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Weiss in þereminia
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...She died once. Or perhaps 'he' died. The memories of that world are getting vaguer and vaguer, though, as she spends more time wandering this new one. Faint impressions of air conditioners and phone screens and cars and skyscrapers. The things that stuck out, the learned intuitions of how the modern technological world works. Instant ramen, student loans. Crosswalks, new phones. Fake news, lease-to-own. It's all so loud and busy and it felt terribly, horribly important at the time. Money. Career. Achievement. Marriage.

She's forgotten most of it. It's probably for the best. How long has it been? She keeps forgetting who's supposed to be King these days, so probably a while, right? It's still King Dolemus for now, right? Probably.

Being a fox, a kitsune, has been fun! There's very little pressure. All the noise and worry of modernity, and all the technology and benefits too, are so far away and irrelevant now. It's somehow comfortable - probably thanks to magic - to exist as a wolf-sized predator in the woods, digging in the dirt with her paws and sniffing out rabbits and badgers and the like. And it's really fun to visit towns and cities once in a while, transformed into her half-form and wearing an illusion to look like an ordinary traveler, or a wandering bard, or a mysterious merchant, to chat to people and enjoy the ambiance and occasionally pull pranks and mess with them. And she really enjoys good restaurant meals and nice, handmade cakes and sweets. They even give her a little extra boost of energy!

Let's not talk about the other things that give her extra energy. She wants to whine in embarrassment every time she remembers the Red Dream, her awakening night when she stopped being a fox and became a Kitsune.

Anyway! Today is a good day. She found a leyline convergence recently, those magical places that human wizards and kitsunes alike so love to flock to and bask in. And this one's in a remote area and alllll hers. Aside from a few fellow foxes who were in the area. So she's just curling up and taking a nice nap, basking in the warmth of the magic as she slowly breathes it in. Until the power grows, and grows, and surges

A dimensional crack!

Perhaps she could avoid falling into it if she really wanted to, but it does sound like a fun adventure. She lets it open under her paws, and falls towards whatever awaits.

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"Okay, great. Come this way, please. Is that your phone you're wearing? I can get your contact information off it if you've set it to be accessible ..."

Above them, on the rooftops, the paintball gunners have reset and continued scanning the area. Most people in the city (and across the world) are handling first contact with grace, excitement, and poise.

For everyone else ... well, þereminia has had thousands of years of practice dealing with a particular kind of person.

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The alien is probably hiding in her personal pocket dimension, if Diplomat Tatenika is right, which she frequently is.

(The fact that Weiss has a personal pocket dimension has caused some amount of envy among the staff.)

So now the Emergency Services people finally have a chance to get caught up. A few minutes after Weiss leaves, things calm down a lot. A bit later, things have reached a holding state. A lot of people go off shift, and sleep in dormitories set up in the commandeered buildings inside the perimeter. Other people double-check the supply caches, food, and other preparations. The Director of Smaller Continent Emergency Services puts out a global press conference with an update.

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And a very serious person in thin vertical gold and purple pinstripes listens to Diplomat Tatenika's explanation.

"I see why you want to bring this to our[ex] attention. I will send a secure update to the Body, and remain available on-site."

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"Thank you, inspector."

She stands, and makes her way toward the back of the tent.

"And now, if you'll excuse me — I'm going to go rest myself, until our guest returns."

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She hangs out in her little patch of Woods, hugging her own tail and feeling like an idiot. Like a zoo exhibit. Like a criminal about to be shouted at for impossible to foresee mistakes and transgressions.

It feels like none of this is going how it's supposed to. Really, her mistake was not being invisible when going through the rift... She could have had fun and explored, if there wasn't immediately a Big Fucking Deal.

Or was it? Can she really say that she made a particular mistake at a particular time if she didn't have a plan or knowledge coming in? And video games are exciting, and there might be TV shows and fanfiction and-

-And something something the value of silver collapsing and fucking up peoples' savings, and maybe whatever abstract follow-on improvements come after don't come for the poorest soon enough. It's not like she has a clear picture of economics. Just a vague notion that it exists and involves supply and demand and maybe a stock market.

Gods. Illumine, I hope this mess turns out okay. Otena, help me see to the heart of things. Hekosi, we're tiptoeing on the precipice, can you see?

The gods do not answer her. Usually. Today, she gets - A hug. A smile. A firm nod.

That calms her down. Haah. They're real, she knew that, but knowing and knowing, huh? And if they're usually quiet, they're mostly just respecting her wish not to get too involved...

All you can do is your best. And she is being responsible, distributing warnings so people don't get themselves killed by a Runner or a Slickling or a shard of darkness and hatred. She doesn't have to be the blazing statue radiant, shining with burning light and holding the sword aloft. She's no Galasa. After all, the comet's tail is a result of it slowly, inevitably burning up... She can just be a fox, or a girl, or a foxgirl, sometimes. And cry. And nap. And play vidya. And that's fine.

Everything's fine.

Weiss takes after Tamamo. She can be having fun, and then cry moments later, and then be over it just as quick. Mercurial foxes indeed.

...She's kind of pissed about the price she got for those silver ecu, though. The scrooge is strong within her.

She'll... Not try to take a nap again, it doesn't seem that much more likely to work now than it did before, but instead she wanders the interior of her Woods and tries to find the place deepest inside her that leads Home. It's still there, far away but reachable, an escape and return if she ever tires enough to walk it. Then she paces the edge of her Woods and starts feeling around the metaphysical surroundings, the Spirit World.

There... Almost isn't one. Just a whisper thin possibility, faint streamers leaking in from the Rift. A hint of potential, the scent of deepest sleep that might not ever awaken, and only that much because of her, and because of the rift's touch. Huh.

And if she goes - sort of up again, further dreamwards where time and space and material have even less hold... There's only her, and the rift, warbling and fizzing at the edges. She could go through easily enough from this half-real place in the Spirit World. That's what kitsunes do. But she shouldn't go back to Tirra just yet. Not without explaining. And getting trade goods.

...A terrible curiosity strikes her, and she has to poke it. Can she even make it more solid, more real? It's like normal dream gateways in Tirra's healthy, awake spirit world, but ten times louder and brighter. Reaching out to nudge it feels like trying to touch a hot stovetop: Something tells her to not. But she's going to anyway. Just... Not directly. Instead, sort of... Form a sort of energy net to drape over it and... Tug at the edges a bit... WOAH NOPE STOP that wobble looked kind of dangerous.

(In the material world, a distorted low warbling tone sounds in the air in the bank lobby for five seconds before trailing off)

...She needs Megi and Tessa and Sinnah to attempt this. Sinnah, at least, will love this place, it seems like a great opportunity for making money. If they tolerate her absurd bluntness.

She'll reappear somewhere very close to where she disappeared soon after, looking slightly sheepish.

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The street isn't empty — there are still a few people walking up and down it on various errands — but a lot of the hustle and bustle has calmed down. This is now a temporary structure setting in for the long haul, not being rapidly constructed.

The table is still where she left it, although Diplomat Tatenika has left. Instead, a person of indeterminate gender is doing a slow martial art near the table and listening to an audiobook.

(þereminia doesn't believe in forcing people to stand around doing nothing, when they need someone to wait.)

When Weiss appears, they straighten up and tap their phone to turn the book off.

"Hello, ma'am," they say, because they haven't learned Notal honorifics, but Đorvat feels too awkward not to include any honorific at all. "It is good to see you. Do you want I to get Diplomat Tatenika? Or some food? I am, uh ... my right-now job is waiting for you and getting things for you. Or talking! But I am not a Diplomat, so my talking is, uh, not the best."

Đorvat is fairly certain that leaving a relatively junior and unskilled staff member to wait for Weiss is a statement of some kind. But, at a certain point, everything Diplomats do is a statement, and arranging for someone else to be waiting here would presumably also be a manipulation, just in a different direction. They've pretty much resolved not to worry about it and just focus on their job. They don't have enough experience to choose a specialization yet, but this will probably look great on an application to specialize as a Mediator.

If they don't offend the alien.

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"-Hi. I talk to Global uhhh guy?" Here's a patch of pinstripe like UN inspector or whoever he was was wearing, displayed on air.

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Ðorvat nods.

"Yes, we go this way."

They lead her into the tent, and over to where the GMSB Inspector is sitting at a desk and writing in a notebook in their exceedingly recognizable suit.

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Shavolhan stands as they approach.

"Good to meet you, Weiss. I am Inspector Shavolhan, of the Global Minimum Standards Body."

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Srsbsns mode. "I think I am supposed to tell you about the thing I talked to lady Diplomat about, and how to see when people are doing bad things with them. May I do a magic thing to make it so only you can hear?"

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Shavolhan nods gravely.

"Yes," they agree. "And I will keep it private except from the GMSB."

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Baffle. It looks like a slightly gray blurry sphere around them, partially intersecting floor and ceiling. It muffles everything to white noise.

"The fragments of the dark gods have cursed and poisoned the land of most of the world of Tirra. It is very dangerous to live outside of cleansed areas, and civilization there is generally limited to hunter-gatherers. Priestesses of the light gods can feel dark god influence most of the time. So can kitsunes and some sorcerers. There are wizard spells that can detect dark god power as well. If a person has dark god power on them, they might be affected by an - Incorporeal," she remembers that word from the game, "Monster. Or they might be doing dark god type magic, or they might have cursed objects that might combine into worse monsters and eventually combine into a dark god. There are ways to conceal dark power, but all of them that I know about will fail under a close and careful wizardry scan with the spell called 'Purity Array'."

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The inspector nods.

"Are all cursed objects ... Do they all combine with each other? Or are there different kinds? Are there things other than cursed objects that make dark gods?" they question.

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"...I am not the one who knows the most about this. I think all cursed objects, creatures, and places can combine. There are different kinds. Mostly they only do it on their own over a long time. But people who do cursed magic can do it faster. They are very dangerous. There is a thing that happens sometimes where a cursed magic user goes into the wilderness and gathers a lot of cursed energy there and then comes back very strong. The light gods warn the inquisition when that is happening. -There is an organization associated with the light gods called the inquisition whose job it is to look for cursed magic users and cursed objects and break them."

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The inspector writes this down on their notepad. If Weiss happens to see it, she'll note that it appears to be in a completely different script than the other writing she's seen around here.

"If we put a 'Purity Array' at the rift and are very careful, will that keep dark god fragments out?" they ask. "Or can the curses, uh, leak? Go without a person or object taking them."

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"I know you want to be more sure than just me saying things but I am at least four in five sure that curses won't come here anywhere except the rift... Priestesses of Erius are happy to work for just money as long as the work isn't- Law breaking? Or hurting people? I think money and trade is holy to them. Also I just thought of this, but sometimes even ordinary people not doing magic or being a kitsune can feel cursed energy. I've heard it described as - knowing something is a bad idea, or a place feeling unhealthy, or a place feeling too quiet and still, or a bad taste and feeling on the skin, or a place feeling angry and resentful..."

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They record all of this as well.

If they just announce this information, lots of people are going to start spontaneously imagining that places around them are cursed, which sounds disruptive. Maybe they can recommend to the Body that they release a set of different similarly-vague environmental descriptions as part of surveying for any magic already present, and see if there are statistically significant correlations. That decision is well above their head, though.

"Thank you. Is there other things you want to tell us? Or questions I do not know to ask, about this?"

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"I'm trying to think of them... This is pretty important. Oh. A bit more about cryptids than will be in the book. Each is unique. I've fought... Eeeeeleven? Eleven, yes, and you can guess that each will have at least two obvious magic abilities, two subtle ones, and one 'ace in the hole', something hidden and unexpected. An example would be being physically tough and throwing fire as obvious things, and being able to move faster when on fire as a subtle thing, and being able to paralyze people with a look as an ace in the hole. There is usually some kind of thematic link to things Cryptids can do, but the worst part of fighting them is not knowing what they can do. Also, Cryptids are mostly people smart if not very people shaped in their motivations and reasoning. Smart enemies are the most dangerous kind. I will absolutely fight monsters that show up here. But you know, you want to do it yourselves, good on you."

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... if some of the monsters are people then this whole situation just got a lot more complicated.

And it raises questions about whether the laws around genocide — the kind of thing they're here to ensure are observed — should come into play or not.

They sigh and pinch their nose.

"If cryptids are people-smart, can they be talked to? Paid to not attack?" they question.

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"-Uh. If you try that you'll probably regret it. Fuck! You really have to check don't you though, you can't just accept me going, no don't worry they're definitely all irredeemably evil! Galasa's courage..."

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Shavolhan nods gravely.

"We must check, yes. We don't must be careless, but we must check."

They put a hand to their chin and think for a moment.

"If a —" they hesitate momentarily as they try to recall the word that was in her book "— if we send an adventuring party, to try to talk to the cryptids, is this probably okay with Tirra?"

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"-I mean. It might not be okay with any specific polity but I don't think Tirra-par-Tirra would... Object... Otherworlders are exciting. The inquisition will be really nervous about trying to talk to cryptids because historically sometimes people do that, decide cryptids are maybe okay and the cryptids use that as a trick to kill a city later, or decide that if the cryptid hurts those guys over there it's not hurting us... There are a lot of things you shouldn't trust on Tirra. Almost all kitsunes are mostly nice-ish or at least not very mean, more 'steal bread' or 'haha I tripped you' than 'I'm going to kill someone'. But a few of my sisters are very bad, cruel, lying and saying things that hurt and doing magic that changes people's minds, makes people attracted to them..." she taps her head, "...I don't know why Tamamo tolerates them. But it is absolutely reasonable to verify things."

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"I'm glad you agree," Shavolhan tells her. "You are ..."

They don't know a good equivalent of the SCOL word 'honorable'.

"... good to trade with, and I want us to be just as good to trade with for you. I will send my notes," they say, gesturing with the notebook, "to the Body, and they will think about how to make it safe for people here, and also fair to everyone, and how to verify this."

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She sighs and rubs her forehead.

"Doing the right thing is annoying. And tiring. And apparently your job. You're going to want magic things in addition to technological tools if you send an adventuring party to Tirra. I know a kitsune named Sinnah whose best life involves sitting in a room forever making magic things and being paid a lot of money for it. I bet she'd love this place for the chance to do that alone."

And rubbing the rest of her face now too.

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"I like my job because — someone has to do it. Someone has to say, we cannot agree on all these things, but we can agree on a few things, and we can do those things well," Shavolhan tells her. "But it is hard, sometimes. It's okay; we have time to do meeting Tirra well. You are helping."

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