"Are you fetching yours too?" she asks, popping the locks so they can get in.
"We'll see. The goal is to retrieve Miles's; what happens to mine is totally inconsequential next to that."
"Arthur Mallory, Asshat, has not been whisked away from jail via Watcher bureaucratic magic or anything," she mentions, "which I had worried about a bit."
"Apparently they yoinked you because they like to find vampires who are weird in some way and lock them up with de-powered recently-eighteen Slayers as an extremely fucked up test of Slayer wits."
Mark contemplates this.
"Familiar management style," is his conclusion. "If you want to kill them all, I'm game."
"If they take issue with my puzzle solution there might be a problem but I don't think I'll wind up killing them all, I mean, one of them is Giles," she says. "...You say things like 'if you want to kill them all I'm game' when you have a soul?"
"...I'm trying to imagine your mother as a vampire," he says to Miles.
He looks thoughtful.
"Father, on the other hand? Galactic conqueror."
"There aren't many vampire conquerors per se, it's mostly mayhem, destruction, etcetera."
"We only have the one example to go on, you understand," says Mark, gesturing to Miles, "but if the pattern holds at least for our family, you keep your skills and interests but lose your moral center. Miles's father's moral center is probably a substantial part of the reason he doesn't already rule at least a significant chunk of the galaxy."
"Well, maybe that's what'd happen, then. But the standard case is that you keep your... style, superficially, but wind up hedonistic and thinking short-term, with attendant effects on skills and interests. You guys are weird vampires."