lintalai in arcadia
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"Most Outer Planes name themselves after what their goals are. The Peaceable Kingdoms of Arcadia is a place where people organize into peaceable kingdoms. Government for the people, organized to achieve the best interests of as many as a possible, with the remaining citizens compromising where needed- and applying this logic to every issue, every concern, every priority, until on average, everyone has most things they could possibly want, without encroaching on the rights of anyone else."

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"It seems like a great place, I want to move lots of Amentans in."

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"We'll need to improve procedures for immigrants- people usually only come here in large numbers when there's a war or a plague on the Prime Material Plane. Immigration on the individual level would require-"

He stops writing whatever he was working on, and starts on a new piece of paper. It looks like he's used quite a bit of it, though the stack on the table is still about two inches tall.

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"They'll come in large numbers once they can because Amenta has population controls."

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"We could batch them and treat them like they're petitioners for the initial stages of immigration, even if the later handling will be different-"

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"They're not yours," Daernir says, incredibly affronted. "They're Lintalai's. She's making her own kingdom, but you're talking like they're going to Marduk."

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"Yeah, I don't know that Marduk would suit them particularly, for one thing we have castes and don't need Houses."

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"I wouldn't advise starting your own kingdom to begin with," he warns. "Most people who haven't lived on Arcadia don't realize how different it is to create good societies than to create neutral or evil ones."

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"I didn't know there were evil societies."

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"They're easy enough, if they're lawful. Chaotic societies are typically good, though, neutral and evil chaotic groups don't deserve the label."

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"I'm mostly setting up a society to serve as a waypoint for existing Amentan societies to send colonists by."

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"If you're working with large populations and they're not celestials, I would recommend petitioning a god for assistance as soon as you can. If enough of your immigrants are evil, the Harmonium may aggress against you, or worse: someone will invite foreign celestials. You do not want good khamotzo who believe it is their inherent nature to fight evil people to decide Amentans are evil at a rate that demands their action."

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"I'm already worried about the Harmonium but didn't know celestials were a concern too. They won't let Amentans internally enforce things extraditing as appropriate?"

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"You'll want to study a lot of local phenomena before you import citizens who might pose problems. Assume Arcadia has weak extradition laws in general; a significant part of why I chose Marduk to spend my eternity is that it's the only city on this godforsaken plane that takes the law more seriously than it does good, excepting the Harmonium, who are a bunch of clucking chickens running around without heads."

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Daernir considers asking how the chickens cluck without heads but decides it's irrelevant.

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"I wasn't especially expecting there to already be extradition laws that applied all over Arcadia, I was just expecting that if an Amentan offended somebody the Amentans could hand them over according to an extradition treaty if the offended party thought that appropriate, so their enforcement would otherwise only be of interest to themselves."

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"The Harmonium will not respect extradition treaties- it will pretend to. The risk with celestials in general is that they value good more strongly than their other principles. If they decide that Amentan extradition laws are hurting people, they will likely work to dismantle or subvert them. You can minimize both risks, but it will take planning with that in mind."

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"It pretends to? How is that lawful?"

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"I am not an expert on the ouroboros of stupidity that constitutes Harmonium philosophy. Their perspective on law revolves around punishment and deterrence of criminal activity. I'm sure there's some justification which leaves them lawful on balance. They'd hold to the treaty until they decide they'd get more deterrence of criminality by breaking it, even if this costs the rest of us alliances, trading relationships, and for that matter, friendships and other kinds of relationships that might form in an atmosphere of peace."

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"Do you have any thoughts on how to get a god interested in looking after colonial Amentans?"

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"One moment."

He finishes writing something, moves onto the next paper.

"Now, gods. Think about what the interests of colonial Amentans are, what their highest priorities are. If these differ by caste, consider assigning gods to castes. Not every caste might have an appropriate god, caste may not be the best way to match Amentans to gods, I know very little of your planet and these decisions should be made by authority figures their citizens will respect, not a child and a foreigner. Dumuzid, Enlil, Gilgeam, and Marduk are the gods of Marduk. The first three are debated to be aspects of Marduk, but this is only relevant in very rare circumstances if you keep away from priests and temples. Heru-wer, Amaunator, and Neselthia are all concerned with civilization, trade, and similar matters- these are all Arcadian gods, so they are likely to be the most interested in supporting an Arcadian settlement, but other lawful or good gods could be interested."

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"What reason is there to want more than one, assuming I'm mostly looking into this to keep the Harmonium and celestials out?"

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"Gods have a number of advantages, but they also tend to expect things of their followers. Inviting one in won't make everyone a follower, though, so you have room to maneuver.  I would talk to someone who's studied this more, but gods grant people magic they couldn't do on their own, they collect souls even when the Outer Plane themselves don't, and generally they respond to prayers."

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"Does it have to be a god who is already around? Where do gods come from?"

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"I can't imagine how you'd create a god without people believing in one first, and people tend not to believe in gods who can't prove they exist. We tend not to see new gods arise that often."

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