Thanjen in Terraria
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The dirt item vanishes from sight, and from all other forms of perception. It is thoroughly gone.

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He's not planning to fly through that any time soon, then.

What can he do that will work anyway?

Glass. Really long pole. Poke.
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How long of a pole would he like to poke into the fog? Because it seems to just keep... going... in.

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The pole now has a ring around it, which is forcepatterned to fly away from the near end of the pole. The far end of the pole gets a bumper.

Does the ring vanish when it enters the fog, even though it's around the pole?
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It does not vanish! There it is, skating along the pole.

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Okay, so this is some kind of “when you are completely in the fog you go somewhere” transport system. That or it's a cunningly disguised disintegrator.

What can he do that counts as going in and coming back?



Boomerang.
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Boomerang goes in. Boomerang vanishes.



Boomerang returns, about six seconds later than it should have.
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He is pleased to note that the boomerang does not appear to be burnt, frozen, gooed, exposed to vacuum, or otherwise status effected. There is someplace else there, and it might even be better than what he's got, then.

It might be the universe he knows.

How can he find out? How can he retrieve more information from the other side?

He has: his computer and his radio, and his spare computer and his spare radio. Tempting as it is to send the spares over to see if they can make contact for a few seconds, he doesn't want to risk losing them even if he could figure out something with more payload capacity than a boomerang.

Ah! He has: materials for eyes.

He modifies his usual eye design into a pair of one-shot cameras with a purely mechanical timer, sets it for half the previous flight time, incorporates them into the boomerang facing opposite directions, and throws.
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The boomerang goes. The boomerang comes back.

What it saw while it was out there: a view remarkably similar to the view from his current position. Fog wall, sky, ocean, a distant shoreline.
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Well, what.

He could presumably go there, but there's no obvious reason to prefer it over where he is now. Unless there are other people there.

There's a thought. He could throw a message through. He doesn't want to expend his limited supply of ordinary materials, though.

His portable crafting stations show that he can convince things to leave the grid. Is there a way to reshape Terrarian blocks without just breaking them into items?
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There is! The division between a reshaping that breaks a block into an inventory item and a reshaping that turns it into eight cubic feet of ordinary matter isn't totally clear, but when he specifically sets out to do the second thing, he is able to accomplish it.

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He suspects that this will be very useful later. But for now:

He takes mostly iron and little bits of other things and makes a buoy with a banner above it reading “THANJEN BER NABJEDDEN IS ON THE OTHER SIDE OF THIS FOG AND DOES NOT KNOW HOW TO LEAVE. PLEASE SEND HELP IF ABLE”, and going on in smaller print to briefly explain his circumstances in case someone not in the identical situation finds it.

He throws it through the fog. Then he decides to make another one and launch it so that it should land near the center of the landmass.

He goes to view and send messages through the other three sides.
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The views from the other three sides are largely similar to the first one. The buoys all successfully vanish into their fog walls.

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Seeing as it's getting dark, he goes back to the village to see if anyone's moved in.

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Nobody yet. Just the one helpful NPC he's met so far, standing very patiently in his little apartment.



When the sun goes down, the type of creatures appearing on the island changes. Now there are walking corpses shambling toward him and flying eyeballs the size of his head attempting, not very intelligently, to punch him to death with their corneas.
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He sees no reason to let any of these things near him. As soon as he's seen enough of their appearance and behavior to conclude that these are Generic Monsters, they get stabbed, bisected, crushed, or whatever is convenient.

There is now a dry moat around the village wall.

Also, eyes on the back of his head, let's do that. It will take him a while to integrate their input properly, but “seeing giant white and black eyeballs” is not a difficult task.
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The eyeballs drop Lenses. The zombies drop an assortment of items such as Shackle (accessory), Zombie Arm (weapon), and Wooden Arrow (ammunition). Everything drops coins.

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Ah, money, the universal resource. Perhaps someday he will be able to buy something from someone.

He presents his findings to his crafting stations and the NPC, to see if they can be used for anything interesting.

Also: “What should I do now?”
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Also happening around this time: objects hitting the surface of his landscape and bouncing once or twice before settling down. When claimed, they prove to be Fallen Stars.

Using Fallen Stars and Wooden Arrows he can craft Jester's Arrows, but perhaps he doesn't want to.

The NPC says, "Your current equipment simply won't do. You need to make better armor."
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It's not like he needs armor, but evidently he needs armor to advance in the game.

He turns to his crafting station —

No. He turns his attention underground. He pulls up a sample of everything that counts as ore or plausible-sounding Magic Rocks, furnaces it, and checks if he can make armor with it.
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He can make armor with Copper, Iron, Silver, and Gold. There is just barely enough Crimtane Ore scattered in tiny depsosits deep underground to make enough Crimtane Bars for a full set of armor.

In the deepest layer of the island there is a stuff called Hellstone which his current furnace can turn into brick (if he combines it with Stone) but not into Bars of any kind. Obsidian, similarly, can be bricked but not barred.

"Gold is stronger than Iron," the NPC says helpfully.
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He makes a helmet of each type except Iron and Crimtane, in case they come with helpful tooltips, and tries them on in front of the NPC. If the NPC gives further advice, he'll take it.

He presents a Crimtane Bar for identification.
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"Silver is stronger than Copper. Gold is stronger than Silver." And, when shown the Crimtane Bar, "Crimtane is stronger than Gold."

The helmets do come with helpful tooltips! They helpfully inform him that they are armor meant to be worn on the head, and that they give bonuses to defense.
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He doesn't yet know whether he actually needs armor, or it's just a requirement to advance, so he'll save the Crimtane for now.

He crafts and wears a full set of Gold armor, reinforces it, and stands at attention in front of the NPC.
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"There is a old dungeon not far from here. Now would be a good time to go check it out," says the NPC.

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