This post has the following content warnings:
Halta and the Demon Lord in Hades
+ Show First Post
Total: 289
Posts Per Page:
Permalink

Apparently.

Halta sighs. "Just point me in the correct direction, I fail to see a reason to follow you in here!"

Permalink

They pause, most of the way around the corner, then lean back to look at her.

A hand is extended to point left at the junction, instead of right, as the imp was going.

Permalink

"My thanks." She starts walking. "Best of luck with... Whatnot."

Permalink

"Please don't tell my boss."

And then they're gone.

Permalink

A yell down the hall after the being; "No reason to!"

Really, no reason to try to improve the competency of the Demon Lord's minions. No real time for it either. Leave the poor... Thing alone.

Walking she shall go, string still in hand, slightly cautious of the next stretch of hall but still heading down it.

Permalink

The next stretch of hall becomes suddenly less dark and brimstone-y, quite suddenly.

The border between the two catches fire when she's about five meters from it.

Permalink

The feelings of disappointment are unshakable. She would have had to trip at that specific moment to even have her hair on fire, let alone...

Halta steps back, to check her feet for a footplate or to see if it's distance based.

Permalink

It's a footplate!

… It's also quite a poorly designed footplate. If she looks at it to see, she will find she can in fact step off it on the other side and stop it from triggering.

Permalink

She steps off of it on the other side. If she was walking obliviously it would have turned off before she walked into the fire.

Walking it is. Overconfidence is bad. Keep focused...

Permalink

The fire dies down reasonably slowly when she walks off it, and it's quite possible she would have been singed if she had just walked along obliviously – however, not much more than that.

A bit further along and she can see an arrow sticking out of the wall.

Permalink

Something is up... Put the one good trap at the end, behind the really bad ones?

Watch for the pressure plate, tripwire, whatever. Duck her head under the arrow as she walks by. Keep walking.

Permalink

It was a tripwire, but just the one, and she manages to avoid triggering it.

Up next: hot coals!

Permalink

If this was further into the future, she'd be looking for game show cameras.

Are they susceptible to just being pushed to the side into a pile, unearthing the floor to walk on?

And then she thinks for a minute... With the way this has been going, are they even hot? Let's bother to test that before the attempt to push them aside. Metal gauntlet on the left hand, let's go check.

Permalink

They are hot! They are not however impossible to walk on, nor are they probably hot enough to burn her. Just – hot and probably kinda painful.

Or, would be, without boots?

Permalink

Then with her thick leather boots, she'll just kick a path to walk on with shuffling, with grumpy stares the whole time.

How bright is inside the castle? There's been enough closeness to the entrance and then the random firetrap to not have to notice so far.

Permalink

It's not particularly well-lit but she won't need a light to navigate.

Next up: spikes in the ground! They are extremely sharp and if she steps on them to try them out they will in fact go straight through her boots and into her feet.

She can, if she's careful, walk between them. It is unfortunately too large to jump right over.

Permalink

She flicks her right hand and magics up a small light in her palm. Best to be lit.

Still grumpy. She kicks the side of the nearest spike, hoping it'll just bend or snap out of place. It's that or of course going between them, though how big is each individual spike?

Permalink

It does not bend or snap. The spikes vary between about one and three centimeters in width at the base and between three and about ten centimeters tall.

They are quite nasty.

Permalink

Sigh. "Overconfidence is a slow and insidious killer."

Patience and careful walking it is.

Permalink

The spikes, fortunately, do not move or shoot up at her or anything horrible like that.

They are extremely sharp, though, so she needs to make sure she is very careful about where she places her leg. Lest she cut herself.

Permalink

Carefulness was the original plan anyways, before the dastardly incompetence trick this castle has begun.

Step.

Step.

Step.

Permalink

Then she gets to the other side, without issue.

A few steps later one of the stones in the ground is slightly loose. She may trip over it.

Permalink

Blank staring.

"You almost assembled a good trap, but this part is on the wrong side." Halta pushes it sideways with her foot, perhaps something lies underneath in this continued ruse.

Permalink

If grey soil counts?

Permalink

No it does not.

The stone is left off to the side where it is, and she keeps walking.

Total: 289
Posts Per Page: