lintalai in arcadia
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"Is it far?"

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"It is. However, I may not have been clear. Your home must be on the Prime Material Plane, for that is where such worlds as Amenta can be found. The portals on Arcadia only lead to the Seven Heavens of Mount Celestia, the Clockwork Nirvana of Mechanus, and the Concordant Opposition of the Outlands. To return home will require a great journey across the planes, or finding a spellcaster on this plane who may be able to take you home."

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"There are spellcasters? Where do I find those?"

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"They are somewhat rare on this plane, but I can introduce you. Shall we do that, then, young prime? And perhaps, if you have a name, you could share it with me."

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"Sorry, I'm Lintalai. What's your name?"

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"I have no name that you could pronounce in any language, but you may choose a fitting name for me in whichever of your languages you like. Please, pick something somewhat dignified, if only to prevent embarrassment should I ever meet your fathers."

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"Wow, okay, I'll have to think about that... is it a long walk to the spellcasters? I fall down a lot if I walk a long way."

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"Have you ever ridden on a- horse before?"

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"No but I've seen it in movies. Can I ride you?"

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"If it would make our journey quicker, I am quite willing to allow you to ride me. Also, I believe I should clarify: I have been named before. However, my true name is impossible to pronounce, and so when I meet someone who wishes to refer to me by name, I choose a name in their language. As the first speaker of your languages that I have met, you are free to choose a name in any of them."

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It will be her intrepid steed. "Intrepid," she says, trying to figure out how to climb onto it.

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"Intrepid. Quite right."

The ki-rin will wait patiently while Lintalai attempts to climb it, although it cannot do much to assist.

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The woman from earlier does approach, saying something.

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The ki-rin replies, in a language Lintalai does not understand.

To her, it says: "Ermina has offered to assist you. I will do my best as well, young prime."

And the ki-rin attempts to help. It doesn't really do much, but it's a valiant effort.

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With Ermina's help Lintalai can get on Intrepid the magic horse.

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"One more thing before we go, Lintalai. I would prefer to speak to you telepathically as we travel, for concentrating on moving quickly and safely can be challenging while speaking aloud. Do you accept telepathic communication, or do you prefer we speak more once we arrive at our destination?"

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"...is it just like talking or is it like reading minds?"

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"It is much more like talking than reading minds. In the Peaceable Kingdoms, we value creating rules that promote the good of everyone, and we currently have a rule against mind reading, with specific exceptions that are agreed to by all parties involved."

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"Okay, then telepathy instead of talking out loud is fine."

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Then they may ride. Intrepid takes Lintalai through the rolling fields of Arcadia. As they travel, it becomes increasingly clear that the keyword for this place is 'order'. Everything that grows here grows in natural clusters of related things. The animals all travel in groups, and the streams that she sees bend at sharp, ninety degree angles.

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Intrepid tries to provide a primer on what she might need to know.

Arcadia is the plane of lawful goodness. Individuals often sacrifice for the need of others, and everyone forms stable, trusted agreements with one another. We have rules, laws, and norms designed to ensure harmony. Visitors who will not agree to abide by those are treated differently, because we cannot trust them, but not unkindly. You are such a visitor, until and unless you agree to follow our rules.

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What are all your rules? ...also why are your rivers on a grid.

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I am not sure what you mean by the rivers. You refer to their shape? That is how the rivers in the Peaceable Kingdoms form. I have heard that this plane's geography was unusual for Prime worlds, but I have never visited one to compare.

As for our rules, there are many, and they vary based on where in Arcadia you go. However, before going anywhere, you will be asked to agree to the laws and rules that would affect you. Some rules that are common throughout the plane include the edicts against advertising, extortion, invasion of personal space, murder, slavery, and surveillance. These are nearly universal.

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Rivers on Amenta are curvy. I guess they might turn like that if the ground were shaped like that. ...why is advertising illegal?

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I have not questioned many of these laws, as they do not affect behaviors I am motivated to attempt. Typically, the underlying logic of every law in the Peaceable Kingdoms of Arcadia depends on whether some action helps the person taking the action disproportionately to how much it helps others. Most laws also aim to prevent harm to others, although not all. You would need to ask someone who makes laws for more detail.

Do you have any other questions so far? I will answer those before I attempt to think of other important differences between our plane and the Prime Material.

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