She's pulled into dock on the edge of the woods. There's no one else there, which isn't too unusual, just the edge of the world behind her, the soaring cliffs before her, and the forest spilling down either side like tumbling locks. It's nighttime, and she takes a moment to look up at the wandering stars. What this island loses on remoteness it makes up for in scenery, and the rooms carved into the cliff face are generally comfortable. And free. A port without fees is always nice.
"Well, if I remember right, there should be somewhere to get brooms this way..." And indeed there is, along with other wooden goods. (Most people make their own brooms, but the carpenter sells slightly nicer ones, for people who can't be bothered.) The brooms are fairly affordable - the carpenter will sell them for ten silver Bajildan pieces each.
She floats idly on a few and picks the one that works best. It's wider at the end than most of the rest.
Clothes after that? And she kind of wants to buy a knife if bringing it up doesn't alarm Sarati. "Even a little knife is useful for lots of things."
Clothes! There's a tailor, who doesn't really sell ready-made clothes, but has a pattern for quickly adjusting skirts and loose blouses, which'll be ready to pick up before they leave. (Sarati's fine with her buying a knife; they can head to the blacksmith's after clothing for a proper little utility knife.)
Gren's opinions on clothes are 'they should be cheap and durable'. The knife should have a nice sheath she can put on her belt.
Cheap and durable is practically a specialty!
There's a variety of nice sheaths available for knives, some of them decorated with faintly glowing swirls like stylized waves, some of them plain, all of them fairly good to high quality.
After Grenadine picks out a sheath, Sarati says, "Anything else? There's bound to be somewhere to buy toys or something."
You can get a two-bed room for decently cheap, but Sarati's willing to leave that decision up to Grenadine.
The inn has a sign out front of a glowing jellyfish holding a tankard of foaming beer. The inside is already decently crowded, mostly with humans and the other, green-haired species common to the island, but also a few clear foreigners - a reptilian individual of mysterious and indistinct gender, a group of short winged humanoids in a variety of colors, and a person with mottled, wet grey skin and no hair.
It's basically a tavern. Gren is not sure if anyone would want to talk to her.
Do they have apple cider? She kind of misses apple cider.
She'll try a few different juices. She has enough money for that.
And then she declares a certain one being the closest to apple juice, and therefore delicious.
Sarati orders something glowy and foamy (and bitter, if Grenadine wants to try any).
Dinner's all variants on seafood. Mostly fish soups. Some exotic things, like dried jellyfish.
"When we wake up we can go explore some of the lakes, if you'd like, then head out."
"Nah, I don't like the taste. I'm not sure you'd like it, though, it isn't sweet. Some of the springs around here have bubbles, so you can make foamy drinks with them. End up being kinda sharp-tasting."
"Yeah, no thank you."
Fish soup is an excellent rest of dinner. "Exploring the lakes sounds fun."
Sure.
Gren spends the evening working the clothes she was wearing into a crude little bag, using that utility knife. They're not very good as clothes anymore, but they can still be useful.
"Would you like a needle and thread to help with that? I have some on the ship, and the inn-keep might let us borrow hers."
"Okay."
The next morning, breakfast is yet more fish.
"So, you want to go exploring today?"