They've left him alone in his cell.
He can't really be said to be lucid but he has very acute instincts for when there's someone and when he's alone - it's the last of his senses to depart him - and he's alone.
And then suddenly he isn't.
They've left him alone in his cell.
He can't really be said to be lucid but he has very acute instincts for when there's someone and when he's alone - it's the last of his senses to depart him - and he's alone.
And then suddenly he isn't.
Because the kids will have happier and better lives if we wait until we're somewhere safe. And the Enemy can't get them.
Well, I hatched during a war, and I've been thinking about that recently. It's not as much of a taboo for kobolds, obviously, but it's still uncommon. But they needed me. Or - not me, so much, but a kid from my egg-parent, and I'm who they happened to get; it didn't work out how they were expecting. But, even from then, the question of what I'm for has always been something with a really obvious answer - I was for being the next chief, and then I was for being a Speaker, and then I was for working with the tigerfolk, and now I'm for this. I'm not sure I like that, but... I think losing that hurt me almost as much as being alone, when I lost my tribe. Like it or not it's part of what I am, that I'm for something.
Nod. Yeah. But it's not - usually a problem, for me? When it is it's a bad one, but most of the time it's just life, even when doing the thing I'm for means doing something I'm not very comfortable with. Snuggle.
Hug.
A few days later, she's getting ready to go see the Dwarves. Did you end up telling them about the fire form?
Haven't, no, but since they haven't pushed us to get magic I'm not too worried about offering things that could be easily weaponized if they were mages. Also, they're easily creative enough to weaponize all the other forms.
He offers a translation. Not their language, technically, just Sindarin, the local Quendi language. Their own they keep secret.
They would like portals to the sky so they can grow crops, and heat for the forges, and portals to move goods while mining and tools for mining and portals to trade with other cities -
She can do most of those things! Did they have something in mind for the mining tools, do they have a way to get her to the other cities?
They don't, not faster than 'walk there' but if she can make paired portals they can take one to the other city next time a trade caravan comes.