Aug 13, 2020 7:20 PM
Tav the dreamling helps a smol Nick's dream come true
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"Why not?" He stops by one of the larger airships and squints at the rigging and the engines. It doesn't look very fast. "D'you want to build one of these? Can we get on board?"

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"We might steal stuff! I don't think so. Maybe if we find someone who looks nice and say please and stuff. Be faster to build one maybe. And I want a smaller one. Easier to fly."

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"If airships have doors I can sneak us onto one of them," he says with a grin, and looks for any on the airships conveniently out of the way but within his line of sight.

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"Oooh. We'll need to leave in a hurry if they find us though. Hmm... Let's go for, that one. Their guard's down."

He points at a medium-size one with a troop of boisterous and possibly drunk adults exiting it.

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He gives the ship a once-over. "I need another door too though. Or a mirror. Someplace further away's better, 'specially if we want to get out fast." Maybe near the edge of the docks?

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"No mirrors around here."

...He finds a shop's side door, up a flight of stairs and into an alley.

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Tav memorizes this area too, bouncing up and down on the balls of his feet. "Ready?"

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"Let's do it. I'll give you a quick tour, and then we get out. Adults will never even know we were there."

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Tav grins, and pulls open the door. On the other side is the interior of the airship they'd scoped out. "Where to first?"

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"Engine room! Engines are what makes it go."

He leads the way confidently, despite not having been in this ship before.

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He keeps an eye out for potential exploration-ruining adults.

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None are in evidence. Well, there's the sound of footsteps, but they don't see any.

"Enginessss. Yes!" He looks around eagerly at it all and starts explaining steam power to Tav.

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Most of it goes over Tav's head, but he understands enough to get a rough picture of what engines are supposed to do. 

"Is our airship going to have the same thing?"

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"Yep! One of the most important parts if you want to go somewhere. Really good engines go faster. It's so cool to see a real, big one like this! Hmm... Next, the lifting gas... And then ballast and rudder and the other controls. Engines, lift, and control, those are the most important bits."

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"What sort of stuff do we need? Lots of metal? Can we make one that goes really fast?"

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"We can probably go pretty fast... Gotta be careful so we don't fall apart in midair, though. Lots of metal would help... Really we got to see my blueprints later. After we finish the tour." He's wandering the halls again, looking for... Something.

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And he's looking for windows so he can peek outside.

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Outside on one side is much the same as before. A view of buildings stacked on buildings, ropes and ships here and there.

Out the other side... Is sky. So much sky. Up and down as far as the eye can see, or at least until clouds take over.

The tour continues, with Nick rambling about airship features to Tav.

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Sky! He hasn't seen something like that in so long, he wants to be out there--

But here, at least, he needs to make a ship first.

"Why can't we just take this airship," he asks, "and throw out all the adults?"

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"...I don't wanna fight marines. 'Sides, that's kinda evil. We're not hurting anyone by looking, but they need their ship, you know?"

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"They could always get another one," he says. "What do they need this one for, anyway?"

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"To use it to get money to buy food to eat and not die of starvation. I dunno how it works in Dream, but we have to work, here."

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"...I s'pose if they need food and if that's the only way they can get food and if they don't like dying then we shouldn't take the ship," he says dubiously. "In Dream sometimes people work but usually they don't like it and it's more fun if I get them to go on adventures."

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"Adventures are fun here too... But we have to sacrifice a lot of fun on the altar of not dying."

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"People should worry less about dying," he says, as if this were as obvious as the fact that they are currently on an airship.

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