Chelsea gets off work when the dentist's office closes and she's done making everybody's reminder calls and making sure nothing's double-booked (or, well, something is, but she calls somebody and then it's not). Then she goes and waits for the bus and opens up her phone to see if she has any texts.
"If you had something really important you were on your way to! I wouldn't want to interrupt your court date or your weekend with the kids or your mom's birthday party or anything."
"This is still so worth it over any of those. - I don't have kids; I dunno, maybe I'd feel differently. ...Do you want to try a third one? Just to see?"
-200๐; +300๐.
Mood boost grays out, but a new purchase option appears beneath it. Wireheading: 300๐.
Sarah's mini icon pulses, indicating Chelsea should tap on it.
There's a dropdown with 'Status' and 'History'; the app points her to History.
Here you can see a record of the actions you take with your friends.
You can revert changes by paying an additional heart cost. Choose whether to have your friend remember the change or forget the intervening time after buying the reversion!
And the app wants her to select Mood Boost, which expands its box to show her three uses. She can revert the most recent one for 50๐, the middle for 300๐, and the first for 500๐. Or she can back out of the menu; it lets her here.
Maybe she'll wait a little while before putting her back one step. The bus isn't due for a few minutes yet.
Okay, undo the most recent one for fifty hearts but she wants her to remember it, she looks like she's having such a nice time, she's just not going to be able to get on the bus.
A pair of titles slide onto Chelsea's screen around her existing purchase options. 'Bumps' above and 'Sliders' below.
Under Sliders there's now:
Articulateness: 50๐
"Maybe a little much?" she ventures. She will buy the tutorial slider presented to her, sure.
Sliders can have their values adjusted repeatedly until you lock them in! Once you do, you'll have to buy the slider again in order to use it.
(High Articulateness values may cause lag.)
Sarah's position on the slider is currently pretty low, though creeping upward in very small units.
She's not sure what locking it in would mean. Does it not take effect till she does that? She pushes it up to about the midpoint.
"Uh, I feel like 'a little much' implies a bad thing? It was a lot much but I don't want to imply that it was bad."
"You looked like you were having a nice time but wouldn't have been able to get on the bus."
"It unlocked something called 'wireheading' but I don't actually know that word, do you?" She could look it up but there is a whole live person to ask here.
"I mean, I think it's what happened to me. Like, when you feel too good to be able to do other things. Is that what this is? Am I half wireheaded right now?"
"I don't know how to be sure. There's an articulateness slider but not a wireheadedness slider."
"Oh, it says that right there, doesn't it. ...Oh, weeeeird. I think - assuming you nudged that up for me - it improved my ability to talk, but not actually the rest of my awareness. Like, I'm still kind of out of it such that I didn't notice that."