A metaphysical Something sneezes and a person appears in the air, ten feet above a grassy field.
A steady wind blows towards the crisp red sunset. The field is perfectly flat, interrupted only by a stone shed a few hundred feet away.
A metaphysical Something sneezes and a person appears in the air, ten feet above a grassy field.
A steady wind blows towards the crisp red sunset. The field is perfectly flat, interrupted only by a stone shed a few hundred feet away.
He can maybe handle another day of travel without breaking down in front of his companions but he's not nearly as sure of that as he'd like to be, the stress is really starting to get to him. "How many hours is the sled travel to Sient? And I might be able to learn to see things about human magic, yes - I will need to watch some humans do some magic and maybe watch some other people do magic too."
"It's one shift - ten hours - to the town I'm thinking of, Shelt-Li, which is close to Sient. The border is only a few minutes more. I can travel with you and do human magic on the sled. Let's see, what species haven't you seen, which are interesting... A wroth, and I'll make a wroth on the sled. What species have you looked at with the Force so far? Which ones were interesting?"
For a moment, when she starts talking about doing magic on the sled, it looks like he's about to burst into tears, though he quickly gets himself back under control without more than a slight hitch to his breath. "I think I should stay here for a few cycles, first." Or run off into the countryside, running off into the countryside would also be good.
Shrivel the Lei. "Or not! You can stay here and not do anything. Do you want to go to a room now?"
A ramp behind Neffie and her werewolf coworker goes back down, into a tangle of small rooms in which people are working and eating and playing, and then another ramp takes them further down and branches several times into nooks. "You can rest quietly anywhere here. People are sleeping if the curtains are closed. And of course you can go up to the first level if you want to find people to talk to."
It's very dim, but not completely dark; there are small spots of light on the ceiling every ten feet or so.
"Thank you. ...do you have a person here who talks to people when something bad has happened, to help them think about how to feel about it?"
This is going to suck so much, isn't it.
"Okay. Thank you." He heads deeper into the warren of nooks, looking for more privacy; he won't stop Mirana and Tomas from following but he hopes they don't.
(Tomas slips away; Mirana follows Rafiik as far behind him as the architecture allows her to keep an ear on him, which is only like twenty feet.)
Huh, it seems like she meant that answer to be reassuring, but made Rafiik feel worse, and the weak-nosed humans didn't notice the miscommunication. Honor says Mirana should go straighten it out, but she's not allowed to leave Rafiik or say anything. Hopefully the other werewolf is handling it.
He eventually picks a nook, more out of a sense that he can't go on than because he finds one he's satisfied with, though by that point he's also stopped analyzing them in any meaningful way. He burrows under the blanket, sets his music player going, and breaks down into tears, as quietly as he can.
Concerning? Maybe good if it means he was just upset when he said Lei shouldn't have Jedi?
Mirana doubts there's anything she can do to comfort him, so she curls into a nearby nook and tries to nap.
He cries himself out, halfheartedly meditates for a little while to no particular effect, and falls asleep. He feels a little better when he wakes up and finds this meditation attempt a bit more useful: he doesn't do well with not having control over his life, it seems, alongside his need for travel, and this whole thing situation been a blow to that. He should be able to handle it, though, now that he knows what the problem is; he just needs to step up for himself and not let the FD or the Lei or his own habits come before what he needs to do for himself.
He gets up, then, and makes up the bed, and goes looking for Mirana; she's familiar enough by now that he should have a reasonable chance of figuring out which nook she's in without bothering anyone else.
He calls her name, quietly, when he's pretty sure he's found her and she is, and gestures for her to follow him back upstairs rather than talk in the sleeping area.
Hopefully he won't get lost; he really should have paid more attention to where he was going on the way in.
He figures out the layout of the place after only a couple of dead ends, and gets them back upstairs. "Do you need anything, before we talk?"
She sits attentively and doesn't seem interested in the stale green-latkes or the chamber pot.
"I only understood part of the thing you said to the undine earlier, and I want to go back and ask about it, but I want to hear what you think about it first, and if you want me to say you can do any things."
"They want me to not be a spy for Lei. They could have said that I can't talk to people about Lei, and can't collect information to bring home, and can't hurt anyone or break anything here. But that's not good enough to make me not Lei; just by sitting here, I am saying that Lei exists and is a country that created a person like me. Sitting here is a thing a spy would want to do. They want me to not do anything that a spy would do, which means they want me to not do anything at all, but that would make me not useful to you, and not useful to other people.
They had the idea that I can do things that a spy would do, like sit here, if I do them because someone who is clearly not Lei permits me. I don't know if that was a good idea. If someone says I can go anywhere in the town, I can choose to go someplace where people will see me and think about Lei. Maybe they know that I will not be permitted to do that? I don't know. Maybe they didn't think of it.
It's not important, anyway. I'm not going to choose to do things the way a normal spy would choose to do things, and that's what they want, I think. I will stay near you and answer your questions and be useful to you how I can.
I think that it is dangerous for me to be in the Freedom Democracy. I knew it was dangerous earlier, and I think the same thing now. But helping you learn is the most important thing I can do.
I want you to say that, if you die, I can go to Lei or to another country."
"I don't think you can go to Lei even if I say you can? And - they are being friendly to me by letting me have you here, I want to be friendly to them with what I say you can do. I want to be good to you, too, if I can, but not in ways that might hurt them. So I think I shouldn't say that you can go to Lei or to a country that is friendly to Lei. If I die... if I die not from you killing me, or making someone or something kill me, or from the Lei or the Lei's friends killing me or making someone or something kill me... you can go to a country that isn't friendly to Lei and do any things you want there that don't hurt the FD. And if we find a way to make Lei and FD more like friends I'll probably say you can go more places and do more things. - you might have to tell me I should do that."
"Oh, right, I can't go to Lei."
She probably forgot that part because it's so unpleasant to think about.
"Well, going to any country that isn't friendly to Lei is what I should have asked. Thank you."
"You're welcome. If you want to go to another country that isn't friends with Lei when I'm not dead I will probably say you can, but I might want to say things about how you do it and I don't know what things I should say. If you ask me to say that I'll think about how I should do it. Is there anything else you want me to say you can do?"