They've left him alone in his cell.
He can't really be said to be lucid but he has very acute instincts for when there's someone and when he's alone - it's the last of his senses to depart him - and he's alone.
And then suddenly he isn't.
They've left him alone in his cell.
He can't really be said to be lucid but he has very acute instincts for when there's someone and when he's alone - it's the last of his senses to depart him - and he's alone.
And then suddenly he isn't.
Whether there's a way for oaths to help at all, if the Enemy can make people hallucinate and forget things. Sounds like no, or at least not reliably.
Oaths that you've forgotten are still in place, so you can say something like 'I swear not to swear any more oaths unless I remember this one and why I swore it', but you can't do "I swear not to tell the Enemy anything" - or, you can, but it just means you'd have to not know he was the Enemy...
That first one is pretty clever. I'm starting to think I'm not going to be all that useful for this, though.
There's definitely ways it's similar to spell design, but I don't know enough about the details of how oaths work, or the details of the situation, or Eldar culture.
That's fair enough. I'll think about it and maybe have my brothers do it if it seems like something the Enemy'd benefit from having me think about.
And once we've got something safe we can have enough mages to cover unexpected needs without any one of them being a major Enemy target.
Mmhmm.That part is pretty much up to you - not personally, I mean, but I don't really mind how you end up deciding who gets to learn magic, so long as you realize that the decision needs to be taken seriously.
She grins, just a bit ironically, and tilts her head acknowledgingly. I do get that you've had more than enough of people interfering with how you want to do things.
Dinner? Dinner.
She does too, though she's still pretty thoughtful. She doesn't strike up a conversation again, but spends the time between dinner and bed drawing if he doesn't interrupt.
And in the morning she gathers and boils another batch of eggs and drops most of them off with the Ñolofinwëans and takes the rest to the workroom.
Hey! We've got a setup that we think would make the settlement really safe without hurting anyone who attacked it, want to take a look?
So he shows it to her. It has some portals internally to a safer, distant location, but it's mostly set up around their existing camp.
She chuckles. Well, I try.
Should we get started now? I do have some news, but I think your siblings will be more interested in it.
I took Findekáno to my world yesterday to see if it's possible to get spell forms via osanwë, and it turns out to be. We got three new ones from one of the kobold tribes - one that only makes dim light, we'll probably be able to get a better version of that one elsewhere, and then one that lets me make spells that react to magic things - I can use that with the light spell to see magic - and one that lets me hide things from my world's kind of spells and maybe your world's, too.
Awesome. So the plan's to get more spell forms, if you can, and then figure out what's best to throw at the Enemy?