Two wizards and two soldiers appear in the desert, a few feet away from a tired slave caravan.
They nod at each other and disappear again.
Two wizards and two soldiers appear in the desert, a few feet away from a tired slave caravan.
They nod at each other and disappear again.
"You can aim but not pick, you get sorted by low granularity behavioral classification. Country we're in makes a point of trying to get folks into Axis, it's habitable enough and lends itself to policy based encouragement."
Nod. "We thought our humans didn't have an afterlife. But apparently some of them get reincarnated." Squeeze.
"I have no idea if it was anyone else. I wasn't really looking. Did you identify anything it could pair with -"
"Well, at first I thought the worldhopping one had a second trigger but if I didn't hop worlds then no. It could be hiding, though, I didn't figure out what the warmth went with for a really long time."
"Detect Magic. ...well, it shows up and really strongly. There's... six of it, is that the expected number? ...doesn't register as having a particular school."
"Huh. I guess we could also scry on other humans we knew who died, though it's entirely possible they've since lived and died again or something."
"Still love to check on the kids - I'll make a list, how about that, with people and how much I remember about them, and then Belmarniss can tell us which ones are good bets."
"Probably faster to tell you what helps? The best case is targeting a kid or somebody who could really use an Owl's Wisdom to the face, ideally not a caster, with a lock of their hair and something they own and a picture of them on hand, who you know really well. You can make do with a lot less than that but it increases the failure chance."
"There's three spells that make people smarter, so it's useful to think about there being three kinds of cognitive capacity even though that's definitely oversimplified. Owl's Wisdom makes you better at noticing things, exercising good judgment especially in a non-systematic way, and generally maintaining mental equilibrium. The other two spells are Fox's Cunning - that's the kind I use to cast, it's also the one for memorization and doing math or whatever - and Eagle's Splendor, that one makes you more socially gifted and kinda... shiny."
"How likely is it to succeed with a name and a face, both of them thirty thousand years out of date, but no one is a spellcaster or anything?"
"About half the time you'd probably get somebody like that if they were just on another regular plane but I think something's going on with all these newly contacted planes."
"If we can get ahold of her. I guess the other yous might know some of them but it seems like they'd be gender-swapped."
"They're just all so young. And - happy, mostly, and where they're unhappy it's so fixable -"