"Yeah, that goo is nasty stuff. You might not want to be around it yourself at all, just send him through."
"Something about nasty goo?"
"Bright. Stupidly bright. It didn't even have the excuse of being daytime, the walls were glowing."
"...It was explained to me as being like parlor tricks only quicker and easier but you probably don't have parlor tricks. It... should be pretty easy once you've figured it out...?"
Enormous clouds of steam billow from the site of the goo. "Okay, I got some of it..."
"Yeah, you're not going to be able to handle the same volumes I can as quickly. But however they're generating it they had to haul all their materials through a heck of a maze, I bet you can outpace them. You could turn it into air too but it'll be slower, densities are farther off. You can also outright shrink it and then turn it into water."
"I can't even really see where it is anymore." He squints at the expanding cloud of combined steam and noxiousness. It clears up until he can see the goo again; then another big chunk of goo turns into water and explodes immediately into steam. Repeat.
Eventually there is a big blob of water surrounding the portal and no more goo in sight.
And he lets the both of them out of the shuttle and leads the way through the blob of water into the portal.
"They got around me while I was on Earth," he says. "So there must be multiple routes through the maze between clam planet and Earth. I didn't check the whole maze. Want to, as long as their current strategy seems to have been 'plug the hole and run like hell'?"
And Elarron ensures that the relays are untroubled by goo. Or burning sand. Why is all this stuff so horrible.
Map map map.
Water water water. Some of these Spheres are getting pretty drowned. Whatever, it's not a big problem.