Isabella's question there is: what, right now? but he's not there to ask. They can set something up when he's back. Sounds fun, like writing a story.
I miss you and I miss the alethiometer. When I get back I'm asking it where the other one is.
Heh. She'll probably even cast a summon of it for him if he wants. (But maybe he won't, maybe he'll want to go fetch it himself.)
"Hallo," she says, greeting him with a kiss. "No headaches while you're gone or otherwise possibly flying, I don't want you to crash. You can have them back now, although mind I don't schedule them and they can easily go away for weeks on their own." Whimsy, change of mind, done. "Did you mean pretending to be knifey and so on right then, or with the whole part including the staking of claim at daggerpoint?"
"The daggerpoint thing is hot, I'm pretty sure I've made myself clear about that," he says, grinning and hugging her. Petaal, twined around his neck as a small blue-and-white snake, giggles.
"Okay," she laughs. "But let's wait a couple days, you only just came back." Hugs hugs hugs.
"Mmkay. Snuggles first," he agrees. "And I wanted to ask the alethiometer about its buddy."
"Sure thing. It's upstairs, near the bow I will be brandishing in your general direction at some point in the next few weeks," says Isabella, smirking at him.
When she's caught up on questions she had in mind to ask the alethiometer - but only just barely, before he'd wonder when to expect the next page of them - she catches him wandering around outside the house, and with an elbow to the chest and a quick, practiced draw of her dagger, she's got him pinned to the wall with a blade against his throat.
She makes eye contact, and grins the predatory feral grin she sees occasionally on her great-grandmother or some of the other clan sisters.
"Mine," she purrs.
His eyelashes flutter; he grins. Petaal, as a lynx, rubs her face against his leg and purrs.
(This script is taken almost verbatim from great-grandmother's inappropriately graphic description of her acquisition of her third husband. Not Isabella's great-grandfather, the one after him.)
"You bet we will," says Kas, sounding a little out of breath and extremely pleased about it.
"Good," she whispers. "Let's go inside, and have - some - fun." And she seizes the front of his shirt and pulls him after her without looking to see if he's pressed his feet into service yet or not.
She only has to drag him for a few steps; he catches up soon enough. Petaal becomes a glass-winged butterfly and follows.
Isabella acts quite normally after enough fun is had to be tiring. Crazy witches do, after all, tend to settle into fairly ordinary relationships with their captured sweethearts. At some point he'll slip off and then she'll be acting again, hunting him down, making threats, etcetera. For the time being she can get some work done.
They're gone again the next morning. He leaves a Quebec postcard tucked under the alethiometer where he left it in the attic: Catch me if you can! ♥
(She turns his headaches off. It's supposed to be a game, not a potentially deadly obstacle course.)
For this purpose, the alethiometer would be less helpful than one of her own divinations. She sugars her room in runes, sits in the middle of the triangle she's marked, and murmurs repetitive verses until visions pour down on her.
(She picked a spell that doesn't need his name. She's not sure "Kas" would work for one of those.)
He's in a boat on the ocean, not flying, that's interesting. She can control the visions just well enough to tell them how close in she wants to see; when she's zoomed out enough to recognize coastline she zooms in again. She brings her cornucopia so she can stop on the way and make another check, if he changes direction.
When she picks up her cloud-pine to go, she hesitates.
Full realism would call for leaving Path home.
She wouldn't kill someone she loved in front of Path, and in a realistic scenario, this might come to that.
But she thinks Kas will forgive this lapse of verisimilitude.
Off she flies, Path clinging to the silks on her shoulder and her bow clenched in her hand parallel and unstrung beside the branch of cloud-pine.
When she finds him, he is on the same boat in roughly the same place and Petaal is nowhere in sight. It's just Kas, sitting in the sun and nibbling on a chocolate bar.
She lands and stalks forward. "Where's Petaal?" she asks, for all the world like they're having a friendly conversation and not pretending that she might kill him. Casually, she plucks her bow away from her branch and unwinds the string from around her wrist. There's a quiver of arrows on her back. But maybe she's just hunting rabbits. In the middle of the sea.
"Hiiii," he says lazily. "My sweetie's on an errand. Don't worry, she'll be back soon."
String goes on this end of the bow. Pull tight, string goes on that end of the bow.