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"I'm okay. I think Korva's still sad about leaving Cheliax."

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"Do you think there's anything we can do to help her?"

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"I dunno. She likes... having stuff to do, I guess."

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He frowns thoughtfully. "If we tell her to do things will that make her happier or would it be, like, threatening - since generally kidnapping people and then giving them work to do is, well, slavery -"

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"I think maybe it doesn't work if you tell her to."

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Sigh. "That's very reasonable but makes it a bit trickier. Okay. Thank you. We'll think about it."

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"Yeah. What're you going to do today?"

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"Mahdi and I are going to go uptown and sell spells. It's a pretty quick way to make money when you have some advanced spells. Hagan doesn't, so he was going to show you guys wherever you wanted to go. Does that work?"

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"Did you practice magic?" asks Mahdi.

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"This morning. Ray of frost is still only fifty-fifty. Cooled things down, though."

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"There you go. Fazil and I will head out once you and Korva are ready to head out."

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"I think we're ready whenever?"

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"Cool. Hagan -"

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He rolls out of bed and into his strategically positioned shoes. "I'm ready."

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She's up. She can follow people wherever they're going today.

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A kayak race and the national museum and then the catacombs and the model of Aktun if there's time.

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Kayak racing is cool but maybe not as cool as alligator wrestling sounds. Still pretty cool. Museums are cool. Catacombs are cool. Aktun is cool and since she's probably not going to go there ever it's nice that she gets to see the model and stuff.

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It's fine.

 

...are there plaques at the national museum in Taldane?

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Mostly no unfortunately. There's a place where you can pay for Comprehend Languages. He gives her the coin for it.

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.......she'll pay for comprehend languages and read the plaques.

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Osirion was founded by the man who slew the giant beetle whose corpse sits in the center of the city, hollowed out to serve as a shelter for the palace, noble estates, and essential government buildings. Many of its early kings, seeing no prospects of a good afterlife, had their bodies entombed in pyramids, waiting on the day when a Raise Dead that worked on death of old age would come along; it never did, and the pyramids remained, extraordinarily difficult to enter without the instructions the ancient kings had entrusted to descendents or servants, guarded by undead slaves and traps and monsters who'd set up their lives there in the intervening centuries. 

Osirion was occupied by other countries for a while; a great deal of the focus of the museum is on the strike for independence that returned the pharaohs to the throne. Everything has been much nicer since then! More people than ever make Axis and crime is down and business is booming and Abadar's favor has allowed the nation to prosper and, perhaps, to return to its ancient seat as a world power. 

("Your woman?" someone says to Hagan behind her. 

"Yes," he says curtly.)

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....this place has weird creepy norms and she doesn't understand them and that is terrifying. You could of course also say this about Cheliax's norms, probably, if you were visiting, but she knows what things mean there and therefore they are much less terrifying. Or maybe equally terrifying but less - icky.

She's not sure she believes anyone about them not being slaves.

The museum is okay.

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Next are the catacombs! They are spooky but at no point feel actually dangerous; at the end they sell memorabilia.

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She has no need for souvenirs.

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