Marit follows along, adding color commentary to most things and sometimes gossiping with those they pass.
Well, they have the dining hall. It's very big and used for assemblies too. Big kitchens too. There's the clinic, and they can visit the outer room which is full of people telling war stories and healing from injuries. There's the houses, rows of near-identical ones in a sort of townhouse style. There's the docks. There's the outer wall. There's the armory- They have a variety of creative low-tech guns and melee weapons, though the same semi-automatic rifle the Oresund guards were carrying is the standard. There's a big stable, some less structured houses that contain non-Eide people, lots of farm fields, a clever irrigation system. There's a football field with two loud teams of eleven Eides playing against each other. There's a bunch of cats who almost seem to be following them around. Siege stores, with enough food to last six months. Radio building, inhabited by a bored and grouchy civilian who the Eides regard as some kind of technical wizard. A schoolhouse for the kids. And there are training grounds a bit of a hike outside the walls, if she's curious they can see them tomorrow. Everyone's very friendly and pretty blunt. They don't seem to be particularly well educated.
"Want to meet with Mama Ingrid? She basically keeps the whole village functional."