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Pharazôn and Míriel's Isekai Honeymoon to Golarion
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The country seems to be a peaceful one. There's a tall palisade around the town, with a gate that can be closed but no obvious guard posted; most of the buildings in the fields outside are shacks probably used for storage, but there are also a few better-built houses among them that people might be living in. A flock of sheep is at pasture, some geese and chickens, a few cows and a horse. Some of the fields are fallow this season, left for pasture; others seem to be recently sprouted, the plants still small and hard to identify, but they don't appear to be a grass such as wheat.

The houses are built of a mix of wood and stone, sturdy enough but not expertly dressed or mortared. A few are coated with some kind of plaster, and might be made of bricks under that. There is a water-mill, the little stream dammed above it to form an artificial pond. In the distance - what distance can be seen around these parts - a pair of horsemen armed with swords and bows are riding towards the town, but they don't appear to be in any hurry.

It's close to mid-day, and the Sun rides high in the sky. The day has grown much hotter, and the locals go about in shortsleeves and shade themselves with broad hats of straw.

He might need the innkeeper's assistance, or Wanda's, to find a suitable boy and explain what he wants from him.

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He wishes he'd paid more attention to the Numenorian towns he was sailing past or riding through.  He doesn't know how any of this compares to Numenor, or the Numenorian colonies.  Maybe this town's much more primitive, or maybe almost as advanced?

Maybe there is something he knows that they don't, which he'll be able to use to show them who he is.

... Or there's some way right now he could talk with those horsemen riding in here.  Maybe they'll be able to talk with him too?  Hopefully some other way that's not from the Valar?

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He's not going to ask the innkeeper, and definitely not the Valar-empowered lady.  He's going to find a bored-looking child right now and speak to him in Adunaic and ask for words.

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There aren't any bored-looking children around, per se. There are older children busy at various tasks, and younger ones who are playing. Does he want to interrupt one of them and explain through pantomime what he wants?

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Sure!  He picks one of the younger ones; they aren't doing anything anyone else cares about.

"Hello," he says slowly in Adunaic, waving his hand like he saw the innkeeper doing.  "Can't speak -" He waves his hand and points to himself.  "Pharazon."  (Now that he knows it's a different world, he's not worried about giving his real name.)  He points to the kid questioningly.

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Four strange words and some gestures, is it a spell? The kid backs away cautiously; he's not going to let Pharazon touch him!

"What do you want? ...Sir," he adds belatedly.

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... that's a little long for a name?

He points to his other hand; he got that Taldane word from the innkeeper.  "Hand" (in Taldane); "hand" (in Adunaic).

Then he spreads his hands, and points to the nearby house questioningly.

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"Hand", strange word, gesture with hands, point with hand. 

This may or may not be a spell, but the kid doesn't know what else you'd do by talking about hands and gesturing with your hands and then pointing to something. "I don't understand," he says.

"Maybe it's a game of charade!" a nearby girl contributes and is shushed by everyone else, who are watching the rich maybe-adventurer with some wariness.

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He mentally marks that phrase as something having to do with buildings, and points to his shoe.  "Shoe" (in Adunaic).

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He's pointing at things and saying strange words. Nothing is happening, so it's probably not a spell. First hands, now he's pointing at his feet. "What about your foot?"

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That's still long, but maybe it's a specific sort of shoe?  He nods.

Let's see, what word does he want next... "Shirt."  He points at his own, and then at the boy's.

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"Uh... body?"

"Torso," contributes the girl who likes word-games.

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Two different words.  Maybe two different types of shirt and she's not sure which one his shirt is?  Or maybe something else's confusing?

"Sword."  (He's careful to keep it sheathed.)

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"That's not a body part!"

"What are the rules," another kid wants to know.

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He puts his hand to his ear quizzically.  "No" (in Taldane; he got that word from the innkeeper too) - gesture fingers waving out from his mouth - spread his hands. "I don't speak your language."

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"I think he's pretending to cast spells, I saw an adventurer breathe fire once and it looked a bit like that."

"You saw an adventurer breathe fire? A real adventurer? When?"

"Not real fire, it wasn't hot and I could kinda see through it. He was at the inn a week ago, the 'keeper probably didn't let him do real fire inside."

"This one's boring, he can't even do pretend fire right."

"But he has a sword!"

"So what? My uncle Tomas has a better sword."

"Does not!"

"Does too!"

"Your uncle biggest adventure is seeing Sam's wife when Sam's with the flocks."

The children begin to wander away, engrossed in the new argument.

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Pharazon sighs.  Maybe they were too young?  Or maybe they didn't understand how to teach words?

He walks over to look at the riders.  If they're close by now, he'll head over to take a look at them and how people are meeting them; if not, he'll go find an adult to try to learn some more words.

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The riders dismount at the inn and head inside to talk to the innkeeper. Nobody seems surprised or alarmed to see them; they exchange casual-seeming greetings with some people on their way.

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When the riders come into the inn, Miriel is sitting with her head down trying to decide whether to pray.

She doesn't pray that often.  The Valar never seemed to listen when she did, or when her father did.  They just sit teasingly off in their country; she knows they're good rulers if people obey them, but they don't seem to listen.  More often, she prays to Eru Illuvatar, even though He doesn't seem to answer either.

But in this world... the Valar seem to be paying more attention to individuals?  So maybe she should pray here?

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But before she can actually decide to actually pray, the door opens and some strange men come in.  They're carrying themselves more alertly than the townspeople, like fighters, and they're the first obviously-armed people she's seen.

She looks up, glances back down at the page where she's marked down the words she's learned, and says what she thinks is "Hello!"

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She's clearly foreign and with a weird accent, which is less weird since she's also clearly rich enough to be from somewhere far away. The inn sees regular traffic; a foreign-looking woman sitting in the main room isn't unheard of. "Good day to you, lady," they say politely, before talking to the innkeeper.

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Miriel catches the quick dismissal.  She's disappointed, but not surprised, and nods back at them with a smile.

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Outside, Pharazon stands for a bit, thinking.  People didn't seem to be honoring the newcomers in anyway, or afraid of them, or... well, maybe they were respecting them, but in the way you'd respect someone who'd just won some tournament.  

Maybe, despite their weapons, these aren't nobles after all?  Or maybe the way these people relate to nobles is different, the way some stories say it used to be among the Men in the First Age?

Well, he's not going to learn anything standing out here.  He goes in.

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Miriel nods to him as he comes in.

"What did you learn outside?" she asks politely, ostentatiously tapping the corner of her list of words.

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Pharazon has to admit (to himself) that's more than he got.  Talking to children, without paper in hand, had to be the wrong idea.

"I'm thinking that a place with the Valar giving people magic has to be different than where we came from.  But -" he adds optimistically, with a shrug, "our forefathers found a place for themselves even under the Elves."

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