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tomorrow belongs to those who prepare for it today
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She spends her day at the Rusted Anchor helping the wizard student. She succeeds at pushing for a seventh first circle spell!

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KORVOSAN CARRIER
OATHDAY, SARENITH 4th, 4708

GUARD ISSUES WARNINGS FOR OLD KORVOSA SEWERS

The weather is bright and sunny. The trade galleon from lask week pulls out of port, bound for Cheliax. The Korvosan Guard begins an investigation into the sewers in Old Korvosa. Undead creatures have been sighted moving up from the lower Vaults and the otyugh are upset about something in the water. A bounty has been placed on verifiably true information pertaining to this incident.

The newspapers on this day were different in Tencednil's first vision.

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Good, they are looking into the sewers. The otyugh was terrifying and she doesn't want that to happen again.

...and also this is exactly the sort of thing Academae students join in on when they need to circle up. The Academae itself sometimes is enough pressure to force them up to second, but it's not fully consistent. Students fall behind, and eventually they need to be casting second circle spells to keep up in their classes. Julio and Anton aren't the first to dive into the sewers. They were just lucky enough to be hunting for something in particular, something which could fund enough of a group to get them back out of the sewers afterwards.

The guard is always looking for casters. Magic is an incredibly useful tool for diving through the muck and mud. They'll never object to better senses, either, and between her darkvision and her shadow's sense for objects in its vicinity, she can provide those. She can't prepare whatever spells they're looking for, but even if they expect undead, there are enough living threats in the sewers that Color Sprays and Rays of Enfeeblement will be of use. And, of course, she does need to circle up herself, now that the visions have served their purpose.

She makes her way to the guardhouse. What are they asking for, arcane caster-wise? Can she fulfill the requirements?

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Citadel Volshyenek, headquarters of the Korvosan Guard, towers over the southern Midland docks. Guardsmen, hirelings, and other attendants flow continuously across the ramparts.

The guard doesn't exactly have a sign with "arcane caster requirements" hung on the wall. She can ask the receptionist?

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Probably better that way, she's better at getting through a receptionist than a sign. She walks up to someone who looks appropriate. "The newspaper said the guard wanted people to go down into the sewers?"

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"The investigation opened today. I think we're sending a squad or two down later. Are you volunteering? What skills do you have?"

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"I am. I'm a first circle sorcerer, I have Acid SplashGhost Sound, Detect Magic, and Prestidigitation as cantrips, and Color Spray and Ray of Enfeeblement. I can do six a day, and I can see in the dark to fifty, sixty feet out. I've also been down to the sewers before, so I know I can handle some goblins or rats. Also, this thing follows me around, and it's pretty good at noticing anything I miss."

The shadow bounces up and down when she nods to it. Today, its engravings feel like a network of tunnels, plus a tentacle or two. It does seem on theme for the sewers, whatever that actually means.

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"I will go speak with the investigation." He walks down one of the hallways and rounds a corner.

A few minute laters, he returns. "Please come with me. Detective Navarro will see you now."

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They aren't exactly going to Detect Thoughts everyone who comes in or anything, if they did they would never get the wizardry they need. And she's not even lying! She's barely trying to decieve then here! (They don't need to know all her cantrips.) Sure, she will go see the detective. Follow follow.

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Tencednil is led through the winding hallways of the Citadel into an office.

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"Hello. You may call me Detective Navarro. I hear you want to assist us in our investigation. Why?"

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Best to be honest with him here, the honest answer is essentially expected and he might well catch her if she lies. "I want to circle up, and I definitely don't want to be eaten by otyughs. I know the sewers well enough that I don't want to go down on my own, but I would be helpful to the guard down there and I really would rather the guard succeed here. Also the money, of course, but I know it's not much."

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"Very well." He slides a piece of paper across the desk. Written on it is some internal guard notation she doesn't understand. "Please fill this out with your name, age, occupation, and mailing address."

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Tencednil, 25 years. Occupation... message delivery, probably? No, not after the ring sale came through. Adventurer, then, she's made enough money adventuring for that to be basically accurate. 12 Lastlight, North Point. She looks closely at the internal guard notation, but it certainly seems incomprehensible. Oh well.

Form goes back to the Detective.

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Navarro reads it quickly and files it away. "Welcome aboard, Tencednil. We're preparing two squads, four men each, to descend beneath Old Korvosa. You'll be with squad one. For as long as we're down there, I am your commanding officer. If I am ever indisposed, Garril will assume command. You will meet him soon. We should also have a cleric of Pharasma, to deal with the undead, but she has yet to arrive."

He stands up and walks to the exit of his office. "Please follow me to the planning room. We'll wait there."

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"As you say." Sir? Maybe she's supposed to call him sir now? He didn't say so, so she won't. Follow follow.

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The planning room is just down the hallway. There's a large rectangular table, covered in documentation and paper and maps.

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A tall man wearing metal breastplate and a helmet looks over as they enter. "Detective."

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"Garril, this is Tencednil. Sorcerer, has six color sprays, should help us with the beasts."

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He nods. "Good to meet you."

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"And you." That is an impressive amount of armor. Mika, for all his competence, was a far worse person to have between you and a zombie than Garril looks like he would be. "I can also see in the dark, about as far as a hooded lantern shines to without being quite as obvious. Won't help us much, but I might spot something you didn't catch, or my friend here might."

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"Make sure to keep a good lookout, then."

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Time passes while they wait. Some members of the other squad assemble in a different room. Navarro has a discussion with his superiors.

After about thirty minutes, a hooded women wearing chainmail walks into the planning room.

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"Hello, I'm Shadi, Chosen of Pharasma. Is this the right room...?"

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"You're in the right spot. I'm Garril."

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