Portalbold and Smol Hyper Elf in Valinor
+ Show First Post
Total: 1439
Posts Per Page:
Permalink

Good.

Roof teleportation is a pretty cool method of transportation, and also faster than walking, if not by much when you aren't very familiar with the roofs you're teleporting between. (And if Fëanáro wants to take the occasional detour, well, she's not in a hurry.)

Permalink

He does, but not too many. They reach the gates of the city. They are very tall and white.

Permalink

She teleports them as close as possible and then peers down at street level. What's going on down there? And what are the gates like?

Permalink

The gates are open and unguarded. People are passing through and carting things and hanging around talking.

Permalink

And she can handle that level of crowd. She trances to get the location signature of a good spot at street level, and then offers Fëanáro her hand again.

Do you want your gate spell to put you somewhere in particular?

Permalink

He points at a clear spot. What happens if next time there's people there?

Permalink

It'll find a clear spot nearby, and if there isn't one close enough it just won't work.

Permalink

Hmm. Up on the walls'd always be clear?

Permalink

She peers at the walls. Would you be able to get down from there okay?

Permalink

Yes definitely, but there won't be as many people so it'll work more often.

Permalink

I'd have to make the spell use a much smaller 'nearby' to make sure you always landed on the wall, though. It might not actually be more reliable - it'd depend on how often there are people up there and how often it gets really crowded down here.

Permalink

Oh. Hmm, the grass right outside the city? That's usually empty.

Permalink

Remember you're not going to be able to see what's there before you teleport. If it's ever dangerous outside the walls, that's a bad idea.

Permalink

It's not. This is Valinor. Nothing is ever dangerous.

Permalink

...

Permalink

Really. No one has ever died except my mom.

Permalink

 

 

That sounds pretty impossible. No one?

Permalink

Nope. Is the place you're from dangerous?

Permalink

......yes? I mean, not very, most of the time, but people die of things even in good years. Even if you don't count dying of old age people die of things even in good years.

Permalink

Not here. What's old age?

Permalink

Most kinds of people only live so long, in my world. Kobolds live around 125 to 150 years, maybe a little longer than that, if we don't die of anything else first.

I still don't believe that nobody dies here. What about accidents and stuff?

Permalink

We are very durable and the Valar can get there very fast. If you do die they'll put you back, but no one's died except my mom.

Permalink

 

 

Huh.

I still think I shouldn't give you a spell to put you outside the walls without knowing more about things here. It might cause problems even if it's not actually dangerous.

Permalink

But - it's right next to the gate, I could just walk outside the walls from there!

Permalink

Nod. And for some things that'll matter but for other things it won't. For example, this way I can say I've only given you spells to let you teleport inside the city. And if there is ever a reason to close the gate, you'll be on the right side of it when you find that out. And I can always give you another spell later if those things turn out not to matter and this one is inconvenient.

Total: 1439
Posts Per Page: