"It - ties into everything. The whole timeline."
She pauses, clearly thinking.
"The timeline has slack in different places. Too many changes, too quickly, will make a loop collapse. Changes that can only happen with my foreknowledge seem to collapse the timeline faster. Ones that seem internally consistent collapse it slower. Small changes also stress it less, but the timeline is constantly correcting itself..."
"There's a lot of points the timeline is very picky about around the Quest, so my hope had been creating a very subtly different timeline - that then, in an internally consistent way, forces the timeline to contradict its usual self. I - don't know that that'll break the loops, but it should give good information if nothing else..."
"But that means the more we change, the less slack we have elsewhere."
"The essential points are the Battle of Sudden Flame, then the Quest for the Silmaril, then the Battle of Unnumbered Tears, then the destruction of Nargothrond, then the death of Thingol and the Sacking of Doriath - leading into the Second and Third Kinslayings. The Third Kinslaying leads to the Silmaril coming to Aman and the host of the Valar marching to war - the destruction of Beleriand after that, then me being thrust from the world."
"There's... Other points within that, which put pressure on the timeline if they happen when they shouldn't or don't happen, but that can be steered around. The Quest usually includes the capture of Beren and Finrod by Sauron, the death of Finrod, then the defeat of Sauron and the destruction of his tower by Luthien. The death of Finrod is more optional, but it's hard to prevent. The capture of Beren and the defeat of Sauron by Luthien tends to overstress the timeline if it doesn't happen."
"Luthien becoming mortal is a set point, too, and usually she and Beren die but are then resurrected at the end of the Quest, then dying permanently around the Sack of Doriath - they never survive to the Second Kinslaying."
"The Battle of Unnumbered Tears is fairly strongly fixed, as well. It's always a slaughter for the Free Peoples, no matter how thoroughly I try to throw the fight. The level of slaughter can be reduced, but - I once resolved that peacefully and then the elven army got hit by a large meteor. The loop collapsed very soon after."
"We might be able to path around the end of the Quest - the first deaths of Luthien and Beren, and then the outcome of the Battle of Unnumbered Tears... I've never been able to get fine control over the elven armies, and it's possible that if 'Melkor' pushes as hard as the timeline expects but my opponents win anyways that'll be enough to alter that part..."