Cerdicesford is southeast by a surprisingly small distance for an enemy capital. A fort will become visible as they approach. It's not a proper castle, but then, the Saxons haven't been here long.
Cam makes copious fog, touches down, makes a small fog machine to keep it up while they're on their errand, wires off the angel wings, puts himself in a nondescript outfit, and armors Hank.
The armor is fantastically light, compared to regular armor on the occasions when Hank hasn't been able to avoid wearing some. He gives Cam a thumbs up and starts walking toward the fort. Then he remembers he's supposed to be ominous and starts marching toward the fort.
Slinking is a pretty good idea, from the point of view of not obviously being there together. Hank is being extremely obvious about his presence, after all. When they reach the front door, he dramatically raises a mailed fist and slams it into the wood three times. It opens.
Hank ignores them, and walks forward toward the throne without saying a word.
The armored knights draw their swords, and Hank continues walking toward them and the king. Just before he reaches easy sword range, he stops and raises a hand toward them.
And that would be Cam's prompt to give them night-night drugs straight to the bloodstream.
The spectators stop edging toward the walls and start running. The king instead grabs a sword from a side of the throne that can't be seen from the door and swings it at Hank. His target is confident in the strength of titanium, and raises his left forearm to block it. And resumes walking toward the king.
Hank picks up the majesty, and—they really should have come up with an exit plan first—walks out the front door.
"Do we drop him off at home, or tie him up and pick up a few more first? Also, check his pulse, he's probably not allergic but if it's spiking I need to give him something else."
"Pulse is working. A bit slow, but then he is asleep.
If he can stay asleep indefinitely, then we may as well take the trip around England now. We've got space for unconscious passengers. Next to the...can you incinerate the wings?"
"Yeah. I shouldn't keep him unconscious for more than five or six hours, ideally." Cam nudges the wings out of the ship and sets them on fire. He continues to make them be more on fire until they are unrecognizable. "The other guys got much smaller doses so even if they are allergic they should be okay after having hives for a while."
"Is five hours long enough for this machine to reach northeastern England and southeastern Ireland and end up back in Wales? Not," he amends, "that any of those places exists yet."
"I mean - yes, in a general sense, this jobbie can go around the world in that period of time if I open it up and don't accommodate your human need for moderate acceleration, but if we run into any unforeseen problems, they may hold us up for unforeseen amounts of time, and if you have any trouble finding exactly where you want to land, similar issue."
"The English don't have longbows yet to puncture regular plate armor let alone this. I can't imagine anything that could actually stop us, but yes. Finding the next ones will be harder. And Camelot's close."
"Okay, let's dump him on the teenage boys. Are the teenage girls likely to come back and join them any time soon?" asks Cam, taking off in a mess of fog and going back whence they came. He switches off the fog machine.
For that matter, we could imprison this fellow at Camelot proper. Seems like the kingly place to be held for ransom."
"Sure, I can fix up a room nice and cozy. Would it be tacky to put plumbing in Camelot?"
"I hope not. I had that put in as soon as I could. I imagine whatever you can do is better, though, so go right ahead."
"If it's already there it's much less urgent. Having it will make keeping prisoners more pleasant. I'll look it over and give it an upgrade at some point though, sure."
"I only worry they might not believe they're prisoners without the whole bread-and-water, chained-to-the-wall routine. A locked door should suffice to prove the point."