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Jul 18, 2018 10:04 AM
Graveyard Shift
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necromancy
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Nod.

"--I can--eat someone. If I get close enough to touch them. Um--not their body, their life energy, and I don't have to take it all, so if I stop before they get permanently hurt--it's a necromancy thing, but it's--weird. If you meet another necromancer they probably won't be able to."

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"It seems like we're well defended, at least. Any plans for food, water, shelter? Since all my marketable skills are apparently illegal, I - actually, would people be able to recognize my necromancy as necromancy if I don't call it that? I can also do locations, basic information about the living, translations like this, animation, finding living matter -"

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"--Don't admit your translation runs on the spirits of dead people, and don't visibly use any bits of dead anything if you can help it. Uh, except plants, obviously."

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"Oh, that's it, really? That's easy."

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"If there's anything else death-related I've forgotten don't do that where anyone can see either but yeah."

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"Nah, most of it is diagrams and shiny rocks and bits of string and stuff. The whole thing's not very death-themed except for, uh, the obvious."

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Little smile. "Yeah."

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"You think that's enough to pay our way?"

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"So... I guess the question is where are we sleeping for the night, and then we figure out how to use necr - I guess I should get out of the habit of calling it that - my magic for this." She rubs at her temples. It used to be that she knew exactly how long she had based on how badly her head hurt and the dizziness, but she hasn't cast anything major alone for years. She remembers the black spots in her field of vision that mean she only has a minute or two to drop the cast before she passes out, though, and until she reaches that she's safe.

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"I can find somewhere to camp."

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"All right. I should use the translation to get at least a few words of your language, but I'm not really sure what'd be important. Yes no I can get by nodding and shaking my head - you do have those, right, with the same meaning?"

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"Yeah. Uh--life magic" andavesh "and death magic?" angrvesh

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"Andavesh," she repeats, listening to Ane rather than the spirit. "angrvesh." Her pronunciation is passable, obviously not native but entirely understandable. "With that last one I should probably have 'not', just in case, 'I don't speak this language' and 'I have a translation spell', and something to indicate that I'm letting you speak for me."

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"Das," she supplies for "not," and then repeats the sentences. 

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She repeats the words a few times, fixing them in her memory. "Oh, and I'll need some string, as soon as possible, so I can do more calls for translation. I think that's everything?"

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"Then I'll drop the cast. It was," she smiles wryly, "good to talk to you."

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She releases the thread connecting her and the spirit, then untangles the diamond from the string and hair, putting the diamond back onto her ring and the tangle in her pocket. The diagram is easy enough to obscure by throwing some dirt on it, and once there's as little trace of her presence as she can leave, she tilts her head questioningly at Ane.

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Ane makes a beckoning gesture and leads her into the woods. 

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She follows, unused to anything less urban than a city park.

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There is a small campsite with a tent made from waxed cloth and a small, unlit campfire.

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She looks around, picking bits of leaf out of her hair.

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The campsite is...made of decidedly less modern materials and techniques than any she's familiar with, even indirectly. 

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