imrainai, ves, and stts are thrown into amenta's past
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He looks around the room for anything of interest.

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The room is fairly bare. There's a mattress that seems to be filled with straw, a few additional bedrolls that have been rolled up and tucked out of the way, a wooden chest without a lock, a wooden chair with an unlit candle on it, and a bucket of water on the floor beside it. A window looks out on a vegetable garden behind the house. There's no glass, but there are curtains and shutters if it needs to be closed. 

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"OK," says Kairda. "You know what, OK, we can work with this. They're being super welcoming, and I think we're totally gonna be fine here until we can get to the city tomorrow. But we should - we should talk about things."

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Zada flops down on the mattress. "We should talk about how insane this is," she mumbles, before switching back to Anitami. "I call the mattress."

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He is not particularly inclined to start a fight with his travelling companions, especially given that he doesn't speak the local language. He spreads out a bedroll on a patch of floor, attempting to position it such that Zada is unlikely to step on him if she gets up in the night.

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"We have like a week on the hair thing, right?" she asks Kairda.

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She deliberately stops herself from looking at Simurika to see if he reacted to that. He's probably not pretending not to understand Voan, that would be a weird thing to pretend. "About that. Maybe two. I don't think they have hair dye in this era, but there's probably some kind of bleaching agent available in the city. I, uh, don't know how to apply it safely, but - we'll figure something out."

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"Yeah." She's quiet for about half a minute. "Well, this is lame and I'm not tired, I'm gonna go find the outhouse. Back in a bit."

She leaves the room. Kairda unfolds another bedroll, rather than take her place on the mattress.

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He is not, in fact, pretending not to understand Voan.

(He is slightly confused about why they keep switching into Voan to have their conversation, but he can think of lots of plausible explanations.)

There aren't any books in the room; this is entirely unsurprising, but it means he doesn't have anything to do until Zada gets back and can translate. He sits on his bedroll and contemplates the absurdity of the situation.

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Kairda is also mostly busy processing. She sort of wants to point to objects and give her words for them in Voan, hoping that Simurika will respond in kind with his own language, but she's not going to be any good at it and she doesn't especially want to embarrass herself in front of a multilingual foreign green.

She takes a nap. Probably neither Tezvea nor the multilingual foreign green are secretly serial killers, at least provided they don't find out that she and Zada are tracking pollution wherever they go.

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It's an hour or so before Zada comes back - she did go to the outhouse, but she also figured she'd explore the rest of the settlement. It's not large, not even really a town, just a collection of buildings that house the people who work the surrounding farmland. She doesn't learn that much, but she feels a little better now that she has a sense of her immediate surroundings.

"Hey. Back. You figure out anything you want to prioritize doing?"

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It's not like we could discuss it without the translator, he doesn't say.

"There isn't much we can do until we can go to the city and earn money, so it would probably be a good idea to focus on that. I don't think there are many things here that will particularly help us."

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She restrains herself from immediately responding that's quitter talk.

"OK, well, grandma outside doesn't think we can reach the city before nightfall, so I think we're stuck here for at least tonight. If you don't have any pressing concerns then I'm gonna make nice and try learning some Middle Voan via immersion."

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He sighs and moves to follow her. 

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....well if they're both going then she's not gonna not go.

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Success!

Zada's interested in finding some little kids to talk to. This is partly because little kids won't have anything better to do, partly because it's hard to feel embarrassed about your language abilities in front of a one-year-old, and partly because it's still spring. She finds one of the kids from earlier playing in a ditch, and makes a show of introducing herself before naming and asking for the names of various objects.

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He listens to the names and tries to remember them. Occasionally, when asked, he provides a Jakavi translation.

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This seems like a pretty important thing to be focusing on. She doesn't want to keep managing two separate language barriers indefinitely, and she definitely doesn't want to keep going through Kairda whenever she needs to talk to someone. Getting Simurika up to speed in Middle Voan will make it harder for her and Kairda to have secret conversations in front of him, but they can have secret conversations in places that aren't in front of him, like normal people.

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Kairda isn't anywhere close to fluent, but she seems to know enough to get by; after a while she leaves to find the adult farm laborers and offer to pitch in and help. Farm stuff is probably a good thing to have any experience with in this era, and currently she has pretty much none.

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He continues language practice until dinnertime.

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This specific kid is going to get bored of talking before then, but there are various other kids around of varying degrees of helpfulness. 

When it's time for dinner, all of the adults and children return from the fields and go back to their houses. A fairly large number go to Tezvea's house, clearly more than the number that actually live there.

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He tries to take a seat near Zada and Kairda.

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They're perfectly willing to allow him to sit where he pleases. For most of dinner there's too much conversation for Kairda to follow (let alone translate) any of the individual conversation threads, but after everyone has eaten they settle into asking questions (most of them, again, for Simurika). The adults want to know who exactly he intends to offer his new technology to and whether it's already in use in his native country, and otherwise stick to open-ended questions about his travels. It seems likely that they don't often get the chance to hear about faraway places from people who have firsthand experience with them.

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He's planning on telling the local governments and working with them to plan a rollout; he expects that some of his inventions will help farmers. Most of the inventions are already in use in his native country. (This is not, technically speaking, true, but it ought to communicate that they work, which he's pretty sure is what they actually want to know.) He tells them a couple stories taken from historical fiction novels and hopes the novels didn't mangle the details of the past too seriously.

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They seem entertained, if dubious about some of the specifics. Eventually Tezvea declares that their guests should be allowed to get some rest, they have a long walk ahead of them in the morning.

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