Everything so far is going according to plan. The word got out for the tavern, it's getting lively downstairs, the ones who look useful are specifically alerted, a little mini-office gives Jilia somewhere to park a clerk to keep track of who's asked to come upstairs and whatever they've tracked about them (frequently not much, especially for the 'no's), and the side stairs let people come and go. (And a place to disappear when she's avoiding looking in charge.) There's a big table - well, four put together, actually, seats twenty before it gets uncomfortable, and a big empty spot reserved for Tallandria at the head of it, opposite the entrance.
Jilia is here to advise. Which is not to lead, and it's important to project that, as much as it's important for it to be true.
And some invites, from Rights and letters, are trickling in already. There's weak beer and bread laid out. It's... as good a start as she can arrange. Who knows whether this is the right way, she's never tried it before.