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Teysa cracks an egg into a witch, less than totally cooperatively
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"Oh, and what about the blood magic, three points seems cheap enough, does it synergyze with the FLESH magic?"

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"The death sense strikes most people that way, I suspect, but there's a fair number who take great comfort in always being the most dangerous person in the room even if they're down a rank on every other magic they have. Levitation's three. Switching things for your rod is mostly useful in a fight - carry several things and use whatever's best, even armor - though if you're a fashion plate it's convenient to keep a whole wardrobe a moment away. Blood witchery lets you manipulate liquid blood with great force and speed, outside a body or inside, within about a hundred fifty meters, and burn blood to replace magic - a drop for rank one, a vial for three, and two liters for five. Material components can be substituted with ritual humanoid sacrifice, where you need 'innocence' to get past rank three. More inconvenient than Hespatian Umbramancy, and without the more enjoyable alternative costs."

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