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"It will be less obvious that something has gone wrong if you put Clock and Rosewood back where you got them and tell them to resume their usual work," Verve advises. "If I tell you every time I do sorcery I may have to speak to you in front of a guard."

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"Um. Good point. First order takes precedence; don't do or say anything that would give away my existence.
Is there anything else you think would help my chances?"
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"Can you fly?" she asks.

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"I can be simultaneously weightless and very strong, but can't make the things I'm wearing immune to gravity. So I can't fly, but may be able to compensate for it for some purposes. Why?"

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"It would be less suspicious to bypass the usual routes between courts if we flew. I might be able to carry the weight of the things you're wearing, but it would be obvious I was holding something unless we came up with a way for me to wear you."

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"My people sometimes carry things in bags on their backs with straps over the shoulders. You couldn't, with your wings, but if you wear something like that backwards then I could hang from that."

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"I don't have such a thing," Verve points out.

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"I can get one. Capturing the sadistic villain with a sorcerer collection isn't going to be foiled for lack of a backpack."

He tells the other two fairies, "Go back through the gate, return to whatever you'd be doing normally, and do everything in your power to make sure nobody finds out where you've been or anything about me."

Then he opens the door the required way, disappears through it, and will return shortly.
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Clock and Rosewood go back to their work.

Verve waits.
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Alendi returns with a small backpack that he could hang onto, and a rope to make the hanging on easier. Also a few more vials, in case he needs to capture more fairies than he's expecting to.

"You can make objects unnoticeable too, right?"
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"As much as I can you," Verve says.

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"Good. Then, do that on me and the harness and then I'm ready to start. How will I recognize Blossom when I see her?"

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"Blossom is the only dewflower in any of Thorn's courts and couldn't be easily confused with anyone we'd run across. She's slightly taller than me and she's mostly brown with pink flower-petal wings."

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"Thank you.
Would doing the sorcery be easier on the other side of the gate, or are you familiar enough with this place?"
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"It would be easier in the garden than here."

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"Garden sounds visible. Cave behind the waterfall?"

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"That wouldn't help very much."

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"Just do it here, then; I'm not in much of a hurry." He reconsiders whether he wants a potentially hostile sorcerer to get familiar enough with anything on this side of the gate. "On second thought, yes, let's go do it in the garden." She did suggest it while under an order to keep him secret, after all.

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They go out in the garden. Clock and Rosewood are continuing to go about their business as instructed.

Verve focuses on him.

Presently he is invisible, inaudible until he speaks, unsmellable, and worn on Verve, who flies into the air.
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Alendi has empty metalminds of any type likely to be useful. He can stay light for ages. He is, however, wishing he had thought to ask how long "ages" was likely to be.

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It takes Verve six hours to land.

When she does land, she does so in a secluded area, takes off the backpack with Alendi attached to it, advises him to step as lightly as possible, reminds him not to speak, and then successfully distracts various sorcerers between this area and a door to a library. She ushers him under a chair and reminds him that Blossom may take some time to arrive alone and is more likely to come with Thorn on any given visit.

And then Verve leaves.
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Alendi can wait. He can slow down his body and his mind, so it doesn't have to be several days for him. Hunger becomes inconvenient, but can't actually hurt him as long as he has charged gold. Any time he's nervous about a sorcerer noticing him to be willing to spend resources faster, he doesn't even need to breathe. And he has extra luck when needed, of course.

It's still boring.
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Blossom comes in with other fairies - she doesn't address them by name so it's not clear if any of them are Thorn - and then after he has been under the chair for forty-seven hours, she comes in by herself, shuts the door, and peers at books.

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This looks like a good time to use lots of luck. And everything else, while he's at it. Even normally useless things like warmth; if his hand is unexpectedly hot it might help distract her, and it's not like it costs him anything.
He waits until Blossom is nearby, then burns atium and charges out from under the chair.

He aims to ram an open vial down where her throat is going to be. She can choke on the glass for all he cares, but he's making sure some of its contents are getting down.
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Blossom's reaction time is not good enough to stop him. She chokes on glass.

Her next action is to do - something that sets up a loud reverberating hum through the whole building.
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