Kor, who is after all very old, is tentatively interested in the experimental use of summoning for immortality and wants a recommendation for a safe circle design to use for it and ideally a recommendation for what to pay fairies with. He might or might not end up wanting immortality but he wants the information just in case.
The metal head leader writes that he had a conversation with the oracle. The oracle claims to be interested in peace, given the current truce between the metal heads and Haven City and given the situation with the dark makers. Also, he heard that Billy wasn't able to identify all of the humans who are allowed to use the rift gate, and he can clarify that one of them is the Heir of Mar.
The Precursor writes that they're tentatively optimistic about the progress toward a lasting peace with the metal heads, and that the dark makers are an extremely urgent threat worth taking their attention away from the metal heads to deal with anyway, and that they have no desire for war with those who sincerely seek peace, and that further questions or comments should be directed to their oracle in Haven. It's costly for the oracle to speak to people but this is important enough that it will try.
Billy has finally penned an explanation of metal head moral reasoning. Bearing in mind that it varies (though less than human moral reasoning), metal heads generally consider entities whose decisionmaking includes choices about whether or not to cooperate to be moral agents. They can be made up of other entities who are also moral agents: for example, if a democracy is composed of people who elect a leader and then do whatever that leader says instead of independently evaluating the quality of the leader's decisions. (They thought for a long time that humans worked this way but it turns out they really, really don't.) There are actions which, if one agent does them to a second agent, provoke the second agent to want revenge: battery, theft, and so on. There are actions which, if one agent does them to a second agent, provoke third parties to want revenge: perfidy, for example, is not a crime against the agent who accepts the false surrender, but against anyone who might want to surrender to that agent in the future. And then there are actions which are an offense against everything sacred, that provoke everyone and mean that the offending agent is downright evil: trying to alter someone's mind is a salient one, but trying to convince someone that an act of war is actually an act of peace counts too. (This is different from spying undercover, but they would have been much less surprised to meet aliens who thought spying was evil in this way than they were by aliens they actually met.) Happiness and flourishing don't directly enter into it, except insofar as some actions are an attack to some entities and a kindness to others; intelligence doesn't either, except insofar as it's a necessary prerequisite for making moral choices in the first place. Oh, and it's only from their centuries of exposure to humans that they're picking up on why anyone would think forgiveness was desirable or even acceptable, but these days they are starting to see it.