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"Witches here only get 'specials'. Idiosyncratic personality-suited powers. ...We have a witch who copies other witches, but I'm not at all sure I want to introduce her to you. She's a little difficult to keep well-behaved."

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"I think it'd be fascinating to talk to another copier. Nobody I've ever met understands what copying is like, the sense of trying something new. They keep me too busy to really play with magic. The little stuff I manage to keep permanently eventually adds up to having a dozen specials, so it feels like I end up doing a dozen times the work."

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"...Well, I can't say she wouldn't want to play with magic with you, but most people don't find her particularly pleasing company and I'm worried she'd go out of control if she managed to keep something from you that turned into a power multiplier. She's sometimes better at using things she copies than the people she copies them from."

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"...Can't your precog, uh, Alice, take a look?"

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"People's choices can throw me off and she's not bad at exploiting that, and I have blind spots that Addy sometimes has legitimate reasons to pass through."

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"Fair enough. Though it leaves the question of what the hell I ought to do with myself."

She starts trying to copy the mindreader. It's sure to be an interesting conversation if she manages it.
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"Some of the people nearby are only all right with me reading their minds because they know me personally," the mindreader remarks.

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"I usually get weaker versions of whatever I manage to grab. Still, fair enough."

She tries the bodyguard, instead. This one comes fairly quick, since it feels vaguely similar to the standard strike witch shields. It's a lot less expensive than a sphere of mana-shield would be, though. "Aha. I can copy your witches. This shield is very nice."
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Renata smiles vaguely.

"If you want something to do with yourself, and your copied versions aren't too inferior to the originals, the person we most consistently need duplicated is Alec, who makes anyone in an area insensate. He does anaesthesia for people turning into vampires, which is ordinarily excruciating."
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"I can certainly try to copy him. My primary limit is mana - using too much magic at once will knock me down, and using too much in one day makes me literally not able to do any more. How long I can do anesthetize people depends largely on how expensive it ends up being."

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"Even if all you can do is give him a break so he doesn't have to stand in one place for three days straight every time we turn a batch, it'd be very useful. Addy can do that too, but she's useful elsewhere too."

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"I see. Do you want me to try copying him?"

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"Are there any circumstances under which you could affect his power while it's in use? If so, you should wait until he's between batches."

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"No. I copy, I don't steal. It's theoretically possible to disrupt powers if I try to use it on the same area or person as him, but I just won't do that."

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"Okay then. ...The place might be disturbing to look at. Everybody's conscious but not of their bodies, and we do the batches with as many people as can fit in his area at a time for efficiency, which means stacking them up so they just barely have a way to breathe. They can't feel it, and we have someone showing them illusions of subtitled movies to pass the time, but it'll look weird."

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"If it doesn't turn out his power is an elaborate lie, I promise not to freak out and think you're mistreating them like how they used to stack up slave ships going to Liberion."

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"Alec's power is as described," says Elspeth helpfully.

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"I didn't think it wasn't." Walk, walk, walk. "This place is built weird."

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"Most of it was put together by a witch who can manipulate the classical elements. My mother-in-law designed it. And it's intended for principally vampire occupants, and we don't need things like chairs. What's strange about it to you?" asks Bella. She and Elspeth fall into step with Grendyne and lead her down a few flights of stairs into a basement.

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"All this perfectly flat glass. Light without lanterns. And no chairs or anything, but you just explained that part."

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"The glass and electric lighting are common. Maybe you're lower tech in your world? ...Vampires don't need the light either but it's easier to go fetch a chair for a human visitor than it is to wire the place new every time one shows up, so we have them. And Elspeth does need it."

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"If my tech level is in doubt, here's some of our recent inventions: Steam trains. Penicillin. Morphine. Printing press. Telegraphs. All invented in the last thirty-one years since the Neuroi obliterated Greece and Ostmark."

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"...Well, that's a very compressed technological advance timeline, some of those things were hundreds of years apart here, but it is well behind us."

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"There's no war between countries anymore, no angry Church spitting blood and fire at anyone who dares to ask questions. Everybody's too scared of the Neuroi, everybody's trying to cobble together anything that can possibly give us an advantage. Maybe that's why."

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"I'm not sure how that would help with penicillin, which here was discovered by accident, but it makes at least some sense as an explanation, wars can be very motivating. What are the Neuroi?"

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