Margaret is on her way to work, walking instead of flying today so she can drink her coffee without spilling it, when she sees the cryptid. She's a truly far-out one, no limbs to speak of, just a long snaky body with a mirror for a face. Margaret smiles at her and goes to walk on by, but the cryptid slithers right at her all of a sudden and--hits?--Margaret with the giant mirror. Except she doesn't experience getting whacked with a sheet of glass.
She takes a seat and fiddles with one of her several bracelets. "Hello. Do you want to ask questions, or do you just want the whole weird story from the beginning?"
"So, I think I'm from a parallel universe, where it's the twenty-first century and magic exists . . . " She gives an overview of magical girls and swarms, with illustrative minor shapeshifting, and explains about the mirror snake and subsequent events. "And then we all took out the guards, and tried to get the ship moving again, and that's when you arrived," she concludes. "I know it sounds rather implausible."
"I've heard odder, but not much. Still, I also haven't heard of genetic engineering that can do - well, this."
"I doubt it could be done with genetic engineering alone--for one thing, I violate conservation of energy."
Nod. "So, I've pretty much given up on ever getting home, or at least on being able to do make progress on it from this end. So I'm looking for somewhere I can, you know, be part of society and do good in the world and stuff."
"Well, the Audubon Ballroom is always recruiting, or we can try to get you set up somewhere with good anti-slavery laws."
"Are you recruiting for jobs that don't involve much violence? Because today was my first time being in a fight between humans and. I don't want. More of that."
Today was not the first time she's heard someone break a bone. It was the first time she heard it and thought good, one more down.
"Yes. We actually have a lot of need for intelligence agents, for lobbyists, for medical personnel and social workers, and for administrative positions. Not as exciting as being an anti-slavery pirate, but."
"Less exciting sounds nice. I was a data analyst back home, I could probably learn to do the analysis side of intelligence work if not the part that requires passing for human."
"That'd be helpful, yeah, though it might take a bit of finagling - this cell mostly does the exciting space piracy part, but we can get you background checked and transferred."
"Thanks! I don't mind waiting until it's convenient. I guess the first priority is finding somewhere to send the other ship."
"Yes. And getting everyone sorted, integrated where they want to be with whatever supplies they need - and this is a bigger ship than we usually hit."
"Yeah. I can run errands if you're short-handed and think I wouldn't just be in the way. Hopefully the ship has some supplies we can use; I'm not sure how long a trip it was prepped for."
"We weren't short handed, but we likely will be with both ships to look after."
"And most ships prep for longer trips than they're taking, since hyper-travel's a bit unpredictable. Still, figuring that out's going to be one of our bigger preparation tasks."
Inventorying things is the same everywhere, bio lab supplies or one's own groceries or the provisions on a spaceship. Margaret can occupy herself this way for a while; spaceships carry a lot of stuff.
They get everything under way soon enough, bouncing people back and forth.
Captain X ends up leaving her ship under her second's command, and takes over the captaining of the larger transport as they move through hyperspace.
Also, she would like to talk to Margaret.
Getting safely into hyper again is a relief. And Margaret is happy to talk to Captain X; what's up?
Captain X is in one of the smaller conference rooms, a large, six-limbed cat-like creature perched on the table next to her, with a tabby sort of pattern.
"Margaret! Glad you could make it. I'd wanted to introduce you to Edna Millay, my ship's treecat, and get some more details on your power."
The 'cat blinks at Margaret.
Okay, is the critter a pet or a crew member, that was ambiguous and anything she does in response has a fifty percent chance of being super awkward. Or she can go for a guarantee of moderately awkward. "Hello Edna," she says to the treecat, then adds to the Captain, "I haven't heard of treecats, so I'm afraid I'm missing some context."