She's pulled into dock on the edge of the woods. There's no one else there, which isn't too unusual, just the edge of the world behind her, the soaring cliffs before her, and the forest spilling down either side like tumbling locks. It's nighttime, and she takes a moment to look up at the wandering stars. What this island loses on remoteness it makes up for in scenery, and the rooms carved into the cliff face are generally comfortable. And free. A port without fees is always nice.
She'll try a few different juices. She has enough money for that.
And then she declares a certain one being the closest to apple juice, and therefore delicious.
Sarati orders something glowy and foamy (and bitter, if Grenadine wants to try any).
Dinner's all variants on seafood. Mostly fish soups. Some exotic things, like dried jellyfish.
"When we wake up we can go explore some of the lakes, if you'd like, then head out."
"Nah, I don't like the taste. I'm not sure you'd like it, though, it isn't sweet. Some of the springs around here have bubbles, so you can make foamy drinks with them. End up being kinda sharp-tasting."
"Yeah, no thank you."
Fish soup is an excellent rest of dinner. "Exploring the lakes sounds fun."
Sure.
Gren spends the evening working the clothes she was wearing into a crude little bag, using that utility knife. They're not very good as clothes anymore, but they can still be useful.
"Would you like a needle and thread to help with that? I have some on the ship, and the inn-keep might let us borrow hers."
"Okay."
The next morning, breakfast is yet more fish.
"So, you want to go exploring today?"
"Okay!"
Sarati had, luckily, thought ahead and packed two glow-lamps, so they can better see the path outside the village. She shows Grenadine how to turn the lamp on and off, then leads her towardsthe tangle off lakes and rivers that make up most of the island.
Gren has her own glow - soft light produced by magic pushed out from her palm, if she needs it.
"All the glowy plants and things are really cool. I want to see one of the hot vents."
"Most of them are underwater, but I think there's one above ground this way. Be careful, they're dangerous to get too close to."
"Yeah, I'll be careful." Gren hums cheerfully as she floats along on her broom, darting ahead of Sarati or circling around.
Soon enough they come to a vent. The plants around it are strange - flat and brought orange or red or purple - and there's colorful ponds of hot water that Sarati warns her away from. The actual vent is a big crack in the ground with steam coming out of it.
Gren wanders a little further all the time. She can always go up and find Sarati's lantern.
This looks like a particularly pretty little lake, the way there's a foresty-thing all around it.
There's a splish-splashy sound, and a burble, and then a voice.
"Who're you?" It seems to be coming from the lake.