niss and waltana go upstairs
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"It's a good time for lunch. Catch our breath and think about whether to keep looking. I have plenty of grenades but you only have so many spells... I wonder if covering it with flour or dye would also reveal it... Also, how badly do we need the money."

She stretches and feels at her previously burned skin, marveling.

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"Faerie fire's technically a spell-like ability but that just means I don't even have the option of doing it again. Dye would probably work, though if you have some on you maybe test it on the corpse in case it doesn't stick well or something? I think we have enough money once we turn this in to get to a port and book passage on a ship, if we're not spendy, but if something comes up we might wind up needing to be spendy."

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"And more money obviously means more equipment, spells... I'll try some dye on the body. Make a dye bomb instead of a salt bomb, heh."

"Time for lunch," she tells Papinia.

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"Cheers," says Papinia, and she takes out hers, bread and cheese and pickles.

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Food is fuel. If sometimes tasty fuel. 

She prestidigitates everything and stares at the sky for a while. It's nice to just be able to do that.

 

...As many as several chemicals in her pack are or can be reacted to create dye or sticky substances. Do any of them remain visible after being applied to a wisp body?

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Yup. The wisp is quite smooth and, touching it, it's clear how it would avoid getting dust and grime on it sufficient to make it a visible smear in the air, it's nigh-on nonstick; but it doesn't make things that are applied to it invisible.

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She gets a bit giggly as she sparks up a vivid red-orange glue bomb, unscrewing casings and replacing substances and fussing with glassware and powders on a stone cutting board. It takes about half an hour.

(Stop to think about whether they'll keep hunting wisps before making a cool weapon idea? What do you think she is, NOT a Spark?)

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"So you're leaning pro on seeing if it had any friends, hm?"

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"-Hm?" Blink. Frown. "Oh. Uh, that was the Spark seizing on an idea. But I suppose it will be useful for any future invisible enemies if we don't."

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"I guess I can deprioritize getting Glitterdust in my book then."

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"Mmhm. The breadth of things magic can do is fascinating. If I have a year to spare when trying to build industry some time I still want to try learning. As for more wisp hunting... Slightly leaning no? It leaves a bit of a bad taste in my mouth even knowing they kill villagers, to hunt down intelligent beings. And we can't get a loan and build a factory if we die."

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"Intelligent creatures are the ones that can decide to suck less and as often as not don't do that, but I take your point. I think we've got enough to go to Osirion if we go to Osirion, people who aren't adventurers probably finagle it all the time."

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"Probably confirm Osirion is where we want to go at a port city, but it sounds like it. I think I cam tolerate sexism, depending on the form it takes and if money makes some of the problems go away."

"Fiducia, we're possibly against trying to hunt another wisp. Are you fine either way?"

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"If I wanted to insist that you bag more of them I would have specified that up front!"

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Thoughtful nod.

To Belmarniss, "I am really not feeling like pushing my luck too much with some of your spells expended. I say no, we're done."

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"Quitting while we're ahead is so valid. Let's get out of here."

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Back to Chillbriar, with tales on the tongue of a dead wisp, slain by wizardry and blade!

Does it seem like there's enough time in the day to head back to Fourchurches?

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"We can make it there before we're falling asleep on our feet but it will certainly be dark. Which is not so insurmountable a problem but does somewhat increase some risks."

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Well, she has a light, but they just made one risk-avoidant decision so she's kind of inclined to another. Keep rolling dice and eventually you lose it all, and all. They're not in a huge hurry. Any objections? Belmarniss?

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"I'm actually super in favor of doing some of our traveling when there isn't a sky fireball trying to burn me to a crisp but I am in the minority here."

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"-Oh. Right. Fiducia, Belmarniss has a great point about how the dark disadvantages her a lot less than most people, so I'm inclined to continue on to Fourchurches now, actually. I suppose we don't necessarily have to stay together."

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"It's safer together in the dark than separately in the day and I don't feel inclined to veto, if you want to head out now."

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"-Yeah, let's go. Sooner started sooner finished. You still have my pistol- Mhm."

A couple more sanity checks and off they go.

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It's a long walk. Belmarniss sings to herself a little bit sometimes.

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It was just as long on the way over, and 100 gold each is worth a long walk in addition to moments of intense terror. She has a bright spotlight on a helmet when evening starts falling.

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