Lorica falls on the Young Avengers
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"Yeah, exactly. Powered people back home - we call 'em parahumans - make enemies really easy but I don't think I will have that problem here."

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"Yeah. Most people go their whole lives without more'n a couple of normal-sized grudges."

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"Cozy. ...Do you have paper or is that really hard to make these days?"

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"Hard to make as nice as it used to be, but there's still a lot unused from before, and it's not too hard to make rough-quality stuff using recycled paper as pulp."

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"Can I have some? I like to take a lot of notes and my usual solution for that is turned off for now."

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"Sure. What quality do you need?"

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"It doesn't have to be that good but I also don't expect to need much before I can get something running that's less likely to turn into a person."

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She fetches a pad of scratch paper, then - rough, might smear a bit with ink, but not too bad.

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"Thanks."

She writes out her priorities.

- data retrieval/display, search, notes, storage
- salvagebot
- comms
- repair bot
- mercantile bot
- vehicles

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"You're welcome. Want any dessert?"

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Dessert is just as good as dinner.

Sarah also makes a list of directions to various places in town, in case Lorica's an early riser, before bed.

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Lorica is not normally an early riser but is there a time difference to contend with?

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About three hours later, compared to where she was.

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So she is probably going to be a late riser. But she can no longer navigate easily in the dark so so she goes to bed even though it feels early.

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Breakfast is included with the room. It's hearty and filling, and a good starter for the day. (The woman seems tired, apparently not a morning person.)

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That's super legit. Lorica eats up and hauls her salvage and her field toolkit to likely tinkering sites till she finds a good one.

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Everything's pretty run down, and a lot's partially collapsed, but the population's low enough relative to what it used to be that she'll find a lot, at varying distances from town - though the most intact sites are generally farther out.

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She will favor a low commute time to start out and maybe relocate it once she has a hoverbike or something.

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Low commute times are doable, though the best positioned space is a bit small and seems to have had assorted animals nesting in it since it was abandoned.

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No big deal unless the animals like to nest in circuit boards.

She starts disassembling things. She'll be out for hours, without Rete to suggest she eat lunch.

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No one local disturbs her.

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She's on the lookout for knacks as she tinkers. And - there, yes, it can turn itself on. It wouldn't be surprising for something of Lorica's to be able to turn itself off or to wake from standby or on a timer, but on from a cold start she doesn't actually know how to do. It's not a bad knack, nor a worrying one, so she proceeds regardless.

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The first knack to develop mostly keeps getting more powerful as she works - better sensitivity for when to turn on, mostly, and a tendency not to turn on when power needs to be conserved, until a knack starts trickling in to make the entire system take up less power - it's not off grid magical yet, but it could be.

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She can do power sources, but if she can slack off on that so much the better.

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