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tomorrow belongs to those who prepare for it today
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She eats! She looks out from the cliff to appreciate the view, but it is far too bright to really enjoy, with the sun so high in the sky. Fine, maybe there are some advantages to being human. Still not worth it.

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Everyone eats and then they're on the road again.

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Up and up into the mountains they go. The woods seem to stretch out endlessly before them. The air chills as they climb. The winds grow strong and chaotic.

Hours pass. Occasionally, someone thinks they see a great beast in the woods or the sky, but nothing attacks them.

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They make camp in a relativity flat glade after sunset. It's quite cold. Dinner is served.

Tencednil seems to have trouble breathing.

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Is that... normal?

She signs a bit to the shadow. Apparently yes, this is just a thing sometimes if you go high up, some people are bad at breathing in elevated areas. What a pain. She mentions that over dinner, in case anyone who's been along this route before has tricks for it. If they don't, she will just have to survive.

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Nobody really has any tricks for it. Most of them have done this route before. Your body gets used to it if you spend enough time up in the mountains. 

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Oh well. Maybe she'll adapt eventually, but probably not this journey, in that case. Being this tired does at least make it easier to get to sleep on a more human schedule.

And on that matter, food and then to her hammock. The caravan will be waking up early tomorrow, just like usual, and she needs to be up with it even while she isn't used to being so far from the ground the air is running away.

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The caravan does indeed wake up early tomorrow. They're packing up and will be ready to leave soon. Tencednil feels a little better.

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She still feels a little droopy, but it's definitely better. At this point her morning cantrips are an instinct, but it still helps to not feel constantly muzzy through them. Up, clean, shadow, other shadow, and she too is ready to leave.

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They leave the glade in the darkness of the early morning.

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Up and up further into the mountains! The air chills further and the wind grows stronger. The tallest mountains are capped with snow, even in the middle of summer. The views are truly stunning at this height.

Tencednil becomes fatigued a couple of hours in. Breathing is difficult.

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Oh well. It was nice while it lasted. Fortunately her shadow blob does not seem to feel the same strain.

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They're pushing through a dense bit of wood when—

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A ten-foot tall man roars in some unknown tongue and runs toward them with a huge club. He's a few dozen feet away. More giant footsteps can be heard in the distance.

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"Ogre!" The guard captain yells as he draws his longbow. The guards move to form up in front of the caravan—

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Even slightly hazy as she is, her intuition for people remains as good as ever. Up and Color Spray, and she should be able to get two of them if she approaches from the side without getting herself clonked on the head.

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Two of the ogres are now blinded and stunned! They don't fall over unconscious.

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The guard captain steps forward a few paces and looses an arrow. It whistles through the woods and misses.

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The first ogre is stunned and does nothing.

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Two caravan guards run at the first ogre and swing their swords. One misses and one hits.

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The second ogre is stunned and does nothing.

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A third caravan guard leaps at the first ogre and slices very well. That ogre isn't looking good.

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The fourth and final caravan guard swings at the first ogre and misses.

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The third ogre is not stunned or blinded. They throw their javalin into one of the guards. It looks like it really hurt.

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Yes, ogre clubs are not the best things to be hit with. How about another Color Spray, especially for it, and then she will back off and get ready to throw some Acid Splashes.

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