Agent Honey ferries her cargo out to the lake area of Milliways.
Juliet locates the rock on which Nathan and Aianon once arm-wrestled, patches it up, and plants her elbow on it.
"This is silly," asserts Aurora, but she mirrors Juliet, and they wrestle, and Juliet wins.
"Want to see the Belltower, Agent Honey?" asks Aurora, gesturing thereat.
She heads for the Belltower, bringing her passengers along.
Shell Bell's the one who can move independently and knows the place, so she takes on the role of tour guide. The broken Janepoint, the emptied party setup, the extra floors, the Bellbook and associated other books.
"Feel free to read them," says Shell Bell. "The trade secrets don't get written."
"Trade secrets?"
"I can only imagine being poor Stella before she knew how to do stars. I had to use a tenner the other month."
"What are you prevented from doing if you don't know how to use stars?"
"Stars are important for scale," explains Shell Bell. "I needed one to put a city on the moon. Anything that affects an entire planet is probably going to be a star."
"And the next coin up is necessary to get any of our powers to persist through torching," says Juliet, "and the next one after that is good for changes to basic laws of nature over a subworld, and a tenner suffices to make a subworld with desired parameters and give you root access to its reality - or just pick up a particularly magic-resistant hell goddess and put her Downside for the admin to deal with, which is what I spent one on."
"Of those of us who rely on Aurora's excess the two of us will have the easiest time actually getting to Rainbow in a pinch. I wouldn't turn down a top-up but we should probably check on Glass first in case she's desperately low."
"Beth is now minted," James announces. "And on board with general Belling."
"That will make it easier to do my general Belling, yeah, thanks."