Denice is in speech therapy. Today is pretty much like any other day. She repeats random syllables back to the therapist, as usual.
She would help if she could, but that isn't what they have, and she isn't staying against Denice's wishes.
She briefly checks on Laeres and the kids, then goes and hugs Shen.
"I keep thinking I should just - call her. But if this is a - game - or if she didn't even do it at all -"
It doesn't get worse overall. It doesn't get better, really, either; she keeps calming down slightly and then freaking out again. (And this can't be great for her heart.)
Eventually, she seems to wear herself out; if they have a way of monitoring her mood, or her stress level, they'll be able to tell she's not really calm, but she stops actively panicking and just lays there.
She is not coming in when she was empathetically told to leave; there is magic for physiological calming but they are not doing that without consent or serious danger.
The monitors are physiological. They can tell. (She needs to do something she needs to do something it's still happening she's still letting it happen -)
They discuss potential causers of the distress -
One of the particular foods shown has bad associations? Holders would do something like offer them 'extra' food and then taunt or punish them for wanting it? Punishment for interest in choosing food?
There's a lot of focus on food, and one of the steps in their training method is to offer a variety of foods and see which ones a kid is interested in so that they can offer them later. The method they use isn't much like what Heria did, but that might not matter. (Denice in particular likes chocolate, apparently, whatever that is.) There are a few mentions in some of the records of staff taunting residents with food, but it seems to be rare and not approved of; they're reprimanded for it whenever it's reported.
Their method was to sit a kid down at a table and offer small amounts of different foods, one at a time, and record how the kid reacted to them; then later when they were trying to train a kid to do something they'd give them a little bit of a food that they liked as a reward for doing it correctly. In theory, a kid could earn up to a normal diet's amount of food that way; if they earned below a certain amount on a given day they'd get a little more to eat at mealtime to make sure they were getting enough to keep them healthy.
Hug. Familiar comforts. They try, and they learn, and they go on.
(They loop in Laeres to the most recent things.)
Alright. Given the Asylum's - approach, do they have existing records of what kinds of food Denice likes?
They don't have notes on that for her, since it isn't part of the training. They can see the menu for the whole facility, though, to get an idea of what she'd be familiar with in general: it's a fairly uninspired collection of kid-friendly foods, with at least one entree that can be eaten by hand available for each meal and lots of sandwiches.
Alright.
(Some of the foods don't translate in words, but that's not too strange. (Certainly not comparatively).)
Shen does a search on the strange foods, in case that's more helpful than searching the alphabet was.