"Okay, cool. So we hung out underground with the dwarves for a kind of excessive amount of time, because the dwarves had a lot of problems for us to solve before they'd think about helping anybody else. Eventually we traveled far enough into the deep roads to find this ancient dwarven king named Caridan who'd been turned into a living stone golem. He was great, we really wanted him to come back with us and help rule, but instead he committed suicide by jumping in lava. He did leave us a crown to bestow on the rightful ruler of Orzammar, though, so we were able to fix their succession, and of course after that the king owed us, and was totally willing to make good on the treaty his ancestors had made.
"We picked up a dwarf fighter on the way, too. At this point it was me, the two other Gray Wardens, North, this Qunari we conscripted after finding out he'd been sentenced to death, this rogue-turned-religious-sister who said she'd gotten a vision from the Maker about us, and oh yeah, Morrigan, this apostate mage who saved our lives after the battle of Ostagar. Oh, and Shale! Shale's great, but she's been stuck as a golem for centuries. And on the way out of Orzammar we picked up Zevran, who - actually he was an assassin who was hired to kill us, since the noble who seized control after the king died is trying to kill us for reasons I don't completely understand. Anyway, fortunately for us, Zev was suicidal, and was mostly taking the job to get himself killed, and when we didn't want to kill him he figured he'd die fighting the darkspawn. He's not as bad as he sounds. Got sold to assassins when he was seven. Never really had a shot at anything else. And that's everyone we have, then, apart from Wynne, who we picked up last week at the Circle of Magi.
"So let's see, then we headed to Redcliffe, which is where Alistair grew up, and that's when he told us he was actually the son of the late king Maric. He's a bastard, so normally he wouldn't be in line to inherit anything, but it happens we're completely out of more legitimate heirs, so suddenly his parentage matters. Anyway, Redcliffe had been taken over by this demon-possessed little boy, and it turns out there's only one way to un-demon-possess someone, and it requires a whole lot more powerful mages than we had. But the Circle of Magi was only, like, one day away by boat, so we figured we'd just grab some mages from there and do the ritual. Except when we got there we found out the tower had been taken over by a sloth demon, and most of the mages had been killed or turned into abominations. It actually pulled us into the fade, which would normally be a game over, but we managed to find each other again and kill it first. There's some neat stuff about the different dream worlds people got stuck in, but it's a little less neat if you don't know the people. Anyway, we freed the tower and got the mages to pledge to honor their alliance, and we also got them to come over to Redcliffe and help us free the kid. And it worked, he's fine now and the town's safe.
"Anyway, we were in Redcliffe when me and Draconis got pulled over to this world. The next thing on the agenda is tracking down this mystical artifact that we think might cure the Arl of Redcliffe of his deathly illness, because he might have enough political clout to get people to quit it with the civil war stuff and focus on fighting the darkspawn. After that the only other people we need to contact are the Dalish elves, and that'll be pretty much the all the forces the country has to offer, which might be enough to defeat the darkspawn before the Archdemon reaches the capital."
" - I know that's a lot, even summarized. Like I said, it's a mess."