There is a small man with a paintbrush in his hand, kneeling on dry cracked ground beside a large round metal plate, painting the plate with coloured inks drawn somehow from glass spheres in the open case that lies on the ground beside him. Occasionally he checks his work against the book propped up beside the case.
"Maybe athrai are artificial intelligences," suggests Cam, registering this feedback with the computer.
"I don't think so. Maybe! But it's just sort of conceptually similar, the way they make mistakes that aren't the same ones a human would make in the same situation. I think an athra would actually have a pretty easy time copying the style of the palace stonework."
"The thing with the computer generation is that it 'knows' when certain elements are combined but has no idea why, and it's not equipped to speculate," Cam says, "nor to tell by feel when something 'looks right' if it fits all the rules it derived from looking at its sample." He generates another instance. "How's this one?"
"All right, I will extrapolate enough square footage and export it to the house sim -"
And now the simmed house has pretty stonework all over it.
"Not really enough of it. I mean, I could try but you'd have to do a lot of pruning. I can copy it outright?"
"Hmm... nah," he decides. "Having exact copies of my favourite features of the places where I grew up would be too weird."
"All right. It almost reminds me of these windows in this one demon's house -" He rummages around, pulls up a photo. "Ignore the rest of it, demon architecture is tacky, do you like the windows?"
"This is not the worst demon house ever," Cam says, snipping out the window design and adding it to the house sim. "They get real bad. We can make stuff but have no special ability to get rid of it. You get way too many things made of solid gold that way."
"There's a similar problem with the magic around here, I had to dig a bunch of new rooms to hold all the junk from my diagrams testing, but I think there's got to be some way to get rid of stuff or the entire planet would be one huge junk heap."
"Maybe they were trying to get rid of their junk and screwed it up and accidentally got rid of their everything," he speculates.
"I'm pretty sure they screwed something up. Like, it took me a while to notice, but this whole hill-house thing looks kind of like it was dug in a hurry, you know? And it's full of - I mean I don't know for sure that they're emergency supplies, but they sure look like emergency supplies. That seems more like 'suddenly everybody needed to hide underground' than like 'they died off gradually of starvation or plague'."
"A ways. I wandered around for a while before I found the lake, and then I went around the lake until I found the hill with a door in it."
"This is a weird place," Cam opines. "...Anything else for the house? Wallpaper? Parquet? Swimming pool? This is like the painfully generic 'I got a demon to make me a house but I had no opinions on anything' baseline design here."