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1920s Lucien finds himself an esper and also gay.
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"Ah, that sounds awful," and explains the request for questions. "What powers do you have?"

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"I'm selectively imperceptible and I can also fly."

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"Oh that's cool."

"Uh, if you want more questions I guess I'm curious about whether there are commercial applications for flight?"

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"In theory, but it's backlash-expensive to keep up, I mostly use it tactically in dungeons that I don't wanna or cannot run around in."

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"Have they made any progress in medically treating backlash?"

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"There's pills for it but they're not... good... like, I have some for emergencies but I try not to have any emergencies for which I'd need the pills and not June, my partner."

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"Your partner?"

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"My guiding partner. We've got amazingly compatible backlashes, I'm lonely and she's hidey, but we recover pretty slowly most of the time anyway because of how she's hidey. I'm at her silo right now and she's under a blanket with her feet sticking out so I can put my feet on them."

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"Uh... that sounds socially complicated?" 

Lucien is pretty sure foot touching is a married couples only sort of thing.

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"It's the least socially complicated option really, short of blood transfusions, and she can donate to me but I can't donate to her so we can't do much of that and save it for situations where my power is particularly essential for a dungeon."

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"Huh, do you tend to do the same dungeons?"

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"Sometimes, not always. Our powers are pretty different but they work side by side all right on, like, generic dungeons. I'm more likely to get called in for psychic dungeons because I can no-sell ambient psychic effects without needing someone to shield me, especially if the terrain calls for occasional flying, and she's especially good for older, scarier dungeons with lots of nasty monsters, especially if the terrain is good for a running human and has bottlenecks for her to trap them in. Her power is making the monsters all chase her instead of someone else, and she's also a speedster."

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"Huh, can she think really fast in addition to moving fast?"

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"In terms of reaction time yes in terms of cognition not so much. It's hard for her to avoid using her powers in normal civilian situations, so she's usually carrying at least a little backlash."

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"Huh, just because of reacting quickly to arbitrary things?"

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"Yeah. My power activates automatically whenever psychic or sensory contact I don't want happens, but fortunately I'm normally fine with people being able to see me, so I don't have this problem unless someone's being terribly rude, which almost never happens."

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"Huh, what's the ratio on time active to time you need to spend recuperating?"

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"Depends entirely on how much I use what powers. If I keep thirty monsters from seeing me and a dungeon from hypnotizing me that's more expensive than if I keep six monsters from seeing me and the dungeon's not trying. It also depends on how much backlash June has; if we're closer to the same amount recovery goes faster."

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"Huh, what sort of things do psychic dungeons...do?"

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"All kinds of incredible nonsense! Most recent psychic dungeon was just making people catatonic, it was mostly only annoying to me because none of the people I grabbed out of it would chat on the way out. One time there was one that gave everybody, like, Cotard's syndrome, where they believed that they were dead and were shambling around like zombies trying to blend in with the actual zombies, but conveniently for me they weren't very good at it."

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"Oh wow... Are conditions like that curable?"

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"Generally people are fine apart from mundane trauma when you get them out of the dungeon but some of them you can't get a victim through the portal without a psychic esper clearing them."

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"Huh, they have to be cured to get out?"

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"Ish. In some cases there is a physical visible mark on a victim's body and that's the sign that you've cleared them enough."

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"Huh, that's... almost convenient of the dungeon?"

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