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to face the death you're never that far from
Merrin working in Exception Handling
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It's almost completely dark save for the occasional streaks of lightning across a stormy sky. The waves would be at least three times Merrin's height if she were standing upright, which she is super not doing right now. 

She is, instead, ducking under the water, which is cold but not that close to freezing, and it wouldn't bother her anyway because she's wearing a wetsuit.

(Which doubles as a surprisingly convincing aquatic-phase Sparashki cosplay, since apparently certain inside jokes never die.) 

 

 

She's been vaguely on call for the last five hours; storms are high risk, prediction markets were saying it was likely something would go wrong, and policy markets bid for Merrin over the alternatives, largely because her particular Exception Handling training path has focused so heavily on operating alone or in a small group, for potentially long periods, without much backup. For a speculative investment, it's a lot cheaper to have a small team preemptively on call than a larger one. 

(What Merrin is currently unaware of is that it is, actually, quite expensive to bid for Merrin's time. She has no idea how expensive because she totally took the ill-advised advice and has not looked at her own finances since she accepted the role.) 

Even at the point when she was frantically summoned on an emergency helicopter an entire forty-five minutes ago for some sort of small boat related Problem, Merrin didn't really expect she would actually have to do all that much. Even then, unspecified problem doesn't mean 'something that needs Merrin's level of training to handle' - there are other ships in this general patch of ocean, cargo or scientific research vessels, big enough not to be themselves at risk and also big enough to have their own resources to contribute. In fact, one of them, started detouring their-way as soon as the Problem was officially reported - it's still almost 30 miles away, but could have adequately handled 'damaged small boat without power or steering plus exposure-related injuries.' 

Usually when the emergency-forecasting prediction markets give a 5% chance of "something happening where it's worth a lot of money to have Merrin, specifically, on the response team", the thing doesn't in fact happen, as a basic premise of how probabilities work.

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But this is apparently the 1 in 20 scenario (...1 in 32, actually, per the initial odds she actually saw) where enough things went wrong in a row and enough safety precautions did fail that Merrin is INCREDIBLY glad she was within range! 

Because! Now Merrin is in fact frantically swimming through a storm-tossed ocean! at local time past midnight! trying to follow the stupid location-transponder signal through her earbuds and hone in on the one (1) final person from the capsized boat that she hasn't yet tracked down and pulled to safety! 

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Merrin has at this point been working for Exception Handling for about 2.5 years. She is vastly better at, well, almost everything, than she was back when they recruited her! Superheated toilet paper, she was so bad at things then.

Fortunately, Exception Handling also has access to the best training sims - seriously, they're incredible - and they're investing in her, which means that she gets a lot of support for particular areas she struggles with? ...Like math. It's always math. 

 

Conveniently, swimming through a stormy ocean looking for a drowning person does not require ANY math! It mostly just requires being really good at swimming, and Merrin has had that one covered since she was ten! Though of course the powered wetsuit is helping a lot, as is all the navigation assistance.

(She's not in any particular personal danger. There are no obstacles nearby to whack her in the head, she has a sealed helmet with an independent oxygen supply, and she's thoroughly protected from the cold - though it's not even that cold, the local ocean temperature is 11 C and Merrin has, in fact, totally trained swimming without a wetsuit in water that cold. Maybe mostly just to prove she could.) 

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....Locator-signal is clarifying and it's that way! Less than 150m! Clearly the casualty is not, like they're supposed to be, still tethered to the boat like everyone else was, but she can stop worrying about the (extremely unlikely) contingency where they somehow got separated from their flotation device, or the transponder failed entirely, and she has to resort to finding them visually or using the sonar system in her helmet. 

 

(There is clearly some other problem, because the signal is coming from an angle that is partly down, which means the flotation device is not, well, floating.)

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At least four separate contingencies already didn't work as planned in order for Merrin to end up here at all, but at least she is not now in the 1-in-10,000,000 failure mode world. That really should only happen in sims. (It's happened before in the history of Civilization, of course, and it's planned for.)

 

Some unusually high-risk decisions were made leading up to anything going wrong at all. Very unusually high risk. Merrin has questions about this! Taking a personal boat, a small personal boat (one that unlike most cargo, transport, or research vessels in regulated shipping-lane areas, hadn't pre-registered a route or even been following a very predictable route) out in a STORM like THIS is superheated insane by the standards of normal dath ilanis. And their personal equipment is apparently on the older side; the latest-generation flotation device transmitters are a lot more robust to electrical-storm interference and Merrin wouldn't have needed to spend fifteen seconds getting a clear enough signal to follow. 

(People do sometimes make risky choices, of course, because people vary in what risks they personally consider acceptable, and Civilization is not generally in the business of telling people - well, adults, at least - that it's illegal to make fully-informed decisions that only put themselves at risk. Civilization doesn't want people wandering around in the wilderness completely unwatched, where they might bioengineer a viral pandemic or truekill people, but the options for causing harm while out in the deep ocean forty miles from the nearest human being are limited, and a location transponder is enough surveillance to go on.)

On her way here, she was expecting to find five people tethered to their capsized boat, hypothermic and possibly with traumatic injuries, but probably still conscious, and if not at least still at the surface thanks to their safety equipment; it takes longer than that to die of exposure, even in water this cold. And the initial report claimed 70% odds of getting their boat right side up and bailed out before help got there, if nothing else went wrong. 

Clearly something else, more likely several somethings, went very very wrong, because what she actually found on arrival was the smashed wreckage of a boat, one unconscious person still safely at the surface and with their flotation device keeping their face out of the water, three people technically conscious, staying calm and doing all the right things, but already hypothermic enough to be pretty out of it, and the extremely unpleasant revelation of one additional person MISSING. This is the point - actually, seven minutes earlier, when one of the other casualties managed to get out a VERY VERY PANICKED radio update - when the priority level and resource investment rose sharply. There is a lot of backup on its way, if Merrin can't figure this out on her own, but Merrin and her team, having been on route already, were closest - it's exactly the sort of situation she's specced for - and backup is not here yet.

The other four casualties are now safely in the medicopter with the other medtechs. All of whom have the basic water-rescue training and wetsuits and could safely join Merrin in the water - you don't send people out for a water rescue without that - and will come after her, if she needs help, but they don't have the fancy high-tech powered wetsuit and wouldn't be able to keep up now that she apparently has to go on a CHASE for one of the casualties. 

 

Fortunately, in her specialized wetsuit, Merrin can move so fast

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...Going underwater, along with this degree of nearby electrical storm, might result in losing comms signal to the medicopter that should still be - somewhere nearby, Merrin super does not have visual contact right now. It probably won't, their systems on both sides are very over-engineered, and also they basically predict exactly what Merrin is going to do next, but she'll still warn them. 

Signal located (they'll know that, of course, they have a receiver as well) but close, attempted retrieval sub-100 seconds - pickup same location, she subvocalizes into her microphone. 

Backup is on its way. (Unlike in a lot of the sims Merrin does, where backup might not be on its way - though Exception Handling makes sure to arrange enough actually-realistic-levels-of-backup sims that she has the right habits for those.) They're not actually at risk of just losing someone in the ocean, even in a situation this far outside the normal, that would be a True Death - there's a diverted submarine on its way, with a far more powerful sensor suite to pick up the locator transmission as well as active scanning capabilities. But there's a lot of ocean, and last update the submarine was twenty minutes away. It's probably hurrying now that Merrin's team has flagged the change in circumstances, but it could also be delayed by the storm - and there's a huge difference between seven minutes and twenty-seven minutes. The latter is almost certainly immediate cryo.

She swims. 

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Down is somehow EVEN DARKER than the surface, where it was already really dark! 

To be clear, this is not bothering Merrin because she isn't comfortable swimming in the dark. She swims in the dark for fun. It's bothering her because, from her current distance, the locator-signal is only precise to 1-2m when dealing with the interference of '10m underwater' on top of 'electrical storm', and she doesn't really want to keep swimming a repetitive search-pattern until she bumps into the person by accident. 

(She has a timer running. 90 seconds left on it. If she doesn't surface by then, it doesn't mean she personally is in trouble - that's unlikely - but it will be taken and understood as a signal that they should really strongly prioritize getting someone else in with her. No one else on her medicopter is fitted for a powered wetsuit - they're customized to the person - or trained on it, but there's probably someone on the way already, another storm-safe helicopter was dispatched to borrow on of the medtechs from a ship ten miles away who at least has the more basic water-rescue training, so that's now...five minutes out, probably?)  

 

She has a really bright headlamp mounted on the protective helmet that goes with her wetsuit. Usually Merrin doesn't like it - in most water scenarios, the water is cloudy or silty and extra light makes it glow even more confusingly - but right now, in the deep ocean and when she's looking for 'body, Y/N' rather than trying to do something fiddly with underwater equipment, it's straightforwardly useful. 

(She makes sure to aim it downward. If she pointed it upward, in theory she would have to flicker it in a specific pattern to signal that she is personally in danger and needs help, but Merrin does not super trust storm-tossed-ocean diffraction patterns, and if she accidentally summons help when she doesn't need it, it'll be a waste of resources. And also mortifying.) 

She aims the headlamp down, and flicks it on. 

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Oh good there he is! The water is choppy enough that Merrin can't make out any detail, but there's definitely a roughly person-sized dark spot. 

 

Also that sure is a current! Fortunately Merrin is faster than currents! ZOOOOOOOOOOOOOM this is great Merrin loves her job she would be having so much fun if this were a sim.

(She is on some level having fun anyway and only feels slightly bad about it.) 

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...When she gets closer, it's immediately obvious what went wrong. He's still tethered to part of the boat - a large chunk of the deck, it looks like, jostled loose by hours of crashing force - and the metal, torn loose from the foam filling that keeps even a capsized and water-filled hull at the surface, is sinking. Not fast, the personal flotation devices have a lot of buoyancy, but sinking. 

Merrin's wetsuit has more than enough propulsive power to compensate for the extra weight, but she makes a rapid judgement call that she doesn't actually have a good reason to want to haul along some boat wreckage. The utility would be mostly just 'the boat manufacturer can examine how it came loose and adjust their manufacturing processes to prevent that' but they can just try to replicate the accident instead. Merrin is not going to try to get a piece of metal almost as big as she is up to the medicopter just for manufacturing quality-control data. 

She stabilizes herself relative to the patient - twenty meters down, the waves are knocking her around much less - and flips out her knife from its wrist sheath, and, with some significant effort (they do not make tethers that can snap by accident even under a lot of force) saws through the cord. 

[Got him] she subvocalizes to her microphone. [Ascending now]

The super-bright directional light setting is no longer the one she wants; Merrin toggles it to the omnidirectional flashing green pattern that means 'no unanticipated problems, objective successful, please come pick me up now'. She gets a firm grip on the unconscious man (trying not to jostle him any more than necessary in case of injuries but she does have to move fast, and if he has a really serious spinal injury it's almost certainly going to be cryo next anyway), covers his mouth and nose with one hand so she won't get any more water into his lungs than is already there, and orients toward the surface entirely on proprioception, because she certainly can't determine visually which way is up. 

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Wow these waves are terrible! It's a good thing Merrin's helmet means that she doesn't actually need her face above water to breathe, because with both of her arms occupied in securing the man, she is basically entirely underwater.

[Pickup incoming?] she mutters into her microphone. [Time-elapsed?]

By which she means 'that the patient was suspected to be underwater'. 

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[Eleven minutes] The voice belongs to Vellis, who sounds really distracted, and maybe distressed. [Harness dropping now. Patient status?] 

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[...Pulse absent - I think, hard to tell, stupid flaming waves! No obvious bleeding. Tethered to sinking wreckage twenty meters down. ....Something wrong?]

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There is a carefully-timed pause, while Vellis tries to decide how much to tell Merrin about the incredibly unsuspected advance directive information that came up as soon as they had, by process of elimination, figured out which name went with this casualty, and then only after putting in a situation update - it hadn't come up at all before then - received some extremely unexpected information on the patient's medical advance directive - and, separately, insurance situation.

On the one hand, Merrin might appreciate some warning; on the other hand, it isn't actually going to change any of her priorities for the next ninety seconds, and she doesn't need the distraction. 

[...Special conditions] he settles on. [Just get up here] 

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Oh great! Perfect!!! What additional incredibly-unlikely factor is about to show up in her life?! 

Despite his flotation device providing buoyancy, Merrin is having a time keeping the patient in a stable face-up position at the surface while also being able to see anything whatsoever, but the descending harness, also flashing green, is hard to miss. The harness fastener is magnetic and should latch directly onto her suit if she lines herself up right, and there are straps to secure the patient, which Merrin is going to take the time to use even though with the powered suit she should be able to hold onto him for a less-than-25m ascent. There's a lot of crosswind, and it would be so embarrassing, not to mention really bad for the patient's odds of surviving this, if she dropped him and had to go down again. 

The waves are throwing her around enough that it takes almost twenty seconds to actually align herself with the magnetic clip. (It would be easier five meters down, with less chop, but she is absolutely not letting go of the patient or pulling him under with her just to save ten seconds. 

Straps on. (Another forty-five seconds.) 

[Go] 

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They reel her up. It's very windy. The helicopter has quite a lot of stabilization tech, but it's still going to be a turbulent ride until they get higher or out of the intensely stormy region. 

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This would probably have stressed Merrin out if she hadn't done, like, 20 sims in vaguely similar conditions, including in much colder arctic-circle-region waters.

(If the patient were conscious, and thus unlikely to go straight for cryo by default but likely to care about the debilitating injuries, they would have gotten him on a backboard for the ascent to avoid the additional jostling. Given that he's not, the delay wasn't judged worth it.) 

It's another thirty seconds to the medicopter, and then she's through into the small receiving-bay area and two of the other techs are there to offer their helping arms and mechanical patient-lifting equipment, and wow something is really wrong they look so upset. 

Merrin doesn't bother to flip back her helmet facepiece; her hands are busy, anyway. [What?] she says into the microphone. 

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Nobody answers right away; now that the floor-hatch is closed, cutting off the roar of wind, they're getting the patient secured and unhooking her harness. 

[Just come see] Vellis says after a moment. It would be a really awkward time for Merrin to wonder if they were trolling her with the claim. 

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....Wow. Okay then. Merrin is already making the predictable update that she's going to absolutely hate it, whatever 'it' is. 

Aaaaaaand through the automatic door into the main area of the medicopter, where the two level-4 medtechs are treating the unconscious patient and the third is with the other three, who are now heated-electric-blanket burritos with facemasks dispensing oxygen heated to 43 C, but otherwise all look okay.

They've got the Complicated Patient Area (it's not actually its own room, though the interior of the medicopter can be divvied up into cubicles with plastic sheets that unreel from ceiling slots) prepped for her, and the screens are on. 

Okay. So what exactly are the special conditions, this is the most obvious reason for everyone to look so stressed. 

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Patient's insurance status: Not insured. (This is rare but not completely unheard of, it comes up in sims sometimes, and it's sort of less surprising for someone who cannot possibly get reasonably-priced insurance thanks to their risky boat-related life choices.) 

...Except that in this case, the prediction markets are privately funded (????) and Merrin has seem numbers that high exactly once. 

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Aaaaaaaaaaah? 

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Medical advance directive: very sparse, does not explicitly offer an opinion on what recovery outcomes he would find acceptable, does not express an opinion on what treatments he would or wouldn't want if he were incapacitated and unable to provide consent at the time. 

Except for one specification: the patient DOES NOT CONSENT TO CRYOPRESERVATION. Definitely not under any circumstances. Don't even think about it. 

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AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHH!!!!!!!!!!!!!????????????

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You know that completely explains why everyone looks so upset!!!!!!!!!! 

 

Also. What??? What the superheated nuclear waste, why??????? WHO DOES THAT???? Especially who does that and also personally drops like a million labor-hours on his medical outcomes????? Honestly that part is really confusing by itself! How does this guy have that kind of money and also spend his time in a tiny not-necessarily-well-maintained personal boat way out in the middle of nowhere??? There is a series of life choices here that makes no sense! Individually make no sense and especially don't make sense in combination! 

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This is actually a really bad time to be having a complete internal meltdown! 

Merrin is having a hard time not doing that because, for once, a thing is happening to her in real life that hasn't ever been thrown at her even in sims. 

 

 

(Medical Exception Handling does cover this sort of situation in sims. But it's not something they would usually throw at a 23-year-old level-5 medtech with less than three years of Exception Handling experience. And while they've definitely pushed the limits of Merrin's physical and cognitive endurance, they're being a lot more careful about testing the limits of her emotional resilience. It would lose some investors quite a lot of money, at this point, if Merrin decided to leave the job, and she's enough of a psychological outlier that it's harder to predict how much that would take.) 

(There are probably going to be some words exchanged on this topic later.) 

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Merrin sure does seem kind of frozen. They cannot blame her at all; it's sort of on them, for letting her find out like this.

Merrin has some relevant certs that no one else here does, and at least ten times as much sim time on a number of the basic ones.

Her team is selected for endurance in the sense that they can all reliably manage six hours before hitting substantial performance degradation, if they're starting out well-rested, and they won't literally fall over if they have to keep doing basic support tasks for longer than that. But Merrin can do sixteen hours of anything that's sufficiently within her comfort zone, and a lot more things are within her comfort zone than was the case when she was recruited. The usual setup is for her to be the lead opper on whatever's the most complicated, weird, or likeliest to be a long-haul situation, and everyone else is there for support and to take the less complicated casualties in multi-casualty events like this one. 

They're pretty sure Merrin will pull herself together once a treatment plan comes up, especially if it's a blatantly her-requiring plan, and maybe sooner. She doesn't freeze very often. In the meantime, they can get basic supportive treatments set up and start dumping sensor data back to home base, in hopes of getting some sort of plan sooner

Merrin's initial guess was right, unsurprisingly; no spontaneous pulse, though there are still flickers of electrical activity on the ECG reading. 

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THE KEEPER PROMISED HER THIS WOULDN'T HAPPEN all right fine Rittaen made a prediction that in expectation that her decision on whether or not to leave Harkanam would not be counterfactually responsible for preventing a True Death or not. Which is, you know, not even ruled out by this bizarre event that SHE TOO WOULD NOT HAVE PREDICTED, since someone else could have been here in her place - 

(- it's genuinely less likely, though, probably - not just because Merrin works in a small team, but because long periods on-call don't burn her out much at all, if nothing had happened here but something else had come up in 300 miles ten hours from now she would still have been ready to go, and the only way they got here maybe even sort of possibly in time is because she was already in range -) 

Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahokay she's fine she can do this she is entirely capable of doing whatever is needed here - the hypothetical possibility of not being prepared for this is much more a SCREAMING PIT OF HORROR than usual but it doesn't matter because she is prepared - 

 

Well. What do they have so far on the patient. 

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The other techs have basic life support set up. They super cannot get a regular O2 saturation reading but the arterial blood gas results are reading on the instant test kit.

Tentative readings on core body temperature: 23.8 C, but even the tentative, still-settling diagnostic predictions are that it's likely to drop further unless they respond with aggressive rewarming now. It actually takes a surprisingly long time for the core body temperature to drop, for a conscious casualty in cold-but-not-freezing water, especially if they stay calm and follow the best advice for conserving heat – but the body compensates with massive vasoconstriction, keeping warm blood away from the skin and extremities. This fails at a certain point, as the body shuts down and control mechanisms cease to function. Now that they're re-establishing circulation, a lot of cold blood is about to be dumped back into the patient's systemic circulation. 

There are actually still occasional twitches of cardiac activity visible on the ultrasound, before they get the external compressions-vest on and promptly can no longer pick out any muscle-generated motion from the motion it's causing. That's a good sign; it means that while he may have been without air for the eleven minutes they know he was trapped underwater, the remaining oxygenated blood in his body was likely still circulating for a while. 

(It can take a long time, even once a casualty is unconscious from hypoxia, for the heart to actually stop beating.) 

On the less bright side, the test results are in and he's very hypoxic. 

 

Basic demographic information: his name is Kalorm, he's apparently 25 years old – only a little older than Merrin herself – and he has literally no documented medical history in the last five years. 

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OKAY GREAT THEN. 

Merrin...seems to be doing things? Her hands are now occupied on optimizing ventilator settings. She isn't sure she decided to do that, it's just sort of happening. Everything feels very far away, in the way that normally only happens on hour seventeen or eighteen of a really unfair sim (they do, sometimes, keep her going even after the point at which her performance on complex tasks is noticeably falling apart, because it's not impossible that someday a situation will come up when her ability to stay conscious and on her feet and keep doing very basic tasks for upward of 24 hours is important.) 

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There was already a lot of attention on this situation even before the point at which it exploded - it was the most unusual thing happening on this side of the planet, and it's possible that a lot of people like watching Merrin work, not that they could see much in this case while she was in the water - and that was now twelve minutes ago. Unlike a certain incident in Merrin's past, this is not a secret case, and the market is very well-funded. They're quickly approaching having every domain expert on the planet who is currently awake watching. 

The medicopter has a dedicated satellite signal to stay in contact with the mainland; despite the storm, the signal lag is only a few seconds longer than it would be from a hospital on land. Getting updates in both directions, and quick turnaround on market recommendations, isn't going to be too much of an issue.

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The bigger issue is that the medicopter is currently a couple hundred miles from the nearest point of land, and the nearest point of land is not the right direction to head for the closest major specialist hospitals. Default is fifteen hundred miles away, mostly over water. The copter has limited equipment. More to the point, it has limited personnel. Six, in fact, counting Merrin and not counting the pilot, who isn't a medical specialist. For five patients.

The medicopter is engineered for fuel efficiency - it has to be able to make long trips without refueling - fine control, and minimizing the effects of turbulence on the personnel and patients inside it, not to mention being able to fly safely in a storm. It's not optimized for speed; it can manage 200 mph, maybe, with a significant fuel efficiency loss. Also it's been in the air for hours; it has enough fuel to reach Default, but only at its lower efficiency-optimized speed of 100 mph.

The nearest hospital center period - actual hospital, not just a small emergency depot - is five hundred miles away, and would be deeply non-ideal. They would have to fly in personnel and equipment from elsewhere. Ideally, they really do want Default Hospital.

Also, fifteen hours to get there is not acceptable. 

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Yeah no if they make her deal with this with only field equipment, in a moving helicopter, for fifteen hours, then Merrin is definitely going to end up yelling some ill-advised things at anyone in earshot. 

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No one is considering making Merrin do that. 

The fastest plane available for Exception Handling medical evacuation, with the facilities and equipment they need to stabilize the patient and smooth enough flight for delicate procedures to actually be safe, can reach six hundred miles an hour, and can be ready to take off in fifteen minutes.

The fastest cargo transport plane available to Exception Handling can break the sound barrier - they'll have to pay quite a lot in compensation to everyone in the cities it flies over, but that would be clearly justified. The straight-line distance from Default to the hospital Merrin and team can reach fastest - though even tanking the higher fuel-burn rate it'll take them two and a half hours - is almost two thousand miles, since it's in approximately the opposite direction.

In terms of flight time alone, the supersonic transport can definitely beat them there; the issue is that there's a lot of equipment they're going to want, much of it weird and obscure. It'll need to be loaded, which adds...thirty minutes, maybe an hour. And then setup time on the other end. They can probably have the patient safely in an actual hospital unit in three hours, but there's certainly room for something in the timeline to go wrong. 

(There is some quietyelling about this fact and about how incredibly unacceptable three entire hours is for a situation this serious.) 

 

If the closest ready-for-takeoff fast medevac plane flies out to meet the medicopter, it can intercept them in ninety minutes. Merrin isn't very trained in midair transfers but she is, technically, sim-trained in it, as are her crew. The transfer - and turning around - will cost them some time, call it 30 minutes pessimistically; at that point they'll be three hundred miles closer to Default, 1200 miles left to go, two hours. Four hours total, an hour longer than if they go for the closer option, but it's just solidly better to be in Default for a situation this complicated. 

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....Honestly, a major consideration here - at least, one that the Personnel currently speaking on behalf of Merrin is loudly flagging - is which option will minimize Merrin's stress levels. 

The treatment recommendations haven't settled yet, but the range of options isn't huge, since they can't fall back on cryo – APPARENTLY, which he ALSO THINKS should have been RAISED EARLIER so it wasn't a COMPLETE SURPRISE. They're going to have to make the best trade they can between 'patient survives at all' and 'patient does not suffer unacceptable brain damage'. Since the patient has registered approximately nothing about his preferences aside from the bizarre refusal to consider cryo, there are currently some frantic conversations happening with family members, but the only real decision for right now is whether to start aggressively rewarming the patient during transit, or stabilize him at this body temperature.

Once they reach whichever destination they select, they're almost certainly going to be using the current best version of the protocol developed on the spot two and a half years ago. Exception Handling does not like to be caught flatfooted like that, and the event was actually rather informative as to the current state of the science. They invested heavily in learning from their mistakes. 

(The slightly complicated part is that the actually-sort-of-decent version of the protocol is secret, because it relies rather heavily on now about forty custom proteins that are not really supposed to exist. The current case is very much not secret. Making it secret at this point - or, ideally, at the point when they actually reach a hospital, because in the meantime Merrin needs every edge they can buy her - will itself leak some information, if not details. Also, while they do have a better solution to avoid the market failure catastrophe from the last time, it's still going to cut out half the experts currently providing advice. Also, the Exception Handling case coordinator is currently reviewing a dossier on the patient's family members, and their collective attitude toward secrecy oaths is not entirely reassuring.) 

...Anyway, Merrin is trained on the secret version of the protocol. She isn't the only person who is, but she's certainly the only person who can carry it for the 8-12 hours or so it's likely to take once they begin. Pushing the possible total shift length to 16 hours, if they head for Default. 

Merrin can do it. She'll have all the support they can possibly get her, since - helpfully - money is not a limiting factor here. She's done sims that long, and even sims that long and also complicated. 

She hasn't been tested on how well she can cope with the stakes potentially involving a True Death. Probably she can cope well enough that it won't compromise her performance, but that's only a 'probably'–

 

 

 

–and unfortunately their Merrin-modeling intelligence is currently limited by the REALLY INCONVENIENT FACT that one of the top-world experts in psychological modeling, who also has some experience with Merrin in particular, turns out to be RELATED TO THE PATIENT. Seriously. Why. 

(...It's perhaps less of an implausible coincidence once you notice that both of them are extreme psychological outliers for dath ilan, albeit with presentations that look rather different on the surface - but apparently the ENTIRE FAMILY is like that, and Personnel is not delighted about having an entire cohort of very neurodivergent, very upset family members hovering in the vicinity of a situation which is already complicated enough. But they could particularly use Khemeth's input right now, and cannot rely on having it.) 

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The current consensus is that being in Default, a familiar hospital where Merrin has trained and worked - and the city she lives in, when she's actually home - is going to be at least a minor element of reassurance for her, buying them a less stressed-out Merrin at the cost of one additional hour of travel time. 

The downside is that if they don't rewarm the patient until arrival - which gets them a slightly higher chance of the neuroprotective protocol working - they are going to be trying to stabilize him in an inherently unstable physiological state, while airborne, with very little affordance to bring in emergency equipment or, more importantly, people

The market is giving 98% odds of at least near-term survival (next 48 hours) if they they aggressively rewarm the patient starting now. That drops to 92% if they delay on any rewarming until they reach a proper facility. Which would be a much less scream-inducing number if not for the fact that, one, that is an 8% chance - one in twelve - of the patient PERMANENTLY DYING, and also the fact that this is premised on past team performance when they weren't splitting six people across five patients. 

The limited number of on-site personnel is a real problem. They're a good team, but there are also six of them for five patients. And even the conscious patients, while their prognosis overall is good, have a fairly high chance of deteriorating if they don't receive ongoing 1:1 medical attention (or ideally ongoing way-more-than-1:1 attention). Right now, one of the medtechs is trying to treat all three, and while she's capable at all of the attention-splitting, and also theoretically capable of a six-hour shift without falling over, the markets are not actually optimistic that she can do both at once.

Meanwhile, the fourth patient has serious intracranial bleeding and this is not exactly the type of situation you want to be dealing with in a moving helicopter, during a storm, with only two pairs of hands. (The other two techs are with Merrin, and the sixth is their team coordinator, and currently busy coordinating.) 

Intracranial bleeding patient is not an inexplicable denier of the entire concept of cryopreservation, which is good, because the Treatment Planners are really quite close to calling it now before the existing damage gets any worse. The issue is that emergency cryo in a helicopter usually calls for four techs. 

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Merrin can do it by herself. Merrin has run that sim, like, four hundred times; she's not quite as reliable solo as she is with her full team, but she's actually better than, say, the average small-town hospital staff. 

Personnel is concerned that Merrin is going to be pretty distracted by the ongoing superheated nuclear disaster in the bed over - she's been mainly focused on him so far, reasonably, and she gets emotionally invested. It might be quite bad for her emotional state to make her switch anyway, especially when they'll presumably need her to switch back. 

Do they have literally any other options that don't require pulling four of the other techs onto that, leaving one person with the other three patients and Merrin by herself with the patient who is going to be GONE FOREVER if they don't do everything exactly right. Because this ALSO seems VERY BAD for Merrin. 

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...Treatment plan comes up. 

 

It is, at this point, primarily a logistical plan. Step one: proceed to the cargo ship thirty miles away - ten minutes, at top speed - which is equipped with a helipad, and also has its own in-house medical team. Not Exception Handling calibre, but they can handle emergency cryo, and they can definitely handle the more stable patients. They will immediately offload those four patients and take over. 

(This isn't just out of consideration for the medical team, or for their patient's survival. Three of the casualties they're leaving are conscious, and nobody really wants to leave them with a 1 in 12 chance of personally witnessing the True Death of a close friend.) 

Meanwhile, as soon as they're on the– well, not ground, but a somewhat more stable surface, Merrin and team will initiate this stabilization protocol with Kalorm: goal range for core temperature: 22-24 C core range, this set of parameters for other vital signs. They'll need a fairly comprehensive suite of sensors and life-support machinery, and while Merrin is certed to handle most of the relevant procedures in flight, the setup is still safer if they don't have to contend with unexpected turbulence. Also they really do need the cell-damage sensor, and inserting things into the blood supply of someone's brain while subject to unpredictable turbulence is really not a safe idea and Merrin is not actually certed for it.

A fast plane is already prepping to take off from Default; there will be a tricky midair transfer, but once that's accomplished, they'll have much better facilities and a smoother flight in case they need to do any more emergency procedures to keep the patient alive that long. In less than five hours, they'll be set up in one of the Complicated Patient Rooms in Default Hospital, with literally everything ready for them to start the neuroprotective rewarming protocol. 

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(Personnel wishes to check that absolutely everyone on the case knows not to mention anything about Merrin's performance incentive, right? Obviously her direct colleagues know, but this situation is by far the most high-profile that Merrin has been involved in on his watch - expert Diagnosticians and Treatment Planners who don't know Merrin may end up interacting directly with her - and Merrin's set of weird neuroses around seeing the value of her work denominated in labor-hours is really weird and unusual.) 

And actually relayed to Merrin directly: is she comfortable with this plan? Are there any obvious problems? 

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Merrin's internal reaction is that there are 57623 obvious problems with EVERYTHING about the ENTIRE SITUATION, but taking that as given, the plan seems basically reasonable. She can handle the initial procedures and the stabilization protocol looks doable with the resources and people they have.

(She doesn't love abandoning the other casualties for reasons that boil down to 'resource constraints', but she does work for Exception Handling. She's run sims under much steeper resource constraints than this. It's not as though they're denying anyone treatment - in fact, in a closely adjacent world where Exception Handling hadn't already sent her team to hang out in the general area on the basis of a 1 in 32 chance they would be needed, the medical team on the ship would have been the first-line rescuers anyway. They're certed for it. They'll have the same access to expert backup that Merrin and her team would have. They may not be trained to quite as high a standard, but the benefit of not being in a moving helicopter is probably actually just enough to cancel that out. Also, she really doesn't have time right now to have feelings about the other patients' outcomes. Honestly, she doesn't have time to have feelings about anything, but not having feelings about their primary case seems to be an unrealistic expectation for herself right now.) 

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ETA to the ship: 9 minutes. Their goal for Kalorm in the meantime is mostly just to keep maintaining basic oxygenation and circulation support, until they're in position to set up the internal cardiac pump and various other support machines.

(The recommendation is to go ahead and place an extracorporeal membrane oxygenation circuit from the outset. Merrin is certed for it, and while they don't actually badly need it at this point - the lung damage is still early-stage and probably won't interfere with oxygenating him to whatever parameters are selected by the time they're ready to execute on them - having to urgently place it in a moving medicopter if the patient starts unexpectedly deteriorating on them is not something anyone wants to risk.) 

Other than that, the main task for the medical team is data collection, from every sensor they can safely get into place while in the air.

Also, specific request coming in for Merrin to report her gestalt sense of how doomy she feels about the patient?

(They're also requesting the same info from the rest of the team, given separately of course so they don't just anchor on each other, but Merrin is the one with literally more than ten thousand hours logged of, not just medical sims period, but emergency conditions sims. There are Exception Handling medtechs who've been doing it for thirty years and still only have half that much sim time. While the performance of those experienced medtechs, their ability to explicitly analyze all the sensor data and react quickly and correctly to problems, is still better than Merrin's - because Merrin is using sim-endurance to compensate for learning things way more slowly, needing way more repetitions, than would usually be required to work in Exception Handling at all - it's also already been noted that Merrin is getting bizarrely good at having illegible intuitions that often turn out to be correct and useful.) 

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(Merrin...has not actually been paying the kind of full attention to her sense-observations that she needs to have a useful gut reaction, oops, she's definitely both been distracted by all the aaaaaaaaaaah, and also sort of metaphorically only looking at the situation sideways out of the corner of her eye.) 

She'll think about it and get back to them on that in 30-60 seconds? 

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(Honestly, a lot of the gestalt her colleagues are noticing is that this patient is young, previously-healthy, clearly extremely physically fit, and has super lucked out on the facial symmetry genetic lottery - he is very attractive and very much not currently faceblanded - which could be from all that time in the water, but you'd expect some traces to still be noticeable, and maybe someone who lives on a boat in the ocean just doesn't bother? Anyway. It's distracting. Fortunately, the consensus is that Merrin is unusually non-distracted by that sort of thing, and may or may not have even noticed.) 

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He's tall, slim but reasonably well-muscled, with various visible tan lines that must be the result of spending nearly all of his time in a boat under the open sky. His hair is an unusual, very light-colored shade - it's unclear whether it's his natural hair color or dyed to be like that, but if it is dyed, it's done very well and looks plausibly natural. 

His hands are callused, and there are signs that he uses his body hard - old scars including some that must have been deep lacerations, more recent scabs of half-healed minor cuts and abrasions, and plenty of bruises that can't just be from the storm incident today, they look varying numbers of days old. On their initial whole-body CT scan for unseen injuries, there are multiple signs of once-broken bones, healed reasonably well but, at least in one case, crooked enough that he must have set the broken arm himself with a splint or cast, rather than the more common basic surgical intervention with pins. Maybe he's habitually clumsy or careless, or maybe operating a small boat in the deep ocean just entails that degree of physical risk.

(Merrin herself is one of the only people she knows who's kind of constantly going around her life with that many random bruises, and it's not that– okay, fine, it is also that she is not the most physically coordinated person she knows, has actively kind of bad fine-motor skills, and is definitely less careful than others. But it's mostly that her trainers keep throwing her sims that involve things like climbing trees. Or mountains. Or buildings. She's never gotten seriously hurt, Exception Handling obviously has very good safety protocols and she's conscientious about learning and following them, but sometimes you can just get to a place literally twice as fast if you're willing to risk bruises or scratching up your legs crawling under thorny bushes.) 

None of that is actually a problem, of course. In terms of recent injuries, he has a whole new layer of minor lacerations and still-forming bruises, plus a newly broken arm and a couple of cracked ribs, presumably from being tossed into the wreckage of the boat's hull repeatedly by the waves. (The other conscious patients have a similar range of non-life-threatening traumatic injuries.) He seems to have avoided hitting his head, at least not hard enough to cause anything more than some scalp bruising, and he doesn't have any ongoing internal or external bleeding. 

None of that is flagging Merrin's doom sense; if it were just that, he would be fine. 

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Observations that do flag to her as doomy:

He has, unsurprisingly, been completely unresponsive since Merrin first scooped him from twenty meters under the ocean surface, with the limp boneless zero-muscle-tone floppiness of someone under deep anesthesia - or, in this case, just as deeply unconscious for other reasons, like the fact that they only started restoring any breathing or circulation like five minutes ago.

All basic spinal reflexes are still absent. His pupils are fixed and dilated. 

He is...not quite dead-person-colored, and there's already been a noticeable if slight change improvement, especially the mucous membranes of his mouth, and when she pulls back his eyelids to check his pupils. There's still the yellowish-grey tint you get in someone who hasn't had any circulation or oxygenation for the last ten minutes, which Merrin has mostly only seen in sims and in a few emergency-cryo cases, and she does NOT LIKE it, it is a VERY PANIC-INDUCING color.

With the external vest, they're still only reaching a blood pressure of 59/29 and can't get an O2 sat reading at all. It's probably adequate circulation at this temperature, and applying more force to already-cracked ribs seems non-ideal. (The ventilator is set for 50% O2 based on Merrin's opaque reflexive intuition, which was confirmed-as-vaguely-reasonable by the treatment planning markets like thirty seconds later, and, pending getting the internal carotid artery O2 sat clip placed for ongoing sensor measurements, they're waiting for a repeated arterial blood gas measurement.) The fact that the patient already looks notably less dead-colored is reassuring to Merrin on that front. 

He still has the waxy, ashen pallor of someone in deep shock, and his extremities are mottled bluish-grey - to Merrin that says cold, shock, hypoxia, or side effect of dumping blood-pressure-increasing drugs into him - all of which are expected, and not a new negative update, but still not things she likes seeing. When she pinches his nail and watches the nailbed blanch and then slowly return to its previous color as the capillaries refill, it takes forever – well, like ten seconds. Verdict: still nothing she didn't already know, but confirmation that the patient is, physically, in precarious condition right now. 

The ventilator is pushing air into his lungs against a little more resistance than usual, despite the fact that it should usually be less for someone this deeply unconscious, with no muscle tension to resist and with their airway-protective cough reflex offline. She can guess why even without properly listening to his lung sounds; there's a certain rattle-y vibration you get in the ventilator circuit from pushing air against accumulated fluid. 

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Overall they should try to be gentle to his poor lungs, but ughhhhh wrongbad sound, and his actual lung sounds are almost completely absent except in the upper lobes, and sound like someone walking on bubble wrap. 

She goes in with the suction tubing, which also has some simple controls and a camera sensor at the end, so she can peek at his unsurprisingly inflamed bronchial lining. It looks pretty irritated and swollen! More extensive changes than she would have expected over fifteen minutes while unconscious with an absent cough reflex - her best guess is that, while getting tossed around in the storm, he was aspirating smaller quantities of seawater on and off over the last hour. Nothing really dangerous in itself - she's been there, not all of her sims in water involve having a sealed helmet and oxygen supply, and in a conscious person with airway-protective reflexes, the water won't get as far as the lower airways and alvaolae - but enough that he spent a lot of that time coughing to clear his airway. 

Aaaaaand then there's a bunch of fluid in there. Probably significantly more than what he aspirated in the first place, because seawater is hyperosmotic relative to body fluids, and will be drawing more plasma and extracellular body fluids into the airspaces. 

She suctions some of it out to have a look at it. 

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Yup it's mostly just water. Pink and kind of foamy. 

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GROSSWRONGBAD Merrin will try to get some of it out of there, but she doesn't try too hard. They're still getting some oxygen to the patient's blood, they're going to be replacing with ECMO soon anyway, and her recollection is that the lung repair and regulation systems are actually pretty robust to salt-water aspiration; if they can get him otherwise stabilized, his tissues will notice the problem, reabsorb the excess fluid, and eventually regulate mostly back to normal and heal the damage. Fresh water actually damages the membrane barrier of the epithelial lining a lot more. 

She does drop some of the sample into the instant test kit for protein and electrolyte concentrations, because why not. 

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That'll take a couple of minutes, but the patient's blood serum electrolytes and other basic results on the lab panel are back, along with a repeat arterial blood gas from 60 seconds ago (3-4 minutes after they started ventilating him). 

The latter is...at least moving in the correct direction? Oxygenation is still well below normal range, and the test result at his body temperature may be an unreliable estimate of true oxygen availability to tissues, because lower temperature changes the solubility of O2 in the blood, and shifts the oxygen-hemoglobin dissociation curve to the left, resulting in a lower partial pressure of O2 relative to the actual O2 saturation.

His CO2 levels are through the roof and taking longer to stabilize - the disrupted gas diffusion in lungs after a near-drowning incident often hits CO2 removal more than oxygenation per se, and his initial levels were really impressively high. Combined with a blood lactate of 18 mmol/liter (normal is below 2, so this is NINE TIMES too high), this has his blood pH below 7.

This is almost, in a way, a good thing. It hints that even exhausted, already severely hypothermic, and with a broken bone, he still actively struggled to free himself from the debris, for long enough that the muscle activity depleted all the oxygen still in his blood and dumped large quantities of lactic acid.  

The Diagnostic markets, running mathematical models based on known physiological factors and, as an input for comparison, the measured core temperatures of the still-conscious patients, are guessing that before the boat finally broke apart enough for his piece to come loose and sink, he was (just barely) maintaining a core temp around 27-28 C. 

Which implies a rather rapid drop, but they think it's possible; the body can compensate for cold water for a rather long time if its compensation mechanisms are working, but actually having to exert serious muscular effort is a risk factor rather than beneficial once a casualty is cold enough, as the muscles demand bloodflow and send their (cold) blood back to the heart. And then the vasoconstriction capillary control would have failed as his tissues ran out of fuel, and metabolic heat production ceased until - hopefully - now. 

27 C to 24 C is still a very large and rapid drop to happen over less than fifteen minutes - plausible, by the models, but a 1 C drop is equally plausible, and 1.8 C is the median predicted drop absent other information. But a major piece of evidence here is that the most coherent of his (colleagues? acquaintances? nobody is exactly sure what the relationship is between the group of young men who took a boat out during a storm) is confidently claiming that up until twenty minutes ago, Kalorm was still talking to them. Reassuring them, it sounds like, more than making plans; at that point, the group knew their only remaining chance was to wait for help, and that help was coming. 

(This is also the point at which they learned that the initial problem, when the boat capsized, was actually an entire hour before the group of them called for help. At which point, of course, Merrin and team were still lurking in their helicopter in the general vicinity of the storm, but they didn't know which of the many boats in this area for various reasons would end up having a problem, and the storm meant that no one could follow satellite imagery.) 

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That's a bizarre choice on their part and Merrin might, at another time, be really annoyed about it, and might at a different time, thinking about it in more depth and from another angle, be really incredibly sad at...whatever history lies behind this boat, this day, a lonely ocean, a storm, a call for help not made until a time that might turn out to be too late. 

Instead of feeling any of that, it sort of slides off. Right now Merrin is having emotions about the color of the patient's skin and the numbers on the screens and an updating prediction market that just dropped from 92% to 91%. Anything that is not the next sixteen hours is out of scope for having feelings about. 

(The next 16 hours if everything goes right. But the most likely way for things to go wrong is that some catastrophe during the flight will mean that they don't even make it to Default, and they lose, and it won't be a 16h shift after all because there won't be anything left to do. And if that's the world they land on, then– ....you know what, Merrin is not going to preemptively think about that, that is a baaaaaaad plan, she is instead going to do the thing that lets her function right now.) 

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Other labwork is abnormal in basically the expected ways. Electrolytes are out of whack; in particular, the sodium and magnesium are sky-high, which is what predictably happens if you inhale and swallow large quantities of seawater. He's additionally quite badly dehydrated, as shown by elevated urea and creatinine, and his hematocrit - the ratio of the volume of red blood cells to the total volume of blood - is high as well, indicating loss of the fluid component, his blood more concentrated than it should be. 

There was still a lot of water in his stomach when they scooped him out; inserting a gastric tube to drain it before he gets even more completely unnecessary salt intake was one of the quickest and simplest interventions they've done so far. 

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Urgent new treatment recommendation: they need to move on treating the dehydration now, ideally before they land. Here is the patient-customized volume and electrolyte concentration of IV fluids that their model spat out. 

(It's not very carefully calculated, since they took less than 90 seconds to make a decision on it.) 

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Does she HAVE to Merrin is going to calmly and levelly flag her worry that this buys them speed at the cost of caution, and usually, with this many things simultaneously wrong and this many short and long-term tradeoffs to navigate, it's often preferable not to jump to focusing on ONE of the problems and solving it as fast as possible, since the solution is likely to have all sorts of effects on the other problems they're juggling, and significantly raise the risk of something unexpected spiraling out of control. 

(This takes way fewer words to say in Baseline.) 

She's assuming they have some reasoning to justify this. (She can guess at what their reasoning might include, and she predicts it's likely downstream of a different weighting on short-term stabilization versus long-term prognosis – because Merrin is predictably going to, in her own quick intuitive reasoning, emphasize the short-term effects that she's vividly personally observed across hundreds of simulated scenarios, with a mental penalty assigned to things that were stressful for her personally separate from whether they worsened the patient's eventual odds.) She also assumes their reasoning is legible and reflected in the treatment planning markets, but she would appreciate if someone can tell her the thirty-second version because she can't have her eyes on the screens and the patient at the same time. 

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They agree this is going to cause a lot of random ripples, which they are asking Merrin to handle, but they're very confident she can manage that, and also within thirty minutes she's going to have vastly finer levers for staying on top of the situation. 

...That's actually a lot of the justification.

Is this potentially going to cause some inconvenient dysregulation of other vital signs and electrolytes on the scale of an hour or two? Yes. Is the electrolyte imbalance - still evolving unpredictably as the patient’s gut regains circulation and more of the seawater contents hanging out there and in the local-circulation vicinity are fully absorbed into the systemic circulation - at least as much of a problem on the scale of four hours, let alone the full 12-16 hours before they’re actually done with the weird stuff? Also yes.

But - the experts and the markets think - it's going to significantly boost the efficiency of Merrin's later levers for fixing that.

The basic problem is blood viscosity. Hypothermia by itself already changes how the blood behaves on a chemical level, making it thicker - and thus harder to shove through an external filter circuit.

And they don’t just need the ECMO to work for at least four hours without clotting off or putting intractable load on a struggling heart - the interim-stabilization protocol taking shape also calls for the state-of-the-art dialysis system, not because the patient is in kidney failure, but because it’s a direct rather than indirect lever for Merrin to regulate the patient’s electrolyte balance to within a narrow set of parameters.

The narrow parameters are partly about survival, minimizing the chance that the patient deteriorates too far to reverse before they reach the real hospital facility at all, but really they’re mostly about optimizing the eventual neurological outcome.

(Markets are currently calling 80% odds of some degree of brain damage, and (on the hypothetical where they use the public version of the neuroprotective protocol, since while like a third of the experts involved know about the secret one, these are in fact still public markets) 55% odds of enough damage that the patient won’t recover enough to live independently, and 35% odds that he won’t even be walking or speaking after this.)

Anyway, they think they’re trading a ~3% increase in short-term risk of death in transit (and a ~10% chance of enough deterioration that the patient’s brain takes significant more irreversible damage before they can start the neuroprotective protocol), for…a less certain but much larger 15-25% decrease in the risk of moderate-to-severe brain damage overall. 

Based on their current best (though still rather sketchy) extrapolation of the patient’s preferences-over-outcomes-involving-tradeoffs, this is a tradeoff he would choose. And the markets really do have a lot of faith in Merrin’s ability to do damage-mitigating troubleshooting even if something does go seriously wrong.

 

 

Updated market predictions:

- Survival to hospital: down by well under a percentage point, still at 94%.

- Odds of a major pre-hospital-arrival complication causing significant additional brain damage: up to 33%

- Final-prognosis prediction on, controlling for 'patients survives rewarming and recovers', at least mild brain damage: down to 72%.

- Prediction on moderate brain damage: down to 44%

- On severe brain damage: down to 27%.

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(This takes well under 30 seconds to express in Baseline.)

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Ugh. Okay. Those are sufficiently better odds that it's worth the enormous hassle. People having a lot of faith in her to do really hard things well is SO SCARY but Merrin will absolutely do her best? 

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5 minutes to go! 1350 ml of IV fluids now have the correct electrolyte concentration - the medicopter comes with a machine for prepping that, they're not doing it by hand - and it should be at the exact right temperature and ready to administer in another minute or two. 

...Turbulence is kind of bad right now. 

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[meta complaint to be deleted later that there is NO DISCORD ACCESS ON THIS FLIGHT WIFI it's terrible]

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Someone else placed a peripheral IV in the patient's arm while Merrin was doing...something...there's a few minutes in the middle there that are sort of a blur. Merrin really wants central line access, but putting sharp things near major veins is risky when one is subject to frequent sudden acceleration forces in random directions. While Merrin is technically, certed for it even in 'non-ideal conditions', and the training sims for that involved conditions less ideal than these, it's still not her favorite sort of adventure - and the way to do it safely, or at least more safely, is to go slowly, which means two minutes even if literally everything goes perfectly.

...She makes the call herself to just go ahead and start the fluids now, taking the risk that they'll hit the patient's core circulation more slowly and less predictably, but at least they'll have most of the initial fluid bolus in by the time she's starting her next procedures. 

She watches the patient's vital signs like a hawk. 

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Her guess - and the market predictions - were right; the patient's temperature is still dropping, he's down to 22.5 now. 

But, for all that, he looks surprisingly okay. Well. Objectively speaking he looks awful, but taking into account the sequence of events before they picked him up, he looks less worrying than she would have expected. Despite a numerical blood pressure reading that is, one, all over the place, and two, still consistently under 60 systolic, if she looks at just his face and neck, the waxy bloodless look is clearing away and he looks much less like a dead or dying person, and more like someone who is admittedly very cold and very much in shock but is getting bloodflow. 

Also Vellis is now shaving his head to finish placing the EEG electrodes and he has SO MUCH HAIR. There's a little handheld vacuum for the purpose of things like 'not getting hair in your sterile field' but there's SO MUCH of it, and Vellis is trying to solo the sensor setup plus cleanup, because Nettir is busy getting another arterial blood gas sample. The vibration and turbulence are not helping, and his unusual pale hair color means it's kind of hard to see, but there sure is hair everywhere now. 

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Well, when they LAND and the medtechs from the ship team run in to collect their patients, maybe Merrin can STEAL one of them and make them CLEAN UP THE HAIR, because she wants Vellis on placing a central line while Merris does the more complicated setup. 

Merrin is registering a strong mental prediction that his perfusion, at least to core organs, is actually improving. To the point that she sort of wonders if they're having a sensor calibration issue - the equipment and the setup protocol are supposed to avoid that but they did set it up really fast under far from ideal condition - or if maybe the software that adjusts from radial-artery pressure to calculate brain perfusion pressure is getting borked by all the motion artifact and the noise-smoothing is actually filtering out some of the real signal. 

- you know what she's going to go ahead and register that out loud as an observation. Along with her observation that this patient at least looks less worrying than her generic sense of what-to-expect-given-these-circumstances.

She wonders (out loud, or rather subvocalizing into her microphone to avoid distracting her team) if, in addition to his age and health, it's relevant that he's more physically fit than the patients usually modeled in sims, and that's the source of her ongoing background feeling of pleasant-surprise here? Like, it's just definitely the case that if someone regularly does very intense physical exercise, pushing their cardiovascular system to its limits on a daily basis, then the compensatory mechanisms there have more reserve.

Also temperature-acclimatization is a thing - regularly exposing a given physiological system to not-actually-dangerous stressors will shift the baseline state of the control system, up-regulating or down-regulating various responses to adverse conditions, and it sounds like this guy hasn't just been on a boat today, but for weeks or months, and maybe that means regularly getting soaked in cold water, and so the current situation, on a physiological and even biochemical level, is at least less far outside the parameters his body is accustomed to. 

(Also she's going to get a manual cuff-inflating blood pressure from his other arm, it's simple and low-tech but sometimes, and now seems like one of those times, that's exactly what you want.) 

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Merrin is not in fact the first person to consider this hypothesis, but her independently confirming it - especially given that she's inferring it mostly from direct sense-observations of the patient plus years of trained intuition, rather than via a more abstract model of the system - is informative. 

And the physiological indicators that they hoped would improve with some rapid IV fluid administration are, in fact, improving, to a degree that's on the higher end of the predicted range. 

Diagnostic prediction markets are updating that the patient's odds of surviving transport-and-rewarming, on the current protocol that involves not rewarming him as soon as they can, did briefly dip after they made the call to treat the dehydration fast rather than carefully, but they're now back up, and settling at 94%.  

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Could be a lot worse! Merrin will take that. 

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(She is also, now that she's had a few minutes to absorb the situation - and, honestly, it also helps that she's had some positive updates - feeling significantly calmer about the whole superheated insane medical directive situation.

As in: it's bizarre and upsetting (and really confusing, in a way that leaves her with an itchy open-mental-loop of feeling like she's missing some sort of key context on the patient or the broader situation and that might matter), but it is not, in fact, the terrifying black-and-white scenario her mind immediately jumped to, where– where whether she, personally, is Good Enough will end up causally responsible for the patient's survival versus True Death.

She has no context on why he made the decision to refuse cryo (and is mostly not thinking about that because, whatever the potential answers, they're probably ALSO upsetting and she does not need to be wasting any of her limited metacognition on not-immediately-relevant questions with predictably upsetting answers) - but people don't make that decision lightly. Meaning that, even if he survives this, she shouldn't actually expect he would change his mind. He...might, in some weird edge cases, though her brain is annoyingly doing the thing where it FLAILS at her rather than answering when she tries to query it for an actual numerical probability estimate. But. Low??? 

Her counterfactual impact on this situation...was already, always, a narrow slice of this pie. Both because she's one person in a huge team effort mostly made up of people WAY SMARTER AND COOLER than her, where her only real advantage is being the one physically here first and with lots of sim time on the work that will buy the Very Serious People time to figure out clever solutions - and because, obviously, if she weren't available then Exception Handling would just have sent someone else. They sent her because she seemed like the best person to bet on given what they knew at the time, but the next-best person isn't actually much worse. (Honestly, performance-wise they might be better, and a lot of the reasoning is about the cost; Exception Handling knows that Merrin won't need as much recovery time as usual after a scenario like this.) 

And her counterfactual impact isn't actually on a True Death, because...absent some weird edge-case scenario, that was going to happen anyway, in forty or fifty years, and it's STILL really weird that Kalorm apparently prefers PERMANENTLY CEASING TO EXIST over...whatever he even thinks is bad about cryopreservation??? ...but it's his life and his choice and he, presumably, had endorsed reasons for it. 

So. By her efforts, here, she can buy him a higher chance of those fifty years. Which - is real, and important, and Merrin is still really very motivated by it - but it doesn't make sense to panic over it. Not that it made sense to panic before either, but it's helpful to draw those lines around what her actual, realistic influence is, here. 

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(The ridiculously well-funded prediction markets are freaking her out in a different way, which is less amenable to calming down with that whole line of thought, but Merrin at least has practice on handling that.) 

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90 seconds to landing. They were flying higher to avoid some of the turbulence, so expect more of that on the descent. 

 

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Patient status: 

...Yeah there's something going on with either the sensor calibration/data-analysis-software, or maybe differential blood pressure in the lower vs upper arm, or it could literally be a difference between the two sides of the patient's body, you get that sometimes for reasons that are rarely explicable. Manual reading is 68/42. 

Latest blood gas result is up! (They still don't have an at-all-reliable continuous O2 sat reading, even though, when Merrin absentmindedly checks, there is now a faintly palpable radial pulse; under non-moving-helicopter conditions they could probably get a reading, on an earlobe if not a finger, but the sensor is trying to pick up a very weak signal against the backdrop of rather a lot of noise, and it's trying its best to give them numbers anyway but nobody is actually putting any trust in them.) 

Anyway. Latest results are almost not horrifying! This is actually really impressive given just how horrifying the initial readings were! 

 

(The normal range for the subparts of this test are: 10.5-13.5 kilopascal (kPa) for the arterial partial pressure of oxygen, 5.1-5.6 kPa for carbon dioxide, 22-28 milliequivalents per liter (mEq/L) for bicarbonate, the main acid-base buffer involved in the kidney-metabolic-side regulation of blood pH. Because the respiratory CO2-concentration and metabolic bicarbonate-concentration sides of the pH equation can compensate for each other, as long as only one side of the equation is affected by a given medical problem, the body usually succeeds at staying within an impressively tight pH range, centered on a pH of 7.4, with only a 0.02% range of variation in either direction.

The patient's initial blood pH of 6.95 was an entire 6% outside those delicately-maintained parameters, because both sides of the equation were severely affected; lactic acid is, as the name hints, an acid, and the large quantities of it dumped into the patient's bloodstream after those long minutes of desperate anaerobic metabolism were enough to exhaust and exceed the existing bicarbonate-buffer; the measured bicarb level from the first blood draw was down to 3.9 mEq/L. And meanwhile his blood CO2 was up to almost 18 kPa, triple the usual upper limit.

Oxygenation doesn't directly affect pH (though the indirect effect, via cells deprived of their primary fuel source and falling back on anaerobic metabolism, is one that happens fast enough) but it's still one of the most important metrics here, and his initial reading was 3.5 kPA, a third of the usual value.)

 

Anyway. The sky-high lactate is taking longer to clear - that requires metabolic work, much of it done by the liver - but, since they knew they couldn't afford to wait for that, the patient received some IV bicarbonate solution almost immediately once they had IV access and test results (this was a sufficiently predictable side-task that Merrin was neither consulted nor noticed it happening, because she assumed it would). And the blood CO2 concentration is now down to only about 10 kPa, which is still abnormal but it's not even double the limit. His measured bicarbonate is now 10 and his blood pH is now back above 7.2, still abnormal but back within the 'generally considered compatible with life' range; since blood pH affects approximately all metabolic pathways, this is kind of important. 

Partial pressure of O2 is up to 6.3 kPa. The temporary semi-stabilization protocol now being set, customized to all the details calls for a slightly-but-not-extremely lower range than the normal range at a normal body temperature, aiming for (roughly, they're actually calibrating mainly on measured O2 saturation on the assumption that they will AT SOME POINT have this as a continuous measurement) between 5.5 and 6.5 kPa, so...they're actually pretty much there? 

(Though of course the eventual protocol will be led from more direct brain-perfusion sensor data that they do not currently have, due to the inadvisability of poking sharp things near important organs while in a moving helicopter in a storm; all the current results are at best an estimate of that, and a lossier one than usual given how far outside usual-parameters the patient's body is currently operating.) 

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Eeeeeeeeeeeeee!!!! Things continue to improve faster than Merrin's (intuitive) median estimate and this is the sort of thing that makes a Merrin really happy! 

(She has a very pointless urge to hug the patient about it, which would neither help nor be noticed or appreciated by him in any way.) 

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Aaaaaaaaaaaaaaand touchdown on the helipad on the ship!

As soon as they're firmly secured down - ship staff are stationed nearby ready to manage the equipment for that - which should be in about sixty seconds, they'll open the side door and there will be a briefly stressful 5-10 min period of, like, eight additional people inside their not-actually-that-large medicopter, but soon after that, the other four patients will be elsewhere and there will be BREATHING SPACE to set up all the fancy additional equipment that will, hopefully, let them keep the patient from deteriorating any further before they reach Default. 

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That being said, it would - if this seems realistic and the personnel actually on the scene don't predict that the distraction will impede their performance - be really appreciated if they start that setup process right away rather than waiting for the transfer to be done. Especially the more invasive sensors. 

(It is possible that a large number of people betting on the Diagnostic and Treatment Planning markets are currently very frustrated about the limited suite of sensor data coming in for their statistical models to chew on.) 

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- yeah Merrin is also feeling that way and she's already kicked out everyone except Vellis and told them to drop the plastic-sheet 'room' separator, so that the instant the medicopter is confirmed secured against unexpected sliding around on a wet ship deck, she can start - carefully, not rushing, but definitely efficiently - placing the handful of invasive sensors that will hang out in the venous sinuses of the patient's brain and tell her how bad the damage looks right now.

(Everything else keeps going slightly-but-noticeable better than she was expecting, but the helpful factors she was speculating about - youth, excellent cardiovascular fitness, even being physiologically accustomed to random cold-water dunks - are not actually going to be protective against anoxic brain damage. Merrin is in SUSPENSE over here.) 

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Even the large oceangoing ship is...not incredibly like being on solid ground? There are vibrations conveyed even through the medicopter's internal gyroscopic stabilization system, and there's definitely an ongoing rhythmic swinging-swaying motion from the waves. 

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Rhythmic motion is fine, Merrin has trained for this and she can compensate for it on a basic motor-memory level. Vibrations are inconvenient mainly because they interfere (not a lot, but some) with the internal accelerometer sensors she's using to have any idea where the probes she's inserting have gotten to, and add some visually annoying static to the real-time ultrasound imagery that Vellis is getting for her. 

It's fine. Everything is fine. She will just go about 20% slower and make sure to time anything delicate to the moment in the sway-back-and-forth motion when they're moving the least, but she's done this like sixty times in sims and honestly most of them were meaner than this. 

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It takes them about four minutes, and another minute after that for the sensors to calibrate and start filling an entire additional screen with readings. 

 

 

 

 

 

 

 

 

 

....Wow those are not great readings, though. 

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They're not!!! Merrin doesn't like it!!!!! Those are badwronggross numbers!!!!

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There are a lot of abnormal cell-damage readings, some of them ones specific to reperfusion damage, and the ones that have a normal reading of 'approximately None, definitely undetectable' are not just reading as 'barely above the detection threshold'. Some of them are, like, four times higher than it. 

It's in many ways not-exactly-comparable to the situation that Merrin faced two and a half years ago. For one, it's a redesigned and significantly better sensor, one that is both more sensitive and measures a lot more cell-damage factors. Last time, they were guessing and - maybe to some extent - hoping for the best. This time, they'll know a lot more of it from the beginning. 

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Inconveniently, if unsurprisingly, there isn't a lot of human trial data on what the 'abnormal' sensor readings mean. 

It was (eventually, once involved parties found a way to introduce the new advance in medical tech without it looking suspicious or leaking any information about a still-secret medical case) a genuinely important step forward. Making it public took a while, but universal adoption happened almost immediately after that, and the basic sensor use-case went from 'obscure experimental lab tech' to available in most hospitals on the planet within a month.

However. It's nearly always been used to better inform the medical prediction markets on whether and when to shift from a lifesaving-recovery focused treatment plan to cryopreservation (or, occasionally, the reverse). This is incredibly valuable, but: most patients are not in the situation that this patient is, and most patients have advance directives that lean pretty conservative on risking irreversible brain damage.

Not everyone, people do vary, but it just hasn't been very long, and while there are now a few hundred at-least-vaguely-relevant case studies to refer to, they are mostly not actually very analogous. On average, dath ilani are rather unlikely to end up suffering this sort of mishap (the case Merrin dealt with in Harkanam was itself a rare and surprising event even leaving out the patient's identity and importance to Civilization.)

A large fraction of the documented use-cases for the sensor and related protocols were for stroke patients: usually elderly, usually aware that their bodies were headed toward the slow but inevitable cascade of gradually failing physiological control systems, and thus likely to have updated their medical advance directives accordingly. However, the local damage of a stroke, and resulting dysfunctional-physiological-compensation-cascade, is actually a pretty different situation from the widespread diffuse damage of global anoxic brain injury. 

A much smaller cohort of patients involves traumatic brain injuries - because accidents do, sometimes, happen, even when most people are being very careful. That patient population tends younger and healthier, and correspondingly tends to have a higher-functioning baseline they could return to with a full recovery (and medical directives that take this into account, and insurance that will pay out higher prices per QALY saved). But major head trauma doesn't tend to happen in isolation, and additional traumatic injuries or major blood loss add new confounders; also, even in controlled rat studies, the cascades that happen as the body tries to respond to the injury are actually pretty different. 

There is some data on patients who suffered an (also usually age-related) heart attack with cardiac arrest and suspected anoxic brain damage - somewhat more comparable to the current patient - but this is rare to begin with, hearts are a much better-understood organ with correspondingly better preventative medicine, and most patients at risk of a major heart attack either go for cryo anyway, or have a pacemaker and closer monitoring. 

In terms of near-drowning incidents, involving at least some degree of hypothermia, where the sensor and protocol were used and good documentation exists, it's mostly a tiny and really upsetting dataset of young kids. (Even in dath ilan, kids are the most likely demographic to end up in water-related incidents.) Most of those don't also involve this degree of hypothermia. The best and most comparable data on the protocol is from this source, and - it looks fairly positive, actually, in that population? But young children are in many ways a unique population. Cellular regeneration mechanisms just work better, neuroplasticity is far higher, and of course the cardiovascular system is nearly always in excellent shape. And of course it's harder to know what the counterfactual looks like, for a three-year-old after a 'full recovery' from a near-drowning-related potential brain injury. Three-year-olds' cognitive test scores are already imperfectly predictive of adult results to begin with, and besides, this entire setup has only been in testing for like a year. 

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And even aside from the dearth of endpoint measures on patients who displayed concerning early signs – since those are exactly the patients who, even if their testaments hadn't just called for cryo in any case with that degree of uncertainty and risk of a bad outcome, very often would request that given specific reasons to update toward a poor prognosis – but even apart from that, none of those are the current patient's situation. 

There are just not very many adult near-drownings period. This is, of course, a good thing. It means that the water-safety training taught to all children is mostly adequate, and people are following it. But it also means that there are exactly three examples from the entire last 14 months that are even vaguely analogous. The data is better than nothing, but it approximately informs them that submersion time of 4 or 7 minutes respectively, at age 21 or 17 respectively, followed by immediate medical treatment at a specialist hospital, is a good sign. Being trapped under the ice on a frozen lake for forty-three minutes, while also living in a Quiet City a long trip from the nearest large hospital, and also being almost fifty, is not so much a good sign. It is pretty unclear how to interpolate from this to whatever territory lies in the middle between those extremes. 

 

All of the other, more prevalent use cases show a different pattern of damage-signals than other cases. They're the closest vaguely-comparable scenarios, but of course, as it is said, Reality can be such a huge asshole about what counts as having tested your code inside a domain that's close enough. 

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There are lots of studies in rats, of course. 

They have the advantage that the question-being-asked was chosen in advance, and the conditions selected so that the observations made would be as relevant as possible to that question, while minimizing the involvement of any other factors that weren't directly part of the cluster-of-tightly-related-factors that the scientists were actually trying to measure. They also have the advantage of scale; thousands of rats, across multiple experiments, were sacrificed toward the cause of greater understanding of biological processes. 

They have the major disadvantage that rats are not humans - and, in fact, the differences between rats and humans are most extreme in the brain. 

(Not all of the animal experiments were on rats specifically. A small handful even involved primates - but the cost-benefit analysis is very different, for more intelligent mammals like monkeys, and so the vast majority of the recent data is in rats or rat-equivalent-intelligence mammal test subjects.) 

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This doesn't mean that the expert Treatment Planners or the medical prediction markets have nothing to go on!

Sure, they have less to go on than they would for a more common medical event, one that might occur millions of times every year. Especially anything where the relevant sensors have existed for years or decades, where they can feed historical datasets containing tens or hundreds of millions of cases to their models, and - given how statistical distributions work - expect that any given patient will fall within rather than outside of the range within which the resulting model outputs useful rather than garbage predictions. 

In that type of situation, the Diagnostic prediction markets can take in sensor data on a patient and, usually, confidently predict the prognosis, and response to a range of different treatments, to within a fairly narrow range. 

This is not one of those cases. This is a case where the data is limited, and the patient is legitimately outside the distribution within which their models can be expected to produce vaguely sane outputs. This is legitimately really inconvenient! Especially given the stakes, everyone involved here would prefer if, instead, they were in a situation where they did have really comprehensive data and actually-thoroughly-tested predictive models! Instead, they are stuck cobbling together disparate datasets, each one non-analogous to this case in a different way, and combining them via models that have literally never been tested under realistic conditions. 

But the Diagnostic system of experts and prediction markets isn't trying to get a good grade on a test. They're not trying to find a defensible Right Answer to this question, and then defend it. 

They are trying to - well, a lot of the individual players here are optimizing for making money on the prediction markets, as per the design - but the overall system is aimed at maximizing the patient’s chance of survival-without-brain-damage. The entire goal of the Diagnostic predictions markets is to, on an ongoing basis as new information comes in, maintain a best-guess model of the underlying biological reality, and then simplify that down to something that can be conveyed to the Treatment Planners and the on-site oppers, so that better decisions can be made in real time, in order to achieve better-in-expectation outcomes. 

(Under this degree of uncertainty, the experts and the markets are far more likely to make mistakes - mistakes that would be theoretically avoidable in a hypothetical world where somehow they had 100x as much high-quality data on this particular medical problem. No one disagrees with this. No one is going to blame the decision-makers in this situation if they make their best judgment call, and get it wrong. If anything, the default expectation is that they’re going to get quite a lot of things wrong under conditions like these. There will be acerbic rants, later, but not blame. Anyway, debriefs on the better processes they should have had are not the priority NOW.)

There is a lot of guesswork, and frantic repurposing of maybe-possibly-relevant models from obscure research projects, and quietyelling on conference calls. These are conditions under which even the best and brightest of dath ilan are likely to make mistakes, and the medical prediction market system is aware of that. 

At the end of it, though, there are numbers up on the screens that Merrin can see, and the numbers mean something, even if they aren’t quite as reliable as what she might expect in a more standard, well-understood, boring case. 

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Merrin is expecting some updates on the Diagnostic prediction markets! She is expecting them to be negative updates! 

But the shift in probability estimates for survival and for various sub-outcomes – without brain damage, with only minimal brain damage, with moderate or severe brain damage, etc – are going to be in response to the exact same input that she just spent five seconds mentally freaking out about.

If she expected the markets to land on something worse - or better - than her current vague-gestalt sense, then she would already be making that emotional update. In fact (and as things should be) she has no idea which direction the additional expert knowledge will push things in. 

Anyway, Merrin isn't actually looking at the screens at all, because she's busy setting everything! Honestly, her top priority is the extracorporeal membrane oxygenation circuit, but she should probably set up the internal mechanical cardiac support first, even though for right now the external compressions-vest seems to be managing a surprisingly reasonable blood pressure. 

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- actually Merrin (while not pausing at all in her setup) wants to explicitly flag for the Treatment Planners that she is currently feeling weirdly confused and uncertain about the correct prioritization here!

Not really on that one specific question - she should set up the cardiac support before the ECMO, given that the patient does not currently have a spontaneous heartbeat - but on a broader level. She...feels like she's been noticing some observations that feel in conflict? 

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Updated diagnostic predictions over outcomes over outcomes:

- Estimated likelihood that the patient will survive until they reach the hospital: down, but only a little, back to 93%. 

- At least minor brain damage: up again by 18% from previous, new odds are 85%.

- Moderate brain damage: up from previous by 40%, new odds are 62%. 

- Severe brain damage: also up by 40%, new odds are 38%. 

- Some sort of complication happening in transit that causes additional anoxic injury or sets off an uncontrolled reperfusion-injury spiral before they have the ability to do anything about that: 45%. Rises to a near-certainty if they have to resort to rewarming the patient aggressively. 

(Which is still an option on the table, if he's otherwise imminently dying - they might still be able to keep the damage to the 'moderate' range, and get an outcome where the patient is significantly disabled but can at least make a meaningfully-informed decision on what to do about that. If he doesn't recover enough to make even basic medical decisions for himself at all, they'll...deal with that when they come to it.)  

 

Merrin is, as usual, not the first person to point this out, and in fact she is pointing it out - if she's even pointing at the same thing - in a less useful way than many other, more verbally fluent experts advising on this situation. 

(If she were the first person to raise a concern, the non-specificity of her comment would be more of be an issue. But Merrin - who despite all her other advantages is operating at -1 SD thinkoomph from the population median - is approximately never the fastest at raise an issue. Her low verbal fluency, and related difficulties with explaining her reasoning in a legible way, are known and documented in her dossier.) 

In an emergency, it's generally not useful or justified to keep bothering the on-site opper and asking them to unpack their reasoning any further than whatever they provided on their own. They don't need additional distraction, and would obviously have already said everything that was obvious to them. 

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Backchannel: Merrin can handle the distraction, and probably can and will unpack more detail on her observations if someone explicitly asks! It is costly for her, sure, but mostly she just has a psychological block around thinking to provide that detail at all, because she thinks of herself as stupid and so doesn't expect anyone to find her more detailed opinions and analyses useful.

Anyone who was previously operating on the assumption that Merrin was a normal dath ilani medtech, should update on the fact that Merrin is neurodivergent, and in particular, Merrin will sometimes only dedicate explicit reasoning to a problem if someone asks her for the answer. 

 

...That being said, it is still costly for her, so they should only ask her to verbally unpack her confusion for them if, in fact, this will be decision-relevant information. 

(There is, obviously, a monetary bid being placed in the most-relevant policy market, by Personnel and people who know Merrin, to convey their sense of how costly vs how worthwhile it is to interrupt Merrin right now and ask her to try to unpack her illegible intuitions.) 

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- nobody is bidding for interrupting Merrin to hear more of her reasoning, at least not in this specific case. (There is quite a lot of debate going on behind the scenes, but nothing Merrin should be bothered with.)

 

 

 

Merrin's main reference screen will display (in Baseline medical-jargon shorthand): they have received and acknowledged her report, it matches other expert opinions and is being taken into account as semi-independent confirmation of said opinions, and they are updating and acting on it accordingly. Her report is potentially decision-relevant for determining the medium-term protocol, but for now - as in the next ten minutes - her protocol is unchanged. 

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??????

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Merrin honestly has no idea how they seem to have apparently decided that her incoherent verbal report was meaningful! What do they even think she meant?? She personally wasn't sure at the point when she was saying it! Honestly she still isn't sure!! 

 

 

...She's not even actually busy right now, at least not mentally? They told her the protocol and priorities were unchanged, and so her hands are now following the incredibly deeply engrained motions of doing some ultrasound-guided minor surgery to place the internal mechanical cardiac pump. This genuinely does not require almost any of her conscious attention; she had already put in dozens of hours of sims on it before she was recruited to Exception Handling at all. 

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The patient continues to look objectively terrible, but significantly less terrible than one might expect, at her! 

 

Merrin has to pause the external chest compressions vest for this procedure, which makes it much more obvious that the residual electrical activity they were previously detecting in the patient's heart is, one, definitely real and not a signal-noise artifact, and two, definitely still being propagated across the heart muscle!

The electrical pacemaker systems within his heart seem to be pretty definitively settled on ventricular fibrillation as the thing they want to do right now. Which is not at all useful for actually pushing blood around, but it's still very obvious to Merrin. The 'coarse' (higher-voltage and wider variation) signal on the briefly un-interfered with ECG might have seemed implausible, likely just a sensor error, if not for the fact that Merrin, while performing the procedure, can literally feel his heart muscle wriggling, weakly yet determinedly, like a fistful of tired-but-desperate earthworms. 

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....did she somehow hallucinate a totally wrong number for his core body temperature??? Because Merrin definitely thought the most recent value for that was under 23 C and she was not expecting this level of cardiac-muscle enthusiasm at that temperature! 

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(She did not hallucinate the number! Though he's now up to 22.8 C.)

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Huh. Interesting and - actually kind of impressive? Both the fact that his temperature increased (if only a little) without their active intervention, and the degree of functional metabolic activity implied by muscle contractions she can literally feel

She still sort of wishes he wouldn't, it's messing with her sensors which is rude.

 

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It is! And it might normally make the mechanical pump less effective, but they do not actually seem to be having any trouble with this. They now have a direct pressure-waveform transducer just after the left carotid artery branches off the aorta - the right carotid is taken for internal O2-sat-clip placement - and the patient's blood pressure almost immediately shoots up to 95/40. 

Presumably because this is also increasing perfusion to his lungs, his O2 sats are now climbing. 

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Merrin does not even need the urgent warning from Treatment Planning to dial the settings way down! While it's a good sign that they can attain basically-normal vital signs at all, it's not actually the goal at this point! 

Protocol calls for systolic blood pressure below 60 and goal mean arterial pressure of 40-45, goal O2 sat between 70-80%, and very tight parameters on blood pH and CO2 concentrations (once they get those to within normal range at all). This would be way harder to juggle with just ventilator settings, but fortunately Merrin will have much more direct control once ECMO is in position. 

...For right now, it looks like dropping the O2 concentration on the ventilator to like 30% is enough to stop the climb, and get his sats back down to the mid-70s. Unfortunately she doesn't have the newer and fancier version of the vasodilator-constrictor device for controlling brain bloodflow more directly, so the patient's blood pressure does spend an entire 15 seconds very out of range - actually spiking to above 100 systolic - until the change in settings takes effect. 

Getting that device in position seems like the next priority then! Fortunately Vellis is certed in it and can do it while Merrin takes care of the other next priority and inserts a large-bore catheter into the patient's femoral vein for hookup to the continuous hemodialysis setup. She has a super precise protocol to follow on trying to gradually decrease the patient's sodium, which is currently ABSURDLY high and still rising on each test, he's now at like 185 mEq/L which is more than 25% out of parameters from the upper end of normal range.

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This is actually much less of a disaster than it would be if the patient were out of range by that degree on the lower end - a drop in sodium levels below 100 mEq/L, especially if sudden, can very quickly result in more water entering cells - including brain cells - causing seizures, coma, and often irreversible fatal brain damage. If this had been a freshwater drowning, the patient's chances would be significantly worse. 

High sodium has the opposite effect; at the level the patient is at now, it does have severe neurological effects, by "dehydrating" the patient's cells. Levels above 160 mEq/L are often fatal without prompt, high quality treatment. Even without the anoxic damage, a level this high is enough to sometimes cause seizures and coma. The tail-risk danger is of a subcortical or subarachnoid hemorrhage, from actively-shrinking brain tissue straining and rupturing blood vessels. 

Correcting high sodium is also fraught, because the brain is actually very good at adjusting to out-of-parameters sodium levels - but the compensation mechanisms don't immediately return to their previous equilibrium, especially if the patient's sodium has been elevated for a long time, and returning to a "normal" plasma sodium concentration at a rate that outstrips the re-adjustment can cause many of the same risks that actual objectively-low sodium levels do. 

In this case, it was probably an acute steep increase, unless this guy is just chronically dehydrated - he's in fact more dehydrated than the other patients, and the most coherent of them did report that their boat has been low on fresh water supplies since the storm really got into gear, and Kalorm has a tendency to make sure other people are fed and watered before him. There's no way his level was this high before the near-drowning incident, but he might have been outside normal parameters all day.

Anyway. They do want to get him under 160 mEq/L - and correct the dehydration and fluid balance fully - before initiating the rewarming protocol, because they super have not tested whether the set of proteins used for it even work with physiological parameters that far outside the usual zone.

So! Very careful continuous hemodialysis, during which Merrin needs to delicately control a gradual shift in these dozen different electrolytes and other blood solutes – and keep a super close eye on the brain-damage-byproducts sensor, EEG reading, and regular brain ultrasound and CT scan data, and adjust the dialysate solute concentrations and thus the filtration rate as necessary if they think damage is occurring. 

The policy markets think this protocol should let them decrease the patient's sodium to below 160 mEq/L over the next four and a half hours, but they're actually only 70% confident of that; if the patient tolerates changes worse than expected, they're a) going to accumulate some additional cell damage in the process of learning that, and b) be left having to run the neuroprotective rewarming protocol with a much higher risk of something going badly wrong. 

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Also, while Merrin does have fifty-plus hours of sim time on managing the controls simultaneously with 3-4 other machines, it's still going to be a LOT to track. 

And setup is obnoxious; she has to connect the tubes and filter and temperature-control box, and outflow for the waste "urine" produced after filtration, and inputs for administering extra fluids directly to the patient's bloodstream either before or after the filter - and all of that needs to be secured very thoroughly against acceleration. 

It takes her long enough that Vellis is ready to hand her the controls on the patient's carotid blood pressure by the time she's ready to actually hook things up. This is now three - no, four counting the ventilator - different machines she has to interoperate to keep the patient within basic vital-sign parameters. 

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His blood pressure does briefly plummet when the circuit starts pulling blood from his body and returning only plasma, but Merrin has a lot of room to go up on the mechanical cardiac pump settings - which of course results in a few minutes of correcting-for-overcorrections before she has basic vital signs staying within parameters without constantly making adjustments, and can move on to focusing on ECMO setup. 

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Diagnostic models are guessing that Kalorm's heart and its electrical control system are especially irritable, not just because of the cold and the still-out-normal-range acidity of his blood, but directly because of the out-of-range sodium and other electrolyte levels. Correcting this may actually have a significant effect.

They're considering directly administering a paralytic drug to the heart muscle, just to keep its oxygen needs down, but that has nonzero risks, and they may actually get a spontaneous organized rhythm back at some point. Market is putting 8% odds this will happen within the next 4h with just electrolyte correction and no other intervention, rising to 13% if they use the internal defibrillator system on the mechanical pump once his sodium is below 160 mEq/L, and 17% that using the electrical pacing system along with the pump would get them enough of a response to be worth trying. 

They do want Merrin to administer a very short-acting muscle relaxant (not intravenously, but via diffusion directly onto the surface of the patient's heart; the mechanical pump system comes equipped with a port for that) and see if this calms down the desperate worms and gets them a bit less sensor interference (and of course lower oxygen needs for the heart muscle, which is at risk of taking some damage over the hours they'll need to use the mechanical pump.) 

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Yeah okay done, and now she can get the ECMO set up, and with it the levers she needs to shove the stupid blood CO2 levels actually within parameters. Also his lactic acid levels are clearing, but started so high that the latest result is STILL, like, above 8. Frustrating!

The hemodialysis will help clear them faster but she can't actually do it as fast as she wants, it's not a fully independent lever from the sodium and other electrolyte control, which means they're going to have to keep administering bicarbonate - in the form of sodium bicarbonate - to correct the patient's pH. Of course, once she gets the ECMO circuit set up, the CO2 should be resolved much, much faster. 

It's taking a weirdly long time to correct the patient's CO2 the normal way via his lungs? Like, Merrin feels vaguely confused, it feels like it's a harder battle than the lactate. 

She flags that confusion for the Diagnostic experts and markets while she gets set up again. 

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...Yes, this was noted already, Merrin's intuition matches their bio models. 

The obvious explanation is that more metabolic activity is happening than they expected, even with all the direct observations of things like cardiac muscle activity and the surprisingly not-totally-absent EEG activity. The patient is just...slightly more metabolically functional than would usually be predicted by a body temperature of 22 C. It may be just part of the same cluster of observations Merrin made earlier, hinting at the patient - who did not, after all, come in with a particularly thorough medical chart - having been healthier at baseline than their generic bio-models are taking into account. 

 

Combining this with various other now-incoming sensor data is interesting, and changes some of the tradeoffs here. Merrin should anticipate some updates to the stabilization protocol. 

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Well, she'll finish setting up her life-support equipment while they think about it. 

The ECMO circuit connection requires another incision in the patient's chest, a mildly nervewracking ultrasound-guided probe adventure around the heart to the vena cava, and placement of two even larger-bore shunts - and, once they're in place and the circuit is running, a clip to pinch off the vena cava between them, to mostly prevent oxygenated and de-oxygenated blood mixing. That's normally fine, actually, but in this case they want a lower and carefully controlled O2 sat in the blood entering the patient's left-sided heart and proceeding to the systemic circulation, most importantly the brain. 

 

It's really stressful to carry out in a gently-rocking medicopter, but Merrin totally does not slip and poke a hole in the largest vein in the patient's body! 

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The patient's heart is especially not a fan of the ten-second interlude when blood is leaving his body before reaching the heart, but before any of it is re-entering from the circuit. (They didn't try to start it circulating with transfusion blood on an organ-transport machine, like with a particular previous case; it's fiddly and tricky enough to pull that off in a well-equipped ICU on totally stationary land, and they're prioritizing speed.)

Venous return to his heart drops rapidly to almost nothing, the sensors on Merrin's cardiac pump are so confused, and ramming up the settings - which Merrin does pre-emptively - doesn't even especially help, because the next four heartbeats have barely any blood to squeeze out, and the real time blood-pressure waveform from the carotid artery dives off a cliff. 

 

...As predicted, though, as soon as the oxygenated blood starts re-entering at the other end of the circuit and filling the patient's heart between beats, the stroke volume rises almost instantly back to its previous baseline. The actual measured blood pressure is less instantly resolved - the waveform almost looks like 3-4 seconds of asystole, a long "diastolic" slide down and down, bottoming out at a reading of 16 mmHg before the next pulse-waveform bump. 

On a more fragile patient, this would be enough of a perturbation to the system that Merrin would probably be spending the next hour using ever single tool at her disposal to keep the patient's circulation going at all. (If this patient had been in similar predicted-condition to the guy she treated in Harkanam, they would absolutely have taken elaborate extra steps to prevent that temporary drop, because it might not have been one his body could recover from at all.) 

On this patient, though - as was predicted with >95% confidence by the Diagnostic markets - it only takes around ten mechanically-pumped heartbeats, with the pump settings maxed, to bump the curve up and up, and within twelve seconds of when his blood pressure nosedived, the systolic is back above 50. 

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Which isn't the same thing as being back in a stable equilibrium! Merrin is definitely working pretty hard for the next five minutes, staying on top of O2 sats and whatever superheated anomaly is going on with his pH right now. 

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Apparently they're getting away with it! Merrin is only actually outside parameters for blood pressure for that one twelve-second period, which never even dropped to zero perfusion pressure, and twelve seconds in an awake patient isn't even long enough to cause a loss of consciousness. 

This patient's already-stunned cells could have been more fragile, but apparently they aren't; the cellular-damage indicators on the sensor have been dropping gradually, as the waste byproducts accumulated during his cardiac arrest are flushed out, and minimal ongoing damage is occurring to generate more of them. There's not even a blip on that trend. 

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Wow he's doing such a good job!!!

Merrin pats Kalorm on the arm approvingly (and very gently) and murmurs something reassuring - it's a habit trained on patients who at least might be able to actually hear her, but she hasn't bothered trying to un-train the habit in situations where it's pointless-but-also-harmless. 

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Shifts in the various odds of outcomes on the Diagnostic prediction markets, based on how he the patient tolerated the setup procedures:

 

Minor brain damage 85% –> 82%

Moderate brain damage 62% –> 52%

Severe brain damage 38% –> 34%

Major complication pre-hospital 45% –> 35%

Survival to hospital 95% –> 98%

Survival through rewarming protocol 93% –> 96%

 

And he looks...pretty good? His skin, while definitely still cool to the touch, feels less clammy, and the texture under her fingers has much less of the sunken-doughy consistency she associates with dehydration. The mottling characteristic of dubious local circulation is now just in his hands and feet, mostly cleared from the upper arm area. 

(He's still probably more hemo-concentrated than he should be, based on much much pre-diluant fluid Merrin is having to run before the filter on the hemodialysis circuit just to keep the filter pressure down to something reasonable. They're not using any systemic anticoagulants; the filter membrane has an impregnated anticoagulant coating, as well as just imitating real epithelial biomembranes as closely as possible, but hypothermia causes enough weird problems with blood clotting function, they really don't need more problems. Probably Merrin can make this circuit last through the travel and the rewarming period.) 

 

...His temperature is also about to exceed 24 C. 

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Merrin toggles the temperature controls on the ECMO circuit and lowers the bed temperature from 21 C to 18 C.

As soon as her hands and eyes are next free, she flips through screens of sensor data, looks at estimates of oxygen consumption and CO2 production - 

 

[He's producing more metabolic heat than I would've expected] she subvocalizes into her microphone, toggling it so Vellis and Illtham will also hear but the rest of her team, busy handing over patients, won't be distracted. [Going to need active cooling for transport. ETA on takeoff?]

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....Actually they want to delay takeoff for some stabilization protocol updates, which are taking into account the last twenty minutes of data on the patient, and should better optimize his odds of an acceptable neurological outcome. 

 

 

Well. Key decision-relevant question for Merrin, first: they had initially decided not to have her prioritize the liver replacement machine. The hemodialysis is more critical, and handling both at once - plus ECMO and cardiac support and the basic lung-protective ventilator settings and the vasodilator-constrictor for regulating carotid bloodflow, plus some random peripherals like the cooling on the bed - is considered near or at the limit of Merrin's abilities. They judged that the patient had enough residual metabolic function in his liver, in the 24 C range, to avoid causing any life-threatening disasters within the next 90 minutes; once they're in the transport plane, it'll be a lot safer to place the circuit, probably actually safer than it is on the swaying boat. 

But. Can she interoperate six machines, for four hours, if one of them is the liver module? 

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.....Merrin takes thirty seconds to actually, properly, consider this. 

 

It's - definitely a doomy proposition, in the abstract? She would not feel comfortable doing it on a more fragile patient, not for that length of time and while in transit without access to much backup. But she has been working on various six-machine sims this year, and even in really mean sims, she can usually keep the patient alive and maintain the pace for 4-6 hours.

And, uh, presumably once they reach Default Hospital, she'll have all the backup she could possibly want, and will be handing over the most annoying part of the task to the Complicated Liver Replacement Module team. Merrin does not think she could hold that pace for sixteen hours, but it sounds like she shouldn't have to unless something goes really weirdly and unexpectedly wrong. 

Plus this patient is bizarrely tolerant of minor fumbles. (Merrin thinks, privately, that her last really serious secret market hypothermia-near-drowning case spent the entire time slowly deteriorating on her, whereas Kalorm still, actually, seems to be improving.)

That might change, of course, but she...is much more willing to gamble on her ability to handle the proposed protocol modification. 

 

Presumably they think this is better for some reason but she honestly has no idea why? Are they suddenly worried about maintaining near-perfect liver function being a major input to the patient's neurological outcomes? 

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Actually, it's because they want to drop the goal temperature range on the protocol by about five degrees, to 17-19 C (ideally as tightly centered on 18 C as she can manage.) 

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They want her to do what. 

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The decision is not without controversy! Several hundred medical experts have been quietyelling at each other on a dozen different conference calls in the background, and it took them the entire past ten minutes to make a call. 

 

It will, in fact, hurt the patient's odds of surviving the flight to Default, even taking into account the updates made about his cardiovascular health and overall physical resilience. The last update had been 95% odds of surviving through the end of the rewarming period, and the market branch premised on using this protocol thinks that deliberately inducing more profound hypothermia will, unsurprisingly, increase the risk of complications en route (and rewarming-related physiological complications later on) substantially, and drop his near-term survival odds by 5 points, to 90%. 

But. 

9-in-10 odds is still pretty good? Also, some people have spent the last twenty minutes having a longer and more in-depth conversation with Khemeth, the patient's older brother who is also a psychological modeling expert and thus actually quite advantaged at predicting what the patient would have requested if he had bothered to fill out his advance directives more fully.

Kalorm is probably actually less bothered than population median by mild cognitive dysfunction - he has a diagnosed cognitive disability around visual-verbal processing, and Khemeth thinks he wasn't especially unhappy about this as an adult. Kalorm is also probably willing to deal with a lengthy recovery period and substantial discomfort, if it's temporary.

He would, however, predictably be really deeply miserable if his final recovered state is still "permanently too disabled to function independently." Khemeth is not certain that he would truicide over that, but it seems more likely than not. 

The really frustrating thing is that if, according to the market with the hypothetical premise where they can start the full neuroprotective protocol NOW, the patient has a less than 10% chance of severe brain damage, and only a 20% chance of moderate "can walk and talk, but likely to need permanent live-in support" level damage. That leaves an 80% chance of nothing worse than minor cognitive deficits, ones that at least won't be a dealbreaker for piloting a boat with his friends. Four in five odds. Worth fighting very hard for. 

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- Of course, that premise is an impossible hypothetical. But huge amounts of thought have, over the last twenty minutes, how to bring their actual situation as close to that hypothetical as possible - to wrangle it so they can start the rewarming protocol with the patient in approximately his current state, with minimal new accumulated damage, minimal progression in the cell-death cascade. They cannot actually put everything on pause, but they can throw every single intervention available at slowing the deterioration. 

Khemeth and other family members - apparently he has six siblings, and his younger sister Ranthir is a highly successful market trading expert who runs her own trading company - have some additional non-public information on Kalorm's health, which can be summarized by "he keeps doing things you would totally expect to kill someone, and nonetheless made it to age 25 without dying yet." And while 'weirdly hard to kill' is not actually a medical diagnosis, it is some kind of information, and makes them considerably more willing to gamble and try actually dangerous interventions to minimize brain damage.

 

...The visible EEG activity is actually a good sign, and is a major factor in why the predicted odds of the worst-case scenario (that isn't literally a permanent coma), of an irreversible minimally-conscious state, with some subjective awareness preserved but approximately no ability to make sense of his surroundings, communicate his needs at all, or carry out any goal-oriented behavior, is now down to less than 5%. This is good because it's the one scenario where - if it looked like enough of a sure thing that no further recovery was going to happen - Khemeth is very confident that Kalorm would prefer True Death over that "life".

(And Khemeth and other family members would have to make that decision on Kalorm’s behalf, since he would be far past the point at which he could make decisions about anything at all.)

That being said, ongoing metabolic activity is exactly what they don't want. They were already going to put him under deep anesthesia as soon as Merrin had everything set up and his vitals stably within parameters (they were holding off because even very carefully designed and studied anesthetics don't just have effects on the central nervous system, and she previously had a lot less wiggle room if it ended up tanking his blood pressure.) This will slow the cellular metabolism by shutting down most actual synaptic electrical activity, but it won't actually halt the metabolic cascade already in progress. 

However, each 1 C decrease in body temperature will cut the cerebral metabolism by another 5%, down to 18-20 C, at which point the relationship starts to break down because the remaining cellular activity is so minimal; nearly all remaining energy usage is "structural", the basic maintenance of cell membranes and ion gradients, rather than active protein synthesis necessary for the metabolic pathways in the inflammatory cascade.

If the patient can in fact tolerate another 5 C drop (which seems plausible, it's actually a rather safe procedure if done in a controlled environment in preparation for major surgery), that will buy them a 20-25% drop in metabolic rate, and it won't entirely suspend the cell-damage cascade but it should, at least, slow it very substantially. They'll know more about how well it's working once they have the patient cooled. 

 

IF Merrin thinks she can do this. (The prediction markets on Merrin's performance think she can do it, but it actually separately matters if Merrin herself has enough confidence in her abilities, and she hasn't, in fact, done this exact thing or even anything that closely analogous in sims.) 

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Ummmmmmmmmmm that reasoning all makes sense and Merrin...needs to think. Interoperating the six machines is going to be substantially harder if they push the patient's body even further outside the usual design specs, and however healthy he is, she's expecting him to be a lot more fragile at that temperature. 

- though it will also buy her more time to correct mistakes, so there is that. 

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(The performance incentive that the patient’s family is offering Merrin literally just for agreeing to attempt it at all, not even conditional on final outcome - not even conditional on delivering a living patient to Default - is absolutely superheated wild. It's more money than Personnel has made in his entire career to date. It's honestly kind of frustrating that he can't tell her, but it soooooooooooooooooo won't help.) 

Personnel does want to reassure Merrin that they're aware this is an absurdly difficult ask. No one is going to think it reflects badly on her or her skills if she doesn't feel comfortable trying it. In fact, since Merrin is the opper on the scene and the one with trained intuitions and also the most direct context on the patient, Merrin's comfort level here is a key input on whether they should be trying this. 

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Merrin is THINKING. 

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The rest of the team is now making it back to the medicopter! Patients were successfully transferred to the ship; they're now trying a few last-ditch heroic measures to save the head-injury patient, which the markets think have only a 10% chance of working, but which aren't expected to hurt his odds of an acceptable cryopreservation outcome as long as they don't take too long about it.

The medtechs who had been focused on other patients until now are getting reoriented to this patient, scanning the treatment plan, the sensor log, and all the active medical markets. 

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Who just dropped like another 500,000 labor-hours of liquidity on the markets????? This is now, like, literally the most generously subsidized market they've ever seen for an individual patient's case! 

(There have also been a few more contributions to the payment pot on offer for saving the patient's life. It's now above ten million labor-hours, which is maybe not literally unheard of but it's definitely the biggest number they've seen on a patient they were personally treating.) 

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Personnel is a step ahead of them. 

Why is a worldwide celebrity dropping a million labor-hours on questionable-choices-boat-guy's outcomes??? Personnel's daughter goes to Mallor's concerts! This is super surreal! 

Also some third person (a Finnar?) is now directing funding Merrin's ridiculous performance incentive, presumably oblivious to the fact that she is in no way going to see it and be convinced to try the suggested protocol. 

 

 

...it does not actually take more than two screen navigations to determine that these are other family members! Finnar is the father, is an inventor-entrepreneur, and he and his third-youngest child, a son named Kurthin who is barely eighteen, have had some obscure but very financially lucrative successes. Mallor is an older sister.

Ranthir, the trading expert, is a younger sister - very young, twenty-two, to have a successful startup - and she's not directly contributing her personal cash to funding the liquidity pool, but is apparently offering really large performance incentives to her employees for them to join the trading even though, one, they're not mainly a medical trading company and they usually focus on shipping logistics (though one might point out that this particular medical emergency involves more complicated shipping logistics than usual), and two, it's currently the middle of the night for most of them. 

 

WHERE DID THIS FAMILY COME FROM AND WHY ARE THEY LIKE THIS??? It feels like the plot of a convoluted mystery novel that probably involves a supervillain. 

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The performance incentives being offered to the rest of the team aren't as big as Merrin's - she is, after all, the lead opper and the single most critical person for pulling this plan off - but they're pretty big! Especially considering that they're not even conditional on outcomes! 

(There are, in fact, financial activities in motion to add higher compensation for a good outcome, but even within dath ilan's very efficient financial system, that much money doesn't change hands instantly.) 

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Merrin is not looking at the market screens. All the screen real estate she can manage to parse is taken up by her current array of sensor data - because she is still, in fact, managing five machines, though the patient is not giving her an especially hard time right now - and then the proposed stabilization protocol, which is intimidatingly complicated and has super narrow parameters on some of the numbers. 

She's mostly not even looking at those screens right this second, though; she's got the alarms set to max sensitivity and is letting the audio tones guide her, while she focuses all of her available attention on the patient

...What does her gut think, when she queries herself on whether this is a plan that's going to work? 

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The patient lies very still, with a dozen invasive tubes entering and leaving his body, surrounded by machines, blinking lights and screens of scrolling numbers and graphs, audio tones singing a quiet song in Merrin's earpiece. His chest rises and falls, slowly and very shallowly - she set the tidal volume to like 100 ml - but with mechanical regularity. 

He's sedated and paralyzed, probably redundantly - he's too cold to shiver, too deeply unconscious to fight them, his basic brainstem reflexes had remained totally absent even before they sedated him - but they really don't want him moving at all or burning any unnecessary oxygen. He's still covered in bruises and scratches, mostly ignored; they've steri-stripped and covered a couple of the deeper lacerations, but haven't even bothered to stitch the wounds. The recent crop of bruises are darkening, with circulation now restored including to broken capillaries. 

To Merrin's eyes, used to noting a thousand tiny observations and instantly parsing it in terms of the underlying biological processes, he still looks visibly dehydrated and hypovolemic, and generally shocky - he's pale, still with a greyish tint, the skin sunken around his eyes and mouth - but the mucous membranes of his mouth are a reasonable, non-hypoxemic-looking pink.

He looks like someone who does not necessarily get enough calories all of the time, but he doesn't look starving; his skin lies over compact, wiry muscles. His extremities are mottled, but less blue now; his hands and feet are still faintly wrinkled from hours spent in the water. When she reaches to lift his eyelid - his pupils are constricted, an anesthesia side effect, and react almost-imperceptibly to a bright enough light - his flesh is cool and dry to her touch. 

With this much sedation, his EEG is an almost-perfectly-flat isoelectric line, only occasional bursts of electrical activity making it past the suppression of deep anesthesia. The ECG reading is a confusing blend of coarse v-fib and the sawtooth-y spike you get from the mechanical pump. Various blood pressure readings form tidy waveforms, adequate within parameters even with a pump rate set to 65 bpm and the force on a rather gentle setting. The sensors placed against the mucus membranes of his gut - at both ends - are picking up limited but present bloodflow; the continuous audio sensor on his belly is very occasionally detecting a faint rumble of gut peristalsis, which is pretty impressive given everything. When she pinches a fingernail, the color fades back in after only three or four seconds. 

There's a tiny trickle of dark-colored urine in his drainage bag; the filtrate draining from the hemodialysis circuit is significantly more the color that pee is supposed to be. 

 

 

He certainly doesn't look healthy. But he doesn't look like he's dying, either. 

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Less than thirty minutes ago, he was with his terrified friends, clinging to a capsized boat in a storm hundreds of miles from the nearest port - but staying calm, reassuring them that help was on the way, promising that everything was going to be okay. 

Merrin wants to help him keep that promise. 

(Also, weirdly, she really wants to meet him. Like, as a person, not a mostly inanimate body stretched out on a bed and pierced by machines. There's probably a story behind his boat adventure, and she wants to get to hear it.) 

 

 

 

 

And, you know what? Merrin believes in Kalorm! She and her team may be doing a lot of work here, but his body still has to tolerate it - and, right now, she actually feels good about that. She has faith in Kalorm's body. They are going to be very mean to Kalorm's body for the next little while, but she thinks he can do it! 

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"I'm in favor of this plan," she says, out loud - the rest of her team is there, watching her, listening. "Let's move." 

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Thousands of miles away, in Default - less than five miles from Default Hospital, in fact, though there's no point in traveling there this far in advance of the planned arrival - a man sits in front of a dozen LCD screens.

Khemeth has like five realtime text conversation windows open - one of them is an enormous groupchat with his entire family that is currently generating about 1000 words of content per minute. Khemeth can read very fast even for a dath ilani, but even he can't keep up with his father and his little brother going full speed ahead on an intellectual problem.

There is now also a private backchannel conversation with Nerdel, his mother, who is trying to make sure he's okay.

 

Khemeth is not super okay right now, actually. In fact, he's intensely miserable. A little bit about the situation itself - he's known since they were kids that something like this was inevitably going to happen, eventually, but 'eventually' could have been ten years from now, and anyway he absolutely hates being right - but, also, he just spent twenty minutes running a high-fidelity mental model of his little brother to try to get the medical team more information on Kalorm's preferences, since his actual little brother is currently not available for comment, and the last time Khemeth tried to have a conversation with him about it, a decade ago, Kalorm did not answer the question at all and instead told him to stuff his stupid advance directives down a radioactive hole.

Anyway, it turns out that convincing his brain to be Kalorm, and then modeling Kalorm's feelings about a wide range of potential outcomes all of which are HORRIFYING AND UPSETTING, is....in fact kind of a traumatic experience. However, he's really very busy, and mostly dealing with his feelings by LARPing being a person who instead has different feelings that are less distracting. Everyone ELSE is having ENOUGH feelings, and Khemeth is expecting to have to do a lot of management and steering especially once the medical team arrives in Default and his family has the opportunity to make themselves obnoxious to Exception Handling medical personnel. Finnar is difficult to work with at the best of times.

If his mother is worried about Khemeth and trying to intervene about it, then that's yet another social variable to track, it makes Khemeth's feelings - which are, at this point, pretty causally isolated from his actions, he's very skilled at LARPing a non-upset person - an active variable in the complicated emotional system he's trying to juggle, and then you get recursion and feedback loops and it's just so much more cognitive overhead. 

Khemeth is not someone who habitually lies (even though he would be very, very good at it.) This is dath ilan. Khemeth has sworn secrecy oaths, and you generally don't get cleared to swear secrecy oaths if you are someone who goes around defecting against the equilibrium where words can be treated as meaning something. Whether he had deliberately lied to people since age fourteen was in fact one of the questions he was asked. However, Civilization considers it to be a legitimately different situation if, as Khemeth in fact did at age nine and again at age fourteen, someone explicitly warns about future cases where they would lie. The complicated emotional feedback loops in the family aren't a new thing, and small Khemeth was already getting very tired of navigating the recursive element, so he told his parents to stop asking him about his emotional state, and that if they kept asking him, he would not consider it defecting to lie.

Then, predictably, his parents sometimes asked anyway. He's been able to successfully lie to his father about his emotional state since the first time he tried this at all, Finnar is not exactly observant in that way. His mother is more perceptive, but still knows better than to dig, and Khemeth does not strictly have to say how he knew what Kalorm would want in this situation; for all Nerdel knows, he in fact managed to have a productive conversation about it once. So Khemeth is, technically, lying, and assuring Nerdel that while of course all of them are very stressed, and there's a lot to do, he's managing okay and she should focus on supporting Finnar (whose feelings are not going to be causally isolated from his actions, and who might manage to make something explode.) 

 

Khemeth is, at the same time, on a conference call with half a dozen of the top medical venture capitalists in the world who are considered trustworthy by Exception Handling and are willing to take a grade-three secrecy oath. Several of them are quietyelling at each other. Khemeth is approximately only tracking the social dynamic, not the content; he is not himself a medical expert or a market trading expert and he has literally no idea what they're talking about right now. Finnar is listening in (with his sound and camera off, probably because he's non-quietly yelling at someone else in the room). Khemeth is mostly here to glean whatever he can from the social dynamics. 

He is also watching the situation currently taking place in a helicopter bolted to the deck of a storm-tossed cargo ship, about as closely as one can watch it from another continent. He has the basic medical sensor-data displaying directly to one of the monitors, but isn't actually well versed enough in medicine to make useful sense of the less basic data. There's a lot of it. 

Mostly, his eyes are on Merrin

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Khemeth is a world-class expert in 'psychological modeling', but first and foremost he's himself an extreme psychological outlier, intensely neurodivergent for dath ilan.

He's very intelligent, if not quite the +3 SD thinkoomph of his father - but on psychometric tests, his subscores are very skewed, coming apart far more than usual. He's not, actually, particularly outstanding at math. His verbal fluency is high, but not enough to explain his performance in one very specific domain. 

Khemeth does not have Keeper training, and the way he models people is completely different from how Keepers can step outside of normal social reasoning and form a highly accurate predictive model of a person by analyzing their mind as machinery, as a complex cognitive system. 

Khemeth just does 'normal' intuitive social reasoning. Constant, rapid, incredibly sophisticated social reasoning, with a degree of perceptiveness and accurate prediction that is probably +5 SD above the dath ilani median (to the extent that there even exists a scale that can measure this.) 

 

When he watches a young woman in a Sparashki wetsuit - Merrin has flipped back the faceplate on the helmet and stripped off the gloves, but not actually taken a break to remove it - he is understanding Merrin by putting himself in her shoes, by building a smaller Merrin emulation in his own mind and holding it up alongside what he observes her saying and doing, what microexpressions he can read in her face, what subtle shifts in body language speak to him more clearly than words. 

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Merrin is leaning in over her patient's bed, knees braced against the handhold-foothold struts arranged around the gurney for holding oneself steady during acceleration maneuvers, still wearing the harness meant to prevent her from getting flung across the room in case of really extreme unexpected acceleration. She's gritting her teeth a little in concentration, eyes narrowed and intent and darting between the sensor-data screens and the liver machine console and the written (simplified for quick reading) protocol. 

It's pretty obvious when an alarm is going off, some parameter exceeding the stupidly sensitive limits she sets for herself; her whole body goes still for a fraction of a second, her eyes dart to the patient and the spot where the relevant machine and the patient meet, and then she - at this point, because her hands are fully occupied - snaps a terse parameter-change instruction to one of her colleagues. 

With the veno-venous shunt in place and firmly secured with adhesive, she swings the primed tubing over by bumping it with her shoulder and catching it in a practiced motion, mutters a single syllable that prompts Vellis to re-sterilize the venous line site with a burst of UV light from the handheld UV flashlight, slips off the cap covering the sterile end of the inflow tubing -

(She's connecting it first, starting the circuit with a secondary reservoir hooked up to it and transfusion-ready blood, which is an inconvenient extra preparation step and will mean wasting whatever blood is left behind in said reservoir, but it should mean there won't be any drop in venous return to disrupt the patient's blood pressure. It would almost certainly be recoverable, quickly even, if she did get another drop, but troubleshooting that will mean taking longer to get her now-six-part system into an equilibrium.) 

- twist and pop into place, it's an easy-connect-easy-remove setup that, since they don't need to be safe for MRI, includes magnets, and will let Merrin really quickly abort and disconnect if, for some reason, she has to do that - she's already starting the inflow - connect the outflow and unclamp the line and slowly, slowly ramp up the outflow controls, keeping the inflow constant by dialing down the flow from the transfusion bag secondary line... 

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This is sufficient to avoid any significant blood pressure drop!

 

Instead, something weird starts going on with the patient's blood CO2 and pH. 

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"Hey, stop it," Merrin says mildly at her thoroughly unconscious patient. "That's rude." She absently toggles controls on three different machines at once and then goes back to securing all the loose tubing down very firmly with skin tape. 

 

Her overall affect is simultaneously calm and - not tense, exactly, but in a baseline state of intense hypervigilance. She is very, very focused on the patient, taking in relevant data and ignoring nearly everything else, her moment-to-moment emotional reactions tied intimately to subtle changes in her patient's condition. Things going worse-than-median-predictions make her wince and sometimes swear out loud at the equipment. 

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Sometimes, though, things go well, better-than-expected even, and then Merrin beams proudly at her patient and says out loud that he's doing really well, and in this case she was checking peripheral circulation, and gently squeezes his limp hand for a moment before returning her hands to the control console. 

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Merrin is fascinating to watch, and to have a little shoulder-model of in his head. 

(Khemeth, to be clear, finds basically all humans fascinating. But Merrin is neurodivergent in such an unusual way, and it's always rewarding to see someone repeatedly exceeding expectations.) 

 

....It's also incredibly endearing - and, honestly, kind of emotional - to watch her interacting with his little brother in a way that makes it so incredibly vastly obvious how invested she is, how strongly she already cares about a person whose specific existence she wasn't even aware of an hour ago, who she's been interacting with directly for thirty minutes and has in fact arguably not 'met' per se. It's interesting. Khemeth likes people, and also gets invested much faster than average, but for him it usually at least involves a conversation

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[Suggestion: raise bid to keep her on the case] he sends to the group chat, and half-tunes back in to the Venture Capitalists' videoconference.

There is some sort of intense debate happening over whether they can, by throwing more money at the problem, get some of the specialty supplies over to the Exception Handling medtech team on the fast transport plane, do an aerial rendezvous and transfer to the patient transport plane in time to start the early stages of the neuroprotective protocol while still en route to Default. 

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Patient now secured, vital signs re-stabilized after the most recent procedure and transition, and with Merrin having given the go-ahead, the medicopter takes off. They were on the ship for less than thirty minutes. It's been around fifty minutes, total, since the patient was pulled out of the water. 

The medical transport airplane took off uneventfully 20 minutes ago, just about on schedule, and is already 200 miles closer. If everything goes smoothly, the medicopter will reach the plane for rendezvous in around 70 minutes, transition should be complete within 20 minutes, and at that point they'll be about 1300 miles from Default - call it 130 minutes airtime.

Just over three and a half hours, and they'll be in a real medical facility with full backup. 

 

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Merrin is cleared to begin cooling the patient as soon she feels in control of the situation! 

 

...The markets are not incredibly confident that this will work. The conditions are far from ideal; the patient will be less stable at a colder temperature, they don't know by how much or how well Merrin will be able to compensate by juggling her six-machines puzzle, and being in a moving helicopter in a storm is not great for that. This is roughly why, while the patient's predicted odds did improve when Merrin agreed to run the new stabilization protocol, they are still not nearly as good as the hypothetical where rewarming-with-neuroprotective-protocol starts now. Updates were roughly:

Minor damage: 82% -> 65%

Moderate damage: 52% ->32%

Severe damage: 34% -> 18%

The odds improved a little in response to the absence of anything going horribly wrong or worse-than-expected while Merrin was performing the final procedure, and are now:

Minor damage 62%

Moderate damage 28%

Severe damage 14%

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They're about to narrow the uncertainty a little, though, when they learn whether or not they can realistically hit 18 C while still in the medicopter. Because if the patient tolerates cooling poorly (which is, you know, pretty reasonable of him, human bodies are really not meant to exist while that cold) the odds of a fatal complication start to be uncomfortably high even, within their rather ruthless cost-benefit framework. 

A major issue - of course, one they are planning for in advance - is the actual midair transfer from the medicopter to the medevac plane. It's inevitably going to involve some jostling and some g-forces as the two aircraft match velocities and line themselves up while still in a storm region. And then about 100 seconds during which the patient will be inside a protective transport pod while being reeled up to the underbelly hatch of the plane - and Merrin will be nearby, with her basic control console, but without visual contact on the patient and with far more limited screen real estate to keep an eye on sensor data. The plan is for her to do what she does best: work in purely reactive stimulus-and-response, and if she doesn't have a muscle-memory-instinct reaction in her repertoire, and would have to pause and think about it, instead call it out as an Exception to the remote support team and then ignore it and focus on the rest of her interlocking six-part control system, and someone else on her team will implement whatever the Treatment Planning team can come up with in ten seconds. (Which is a serious efficiency loss, since they won't be fully loaded-up with all the context that Merrin is tracking mostly on an implicit and instinctive level, but it should suffice to make sure the patient at least keeps having a blood pressure.) 

If the patient tolerates cooling well, and is stable (or as "stable" as anyone nearly 20 degrees below normal body temperature can possibly be) at the point of transfer, the markets are actually giving it 98% odds that any problems caused will be resolvable, and the patient will reach Default alive, albeit maybe with a lot of extra stress and hassle for Merrin and her team. At that point, given the sheer quantity of advanced life-support equipment and backup they have at their fingertips, the patient's chances of straight-up biological death during rewarming are negligible.

If the patient tolerates cooling very badly - if he's fragile enough at 18 C that Merrin is already working flat-out just to keep his basic bodily functions going - then Merrin cannot be expected to have much slack for the inevitable perturbations of giving that delicate system a hard shove. It's way too likely that she won't be able to stay on top of everything. They'll of course be throwing all the remote support they can at her, but there is far too high a chance - 30%, maybe - of one of Merrin's variables - electrolytes, or pH, or some weird cell-damage detritus that the liver should be clearing - spiraling wildly out of control. Which isn't a guaranteed failure, but in maybe 50% of those cases (15% overall) the patient is either basically dead on arrival, or else accumulates enough additional cell damage that the neuroprotective protocol will be coming far too late. 

They do not want to be in that world, and so if it looks like they're headed there, when Merrin starts cooling the patient, the plan is to stick with keeping the patient at 22-24 C, and if that means losing ground on neurological outcomes, letting the inflammatory cell-death cascade get further before they can interrupt it, then - well, if they kill Kalorm before even reaching Default, they aren't going to have a chance to put the neuroprotective profile into action at all, are they. 

...And, of course, it's most likely that they'll end up somewhere in between those two extremes.

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If the markets were expecting one outcome more than another, they would already be updating on that. If there is anything about the patient's underlying condition that makes success or failure more likely, and they can measure that, it's already been taken into account in the current predictions over outcomes.

There are, of course, things they can't measure - but from the point of view of the medical prediction markets and the Treatment Planners, operating under uncertainty, the upcoming turning points are going to feel pretty much analogous to a certain dath ilani children's game involving using quantum randomness generators to simulate efficiently functioning markets. 

 

 

First up! Merrin is going to start cooling the patient by about 1 C per five minutes (he's currently at 22.9 C, about 5 degrees from the new goal) - and briefly pause around halfway to the goal temperature, call it around 20.5 C, to wait on the results of some blood tests that aren't included on the continuous sensors, or where the continuous-sensor readings at such a low temperature are imperfectly reliable. 

The market does not think that the patient is going to crash before this point; it's the second half that's going to be especially fraught. Call it a 10% chance, 1:9 odds, that the patient destabilizes enough that Merrin has to abort and re-stabilize him before they reach the 20.5 mark. If the patient copes okay with the cooling, it's a modest but far from definitive good sign, one that mostly impacts the odds on the worst outcomes. 

Call it a 1% drop in the probability of minor damage, a 2% drop for moderate damage, and a 3% drop for severe damage. This is pretty likely! 90% likely, in fact! 

Of course, this necessarily means that in the 10% case, the odds of the bad outcomes will increase much more steeply: by 9% (62% -> 71%) for minor damage, 18% (28 -> 46%) for moderate damage, and 27% (14% -> 41%) for severe damage. 

 

 

Is Merrin ready to find out which world they're in? 

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Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahstressstressstress! 

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(Well, the previous improvement in the patient's odds was entirely based on Merrin being willing to try this moderately risky new stabilization protocol! The patient's odds are strictly better if she starts cooling - it's just that they're going to find out sooner if the patient's underlying condition is worse-than-expected, but it's not that they're causing that; they would have found out one way or another eventually anyway.) 

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See, but Merrin has secret information about Kalorm that the markets don't, which is that Kalorm is very good and so he has to be okay Well, if Merrin really did think she had information the markets didn't, she really ought to point this out. But she usually shouldn't be more right than the markets - sure, she's the one on-site, but there are more experts and traders, they're smarter, and she's already conveyed the fact that Kalorm keeps doing better than she was expecting.

Sheeeeeeee does not think that even her illegible intuitions actually disagree with "10% chance this won't go well". It's just that her motivation system feels like this should not be allowed. This is not actually how probabilities work. 

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Controlled cooling (or warming) is a little harder than it would be if she had the patient on a full heart-lung bypass circuit, but 0.2 C per minute is totally doable even in a moving helicopter while juggling six different life-support machines. 

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And??????????

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It seems to go basically fine! 

The transition time is obviously more stressful. His blood pressure is confused about what Merrin is doing to it, his CO2 - now actually within the stupidly narrow parameters they handed her - is trying to drop below them, as his metabolism slows a few ticks further and less is produced. 

But he responds to Merrin's interventions and tweaks, and once she's gotten him leveled off at 20.5C, fifteen minutes in - 55 minutes to go before the midair transfer - it's not much harder to maintain the whole system than it was at 23 C. 

Additional bloodwork comes in within vaguely acceptable bounds. 

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The markets update! 

Likelihood patient will survive through the end of the rewarming protocol: 93%

Likelihood of at least minor brain damage: 61%

(Corresponding likelihood of no long-term cognitive deficit: 39%) 

Likelihood of at least moderate brain damage: 26%

Likelihood of worst-outcome severe brain damage: 11%

Odds of an unexpected complication en route and change of plan: 35%

 

Also, they're not done yet. Is Merrin comfortable proceeding, and cooling the patient to 18 C? They'll go a little faster, this time, since nothing disastrous happened and the disastrous outcomes were, if they happened at all, very likely to start happening by now. Is Merrin comfortable cooling by 0.5 C per minute, so they'll be at the goal in 5 min? It took another 5 min to obtain and analyze all the interim lab results, so the rendezvous is now in 50 minutes, and they want Merrin to have enough time to get really very comfortable with the patient's stabilization needs at 18 C, since she'll have to keep doing it under extremely non-ideal conditions during what may be the single highest-stakes 100 seconds of the entire evacuation. 

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Merrin is mildly relieved, but not surprised, that the first bit went well. Yeah, she can manage 0.5 C per minute cooling. Probably. Presumably if something goes super awry she'll slow down and switch to a more conservative cooling protocol, so she can actually stay on top of wildly fluctuating vital signs and other bodily functions. 

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Yep, they'll tell her if she needs to slow down, though Merrin should of course also use her judgement if she needs to, instead, switch to a very conservative 0.1 C per minute cooling protocol (which will take 25 minutes, leaving Merrin only 20 minutes to get settled in a new rhythm with a patient who will, if they need to resort to that at all, in expectation be a lot more fragile.) 

They think this is relatively unlikely to happen, but more likely than before; they're putting a 25% probability on it. 1 in 4 odds.

If the patient tolerates the further cooling, that's actually a substantial good sign, one that has the largest impact on the moderate-brain-damage odds (the predicted odds on severe damage are already low, and most of the remaining probability mass on it is in worlds where that degree of damage was already done, not worlds where it hasn't yet happened but might or might not happen in the next 3 hours depending on whether they do everything exactly right.) '

The markets are not always right about how far they'll move, but currently are looking at 3:1 odds of a 3% decrease in the probability of mild damage – to 58%, which is actually getting kind of close to even odds of no permanent cognitive deficit at all. 

(It's not under debate that there is currently damage; the sensor readings are enough to confirm that. But now that they've dealt with the worst of the dehydration and Merrin is successfully bringing his sodium steadily down, the patient's brain does, in fact, look basically structurally normal to blinded experts examining his CT scans. Under optimistic models - partly based on their tiny dataset on near-drowning in young children, which wouldn't normally be comparable to a 25-year-old with less neuroplasticity but may, for a bizarrely resilient 25-year-old, be closer to comparable than looking at post-cardiac-arrest outcomes in 50-year-olds with heart disease. The initial damage dealt by those 11 minutes without oxygen, and some-smaller-number-of-minutes without circulation and with CO2 and anoxic-cell-damage byproducts accumulating, may still be within the brain's capacity to heal from and repair, and with high-quality supportive care and eventual rehab - which they can take for granted he'll have access to - the patient could eventually return to his cognitive baseline.) 

The likelihood of moderate damage will be the most affected; the market is expecting to drop by 6%, landing at 20%. (The hypothetical market branch on "immediate access to neuroprotective protocol" actually updated in an optimistic direction after some of those case studies, plus a larger though less-directly-applicable dataset of stroke patients, were reviewed in more detail, and landed on 17%; 20%, 1 in 5, is about as close as they're likely to get conditioning on having to wait 3 hours.)

Severe damage is already looking relatively unlikely, but the market anticipates another 2% drop, to 9%. 

 

 

...Of course, in 1 of 4 worlds, they're going to get bad news. If the patient is unstable at 18 C, then either they have to return to a less-ideal higher temperature, or if not they're still risking additional damage accumulating just because Merrin won't be able to as consistently stay within the really-quite-unreasonably-tight parameters on the protocol. (The markets have not yet settled on which of those is better; behind the scenes, there is a very contentious debate going on about it.) 

So, with 1:3 odds, they're instead going to be looking at a 9% increase in likelihood of minor deficits (to 70%), an 18% increase in moderate damage (to 44%), and a 6% increase in severe damage (to 17%).

 

 

(Probably! But they are, still, reasoning under massive uncertainty. The patient's brain could be in better or worse shape than they're aware of, and whether his other organs tolerate cooling to 18 C is not directly informative about that. It's possible the patient's actual chances are different than the ones the market has the information to show.) 

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Merrin takes a deep breath, and for a precious ten seconds, takes her eyes off the screens, takes one of her hands off the control console, and squeezes Kalorm's hand. "Listen. You're doing really well and I'm so impressed and I need you to keep it up. I know it's hard. It won't be for that long. Just - hang on for me, okay?" 

(Does Merrin expect this to have any effect whatsoever on how the patient's body reacts? Absolutely not. His EEG is a flat isoelectric line; there's no information-processing happening there. But she knows from sims that it does, actually, have a small positive effect on her performance if, when she's about to attempt something high-stakes and very very hard, she takes a moment to– it's not obvious even to her what she's doing, actually, or why this helps, but she's a little calmer and a little more focused.) 

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It's more obvious to Khemeth, actually, who is currently running his best attempt at a Merrin-copy in his head. Merrin benefits from - no, stronger than that, she needs to feel that she and her patient are fighting for the same side. 

It's easy, when you're a medtech handling a complicated protocol with a critically ill patient, wrestling dozens of metabolic processes that really are not designed to work under these conditions and keep trying to run off in incredibly inconvenient directions, and you've just signed yourself up for twice as much stress and hassle to buy your patient a few more percentage points of a good outcome, and also you expect to be doing this for up to sixteen hours - it's easy, under those conditions, for the human mind to start feeling like the battle they're fighting has to involve an enemy. It's easy to end up frustrated with the patient for making you work so hard, especially if things end up going not the way you hoped. 

Merrin needs to feel like she and her patient are a team, and the enemy they're fighting is - the vagaries of biology, the forces of entropy, and of course the horror of True Death. Merrin isn't increasing the odds that Kalorm will tolerate being cooled another 2.5 C, but she is, genuinely, improving her own chances of coping gracefully if he doesn't. She won't blame him, because he isn't her enemy, Death is. 

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...Also, Khemeth is running a Kalorm in his head, still, because one of his five text chat windows is with the Exception Handling Assistant Financial Coordinator on the case. In the absence of explicit written medical advance directives, and given the fact that Kalorm is a bizarre psychological alien by dath ilan standards and she's still incredibly confused about his preferences, she feels more comfortable if she can sort of just consult the Kalorm Expert every time something comes up. 

(Under different circumstances, there might be a prediction market on this. Khemeth is in fact considering setting up a small secret market, just so he can stop doing this extremely exhausting and emotionally destabilizing mental modeling, but he's only going to do that if he decides that his family members are coping and are not going to set anything on metaphorical-or-maybe-literal fire, and if Kalorm's friends on the boat – the conscious ones, because the unconscious one is now going to emergency cryosuspension, no he's not having feelings about that – recover enough over the next couple of hours to be up for participating in it during the actual rewarming.

But! Guess what! Khemeth has a very good idea of exactly how radioactively furious his brother would be about his internal preferences on whether to live or die being subject to debate by strangers and (even worse) trading experts. And he's not sure it would even help - he's genuinely not sure that people who are neither family members nor close friends of Kalorm's even have useful inputs here. So. No prediction market.) 

 

 

Anyway. It turns out that running a mental model of Kalorm, while watching Kalorm's rather skilled, given her age, and very very very dedicated Exception Handling medtech give some quiet encouragement to Kalorm's unconscious body before she embarks on a truly heroic effort to try to save his life–

(and this in the context of having spent the last hour terrified of Kalorm gone forever or, maybe even worse, Kalorm helpless in a hospital bed, probably in pain, certainly confused and scared, not really himself, not really there, but not really gone either, and being the one who has to make the final call on whether to let that remnant of his brother go the rest of the way)

- it turns out that these are conditions under which Khemeth, who has not had an unendorsed emotional reaction in front of anyone save his boyfriend since he was twelve, has to switch off his video and audio for the Venture Capitalists conference call because he is now crying. 

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This does not actually interfere with pinging Ranthir in the family group chat to check if she finds the 3:1 odds of Kalorm tolerating 18 C convincing, or if she's also looking at them with a dubious expression and remembering a particular childhood adventure on an in-hindsight-ill-advised family skiing vacation when eight-year-old Kalorm decided to run away, made it like four miles on foot, fell off a 15 meter cliff, and had to be rescued by Exception Handling after Nerdel convinced Finnar that no it was not safe for them to mount a family rescue expedition with no backup. And then was somehow uninjured and completely fine after like twelve hours in -10 C winter conditions.

Khemeth has no idea if this is medically comparable enough to be genuine new information that isn't screened off by the EMTs already knowing literally everything about Kalorm's physiology that can be measured by a sensor, but he is still sort of frowning at that 3:1. 

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Ranthir does not very clearly remember that incident. She was five at the time. But, yeah, she's absolutely betting against the markets on those odds. The markets are definitely wrong. Kalorm's actual odds have got to be at least 9:1.  

 

 

 

....okay, some of that is in fact a rationalization from the fact that Kalorm is not allowed to die, and the odds given by thousands of actual medical experts do mean something and should shift her prior. (You get very good at immediately catching that, when you have Ranthir's career.) 

She still thinks the markets are wrong in that direction, though, and will absolutely bid on 4:1. 

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Finnar is in his basement workshop - not the secret basement workshop a level below it, just the normal basement - and currently has the full-wall projector screen displaying the View Three vast tangled multicolored visualization of the 5-dimensional structure representing every metabolic pathway and upstream gene-expression pathway known to dath ilan. The other wall display has the full-detail diagram of the metabolic pathways touched by the neuroprotective protocol. The full, secret version of the protocol, that is. 

 

(Finnar is not really supposed to know about that. He wasn't involved in the Harkanam case, and Khemeth swore a grade-three secrecy oath about it, and neither of them would ever expect Khemeth to violate that even under these circumstances. But Finnar is the sort of person who guesses about the secret project in the Basement of the World at age thirteen, and is fortunately quietly approached by a Keeper before he does anything ill-advised like "tell everyone", and Finnar very grumpily agreed to a secrecy oath, and has also never broken it. His son Kurthin does know, but not because Finnar told him; Kurthin is just enough like his father to have also deduced it, though not until he was fifteen. Finnar tries not to be too disappointed. Not everyone can be expected to keep up with him. In fact, in his experience, almost nobody can keep up with him and the people who can are all working on secret Governance projects.

Anyway. Finnar does not work in the Basement, because that calls for a higher level of legible trustworthiness than anyone has ever assessed him as having. He's not bitter about it, no really. However, once you know about the Basement at all, have not been told per se but have some hypotheses about what the Basement can do with custom protein synthesis, and then spend three minutes reading up on the history of the non-secret protocol that suddenly emerged onto the scene a couple of years ago, it's pretty obvious. He had to do a lot of quietyelling to get access to it, and swear a grade of secrecy oath which he is kind of bitter about, and then right as he was ramping up for a very satisfying argument, it turned out that somehow Khemeth of all people was already read-in on the situation and handling it. But, of course, the important thing here is that it's being handled. Kalorm has to be okay. Kalorm will be okay, even if Finnar has to personally become an expert in neurochemistry and figure out a protocol that fixes brain damage after the fact.

 

He's not an expert in medicine or biochemistry. Not even a little bit. Most of his domain knowledge is in advanced physics and computer hardware. But he is very, very smart, +3 SD thinkoomph from the dath ilan median and more like +3.5 SD on visual-spatial specifically, and he is absolutely not going to let a lack of any domain experience stop him. He will be confidently wrong repeatedly until he manages to be confidently right! This strategy has never failed him! 

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Though he'll take five seconds to message Khemeth, who is of course not working on anything nearly as important to saving Kalorm's life, but does have a lot of connections and a lot of money.

He tells Khemeth to pay for a retrieval mission to get the wreckage of Kalorm's boat brought back to Default. 

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Khemeth would like to register that he is, in fact, really busy. Why in the superheated depths of the Deep Ocean Trench is retrieving Kalorm's boat a priority here. 

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He would really like to set it on fire. It'll make him feel better. 

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No. 

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It won't even cost that much money. 

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Still no! What is WRONG with his family, why are they LIKE this.

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NEVERMIND THEN Finnar will DO IT HIMSELF!! Even though, you will note, Finnar is the one actually working directly on their problem and his time is significantly more valuable right now!!!

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(Khemeth at age fourteen might have argued with this assessment. Khemeth at thirty-one accepted a long time ago that his father has some stubborn metacognitive blind spots. Really, doesn't everyone? Everyone other than Keepers, at least, and Keepers are doing very strange things to their heads and there's a good reason neither he nor his father are one. Anyway. Finnar's blind spots include a persistent low assessment of the value of Khemeth's particular comparative advantage, and even though you would think that being very rich would call for an update on that, Khemeth is not really expecting it to change at this point. He is, however, irritable and generally off-balance enough that he'll say things in the private family groupchat that he might not otherwise make explicit for reasons of 'saying them also won't help.')

 

Seriously, why is Finnar such a walking boat-related disaster! This isn't even the first time he's tried to convince Khemeth to set fire to a boat! And it wasn't going to help that time either! 

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Finnar does not deign to answer because he's currently trying to find someone who will take his money and deliver him a boat. 

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Merrin is focused and calm-but-tense and in the process of cooling her patient another 2.5 C over five minutes while working very, very hard to prevent this from breaking anything else. 

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Profound hypothermia affects nearly every cellular process, and thus nearly everything Merrin is currently handling on manual. Previously, it had actually felt like she was only sort of doing that, because Kalorm was carrying a bunch of that load on his own, but they're now pushing his body into an even more unnatural state. 

Merrin is going to spend the entire time fighting with his systemic blood pressure - vasopressor drugs barely work at that temperature and his blood wants to pool in cold-paralyzed capillaries and she really desperately needs enough venous return to his heart for there to be anything to pump - while trying to keep his carotid blood pressure below a gradually-dropping as per the stabilization protocol ceiling. (At 18 C, they're aiming for a carotid systolic blood pressure of like 30, with an allowed range of TWO POINTS in either direction, which Merrin thinks is just mean and unfair to expect from both of them – but especially Kalorm, who is clearly, of the two of them, having the worse time right now. She gets it. She is not judging him at all.) 

His electrolytes and pH and CO2 are all over the place. His lactate is trying to rise again, probably because there's enough microcirculatory dysfunction going on in his extremities, enough areas where depleted blood pools and new oxygenated blood takes a long time to arrive, that even the metabolically-slowed cells, bunkered down to survive, are getting hungry enough to metaphorically eat their horses, resorting to anaerobic metabolism. 

Blood viscosity and increasing hematocrit are a real problem for the three extracorporeal filter circuits Merrin is trying to wrangle; the high-pressure alarms are going off constantly. She can dilute the blood in the circuits with carefully-calibrated electrolyte solution, but then she has to put more load on the final filter stage of the hemodialysis circuit to remove most of that water, since they cannot in fact afford to pump multiple liters per hour of fluids into him. And they definitely can't use anticoagulants, because the patient is - despite the "thicker" blood - already at very high risk of bleeding right now, as platelets are locked away in his spleen and liver, and the enzymes involved in clotting-factor pathways work more and more sluggishly. He has enough internal injuries, and enough artificial holes cut in his body, that bleeding is by far one of the most likely complications.

(25% chance on some non-trivial bleeding happening in the next 3h, the market thinks, though even if he does start bleeding, it won't be fast - not at that blood pressure - and they have lots of options to keep it semi-controlled until they're at an actual hospital facility. If he does start bleeding, call it a 20% chance, 4:1 odds, that they can keep it under control without compromising the cooling protocol.) 

His sodium and potassium and blood sugar and a dozen other biochemical factors are also going nuts. Merrin is actually having a lot of trouble with blood sugar, which tends to increase in hypothermia, and which she has a hard ceiling on, because too much sugar will set off the next phase of some inflammatory cascades that they very much don't want - even if the rest of the cascade won't happen until they rewarm him, they'll have lost the opportunity to block it closest to the source. 

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This would be incredibly stressful, if Merrin had literally any metacognition to spare! She is not, in the moment, even trying to assess whether it's going worse or better than expected; she is completely in flow, immersed in the second-to-second reactions, tracking ahead but mostly only on the level of instinct - as his temperature drops another degree, she expects this and this and this, and will pre-emptively troubleshoot this.... 

She is also, mostly without even being consciously aware of it, telling Kalorm over and over that he's doing SO well and they're ALMOST there.

(Merrin used to have trouble multitasking on 'reassure patient' in sims with conscious or semi-conscious patients, and so she trained her verbal loop to run a Reassurance Script basically by itself while the rest of the Merrin is entirely occupied with life-saving treatments. She normally doesn't actually do it in real life with unconscious patients, or she catches herself and is embarrassed, but real-life situations are almost never as hard or as absorbing as her hardest sims. Merrin is not even sufficiently aware she's speaking out loud to think to be embarrassed about it.) 

She does keep having to flag things for her team, who are also pretty busy - there is significantly more to do than just dialing settings up and down on machines (plus they've divided up which one of them is very closely tracking one of Merrin's machines, in case she calls out that she needs to be spotted on that for a while, which is an efficiency loss but better than Merrin being on her own and overwhelmed.) They've worked together for a long time, though, and she can mostly manage it with hand signals. 

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Speaking out loud is generally frowned upon in a situation like this one, for noise-pollution reasons. Her support team is not going to point it out, though. They can subvocalize for their own communications, and if they point it out then Merrin will die of embarrassment, and this is really not a great time to distract her. 

Besides which, it's adorable

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Aaaaaaaaaaaaaand 18 C! 

 

....17.9 C.

....17.7 C.

Superheated plasma cannon why is it doing that her equipment is being rude to Merrin personally and also doesn't it know Kalorm is very good and deserves better shut up Merrin's brain. This is not even actually hard to fix. 

 

...17.9 C. 

 

...18.2 C flaming pie hole - 

 

...18.1 C

...18.0 C

 

- aaaaaaaaaaaaand okay she thinks she is no longer overcorrecting-for-overcorrections. How's her patient. 

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Kalorm at roughly 18 C looks terrible, actually!!!

His extremities are dusky grey-purple, mottled nearly all the way up to his torso. There's almost no color in his face; his skin seems practically translucent - and feels cold to Merrin's touch, not just cool. On the ECG, his heart has finally given up on fibrillating and fallen into limp quietude, perturbed only by the sawtooth-bump of the mechanical pump's action. His pupils are once again fixed and dilated. The sensors detecting bloodflow to his gut are now picking up pretty much nothing at all. 

 

But! For all that, his basic vital signs are not actually that hard to maintain within allowed limits. 

(Said allowed limits - systolic carotid blood pressure between 28-32 with a mean pressure of 20-25, adjusted O2 sat of 35-40% - would not, normally, be very compatible with life. That's sort of the point. They want his neurons and their supporting cells to be just barely maintaining their membrane integrity and ion gradients, and ideally literally nothing else.) 

 

 

....Oh, and on the brain-damage-byproducts sensor, just about all the readings have dropped to 'undetectable'. 

Spot-check bloodwork panel, when she gets it, is super abnormal on hematocrit and platelets, moderately low potassium, everything else is basically within the limits it should be in. 

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The cooling itself took five minutes; the stabilization and reassessment after took another five. 40 minutes to rendezvous.  

The markets are updating, but the medical experts betting on both the Diagnostic and Treatment Planning sides want to know Merrin's gut feeling on whether she can keep this patient semi-stable and maintain everything within allowed parameters for 40 minutes in these conditions, and then manage a transfer where she temporarily won't have eyes on him. 

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....Yeah, Merrin can do it. 

 

 

 

 

Really, it's Kalorm who can do it, believing in Kalorm is so much easier than believing in herself

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Then they'll proceed. 

Updated market predictions: likelihood of the patient surviving to rewarming are still at 93%. Chances of mild, moderate, and severe brain damage are respectively 58%, 20%, 9%. Updated risk of major complications en route, 30%. 

 

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And they fly onward. 

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It goes pretty smoothly for a while. Merrin can get into a pretty comfortable rhythm. Not a lot of spontaneous metabolic function is happening, but that same fact is buying Merrin lots of wiggle room.

The team thinks it's safe for her to lower the patient's sodium a lot faster, too, since his low body temperature is in itself protective against brain swelling. She gets it down to 165, which is almost out of the 'critical range' into the 'high but not, like, panic-level high' range. 

 

 

...At some point, though, she's going to find herself upping the settings on the mechanical cardiac pump for the third time in the past three minutes. She's been bumping it up and down sort of constantly, of course, but three times in the same direction is enough to stand out. 

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Uhhhhhhhhhhhhhh. 

[Something's wrong] Merrin subvocalizes to the admin note-taking and relaying messages for her - it's an entire team, actually. [Cardiac output issue]

     Vellis is already getting ultrasound imagery of the patient's heart (they're checking it often but not constantly, since it does slightly interfere with sensors.) [...Nothing structurally wrong. Just - drop in venous return - anything to explain that?] 

 

Merrin surveys her numbers. 

 

....There isn't, really. Not that she can see. 

[Full body scan right flaming now] she tells Vellis, very calmly. 

 

(It's okay. It'll be okay. This is literally the soonest moment she could have noticed it, and she still has a ton of wiggle room on the cardiac pump - he's probably bleeding, that's the single most likely complication, right, 5:1 odds, the others possible culprits are weirder and might be harder to diagnose let alone treat, but are still much less likely...) 

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Yup! He's totally bleeding internally! 

 

He already was, probably - one of his ribs is cracked badly enough, from the initial trauma plus ten minutes of having his circulation maintained via external force on his torso, to have splintered a little bit, and the splinter doesn't appear to have actually pierced his lung but, for all their efforts to keep him secured and not jostled, there have been a lot of vibrations and g-forces, and at some point that splinter definitely tore something. 

Not a major artery, or they would have noticed this way sooner. Before now, the leaking relatively-minor artery had at least formed a minimum-viable clot to pinch the main bleeding off before the blood loss - or pressure on other organs in his chest - could cause any visible problems, or show up on the CT scan as something more obviously than "bruised tissue maybe" which describes like half of his body. 

Platelets are not working very well at this temperature. There are now way fewer of them than there should be, as his body responds to the cold by tucking them away in his liver and spleen. The continuation of the clotting cascade leading to a tighter-woven fibrin cap never properly happened, at the temperature they were keeping him at, and now the clotting factor activity is very sluggish, and must not have been enough to keep up when a particularly violent gust of wind shook the patient and jostled just the wrong thing in his chest. 

He is now bleeding into his chest cavity, though it looks not the space between the pleural membranes of the lung, which would be worse - still not panic-level bad, he's not super relying on his lungs for oxygenation right now, but a lot more delicate to fix in a moving helicopter

 

Even a torn artery isn't bleeding fast at his current blood pressure, and he hasn't lost a lot of blood, yet. Maybe 100 mls, enough to be visible as a little pocket of fluid where there shouldn't be fluid. Not enough to even inconvenience a healthy person; blood donations regularly take more than that. 

Kalorm is, of course, not currently being kept in a very healthy state. It's not clear if the cause is the blood loss, or (more likely) the slight shift in intrathoracic pressure, but the blood return to his heart, and thus the quantity to squeeze out on each beat, is dropping. 

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It's not very surprising when outcomes which are 25% likely to happen end up happening! Kalorm's odds of making it to Default and through the end of the rewarming protocol alive have dropped, but not by a lot, they're still giving him an 89% chance of making it.

It'll probably jump back up to - not quite as high as before, one bleeding incident downstream of his existing traumatic injuries does predict others, but say 92%, a 3% increase. 

(The odds on other outcome endpoints are updating too, but not very much, yet, and mostly downstream of the 4% lower chance that the patient survives to be rewarmed. If Merrin can stay in control with him at 18 C, and his vital signs never go outside parameters, bleeding in his chest is not actually predictive of a worsened cognitive outcome. ...Maybe. It's perhaps more the case that there is a RAGING ARGUMENT going on about this, right now, and the numbers haven't settled.) 

 

The markets are now actually pretty optimistic on Merrin-and-team's chances of stopping this! Merrin's performance level so far has been high, her focus better than anticipated. They could have gotten luckier and caught the bleeding earlier, maybe - it would have been visible on a CT scan ten minutes ago, probably, but the last CT scan was fifteen minutes ago - but they could also have caught it later. It's from a traumatic injury, which actually indicates less in the way of clotting dysfunction and general physical deterioration than, say, a GI bleed would, and it's probably the highest-risk of his traumatic injuries.  and it's conveniently located for a simple percutaneous go-in-and-cauterize procedure. Quick and dirty, but they'll fix it up later in the real hospital.

The experts still think Merrin and her team have a 5:1 odds of getting the bleeding under control before it's bad enough that they make a call to rewarm the patient. She should definitely hurry, though. Rendezvous is only in twenty minutes and delaying to stabilize the patient will mean delaying their arrival at Default Hospital. 

It's a simple procedure. If they can't stop the bleeding, or if the attempt causes more bleeding, that's really not a great sign, and the markets expect to react with a 15 percentage-point drop in the survival-through-rewarming odds, all the way down to 74%. 

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Merrin actually wants Vellis to do this, because Vellis will do it just about as well as she will, and Merrin is planning to instead focus on keeping Kalorm's vital signs super optimal. 

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Vellis is on it. 

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The markets are watching!  

If Vellis doesn't succeed at stopping the bleeding, this could just imply operator error - especially since Merrin, reasonably given what else she's doing, doesn't want to do it herself, and Merrin is the one with by far the most sim time, especially sim time under moving-helicopter conditions. But probably not. They're a good team.

There is, however, an underlying complication that would predict both 'bleeding' and 'bleeding that is more difficult to stop than it should' be – and also predicts, soon after that, lots of hard-to-stop bleeding everywhere else. Injured patients on three different extracorporeal filter circuits, who have been through a whole lot of other weird medical interventions, are at some risk of disseminated intravascular coagulation - of the platelets and clotting factors responding to an imaginary injury, everywhere, in the process exhausting all the resources they need to (especially in this case) prevent bleeding in a dozen different bruised or torn tissues, or from the various holes they've cut in him. 

The prior is low, but if Vellis fails at this procedure, it's suddenly the top explanation, call it 9:1 odds. And it's a pretty bad sign. A survivable one in the short term, if they do everything right and don't get more unlucky, but a bad sign for the eventual prognosis. 

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Aaaaaaaand Vellis is trying it! Very very carefully. So carefully. 

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This is indeed an extremely stressful thing to attempt in a moving helicopter! It takes like five minutes before she has a sufficient moment of calm to risk shoving a sharp thing between Kalorm's ribs and cauterizing the leaking artery, during which time he's still bleeding into his chest cavity. 

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Buuuuuuuuuut - 

 

 

 

- once she has it cauterized, the bleeding does stop! And appears to stay stopped!

(And still no sign that he's oozing blood from all his orifices, natural and not.) 

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The markets breathe a collective sigh of relief; the patient is (at least very likely) no longer having a potentially lethal in transit complication. His survival-through-rewarming odds bounce up to 92%. 

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...However, he did just lose an estimated 250 ml of blood, into his chest cavity where it's probably at least somewhat messing with intrathoracic pressure. Vellis is trying to suction some of it out, but most of it has started forming a gelatinous semi-clot that doesn't really want to come up through her soft plastic suction tubing, and they're being very gentle, they don't want to jog that splinter and poke a hole in something else

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Most of the worry about a complication en route, especially pre-midair-transfer, wasn't about cases as bad as DIC. Just that they don't have a lot of slack on this particular protocol, and Kalorm is in a fragile enough state that any complication on this level of severity, even if by itself it doesn't predict damage, is still a perturbation to a system being maintained in a rather delicate balance. 

During the active bleeding, Merrin has been having to work her butt off to keep his vital signs within parameters. Rendezvous is in less than fifteen minutes. If Merrin's team can't get him a lot more stable than this before that point, then - well, they're going to do the transfer anyway, they do not actually have better options. But they're expecting to spend almost the entire time with the patient randomly outside some number of the narrow parameters, with the predictable result that - even at his current temperature - probably some cell damage, or factors upstream of later cell damage, with accumulate. It'll be really not great. Plus there will be some time on either side of it when Merrin is more distracted.

And then Merrin will still have to try to keep him stable for just over two hours, and her chances of being able to do that at all, if he was unstable going into the transfer and semi-controlled crashing during it, are not great at 18 C. He's still fairly unlikely to die in transport, but they'll lose ground on the stabilization protocol, and may have to abort entirely and bring him back up a higher temperature if it looks like too much for Merrin to handle, or too big a risk of a sudden deteriorating running into a situation that already has no slack. 

 

The market...is pretty balanced on whether Kalorm will or won't stabilize before transport, which is the strongest predictor of whether Merrin can keep him that way during transport. 40% that he does, 60% that he doesn't. 

- if he does stabilize before the transfer and then tolerates it without crashing, that's actually a modest positive update about his underlying health, and the market thinks it would land on outcome predictions a little better than they were before the bleed. They are expecting that, if that happens, it'll be a 3% increase to 95% chance of surviving-through-rewarming, a 6% decrease to a 55% chance of minor damage, a 3% decrease to 18% chance of moderate damage, and a 1.5% decrease to 8% chance of severe damage. 

('Stable at point of transfer' doesn't guarantee also stable at point of arrival. The shifts will be bigger after that.) 

If he's unstable at the point of transfer, well, there are still a lot of additional things that have to go wrong before they really start losing ground. It increases the odds of those things going wrong, but by less. Call it a 2% decrease in survival odds, back down to 89%, a 4% increase in minor damage to 65%, a 2% increase in moderate damage to 23%, and just a 1% increase for the worst outcome, up to 10.5%. 

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Go Merrin! Personnel is rooting for her! 

(Personnel is not saying anything to Merrin because this never helps.) 

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(Ranthir might bet against those 40-60 odds, if she were currently looking at that market, which she isn't because there are, like, eight thousand things to look at, and she's also having a raging family argument with her father and little brother via videoconference over the matter of a certain entrepreneur who does not think he can realistically do the thing Finnar wants within two hours.) 

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Come on, Kalorm. You can do this. Merrin believes in you. 

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Please?? What if Merrin believes in you even harder than that??

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.....Kalorm is not super stable, no. 

 

He's not getting worse. Merrin is, in fact, maintaining his vital signs within the limits given. But he still has a cupful of blood parked against his lung, and they gave him a blood transfusion of the exact quantity they think he lost and then some more plasma when his heart still wasn't really filling with enough blood, but now he seems to maybe be fluid-overloaded. His lactate keeps trying to rise and they're having to give him bicarbonate again to keep his pH in line, and sodium bicarbonate is the safest, metabolically speaking in general, but she's sure having to work super hard not to let his sodium levels creep up again. 

She can do it. It's not even the single hardest thing she's done before. But it would be rough to maintain for two hours, and maybe impossible while in a separate transfer pod swinging in the wind, operating his machines purely by remote control, without even having a good screen setup for visual sensor data. 

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It's okay, Merrin isn't mad, she knows he's trying and honestly he could be doing a lot worse, she's doing her part but he's doing his too and she couldn't do this on her own...

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Well, it was a lot to ask. Updated predictions: 89% survival through rewarming, 65% on minor damage, 23% on moderate, 10.50% on major. 

 

The next part is what's really going to matter. 

The markets...do not really expect Merrin to pull this off. Nothing against Merrin, it's just really really hard. A lot of very smart people having been poring over her complete sim-performance record, and she's never done anything comparable to this. It would normally be insane to expect a 23-year-old to do - well, most of what she's doing, but especially what they're about to ask of her. (Merrin in some sense has more clock-time experience than many 50-year-olds, but sim time isn't the only kind of experience that matters, and the fact that she's 23 and actually looks younger is, perhaps, affecting some priors here.) Also, this isn't a sim, the stakes are even higher than usual for a real-life rescue, and it would be totally understandable for Merrin to be operating at slightly less than peak performance. 

They think Merrin has maybe a 25% chance of pulling this off, 1:3 odds. 

If she can't - well, 100 seconds isn't that long, the damage will be limited by the fact that the patient is at 18 C, and they'll have a chance to regain control of the situation for the rest of the flight. The medevac crew - remarkably - includes an Exception Handling medtech certed for all of the machines and reliably able to interoperate 4 of them, so Merrin will be able to get some breathing room. It isn't going to be the single factor that wrecks the patient's odds going forward. It's not great, but it mostly hits the odds of mild-to-moderate damage.

The market expects another 1% drop in survival odds, a 5% increase in minor damage, a 2% increase in moderate, and a 1% increase in major. 

...If they do get lucky, though - well, it won't mostly be luck, and it will make their odds of pulling off this plan look substantially better. 3% improvement in survival, 15% drop for minor damage, 6% drop for moderate, and an entire 3% drop for severe.

(Based on some more careful analysis of case studies compared against Kalorm's early sensor readings, they're more sure that he doesn't yet have that much damage, and that it would take several different failures at halting the cascade for it to get that out of control. There are some tweaks being made to the eventual neuroprotective rewarming protocol in Default that should, at least slightly, improve their odds, if they can deliver a patient who still has sufficiently minimal reperfusion injury. It's not totally original research, that would be almost impossible in the time they have, but they're comparing different versions of the non-secret protocol that have been tested in different cases actually in humans and have a large enough sample size to count for something, and asking themselves how they can tweak the secret protocol - which has gotten less attention and less direct research effort in humans - to work as well as possible for Kalorm, who is apparently in many ways not a median adult male. It's not clear if the changes will be ready to go in two hours, but it helps a lot, for this situation, that the research is happening in Default and not a tiny regional hospital.) 

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...Oof. You don't tell Merrin that she would have to be very special in order to succeed at something important! Personnel recognizes that they didn't literally say this, but Merrin is absolutely capable of reading between the lines, and Personnel is worried that she's now even less likely to succeed. 

If other people also think this, they superheated thankfully don't have time to actually bet against Merrin before her departure. 

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Time to go.

Well. Not quite. The helicopter is matching speeds with the plane, but Merrin-and-team need to load their patient into the transport pod, without disrupting any of his life support equipment or making him start bleeding again. (Vellis did, eventually, sigh and settle on squirting some biodegradable gel around the site of the bone splinter, after judging it was completely not safe to try to extract it while the helicopter was being knocked around by the storm. It'll put a bit of pressure on any other torn vessels and cushion the surrounding tissues against further damage while the patient is being tossed around in the wind as they reel him up fifty meters on a winch. Normally you could do air transfers closer in, but it would be really very bad if either the medicopter or plane were damaged, and they're not actually out of the storm yet. 

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Kalorm does not super like being moved! (They're sliding his force-distributing gel mattress and its supporting base on rails into the pod, not taking him off the mattress; they'll be able to do that for the arrival in the plane too, and probably the arrival in Default; it's not quite as good for preventing bedsores in totally immobile patients as the ones they'll have available there, but it would be convenient to avoid moving him any more than necessary until some of those tubes are no longer attached.) 

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"I know, I know, I'm sorry - I know this is going to be superheated awful but I know you can do it, it's not for long -" 

She squeezes his hand one last time, and then they seal the pod, and Merrin is (much less carefully) flinging herself into her own pod, Vellis is fastening the straps for her, and then she's sealed in as well and the world goes away. She can't even hear the sound of the storm, which has been a constant throughout. 

She has a thirty-by-thirty centimeters of LCD screen real estate, awkwardly close to her face, and her console, which she can handle basically by feel, and this is going to suck so much but - mostly on Kalorm's side of things, really, she isn't the one with broken ribs. 

She isn't, in fact, the main character of this story at all. Right? Kalorm is the one fighting for his life. She's just here to be encouraging. Kalorm is the one who's weirdly good at that. Merrin is just here to be a supporting character for this particular interlude of his life. 

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This is, perhaps, a point at which the market is betting on incomplete information. 

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Khemeth would have caught it, if he were fully paying attention. The relevant pieces were starting to come together in his mental model of Merrin, and if he had seen her face when she was packing Kalorm up for transfer and then climbing into her own pod, it would have shifted some of those pieces, and he would have placed some rather large bets that Merrin was about to outperform those odds, and would have made some money (though not all that much money compared to what he's been spending, today.) 

Khemeth is instead trying to convince his father to let him talk to the head of a research lab who may or may not be willing to do something personally inconvenient for them in exchange for a lot of money, while both only saying true things (he doesn't lie to his parents, or anyone, about important things, just his emotions, which aren't) – and while also not once implying that it's because Finnar has a tendency to, well, offend people, especially when he's convinced a problem is the single most important problem in the world and only stupid people would disagree. 

 

This is why Khemeth isn't going to notice, and make his bets and recommendations, until after the transfer. 

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Here are some facts about Merrin: 

Merrin is stubborn, and high-conscientiousness, and may not be that smart, certainly not in terms of raw processing speed or mathematical ability, but she retains information well, and retains procedural skills better than that. Merrin can and does work twelve-hour shifts regularly, and has ten thousand hours of emergency sim time under her belt, which is ridiculous for someone her age (though of course the first several thousand hours weren't on situations like this; that's just what it took her to catch up to her peers.) 

Merrin is also deeply neuroatypical, sometimes in ways that help - nearly everyone likes working with her, even people who are often cantankerous - but often in ways that are ongoingly costly to her. It's not just that thinking about being unusually good at something - especially if it's in a way explicitly represented by numbers - has a tendency to send her entire brain into a panicky spiral. That, just about everyone who works with her has been willing to accommodate. It's not even just about the chronic imposter syndrome, which no one has even pushed her on that much because of the panic spiral, and because she's psychologically unusual enough that it's sort of unclear what would happen

(A couple of instructors tried, and the thing that happens at least sometimes is that Merrin starts crying, which seems, you know, pretty bad? And like they should super not keep doing that thing?) 

It's also that, compared to most dath ilani, rather a lot of Merrin's mind is specifically attuned to social threats, and it's really hard for her to turn that off. She does vaguely know this is a problem when it actually makes her lose focus at a particularly bad time, but often it's not very salient to her, and she certainly doesn't go around thinking that other people don't have a constant background internal monologue running on how other people are perceiving them. She's gotten better at not letting it distract her, but as long as she's being watched, it's pretty hard to tune out. 

 

...Another fact about Merrin is that her relationship to tests is, well, weird. Particularly in sims, she's especially aware of being watched – and not just watched, but judged on her performanceThis is, after all, part of the point. Merrin can cope with it - Merrin can even sort of cope with the fact that way more people are going back and assessing her sim performance, as long as she mostly avoids thinking about that too hard - but it's still distracting. It means that unless she is literally too busy to have thoughts, her mind is running an ongoing thread of commentary, not just on how she thinks she did, but on what the imaginary shoulder-version of her instructor thinks. 

(Merrin is not like Khemeth. She does somewhat more social modeling than median, but not especially well. There's a vast gulf to cross, when it comes to really understanding and accurately predicting the minds around her, and Merrin's social instincts often makes unjustified assumptions. Usually that someone is judging her in a particular way. Merrin's conscious mind knows this, of course, and with enough years of catching herself in the act, she might mostly stop. But it's hard, in a world where it's very salient to Merrin that she is constantly worse at some things than the people around her.) 

 

Anyway. Roughly, what this means is that while Merrin's performance in sims does improve, by about the rate one might expect based on her general intelligence and other psychometrics, her performance in sims is not a perfect correlate of her performance in real-life situations, which are not tests – and where, very saliently in this particular real-life situation, she is currently in a sealed pod swinging from a cable in a stormy void, and no one is watching her

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(Well. A lot of people are certainly watching every patient-oriented action she takes. To Merrin's brain, right now, this doesn't count. Kalorm is the main character, and everyone including her is quite reasonably watching Kalorm, and so of course that includes what happens to the settings on his life-support machines.) 

Another Merrin fact is that she assimilates information pretty slowly, by dath ilani standards - especially in Exception Handling, where most people are above median thinkoomph - and particularly dense numerical information. She did flip past those screens, shortly before embarking into her pod, but she completely missed any commentary that might have been about her, and honestly she only half-parsed the numerical probabilities given, seriously, she had like eight other numbers in her working memory, she was sort of instantly dumping numbers that were not ones she could directly change by poking her console. 

This is not normally an advantage, but right now it's plausibly decreasing Merrin's anxiety. 

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Also, Merrin is filling basically the entirely of her social-modeling-slot with Kalorm and Kalorm only, because (yeah, okay, fine, after the fact she will admit that she was doing a weird anthropomorphizing thing where she attributed volition to a system when that was not meaningfully present, but it worked okay.) 

(And even Merrin's social instincts are not insane enough to think that Kalorm is judging her right now.)

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Merrin's mind feels quiet and spacious and the world feels very small and it's all so simple, really - it's hard, it's a lot, but it's not complicated, not the way everything else is complicated.

 

There are just a handful of numbers that matter (and a much larger list of numbers that also matter, but, like, less, she can just straight-up ignore his flaming sodium levels for 100 seconds) and the alarms sing to her and she reacts and in one way it's like there's no Merrin at all, because there's nothing at the center of her but shifting numbers, certainly no Merrin that is aware of her own existence why would she bother using any cognitive capacity on that - and in another sense she's never been more alive - 

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Fifteen seconds in, it could just be luck. Thirty seconds in, though, the markets start to update on the fact that this is very clearly going better than expected. 

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In the Exception Handling control room, there is a discussion happening. It's not heated so much as confused. 

 

"...And she's only a level-5 medtech?" 

     "She's twenty-three! Were you a level-5 medtech at twenty-three?" 

"She's an endurance EMT. Have you seen her sim records?" 

     "- This is NOT just about endurance! Thellis can do sixteen hours but she doesn't do it for fun – honestly sometimes I wonder if Merrin just enjoys suffering–" 

     "...She really hasn't done this before, though? Even in sims? Just. She's doing 30% better than her extrapolated performance and I thought we were extrapolating in generously." 

"No, we have not made her manage six machine controls, three of which are extracorporeal circuits, while both her and the patient were subject to storm-level random g-forces. Until this happened I would have said that wouldn't possibly come up." 

     "I don't think she's actually carrying all six, not to sim standards - she's simplifying it, see, she's - I think she literally just put the ventilator on standby mode - and she's temp-silenced alarms on the sensor values for the hemodialysis and liver module, see, she's only responding to filter pressure alarms..." 

     Gesture at the screen showing the patient's vital signs. "I mean. Is it or is it not working?" 

Snort. "She should get paid more." 

     "Oh, she doesn't check how much she gets paid. - I mean, I'm not denying she should get paid more, it just won't meaningfully incentivize her performance." 

"......" 

     "WHY does she work horrible sims if not for the performance incentive? I'm serious - have you seen this sim they made her do–" 

"She asked for that. I think it's a competitiveness thing." 

     "She doesn't even like competitions!" 

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The update on the Diagnostic markets is enough to get Khemeth's attention. 

 

He looks at it. 

 

 

....He pulls up the last ten minutes of recorded camera footage from the medicopter. Skips to Merrin while she's packing up for transfer. Replays the ten-second loop of her sealing Kalorm's pod and hopping into her own, watching her expression closely...

 

- he tells Ranthir to place some bids on the markets, and then he sends an urgent recommendation to be forwarded to the medevac-plane crew and the coordinating team that might communicate with Merrin directly. No one should congratulate her on this. They can say it went smoothly and the patient did fine, since that is indeed what happened, but if they have to look impressed, they should do it about Kalorm. Poooossibly they should imply to Merrin that the main update here is how her patient is superhumanly tough. It might even be sort of true! There is some level of patient instability that Merrin couldn't have coped with; he doubts she could have kept a sixty-year-old nearly as stable through that! Anyway, they should mostly be matter-of-fact about the whole thing. 

(And someone should quite possibly talk to Merrin, plausibly him, but...not now. Not when she's trying to save his brother's life, and he really, really wants her to keep performing as well as she just did, and is not even particularly bothered if this means they have to sort of deceive her about how impressive she is.) 

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....Personnel is super not going to argue with that. 

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At some point, all the bouncing around stops and there's a final thump and rattle and then everything is very still. There's the faint vibration of engines below her, but they're very smooth engines. 

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A message flashes on Merrin's screen: transfer complete, patient did fine, given that he's not actively deteriorating and is currently super well secured against acceleration, they're going to leave him in the transport pod while they turn the plane around and get enough altitude to fully clear the storm turbulence, objections? 

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Objection, there is something on her screen that isn't a blood pressure, what is Merrin supposed to do with that  Seems fine. Merrin will just stay right here and get back on top of his sodium. 

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It's about ten minutes. 

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It's so quiet and peaceful in her little pod. Merrin is definitely getting itchy about laying eyes on her patient again, but she diligently deals with all the values that slid off in random directions while she was ignoring them. None of them slid very far, which is why she ignored them.

She flags that the patient's lactate is up again? It's fine, she suspects he just got a bunch of sudden venous return from his extremities, something was sure going on with that, and she can compensate for now by keeping his CO2 right at the bottom of the allowed range, but he's going to need another dose of bicarbonate as soon as they can physically access him. 

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And then they crack open Merrin's pod! 

(The others on her team rode up on more normal personnel harnesses, so they could supervise the pods. They're all pretty wet.) 

A level-6 medtech greets her. He nods to Merrin, in a friendly but terse way that implies he does not find Merrin all that interesting. "Decent work. The patient handled it very well. I mean, I know you're watching his vitals, but we've done a repeat scan in the pod - no new bleeding, no worrying changes at all. We're about ready to transfer him to our Complicated Patient Area -" 

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"Oh good!" Merrin scrambles up. "Uh, here, let me - some of the machines are really fussy when he's this cold..." 

 

(Something that happens with human brains, not unique to Merrin - but which does seem to happen especially to Merrin, who works so heavily from pattern-recognition, and whose thoughts are often only legible even to her if she's prompted to stop and think about it - is that, after coming on two hours of very closely watching a lot of correlated signals and trying to tease out the patterns, you start to develop what one might call SUPERSTITIONS. Usually a dozen of them are completely spurious for every one that's real, but you don't know which one.) 

Merrin is kind of desperate to see her patient with her actual eyes again. 

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Kalorm looks....mostly fine? 

- well. In fact he looks super awful! Just. Not worse than he did when they put him into the pod, and better than he has any right to at his current body temperature, blood pressure, and general level of metabolic function. 

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They get him transferred properly into the Complicated Patient Area. This is a delicate procedure but Merrin is feeling GOOD about THINGS right now. Her faith in Kalorm was justified!

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"Want us to spot you for ten minutes so you can have a break?" Altham, the level-6 medtech, asks her.

(He's about forty-five, nearly as old as anyone gets as an Exception Handling medtech - it's an exhausting job that pays well enough to retire at a sensible age - and he does, actually, have more sim experience than Merrin overall, though perhaps less tilted towards the really intense sims that are made of suffering. He also has way less patient context than Merrin, and he can't cover this complicated a protocol for two hours. He's on the flight team mainly because he was nearby enough to make the takeoff deadline, and because after that many years, there are some obscure procedures he's certed for that Merrin doesn't know, and a lot more that she's only ever done in sims and he's seen half a dozen times with real patients.) 

"I was mirroring your sensors and controls from here for the last while, so can spot you on the cardiac pump and extracorporeal circuits, and one of our team is up to speed on the rest and can cover it without much efficiency loss." 

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She glances down at herself. "I...guess I could change out of this wetsuit? And I do have to pee." 

 

Merrin comes back no longer a Sparashki and now wearing scrubs! It's not going to take her more than three minutes, and she doesn't want a longer break than that, she is feeling sort of possessive of her patient. What if Altham didn't notice the thing where if you let one of the liver functions slip too much then the filter pressure alarm starts going on the ECMO circuit for UNKNOWN AND MYSTERIOUS REASONS. 

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Markets are now updated and settled again! 

They're feeling optimistic. Survival likelihood is up more than they'd predicted, all the way to 95%. (The general feeling is that the worst is over, and if Merrin can handle that she can almost certainly handle more random complications as long as they happen in a nice mostly-stationary not-terribly-equipped medevac setup.) 

Prediction for minor brain damage: 50%, which means 50% on 'no permanent damage at all'.

(Though there are very likely to be temporary deficits, and the awkward thing is that the damage markers detected during rewarming don't...seem to be especially predictive of whether those temporary deficits are going to resolve? The sample data is mostly patients with localized strokes, and - some of them were fully back to baseline in 3-6 months, some weren't, the difference is probably something about the brain that isn't directly about the total cell damage. Kalorm's odds are currently judged to be much better than one would predict based on how those patients did - there, it was more like 20% who fully recovered to baseline - because 25 is probably a better age for it than 50, and because 'something about the brain that predicts recovery' is maaaaaaaybe the same sort of thing as Kalorm's general physical resilience.)  

Moderate: 19%. Not as big a drop as hoped, because despite Merrin doing a very impressive job on keeping the patient approximately stable, there was a small spike in damage markers, most likely indicating new concussion-type damage from the forces involved. It wouldn't be a big deal for a patient at a healthy baseline - they can confirm that the patient's brain still looks structurally normal to CT - but the cascade is cumulative.

Severe: ...actually, all the way down to 6%. This wasn't just about Merrin's performance. There are hopeful updates to the timeline on getting access to some particularly obscure proteins and other biomolecules needed for the customized-to-Kalorm version of the rewarming protocol, and there's also, maybe, a soon-incoming update to the interim stabilization protocol that will help them get ahead on things. 

 

 

...Also, they did the transfer more efficiently than hoped, and think they can make up some time in the air. ETA to Default is almost exactly two hours. 

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They fly. 

 

This is fine it's fine Merrin is definitely fine, Merrin is not the one having a bad day, but - wow, she hopes poor Kalorm is going to have an easier time of it once they're safely in Default and don't have to keep him so cold. 

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Keeping his basic vital signs within parameters is actually mostly going okay. They're not even having to use the backup vasoconstrictor-dilator much. 

Dialysis is getting less effective as time passes, though, mostly because the blood viscosity at this temperature is really hard on the filter, but also it was janky after the transfer and never quite got back to normal. They super do not want to try to swap out the filter in flight and risk perturbing everything else; it's adequate for now, Merrin can keep gradually decreasing his sodium and should have it down to 155, which is where they want her to pause it anyway, by the time they reach Default. Keeping the other electrolytes in line is easier. Mostly, it just means less wiggle room on taking fluid off, so she has to be very careful about managing filter pressure in the other two circuits via dilution. 

His native liver function is failing - slowly, gradually, but with a noticeable trend. They're probably going to have to switch him to the full-size liver machine once they reach the hospital, even though they think there won't be permanent organ damage; some of the waste products that they can measure on blood panels, but that Merrin cannot correct with the limited version, are going to be pretty bad for his neurons once they start rewarming. 

His hands and feet look awful. There are no detectable pulses, and it's questionable whether even capillary refill is present. 

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30 minutes in. 90 minutes to go! 

Treatment Planning has some new recommendations for them!

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They have also rejected really quite a large number of proposals for being sufficiently "experimental" that they were judged about as likely to kill the patient as to help. They don't want to do that! The patient has decent odds right now! Not, like, amazing, but 95% that he'll be alive at the end of the rewarming protocol.

(After that point, there is some lesser probability of a fatal complication, but mostly the True Death outcomes are ones where the patient, or his decision-making representative, choose truiicide over the outcome they got on the first try.) 

Anyway, apparently the patient's father is an AMATEUR BIOCHEMIST, and while he is fact surprisingly good, given that his field of expertise is something TOTALLY DIFFERENT, the Exception Handling liaison who has been tasked with hearing his suggestions is very tired. 

 

 

(Merrin does not need to know about any of this, to be clear, they are just COMPLAINING.) 

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Actual recommendation: they want Merrin to try infusing low-dose magnesium sulfate directly into the brain circulation. It's unlikely to do much harm since it's present in the body all the time, they can stop right away if that seems not to be the case, and it does in fact have metabolism-suppressing effects, well studied in rats even. If it works, they can raise the ceiling on the blood pressure and O2 sat limits and cut the risk of other end-organ damage. 

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DO THEY HAVE ANY IDEA WHAT MAGNESIUM SULFATE DOES TO BLOOD PRESSURE BECAUSE THE THING IT DOES IS NOT INCREASE IT 

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....It's okay Merrin is okay she is just maybe a little bit stressed and the constant high-filter-pressure alarms on her THREE extracorporeal circuits are maybe kind of getting to her.

(She has been reluctant to make the alarm limits less sensitive, because not intervening until a much higher threshold would be fine for another 90 minutes but she has to budget for 8-12 more hours after that, and guess what Merrin does NOT feel like doing in the middle of a complicated and stressful rewarming protocol. If you guessed 'swap out extracorporeal filter circuits without getting blood everywhere', you were correct!) 

It's...probably tolerable if they're targeting the brain directly? Then it can be actually low-dose, and also she can manually filter it out of the systemic circulation on the dialysis-circuit side and not, like, completely wreck the point of administering it at all. 

Merrin would kind of prefer if Altham inserted the drug-administration line. She doesn't want to multitask any more things right now it wouldn't be fair to Kalorm, the deal was that she does her part as long as he holding up his end of things, which he IS she's so proud of him

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The markets are not super sure this is going to work! The main reason to try it is that it's unlikely to be a disaster. 

Call it 30% that it works, 70% that it doesn't. It's judged to mainly impact the mild and moderate damage categories; if it works, markets are guessing a 7% and a 3.5% reduction in those outcomes, respectively. 

If it doesn't work, they're mostly where they started, but a bit worse off: it's not zero risk, and it's time wasted, and weak evidence that similar interventions also won't work. Call it a 3% and a 1.5% increase. 

(There is nonzero risk of the procedure for them to directly access the bloodflow to the brain in order to inject things into it itself being a disaster, but it's not much above zero. Altham has the cert, has a lot of experience, and they're now well out of the storm and cruising smoothly in a quiet peaceful still-dark sky.) 

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STRESS

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The procedure goes fine! 

 

 

...There is no reason to think that the very-low-dose magnesium sulfate is doing literally anything, at least not based on a few very approximate proxies, like CO2 readings from the venous blood directly draining from the brain versus everywhere else. 

His blood pressure is fine though. 

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They could try - 

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No! That is back to sounding like an uncomfortably high risk of killing the patient! Who is currently 95% (96%, actually, updated based on the fact that they're barely an hour away from Default now) likely to still be alive at the end of the rewarming treatment, and honestly it's going to be pretty hard to push any lower on the brain-damage outcome predictions, they're at the point now when most of the probability mass there is from damage that already happened.

(That happened before Merrin even got to him, in fact, and the Exception Handling liaison is being so good about not pointing out how the best way to avoid that would have been if Kalorm had radioed for help right away instead of an hour later. It does not seem likely to help.) 

Anyway. ....Still no on that suggestion too, they're not - seriously that research was done on frogs– 

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FINE then, Finnar will go back to his original Plan A, which was to figure out a way to FIX BRAIN DAMAGE. Which, you know an actually competent Civilization should ALREADY HAVE SOLVED, surely, nobody is denying this is a really important problem! But how much can you expect of people, really. 

 

To the family groupchat: plane is an hour out, time to start thinking about relocating to the hospital. 

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Do they all have to be there? Hospitals smell weird. And they're so intense about ""noise pollution"" so she can't sing. Mallor does not feel like it is in any way her comparative advantage to hang out in a hospital while Kalorm is, like, definitively unconscious for at least the next 12 hours. 

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Technically they are going to be keeping Kalorm in a medically-induced coma for probably a lot longer than that! Finnar did not know this three hours ago but now he has read all of the usual protocols. Kalorm will 99%+ not be conscious within the next 24 hours! Even if he does super well and they want to reduce the sedation earlier than usual, it's currently around 4 am local time in Default, and they're going to prefer trying to wake him up when they have daytime personnel on hand, there are studies showing that medical personnel working night shifts in their local timezone have mildly reduced performance even if you reduce their shift length by 25%. (Yes, Finnar also found and read all of those studies within the last 3h. He's a fast reader.) But anyway it'll probably be more like 48-72 hours given Kalorm's injuries from the boat incident and ensuing near-drowning, they're going to lean toward keeping him under sedation until he's medically stable. 

(Finnar has learned so much about critical care medicine in the last few hours. It turns out it's really fascinating! He is maybe going to have to invent some new medical equipment after this because he keeps thinking of ideas.)

 

Anyway, sure, Kalorm will in fact not give a superheated pool of feces whether Mallor is there this morning. 

Though has Mallor considered coming and just singing anyway? Finnar doesn't mind, nobody in the family minds, probably a lot of people won't mind as long as she doesn't do it literally in Kalorm's room or the on-site command center while they're in the middle of high-stakes procedures, and they can just compensate anyone who does mind.

If the weird smell is a dealbreaker by itself they can find a scented product that isn't banned in hospitals, or just pay a lot of money to break the rule where a lot of scented products are banned in hospitals because sometimes people are allergic to them.

(Finnar sort of wants a full show of family solidarity, here. It feels important even if Kalorm won't know until later. And, on some level, he wants to have his other children where he can see them.) 

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...It's perhaps not so much a smell per se as just a general indefinable way-that-hospitals-feel. Mallor thinks this is mostly about the fact that hospitals have a lot of sick people in them, even if they're behind closed doors she still knows they're there. Mallor is really not sure if that is the kind of thing you can fix even with a lot of money. 

She'll come, though. 

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Nerdel, three hours ago, was faced with the major logistical-planning question of: when one is bringing together one's entire very large, very stressed-out family to camp out at a hospital for an unknown length of time, what does one pack

(Besides the obvious course of having their nearest family-vacation-house-module transported over to dock with the hospital. That's actually a pretty good step-one plan - but also she has seven children, some of whom haven't joined in on a family vacation in multiple years, and so this isn't a complete solution. What if Ranthir no longer likes the same model of pillow? What then?) 

She did the obvious thing, and funded some prediction markets about it. 

She also called ahead and was promptly put through to the Medical Crisis Liaison department at the hospital, to discuss in advance some of their family's circumstances and support needs. 

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You don't actually have to call ahead! Dath ilan does not necessarily expect people who just received unexpected and terrifying news about the medical condition of a family member or close friend, and are now frantically rushing to the hospital, to have time or be in a good emotional state to make their needs and preferences legible. (Also, it's not uncommon for people to just straight-up document what support they would benefit from, if they end up in a hospital not as a patient but as a friend or family member of a patient.)

Hospitals are mostly focused on patient outcomes, of course, but Civilization broadly prefers for things to be better rather than worse, even if the thing in question is not the primary goal of an institution. Having a loved one experiencing a medical crisis is an awful situation to be in, and dath ilan does not want any of that awfulness to be avoidable awfulness. And it's generally understood that, given the stress and also the likely accumulated exhaustion of being in an emotionally vigilant state for many hours or days, people are going to be in a weird corner of their psychological state-space, and might find apparently very random things upsetting and have unusually little emotional slack to cope with that. If you think that you'll feel a little bit safer and calmer in a room that has the exact vibe of a particular scene from an obscure amateur-TV-show-of-a-fanfic-of-a-popular-TV-show, and also does not contain a hint of the color yellow, providing this is really very cheap compared to the heroic medical interventions happening a few rooms over.

Also! Keeping the patient's support people updated - and hearing their responses - is sometimes genuinely relevant to optimizing for patient-QALYs! People close to a patient have a lot of private information about them, which the medical prediction markets cannot be assumed to have. Most of it isn't medically relevant information, but sometimes it is. The Medical Crisis Liaison caseworker assigned to a case has extensive training in communicating about the complexities of biochemical models justifying a diagnosis or treatment, updating prediction market probabilities, and cost-benefit analyses to people who may be all over the cognitive-ability spectrum and who are also having the worst day of their lives. 

 

If they don't have explicit directives, either verbal or written in advance, they still have public information to go on, and will spin up some policy prediction markets on their end to inform how to set up the Family Room (sometimes on literally ten minutes' notice, but the hospital has a wide variety of quickly-customizable furniture and decor in stock, that's also cheap compared to actual medical treatment) and to assign a caseworker. All of the Medical Crisis Liaison caseworkers have a minimum set of qualifications and experience, but they don't all have the same background, and different families-or-friends have different communication preferences. If they do have private information to go on, they'll usually still run prediction markets during a case, for anything that lets them avoid bothering or interrupting people who are in a strange place, probably tired, plausibly very cognitively overloaded and decision-fatigued, and definitely dealing with more than enough emotional challenges. 

 

It's honestly really helpful in this case to have more to go on, because dear superheated geysers this family dynamic is complicated. 

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Agreed! Also, several aspects other than just the family dynamic are pretty complicated! Exception Handling is going to provide their own team. 

(All of whom have sworn high-grade secrecy oaths, and are cleared to know certain facts about this family that even most of Exception Handling isn't aware of, but saying that would itself be leaking information.) 

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The assigned Exception Handling Medical Crisis Liaison is named Dathim (and will introduce herself by name if anyone seems to care, but otherwise defaults to letting them call her by her role). She is highly qualified, has over a decade of experience, and is secrecy-oath-cleared. 

She immediately reviews all publicly-available data on the patient and (even more importantly given her role) the patient's family. On the one hand, it's fascinating reading, but on the other hand she is already feeling very tired.

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One of Khemeth's open text-conversation windows is with his boyfriend. He...has honestly been prioritizing it below almost all of the other realtime text conversations. Mostly because, one, Dekan trusts him and Dekan is also a sane and well-adjusted person who can handle himself and so this piece of the complex emotional puzzle is unlikely to fall apart no matter what he does -

- and two, because Dekan is going to want to interact with Khemeth's emotions.

Khemeth is currently LARPing being a person who is not having any emotions, because he can't manage to dig up any that are useful. He feels like this is sustainable at least in the short term, which is what matters in an emergency. He would prefer that his emotions continue to not be anyone's priority. He is pretty sure that he can handle this for the next 12-24 hours, and it won't be easier if he suddenly also has to navigate Dekan being sad because Khemeth is sad. 

(He has also been multitasking a number of conversations to a ridiculous extent for a while, now, and while that in itself is in his wheelhouse, he's ALSO having to actually read the dense technical medical papers that Finnar keeps sending him, which is NOT.) 

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Dekan is not confused about any of Khemeth's recent behavior, which mostly means that it doesn't hurt. 

He would prefer if things were going differently, of course. He would prefer the hypothetical world where he could go join his boyfriend at the hospital, and maybe make some useful contributions, but if not, at least be there while Khemeth was repeatedly making agonizing cost-benefit-analysis judgement calls on behalf of someone who he loves (and who has given him so little to work with.) 

Instead, they are living in the world where Dekan shouldn't even try to be in the room, however much this would help Khemeth make critical decisions more effectively and at a lower emotional cost – because, thanks to decades of complicated emotional history, it would be net-negative-in-expectation.

Dekan is pretty sure Khemeth would also prefer that different events were happening, and that different events had happened in the past, but - given the actual history, and recent events, and the problem they now have to solve, and the resources available to solve it, and the fact that Khemeth is very much himself - well, Dekan knows his boyfriend very well, and he understands. 

 

He knows better than to interrupt and bother Khemeth by asking about what he needs. He is still pretty worried. 

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Khemeth packs up his office. (This doesn't take long. Most of what he needs on the scale of 12-24 hours is computer-based, and he's sent that data ahead to Default Hospital. Nerdel will have handled anything else.) 

[headed to hospital now] he messages Dekan.

A pause. 

[wish you could be here]

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It is vaguely tempting to retort with "well who's stopping me from being there" but Dekan does not say this, even in private text chat, because it would not help. 

[will be here and receptive next 24h if you need anything, flag any needs where I have comparative advantage to help*] he answers. 

 

 

*I am pretty sure this requires fewer syllables in Baseline but I am not sure which ones.

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[noted] 

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Finnar would like to check whether they can bring his wall-display-projector to the hospital? He's using it for important work. 

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....Yes, Khemeth did think of that. The room being prepared for them should include an identical model. 

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What if they calibrated the display settings wrong. 

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Khemeth did check that and he's pretty sure it'll be fine and if not they will fix it. 

 

 

(...It hasn't even been four hours and he's already so tired.) 

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30 minutes to go before landing! 

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Not that Merrin's work will end there!  Just. During this particular interlude, she keeps having to be MEAN to Kalorm! For example by keeping him really cold at 18 C! And then shoving him into a tiny transfer capsule and subjecting him to the full winds of a storm!

She is super looking forward to landing in Default! Both because she will have way more backup so she can stop worrying about killing her patient because she's stupid, and because once the have everything in place for the neuroprotective rewarming protocol, she can instead be NICE to Kalorm, by letting him rewarm to a less insane temperature. 

 

(Merrin is having to juggle a lot of factors right now, and she can do it, she can keep up, but it's frustrating and stressful and emotionally draining. She is trying really hard not to let that slide into being mad at her patient about how he cannot flaming stop doing weird stuff with his electrolytes that forces her to run the dialysis harder, which means upping the dilutant fluid at the top of the circuit, which means that to keep overall fluid-input-to-the-system at an allowable level she has less wiggle room for dilutant in her other two circuits, which means the high pressure alarms going off CONSTANTLY and she wants to PUNCH the machines producing them for being INCONSIDERATE of her FEELINGS.) 

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(Yes, Merrin is on some level aware that she is attributing agency and volition and social goals to a system which absolutely does not have them. Her brain is going to insist on doing that about something anyway, it's better than being socially anxious about all the people watching her.) 

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Public announcement on treatment planning: they have everything ready on site to start phase one of the protocol as soon as they land in Default.  Some details of the treatment protocol have been blocked from the public feed at the family's request, to make use of proprietary research to be published soon. 

(This is obviously not ideal, in terms of the medical experts contributing to the prediction markets being fully informed, but it's not unheard of. The trading entities have strategies to account for that uncertainty, and it lets them keep the public markets up.) 

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Separate announcement from Exception Handling, to only the people cleared for grade-three secrecy and higher (which includes everyone on the medevac plane, and at least a solid fraction of the experts betting on the markets): they're using a more complex experimental protocol that includes elements which are not published yet for reasons. 

Here is the full updated version to familiarize themselves with before landing. 

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Merrin cannot currently assimilate complex novel information very well, since she can only look at screens that are not her main sensor data or machine settings in fifteen-second chunks before an alarm starts screaming. Can someone review it and then explain to her like she's eight what the differences are from the version she's drilled in sims. ...Maybe starting with just the differences in phase one, there is no way she's going to retain details for six hours. 

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Of course! It was predicted that Merrin was going to want this. There is a simplified flowchart that just highlights the differences, and someone will go over it verbally with her as well. 

They're going with slower rewarming - twelve hours, not eight. Justifications: they have more degrees of total rewarming to cover since they're starting from a lower temperature, they think the patient can tolerate it, and the prediction markets on Merrin have faith in her ability to stay on her feet and maintain consistently adequate performance for that length of time, if she has the support she needs, which she will. They're moving these three peptides from phase two to phase one, and adding this custom protein. (It's possible that additional custom proteins will be added in phase two and three, but that depends on whether they can synthesize them and test them in vitro before the relevant timepoint.) They've tweaked a lot of the dose and rate ranges, based on a genetic analysis and models of how Kalorm will respond, but the computers will handle those calculations and they have people double-checking them, Merrin doesn't have to worry about getting one wrong out of inattention or something, just be aware of it as an aspect of the system she's managing. 

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Okay. She can do this Kalorm can do this. The hard part is all on him. Merrin just has to be a helpful sidekick and tough it out with him for the duration, and she can do that, staying on her feet and functional for sixteen hours really just takes willpower and pushing through suffering. 

 

 

(...This is not really true. In moments when she has more metacognition online, Merrin knows this isn't true. But when faced with a situation this daunting, framing it that way eases the strain on some part of her that she has a hard time looking at directly.) 

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Seen from the air, an hour or so before dawn, Default City is beautiful. (Especially the region around the hospital, which has lighting even at night.) And finally, years after Merrin left Harkanam, it feels like coming home. 

 

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Fanthim is the Support Worker assigned to the family – separate from the Medical Crisis Liaison, whose attention will be mainly on staying up to date with the medical case, her full attention will be on the family. If Kalorm survives rewarming, he's likely to be here for weeks recovering, and while the Medical Crisis Liaison will be reassigned once the situation is no longer actively a crisis, Fanthim will stay on the case through to its conclusion. Whatever that ends up being. 

She is, like Merrin, an outlier on stamina – not to the extent that she could do something as cognitively taxing as Merrin's current role for sixteen hours, but she can be on duty through the end of the rewarming period and a little longer. She works for Exception Handling, is considered highly legibly trustworthy and cleared to make a very high grade of secrecy oath, and she is currently reviewing the full dossier of non-public information on Finnar and his children. 

 

 

Aaaaaaaaaaaaaaaaaaaaaaaaaaaahhh!!!???

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The basics: 

Finnar's parents, like many couples, had prediction markets on whether they ought to have children. They were both highly intelligent, talented people. It was predicted that the child they would have if they combined their genes would be very very smart, neurodivergent in a potentially-valuable-to-Civilization way, and not at incredibly high risk of a lower-than-average happiness setpoint. 

It was also predicted that their child was likely to be challenging to parent, and that, combined with his mother Mirrell's other risk factors, it was likely that having a child would make her unhappy, and the odds were high that this would spiral into untreatable depression. The overall policy recommendation came out solidly on the side of not taking that risk. 

Mirrell wanted a child, and she knew that her partner wanted to be a father, and she was very stubborn. She ignored the prediction market recommendations. 

The markets, unsurprisingly, weren't wrong. After her child was born, Mirrell was in fact miserable, and this didn't resolve over time – in fact, it was getting worse as years passed. She was likely suffering from some sort of post-partum chronic fatigue syndrome that made her depression harder to address. Mirrell's depression was making her partner, Firrin, unhappy as well. Living with two deeply unhappy parents was not considered a great childhood environment. 

Mirrell expressed wishing she could die for years, but didn't want to leave the other affected people in the situation worse off. At some point, though, prediction markets concluded that if Mirrell were no longer in the picture, and Firran remarried another woman, they would be compatible partners and he would eventually be significantly happier than he was while co-raising a child with a suicidally depressed coparent. 

Mirrell didn't want to be cryopreserved. She said that she saw no particular reason to expect the Future to be any better than this. 

Firrin convinced her to talk to a Keeper about it before making a decision. She did. The relatively shallow conversation - its contents confidential, of course, but likely mostly about Mirrell's preferences and whether her reasoning included a flawed premise, and perhaps some vague details about the Keeper's information on the Future - did not change her mind. 

 

In another world, if Mirrell had been a somewhat different person, perhaps they would have been able to give her the option of swearing a high-level secrecy oath, and learning more specific details about the work being done in the Basement. But this was a very high bar, and Mirrell - especially at this point of her life - was not considered legibly reliable enough to make that oath. 

Finnar's mother truicided when he was six years old. 

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AAAAAAAAAAAAAAHHHH it's a good thing Fanthim had some warning and can read this in advance and get her own emotional reactions under control and tucked away where she won't be making this poor family deal with that as well. (It's okay for them to be emotional in front of her, she fully opted into that by having this job at all, but the reverse is very rarely helpful.) 

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This was, of course, an Exception of enormous magnitude and stakes, and after it happened, Civilization did direct quite a lot of its resources and collective intelligence toward managing the fallout and mitigating the damage. But there was only so much that could be done. Possibly the whole tragic series of events had been almost-guaranteed to play out like this from the point at which Mirrell decided to make a choice with predictable, and predicted, consequences. 

(It's genuinely hard to know whether Civilization should have had a different policy of what to do, of how much to step in and meddle in the lives and decisions of two fully-informed adults. It's clear that Mirrell, making that decision, valued something a lot more than her own happiness, and maybe got it; she did express, strongly, that she had never regretted choosing to have Finnar, that she was grateful to have been a mother and glad that Finnar, specifically, existed, however much suffering those six years had brought her. And although it's not true that her choice harmed no one but herself and her equally-consenting-to-this-risk partner, because Finnar was very much harmed, it's still true that in the counterfactual, Finnar never existed – and though the actual Finnar who did exist was of course devastated and furious, it wasn't obviously the case that his existence was net-negative from his own perspective. Besides, while 'Mirrell is unhappy' was something the prediction markets saw coming, the resulting outcome was a lot worse than the median prediction.) 

 

...Civilization does believe in causal attribution, whether or not it makes sense to frame it as blame. It has Official Experts and Standards about attributing causality (as plays a central role in impact markets). There was an answer, or at least a best available prediction, of "why did Mirrell truedie, and was anybody responsible for that even in the sense that they'd have been paid a bonus if that had been a good thing". Civilization also does not believe in concealing that information from involved parties, and there was a straightforward market-grounded-nonmarket-prediction of the counterfact that Miriel would've had a 30% chance of still being alive or in cryo if she hadn't given birth to Finnar.

That information was available to Finnar himself, if he chose to seek it out, which he did. 

(From a fault analysis perspective, the main actor in the situation who made a deliberate choice, and could have made a different choice, was Mirrell, though the counterfactual world where Mirrell placed more of her trust in the policy markets, and was more willing to let that override what she wanted and cared about, does sort of boil down to "if Mirrell had had different values". And from another angle, one might attribute fault to all of Civilization, for failing to offer Mirrell something worth sticking around for. Just about nobody would place any fault, even fault-not-in-the-sense-of-blame, on the small child, who hadn't chosen to be born and could not meaningfully have decided to, instead, be a different small child who was easier for Mirrell to parent.) 

From Finnar's perspective – a child more than smart enough to follow that causal analysis, but still with the emotional maturity and nuance of a six-year-old – it seemed pretty clear that his mother's death was his fault. 

But not only his fault! Mirrell had, after all, cared about the wellbeing of her partner and her son, and stuck around as long as she believed her departure would leave them worse off. Which meant, from Finnar's point of view, that another blameworthy actor was the woman willing to remarry his father after his first wife's True Death. Or at least this was probably his reasoning; the observable effect was that, from the very beginning, Finnar hated her with the fury of a thousand supernovas. 

(This was perhaps foreseeable in advance, if the right eyes had been on the situation before rather than after Mirrell's truicide. It's also unclear if it reflected a mistake in Civilization's priorities, that those eyes weren't on the situation until too late.) 

In any case, Firrin wasn't going to subject his kid to a stepparent he detested, and so Firrin was not going to pursue a relationship with Indis as long as he was still raising Finnar, despite the fact that he was grieving, deeply miserable and clearly struggling to parent his traumatized and also very neurodivergent child (who on some emotional level he probably did resent after what had happened with Mirrell), and the prediction markets thought that he would be happier if he remarried. 

Finnar was not oblivious to this, and was also very bitter and angry with his father. He was about nine when he started insisting that he would be FINE on his OWN and DIDN'T NEED A PARENT ANYWAY and everyone would really be better off if he MOVED OUT. Perhaps unsurprisingly given the sheer accumulated tangle of emotional history with his father, the policy markets agreed with this assessment. 

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POOR TINY CHILD also this is so upsetting.

 

 

....And the current situation has to be one of Finnar's worst nightmares come true, for even more reasons than she had previously known. 

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....Finnar was thirteen when he noticed some fishy inconsistencies in certain cover stories, made some inferences, and was getting dangerously close to straight-up guessing the existence and purpose of the Basement. Per policy, he was approached by a Keeper.

Civilization does not actually prefer to coerce traumatized young people into making secrecy oaths if they will predictably consider this to be a bad deal for them.

Finnar was not really considered reliable enough that anyone wanted to fully bring him in on all of the Basement's secrets and offer him a job there, and in any case, he wasn't interested. At this point, perhaps reasonably given the events of his childhood, he had very little trust that Civilization's values aligned with his own. The whole situation was somewhat irregular, but they were able to agree on an outcome that all parties considered preferable to the alternatives: in exchange for keeping the Basement's secrets, Finnar would get access to slightly faster computers and some of the existing alignment research, and could have his own independent go at solving the problem.

(They didn't particularly expect him to succeed, and of course disagreed on the matter of what values Civilization ought to impart to an AGI, but it wasn't ruled out. Finnar didn't love the clause that they would step in and intervene if it looked like he was about to do something very very dangerous to Civilization, but he grouchily agreed that if they warned him and he wasn't convinced and didn't stop voluntarily, from their point of view it wasn't totally unreasonable to stop him by force. And if it looked like he was going to solve it, knowably and verifiably, then of course he would be in a position to negotiate a cosmic-level reward about that.) 

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(And this part is inferred, not directly observed, but: at this point, Finnar had a pretty good guess of exactly what the Keepers could have told Mirrell, that might have changed her decision, if she had been considered trustworthy enough. Finnar almost certainly blamed himself for not having guessed on his own much sooner, while his mother was still alive and while he was still unbound by a secrecy oath.) 

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Related inference: while Finnar doesn't trust the Basement to build a Future that has space for himself and his children, he is, in fact, trying to get there on his own. His son Kurthin made some similar deductions and was similarly brought in on the secret; they now work together.

His son Khemeth is considered very legibly reliable, and was brought in on elements of the secret years ago. (One of the traits that goes into Khemeth's trustworthiness is of course that, when you tell him part of a secret and that he doesn't need to know the rest, he accepts this and doesn't keep digging.) Khemeth is part of the reason that the Basement is willing to let Finnar work on his project with the degree of autonomy he currently has. 

 

 

Three of Kalorm's close family members were possessed of information that might, maybe, have convinced him to revisit his medical advance directive and agree to be cryopreserved. All three of them were bound by oath not to tell him. (Kalorm is definitely not considered reliable enough to keep an oath, and also tends to categorically refuse to swear any to Civilization. Making an oath to his family would not be considered sufficient, not for this.) 

It hardly requires a genius level of insight to guess that right now there are probably some VERY STRONG FEELINGS about that. 

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Fanthim is high-empathy, and also has a VERY high tolerance for empathizing with unpleasant and painful emotional states, for which she also has relevant training. 

 

 

There are still some things that she really doesn't want to even try to imagine. 

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They fly over Default City, most of it still dark or lit only with dim red lights, but the hospital region, with work that goes on day and night, is in an area that never sleeps, and is lit. 

They descend. 

Merrin takes deep breaths, and promises Kalorm that they're so close now, and hopes quietly to herself that the pilot can manage a really, really smooth landing. 

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Kalorm obviously doesn't respond to this in any way. 

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Three hours and fifty minutes after Merrin pulled Kalorm out of the water over a thousand miles away, they land. 

 

The next part is going to be pretty stressful! Default Hospital is really big. A lot of optimization went into its layout, but the airstrip is not immediately adjacent to the ICU. Rather than transfer to a helicopter for a three-minutes flight, or set up in a room-module and then move the room-module (more like ten minutes), they're going to use one of the underground transport tunnels. They have fully equipped short-distance-transfer-ambulances, one is waiting for her with all the screens already mirroring the ones in the plane, and it'll be, like, four minutes of transport and then a straightforward transfer into the Complicated Patient Intake Room, already set up for the invasive procedures they need to carry out before they start rewarming. There won't be that much acceleration – if they were confident Kalorm could take it, they could be there in two minutes, but they're trading more time in transit for a gentler ride. 

It is still agonizingly stressful. Merrin is going to be so so so relieved when she's finally home in her nice well-equipped ICU room. 

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The markets think there is about a 40% chance of something going wrong en route. Which will be okay, but the more stable the patient is for upcoming procedures, the more likely it is that he'll tolerate those without complications, and the better their overall success odds. 

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STRESS come on Kalorm you can do this STRESS

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They get lucky, this time. Merrin's stress is the worst thing that happens, and then they're there, sliding the mattress-and-supports from the transport ambulance gurney to the room gurney, and there's so much equipment and so many people waiting. 

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Is Merrin ready to go RIGHT NOW on transferring the patient to full heart-lung bypass or does she need a minute to orient first. 

(Merrin isn't the one with the most experience at the procedure itself, and she'll have help with the surgical prep, with opening the patient's chest, and with pretty much every other aspect - someone already has the pump and filter primed with transfusion blood and circulating through an organ-transport module - but she has more than enough sim time to safely perform the actual cannulation of the patient's heart and aorta, and the timing for that is really delicate, since they need to put the mechanical cardiac pump on standby for each cannula placement. Merrin, with four hours of context on keeping the patient vaguely stable, has the best chance of wrangling that timing without hitting an issue of the type "the patient has no blood pressure for thirty seconds".) 

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Yeah she's ready. 

(She is quietly explaining to Kalorm that she realizes this procedure looks really scary, but it's fine, they do it all the time, and it'll make the rewarming so much easier for him.) 

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On-site personnel who have not actually worked with Merrin before think this is weird but adorable, not that they say anything about it out loud. 

It's not a complicated surgical procedure. But it's a lot more fraught than usual on a patient this cold, with limited homeostatic regulation functioning, clotting dysfunction, and existing injuries. They're going to do the whole thing under realtime CT guidance, with injected contrast to visualize blood vessels, so Merrin can see exactly what she's doing and how the patient's circulation is responding. (It's a small radiation exposure for the staff, but they'll be compensated for that tiny increased risk of cancer later, and with protective gear it really is a tiny risk.) 

First up: inject contrast. It's normally pretty safe, if the patient isn't allergic, and they know Kalorm isn't allergic to this kind of CT contrast. He had CT scans as a kid thanks to all the times he came in with suspected traumatic injuries after doing things like falling 15 meters out of a tree, and some of those scenarios being scary and urgent such that it was worth the faster imagery at the cost of the low cancer risk. 

It might do something weird at this body temperature, though! Data on that is really limited! The patient's blood chemistry is in a delicate enough balance that there's some chance a perturbation will push them outside the parameters until Merrin can address that, hopefully quickly. The markets think there's a 30% chance this will happen. 

It's not great if it does happen, both because of any direct damage that gets dealt while Merrin is frantically trying to get back on protocol, and because it's a general sign that Kalorm's state is more fragile than they hoped. It'll mainly affect the probability of mild damage; the market is expecting it would react with a 14% increase in that risk, and a 7% increase on the odds of moderate damage, to 27.5%. They don't expect it to affect the odds of severe damage very much. 

If it goes okay, they get a smaller improvement in the prognosis, a 6% and 3% decrease, because one thing going well is at least slightly predictive of the patient having more physiological slack, and other things continuing to go well. 

(There are going to be a lot of dice rolls like that over the next few minutes. No one thing they're doing has a very high chance of serious complications, but they need to do a lot of things very quickly and the patient is not incredibly stable to begin with.) 

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.......And this time they got unlucky, because several blood chemistry parameters on the continuous sensor are thrown out of whack, and it's maybe interacting in some bizarre way with the filter pressure on the ECMO circuit, which they still really badly need for the next five minutes until they can get the new oxygenation circuit attached and running. 

 

Merrin has one more chance to try to get on top of it before it cascades to affect the patient's vital signs! It's a big ask to be that fast, though. Someone with faster processing speed and better raw reaction times than Merrin would have a higher chance, but that person does not also have the thousands of hours of sim time that Merrin is leaning on to do this at all, or the endurance to have already worked with Kalorm for four hours and still be at top performance. 

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The markets think she has about a 20% chance of correcting the system before they're very far outside parameters on the really important variables. 

If she navigates this well, and the system is perturbed temporarily but the most critical factors (blood pressure and O2 saturation) don't or barely slip outside parameters, they mostly get back to the previous odds (predicted 12% and 6% decrease on the relevant predicted outcomes). If Merrin has to spend a while wrestling the patient back to stability, the market expects to update on the complication and then a little further, an additional 3% and 1.5% increase. 

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Come on Kalorm be nice be helpful this would be a really good time for some teamwork–

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That was probably too much to expect of him right now, wasn't it. 

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Market updates: 

Prediction on mild damage: 70%. They lost a lot of ground just then, and thus probability mass on literally the best outcome, because as expected, while Merrin is fighting machines for the next ten minutes, for one it's adding delay and for another, there is the expected bump in cellular damage markers. 

Moderate damage: 29%. Closer to 1:3 than 1:4 odds, but still not that likely. 

Odds of severe damage: a very small jump to 7%. 

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Merrin feels awful about this!!! Sorry Kalorm sorry sorry sorry – also now is not a good time to be upset, she has him vaguely approximately stable again and they have to keep moving. 

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Sawing open a patient's chest! While they are really low on platelets and their clotting factors are not really functioning normally! Is sort of a fraught plan! They don't really have a choice but still! 

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The markets don't think that massive bleeding is very likely – one in ten odds, maybe – and they're super ready to react appropriately if it does, it won't by itself be catastrophic. But given that Merrin just barely has the patient re-stabilized, it won't be great either, especially happening in such short succession. Call it a 4.5% increase in odds of minor damage, 9% increase in odds of moderate damage, maybe a 4.5% increase in severe damage too. 

(If it goes smoothly, the situation is mostly unchanged, but looks very slightly better, call it by 0.5% and 1% and 0.5% respectively.) 

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STRESS 

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No bleeding! 

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Aaaaaaaaaaaaaand now Merrin has to do the hard part. (STRESS!) 

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They think it's a little more likely than even odds – 60% probability – that Merrin can time it well enough that they don't lose any more ground. But the patient is still really quite fragile.

In the 40% of worlds where she loses his blood pressure, even very briefly, there are probably a lot of neurons and neural support cells that are just barely hanging on, just barely maintaining membrane integrity and ion gradients, and losing control of that again will push more of them over the edge – the markets are guessing it would send the likelihood of mild damage up by 12%, to 80.5%, and of moderate damage up by 9% to 37%, a little bit above 1 in 3 odds. Severe damage...still less affected, relatively speaking, but maybe a 3% increase there. 

If it goes smoothly, they're one step closer to starting the actual protocol, more of the risky parts behind them rather than ahead – the markets expect to react with an 8%, 6%, and 2% decrease respectively.

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Merrin is only a LITTLE bit internally screaming because she does, in fact, super need to be focusing here. 

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It goes about as smoothly as it could have! 

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Merrin - finishes securing everything really well, first - and then does a little happy dance before she remembers that there are CAMERAS.

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Merrin DESERVES a little happy dance! That was genuinely objectively very hard and impressive, and Personnel is so proud of Merrin, not that she’s going to say that. She probably can’t even say it later.

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(Merrin feels that this was a TEAM EFFORT with Kalorm, actually, but he did so well and she can provide honest, if unheard-by-Kalorm, reassurance that that was the worst scariest part.)

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Literally how is Merrin so adorable? Weird, and you want to bap her with a banana and tell her to have a higher opinion of herself and then you DO that and it doesn’t even WORK (…it is possible this story has been retold rather widely among the Exception Handling staff) - anyway she is a very confusing alien, but, like, an adorable one.

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Kalorm's entire family is now in the Family Room prepared for them. (It's roughly just their summer vacation home including bedrooms, plus a room for Finnar set up with LCD screens to fully mirror all the displays in the main command center, plus another room for Finnar with the requested projectors and wall screens.)

Finnar is pacing between those two rooms and the living room where most of the family is huddled together, on the edge of their seats, watching just the basic camera footage of the room. The atmosphere is....tense. 

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Kurthin and his father keep exchanging abjectly miserable looks. No one else is acknowledging this. 

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Khemeth might or might not be able to do some steering to smooth over the tension (there is kind of a lot to be tense about!), if he weren't too busy having multiple simultaneous text conversations, while his mental Merrin is very very stressed and his mental Kalorm is veering around between a dozen different strong emotions, none of which are pleasant to have playing out in his head. 

He's impressed with Merrin, though. Not especially surprised, but a little surprised, that was really smoothly done for someone who is just definitely below-average on physical dexterity and reflexes. She's clearly using various strategies to compensate for that, but the fact that she has those strategies, and can execute them even under conditions of intense cognitive load, is a testament to just how many hours she's put into drilling this. It's not even just that most dath ilanis don't have the stamina to have put in that much sim time at her age. Most dath ilanis would get painfully bored after repeating variations on this procedure several hundred times.

(He looked it up. Merrin has done variations on heart-lung bypass setup in sims 384 times - and like a dozen times in real life, though never with a patient starting out this unstable or with stakes this high. It's only, like, a twenty-minute procedure, so it's not hard to work it into a wide range of sims. She's done it outdoors in 40 degree heat, in "earthquake wreckage", in a flooded hospital, in a cave with only the equipment she could carry on her. These are, comparatively speaking, almost optimal conditions.) 

You watch Merrin work, every part of her fully engaged with the task at hand, and - while it's clearly a draining emotional roller coaster for her - you end up feeling like maybe the thousandth patient case would feel just as important and real, even new, as the first. 

 

 

His mental Kalorm is grudgingly impressed, which is saying a lot, Kalorm is deeply unimpressed with most people. But he did always respect stubbornness. 

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It's terrible how she doesn't have enough arms to hug all of her children and it's EVEN WORSE that she can't hug Kalorm at all, or even be in the same room - there are a lot of medical staff working on him, it's already crowded, and they really don't need the distraction of hovering emotional family members. 

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Their Medical Crisis Liaison (who on request introduced herself by name to Khemeth, but absolutely does not expect anyone else to remember her name) can provide a running commentary. 

"What the opper said is right," she can confirm, when Merrin murmurs to Kalorm's unconscious body that the riskiest part is past. "It's– well, we're going to be getting a lot of information over the next few hours, about - how well we can expect this to work. But there's much less room for things to actively go wrong." 

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On the screen, Merrin is unhooking the no-longer-necessary ECMO circuit, avoiding any blood pressure disruptions via the fact that she has, like, literally a dial for that on the bypass controls. Brain surgery is happening, other medtechs placing the sensor array that will tell them what they need for real-time protocol dosing adjustments. 

These are not nearly as high risk. The prediction markets place a pretty low probability on anything going wrong, and in fact nothing is going wrong. 

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Nerdel wrings her hands. 

- and abruptly looks over at their Support Worker. "- Can we see him? I, just for a minute, just for ten seconds, it would - I don't know how to get through the next twelve hours otherwise..." 

She is sort of crying right now. Quietcrying. 

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Finnar nods emphatically. "You should let us see him." 

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"I - it's going to depend if they think he's stable enough right now - I'll send a message..." 

(Actually, Fanthim thinks it mostly depends on whether the lead opper is okay with crying family members! It seems like it might be really distracting! Also asking her the question seems pretty distracting in itself! Fanthim...is going to run this by Personnel first.) 

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It would probably be a little distracting! But Merrin is juggling fewer total machines now, and is pretty much just keeping things in a holding pattern while they start what one might call phase 0 of the protocol, which mostly consists of administering some low dose immunomodulators while they calibrate all the new sensors and wait for results on an extremely thorough panel of lab tests, which will inform some final parameters. 

Also, Merrin will super understand this being important to the family, and Personnel actually models that she would be upset if she learned after the fact that the request was made and no one had even asked her for fear of distracting her. 

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In that case, the question can be relayed to Merrin herself! Is now a good time for a very brief family visit to the room itself? If so, does she want special instructions conveyed to them? 

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Oh. Um. ...Yes? Well. It's not going to be a better time at any later point, this is probably the least distracted and busy she'll be for a while, and it's very reasonable of them to want to visit - they're here at the hospital now? she didn't realize they were here? ...which is stupid in hindsight, obviously they came to the hospital.

Actually she is realizing that she knows so few facts about the family! She did not have time to read any of the extra dossiers. They should...not touch anything? If they're going to be upset about not touching the patient, they can maybe - pat him on the hand? Or something? Merrin has been doing that and while she has weird superstition paranoia that someone else will manage to do it wrong and hurt him, that is objectively speaking probably not very reasonable. 

Also, umm, what...are their names. Is there anything she would know if she'd had time to read up more on the patient, that will be super embarrassing for her not to know? 

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Private text message, Fanthim to Personnel: presumably Merrin should not at this point be informed that the patient's grandmother also refused cryo and truicided? It informs some of the family dynamic here, but the family dynamic is not in fact Merrin's problem to handle, and seems like it would be distracting? 

(Merrin is obviously not herself cleared to know the rest of the factors that Fanthim is pretty sure are the explanation behind all of the anguished looks behind exchanged.) 

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No!!!!!! Wow!!!!! Also what the flaming supernova!!!! Personnel is sort of wishing this hadn't been raised to her own attention because AAAAAAAAAHHH that is really upsetting!!!!

 

....Merrin will totally be mad at them if she finds out later, and finds out they deliberately didn't tell her to avoid distracting her (mostly because she will be mortified and replaying everything she did on the assumption that, not having that information, she probably managed to say something hurtful or offensive), but no, she should not be informed. 

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...Fanthim is nonzero worried that Finnar is neither the world's most predictable person, nor very inclined to follow instructions he disagrees with. But presumably he will agree that touching Merrin's medical equipment is a bad plan. 

Verbal message to Merrin: parents are Finnar and Nerdel. There are also another six children between the ages of thirty-one and fifteen. She isn't sure they should let all the siblings in? That's so many people. Maybe just the parents? 

Information about the parents: they're obviously devastated and very worried. The mother in particular is emotional, though she can maybe collect herself a bit if Merrin is going to find it distracting to have a visibly upset person literally in the same room as her. 

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Wow, it feels so rude to insist that her patient's MOTHER who must be SO SCARED AND UPSET isn't allowed to cry in the room because Merrin wouldn't be able to handle it! It's fine. Merrin will be fine. Though yeah she would maybe prefer if they didn't rotate eight people through. 

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All right, then, Fanthim will walk Finnar and Nerdel over. Brief parental visit incoming in like five minutes (it's a ways to walk, they put the family housemodule as close as possible but there aren't that many places close to the ICU that can fit that many rooms.) 

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Merrin fiddles with bypass machine settings and has SOCIAL ANXIETY. 

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The family reaches the room. 

It's quiet. (Alarms are going straight to the medtechs' earbuds, personalized to which ones are relevant to their task, not hanging out noisepolluting the whole room. Team chatter is subvocalized.) 

Nerdel has slightly pulled herself together; her eyes are red, and noticeably watery, but she isn't even quietcrying. 

She hesitates at the doorway. 

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Finnar doesn't. He takes a few steps in - not getting in anyone's way - and looks at Kalorm. 

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Finnar may be a self-taught amateur in critical care medicine as of this morning, but he lacks any of Merrin's experience and context in interpreting what he's seeing. 

Kalorm is lying very still, his face grey and his expression completely slack in deep unconsciousness, the rise and fall of his chest with the ventilator not even visible from a vantage point across the room. He's mostly naked, covered in bruises, his broken arm hastily splinted and since then ignored. The sensors are nearly all wireless, but a number of tubes snake out from holes where there should not be holes, blood leaving his body and whirring through machines. His head is shaved, which is a bizarre and disorienting sight for anyone used to Kalorm's mane of startlingly pale hair, and there are EEG electrodes all over, and now six different sensor hubs inserted through holes carefully drilled in his skull. 

He doesn't, really, look alive. 

For anyone not as inured to the extremes of lifesaving medicine, the scene is undignified, almost offensive, radiating wrongness. It's hard to shake the feeling that they're hurting him, even torturing him - or would be, if he were there to experience anything at all. 

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It wasn't as real on the screen. 

Finnar is terrified.

 

Being Finnar, this comes out in him looking coldly furious as he marches up to Merrin. Sounding exactly like someone who has +4 SD thinkoomph on her plus significant background knowledge of physics and chemistry, has memorized the contents of fifty-plus critical care case studies in the last four hours, and also did not know anything about the topic five hours ago, he starts interrogating Merrin on her choices of bypass machine settings.

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What is even happening to her right now. 

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Oh no. In hindsight this was probably predictable! Somehow! Fanthim just did not think to request that he avoid stressing the chief opper out by sounding like he thinks all of her medical decisions are stupid. Who even needs to be TOLD not to DO that??? 

(She's pretty sure he doesn't think that and that is literally just his normal voice, but poor Merrin.) 

She steps forward and clears her throat, while trying to think of something to say that will de-escalate this without making Finnar feel like she is the enemy - she is really not supposed to be the enemy here - and ideally also not making Merrin any more self-conscious than she already is. 

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Khemeth is watching on the screen and also feeling very stupid for having failed to foresee this! This was incredibly foreseeable! It's just that thinking - well, managing any additional thinking over and above modeling Kalorm's preferences and Merrin's state and needs and also dealing with his multiple chat conversations - is very hard right now. He really needs to figure something out about that, they have another twelve hours of this and he might have to make very important decisions. 

He wants this to not be the thing that's happening. 

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Nerdel gets there first. She puts a hand on Finnar's arm. 

"Finnar, love, there's a person whose job it is to answer our questions without bothering the oppers. We're just here to see him and get out of their way." 

She is looking at Kalorm with a distressed, longing expression. 

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"It's okay." 

 

Merrin takes a deep breath. "You...should be quick though. Um. He's– you have to be pretty careful touching him, a lot of these machines are particular. But I can...?" 

She starts to reach for Nerdel's hand. Stops, awkwardly. 

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Nerdel nods, and puts her hand under Merrin's. "I'll be very careful. He looks - is he..." She trails off. 

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Merrin guides Nerdel's hand over and puts it on top of Kalorm's hand, the one that doesn't have the radial arterial line. 

(She is okay she is fine she is not dying of embarrassment inside. ...All right, maybe she is slightly dying of embarrassment inside. It's FINE it's WORTH IT she is not going to be a horrible person and ask them to kick out Kalorm's parents just because it turns out his dad is scary.) 

"Yeah, I know, he looks terrible." She is having some trouble keeping her voice level, which is humiliating. "He doesn't super like being at 18 degrees, is all. He should look way less scary than this by the next time you can see him." 

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Nerdel very very carefully holds her son's hand for about a minute, and cries, but she has enough dignity not to be noisily crying. 

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Finnar is shifting his weight from one foot to another and looking deeply uncomfortable. The amount of Kalorm's blood that is, rather than inside Kalorm, instead inside plastic tubes, is kind of freaking him out actually. 

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Eventually Nerdel, reluctantly, lets go. "Thank you," she says thickly. "I - we know you didn't have to..." 

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Merrin braces herself, mentally grits her teeth, and makes eye contact with Finnar. "I, do you, do you want...a turn...?" 

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Finnar has no idea what to say! He looks very stern, and stiffly holds out his arm to Merrin. 

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He's so scary! He's setting off all of Merrin's subconscious Scary Threatening Person alarms and her social-tracking instincts are sort of screaming! Also he looks super mad. Merrin does not like it when people look super mad near her patients! Even if they're the patient's family member! What if he breaks something! 

"Ummm," she says. "Just, can you, just be really gentle, okay...?" 

Finnar's hand goes on top of Kalorm's hand. 

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Finnar sort of has no idea what constitutes being gentle enough! He will look very serious and hold perfectly still! 

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After a minute of that, Fanthim clears her throat. 

(She is feeling really terrible about screwing up on the judgement call of, one, probably to let Finnar in the room at all? Nerdel was the one who asked and she was fine. And if Finnar insisted she should at least have given him more explicit instructions on what constitutes acceptable behavior in a hospital room during a medical crisis, because clearly he does not have any common sense about that – and he shouldn't have to, he's dealing with enough, the entire point of her job existing is that this entire family is dealing with more than enough already and should not additionally be required to have common sense. She is half-expecting to be taken off the case and replaced, and sort of vaguely hoping she will be, except it's not clear who would replace her, they really need someone with clearance to know about the Basement and there are really not very many trained Family Support Workers who are cleared to know that!

...Even after the fact, though, she is not sure if and how she could have predicted this, because WHAT. Just WHAT. At least she remembered to warn them explicitly not to tell Merrin she was special, which is apparently super important for some reason? And not to quote numbers on her performance incentive, Personnel added a warning about that.) 

"...That's probably enough, they need to get started in here. We can watch from your suite." 

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Finnar reluctantly removes his hand. Clears his throat as well. 

"You'd better do a good job. We're paying a lot for you."

He is not quoting any numbers which in Finnar's mind means this cannot possibly be a problem. 

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THIS TOO WAS PROBABLY FORESEEABLE and Khemeth really hates feeling this stupid about social interactions. He's supposed to be good at this. 

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Um. This is really awkward??? What are you even supposed to SAY to that?????? 

"I'm...going to try really hard," she says, and is immediately mortified because that sounded so stupid out loud. "I, um. I know he's - I don't actually know him, he's not my... Just. I - it's important to me - I really want him to be okay." 

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"We know." There are tears running down Nerdel's face again, but silently. "It's - what he means is, we're lucky to..." and she has to spend a few seconds pausing and racking her brain to find some sort of compliment that doesn't imply specialness, "...we're lucky our son has someone looking after him who cares so much and has so much determination." 

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Wow???? Merrin doesn't know what emotion she's feeling about that but she sure is feeling some sort of emotion!!!! 

"I - do you -" Her arms start lifting half of their own accord, and she's half trying to stop herself because what if this is an enormous social faux pas, but she really wants to give Nerdel a hug actually. 

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"Would you–" Nerdel is saying at almost the exact same time, while frantically trying to catch Fanthim's eye to try to get some sort of cue on whether offering the lead opper a hug is, like, allowed. 

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Fanthim thinks this is probably allowed? Merrin has been successfully keeping up on responding to alarms despite much worse distractions; she can afford to take her eyes off for, like, ten seconds. 

She gives a fractional nod. 

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"- like a hug?" Nerdel finishes. 

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Merrin is not sure if this is allowed! She is, however, confident that the machines will be fine if she ignores them for literally ten seconds.

 

 

"Yeah." 

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Hug. 

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Hug okay wow she was not expecting that hugging Kalorm's mother would cause her to start crying that's awful aaaaaaaaaaaaaaaaaaaaaah she is on camera what if everyone thinks she's too emotionally immature to be a rank-5 medtech, that's way worse than them thinking she's just not very good at it - 

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Fanthim clears her throat, and Nerdel lets go of Merrin, and Fanthim escorts the parents out of the room. 

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They have, in fact, offered multiple times that Merrin has support people on standby if she needs a quick break before they dive into the rewarming. 

It is still utterly awful to have to ASK. 

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It's actually quite convenient that the ICU is a five-minute walk from the Family Room(s), because it means that by the time Khemeth's parents are back, there is absolutely no hint of evidence that Khemeth was crying too. 

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Finnar rolls his eyes. "I don't need you to yell at me," he says to the air, and stomps off to his room full of mirrored command-center screens. "You. Crisis Liaison person. Tell me how the settings on that opper's machine work." 

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Merrin can get covered for a five-minute break, during which nothing bad happens!

She goes to pee, cries in the bathroom for the duration of a one-minute timer, and then splashes water on her face and does a two-minute timer of a concentration exercise with a soundtrack to follow, and eats a meal bar, and then she's back and ready to go. 

 

She feels...better, actually. Looser, less wound into knots inside. There's an optimal level of stress and adrenaline for alertness and performance, and she was kind of above it, and now she isn't. Also, there's a sort of relief in having already made a complete fool of herself, and somehow worrying less about whether she's going to 

WHY are they paying her a lot it feels sort of mean to think "because they're desperate" or "because they're not medical experts and don't have a good baseline to assess opper skill" but, like, that probably does explain it.

Also! Guess what Merrin does not actually have to think about right now! She has so many more interesting things to think about instead, like sodium levels! 

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The protocol is very thoroughly specified. It's insanely complex, but Merrin's part of it isn't really more complicated than what she was already doing before. Only a handful of the peptides and other biomolecules being administered are continuous variable-rate dosing which Merrin has to control, or 'as needed' bolus doses, intended as a fallback measure if something else slips outside parameters.

The heart-lung bypass machine has very complicated controls, but Merrin has like three hundred hours of sim time on it, and a huge library of semi-automated scripts she can trigger, and it's substantially less complicated overall than juggling interactions between ECMO and the mechanical cardiac pump. There will likely be periods of relative stability where it's mostly running itself, leaving her free to focus on the hemodialysis circuit. She no longer has to wrangle the liver machine - they switched Kalorm to the full Complicated Liver Replacement Module, with a team in the adjacent room, a swapover that went uneventfully because the heart-lung bypass machine is WIZARDRY and gives Merrin a ridiculous degree of control over the patient's circulation. 

Over about an hour, they'll rewarm him by 4 degrees, to 22 C. 

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This will be the first of many points, over the next twelve hours, where the patient's body will start to give them more information about which of the outcome worlds they're in.

(Though they won't know for sure until days later, if and when he wakes up - and maybe not until months later whether cognitive deficits are going to be temporary or permanent.) 

 

At 22 C, even as they gradually raise the patient's blood pressure and the oxygen content of his blood, there is not yet a lot of cellular activity. Only relatively simple biological processes are happening; parts of the cascade that involve upstream changes in gene-expression regulation are still going to be very sluggish. 

If they're in one of the relatively luckier worlds - and the markets think they probably are - they'll see some damage markers increase, but limited, a bump that levels out and maybe even trails off. 

If they're not - if the underlying damage, impossible to assess directly while he was cold, is severe - then they'll see a spike that doesn't level off. There are a few protocol adjustments to try, but not, really, very many options. 

There were small moves in the outcome probabilities during the rest of setup. They're currently at:

Minor damage 60%

Moderate damage 20%

Severe damage 5%

The markets think it's 20% likely that they'll see a large spike.

This doesn't determine for sure that they're in the 'severe brain damage' world. It doesn't even shift them above 50%. The markets are calling a 16 percentage-point increase, to 21%. Still only 1 in 5. (There's guesswork involved in how well initially-severe damage can and will heal, and some uncertainty in how much "redundancy" Kalorm's brain has, how many neurons and supporting cells actually have to die to entirely disrupt function in a way that can't be routed around. There's significant weight being placed on the hope that even "severe" initial damage can partly repair itself, and significant function can eventually be regained, during a long, slow, grueling recovery.)

Irreversible moderate damage - permanent disability - would start to look pretty likely, though. Not 100%, but the markets are predicting a 56 percentage point jump to 76%, three in four worlds. 

If they only see the small spike, though, they can almost rule out the severe-damage world. Not entirely, but the remaining probability mass is mostly on something going catastrophically wrong and causing new damage. The risk of that might be below 1 in 100, but the markets are pretty confident it's not higher than 1%, which is almost safe. Predictions on (permanent) moderate damage and disability would see a dramatic decrease, by 14 percentage points, down to 6%. 

Failing to observe a large spike is not especially strong evidence against minor damage. It maybe drops the odds to 50% - but a spike being observed brings the prediction of at least minor permanent cognitive deficits to, not quite 100%, but pretty flaming close. 

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The atmosphere in the Family Room is VERY TENSE. Finnar is pacing. Kurthim and Khemeth are quietly MISERABLE, occasionally exchanging looks with each other about it. Nerdel is fidgeting. Ranthir is having a surprisingly hard time focusing on trading, weird, nothing has ever been sufficient to distract her from that before. 

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The Family Support Worker was not replaced. The consensus is that while she could have done better - and this will be reflected in the lack of a higher performance incentive that she could hypothetically have earned by handling this perfectly - she did not in most people's eyes make a predictable mistake, because Finnar reacting in that way was SUPER WEIRD. She should of course not let it happen again, but she seems as well-equipped to do that as anyone - better equipped, even, she has some sort of rapport with Finnar and he doesn't seem to be angry with her

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Personnel almost certainly made a mistake in her decisionmaking around whether to let the ask through to Merrin. A little because she was probably underweighting how much internal pressure Merrin would have felt to say yes - significantly more than most dath ilani, and yes they know she's neurodivergent but it's hard to fully account for that in one's intuitions. Mostly, though, she was overweighting the scenario where Merrin was predictably upset with Personnel later, and underweighting the risk of something going disastrously now, a time when it matters a lot more that Merrin is not unnecessarily upset. 

(That being said, it's a recoverable mistake. Merrin was certainly embarrassed, and was in fact distracted, but not at a critical moment, because they had chosen the timing so it wouldn't be. They had to pull in backup to cover her, but they had that backup available, it was fine, and Merrin's performance recovered adequately afterward. Better than adequately, even.) 

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Merrin is admittedly currently having a PROBLEM, but it's not one for which Finnar bears any responsibility. It's just that, see, the LAST time she was in a situation like this, repeatedly refreshing a screen of sensor data for updates, she was expecting METAPHORICAL SPIDERS, and her expectation was PROVEN CORRECT, and Merrin's brain has concluded that this is just a spider-containing sort of situation. And is responding to this by dumping a whole lot of adrenaline on her, in case she has to run away or fight off spiders. 

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This is a super inconvenient thing to apparently have some sort of trauma about! It's especially frustrating that apparently hundreds of hours of drilling this in sims didn't help! 

...Well. The sim time did help with the most important aspect, which is that although Merrin's heart is pointlessly racing and she keeps visibly startling at alarms that aren't even related to the neural cell damage sensors, she has the basics of the protocol down really solidly, and enough cognitive capacity to handle the tweaks. 

That being said: STRESSSTRESSSTRESSSTRESSSTRESS

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Aaaaaaaaaaaaaaand coming up on the point where they should expect to see one of two things on the display...

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STRESS

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Only a small spike! 

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KALORM IS THE COOLEST MOST IMPRESSIVE PERSON ALIVE AND HE IS GOING TO STAY ALIVE AND BE OKAY BECAUSE HE IS JUST THAT GOOD AT NOT DYING!!!!!!!!!!!!!

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....All right, Merrin's brain, chill. There are still eleven entire hours of this to go. Kalorm is more likely to be okay but it's still not a sure thing, and in particular, he is not okay yet and he will only get there if Merrin is very very diligent and very very conscientious about executing this protocol perfectly

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Finnar is not so restrained. He is bouncing around the Family Room beaming and speculating out loud on whether his proposal on adding this particular peptide is why it worked so well. 

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Markets update! The patient's odds of surviving rewarming are now up to 99.8%, 2 in 1000 chance of a complication that could even theoretically be fatal; the most risky part, in terms of Kalorm's basic physiological stability, is now behind them. 

Updated outcome probabilities:

Mild deficits 50%

Moderate damage 6%

Severe damage 1%

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To Merrin, who has been hyperattuned to every single aspect of Kalorm's physiology for coming up on six hours, the difference is huge! His blood pressure is less randomly variable, as capillaries start to respond just a little bit more consistently to drugs. His hands and feet are still blue and mottled, but his face is less grey. The hard-working dialysis circuit is even giving her fewer high-pressure alarms. 

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(For which Merrin is soooooooooooo grateful. She's worried that she was starting to hallucinate high pressure alarms, and/or mix up which machine was which.) 

 

 

The next part....is going to be pretty boring, actually, at least as an observer. Now that they're most of the way out of the scary danger zone of hypothermia where Kalorm's organs are mostly not functioning and the system is incredibly fragile, they are going to slow down massively on rewarming, to buy themselves more time for tweaks. 22 to 25 C is a delicate and critical interlude, so they'll do half a degree per hour, taking a whole six hours to cover those 3 degrees. 

Once there, seven hours total into the protocol, they'll still have almost 10 degrees before they even start to approach a normal body temperature, but they aren't going to get to a normal body temperature today. 25-28 C is almost but not quite as critical; they can afford 1 degree of rewarming per hour. Three hours of that. 

If, at 28 degrees, things look good, they'll speed up again, hit 32 C within the remaining 2 hours, and stabilize the patient there for the next 24-48 hours before they actually start letting him wake up. If things don't look good, they have the option of keeping him at 28 C while they try other things for a while. It's not preferred – it's cold enough that his heart will be irritable and prone to arrhythmias, his electrolytes will require constant management, and taking him off either the dialysis or bypass circuit will be fraught. They can probably keep him on the bypass for 24 hours without problems, and will if it looks like it might make a critical difference to his neurological outcome, but they'll need to hand off to another opper, and there just aren't that many people who can handle even the current reduced number of machines for longer than 4 hours.

Really, they're hoping they can get him to a nice stable 32 C, a temperature at which – if his lungs are capable of it, which looks hopeful – they can expect his heart to beat unaided and the ventilator to be more than sufficient for oxygenation, and then they can finally do something about his injuries. If his physical condition is good enough, they'll reduce the sedation and let him wake up 24h later, and....find out for sure how well they succeeded. 

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There will be additional panels of tests at 25 C and at 28 C. Additional key points for, if not decisions at this point - there are mostly past the stage when decisions could be made differently - at least belated information on whether their early decisions were the right ones. (Though, of course, it's possible they were in a world where no possible set of perfect decisions could have been enough.) 

 

The main remaining risk is that, as long as they're keeping the patient below 28 C, Something Might Go Suddenly And Catastrophically Wrong. They don't know what; it's a number of possible risks, all low, all minimized as far as they can, but not zero. A machine breaks; a blood vessel bursts in the patient's brain; or, maybe, Merrin makes a mistake (she will after all be 14 hours into her shift by the time they hit 28 C).

The estimated total per-hour risk of Something Catastrophic for the next 6 hours, while they cross the gulf from 22 to 25 C, is about 1 in 50. From 25 to 28 C, one in 200, and they won't spend as long there. Even summed over 9 hours, it's not a very big total risk. 

Still. 

Over the next six hours, for each hour that passes, if nothing goes wrong the odds will very slightly improve. Maybe by 0.1% for the severe damage outcome, by 0.5% for moderate damage, by 0.8% for mild deficits. If something does go wrong, it's - probably survivable (the patient's survival odds are still very high, and will drop only somewhat), and they're already probably not in the world where severe damage already happened; with the resources on hand, they can probably stabilize the patient before it does. The markets are calling only a 5 percentage point jump in that outcome – but a 25 point jump for moderate damage, and 40% for mild. 

It's probably going to be okay. But they do have to roll those dice quite a lot of times. 

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"Merrin plays the heart-lung bypass machine and dialysis and prevents the carotid blood pressure from exceeding parameters" turns out to be a boring spectator sport once more than ten minutes has elapsed. Finnar is bored. He starts a debate with Kurthim about their options for later treatments that will help Kalorm recover faster.  

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It may not be very eventful per minute but Nerdel is not taking her eyes off that screen. She has one arm around each of the twins. 

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It turns out that "stressed, miserable, and ADDITIONALLY bored" is the worst combination! Khemeth's brain is kind of eating itself. 

 

He's at least pulled himself together enough to make Merrin-related recommendations, since he is in fact one of the top Merrin experts, and as proved by the ill-fated parental visit, he's not sure Personnel is entirely on top of Merrin's needs. 

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This is a good protocol! Merrin is fond of it! Everything is very well specified and there are no scary decisions and she is just reacting, over and over, and she's getting it right every time, which of course mostly because Kalorm is very good and so it's not, actually, hard... 

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One hour in. 22.5 C. 

No spiders. 

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Yayyyyyyy! No spiders is Merrin's favorite way for things to be. 

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Khemeth is idly making his mental models of Merrin and Kalorm talk to each other. He feels like there has to be some first interaction that would result in them getting along, which would be neat, but it's very much hard-mode if the context of their first meeting is "Kalorm wakes up in the ICU." Kalorm is going to hate waking up in the ICU, and probably be reflexively angry at everyone who was in any way causally involved in this. 

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Two hours in. (Hour 3 of the protocol overall.) 23 C. Finally, creeping back toward the temperature Kalorm was when they got him. 

Still no unexpected catastrophes. 

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Khemeth's mental Kalorm is berating Merrin for having opinions about his bodily functions which are HIS and he can do what he WANTS with them, and also for giving him encouragement in a way he interpreted as patronizing. Khemeth's mental Merrin is patiently listening and apologizing while internally dying of abject humiliation. Khemeth is not really sure why he's doing this to himself. 

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Three hours. 23.5 C. No catastrophes. 

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Eeeeeeeeeee amazing!!! 

Also it's now almost nine hours since Merrin fished him out of the ocean, it's sinking in that she still has another eight hours to go – it's going to be longer than sixteen, given the setup time required on arrival in Default, though if all goes as planned the last couple of hours won't be hard

She could go for a fifteen-minute break if someone can spot her. Literally nothing interesting has happened in the last three hours. 

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Four hours. 24 C. No disasters. 

There are, at various points, random spikes in one or another of the damage markers that then level off and slowly decrease. This is approximately exactly what they were expecting. It is still, overall, an improvement in the outcome probabilities for each hour that passes. 

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Five hours. 

 

Six hours. 

 

Nothing goes unexpectedly and catastrophically wrong. 

 

The current predictions:

Mild damage 45.20%

Moderate damage 3.00%

Severe damage 0.40%

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Kalorm did SO well and Merrin is SO pleased, although of course she never really doubted he could do it, because he is very very good at not dying and at recovering better than anyone expected! 

...Merrin is not tired per se, but it has been eleven and a half hours, and she's been doing exactly the same thing over and over for the last six of them. She is a little bit in some sort of weird trance state. 

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Kalorm at 25 C – and, at this stage of the protocol, with adjusted O2 sats now allowed to be in the mid-80s and a systolic blood pressure goal of 75 – is starting to look, not healthy, but no longer setting off nearly as many loud alarm bells in Merrin's head. 

He's still pale, with a purple tint to his lips, but the mottling is nearly gone from his extremities, capillary refill is only modestly sluggish, and his hands and feet just feel cool to the touch, not cold. His kidneys are putting out some urine, after multiple hours of mostly not bothering. It's still a darkish color that Merrin doesn't love, and reading positive for protein, and the various neurological and hormone systems that regulate electrolytes are not really back online, so his kidneys are just sort of dumping out whatever happens to be there, and it's actually giving Merrin a harder job of, at this point, the goal of keeping his sodium at 155 rather than letting it keep dropping and risk ILL-ADVISED BRAIN SWELLING. His heart is neither beating nor even quite fibrillating, but there's some slow, disorganized electrical activity happening. 

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The next checkpoint is another very thorough lab panel, testing for all the known cell-damage byproducts that the protocol is trying to prevent or minimize, rather than just the few dozen that Merrin's continuous sensor can detect. 

They are mostly expecting mildly bad news. Call it a 75% chance, 3:1 odds, that the more sensitive panel will in fact detect a lot of damage markers from areas of the cascade that the protocol imperfectly blocks. (Which markers they detect, and at what levels, is going to be input for the next phase, hopefully tweaking it to work a little better, but that's already taken into account in the outcome estimate.) 

The markets are putting down a 25% chance that they won't detect appreciable quantities of a bunch of damage markers that they know the protocol doesn't fully block. This would be substantial evidence that, despite 11 minutes without oxygen, the damage wasn't actually that bad - maybe because the patient's heart was still beating until only a minute or two before they pulled him out - or that their initial stabilization worked really well to prevent reperfusion injury. 

It's good news that won't affect the worse outcomes much; the probabilities are, as expected, narrowing further as time passes and information accumulates, and those are already very low. But good news will buy them a 30% drop in the odds of even minor permanent damage, all the way down to 15%. 

(And it's not just long-term outcomes that would predict, but a less grueling recovery, an earlier discharge from the hospital, Kalorm making it back to baseline functioning in weeks rather than months.) 

They probably aren't going to get that lucky. They're probably going to see an increase of 10% instead, when that implausible best-case scenario is ruled out. But they might actually be that lucky. 1 in 4 odds isn't that low. 

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Merrin is not actually a puddle of stress this time! There are probably going to be spiders but, like, little spiders. 

Still. There might not be. What if she believes in Kalorm extra hard. What if she has information the markets don't, which is that Kalorm is very good at implausible recoveries Merrin doesn't, actually, have information the markets don't. But she can hope really hard. 

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....They are not that lucky. 

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Negligible change to the predictions of moderate or severe damage. Predictions of mild damage, 55%. 

 

...Final protocol updates up, clear to proceed, now at 1 C per hour until the final checkpoint. Five hours left. 

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Coming on twelve hours since Finnar and his family were woken in the middle of the night by horrible news. 

Finnar is really quite high-stamina, by dath ilani standards – he gets way more done than you would predict just from +3 SD thinkoomph – but even he can't go all day on at most three hours of sleep. He's still in the projector-screen room, but sitting rather than pacing, and not really making much progress on untangling neurogenesis-related gene expression pathways. 

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Kurthin started crashing a while ago, and is now half-dozing on his mother's shoulder. 

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The twins are playing a complicated strategy game to pass the time. 

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As usual they are almost perfectly matched, and could easily go at it all day, if they can manage to stay awake that long. 

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Mallor is singing quietly to herself, though if she keeps at it much longer she's going to start losing her voice. 

(She doesn't super care, right now. It's not like she's going to make the next few concerts anyway.) 

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Ranthir did manage to regain some focus, but she also didn't get much sleep last night, and she is at this point legitimately too fatigue-impaired to really be net positive betting on markets. She is half-dozing and mindlessly refreshing them instead.  

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Khemeth is so incredibly exhausted, and not even mostly because of the disrupted sleep. Imaginary Kalorm has had pretty much every imaginable iteration of a screaming argument with imaginary Merrin, and also with Khemeth's mental model of Finnar, and of pretty much every family member except Nerdel. Somehow he doesn't actually predict that Kalorm will be mad at Nerdel. 

He desperately wants to just skip ahead to the part where they wake Kalorm up and at least they know how bad it is. He wants to go back to yesterday and tell Merrin's crew to be closer. He keeps fantasizing about being at Kalorm's bedside when his brother wakes up, and explaining everything about the Basement - and Finnar's secret work that Khemeth is not actually sure he is supposed to know about, but was blindingly obvious from the moment he was cleared to know that the Basement existing, because obviously his father would have guessed it on his own and obviously he wouldn't trust them to do it right - and then, at least, getting to know whether or not that would change Kalorm's decision. 

 

 

...He keeps vaguely wondering if there is any even vaguely coherent possible world with a Civilization in it that Kalorm wouldn't fundamentally detest. If it's even coherent to posit a Civilization that his brother could uncomplicatedly trust, the way Merrin so obviously trusts this one. 

 

 

He wants Dekan. He can't make himself actually open that text-conversation window. 

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...The checkpoint data comes in, and the markets update, and for a moment he's pointlessly furious with Kalorm for not trying harder, at which point of course his mental Kalorm model starts yelling that it's not as though he owes it to anyone to be trying at ALL, it's HIS LIFE and HIS BRAIN and why do they keep having to OPTIMIZE IT ON HIS BEHALF. 

There is a collective wince from everyone awake enough to actually be tracking the numbers. 

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Nerdel looks over at him, and sighs. "I wish this wasn't so -" she seems to hunt for words for a moment, "- so much on you." 

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If she asks how he's doing, Khemeth very badly doesn't want to go into it, but he's not sure that right now he can convincingly lie. "Mom. Please. Don't." 

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Nerdel raises her eyebrows. "I don't need to ask. Just..." She pats her knee. "Come here. You should try to rest." 

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She's probably right. He's already a wreck just in terms of sheer fatigue, he can barely keep his eyes open, and there are still hours to go. (How is Merrin still going?) 

Khemeth sighs, and shuffles over to the long settee sofa, and stretches out and rests his head in his mother's lap. 

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The Medical Crisis Liaison is still on hand to explain updates to everyone still awake and listening, but at this point has much less to do. Fanthim, for her part, is starting to feel a bit tired, but given how it started off, the last seven hours have been remarkably calm. She's mostly just making sure they're having literally anything to eat or drink, and being unbothered when people cry in front of her, which has happened at various points. 

When she goes to bring Finnar a glass of water in his projector room, she finds him asleep in his chair. She manages to move it into recliner mode without waking him, and drapes a blanket over him and tiptoes out. 

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They're getting so close. 

At a degree per hour, Merrin is definitely being kept busy accounting for various blood chemistry wackiness, as different control systems in Kalorm's body come online piecemeal and in an unpredictable order. His lactate keeps stubbornly trying to rise above parameters – a sign of microcirculatory dysfunction, probably, but hopefully - mostly - not in his brain. His CO2 also keeps doing random spikes, as metabolic systems wake up and burn more oxygen. With both of those combined, Merrin is having a time keeping his blood pH where it's supposed to be. Also his blood sugar keeps doing scary nosedives that she has to frantically correct but manage not to overcorrect - the ceiling on that is very strict, too high is just as bad if not worse for his brain as too low.  

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Still, the riskiest parts are past. The per-hour odds of a random catastrophic complication are much lower, now, and they don't get that unlucky. 

 

At 27 C, two hours into this section of the protocol, Kalorm's heart starts attempting snippets of organized rhythm. It's actually really inconvenient! He is alternating between like six different electrical rhythms, all of them abnormal and only half of them even theoretically capable of pumping blood, and the various pressures in different compartments of his circulatory system are all over the place. Merrin can manage to keep the most important one, blood pressure directly to his brain, in vaguely reasonable parameters by making very heavy use of the vasodilator-constrictor while they dump a lot of anti-arrhythmic drugs into him, and then eventually just try using the pacing wires still in place along with the no-longer-in-use mechanical pump, set to the slowest rate that doesn't leave long enough gaps for him to randomly go into ventricular tachycardia. 

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Merrin recognizes that Kalorm is trying very hard! It's not his fault that having a normal heartbeat is unreasonably difficult when your body temperature is still like ten degrees too low. She's not mad at him or anything! They're on the same team. This team coordination is maybe going to take a bit more workshopping, that's all. 

(She does spend a while being constantly very mad at the machines.) 

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At hour ten of the protocol, Nerdel - who has perhaps herself been dozing a bit, but is now mostly awake - gently nudges Khemeth. "Results incoming." 

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Urghhhhhh where is he - also everything is terrible and Khemeth cannot, for a moment or two, actually remember why or how everything is terrible - 

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Merrin, on the screen, looks more frazzled than at the last checkpoint but definitely wide awake! (She was starting to flag a bit, and is now very caffeinated). She's fidgeting while she adjusts machines, talking to herself out loud rather than subvocalizing, conversationally calling the machines rude names alternating with reassuring Kalorm that she's not talking about him, and occasionally pacing in circles with her portable console. 

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....Okay, Merrin isn't terrible. And Kalorm is presumably not being obnoxious on purpose although, you know, he totally would be obnoxious to his nurse on purpose if he were in fact in a state where he could do things on purpose. Which Merrin wouldn't know, because like she said to Nerdel, she hasn't actually met Kalorm per se – Khemeth should warn her about that...

 

- if she's staying on the case after this? Khemeth actually has no idea how Exception Handling assigns their oppers. Maybe they need to send Merrin to the other side of the planet as soon as the actually crisis is over. 

Wow, Khemeth's Merrin model objects to that really strongly. Khemeth's Merrin model is also definitely not going to say anything about this, but - yeah, no, it's going to be important to her to see this one through. And if all goes well then it might be, if not an uncomplicatedly happy ending, at least not a grimdark tragedy. 

All right, Khemeth is going to put in some firm recommendations to Personnel that they keep Merrin assigned to Default Hospital at least as long as Kalorm is an ICU patient, and really for as long as they can spare her. And he...can probably convince Finnar to put in a pretty hefty performance incentive. Not that Merrin will look at it, but she shouldn't be penalized for having weird alien neuroses. 

And for right now he's going to blearily but anxiously watch the screens. 

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Merrin's STRESS about the results here is almost starting to be outweighed by her sheer desire for this to be over.

She's not running out of stamina, exactly. Caffeine works great for her; her focus and reaction times had been starting to slip, but are mostly back now, and any gradual degradation in her performance is more than made up for by the fact that she is intimately familiar with every single quirk of how this patient's body behaves when they change things around. 

But it has been like fourteen and a half hours. Her emotional balance is GONE. She is hours past the point at which she stopped really trying to parse the Treatment Planning markets whenever anything complicated came up, and just started demanding that someone explain it to her like she's five. She quietyelled at someone for getting on her nerves by standing too close to one of the machines and then that person turned out to be a STEALTH KEEPER IN SCRUBS but, see, how was Merrin supposed to know that. There have been like four shift changes around her and she may be good at recognizing faces normally but her visual processing kind of hurts after this long - it still works, it's just starting to feel aversive when her environment suddenly throws visual or auditory stimuli at her which are not directly patient-related - and she's sort of given up on tracking who else is in the room. No one can possibly be expecting Merrin to be checking everyone's hair for rank insignia in case they are SECRETLY KEEPERS. Merrin wasn't even really embarrassed about it, just done with this entire situation. 

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Kalorm is slightly less annoying at 28 C than at 27 C. Slightly. His body is still kind of a mess. They are managing to keep everything reaching his brain very tightly regulated, but various other organs are grumpy, either about the original anoxic injury or the multiple hours of profound hypothermia and reduced circulation. His blood sugar will be totally fine for a while and then crater for no reason. (Well, presumably a reason, but not one that is scrutable to Merrin or anyone else.) Fluids are trying to shift around between the intracellular and extracellular compartments; his hands and feet and face are visibly puffy, and Merrin has given him like three ampoules of albumin just to try to keep the osmotic pressure up in his bloodstream. 

But they're managing to mostly filter out or process all the other organ-damage inflammatory byproducts before enough of them hit his brain to set off a panic cascade among those fragile, precious cells. They are, in fact, still picking up on expected spikes in the cell damage markers that show some degree of reperfusion injury, but have no reason to think the protocol is working any worse than they expected. Ultrasound shows reasonable bloodflow; sensors resting on the surface of his brain think the same. On their intermittent scans (less often now that the chance of sudden deterioration is much lower, making the small but present risk of cancer loom larger), his brain looks...mostly structurally normal.

Their limited pool of 'neurology experts who have not, already, looked at his last six scans' - but do have a pretty good idea that his is one of the scans in the pool, it's at this point hard to be a neurology expert in dath ilan and not know about this case, even if you haven't been personally betting on the markets - are staring at it for a while and eventually diagnosing 'maybe low-level inflammation' and 'probable recent electrolyte shifts' but definitely not jumping to the assumption of '11 minutes without oxygen.'

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Final decision point before they rewarm him all most of the way to normal! 

(They are almost certainly going to rewarm him to 32 C. He is in some ways less stable at this temperature than he was at 25 C, and based on the readings, it's unlikely to buy them more than a percentage point or two on improved neurological outcome, at the cost of a lot of risk and an inevitably longer recovery.) 

They...are again mostly expecting 'mild bad news'. 80% likely, this time. The 20% is if the final protocol tweaks were a lot more effective than they're really expecting them to have been, and they managed to actually reverse some components of the inflammatory cascade that they had failed to block upstream. If the protocol worked that well, it's very good news, and earns them a whole 40 percentage point drop in the probability of any permanent cognitive deficits, back down to 15%. If they get the expected result, it's a 10% increase. (Other outcome probabilities are still low and mostly unaffected.) 

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Merrin will definitely cheer if there is an unexpected absence of spiders! She is almost too tired to flinch about the prospect of expected spiders, though. It'll be okay. They'll get him really good rehab and he will recover more than anyone expected and it will be okay. And more importantly in two more hours he will be at 32 C and hopefully actually stable and Merrin will be able to mostly stop stressing about something catastrophic happening and costing them all of their progress so far. 

 

 

 

 

though actually an absence of spiders would be really good, can she have that one if she asks the universe nicely

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Final tests come back. 

There is basically the quantity of spiders cellular damage markers that you would expect, extrapolating from the last set of results, if the protocol worked about as well as they were hoping it did. 

 

 

 

Probability of mild but persistent damage: 65% 

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Merrin is a sane adult with reasonable expectations and she is NOT mad at Kalorm and only a little bit mad at herself. 

 

65%. Merrin is having to remind herself that when they got the first round of brain-damage-indicator sensor data, back in the helicopter, the markets gave him a 62% likelihood of moderate, significantly disabling brain damage, and then she worked very very hard for, no, with him to reduce that, and it's now 3%. And in one of three worlds, he walks away from this basically fine.

 

She worked so hard for that 1 in 3 chance. They all did. Probably thousands of people fought for Kalorm to have a 1 in 3 chance of suffering literally no long-term negative consequences from his INCREDIBLY QUESTIONABLE BOAT DECISIONS.

 

All clear to start bringing him up to 32 C? 

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Yeah. Trying more things at this temperature is not going to buy them very much. (Also, a relevant factor is that it's clear Merrin has another two hours in her and definitely not another six, and it will predictably go much better if she can hand over a vaguely stable patient.) 

 

(They aren't likely to have more information on Kalorm's odds of brain damage for at least 24h, so anyone obsessively checking the market updates can probably take a break from that.)

Odds of surviving rewarming - and the 24h after that - are very nearly a sure thing. Down to less than a 1 in 1000 chance of anything going really wrong, and probably 1 in 10,000 of short term death since they are, you know, pretty well set up to immediately troubleshoot anything that goes wrong. 

Survival to hospital discharge, or next [30 days/90 days/300 days] is less so, but it mostly depends on, well, idiosyncratic factors about Kalorm, such as 'will he try to check out of the hospital as soon as he can walk, but while still in poor health' or 'will he be grumpy enough about being rescued to attempt to truicide over it, without anyone managing to stop him'.

NOT THAT THIS SEEMS LIKELY, to be clear!!! However, it's not like ANY of Kalorm's decisions make any SENSE and so pretty much everyone other than Khemeth (who thinks this outcome is very unlikely but will not categorically rule it out) is holding SIGNIFICANT UNCERTAINTY. And the market on Khemeth's current effectiveness is placing high odds that he is significantly impaired and performing well below his usual, which is, well, it would be kind of shocking if that wasn't the case – completely apart from the emotional involvement, he's been working just as long as Merrin and is not a stamina monster to nearly the same extent. 

 

Anyway they're giving Kalorm 95% on 30-day survival, and most of that 5% is on "something ridiculous happens", subcase: "Kalorm does something ridiculous when he wakes up." 

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Nerdel watches, blinking away tears again and unsure why. She's not even actually upset!

...Not very upset. She is maybe a little bit upset. She, too, had been hoping for an unlikely-but-not-THAT-unlikely small miracle, even while knowing exactly what the numbers predicted, and "ruling out an unlikely miracle" is, still, a negative update, if a smaller one. 

(Also she, too, is pretty exhausted at this point. It's midafternoon in Default now, and her circadian rhythm is so confused.) 

 

At this point, her children are mostly sleeping. The lovely support worker, who said she should be good for the full 12 hours, is also starting look a bit the worse for wear, but tiptoed in to warn her that Finnar was asleep. Good. Finnar is a bit like a toddler - when he runs out of energy, he runs out hard, but he tends to just fall asleep wherever he is and wake up totally fine after the requisite number of hours. A five-hour nap will probably mean he's good to go all night (not that this is necessarily a good idea, but he totally will.) 

She nudges Khemeth. "Hey. It's nearly over. Everything on schedule. Two more hours."  

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(Khemeth was having a confused disjointed dream where Kalorm had somehow dragged Merrin out to climb an especially dangerous mountain, and was trying to convince her that this totally counted as sim practice and so she could skip work for it, and they kept getting into fights about mountain-climbing safety precautions and whether they had packed enough food, and also there were about four layers of conversational subtext, mostly accidental miscommunications, half of which were in no way actually depicted in dream-sensory-input and were instead just dream-hallucinated sourceless truth. Also not entirely plausible since Kalorm has never done a conversational subtext in his entire life, though 'constantly managing to say things by accident that Merrin reads things into and is hurt' is certainly in character enough.

Also his dreaming brain is pretty sure that this is somehow a perfect metaphor for whether or not Civilization is, in some metaphysical sense that doesn't seem to correspond to anything that could be confirmed or ruled out either with logic or with empirical observations, good.) 

 

...He wakes up with a start, slippery layers of dream-subtext crumbling. 

The question in his eyes doesn't really need to be said out loud. 

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"Sixty-five percent."

After a moment, when she realizes that perhaps this number is more ambiguous if, like Khemeth, one is horizontal in her lap and doesn't have a good angle to see the market screens. "- Two-to-one odds on minor permanent damage, love. It's - it's very unlikely to be worse than minor damage, at this point." 

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Khemeth blinks a few times. Wow. He feels spectacularly awful. He has a pounding headache, either from sleep deprivation or maybe just not drinking enough water. There's...you're supposed to do things with numbers...but the numbers things are not working right now. His head feels full of glue. 

Also his eyes land on Merrin on the screen, the camera footage is visible from a horizontal position, and his social-modeling is still online enough that he reads a dozen cues from the angle of her shoulders and the faint concentration-line between her eyebrows and the way she keeps tapping her foot and the noticeable startle reaction - noticeable to him, at least - every time that, presumably, an alarm rings in her earbuds.

He concludes that Merrin is currently in a foul mood, and never wants to hear another filter pressure alarm in her ENTIRE LIFE, and is trying really very hard not to aim any of her frustration at Kalorm but starting to struggle with that. 

Grab the remote control for the LCD screens, tab from the camera footage to the page of Merrin-related stats - her performance is degrading a little, reaction times are slower, her attention span is shorter, she is more easily distracted, it's less that her abstract reasoning isn't working and more that explicit reasoning about complex concepts starts to be deeply aversive for her at this point and she looks for every excuse to instead not do it - but she does have the basic tasks deep enough in muscle memory to still be performing basically adequately. Everyone who's seen Merrin through to the end of a sixteen-hour sim agrees that she won't slide much more in the remaining two hours. It's an awfully delicate time for a handover and will be much less so when Kalorm is at 32 C, and Merrin has so much intimate context on his physiology.

...The fact that her basic performance is still adequate does not mean that she is a happy Merrin, this many hours in, while juggling a situation as annoying as Kalorm's. 

 

Khemeth's mental Kalorm is defensive and snapping that if Merrin didn't want to do this then she could have just not gone after him, really he feels like she was asking for this. 

 

....His mental Khemeth, the one which is coping and functional and only having emotions which are helpful (e.g. not very many of them), is NOT back online yet. He is a dozen fragmented half-asleep mental processes which are not quite cohering into a sense of self yet, his goal-oriented processes are really up to speed, and he is blearily aware that there are exactly two people right now who are VERY IMPORTANT to understand and predict. And the one of them who he loves, the one of them he grew up with and has spent the last decade worrying about from a distance, is also the one behaving (in Khemeth's head, at least, though arguably also in real life albeit not on purpose) in characteristic yet deeply socially inappropriate and frustrating ways, and Khemeth has secondhand embarrassment. 

He wonders if having mild brain damage will make Kalorm more Like That, or less. 

His head hurts. 

 

His mental Merrin, already on the raw edge, is...mostly indignant and offended, actually, even angry - which is interesting - but apparently her reaction to anger is also to burst into tears, and there is no calm stable imaginary Khemeth on hand to respond to this by shutting down that mental process, and so Merrin's anger escapes its mental sandbox and blends with Kalorm's anger since childhood at a Civilization that tries very hard to carve out space for its Exceptions but does not, really, have room with it for someone like him.

And Khemeth is angry - with his brother, with the world for not being good enough, with the stupid boat manufacturing company because who even makes boats with large metal pieces that can come loose and sink, maybe with nothing at all really it's just a modeled-emotion leaking - and now he's sobbing. 

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Nerdel...is pretty surprised, actually! 

She knows her son well enough to realize that it will do the opposite of help to let on that she's surprised, or show any sign that it hurts to see him in pain, or even hint that this situation calls for any sort of action from her. But just refusing to acknowledge it in any way also seems bad? 

She strokes his hair. 

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Fanthim is feeling pretty out of it at this point, but she tries to catch Nerdel's eye and mouth do you need help? Does he need anything? 

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Nerdel really doesn't want to have an entire conversation via lipreading and facial expressions. She has a hand free, and her cellular texter in reach. 

[It's okay. Delayed reaction to all the everything. Don't make a fuss about it.]

Pause. 

[Maybe get him a glass of juice and a snack?] 

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She can do that, and unobtrusively put it on the side table within Nerdel's reach. 

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Nerdel pats her son's shoulder. "Come on. Up you get and have some juice. I shudder to think what we'd see if we had your blood sugar up on that screen." 

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Khemeth is honestly still half asleep and is not entirely functioning as a person right now, but he is apparently capable of sitting up and drinking juice even though his brain is mostly white noise. 

He leans against his mother's shoulder. It is really stupid how he's physically too exhausted to even want to think about standing up, despite the fact that basically all the effort of the last fifteen hours was mental. 

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She rubs his back. It's...sort of nice, actually. There are fewer opportunities to offer physical affection to her adult children, Khemeth especially. 

"No more decisions for a while, love," she murmurs. "We won't know much more before tomorrow. We should get some sleep." 

Can they do that right here? Khemeth does not look super up for moving. The twins are curled up like hamsters at one end of the sofa, having managed to sleep through the whole crying interlude like only exhausted teenagers can, and Kurthin is a person-shaped bundle under a fuzzy blanket at the other end of the sofa. 

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Via cellular-texter conversation since that seems to be Nerdel's preferred communication medium right now: They can totally sleep here! This was an anticipated need and the sofa device can somewhat disturbingly transmogrify into a full-fledged bed. (The Medical Crisis Liaison will be on hand for the next two hours, but is being unobtrusive in the room over.)

Does she think Khemeth would like a weighted blanket? Maybe an electric heated one with a temperature-control remote? The room temperature is very comfortable but Fanthim notices that he's shivering, which is a normal stress reaction for a lot of people but also exhaustion does make people more cold-sensitive. 

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....Sure seems fine. (Nerdel is, herself, also kind of too tired to form original thoughts right now.) 

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Fanthim nudges Ranthir, who is sort of melted into her chair in front of the computer screen and occasionally twitching awake just enough to refresh the markets, and is maybe not actually processing the fact that further updates are unlikely for the next day, and would now prefer to be horizontal and asleep? 

(Mallor's singing stopped a while ago, but she locked the door of her room, so Fanthim is assuming she fell asleep and is fine and will call if she needs anything.) 

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hnnggggg what that isn't an odds ratio what is she supposed to do with that

 

 

...yeah ok sleep good. sleep is all the way over there though. that's bad. too far away.

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You do not get certed as a Family Support Worker without having substantial practice in maneuvering very tired people to new locations. The chair has wheels. Ranthir can be deposited on the sofabed furniture device without having to make much effort, or any decisions. 

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Nerdel tucks Khemeth in under a weighted blanket, setting it to what seems like a reasonable temperature and then putting the temperature remote control in his hand and gently wrapping his fingers around it. She strokes his hair until his breathing evens out, and then she lies down beside him, with most of her children literally within arms' reach, and falls asleep. 

 

(It would be nice if Finnar were also within arms' reach, but Finnar working up until the point that he involuntarily passes out at his workstation is not exactly a rare occurrence.) 

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Merrin continues to show no signs of collapsing in exhaustion!

She was coming into this well-rested (yes, her last full night's sleep was closer to 20 than 15 hours ago, but she is pretty good at napping in helicopters at arbitrary times of day.) She's natively higher stamina than Finnar-and-family, who are still outliers by dath ilan standards, but not by as much and especially not on very cognitively-intense tasks. In some sense the work Merrin has been doing is less cognitively demanding for her than what Finnar or Khemeth were up to – especially during the six-hour block of Nothing Much Happening, she was actually having a fairly easy time of things.

Merrin is also very physically fit. She likes exercising until it hurts, has known since childhood that it's great for her mood and emotional stability (and she does have enough likely genetic risk for depression that she is somewhat careful about that), and also fitness is a job skill for her, and not so much for anyone in Kalorm's family except for, perhaps, Kalorm himself. By her own standards, except for the actual water-rescue component, today hasn't even been physically strenuous. She got to spend most of it sitting down if she wanted to! 

Merrin saves her stimulant tolerance for occasions like this one, and she is SO AWAKE right now.

....It's more hit or miss whether the stimulant effect lands on lowkey euphoria, or higher-key irritability. At the 10h checkpoint (14.5 hours into her shift), everything was very frustrating and complicated and her dopamine reward system was getting a lot more negative than positive signals, and so she was pretty solidly landing on intense irritability. 

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However! The next degree of rewarming to 29 C, in just 30 minutes, is making a surprising amount of difference! 

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Eeeeeee she knew he could do it! 

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Kalorm's kidneys are working a little better - not incredibly well, and there probably is actual organ damage there, but a healthy 25-year-old has a lot of redundancy. Merrin is not having to work nearly as hard on maintaining basic electrolyte levels. 

His circulatory system continues to be deeply confused about whatever bizarre thing(s) just happened to it! Various hemodynamics control systems are coming back online in a confusing and unpredictable order, but - overall, the trend is toward more physiological regulation happening on its own. Merrin will have to change her approach, multiple times, but the overall cognitive load for her should still be decreasing over time. 

 

Also! At 29 C and a systolic blood pressure of 95 mmHG and almost-a-normal-O2-sat, his hands are no longer mottled! Capillary refill is still delayed, but still. 

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Merrin is JOY and DELIGHT

 

- and also, oh nuclear contaminated sewage sites, she wants to be done with this. But Kalorm is VERY GOOD and if he can tough this out then so can she! 

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...With effort, though. 

 

It is still not mostly that she feels subjectively tired, and even less that she's anywhere close to collapsing in exhaustion. Just. She is getting to the point where she can start to notice (in the moments when she has any capacity to notice anything) her motivation-system engagement starting to lose its hold.

A little. Not very much, yet. Merrin has played this out before, and she is very sure she can make it through the next 90 minutes. Just. There are some emotional levers that she has been mashing very hard, repeatedly, and their responsiveness is now on a slow downslide.

(She's been in this position in sims. She knows that she can and will keep working even after the point where her intrinsic motivation and reward system are out of juice - even at the point when everything feels fake and pointless and literally the best reason she can give herself for it is "well, I was already doing it and I'm not done yet." She's stupider, and worse at things, but she doesn't just stop.) 

 

 

...That is not what's going to happen here, though, because in fact Merrin is still mostly doing fine, and she only has 90 minutes left to go. 

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11 hours in, one hour to go. Core temperature at 30 C. At this point in the protocol, they're aiming for a close-to-normal oxygen saturation and a low-end-of-normal blood pressure. Kalorm's heart is basically behaving itself (at least while the pacemaker is going.)

Merrin is still having to deal with random blood pressure fluctuations, as Kalorm's various circulatory-regulation systems come back online and are extremely confused about whatever just happened to them.

His feet are still slightly mottled, with dubious capillary refill, but his hands...look almost okay? Still pale, still a little bit colder than hands should really be when the surrounding room is at a pleasant indoor temperature, but his nailbeds are pink and the capillary refill time is barely distinguishable from normal. 

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Okay forget the part about starting to feel motivationally disengaged! Her patient has SIGNS OF GOOD CIRCULATION his hands are PINK Merrin is filled with joy and pride this is one of the PEAK HEDONIC EXPERIENCES OF HER LIFE!!!!*

Merrin does a HAPPY DANCE and doesn't even feel self-conscious about it, because she is fifteen and a half hours into a shift and she is too socially fried for embarrassment to even still be working, her brain has room only for patient observations and sensor data and machine settings now, and self-consciousness went offline around the same time that her impulse control around not swearing out loud at her machines did. Everyone else can DEAL with the noise pollution. Also, she is now solidly on a euphoric rather than irritable stimulant high. 

She sings to herself under her breath as she fiddles with his hemodynamics, and then politely informs Kalorm that his blood pressure does not actually need to be 140/90, that is unnecessary, she appreciates that he's trying but he can try slightly less hard than that? 

 

 

*Probably not actually, but Merrin has lower-than-average levels of what one might call emotional object-permanency; unlike how many dath ilanis would in her place, she's not comparing this to past happy moments. And it might genuinely be among her top happiest moments in a medtech context? It's by far the highest-stakes patient case she's handled so far, it's also by far the longest, and thanks to the entire way that Merrin works as a person, she's coupled her reward system very tightly to the variations in the patient's condition. If the outcome ends up being a bad one, the cost is that Merrin will be absolutely devastated - well, everyone on the case will be, but Merrin in a particularly visceral way - but the upside is that little moments like this one bring her an intensity of joy that is, for most dath ilanis, pretty hard to achieve period

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Merrin is a strange alien, and Personnel (who is back on-shift after rotating with one of the other Exception Handling Personnel, who also just goes by Personnel rather than her name, and taking a six hour nap, he cannot actually work that long a shift but he recovers unusually quickly) is kind of worried about how hard it will hit her if Kalorm's outcome isn't good. But right now this is mostly very adorable. 

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31 C. Liiiiiiterally just another half-hour to go! 

...Their problem is now that Kalorm's physiological systems are coming too online, blinking in the sudden metaphorical daylight of an only-moderate-hypothermia body temperature, noticing the sheer number of things that are not really how they are supposed to be, and FREAKING OUT. 

They actually deliberately raised his sodium back to 160 a few hours ago; it cuts the risk of cerebral edema, makes it less likely that slightly-damaged cells struggling to maintain their ion gradients will end up taking on enough water to burst and die fully. (Also, a 20 mmol/L drop as fast as the one they did is a lot, even if his sodium had only been at 180 very briefly with no time for systems to recalibrate themselves to that as a normal state.) They're also deliberately keeping his magnesium somewhat above normal limits, because it's somewhat helpful for keeping cells, including heart muscle cells and neurons, less irritable - it's not that high, too high will cause neurological and heart problems, but at this level the riskiest physiological side effect is low blood pressure and it sure does not seem to be doing that. It's still high enough that if he were awake right now he would be feeling terrible about it. (Early symptoms of high magnesium: headache, flushing, nausea and vomiting.) 

Kalorm's kidneys do not think this is the correct state of affairs! They are correctly noticing that he's not dehydrated and they don't need to conserve water as hard as possible, and so they are trying very hard to drag Kalorm's electrolyte levels back to what they think is correct. 

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"You're trying too hard again," Merrin informs Kalorm in a conversational tone, and then maxes out several settings on the hemodialysis and glares at filter pressure levels. On the bright side, his blood viscosity is a lot closer to normal at this temperature; on the downside, this filter has been in use for like fifteen hours, a number of those hours were at a temperature kind of outside its technical specs, and there's enough crud accumulating to make the semi-permeable membrane of the filter somewhat less permeable. 

Hopefully they won't need it for that much longer, but if they can't get his over-eager sodium regulation system under control with drugs, they may need to make it last another 12-24 hours while they slowly bring his sodium levels back to normal. 

"Maybe you can at least help me out by taking more water off so I don't have to?" she says, squinting at the urine drainage bag. "If you can put out 10 ccs in the next 5 minutes then I can afford to up the dilutant and I won't have to take the extra off at end-circuit. That would be super helpful and if you do it I'll increment your cookies-owed tally by one." She looks up at the Treatment Planning markets and then makes eye contact with the camera. "Legit to do that?" 

[Response by earbud: yes, she can at five-minute increments update the dilutant rate and resulting fluid excess based on the last five minutes worth of urine output. Oh, and they'll add another cookie to the currently-inactive diet order list. Does Merrin want to pick what kind of cookie.] 

(Merrin has at this point promised Kalorm, like, eighteen cookies in exchange for being "helpful" in various ways, though who knows how long it'll be before he can eat normally.) 

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Kalorm's urine output is all over the place on the five-minute-chunks level of granularity, so some of the time Merrin will end up having to reduce the dilutant rate again and then use every other lever at her disposal to keep the filter pressure reasonable, but on average it's pretty decent? He's probably going to manage almost 100 mls of urine output this hour. 

He's also dumping a lot of protein, which is a major sign that the semi-permeable biomembranes of his nephrons (that the dialysis filter is imperfectly trying to replicate; the 'imperfectly' is why it eventually accumulates crud and clots up, which kidneys do not usually do) fell far enough behind on even basic structural-maintenance cellular processes, during the many hours of low circulation, that they are full of holes and leaking larger proteins that under normal conditions would stay in the blood.

And without intervention it's about to get a lot worse, because accumulated organ damage elsewhere is now cascading to affect that system. His creatine kinase levels - a key enzyme in muscle metabolism that finds its way into the bloodstream after muscle damage - are spiking rapidly; the damage was done slowly, over many hours of complete immobility and not-really-sufficient bloodflow to skeletal muscles, but especially those first four hours (and the potential crush injuries from being repeatedly slammed into a boat by waves are probably not helping). The cell death cascade is now proceeding further - it's a largely different set of pathways that the treatment protocol was not designed to block - and there's finally enough bloodflow to actually carry those byproducts back to the central circulation. It's a predictable consequence of the treatment protocol they chose, and an acceptable one, but it's likely to keep getting worse. 

His urine myoglobin levels (a heme-containing protein found mainly in skeletal muscle cells, that provides extra oxygen so that muscles can maintain a level of activity exceeding the blood oxygen delivery for a little longer before falling back on lactate-producing anaerobic metabolism, released into the bloodstream in large quantities when muscle cells die) are already twenty times what they should be and still rising, as his blood levels overwhelm the re-absorptive capacity of already-damaged nephrons. Myoglobin would normally be cleared quite quickly - though it might damage even healthy kidneys in the process - but hemodialysis is by itself ineffective at removing much of it, and they're expecting the levels to keep rising for a while, as damaged muscle cells finish a slow death. (Also, it's not great for the filter lifespan, and it would be really nice if they could stretch that out longer.) 

The Complicated Liver Replacement Module can handle some of it, but not fast enough. The plan is to set up a plasmapheresis circuit immediately after Merrin's handover, once the patient is pretty hemodynamically stable at this temperature; it would have been necessary anyway, there is inevitable tissue damage in a lot of non-brain places and that will set off an inflammatory cascade as his body notices and they still need to keep his levels of inflammatory cytokines from getting out of hand. 

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Can the Complicated Liver Replacement Module team please max out whatever setting is relevant for this? The dialysis filter is still working, but Merrin suspects it's nearing the end of its functional lifespan, and she is not feeling very up for changing it, or honestly even for having someone else change it for her, it'll mess up her equilibrium here. Which is, to be fair, a deeply irritating equilibrium where she is constantly skating the upper limits of acceptable filter pressures, but at least she's used to it. 

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They will probably have her replacement change the filter, yeah. It's not ideal - even with their level of infection-prevention precautions, manipulating very invasive machines is still a nonzero risk, and even now that Kalorm is warm enough to have immune function at all, they're deliberately suppressing some aspects of his immune system - doing their best to be selective, shutting down inflammatory cascades while retaining the capacity to hunt down bacteria in places they shouldn't be, but selectivity is really hard. And they have a lot of invasive sensors and life-support machines. Hospital-acquired infections approximately do not happen, and the markets still think Kalorm is, like, 50% likely to end up with one. (And more like 80% likely to end up with ocean-acquired pneumonia, despite the pre-emptive antibiotic treatment they threw at that problem.) 

(Which will be fine. Dath ilan also takes a lot of precautions - on a Civilization level, not just in hospitals - against letting antibiotic-resistant pathogens arise in the first place, or end up in hospitals. An infection will be treatable, but it will mean a longer hospitalization and slower recovery.) 

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31.5 C. Nearly there. 

Kalorm's feet are now, if not quite pink, at least no longer blue. 

The pacemaker console is flagging that, where before the underlying electrical rhythm they were trying to suppress by pacing his heart was 90% abnormal, the software now thinks that his heart is sneaking in normal beats before the next pacemaker signal would fire. It's on adaptive mode, so in those cases it waits rather than try to make him have a double heartbeat or something, but there's still an increased risk that it will fire an electrical signal at a bad time and flip a normal underlying rhythm into something much worse. 

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Merrin puts it on timed-thirty-second-standby to see what happens. (It's actually fine if the answer is "still an abnormal rhythm", her bypass machine is still doing most of the work of maintaining circulation and can if necessary do more, but this is in fact around the temperature where she would have expected a normal underlying rhythm to start coming back - unless they damaged his heart's electrical system with the mechanical pump, which is not impossible but fairly unlikely to have happened in just four hours.) 

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Sinus rhythm! Heart rate of around 40, which would be abnormal at 37 C, but is within the predicted normal range at this temperature. It's a little irregular, slowing and speeding roughly in line with the ventilator activity. 

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Eeeeeeeeeee good work Kalorm! That gets another cookie! 

"Switching the pacing to backup mode," Merrin says. (This means it won't do anything unless the software detects more than [set number of seconds] of asystole, in which it will alarm and start pacing at the backup rate, or unless it detects something else which is abnormal, in which case it will alarm MORE URGENTLY and give Merrin the option of delivering a defibrillation-level shock, since attempting to pace an underlying rhythm of v-fib does not super work.) "Uh, and can we get ultrasound imagery please?" The pressure sensor readings on the bypass machine from the shunts are not telling her everything about how effectively Kalorm's heart is actually contracting. 

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Someone will do that. 

Kalorm's heart is not currently incredibly competent at pumping. This is pretty much what Merrin expected. His myocardium is probably still kind of stunned from the initial cardiac arrest and then spending the last sixteen hours in a really weird physiological state, and also they gave him a LOT of anti-arrhythmic drugs a couple of hours ago to try to get his heart to CHILL and stop it with the overexcited ventricular arrhythmias, and drugs that tell the heart to chill also weaken contractility.

They could probably, if they absolutely had to, coax his heart to maintain adequate circulation on its own by giving him different drugs, but they don't have to; cutting the rate of the continuous IV-infusion antiarrhythmics and waiting a few more hours is fine, they can keep him on the bypass for that length of time. 

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The markets are predicting 20% / 50% / 80% odds that they'll be able to get him off the bypass in the next 1.5 / 3 / 7 hours. It's also going to depend on how his lungs are doing – they can hook up an ECMO circuit again if it looks like he'll be able to maintain circulation but not oxygenation, they still have the venous ports for that, but they want to reduce the number of invasive devices as soon as possible really. 

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Well, how are Kalorm's lungs looking? 

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Not amazing. Not actually as bad as you might expect, from the fact that he probably had like 200 ml of seawater in his lungs when they found him. It would have looked a lot worse in the 6 hours immediately after the near-drowning; they weren't able to suction all of the water out, and seawater is hypertonic and would have drawn more fluid from his tissues. 

If they had needed to ALSO subject his lungs to the increasing pressures and oxygen content it would have taken to meet his body's oxygen needs, especially during the latter half of the rewarming protocol as said needs were rising toward normal levels, that would have dealt a lot more damage, multiplying the inflammatory cascade already happening. But they didn't have to do that. They could afford to ventilate his damaged lungs gently, with juuuuust enough positive end expiratory pressure to keep alveoli from entirely collapsing, and with an oxygen content actually lower than atmospheric, minimizing the production of oxygen free radicals and resulting tissue damage. 

Even six hours ago, with various internal processes only slowly coming back online, his lungs still looked super soggy on CT scan or ultrasound. But lungs do know where fluids are supposed to be - not in the place where air is supposed to be - and his high sodium levels probably actually helped out in terms of absorbing that excess fluid back into the bloodstream and lymphatic system. Saltwater damages surfactant - the substance that reduces surface tension at the air-water interface of the moist alveolar surfaces and prevents them from collapsing - much less than freshwater. There's an immune response to the unexpected incursion happening, but much less than it would if his immune function weren't still partially suppressed. 

Though his lung secretions are, like, pretty gross. 

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Ewwwwwwwwwwwwwwww lung snot. Merrin would vastly prefer liquid diarrhea over lung snot. (Well. Not in his lungs!!!!! That would be DEEPLY CONCERNING! But as a bodily excretion that she has to interact with more broadly, definitely.) 

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The plan will be to go in with a bronchoscope and clean out his lungs really well before they see if, given higher ventilatory support, he can oxygenate well enough not to need extracorporeal help. But they'll do that after Merrin's handover. It's already been nearly sixteen hours, it's not urgent

...A lot of less-urgent things will now need to be dealt with. He still has a pool of clotted blood in his chest cavity that they haven't yet tried to remove, and a bone splinter they should deal with, and his broken arm is going to require a more complicated intervention than it would have if treated immediately, because some of the displaced bone probably didn't get adequate circulation. His gut is not moving at all, and the likely tissue ischemia - though hopefully not enough to full kill any of the bowel tissue and cause a perforation - is still putting him at high risk of gut bacteria having made their way across leakier-than-usual membranes, failed to be drained out by a not-really-functioning lymphatic system, and now hanging out in places they should not be. They were keeping his stomach empty with a gastric tube on low intermittent suction, and neutralizing acidity, but there's still a risk that the protective mucus-production failed and his gastric lining racked up some damage. He's going to need nutrition - especially protein, as his body tries to heal from really quite a lot of miscellaneous damage - and they super can't deliver it via the normal route for at least a few days while his gut figures out how to do its job again, so it's IV nutrition, which has its own risks. 

Merrin doesn't need to worry about any of that. Merrin just needs to get him up to 32 C (carefully, to minimize the chance of overshooting that point), get his hemodynamics vaguely under control at that temperature, and then hand off. 

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31.7...

 

31.8....

 

 

 

31.9......

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And she's there! 

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Kalorm....is pretty stable here, actually? Aside from the constantly high filter pressures on the dialysis circuit (she is going to be hearing filter pressure alarms in her DREAMS for DAYS), the skyrocketing muscle damage indicators, and the fact that his kidneys are struggling very diligently to do a different job than the one Merrin would prefer they do, he's fine? His heart is doing around half the total work of maintaining a gorgeous blood pressure waveform at 105/60, and doing it consistently enough that she doesn't have to do much settings adjustment. His hands aren't quite warm to the touch, but their temperature is no longer startling. 

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Huh. 

 

 

Is she...done?

 

 

Merrin's brain is really confused about this. Her brain seems to have been under the impression that this was just, like, going to be the rest of her life. She's so ready to hand over, though. 

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Most dath ilanis would not recognize someone by face who they have handed patients to twice in the last two and a half years. 

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(Merrin might not either, if the first time hadn't been quite so incredibly memorable.) 

"Avarris!" Merrin bounces. "Hi! It's so good to see you again!" 

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How can Merrin possibly see her nametag from– oh, right, face recognizer. Avarris' greeting is significantly more dignified. 

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"I'm really sorry to leave you with the dialysis filter change but in my defense it has been such a day. Anyway, uh, I'm guessing you're basically up to speed but I should explain the weird thing I need to do when I get high pressure alarms on the bypass circuit - it's mostly fine and maybe it'll stay fine but you need to -" 

 

It is possibly the least coherent Merrin has ever been in a handover. Her verbal processing is so fried and she's starting to lose the ability to multitask on the level of "manage the machines and also talk at the same time." Fortunately, no one is expecting her to be perfectly eloquent, Merrin is too tired to be self-conscious anyway, and Avarris is self-onboarded enough that she can practically just hit the ground running without requiring Merrin's explanations. 

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The patient remains stable throughout, looking about a thousand times better than he did during the worst parts of the interim stabilization protocol. 

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And then, sixteen hours and forty minutes after the water rescue (which was already 45 minutes of flight time after multiple hours of being on standby, but she totally napped during the 45 minutes), Merrin is actually done. 

Kalorm is very good. Today was a good day. Maybe tomorrow will be a bad day, they don't know exactly what to expect when they start waking Kalorm up, but tomorrow's Merrin can worry about that. 

She...is not really sure what to do with herself now. She is apparently too tired to task-switch from "making decisions about her patient" to "making decisions about her downtime" and, when queried, her brain keeps offering her suggested setting changes and nothing else. 

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This is incredibly unsurprising and Personnel (Merrin's Personnel, who she knows and who knows her) is here to collect her. They took the liberties of moving her Default apartment to the hospital's nearest housemodule section and her mom is there. They've been supplying her with calories during the endless day, but she can have a proper sit-down meal if she doesn't want to just go straight to sleep. 

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Merrin doesn't think she can go straight to sleep! She had so much caffeine. Also her brain is having a hard time setting down all of the things she just spent an entire day juggling, and because she no longer has input data or feedback, her brain is instead just stuck in a permanent loop of feeling disoriented and like she forgot to do something important. 

(She is honestly a little bit - a very little bit - jealous of Kalorm for getting to be asleep without trying because he's sedated.) 

Normally she would watch Exception Handling TV sims if she was in that state, but she actually really doesn't want to do that right now for some reason. 

Can she...maybe have a massage therapist come? Maybe if she gets a massage, and enough momhugs, then she'll be able to fall asleep. 

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Of course! (Merrin can have just about anything she asks for, right now. Personnel is relieved that she did ask for something instead of just staring at him awkwardly.) 

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Irris is there to hug her daughter! She made a lot of money on Merrin-related prediction markets today and she's in a good mood about it. 

 

Also she's still kind of seething at the patient's father for his BIZARRE INEXPLICABLE CHOICES and for upsetting her daughter. She was not actually going to do this but she was super tempted to go march over to the Family Room and yell at him. She has instead spent the last many hours perfecting her rant about Finnar's terrible qualities as a human being. 

(Now that her daughter works in health care and Irris is reasonably often at the hospital, she is actually, herself, retraining as a support worker - though in rehab cases, not really the sort of work Merrin usually does. Though this might be both! Irris is considering actually asking to be assigned to the case, at least as a student shadowing the main support worker, if the patient does end up staying in the hospital for rehab. That would be really cool. She is vicariously attached to Kalorm now and also if the dad is mean to Merrin again then she can tell him off.) 

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MOM NO THAT'S EMBARRASSING STOP. 

(It turns out that Merrin is perhaps not entirely out of the capacity for embarrassment.) 

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A very skilled massage worker is at Merrin's suite in about two minutes. 

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Incredible!!! This is amazing. Happy Merrin. 

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Actually, slightly frustrated Merrin! This is a good massage but she wants more massage. Can it be harder than that? 

 

...harder than that too? 

 

- no, still harder. Like a lot harder. Like, maybe she just would like her muscles to be straight-up punched. 

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....does that not hurt???? The massage therapist is now sort of concerned that Merrin has some kind of weird reduced-sensation thing from sheer fatigue, or something. 

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No?? Merrin is pretty sure she has totally normal sensation and proprioception. She would like a massage that hurts more than that

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???????? 

 

Well, that's a weird preference but sure. 

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It turns out that 'literally as hard as the massage therapist can physically manage' is legitimately really really painful! Merrin is no longer stuck in a mental loop where she feels like she forgot to respond to an alarm! She can focus all of her attention on forcing herself to hold still and relax and she should probably...at some point...communicate...when she has had enough massage-which-is-suffering...but, see, that would require having thoughts...

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She can do this for a while, sometimes people do get really intense massages as physical therapy, but it's still kind of weird in this context. You would not think that someone who just worked for almost sixteen hours would be in the mood for intense physical therapy massage. Within twenty minutes her hands are going to get tired, though. 

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Merrin wants more something but is not managing to figure out how to communicate it as massage instructions. 

 

...oh is it finished? Okay. That's slightly frustrating but she is indeed more relaxed and less feeling itchy behind her shoulder blades because she can't see the updated sensor data on her patient. Someone else's patient, right now. That's okay. Merrin is okay with Kalorm being someone else's patient because she is not work Merrin right now, she is flopped Merrin. Also the massage therapist is pretty and it would be nice if she cuddled Merrin okay, what the superheated steam explosion is that about. Apparently Merrin's brain gets weird after a seventeen-hour shift. No, Merrin's brain, she is not going to ask the massage therapist to cuddle her, that's so awkward, why would she do that. 

 

She does after a minute manage to communicate that a more normal non-suffering massage would still be appreciated. And then falls asleep less than ten minutes into this. 

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This is way more normal and as expected. 

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Even while mildly hypothermic, and with a number of his organs very unhappy, Kalorm slowly improves over the next few hours.

They take out the most invasive sensors that enter through the skull almost immediately; the information is no longer decision relevant, just outcome-prediction-relevant, and the Diagnostic experts can cope with a little less information and higher uncertainty. The infection risk is at this point no longer justified. 

The plasmapheresis is successfully preventing almost all of the inflammatory panic signals flying around in his blood from reaching his brain and panicking any of the carefully-preserved neurons. There are a few little spikes in neuron-damage indicators. But overall those are trending down. They take out that sensor after four hours. Very sensitive lab equipment can still detect major changes with a blood test not drawn directly from the brain, and minor changes are - well, what are they going to do about it? 

The plasmapheresis can also mostly prevent the existing organ damage, and resulting dead-cell-contents floating around Kalorm's bloodstream, from directly causing more organ damage. With some of the load taken off by the freshly-changed and fully functional new dialysis circuit, his kidney function is stabilizing. They're planning to normalize his sodium to 140 mmol/L (mid normal range) over 24 hours, at which point the free-floating myoglobin should be entirely cleared and his creatine kinase should have peaked and started a slow descent, and they should be able to take him off dialysis and expect his own physiological control systems to suffice for keeping his blood chemistry stable, at least with the backup assistance of some gentle drug-based nudging as necessary. (Despite being cautious about fluid balance, he's "positive" about five liters of fluid since treatment was started - some of that was making up for actual dehydration, but there is additionally a lot of excess fluid oozing into his extracellular spaces and his hands and feet and face are visibly puffy.) 

They're picking up indicators of liver damage, which are still rising, but a young healthy person's liver, again, has a lot of redundancy. And it's one of the organs with the greatest capacity to regenerate and repair damage. The plan is to keep the Complicated Liver Replacement Module going for maybe 12 hours, while damaged tissues are still dumping various waste products straight into his bloodstream; dealing with this is hard even on a completely healthy liver. But in the long run, he should be fine.  

It takes a little longer than the original estimated 50% confidence interval to get him off the bypass machine. His heart function would have been adequate sooner, but they ended up wanting to take the time to administer some immunomodulators that target lung tissue in particular, directly give him some aerosolized surfactant as well as drugs that should boost the production of more, administer other drugs that boost the production of antioxidants and should reduce oxygen toxicity to the cells, and to very slowly up the positive end-expiratory pressures on the ventilator, opening more collapsed airspaces without the pressure causing any additional trauma. (The changing intra-thoracic pressure is also doing all sorts of wacky things to his hemodynamics.) 

 

Five hours in, though, Kalorm's heart is beating unassisted save by medium doses of drugs regulating his heart rate and contractility (the internal pacer wires with their emergency defibrillation capabilities are still in place just in case but will be taken out if no problems arise within 12 hours), and is breathing reasonable per-breath volumes with a medium degree of ventilator assistance, maintaining a normal oxygen saturation on 30% oxygen, only slightly higher than regular atmosphere. 

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Five hours in, Avarris could keep going, but is pretty happy to hand off to someone else, since Kalorm no longer particularly needs a medtech who can solo multiple life-support machines. 

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A still very tired Nerdel comes in to see him again, after the Crisis Medical Liaison (a different one, their shift change was hours ago) lets her know that her son is most of the way to actually stable. 

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Finnar is not invited. Finnar doesn't actually notice this, because he's holed up in his imitation control room reading about the actual studied manifestations of "minor" brain damage. 

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The current lead opper is not even all that busy, but the Medical Crisis Liaison still takes the lead in communicating what comes next. 

They'll keep him chemically paralyzed until there are at least somewhat fewer tubes that he is relying on to stay alive and which could be pulled out by accident. In practice, this probably means sometime tomorrow evening, once the 24h period for keeping him at 32 degrees is over – though that's assuming his kidney function stabilizes and they can take him off the dialysis.

At that point, if nothing else has gone wrong in the intervening time, they can gradually reduce the sedation and see what happens. 

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It's not a guarantee, because something might instead go wrong in the intervening time. 

His kidney function might not stabilize enough that they expect to be able to stop the dialysis and maintain normal blood chemistry with only drugs and IV fluids. The markets think this is 25% likely (though they're only putting 5% that his kidneys will fail to recover eventually given medical management and that he'll need a kidney transplant.) They'll be able to rewarm him the rest of the way, which should mean he'll be hemodynamically stable enough to tolerate intermittent dialysis once a day, meaning that he will only have tubes hooked to him some of the time, but it could still be a reason to delay another 24 hours on weaning the sedation. 

His lung function will probably improve, to the point that in another 20 hours he might actually be ready to breathe unassisted with just supplementary oxygen, but they might instead get worse. 20% odds on this. It's not a dealbreaker for waking him up, but it does mean that he would be in serious danger if he pulled out his breathing tube, and based on conversations with Khemeth, Kalorm is not unlikely going to try very hard to do that no matter how firmly they tell him not to. (He might also come out of the sedation very disoriented and not really able to process instructions, if they land on the worse end of 'minor' brain damage.) Also it's just very unpleasant being less than thoroughly sedated while on a ventilator. 

His stressed gut lining might result in a serious GI bleed (10%), sepsis from bacterial translocation (15%), or a full-on bowel perforation requiring surgical intervention (only 5% but it would be pretty flaming bad.) They're monitoring closely and he's getting prophylactic antibiotics even though this is not generally recommended for minimizing-new-antibiotic-resistant-strains reasons. In that case, they're likely to keep him sedated until he's more medically stable. 

He might get a hospital-acquired infection. Given no sign of this so far, and the fact that most of the invasive sensors are out, the odds on this are 20%. 5%, or 1/4 of that, is on a brain infection - low, but it probably does not need to be said that it would, also, be pretty superheated bad. 

A few other miscellaneous low-probability complications: damage signals setting off major vasospasm in his brain requiring intensive treatment to control (5%), a bleed in his brain from a previously weakened blood vessel (4%), random brain swelling and spiking intracranial pressure despite their attempts to do LITERALLY EVERYTHING to prevent this, that doesn't respond to first-line drugs and calls for surgery to open his skull (2%). 

 

All of these are still very unlikely to be fatal complications. Most don't especially risk additional neurological damage, though the ones that would affect his brain obviously do. Even if Kalorm has the very bad luck to have several at once, it's still very likely that he'll recover with prompt treatment. But it would mean that they probably won't be waking him up tomorrow. 

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....Yeah. It's not over. 

Nerdel (having carefully followed all of the infection-control protocols before coming in) sits by her son's bedside - they've finally moved him from the transport bed into a full hospital bed - and holds his hand, strokes his shaved forehead, tries to get used to the fact that he's bald right now. 

She talks to him. Pointlessly, maybe, but it's not as though Merrin let that stop her. 

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Kalorm still has (wireless) EEG monitoring sensors across his scalp. The monitor screen is no longer a flat isoelectric line; at this temperature, even under sedation deeper than the default surgical anesthesia, the electrical activity isn't fully suppressed. He spent a long time with a burst-suppression pattern - a flat line interrupted by occasional bundles of random activity - but his EEG is now a slow rolling wave, high-amplitude and low-frequency delta waves that are slightly sawtoothed by the superposition of theta waves. 

(As they reduce the sedation, in a healthy brain they would expect to see a lower-amplitude but faster pattern, with alpha and beta waves slowly coming back into play, and gamma waves once he's actually awake. They don't know yet how different Kalorm's awakening will look. His EEG isn't especially abnormal currently, given the conditions.) 

This is not the EEG pattern of someone who is processing sensory input on any level. He can't hear her. Nerdel knows that. But sometimes it feels, to her subconscious if not her explicit reasoning, like the spikier sections of theta waves breaking through happen right after she said something to him, and some part of her which is apparently not amenable to updating based on confidently-known neuroscience facts feels like he has to be able to hear her. 

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They let her stay for almost thirty minutes before gently suggesting that she is perhaps sort of in the way. 

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Khemeth, who is apparently utterly exhausted, sleeps much longer than Nerdel did. He wakes up around midnight, still feeling kind of terrible, but at least he can think again. 

They have an overnight interim Family Support Worker, since Fanthim is asleep. Khemeth asks him for an update, then asks if he can see Kalorm. Is he still stable? 

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Kalorm is mostly pretty stable. 

On the bright side: his lungs are improving, at a rate toward the optimistic end of their predictions. He's on a little bit more oxygen - 35% now - but he's requiring less pressure support from the ventilator. Due to being paralyzed he's still reliant on it, but they're hopeful that once he's no longer paralyzed and is slightly less deeply under, as long as they can keep his pain under control (he does have cracked ribs, not to mention a recently closed large incision in his chest), he'll put in enough respiratory effort that they can make firmer predictions on whether he would be okay with just supplementary oxygen.

Inconveniently, some patients are sensitive to the respiratory-suppression effect of sedatives, even when the sedatives are specially targeted to do that less, in which case it will be much harder to tell without actually just letting him wake up. They really want to get him off the ventilator as soon as possible; it's another vector for infection risk and he really has enough of that already. (Though, thankfully, no sign so far of a brewing infection.) 

The less good news: his kidney function is still deteriorating. They did everything right, cleaning the muscle-damage byproducts from his blood, optimizing fluid intake, but sometimes you just get unlucky, and in this case it looks like enough damage was done before rewarming that he will not be coming off dialysis tomorrow. 

 

They'll let Khemeth in to see him though. 

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(The twins and Mallor have actually also visited. Mallor apparently asked how much it would cost to compensate the medtechs for letting her sing. It turned out that Kalorm was stable enough that they weren't having to do much on an ongoing basis, just monitor him, and one of the medtechs was enough of a Mallor fan to pay her for an impromptu private hospital-room concert of all of Kalorm's childhood favorite songs, which one assumes Kalorm was utterly oblivious to.) 

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Khemeth goes to see his brother. 

Bored medtechs are having subvocalized side conversations and proposing silly prediction markets like "will his blood pressure at [exact time] be [exact number]." (The markets that are just for amusing oneself through a four-hour night shift are obviously not ones that get much liquidity.) 

 

...It hits him a lot harder, being actually in the room. He stands where he remembers seeing Merrin standing, puts his hand over Kalorm's like he saw her do a hundred times, and his mental Merrin wakes up on cue and starts gently and calmly explaining to unconscious Kalorm what to expect over the next few days. 

You might be able to wake up in sixteen hours or so, but we might prefer to wait, because your kidneys still need some help and the machine that does that is kind of fiddly. If we think you're strong enough to handle the once a day version - it's a bit rougher on your blood pressure, but I bet you will be able to handle it by tomorrow - then we might be able to wake you up safely, but it's very important that you don't pull out the dialysis line, it was a lot of hassle to put in...

And his mental Kalorm - which his brain has decided to model as a pretty confused and disoriented Kalorm, maybe because actually being here and seeing his brother unresponsive and still (it's so wrong, for Kalorm) is making it feel more real - is very out of sorts, and not previously inclined to pull out his dialysis line but now he's sort of tempted just to be contrary because he hates being told what to do. 

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The actual Kalorm is still and silent and indifferent. Or in some sense, isn't there in the room at all. Not yet. Tomorrow, maybe. 

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Or not, if he still needs dialysis and the medical team doesn't trust him to cooperate with them about it. 

....Wow, his mental Kalorm HATES THAT. He agrees, grudgingly, that it is understandable for them to keep him nice and asleep while they're keeping him cold on purpose, since that sounds legitimately really unpleasant and also harder to manage at all on an awake patient who can shiver - but it is absolutely not okay for them to keep him sedated because if he were awake he would be inconvenient. 

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Khemeth sighs. 

"I know. I don't think I actually endorse letting the medical team make decisions based on what minimizes the stress and hassle for them, as opposed to what you would prefer. But we're going to have to do some workshopping on this." 

He leaves the room, and asks the covering Family Support Worker who walked him over if he can speak to the head of the current medical team about later treatment planning. Or maybe the Personnel on duty right now? It's sort of a Personnel-type issue. 

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...Sure, he can come over to the currently-pretty-quiet command room and they can discuss whatever it is with those people.  

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Khemeth walks where he is shown. Gratefully sits down. He's still pretty tired. 

"So it's probably already clear from our general situation here that my brother is very neurodivergent. And predictable, given this fact, that we're going to have an...interesting...time when he wakes up. I also know that he would absolutely not consent to being kept under a few days longer to avoid a small risk of a bad outcome and a lot of extra worry for the medical team. If he had put his medical advance directives in writing, that would be included, and since he did not put them in writing – which is partially because his cognitive disability makes that more challenging, but definitely also because he would not have wanted it to be any of Civilization's business – I am the one speaking for him. And I'm saying that I think we should wake him as soon as he's up to normal temperature and medically stable enough for it to be reasonably if not perfectly safe. 

"I think we can set this up so that it does not end up being a disaster. I understand it will still put extra work and strain on your team, and we can obviously offer higher performance incentives for that."

Kalorm sure is going to roll his eyes about how much money they've spent on this, but they can afford it, and Kalorm will, in fact, feel different about it being his family's money rather than, say, Governance paying to try to save him because they don't think it was in his rights to let him take the risk of True Death. 

"However. I specifically need to know if I can have Merrin on duty for it, if she will be cognitively recovered enough that I can give her some pretty specific coaching, and if she'll be physically recovered and rested enough to work at least eight hours. If she needs more than 24 hours after the day she just had, that's very understandable, and I will try to coach whichever oppers you think are most equipped to consider the needs of a patient who is psychologically unusual in ways that are, in this setting, going to be understandably deeply obnoxious. But my preference is for Merrin. I've worked with her before this, I was one of the main contributors to the Merrin-modeling prediction markets and made some money on my bids despite being very distracted, and I'm confident that we can smoothly work as a team. If she's up for it.

"If she is up for it, and if it turns out that Kalorm gets along with her, I want to bid to keep her in Default at least until he leaves the ICU, but," shrug, "we can worry about that when we get to that point. ...Also we are obviously going to fund a very generous performance incentive for it, but since Merrin doesn't actually check, asking her her happy price to do this is not really going to work." 

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....Some looks are exchanged. The current Personnel, who doesn't actually know Merrin, looks pretty dubious, but pulls up Merrin's dossier and sim records. 

"...She's done intensive sims with less rest time," she says, sounding impressed. "Two back to back 16 hour sims with only eight hours of rest time in between does result in degraded performance on the second day pretty much from the start, but she's done it, she didn't collapse in exhaustion or even make any really egregious errors in judgement. I don't know if eight hours is realistic just given circadian rhythms, it'll be getting pretty late in her "day", but – flaming craters she's done that too, a 12 hour during daylight then 24 hours off then a 12 hour overnight. Performance degrades a little in the second half of the second shift, and her motivation definitely starts to suffer, but - well, I saw some of the footage of her in there. I don't really foresee motivation being the issue." 

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"- Oh, I know, she is absolutely going to say yes if we ask her. Whether or not it's a good idea for her. Which is why it's on us to decide whether it's reasonable to ask her, even though really Merrin has the best information on that. But - it's sounding like yes? I don't think this should be as hard as a lot of her emergency sims." Shrug. "Hard in a different way, I guess. But - I think she'll have an easier time than almost anyone else being patient with Kalorm if he wakes up and immediately tries to do something very stupid, which is unfortunately likely." 

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They discuss it in a few minutes, and do, eventually, decide that Merrin can be asked when she wakes up (which will hopefully not be until closer to morning). Assuming Kalorm is still looking stable enough that they have a chance of getting him off the ventilator, and actually even if he's not but is stable enough to tolerate a few minutes of being mostly awake while they, hopefully, negotiate with him into willingly being more sedated so he's not horribly miserable. 

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Yeah, no, very good chance Kalorm will decide that he would rather put up with misery than with being drugged. Khemeth's mental Kalorm is sort of waffling on it. It seems likely it'll depend on framing. 

 

 

 

...They're also going to need a Kalorm customized communication method if they want him to be able to express anything more complex than yes-no answers to questions, which Khemeth thinks they want because he expects it to help enormously if Kalorm can ask for things that no one, maybe even Khemeth, will necessarily think to offer. Usually patients who are unable to talk - for whatever reason, but 'still on a ventilator' is a common one - can write or type, but Kalorm finds written text very hard and frustrating to interact with at the best of times, and is definitely not going to be either able or willing to manage it while bleary from painkillers and almost certainly additionally cognitively impaired. Finnar invented a font for him that he finds somewhat easier, but it still takes his full concentration, which they cannot assume he'll have access to. 

If he has the physical dexterity for it, he can draw? Kalorm is actually really good at drawing, at his baseline, he has pretty amazing visual-spatial abilities aside from the weird difficulties with written text and certain other vaguely-similar areas. But he's likely to be very weak, and impaired fine motor control (that probably improves at least somewhat with rehab) is a real possibility even for minor brain damage. Khemeth can make a board of images, but that goes back to the problem of 'Kalorm can't communicate needs that no one thinks to ask him about', unless he can mouth words and they have someone on staff who's really good at lipreading? 

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Sure, Khemeth can do that, but in fact this is not the first time they've encountered this problem. Or the thousandth time. They have lots of potential solutions, though, uh, some of them - like gaze tracking - do kind of assume the patient can read, if not type, because 'hands not functional' is a much more common cause of 'patient unable to type' than not being able to read is. And a lot of the weird clever solutions are for long-term cases, or planned surgical cases where the patient can in advance learn a blinking-based code, which one suspects Kalorm will struggle to do.  

Since he will probably be physically capable of pointing at images, the most comparable population is prooooobably young kids. Very young kids, because even three and four-year-olds can usually read, and very young kids in fact have different and probably simpler needs than an adult. Khemeth can maybe use those picture boards as a starting point? ....And possibly they should have someone go through and replace the existing images with ones that are less 'brightly colored exaggerated drawings clearly drawn for two-year-olds'. 

They've ever run into this problem with blind patients, though not many, but the solution there is usually "the patient knows a tactile script and can operate a specialized keyboard by feel". They can try the standard throat "microphone" for picking up subvocalization. It doesn't tend to work as well especially on the first day, calibration gets thrown off by the endotracheal tube altering how muscles in the throat behave, but it often works better than not having it. They can arrange to have someone in the room who's very good at lipreading. They can attempt to have prediction markets on it, although it's not clear how much better than will be than just 'combining the guesses of everyone in the room'. 

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Good. 

Khemeth swings by to very pointlessly tell unconscious sedated Kalorm that this is now the plan. It makes Khemeth feel very slightly better, and it makes the mental Kalorm complaining in his head slightly less grumpy. 

 

He goes back to the Family Room and posts a bounty on coming up with things that should be included on a communication picture board for a patient who cannot talk, cannot read or type, and will probably be pretty out of it. He spends a while trying to think how one would even set up prediction markets to answer the question, if Kalorm ends up clearly wanting something and neither he with his mental Kalorm nor Merrin can figure out what. 

 

 

He reads about actual manifestations of what gets classified as "minor" brain damage.

There are not that many long-term case studies since the History Screen, because most neurotypical patients in that situation, even if their medical advance directives said they wanted full treatment if there was above X% odds on a good outcome, will still choose cryopreservation at the point when it's clear there are going to be permanent cognitive deficits. But there are a few hundred. 

It's not happy reading. Khemeth is sad about it. He's sad about a lot of things, actually, including that he MISSES HIS BOYFRIEND, and Dekan can't be here because it risks a Finnar-related explosion at a time they incredibly do not need any more emotional upset, and also Khemeth is having enough intense family-related feelings that he feels weird and bad about seeing Dekan without Finnar's knowledge. Khemeth is catching himself having trouble even interacting with that, because he feels guilty that he's keeping Dekan away, putting his immediate family first and he always does that and if Dekan did that to him he would be furious, but Dekan has never done it to him, and Dekan is never angry with Khemeth when Khemeth does it, and he feels terrible about it. Which is why he's having trouble even interacting with their text-message conversation window. 

Khemeth is fully aware that this is a stupid problem with an obvious solution and he could, instead, do Something Else Which Is Not That. But he's not really operating with an abundance of cope right now, and he's reserving it for problems which will actually impact the medical situation. 

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Case studies on anoxic brain damage and stroke damage, and traumatic brain injuries, filtered for patients on whom they have at least three months of followup! This includes a small number of patients who were initially diagnosed as likely having moderate damage, but were parents of young children, and tried a few months of therapy in hopes that the most disabling of their symptoms would resolve. (This usually didn't happen, or at least not far enough, but a couple of patients did in fact recover enough – and were stubborn enough – to manage day to day life with the right accommodations but without ongoing help from a care aide, which in this schema means they would now be classified as only having "mild" permanent damage.) 

They don't know for sure that Kalorm will have permanent effects at all. 1 in 3 odds he won't. But basically all the studied patients, even the ones who made complete recoveries to their baseline within six months, had temporary symptoms, often pretty disabling ones. (It's also worth noting that this is measured mainly in 'no subjectively obvious residual symptoms'; basically all of the patients did, in fact, test lower on thinkoomph than before the injury, even if they weren't notably functionally impaired and were able to return to work or studies.) 

 

 

There will almost certainly be temporary effects of ongoing reperfusion-injury-related inflammation and the healing processes responding to it, which they have partially but not fully repressed. Kalorm is pretty likely to have a severe headache (80%), double vision, dizziness and vertigo (75%). He might have seizures: this is more common during the immediate recovery in patients who end up in the "moderate" damage category, but it's still maybe 30% likely in Kalorm's case during the immediate aftermath. 

He's pretty likely to struggle with general sensory processing, especially visual and auditory, to be easily overwhelmed and need more time and less distraction to parse complex input (70%). He may additionally have sensory sensitivities and be very bothered by bright lights or loud noises (50%). He might have actual partial vision loss (10%), or weird agnosias where he can't recognize people or objects or some other really specific category (15%, this is more common with strokes in the relevant area of the brain). In addition to the general processing difficulty, he may (40% odds) have language processing deficits, either receptive or expressive – not full aphasia, and this probably will get better in days rather than weeks, but.

He might have some degree of muscle spasticity and overactive reflexes, though for mild damage this is less likely (20%), and likely to resolve fully with therapy. He's likely to have trouble with coordination and/or fine motor function (60%), and might have neurologically-caused muscle weakness (20%, that's more common with strokes), or trouble executing on complex motor movements separate from the executive function impairment (which is itself almost certain at 90%, though it varies in severity and it's hard to know how much to attribute it to the lingering effects of sedation or the fact that being in a hospital with tubes in you is distracting). He'll more likely than not have impaired impulse control and difficulty regulating emotions (60%).

He will very likely have total amnesia for the accident itself (90%) and may have random other patches of amnesia (30%). He will probably seem forgetful due to inattentiveness (80%) and may also unreliably consolidate short-term to long-term memory (50%). He will probably be disoriented to time and place – well, almost certainly he will when he first wakes up, since Default Hospital is definitely not the last place he remembers being, but it's also pretty likely that he will have trouble remembering this and need frequent re-orienting (60%). 

He's going to be really tired. This is kind of guaranteed just physically speaking, but everything is going to be much harder for him, mentally as well as physically, probably for weeks. Even if he gets incredibly lucky, he's going to be brainfoggy and out of it and will probably find any kind of cognitive effort aversive. This may actually be adaptive, the same way that preferring not to stand up when one has the flu is adaptive. 

 

 

The presence of a symptom initially, and even its initial severity, are less predictive than one might expect on whether a patient who decides to wait around in hopes of a better recovery will still have that specific symptom in six months. Usually, like, half of the things resolve and a lot of them become less disabling. But having more, and more severe, initial symptoms is overall predictive that not all of them will fully resolve even given time. 

The one almost-universal complaint of patients with residual deficits – and the top reason they report for choosing to go into early cryo, sometimes years later – is fatigue. Day to day life is just harder, and they have less to work with, and even when they're able to return to work, it's usually with less stamina, shorter shifts, and generally more constant uphill struggle. Even leisure activities can be exhausting, if they're cognition-heavy, which is, you know, a pretty common preference to have about one's entertainment. 

Dath ilanis are already not starting out from a great baseline on this. 

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Kalorm, on the other hand, is starting from a much higher baseline stamina! 

...He will also not cope well at all with having that much less of it. 

 

 

Khemeth...is not actually sure how much Kalorm's day to day activities were intellectually taxing for him before. Possibly not very?

The interesting thing about Kalorm is that, for all that he has very different interests than most people, and except for his weirdly specific disability (it's a known problem, but having it at his level of severity is very rare), Kalorm...is actually fairly smart. Spiky, the spread on his cognitive abilities is unusually wide, but on areas that aren't hit by his text-processing issue, he tests at around +2 SD on visual-spatial reasoning. (He's probably incredible at dead reckoning ocean navigation.) If he's tested on purely spoken-out-loud verbal processing, which is what his school did when he was a child, he's like, fine, and he likely tests lower than his true underlying raw ability because, as someone who has pretty low interest in reading even apart from his difficulty with it, he has just...encountered way, way less language training data than most people. At baseline he has an incredibly good memory, especially for places and directions. His cognitive abilities are uneven, yes – this is true of a lot of their family, honestly – but he's actually significantly smarter than, say, Merrin, who seems to do fine. 

 

On the other hand, Merrin doesn't have executive function deficits, or impulse control deficits, and you end up feeling like that would be way more disabling than just being kind of bad at math. 

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...His mental Kalorm is - not really settling on a response? 

Which is fascinating. This almost never happens! Khemeth almost always has a pretty strong prediction of how people will react in almost arbitrary situations. 

 

But with Kalorm, waking up confused and in pain, hearing his eventual odds of a complete recovery (which will probably update after they see how bad the initial symptoms look, but there will still be uncertainty), and deciding just how hard to try and for how long...

He feels like it depends on factors he doesn't actually know, yet. An equation with too many unknown variables to solve in isolation. Which direction Kalorm's stubborn contrariness ends up landing. How much he feels like this is a situation where he is ultimately in control. How much it feels like a matter for the family versus a case of Civilization sticking its nose in his personal business for the thousandth desperately unwanted time. 

Some of that is framing, and Khemeth can workshop it with Merrin. Some of it...is maybe down to facets of his brother that, for all their years growing up together, and for all the time Khemeth has spent shaping the inside of his head to be other people and accurately predicting what they'll do, Khemeth has never directly observed and doesn't actually understand. 

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Khemeth's head hurts again, his vision blurring with exhaustion, and maybe more than just exhaustion. He's not making progress on anything useful at this point. Everything hurts and he is bizarrely longing to be six again and fit in the curve of his mother's arms. Khemeth has not wished he could go back to being a child...possibly ever, actually, being a child was in most ways terrible. 

 

He drags himself to his actual bedroom, this time, and falls asleep without even managing to pull the covers over himself. 

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(Nerdel, when she wakes up herself at dawn, will creep in and put his weighted blanket over him.) 

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Finnar stays up all night reading much the same material that Khemeth was, in more depth, and then about which therapies have the greatest evidence base that they actually work, and inevitably getting deeply rabbitholed on a minor side aspect (in this case, everything known about how neurological development happens in the embryo and fetus up through childhood) until he falls asleep in front of the projector screen. 

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Merrin wakes up at like four in the morning still on the massage table, gets up and chugs almost a liter of water, drags herself to her actual bed, and falls asleep again until well past dawn. 

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Kalorm, meanwhile, still has a few more obstacles to surmount – namely, not having any additional complications overnight or over the course of the morning. 

 

He doesn't have a GI bleed. He doesn't end up septic from displaced gut bacteria. No bowel perforation. 

(All of these outcomes are much less likely once they haven't happened for the first 12 hours. His gut is not in great shape and he is going to have an un-fun few days, but his stomach is producing protective mucus again. He still isn't passing gas, but there are a few flickers of peristalsis beginning.) 

No brain vasospasm. 

No bleed. 

No brain swelling. 

His liver function is picking up, despite all the signs of cell damage. They don't really need the Complicated Liver Replacement Module anymore. His kidney function is poor right now, but the worst danger period is past and he's still peeing at all, which is a good sign on this being a degree of damage that will heal, if not fully back to baseline. (He'll need to be more careful about salt and potassium intake, and be at higher risk of blood pressure issues later, but there are experimental drug treatments that may help actually repair some of that damage.) 

He's hemodynamically stable enough now that he could probably tolerate intermittent once-a-day dialysis, and they haven't even rewarmed him all the way yet. 

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It looks like a go-ahead, if Khemeth still thinks that's the right call? The prediction markets are at least putting <2% on this being a medically disastrous idea. 

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Personnel will go, somewhat nervously, ask Merrin what she thinks about working again today, albeit not starting for a few more hours. 

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Merrin is totally awake! She slept for like twelve hours. 

She has something of a post-intense-shift hangover, which is mostly manifesting in that she cannot manage to focus for very long on anything. Her apartment, even after being relocated to the hospital housemodule section, doesn't have the setup for her to mirror any of the patient's sensors. She is considering messaging Personnel or literally just going over to the command center in person, but social anxiety is back online and what if people think that's weird??? She doesn't even know most of the people involved in this case, she hasn't spend much time training out of Default Hospital in the last year. What if there are more STEALTH KEEPERS. What if she said really embarrassing things yesterday while she was too exhausted to have impulse control. What if Finnar is there, he's scary. 

She answers her door in about three seconds. "What is it?" 

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"- I do want to preface that you are allowed to say no, even though everybody confidently predicts that having been asked you won't say no, so yes we have already considered whether this is a reasonable idea, but - do you think you're rested enough to be up for an afternoon-evening shift?" 

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Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah if things were okay they wouldn't be asking her that!!!???

"What's wrong?" 

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....That was probably a predictable reaction and Personnel sort of feels like he dropped the ball on not thinking to reassure Merrin first. He quickly lifts his hands. "Nothing! Really, medically speaking he's doing very well, except for definitely not coming off dialysis today or possibly this week. But he's stable otherwise, and Khemeth rather confidently predicts that he would prefer not to be kept under any longer than necessary. So we would like to start weaning the sedation basically as soon as we rewarm him. The issue is that this will be at 5 pm*, roughly, so it would be a late shift for you. Khemeth asked for eight hours, but we're aware it could be a full overnight if he takes a long time to clear the sedation from his system." 

*Assume translation convention on times of day. 

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Merrin blinks at him. 

"I mean, I'm fine to work another shift, just...uhhhh...why? I feel like there have got to be strictly better options than me at this point." 

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Merrin. Personnel does not roll his eyes, because that would be a failure of professional dignity AND Merrin would probably think he was making a joke at her expense or something. 

"You'll have to ask Khemeth for the full context, it was his request." Thereby passing it off to someone who is supposedly extremely socially competent. "However, you're a known quantity to him and the family, at this point, and your endurance is relevant as well, it should be less disorienting to Kalorm if there's a consistent person around for more than fours hours. He's going to have more communication challenges than usual until we can extubate him, because of the text-processing issue, so that will benefit from having someone who can get used to his cues, and according to your file you're generally good at picking up on patient nonverbals." 

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Merrin nods, still looking faintly dubious. 

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"- To clarify, it won't be just you without backup. But if my guess - and Khemeth's - is right, you're probably interesting in staying involved in the case?" 

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Merrin bobs her head, bouncing on the balls of her feet. "Oh, I mean, definitely! I just. Uh. Want to make sure Khemeth is aware that there are people who are better at things than me." 

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NOT rolling his eyes even though this is taking SELF-CONTROL. "I am sure Khemeth - and his father - are fully aware of the resources at their disposal." He quickly lifts a hand again. "Don't worry, Finnar won't be there for most of it and if he does visit he will behave himself." 

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Oh no! Mortifying! Does he think she cried about being interrogated by Finnar???? That was super not even it!!! She cried because Nerdel gave her a HUG, which is in some sense a way stupider reason actually maybe Merrin is not going to say anything. 

"Um. It's okay. I - can talk to him if I'm not managing five different machines at once." She will be TERRIFIED because her emotional brain is stupid and updates way too hard on one (1) data point from when Finnar was having a very bad day, but it's fine, she can just be terrified and also polite. 

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"Nonetheless. - Anyway, if you're willing to do it, Khemeth seems to be the one person with a model of how Kalorm will react to waking up here, and he wants to spend some time strategizing with you. If you can be ready to meet with him in an hour to talk that over, that should give you at least four hours to nap, if you need to, and us time to set up the room. I think Khemeth is going. to want different decor." 

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Khemeth is an important Very Serious Person and thus ALSO kind of scary but Merrin is not going to turn down a direct request, even if she sort of suspects he's making it for weird sentimental reasons or something. She'll be ready in an hour. 

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Khemeth has slept for like fourteen hours out of the last 24 and still feels awful, which seems really unfair. Not even emotionally, so much - he's back to at least being able to run a simulated Khemeth who has normal emotions instead of only bad ones - but physically. He...maybe wants Merrin to come to the Family Room, actually, he will hopefully feel more up for leaving it once he's woken up properly and eaten but he really does not feel like walking anywhere right now. 

He is not very much succeeding at eating a late breakfast, because he's tense and apparently his body is currently responding to adrenaline by giving him an upset stomach. It's especially frustrating how most of the rest of the family (well, save Kalorm) seems to be handling this better or at least bouncing back from yesterday faster. The twins are cheerful after the most recent Kalorm update, which they seem to consider sufficiently good news to be happy about, and are now working on a programming project. They are as usual finishing each other's sentences and not really succeeding at regulating conversation volume. 

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Fanthim had a solid night's sleep and is starting to feel like she vaguely has a handle on this family dynamic. Finnar in particular, once you actually update fully on the fact that he's a weird neurodivergent alien, is not actually a very complicated person, and is even kind of likable when he is not currently in the middle of upsetting the lead opper in the middle of a crisis. Nerdel is honestly lovely. The kids are...all very themselves, in their unique ways, and yet so very clearly siblings. 

Khemeth feels the most slippery to her. She still doesn't know what triggered his breakdown last night, if it was something other than sheer utter exhaustion, and she sort of feels like it was something more than that. Anyway, even if it was mostly just fatigue and frustration, he is now pushing them to start reducing Kalorm's sedation late enough in the day that he'll plausibly be up all night for that, and she has some concerns about that. 

She approaches, making enough noise that he'll hear her coming and not be startled. "Hey. Do you have a few minutes to talk?" 

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Khemeth looks searchingly at her face, and then shakes his head and massages his temples, and then his controlled face is back. "Yes, of course." 

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She has also managed to pick up that he is apparently mostly unwilling to let down his emotional guard even around his family. In front of strangers is one thing, but in front of his mother is a whole other thing. She gestures over at his bedroom door. 

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Oh. Is this a private sort of conversation. Khemeth is somehow failing to read her intentions very well right now. He nods, though, and follows her. 

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Fanthim shuts the door and flicks on the white noise generator.

She's thought a lot about how to approach this. 

"So. My role here is to support your family during what's likely to be a pretty stressful and confusing few weeks, which means I am trying to figure out your family dynamics and needs. I imagine that's the sort of thing you spend a lot of time thinking about, and you may be able to advise me more directly. Not necessarily right now, unless you think I'm still missing something that could end up being messy. ...Also. You are in no way obliged to talk to me if you would prefer not, about anything but especially not about how you're doing. If you tell me that you're fine, I will take that at face value, and if you tell me that you would rather not have the type of working relationship that includes discussing that topic, I will not read anything into that and will treat it as though I hadn't asked. But. My job does include making sure you have the resources you need to take care of yourself, and I am honestly not sure what those resources are, and - I admit that I'm worried you're taking on a lot here, and not necessarily looking for ways we could make that easier. I am also specifically worried that you haven't had enough recovery time after yesterday, and are planning to likely be up for a solid portion of the night. Is there anything I can do to help?" 

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That's a really unfair question. 

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It's unfair because she's right and he should be figuring out how to use resources to solve problems, in particular the problem where he feels like he's functioning at about 10% capacity and on priors that is related to pushing himself too hard in some way. And is not just going to go away if he ignores it hard enough. 

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The problem is that he has no idea how to engage with the question because the Khemeth he is LARPing as right now does not really have emotions. 

 

...huh, that does seem like a problem that would make him stupider, doesn't it. He uses that cognitive architecture. 

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He still doesn't know how to interact with the question. 

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Incredibly neurodivergent people are confusing. Fanthim is having a really hard time guessing what's going on with Khemeth right now. 

 

"So I wonder if part of the problem," Fanthim says carefully, "is that the people you would usually talk to when you're upset are themselves also upset about the situation, and so it's more difficult to actually go to them for support. And whether it would help to have someone here who isn't from your immediate family, but who you do have existing trust with." 

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He doesn't go to his immediate family members for emotional support anyway, that's not any different now Yes there is someone except it would be fine if he wasn't family and instead he's the bad half of the family and so he can't be here and it's fine it's doable Khemeth is an adult and can manage two days without seeing his boyfriend. Also he has at least several thousand words of accumulated unread messages from Dekan and if he actually wanted emotional support from him, he could just read those. 

...He has no idea how he actually feels about this, honestly, because when he TRIES to do introspection on his emotions (as opposed to mental Kalorm's emotions, which are loud and obvious) the only result he gets is "intense nausea". 

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She is not going to say out loud "you seem to be doing a deeply bizarre and confusing neurodivergent-alien thing with your brain and I don't understand what it is and have no idea how to help but I am getting more concerned rather than less as a result of this conversation." 

(She might say that later but right now she is fairly confident it will Not Help.) 

She makes a listening noise. 

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(Current emotional self-report: nausea and also he's sort of shaking for some reason. He should maybe get his weighted electric blanket except he's pretty sure there is a specific thing he wants which is not that.) 

"I - there's someone I, I - it would help - if he was here - but it would make my father furious and I, I'm juggling, enough things, with him..." 

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What is WITH this family????? She starts to think she has a handle on them and then THIS!!?? Whatever 'this' even IS!!! Fanthim is not unconfused about that!!! 

 

 

It only takes her five seconds or so to manage to produce words again. "Well," she says, lowering her voice, "I do think it would be irresponsible of me not to get more clarification on why your father would be angry, but - if it's," another absurd alien Finnar thing where he absolutely cannot be modeled as a normal reasonable person who does things that make sense for reasons generally recognized as sane, "if it seems unproblematic other than the consideration about your father's reaction - and I do agree it's not a good time to add any other stressors - we do have space to set up another Family Room, and your father seems, well, preoccupied enough that I really doubt he will notice your absence, let alone wonder if it's because you're seeing a person he doesn't like for some reason." 

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Khemeth flinches. 

"It's - I suppose that's not. Actually deceiving him any more than I usually do."

Khemeth's relationship with Dekan is not in fact secret. His sexual orientation is also not secret. He is a degree of private about his personal life that might strike people as slightly but not very unusual, and mostly this means that he can avoid the matter ever being raised to enough salience that Finnar is forced to think about it. Finnar will, empirically, if given the chance, definitely not think about it otherwise. Khemeth never warned his parents that he would lie if asked directly about his romantic life, and he would in fact be truthful if Finnar ever asked, but Finnar has never asked, let alone gone digging in theoretically-public-but-not-exactly-front-page-news public information to find the evidence that his son has been dating one of the half-cousins for the last decade. 

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Fanthim nods, carefully. "Then as long as the reason for your father's animosity isn't over something that would mean a risk to our patients or infrastructure or personnel if we invite this person to come stay in a nearby but definitely separate Family Room," and give Khemeth a HUG that he DESPERATELY NEEDS, but Khemeth has technically not confirmed this is a hugging relationship Fanthim is just making inferences, "I think that's...unusual but not actually the weirdest family need I've helped provide resources for." 

 

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Khemeth shakes his head, looking suddenly twice as tired. 

"He's just one of the half-cousins. My father has never gotten along with my grandfather's second wife, or any of their children or grandchildren, for," and his eyes sharpen suddenly on her, "for personal history reasons that I - assume you've already read in our file, actually, it's not secret. Anyway. He is from the side of the family that my father will never, ever be reasonable about, and also he's my boyfriend. I expect him to be - upset too, of course, Kalorm is his cousin, but - less. Probably." 

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"I've read it," Fanthim says quietly. Then clears her throat. "Though I am, also, secrecy cleared to - about the same overall level as you, if not necessarily the same exact projects. Somewhat higher than your father and brother, I believe." 

That is about as close as she's willing to get to talking about the Basement in a suite that has a lot of non-cleared family members in it, even if the room is soundproofed and they have the white noise generator on just in case. 

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"Oh." 

He gives her a suddenly anguished look. 

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"I know. I'm so sorry." 

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Shrug. His expression is controlled again. 

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Yeah. She's not much closer than a stranger to him and it's not, in fact, surprising that he isn't going to have emotions in front of her even if they are about objectively very upsetting things. She is slightly tempted to ask if his boyfriend is cleared to know this, but there isn't actually a compelling reason why she needs to know that. 

"Well. How soon do you think he can be here? I am thinking we tell Merrin you'll speak with her an hour later, so you can see him before and also after, and your family will have no strong reason to think you weren't planning with her the whole time." Pause. "- Actually, given the real time constraints and the fact that we need you as an expert on this case as well as Kalorm's family member - which, by the way, I understand is a very hard position to be in - would he object if we send a helicopter to collect him?" 

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"...I'll ask." Khemeth gets out his cellular texter. 

 

He spends the entire twenty-three seconds it takes Dekan to reply wondering if his boyfriend is going to be angry with him this time (emotional self-report: he feels like he's maybe going to throw up, and is otherwise drawing a blank.) 

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Dekan is happy to be collected by helicopter and can be ready by the time a helicopter arrives, as long as they can take care of the contents of his apartment following him at some later point. 

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Then Fanthim will escort Khemeth out to 'meet with Merrin', and he can instead be meeting with his emotional support boyfriend within fifteen minutes! 

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Hug. Dekan is not going to attempt to talk to Khemeth until Khemeth initiates. 

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Yeah no talking at least for now, Khemeth is basically just going to snuggle his boyfriend and cry for forty-five minutes. 

 

By the time he actually heads over to meet with Merrin (at her housemodule; Dekan coaxed him to actually eat something and he feels way better now, he must have been accidentally running a major calorie deficit, walking is now FINE), he has his interacting-with-people face back on. He is not very okay right now but is at least vaguely self-aware about his okayness levels, which is an improvement. 

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Baseline has a number of words for different variations on 'it's really quite strange how someone can be so intelligent and yet in other ways such a dumbass', and Dekan is thinking SEVERAL of them, but mostly the ones with connotations of fond exasperation. 

 

(He is also PRETTY SURE that Khemeth is very upset about something that is not fully conveyed by the facts of the situation Dekan knows about. He's absolutely not going to ask and is avoiding even poking too hard at that confusion; he's fully aware that Khemeth is cleared to a higher grade of secrecy than him.)

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Merrin is lowkey terrified about this meeting but she lets him in. 

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Irris says hi! And is happy to leave or go into the soundproofed extra bedroom if this is private. 

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Khemeth smiles at her in a way that would look natural to anyone who does not know him very, very well. "It's not especially private. If you're cleared to bet on the markets - by the way, you have a really quite unfair advantage on me for predictions about Merrin - then you're welcome to be here and make suggestions for this." 

 

Basic concerns that he will lay out: as one may have gathered from the fact that he was in a tiny personal boat hundreds of miles out in the deep ocean during a storm, and didn't even immediately radio for help when said boat capsized, Kalorm does not so much like interacting with Civilization, pretty much in full generality. It's partly an aesthetics thing, but there are neighborhoods designed to feel like being in Nature, and that doesn't help much with Kalorm's thing. Kalorm's basic objection is to anyone having power over him - and being monitored, and anyone having information about him, since that is itself a form of power - and to anyone trying to optimize his life for him.

Kalorm is not in any sense a cruel person, to be clear. He is, like Merrin herself, actually rather high on affective empathy. He can be fiercely loyal and protective of anyone he decides he likes.

...He doesn't like most people he meets. He expects, rather reasonably on priors, that most people he encounters won't share his priorities, will struggle to even understand his priorities – and will generally try to accommodate them anyway, but this tends to also rub Kalorm the wrong way. He doesn't like the idea of a Civilization of highly optimized systems that includes some extra systems to catch Exceptions like "weird people", because that is still a world of highly optimized systems, and Civilization does not, in fact, really have room to fully opt out. Kalorm does not expect Civilization to be optimizing toward any of the things he wants, but even if it somehow was, Khemeth finds it useful to model him as having a deep objection to the entire framework. (It's more complicated than that but this explanation is complicated enough for Merrin.) 

He was in a boat out in the ocean because – well, actually Khemeth isn't sure of details, they haven't been closely in touch for the last few years, there may be a specific goal he was after – but in general, Khemeth is pretty sure that Kalorm correctly saw it as a way to minimize Civilization's ongoing monitoring. Not to zero. His ship had a transponder; he had a personal transponder; it was in fact the case that his location was on a map, and weather forecasting saw a storm headed that way, and the prediction markets called a 1 in 32 chance of a serious accident. The scale of response is mostly Khemeth's doing; he has automated systems set up to immediately drop a lot of funding on risk-mitigation if the markets foresee a risk to his brother, and also to notify him (and once notified he put in a larger bid on the "send Merrin in particular" plan, for various reasons, but probably not reasons that will help Merrin to hear right now. That conversation is for later.) 

Kalorm doesn't actively want to die or anything, but his attitude toward risking it is very alien to most dath ilanis. He is going to be annoyed that, yet again, Civilization meddled in his life, trying to soften the sharp edges of a dangerous world for him like a parent would for their child, except that in Kalorm's mind, not only did he not request that, he actively requested not that. 

Though it's also true that Khemeth and the rest of the family put in quite a lot of money and effort, on top of what Civilization is actually willing to invest in preventing the near-term True Death of someone who has made it really quite clear that in the long term they prefer True Death over seeing the Future. 

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Huh. 

(It's honestly fascinating to hear someone talk about how other people work with a fluency and confidence that Merrin has only ever in her life felt internally about medical interventions, and even then can't usually talk about nearly so lucidly.) 

Khemeth seems to be waiting for her response.

"...I - used to sort of want that, I think," she says slowly. "Um, I mean, to - be able to just leave, and live by myself in the woods and be left alone. I -" Shrug. "I didn't expect it to work." 

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(And that's interesting, because the Merrin in his head, which he's now coupling as closely as possible to the cues of the Merrin in front of him rather than running her through hypotheticals, is feeling a flash of - longing, jealousy, on some level noting wistfully that Kalorm was braver than her, on some level feeling like if she were more able to hold to what she wants, separate from what other people want of her, then - something - the Merrin in his head is running into a flinch of remembered pain and not actually following that line of thought to its conclusion.) 

"I can imagine," he says, gently. "I wouldn't be surprised if you've come a lot closer than most people to understanding what Kalorm wants."

Though in Merrin, Khemeth suspects, there are competing drives. She does, on some level, intrinsically want to seek out freedom and independence and not being beholden to anyone; it's the drive that responds to certain pressures by planting her feet and declaring that she wants to be allowed to make non-optimal decisions, to prove to herself and everyone that they're her decisions and not Civilization's. (Most dath ilanis would be very very confused about this motivation.)

But it's a very quiet voice in her now, one she's barely aware of anymore, because in addition to an intense agreeableness and reluctance to inconvenience people that is definitely in tension with desiring freedom, Merrin also wants to work within a system she can put her full trust and loyalty behind, and so for her it seems like a very worthwhile trade, letting Civilization set out the safety rails of her life in exchange for a place where she can throw her efforts behind something worth fighting for, knowing that Civilization is competent to determine where she can provide the most value. 

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(Merrin is in fact having some of those feelings, but on a much more implicit level. On a conscious level, she's mostly worried about doing a bad job today, and worried that Khemeth is trusting her for the wrong reasons and she's going to disappoint him, and worried that she's going to say something that sounds stupid.) 

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"Anyway. I don't actually think there's a way to avoid Kalorm being very irritated about waking up in a hospital. Even if there were, there is an amount of steering that Kalorm is not, actually, endorsedly okay with me doing, even as his brother rather than a representative of Civilization. I do think there are factors we can influence - both in terms of how upsetting it is, how stressed and frustrated he is in the short term - and also how much he ends up feeling like particular people, as distinct from the system as a whole, are on his team rather than exerting power over him because they can.

"I would not endorse convincing him of this if I didn't believe it were true, but if Kalorm met you in a less fraught situation than this one, and in particular if he first saw you in one of your wilderness rescue sims, I would give it at least 4:1 odds that he would end up liking you fine." 

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"Uhhhhhhhhhhh. I mean, um, I - you're the one who knows him, but - why?" He is so much cooler than her, even if it's in ways that most of Civilization doesn't approve of.

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(Irris is NOT SAYING ANYTHING but she is slightly making a face where Merrin can't see it.) 

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Khemeth can see it, and he is in full agreement. Still not a conversation to have right now. 

"Well, you are two of the only people I know who would find it fun to jump off a 20m cliff into cold water without any kind of wetsuit or flotation safety device– yes, I did watch that sim. You're a good swimmer." 

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Aaaaaaaaaaaaaaaah– actually, if Kalorm would like her because she's good at swimming, that feels...at least kind of vaguely reasonable? It's true that most people have not spent 1/100th of the time Merrin has spent on swimming really fast. Like, it's a pretty stupid skill outside of bizarre Exception Handling training sims, but - 

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- but, well, it did end up being relevant here. 

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Fractional approving nod. 

(Until two and a half years ago, Irris had not actually spent very much time trying to model Merrin's various social anxieties. She...still mostly doesn't have a detailed model of it. But she's now had a number of conversations with Very Serious People on how to be supportive to Merrin while she is being pushed very hard. She is very proud of her eldest child, and it's confusing yet endearing how much mental effort Merrin seems to spend on insisting that being able to dramatically rescue people in the middle of the ocean is not very impressive.) 

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Yeah, that wasn't even a little bit a difficult social move. It's pretty obvious to Khemeth that Merrin has a range of areas that don't count in terms of social anxiety about being praised as unusually good at things, and a lot of them are true and relevant for the particular question of whether Kalorm would get along with her. 

"Anyway. You have that and some related things in common - things that Kalorm does not usually expect to have in common with anyone he meets, and certainly he has especially low priors on meeting a medtech with that trait. But aside from that, I think there's another pretty important piece here."

Now, how to phrase this - he has a prediction, but this is in fact operating outside the space of situations that he's directly observed Merrin in, and so he's reasonably but not totally confident...

"- Which is that I have the sense you're thinking of yourself as - on Kalorm's team, being there as a resource for him to accomplish his own goals. I get the sense that this is a major part of how you motivate yourself through very long shifts with a patient who is unstable and requiring you to do a lot of mentally costly work repeatedly. I think that approximately everyone involved here wants what's best for Kalorm, in a sense, but - I think you are one of the people who feels least like you know better than Kalorm does, right now, about what is best for Kalorm, just because you're an experienced medtech with over ten thousand hours of sim time and he is predictably going to be cognitively impaired at least in the short run." 

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Trillion-degree* supernovas, is THIS what it feels like to have the full regard of someone who is a world-class expert in psychological modeling!!!!!????? Why is this happening to her right now. 

 

 

"....I guess that's maybe true." Because she's stupid and has never in her life been the person in a situation who knew best what the optimal decision was okay fine Merrin will acknowledge that sometimes she is the most qualified person for some really specific things, but like, Kalorm is probably not going to argue with her that he is a domain expert on boat-related fuel systems or whatever, and she is the local domain expert on medical equipment settings. Maybe. This entire family is really smart and it's socially stressful. 

 

 

*Note that actual supernovas only get to 100 billion degrees (at which point Kelvin vs centigrade does not make much difference really). Merrin is being hyperbolic. 

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"Anyway. The last major piece here is that you spent over sixteen hours yesterday with Kalorm."

(And Merrin is neurodivergent in a way that, in some ways, makes her significantly more legible to multiple members of his family, in a world where most people don't run a large fraction of their motivation system off of direct personal loyalty.)

"I know he isn't aware of that, but you're quite attuned to him - you're already in the habit of paying close attention to what he needs on a minute-to-minute basis, even if yesterday was a rather different category of needs. I have the sense that at this point, you have a lot of personal motivation to help, separate from what Civilization will or won't incentivize or reward you for doing. I'm not entirely sure if Kalorm will be able to tell the difference, but can tell the difference." 

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Oh no confusing feelings. 

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"Anyway. Those are the basic reasons why."

 

Plus, you know, the fact that Merrin is in fact very competent at what she does, and very experienced with things going wrong in bizarre and unexpected ways – mostly in sims, in terms of clock time, but at this point she has more real-patient experience than a lot of medtechs who are ten years older.

Khemeth feels on some level like there has to be a way to point this out that won't throw Merrin into a weird anxiety spiral, because it's an assessment entirely based on capabilities that Merrin knows she has, but -

- but he sort of feels like somehow Merrin is mostly roughly calibrated if you query her in specific enough ways, and yet if you try to make her combine those inputs and extrapolate to the obvious conclusion, she - there's something in the way. Some emotionally-ontologically-basic category, some Metaphysically Correct Setpoint. One that doesn't correspond directly to anything he has in his own mind let alone what median dath ilanis have. Merrin is terrified of something that one might, from the outside, map to 'social judgement' - and then note as miscalibrated - but from the inside, for Merrin herself, it feels much larger and more fundamentally real than that. 

(Khemeth is not, at this point, analyzing Merrin's cognitive and emotional architecture mechanically, or in terms of causal factors for how she even ended up shaped in this way. He is using native theory-of-mind hardware to step into Merrin's shoes, and it's less of an opaque process to him than it was as a child, he has in fact invested very heavily in learning how to make his complex nuanced social observations explicit, but it's not totally transparent to him, and he does sometimes run into issues where his best understanding of Merrin has no introspective access to something, and so he doesn't either.) 

 

...This is a fascinating puzzle but not actually the current priority, because one he should check with some other people in Exception Handling that attempting to talk to Merrin about this is a good idea period, and two he should do it when he is less physically and mentally tired, and three it will take a while and both of them will be vastly more able to concentrate on it once the immediate medical crisis is over. 

Current actual priority: does Merrin seem to have calmed down about the concept of being someone who might be unusually well placed to get along with Kalorm on a personal level? 

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Merrin is mostly annoyed with herself for causing them to get off-topic on the actual priority here, which is Kalorm. She is feeling kind of sad and - a confusing something that she has no word for?? - on Kalorm's behalf, right now.

 

It makes a lot of sense that Civilization is not delighted about people running off to do totally-unobserved things in the wilderness, but she also sort of gets why Kalorm (who it sounds like wouldn't even be tempted to do anything that hurt people) is frustrated about that.

It's not like Merrin has any solutions, not when people way smarter than her have almost certainly tried very hard to think of solutions and come up with this as the best option, but - it's still vaguely sad.

And she still definitely wants Kalorm to be okay and recover and have the chance to decide what he wants to do after this. 

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Khemeth is not going to pick up on all of that, he still has less than 50 hours of realtime high-fidelity Merrin observation and this current conversation is literally their first face-to-face interaction, but - yes, her reaction seems within the bounds of what he expected, not overall problematic, and certainly good enough for his actual goals over the next day. 

(He will resist the urge to put too much cognitive effort into planning a later conversation– also, good, it does seem like overall way more of his cognitive abilities are working, now. This is roughly what he would have expected but it's reassuring to have confirmation.) 

 

"Let's talk specifics, then. While it's in some ways tempting to set the room up so that it's not immediately obvious to Kalorm that he's in a high-acuity hospital area, he would definitely not endorse us doing that, and also we do want to give him cues to help him orient to what's true about the situation and not just what he would prefer...." 

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(Having this much direct attention from a world-class expert in anything, even separate from the thing where his particular area of expertise means that it keeps feeling like he's reading her mind, is kind of mortifying! But, like, less than Merrin would have expected, overall.) 

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(Yes, obviously, because Khemeth is putting a significant chunk of effort into making sure she doesn't feel constantly self-conscious! Since a self-conscious Merrin is a slightly less focused and effective Merrin! It's kind of convenient how she apparently stops doing that once you make her work an unreasonable enough number of hours    it's less convenient how he cannot just push that lever on demand)

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They discuss and arrive at a PLAN. It's even a plan that Merrin feels reasonably qualified to execute on! 

Since the plan requires Merrin to possibly work a full 12-hour overnight shift, and under circumstances where it could be unusually bad if she ended up being cranky (since her patient will, hopefully, not be unconscious), Merrin is going to make a solid attempt at napping. Or at least flopping in her bed and doing nothing that requires either cognitive effort or emotional fortitude until the decided-upon start time. 

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Khemeth is actually feeling significantly more on top of the situation right now!

 

...That being said, he is also aware that he is not Merrin-level on stamina. (This is not overall surprising information. Merrin is almost as much of an outlier on stamina as Khemeth is on native social modeling, and Merrin has the additional benefit of having invested in physical fitness as a basic job requirement.) 

 

He, too, is going to delegate various instructions and then spend as much as possible of the next few hours napping on his boyfriend. 

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The medical team will work on setting up Kalorm's room according to the instructions given. 

(Though there are still multiple hours to go, and Kalorm could suddenly deteriorate.) 

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(He doesn't, though.)

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They're not trying to make the room feel like it's not in a hospital. (Though they could; even in the ICU, some patients once they're conscious prefer decor that feels like a vacation resort, or even 'the exact setup of their bedroom', but this will not really make things less confusing for Kalorm, and he can make more specific requests once he's awake.) 

They are trying to make it feel as little like an ICU as possible. Without having to actually move him out of the Complicated Patient Area yet, they can drop some quickly-retractable wall partitions to conceal all the not-currently-in-use medical equipment while still having it rapidly at hand. They have a much lower total volume of sensor data now, and will have even less in a few hours, and they don't have to display all of it in the room. They'll have one screen of basic vital signs up behind Kalorm's head, one of summarized treatment recommendations rather than the raw prediction market updates, and Merrin will have her earbud to receive additional instructions or information. Once they're actually ready, the rest of the screens (that aren't behind the partition) can either be switched off or displaying soothing nature scenes. 

There will of course be a lot of medtechs on hand who can be in the room inside of ten seconds, if there's an emergency, but the only people they're planning to have at the bedside are Merrin, Khemeth, and Nerdel. Favorite models of chair are brought in for all of them. 

Once it's been thoroughly laundered in the hospital facilities for infection-precaution reasons, Kalorm can have his own blanket from the vacation house bedroom, for that note of familiarity. 

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Half an hour before the end of the 24 hour period, Nerdel has a serious conversation with the medical coordinator in the command center, and then has a serious conversation with Finnar, and then escorts him to see Kalorm for a few minutes. And definitely not talk to the medtechs. 

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Is he allowed to talk to her or Kalorm? 

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....Quietly. 

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Kalorm looks way less concerning now! Aside from the fact that his body temperature is 32 C and his heart rate correspondingly low, his vital signs are basically normal. They've managed to get his fluid balance to something more reasonable, and his extremities are less puffy. His electrolyte levels are perfect; they've removed the continuous dialysis circuit, which after almost 24 hours of use was starting to have a bit of a time, and now there are ZERO machines pumping blood outside his body instead of inside his body where it belongs. There are not even all that many tubes in him at this point. 

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That is less concerning!!! Finnar is way less freaked out about the quantity of invasive medical equipment than the last time he was in this room. He's instead pretty freaked out about brain damage. Brain damage is a stupid problem. If HE ran Civilization they wouldn't still have such a stupid problem. 

He restrains himself from actually saying this out loud. 

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Aaaaaaaaand now Finnar can go sit with the rest of the family in the Family Room and get updates from the Medical Crisis Liaison, where he can ask as many questions as he wants and where he definitely won't manage to get into a pointless argument with Kalorm. 

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Khemeth arrives to join his mother. 

He's okay. He's not great, but he's okay. He is emotionally prepared to handle whatever happens in the next 8-12 hours, and after that he can go cuddle his Dekan, and whichever world they turn out to be in, he will cope with it. He probably won't like it, but you don't get to pick which branch of Reality you end up in. 

(He's not currently running a Kalorm in his head, which it turns out is much better for his emotional stability.) 

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Merrin is simultaneously happy and nervous! Also caffeinated. She wouldn't normally start a shift on stimulants but it helps when she is doing bizarre things to her circadian rhythm. (She also spent a while with the really bright lights on in her room, attempting to convince her brain that This Is Morning Now.) 

She is going to need an actual report on Kalorm, she hasn't been following more recent changes in his condition. 

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Neuro: kind of hard to assess given how they are sedating the crap out of him. EEG reading about the same as it was at her handoff yesterday, pupils react to light, Merrin will soon know way more than that. 

Cardiovascular: remarkably fine. Good peripheral circulation, no arrhythmias, no bleeding, no issue with the incision site from the bypass. He's still requiring some drugs to maintain his blood pressure, probably just to counteract the blood-pressure-lowering effects of heavy sedation and they're predicting that Merrin will be able to come down on that as she decreases the sedative dosing. His heart muscle is still not pumping as effectively as it should be, but it's been slowly improving, and they don't think there's any permanent damage as opposed to just a lot of physiological confusion. Treatment Planning actually recommends making sure his blood pressure doesn't go higher than 130 systolic and his heart rate stays below 100; first-line intervention for that will be drugs to treat pain and anxiety on the assumption that this is a likely cause of spiking blood pressure even if he's not yet fully awake; if that doesn't affect it, here are directly blood-pressure-lowering drugs that Merrin can try, in this order. 

Respiratory: yeah his lungs are a mess, though no sign of pulmonary edema or an inflammatory cascade sliding toward acute respiratory distress system, just a raging aspiration pneumonia. He's oxygenating shockingly well on 40% O2 given how much crud they're having to suction out of there constantly; they've done a full bronchoscopy twice at this point, mostly because it's actually pretty hard to get out otherwise with a chemically paralyzed patient who doesn't cough. Right lung is worse for some reason and his O2 saturation starts tanking if they turn him on his right side. Avoid doing that. He also doesn't tolerate it very well at all when the bed is completely flat, they're keeping his head elevated to a 45-degree angle. The markets are nonetheless calling 60% odds that they'll be able to get him off the ventilator in the 24 hours after he wakes up, with uncontrolled pain and anxiety actually being the biggest anticipated barrier to that. 

Gastrointestinal: they've switched to a softer, thinner nasogastric tube, which will be more comfortable for an awake patient and should also stay in place if they take him off the ventilator. They're giving him motility-increasing drugs which are not yet working very well, and draining kind of a lot of bile and gastric secretions that otherwise aren't going anywhere from his stomach, and the Treatment Planning recommendation is to load him up with anti-nausea drugs before he wakes up. Merrin should start with these ones, which aren't sedating and don't interact badly with anything else he's getting. 

Urinary system: he's still positive 2L on fluid intake vs output since the start of treatment. He should be okay off dialysis for at least twelve hours as long as Merrin is very cautious about total fluid and sodium intake; his urine output per hour was steadily dropping overnight but he's still managing around 25 ml an hour. Here is the predicted range of changes to his electrolytes over the next 12 hours, if it's more than the upper limit then Merrin will need to restart dialysis sooner. They have the femoral dialysis line really well secured. Please don't let him pull it out, for one his clotting factors are still abnormal and two it will be...interesting...to try to place a new one on an awake-but-confused patient. The central line in his chest for fluid and drug administration is also SO well taped. They would also really prefer for Kalorm to still have that in the morning. 

His broken arm was surgically set and should heal without complications at this point, unless the complication is "Kalorm does something stupid to it"; they have it thoroughly secured in a splint to at least hopefully prevent him from doing something stupid immediately. 

 

 

Miscellaneous observations made by Merrin: Kalorm, currently turned partway onto his left side, is absolutely drooling all over the pillow. 

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Merrin is not making a grossed-out face where Khemeth and Nerdel can both see her but it is taking a LOT OF WILLPOWER. 

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It takes more than that to conceal a reaction from Khemeth, but it's not like he's going to judge Merrin for it. It is kind of gross. Though it's kind of cute how she seems completely fine with blood and horrifyingly invasive machines, and yet is bothered by saliva. 

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First order of business: have a very thorough go at Kalorm's mouth with the suction, now while he's not going to object to it. 

Second order of business: turn off cooling on the mattress, stop the continuous-IV-infused paralytic drugs, cut the sedative dose by half, see what happens. 

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What happens is...nothing in particular for fifteen minutes aside from his core temperature creeping up to 32.5; drugs already in his system don't wear off instantly. 

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Merrin is IMPATIENT and will turn up the mattress temperature warmer. She doesn't really want him shivering once the paralytic drugs wear off and his body notices that its internal thermostat is out of the desired range; she just also doesn't want to overshoot 36.5 C. 

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It still takes him another half-hour to get there. His heart rate slowly creeps up to around 70. His blood pressure would also be going up except Merrin is just taking this as an opportunity to decrease vasopressor drug doses. 

The EEG pattern slowly changes, mostly delta waves to mostly higher-frequency theta waves, then alpha waves joining in. 

 

He still isn't visibly reacting to any stimuli, including Merrin causing a painful stimulus on purpose by pinching his nailbed, but the EEG does react, the alpha waves briefly disappearing and the amplitude increasing on the slower delta waves. 

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"Sorry," Merrin says, patting his hand. "I just needed to see how close to awake you are." Not that close to awake. She decreases the sedation by 50% again, and settles in to wait. 

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He is now starting to confuse the ventilator by trying to take breaths before the programmed ones. 

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Merrin will switch it to a settings mode that lets him do that but will still come in with a backup rate if he doesn't initiate a breath for longer than ten seconds, and watches to see what happens. 

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He is managing not to trigger the backup rate but his respiratory rate is still only around 8 breaths per minute and his O2 sats drop a bit. 

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Yeah that is not quite good enough yet. She switches it to an adaptive mode that should make sure he is breathing enough overall while also not getting confused if he wants to do some of the work himself. 

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He's now starting to react to deliberate painful stimuli with a faint grimace and a very ineffective attempt to pull his hand away, as well as bursts of higher-frequency higher-arousal activity on the EEG. 

Also his lungs are sounding pretty crackly again. 

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"Kalorm, I really am so sorry about this," Merrin says, and goes in with the suction catheter. 

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He does cough this time, which, one, produces quite a lot of gloopy tan lung secretions shaken loose from his lower airways, and two, is clearly a lot more painful than pinching him to check for a reaction, because - while he doesn't open his eyes - his face scrunches up and his entire body tenses. 

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Nerdel looks pretty distressed about this! She reaches for Kalorm's hand. "Hey, it's okay, it's okay -" 

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(Khemeth is not going to look visibly upset in a way Merrin can pick up on, but he is in fact finding it kind of upsetting.) 

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"Sorry sorry sorry I just need to - where are you getting all of that - okay one second, one second, I'm giving you some painkillers and then I really do have to deal with this." 

GrossgrossgrossgrossGROSS Merrin is maintaining professional dignity but GROSS LUNG STUFF. 

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Kalorm is not having a good time with this and also his oxygen saturation is dropping pretty fast. And the bolus dose of IV painkillers seem to be tanking his blood pressure, despite the fact that Merrin is currently hurting him kind of a lot. 

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"That is not ideal," Merrin says mildly, and she would slightly like it if she had more than two hands, but this doesn't actually seem worrying enough to justify calling more people in. She raises the head of the bed higher, and Kalorm can have a minute or two of higher O2 concentration, and ugh she was so close to having him maintaining his blood pressure without any drugs helping, but apparently his circulatory system is even more sensitive to the side effects of the painkiller she used as a first-line option, and now his heart rate is at like 130 which it is not really supposed to be...

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Merrin is calm and so probably this is not something to completely panic about?

Khemeth's brain still sort of wants to make him panic about it, though. 

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Merrin isn't very worried. Kalorm does seem less visibly in pain now and his oxygenation is stabilizing again. 

"You are doing such a good job of coughing," Merrin says earnestly, and does one final pass with the suction, which still gets some secretions but a lot less. "I'm really really sorry. I'm going to try this different painkiller and if your blood pressure minds it less I can give you a continuous infusion of it and you'll be more comfortable." 

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The second-line IV painkiller is in fact much gentler on his blood pressure. Kalorm's pained expression smoothes out, his body relaxing. With his lungs cleared out a bit - at least for the moment - he's getting higher breath volumes with the same amount of ventilator support. 

He's also super not initiating any breaths above the set rate. 

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"That is also not ideal," Merrin says conversationally. "If it's causing you this much respiratory suppression then we are not going to be able to get you off the ventilator. I'm sorry waking up is so un-fun." 

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Khemeth, who is still faintly shaky from the stress reaction, squints at the EEG. "Is he awake enough to hear us now?" 

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Shrug. "I really doubt it. I'm guessing another half hour even if I switch the sedative infusion off all the way, and I sort of would rather not do that because he might completely panic, and also I'm not sure I have a good setup for controlling his pain yet." 

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"Is it normal for it to take this long? Is it normal for it to be hurting him that much just to cough?" 

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Merrin turns to actually make eye contact with Khemeth. "He's waking up about as fast as I expected. And we did open a giant incision in his chest yesterday, on top of the injuries he already had – I'm really not surprised he's in pain. I'm not worried at this point that anything is wrong we didn't already catch." 

She goes to clean up the inevitable saliva mess, only wincing internally. 

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Kalorm disapproves of having any more things in his mouth! He gags and tries to bite the suction tip. 

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"I'm sorry it's so uncomfortable but if you let me do it then I'll be done faster," Merrin mutters, with something that is perhaps a hint of (fond) exasperation. "....See, there, done, you're okay." 

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Somehow Khemeth had not actually been picturing "waking Kalorm up" as a process that would take multiple hours. 

He paces. 

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Prediction markets agree with Merrin on about how long to expect this to take, though Treatment Planning is mostly deferring to her on exact timing of sedative dose changes. 

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Another fifteen minutes. Kalorm is still basically out if they leave him alone, but reacting more strongly to being bothered. Still not following verbal instructions, so he's not awake-awake, but he's responding more purposefully to minor painful stimuli, grimacing forcefully and then trying to push Merrin's hand away rather than just squirming, even maybe trying to open his eyes. 

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Merrin looks delighted. "That's very good! You're getting there. I'm - just going to go a teeny bit further down on the sedative..."

She fiddles with the IV rate control console. He's now on only about one-tenth the original dose. 

"...Right." She looks over at Khemeth and Nerdel. "I know we would rather not restrain him because it'll scare him, but I am putting like nine in ten odds that he starts trying to pull tubes out before he's lucid enough to even understand instructions not to, let alone feel like following them. Just - you don't have to actually hold him down if he's not fighting us yet, but if you can sort of gently hold his hand or something, one of you on each side, and be ready to grab on more tightly if he tries to go for the breathing tube..." 

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Five more minutes, and Kalorm has not actually gone for any tubes yet but he is now flinching and half-opening his eyes in response to a loud noise. 

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Awesome! ....Also no more loud noises, it looked like he didn't appreciate it very much. 

Able to follow verbal instructions? 

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Nope. 

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Well, he's still metabolizing the sedative and also on a LOT of painkillers. Merrin is going to leave everything the way it is right now, and intermittently ask him to squeeze his mother's hand, and....wait. 

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Khemeth is not sure how something can be simultaneously so stressful and so boring. It's been like two and a half hours. 

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Kalorm isn’t the only one of her children who needs some taking care of right now. Khemeth needs a distraction.

Nerdel clears her throat. “Merrin, is it going to be too distracting for you if I ask about some of your sims? Khemeth told me about a couple that sounded very exciting.” 

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Merrin tries to actually consider this.

She is not, in fact, doing anything very cognitively difficult. Watching the screen of basic vital signs and the EEG tracing takes a tiny fraction of her attention and she has alarm parameters set to warn her anyway if something changes. The command center has a lot more people watching and someone will interrupt her if something seems to be changing and she didn't spot it. The Diagnostic summary thinks Kalorm will, at this rate, hit 'awake enough to understand verbal instructions' at some point in the next hour. She doesn't actually want him to wake up more abruptly than that, but she is, in fact, pretty bored. 

Also 'a quiet ambient conversation' is actually a pretty reasonable degree of environmental stimulation at this point; she can watch whether Kalorm is starting to respond to it more. 

[Personnel, check if reasonable?] she subvocalizes. 

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Personnel (a different staffmember, again, this one goes by Fellim but has not actually introduced herself by name to Merrin, who has enough to keep track of) thinks that seems reasonable. Merrin can do way harder things than this while somewhat distracted, and this part just is really boring. 

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...That's a good idea, actually. Kalorm will find it orienting, if not necessarily reassuring, if he wakes up to the voices of his family members. Waking up to one's medtech having a completely unrelated conversation probably actually is reassuring, giving the impression that they're not desperately worried about him. 

Also, who knows, if he starts waking up enough to process the content of the conversation, it might get them ahead on Kalorm deciding that he approves of Merrin. 

 

 

He will not in fact be able to give Merrin his full attention. But he has a lot of attention, really quite a lot faster verbal processing speed than Merrin, and it's probably going to feel to her like the most enthralled someone has ever been by hearing her talk about her work. 

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Merrin REALLY LIKES her job! Merrin could probably ramble about her most memorable sims for hours to a brick wall. Having someone listening to her with Khemeth's current impression of complete fascination would be a heady experience by itself even if she were describing watching ice melt in a glass of water. 

Kalorm is going to gradually drift to awareness to the sound of Merrin enthusiastically and with emphatic gestures recounting the time she had to spend like fourteen hours straight on a cave-diving rescue expedition, transporting variously terrified, "badly injured" and/or "unconscious" simulated casualties through a complicated completely-underwater tunnel network while managing their supplementary oxygen. And all of them were, in the sim scenario, untrained. (In actually fact the ones who were conscious and thus not simulated with mannikins were in fact highly trained Exception Handling staff who would not at any point have been in danger if Merrin had made a mistake.) 

And then there was an ""earthquake"" and her escape-route tunnel ""collapsed"". 

And she had to find a different route out and memorize all the turns because her underwater-navigation software ""had a software bug"". 

And then they simulated ALL OF HER LIGHTS GOING OUT BY SURPRISE. 

And THEN one of the simulated casualties got ""crushed by falling rocks"" and she had to SIMULATE SETTING UP FOR CRYOPRESERVATION WHILE TRAPPED IN A CAVE IN THE DARK. 

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If the patient slowly regaining consciousness to this tale, while probably pretty confused and disoriented and not necessary entirely able to distinguish which events are really happening, were literally anyone except Kalorm, Khemeth would definitely be steering Merrin to talk about something less upsetting-to-normal-people. 

 

It's a pretty great story, though. Also wow this kid loves her job. 

(Merrin is of course a grown adult, but it's sort of hard not to think of her as a kid when she sounds like this.) 

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Kalorm's EEG shifts to one that looks more like natural sleep, mostly theta waves with occasional 'sleep spindle' bursts of higher activity. He grimaces, sometimes gags on the tube and starts coughing and upsets the ventilator (though only Merrin has to actually listen to the alarm).

He looks increasingly uncomfortable, and squirms more, but doesn't appear to be in agonizing pain except for when he coughs. (Merrin tries upping the continuous dose of IV painkillers, but the amount it takes to keep him comfortable through coughing and being suctioned also completely knocks out his respiratory drive and drops his heart rate below 50 the rest of the time, so she settles on instead reacting quickly when he looks like he's about to start coughing and giving him a little extra bolus dose of a different very-fast-acting painkiller as needed, which mostly seems to work okay.) He makes a few not-very-determined grabs for his breathing tube with the non-broken arm, but doesn't keep fighting when Nerdel gently pushes his arm back down. 

His eyes drift open sometimes, not especially tracking anything yet or showing signs of recognition when his gaze slides past his mother's face. 

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Even as distracted as she is, Merrin does notice when his eyes open and then stay that way, and this time it's accompanied by an actual shift in the EEG pattern to "plausibly awake." 

She cuts herself off mid-sentence of rambling about how it is really unreasonably hard to START A FIRE in a DAMP CAVE IN THE DARK because you are TRAPPED THERE UNTIL OUTSIDE HELP ARRIVES and your remaining non-cryopreserved patients are going to ""die of hypothermia"" otherwise and ""your chemical heat packs had a manufacturing defect"" which is just, what, why would that happen. 

 

"- Hey." She leans in, putting her face in his field of view. 

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He tries to focus on her, and eventually makes a facial expression that isn't just 'involuntary grimace of pain.' He looks incredibly confused

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That is so valid of him! From his perspective the situation must be so confusing! 

"There was an accident with your boat," she says, slowly and clearly and levelly. "You were badly hurt and you're at Default Hospital now." 

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It does not look like this is resolving any of Kalorm's confusion. 

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This is also pretty unsurprising. He plausibly doesn't remember anything about the incident, he might be having sensory or language-processing difficulties, and also he's still drugged enough to be very drowsy. Which is, at least, also drugged enough that he’s fairly calm

- she's not in fact sure if he's processing well enough to have any idea what she's saying, though she is pretty sure he's trying. Merrin reaches out and slides her hand into Kalorm's. "Think you can squeeze my hand?" 

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THAT expression is a very sleepy irritated eye-roll. 

He does try to squeeze her hand, not very competently. 

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Merrin has been warned not to praise him effusively for very simple things because he will probably settle on finding it annoying, but she does light up. 

"Your mother and your brother Khemeth are here," she says, again slowly and clearly-enunciated, and nudges Nerdel to move into Kalorm's field of view. 

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Nerdel leans in. "It's okay. You're going to be okay. The whole family is here, you can see the others when you're ready -" 

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Kalorm: still looks incredibly confused! He is now frowning and trying to mouth a word - maybe a word, the subvocalization throat microphone is not parsing it as anything other than a garbled noise - and looking blearily affronted when this doesn't work.

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Merrin lowers her voice. "I think he's not processing very fast right now," she says to Nerdel. To Kalorm, louder, "Sorry, you aren't going to be able to talk right now. Do you need anything? You should be able to nod yes or no." 

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Kalorm will do neither! He instead makes an obvious wrenching effort to drag himself more awake, manages a frustrated glare at Merrin, and more insistently tries to mouth words. 

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"Do you want us to call in someone who can lip-read?" Merrin tries. 

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Kalorm is possibly, at this point, way too frustrated to stop and actually try to parse what Merrin is saying. His breathing has also gone rapid and shallow, he's kind of fighting the ventilator, and his heart rate is skyrocketing. 

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This is not going to cause a dangerous medical complication or anything at this point, but it's not ideal! 

Merrin hand-signals for everyone to be QUIET, because Kalorm is pretty clearly overwhelmed and asking him a lot of rapid-fire questions isn't helping. She gives him a little extra on the pain drugs, even though she doesn't think the main cause of his distress is that he's in physical pain. 

 

...gives him a dose of the IV beta blocker, because his heart rate is like 150 now and while this isn't likely to be medically dangerous, it isn't great for his heart, which quite recently had enormous bypass shunts in it. 

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Now an even sleepier Kalorm is hyperventilating less but is still repeatedly mouthing something, over and over. It seems like a short phrase. Merrin cannot even slightly figure out what it is. 

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She would call in the lipreading expert but Merrin sort of feels like having more people in his personal space is not going to help Kalorm calm down, and she's also not sure he's actually coherent enough right now for whatever he's trying to say to make sense. 

He is also definitely not calm or focused enough to even do gaze-tracking on a picture board. Time to...attempt trial and error guessing? 

"Kalorm. Listen to me. I want to figure out what's wrong and what you need, so I'm going to guess some things, and I want you to nod or shake your head if–" 

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Frantically shaking his head! 

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She hadn't even said anything yet!!! 

 

"Oh. Is it– do you have a question you want us to answer?" 

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Nodding!!!

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...Well that is maybe going to be even more impossible to guess than whether he's too hot or too cold or thirsty or nauseated or something! 

"Um. Khemeth, do you have any...?" 

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Khemeth had been staring at his brother, his ability to read his brother's emotional cues and keep mental Kalorm in sync with actual Kalorm apparently very thrown off by the number of additional things going on. 

But with that particular prompt: you're Kalorm, you just woke up confused and feeling terrible, and learned there was a boat accident bad enough that you were evacuated to Default, and you're groggy and out of it but still have an immediate followup question -

- put like that it's very obvious, and he would have put it in his immediate reassurance script, except that one, Kalorm may in fact still be too drugged to be forming memories right now and Khemeth did not super want to have to tell him six times, and two, the answer on "are his friends okay" is...not all of them. 

He doesn't hesitate, though. 

"You handled it incredibly well and kept everyone alive and calm for forty-five minutes while help was en route. Your friend Dallim...didn't make it. I'm sorry. The others are all going to be fine. They're on a cargo ship near the site of the accident." 

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Oh no. This is so upsetting!!!

 

...How is Kalorm taking it. 

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He looks pretty crushed! A little calmer, though, there's relief there as well. It must have been even worse, not knowing one way or another. 

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"Is there anything else you urgently want to know?" Khemeth says, quietly, seriously. "The boat's wrecked. You've been here for a little less than two days. I'm not thinking of anything obvious." 

Well. There are lots of things he wants to say.

You more-likely-than-not have permanent brain damage. The version of you in my head keeps telling the version of Merrin in my head boat facts. Dad managed to be about 40% less rude and offensive than my median estimate. I don't know if the you in my head is the same as the you that's going to exist now. Merrin gets upset if you tell her she's good at things. We tried so hard to save you but I think maybe we started trying twenty-five years too late. 

But it seems pretty pointless to say when Kalorm is this foggy, and maybe just period. 

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Kalorm's eyes are struggling to focus on Khemeth and it's not clear if he was tracking any of that. 

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"You're going to be pretty groggy from the anesthetic for a few hours," Merrin says. (And hopefully it's mostly just that.) "You don't need to try to stay awake the whole time." 

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"And I for one think it would be a lot more logistically straightforward to continue this conversation once you can participate in it," Khemeth says dryly. "For now, I really wanted to hear the rest of Merrin's story that you so rudely interrupted by deciding to rejoin the world of the conscious." 

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Tired eye-roll, but Khemeth apparently judged the tone right, because rather than try to argue about it via eyebrow wiggles alone, Kalorm closes his eyes. 

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About thirty seconds later the EEG reading thinks that he's back in light sleep. 

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Time to actually review the last five minutes of sensor data! And see if markets have updated or if Treatment Planning has anything new to add. 

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His EEG while awake was mildly abnormal, but it's hard to pick apart 'signs of damage' from 'signs that he's exhausted and on a lot of drugs.' Likewise it's hard to distinguish a potential sensory processing or receptive language deficit from Kalorm just being temporarily out of it due to all the drugs. Same with the generalized weakness and poor coordination. Merrin didn't flag any spasticity or altered reflexes, but the painkillers have muscle-relaxant effects. No seizures yet, but the sedatives have anticonvulsant effects too; the period of greatest risk will actually be once those drugs are fully out of his system. He wasn't really lucid enough to answer questions about subjective symptoms like headache or visual loss, but that isn't in itself strong evidence of damage either, since almost no one would be this soon after spending 24 hours on a shockingly high dose of strong anesthetics. 

Basically, it's hard to make any significant update one way or another. 

It's unclear if he remembers the accident, or just made a correct inference, but either way it's a good sign that he could make that inference, form an intention to get information on it, and (eventually) successfully communicate it. This is more the absence of unexpectedly bad news than particularly surprising good news, but it shows that very basic reasoning and goal-oriented behavior is mostly intact. It earns them a 5% drop to 60% odds of permanent deficits, and pretty much entirely rules out moderate-or-worse damage. 

They're looking at local-nerve-block options for pain control, because it seems pretty clear that they won't be able to get him off the ventilator while he's on as many systemic painkillers as he is right now, and if they try to just cut the dose, then breathing and coughing are going to hurt and he likely won't manage to clear his still-copious lung secretions. 

They would like Merrin to stop the IV sedation fully at this point, and preemptively give a dose of a longer-acting drug that should help keep him calm but not quite so drowsy. Also, he responded really well to short-acting beta blockers, and seemed less agitated once his heart rate was more under control, which fits with the cause being more anxiety than pain per se. Given the concern about painkiller side effects, they would actually like Merrin to start using the beta blockers as a first-line response if his heart rate or blood pressure are spiking and it seems plausible he's more agitated or panicky than actually in pain. 

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Kalorm sleeps for a while; once the sedation has had another hour to metabolize, his sleep pattern starts to normalize further, moving between recognizable sleep stages and spending a LOT of time in REM sleep. (Prolonged deep anesthesia actually causes a REM sleep deficit.) 

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Khemeth will keep his brain from eating itself with uncertainty by asking to hear more of Merrin's sim stories. They are mostly not as intense as the cave one but she has so many stories. 

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Merrin is going to have to gently and very apologetically wake Kalorm every half-hour or so, both to make sure there hasn't been any unexplained neurological deterioration, and because that's about how long she can stretch it before his oxygenation starts getting worse and he really badly needs his lungs vacuumed again. 

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...Nerdel is happy to do the waking-him part, since Kalorm is predictably going to be increasingly cranky about it and it's maybe better if he isn't aiming all of that at Merrin? 

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Kalorm is still too drowsy to be annoyed for long the first few times. He glares at them, makes affronted faces about being asked again to squeeze his mother's hand or make a fist which he definitely thinks is VERY STUPID, and is pretty miserable about having his lungs suctioned but doesn't seem to have the energy to actually fight it. It's enough of an exhausting ordeal each time that he almost immediately goes back to sleep. 

 

...By around midnight, he's on a 30% lower overall dose of systemic painkillers, thanks to a strategically placed nerve block on his broken arm, an even-more-carefully-placed block that should at least partially numb the bypass incision site without accidentally affecting his heart or lungs, plus a lot of absorbed-through-the-skin local anesthetic cream on other painful areas.

He apparently has the energy to start trying to complain

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Khemeth is being incredibly patient with this, given that the subvocalization microphone is parsing at best one word in three, Kalorm vehemently shakes his head at the prospect of having a lipreading expert called in, he is still struggling with either strength or coordination enough to make pointing at pictures on his picture board difficult, and he does not really have the patience to hold still for gaze tracking. 

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Mostly Kalorm would like them to know that he feels really terrible! He's really dizzy and his head hurts, and he's thirsty, and cold, and ITCHY, and his feet feel [some adjective that they never manage to figure out or guess], and he has a stomachache, and he is really dubious about Khemeth and Merrin's repeated reassurance that his boat accident did not involve getting stabbed in the chest because it EXTREMELY FEELS like it. Also the breathing tube tastes bad. (This is by far not his only complaint about it but it's the one that Merrin has not already repeatedly preemptively apologized for.) 

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(It is sort of reassuring, actually, to see Kalorm finally acting like himself, even if "acting like himself" means "being very frustrating.") 

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Merrin is fully in agreement on that, actually! He's giving her so much data on his neurological status and she doesn't even have to feel like she's the one being super rude.

(Also, wow, she needs more caffeine if all night is going to be like this.) 

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Observations Merrin will be able to make: Kalorm, despite being a lot more awake, is definitely having trouble following anything at a normal speaking speed. (She keeps having to remind Khemeth or Nerdel to slow down, use simpler sentences, and repeat themselves more.) It seems likely that some of his intense frustration with the picture board is because Khemeth put like fifty pictures on it and this is overwhelming. He can handle simple instructions if provided one step at a time, but his family definitely has an engrained habit of talking amongst themselves using sentences with way too many clauses and too much overall grammatical complexity for current!Kalorm to follow. He doesn't obviously have language-specific processing issues; it's more that he needs things to happen fairly slowly, and only one thing at a time. 

He's definitely easily frustrated, but - as far as Merrin can tell, a pretty understandable degree of frustrated? It's just objectively a frustrating situation. He doesn't seem especially ongoingly disoriented about the situation. Merrin has of course been repeating the basics every time he wakes up, on the basis that the sedative drugs interfere with memory formation, but at this point he seems unconfused about the fact that he's in a hospital after having been seriously injured in a boating accident. 

(And they haven't needed to re-explain about his friends, even though he was still incredibly out of it at the point when he first asked.) 

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This overall seems like a good sign? Though he won't stop mouthing words and then inevitably coughing, and while it may be great for clearing his secretions - and it's overall good that his pain control is clearly working well enough that this isn't agonizing torture for him - it's not actually ideal for his oxygenation, and Merrin is a little bit concerned that he'll manage to do more damage to his injured ribs or possibly even something bad to his chest incision. 

 

...Though it turns out to be really hard to get and then hold his attention. 

"Kalorm. Kalorm." No, he's still not focusing on her and is trying to communicate something to Khemeth which is coming out way too garbled on the throat microphone to parse and which Khemeth is apparently not succeeding at guessing. She's going to have to raise her voice. "KALORM can you please STOP and LISTEN to me!" 

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Affronted look, but he does stop trying to mouth words and clumsily gesture with his working hand. 

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Merrin bumps up the oxygen concentration on the ventilator and increases the inspiratory pressure support by a couple of points, because Kalorm's O2 saturation is still in the 80s and he's visibly out of breath. 

"That's it. That's better. You're probably going to feel less dizzy if you focus on slow deep breaths for a minute. Okay?" 

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Kalorm does not look like he considers this a reasonable solution to his problems.

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Sigh. Discreet sigh, but despite all her efforts to be sympathetic, Merrin is in fact feeling slightly frustrated at this point.

”Kalorm, I am here to figure out which things are wrong and then help you fix problems, but we need to go through that one thing at a time. I know you must be pretty impatient. I am completely not surprised that you feel terrible. We can help with some of it, I think, but you went through a lot and it’s not going to be an instant recovery.” 

Does he seem to be following? 

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His eyes are on her, but he’s gesturing emphatically again.

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Apparently Khemeth can pull off the uncanny mindreading thing this time, despite the fact that Merrin has no idea what that gesture is, and honestly might not recognize a gesture even from a known code, Kalorm’s movements are still very weak and clumsy.

“Yes, Kalorm, I'm aware you would like to leave this place as soon as possible. This fact is incredibly unsurprising to me. You're still going to have to wait until you can at least walk.”

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The next gesture is very recognizable even to Merrin.

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Oddly, this is taking the situation from frustrating to sort of endearing! Not that Merrin is going to let on in any way whatsoever to Kalorm that she feels that way! 

"I wish I could give you news you would like better," she says mildly. "I do want to work as hard as we can to make this tolerable for you, but - at this point I am not sure you're especially ready to breathe on your own, let alone walk out of here. Your kidneys are not in amazing shape and you're going to need dialysis for a few days. I will be incredibly delighted if you make it out of here faster than we're expecting, and I am happy to strategize about that with you, but the median estimate for needing ICU-level care is about a week." 

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Kalorm looks SO INDIGNANT about this! He makes a gesture which is obviously meant to indicate 'want breathing tube out NOW'. 

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Well, it's...better than him trying to yank it out himself? She is actually pretty amazed by his self-control on that front. 

"How about," she says levelly, "we address some of your other complaints, get you a little bit more comfortable, and then if you want, I can dial down the ventilator settings so it's helping you out less, and we can see how that goes?" 

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Tired eye-roll. 

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Honestly that's an understandable reaction and also kind of adorable.

All right. They can go down the list of symptoms that are bothering him, and see what's doable to mitigate them. 

Dizziness and headache: super unsurprising, will likely improve over the next few days, for now she will consult Treatment Planning on whether they have ideas for painkillers that might help if none of the ones he's currently on are really doing it (- yes, they have some ideas, and there's a drug that sometimes helps with vertigo). And she can get him a cool damp cloth to put on his forehead, which may make the symptoms more tolerable even if they can't get the headache down to zero. Resting and not making too much cognitive effort will help. 

Cold: that one's easy! As long as he's not spiking a fever, Merrin can just turn up the bed temperature for him. 

Thirsty: that's an incredibly common problem! He cannot actually drink water right now and is also on a fluid restriction, but there's a moisturizing mouth spray (it comes in like eight different flavors) and he can have swabs dipped in ice water - they also come in a range of flavors - to swish around his mouth at regular intervals, and it might help if she brushed his teeth for him, does he want that? 

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Kalorm is DEEPLY UNENTHUSED at the concept of someone else brushing his teeth! Also looks pretty offended about the fluid restriction. (It is fairly easy to predict that he will not feel like cooperating with their "restrictions" once he's capable of swallowing, though his stomach and gut are in bad enough shape that he might not be able to keep fluids down anyway.) 

He will RELUCTANTLY settle for flavored swabs dipped in ice water. 

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Merrin does not need him to be gracious about it; as long as he is in fact more comfortable, she's happy with that.

Itchy: they have skin cream for that? Getting his back will be mildly inconvenient, Merrin isn't sure how well he'll maintain his oxygenation all the way on his side, even on the good side. 

Whatever's up with his feet: well, he does plausibly have some peripheral nerve damage. Merrin's top guess is that he's experiencing some sort of peripheral-neuropathy-related badness, and request that Treatment Planning give her some suggestions for drugs that might help with the symptoms. 

Stomachache: very unsurprising, they can maybe trickle some oral drugs down his nasogastric tube to more directly soothe his irritated stomach lining, though she's a little worried that if they take the tube off low suction drainage for too long, even to give a treatment time to take effect, he's going to end up a lot more nauseated and maybe vomit – not as risky for aspiration with the breathing tube in place, but she predicts it would really hurt given that, yeah, the treatment that saved his life did kind of involve getting his chest cut open and being on full cardiopulmonary bypass for like eighteen hours, it's not surprising it feels like he was stabbed. They can keep trying to optimize the nerve block but Merrin is not sure how much better they can realistically get it without risking paralyzing his respiratory muscles and definitely requiring him to stay on the ventilator longer. 

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Kalorm is INCREDULOUS and ANNOYED about the cardiopulmonary bypass! He looks like he has questions! 

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Subvocalized for relaying to Khemeth without Kalorm overhearing: [is now actually a good time to tell him what happened]

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Khemeth considers this.

[I think ‘when he seems to want to know’ is the right time to tell him] he answers after a few moments. [And - don’t soften it for him. Things that alarm most people won’t necessarily be frightening for him, and - he doesn’t like feeling that people are sheltering him from the world.]

Pause. 

[I also suggest you frame it as - closer to an exciting adventure, something that gave you a great story to tell, than you'd normally find appropriate with most patients. I expect it to land better with him.] 

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It was NOT an exciting adventure it was the worst shift of her ENTIRE LIFE and she is NEVER DOING SOMETHING LIKE IT AGAIN Merrin is, at this point, experienced enough to be aware that the most stressful and awful shifts do, often, end up making really good stories. After the fact. A long time after the fact. 

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Merrin shifts her chair closer, so that her head and shoulders are comfortably in Kalorm's field of view from his current position in bed, and sits. 

"Hey. I had wanted to fill you in a bit on what happened in the last two days, and it seems like you're more alert. I'm not sure how much of the events around it you remember, but - there was a storm, a big one, waves up to 10 meters. It was hitting a pretty wide area, lots of ships potentially at risk. I'm trained as an Exception Handling emergency medtech, particularly for water rescues, and we were on standby in case anyone did end up in trouble. Your boat capsized, and according to your friends," the ones who survived, "your group spent a while trying to deal with that, and then called for help. Since we were covering just the general region, it took us around 45 minutes to arrive, at which point all of you had been in the water for almost two hours, and you were all pretty cold." 

In hindsight, Merrin wonders how much her team was on standby for Kalorm specifically. It's clear that his family cares a lot about him, and his sister is apparently heavily involved in the shipping-related policy prediction markets. And Khemeth clearly has a high grade of secrecy clearance. But that wasn't the information she had at the time - and they were, in fact, 45 minutes away, placed to minimize the average travel time to any given ship - and Kalorm is probably going to react less badly to Exception Handling responding once they actively radioed for assistance. 

“Do you remember any of that?” she says gently.

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He stares at her, frowning, looking puzzled. Eventually shakes his head a little. 

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“That’s understandable.” It’s…kind of a lot of amnesia, actually. Unsurprising for him to be hazy on whatever happened after he was already significantly hypothermic, and she wasn’t really expecting him to remember his tether coming loose, seconds or at most minutes before he lost consciousness from hypoxia. But the storm itself would have hit them hours before the boat actually ran into trouble.

“Anyway. A few minutes before we were due to reach you, the decking that your tether - fortunately, only your tether - was fastened to…came loose. Your personal flotation didn’t have enough buoyancy to compensate for the weight. We got your friends out and then I had to go on a bit of a chase. So, um, you were underwater without oxygen for a while. Eleven minutes, we think. By the time we got to you, you had no heartbeat and your body temperature was very low." 

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Kalorm turns to look over at Khemeth. He seems mostly...incredulous? 

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“You’re right that in many circumstances this would not have been survivable,” Khemeth says levelly. “Luckily for you, Merrin is an endurance EMT whose training emphasizes working solo or with a small team in remote areas, and she does sims like that for fun.”

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That is not exactly how Merrin would put it.

“We weren’t delighted about your odds of making a full recovery if we rewarmed you immediately,” she says quietly. “You were underwater a long time and there were early signs of brain damage - though the cold was on our side, you actually had much better chances, just - only with the right followup treatment, and we didn’t have it. We were on a helicopter in a storm fifteen hundred miles from Default, but your family wanted us to try anyway, so…we figured out a plan. It only worked because physically you’re very healthy and resilient.

“We put you on some invasive life support machines and lowered your body temperature even further to buy us time while we evacuated you to Default, and we got here at…around 4 am, actually, nearly two days ago, it’s around midnight now. We slowly warmed you to a more normal temperature over twelve hours, while giving you drugs to try to prevent the damage from getting any worse. That’s when we had you on the heart-lung bypass. We think it worked about as well as we hoped.” Which was imperfectly, but maybe, if they’re lucky, well enough.

“It was pretty hard on your body, though. We kept you very heavily sedated and gave it twenty-four hours until you were a bit more stable, and we started bringing you out of it about, um, seven hours ago.”

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Hazy tired frustrated-looking Kalorm is blinking at her.

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“- Sorry, that was probably kind of a lot of things for right now. We can go over it again later. Just - you are going to feel pretty terrible, and it will take a while to recover physically.”

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Kalorm does not look super happy about this! He’s mainly glaring at Khemeth, though, gesturing incomprehensibly and mouthing words again. 

 

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Apparently Khemeth can make sense of it, maybe just via having strong priors on his brother’s likely objections.

He sighs. “I’m not sure what you want me to say, Kalorm. Yes, we spent a lot of money on saving you - and spent a lot of preparation and favors on making that possible at all - because you’re my brother, and you can choose not to live within Civilization but you don’t, actually, get to opt out of the fact that your family cares about you. I’ve never tried to stop you from - living the life you want, or at least the best option for avoiding what you don’t want.

“I know that if this goes on, we’re going to lose you at some point. I’m not even going to try to convey how much I hate that, how long I’ve spent wondering if there were anything I could say that would matter - how badly I wish that I could make the world different for you until it’s one you’d want to live in forever, because until we’ve done that for everyone we’re still failing as a Civilization. I also know you hate that way of framing it. And - my feelings are never your responsibility and I’m never going to argue with you about your preferences or try to change your mind. Just, you don’t get to argue with mine either, and I preferred not to lose you this year.”

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Nerdel is quietcrying.

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Oh no Merrin has a bad feeling about how this is conversation is going to go.

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Kalorm glares at his brother, frustratedly mouthing words, of which the subvocalization microphone is not successfully parsing more than one word in three, and which going by his face, he would probably really prefer to be SHOUTING.

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Merrin is sure that Khemeth has some sort of reason for doing this right now, but being in the room with (one side of) what’s clearly a long-delayed family argument is AGONIZINGLY awkward. Also, she’s the one who has to listen to the ventilator alarm. 

“Can you—” she starts.

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“I’m nearly done,” Khemeth says, and turns back to his brother. 

“Kalorm, I - there are a lot of conversations I wish we’d had years ago. Unfortunately there are topics that are really hard to get into with you, for reasons that mostly have nothing to do with me. I apologize for leaning on the fact that, for once, I can finish a sentence without you shouting at me and storming out of the room.

“But. I love you and I want you to be okay. I don’t want to coerce you into being a different person who Civilization would find more convenient, because I think the world is richer for having people like you in it. There are a lot of things I can’t change, and some things I shouldn’t try to change because you wouldn’t thank me for it, but I don’t regret saving your life. I’m not going to tell you what to do with the rest of it.”

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Kalorm wrenches his working hand free of his mother’s - Nerdel is, perhaps, distracted - and makes a grab for the breathing tube. 

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Yeah, that was really predictable. Also NOPE. Merrin, who has been watching him for the last ten seconds and anticipating exactly this, is faster. 

“Kalorm calm down - I realize it’s frustrating not to be able to communicate better, but if you pull it out yourself you will hurt yourself—”

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Kalorm is super not going to calm down! Especially not because a medtech asked him to! He’s now fighting her with all his strength.

Is Merrin, minus any kind of powered wetsuit or power armor, actually stronger than a full-grown man who - while admittedly injured, still somewhat drugged and pretty uncoordinated, and weakened by two days of critical illness - also has at least twenty centimeters of height advantage on her and does intense physical labor on a daily basis! And is really really determined! 

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Why is she wrestling with her patient????? Why is this the thing happening right now?????

Merrin is not entirely caught off guard - she did get a lot of warnings about Kalorm as a person - she’s just appalled. Who DOES that??? …Although, honestly, she’s impressed. If he can direct this sheer degree of effort into productive activities contributing to recovery, he’ll be out of here in days.

Only one of his hands is actually working, and Merrin is not the only one in the room.

[Khemeth get his other hand] she subvocalizes, because this room does not need more yelling. [Control I need someone to remotely bump up sedatives - can someone one-minute-silence the ventilator alarm I can’t hear myself think -]

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Kalorm is fighting the ventilator and not really getting enough oxygen right now to have much endurance for wrestling. Also he is in fact in quite a lot of pain again, and stubbornness only gets him so far.

The bolus dose of short-acting sedatives - someone who wasn't Merrin and had more mental capacity to think about that chose it - hits, and he sags back, flushed and sweaty, gasping for air and maybe actually looking kind of panicked about this. 

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No wonder, his oxygen saturation is suddenly at 75% and he's breathing at, like, fifty a minute. 

This is fine. Everything is fine. He can breathe 100% oxygen for a couple of minutes and have a dose of the short-acting beta blockers and this is not a scary medical emergency, Merrin is in control of the situation, it'll be fine.

(She is still holding pretty firmly onto his wrist.) 

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Khemeth holds his other arm. Gently, because it has the cast on it, but he doesn't put it past Kalorm to figure something out anyway. 

 

Khemeth was almost certain his brother was going to do something like this at some point. But probably only once, at least until he's recovered enough to walk, because Kalorm is not actually out of touch with reality and is capable of noticing, after trying it, that plan "fight his medtechs" is unlikely to succeed, especially with Merrin, who couldn't beat him in a fair fight but can certainly handle him in an unfair one. Honestly, knowing Kalorm, he might well end up with grudging respect toward Merrin. Kalorm doesn't like other people having control over him, but he's actually in some ways less bothered if they try it with direct force rather than patiently arguing that the convenient-for-their-purposes thing for him to do is also clearly optimal and what he should want for himself. The second thing happened way more often during his childhood. 

All else being an equal, it's sort of a relief to get it out of his system while it would definitely immediately be obvious that fighting his medtech is a doomed plan, and while he's still too weak to really hurt himself or anyone else. Khemeth hadn't confidently predicted that Kalorm would react like this to being lectured, if he had he'd have warned Merrin, but it had seemed like a possibility and not a disastrous one. 

...He still probably owes Merrin an apology, though.

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Merrin is not actually annoyed with Khemeth now. If Kalorm were her brother, she too would probably be really tempted to take an opportunity to lecture him while he couldn't argue back. 

"Take deep breaths," she keeps telling Kalorm over and over, as matter-of-factly as she can manage, which is a lot because her mind is mostly on machine settings and so her verbal loop is running on memorized scripts. "You're fine. Your oxygen levels are coming back up. Just breathe." 

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Kalorm is calming down! It's hard not to calm down on this many drugs. His O2 saturation is back at 100%. He's evidently still feeling short of breath, this is more a CO2-levels thing, and he's breathing at 25/minute, and visibly using accessory muscles to suck in more air despite the inspiratory support from the ventilator, but - as a result - he's moving excellent volumes per breath. His heart rate is slowly decreasing, finally falling below 100 again. 

 

...He is also very clearly having a LOT of trouble staying awake. 

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Who knew that a wrestling match was such effective deep-breathing physical therapy 

"Kalorm," Merrin says carefully, "we are not going to keep you sedated just because you were frustrated and tried something dangerous. We did give you a drug because it was not super safe for me to sit on you, given how we recently cut a hole in your chest, but it's very short-acting. You can sleep and you'll wake up in about five minutes." 

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Whatever objections Kalorm has to the entire institution of hospitals, he doesn't expect medtechs to lie to him. 

He closes his eyes, and is promptly very thoroughly passed out. And drooling again. 

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He's...probably...deeply out enough that he won't notice and freak out if she cleans that up? Ugh...

She takes the opportunity to wipe Kalorm's face a bit; he's damp and sweaty from his intense exertion and subsequent probable-panic-attack over feeling unexpectedly short of breath, and the tears from coughing fits are mixed with the gunk that ends up at the corners of your eyes after two days of unconsciousness. 

...She sort of wants to ask Khemeth if he saw that coming and didn't warn her on purpose, because really as a psychological modeling expert he should have. That sounds incredibly awkward, though, and besides it was fine, since Merrin also saw it coming. 

 

 

By the time Kalorm does start waking up again, his vital signs are gloriously normal and Merrin has the ventilator setting back down to 40% oxygen concentration. 

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He opens his eyes, sleepy and - briefly - confused, but he sees Nerdel and Merrin and Khemeth, and seems unsurprised about this. 

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His EEG is unchanged, deeper sedation turning to light sleep and then wakefulness, and Merrin grabbed a quick ultrasound, confirming that their wrestling interlude and his resulting blood pressure spike didn't do any damage to possibly-weakened blood vessels in his brain. 

"Hey," Merrin says calmly. "If you try to talk right now, I think you'll probably start coughing and maybe feel short of breath, your lungs are going to be irritated. And we mostly can’t understand you anyway. You can try if you want, obviously, but to give you a second option, I’m going to ask some questions and you can nod or shake your head. Do you remember where you are?" 

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Drowsy nod. 

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"You're doing fine, your breathing is fine right now and you're not needing that much help from the ventilator, but it earlier it looked like you were having trouble and that was stressful. Do you remember that?" 

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...Nod. 

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Merrin nods as well. "It makes sense that being unable to speak normally is also pretty distressing. I predict that we can minimize the total amount of distressing things by slowly doing this transition, and making sure that you're managing on really minimal ventilator support, so both of us know you’ll manage without it. Does that make sense?”

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Kalorm nods. And must be feeling better or at least more alert, because he starts trying to point in what’s clearly the direction of the picture board. 

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Wow! He’s actually listening to her! Merrin isn’t sure she would be listening to her five minutes after having been bodily tackled and pinned to the bed.

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Well, see, even Kalorm will admit at this point that 'being unable to breathe' is not actually his goal here! Also, he had somehow expected he would have to fight off Khemeth, and feels significantly differently about attacking a medtech who is, one, a girl about Ranthir's age, and two, at most 75% of his body weight. Also she won, which he has a whole other set of different feelings about. 

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Khemeth holds up the picture board where he can both see and reach it. 

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....That is too many pictures! Also his eyes are not really focusing very well. Overwhelmed frustrated Kalorm! 

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Merrin was kind of expecting that to be a problem! She's getting the sense that Kalorm is struggling more with processing visual rather than auditory information right now. Probably it doesn't help that Khemeth thought fifty options was a reasonable number to present him with, which might be true at other times. 

(Hopefully it's just exhaustion and painkillers...hopefully if it is brain damage, it's damage that will heal... It's not really a matter of 'hopefully', the prediction markets will have an estimate, but Merrin is holding off on checking those until Kalorm doesn't require her full attention.) 

"I think we need to figure out a simpler picture board," she says calmly. "In the meantime, I can go through some yes-or-no questions to at least figure out the category of thing you want to tell us. Is it about a symptom you're having right now?" 

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Headshake. 

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"Is is about, um, a question you have about the rescue or your treatment earlier?" 

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Still no. Kalorm looks kind of frustrated again. 

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No wonder. Merrin would hate this! (Though also Merrin wouldn't be in this position, because she can type.) 

"Is it...a request you have for your care going forward?"   

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Kalorm makes an equivocal maybe-sort-of hand gesture. 

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Ugh what does THAT mean??? 

"I– oh, is it a question you have about your care going forward?" 

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Nodding! 

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Kalorm smiled at her!!! Was it an incredibly convincing or enthusiastic smile, no, but STILL. 

"Right. Um, it might be hard to go through a full list of yes or no questions on what I'm guessing you might want to know, but I could...just go through a list in order of all the things that are likely to happen, and give you 20%-50%-80% time estimates on them? I'll have to pull up another screen and check Treatment Planning for that." 

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Still nodding. 

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“Oh good. I can do that. Um, do you need anything else to be comfortable in the meantime?”

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Kalorm nods emphatically and points at the bed.

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Merrin has no idea what that’s supposed to mean! “Umm, is the bed - too warm? too cold? are the sheets damp or - not a texture you like?” Apparently none of those! “Is the mattress wrong - we can make it softer or harder…?”

(Hospital beds obviously have this functionality.)

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Headshake! Emphatic pointing at bed and repeatedly making a “no” gesture. 

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“Kalorm, I’m so sorry, I don’t know what you mean?”

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Emphatic pointing at the bed and then - toward the floor??

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Merrin is BAFFLED. Did he drop something? No, that can’t be it, he didn’t have anything droppable. Does he think something of his is on the floor? Merrin can’t think why he would assume that but maybe he’s just very confused???

If it’s none of the things she just said, it probably isn’t on the picture board at all, even if she can get Khemeth to run a filter on the original file for “bed-related” - assuming it is bed-related at all - and run off another copy. 

“Ummm. I can - do you want something to draw with?” They weren’t sure he would be able to manage it at all, but they do have a selection of easy-to-grip drawing implements - designs aimed at toddlers, scaled up for adult sized hands, probably still better than trying to hand Kalorm an ordinary pen. “You can try to draw what you need right now, if you feel strong enough to manage that?”

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Kalorm rolls his eyes at the oversized easy-to-grip drawing utensil. And then promptly ruins the first sheet of paper on his paper board when the felt-tip slips and scrawls a heavy uneven line off the edge of it. What’s clearly an attempted yell of frustration trails off into a coughing fit.

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Merrin isn’t going to suction him right now even though he sounds badly in need of it again; she wouldn’t be able to hold her train of thought through that either, and she isn’t out of it on painkillers and potentially brain-damaged. 

She toggles up the O2 concentration on the ventilator instead, as an interim measure, and gets him a new sheet of paper. 

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It takes Kalorm four sheets of paper and a lot of attempted yelling in frustration before he gets out a clumsy drawing of a rectangle that is in context vaguely recognizable as a bed, and a tangle of lines on it probably meant to represent a stick-figure Kalorm, and then - concentrating intently - an arced arrow pointing from there over and down to…the floor, one assumes.

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Khemeth, despite himself, starts laughing. “Merrin, I know what it is. He never sleeps in a bed when he visits home either.”

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He wants to lie on the floor????

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Kalorm is nodding in relief! 

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Merrin is trying not to visibly make a face. 

"Kalorm, um, I want to - figure out which pieces of that are important, okay? We - I think we can do it, if it's important to you, but there are some issues to sort out with equipment and stuff. Um. Is it mostly that you’re used to sleeping on a hard surface and so a mattress feels wrong? We can switch the mattress to a fully rigid mode…”

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Kalorm looks dissatisfied and shakes his head.

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“Okay. That’s fine. Is it that you’re used to lying flat? We can try that, although I’m worried that you may have some trouble breathing, you weren’t really tolerating it before.”

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Kalorm rolls his eyes and points emphatically at the floor again.

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“I am guessing,” Khemeth says levelly, “that, yes, Kalorm isn’t used to beds and a mattress feels wrong, but so do a lot of other aspects, like being elevated off the ground and especially the fall-prevention railings.”

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“Kalorm, you are at high risk of falling and it could hurt you pretty badly and set back your recovery by weeks,” Merrin says. “But - I guess lying on the floor would actually avoid the risk of falling.”

It’s not great ergonomics for the staff, but Merrin doesn’t even need to ask whether Khemeth is willing to add on performance-incentive bonuses for that. 

“I’m more worried about whether you’ll be able to breathe adequately while lying completely flat. I - think I want to try that while you’re still in this bed, okay? So that if you do start decompensating we can respond fast. If you can handle ten minutes lying flat and you aren’t feeling short of breath,” and Treatment Planning signs off, “we can move you to the floor. If not, we can still move you to the floor and find a way to keep your head elevated a bit there. Okay?”

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That is not a delighted nod of agreement but it is, in fact, agreement.

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Then Merrin will adjust the controls on the bed so that Kalorm is lying totally flat! And toggle the mattress to maximum-rigidity, the setting approximately intended for cases where the staff need to start manual chest compressions pending getting the mechanical vest system in place. Maybe he will notice that it’s actually incredibly uncomfortable and change his mind???

Subvocalizing to the command room admin: [Can we get one of those thin gel floor mats from Rehab?]

Kalorm might refuse that too, but hopefully it will feel more natural to him while at least slightly reducing the risk of bedsores; he’s awake enough to notice discomfort, but Merrin isn’t sure if he’s physically strong or coordinated enough yet to shift his weight on his own, and he might be too stubborn to ask. 

[And one of those adjustable-depth wedges?] she adds. [As wide as possible so he can’t slip off by accident, and extra-hard foam rather than padded, if you can? I’m sorry this is so inconvenient]

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It’s really not that inconvenient.

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Kalorm is in fact having a much harder time breathing! 

It’s fine. He’s fine. He can do this. It’s kind of a workout but he’s not lazy. As long as he’s capable of making it work and doesn’t complain then no one will know or object, right? 

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It’s actually extremely obvious. 

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…It’s not an emergency or anything, though. He’s maintaining oxygenation with some additional effort, and given his age and fitness level, he can probably keep that up for like twenty minutes before he’s dangerously exhausted. Merrin is pretty sure it’s obvious to him too and he’s being stubborn.

Guess what Merrin is going to do? Nothing! She will leave all the ventilator settings as-is and act like everything is completely fine until Kalorm indicates otherwise! 

It’s probably not nearly as obvious to Khemeth or Nerdel, who don’t have thousands of sim-hours (and hundreds of real-patient hours) observing patients in varying degrees of respiratory distress. She has the alarms going to her earbuds and nowhere else. 

She will resume where she left off on recounting one of her sim adventures and watching Kalorm closely, but just enough in her peripheral vision that it won’t be obvious to him. (He mostly has his eyes closed in concentration, anyway.) She occasionally smiles at him and says something reassuring and positive.

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See, no one can tell if he doesn’t say anything, he’s totally getting away with it  On a scale of minutes it’s also more tiring than Kalorm expected, but it’s fine. Kalorm has never once in his life given up on something just because it was hard. Probably it’s been almost ten minutes now.

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“Five minutes, that’s halfway,” Merrin says cheerfully before going back to telling her story. 

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HOW WAS THAT ONLY FIVE MINUTES

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(Honestly, Merrin is pretty impressed! She isn’t sure this indicates great judgement, but it seems very characteristic of him so that element isn’t worrying-in-a-new-way, and he’s clearly working fairly hard to get enough air, but he’s still externally calm, evidently directing a lot of willpower toward keeping his breathing slow and deep and controlled, or as much so as he can manage right now. She hasn’t been sure if he would make it nearly to five minutes before starting to panic.)

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Kalorm is starting to feel really short of breath at this point! His chest muscles are burning and his sternum really hurts and even with the full effort he can manage, it kind of feels like he’s suffocating. 

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Yep, that’ll be the CO2 levels rising and now outside parameters. (Almost eight minutes in, which is a pretty good record given his overall condition.)

Merrin isn’t going to let him hang out like that for long, but his O2 saturation is still barely clinging to 92%, and literally one minute of high CO2 isn’t going to do his brain any real harm. He looks uncomfortable enough that she predicts he’s maybe thirty seconds away from admitting that he’s struggling and needs help. (And also predicting that if she says something first, he will react by being even more stubborn and resentful.) 

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Forty seconds, actually, and O2 sats down to 89%, before Kalorm’s CO2 rises high enough, and the feeling of suffocation becomes intense enough, that he starts to actually panic. His breathing goes rapid and shallow and he waves his hand frantically and, when Merrin doesn’t DO SOMETHING within 2.5 seconds, starts trying to grab at her scrubs. 

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Merrin has her entire response pre-cached and can carry it out in less than five seconds. Raise the head of the bed to a 60-degree angle, 100% oxygen and increase the inspiratory pressure support on the ventilator, dose of short-acting painkillers because his injuries are clearly causing him a lot of discomfort, and then Reassurance. 

(She really needs to suction him but on the next-fifteen-seconds timescale that is really not going to help with his understandable anxiety.)

[He’ll be fine, he’s just feeling short of breath] she assures Khemeth via the subvocalization microphone, and then squeezes Kalorm’s hand and looks into his eyes, gently holding his shoulder back against the mattress in case he’s disoriented enough to start fighting her.

“Hey, it’s okay. Kalorm, just look at me and breathe. You’re okay. Deep breaths.”

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…Kalorm’s vision un-greys-out within about five seconds and he’s back to “out of breath but not actually suffocating” within ten seconds.

Once he can form thoughts again, it's really obvious from the speed of Merrin's response that she was fully aware he was in distress and was just waiting for him to indicate that he wanted help. Which is, on one hand, kind of deeply obnoxious, but - also pretty gutsy for a medtech? Kalorm cannot help but slightly respect the fact that this surprisingly young-looking Exception Handling tech can’t just outfight him but can also apparently out-stubborn him. 

(And it’s not like he would have found it less obnoxious if she had just unilaterally announced he was in trouble and intervened. Actually, he probably kept trying longer just because she looked so completely calm and like nothing even a little bit stressful was happening.)

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(See, that was just at no point even close to stressful for Merrin! Surely Kalorm has noticed some patterns in what Merrin’s actually-stressful sims are like! This was just about clearing the bar for “not actively boring", but still. She had multiple lines of recourse against anything going seriously wrong, if something had managed to go wrong she has all the resources of a full specialized ICU and could have had five other medtechs in the room within seconds, and - has he noticed, yet - Merrin can be really very stubborn.)

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(She CAN. It’s great. Khemeth knows exactly what to read into that particular expression on his brother’s face, and while he was actually pretty stressed for the last several minutes of that, once he could pick on that something was wrong, he trusted Merrin. And this is kind of hilarious.)

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Kalorm’s O2 saturation is back up to 100% within like fifteen seconds. His exhaled-CO2 is taking longer to normalize, unsurprisingly, and he’s still breathing fast, but deeper. He looks less distressed; the painkillers are taking effect.

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“Better?” Merrin says brightly, letting go of his shoulder - he doesn’t seem inclined to struggle right now - but still holding his hand. “You did really well, honestly. That was almost nine minutes. I think it’s still a good idea to at least reserve the option of sitting you up quickly, when we move you - I know sleeping propped up is weird when you’re used to not that, but it can really help when you’re feeling short of breath. Seem reasonable?”

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She does kind of have a point, and Kalorm is too busy catching his breath to really object anyway. Nod.

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Merrin smiles at him. “I’ll let you know what the market estimates are on when we’ll be able to get you off the ventilator, but I expect that will shift it earlier. Anyway. We can still arrange to move you onto the floor, if that’s your preference, we’ll prop you against an adjustable wedge and we can play around with the lowest angle your lungs can tolerate.”

Lying flatter than a 30-degree elevation is also not ideal for possible vomiting and aspiration risk even with the breathing tube protecting his airway, but if Kalorm wants it that way, fair enough, Merrin has tested this herself and it is really weird trying to sleep with your head elevated even to that angle. 

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Vague sleepy nod. Kalorm can tell that she gave him painkillers again and he appreciates it, taking deep breaths does in fact really hurt, but now he feels floaty and drowsy.

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“I think you need to cough up some,” lung snot, “secretions again - that will happen, you inhaled a lot of water and you have a nasty pneumonia - so I’d like to suction you again. It’s going to hurt and be stressful, but I predict you’ll have an easier time afterward. Is your pain control good enough for that right now?”

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Mmmmwhat that was a question…?

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…Yeah, he must be exhausted after that nine-minute workout and the drugs are hitting him hard.

“I’m going to suction you, okay?” Merrin repeats loudly.

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Kalorm cracks an eyelid open and manages a very sleepy irritated eye-roll, but doesn’t object.

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She can do this one-handed and keep holding his hand. Merrin recognizes the look when a patient is starting to trust her enough that her presence is actually comforting. (Coming from Kalorm, it’s…really touching, actually.) 

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Kalorm is CONFUSEDLY MISERABLE ABOUT THIS EXPERIENCE but not actually in agonizing pain. He coughs and sort of hangs onto Merrin’s hand. 

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Cute???? 

Merrin manages to go in for three very thorough suction passes before his oxygen saturations start to drop. He has a lot of bronchial secretions, but they’re actually looking less gross? Looser, easier to dislodge, and more yellowish-white than tan. 

Still disgusting but not as bad as SALIVA which is now ALSO EVERYWHERE drool is not an emergency just because Merrin has a personal grudge against it. She can wait for Kalorm to be alert enough again that she can meaningfully ask his permission to clean out his mouth. He can have a flavored swab dipped in ice water as a treat afterward. 

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Kalorm makes a face about this but allows it. It’s exactly like having an overly enthusiastic little sister.

…It is much easier to breathe now, actually. Kalorm falls asleep almost the instant they leave him alone.

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Merrin gently pats his arm and looks very pleased with herself. 

“I think that went about as well as it could have,” she tells the others, cheerfully. “Nerdel, want to sit with him while I look up the markets and put together a summary? And we can get the supplies together to move him onto the floor when he wakes up, if he’s still determined to do that, but I’m not going to poke him awake for it.”

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It’s nearly 1 am and Nerdel is kind of fading and having trouble staying awake, but she can do that.

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Diagnostic market predictions on Kalorm getting off the ventilator, 20% / 50% / 80%: 6 hours, 20 hours, 54 hours.

 

(The former is mostly based on “Kalorm demands this, whether or not it’s medically speaking a good idea” and includes a 55% likelihood estimate that he ends up back on some form of assisted ventilation within 12 hours. The latter is premised on “some sort of complication”, which isn’t incredibly likely but is certainly likelier with a patient who insists on SLEEPING ON THE FLOOR and is not necessarily forthcoming with his medtechs about how he’s feeling.)

 

Predictions on Kalorm’s injuries healing enough or other pain control options working well enough that they can wean him off the sedating/cognitively-impairing high doses of strong painkillers, and get a less confounded assessment of his neurological status, 20% / 50% / 80%: 24 hours, 38 hours, 72 hours.

 

Predictions on Kalorm being medically stable and otherwise strong enough to properly start physical rehab: 32 hours, 60 hours, 96 hours. 

 

Predictions on when Kalorm’s digestive tract (and swallowing ability, which could be a bottleneck if his current lack of coordination is due to more than just being super sedated on painkillers) will be in good enough shape to try him with:

- clear fluids: 60 hours, 5 days, 9 days.

- nutritious liquids with much fat or protein content: 96 hours, 8 days, 14 days.

- solid food: there are numbers but flagged with high uncertainty since they’re premised so heavily on earlier events. Given how little gut motility he’s regained at this point, the complaint of a stomachache, and analysis of the backed-up gastric fluids they’re draining from the nasogastric tube, there was a bunch of tissue damage. 50% estimate is three weeks. 

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Unfair, that is SO LONG to make Kalorm wait for his fairly-earned cookies 

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Estimate on how long until Kalorm is up and walking (any amount of assistance, minimum distance 5m), 20% / 50% / 80%: 6 days, 12 days, 24 days. 

Estimate on how long until Kalorm is walking unassisted, distances >50m: 11 days, 21 days, 60 days. 

Estimate on when Kalorm will no longer require supplementary oxygen (defined as “for at least 24h” since he might still be at risk of later complications): 7 days, 12 days, 30 days. 

Estimate on hospital discharge: 12 days, 4 weeks, 10 weeks. (Low end is very much premised on “Kalorm demands to leave the hospital once he is physically capable of making it to the front door, regardless of whether it’s a good idea”, high end assumes either complications or Kalorm miraculously deciding he’s happy enough with the hospital to complete the full recommended course of rehab from here.) 

 

 

Likelihood that Kalorm will have a serious medically-dangerous complication down the line (aspiration pneumonia, blood clot, central line infection, etc): this would USUALLY be very low, precautions against in-hospital complications work well, but Kalorm seems unusually likely to be straight up non-compliant with any care he personally finds irritating or thinks is stupid. Estimate was 19% until recently, and then spiked all the way up to 31% after the WRESTLING incident and the REFUSING TO ADMIT TO RESPIRATORY DISTRESS incident, but - actually dropped a lot after Merrin's handling of that.

Now it looks like maaaaybe they can significantly improve his cooperation just by having Merrin stay on and tag-team his treatment with Khemeth (which is perhaps a dubious use of Merrin’s highly specialized skillset, but Khemeth is certainly willing to bid high enough on her time to indicate how much he values it, and it’s a higher number than anything except a really critical Exception Handling all-hands emergency, or something similar to the Kalorm rescue that could really use Merrin’s team in particular, in which case they can pull her off BRIEFLY.) New estimate 8%. 

Likelihood that Kalorm will impulsively do something that causes additional physical injury: 24%.

Likelihood that Kalorm will give himself an additional head injury with:

- No additional neurological injury (just an upsetting time for everyone): 10%

- Temporary neurological consequences: 6%

- Permanent neurological damage: 2% but everyone will be SO UPSET, that sort of thing approximately doesn’t happen unless you have a patient who is an INSANE ALIEN who does things like wrestle their medtech while basically fully oriented to their surroundings.

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Merrin thinks the markets are being unfair to Kalorm, who is trying very hard and is very good 

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Updated-though-not-final prediction on odds of eventual neurological outcomes: 

Persistent severe damage: rounds to 0%, since currently he wouldn't even close to meet the criteria for severe brain damage.

Persistent moderate damage: 1%. It's arguable whether he was impaired enough even immediately on awakening to meet those criteria, if you were ignoring the communication difficulties that directly resulted from having a tube down his throat plus a pre-existing text-processing disability, and a degree of physical weakness (and need for strong painkillers) that is almost certainly mostly due to his physical injuries. 

Persistent mild deficits: 47%.

It's a lot lower than before. 1 in 2, not 2 in 3. It's a good sign that Kalorm's mental status improved noticeably as he went from 'still very sedated' to 'only on painkillers, albeit a lot of them.' It's a good sign that he is showing any ability to follow incentives, if intermittently. He doesn't lose as many points as a neurotypical patient would for his instances of utterly ridiculous behavior, because apparently he's just like that as a person??? He can at least sometimes execute plans that require more than one step of inference, like "figuring out what elements he would have to draw to indicate his needs, and carrying out a frustrating ten-minute process to draw it." (There is, in fact, quite a lot of surprisingly complex implicit reasoning and theory-of-mind buried in that apparently-simple case of setting a communicative goal and doing goal-oriented planning for it; it's an area involving capabilities that humans have, that dolphins and apes have, but that even most relatively intelligent animals would fail.) He retains the ability to stick to a pre-decided plan even under unexpected duress, at least if you count "deciding it's a good idea not to tell anyone that he's having a hard time breathing", but that was a step toward achieving a later goal, at least in Kalorm's mind, and he did stay mostly calm for almost nine minutes, which is...demonstrating kind of a lot of willpower and emotional regulation, actually. 

And they can check off some negatives. No seizures. No observed spasticity or abnormal reflexes, even mostly off sedation. If he has visual-field loss, it's subtle, and they haven't definitely noticed any agnosias; he recognizes Merrin and he's now interacted with various objects and not appeared confused about what they were. He has a surprising degree of retrograde amnesia about the events of the accident - a modest negative update - but, since waking, seems to be forming at least some long-term memories. His motor planning is at least intact enough to draw a picture that his brother could parse, even if only 4% of the prediction market contributors had any idea what it was (though to be fair, the PRIORS on what he meant were LOW.) 

(There are other elements they can't clearly assess yet, and so can't rule out neurological impairment. His strength, coordination, and fine motor skills are terrible – but it's not clear if that's neurological in origin or just the inevitable result of two days in a deep medically-induced coma and currently being on a ton of painkillers, on top of a bad case of rhabdomyolysis. Overall, the markets are calling 60% odds that these resolve at the rate one would expect from a mostly-physical issue.) 

But. 

He clearly has pretty severe processing difficulties. Merrin and Khemeth are having to speak at, like, half of normal speed, and he still gets confused frequently if they include multiple pieces of information or complex clauses. His verbal processing is functioning at, like, the level of a 3-year-old, which indicates either an actual receptive language deficit, severe executive dysfunction and brainfog, or pretty serious sensory processing difficulties; most likely, some combination of the latter two. They have Kalorm's baseline psychometric results to refer to - well, from eleven years ago, he refused to be tested again after that - and this is not his baseline. Indications on his visual processing ability are even further below his baseline; a healthy Kalorm should find it trivial, and certainly not overwhelming, to scan a board of fifty simple images. A really unusually bad cognitive reaction to painkillers could explain most but not all of it. However, the Diagnostic markets are at 92% that at least 75% of the deficit is just...where Kalorm's current neurological function is at. 

It's not the worst update. These are very common short-term symptoms even in the case studies of patients who recovered fully. Sensory processing deficits respond moderately well to occupational rehabilitation, and are areas where every indication is that Kalorm was functioning at a high level previously; a lot of the negative update is in just how big a drop there was, but it does also mean that Kalorm could permanently lose 2 SD in visual processing ability and this would still leave him at basically-population-average. (Not that this means he would be happy with the outcome. He would be able to tell the difference.) 

Persistent executive dysfunction...doesn't respond well to rehab programs, and can be a very hard issue to treat, but at least it's likely to improve a lot once he's more fully awake. The degree of impairment hinted at right now is relatively common in severely ill patients even when nothing is wrong with their brain, just from sedation, pain, and sheer distractingness of the ICU environment. 

 

The situation will almost certainly improve. In fact, in slightly more than half of worlds they expect to observe, three-months-from-now Kalorm will no longer experience subjective impairments, or exhibit any externally-obvious functional deficits; that he'll be back to normal, save probably a 0.3-0.5 SD drop in scores on a formal thinkoomph assessment, which they're unlikely to get data on given how Kalorm hasn't willingly taken a formal test since he was fourteen. Still, slightly less than half of possible futures are...varying degrees less happy than that. 

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You know what? Merrin is going to focus on how the numbers are better than before and not how they are still objectively speaking pretty bad. 

 

And then focus on writing up a really clear simplified summary for Kalorm, with high-level bullet points and more detail to go into if it seems like he can both understand it and wants to know. 

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...When Kalorm is still fast asleep at 2 am, Merrin catches herself yawning and feeling very tempted to find a desk surface to put her head down on, just for a minute. She's tired and she is, to be honest, also bored.

She does want to tough it out until morning with him, especially given how it looks like he won't be making it off the ventilator until then (if today at all). But supercooled superconductor this is going to be a LONG NIGHT. 

Merrin sighs and gets herself more caffeine. It's like her third of the night, a good indication that she should probably take more of a break after this before her next 12 hour shift. She always manages to forget how painful the 12 hour day -> 24 hours off -> 12 hour overnight blocks are. 

It would be better if no, she might be more alert and motivated right now if an emergency were happening, but it absolutely wouldn't be better

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Kalorm spends the rest of Merrin's shift on the floor; he doesn't raise a complaint about the 5mm-thick gel mat, or the adjustable hard-foam wedge raised to a 30-degree angle.

He does not get off the ventilator on Merrin's shift. 

He doesn't push very hard for it. Or, well, he does bring it up via a by-now-easily-interpretable hopeful gesture every time he wakes up, approximately every ninety minutes. 

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At which point Merrin cheerfully suggests that he try the minimum-support ventilator settings again?

Reminder that the goal is to do that for an hour and not be tired at the end. If he’s tired before an hour, then cutting off the option to get more help with breathing is likely to end in a stressful scary time, right? 

If he does start feeling really tired, she would appreciate hearing about this sooner rather than later, though she won't actually put him back to the regular settings unless one of the following: oxygen saturation below 90%, CO2 more than 10% above the 'normal' high cutoff, or respiratory rate above 20.

Unfortunately Kalorm cannot actually read numbers (according to Khemeth he usually can a little, with moderate disfluency, but he super cannot right now). She can do...three color-coded graphic charts, with lines to stay under? If that's motivationally helpful?  

Also she wants to preemptively suction him if he needs it (which he literally always does), since she would rather leave him alone while he's actively in the middle of a different challenge. 

(Merrin is honestly really in favor of Kalorm trying this! It seems good for him to notice if he's doing a little better each time, and it'll prevent his respiratory muscles from getting deconditioned by prolonged mechanical ventilation.) 

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Kalorm is still not making it even close to an hour when the sun rises. He's trying very diligently, but his limiting factor is usually rising CO2 as he gets tired and his air-volume-moved-per-minute starts to drop.

The first time, he flags to Merrin after five minutes that he's feeling tired and breathing is more effortful, but he wants to keep going, and - with Merrin sitting beside him, talking to him reassuringly and explaining how to interpret his charts (which are indeed VERY motivational), he makes it to ten minutes before his metrics start dipping out of the allowed ranges, and even then he's able to respond to encouragement and coaching from Merrin. It takes nearly fifteen minutes before his exhaled CO2 levels rise and stay above the allowed range, and he is still, at this point, pretty calm and - with very deliberate concentration - keeping his respiratory rate at 18. 

At which point Merrin says "good try, that was impressive" and puts the settings back to where they were, and an exhausted Kalorm almost immediately falls asleep. This sets the pattern for the rest of her shift. 

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By 3 am, Nerdel is clearly falling asleep in her chair.

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Merrin is ALSO tired but mostly in the sense that she is pretty impatient for it to be morning. She has the sense that Kalorm is actually appreciating his mother’s presence, whether or not he’s communicating this - is Khemeth agrees, maybe she can get Nerdel a (thicker and more comfortable) floor mat, to sleep next to him? 

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Yeah, no, absolutely agreed.

(Khemeth is also hitting significant exhaustion but is better at hiding it.)

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In that case, Kalorm will wake up around 3:45 am to his mother fast asleep beside him, her hand resting on his cast, and Merrin trying to keep her brain working by explaining the physiology of how vasopressors work to his brother. 

He wants a mouth swab and another cool cloth for his forehead and help turning over, and then - predictably - to try the minimum-ventilator-settings again.

This time he makes it to 8 minutes before subjectively feeling (or at least admitting to) fatigue, and 23 minutes before - honestly, to his intense relief - Merrin quietly informs him that his CO2 has been out of range for a whole minute and that means it’s time to rest. 

(Kalorm is quickly realizing that Merrin is at least as determined as he is that he will set a new record this time.)

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See, Merrin is aware that Kalorm is very good, which is why she believes in him. It’s definitely not JUST that 4 am is the worst time of day in existence and Merrin is really bored 

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5:30 am. The sun is rising. (The “window” on one side of Kalorm’s room is a screen, not a real window - there’s too much stuff around the Complicated Patient Area for it to be feasible to have an outward-facing room - but the skylight is real, and the screen is apparently convincing at least to Kalorm-with-impaired-visual-processing. He doesn’t ask questions, just looks at it with an expression of vague, tired longing.)

He makes it 9 minutes before flagging that breathing is starting to feel effortful. And then waves to get Merrin’s attention at 18 minutes and manages to communicate that he would like the normal settings back please, he actually wants to sleep. 

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Aww, can’t he just  That makes perfect sense, Merrin reassures him as she puts his settings back (to slightly lower ventilator support than he was on before.) He’s probably accumulating some muscle fatigue that will take more than a 90-minute nap to fully recover from, that’s not exactly the usual rest-interval recommendation for, say, serious resistance training, and it makes sense to model this project as closer to that than breathing would usually be. If he needs to get a longer block of sleep, that’s fine too, though if more than 2 hours pass then they’ll probably need to suction him, sorry, that seems to be pretty much the longest interval they can stretch it to right now.

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(Also, yes, it sure is 12.5 hours into a day-night-flip shift and Merrin sure is starting to seek instant gratification.)

She takes Kalorm’s hand. “Also, hey. I’ve been on duty for a while and I think the day shift is going to be taking over pretty soon.” At this point they presumably only haven’t stepped in YET because Merrin lost track of time and forgot to ask for relief.

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(Actually, they’re trying to stretch it out while people do their best to figure out what Merrin is even doing that seems to work so well with Kalorm, because surely it cannot literally just be “beat him in a wrestling match” despite the fact that his attitude sure seemed to shift around then.

Someone will communicate to Merrin, as soon as she’s no longer distracted, that they would like to discuss how to set up a handoff - ideally while Kalorm is awake to observe it - such that the interval until she’s rested enough to work again will go as smoothly as tonight did.)

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A flicker of distress passes across Kalorm’s face. 

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Khemeth has been awake as long as Merrin has, if not using his brain as hard - from midnight onward he wasn't really doing any cognitive work at all while Kalorm was sleeping, whereas Merrin was at least observing for any medical changes. His brain is fried.

Still. He saw that reaction. If Merrin didn’t spot that then Khemeth will have to -

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Merrin spotted it.

She is VERY DONE but she smiles reassuringly at Kalorm. “Not before you wake up next, but - at some point soon. I just wanted to make sure it wouldn’t be a surprise.”

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Kalorm nods. He isn’t doing a great job of tracking time, but even just putting together guesses at the sunset-sunrise time interval, in Default at the time of year he thinks it is, Merrin has been on-shift for a long time.

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...Also he's very tired and cannot, in fact, manage to stay awake longer. 

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Oh good he doesn't have to say words. Words became really hard at some point in the last hour.

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Merrin waits until he's definitely asleep per the EEG before letting herself sigh, and looking over at Khemeth. 

"...I am going to be pretty out of in in two hours, if he sleeps that long. Um, if you have advice on how to approach handover, I could use some planning help...?" 

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help she wants him to say words 

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Merrin blinks.

Waits a moment longer. 

.....Oh right it's been, like, thirteen hours, and Khemeth has been here the entire time. 

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Khemeth isn't that impaired. He still pulls the scattered pieces of his attention together in maybe five seconds, after Merrin is able to notice (and he can still pick up that she has noticed) but before she actually figures out what to say. 

"...I suspect your body language matters more than what you say? He's not processing words in much detail right now, especially when he's this tired. I mostly expect you to get this right on your own? And you shouldn't pretend, he can tell. Just, if you– to the extent you have any control over what emotions you're experiencing in the moment, by choosing what to focus on -"

Which, based on his internal Merrin-model, he suspects is 'more than average'...

"- I think you should - to be clear it's okay to feel tired, he can predict that and he should have that information - but it won't help if you're additionally frustrated with him? And - I think - it will help if you feel protective and at least slightly reluctant to leave him with someone else, even for some very badly-deserved sleep." 

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....Wow. Khemeth is really impressive. Controlling for relative stamina levels, Khemeth having been on-duty for 13 hours after an even-longer-than-that day along with her yesterday - and, wow, he probably had a less restful "break" than her, he could hardly have emotionally detached from the situation even to the extent she managed it - but anyway, that's got to be, like, the equivalent of Merrin pulling a – maybe an entire 24h-straight shift, and getting just barely enough time off to sleep and be capable of making herself work again, and doing it a second time? 

Consider Merrin very impressed. She noticed the hesitation, and the fact that he's restarting sentences in the middle more than usual, but she's herself - e.g. doing a less difficult thing than him - and her shift report is going to be so much less coherent than that. 

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Also she is, in fact, not frustrated with Kalorm!

Kalorm is great!!! Merrin appreciates Kalorm. He's impressively stubborn and competitive and Merrin is taking notes over here he's trying so hard and he's so determined and if he applies half as much effort to the rest of his recovery that he's applying to "proving he can breathe on his own" then he's going to do amazingly well and everyone will finally be adequately impressed. 

And she does genuinely feel really protective of him.

Not to an extent where she endorsedly feels reluctant about shift handoff - she has to do it, ideally soon, she's still basically functional right now but she can feel her brain in the early stages of completely crashing on her, that's at most 3-4 hours away and ideally she would give a handover report before that, because her ability to communicate information to other humans in a non-utterly-humiliating way hits a wall well before her ability to process patient responses and sensor data and respond accordingly does. 

(And, maybe weirdly, also well before her ability to interact socially with patients does. She runs that on cached scripts plus...what, reading facial expressions and body language? That doesn't take cognitive effort.) 

 

Anyway. Merrin - is still going to ask other people for advice on this, given how Khemeth is clearly barely staying awake - but if those are the basics that he thinks she needs to cover, then...she's pretty sure she's fine, actually? 

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She nods to Khemeth. 

"I can do that. I assume," given how you're the psychological modeling expert, "you already noticed, but - I like your brother."

Pause. 

"Anyway. I think we're probably going to be okay for it, if I," manage to stay functional until whenever he wakes up, "make sure he's alert and reassured first and then introduce whoever's taking over? I think it's a good idea if you go get some rest." 

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Khemeth DID already notice this! He isn't very surprised but he is nonetheless pleased! 

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Okay he's - smiling at her and also hasn't said anything for an entire two seconds? 

....Right, that would be the part where he's been awake and working for the-Merrin-equivalent-of-like-24-hours. 

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- there was a second clause to that, wasn't there. 

 

"That's probably a good idea. Especially if you may not - you might decide it's best not to go off-duty for multiple hours after this." 

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Merrin approves but does not entirely see the relevance of the second part? 

(She doesn't say this, just looks faintly puzzled while nodding along.) 

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It is still, of course, obvious to Khemeth, even Khemeth operating on pretty significant sleep deprivation.

 

 

What to say about it is significantly less obvious. Merrin's confusion is clearly downstream of her blind spot around recognizing even comparative advantage, let alone any objective, measurable degree of unusual skill. It's weirdly tempting to just...try to have that entire meta-conversation now...because when he runs low on impulse control, and has been running a detailed model of someone for a while, his mind will keep pointing out the affordances he has to poke the system just to see what happens. 

...He should absolutely not do that. He should say something careful and reassuring that won't leave tired-and-understimulated Merrin chewing on what he meant through the end of her shift. 

"You're currently the most familiar-to-Kalorm person here aside from family," he says lightly. "And most of the family is, well, unpredictable enough that I would rather not leave Kalorm with them without either of us present. Finnar in particular is generically unwilling to accommodate other people being less intelligent than him and if he wants to talk to Kalorm it's going to require translation. Selfishly I enjoy working with you and seeing you with him - I noticed that you like him, that sort of thing is very obvious to me - but I think it's a good idea for us to stagger our on-hours to the extent we can." 

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....Right, okay, that is not actually confusing. Maybe Merrin is just too tired to make obvious inferences. 

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Khemeth has still not...actually moved. 

(He doesn't want to sleep here. If he tries he's going to sleep terribly, Nerdel can sleep through conversation but Khemeth's brain finds it way too salient. However. The Family Room is so far away! Getting there would require walking! Which first requires standing up!

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Merrin has always been confused by people who can continue to speak in coherent sentences past the point where they can successfully walk for five minutes on flat ground. She can keep going on physical momentum for a while after her brain is approximately no longer online. 

She's not surprised, though. 

[Um, command center?] she subvocalizes. [Can the Family Support Worker arrange something for getting Khemeth back to their rooms?] 

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(The regular Family Support Worker is not actually back on duty yet, she's day shifts only, but someone can come by, with a wheeled chair that they park discreetly outside the room in order to first check if Khemeth is mostly failing on initiating-an-effortful-action and can manage once someone literally offers him their hand and says "we're walking back to your room now.") 

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(Yeah, this is sufficient, although Khemeth is not very happy about it.) 

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The rest of the family does not have the attention span for watching an entire night shift of mostly nothing exciting happening. They're all asleep. 

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Message for Merrin, now that she's not doing anything except watching her patient (and her patient's mother) sleep: Is she up for a conversation with her upcoming replacement where she can try to explain some of how she interacts with Kalorm? Especially anything that she isn't necessarily going to want to get into in front of Kalorm, but in addition they're modeling that she might prefer to get some of her verbal handover report out of the way when she's 12.5 hours into a shift rather than 14. 

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...Yeah okay she can, uh, at least try? (Merrin absolutely expects her report to be embarrassing; she's at the point in a night shift when she starts to fantasize longingly about being horizontal.) 

 

Her replacement is an older medtech called Tharrim. He's almost forty, usually does six-hour shifts, and semi-specializes in working with ICU patients who are far enough along in their recovery to be conscious and interactive. Merrin appreciates him. Honestly, she's learned a lot from him on the handful of occasions where she delivered recently-stabilized patients to Default and handed off to him and then inevitably watched the next two hours of his shift. 

Merrin has to try pretty hard to introspect on what process she's even following with Kalorm right now - like with so many things, it's not automatically legible to her, and her metacognition is fried after this many hours awake. But handing off to Tharrim makes it easier. 

 

[I mostly just avoid anything that sounds like telling him what to do?] she subvocalizes to him while she watches Kalorm, relaxed in sleep, his color good, breathing spontaneously at 14/minute with his heart rate comfortably at around 65 and his blood pressure a gorgeous perfect waveform at 110/60. [Things like "I need you to do this" or "I want you to do that". I've been trying to be really matter-of-fact about everything, and I just - tell him what I expect to happen if he does something? Like, that he can try to talk if he wants but that I predict it will make him cough and we won't be able to figure out what he means.]

Kalorm's breathing slows as the EEG shows him transitioning from phase II to phase III deep sleep, the higher-frequency waves almost entirely replaced by slow delta waves. He doesn't even twitch when this triggers the ventilator backup rate. 

[If I need to do something like suction or turn him] she adds, [I just explain that I'm going to do it and why. I'll ask if he needs additional pain control or anything but I haven't been asking permission, because - I mean, it'd be sort of fake, right, I have to do it anyway and he knows that. Might make sense to give him more choice over the exact timing if he's alert enough later that he ends up, I don't know, watching a TV show or doing a puzzle game to keep himself entertained, but he's been way too sleepy for that up through this point, so I'm mostly having to time everything for when I don't have to rudely prod him awake.]

With Kalorm this deeply relaxed, his blood pressure is gradually dropping; it's now at 95/50. Merrin makes a face at it, and then eases down the dose on his continuous-IV-infusion painkillers rather than restart any vasopressors.

[Ummm. I think it's important to prioritize figuring out what he wants, if he starts trying to communicate something? I might play with the picture board file and get some simplified versions that you can pick-and-choose from based on some initial yes-or-no questions. Or you can ask him to draw it, and it's probably good occupational therapy - and neuro assessment - even if he still finds it frustrating and I'm not sure people other than Khemeth can easily figure out what he means] 

Latest electrolyte panel is back. His urea and creatinine are still rising - indicating insufficient kidney function to keep up with clearing waste products - but he is peeing, and it was up to 35 ml/hour for the last few hours. He's still going to need dialysis later in the morning, but - maybe not for very many more days. 

[I think he benefits from reassurance and encouragement more than I expected] she tells Tharrim. [Whatever else is the case, this is pretty scary for him. I think it's helpful to stay really calm, whatever's going on. ...I've been encouraging him pretty hard with minimum-ventilator-settings trials, I think maybe to the point that he's actually tired, so I'm not assuming he'll want to do it again right away when he next wakes up...]

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Kalorm spends a full 25 min in deep sleep - he must have really been exhausted - and then his heart rate and blood pressure jump back up as he shifts to REM sleep. 

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Merrin managed to get a very rambly set of tips conveyed to Tharrim and since then she's been sitting back, occasionally tuning into the chest-audio-sensor channel and making a face about Kalorm's worsening crackly lung sounds, or grimacing at the gross stuff coming out of his nasogastric tube, it almost looks like he's shedding bits of his stomach lining in there. 

[Expecting him to wake up in less than 30 minutes] she informs the command center. [Let's call Tharrim in once he's awake and I've explained that I'm headed off shift] For which she is SO SUPERHEATED GRATEFUL. It's almost 7 am and Merrin is slowly dying here. 

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Kalorm wakes up at 7:25 am. His wakeups are a faster and smoother process, now; he yawns, blinks a few times, but barely looks confused or disoriented at all, and then his eyes land on Merrin and he almost smiles. 

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Oh no yawns considered contagious– ...actually, Khemeth thought it was fine for her to let on that she's pretty tired. Also it's not hard to be in a cheerful mood because it is NEARLY TIME TO BE HORIZONTAL.

"Morning," Merrin says. "Feeling okay?" 

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Kalorm makes another equivocal so-so gesture with his hand, and experimentally takes an extra-deep breath, which predictably ends in a cough. (Silent, of course, but the rattling vibration in the ventilator tubing conveys clearly enough that he's badly in need of suctioning.) 

He grimaces, and then makes a hand gesture that Merrin cannot quite interpret. 

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She raises her eyebrows at him. "...Sorry, I don't know what you're trying to say. Do you want paper, or yes-or-no questions–" 

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Kalorm - carefully telegraphing the movement while making eye contact with Merrin, in what's pretty clearly an attempt to convey that he is definitely not about to try to yank his breathing tube out - manages to clumsily reach up and tap the in-line suction tubing. 

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Awwwwwwwww that's so weirdly cute. "Yeah. I think you'll feel a lot better if I suction you. Ready?" 

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Eyeroll and wiggly hand. 

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"...Yeah, fair, it’s unpleasant no matter what. Need extra painkillers for it?”

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Kalorm shakes his head. (Figuring out how to convey to Merrin that he is, in fact, currently in some pain and expects coughing to be awful, but also that the extra painkiller they’ve been using is almost worse because it lasts 5-10 minutes and makes him feel dizzy and nauseated the entire time, is way too many steps to deal with right now.)

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Merrin peers suspiciously at him - she vaguely suspects there’s something he would be telling her if communicating were less of an enormous hassle - but she, too, is tired and doesn’t feel like navigating that. She’ll discreetly mention it to Tharrim.

She puts her free hand in reach, in case Kalorm wants to hold it. (It’s convenient for her purposes too; suctioning him one-handed is theoretically more inconvenient, but she’s really used to having other tasks, like machine controls, occupying her free hand, so she’s very used to it. And it means she doesn’t have to worry about him panicking or getting disoriented and fighting her.)

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This gets an eye-roll too - it’s exactly like having an overly helpful younger sister - but he grips her hand.

….And is shortly later grateful for it because, this time, he IS in agonizing pain, enough that the darkness behind his eyelids bursts into dizzying red-and-black spirals. 

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That seems not-great! 

Well. On the bright side, Kalorm’s cough is a lot stronger than when he first started waking up, and his lung secretions are finally decreasing in volume. She can plausibly get away with just one pass.

On the less-bright side, his entire body is going rigid, he’s purple in the face, and overall he is clearly in horrifying pain.

She does the quickest suction pass she can, and rams the ventilator O2 concentration up to 100% because Kalorm is sort of not actually taking proper breaths right now, and she has a brief battle with the stupid manual controls on the ““adjustable”” hard foam wedge to lift his head.

“Kalorm, it’s okay - just breathe - it’s finished, you’re okay, just try to relax…”

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Kalorm is not so much processing any sensory input right now.

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Yeah, Merrin can tell! Honestly she should probably have had a discussion with him on the 'pain medication' question because this was super predictable! (Possibly she should have gone back up on his continuous IV infusion once he was more awake and it wasn't tanking his blood pressure, but he actually seemed fine at rest - like, probably uncomfortable, but not to the point that he wasn't willing to try taking deep breaths or that it was spiking his heart rate.) 

With most other patients, she would give him a dose now, but he said no - for whatever reason but she trusts him to have had a reason - and Merrin is not, in fact, willing to ignore that except maybe if there were an actual emergency. Which this isn't. Kalorm isn't breathing very effectively, and she needs him to calm down, but, like, sometime in the next thirty seconds. 

 

- She does need him to pay attention to her, though, and right now he is clearly not really processing verbal input at all, and has his eyes closed so she can't even, like, visually demonstrate "taking slow deep breaths" at him, even assuming he can parse that (though she guesses he can, even now.) 

On some instinct that she doesn't parse deeper than "well it would work on me", she pinches the skin of his wrist really hard. 

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It hurts a lot less than the everything else! It's unexpected, though, and - anchoring, somehow, cutting through the confused panic of feeling like he's suffocating - Kalorm's eyes fly open and his vision is blurry with involuntary tears, but he can make out that someone is there. 

Deliberate thought isn't really working right now, but he knows what he's supposed to do. He has to take a deep breath and that will help. 

He does that. 

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Merrin is so proud of him! His oxygen saturation never even quite dropped below 90% and is now recovering. 

(You know what Merrin likes? NOT having a hard ceiling as well as a floor on allowable O2 saturation! She can just max out the ventilator O2 concentration and probably this is an overcorrection but that’s FINE and she doesn’t have to THINK about it, which is good because she’s somehow ended up working for 14.5 hours again and there isn’t enough caffeine in the WORLD to cancel that out.)

She wipes Kalorm’s face with a wet cloth - he’s flushed and sweaty again - and then repeats scripted reassurance that he may or may not be attending to yet, which she tests by occasionally asking him to squeeze her hand.

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He manages it within thirty seconds, by which point his eyes are properly focusing again. He also looks, perhaps, kind of freaked out.

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Merrin's back kind of hurts from awkwardly squatting on the floor trying to watch the monitor screens and also be in Kalorm's field of view at the same time. For once, she is actually inclined to go check her performance incentive as soon as she's home, to make sure that Finnar and Khemeth are actually taking into account how ergonomically terrible a floor Kalorm is, especially given that - reading into Khemeth's final remarks to her - they might want her around for her Kalorm-reassurance properties for a while. 

(Though she doesn't regret making that call. It seems to have made a real difference to Kalorm's overall mood and cooperation, and it'll in fact reduce the risk that he seriously injures himself if he decides to, for example, try to get up and walk before this is medically a good idea.) 

"I'm guessing," she says gently, "that you expected that to hurt and were declining pain medication for other reasons? And also, um, that it maybe hurt a lot more than you were expecting, or the pain affected you harder than what you're used to?" 

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...Nods to both. 

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"That's okay. Sometimes we try things and the way they go wrong is useful information, right? Also, good news is that to me it looks like your lungs might be improving, though I suspect on day shift they'll want a scan and some other followup tests."

Pause to see if he seems to be following that? 

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The last bit is maybe starting to exceed his attention span or working memory (assuming Merrin can correctly read his brief, faint confused-irritated-tired facial expression), but otherwise her speaking speed is parseable. 

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Fair enough. 

"I just checked the markets again a few minutes before you woke up," Merrin says. "Probability spread on when you'll be ready to come off the ventilator are starting to tighten up."

She had not actually mentioned the "six hours, premised on Kalorm makes questionable decisions" aspect before, and that was actually the biggest update, because it's now already been six hours and Kalorm is being about as cooperative as anyone could reasonably ask because he is VERY GOOD, which Merrin already knew but which apparently the experts betting on the markets are finally updating on. 

"Anyway. 20% within 10 hours, 50% within 20 hours, 80% within 32 hours. Though obviously if the team decides you seem ready at, uh, 3:30 am tomorrow morning, and you would rather get a full night's sleep first, that's up to you. You should probably assume that we aren't going to push you on it, since I think everyone agrees you are doing an entirely adequate job of pushing yourself. You can request doing a minimum-settings trial anytime you want, and if your vital signs are stable then the day staff will okay that, but you also don't have to ask every 90 minutes. It may help you be ready a bit sooner, but there's a nontrivial risk that it delays the process, if you push yourself to the point of exhaustion. Does that make sense?" 

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That gets an actual smile. 

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Kalorm is now Merrin's FAVORITE PATIENT OF ALL TIME and day shift had better take good care of him Merrin smiles back. 

"I summarized some other info and Diagnostic and Treatment Planning updates but it's sort of an overwhelming quantity of numbers even for me, so I'm not going to assume you want all of it now. I made you a picture board that just has all the different categories of things we have live-updating predictions on, if you want to know, say, when we think you'll be ready to start getting up and stuff. I'll go through it with you, but I tried to pick images that would be pretty self-evident - and interrupt me if you do want new estimates on any of these..." 

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The pictures are indeed fairly self-evident! Merrin did a good job of that, and maybe more importantly, of picking simple black-and-white images with nice thick lines that are easy to focus on. Khemeth honestly went too far in the direction of picking pretty illustrations, which Kalorm would normally appreciate but right now he is finding multiple colors weirdly overwhelming (and even once he had sort of noticed this as the problem, it felt incredibly exhausting to try to communicate it via his existing communication channels, so it's an enormous relief that Merrin seems to have guessed it.) 

Kalorm will in fact interrupt to point at a couple of the pictures, starting with: 

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Awwwwwwww Kalorm is so motivated! It's great! That's for 'assisted walking', not just 'starting physical rehab period', and the probability spread is still pretty wide, but the 80% end has come down a bunch, mostly updating off Kalorm's sheer degree of intensity about the arguably-pre-rehabilitation effort toward getting off the ventilator. 

"20% in 6 days, 50% in 9 days, 80% in 16 days. The more-than-two-weeks scenarios are mostly going to be accounting for complications." She grins at him. "If you manage it in less than six days, I think you'll earn a cookie. ...For when you can have cookies. Median estimate on that is still three weeks, your gut got hit pretty hard while we were trying to stabilize you." 

...She thinks this is probably a thing Kalorm will roll his eyes about but, like, in an amused way and not a "that was obnoxious of you" way??? Hopefully??? It sort of just slipped out, because Merrin is very tired. 

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Yeah no that's basically exactly Kalorm's response! 

He will also point at: 

(The mouth swabs do help, briefly, but Kalorm is already so tired of being thirsty.) 

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Merrin can't help grinning again. "Probability spread on when you'll be able to tolerate clear fluids is now 56 hours, 4 days, 7 days. Note that this means more, like, we can give you a cup of juice and let you drink as much of it as you want, without that making anything worse - though that does rely on you trusting your body's limits and not chugging an entire cup of juice at once if you're nauseated, please don't do that, nobody will have a good day. Anyway, though, if your swallowing reflex is fine, then we can start giving you some ice chips to suck on within a few hours after you come off the ventilator, and I bet that's going to be way sooner – I mean, I actually put a bid on that market, I thought the 80% was too high, so if you try hard then I will get money." 

(Not, like, very much money, Merrin does not as a general rule ever place large bids on any markets let alone, like, her own patient's, but she is going off the sense that she must have some kind of illegible private information because, sorry, 32 hours for "80% that Kalorm is off the ventilator" is way too high, sure there's a tail of 'something goes wrong' outcomes but her intuition is insisting that it's more like a 1 in 20 than a 1 in 5 risk.) 

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Genuinely happy-looking Kalorm! 

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Oh good! If Kalorm hadn't realized that getting off the ventilator was the key to getting ice chips sooner, maybe he will be even MORE motivated and Merrin will get money he's probably already the correct level of motivated and Merrin really should not try to throw social pressure at it, why would that possibly help. 

"Anyway. Pain levels okay right now?" She waits for him to nod. "Good. I do think we'll need to figure out a way for you to tell us what your issue was with the drug we've been using, since it sounds like it isn't 'you don't need it', and I'm not super comfortable with you trying the minimum-ventilator-settings again unless we have a way to make sure you don't end up in so much pain that you stop processing verbal input. Buuuuuuut I've been on-shift for a pretty long time and I, uh. Really actually need to hand off to my day-shift replacement and get some sleep. So I'm going to call him in here for that in a minute. Is there anything else you need first?" 

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Kalorm has additional questions but all of them are going to be intractably frustrating to ask via terrible drawings– no, wait, actually, if there's a time display somewhere he can point at...? 

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Merrin spends a while trying to figure out what he's attempting to point at! (His weakness and lack of coordination, and the fact that the time display in his field of view is near the ceiling on the opposite wall, means that it's sort of hard to tell.) 

"- Oh! Uh, it's about 7:40 am right now." 

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Kalorm makes a wiggly "sort-of" hand gesture. Points in the vague direction of the time display again. Points at Merrin. 

(Pointing is really exhausting, it turns out. Kalorm's arm is tired. This is a stupid problem to be having.) 

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Oh no what does he mean. Merrin is too tired for nonverbal-communication-puzzle-games, particularly as carried out by someone who (through no fault of his own! he's trying very hard and recovering faster than anyone really expected!) currently has the fine motor skills of a toddler. 

"Uh, sorry, I don't know what that means - do you want paper, or the picture board...?" 

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Both of those sound MORE tiring. Kalorm is pretty close to giving up and just not knowing the answer to this question until Khemeth is back. 

(He is RESENTFUL of how important it is right now that his brother has a detailed accurate model of him. At least he's family, though, it's better than the stupid flaming medical prediction markets having a detailed accurate model of him.) 

One more try. Emphatic pointing at the time display, at Merrin, and then hand gesture toward the door, finger-walking away from himself, finger-walking back...

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??????????????

(Merrin feels terrible that she can't seem to figure this out but she is so tired right now.) 

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Apparently Personnel – and the reference prediction markets on "what is Kalorm trying to communicate this time", which despite the fact that they almost never get the right answer before Merrin, are still running albeit with fairly sparse bids – are actually going to get this first! It's perhaps easier because the current Personnel has only been on for an hour, rather than coming on fifteen hours, and because he already has shift schedules on his mind - including, in fact, for the specific question they're >95% sure is what Kalorm wants to know. 

Message to Merrin: [He wants to know when you're next going to be on-shift. Which I realize we haven't decided yet, and we would have preferred not to push you to commit to anything now before you've slept, but he might be reassured if you tell him you can visit tomorrow morning even if you're not rested enough yet for a full shift?] 

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Oh. Wow. Okay. That is simultaneously ADORABLE and really touching, and also pretty stressful??

"Um, are you asking when I'll be back?" 

(Emphatic nodding!) 

"Ummm. I don't actually know when I'll be fully rested enough not to be fatigue-impaired, and I shouldn't be the main medtech responsible for you while I'm still tired, but - I can at least come by for a few minutes tonight when I wake up, and again whenever I next wake up after that?" Her circadian rhythm is going to be a CONFUSED DISASTER for a few days anyway; she's going to take the circadian-rhythm-correcting meds, obviously, but apparently Merrin has a WEIRD METABOLISM because they've never worked that reliably for her, and also she's sort of inclined to irresponsibly sleep for twelve hours and then have a really hard time getting back onto a day shift schedule. "They moved my apartment module over to the hospital, I'm close by." 

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And subvocalized to Personnel:

[I really do need a full block of sleep today. But, uh, after that, if he's deteriorating or - otherwise having a bad time - I think I do actually just want to know? Even if I'm asleep? And if Khemeth or someone on the team thinks it would help for me to be in the room, I'll do that, as long as, um, I'm not actually the main person on medical duty if I'm significantly impaired] 

But Kalorm is HER PATIENT and her brain is kind of yelling about ABANDONING HIM, and...seems like it would consider "just being nearby and comforting" to be relevantly not-abandoning-him. Merrin doesn't really need her brain working to do that. 

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Kalorm nods. ...And closes his eyes, because that was tiring. 

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(Personnel thinks Merrin's request is...in some sense Probably A Bad Idea just on priors? It's awfully shaped like "Merrin being self-sacrificing." But it does make any difference that she asked for it, rather than failing to say no to a request. And the Treatment Planning markets are at least right now solidly on "with Merrin there, outcomes of a given situation will be Better Than Otherwise Expected". This may update over the course of the day, if it turns out that actually Kalorm's family was massively overemphasizing his tendency toward uncooperativeness and actually the other medtechs they pick out for him can build rapport just fine - but in that case Khemeth and/or the treatment team would just end up deciding that waking Merrin wasn't going to help the situation, and so her request wouldn't come into play at all.) 

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Merrin will give a much more thorough verbal report than she really needs to, given that she already talked to Tharrim for like twenty minutes earlier, and the fact that Tharrim has now been observing for like an hour and is going to be basically fully up to speed on the treatment plan.

It's mostly for Kalorm's benefit, who is definitely awake per his EEG even if he's only accepting audio inputs right now. He won't necessarily know that Tharrim is almost as familiar with at least the explicit details of his case as Merrin. Also, it feels like it'll be easier if she can stretch out the transition a bit longer? Give Kalorm ten minutes of hearing both their voices. She focuses particularly on talking Tharrim through all the communication aids they've been using. 

...And she's going to get Tharrim's help to turn Kalorm, just to get him used to the idea that Tharrim is a person who will be touching him, which her illegible intuition claims is a bigger deal for Kalorm than for most patients. She doesn't super need help, the equipment they use for it can (somewhat ungracefully) be adapted to floor height, and for purposes of minimizing-sensory-overload for Kalorm, she's been doing it solo all night rather than calling in extra hands. 

(Thaaaaaat is possibly one of the inputs into why her lower back hurts - the ergonomics for using said lift equipment for routine turns rather than just "a patient fell and we need to fix this" are way worse at floor level. She should make different choices tomorrow whenever she actually works next.) 

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Kalorm is vaguely exasperated but not uncooperative with this process. 

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Merrin decides not to make a big production of leaving. 

 

Ten minutes later she is at her apartment module, collecting a momhug and requesting that Irris get the really good massage person back - or, uh, she could maybe try to filter for 'massage therapists who can do Massages Made Of Suffering for more than twenty minutes' if that's a thing - and then she collapses onto her sleeping furniture and is asleep within five minutes. 

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Kalorm does not, in fact, have nearly as good a rapport with Tharrim.

The Personnel-planning prediction market consensus is that Merrin is benefiting from several non-replicable factors such as "an impressive resume of daring Exception Handling adventurous sims", "having been the one who initially rescued him", "being around the age of his younger sister", and, yes, possibly even "having beaten him in a wrestling match." With Tharrim - and his later replacement - Kalorm is at the very least in a much worse mood.

It means that he more often reaches a degree of frustration where he's overwhelmed enough to stop really processing sentences, or making even vaguely strategic plans on how to solve his most recent communication impasse. A lot of his endless frustrating attempts to communicate are about sort of trivial things - the lights are a bad color, he hates the particular nature scenery displayed on the LCD screens, his pillow is Wrong In Unspecified Ways - and his level of emotional investment in it is clearly more of a desperate attempt to feel in control of his situation than about a medical need. 

(They do manage to figure out that he objects to the side effects of the regular pain medication. They promptly cycle through, like, four alternatives, all of which Kalorm ALSO claims to hate. He eventually agrees that they can just use a small dose of the really short-acting sedative, which is not great for pain relief but at least prevents him from having panic attacks about it.) 

He is also a lot more obnoxious about refusing random care. Nothing critically important, at first, but he declines to let Tharrim do any mouth care other than giving him swabs. And then flat-out refuses help to change position for an entire four hours, which is not great for bedsore risk especially when he is on a THIN MAT ON THE FLOOR. Eventually then he declares adamantly that he only wants to change position in order to lie on his right side, despite Tharrim predicting (as matter-of-factly as he can manage, given how doomy he feels about this) that Kalorm will have trouble breathing. 

...Kalorm has less trouble than anticipated, which is actually useful information that his worse-affected right lung is recovering, but there's evidently some sort of ventilation-perfusion mismatch going on, because his per-minute volumes of air moved are okay but his oxygenation is substantially worse. Kalorm nonetheless insists that he doesn't feel short of breath and is FINE, flat-out refuses to let them do any diagnostic tests about it, and only reluctantly and grumpily concedes that he cannot actually STOP Tharrim from turning up the ventilator O2 concentration. 

(He does agree to be turned back after the requisite interval, and they're able to go back down on the O2, though not quite to the point it was at before. This is Mildly Worrying, but he's still only on 45%, and on lower inspiratory pressure support than when Tharrim took over. Given that the change is relatively minor, it's probably just that he lost some alveolar recruitment while that lung was being squished, and nobody has a suggested angle on convincing him of the importance of diagnostic tests to rule out more worrying complications. Treatment Planning agrees that if he suddenly takes a turn for the worse, they'll at least have new evidence to bring, and if Kalorm is noticing symptoms then maybe Merrin's suggested approach of "just say what you're going to do and ask what he needs to make it tolerable" will actually work rather than completely backfiring.) 

Kalorm puts up with exactly 45 minutes of dialysis before conveying via frustrated mime and pointing that the machine is making a Bad Noise and if they don't make it go away NOW then he WILL yank out his dialysis line and MAKE THEM. This is not great, his electrolytes still aren't all the way normalized, but they got enough fluid off that, combined with a slightly improved urine output, he's roughly neutral on fluid intake-output since they took him off the continuous dialysis yesterday. And the machine does, to be fair, make a humming noise, and Kalorm is known to be having trouble with sensory processing and may genuinely be finding it distressing. They...will consider better sound-isolation solutions for the next try?

(...Honestly everyone on the team is hoping they can somehow make the next try happen once Merrin is back, or at least once Khemeth is around to smooth it over.) 

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That was the longest six hour shift of Tharrim's entire career. He has managed to mostly keep his emotional state on the side of "sympathetic toward Kalorm's understandable frustration and anxiety" but this is not easy

 

His replacement is much less experienced, because they are testing the hypothesis that Kalorm feels less ??threatened?? or something with women who look younger than him, and approximately nobody in that category has anywhere close to Merrin's level of experience. But Halthis is pretty smart, and does have basic ICU experience for a patient of Kalorm's current complexity level. Not the certs she would need if Kalorm seriously deteriorates, she's only worked in a less specialized lower acuity regional facility, but they have backup for that, and if Kalorm is having a medical emergency then they WILL pull Merrin in if at all possible, she'll probably be awake sometime soonish. Halthis is also a 'face recognizer' and high on several other psychometric measures that they hope will correlate vaguely at all with being in some sense personality-compatible with Kalorm. And she can work a six-hour shift, at least as long as she's outsourcing a lot of the minute-to-minute medical decisionmaking to people not actually in the room. 

(They had to look a pretty long way for her and then pay her kind of a lot of money to fly out for this, but Khemeth left them a really generous fund for staffing, and Nerdel is now awake and signed off on it.) 

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Kalorm is either in a somewhat better mood with her, or else just out of ideas for new exciting ways to be contrary.

 

 

 

...Honestly, Kalorm is tired. And intensely frustrated, but in a way where he can vaguely recognize that he's frustrated with the situation and not, specifically, his medtechs. Everyone is being as considerate as they possibly could be, and this does not change the fact that everything about being in the hospital is horrible.

He's been pushing for minimum-ventilator-setting trials whenever he has the energy, but Merrin was right, it takes a lot out of him. He's really frustrated with how much his chest hurts and especially how every option for addressing it makes other things worse; he prefers pain to nausea, but he doesn't really like either. And he's already in a constant background state of - not quite actually nauseated, but with the promise that it's right there waiting to surprise him from behind a corner. Relevant corners include 'when he gags on the breathing tube', which is happening more and more when he tries to mouth words. It's unfair to have another disincentive to communicating, on top of the fact that the mental act of planning it is weirdly aversive.

Having a lot of slightly gluey saliva hanging out near the back of his tongue also sets it off, but also even the thought of having the suction catheter in his mouth makes him preemptively nauseated. (He didn't so much mind Merrin doing it, for some reason, maybe partly because early in her shift he was still more out of it and by later on he sort of trusted her not to be excessively horrible about it, and– no, actually, it somehow did help how visibly she was grossed out about it. It's like the thing where Ranthir as a child just could not cope with the existence of sand anywhere in her environment, and Kalorm - never a child who especially avoided climbing things and getting sand all over himself - still carefully de-sanded himself before going in her room because he wasn't going to be mean about it even if her preferences were weird and stupid.) 

The stupid constant thirst is also not improving matters. Nerdel is patiently supplying him with ice-dipped mouth swabs whenever he looks hopefully at her, and that kind of helps, but also his mouth now permanently tastes like fake cucumber flavor (the most tolerable of the range available) and that is apparently its own nausea trigger. 

He doesn't quite have a headache per se but his head feels stuffy, like someone tried to inflate a balloon in there. And he's constantly dizzy despite the drugs that were supposed to help with that. Having a cold damp cloth over his forehead and eyes helps more, but then it doesn't stay cold for very long and also he can't see. Changing position - well, particularly having other people change his position for him - is genuinely very unpleasant, especially as the sedation fully clears his system and he's closer to fully alert during his waking periods. Merrin was really benefiting a lot from the fact that she got a rhythm established before he was with it enough to even properly form an intention to object let alone communicate it. 

His feet still feel Wrong In Some Unspecified Way and he wants to rub them or something to figure out what's going on but they're, like, all the way over there. Somehow he never realized before how far away feet are from hands when one is lying down and cannot really move from the lying-down position. 

 

 

 

On the one hand he would sort of prefer to be less conscious than this? On the other hand, then all the decisions would be made by PREDICTION MARKETS trying to optimize for his recovery without Kalorm getting any say in the matter. 

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Halthis, who found out about the case this morning and landed in Default two hours ago, is already having a DAY and is only expecting it to get weirder from here!

When you are a 24-year-old rank four medtech at a regional facility in Alkan, population 530,450, you do not really expect a phone call from Exception Handling offering you more money than you usually make in a year to come to Default and be involved in a spectacularly bizarre patient case. Justifications for her performance incentive include 'there is a low but not trivially low chance that the patient will try to physically fight you', 'patient is currently insisting on lying on the FLOOR', and 'patient's father previously got into a bizarre altercation with the lead opper during an active medical emergency.' 

Halthis then spent her flight over reading Merrin's file and being, honestly, pretty intimidated.

Merrin is a year younger than her, and that's despite her relatively late start in the profession. Halthis was a qualified medtech at 14; Merrin didn't get there until 16, and then Merrin took four years in non-ICU positions whereas Halthis only needed two. And yet, at TWENTY-ONE she apparently had a longer list of weird emergency certs than Halthis does NOW, despite the fact that it apparently even now takes her 2-3 times as many sim-hours to reach adequate performance for a given cert. 

Halthis does in fact have more wall-clock hours of non-sim ICU time than Merrin. She's been doing it for eight years, and she usually works 24-hour weeks. She...somehow still has fewer hours logged of non-sim emergency case time, because apparently Merrin is some sort of weird alien who will immediately try to drop whatever she's doing and pounce on a complicated emergency case, and then be the lead opper on it for 12+ hours.

Well. Merrin is a weird alien in like eight different ways, given how there is ALSO a note on her file saying that it's disrecommended to tell her she's unusually good at things. Which is perhaps one of the most ????????!!!!! things that Halthis has ever read in her entire life. 

 

Anyway. Merrin isn't here. She's still asleep after working a total of 31 of the previous 55 hours, which Halthis is pretty sure is superheated insane even by Exception Handling endurance personnel standards. There's a note on Kalorm's file that as soon as they have confirmation that Merrin is awake, she will be available as a backup resource if Kalorm's condition deteriorates, which is NOT THAT UNLIKELY since apparently he keeps REFUSING TREATMENTS. 

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Medically speaking, her patient is not any more complicated than the sort of case she's dealt with a hundred times. 

Neurologically speaking, he's pretty cognitively impaired right now, and it's hard to fully assess how much because he has a pre-existing disability that makes communication a lot harder, but he's basically oriented to the location if not the date, and can follow verbal instructions if they're delivered slowly (and he's in the mood for it.) He's having a lot of pain, which in itself doesn't indicate a worrying update - he did have his chest sawed open for bypass less than 48 hours ago - but could cover up the early signs of other discomfort-causing complications, so they need to be aware of that. 

He's very motivated to get off the ventilator, and made significant progress overnight and slightly-slower progress over the last six hours. He actively requests suctioning when he needs it and is clearing his lung secretions well, and the most recent try he managed almost 40 minutes on minimum ventilator settings, though the second half was clearly hard work and he was exhausted afterward. Predictions on when he'll be ready for extubation, 20% / 50% / 80%, are now 6 hours / 13 hours / 36 hours.

(The 80% one is higher than it was at the start of Tharrim's shift, because he was requiring, like, 80% O2 concentration on the ventilator when he insisted on sleeping on his bad side for 90 minutes. He was clearing CO2 adequately and denied feeling short of breath, but there was clearly some kind of ventilation-perfusion mismatch going on; if he develops sudden-onset worsening shortness of breath at rest while not doing a minimum-settings trial, the likelihood estimate that he's developing an embolism will jump up to >50%. They have a hard directive not to subject him to diagnostic testing he doesn't consent to if he's still conscious and responsive, but that is a point at which, if Kalorm didn't consent to a scan, they would probably drag his brother - or even potentially Merrin - out of bed to try to talk to him, however costly that will predictably be for their longer-run personnel coverage.) 

His cardiovascular system is in pretty good shape, despite everything it recently went through; he is still young and very fit, and his cardiac muscle contractility is almost back to normal. He tolerated dialysis fine from a blood-pressure perspective. The main worry there is that he refused to complete his full dialysis treatment for unrelated reasons, and now his potassium is riiiiiiight near the top of the normal range and his magnesium is well above it. He's probably losing significant potassium via gastric fluids being drained, which might explain why it's not rising fast despite dubious kidney function. If he starts throwing arrhythmias or showing increased blood pressure variability, it's probably an electrolytes issue. 

His gastrointestinal system is not in great shape. They're pretty sure he had a lot of tissue death in the superficial layers of his gut lining, but - unlike in previous similar cases Halthis has dealt with, usually post-chemotherapy patients having some sort of serious complication - his gut motility, pretty stunned after the cardiac arrest and prolonged absurd ""stabilization"" protocol they put him through, is still very shut down. He's complained repeatedly of abdominal discomfort and tenderness and is not, so far, even passing gas. This is fine nutritionally speaking - he's getting complete IV nutrition and tolerating it well - and they're waiting to see if he springs a GI bleed on them before intervening more aggressively. 

His urine output is improving, even if his kidneys aren't regulating electrolyte levels very well yet; he's consistently putting out 40-50 mls/hour, which is only about half his hourly fluid intake once you take into account the painkillers and IV nutrition and other IV medications, but he's losing some fluids through the nasogastric tube as well, and fluid overload isn't a major concern. 

 

 

At a superficial glance, he doesn't look worrying. Just really uncomfortable. 

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Well, yeah! He's at the stage of his recovery where most of the things wrong with his body aren't even potentially life-threatening, but nearly all of them are even more unpleasant to experience than the sorts of complications that are life-threatening. 

Neurotypical patients usually express a preference to mostly sleep through this part, even if they haven't already specified that in their medical directives. There...are actually some neat advantages to having a patient who stubbornly insists on being conscious? She's way more likely to quickly notice any neurological deterioration, which means they can skip the cancer risk of regular CT scans. Assuming no complications, he's going to make much faster progress at getting off the ventilator, which is in Halthis' mind a straightforwardly good thing. She may even be able to get some cooperation in taking him through some range-of-motion exercises in bed. 

...She is not even going to try asking about that while he still looks so clearly miserable. 

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Kalorm kind of would prefer to be asleep, honestly. (Just not to be involuntarily asleep due to drugs.) He's so tired. He keeps feeling randomly too hot, which is NOT helping with the threatening-to-become-nausea. He doesn't quite have a headache but somehow has all of the associated symptoms that would usually accompany a headache: moving his head is bad, sounds are bad, thinking is bad. 

He is in the conflicting position of desperately wanting to be LEFT ALONE, and also feeling sick and helpless enough that not having someone within a meter of him and ready to help is terrifying. Merrin was weirdly good at...not counting as a person to the part of his brain that wants No People? Nerdel also doesn't count in that sense, but has no medical qualifications and is correspondingly deferent to the medtechs on literally anything of substance - or not of substance, he's pretty sure that she's looking to them for approval before giving Kalorm mouth swabs. Khemeth would be an almost-acceptable Merrin substitute except for the part where Khemeth may or may not at any moment try to give him a weird lecture while Kalorm can't do anything about it, and also he's pretty clearly freaked out about a lot of the medical equipment and has no idea what to do with it. 

 

 

It would be nice to do something about this, but he's spent all morning trying to take actions at the situation to make it slightly less horrible, it feels like things are still just as horrible ANYWAY, and Kalorm's emotions sort of no longer buy that this will work. Whatever the cause, 'doing things on purpose' doesn't currently feel like a process under Kalorm's conscious control, and right now it doesn't seem to be happening. 

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Halthis is not super expecting her patient to be in any shape to problem-solve! Inconveniently, Kalorm is also known to hate it when other people try to problem-solve on his behalf, which is just such a bizarre and irritating constraint. 

Okay. She's unlikely to make any more progress than Merrin or Tharrim on directly addressing symptoms. They've already tried all the obvious things, and Merrin, going by the recordings of her Kalorm interactions that Halthis watched while on the plane over, had managed to establish enough rapport that she had Kalorm's actual cooperation. Merrin is very neurodivergent and Halthis cannot be Merrin here, even if they weren't attributing at least half of Kalorm's trust in her to the fact that she was there when he woke up and proceeded to be around for the next 10+ hours. 

(It's going to be so annoying if it turns out that the main factor needed to get along with Kalorm is literally just "be in his presence for a single 10+ hour stretch".) 

Whatever. Halthis is also not, actually, particularly experienced at collaboratively working with patients to address symptoms directly, because most of her patients operating under Kalorm's current set of constraints - tired, brainfogged, in pain, with limited communicative channels, and not medically qualified in any way - don't want that. They want their highly qualified medtechs plus a team of world-class experts betting on prediction markets to figure out the optimal course of action and make it happen for them. But Kalorm wants to be the one making decisions for himself, despite a set of cognitive deficits that mean he is really disadvantaged at doing that. 

Merrin somehow made it work anyway, and it's really frustrating that Halthis can't figure out what Merrin was actually doing differently aside from "being incredibly superheated impressive as a person", and she can't ask because Merrin is deservedly resting right now...

 

...Hmm. On the surface it's hard to find any way to relate to Kalorm's clearly expressed desires here as a valid preference set rather than an inexplicable obstacle, because it's so bizarrely alien. But Merrin clearly deeply empathized with Kalorm's current state, to the extent that it apparently seemed totally reasonable to her on an emotional level, and that can't just be a Merrin-is-neurodivergent thing, because Merrin herself is clearly fine with smarter, better-positioned experts optimizing on her behalf, and would be a lovely patient. It has to be some other angle, some perspective-taking motion that Merrin did automatically, and she was able to onboard Tharrim to the strategies it generated but maybe not the underlying perspective... 

What was the perspective that Merrin was able to flip to, almost certainly at a pre-conscious level but enough to reshape all of her emotional reactions? How does reality need to be arranged such that Kalorm's feelings and decisions make sense? 

(Merrin doesn't think of herself as good at things, doesn't see her skills as rare and important - she's calibrated on what level of patient complexity she can or can't safely take on, clearly, but somehow she doesn't frame being a top Exception Handling endurance opper as special - is that even relevant, it feels like it might be...) 

...Somehow, what Halthis lands on is "how would she feel, if she were an ICU patient and her medical decisions were being made by a team of which no individual member had even a tenth of her domain expertise?"

She would be frustrated and terrified, obviously! She would feel strongly motivated to stay conscious enough to follow what was going on and advocate for her treatment needs, even if this was incredibly unpleasant. On an emotional level, she wouldn't trust the medtechs; even if she didn't expect them to screw up on a particular care item, she would want to be running that check, and in an exhausted and low-executive-function state (most easily emulated as "if it were happening immediately after one of her rare, horrible 8 hour shifts") she can easily see herself just refusing care rather than trying to wrestle her brain through that motion. 

That...sure does seem like it predicts Kalorm's current behavior. Kalorm isn't a medical expert, of course, but - it's not at all a stretch to say that he's the expert on Kalorm. (Halthis does not, actually, particularly think of herself as the top world expert on Halthis, but she's not that far from neurotypical, whereas the story of Kalorm's life that she's pieced together from his basic chart is one where he was reminded over and over and over again that Civilization isn't built for people like him.) 

 

...And Merrin doesn't think of herself as an expert and, on reflection, obviously that means having to make less of an emotional leap to see Kalorm as the expert on himself, and herself as - what - 'as Kalorm's employee' doesn't feel entirely right but it's closer... 

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Or, you know, maybe Halthis is completely making that up by trying to find patterns where patterns may or may not exist! Maybe the strategy Merrin was using so successfully was based on completely different premises! 

But it's at least an angle that makes it easier for her to feel sympathetic rather than inconvenienced. Kalorm, reasonably-according-to-his-priors, doesn't trust the medical team as an overall system to understand let alone look out for his interests - Kalorm is clearly not very inclined to put his trust in systems in full generality - and trying to advocate for himself must be incredibly frustrating given his current condition and limited communication ability. And as soon as he starts to figure out some calibrated personal trust in a specific individual, they have to rotate off to get some sleep! No wonder he's in a bad mood. 

And, yeah, Halthis can't solve this for him, because she is not the world expert on Kalorm. And isn't going to get there in a shift, given how it just took her like ten minutes of furious metacognition to socially model Merrin in enough detail to generate her current best understanding, which is still awfully sparse. 

Probably the best she can do here is...try to buy Kalorm a bit more slack? Which honestly calls for most of the same actions that she would have taken if her goal were "optimize for Kalorm's recovery directly" but maybe the alternate framing is actually relevant. She's not going to make any decisions for him, just - figure out what the high-leverage decisions are, and condense down the important factors into something he can make sense of while under a heavy cognitive load. Basically exactly what the Emergency Admin Liaison does for the on-site oppers, summarizing and conveying the content of rapidly updating medical prediction markets and Treatment Planning recommendations during a fast-paced patient admission. 

(And this is one thing that Halthis can plausibly do better than Merrin! She has +1.75 SD of thinkoomph on Merrin, and isn't already multiple hours into her second >12 hour shift in two days.) 

Right. Patient still stable: check. Time to go skim literally all of the Diagnostic and Treatment Planning discussion and updates from the last 18 hours! 

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The markets have substantially less bidding activity than they did during the initial rewarming period, but there's still a lot of liquidity, and plenty of material. Way too much to skim while multitasking watching an ICU patient! 

Both Merrin and Tharrim had defaults set for the summary-screen and initial further-detail screens, focused mainly on the probability spreads for outcome metrics, plus updating predictions on physiological processes likely to feed into those. 

 

(This is no longer an active emergency, but given the funding available, Halthis still has Full Support if she wants it. In fact, she was specifically promised that they would have more experienced high-acuity-ICU and emergency medtechs on hand in the command center, plus they have the full suite of admin personnel. If she wants a different summary, she can and should just ask them to make that exist.) 

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....Yeah. Seems like a good time to try a different strategy! Halthis would like her support team to reformat the summary to focus on extrapolating their models of Kalorm's physiological processes and predicting Kalorm's current symptoms rather than future course, and get her a list of subjective symptoms ordered by a weighted multiplication of likelihood and experiential unpleasantness. And their best proposed treatment plans for addressing the top few symptoms on that list while minimizing any aggravating effects to other symptoms.

Particular focus on highlighting the full physiological causal chain behind any and all factors that might be contributing to brainfog, executive dysfunction, and whatever sensory processing issue he's been having. 

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This only takes a few minutes! The information already exists, and in fact was being fed into Treatment Planning recommendations for e.g. which painkillers to try. 

The projected symptom list that comes up isn't all that surprising; there's a note that the ordering is uncertain because 'experiential unpleasantness' varies between individuals and Kalorm is neurodivergent, which is a major factor in why they've been deferring to Kalorm's self-reported symptoms. 

But here's a tentative ranked list! 

Post-surgical and trauma-related pain (causal factors: bypass incision, injuries including broken arm and cracked ribs with manual chest compressions x 10 minutes, frequent coughing and need for suctioning, patient refusing pain medication)

Mental fatigue and brainfog (causal factors: post-anoxic-injury brain damage, high doses of painkillers, electrolyte disturbances) 

Generalized muscle/joint/bone pain (causal factors: rhabdomyolysis, continued immobility, LYING ON THE FLOOR) 

Dizziness (causal factors: approximately same as for brainfog)

Physical fatigue and weakness (causal factors: approximately same as for generalized pain, plus electrolyte disturbances especially high magnesium, plus exhaustion from repeated minimum-ventilator-settings trials spaced way more frequently than the recommended rest interval) 

Nausea (causal factors: a ton of them! including gut stasis, painkiller side effects, direct symptom of brain injury, electrolyte imbalance, high blood urea, intubated with inadequate sedation, uncontrolled pain, patient refusing proper mouth care) 

Abdominal pain (causal factors: gut stasis and resulting constipation, gut lining damage, cramping from high doses of motility-increasing drugs to prevent nausea) 

Thirst (causal factors: on a ventilator, fluid restriction, refusing proper mouth care) 

Itchiness (causal factors: high blood urea, healing abrasions, immobility) 

Peripheral numbness/tingling (causal factors: local neuropathy, immobility) 

(It keeps going after that for a while. There are a lot of possible symptoms.) 

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Halthis is actually kind of close to overdue on turning Kalorm. (Normally you could give this more leeway but he is LYING ON THE FLOOR rather than on a high quality weight-distribution mattress.) 

Kalorm finally seems to have actually fallen asleep, though, and she wants to spend a bit long staring at this, trying on her Kalorm-perspective-taking and figuring out if there are one or two legible, straightforward interventions she can suggest that might help with multiple symptoms at once and give Kalorm a bit more cope for the rest, and where the causal chain for how and why they might help will be something he can parse. 

'Painkiller side effects' are a suspected part of the causal chain for a bunch of other symptoms, but at Kalorm's current pain levels, plus the fact that they do really want to get him off the ventilator and so are reluctant to try an epidural or a more thorough local nerve block, it's hard to know how to avoid that; they've already trialed basically all of the painkillers strong enough to work on "recently had his chest sawed open" pain levels and also not contraindicated by his poor kidney function or likely immunosuppression. 

What other factors can Halthis maybe actually do something about... 

'Electrolyte disturbances' sure are appearing a lot! ...she'll tab through to look at the further-details on that... 

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Yeah. His high magnesium level, in particular, comes up a lot higher on the "likely to cause brainfog and/or experientially unpleasant symptoms" list than it did on the "likely to delay his recovery or contribute to serious complications" list. (If anything, high magnesium is protective against the cardiac side effects of out-of-range potassium.) 

...Also if she tabs to just the causal flowchart of how "high magnesium" affects everything else in the system being modeled, it's a lot of things! Including at least one potential positive feedback loop, because high magnesium can contribute to constipation and gut stasis, which then - in theory, though mainly studied in patients who are, like, eating by mouth - contributes to lower magnesium excretion and higher blood levels. 

 

Going back to painkiller side effects: there's actually an uncertainty-flag on ranking pain first as the most distracting/distressing symptom. This is generally true - pain is bad! human bodies and brains were subject to very strong selection pressures to find pain aversive! - and also it's the one most strongly associated with Kalorm being visibly in distress. But there may be an observer bias there, since "facial expressions of pain" are very easy to parse even in a semiconscious patient, whereas "facial expressions of being itchy" are not so much. They're leaning a lot on assuming Kalorm would have definitely indicated it to them if itchiness were causing him more distress than his chest incision. But...there is potential reason to think that painkiller side effects are at least sometimes more aversive for him than untreated pain, since he refuses the drugs. (Though, you know, they're also putting significant weight on "Kalorm just refuses some treatments for weird Kalorm reasons.") 

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(Halthis doing perspective-taking to empathize with Kalorm thinks that is an irritating framing. Fair enough if Kalorm prefers to minimize total number of individual medical interventions he's subjected to or something! She's of course extrapolating wildly to arrive at that guess for his motive, but whether it's that or something else, she trusts that Kalorm has a reason, one made of gears, that he could explain if he were able to actually communicate and it must be so frustrating the extent to which his communication channels consist of "medtechs who don't know him guessing what yes-or-no questions to ask" and a pictorial vocabulary of less than fifty "words".) 

All right. Plan. Halthis is going to consider that she gets a maximum of ten yes-or-no questions in a given interaction with Kalorm before the sensory-processing overwhelm for him starts to outweigh the information benefit for her. She is going to TRIAGE her questions. 

For this particular interaction: she knows he objects to something about the pain medication and Tharrim thought it was probably side-effects-related but did not manage enough communication to figure out WHICH side effects, which is unsurprising because Kalorm has limited stamina for being asked annoying questions by medtechs who keep bothering him. However, Halthis now has a LIST of symptoms that are likely to be bothering him and also could be exacerbated by painkillers, and unlike in many cases, Kalorm has been getting bolus doses and is awake enough to self-report whether he's more brainfoggy, dizzier, or more nauseated (if it's none of those, she'll ask about itchiness or other lower-down-on-the-list symptoms, but it's probably at least one of those.) 

Overall her suggested plan for him is going to be that he could maybe actually be on, like, half his current continuous-IV-infusion dose at rest, assuming her guess is right and he's finding the pain pretty tolerable then and other symptoms less so. If they do that then she does want to premedicate him for turns and suctioning, but he's already agreed that they can pre-medicate him with the quick-acting sedative, and if she combines that with literally the shortest-acting IV painkiller they have, the effect should overlap enough that he's basically asleep the whole time he would be dizzy or brainfoggy or nauseated or whatever - and the rest of the time he can maybe feel more like himself. 

 

 

Whether she gets into the Dialysis Conversation with him this round will depend on how the first conversation goes, and how overwhelmed or irritated he seems with her after that. It's not an urgent issue. But her plan is to go through all the symptoms that are likely being exacerbated by high magnesium levels, and ask if he thinks he can tough out another hour of [whatever is so terrible about the dialysis machine humming sound] on the chance that he might feel way better afterward. His cardiovascular system is in good enough shape that they can run the circuit at max settings and should be able to get his electrolytes totally normalized in less than an hour. Among the particularly-relevant-to-Kalorm pieces of information she can provide: high magnesium causes muscle weakness. Not usually severe weakness, at his current levels - only moderately out of the normal - but he has other risk factors, and for ideal muscle recovery they should really be keeping him right at the midpoint.

And he's been working really hard at his minimum-ventilator-settings trials – she's already had the thought that he must be about as much of a stamina monster as Merrin, most patients do that once a day and are pretty much done with anything challenging for the next eight hours – but obviously he's going to get tired faster if his respiratory muscles aren't working at top efficiency because too much magnesium is sloshing around in his bloodstream. 

Well. That's her planned angle to argue, anyway, and then she can mention that dizziness and nausea and brainfog are all possible side effects as well, and his actually-pretty-high blood urea levels aren't helping either. 

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Enough of Halthis' past experience is with patients in mid-recovery that she is DISPLEASED about leaving his whole bowel issue alone for her entire shift. (Especially since she cannot help but notice that it's a whole additional risk factor for nausea! And unfortunately most of the stronger anti-nausea drugs they could try with him, if it does turn out that it's significantly bothering him, will make him drowsy and won't wear off in 5 minutes.) 

But Treatment Planning has some good points about why they shouldn't take it too fast, it's unlikely to be a big factor in his most disabling or obtrusive symptoms, and also the methods for addressing it more aggressively are...unpleasant, and undignified, and something even she would be grumpy about. Nobody likes enemas, especially from strangers. 

(Also, while they do really need to get it sorted out within 48 hours or else put him at significant risk of an actual bowel obstruction, the aftermath is not going to be more pleasant, for anyone but especially for Kalorm. He's probably going to lose most of his gut lining, like those poor post-chemo patients she's treated before. Halthis is fine leaving all of that for Merrin's next shift.) 

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Kalorm predictably coughs himself awake when he's only 40 minutes overdue for repositioning. He looks around blearily without actually moving his head. 

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...That sure looks like someone who's feeling dizzy or headachy and instinctively trying not to make it worse. 

"Hey," Halthis says, moving herself into his field of view. "It's 3 pm, you first woke up about 20 hours ago, it's been two and a half days since the boat accident. I'm Halthis." There's a note on the file that Kalorm prefers to be introduced to people by name, even though he's much less likely than Khemeth is to remember names. "I'm due to help you change position, and then I want to give you some updates on the treatment plan, but - do you need anything first?" 

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Kalorm rolls his eyes in tired irritation, and then gestures vaguely at the suction tubing. 

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Halthis has had exactly three patients ever who indicated 'I want to be suctioned' so directly and proactively, rather than trusting the presumably-better-informed medtech to notice if that was a good idea. One was a long-term patient back in the ICU with a relatively minor complication, and two were Keepers. (Both were substantially less impaired than Kalorm is right now. Halthis isn't sure what happens to a Keeper who is as impaired as Kalorm, but it almost certainly doesn't involve trying to directly make medical decisions anyway.) 

Kalorm's request is pretty reasonable, though! And was on her list anyway. Halthis nods. 

"I know, you're pretty due for suctioning too, and I don't mind doing that first if your lung secretions are the thing bothering you most. But in that case there's also something I want to briefly talk about first. Is your breathing okay for the next two minutes?" 

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Kalorm rolls his eyes at her again but doesn't actively object. 

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...Well, Halthis watched enough of the recorded Merrin/Kalorm interactions to know that that reaction isn't specific to her or an indication that she upset him! It was apparently pretty often how he responded to Merrin, right before going on to be cooperative anyway.

"So one of the things I heard at shift report is that you preferred not to get short-acting painkillers in advance of suctioning, even though it was painful. It sounds like maybe the drug side effects were bothering you more than the pain, but Tharrim wasn’t sure which side effects. I had a look over your other treatments and I have some hypotheses that I wanted to ask you about.”

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Halthis is harder to understand than Merrin, somehow. It’s not that she talks too fast, exactly, it’s - some other thing.

Kalorm thinks he mostly followed that, though. He nods.

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“Right. One common side effect is drowsiness or brainfog, which I predict you’re already feeling at baseline for other reasons, but - was the short-acting painkiller making it significantly worse?”

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Nod. Noncommittal hand-wave. (It is making it worse but if it were only that he would go for it, it's not like it knocks him out less than the sedative.) 

 

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"That sounds like, hmm, 'yes, but not a lot', or at least it's not the main objection?" She waits for his nod. "Next one is - I know you've complained of dizziness before. Does the painkiller make that worse, and is that a more substantial issue for you?" 

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Why is she weirdly so much harder to understand than Merrin!!!! She's not talking faster.

Kalorm nods, a bit more energetically. 

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"And how about nausea? I don't think you had explicitly flagged that as a symptom, but there are a lot of factors that might be contributing. It's not a common side effect for the painkillers we picked if they're used in isolation, we did think of that, but you have a lot going on right now." 

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See, the thing is that conveying "not actually nauseated at this particular moment, but can tell it's riiiiight there waiting to surprise him" is too complicated for picture boards (and he was way too done with human interaction to answer a lot of yes-or-no questions for Tharrim about why agonizing pain was preferable to  the last time, who seems to have then given up on asking more later.) 

This particular question has a less ambiguous answer, though! He nods emphatically. 

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Ha! Mystery solved!

“That makes sense. Are there other factors that are triggering nausea for you?”

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Yes!!! Kalorm nods eagerly.

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Halthis nods.

(That was four of her ten questions. Probably not worth spending any more on trial-and-error guessing which factors are the most significant, since many of them are not going to be trivially solvable anyway.)

“Right. I would guess that, all else being equal, you would rather have pain control for suctioning, if it didn’t have unacceptable side effects?”

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Well, obviously! Kalorm rolls his eyes, but does nod.

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“I’m going to pull up what Treatment Planning recommends, then, it’ll be a minute or two…”

She refreshes that screen (she has it up on one of the LCD screens behind Kalorm’s head, so he doesn’t have to be distracted by it.)

“- Oh, huh. So Treatment Planning is actually recommending we drop the short-acting sedative that Tharrim was administering for suctioning, and combine the second alternate painkiller we tried with a bolus dose of an anti-nausea drug - it’s not one we were already running, because it’s quite sedating and it won’t help with the major underlying problem, which is that your gut motility is minimal right now and your stomach going to be sending damage signals that trigger the nausea response.”

And when administered continuously, it has some weird effects on cardiac electrical activity, especially in combination with electrolyte abnormalities, but that‘s probably more technical detail than Kalorm really needs to deal with right now? 

“But it’s very good for motion sickness, which is maybe a better model for the immediate drug side effects, and it should cause less drowsiness than the sedative. And it should wear off fast. Sound good to try?”

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That was so many words. Kalorm isn’t sure he super followed what the plan is. But he’s really not looking forward to this and, well, if it’s a bad plan at least it’ll be over soon and he won’t have to do it again. He nods.

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Halthis isn’t sure how much of that he actually followed, but it looks like she has consent to try this variant, at least? 

That was…probably 5 of her 10 questions? Maybe 6 if you count her asking about other nausea triggers in full generality? Though it didn’t look like Kalorm particularly had to do any reasoning to answer it, and “making Kalorm reason through something” is at least a big chunk of what she’s trying to minimize. (She’s not going to count commonly-repeated questions like “okay if I turn you now?”, which shouldn’t require Kalorm to think it through freshly each time, but getting his go-ahead on a different premedication regimen seems like an Actual Question.)

Her next judgement call needs to be on whether to try to have the Dialysis Conversation now, or hope that he’s still up for it after suctioning and turning. …She’ll aim for it after, Halthis decides. That lets her reserve some questions in case Kalorm has a complicatedly bad reaction to the motion sickness drug and she needs to interrogate him about that in order to get Treatment Planning the information they need to propose something else.

“I’ll prepare that now,” she says, smiling at him. “One more quick question: so I realize mouth care is probably unpleasant, but in the longer run, regular mouth care usually does help mitigate nausea. Is it okay if I do it immediately after suctioning, before the drugs wear off and when you’re still drowsy? …To be clear, if you look distressed or try to fight me, I’ll interpret that as you withdrawing your consent, even if you end up being too sleepy at that moment to communicate it more explicitly.”

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Sure, combine all the most horrible things, why not. …She probably has a point, his mouth feels disgusting - on top of the fact that he can’t manage to swallow his saliva and it’s starting to feel half dried out into gloopy stuff on his tongue, the stupid flavored swabs seem to leave some kind of nasty residue, and this is not helping. 

Kalorm scowls and rolls his eyes at her again, but nods.

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“Okay.” Drugs are ready - she didn’t have to prepare the IV bag herself, there’s a little wall chute for the onsite pharmacy team to send it over, and then it just needs to be hooked into the increasingly complicated IV-infusion-pump monstrosity, and Halthis needs to read over the bolus-dose programming put in by the relevant team member - including “tied to the painkiller bolus so she can’t forget it” and accept it. And then tap the controls to administer. 

She gives it thirty seconds or so to kick in. 

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Dazed sleepy Kalorm blinks at her. He’s trying to figure out how to ask what she’s waiting for, can she not get it over with, but his hands are, like, a hundred miles away right now.

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One particular thing that Halthis has more experience on than Merrin on, and perhaps more helpfully oriented habits, is with situations that aren’t emergencies, where “stand around for thirty seconds to a minute doing nothing except waiting” is something you can afford to do a hundred times in a shift. She has a finely honed sense of exactly how long it takes for bolus doses of nearly all common ICU drugs to hit peak blood concentration and thus effect.

She also has habits more attuned to making suctioning comfortable - or as comfortable as it can possibly be - for a patient, in contexts where it’s not urgently solving the problem of “patient is failing to oxygenate adequately.”

And her actual physical procedure for it doesn’t assume that she’ll be having to multitask literally all of the time. She uses both hands (which means she isn’t offering Kalorm a hand to hold onto, but they don’t exactly have that sort of rapport anyway) and she does it gentle and controlled, adjusting the suction force up in bursts timed exactly to Kalorm’s coughs.

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Weirdly non-torture???? (It perhaps also helps that the drug combination has an effect that makes Kalorm feel half out of his body, as though he’s indifferently observing events happening to it from a room over.)

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Yep, that looked more comfortable for him than in the recordings she watched! 

Halthis gives him fifteen seconds to rest and hopefully land at the right amount of drowsy - he’s certainly not showing any inclination to open his eyes or communicate - and then allows exactly one minute for gentle mouth care. She has a Preferred Setup for it; this, too, is something that Halthis has put much more effort into really optimizing than Merrin. When you treat a lot of cancer patients experiencing post-chemo side effects on top of whatever brought them to the ICU in the first place, it’s just inconsiderate to do things that will irritate mouth sores or set off a highly sensitized gag reflex. And chemo patients tend to develop very strong taste and smell aversions to anything they experienced at the same time as severe nausea, so Halthis uses the unflavored antiseptic mouthwash whenever this might be a concern. 

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Kalorm still doesn’t like it! But mostly just on the level of strongly dispreferring strangers doing things to his body in full generality. Aside from that, it’s not nearly as sensorily unpleasant, and he isn’t nauseated.

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Aaaand Kalorm has now earned being Left Alone for ten minutes while Halthis refreshes various screens of data and prediction market updates.

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Kalorm drowses for a while without quite falling asleep, and eventually finds himself more back-in-his-body. And surprisingly not in much pain? Merrin usually suctioned him way less gently than that, and the inside of his chest would feel faintly achy for like twenty minutes afterward.

He sort of wants to know if Halthis can teach Merrin to do it like that, but this seems Difficult To Communicate.

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When the short-acting drugs finish wearing off and he wakes up more fully, Halthis is parked in her floor chair (she specifically requested it, and should perhaps consider making sure that Merrin knows this is an available option), looking at his most recent set of labs. 

“Hey,” she says, once she notices that his eyes are open and on her. “To me that didn’t look too uncomfortable. Was it better?”

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Kalorm nods. 

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“I would still like to turn you in a minute - I know that’s uncomfortable for you, Treatment Planning suggested a quarter-dose of the same painkiller combination, which we think will take some of the edge off without causing as much drowsiness. Aside from that, if you’re tolerably comfortable right now at rest, I would like to see if I can wean down the continuous painkillers, so you don’t have to put up with as much of those side effects the rest of the time. Any objections to either of those?”

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That was TWO questions, which is unfair. Kalorm has no specific objections, though, aside from how she keeps mentioning Treatment Planning this, Treatment Planning that, and reminding him that probably several hundred people are currently poring over his test results and having OPINIONS about bodily functions which are HIS OWN BUSINESS.

….Was he supposed to nod or shake his head to indicate that he’s not going to stop her from doing whatever she feels like here? Kalorm does not currently seem to be very able to retain anything in verbal memory while thinking about a different thing, and he can’t remember how it was phrased. He makes an “okay sure” hand gesture instead. 

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“Great!” Call that one more question, that’s…seven, total? And Kalorm seems bleary, but not visibly frustrated or overwhelmed. 

“Last set of questions for now, okay? I was looking at your lab results and your magnesium is way up. I know you found the dialysis hard to deal with, and - this is really up to you, it’s not medically dangerous and shouldn’t go high enough to be before tomorrow - but it is within a range that’s known to be associated with some symptoms, and getting it back down should relieve those. So I’m going to list out the usual symptoms, and - based on how many you’ve noticed and how much they’re bothering you, you can decide how badly you want to prioritize addressing this. Okay?”

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His stupid flaming magnesium levels are his OWN BUSINESS Kalorm rolls his eyes and makes a “whatever” sort of wiggly hand gesture.

 

(Kalorm does have enough metacognition online to notice that he wouldn’t be mad at Merrin for bringing this up. Somehow Merrin doesn’t come across as being all up in his business when she tells him about results or even prediction market updates.)

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…Okay, maybe kind of frustrated. Halthis thinks that counts as Kalorm assenting, though. She’s going to assume it does and go ahead. 

“So, a lot of overlap with the painkiller side effects, with some extras. Brainfog and trouble thinking. Dizziness. Definitely nausea. It interferes with smooth muscle function, so could be preventing your bowel from recovering, if you’re still having abdominal pain it could be aggravating that. That plus your blood urea being high - waste product that your kidneys would normally deal with - could even be causing itching or increased thirst.”

Does he seem to be keeping up? She waits a bit. 

“…And one additional effect is generalized muscle weakness. There are multiple other reasons to expect that, so I doubt the magnesium is responsible for all of the weakness and difficulty with fine motor tasks that you’re having, but it won’t be helping. And in particular, your muscles are likely to get tired faster, including your respiratory muscles when we do the minimum-settings trials. Does that make sense?”

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Individually yes but that’s so many things. Why are there so many things. One measly abnormal lab test shouldn’t be allowed to cause that many problems. 

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…Yeah that facial expression looks like “information overload, please stop.” It was tempting to list everything in one go rather than use up like six questions on it, but this way may not have been less overwhelming for him. 

She waits a few beats to give him time to refocus.

“Are you noticing that you’re physically getting tired faster than you usually would?” she asks gently.

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Emphatic nodding! He IS and it’s TERRIBLE.

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“I’m not surprised. I can’t claim that just addressing the magnesium will get you back to normal, there are still a lot of other things wrong - and prolonged immobility will mean you lose some strength before you’re medically stable enough to properly start rehab exercises. But basically nothing is going to be working exactly like it should when your electrolytes are outside parameters - it’s not just the magnesium, that one just stood out to me as associated with an awful lot of the symptoms you’ve reported.”

Pause.

“Does that make sense?”

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Sort of??? Current medtech (he has absolutely not retained her name) continues to be weirdly hard to understand, and to somehow be deeply annoying when doing the exact same sort of thing Merrin would do.

Kalorm is pretty sure he’s being CAREFULLY MANAGED right now and he hates it? Somehow with Merrin he never feels like he’s being STEERED, even when she’s visibly trying very earnestly to understand what he needs and make sure he gets it — and even though, you know, obviously she’s going to have opinions about her area of expertise which is also very clearly the shiniest thing in the entire world to her. 

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(That might be part of the difference? Kalorm is too foggy to fully articulate the thought, but - well, he’s used to people who have a shiniest thing in the world. Everyone in his family does. The way Merrin sounds when she explains medical stuff to Khemeth is exactly how thirteen-year-old Ranthir used to eagerly expound on prediction market infrastructure, and he could never quite manage to be irritated about it even if he wishes that prediction markets as a social institution would go away and leave him alone. Ranthir didn’t want to use them to craft a perfect world for him, she just wanted to grasp for and understand and touch her shiniest thing in the world…)

 

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Thinking about thirteen-year-old Ranthir is making it infuriatingly hard to maintain the appropriate degree of indignance about Treatment Planning trying to perfectly craft his physiological systems

 

Kalorm sighs (which it turns out is really not very satisfying when one is on a ventilator). He nods.

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Yeah, Halthis is not blind to subtext and can tell when she’s edging closer to the limits of Kalorm’s patience and tolerance for annoying questions.

“Also, I think that the more nausea risk factors we can minimize, the less you’ll be affected by the factors we can’t avoid, like your stomach being in bad shape.” She smiles crookedly at him. “And, of course, hopefully conversations like this will be less frustrating if you feel less foggy and out of it.”

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Actually this conversation is intensely frustrating for reasons unrelated to how hard it is to think! Though, yeah, if thinking didn’t feel quite so much like swimming in thick syrup, maybe Kalorm would be able to come up with a satisfying rejoinder in hand signs and eyebrow wiggles.

He rolls his eyes and sort of half nods.

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Okay, good, she hasn’t totally lost him yet even though he is clearly getting pretty sick of this. It’s fine. She’s pretty much done. 

“You can think about this after, I realize it’s an obnoxious tradeoff to have to make, but it sounds like getting through a full course of dialysis might help on multiple other dimensions, if you’re feeling up for getting through an hour of unpleasantness in exchange for probably feeling a lot better afterward.”

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Kalorm is ABSOLUTELY being manipulated into agreeing to the horrible dialysis machine, and the worst part is that it’s probably going to WORK. The medtech has successfully made him feel creeped out by imagining all that extra magnesium floating around in his blood, slightly poisoning everything. Ugghhhhhh. Terrible.

(The horribleness of the dialysis machine is at most half because the sound it makes eventually starts to feel like someone gently sandpapering the inside of his skull. The rest is that Kalorm really doesn’t want high-tech machines in contact with his blood, which belongs to HIM.)

Halthis doesn’t seem to be requesting or expecting an answer from him right now, so he will just sit here and fume silently. 

Merrin could probably manage to make dialysis machines sound cool instead of upsetting, by waving her hands around while telling Khemeth how wielding them makes her feel like a literal wizard

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Well, that went…about as well as Halthis was going to be able to manage, at least without the social modeling expert brother on hand to help her workshop what to say. She’ll let him think about it, but she’s estimating, like, 70% odds that he agrees to it before the end of her shift. 

“Ready for a turn?” she says gently, once he looks a bit less irritated with her and more just tired.

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Kalorm rolls his eyes and makes a “sort of” wobbly-hand gesture. And then points very clearly toward his right side. 

(He isn’t sure if he banged or wrenched his left hip or something, or if it’s just that he spent 50% of the hours he was unconscious lying on it, but there’s an ache deep in the joint, and lying on that side eventually results in his left foot painfully falling asleep. And Kalorm will admit, if only to himself in his head, that it’s a lot more uncomfortable on the floor. He has not tried to communicate this because it’s not on the picture board and drawing it would require so many lines.)

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Halthis tries not to visibly make a skeptical face. “Okay. Last time your O2 requirements were a lot higher on that side, but if it’s only that - if you’re not short of breath and your CO2 is within parameters - and we don’t have to go above 80% on the ventilator, I think that should be fine. You must be getting pretty tired of the other positions.”

(Who knows why he prefers lying on his right side to his left! Maybe his ribs are more sore on the left. Maybe it’s just his preferred sleeping position in general. Either way, Halthis is also pretty experienced at positioning medically fragile patients with a wide range of additional comfort-related constraints, and while having to do it on the FLOOR is kind of cramping her style, she thinks she can probably set him up so he’s tilted that way but not actually squashing his right lung.)

“Note that if we have to go above 50% O2 at rest, I don’t think it’s a good time to pile a minimum-settings trial on top of that, okay?” she adds, gently. “I think it’ll go better in the longer run if we avoid setting you up for failure.” She waits for his reluctant nod.

…Halthis, unlike Merrin, is NOT used to working on a small team in remote locations with limited personnel. (And it’s perhaps relevant that, unlike Merrin, it has never once in her entire career occurred to her to feel self-conscious about asking for help with something, or socially anxious when other people are in the room with her.) She doesn’t really prefer the mechanical lift equipment at the best of times, it feels like it doesn’t give her the same fine control - and ability to turn a patient gently without hurting them - and using it for repositioning patients at floor-height is sort of outside its design constraints anyway. 

“Is it okay with you if I call in some of the other medtechs to help me?” she says quietly. “I can ask them not to talk out loud, if that would be overwhelming.”

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What’s wrong with the perfectly good equipment, Merrin managed to get through an entire shift being the only medtech who had to TOUCH him Eh. Not a priority to fight about. Kalorm nods, albeit pretty noncommittally.

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Then Halthis will premedicate him with a sniff of the painkiller + anti-nausea combo, get set up and subvocalize instructions to the helpers while she waits for the drugs to take peak effect, and then efficiently-yet-gently get Kalorm turned a little onto his right side, ensconced in pillows.

She spends longer on it than Merrin does, making sure his limbs are well supported in natural, hopefully comfortable alignments — and absentmindedly doing some quick ankle rotations and calf stretches on him while she’s positioning his lower legs, because, you know, usually her patients are sedated enough that she’s not in the habit of asking every time.

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This is REALLY STARTLING for a moment and then - wow, that feels kind of amazing actually? Maybe she’ll keep doing it???

No…?

Kalorm waves his hand at her in a way that he hopes will indicate “keep doing that thing please”.

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Halthis notices! “Oh! I’m sorry - was that painful, should I not—”

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Headshake! Emphatic pointing in the vague direction of his feet! 

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Okay, Kalorm making that facial expression is ADORABLE. Not that Halthis is going to let slip any hint of that reaction! Kalorm would probably be so irritated.

“Would you like more stretching? You’ve been pretty immobile for a while, so I won’t be surprised if some of the stretches end up being painful, but if you’re up for it, it will do your muscles some good.”

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Yes! Kalorm would like more of whatever she was just doing! (Proprioception is not entirely working and he couldn’t actually see it from this angle, so he isn’t sure.)

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He can have a whole five-minute session of lower body passive range-of-motion exercises and stretches, then! Halthis isn’t in a hurry to do anything else; her attention is mostly on his vital signs, as she predictably has to keep creeping up on the ventilator O2 concentration.

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How about she never stops doing that. (Some of the tendon stretches are pretty painful! But not really in a bad way, and it’s definitely a much-desired distraction from Mysterious Feet Unpleasantness.)

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- except that! His left hip is sore and does not like being bent at that angle! 

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Halthis notices his grimace and the change in his breathing, and immediately straightens the leg again (gently!) and places it back on the supporting pillow. 

“I’m so sorry. That looked painful?”

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It sure was! 

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“I’m really sorry I hurt you. Is it okay now?”

She feels a brief urge to ask Kalorm if she can unfasten his hospital pajamas to have a peek, but it’s not hard to predict that he’ll be unenthused even if he reluctantly agrees, and it’s unlikely to be an emergency.

[Can I get someone on reviewing historical scans and imagery?] she subvocalizes to the command center admin. [Look for bruising or other soft-tissue injury to left hip] If there’s nothing documented to explain his pain, and it persists, then she can press Kalorm on consenting to a diagnostic ultrasound, just in case it’s a blood clot or something.

(Also, she has a plausible explanation for why he doesn’t want to lie on that side! One that suggests some positioning interventions to make it more tolerable for him, even.)

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Kalorm nods. Closes his eyes.

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Halthis eases the ventilator O2 setting up to 65%, and then watches the numbers. Kalorm’s oxygen saturation is hovering at 93%, which is within parameters, and he seems to be stabilizing there. 

“I don’t think we had better try a minimum-settings trial until after your next reposition,” she says apologetically. “So, let’s say in ninety minutes?”

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Oh no how is he supposed to convey via hand gestures that in that case he MIGHT AS WELL get the stupid dialysis over with? 

(Kalorm has been sort of operant-conditioned into not bothering to try to mouth words and hope the subvocalization throat microphone parses them, because it usually doesn’t very well, and because being aware of his tongue in his mouth unpredictably causes nausea to jump out from its hiding spot.)

Kalorm eventually, effortfully, manages to conclude that “pointing at the general location of his dialysis line” will probably work? 

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It does! (Maybe mostly because Halthis currently has this high among her priors! If she didn’t she would be a lot less sure whether he was instead, like, trying to communicate some other problem happening in the groin area.)

“Do you want to give the dialysis a try again?” she checks. “I did also look at our options for noise-cancelling headphones, and there’s a model that should be very comfortable and not too obtrusive - it doesn’t stay on if you’re moving, but if you’re going to mostly try to nap through this it should be fine.”

(Actually, someone who was not her proposed this! Halthis has managed to pick up that Kalorm doesn’t love being reminded that there are EVEN MORE strangers involved in his care.) 

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Kalorm rolls his eyes about this too, but sure, whatever, if he’s been managed into voluntarily agreeing to the horrible thing, he might as well also agree to making it a little less horrible since he’s already let The Medical System win this one 

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Then Halthis will get that set up! (Hopefully he lets them finish this time. Repeatedly preparing a new filter is kind of a hassle.)

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The noise-cancelling helps. Vaguely imagining Merrin excitedly toggling controls like a wizard also helps. Kalorm manages to fall asleep a few minutes in, and stay asleep for the next 80 minutes.

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Amazing! Then Halthis will get his electrolytes so nicely balanced within normal parameters (magnesium and potassium on the low side of normal since they’ll predictably start rising as soon as the circuit is disconnected), and then even getting his urea and creatinine well below the normal upper limit. 

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The most noticeable effect is that, while his heart rate is unchanged, his blood pressure is way up, running around 125/80 rather than 105/60, even while he’s in deep, stage III slow-wave sleep. Though she did also manage to adjust the painkillers down to about 2/3 of the previous continuous infusion rate, which could be a confounder on blood pressure. 

He slides into REM sleep for a while, though he’s caught up on most of his REM debt at this point. His breathing speeds. Heart rate and blood pressure both shoot up. 

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…Huh. It almost looks like he’s having a nightmare? Halthis doesn’t disturb him, though, just administers some as-needed beta blockers to get his heart rate and blood pressure back inside parameters.

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Kalorm is with Boat and his team, and they travel out further and further, a thousand miles from shore. It’s bitterly cold. The water is flat and dark and empty around them, the stars are almost too bright and clear and the aurora borealis rings the northern sky.  

He wishes he could show Dad. Wishes his father or anyone else would care

 

and the radar doesn’t warn them in time, but it’s as though Boat has her own senses and warns him in a language that isn’t made of words (if only he could share that language with Dad, or with anyone) and he tries to veer away from the danger he can’t see or hear–

 

 

(in real life, two years ago, they turned aside in time)

 

 

but this time they don’t and he sees the prow-lights’ reflection on the submerged iceberg when it’s already too late, and the carbon-fiber hulk tears and shreds on the ice with a scream that in their wordless language means “I’m sorry”

and 

and he should care

he should be trying hard trying something anything

but he doesn't and somehow it's as though everything is suddenly quieter and further away and 

 

and the water should be cold like knives but it’s not

it’s thick and heavy and warm like glue and it closes over his head and he can'tseecan'tmovecan'tthink and

somehow he can apparently breathe under the water but it's wrongbad breathing that tastes like plastic and

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When he finally struggles fully awake, Halthis is holding his hand (and has her other hand gently pinning his knee, because he wasn't quite thrashing around but he was definitely tensing up and she really did not want him to accidentally pull out his dialysis line, it's well secured with a dressing and also literally sutured in but she does NOT PUT IT PAST HIM). 

"Hey. It's okay. You're okay. You're still at Default Hospital. I think you were having a nightmare. Try to take some slow deep breaths." 

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he doesn't want to be here he wants it to be before they hit the stupid iceberg or whatever is even supposed to have happened this time

 

 

 

Kalorm tries to take deep breaths. 

Inconveniently it feels like way too much effort to ask when Merrin is going to be back. 

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"It's about 5:15 pm," Halthis tells him when it seems like he's fully with her. "That was a really good dialysis run." She did have to go up to 75% O2 concentration on the ventilator during the first half, but since then she's actually been able to bring it back down and is now at only 55%. "If you're feeling okay now, I'll get it disconnected." 

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Kalorm is fine except for the part where he's in a hospital and is mad about this (and the part where he's pointlessly worried about his boat and whether anyone brought the wreckage back so he can rebuild her, or whether she just...sank, unseen, unrescued).

He nods. 

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Halthis has had the circuit on standby for a few minutes anyway, circulating at the lowest speed with isotonic there wasn't much else in need of tweaking but she didn't want to risk waking him by disconnecting it. She taps the controls to give another dose of beta blockers, because his blood pressure is still borderline-high and recirculating the blood back into him will bump it higher, and then she has it unhooked and the machine off in less than thirty seconds. 

"There. We managed to get everything back to normal - are you noticing any difference?" 

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Kalorm considers this. 

...Actually, yeah? It’s hard to pin down what feels better, it’s mostly just - about 25% less vague undifferentiated terribleness?

 

He’s still tired and foggy, but his head feels less stuffy, and making plans feels a little more possible, less like trying to drag himself through a mixture of sand and glue. He’s still dizzy, but moving his head feels more allowed. The nausea is still waiting in the background but further back. 

He takes an experimental deep breath. It hurts more than before, but not intolerable, and - he thinks? - it’s a little less effortful. 

His mouth tastes terrible again, and he’s thirsty, but it feels easier to cope with when it’s not also making him intensely nauseated (in the particularly frustrating pointless way where he can tell that there’s nothing actually in his stomach to throw up.)

He nods. 

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“I’m really glad!” Halthis is so pleased with herself. “If the sound was tolerable with noise-cancelling headphones, then - one second—” refresh Diagnostic markets screen, “then you’re likely to be sliding outside the normal range again within 12 to 18 hours, and after that you may need another session but you may not, if your native kidney function improves enough.”

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How is Merrin being pleased with herself so much less annoying. He wants Merrin to be the one running future dialysis  that sounds so complicated to try to convey. He can tell Khemeth if and when his brother ever shows up again. How much sleep can he possibly need. It’s been, like, at least twelve hours???

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Halthis has no idea what that expression means, but isn’t particularly inclined to burn a whole precious question - or five - on figuring it out. She’s pretty sure Kalorm will make it obvious if it’s important to him to communicate something.

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(This is maybe not as true as Halthis hopes. Kalorm is getting pretty frustrated with the friction involved in trying to communicate more abstract concepts. He is trying his best to keep a mental list but his working memory is pretty terrible right now and he's leaning a lot on his expectation that he can manage to regenerate the same thoughts again later.) 

He feels much more optimistic about communicating concrete requests! Like right now! Tap suction tubing, point vaguely at his mouth, hand gesture that he intends to mean "turning onto his back", and then attempt to point at the ventilator controls. 

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Wow, he has the whole list cued up! Actually pretty impressive! Halthis can't help smiling at him. 

"Just to check I got that right - you're suggesting that you would like suctioning and mouth care, repositioning, and then to try the minimum-settings again?"

She waits for his nod.

"Neat. I'm fully in favor. ...I do want to see if we can get you comfy on your left side, you've spent a lot of time on your back and I'm worried about the pressure on your tailbone, you're not exactly carrying a lot of extra padding. If I'm right that you were wanting to avoid it because your hip is bothering you, I think we can figure out a way to make that work." 

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Kalorm can't help rolling his eyes, but - she does have a point, he's also pretty tired of lying flat on his back. And she's been...surprisingly competent at a lot of the little things like that? He still isn't sure how she managed to make "sticking things in his mouth" not very torture. Anyway. Kalorm is not going to go so far as to say he trusts her, but he does - expect her to vaguely know what she's talking about if it's related to whether or not something will be tolerably comfortable? He nods his agreement. 

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Halthis pauses with her hand above the console for the IV bolus drugs. "- If you're tolerating it, I want to do a couple of suction passes. I expect your cough reflex will be more effective now, if we're right and getting your magnesium down is helping with general weakness, and I want to set you up as well as possible for the minimum-settings trial, because I have a good feeling about this time. But obviously I won't keep going if you're in distress or - maybe just slap the floor if you need me to stop?" 

Not just because they managed to complete a round of dialysis. She also somehow got him to take, like, more than four hours to actually rest, including some fairly solid sleep. He's on a lower dose of painkillers. And he just seems more there, in some indefinable way. 

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There goes literally any chance that Kalorm is going to indicate it to her in any way if he's in horrible pain and would otherwise have wanted her to stop.

It makes sense, though. He, too, would like this time to go better. He's going to try really hard. This one thing is under his control. He may or may not be very very tired after an hour but he is so determined to make it to an hour, one way or another. 

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...Halthis is also not sure what that expression means, but it doesn't seem like it's bad

Right. Bump O2 on the ventilator up to 100% (because he wanted it in this order and his oxygenation may still be more fragile on his right side), premedication, wait thirty seconds, gentle-but-thorough suction pass - how's he doing - 

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It is possible that no one in the entire history of Civilization has applied quite this much sheer concentration and effort to coughing. Kalorm is in fact in quite a lot of pain, but he's also actually quite good at dealing with pain, especially if he has a Goal.

(As usual his lungs have produced a ton of secretions in the last 2 hours, but they're more easily dislodged and the color is now off-white and looks much less like a seriously concerning lung infection.) 

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She squeezes his shoulder and says something reassuring, and then has another go. Even more gently, now that his lungs are already going to be a bit irritated. She gets less, this time, and when he sucks in a deep breath afterward and she tunes her earbud to the audio sensors, his lungs sound almost clear. He's flushed and sweaty and his heart rate is way up, but - well, partly thanks to the bonus pre-oxygenation - his O2 sat was rock-steady at 100% the whole time. 

Halthis taps the controls for a dose of beta blockers (and subvocalizes a note to the command center that if they still want to keep his heart rate under 100 they should maybe be considering scheduled doses or even a continuous infusion, she's been pulling that lever kind of a lot) and then dabs tears from his eyes with a tissue. "That was really good. Just rest for a minute." She's going to give him slightly longer to get settled, this time, before risking tickling his gag reflex again. 

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Kalorm's chest really hurts right now now! It's okay, though. He's fine. His head doesn't feel at all like it might burst, and he's not even close to involuntarily pointlessly dry-heaving. He's taking very deep breaths just to prove to himself that he can

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It's pretty impressive! He's moving >1000 ml of air volume per breath and - honestly if he keeps doing that he's going to push his CO2 below the usual parameters, but Halthis will worry about that if and when it happens. 

He looks calmed down. She warns him, and then, again, allows herself exactly sixty seconds for getting his mouth as clean as possible. Now that she's not dealing with an entire previous shift worth of accumulated saliva goo, maybe she can even do a quick pass brushing his teeth... 

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They super need it! Merrin basically didn't do it once Kalorm was awake to have objections, and then Kalorm didn't let Tharrim do anything. He allows this, though, partly because it's not actually at any point uncomfortable and partly because he is flooaaaaating and not really sure how to use his body to communicate objections if he had them. Kalorm would maybe be upset about this if it weren't, like, just definitely an improvement over the previous situation. 

 

He drifts for a few minutes, feeling not very located-in-time, before he can really get his eyes to stay open and manage to gesture, again, that he wants to change position so they can move on to the IMPORTANT things. 

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Halthis can't help smiling again. "Okay. I think you're still drugged enough that I'm not going to give you an extra dose for it - just a moment, I'll call in some other people -" 

She previously requested a Stash Of Pillows in a range of shapes and textures - the usual array for patients with Kalorm's approximate body fat composition, customized to his height and particular pain points - which now lives in a cabinet at the far end of the room. She can roll his left hip onto a thin concave soft-foam pillow to distribute the weight, and make sure his right leg is a little bent and well supported on a thicker articulated pillow with a leg-shaped depression down the middle to keep it in place. 

(She gives him some foot and calf stretching while she's at it, since he's previously indicated that he wanted it, and can presumably indicate now if he instead wants Not That.) 

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It's good, if not as absolutely incredible as the first time when all of his muscles were apparently desperate for literally any movement. And he does seem to be tolerably comfortable on this side! Probably not indefinitely, but he can actually notice that it feels a little easier to breathe. 

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Halthis can notice that too! She's already down to 45% O2 on the ventilator and sort of suspects she could get lower if she does some minor optimization. "Kalorm, one second, I'd like to get a quick ultrasound image of your lungs, and I may want to try some things to improve alveolar tissue recruitment–" she catches herself, that was very medical-jargon, "–sorry, the issue with lying on your right side could be that your lung gets a bit deflated, and we can resolve that faster by pumping up the rate and pressure on the ventilator for a couple of minutes. Okay?" 

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Her proposed solutions sounds super uncomfortable but Kalorm is also creeped out about his lung maybe apparently being deflated! Lungs shouldn't do that. He nods. 

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...Yep, his right lung is noticeably a bit less well-aerated. 

"All right. This is going to feel pretty weird - slap the floor or something if it's a bad weird - if it's tolerable, just try to relax into it." 

It's a standard lung-recruitment protocol that she can set up in like three keypresses. (After deciding to give him the beta blockers first because people really commonly find it anxiety-inducing.) Two minutes, max-pressure rather than minimum-volume controls, set rate 40 breaths/minute, bump up the continuous post-exhalation pressure to neeaaaarly as high as the inspiratory pressure - wait for Kalorm to breathe out first since it's apparently even more uncomfortable if you don't do that - warn him she's starting and - start

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This is one of the weirdest experiences of Kalorm's life! It does not feel like the thing he's doing (or rather, that's being done to him) is breathing! Breathing is supposed to involve, like, literally ever breathing out, and this does not really seem allowed right now! 

He closes his eyes and focuses all of his attention on not panicking and staying relaxed and letting the thing-which-is-not-breathing happen to him. Something at least breathing-adjacent must be happening because he doesn't feel like he's suffocating or anything. 

 

 

...The two minutes end and the ventilator drops back into normal mode and Kalorm tries to breathe out and immediately starts coughing, because apparently there was SOMEHOW even MORE STUFF in there. The bolus painkillers have mostly worn off and it really hurts, enough that his eyes are watering. 

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"Half-dose of the bolus painkiller unless you object," Halthis says, gives him like three seconds to object, and then taps the controls. "Sorry - I think you're just clearing secretions that were way down in your lower airway on the right side - do you need suctioning again–" 

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Probably! He's definitely coughing up gunk and there's not really anywhere for it to go otherwise! 

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She doesn't actually have to go deep enough to it to noticeably tickle his lungs, he's doing a great job of mostly clearing everything and, yeah, Halthis sort of just has to collect it. She can time it carefully enough that it's not additionally very noticeable to Kalorm on top of the fact that he's already coughing. 

Aaaand ultrasound check...? Wow. 

"That's really good! I expect you'll be able to feel the difference." Also his O2 saturation is still at 100% despite the fact that she didn't up the ventilator O2 concentration when he started coughing, meaning that he almost certainly doesn't need that much. She'll try easing it down to 40% for now. 

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Now the sedating effect of the painkiller (or, well, probably mostly the anti-nausea side of that combination) is hitting him. Also Kalorm is really dizzy (though, slightly miraculously, still not especially nauseated). He's...maybe just going to lie here for a minute not moving. 

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Yeahhhhh his exhaled CO2 levels are well below the floor of the normal range. Unsurprising, since they were pretty much over-ventilating him on purpose. Halthis wipes Kalorm's eyes and then waits for him to indicate that he's ready for anything else. 

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Why does Kalorm's body see the need to respond to coughing by creating so much saliva. What exactly does it think he's going to do with it. 

He eventually remembers how to use his hands enough to attempt to communicate via gesture that he would appreciate if Halthis could Deal With That. 

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Of course! While minimizing unpleasantness, even! Almost without thinking about it, she swaps in a thinner, softer, more flexible and rounded tip on the suction; it often won't cut it, but she did proper mouth care like five minutes ago, his saliva won't have had time to dry out. 

She watches his vital signs. 

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O2 saturation still at 100%! 

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Sheeee will test out easing the ventilator O2 concentration down to 35%. If she has to go back up during the minimum-settings trial, well, that's still only back to where it was this morning. And it really does look like something, most likely a combination of factors, improved quite a lot over the last four hours.

Kalorm looks awfully sleepy after the back-to-back bolus painkiller doses. She'll wait.  

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Five minutes or so later, Kalorm feels a more normal degree of dizzy (his CO2 is back up, and his blood pH correspondingly back down toward normal) and a more normal level of alert. And getting impatient. He waves to try to get Halthis' attention and then in the direction of the ventilator. 

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"Ready to go? Great. Let's give this a try." 

Halthis is not super expecting Kalorm to actually be ready to come off the ventilator at the end of the hour. That would be a pretty sudden large improvement. But she's set up everything she can to give him the best chance of making it to an hour. (Which actually makes it unrepresentative of how he would do in less ideal circumstances, of course.) He's propped up at 45 degrees, lying on his better side, on the best balance she can wrangle of pain control versus painkiller sedation, electrolytes optimized, as well-rested as he's realistically going to get...

Time to see how this goes. 

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Uneventfully! At least at first! 

Kalorm can still tell that he's now doing most of the work of moving air in and out himself. He can still tell that something is pretty wrong with his lungs – he's resting comfortably, and in normal times, the effort required to breathe in that situation shouldn't even register. It's definitely registering. 

But it's a level of exertion that feels pretty sustainable? The first time, when Merrin had him lie flat, was really only comparable to healthy Kalorm's experience of a flat-out sprint; Kalorm is in excellent shape, and even in peak condition he can't sprint at literally top speed for more than a few minutes before his body is DONE. Earlier today, the trials felt more comparable to the effort of running moderately fast. Not fun to keep up for more than ten or fifteen minutes, but doable for longer. 

This...is not quite down to the effort level of a brisk walk. (In normal times, obviously, right now even a slow walk is literally impossible.) It's maybe like jogging. But Kalorm can maintain a jogging pace for a while before the effort is even that salient.

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Halthis watches. His O2 sats fall to 95% a few minutes in, but stabilize there; she doesn't have to increase the oxygen concentration he's breathing. He's managing pretty reasonable breath volumes, if not as impressive as what he could do before with inspiratory pressure support. She can tell that he's using some accessory muscles, but his facial expression isn't one of someone who is having to particularly concentrate or exert willpower for a challenging physical task.

...She goes back to refreshing and reading through prediction market updates, watching him in her peripheral vision and with the vital signs up in a corner of her screen.

She lets him know when it's been fifteen minutes. "All good so far?" 

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Everything is fine. Possibly everything is too fine, because Kalorm's current top complaint is that he's SO BORED. Breathing less-assisted is juuuuust enough effort and distraction that he can't actually fall asleep (also, he seems to be genuinely less drowsy?) but it's far from enough to occupy his attention. 

(He also noticed that he's having an easier time understanding what Halthis is saying to him lately? Though he can't tell if he's thinking better or if she's just run through most of the absurdly complicated explanations and questions she had and is now only needing to communicate straightforward things.) 

Kalorm is not sure how to convey this in gestures! Maybe the picture board has something. He can't remember what-all Khemeth put on it. It was a lot of things. At the very least, maybe the picture board will have a way to request Khemeth, who will take one look at him and instantly detect that he's bored out of his mind. (It helps that this is not, like, exactly a rare or weird issue for hospitalized patients to have.) 

When Halthis interrupts, Kalorm nods and makes an "okay" hand gesture and then points toward the box of smaller picture boards. 

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They're each labelled by category, and Merrin set it up so that theoretically one could get the right one in two or at most three rounds of "X or Y?" questions. 

Top level is "question versus care request". For the first, the next division in the tree is between information on past or present events/test results/etc, versus future information (future information then breaks down into "prediction market updates versus scheduled care and planned treatments". For the second, the division is "communicate a symptom or complaint for the medical team to troubleshoot" vs "directly request something listed as a standard care item"; on the last one, since there are a LOT of items that Khemeth and Merrin thought were worth listing, there's another level of division between medical intervention (drugs, suctioning, etc) versus comfort-focused basic care.

It's not a perfect system, and some of the category boundaries are weirdly drawn, but it lets them cram in around fifty "vocabulary words" without Kalorm ever having to visually parse more than ten on the same page.

 

Dath ilanis being the way they are, "I am bored out of my mind and need something entertaining and also within my basic capabilities" is definitely an item on the comfort-focused basic care board. 

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Halthis brings over the box. Fairly quickly ascertains that it's a care request, and from there, basic comfort not a medical treatment. 

She shows Kalorm the board. 

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...It's more obvious now that he's still really impaired, because aaaaughh. That is still too many pictures. Put some of the pictures back.

He can, somewhat effortfully, manage to look at one of them at a time and parse what it is. Some are harder than others; it takes him, like, twenty seconds to recognize the black and white vector graphic image of a bedpan. Most of them turn out to be things that he's in the interim figured out how to convey just fine via empathic mime, at least with attentive medtechs who are doing a lot of the guesswork on their end. Although it had honestly not occurred to him that he could request lip balm. His lips are really dry. He's worried that he won't remember to find the thing he actually wanted if he stops to point at that one, though. 

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There are images for "listen to audio" and "watch visual media" (the image is of a screen; the hospital does have a basic VR-goggles setup for patients, but it's almost certainly going to be way too overwhelming for Kalorm right now). There's also an image that is maybe probably supposed to be a puzzle game. 

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Kalorm likes puzzle games normally - well, as much as he likes any games, he really prefers things that aren't fake - but even thinking about the concept right now makes his head hurt, and his hands aren't super working anyway. He would also prefer not to need to keep his eyes open. 

He manages to point at the headphones graphic for "listen to audio". (Halthis is holding the board steady for him, comfortably within reach.) And then remembers to point at the lip balm one. What a good idea. 

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(If Merrin were awake and present, she would feel terrible that she never thought to offer that, and then defensive about how many she WOULD have if it wasn't during a day-night-flip shift when the first shift had been ALMOST SEVENTEEN HOURS and she was VERY FRIED and also, like, most of her training for the last two and half years has been for weird emergencies that did not involve prioritizing lip balm.) 

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...Huh. The fact that he's apparently with it enough to be bored, and want more rather than less stimulation, is probably a really good sign? The predicted outcomes on permanent brain damage have been updating in drips and drabs all day, mostly not large numbers, a mix of positive and negative updates, but she's going to be eagerly refreshing it after this. 

She isn't actually sure what to suggest, though, because she's pretty sure the only audiobooks they have that Kalorm will have any chance of keeping up with are, like, literally aimed at two-year-olds, which he is predictably going to hate for different reasons. (And she's sort of worried about what happens if he uses up all of his verbal processing capacity on listening to a children's audiobook and spends the rest of the shift incredibly irritable about being asked questions.) Maybe Khemeth left a note about this– oh, good, perfect. 

"Do you want to listen to nature sounds?" It doesn't sound very interesting to her but it is, in fact, the top recommendation. Khemeth has suggested some tracks. 

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Kalorm is SORT OF MAD at...Khemeth, presumably...for something that he is neither able nor especially inclined to break down any further than "it's my own business whether I listen to nature sounds." 

 

He nods, though. Nature sounds and frustration is better than no nature sounds. He can close his eyes and pretend he's somewhere else that isn't here.

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Halthis will get him set up with the very comfortable (not especially well secured) headphones again, and start playing Recording: Forest Sounds Beside A Creek. 

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It's still not VERY much like jogging in a forest beside a river, rather than trapped on a hospital floor and mildly short of breath for stupid reasons. There is still a lot of horribleness. But Kalorm will admit (sort of grudgingly, even to himself) that as many as one or two things are not horrible. And if he can convince them he's ready to breathe on his own, then he can get rid of one more horrible thing, but a big thing. 

He listens to nature sounds and breathes and is completely oblivious to Halthis' gentle attempts to note when 30 minutes pass...45 minutes...

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Coming up on an hour now. It's nearly 6:30 pm. Four and a half hours into her shift. It's not the most stressful or exhausting four and a half hours of a shift that Halthis has experienced, but it's up there. 

Kalorm...does not actually look super ready to come off the ventilator. The markets are only putting a 40% chance that he would need to be reintubated in the next 12 hours if he pulled the tube out now, but 4 in 10 is kind of way higher than what you want, and a lot of that probability mass is on cases where a neurotypical dath ilani would definitely prefer to be on a ventilator and comfortably sedated rather than spending all night kind of struggling to breathe with the supplementary oxygen and a lot of emergency bronchodilators. 

He's definitely on a trend of rapid improvement, especially since the successful dialysis. At the start of her shift, the 20% / 50% / 80% spread on when he would be ready for extubation (with Treatment Planning approval as opposed to "Kalorm decides this himself") was 6 hours / 13 hours / 36 hours. Now, 4.5 hours later, it's updated to 2 hours / 5 hours / 9 hours. The 80% number has dropped a lot, because a new unexpected respiratory complication before Kalorm is ready to come off the ventilator is now considered less than 20% likely. Complications aren't impossible - the 95% interval, not usually displayed on the main summary screen but viewable if you tab in, is still at 30 hours - but they're most of the way to safe. 

Anyway. She's undeniably going to be handing over a patient in better shape than she started with. Assuming she can convince him to rest after this, see if one more sleep cycle with full ventilator support gets him to a point when the work of breathing is more sustainable for 12+ hours, or compatible with sleeping. She's pretty sure it's keeping him awake right now; his EEG hasn't even slipped into the early stages of sleep, and she reviewed some historical logs and confirmed he's never stayed awake for over an hour at a stretch before. (Well. Not during his hospitalization. Presumably he managed it regularly before the accident.) 

 

...She's not going to interrupt him just because it's now been a full hour. He shows no signs of actual distress and seems engaged in his nature sounds, he's not due to turn yet and actually doesn't sound like he needs suctioning again just yet, and she's sort of curious how long he'll actually go before noticing. Meanwhile, she has Diagnostic prediction updates to review! 

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The markets are sparser than they were during the height of the emergency, but still very well funded, and drawing on a slightly distinct pool of experts, since longer-term critical care medicine is not exactly the same domain of expertise as emergency medicine. It's not as interesting a case to be involved in, and the sheer quantity of data coming in to feed to medical trading company algorithms is much smaller now that they've mostly dispensed with invasive sensors, but it's still pretty interesting, particularly as a case study of a situation that happens relatively rarely.

And there's money to be made for experts who can take in the human dimension, how Kalorm interacts with his medtechs, and feed that into outcome predictions. Halthis, who is vastly ahead of Merrin on ability and willingness to look at large quantities of numerical data, can go into each outcome measure and see how the predictions have evolved since Merrin looked at them eighteen hours ago

 

The probability spread on when Kalorm's pain will be sufficiently controlled that they can ease him off the high-dose sedating painkillers, and get a more meaningful neurological assessment, have tightened up considerably. If the original spread had somehow stayed unchanged, the current 20% / 50% / 80% would be 6 hours / 20 hours / 54 hours. You would basically never expect this to happen, though; as they get closer and more and more best-case or worst-case scenarios can be mostly ruled out, uncertainty decreases. The markets have updated on the fact that Halthis is already weaning the dose on the continuous painkillers, and that Kalorm is surprisingly unbothered by physical pain – but also the fact that he clearly is still in a lot of pain. The spread is now 9 hours / 16 hours / 30 hours. 

Kalorm starting physical rehab: there was a significant downward update on the predictions when he started proactively asking for passive range-of-motion exercises. This doesn't yet count for meeting that milestone; initial rehab will be bed-based, or rather floor-based given the givens, but Kalorm needs to be alert and strong enough - and motivated enough - to actively participate. He's clearly doing great on motivation, and seems physically stronger after successful dialysis, but but his fine motor abilities and coordination haven't shown any significant improvements. At this point, it's looking more likely that the problem is minor brain damage, or maybe peripheral nerve damage, rather than just drugs and exhaustion. Still, the new 20% / 50% / 80% spread is 12 hours / 28 hours / 48 hours.  

Predictions on Kalorm being able to eat or drink again: intervals are still pretty wide, and the optimistic 20% estimates are actually less optimistic now. Despite lower doses of painkillers and normalized magnesium, his gut motility is showing no sign of responding to the gentler drug treatment they started with, and he was experiencing significant nausea. His nasogastric tube is still draining bile, which under normal conditions shouldn't really be in his stomach at all, and indicates that the smooth muscle function of his stomach and upper intestines is still badly disrupted; this hints that, in addition to tissue damage to the membrane lining, the prolonged low-circulation, low-oxygenation period may have damaged the enteric nerves that regulate this process. Given the lack of other risk factors, it's very likely (>95%) that the damage will repair itself over time, but...more time.

The 20% / 50% / 80% spread for tolerating clear fluids (which, as Merrin clarified, means Kalorm tolerating juice or broth as a significant fluid source without nausea or vomiting, not just sucking on ice chips with the nasogastric tube helpfully removing anything he swallows from his stomach) is now 72 hours / 5 days / 8 days. For nutritious liquids – defined as Kalorm being able to meet at least half of his calorie and protein needs via liquid meal replacements – the new spread is 5 days / 9 days / 12 days. For eating solid food normally, the 50% estimate is now, like, a month.  

 

 

Assisted walking >5 m, 20% / 50% / 80%: now 4 days / 7 days / 12 days. 

Unassisted walking >50m: 8 days / 16 days / 25 days.

Off supplementary oxygen for a contiguous 24 hour period: 5 days / 9 days / 16 days. 

Hospital discharge: 14 days / 4 weeks / 10 weeks. It seems like they're vaguely succeeding at making the hospital environment more tolerable for Kalorm, and the experts (including Khemeth, who is apparently now awake enough to contribute to the expert groupchats and put in his bids on the markets, if not to actually get out of bed and come over here) think it's less likely that Kalorm will check himself out of the hospital and leave the moment he's physically capable of it.

(In particular, Khemeth thinks that if they can keep Merrin around - and not intolerably bored, she really isn't specced for rehab cases - then his brother will put up with staying in the hospital until he's at least past the high-risk-of-complications period.) 

 

 

Predicted likelihood of a significant complication (that they don't catch early enough to treat proactively and prevent from becoming seriously medically dangerous): 7%. 

Predicted likelihood that Kalorm will fall or otherwise injure himself: significantly down, partly because the floor is in fact safer for this. 14%. 

Predicted likelihood that Kalorm will specifically manage to hit his head: less than 5%. Odds of additional permanent neurological damage, less than 1 in 1000. 

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Halthis has been staying pretty up to date on the evolving outcome prediction markets. She feels good about the recent updates, though. 

 

Aaaaand where are they at on the critical final outcome prediction, "likelihood of permanent neurological deficits." 

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Down! 

 

Not, actually, that far down. 41%. 2 in 5. 

 

But even "minor brain damage" is a big category, that elides over a vast range of possible specific deficits. The markets are now breaking that prediction down in further detail, splitting out the estimated likelihood of various different possible futures that would all technically fall under "permanent minor neurological deficits", while importantly different in other ways. 

(There's still a lot of guesswork, here, because they can't really ask Kalorm for a detailed self-report on what was going on in his head while he appeared to slowly and effortfully work his way through ten simple line drawings, and they certainly can't put him through any formal tests.) 

Kalorm's most obvious and severe current deficits, relative to his baseline, appear to be around visual-spatial processing. More broadly, his reaction times are delayed and his raw processing speed, on just about any mental task, is way down. At this point, with inflammatory and repair processes still happening throughout his brain, this is something they would expect to observe either way. And there are other factors probably contributing. Pain and nausea are distracting; nobody (not even Keepers) functions at peak cognitive capacity while in serious physical pain. Kalorm's auditory processing, at least, does seem to have improved at least modestly since he first woke up. 

From the outside, he appears to have some kind of generalized-planning-and-execution impairment, but the problem could be in a variety of places: reduced working memory capacity, reduced attention span and attentional control, executive dysfunction and difficulty turning intentions into action, or even just a degree of drowsiness and brainfog that makes explicit reasoning aversive for him. And he's having to work much harder than usual for the basic building blocks of communication; that, combined with low energy, makes it unsurprising if he doesn't have a lot of capacity left over once he's managed to communicate his basic needs. 

(There's also whatever is going on with his fine motor skills, but the markets are actually very optimistic that any neurologically-caused deficits there will be resolved in 3-6 months. Rehab and occupational therapy are really good. Stroke patients who recover with minimal or no global cognitive deficits and only have local motor deficits are more likely to stick around for it rather than choosing cryo, so they have both a lot of historical case data, and major optimization effort having gone into the relevant rehab programs. Kalorm...seems to have some Merrin-like traits, actually, when it comes to both stamina and sheer stubbornness. The experts think he has 9 in 10 odds of achieving "no functional deficits.") 

The main other divide is whether Kalorm ends up with residual global-cognition-affecting deficits, in attentional control or executive function or working memory. The markets are calling a 25% likelihood of that. The remaining 15% of worlds are ones where Kalorm only has more specific residual deficits - most likely, that he never gets back to his baseline on visual-spatial processing. It was a pretty spiky baseline to begin with; he was somehow simultaneously well above median at the subskills relevant to, like, navigating mazes or keeping track of objects in his environment, and also couldn't read

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It's a bit of an unwelcome reminder that no matter how much she gets everything right, the final outcome here is not necessarily going to be one that everyone is happy with. But it's still definitely the case that everything could have been so much worse. 

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Kalorm spends a while listening to forest sounds and maintaining a steady sustainable jog through the forest focusing on breathing. He still feels terrible in fifty different ways but this one thing is not entirely terrible. 

 

...Eventually his chest is aching more and he's starting to feel like he really needs to cough and also isn't sure he'll be able to catch his breath again afterward. He has no idea how long it's been, but - longer than previous times, he thinks. 

He opens his eyes, and immediately wishes that one of either the room or the nature sounds would go away, dealing with one at a time is tolerable but BOTH AT ONCE is making his brain VERY CONFUSED. He can't see Halthis; he waves a hand to try to get her attention. 

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Halthis sidles over. "Hey. Just so you know, that was about an hour and fifteen minutes. How are you feeling?" 

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How is Kalorm supposed to answer that in only hand gestures. 

...Well, he can tap the suction tubing again. 

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"Yeah, you're pretty due for suctioning. ...You did really well, but I'm inclined not to put you through that - or give you the painkiller - while you're still on minimum ventilator support. Um. How are you on shortness of breath, from 'none' to 'lots' -" she demonstrates by holding her hand at navel height and then lifting it to neck height. 

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Kalorm - predictably - rolls his eyes, but then actually considers the question. Drags his hand up to mid-chest height. 

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"Yeah. Your vitals are fine but your per-minute air volume is starting to drop. You did really well and I think you're super close to being ready to breathe on your own, but I'm worried that it's still too much effort to be compatible with sleeping or with any other exertion." 

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This is, in fact, the conclusion Kalorm had come to on his own. It's still OBNOXIOUS of her to say it out loud.

 

He scowls. But nods. 

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"...Yeah. I know it's frustrating how long this part of the process takes. But it's a huge improvement from earlier. You're oxygenating really well, you're still only needing to breathe 35% O2 concentration."

Admittedly his O2 saturation has been hanging on barely above 92% for the last twenty minutes, and Halthis would have gone up if she hadn't been expecting this to be a temporary exercise. But still.

"My thought is to bump you up to the pressure support you were at earlier before suctioning, then you're due to change position, and then if you're up for it we can do the lung recruitment setting from before. You responded really well to it, so that might actually let us go down on the maintenance pressure support while you get some rest. Okay?" 

(Halthis, after reviewing the neurological-outcomes predictions and also re-watching some of Merrin's earlier shift, is making extra effort to speak in shorter and simpler phrases, while also not making it sound like she's talking to a five-year-old.) 

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Fine, whatever, she can do The Thing Which Is Not Breathing to him again if she feels like it. Kalorm is, at this point, mostly just holding out for all of that stuff to be over with so he can take a NAP. 

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It's not surprising that he's pretty worn out! (And it's sort of convenient that he doesn't have the energy to be contrary about her suggestions.) A nap after this sounds like an excellent idea. 

Halthis by now has significant practice on how to make suctioning and mouth care and repositioning as comfortable as possible for Kalorm specifically while still being quick and efficient about it. She positions him on his back this time, with a gentle-adhesive gel pad over his tailbone; there's already some redness there, lying on his back on the FLOOR is not great especially when they have to keep his head elevated, and being on IV nutrition only puts him at higher risk of pressure ulcers.

Is he up for some lung-recruitment respiratory therapy now? 

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If it makes her leave him alone sooner, sure. Kalorm is pretty drowsy from the painkiller-and-nausea-drug, which actually makes it a bit easier not to involuntarily fight the ventilator as it does weird things to his lungs. 

His body does start trying to give him a coughing fit halfway through, as the higher pressure and vibration loosens stubborn mucus. It turns out that coughing against a really high post-exhalation pressure is weird and unpleasant.

Also the quick-acting nausea drug must be mostly wearing off, because the combination of having air forcefully shoved into his lungs, and now gagging on the tube, is making Kalorm feel pretty sick. His mouth is watering about it, which makes it even worse. 

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...Yeah she'll toggle the lung-recruitment setting off and suction him again. They seem to be getting the thicker, stickier secretions now, what must have been mucous plugs in some of his smaller bronchioles. Which is great! Just, also, means that she cannot actually suction him as gently if she wants to get all of that out.  

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Kalorm tries incredibly hard not to fight it, and manages to hold still up until the point when his body decides it's time to start dry-heaving now. Which REALLY INCREDIBLY HURTS, actually!!! Aaaaaaaaaaaaaaaaah!!!! 

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Halthis immediately stops, pulls back the suction catheter, and turns Kalorm's head to the side in case he has anything in his stomach that the gastric tube hasn't drained yet. Giving him another dose of the painkiller-blend barely five minutes after the first is really going to knock him out, but he definitely looks like he needs it; she taps the IV pump controls, and gives him more beta blockers as well. 

"You're okay, I've got you, deep breaths," she says, trying to juggle speaking in a way which is both soothing and loud enough to get through his considerable distraction. 

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Kalorm is NOT FINE!!!! He can't BREATHE because his body is instead trying really really really hard to vomit, even though this is not achieving anything except tasting bile in the back of his throat. This is incredibly awful actually and he's pretty panicked about it! 

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"Kalorm. KALORM. Deep breaths. You're okay. Just try to relax." 

He is (understandably) super not succeeding at that.

"...I'm going to give you a dose of the quick-acting sedative to help you calm down, okay?" 

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Not super okay but he can't really communicate that, can he, and also the current situation isn't very okay either! 

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It's also pretty unsurprising that having that much sedation on board, when he's already tired, tanks his respiratory drive. And blood pressure. Possibly she didn't really need to give him that most recent dose of beta blockers. 

She can increase the set rate on the ventilator and restart the vasopressors until his vital signs recover a bit. And do really thorough mouth care while he's too unconscious to mind, because yeah he sure was heaving hard enough to push up some bile from further down in his duodenum, and luckily his airway is protected but she would still prefer Not That. He must have been agonizingly uncomfortable. She can at least give his mouth a really thorough rinse and swab around some moisturizing mouthwash that he hopefully won't hate the taste of, and wipe his face and swap in a clean pillow, and still be done poking him before all the sedation starts to wear off. Maybe he'll stay asleep. Halthis would like that. It's nearly 7 pm, she has an hour left, and she ideally wants to start preparing for her handover. 

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Kalorm is so drugged and so tired. He stays asleep. 

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She should probably nudge him awake for shift handover if nothing else; it seems...worse...for him to wake up disoriented, with his last memory being the incident that just happened, and with an entirely different medtech he hasn't even been introduced to. She's not looking forward to this; if his sleep cycle continues on the same pattern, he'll be right in the middle of his deepest slow-wave sleep period, and predictably very grumpy about being awakened. (Not to mention, he badly needs the sleep.) 

Does Treatment Planning have anything new to say, particularly on the question of avoiding the thing that just happened? 

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Treatment Planning has a proposal for a new scheduled anti-nausea drug cocktail, to administer a few minutes before it looks like he's going to wake up. It includes a recently developed experimental drug that's supposed to block the transmission pathways whereby signals from the gut are relayed to the central nervous system and triggers the nausea-and-vomiting pathways. It's not recommended for long-term use because it does weird things to parasympathetic nervous system regulation of heart rate and blood pressure - which can be pretty inconvenient, even dangerous, if someone is more mobile than Kalorm is right now - and it's not incredibly popular with patients because it suppresses vomiting much more effectively than the unpleasant sensations of nausea. Also long-term use may actually reduce gastric motility. In the short run, though, it's not going to make that situation much worse, and might help Kalorm be more comfortable until he's ready to come off the ventilator, which should hopefully be really soon. 

 

They would also prefer she not wake him for shift handover, though. Their plan is to try to get Khemeth or Merrin at least in the room by the time she leaves, so Kalorm wakes up to someone familiar who can introduce the medtech who relieved her. 

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Merrin is, at this point, technically awake! She made irresponsible sleep choices and slept on and off for, like, ten hours straight, and then was finally mostly awake at 6 pm but kind of lay there in bed for another hour not doing things. She's no longer sleepy, but still feels tired enough that she might honestly be able to get back to sleep not too long after midnight. 

 

...She also has some sort of too-many-long-shifts hangover. Her motivation system really isn't fully back online yet. This does sometimes happen after really brutal sims, but it hasn't previous happened on a real patient case, let alone one where they wanted her to stick around and keep providing not-really-emergency care. 

She mooches around her apartment. Firmly tells her brain that no, today is not a caffeine day, yes she is aware that it was sort of coming to expect caffeine insertion and that is exactly why it does not get caffeine today, a day which is not an emergency. 

(At least, she assumes someone would have informed here if there were emergencies. Honestly she's kind of too drained to worry about it. She considers calling Personnel to check on Kalorm's progress, but that sounds tiring.) 

She flips through four different Exception Handling sim runthroughs with other medtechs that she'd been planning to watch and start prepping for. None of them hold her attention. Her spaced repetition doesn't hold her attention. Writeups on new medical equipment advances don't hold her attention. The fanfic she's been reading in dribs and drabs in her (admittedly really limited) spare time will hold her attention for like thirty seconds at a stretch before she finds herself back in a state of itchy restlessness, bored and wanting something but nothing around her feels entirely real. 

 

...She should probably get that massage. Maybe she can...send Irris a message on her cellular texter and ask if she can cause a massage person to show up and, like, maybe not talk? Today Merrin is not a talking Merrin, apparently. 

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Sure, Irris can do that. Also, does Merrin want her to call the command center and find out how her patient and the family are doing and text Merrin a summary? 

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....Yeah. After massage. 

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A 45 minute massage of SUFFERING turns out to be significantly more intense than a 20 minute one! 

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Irris shakes her head at her daughter, and then calls Personnel to find out how Kalorm's day went - and whether and when they want Merrin again, for what it's worth she isn't sure if Merrin is up for actually working tonight but she sort of expects it'd be good to her to feel included and like she knows what's going on. In a bit. She's currently occupied. 

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Personnel is really glad to hear from her! They are in fact trying to figure out the schedule for tonight, and while they're absolutely not expecting Merrin to be ready to cover a medtech shift, it might in fact be really valuable if she could come sort of...hang out...for a few hours.

Kalorm has continued to impress everyone with his rate of improvement, but he's also - unsurprisingly - pretty stressed. Also exhausted and currently sleeping, and his afternoon-shift medtech needs to rotate out; they have someone else who can do the next six hours, but they weren't able to select her as carefully to be, well, as Merrin-like as possible. Khemeth is confidently predicting that having someone Kalorm recognizes, who's already familiar with his communicative cues, will probably make the next few hours a lot easier for everyone. Khemeth could be that person, but it's going to come at a steep cost for him, since he's currently rested to the point of "can work at around 80% of his usual performance effectiveness, from his bed". Personnel predicts Merrin is more rested than that, and also that coming to sit in the room while Kalorm naps may not even be relevantly tiring for her.

(She can have a nice floor chair; someone has assembled a selection based on their model of her preferences in normal chairs, and predicted that Irris will be able to pick out the one she thinks her daughter would like best, and avoid having to bother Merrin with a decision when she's decision-fatigued.) 

If he follows his usual sleep cycle, Kalorm is probably going to be awake by 8:30 pm (it's just after 7:00 pm now). However, the markets are putting a 45% chance that, especially given the busy day, he might be tired enough to sleep for two full sleep cycles before he wakes up, assuming his O2 sats hold until then without suctioning. They would ideally like Merrin there at 8:30 but would understand if she needs longer, or if she isn't up for it at all.

And, of course, they would appreciate Irris' counsel on this, since if Merrin isn't going to be up for it, she should really not be asked at all. 

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...Yeah. Irris can see how Merrin seems to be feeling after she finishes getting her harder physical-therapy massage. She's sort of worried that the floor ergonomics might have been especially bad for Merrin, actually, given how she is now deliberately requesting a Suffering Massage for the second day in a row. 

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- if this is something that Merrin would find relevant, the 20% / 50% / 80% spread on when Kalorm will be ready to come off the ventilator is now 90 minutes /  3.5 hours / 6 hours. He made it to well over an hour on the last minimum-settings trial, and while he was tired afterward, the most recent round of lung-recruitment therapy probably cleared out some mucus plugs, his most recent imaging looks really quite a lot better, and despite being pretty sedated right now, he's maintaining oxygenation on 35% inspired O2 and ventilator settings not that much higher than the minimum ones. They're going to lose some ground on lung expansion if they let him sleep longer without suctioning or repositioning, but his respiratory muscles need the rest, and he responds really well to respiratory therapy, if he's motivated. And Merrin seems to have figured out a good system for motivating him. 

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Yes! Merrin would find that relevant! And definitely would want to be there!

…Irris will still check back in half an hour or whenever Merrin finishes her massage, but she’s, like, 95% confident that Merrin will be re-energized and motivated about this progress, and 90% that she’ll be ready to head over by 8:30 pm.

Hopefully it’s not a six-hour wait, though, Irris feels like Merrin would benefit a lot from getting to bed at an early enough time to get her vaguely back on a day shift schedule. She’s definitely more likely to be at her best on day shifts, unsurprisingly given how circadian rhythms, and presumably once Kalorm is off the ventilator and no longer sedated, he too will shift to mostly being awake in the daytime and asleep at night, so having Merrin available for the days will work out well? 

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Seems plausible! Though Personnel makes a note of it for the staffing-assignment markets to chew on. (And also puts in Irris’ 90% credence that Merrin can be available by 8:30, to see if the markets - and Khemeth - want to try to improve on it.)

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(Khemeth is slightly frustrated! He keeps feeling like there’s something Merrin would benefit from, focus-wise, before starting her not-exactly-a-shift - aside from getting her back fixed - but his opaque social intuition is completely failing to suggest what.) 

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Massage was...overall helpful? Merrin feels more like she is a properly alive person and not, like, some fragments of person put together out of the parts of her brain that were relatively more functional.

 

Instead, she's now...out of it in a weird different way? It's not really an unpleasant way or anything, just, she does in fact want to accomplish things tonight. 

Okay. Hmm. What would help. Normally she would consider "exercise" but, see, that would take effort and willpower right now. And also she doesn't want to mess up her back.

She could go swimming? Like, a gentle easy swim, not an intense workout - that sounds uninteresting, though, it wouldn't really do the thing that a workout does... 

 

- oh, hmm, that's an idea...

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....it's also super embarrassing to ask for! However. Merrin's self-consciousness is not entirely back online yet. 

Cellular texter message to Irris. [mom i wanna jump in 10 c water. wake up properly. can you ask someone where i could go do that] 

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She can....call Personnel back about that? 

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Merrin sure is a baffling alien sometimes! Is she - being competitive about Kalorm's cold water ordeal???? 

 

...however, if Merrin wants an onsite swimming tank full of ridiculously cold water, Merrin should definitely get that immediately. They'll repurpose one of the physical therapy swimming tanks, this location, it'll be ready in five minutes. 

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- huh, right, Merrin had failed to think of that, but obviously the physical therapy water tanks for patients relearning to walk and stuff with less gravity must have customizable water temperature. That's convenient, it's not even far away. She'll get into her swimsuit. 

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(Spoiler: yes, they are, but not down to 10 C because that would be insane; the hospital has tap water (and sterile water) systems for arbitrary temperature ranges between barely-not-frozen and barely-not-boiling, but those are neither high volume nor actually hooked up to the pool fill tank. There is some Improvising happening involving heat-capacity calculations and carefully weighed buckets of crushed ice. There will, however, be no obvious indication by the time Merrin gets there that the pools don't come pre-equipped with the ability to instantly pump in 50,000 liters of arbitrarily cold water.

One of the staffers helping dump ice sticks his hand in the water in the process of mixing it, and then immediately removes the hand and makes such a dubious face.) 

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Merrin - swimsuited under her clothes - has lots of time on the way there to start to feel self-conscious about making such a weird request! 

However, she made it and it would be even more awkward to say "never mind" once they've already filled up a pool for her. Even though, when she sticks her toe in, she wonders if perhaps she is going to have REGRETS about this. 

Okay if Kalorm could fall into water this cold and still stay calm and functional for almost two hours, Merrin can at least be brave enough to jump in a tiny tank of it

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NUCLEAR SUPERNOVAS that's really the wrong imagery here, how about HEATLESS DEPTHS OF INTERSTELLAR SPACE!!! That is SPECTACULARLY COLD!!!!! 

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- Merrin comes up with a whoop and splashes around like an undignified half-paralyzed dolphin. "Eeek eeek eeek - Mom I'm fine - this is amazing–!!!" 

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Personnel note added to the updates panel beside the staffing markets: Merrin probably coming in soon, wanted to jump in a tank of really cold water first because she's competitive like that. Or something. 

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Merrin is doing what now. 

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Merrin's entire skin is simultaneously throbbing and tingling and numb, which is not a mix of sensations you really expect to coexist most of the time. She's swimming around in little circles, giggling manically. 

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??????????????????????????????????????????????

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....Okay, five minutes of undignified splashing is probably enough, actually, Merrin sort of cannot feel her toes anymore and it would be awkward if it takes her multiple hours to get properly warm again. 

- feels like a waste to get out now, though, it's so much more unambiguously pleasant now that she's sort of acclimatized. Maybe, like, two more minutes, and then she can take a hot shower back at her apartment. 

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It turns out that hot showers when you have just been swimming in really cold water on purpose are ALSO a pretty peak sensory experience! 

Ten minutes after that, it's not even 8:20 pm and Merrin is wearing scrubs and drying her hair and beaming. That was, like, at least as good as caffeine. Hopefully it'll last for a bit. 

She sends Personnel a text message to ask if she should head over to Kalorm's room now? Is he looking ready to wake up soon? 

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Kalorm does not look like someone who’s going to imminently wake up! He’s still in slow-wave deep sleep, the most relaxed and restful-looking sleep he’s had all day; the current dose of painkillers and other drugs must be working well, because his heart rate is a beautiful 55 bpm (still with the marked sinus arrhythmia of a very fit person with good parasympathetic nervous system tone) and his blood pressure is a comfy 110/60. 

His breath volumes are decreasing a bit, after over an hour of immobility, but he’s oxygenating beautifully, and his lung sounds are decreased at the bases but not yet especially crackly with secretions.

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Also Halthis is still there, giving a thorough report to Kerrin, the medtech taking over for the next 6 hour block. She’s pretty tired, but still interested in meeting Merrin and sharing impressions about their patient. 

(She is, in fact, incredibly excited to meet Merrin, whose work on this case - and in general - is pretty impressive! She has been counseled by Personnel not to emphasize this, which is sort of weird but okay.)

 

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Kerrin, her relief for the next evening-night shift, has been with her since eight, watching their patient sleep and receiving a mostly-subvocalized report to avoid disturbing him. 

She's a rank 6 medtech, and unusual in a couple of ways, though not the same ways that Merrin is unusual. For one, she's forty-nine, and while her stamina is less than it was in her twenties – she used to be one of the few ICU medtechs who regularly worked eight hour shifts – she more than makes up for it with all her years of experience. Medical technology changes regularly, of course, but she's still entirely able to keep up. She doesn't have as many emergency sim hours as Merrin at 23, and in fact mostly doesn't do "weird" emergency sims at all, but she has nearly ten times as many accumulated hours of real life emergency experience. 

Two, she doesn't seem to mind moving, and in fact, has kept doing it most of her life, two years here, three years there, accumulating ICU and related experience in nearly all of the major-city hospitals on the planet. She's never worked for Exception Handling, but has a breadth and variety of experience that's rare outside of it. She's also done hospital coordinator work at three different small, relatively resource-constrained regional hospitals. 

Three, she's someone whose circadian rhythm is happiest at night. It's been relatively true her whole life, but actually moreso in her forties. Midnight-6 am is her favorite shift block, but she'll pick up an 8 pm-2 am without complaint, and a 2 am-8 am tomorrow night if they want. 

Four, perhaps unsurprising for someone with more than thirty years of experience in ICU medicine, she is basically impossible to faze. Her colleagues have described her as 'aggressively calm' and her default facial expression as 'resting boredface'. 

Five, she heard about the case - she participates in some of the Treatment Planning markets during her off-shift time - and proactively reached out to Personnel about it. She's happy to be here. 

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Personnel is planning ahead! Merrin's performance metrics show that she functions best on 12h day shifts that start between 7 and 9 am, so an 8 am-8 pm is nearly the perfect zone for her.

She's unlikely to be rested enough to start a 12h day shift at 8 am tomorrow, given what she's been doing to her circadian rhythm and the fact that she is, if necessary, definitely going to park herself here for the next 6 hours if it takes that long for Kalorm to get off the ventilator. (Though Personnel has put a note on the staffing section that whoever takes over has to make sure Merrin leaves at 2 am to get some rest for tomorrow; if he's not ready to be extubated by then, one he should probably at that point stop trying and also get a proper night's sleep, and two, it'll mean they're in the long tail of less fortunate worlds where Something Went Wrong and it might be another day.)

The plan is to have Tharrim on tomorrow's 8 am-2 pm again, and hopefully a nice and well-rested Merrin back for the 2 pm-8 pm. Halthis is tentatively hopeful that she can stay up a little late and then sleep in with the help of some circadian-rhythm-shifting drugs, and push her sleep cycle forward enough to cover tomorrow's 8 pm-2 am. They're still sifting through dossiers and updating the staffing markets with performance incentive offers for todays 2 am-8 am, but once they pick someone, they'll have Merrin plus, hopefully, a total of four other medtechs who know Kalorm, have developed some rapport with him, and are willing to mostly focus on this case for the next week or two. 

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Here comes Merrin! She's in such a good mood! She cannot wait to tell Kalorm how amazingly he's doing. (Too bad he's asleep, but she is completely behind the plan of letting him sleep as long as he needs.) 

aaaaah she forgot the part where she was going to have to meet new people who she doesn't know and who are probably way smarter than her Merrin is in a cheerful enough mood (and still somewhat disinhibited from exhaustion) that the habitual voice of social awkwardness only whispers and slides past her. 

Also her name rhymes with the evening-night shift medtech's. Great. Now she's definitely going to keep intrusively noticing that. 

 

...Kalorm looks so comfortable. Did what'shername – Halthis, that was the evening shift medtech – get him set up like that??? Merrin wants to learn the secret wizardry of making a patient look that comfortable on the FLOOR!!! 

She smiles at both of the other medtechs, glances at Kalorm sleeping, and then subvocalizes rather than greeting them out loud. [Uh, I'm Merrin]

Oh wow, they have floor chairs, and there's an extra for her! That's so considerate. She sits down in it. It's surprisingly comfortable, yay. 

[It sounds like he had a pretty good day?] 

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Halthis glances over at Kerrin. 

[I'll give you the quick version right now. I already went through it in more depth with Kerrin, she can fill you in on details. During Tharrim's shift, I think he was still metabolizing the sedation, and finding a lot of his symptoms - and treatments - frustrating, but having a difficult and exhausting time communicating his needs. In particular I think the dialysis is unpleasant for him; he managed to express that the sound bothered him a lot, so he might be having sensory sensitivities, but also a lot of people just find it unsettling having their blood going through a machine, and it's - well, a particularly blatant reminder of his condition. Anyway, he got very frustrated and didn't manage to finish the run on Tharrim's shift, so his electrolytes were still abnormal, magnesium especially was way high and getting higher. I figured I should try to do some of the communication work from our side, at least make it easier for him to answer yes-or-no questions and have them be the right questions, so I went through everything and asked Diagnostics for a ranked list of likely symptoms...] 

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Halthis is SO SMART. Merrin is in AWE. 

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(.....Merrin is apparently DEEPLY miscalibrated on which of them is the better medtech is very herself. Halthis is going to go with that.) 

She goes through her shift, in a haphazard mix of chronological and organ-system order. Kalorm's mental status seems to have improved even over the course of her six hours, both with the lower baseline pain medication dosing and likely also his normalized electrolyte levels once she convinced him to try the dialysis and see if normal magnesium would meant less nausea, which she at that point suspected was bothering him more than pain. (He did great on the second try at dialysis, and his kidney function continues to improve; the Diagnostic markets are extrapolating the trend and put 85% that he'll need at most one more treatment and 30% that his kidneys will recover enough overnight that he won't need any.) He communicates effectively with hand signals when he wants turning and suctioning, and she even got him to accept proper mouth care, promising it would help with the nausea. He's still very uncoordinated, but noticeably stronger after the successful dialysis, so likely high magnesium was contributing to muscle weakness. 

His circulatory system is in great shape; he's young, fit and previously healthy, and the short-term cardiac dysfunction seems basically resolved, though they're still trying to keep his heart rate controlled and his systolic blood pressure below 130. She's been using the beta blockers a lot, but she and the markets are in agreement, >95% odds his episodes of faster heart rate or spiking blood pressure are due to pain and anxiety rather than an underlying heart issue. 

Breathing-wise: he wasn't doing incredibly well when she took over, because he refused repositioning at all for most of the morning, not ideal for lung field expansion and drainage, and then he only agreed to lie on his right side and Thallim ended up having to go way up on his O2 concentration. (Halthis can confirm that she thinks she got to the bottom of that; he was uncomfortable on his left side because his hip is sore or something, she asked Diagnostics to look into potential causes and they didn't see anything obvious on the scans and suspect bruising and soft tissue injury, but if it worsens or just fails to improve tonight they'll do more tests.) Anyway, the combination of successful dialysis, and a few rounds of alveolar-recruitment pressure cycles on the ventilator, have really helped. He did over an hour on minimum settings before this, and he was tired enough to want a break afterward, but still oxygenating fine. She really feels like he'll be ready on the next try. 

Unfortunately his gut is showing no sign of improving, and the nausea is bothering him a lot. They tried a new anti-nausea drug to specifically address the side effects of his bolus pain medication, and it seems to have made the situation a little better, but ultimately his body and brain are receiving a lot of loud signals that something is badly wrong, and practically everything is a trigger for him, apparently including the lung-recruitment ventilator mode, he did not have a good time with it on the last round. Well. It was effective, she cleared out some stickier gobs of mucus that she suspects were plugging various minor bronchioles, but she had to suction him more aggressively for it, and after suctioning him and doing mouth care and turning him all in less than five minutes before that, it was just too many things, and set off some vomiting. He must have no tone in his pyloric sphincter, since he's refluxing bile back into his stomach constantly. With that, combined with gastric juices that also aren't going anywhere (she sent it for analysis a few times to check the mix, visually it's just...green stuff...), they drained 400 ml on her shift and 300 ml on Tharrim's shift. 

No sign of an upper GI bleed, at least, and scans look clear for a lower GI bleed; it seems unlikely, he's been hemodynamically stable and he admits to abdominal discomfort but it doesn't seem to be among the top three things bothering him. For now they're trying a new drug that is in theory supposed to prevent his damaged stomach and overstimulated gag reflex from actually getting signals through and setting off the neurological pathway for vomiting, and he'll have fewer potential triggers once the tube is out. Though if he does vomit, he's still at pretty high risk of aspirating, they'll need to monitor that carefully. In the longer run - tomorrow afternoon, maybe - if he hasn't popped a GI bleed on them and if the motility-increasing drugs continue to do basically nothing, they really need to do something more directly about the feces currently occupying his unmoving colon. He did not exactly conveniently do bowel prep for them before having a life-threatening accident, and letting it sit there will risk something turning into an actual obstruction, not to mention unnecessary discomfort for the patient. 

What else... She's done some passive range-of-motion exercises with him, he seemed to like it except for the sore hip. She suspects he has some peripheral neuropathy in his feet that's bothering him, and some stretching helped. She also got the full set of pillows she likes to use for patients in his general position, namely, "skinny guys with limited mobility and a lot of painful body parts"; they're over there and she loaded the slideshow of different pillow arrangements for Merrin to refer to. 

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So, on the one hand, Halthis is GREAT and so smart and Merrin is so impressed! That is so many things to get done in a six-hour shift. Merrin never feels like she can get anything done in a six-hour shift, she spends the whole time trying to catch up on market updates. 

On the other hand: Halthis is very smart and this is very much a smart person report and today Merrin is, despite the revitalizing effects of a massage and cold water dip, a TIRED Merrin. Who is having trouble assimilating all of that information right now. It's not the first - or the hundredth - time that she's felt that way, but you would THINK that after she had Kalorm for more than thirty hours over two days, she would be up to speed and not feel like an idiot while she's getting handover. 

Merrin nonetheless tries very hard to smile and nod along and ask sensible questions. 

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Kerrin also listens intently, despite the fact that she presumably just spent twenty minutes receiving an even more detailed report, and goes so far as to type up some extra notes on her own console. She types terrifyingly fast.

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Oh no there are TWO medtechs in the room with her who are way smarter and better at things than her Merrin blinks and tries not to look as stupid as she feels.

[So, uh, the plan for tonight is - let him wake up when he wakes up, explain the new anti-nausea drug, and get him to do another cycle of the alveolar recruitment protocol before the minimum settings trial?]

Merrin does not like the lung-recruitment mode. Patients would always give her such a confused worried look when she hit START, no matter how thoroughly she tried to explain the way it would feel weird, and also it makes a bad noise though it's not as bad as stupid superheated high frequency ventilation. 

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Kerrin has the Treatment Planning: Respiratory section up on two of her screens.

(Merrin will notice that she full-sizes like a dozen more data fields rather than having them in summary mode or hidden entirely, which Merrin ends up having to do just to reduce overwhelm.) 

[Actually they have multiple potential suggestions] she subvocalizes back. [And tests they'd ideally want to run. That's on top of the earlier intervention - when it looked like we'd opened up some blocked lung areas and his volumes were the highest they'd been, Treatment Planning had Halthis administer some nebulized surfactant and a mucolytic blend to help break up the thicker secretions.]

She looks faintly impressed. [Two new drugs! They keep inventing better ones. Anyway, there's some followup to that which might work better with him cooperating, and a number of other measures to combine. They wanted your input] 

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(Why does Treatment Planning want Merrin's input?????????? She is not one of the top world experts on lungs!!! They probably have at least twenty of those advising and contributing to the markets!!!!) 

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Merrin isn't actually saying anything, but Khemeth - still watching closely, still confused, not sure how much of his inability to put together the hazy pieces is because he's still too tired to especially want to get out of bed - nonetheless immediately recognizes the expression that Merrin tries to hide. 

Message to Personnel: relay to Kerrin or Halthis that they should emphasize Merrin's rapport with Kalorm. She's been the most successful at motivating him to engage with treatments in order to recover faster. 

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Halthis didn't actually notice any reaction from Merrin, but she was already pre-emptively wincing; she hadn't thought to say anything to Kerrin about working with Merrin, and really hopes someone else did. 

[You know him better than either of us] she subvocalizes to Merrin. [We need to juggle optimizing his lung function with not tiring him out too much, and of course most of the options will work better with his enthusiastic cooperation, if we can get that. Treatment Planning thinks you have the best implicit model of what he'll find exhausting or frustrating.] 

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Merrin nods. [...I guess that makes sense. I'd want to, um, talk to him about it, once he's awake. But he's really motivated to be able to breathe on his own – I mean, I would be too – so I think as long as we can explain why something is going to help, he'd be willing to give it a try?]

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Kerrin nods, looking faintly satisfied. [I was hoping that was the case. Our main priority is to help clear secretions and then get his lung fields fully re-expanded. One of the more effective options would be to do another full bronchoscopy and washout and directly administer the surfactant mix to his lower airways, but it would require sedation, which isn't ideal...] 

Their other options include: a vibrating vest that provides chest wall therapy to knock loose stubborn secretions. It's not usually recommended for patients with traumatic injuries, but in Kalorm's case the markets think it's very very unlikely to make anything worse, it'll just hurt. (Which he apparently may not mind, if it otherwise achieves a goal he cares about.) It works best combined with postural lung drainage, which would be MUCH EASIER if he were in a BED with the usual positioning assistance; on the floor, they can't feasibly position him facedown. For awake, mobile patients, they can use a massage-table-like contraption, but getting Kalorm onto that won't be easy or comfortable, especially while he still has the breathing tube to wrangle.

It might still be worth trying the vest without the full set position changes, but in that case they'll want to get as much help as they can from inhaled nebulized mucous-loosening drugs. With Kalorm's cooperation, they could combine that with deep breathing lung-expansion exercises for 10-15 minutes and get pretty good coverage. The only reason they wouldn’t make this a first-line option is because the most effective mucolytic drug mix can cause nausea; it was fine when he was sedated, but he may prefer not to risk it while awake.

There are some other options, mostly variations on assisted coughing or chest therapy to knock secretions loose. Overall they’re more convenient and less uncomfortable than the vest, but probably less effective. 

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Merrin frowns, looking thoughtful. 

[I’m actually tempted to ask him about doing the bronchoscopy without sedation, or with only a little bit. It’s probably the most effective option we have, and it’s fastest, right? And doesn’t actually require moving him around as much, either. I wouldn’t want to put most people through that, but - I think he might prefer it to taking half an hour before he can even start the minimum settings trial]

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Kerrin looks VERY DUBIOUS but nods. Merrin is, after all, the Kalorm expert. 

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Merrin is still thinking. 

[I do think he'd agree to us putting him back in the bed temporarily, if it's for a specific exercise. I actually think that sort of challenge is good for him. It'd be tiring, though, it might take longer for him to recover from it than it would for mild sedation to wear off. And, I mean, we can still do that kind of respiratory therapy with him later once he's off the ventilator, when it's less of an enormous hassle. ...I'd want to run both options past him, just, I think he's going to be pretty motivated to do whatever gets this over with soonest] 

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Halthis glances between them. 

(Meeting Merrin in the flesh is...interesting. It keeps feeling like everything Merrin says is slightly surprising, slightly not-matching-her-expectations, and yet it's weirdly hard to pin down what doesn't match. Halthis has, at this point, watched quite a lot of footage of Merrin's previous work with Kalorm, and she can't pin down any specific discrepancy, it's just - it feels like there's something she must not have entirely understood.) 

...Also she is in fact very tired, she's been here coming on seven hours, so possibly her brain is just not working at full capacity. 

 

[I think that's just about everything we needed to cover? I did tell Kerrin some things about how he prefers to be positioned and which mouth care supplies are most comfortable for him, but I can't exactly demonstrate while he's asleep, so I don't think it makes sense to explain it to you separately] 

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Merrin is officially a very stupid person, because she has no idea what alternate mouth care supplies Halthis could possibly be referring to not productive right now. 

[That makes sense. I'm, uh, not really here for a medtech shift anyway] since her brain is still very tired, making her even stupider than usual. [I think that's covered all the context I actually need for, um, just explaining to him what the plan is and what his options are]

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Kerrin nods. [We can take over from here] 

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She'll go, then, still feeling faintly confused and curious but it's really not a priority to resolve right now. 

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Aaaaaaaaaand now it's just her and Kerrin. Who is intimidating. According to Merrin's brain, it would be fine if Kalorm were awake right now for her to interact with, but since he isn't, it's instead AWKWARD. 

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Well, Kerrin certainly wasn't informed if this was supposed to be an awkward situation! She still has a lot of sensor data and market update history to review, and she knows exactly how many hours Merrin worked over the last two days; she's super not expecting Merrin to be up for random social interaction while they wait. 

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THIS IS AGONIZINGLY AWFUL it's fine, Merrin is fine, the actual medtech on duty clearly has things to do right now, Merrin being restless and bored is really no one's problem but her own. 

She...is also pretty behind on market updates and sensor data, actually. She'll pull that up on a different screen and try not to die of embarrassment about the fact that she can only process, like, a quarter as much information per unit time as Kerrin. 

(If she actually considers it, it - seems pretty clear that this isn't just because Kerrin is smarter. She's also twice Merrin's age and has way more clinical experience with patients. Maybe someday Merrin will be, if not actually that cool, at least partway there.) 

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...Several things that Khemeth is observing seem less than ideal, right now. 

He isn't sure how to intervene, though, or whether he even should intervene. Kalorm will predictably be awake soon - the EEG shows him in REM sleep right now, so possibly very soon, and if not, in an hour or two - and then Merrin will predictably be fine.

Also, he's still...kind of confused about what's going on with Merrin right now? Less so right now - it's very obvious that she feels at loose ends, and that leaving her with too much time to think inevitably results in her chewing endlessly on her social anxiety - but, overall, he wants to figure out that confusion before he tries to have any major interactions with her. And he's not in a great position for that right now. He's functional in the sense that he can keep his eyes open and process information on a screen and place bids on prediction markets, but he's still incredibly tired, and certainly not at his best. 

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Kalorm stays in REM sleep for about 20 minutes, this time. He doesn't wake up, at least not fully; he does squirm a little, halfheartedly trying to roll over and not really succeeding, but the EEG shows him sliding straight back to phase II light sleep. 

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Merrin has been hanging out in her happy place, by which she means looking at gloriously normal lab results and reviewing all the things Kalorm managed to accomplish today and feeling incredibly proud of him. Hopefully she's not being rude right now by leaving Kerrin alone to do her thing, rather than trying to proactively offer help? She hasn't ever done a shift before where she was officially not there to do medtech things. 

Kalorm must be pretty tired and clearly needs the sleep, but she's worried he looks uncomfortable? If he were in a BED, she could fiddle with bed settings to shift his position a little without disturbing him. However, he is not and she cannot do that. Also she can definitely hear the crackles of lung snot building up again. 

 

...She reviews the upcoming treatment plan for the fourth time, and winces, and then grits her teeth and decides to stop awkwardly avoiding the matter. 

[Um. Kerrin. I...actually don't feel great about giving him new drugs before we wake him up to ask his permission? I know they're thinking the nausea drug will work better with some time to kick in, but I think that the first time at least, we really should run it by him first?] 

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Kerrin makes a face, but only slightly. 

[I did wonder about that. There is a good justification that we can explain to him, though] 

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Ughhhhhhhhhh Merrin really doesn't want this to be an argument. She's too tired for that.

[I know - I agree a neurotypical person would prefer to wake up already feeling better and less distracted, especially after the bad experience he just had. But, um, I sort of thing that for Kalorm, probably a lot of what he found bad about it was not being in control? So I really don't want to push him further on that until he's feeling more reassured about it? I think getting off the ventilator will help a lot with that. Uh, and I do think he'll agree that we should administer it this time even if it means he gets a bit more side effects] 

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Kerrin nods. Glances briefly over at the EEG sensor screen. 

[Well, it's going to be a bit of a wait. I'm caught up on history and Treatment Planning and I'm curious about your background - and to hear more about the rescue, it sounds incredibly intense - but let me know if you'd rather keep looking over the chart, or just rest] 

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Great! Time to figure out what's more awkward: bowing out of conversation by claiming tiredness and then sitting here in awkward silence being very bored for another 60-90 minutes, or having a conversation and inevitably saying something stupid. At least having a conversation will be stimulating, and maybe her conversation-having abilities will come back online by the time Kalorm is up? 

She tabs back to the main summary screen. [It's okay, I wasn't really looking at anything important at this point] 

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Kerrin settles back in her floor chair. [So what made you decide on working for Exception Handling?] 

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Oh noooooooooooooooooo that's an unfair question it's fine, it's not like it's the first time anyone has asked Merrin that. She has a script, she doesn't need to ad-lib not talking about secrecy-oathed content. 

[I used to work in a small regional center] Her background is public information, anyone can just go look up her public dossier and see that she's from Harkanam, and probably anyone she talks to knows better than to prod even if they know some things about the events of that winter, but she still doesn't bring it up spontaneously. [I never thought I'd end up with Exception Handling, I mean, my test scores weren't very good. But I have a lot of stamina, I guess, so once I was sort of caught up on the basics I spent a bunch of my free time doing weird emergency sims, and – uh, eventually someone noticed I'd done a lot of them and had a lot of certs and I guess that's the sort of thing that Exception Handling finds useful. So they offered me a job, and at that point I would've felt bad saying no, when I could do something useful...] 

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[Huh. Do you enjoy it?] 

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[Yeah!] Merrin lights up. [I, um, mostly do sims, though even when nothing's an emergency I do some shifts here with real patients so I keep up that practice. But the sims are incredibly cool, the sim writers must put so much work into it. Most of the emergencies aren't as intense as this one was at the start, it was– I really wasn't expecting it]  

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[The whole situation seems very weird! Did you know he hadn't consented to cryo - speaking of that, do you have any idea why not?] 

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[I didn't know!!! I think my team found out when I was in the water trying to grab him, and then they didn't tell me over the radio and everyone was just acting weird and like something was wrong, and I saw it once I was back on the helicopter and actually looking at the chart. I, um. Have not tried to ask him about it. It seems like a complicated topic so I don't know how to communicate about it via picture, and it wasn't super my top priority] 

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[...Yeah, I guess. Anyway. Did you really run three different extracorporeal circuits in a helicopter for four hours?] 

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[I mean, I wasn't in the helicopter for all of it! They'd organized to have one of the Exception Handling medical transport planes come meet us and we did a midair transfer. Which was scary but Kalorm did great. I couldn't've done any of it if he wasn't just, like, in really impressively good physical condition before this happened. ...But yeah, I had three, and some other equipment to juggle, and it was awful. I think I must've dreamed about filter alarms all night] 

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[I can imagine! I've handled three at once but, uh, not in a helicopter. Or a plane. I don't really like flying] She chuckles slightly under her breath, carefully not making enough noise to disturb Kalorm. [I know, it's silly, I move constantly, but I take ground transportation whenever I can. Anyway. It's incredibly impressive that you kept him stable at 18 C for that long!]

Actually, she was startled enough that Treatment Planning would have recommended something that risky that she wondered briefly if it was somehow a prank. And then she read more of Merrin's dossier. 

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[It was really hard and scary! I, uh, it was probably kind of on me that they wanted to try it - I kept flagging that he seemed to be doing better than I would've expected, he was clearly physically more resilient than the generic models were calibrated for. It was still a lot to ask of him, obviously, I'm sure that's part of why he's having such a hard time today. But I think it bought him a lot in terms of the neuroprotective protocol working, so hopefully it'll be worth it...] 

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Kerrin can keep the conversation going for 60-90 minutes, if Kalorm manages to sleep that long! (She suspects he may wake himself up sooner, once he gets uncomfortable enough. The only reason he hasn't coughed himself awake already must be that he's on enough painkillers to cause some degree of cough suppression.) 

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Kalorm, indeed, does not make it through another complete sleep cycle. His second stint of slow wave deep sleep is shorter, as expected, barely ten minutes, and then he's in REM sleep.

Which would usually tend to last longer, later in the night, but he's restless this time - not actually moving, but his heart rate and blood pressure spike. 

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Kerrin gives him some beta blockers. She makes a face about it, but doesn't administer the prophylactic anti-nausea drug. 

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Merrin shifts her floor chair closer so that she'll be right there and easily visible as soon as he wakes up. 

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- and he wakes himself up, coughing and clearly very disoriented, maybe fifteen minutes into his REM cycle. 

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"Hey!" Merrin is right there, reaching for his hands, which he's clumsily moving in the direction of his breathing tube. "It's okay, you're okay. I'm right here. Your breathing is fine, your oxygen saturation is at 94%, that's really good." Well, at least when you account for the fact that he's gone well over two hours without suctioning or repositioning at all.

She wonders if he was having a bad dream, or if he's just disoriented because he doesn't remember falling asleep. He looks really distressed.

"I know you had a pretty unpleasant time of it earlier," she says gently, trapping his good hand between both of hers in a way that will hopefully be reassuring and not just confining. "The medtech from earlier said you were vomiting – do you remember?" 

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He stares muzzily at her, and then starts coughing again, his whole face twisting in an expression of pain. 

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She bumps up the pressure support on the ventilator without actually thinking about it - it'll help him take deep breaths and hold off on a coughing fit until she's at least given him some pain medication - and then remembers that she's not supposed to be doing medtech things, and makes an apologetic face at Kerrin. 

"Pain medication and suctioning?" she asks him, making sure to speak slowly and clearly and loudly. "With nausea medications? There's a new one. We hope it'll work better." 

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He's clearly struggling to focus, even as simply and carefully as she's speaking right now, but after a couple of successful deep breaths - and Merrin repeating herself a second time - he manages to nod. 

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Kerrin can administer drugs, and wonder how Merrin does that. 

[Do you want me to suction him? Halthis explained it to me - I think we both have more experience than you on doing it more comfortably for patients, when it's not an emergency] 

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No he's HER Kalorm and only Merrin is allowed to torture him that's stupid, Merrin's brain, she is NOT EVEN HIS MEDTECH tonight and also Kerrin almost certainly is way better at things. 

She nods, and then is not really sure what to do with her hands and also the entire rest of her body. She feels so in the way right now. 

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Kerrin waits forty seconds for drugs to take effect - the new nausea drug won't have fully, but she can already see Kalorm's body relaxing as the bolus pain medication hits him - and then suctions him, bringing to bear every decade of hard-won skill and like five minutes straight of tips from Halthis. 

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Merrin will in the meantime explain that there's a new medtech, her name is Kerrin, she's here for the evening but Merrin is also back for a while. 

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Being suctioned is definitely never going to be Kalorm's favorite thing, but new-medtech-whose-name-he-already-forgot is, admittedly, also better at doing this non-horribly, and it's about as bearable as he can expect. He can feel that he's coughing up a lot of phlegm. It's...kind of satisfying, actually. Though he also sort of feels like there's more stuff in his lungs that isn't coming out, which is frustrating. 

He's also still pretty groggy, fighting to shake off the remnants of confusing unhappy dreams, and he's pretty sure he knows where he is - still in the stupid hospital in stupid Default - but he wishes he had the slightest idea how many days it had been. Probably not that many days? If Merrin is still here? He thinks he remembers right that she works for Exception Handling, who presumably have other things for her to do. 

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Merrin squeezes his hand and tries to figure out whether he's actually seeming more groggy or disoriented than before, or if it's just that she was hoping to see a huge improvement and so far hasn't.

[Uh, maybe don't jump straight to doing mouth care] she interrupts via the subvocalization microphone, when it looks like Kerrin might be about to do that. [I know he'd agreed on that with Halthis, but he hasn't even really met you yet, right - I don't think he's processing very well yet, he seems out of it - and I think you, ummm, need to build that trust with him first. So uh it might be better if you wait for him to indicate if he wants it? Or at least until he's caught his breath and is indicating that he can follow questions] 

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Merrin is so earnest. Kerrin nods, and just dabs the saliva from around Kalorm's mouth with an absorbent soft tissue. 

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Kalorm's stomach is unhappy but he's not actually very nauseated. His lungs don't feel entirely okay or normal but he can breathe. 

...he's pretty sure there are supposed to be other things after this? What other things? He needs to...do required things so he can try breathing with less help...needs to change position, which sounds nice actually, his body feels stiff and uncomfortable - and there's another one, oh right, his mouth tastes disgusting and is yet again producing saliva he can't swallow.

Kalorm clumsily tries to gesture for both of these things. 

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They can definitely arrange to do that! Kerrin will take the lead on mouth care, but let Merrin do the talking. They should coordinate and help each other with turning him. 

"Kalorm, you're due to turn on your right side, but I know that's a little harder for breathing, and the prediction markets think you'll probably be able to get off the ventilator on this try, after you do some respiratory therapy exercises - we'll talk about that in a minute - so we don't want to jeopardize that. I think it should be all right, based on on how it went with Halthis and your improvement trajectory, but I need to know how your breathing feels right now, first. Good, bad - maybe lift your hand higher if you're having more trouble, lower if you're not having trouble?" She demonstrates with her own gesture. 

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That was so many words. 

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Tired Merrin sympathizes! That was so many words. 

"Kalorm, do you think your breathing is good enough that you can lie on your bad side - on the right - and still be okay to do some breathing exercises that might be hard and then do another run of breathing with less help?" 

 

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See, that was perfectly sensical! Also a yes-no question. Yes-no questions are way easier than trying to figure out quantities of something and then also move his arm around. 

He tries to actually think about this (it takes him like twenty seconds, thinking is hard) and eventually nods. 

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"Great!" Merrin pats his arm. (Gently.) "You're doing really well. Let's get you comfortable - it'll be so easy for you this time, Kerrin is really good at this, okay..." 

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It's kind of sweet when Merrin gets weirdly excited about other people being good at things. Kalorm lets them turn him. His hip is achy again and twinges when Merrin grabs him slightly too forcefully to roll his weight toward her. He tries not to struggle. 

He is, in fact, very comfortable once they get him tilted slightly toward his right side, with strategically arranged pillows keeping the weight off sore spots. Kalorm is starting to get very tired of not being able to move on his own. 

...some more of the stretching exercises would be nice but asking for that seems hard, since apparently Halthis vanished at some point while he was unconscious after the Badness happened. 

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Halthis did give a handover report! A very thorough one! Even if Kalorm was not awake at the time. And Kerrin didn't exactly slack off after that, she has reviewed the treatment history in a lot of depth, even if she spent the last 45 minutes talking to Merrin instead. 

"Kalorm, would you like some range of motion exercises while Merrin explains the treatment plan options for getting your lungs ready for the minimum settings trial?" This time she makes a very deliberate effort to speak more slowly. Kalorm seems to be processing more slowly than he was when with Halthis earlier in the recordings she listened to. Maybe it's because he just woke up. 

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That almost gets a smile from Kalorm! (Smiling is annoying; the tube is in the way.) He can have his aching calves gently stretched while he listens to whatever Merrin was going to explain. 

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"Right." Merrin shifts so she's not in Kerrin's way, but where Kalorm can comfortably see her and she can also lean back in her (really quite amazingly comfy) floor chair. 

And she arranges so that one of the big LCD screens - the portable one on wheels - is also at a nicely visible angle. 

"So. You were having trouble breathing mostly because you breathed in a lot of seawater when you got pulled underwater, and you have pneumonia – a lung infection. That's why you had so many lung secretions to cough up and we have to suction you. It's getting better, but some of the mucus got sort of sticky and dried out, and so it was stuck down there and actually blocking air from getting into some little areas of your lungs. That's why your scan from before you woke up looked like this." 

She toggles the controls to pull it up - an adjusted 2D image seen from the front, not a CT slice - beside a healthy control image, so she can point out how it's hazy grey rather than dark, with patchy areas of white like clouds that get denser toward the lower lobes; the bases of his lungs are so soggy and collapsed that they sort of fade into the white of his solid organs rather than forming a clear contour. 

"- And here's your most recent scan from after you did the last trial and then the lung-expansion ventilator program." It's still not great, but you can at least sort of pick out lung bases, and there's still haziness but far fewer patches of cloudiness. 

"We want to get that looking even better before we make you breathe on your own, but that means we need to help you clear out the really stubborn mucus that's been hanging around way down in your tiny bronchioles for days. Unfortunately none of the ways to help with that are comfortable, because of your injuries. They'll be more or less painful, and more or less effective, and some are faster. So I'm going to explain some of the different options."

She pauses, waits to make sure he's still making eye contact and seems to be tracking. "Following so far?" 

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Scans of lungs look so weird, but kind of neat? And Merrin continues to be good at explaining things so that it's not incredibly confusing. Kalorm grimaces - he can feel the stupid "stubborn" "sticky" gunk in his chest, that his body badly wants to keep coughing about but given how hard he already tried, he's pretty sure that coughing even more won't help and will hurt. 

He nods. 

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"Right. Good. So what we'd normally do is a sort of physical therapy that basically uses gentle percussion and vibration on your chest, and changing position, to help loosen things up in there so that you can manage to cough it up. We would combine that with having you inhale some drugs that help make the mucus thinner and more watery – you actually got some of that just through the ventilator when you were asleep, earlier, so if you noticed you were coughing up more stuff a couple minutes ago, that's why. The issue is that you have cracked ribs from the accident, and we hacked open your sternum and then wired it back together, so doing this by applying force to your chest is going to be really, really uncomfortable, and getting you into all the usual positions from here will be a hassle. I know you can be patient with that, if it's important, and obviously we'll give you a bolus of pain medication, but I did want to warn you." 

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The downside of extra pain medication is one that Kalorm is facing right now; he's sleepy, and his head his foggy. He knows it'll wear off soon, and he can push through, but it doesn't really make him enthused about needing more drugs. 

He nods to indicate that he understood, though, and then tries to gesture for Merrin to keep going. 

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Kalorm is clearly drowsy and trying SO hard to follow anyway and Merrin appreciates this! She smiles at him. 

"We can also do less intense versions of that - the usual way is a vest that goes around your whole torso, and we would either temporarily lift you back into the bed, or we also have special equipment for mobile patients who need physical therapy for breathing, but we can use a sort of vibrating handheld probe, and only turn you side to side. It'll be less painful, but it won't be as good for clearing your lungs out, and it takes way longer - the standard version would already take half an hour total, since we need to give you inhaled mucolytic drugs first while you do deep breathing exercises." 

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Kalorm doesn't want to do the STUPID version of the thing! He scowls at Merrin. 

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She can't help almost laughing. Kalorm is so incredibly himself. 

"Yeah, I know. I wasn't enthused either. Anyway, the really effective option here would be to do a bronchoscopy. That's a procedure where we go down into your lungs with a probe that has a camera and lots of other functions, and it would let us actually rinse everything out and administer drugs, especially the anti-inflammatory and surfactant-boosting mix, directly in your lower airways. When you just inhale them, even as a mist, your lungs generally don't want anything except air to reach your alveolae, so most of the drug gets trapped in your upper airways and doesn't make it to the places that most badly need it."

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Kalorm looks intrigued. He lifts his eyebrows, and nods to show that he's following. 

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"Well, um, the issue is that it's very uncomfortable, lungs aren't super designed to have things touching them. So it's normally done under heavy sedation, pretty much anesthesia-level. The procedure itself wouldn't take long - ten minutes, maybe fifteen - but the drugs would take hours to wear off, so that would actually mean delaying the minimum settings trial by a lot. Does that make sense?"

She pauses to check that he still looks like he's following. 

"...Anyway, um, the thought I had - which is not necessarily a good idea, you absolutely don't have to try this, we can do the vibrating vest and that's fine - but, um, I know you're pretty tough, and maybe you can tolerate it with lighter sedation? We would obviously load you up with pain meds, and stop if it's intolerable, but it's only ten minutes and then it'd be done." 

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Obviously he wants to do the fast version! 

...On the other hand, his most recent experience of weird breathing therapy stuff was awful

 

Kalorm starts gesturing. He points at Kerrin. Taps the suction tubing. Points at Kerrin again. Gestures at his chest. Makes a questioning face. 

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....Merrin blinks helplessly at him. 

"Um, Kalorm, I'm sorry, I don't know what you're asking. Ummm. Do you need suctioning again?" (Headshake.) "- Oh, did something go wrong when she suctioned you - is something hurting or bad -?" 

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Kalorm scowls and shakes his head! 

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This is terrible! Merrin is here SPECIFICALLY because she knows Kalorm and is supposed to be good at communicating with him, but she is a tired Merrin, and her brain is not moving very fast right now and refuses to even give her any wild guesses of what he wants, if it's not the obvious. 

"Uh. Do you want the picture board? Or something to draw on?" 

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Khemeth is yawning and blearily glancing between the video-footage screen and the live-updating Treatment Planning markets, and sort of desperately wishing it was somehow okay for Dekan to come here because he wants to cuddle his boyfriend but really doesn't want to move. 

However slow his brain is right now, though - and he's certainly a lot more impaired than Merrin seems to be, relative to his baseline - it's really not hard to read Kalorm. 

He sends a text message to the control room. Message for the oppers, check if he wants to know how experienced and skilled Kerrin is with this procedure and whether she can aim to make it less unpleasant, like with suctioning.  

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Personnel will pass this along to Merrin and Kerrin. 

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....Right, okay, that's obvious in hindsight and Merrin is an idiot. 

"Kalorm, are you asking about Kerrin's experience with this?" 

(Emphatic nodding!) 

"Uh, right - Kerrin...?" 

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"I haven't done it as many times as I've done basic suctioning - that's something that comes up multiple times in a shift, whereas a full bronchoscopy is just a once-in-a-while procedure. I can look it up to be sure, but my estimate-from-memory is that I've done over a hundred total. I've also redone the training and certs every time new equipment comes out, and there's quite a customizable range at this point, so I can select the equipment that'll be most comfortable for you." 

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Kalorm nods. Frowns. 

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Merrin squeezes his hand. "Why don't you take a minute to think about whether you're up for trying it? I know it's a really big ask, I wouldn't even bring it up with most patients, just - I expect you're impatient and it being fast would be a benefit." 

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Kalorm is trying to think about it! Thinking is really hard! 

 

...Merrin seems to think it's unpleasant enough that she wouldn't even offer most patients the choice. That may or may not be saying very much, though, since most people really suck Merrin, however, sucks surprisingly less than most people. 

He would really like his lungs to stop feeling like someone dripped glue directly into the deepest parts. Wearing a vibrating full-torso vest seems like a really weird solution to this problem! Like, he can sort of see why it would work, but it's so...indirect. And it sounds pretty obtrusive, actually - if it's on his whole torso, it's going to end up vibrating his stomach too, and auuuuughhh apparently even imagining that is a bad idea. And they'll need to make him inhale a bunch of drugs, too, which will mostly get stuck further up. He doesn't want weird mucus drugs stuck to his trachea. It's presumably fine, or it wouldn't be a standard treatment, but the concept is kind of icky. 

He believes Merrin, that having complicated equipment shoved down really far into his lungs is going to be torture. But it's ten minutes. Merrin said that they'll stop if it's too bad – rather than give him more drugs until he's unconscious and do it anyway – and...he believes her, he thinks. Though he should figure out for sure whether they can stop right away if he changes his mind about it being better than a weird vibrating torso vest. 

He tries to catch Merrin's eye and nod. 

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That was somewhat longer than a minute; Kalorm does seem to be following explanations, and this one wasn't trivially simple, but he's definitely processing things very slowly. 

Also, nodding is ambiguous. 

"You're done thinking about it?" she guesses. "Uh, is it– can you nod if you do want to try the bronchoscopy with only light sedation and pain meds, or shake your head if you'd rather go with the default plan and use the chest therapy vest?" 

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Kalorm nods, but then waves his hand in a vague attempt to convey that actually he has some other things he wants to communicate. 

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Ugh. If he has questions or things he wants to clarify - which of course he would - it's going to be so hard to do that whole conversation by mime and picture board. 

"Ummm, do you want me to just go over everything that's going to happen, in order, and if you have questions hopefully it'll cover that, but you can interrupt if you're confused or you object to a specific thing?" 

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That does sound way easier and probably Merrin will explain in in a way that isn't incredibly confusing? He nods. 

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"Right." Merrin smiles reassuringly at him. "So, uh, if we go ahead with this, we'll need about five minutes to get set up and ready. Kerrin will request the equipment setup that she thinks will be most effective and comfortable for you in particular, and we'll find out if Treatment Planning has any updates on the plan. Once it's all ready to go, I'll check with you again that you want to try this and you're ready, and we'll give you the drugs for it – uh, that's one of the things Treatment Planning will probably clarify, but if we're aiming for only light sedation, my guess is that we'll give you the short-acting pain medication bolus, with the nausea medication to prevent that side effect, and probably also a dose of the short-acting sedative. Maybe the beta blocker too – uh, we've been trying to keep your heart rate and blood pressure in normal range, since your body went through a lot and we don't want to strain your heart." 

She pauses, waits to make sure she's given him enough time to process that. 

"Uh, Kerrin will wait until everything's taken effect. I'm guessing that the dose we'll need to get you through a bronchoscopy at all will hit you pretty hard at rest, so you may fall asleep briefly until we actually get started. But I'll be right here the whole time, and I'll keep talking to you and explaining what's going on, in case you're out of it enough to be confused about that. If you're obviously fighting us or your vital signs go outside parameters, we'll stop – uh, turnaround time on stopping is a few seconds, maybe up to ten or fifteen seconds, since if we just squirted a bunch of saline rinse fluid down there we need to get that out first. But hopefully it'll be tolerable."

Merrin frowns. Thinks. "Ummm. We should maybe agree on some hand signals to communicate during it? To help distinguish if you just need a quick break and a little extra pain medication, or if you want us to stop entirely. Uh. My hands will be free, so - maybe if you need a short pause, squeeze my hand once? And if you need that plus more pain drugs, squeeze it twice? And, uh, if you need us to abort entirely, you can...slap the ground with your other hand? That should work?" 

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Kalorm was following FINE up until the point when she started telling him things he's going to have to REMEMBER even when he's simultaneously half-asleep from all the drugs and also being tortured! 

He glares at her and makes a frustrated gesture. 

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Oh noooooooo is he mad at her for something she said??? ....Or, right, maybe she forgot and talked too fast. 

"Sorry, should I repeat some of that?" (Nod). "The whole thing?" (Headshake and eyeroll). "Uh, just the last part about hand signals? - Right." 

Merrin can repeat that, very slowly and clearly. 

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Kalorm is still mostly expecting that he won't succeed at remembering that if he's confused and sleepy and in horrible pain. He can - maybe at least try to remember TWO things, though - he's supposed to squeeze Merrin's hand if it's horrible but not horrible enough that he wants to give up entirely, and slap the floor if it IS horrible enough that he absolutely cannot cope with any more. 

(He's grateful to Merrin for clarifying that it might take another ten seconds of horribleness even once he communicates that he can't cope with any more horribleness. He....is still going to stick it out as long as he can, even if he has to give up at some point, that's still more time for them to wash the stupid lung glue out of his lungs. Which does seem like a much better solution than whacking his chest to make him cough up the glue.) 

He nods. And clumsily flails for Merrin's hand and tries to squeeze it, to convey that he understood that part. 

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How is that so adorable???? Also why is Merrin sort of almost crying about it??? Apparently Merrin's tired brain is ridiculous

....She squeezes his hand back, since this is a response that probably isn't stupid and also doesn't take much thought. 

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"...Right. Good. Do you want us to start getting ready? Um, I'll keep checking the Treatment Planning updates and tell you what drugs they're suggesting once that's up." 

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Kalorm makes a face at her. He's pretty sure that at this point he's already made it pretty clear that he wants to try the horrible-but-fast plan? He's not sure how many times he needs to nod to agree to that? 

He can nod YET AGAIN for it, though. 

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Great! Kerrin will start getting ready. 

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Merrin said she would look at the Treatment Planning markets dashboard and updates and so she is going to do that, but actually it turns out that her brain continues to be very tired. She can at least keep the grumbling internal. 

 

"...Hmm, so Treatment Planning suggests we give you a stronger anti-nausea drug a couple of minutes before the others. It'll make you drowsy, but that's actually helpful, for this, and it's the IV short-acting version so the sedating effect shouldn't last much longer than the procedure itself. Okay with you?" 

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Kalorm is tired and processing words is hard. If he were less tired he would maybe want to check what Merrin means by 'not much longer', and whether it will make him feel weird in other ways, but that sounds way too hard. Probably Merrin has thought of all the obvious questions, and if there were problems then she would have checked that? 

He nods. 

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...It continues to be really weird to watch someone ELSE doing tasks while, herself, not doing anything. Merrin feels awkward about it. Prepping for a bronchoscopy isn't really a two-person job, though, and also Kerrin keeps requesting customized equipment pieces that Merrin didn't even know existed.

If Kalorm were more obviously alert and seemed bored, she would maybe talk to him, but in fact he seems exhausted, so Merrin will just...sit here. 

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It takes less than five minutes; Kerrin is experienced at this and very efficient with setup, and Treatment Planning is on the ball and has all their recommendations ready. 

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Merrin has been tabbing absentmindedly through all the prediction market screens but she is kind of too tired to parse them. She's almost too tired to parse numbers. It takes her a really embarrassingly long 7-8 seconds to successfully navigate to the most recent Treatment Planning recommendations screen on premedication for the procedure. 

"Kalorm?" Nope his eyes are still closed. She reaches for his hand. "Kalorm! Hey. We're ready for the bronchoscopy but I was going to go through the plan for drugs to give you first." 

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Nod. Not a very enthusiastic nod. 

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Yeah, enthusiasm is sort of a lot to ask for right now. 

"Right. So we're going to give you about 1.5 times the usual dose of the bolus pain medication that we were using for suctioning, and then run a continuous infusion of it at about 0.2 times the usual bolus dose per minute, until we're done. It's short-acting, so it should still wear off almost entirely within ten or fifteen minutes of that. We already gave you the other nausea drug that they wanted to try and can't give that again, and most of the other options have a sedating effect and last a long time. This procedure in particular shouldn't disproportionately trigger nausea, but since it might be hard on your gag reflex, there's a tentative suggestion that we give you a mouth spray that will numb the back of your throat a little. It'll last a while but not more than an hour, so it still shouldn't be an issue for getting the breathing tube out after the minimum settings trial."

Pause to make sure he's keeping up.

"...And we'll give you a dose of the really short-acting sedative, too, and then I'll have the console up to give you half-doses of it if you request that by squeezing my hand twice. Uh, there's also a suggested protocol to give it to you if you're visibly in distress but not signaling that you want us to stop. Is that okay with you - um, sorry, nod for yes that's okay with you, or shake your head for no you'd rather it only be in response to a direct signal from you? I'm not going to be frivolous with it, I'd only give it if you looked really miserable, and you might be too out of it to communicate." 

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Well. Under nearly all circumstances Kalorm would prefer NOT to have someone decide to give him drugs based on their personal assessment that he looked uncomfortable or something!

...Honestly, though, he trusts Merrin with this. He's pretty sure Merrin ALSO wants him to get off the ventilator soon. She might even be more motivated for it because she is - it's pretty obvious at this point - here despite it being her day off. He's managed to effortfully piece together the mental calculations for how many hours it's been since she left, based on the time which she helpfully reminded him of a few times, and he's pretty sure he didn't lose an entire day, in which case it's been, like, fourteen hours maximum? She must still be tired, even if it's not visible to him. 

(He wonders vaguely if it's because Khemeth persuaded her to come. He should try to remember to find out one way or another and then yell at his brother about that later, if so. Once he can actually yell at anyone again. It's not that he doesn't deeply appreciate having Merrin here, and clearly his brother has the capability and inclination to optimize Kalorm's life around him right now, so it's sort of pointless to question whether he has the right. Just. Somehow it's worse if he's dragging Merrin into it?) 

 

- right, question. Kalorm spends a moment trying to remember which option was a 'yes' versus a 'no', and then nods. 

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Huh. Despite all her attempts at reassurance, Merrin hadn't really been expecting him to agree to that? 

She pats his arm. "Okay. Uh, and the last thing is that they want us to give you a different beta blocker – it's longer acting, so it'll affect you for up to half an hour, but you shouldn't subjectively notice anything. The idea is mainly that you'll feel less panicky if your heart rate isn't up as much. Okay with you?" 

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...That probably should have been easy to follow, Kalorm feels like he understood all the words, it's maybe just that Merrin ALREADY SAID lots of words and he's running out of mental space for them. He nods, though. 

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They'll get started, then!

(Kerrin is trying not to feel impatient about waiting for all of Merrin's explanations. She's instead trying to use it as an opportunity to pick up on Merrin's style of interaction with Kalorm, and try to figure out how she's judging what level to explain things at.) 

Drugs go into Kalorm. 

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Kalorm was already a bit drowsy from the recent pain medication bolus, and is, indeed, fast asleep about ten seconds after the second dose higher goes in, even before she's administered the sedative. 

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Kerrin has very carefully picked out a probe with a slim and soft tip, to hopefully cause Kalorm less discomfort, and she's good enough at this to avoid poking the walls of his airways, though even just sliding an ultra-slippery probe along them is going to hurt a lot; lung tissue is sensitive. Treatment Planning has an order of operations suggested, so they can prioritize getting the worst-affected lung areas first, in case he doesn't hold out long enough to finish everything. 

She starts. 

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- Kalorm is awake about 0.5 seconds later, if not exactly alert. His head feels incredibly gluey and he can't actually figure out how to open his eyes, but it feels like someone is stabbing him from the inside!

He tries to scream! This doesn't work at all! 

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Yep, that is the expression of someone in horrible pain! 

Merrin leans in closely. "Kalorm!" she says loudly. "It's Merrin. Everything's okay. We're washing your lungs. Ten minutes. Can you try to open your eyes and look at me?" 

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That is UNFAIRLY HARD but Kalorm will try his best! Eyes open. He...can't actually see Merrin, his eyes are completely failing at focusing and also full of tears, but he tries to point them in vaguely the right direction. Maybe that counts? 

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"Good. You're doing so well. Just try to relax - I know it's hard - I'm going to give you more of the sedative, okay, just getting calibrated on that -" 

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She's still talking but at some point the sedative hits and Kalorm sort of loses the ability to process words. There's only vague pervasive horribleness and a single thread of thought, which is that he needs to endure the horribleness because it's very important. And not try to scream. That's also important. 

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Kalorm still looks incredibly uncomfortable, but not like he's in agony. His body is slightly more relaxed, and his heart rate had gotten as high as 130 despite the beta blockers but is now down to only like 110. 

Merrin feels horrible about doing this to him! But he did agree to it. She'll just - keep repeating over and over that they're doing a bronchoscopy right now to wash out his lungs, and he should squeeze her hand once if he needs a break and twice if he needs more drugs and slap the floor if he needs them to stop right now. He seems out of it (and distracted!!!) enough that she isn't sure he's hearing her at all, but it's the best she can do. 

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At some point Kalorm can sort of parse words again, and also - very effortfully - pull together the reasoning that he shouldn't ask for a break because then it will take longer for this to be DONE and OVER and then it will be easier to breathe because his lungs won't have glue in them. Also Merrin thought he could do this so he has to

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This is substantially harder than with a patient under full anesthesia! Kalorm is clearly trying very hard to hold still, but he's not very relaxed, and he seems to be trying to avoid coughing by holding his breath, which isn't great for his oxygenation, especially given that she's also mucking around with his worse-affected right lung. 

She's getting a really satisfying quantity of lung secretions out, though. The secretions higher up in his airways are white or clear at this point, but further down there are still a few pockets of thicker yellowish gunk. She rinses out that bronchiole and suctions out the saline-mixed-with-secretions and then toggles up the positive pressure to pop open any collapsed alveolae and mists surfactant down, and then moves on to that area - and now she's basically done the full right lung, she spot-checks with a quick ultrasound scan for any areas that still look patchy... 

"Finished one side," she tells Kalorm and Merrin. "Pulling back to prepare for left lung." 

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"Kalorm, hey, did you hear that? Halfway done! Actually maybe more than halfway, your right lung was the worse one. ...I'm going to give you one more dose of the sedative, your heart rate is way up again so I'm guessing you're in a lot of pain. Slap the floor if you're done and want us to stop?" 

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That's stupid. Then he would have asymmetrically washed lungs! 

(Then the drugs hit him and Kalorm is back to 'not really awake enough to process words'.) 

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"- Left lung really isn't too bad," Kerrin notes, more for Merrin's benefit than Kalorm's but Kalorm might be listening. "Just need to check out a couple of the spots that were patchy on the scan...I don't actually see anything, must be small mucus plugs further down...oh, there we go, it's coming out in the saline rinse. - this section doesn't look bad at all, I'll skip the saline washout and just drop some surfactant..." 

 

The left lung takes her barely half the time that the right lung did, and the ultrasound scan spot check doesn't show any remaining opacities or collapsed areas. 

"- And done, pulling out now." She withdraws the probe. 

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Kalorm didn't quite follow that. He keeps holding rigidly still and waits to endure more stabbing pain. 

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Merrin squeezes his hand. "Kalorm, that's it. We're all done." Kerrin is really good at this, and did the entire thing in, like, seven or eight minutes. "You can relax, take some nice deep breaths, I expect it'll feel much better now! ...You're probably really sleepy. It's okay to sleep. Kerrin's stopping the extra pain medication now and the sedatives should wear off in ten or fifteen minutes. Um want me to wake you in twenty minutes if you haven't woken up on your own then, so you can try the minimum settings trial?" 

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Kalorm got as far as 'it's okay to sleep' and stopped putting in the effort to particularly parse words. There...might've been a question? It was a question-y tone of voice. He squeezes Merrin's hand, that's the response to being asked questions, right. (At least he thinks he squeezed her hand. Everything is very floaty and far away and he's most of the way to asleep already.) 

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Merrin isn't super sure how to interpret that! Possibly it means that Kalorm doesn't want to be nudged awake and would rather she wait and let him wake up on his own. Possibly it just means that he wasn't really parsing the question. 

 

...Wow. She's so relieved that's done and it's possible it was more stressful for her than for him? She's sort of all shaky now. 

[You're so good at that!] she tells Kerrin, fervently, but subvocalized rather than out loud since their patient is sleeping. [That was so fast. And still pretty gentle. Uh, what sorts of things were you taking into account when you picked your specific equipment and customizable bits? I've never seen that kind of probe tip before]

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Sure, if that's what Merrin is curious about, Kerrin can discuss it while she flips through Treatment Planning updates.

(They want another scan. Scan is indeed much improved but they expect they can get more improvement if they bump up the positive end-expiratory pressure really high for ten minutes while Kalorm is asleep and won't mind. Kerrin does that.) 

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Merrin will ask questions while absentmindedly doing mouth care, because all the Kalorm-torture that went on has definitely caused a saliva disaster. 

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[Want me to show you some of the tips I got from Halthis?] Kerrin offers. [It's a pretty convenient time while he's still knocked out] 

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Aaaaaaaaaaaaaaaaah Kerrin is probably JUDGING her for being terrible at mouth care. 

 

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[Sure!] Merrin says - or subvocalizes - brightly, smiling at Kerrin. 

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Then they can pretty easily fill the time until Kalorm wakes up. 

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It takes him about twelve minutes.

(He spends the first five minutes sedated enough that he'll breathe at 8/minute if they don't leave the ventilator on a set rate – but with the positive pressure bumped way up, he's getting excellent breath volumes, and Kerrin is able to ease him down to 25% oxygen concentration on the ventilator. They're not going to do another X-ray just for this - it's still some radiation exposure - but the latest ultrasound checks show really good lung expansion.) 

He doesn't wake up all at once. He stirs a few times, makes faces while still half-asleep, every so often takes a deep sigh-like breath - 

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- and then at some point he's close enough to awake that he notices the lingering achy twinge deep in his chest, which prompts him to pay attention to his surroundings and try to remember what happened last to explain it. 

Oh right. They were going to do a horrible procedure. Kalorm...isn't sure whether or not they did? He doesn't remember anything??? He's not even sure he remembers them giving the drugs, though he does - hazily - recall Merrin talking to him about what drugs those would include. His lungs do feel different? He thinks it's a better sort of different, even if everything feels slightly tender in there, but that does seem like something you would expect after having your lungs washed. 

Another minute or two later he's actually awake enough to drag his eyelids apart and try to see what's happening. 

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Merrin notices immediately, of course, even though she's listening to Kerrin subvocalize commentary while gesturing at an LCD screen set to display sims of a bronchoscopy. She lights up. 

"Kalorm! Hey! That wasn't long at all. We finished the bronchoscopy a bit over ten minutes ago. How are you feeling? Are you in pain?" 

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It's more discomfort than pain per se, and he really doesn't want more drugs about it. Kalorm shakes his head. (He's relieved to get definite confirmation that the torture procedure is DONE, at least.) 

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"That's good! Your lungs are looking great on imaging. Think you can try taking some really big deep breaths - breathe out all the way, and then in as much as you can - and we'll see how impressive your numbers look on that?" 

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Kalorm manages a smile, nods, and then takes a few experimental normal breaths before he actually tries to breathe all the way out. And then in. It definitely hurts - not just his sore sternum and ribs, but a twinging, almost stretching feeling deep inside - but he can manage what feels like a pretty good amount of air before it gets too uncomfortable. 

- at which point he inevitably starts coughing as soon as he tries to exhale, and owwwwwwwww, but for once, it doesn't incredibly feel like he has stuff rattling around that he needs help coughing up? 

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Merrin makes a delighted sound. "2500 ml! That's really good for where you're at right now!" She pats his arm and sits on the urge to give him a hug. 

(It's not normal. Kalorm's ideal body weight – estimated to be a few kilograms heavier than his actual current body weight, he's mildly undernourished – is probably around 80 kg, and he's male and very fit, which means that his vital capacity should be at least 4500 ml and might have been as high as 6000 ml, six liters of air, before his accident. But it's real progress.) 

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"The procedure went well," Kerrin says, her eyes still mostly on screens of sensor data. "You were definitely uncomfortable during it, but you held still for it very well - it seems like we were able to juggle the sedation dosing well enough that it was tolerable, but without knocking you out for too long. Your lungs may feel irritated for a while, that's partly all the prodding in there and partly a reaction to the surfactant drug, people sometimes describe it as feeling itchy. Anyway, do you think you're up for the minimum settings trial now? I'd put 90% odds that the sedative hasn't entirely worn off, it might take half an hour to fully clear your system, but your lungs do look much better, so at this point I don't think the drowsiness will much get in the way of succeeding at that." 

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Yes he would like to do that!!! Eager nodding!!! Kalorm also tries to get his hand to cooperate with pointing at the wall time display, which he can't read – even if he could concentrate well enough to pick out numerals right now, his eyes aren't focusing well enough to make out details on the screen. 

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For once, it's pretty obvious what he wants! 

"It's ten-thirty pm," Merrin says, and then yawns, because apparently looking at the time reminded her brain that it does not feel like this should be work time. "–Sorry. Uh, I would normally consider whether you'd rather get an uninterrupted night's sleep and come off the ventilator in the morning, but I predict you'll be way more comfortable with the tube out, and at worst they'll have to wake you overnight every so often for breathing exercises, if you're not clearing secretions well enough. We should confirm that you're willing to put up with that, if it's necessary?" 

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Kalorm glowers at Kerrin - he definitely anticipates being annoyed if they keep shaking him awake all night - but he does nod. 

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Kerrin neither sees nor reacts to the glare, since she's busy gently easing down the pressure support settings on the ventilator, so it won't be too abrupt for him. She watches the sensor screens closely – the markets are putting >95% odds that he tolerates this fine, but she's not going to slack off on monitoring him. 

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This is fine! 

...Well, Kalorm does still feel incredibly terrible in at least eight different ways, but! He can breathe fine! It's perhaps very slightly effortful, in a way that would discourage any serious exertion, but he has multiple other reasons to prefer to lie still right now, and as long as he's resting, it's perfectly comfortable. 

He is maaaaaybe going to doze off again for another few minutes. 

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Merrin wishes she could ALSO take a nap that's not really true, she got up less than five hours ago, but she's certainly tired. She keeps craving caffeine and having to repeatedly remind herself that today is NOT A CAFFEINE DAY, and tomorrow won't be either, the two emergency shifts in a row thing was a fluke. 

 

She settles back in her cozy floor chair to watch Kalorm's beautifully normal vital signs. 

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Khemeth is ALSO tired-but-not-sleepy. He's going to do his best to be around for the next few hours, especially once Merrin leaves for her much-deserved rest, because Kalorm might be grumpy about the eventually necessary shift change. For now, though, it seems like there may not be much to do for a while. Which makes it a good time to...try to haul himself out of bed, put on clothes, and make his way to Dekan's on-site suite. They've been exchanging messages but it isn't the same. 

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Kalorm drowses for a while; the bronchoscopy was apparently tiring, even though he doesn't remember it happening. 

(His oxygenation is slightly suffering from the residual sedative - Kerrin needs to go back up to 30% on the ventilator after not too long - but it's not meaningfully interfering, and he's still getting very reasonable per-breath volumes of over 800 ml.)

Maybe 35 minutes in, he cracks his eyelid open and gestures at the clock display. 

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Merrin, embarrassingly, takes a moment to notice this. 

"Huh? - Oh, sorry. Little over halfway done. You're doing great. Feel okay?" 

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Kalorm nods, and considers whether it's worth trying to convey via gesture that he wants the picture board so he can communicate that he's BORED again, or if it'll just be easier to try to sleep until he can get the stupid tube out and communicate more easily. 

...Trying to sleep wins, because the former plan has multiple steps and that seems hard. Kalorm closes his eyes. He's visibly slightly restless, though, occasionally trying to shift his leg or arm. 

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Merrin is not actually feeling cognitively functional enough to want more conversation with Kerrin, but she is BORED. She wonders if Kerrin is bored. This is so much waiting.   

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(Yeah, normal ICU shifts when nothing is going wrong are like that! The system is set up to have enough slack to respond to an emergency instantly at any moment, but during a normal shift, most moments aren't emergencies! Merrin has possibly forgotten this, given all the time she's spent with Exception Handling doing sims where, not only is everything constantly an emergency, but she's having to handle it in unusually, often disastrously low-slack or low-other-resources conditions.) 

Anyway, Kerrin is not particularly bored. In between monitoring her patient and keeping up to date on Treatment Planning discussions – there's some back and forth right now about how fast to try easing down the dose of continuous IV painkillers, and whether they should start adding some non-steroid anti-inflammatory drugs for pain control, which was a bad idea initially given all the random organ damage and immune system weirdness – she's refreshing her memory on basic bed-based physical rehab exercises, and the passive 'exercise' workup toward them. There's some obscure literature on physical therapy-based treatment for gut motility issues that she wants to remind herself of, since it was mentioned in Treatment Planning discussions. Next up in the tab over is a summary page of non-medication interventions for helping patients sleep better in the ICU. 

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Merrin super doesn't have the energy to read obscure medical literature! 

...Kalorm sure does seem kind of restless. Merrin wriggles closer. "Hey. Do you want some more leg stretches?" She does at least have one of her screens displaying videos of the various basic range of motion exercises that Kerrin was doing earlier. 

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Kalorm WOULD like that! 

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Then that should keep both of them occupied and not horribly bored for the remaining 20 minutes of the hour! 

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Kalorm's breathing looks comfortably unlabored. He's still breathing a little faster than average, between 18 and 22 breaths a minute, and getting per-breath lung volumes of 600-800 ml except for the occasional deeper sigh breath, but none of this is worrying. His oxygen saturation is solidly 95% or higher on 30% oxygen and minimal ventilator pressure support. 

His lungs had sounded almost completely clear right after the bronchoscopy. There are some audible crackles again, now; his lung tissue is inflamed from the infection and previous damage, he's going to keep producing extra mucus for a while. 

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"And that's the hour," Kerrin announces; she's also smiling, if not as enthusiastically as Merrin. "Your numbers all look good. Is your breathing still feeling okay?" 

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Nod! Questioning gesture at the tube? 

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"Yeah!" Merrin is practically glowing. "Uh, not right this second, estimate five minutes. What's going to happen is - uh, we will need to suction you one last time and do really quick mouth care, just to make sure you're starting off from a good point and aren't at risk of aspirating some icky saliva with mouth bacteria into your lungs, it's normal for it to take a few minutes to a few hours to figure out swallowing again. We'll get an oxygen mask ready, and sit you up more, and usually we boost the O2 concentration you're breathing for a minute or two, just to give you some wiggle room. We'll detach the tube fastener from your face, and pull the air out of the balloon that's making a seal around the tube in your trachea, and then - it's really just sliding it out. We'll ask you to take a big deep breath and then cough. It'll feel weird and might make you gag, but it's quick and it shouldn't hurt. Does that all make sense?" 

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Impatient nod. 

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Kerrin is getting the oxygen setup ready!

The oxygen mask is 3D printed and should conform perfectly to the shape of Kalorm's face; the main part is clear plastic, firm but not rigid, and the edges are padded with a soft gel lip, to maintain an approximate seal while avoiding putting any uncomfortable pressure on bony surfaces.

It's actually compatible with at least low-key noninvasive positive pressure ventilation, though they won't be defaulting to that. There are magnetic points to quickly attach a more thorough head-harness of elastic straps overtop the basic soft elastic that normally holds it loosely in place, and there's a toggle that will let them sort of suction-cup the gel lip to his face to make a seal, at which point they can replace the standard oxygen feed line with a positive pressure circuit. They probably won't need it, but if necessary they can do the switch without disturbing the patient very much. 

Once that's ready, and hooked conveniently - or as conveniently as they can do with this setup - beside the not-bed station on the floor, she'll give Kalorm a half-dose of the bolus pain medication, which is what Treatment Planning recommended. It'll mean he shouldn't be especially drowsy from it, and she can get away with pretty gentle suctioning, he only barely needs it. 

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Kalorm is trying very hard to be patient but this is so annoying. 

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"Nearly there," Kerrin assures him, glancing at the screen display she's set up behind his head to check for any last-minute updates. 

(There are none. The 'ready to extubate' market is closed; some people, it looks like Merrin included, will be making some money on this. It didn't end up being the most optimistic scenario - Kalorm has been awake for over 24 hours - but given how things were looking twelve hours ago, they're now doing better than expected. The Diagnostic markets are putting 98% odds that he doesn't need to be reintubated within 48 hours, and 85% that he won't require noninvasive assisted ventilation or more than 50% oxygen. If they do end up having problems and respiratory deterioration, uncontrolled pain - causing him to be uncooperative with repositioning or deep breathing exercises - is the most likely cause, so they should prioritize staying on top of that.) 

"Merrin will hold the tube steady while I peel this adhesive off your face," she tells Kalorm. "It might pull a little, you can tap my arm if I'm hurting you. Try to hold your head still, but nothing very bad will happen if you move a little, it'll just wiggle the tube and make you cough."

She's also going to go very gently, to avoid risking jarring the tube despite Merrin holding it. 

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This isn't pleasant but it's tolerable. Kalorm will hold still, though he's grumpy about it. People KEEP TELLING HIM to hold still and he hates it! It honestly makes it even worse that he already separately wants to hold still to avoid torture, and also can't move very much even if he tries! It's less annoying when Merrin does it, but he would still prefer to be able to move when he feels like it. 

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Merrin has done this enough times that she has Habits, though it's actually been a while since she did a shift with a real patient in such...normal...conditions. She's holding the oral suction catheter in her free hand, and has nudged the equipment-supporting arm with the oxygen mask hooked to it within easy reach. It's already flowing, with default initial settings in place – medium humidity, warmed to 25 degrees, 40% oxygen concentration which is probably higher than they need but better to start high and conservatively tweak it down. She can feel the faint breeze of warm-but-not-hot humidified oxygen-enriched air brushing her neck. She has a cloth draped over her arm where she can grab it once she's no longer on tube-holding duty and quickly wipe Kalorm's face before they slap an oxygen mask on him. 

...After a moment's thought, she temporarily sets down the suction catheter, and reaches for Kalorm's hand. "Kalorm, here, I'm going to give you this to hold. It's the suction for your mouth - this is probably going to make you drool and it'll be harder to swallow your saliva at first. It's okay if you need help, but I figure you might prefer to control it yourself." 

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Kalorm does prefer that! He's also not going to nod right now because what if it does weird tube-wiggling things. He tries to communicate agreement via eyebrows alone. 

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Kerrin turned the ventilator oxygen concentration up to 100% about 90 seconds ago, and it took like fifteen of those seconds for Kalorm's O2 saturation to jump up from 95% to 100%, so at this point he almost certainly has lots of wiggle room. 

"I think we're ready," she says. "Kalorm, whenever you feel ready, take a really deep breath, and I'll deflate the balloon and tell you when to cough." 

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Why do people keep asking if he's ready????? Kalorm been ready for this for HOURS. He's definitely ready right this second! 

He does the thing Merrin told him to do before - breathes out as much as he can, and then in until it hurts. 

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"Very good. Okay, and cough now–" 

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Tube comes out! The end of it is trailing a rope of mucus. Merrin doesn't manage to look away from it before involuntarily making a disgusted expression. Hopefully Kalorm is distracted? 

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So distracted! That felt incredibly weird, although then it was over fast enough that Kalorm didn't really have time to process whether it was a bad weird

 

He takes a couple of shallow breaths. This seems...fine? 

- he takes a deeper breath and immediately manages to slightly choke on all the saliva his body is making for no reason, which is incredibly frustrating since they repeatedly warned him about exactly this, and now he's coughing again. It's...differently unpleasant from before? It doesn't make him gag, but his throat feels really sore, almost raw, and then it's noticeably more work to catch his breath. 

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That's all fine! This was planned for; Kalorm has plenty of oxygen in his blood to get him through a couple of minutes of adjustment. 

"Kalorm, I'm going to help you with the oral suction," Merrin says - taking extra care to speak slowly and clearly - and then puts her own hand over his and guides it to his mouth. 

(Kalorm is clearly listening at least somewhat; he opens his mouth for it.) 

"That's really good, I know it's uncomfortable right now, it'll get easier from here..." And then she'll quickly wipe his face before slipping the oxygen mask into place, securing it with the lighter and more comfortable set of elastic straps. "There you go. That's it. You're breathing on your own!" 

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It seems like TECHNICALLY he is still breathing with a THING on his face! Kalorm is so tired of there being so many THINGS!

 

...It's an improvement, though, there is that. 

Also somehow that was exhausting TOO, because now he feels tired again. He closes his eyes. 

 

(His oxygen saturation stays firmly at 100%. He's breathing at 18/minute, maybe a little shallow, but within the range of normal. And it's clear within less than two minutes that he's substantially more comfortable; his heart rate drops to 60, his blood pressure is actually borderline low.) 

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This seems like a hint that he doesn't need his current dose of the continuous pain drugs! Kerrin will ease that down by 25%. (Her default habit is to use one of the IV pump preset routines to gradually decrease it over 2 minutes; for this particular drug, given its half-life in the body, Kalorm isn't likely to notice the difference, but it won't hurt and it can be quite noticeable for some drugs.)

[It's coming up on time to reposition him] she subvocalizes to Merrin. [I'm inclined to let him rest for another 30 minutes, though, see if he spontaneously requests it] 

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[Sounds good to me. He still gets tired pretty easily, doesn't he?]

Merrin...isn't sure whether to be worried about this? It's not surprising in an absolute sense – if anything, Kalorm is still ahead of what she would expect, given how sick he was two days ago – but she's now calibrated her expectations based on the fact that he's always doing better than you would naively expect if you were basing your estimates on normal people.

Compared to her recalibrated expectations, she's...maybe slightly worried? They were all so thoroughly warned that Kalorm is stubborn, and it's not false, but she sort of feels like he's sometimes giving up on stubbornness out of sheer exhaustion? Which makes her sad???

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Kerrin nods.

[He's working with a lot of deficits right now. The Diagnostic markets are pretty high-uncertainty on untangling how much he's being affected by cognitive dysfunction, versus just physical weakness – or preferring to avoid exertion because of pain or nausea. He's also still likely to feel short of breath on any exertion] Shrug. [In general, the best short-term approach is to rest, and he's resting.] 

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Merrin fidgets. [I guess I'll be more worried if he still seems this low-energy tomorrow? ....I know, he has a lot of energy compared to what you'd normally expect, but I don't think this is normal for him in particular] 

Khemeth might have thoughts. Merrin is still intimidated by Khemeth, though, and doesn't really feel like talking to him when her brain is still this fried. 

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Kerrin meets Merrin's eyes, her expression serious. 

[...If something is bothering you, that actually seems pretty important to note? You've accumulated more hours working directly with Kalorm, as a patient in this particular context, than any other individual person working on this case] 

This is hopefully not pushing too hard against Merrin's weird discomfort with anyone acknowledging her actual objective skill level? It's just obviously true that Merrin can and does work very long shifts, especially under emergency conditions? Kerrin looked it up, earlier, and even after her rest time, Merrin is highest on total hours (if not total value provided, necessarily). Khemeth is the runner-up, but the market consensus is that, per hour worked, most of his labor-hours were less critically important - and that he spent more time relevantly impaired than Merrin did. 

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OH NO that's actually a sort of reasonable point.

But also it implies that Merrin should try to make her vague intuition legible so that they can note something more useful than 'the medtech who's worked most closely with Kalorm is Nonspecifically Worried'. Which sounds exhausting! Merrin is not very smart and she's bad at making her intuitions legible at the best of times, and also she's really tired right now! 

 

[...Noted] she manages. [I don't, uh, think that I'm worried about anything time-sensitive? Or, uh, I mean, I don't have any ideas for what we should do differently. It just...maybe sort of feels like something is a bit more wrong than we're taking into account] 

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The medical prediction markets are definitely going to try to take into account that Merrin has some sort of vague nonspecific concern! It's not the easiest sort of thing to include in expert models, but nobody is expecting Merrin to put in the effort to make her intuition legible when she's this tired, and when the market on 'is there an unidentified problem which is actionable tonight' is at under 10%.

Kalorm's vital signs are all normal. His last complete panel of lab results is from 6 pm, and was all fine; they've dropped that to every 6 hours, with basic hematology and electrolyte plus urea and creatinine measurements every 3 hours. The 9 pm result on those was also still fine; his electrolytes are moving in the expected direction for someone with poor-but-slowly-improving kidney function. The market on whether he'll need another dialysis run is tightening; they're now at 92% that he'll need no more than one additional run, probably timed for midmorning though they'll have some wiggle room to time it for when Kalorm is in a relatively good mood. Though based on the rate of apparent improvement, the odds that his kidneys will pick up enough over the rest of the night and they can skip doing any more runs are looking lower, now, 30% –> 15%. 

 

There are some additional diagnostic tests they could run, to try to isolate a potential unidentified problem from the space of complications that are relatively more likely for a patient in Kalorm's situation. However, many of them are invasive enough to be nonzero-risk, and most are at least going to be annoying. It's late, and ideally they'll respect Kalorm's circadian rhythm and try to leave him undisturbed as much as they can overnight, so he can start tomorrow as well-rested as possible. If Merrin is only slightly concerned, it probably doesn't justify updating that plan. 

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Merrin is still embarrassed that she can't give them anything specific enough to be useful! 

She watches Kalorm intently, in case that prompts her brain to fill in more details. 

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Based on the EEG, Kalorm is drowsy but not quite fully falling asleep. He looks reasonably comfortable. His breathing is unlabored, his mouth slightly open; his oxygen saturation is still at 99%. His color is good. 

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...Okay, right now nothing is flagging as worrying to Merrin. It seems to be something specific to interacting with Kalorm. 

Maybe she'll go have a look at the updated Diagnostic market predictions, to see if that flags anything for her?

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Updated 20% / 50% / 80% spread on when they'll be able to wean Kalorm entirely off the strong continuous painkillers at rest, and get a less confounded neurological baseline assessment: 8 hours / 11 hours / 18 hours. The goal is to switch to as-needed doses, and ideally to a patient-controlled system where Kalorm can have his own handheld console to give himself small doses if he needs to cough or shift his weight. 

Estimates for Kalorm's stomach and gut recovering so he can eat and drink: 

Tolerating clear fluids (unrestricted, including juice and not just plain water): 4 days / 7 days / 10 days. They're hoping to introduce limited and closely monitored sips of water sooner than that, for patient comfort, but they're going to have to keep the nasogastric tube as long as it's still draining copious bile. 

(There's a proposal being discussed to do a guided placement of a much longer nasogastric feeding tube, that crosses Kalorm's pyloric sphincter and hangs out further down in his small intestine. It would provide a route for administering drugs – there are drugs that increase motility and promote tissue healing but should be given via the enteral route, and various medications, including drugs for pain and anxiety, are just much safer given that way. It would also let them start slowly and carefully giving him small quantities of calorie-containing liquid nutrition, while minimizing the risk of vomiting and aspirating; once it's been a few more days, giving his gut something to do will help with regaining normal function.) 

For tolerating nutritious fluids by mouth well enough to meet at least half of his nutritional needs: 6 days / 10 days / 14 days. If his gut is working well enough by then to provide the rest via a feeding tube, they might be able to get him entirely off the IV nutrition, which would be pretty good. It's likely going to be a long time before he can consistently eat enough calories the normal way. 

 

Updated timeline on Kalorm being ready to actively participate in bed based- floor-based physical rehab exercises: 10 hours / 14 hours / 24 hours. Shortness of breath and uncontrolled nausea are likely to be the biggest barriers. 

Estimates on when Kalorm will be able to walk, with assistance, at least 5 m: 72 hours / 5 days / 9 days. 

Unassisted walking at least 50m: 7 days / 12 days / 18 days.

Off supplementary oxygen for a contiguous 24 hour period: 3 days / 7 days / 13 days

 

Likelihood of a moderate complication, not necessarily medically dangerous but enough to delay his recovery: 35%

Likelihood of a serious complication: 8% 

 

Likelihood of permanent (mild) cognitive deficits: slightly up again, to 47%. Much of the increase is in response to Merrin's unidentified vague feeling of concern. 

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....Merrin winces. 

 

 

- she's not sure she agrees? From the inside, it doesn't feel like approximately 50/50 odds to her, and - it maybe doesn't entirely feel like whatever she's vaguely worried about is explained by Kalorm's underlying neurological function being worse than she'd hoped. It feels like something else, that he's physically sicker than she'd hoped. But that's a very low-confidence observation. Merrin doesn't trust her intuitions as much period when she's tired and out of it, and she's aware that this could, just, be wishful thinking, her wanting the problem to be something they can still fix. 

She sighs, and flops in her floor chair and watches Kalorm half-dozing. 

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Kalorm isn't really asleep. He's sort of drifting in and out, but mostly he's trying to drag together the energy to - to something. There's a vague pervasive badness, and it feels like maybe there's something he wants, something that could be different, that would make the situation a little bit more okay.

Not very okay. He hates this. He wants to be somewhere people aren't watching him and constantly making decisions on his behalf. He wants to be able to stand up. He wants having his eyes open and thus having to process his surroundings visually to be less overwhelming. He wants to stop feeling vaguely awful and he wants to be able to think. It's frustrating how anticlimactic it ended up feeling, getting the breathing tube out. He can theoretically talk now - probably, his throat is really sore and his tongue feels like it might be uncooperative and worse yet it might make him cough - but it turns out that there's still a barrier there, namely the fact that if he wants to talk then he needs to think of words in sentence order and then put in the effort to say them. Which feels like it might be really quite a lot of effort, right now. He can manage to breathe without much suffering as long as he's not moving or doing anything, but it feels like he maybe still doesn't have very much slack, there. 

He wants NOT THIS, and even though there are things he could probably ask for that would make it less...this...it feels almost pointless, because even if they're somehow willing to take away all of the monitoring equipment and leave him alone, he still won't be able to walk. And he doesn't really want to be alone, anyway, just to be in the company of people who aren't terrible, instead of people who are terrible

Maybe he can ask Merrin to give him more oxygen and that will make talking possible? Though he's sort of worried that the oxygen mask is going to be somehow in the way, if not of talking then at least of being heard. 

He tries to moisten his lips. "Merrin?" he attempts. 

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It's not very audible! Kalorm isn't managing to speak above a whisper volume, and his vocal chords are very confused and not very cooperative, and he badly slurs the word. But Merrin is watching him closely enough to notice that he just tried to say something? 

She shifts closer. "I didn't catch that, repeat?" 

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Well, the actual thing he wanted was to get her attention, and that worked, so mission accomplished! 

Kalorm tries to clear his throat. It turns out this is a bad idea. He manages not to start coughing, but it's a close thing, and it really hurts. 

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"It's probably going to be hard to talk at first," Merrin says. "Do you need something? You're due to change position, so if you're uncomfortable that might help?" 

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Kalorm doesn't want to change position! He wants to communicate. He wants something to happen because he asked for it. Unfortunately this requires figuring out what to ask for. It's terrible. 

"Khemeth," he manages, after fifteen seconds of effortfully trying to think of something and then another five seconds of figuring out how to make his tongue do things on purpose. 

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The volume is still a croaky whisper, but Merrin is leaning in close and watching his lips. 

"- You want your brother Khemeth to visit?" 

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Kalorm isn't sure if he wants that! He picked it mostly because it was the first thing he thought of. 

He does want to be able to say things and have them affect the world. So, sure, he'll nod. 

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Kerrin tabs over to another page on her screen. 

"...Hmm, Khemeth put in a note that he's still pretty tired and is willing to come for emergencies but would rather rest tonight. Your mother has a note that she wanted to visit as soon as you were up for it, though? And a few of your other siblings." 

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Ugh. Kalorm doesn't really want his siblings other than Khemeth here right now. Or more than one family member period. If there are two of them then they'll talk to each other

"Mother," he manages. 

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"He says his mother can visit." Merrin is grinning at Kalorm. She can't help herself. "I expect she'll be so happy to see you doing better and able to talk!" 

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"I'll send her a message." Kerrin taps out a note on the screen. "...She'll be here in ten minutes." 

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Kalorm is busy trying to test if he can swallow. It's weirdly hard. It is, however, very satisfying to be able to run his tongue around his mouth and not have there be anything in the way. 

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He looks so focused. Merrin is pretty sure she can guess exactly what he's trying to do. 

"It's normal for swallowing to feel weird," she says. "Uh, if that's what you're noticing? And your throat will be sore, but it should be a lot better by tomorrow morning. Umm, I don't think it's a good idea to give you ice chips quite yet, but if that sounds appealing, we can try in an hour or two?" 

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Oh. Kalorm had forgotten that ice chips were an option. It...doesn't actually sound very appealing right now? He nods, though. 

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"Um, and are you up for changing position now? It might be convenient to get that done before your mother gets here." 

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FINE Kalorm will do that UNDER DURESS so that Merrin isn't sad he nods. 

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"Sorry to be so annoying." Merrin pats his arm. "Hopefully soon you'll be strong enough to shift your weight on your own and then we won't have to bother you all the time. Here - why don't you try helping us? If you can sort of grip onto my forearm, like so, you can try to pull yourself over..." 

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Kalorm will try that! He'll try really really hard, even. 

 

...Nope, he absolutely can't do it. He can feel his muscles tensing – it's a whole-body effort, not just his arm – but it's like trying to yank a tree out of the ground with his bare hands. It's just not going to happen. It really hurts his sternum, but that's almost an afterthought to the other ways that the exertion is making him feel bad – dizzy and lightheaded, somehow hot and cold at the same time, shaky and nauseated. 

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"- Kalorm, relax, let us do it this time." Kerrin is watching the monitor, and for some reason his blood pressure just tanked, briefly but all the way down to 80 systolic. "Breathe. Deep breaths." 

She was going to turn him on his left side, but actually she doesn't really want to fuss around a lot with pillows right now. Putting him on his back next should be fine, he's got the gentle-adhesive gel pad on his tailbone. She'll lower his head a bit, too; his breathing is okay right now but his blood pressure isn't, and she was not at all expecting that and isn't sure if it'll resolve by itself. 

[Diagnostics, any idea what that was?] she subvocalizes to the command center. 

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They're working on it! At a glance it looks like a vasovagal response to effort – in susceptible people, straining or bearing down with the abdominal muscles can stimulate the parasympathetic nervous system, causing a drop in heart rate and blood pressure, and potentially fainting. Kalorm shouldn't have most of the risk factors – he's not, or shouldn't be, dehydrated or low on electrolytes, and his measured blood sugar is normal – but he does have others; he's generally weak, there may have been autonomic nervous system damage from the prolonged hypothermia and low circulation state, and he's still on a pretty hefty dose of strong painkillers that can depress cardiovascular function and cause vasodilation. 

It's still a bit surprising and concerning that it affected him this significantly, but it looks like the main trigger was exertion, so for now he should just avoid doing that again? 

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Merrin is gripping both of Kalorm's hands. "Hey. Are you okay? Catch your breath first, but when you're feeling up for it, can you tell me what's wrong or what feels bad?" 

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EVERYTHING feels bad!!! Though less bad now that he's no longer trying to move. He feels less faint, but he's still so nauseated, and also for some stupid reason his mouth is full of saliva again. Both of these things make the idea of talking sound terrible. 

 

(Kalorm's heart rate only changed briefly and is now actually up in the mid-90s, and his blood pressure is slowly returning to its previous baseline, but he's still noticeably pale, slightly sweaty, and his breathing is rapid and shallow.) 

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Diagnostic yes-or-no questions to ask Kalorm once he's able to answer: was he in significant pain? (Severe pain can be a trigger for vagal stimulation and fainting). Is he currently feeling nauseated? (This is common after a near-fainting episode; they should be alert and ready to respond if he vomits, though hopefully the nasogastric tube has been keeping his stomach empty.) Did he notice abdominal pain specifically? (Neurological signals from the gut nervous system can cause vagal stimulation too, and they already know he has pretty significant GI dysfunction right now.) Less urgently, they should go through the list of symptoms and find out which ones he noticed. 

Treatment Planning wants to get a quick bedside ultrasound of his heart, just to make sure there's no new problem there, and they're going to advance the scheduled midnight lab work to now. 

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Kerrin will do that right now, if Merrin can be on staying with Kalorm, making sure he doesn't vomit and aspirate it, and asking him questions once he's able to answer them. 

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This is still not particularly an emergency by Merrin's standards, but it still feels VERY UNFAIR for it to be happening when she's not even technically here as a medtech! 

"Kalorm, can you try taking slow breaths? ...That's better. Um, do you need the mouth suction?" He's breathing with his mouth open again, which means that she can clearly see a saliva disaster in the making. 

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Kalorm had been considering trying to find the mouth suction! Swallowing is still bad. But moving his body is apparently ALSO bad and he's currently feeling very averse to trying it again until he feels slightly less awful. 

He nods. 

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The oxygen mask has a little panel on the side that opens, so Merrin can pop that open and clear out Kalorm's mouth without having to take the mask off entirely and then get it re-settled. She tries to be gentle and apologizes several times. 

"...Okay. Good. Is that better?" He's at least taking slower deeper breaths, and his blood pressure is back to 95/60. "Uh, nod if you want to tell me what felt bad, shake your head if you're not up for talking right now and would rather I ask you some yes or no questions?" 

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Talking considered bad. Kalorm shakes his head. 

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"Okay, uh, were you in a lot of pain from trying to turn yourself? We didn't actually give you any extra premedication for it this time." 

(Nod.) 

"Are you feeling nauseated?" (Nod.) "...Is it bad enough that you think you might vomit?"

(Headshake, but not a very confident one.)

"- Okay, if you do feel like you're going to vomit, you probably still won't because we're trying to keep your stomach empty, but I still want you to get my attention right away, okay? You can, uh, squeeze my hand twice as a signal if talking is too hard, and just in case we'll help you turn on your side so you don't choke on it. Um. Does your stomach or belly hurt?" 

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Kalorm has no idea how to answer that, actually? He's having trouble figuring out what hurts right now, or where specifically the feelings of badwrongness are coming from. He settles on shaking his head, but again looking unsure of it. 

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"Right. Okay, I need to go through a list of things and you can tell me which symptoms you noticed a minute ago? Even if they're better now." 

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Dizziness and/or lightheadedness: emphatic nodding.  

Shortness of breath: no, not really. 

Nausea: yes! so much! 

Feeling too warm: sort of? Kalorm goes with nodding, even though it wasn't like a normal kind of feeling too warm. 

Ringing in his ears: not that he remembers? He shakes his head. 

Tunnel vision or any other visual changes: not that he noticed, but he thinks he had his eyes closed? Headshake. 

Heart palpitations: he...doesn't think so? Kalorm isn't entirely sure he would have noticed, given how hard it is to pick apart all the kinds of physical unpleasantness, but he shakes his head. 

Feeling confused or disoriented: probably not? 

Having trouble thinking or understanding words: he doesn't think he was having extra trouble over and above just being incredibly distracted, so headshake. 

Feeling anxious: well, yeah, it was stressful! Nod. 

 

 

Is he feeling better now: sort of mostly? He nods. (Also this is an exhausting number of questions to have to answer and he really wants it to be done.) 

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"Your heart function looks okay now," Kerrin reassures him. (If there was a transient issue, they missed it.) "We'll know soon about the bloodwork results, but Treatment Planning mostly thinks that you're just still very weak and some of your body's systems are fragile, so pain or significant exertion can dysregulate things. You should flag it for us right away if you start feeling unwell in a similar way while you're resting, but for now everything looks fine, so you may just need to take things gently for tonight and tomorrow." 

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The Diagnostic team wants a thorough bedside ultrasound scan of his abdomen just in case; they're not incredibly expecting to notice anything new, but it's generally an area of concern. 

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Lab results: nothing significantly new. Electrolytes are drifting in the expected direction, but slowly. (High magnesium can cause vasodilation and decreased cardiac function, but his magnesium is still just barely within normal limits, so it's probably not a major factor.) Hemoglobin and hematocrit are normal; it's not likely he's bleeding anywhere. Urea is creeping up, it's now above the normal cutoff, but it shouldn't be high enough to cause problems. Generic inflammatory and tissue-damage markers are still sky-high, but the trend is downward. 

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"Kalorm, I'm really sorry, but we need to get some ultrasound pictures of your abdomen to make sure that there's not a new serious problem there that's causing your symptoms. It shouldn't hurt, but it's probably going to be a bit uncomfortable to have me touching you there, and if it does hurt I want you to flag that for us right away. Okay?"

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Kalorm would actually prefer she DIDN'T do that and instead WENT AWAY, but he's way too tired to argue right now. 

 

(It doesn't really hurt. It's definitely unpleasant, but mostly because he hates this entire situation where random hospital personnel are constantly TOUCHING him.)

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It doesn't look significantly worse? There's still drastically reduced peristalsis and gut activity, but the ultrasound can detect local bloodflow, and all of that looks, if not normal, at least adequate for low-activity conditions. There's no sign of a mechanical obstruction. She can see fluid and gas in his small intestine, but it's not especially dilated or swollen, and the tissue walls are only slightly thickened, which is about what you would expect from moderate inflammation downstream of damage to the fast-dividing epithelial lining cells but not the underlying muscle wall. His large intestine is more distended, with both solid feces and gas, and none of that is going anywhere, but again, the local bloodflow to the tissue at least looks intact. She doesn't see anything that looks like bleeding. 

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It's definitely not ideal, but it's not particularly worse than the last check, and it doesn't look like there's a new acute problem. It's possible that Kalorm's gut is sending lots of damage signals, particularly in response to any stimulation including "tensing abdominal muscles to try to roll over", and this set off a vasovagal reaction. It's also possible that it's not directly related, but that both problems are downstream of underlying nerve damage to the autonomic nervous system. The latter is actually a more serious issue, that could take a lot longer to resolve, but it probably will still resolve eventually. 

Treatment Planning wants to get another bloodwork panel, this time a more thorough assessment of a wide range of different tissue-specific inflammatory markers. There are some potential drug treatments to block certain inflammatory processes and disrupt some of the dysfunctional cascade telling Kalorm's gut to stop doing any things, but they want to be cautious given the suspected underlying tissue damage. 

 

(In the long run, tomorrow they're going to want to clear out the stool and contents of his lower GI tract, to minimize the risk of bacterial translocation into his gut circulatory system – his bloodwork doesn't show an infection yet but leaving it for days means rolling those dice repeatedly – and to relieve the pressure on damaged tissue so it can heal. Kalorm is predictably going to hate this, though, so if Merrin is up for an afternoon shift tomorrow, it can probably wait until then. In the longer long run, if the intestinal stasis continues to not respond to conservative drug treatments, there's a simple and fairly low-risk surgical procedure to place a sort of electrical pacemaker and stimulate peristalsis. They want to hold off on it until his inflammatory markers are generally lower and his immune function is closer to baseline, though, and hopefully it won't end up being necessary.) 

 

The Diagnostic team wants repeat ultrasound scans every six hours, or sooner if Kalorm complains of GI symptoms. 

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All of that discussion is happening on the Treatment Planning screens, which Kalorm cannot read. 

"Problem?" he manages to croak. 

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Merrin squeezes his hand. "Not a scary problem. Your gut isn't in great shape, but we knew that already, and it doesn't look like it's gotten suddenly worse or anything. They're going to keep checking up on it, but not for a while unless you tell us something feels wrong." 

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Kalorm has no idea how he's supposed to TELL if something is wrong, given how everything feels wrong all the time. He's tired, though. He blearily rolls his eyes at Merrin and then closes them. 

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...Yeah, she's kind of worried. Maybe it's just that it's now past 11 pm and Kalorm's circadian rhythm is telling him that it's time to SLEEP rather than do things? Maybe he's drowsy because he just had a near-fainting episode (though that's worrying in itself) and it's pretty common for patients to feel tired and out of it for a while. 

 

She's not super looking forward to being handed the duty of giving Kalorm an enema or worse! Not because she minds the procedure itself – she probably minds it less than most medtechs, actually, she'll take a colonoscopy over suctioning someone with gross secretions – but Kalorm is going to be so miserable about it. She can do it, she's pretty sure, she can navigate explaining it to him, set it up so it doesn't feel like an awful violation of his dignity and bodily autonomy, but it sounds exhausting. Hopefully it'll sound a bit less exhausting once she's SLEPT. 

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Nerdel is outside the room? Is now actually good time for her to come in???

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Well, Kerrin now has his hospital pajamas and blanket back in place. "Kalorm, hey, are you up for seeing your mother now?" 

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If it'll make them stop asking him QUESTIONS! 

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Nerdel slips in. Grabs one of the spare floor chairs from the wall alcove for bulky equipment. Merrin moves aside for her, and she eases herself into place by Kalorm's side. 

She's visibly exhausted, almost haggard. (She's been sleeping, but not well; her other children need a lot of reassurance, and Finnar needs a lot of, well, management.) There are worry lines etched around her eyes. 

She takes Kalorm's hand. "Hey," she says gently. "S'good to see you breathing on your own. You look more comfortable." 

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Kalorm cracks his eyelids open. Makes a questioning expression. 

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Nerdel is his mother. She's not sure she has the right guess for what his questions are, but she has guesses. 

"We're doing okay. I mean, we're worried about you, but it's really good that you're awake and starting to recover, so we're all relieved and happy about that. Your father is - well, stressed - but he's not taking it out on any hospital personnel right now, and I figure the medical venture capitalists can take it. I think he's trying to invent some kind of new rehab technique right now? He has about eight unfinished projects on the go, though, he bounces between them whenever he runs out of attention span and poor Kurthin ends up scrambling to do all the documentation. Khemeth probably pushed himself too hard last night, staying up with you, but he's resting and I'm sure he'll be fine tomorrow. Ranthir made a decent profit on the markets, so she's mostly delighted about that. The twins disappeared to go do a programming competition or something today, so they must be fine."

She has the urge to brush the hair back from his forehead, but she cannot do that because Kalorm is currently bald and his head is covered in wireless EEG electrodes. She settles for squeezing his shoulder. One of the few silver linings to this situation is that he lets her. 

"Mallor is sort of bouncing off the walls," she admits. "I don't think she likes it here. Or being in hospitals in general. She wants to see you, whenever you're up for it - I'm not going to assume that's tonight, I know it's late - but after that she might want to relocate back to her Default apartment."

(Mallor is enough of a Famous Person and frequent world traveller that she has apartments in multiple big cities. She doesn't spend a lot of time in the one in Default, but it's very nice.) 

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Kalorm manages a very tired smile. Tries to moisten his lips. "Tomorrow," he whispers, and then struggles to lift his hand. It's been a long time since he last remembers wanting physical contact and affection from his mother in particular, but he wants it right now. 

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Nerdel catches his hand between both of hers. She's nearly on the edge of tears. 

"I'm here," she says softly. "I'm not going anywhere. I know this is awful, but - you're going to recover and be okay and it will be worth it." 

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Merrin is possibly going to EXPLODE of sheer ADORABLENESS OVERLOAD. Or possibly start crying. She can't quite tell. 

- instead of doing either of those things, she finds herself yawning. 

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Why is Merrin still here. Kalorm wishes Khemeth would come here in person so he can yell at his brother. He could ask Nerdel to yell at Khemeth for him but that won't be nearly as satisfying, and Nerdel probably wouldn't do it anyway. Also he isn't sure he can yell right now, his voice doesn't seem to be working very well. He's pretty irritated about that. He was supposed to be able to TALK once he was off the ventilator, and instead he can, like, sort of barely talk, and he feels leery about trying more than one word in a row. 

Also he's very tired, so he just scowls and rolls his eyes again. 

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He's probably not scowling about what she just said? There was a delay there, and it feels surprising if he objects that hard what she said. Though she's not very sure of that. She hasn't, actually, spent a lot of time with her son over the last decade. 

"Is something bothering you?" she says quietly. 

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Kalorm looks over at Merrin. 

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Nerdel follows his eyes. 

 

...She wouldn't have expected him to be mad at Merrin? Merrin wasn't doing anything just then, and also Nerdel has been watching the camera feed and she's pretty sure that Kalorm is still getting along shockingly well with this particular very young weirdly impressive neurodivergent medtech. 

Asking if Merrin just did something frustrating or upsetting is also really awkward because Merrin is, like, right there? ...Looking a bit worse for wear, honestly, though not nearly as abjectly exhausted as Khemeth was today (despite having worked harder for more total hours, it's really quite something.) Maybe Kalorm is concerned that Merrin is here while visibly fatigued, and might make a mistake? 

"Kalorm," she says gently, "I'm going to be here for a few hours, and it's late. Do you think Merrin could go get some rest now?" 

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FINE he will NOD about that even though it's not nearly as satisfying as yelling at Khemeth. 

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Oh no this is so awkward she's being judged for yawning Merrin does, in fact, super want to get some rest! She's not sure that she's ready to sleep just yet, she did after all only wake up like five hours ago, but at this point she's really mentally not there. 

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She tries her best to smile. It is perhaps not the most convincing. "Kalorm, you're doing really well," even if he is vaguely and nonspecifically CONCERNING, it's not going to help if she tells him that right now. "I'll be back tomorrow, okay?" 

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Nod. Very tired smile. 

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Awwwwwwwwwwwwwwwwwwwww. 

Merrin reaches out and squeezes his shoulder. "I'm going to go get some rest. You should do that too, okay? Because I've got all sorts of plans for things we can work on to get you recovering faster when I'm back, if you're well rested for it." 

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That sounds hard Kalorm reminds himself that 'resting' is the thing he's supposed to be doing right now. Surely being tired is actually helpful for that. He nods. 

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And Merrin leaves. 

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....She almost immediately feels an itchy restlessness and an urge to run back in and make sure Kalorm is still okay. 

Dear Merrin's brain: this is stupid. Kerrin is a way better medtech than her. She didn't even have any specific idea of what was wrong or what to do about it, and also it can't be that horribly wrong, they did the obvious diagnostic tests and the results weren't disastrous. Also she is very fatigue-impaired and even stupider than usual right now. And Nerdel is nice and less scary than the rest of that family but still, like, kind of scary. 

 

Once she's back at her temporary hospital suite, though, she sends a message to Personnel asking them to call her, not just send her a message, if Kalorm's condition deteriorates. She doesn't care if she's asleep at the time. She just wants to know. 

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Nerdel has found a damp cloth she can use to pat her son's forehead and neck; he's sweaty for some reason, and it does a better job of substituting for stroking the hair that he doesn't have. 

"Are you annoyed with Merrin about something?" she asks him. 

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What??????? 

Kalorm shakes his head emphatically, and then regrets it because now he's dizzy again. 

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...Nerdel half-laughs under her breath. "I guess not! Sorry, I just - wasn't sure how to read the expression you made a couple of minutes ago? And I didn't want to ask out loud when she was right here." 

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Kalorm is making such a face! 

...He should also say words. Probably. It sounds hard, but things being hard hasn't stopped him BEFORE. 

"...Tired," he manages. "Khemeth. Mad." 

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Nerdel has no idea what he means????????? 

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Communicating is still unreasonably hard and somehow Kalorm is even more annoyed about this because it doesn't really seem to be any specific person's fault. 

He takes a few breaths, marshaling his strength. 

"Khemeth. Made Merrin. Come in. Day off. Not. Fair." 

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....Nerdel is not going to start laughing. That will NOT help at ALL. It takes some effort to avoid, though. 

"- Kalorm, listen - uh, I mean, I'm sure Khemeth was involved in the decision to ask Merrin if she wanted to come be around, because you know her and I think Khemeth hoped that would make things easier. But, trust me, she did not need to be forced to do it. She - it's a known fact about her that she gets very emotionally invested in her patients. She wants you to be okay, and she definitely wanted to be there personally to see you come off the ventilator, because – I mean, that's a win for her, right? That was what she was working toward, here." 

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.....It is completely unfair and unreasonable that for some reason Kalorm is now apparently almost sort of crying??? He thinks it's at least not externally obvious, but it's making it inconveniently hard to breathe enough, and apparently his body notices and starts yelling at him really quickly if he's not breathing enough. 

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....Nerdel squeezes his arm again. 

"- Hey, it's okay. I just– it's fine, now I know you're not mad at Merrin, anything else we can talk about later once you're feeling stronger. Okay?" 

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Kalorm is not at all sure that it's okay, actually! It feels like maybe there's something actually important that no one else is talking about normally? About Merrin. Something about Merrin, and how other people talk to her, is really weird and wrongbad. 

- But he doesn't actually know what, and also he's so tired. So maybe he'll just...not actually nod in agreement, that would be going too far, but shrug and then close his eyes. 

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In a different part of the hospital: 

Khemeth is cuddling his boyfriend! This is a significant improvement on the previous situation, which did NOT include cuddling his boyfriend!

...This does not actually mean that he's particularly more functional. 

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Dekan is here to cuddle and make listening noises and perhaps occasionally interject useful-but-not-cognitively-challenging-to-answer* clarifying questions.

He's not going to attempt to take a more active role, right now, because he doesn't actually know what his boyfriend needs, given how they weren't able to spend most of the last two days in very close contact – and in normal circumstances Khemeth will generally at least keep him up to date by text, and they know each other well enough that this is usually enough. 

(He understands why. He's not angry about it. Being angry wouldn't help. At this point he's entirely used to the fact that Khemeth's side of the family contains people who are not at all reasonable or sane about him and his father, specifically, and he can hope that someday this will change, if he wants, but he's also aware that personally trying to affect the situation is predictably not going to improve matters.) 

 

...Dekan perhaps does, in fact, have some emotions about this. But now is among the worst possible times to make those his boyfriend's problem, so he won't. 

 

*this is a three-syllable word in Baseline.

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"Missed you so much," is the first actual sentence that Khemeth manages. 

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"...Yeah. I know. But I'm here now, and - I love you, and I'm not going to leave." 

(Dekan cannot honestly say that he missed Khemeth as much as Khemeth missed him, because he didn't. He's doing fine. He's used to random long silences from his boyfriend, and it's okay - genuinely okay - with him.)

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"...I think I'm worried about Merrin," he manages eventually. 

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Snuggle. Listening noise. 

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"I don't know what it is. I - just keep feeling like we're missing something that she needs? I don't know why I can't figure it out– I mean, I don't think she knows either? So that makes it harder. But I should be able to see it." 

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Hug. "And so you're feeling stupid. Khemeth, I love you and I think you're very good at what you do, but have you considered that right now you need to get some sleep? Unless something is going to explode before tomorrow morning because Merrin has a critical unmet emotional need that literally everyone including the staff of Exception Handling have managed to miss for the last two years. Is something going to explode before tomorrow morning?" 

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"...No, I don't think anything will explode. Just. This is a very stressful situation for her, right, and it's - different from the usual kind of stress she deals with so well, it's not time-limited, and it's not - so when something is an emergency, she stops overthinking every single social situation so much, because there's no time for that? And this is a lot of waiting, a lot of time to think, and it's, I think it's hard on her, and I wish– ...I don't even know if it's that. I, just, there's something she wants and I don't know what and it's bothering me! I don't like not being able to figure out people things! I'm supposed to be good at this!" 

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Dekan sighs. 

"Khemeth, you are sounding barely coherent right now. I am happy to help you figure this out. If you think it's important then you're probably right. But for now, the next step toward figuring out the fascinating puzzle of Merrin is to get some rest." 

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The night stretches on. 

For all his exhaustion, Kalorm is finding it hard to sleep. Kerrin dimmed the lights for him, but it's still not dark; she apparently has to be in the room and within arms' reach of him at all times, and also has to have her LCD screens up, and she wants it to be light enough to actually see him. (She offered Kalorm a sleep mask, but he hates sleep masks, they feel like lying to his body about whether it's dark out.)

He's more comfortable without the breathing tube, but figuring out how to swallow his saliva is still taking kind of a lot of concentration. Sometimes, especially if he's half-asleep, he manages to do it wrong and ends up coughing, which is an excellent way to end up SUDDENLY WIDE AWAKE and MISERABLE; it subjectively feels like this is happening every five minutes. (It's not, actually; he's mostly getting blocks of 20 or 30 minutes of sleep at a time). His lungs are still producing stupid quantities of gunk, and it's exhausting to try to cough it up all the way; he's actually slightly starting to miss the lung-suction thing, at least it meant he didn't have to do all the work. Kerrin gave him control of the mouth suction thingy again, but Kalorm is apparently not actually strong or coordinated enough to get it to his mouth on his own, which is humiliating and awful.

He doesn't exactly have a headache, but his head feels stuffy, and he's still getting hit by random interludes of dizziness and vertigo if he moves his head the wrong way. His feet feel weird and bad - not exactly numb, not exactly pins-and-needles-y, but something vaguely in that corner. His chest is actually hurting less, but if anything that leaves him more aware of all the random aches and pains everywhere else. He's not really nauseated as long as he holds still, but it keeps feeling like he has to burp and can't figure out how. When he complains about this to Kerrin, she checks the weird tube that goes in his nose apparently to his stomach, and flushes it with a tiny bit of water to make sure it's not blocked and then puts it on more powerful suction for a couple of minutes, but this doesn't really help. He's just pervasively uncomfortable, which is, fine, maybe partly because he's lying on the floor, and at this point the relatively bonier parts of his body are starting to feel sort of bruised. 

He keeps having really weird unpleasant dreams. 

At some point he gets hiccups. This is incredibly horrible! He can't do any of the things that normally help with hiccups! Kerrin gives him a drug for it, but it still takes, like, an entire five minutes before it stops.

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On the bright side: breathing-wise, Kalorm is doing great. By midnight, an hour after Merrin's departure, Kerrin is able to ease him down to 30% oxygen at rest, and he's maintaining an O2 saturation consistently above 95%. She boosts it to 50% when he's coughing, but he probably doesn't even need that; his oxygenation actually goes up. He may be clearly annoyed about it, but he's doing an excellent job of clearing his secretions without any nagging from her. They're making good progress on weaning down his continuous painkillers; he's now on half the dose he was at the point when they took out the breathing tube, and she's offering him a bonus short-acting-painkillers dose when it looks like he's gearing up for a coughing session, but half the time he actually declines. 

And communication is so much easier. He still can't speak above a whisper, and it's clearly tiring for him - he rarely manages more than a word or two at a time - but it's vastly simpler to figure out what he needs or what's bothering him. 

 

A lot of things are bothering him! He seems so miserable! She knows the light isn't helping - if she dimmed the lights and screens all the way, and ducked out to monitor him from the room over, he might actually be able to get some uninterrupted sleep.

She doesn't feel incredibly comfortable at the prospect. Merrin was worried. His vital signs are fine, but his condition is still very fragile, and watching numbers on a screen won't fully replace what she's tracking by keeping her eyes on him directly. He's also at very high risk of aspirating if he vomits, and she would really rather be able to get to him in a second or two. 

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When he's awake and restless for the sixth time, though, at 1:30 am, she recognizes the frustrated, despairing expression of someone who would currently consider paying their entire net worth in exchange for just one entire night of actual restful uninterrupted sleep. 

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Sigh. A disrupted night of sleep is ALSO not going to be great for Kalorm's recovery. Sleep deprivation is bad for the immune system, which is the last thing Kalorm needs right now, and it's a major risk factor for delirium. Hospitals take that really seriously, because even when handled optimally, it correlates with lower thinkoomph measurements even years later. Hospital-acquired delirium is one of the outcome metrics tracked and publicly posted for a given hospital. 

Once she's reassured Kalorm and asked if he needs more pain medication (he says no) and persuaded him to at least let her rearrange pillows a bit to shift the position of his limbs, she checks to see if Treatment Planning has any suggestions here. 

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Dath ilan hospitals also try pretty hard to avoid leaning on sedatives as sleep aids; they do make patients sleep, but it's lower-quality sleep, and most of the drugs are actually an independent risk factor for delirium, not to mention other side effects. With Kalorm so recently off the ventilator, and already facing a number of risk factors for various complications, Treatment Planning doesn't want to go there yet. The first-line interventions are usually the obvious environmental ones. This is a lot easier when patients aren't averse to having their problems solved sleep masks and highly optimized hospital beds. 

(It is possible that some of the experts contributing to Treatment Planning markets are getting kind of fed up with Kalorm's attitude here.) 

Second-line interventions are to treat pain and anxiety, again with non-drug interventions as possible; lots of painkillers also have weird effects on sleep. If that's still insufficient, they'll move to circadian-rhythm-resetting drugs. Many of those aren't available by default in IV formulation, or are contraindicated for Kalorm because of one of his various organ dysfunctions, but it's not as though it's the first time they've ever had a patient with insomnia who couldn't take medications orally. 

 

Current recommendation: she can try a melatonin sublingual spray, and a timed-release skin patch of another sleep-encouraging hormone. And they should prioritize reducing Kalorm's stress levels. Khemeth is off-duty now, but he previously left some notes on this, and – yeah, he strongly registered that giving Kalorm space and privacy is pretty key. Ideally they would avoid going in at all except at his request. That doesn't seem like a good idea yet, but if Kerrin feels comfortable with it, they do think that fully dimming the lights and screens, and monitoring him from outside the room, is potentially justified. She can turn him on his left side to minimize the risk of aspiration if he vomits suddenly enough that he can't call her first. They can switch the video feed to the low-light ceiling camera; it won't give amazing resolution, and even with image-correction it's not great for color resolution, but it'll let her see if he's restless, or vomiting. They can give him a call button, and place a microphone on his oxygen mask to pick up if he tries to say something. And she should actually go into the room and check on him at least every 90 minutes, regardless of whether he calls her, but - unless there seems to be an actual emergency - using night-vision goggles rather than switching on even the dim red nighttime-use lights. 

He's probably going to wake up at least a few times and ask to change position, but if not, they actually think it's probably worth tanking the bedsore risk of not turning him. (Normally, if he were in an ACTUAL BED, they could put it on the gentle-weight-shift setting, which generally doesn't wake patients up.) He's not in the highest-risk reference class, given his age and the fact that his mobility is likely to improve fairly soon – and he is at a pretty high risk of delirium, given the neurological sequelae of his ocean misadventure. In addition to this being important to avoid in order to get him the best possible eventual cognitive outcomes, there's also the fact that nobody expects a delirious Kalorm to be very much fun. 

Is she comfortable with that?

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...That seems probably safe? Hopefully she can persuade him to let her use all the fancy pillows and gel padding, if she promises in exchange to stop bothering him. She's slightly worried that he'll eventually start oxygenating worse if he doesn't change position all night, but - yeah, she agrees that he's probably going to end up requesting it. She's been at least partially repositioning him like every half-hour since Merrin left. 

Note, they should maybe do it at shift handover rather than now? She wouldn't feel super comfortable taking over on a patient without actually properly seeing them (and seeing them through night-vision goggles doesn't count, you really can't assess skin color that way.) 

Actually, she's also curious enough now to pull up the chart and see who they have slotted to take over. 

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Personnel had kind of a hard time arranging to cover this shift! The constraint isn't just finding someone who can work a 6 hour shift; it has to be someone Kalorm won't hate, someone with enough acute ICU experience to react quickly if something does go wrong, and someone who's willing to potentially commit to a week or more of working a six hour shift every 24 hours if it turns out they're a good fit. 

They considered options as creative as "a rank-two Keeper with some medical training, who thinks she can model Merrin's thing well enough to imitate it", but that would get very expensive for a week, and also Kalorm apparently really, really hates Keepers.

In the end, they're going with Dalthem, a 27-year-old rank-three medtech whose experience is mostly in the pediatric ICU. He doesn't have as much clinical experience with adult cases as is really ideal, but he has some, and the hope is that he'll be able to communicate better with Kalorm – especially a tired, groggy, irritable nighttime Kalorm. It's actually pretty normal for cognitive function to vary based on circadian rhythm, in patients recovering from some kind of brain injury, with around 4 am being the low point. 

Dalthem is also pretty much exactly median thinkoomph, or maybe a bit lower. At this point, there are definitely some speculations that Merrin's native communication style is easier for Kalorm to interface with right now because of her lower-than-average cognitive abilities. 

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Huh. Taking this case sure is a way to meet people she wouldn't meet in the normal course of things! 

 

...She should, like, actually check with Kalorm whether he even wants to do the space-and-privacy plan. 

"Kalorm, hey. We're doing a shift handover soon, the new medtech is called Dalthem, he'll be here in twenty minutes. Once we've done that, we were wondering if you'd find it easier to sleep if we turn off all the lights for you and aren't in the room. Dalthem would be next door, so he can be in the room in about five seconds if you call for help or we see a problem on the monitors. Do you feel comfortable with that plan, and do you think it would help?" 

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Yeah. See, if she wasn't in the room, then she wouldn't be TALKING to him right now. Kalorm scowls, but nods. 

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"Okay. The thing we're most worried about right now is that you've been having a lot of nausea, and you're still weak enough that if you do throw up you might choke on it. So I need you to call us right away if you start feeling nauseated - we'll give you a button you can press to call the medtech in, and a microphone so we'll be able to hear you from outside the room - and it's going to be safer if you're sleeping on your side. And we'll need to tiptoe in and check on you every so often. But if you're not having issues, we'll try really hard to let you sleep through the night. Okay?" 

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Yeah, whatever, okay. 

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Dalthem arrives slightly early. He's very short, and doesn't look 27 at all; he looks younger than Merrin. He also looks very energetic for someone awake at 2 am. 

"Hey," he says cheerfully to Kalorm. "I'm Dalthem. I'm new on your case, but if we get along, I'll be sticking around for the whole week. I'm looking forward to it - I expect you'll be making so much progress." He grins. "At some point I might even get to take a report from Merrin in person! That would be so cool. - Yes, Kerrin, I know, I will not say that to her face." 

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Kalorm is SO confused right now. It doesn't seem worth the effort of figuring out words to say and then saying them, though. 

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"You hopefully won't see too much of me tonight, though!" Dalthem adds cheerfully. "have to be awake, but your job for now is to get a good night's sleep, so Merrin can have a good day with you tomorrow. And I predict you aren't feeling chatty at 2 am, so - Kerrin, let's get this report done and get him settled for the night?" 

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It's a straightforward handover report, though Kerrin tries to be very thorough; given his lack of clinical experience with adults, and the fact that he probably can't assimilate information as quickly as she can, it seems important to make sure he knows everything up front. 

(Though once she's covered the basics, she gets Kalorm's permission to give him the circadian rhythm drugs - he makes such a face about the taste of the sublingual spray, but mostly cooperates with letting it sit under his tongue so the mucus membrane can absorb it. And then they can multitask it with getting Kalorm nicely positioned on his side, with the help of most of the pillows in Halthis' stash. She has to walk Dalthem through a lot of it; apparently small children have different positioning needs, and he's clearly not accustomed to the whole improvised floorbed setup, though he seems to be taking it in stride.) 

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The drugs have a pretty noticeable effect! (It probably helps that Kerrin gave him a dose of the short-acting pain medication before turning him, and on Treatment Planning's recommendation, also gave him the stronger nausea drug that they tried before, since it seemed to work tolerably well and didn't have awful side effects.) By the time Kerrin puts the call button in his hand, Kalorm can barely keep his eyes open, and the only thing in the world that he wants right now is SILENCE. Dalthem is so chatty. (Merrin is chatty too, sort of, but it's different.) 

 

...And then the lights are off and he's in near-complete darkness, and it's QUIET. It's wonderful. Apparently he did have a headache, that he's only noticing now that it's easing. He's about as comfortable as he ever is, and he lets the drowsy floatiness of the drugs carry him into sleep. 

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Kerrin reserved some of her report for once they were out of Kalorm's earshot. 

"Keep a close eye on him," she says. "I mean, as much as you can from out here. Merrin had a nonspecific bad feeling, and pretty soon after that he had the weird vasovagal episode. We did some basic diagnostic workup that didn't show any obvious new problems, just the expected problems, but he doesn't have a lot in reserve right now. Just - be alert, and don't be afraid of escalating it to Treatment Planning and getting recommendations for more tests to run, if he seems to be deteriorating in any way – hopefully he won't, and we can let him sleep, but not if it means missing a complication. I'm inclined to take Merrin's bad feelings seriously." 

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Dalthem nods earnestly. "Of course!" He fidgets. "I don't like the inflammatory markers being that high." 

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"I mean, we were basically expecting that. Treatment Planning was thinking about trying to block some of it, but it's tricky to balance that with supporting his immune function, and we really can't afford for that to be any more compromised. But - hmm, Merrin didn't feel like the thing she was picking up on was caused directly by neurological damage, but I don't know if she's right, and even if she is, whatever is going on could cascade and start affecting that. I know it's awkward to get neuro assessments at night, but if you think you've noticed any slide - even if it's plausibly just that he's sleepy - don't be shy about escalating that, okay? And maybe have a low bar for waking him to get a more thorough assessment, or getting diagnostic testing even if it's inconvenient." 

She shrugs. "Hopefully it's - well, it's not nothing, but hopefully Merrin was just noticing effects from the organ dysfunction we know about, and it'll get better rather than worse from here. I'm just concerned that he may not be able to notice and flag new symptoms very specifically for us, given that he's clearly having sensory processing issues, and - he feels like the sort of guy who physiologically compensates and looks mostly fine until five minutes before it's an emergency. If we miss subtle early warning signs, he could deteriorate fast from the point when the signs are non-subtle." 

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Dalthem looks thoughtful. "Huh! Kids are like that. Including on not being very capable of accurately reporting symptoms. And compensating pretty convincingly until they suddenly crash. I guess maybe my pediatrics experience is more relevant than I thought. ...Anyway, I think I'm good from here, you look more than ready to go get some sleep." 

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It's unclear if it's the reduced light pollution, the drugs telling Kalorm's probably-very-confused circadian rhythm that now is time for sleep, or the reduced stress from having some actual space to himself and at least the illusion of privacy. (Or maybe Kalorm is just a night owl, and 2 am is around when he would normally go to sleep.) But something they did seems to have worked, and Kalorm settles into a much deeper and more relaxed-looking sleep than before. 

His oxygenation holds up, staying above 95% even as his breathing slows to a sedate 12-14 breaths a minute. His heart rate is a gorgeous 55 beats per minute.

His blood pressure is on the low side, though, despite the reduced continuous dose of pain medication. And it's labile, mostly staying above 90/60 but sometimes dropping to a systolic in the low 80s for a thirty-second interval before recovering. Given the low-resolution footage on the room, it's hard to tell if this is associated with anything in particular. 

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Uhhhhhhhh should he be concerned about that? Should he take any actions about it? Blood pressure variability during sleep is actually pretty common, and not abnormal in itself; Kalorm is never low for very long, and it doesn't seem to be negatively affecting perfusion too much; his O2 sat reading doesn't budge. But also Dalthem is just, like, sort of on edge about his patient.

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The markets are putting less than 5% that this is the first warning sign of a new serious problem. Dalthem should intervene if it drops lower than a systolic of 80, or stays below a systolic of 90 for more than two minutes continuously, but for now they think it makes sense to be conservative about that intervention; he can start with gently stimulating the patient (not necessarily even fully waking him) and seeing if that brings him back up. 

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...Okay. 

He really wishes MERRIN were here, SHE can handle emergencies, which are scary (Dalthem is entirely competent at handling emergencies. He has all the certs that are remotely likely to come up, and if something comes up that he can't handle on his own, there are like five other people briefed on the case who can be here in less than two minutes. But, unlike Merrin, he really doesn't like emergencies. Emergencies are stressful! And scary!) 

He will continue observing his patient from a distance. 

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The blood pressure weirdness doesn't get worse. 

Kalorm spends almost 35 minutes in very deep slow-wave sleep; he clearly needed it. And this time he doesn't wake up after his REM period, but slides directly to phase II light sleep again.

His oxygen saturation is slightly lower, at 94%, but that's not actually worrying, especially when they still have a LOT of room to go up on the oxygen concentration that he's breathing. His lung sounds from the wireless sensors are decreased at the bases, but not even very crackly (he's been occasionally coughing without fully waking up.) 

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Dalthem is nervous about this, but he will run by Treatment Planning whether he can maaaaaybe stretch the interval for checking on Kalorm directly to like 100 or 110 minutes, to time it for when Kalorm is in phase II deep sleep and less likely to be woken by the sound of someone opening the door and tiptoeing into his room. 

(Treatment Planning thinks this is fine.) 

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Kalorm has, somewhat impressively, managed to move enough to kick one of his pillows off the floor mat entirely. He's squirmed himself into a slightly diagonal position on the hard foam wedge supporting his head and shoulders at an angle. He looks reasonably comfortable, though, and doesn't wake up when Dalthem very carefully checks his peripheral circulation and skin temperature, or even when he adjusts Kalorm's arm to rest more comfortably on a pillow. 

(His feet are cool, but they seem to always be colder than the rest of him, and the pulses are strong.) 

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Well, nothing is jumping out as horribly wrong. Dalthem will tiptoe out again! 

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And then there's more waiting! 

His blood pressure actually creeps slightly higher; it's still doing the pattern of dropping sometimes, but from a baseline of 105/60 to 90/40. He spends less time in deep sleep and longer in REM - and then still doesn't wake up fully, though he coughs a bit and almost prompts Dalthem to run into the room and check on his airway. 

In fact, he stays pretty much continuously asleep until almost 6:30 am, still maintaining decent oxygenation. 

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Dalthem cannot actually manage to maintain continuous hypervigilence for 4.5 hours when nothing is going wrong! He alternates monitoring his patient's vital signs with watching some videos of Merrin's past simulations; the soundproofing is good enough that it won't disturb Kalorm if he makes the occasional delighted exclamation out loud. 

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(Treatment Planning wanted a 6 am panel of lab tests, but the patient is stable and the timing doesn't need to be exact; it can wait until he's either in deep sleep again and drawing blood from the arterial line probably won't disturb him, or until he wakes up.) 

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At 6:25, the EEG shows a choppy transition from REM sleep to wakefulness.

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- fifteen seconds after that, Kalorm is hitting the call button. 

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Dalthem jumps a little, and then pauses the sim video and gently knocks on the door before opening it and going in, night-vision goggles in place; he hates them, but he's at least going to ask Kalorm's permission before slamming the lights on. 

He squats by the floor mat. "Hey. Want to change position?" 

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Kalorm reaches vaguely in the direction he thinks the voice is coming from. He tries to say something; it comes out very slurred. 

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Dalthem shifts closer. "Sorry, repeat?" 

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Kalorm is pretty sure that he was, at some point, by someone, VERY FIRMLY to tell someone right away if he felt nauseated. The problem with this request, it turns out, is that being intensely nauseated means that talking is awful. Also it's pitch dark and he feels incredibly disoriented. It slightly feels like the ground is moving under him; when he first dragged himself to consciousness, from yet another dream about being seasick in a storm, he half-thought he was still on Boat. But he can't be, for...reasons...something... 

"Nausea," he tries again. Aughhhhh. 

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"- Okay. It's okay. Focus on taking deep breaths - can I turn some lights on?" Dalthem doesn't actually wait for confirmation, though he restrains himself to only the dim red light even though it doesn't let him assess Kalorm's skin color accurately at all. "I'm giving you a medication to help now - and here's the suction, if you do vomit - here, hold onto that - I'm going to flush the tube going to your stomach, make sure that didn't get blocked or something, though it's been draining so I don't think so..." 

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Everything is VERY AWFUL right now. 

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Dalthem brushes the back of his hand against Kalorm's forehead. "...You feel a bit warm and sweaty. Are you overheated?" Kalorm's measured temperature is normal, but he sort of looks feverish anyway. 

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What does this person think he is, some sort of wizard who can talk or move his head to nod while EVERYTHING IS AWFUL. Also Kalorm isn't actually sure how to answer that question. Whatever he's feeling right now is way more confusingbad than just 'overheated'. 

...Normally at this point he would try to just throw up and feel better, but everyone seems super worried and stressed out about that for some reason, and also he's sure it would really hurt. He focuses all of his attention on taking deep breaths. 

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"That's it. Good. You should feel better in a minute once the drug hits you, okay?" 

Dalthem is indeed pretty worried and stressed right now! However, he's also a pediatrics medtech. Children have an absurdly sensitive radar for stressed medtechs, and it NEVER HELPS, so he has a lot of practice at sounding completely calm and cheerful no matter how badly things are going. His voice isn't betraying any worry at all. 

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The drug seems to be making Kalorm even more dizzy, and he's incredibly tired and just wants to be asleep, but at least he feels less like he's about to throw up. (He still feels like he needs to burp and his body can't figure out the process to do that. It's surprisingly distracting.) Also his mouth is full of gross gooey saliva again, and figuring out the suction sounds complicated and hard right now. He can at least manage to point at it?  

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"Hmm? ...Oh, of course. Here you go. Feeling a little better?" 

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Why is he so CHEERFUL. It's horrible. Being cheerful in the middle of the night should be BANNED. People asking him questions should ALSO be banned. Kalorm has decided that answering questions is bad and he's going to stop doing it. 

He opens his mouth so that Dalthem can deal with the horrible saliva. 

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He does that! And then, once he feels slightly more comfortable spending 10 seconds not in reach of Kalorm, goes and wets a cloth in ice water and sponges some of the sweat from Kalorm's face and neck. (It's bothering him. He has kind of a Thing about patients being sticky and sweaty; if Kalorm were either unconscious or feeling a lot better than this, he would make a bid to swap his hospital pajamas for clean ones too.) 

And subvocalizing to the command center:

[Worried about him. I'd put...8 in 10 odds? That this is a warning sign of something getting worse. - I think I'd recommend we get blood cultures. Or a faster alternative. He's not actually running a fever but he sort of looks that way, you know?] 

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Agreed. And since the patient is awake right now, they'd like him to get a more thorough neurological assessment. That was also flagged as something that could be a warning sign of deterioration. 

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...He'll do his best. Kalorm doesn't seem very happy about being awake right now, which is understandable, he got four hours of sleep but that's not really enough. 

"Kalorm, hey. I know you probably don't really feel like a having conversation right now, but I need to ask you some questions to see how you're doing, okay? Do you remember where you are?" 

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Kalorm continues to not be some kind of question-answering wizard! He's really tired of questions! Everyone should GO AWAY and then maybe everything will stop being quite so terrible. It was almost not terrible for a while. (ALMOST. He's still in a hospital, which is the WORST THING.) 

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Hmmmmmmm. 

...Dalthem does not let himself look worried or frustrated. "I know," he says lightly, "it's six o'clock in the morning and I'm being incredibly rude. Can you squeeze my hand?" 

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FINE Kalorm will do that UNDER DURESS so that this horrible frustrating cheerful talkative person will LEAVE. 

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"Thank you. Can you have another try at telling me where we are? One word is fine, I know you're sleepy, but it's an important assessment, and once I'm done I'll let you get some more rest." 

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Nope. Kalorm has decided that AS A MATTER OF PRINCIPLE he is not answering any more stupid questions. He rolls his eyes. 

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Dalthem keeps his sigh internal. 

"I think you're not suddenly confused about where you are and you're just not in the mood for this? But I'm not sure and that means we maybe have to do more invasive tests, unless we can figure out a way that works for you to check your mental status." This is not a problem Dalthem is unfamiliar with! Three-year-olds can be incredibly cranky about being in a hospital and having random strangers touching them.

"Maybe I can ask you about some places you might be, and you can nod or shake your head," he suggests. "Hmmm. ...Are we on the Moon?" 

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What the flaming crater is this conversation. Kalorm GLARES at the medtech, but he shakes his head, since the alternative is apparently that he will keep getting asked MORE questions and they will just be PROGRESSIVELY STUPIDER. 

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Dalthem makes a show of glancing around the room. "Yeah, I didn't think we were either, I seem to subjectively weigh the usual amount. Hmmmm. ...Are we on a mountain?" 

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This medtech is SO WEIRD. Kalorm shakes his head, but it's almost too surreal for him to be mad about it. 

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"Are we in a hospital?" 

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GLARE. 

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"...I am going to take that as a 'yes, and also please go away'. I can't go away just yet, though. Are we in Peninsula City?" (He names the city that would have been nearest to where Kalorm's boat was in the ocean.)  

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Kalorm feels like he is being tricked into cooperating and it's really annoying that this works. He shakes his head. 

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"How about Default?" 

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Nod. MASSIVE irritated eyeroll. 

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"Good. I don't really expect you to be tracking what day it is, but I'll remind you." He lists today's date. "And like I said, six o'clock in the morning. Do you remember the name of the medtech who was there when you first woke up here in the hospital?" 

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That...maybe counts as slightly less of a stupid question? Given how a lot of people are inexplicably terrible at names and faces. Kalorm cannot actually remember the name of this medtech at all, but Merrin stands out by dint of being almost not horrible even though she works for Exception Handling. 

"Merrin," he whispers. His throat hurts less than before. That's something. 

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Dalthem nods. Smiles reassuringly at him. "Yeah. She'll be back later today, probably this afternoon. ...All right. I need to send some bloodwork to the lab, and check if Treatment Planning wants me to do any other diagnostic tests, to check if there's a problem in your belly that's causing the nausea - I mean, we know there's some degree of problem, but whether it's getting worse fast enough that we need to deal with it urgently instead of later. So we might need to do another ultrasound scan, like the evening medtech did yesterday." 

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That sounds like the WORST THING IMAGINABLE and also who even does that at six am. Six am is not a time for doing tasks. What's wrong with these people. 

Kalorm scowls and shakes his head vehemently (and then stops and regrets it, because he's so dizzy.) 

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Dalthem lifts his hands. "Okay, okay, I promise that as long as you're conscious and communicating, I'm not going to do anything without your agreement. I do think it's important, because we want to catch problems early enough to prevent them from getting worse and making you much sicker - so if there's a way to make it tolerable for you, we should figure that out. Hmm. Are you worried that it's going to hurt? - Actually, back one step, are you having pain in your belly right now?" 

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Kalorm continues to not be sure how he's supposed to tell. There is definitely Some Feeling Of Badness but his proprioception isn't working very well and he's not actually sure where the Badness is. 

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"Okay. I'm interpreting that face as a 'maybe'. Hmm - how about if I don't do an ultrasound right now, but I just gently feel your stomach and you tell me if it hurts? I don't need to undo your pajamas or anything and it'll take fifteen seconds." 

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Okay FINE. 

 

 

 

- Kalorm doesn't like that! It's bad! A little bit because someone whose name he doesn't even know is touching him and this is bad in full generality, but it's also pretty sensorily unpleasant. He's still pretty confused about whether the sensation is pain but he disapproves of it! 

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...Dalthem backs off. Unfortunately he doesn't have a good baseline to compare; Kalorm's abdomen is maybe slightly distended, but also people's bodies and fat deposits just come in different shapes. He mostly noticed that Kalorm tensed up instantly, and - okay, yep, he's doing the blood pressure drop again. 

"It looks like that was uncomfortable," he says, in the tone of voice of someone saying that it's going to be sunny today. "Sorry. We can give you pain medication for a scan, and it doesn't have to be right now. Do you want to change position after I send your blood to the lab?" 

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His hip is aching again, but that sounds like a lot of work and also six am continues not to be a time for doing things, and being touched by random people continues to be bad. Kalorm shakes his head. Rolls his eyes again. 

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"Okay. That's okay. This seems to be a fine position for sleeping, your lungs are pretty happy. Is the nausea all better now?" 

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It's not all the way better - and having his stomach poked at didn't help - but it's probably not going to keep him awake or anything? Kalorm nods. 

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Dalthem is not interpreting that as a very 'everything is fine and great now' nod, but if Kalorm is okay with the current state of things, Dalthem isn't going to argue with him about giving him more anti-nausea drugs. 

Drawing blood from the arterial line takes him about ten seconds. For blood cultures, it would be ideal to draw them fresh from a peripheral vein, but he is sure not feeling like subjecting Kalorm to that right now. Given how far he's already pushed Kalorm on the tolerance front, he might get hit for his trouble.

(Dalthem works with the only patient population in dath ilan that will regularly hit, grab and pull hair, or even bite their medtechs. A four-year-old bit him once for being wrong about the rules of a board game.) 

He'll just use the arterial line; the modern design is bacteriostatic and isn't likely to give a false positive result because it's developed a local bacterial film. (It's really convenient! He's slightly impressed that Kalorm hasn't pulled it out at this point. Small children: also the patient population in dath ilan who have a nontrivial chance of yanking out their lines and tubes.) 

 

"All right," he says gently, once he has a handful of blood tubes. "I think that's everything I needed to do right now. I can't promise I'll be able to leave you be for the rest of my shift, if something comes back abnormal on your labs then I'll probably need to come bother you to deal with that. But hopefully it'll all be fine and you can sleep. I should check, though - I'm done in about 90 minutes. I think it's Tharrim again – I'm not sure if you remember him, he's the medtech who took over from Merrin after her long overnight with you. Do you want us to come in and do handover at the bedside so you can listen in, or would you rather sleep?" 

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Kalorm doesn't remember who that is at all– oh, wait, it was the really annoying one who he doesn't like

He glowers. "Merrin," he says firmly. 

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Awwwwwwwwwwwwwwwwwwwww. That's adorable. (Dalthem's face does not show this. A lot of kids also hate when adults react that way to things they thought were perfectly serious, especially when they're already in prickly or fragile moods because they're in a strange bed somewhere and feel sick.) 

"We...can ask?" he says. "She was here until almost 11 pm with you last night, so I think she might not be awake yet at eight. If you want, I can send Personnel a note and they'll check with Merrin once she is up? Maybe she can come in at 11 am or noon, rather than 2 pm. And we can let you sleep through shift report, if you don't need anything, and maybe Tharrim can avoid irritating you too badly if it's only for three hours?" 

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...Wow, time is really confusing right now. It does seem mean to make Merrin wake up early. Waking up early is also horrible, as Kalorm is CURRENTLY EXPERIENCING; he's not going to do that to Merrin too. 

He nods. 

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Okay! Great! That could have gone a lot worse! 

...Hopefully the bloodwork isn't terrible, and he can in fact let Kalorm sleep through. He ducks out to dispatch it and then check market updates. 

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Diagnostics super wants that abdominal ultrasound. They had already wanted to do a scheduled interval-check set of imaging between 5 and 6 am, and with some reluctance made the call to put it off so that Kalorm could get some quality sleep. Obviously they aren't going to do it without patient consent, but it would be great to get patient consent as soon as possible. 

Without that, they'll test for a detailed panel of inflammatory markers related to the gut in particular, and compare the change there. Really what they need is a colonoscopy (and maybe endoscopy from the top end of things too) for direct imaging, measurements of muscle electrical activity, and samples – but they can't do that until all the stool parked in his colon is dealt with. They could still miss a bleed in the small intestine, the region that can't be accessed even by a very flexible computer-controlled scope. Under normal conditions, there would use a capsule that patients can swallow, that has a tiny camera attachment and travels all the way through the gut until it can be retrieved and plugged in to download the data. Even with healthy patients it's a 24-48 hour turnaround, though, and they're not sure that would even work with Kalorm. It might not be safe; he doesn't have enough gut motility to definitely move the capsule along. 

If they have reason to suspect a serious problem – if his hemoglobin drops, say, or his white blood cell count rises – and they're not sure enough of his intestinal wall integrity to even want to risk an enema, then they can haul him off to the MRI-and-other-imaging suite, and get more inconvenient images, possibly including by injecting him with some radioactive isotopes to trace any bleeding - and if that looks potentially bad, then their remaining option is exploratory surgery. Which is really not what Kalorm needs at this point in his recovery, and he's at particularly high risk of complications, so hopefully it won't come to that. 

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Ugh. Yes, he knows it's important. He's also pretty sure that trying to push the matter right now will do the opposite of help; he feels like he's built at least a tiny thread of fragile trust with Kalorm, but leaning on it too hard too soon will break it. If Kalorm is still cranky about it when he wakes up next, then...hopefully Merrin will wake up on the earlier side of things and be up for a weirdly timed middle-of-day shift? Dalthem has the sense that Kalorm is much more okay with being touched by Merrin; that she no longer feels like a stranger to him. 

(This is something that comes up for kids, too, especially two-year-olds.) 

What are the updated outcome predictions on various measures? 

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Updated 20% / 50% / 80% spread on getting Kalorm off the strong painkillers: 3 hours / 4.5 hours / 8 hours. He's only on a moderate dose, at this point, and it doesn't seem like pain is his top source of distress. The drug may actually be making his gut function worse. At this point they're mainly waiting for him to be awake for the day, so that they can do some education on using a patient-controlled analgesia setup (and so that he doesn't fail to give himself any doses for hours until he wakes up in agony). 

GI recovery: continuing to update in a not-great direction! Tolerating unrestricted clear fluids is now 5 days / 8 days / 12 days. (The upper end starts to account for cases where they end up needing to do exploratory abdominal surgery.) Tolerating liquid nutrition, 7 days / 12 days / 18 days. He's definitely not likely to be getting his cookies for a while

Starting rehab exercises: 7 hours / 14 hours / 30 hours. The spread actually widened, here: they're basically not going to try this until he's had an enema and scope done, and only if it goes well. For one, he's incredibly not tolerating exertion at this point. Decompressing his gut somewhat could help a lot, if the issue is parasympathetic irritation, and washing out the stagnant and plausibly overgrowing gut bacteria will help if there's some local bacterial translocation going on. And of course if they find a minor slow bleed they can patch it. The hopeful 7 hour estimate is one where Kalorm is miraculously in a better mood when he wakes up next, or Merrin comes in on the early side, and they get all of that done before noon, and a much better-feeling Kalorm as a result. The pessimistic predictions are mostly of worlds where they need to do some more invasive interventions, up to and including surgery. 

Assisted walking at least 5 m: 60 hours / 5 days / 12 days. Again, the most pessimistic worries here are predicated on a serious gut-related complication delaying everything. Other than that, though, his lungs are in good shape and his chest incision seems to be healing well; if they can stabilize his gut issue and get the nausea under control, he's going to be SO motivated to get up and walk.  

Unassisted walking at least 50m: 5 days / 9 days / 20 days.

 

Off supplementary oxygen for a contiguous 24 hour period (time interval counted as the start of this 24 hour block, though the market of course won't close until it's over and confirmed) is one of the few spreads that's straightforwardly improved, to 36 hours / 4 days / 7 days

 

Likelihood of a moderate complication, not necessarily medically dangerous but enough to delay his recovery: well, he is definitely starting to drop hints that he might already have a complication like that, the hope is just that they can get it under control before it negatively affects anything else. 75%. 

Likelihood of a serious complication: up to 16%

 

Likelihood of permanent (mild) cognitive deficits: slightly up again, to 49%.

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Sighhhhhhhhhh. 

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Kalorm is already solidly asleep again, going by the EEG. He looks comfortable. He's doing more frequent blood pressure dives, but his baseline is still high enough that it's not dropping to concerning levels. 

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Lab results come back (not all at the same time) and are pored over. 

 

...The improvement in his kidney function has maybe leveled off; his urea and creatinine are still rising. His magnesium is now above normal range, which could be contributing to blood pressure issues, but nothing is dangerously (as opposed to unpleasantly) outside parameters yet. They'll leave him be, and someone can have that conversation with him once he's awake. It would definitely be convenient if he agrees to it on the early side, so they can get it done before Merrin has to give him an enema, something that will predictably cause parasympathetic stimulation and related problems in itself. 

Hematology is unchanged: if he's bleeding in his gut, he's not yet losing significant blood that way. His various subtypes of white blood cell count are also unchanged (a few of them are abnormal for expected reasons to do with his ongoing immunosuppression). In a patient like Kalorm, this doesn't necessarily mean an absence of infection; his body might just be failing to respond to it via the usual channels. 

Liver enzymes, and liver-specific damage factors: still steadily rising, as ischemic and inflammatory damage marches along, but not spiking in the way that would hint at a new dysfunction. 

Neurological-specific damage factors: most of them are unmeasurable, which is good, though of course systemic blood draws aren't as sensitive a test. A few are still present in measurable quantities, but low, and still dropping. 

Skeletal muscle damage: not worse, still on a trend of gradual improvement. 

General inflammatory response factors: so high, pretty much across the board, except for a few which are abnormally low and indicate subtypes of immune dysfunction. This isn't great - and probably explains Dalthem's observation that Kalorm looked sort of like he should have a fever - but also isn't really surprising. 

Gut-specific damage and inflammation: yep, pretty significant spike since the last panel. Not to an extent that would indicate new tissue ischemia or death, so probably his circulation is still functioning fine and it's just the gut lining that is suffering, but it's suffering pretty badly. They really need that followup ultrasound. 

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Is that a bid for Dalthem to go in and wake Kalorm and try to coax him into it? Because, uh, he'll try if they think it's critically important to do this on his shift, but Dalthem is kind of worried that it might actively backfire, and result in Kalorm settling on a stubborn general policy of refusing the test and possibly not even changing his mind for Merrin. 

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...Well, if he doesn't expect an attempt at persuasion to work, then he shouldn't do something that won't help and might do the opposite? Just. It's in fact important. (There is some degree of quietyelling going on, behind the scenes, about patients who refuse treatment for no reason.) 

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...He'll see if Kalorm wakes up before his shift change. It does seem possible that if he has another bad nausea episode, he might be more amenable to figuring out how to better treat that. 

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Kalorm sleeps right through, though. 

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Tharrim is not incredibly looking forward to this shift, but - well, it's pretty exciting that Kalorm is off the ventilator! Communication should be much lower friction! He's way better at building rapport with patients who can talk. And it sounds like today is mostly a holding pattern, for him, unless Kalorm's mood swings around to 'good' once he's slept. There's of course a possibility that Kalorm has a major medical complication on his watch, but despite rising concerns, the markets think there's less than a 15% chance of that over the next six hours, and down to 6% if he ends up only here for 3 hours. 

(Kalorm might also literally sleep through Tharrim's shift, since they're apparently avoiding disturbing him except when he calls them, and Merrin apparently might be in by 11 am.) 

Anyway, he mostly wants to figure out the building blocks of working with Kalorm, so that once Kalorm is ready to start rehab, they already get along. Physical rehab is one of the areas where Tharrim has vastly more expertise and certs than Merrin, who really only has the bare-bones basics and is plausibly going to end up having a very educational week or two. Anyway, Tharrim is actively looking forward to that! But he's not intending to push Kalorm especially hard on anything today. Maybe do some deep breathing and coughing exercises with him if he's awake and seems open to it. 

He gets a report from Dalthem in the adjacent room. 

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Dalthem is some combination of incredibly relieved to be handing over a patient who is overall still pretty stable, and feeling sort of bad about how the 80% intervals on a bunch of the outcome metrics are worse than when he started. He relates very seriously that Merrin had a Bad Feeling and Merrin's Bad Feelings are not to be taken lightly and, while they are in fact committed to respecting Kalorm's sleep time (which he's sure Merrin will appreciate, later, if she has a patient who isn't extremely cranky from sleep deprivation), he should watch him super closely and be ready to respond if there's a problem. 

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Kalorm, for his part, is still fast asleep – though he's now spending much less time in slow wave sleep and longer in REM, a decent indication that he's clearing some of his sleep debt. 

8:30 am. Still asleep. 

9:00 am. Still asleep.

9:15 am. Blood pressure drop that lasts slightly longer than usual, nearly a full minute at 90/45 before it straggles back to his previous baseline. 

9:17 am. His predictable sleep pattern is breaking up a bit, going from slow wave sleep to what looks like increasingly light sleep without a REM interlude. 

9:18 am. Abrupt EEG transition to wakefulness, simultaneous with another blood pressure dive. They don't normally happen that close together. 

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It's been a really boring hour and a half, and Tharrim can't remember the last time he was this thoroughly caught up on a patient's entire chart history. 

- the first time wasn't concerning enough to go in, just to flag to Diagnostics with a question mark, but for this he's not going to wait for Kalorm to call him. He heads in. He's not running, but he's definitely walking briskly, and he switches on the dim red light without asking first and then gets awkwardly down on his knees beside the floorbed rather than figure out a chair. 

"Kalorm. Are you okay? Your blood pressure did a little drop."

More than a little, actually, it's down from 102/55 to 85/40. [I'm giving him a push of the short-acting-vasopressor] he subvocalizes to Treatment Planning, already tapping it in on his portable console. 

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where is he? why is everything red? why can't he move? why does he feel so terrible??? 

 

 

(Kalorm's eyes are open, but not really tracking Tharrim. He's breathing in short little pants. It's hard to see perfectly in the dim light, but he looks pale, and he's definitely drenched in sweat.) 

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Yeah this is definitely kind of concerning! 

"I'm going to give you the drug for nausea," he tells Kalorm, because he really looks like someone who's about five seconds away from vomiting. "Try to slow down your breathing, okay? It'll help. ...You look like you might have been too warm, I'm taking your blanket off so you can get some air. You can ask for it back if you feel cold." 

His temperature is still totally normal, though. ...No, running a quick mental check against his previous values over the last 24 hours, 36.1 is actually running low for Kalorm. That's...not great. 

He gives the max dose of the main anti-nausea rescue drug, and then also the standard dose of the backup one they apparently started using yesterday, and giving both of those at once risks dropping Kalorm's blood pressure again so he taps the program for one of the other vasopressors, a slightly longer-acting one; the default is a set rate for a three-minute period, rather than all at once. 

Basics accomplished, he reaches for Kalorm's hand. "Can you squeeze my hand? I need to know if you can understand me right now." 

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There's suddenly less terribleness? It's still kind of a lot of terribleness, though, and now on top of that he feels shaky and floaty and weird. 

He is not super tracking who the Random Person talking to him even is, but he can squeeze the Random Person's hand (with a five-second delay, after he manages to successfully parse words.) 

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Okay. That's good. And his blood pressure is responding promptly, also good. 

[I'm inclined to pause the pain medication] he subvocalizes to the command center. [I think it's not helping with this, and we can switch to boluses as-needed] 

"Kalorm, are you feeling any better? Your vital signs are responding well but I don't know what's bothering you the most right now." 

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Kalorm manages to nod. He was, in fact, intensely nauseated thirty seconds ago - which is the absolute worst way to wake up from a deep sleep, and he's quickly developing a deep and abiding hatred of the experience - and now he's at least significantly less so. He's also sort of half having an out-of-body experience, and his heart isn't actually beating unreasonably fast but feels unpleasantly thump-y n his chest. The room still feels like it's spinning, or at least gently rotating. 

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"...That was a slightly awkward introduction. I'm Tharrim, I took over from Dalthem - he was the night shift medtech - about 90 minutes ago. It's around 9:30 am now. - Do you need the oral suction?" 

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It probably wouldn't hurt. Kalorm is exhausted again, but he manages a tired nod. He's already forgotten Random Medtech's name. 

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Tharrim makes sure to be very gentle and careful with the suction tip. 

"I expect that wasn't a very pleasant wakeup," he says. "You've had a pretty reasonable number of total hours of sleep, though, and at this point I think it's a good idea to figure out why you're having these symptoms. Can you tolerate the ultrasound scan of your abdomen now, do you think, if I try very hard to be gentle with it?" 

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Kalorm considers this unhappily. 

He tries to moisten his lips again. "Hurts." 

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"- Can you point at where it hurts?" 

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Not very specifically! It's, like, somewhere vaguely in the torso area. 

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Nod. "I think that's not very surprising. Your entire digestive system isn't in great shape right now, and - well, it's now been more than three days since your accident, and you haven't had a bowel movement during that time, because the whole system is basically stunned and semi-paralyzed after everything you went through. It's potentially dangerous, which is the main reason why we need to deal with it, but it's also going to be incredibly uncomfortable. But I do need to get a serial scan, in case it's become a worse problem than just that - there's a risk that you're bleeding in there, or have an infection - or even a perforation in your bowel wall, though you would probably look and feel worse than this if it were that." It feels slightly incorrect and bad not to be giving him the market odds, but there are pretty clear notes that Kalorm probably doesn't find this help and does find it more overwhelming to process. 

What had Merrin said? That it worked for her to just matter-of-factly tell Kalorm what she was going to do, and offer him a choice about setup or medications? And there's a more recent note that he finds it reassuring when people are experienced with a procedure, and especially with making it less uncomfortable

"I've done this hundreds of times," he says. "Usually with patients who are in pain - often a lot more than you, if they've had abdominal surgery - so I'm used to taking it gently. If you're very uncomfortable, though, we can give you an extra dose of the fast-acting pain medication, or a light sedative or muscle relaxant to help you stay calm and relaxed for it." 

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"Pain," Kalorm manages to push out. (He feels a tiny note of satisfaction; his voice is sort of audible today, though very hoarse and he can't manage much volume.) "Maybe. Relax. Not sedative." A two-word sentence! He didn't even have to stop for a breath in the middle of it! 

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"Okay. I'll give you the painkiller now, and I need to see what Treatment Planning recommends for a muscle relaxant. And I'll have to get the equipment set up. If the ultrasound gel texture bothers you, I can probably get away with only using some inside the probe sleeve, so it's not directly touching you? And it might be more comfortable warmed to body temperature."

More to the point, cold gel on someone's stomach is a great way to get them to tense up, which, one, is inconvenient for the imaging, and two, seems like something that might set off Kalorm's weird parasympathetic activation thing, which is currently one of the worst downstream effects of this whole problem. 

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The pharmacy team will drop something down the pneumatic chute to him in about a minute and a half, selected to be short-acting and known to have minimal effects on blood pressure. 

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...That feels weirdly good, actually? Maybe he was tense and hadn't noticed it? Though also it's making Kalorm aware that he is, at this point, actually pretty uncomfortable on his left side. His bottom foot keeps falling asleep, and his back is achy and stiff-feeling. 

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Conveniently for this, Tharrim apparently has plans to change that! 

"Kalorm, I want to shift you more onto your back for this, okay? It'll be easier to reach and probably more comfortable for you." 

(Kalorm rolls his eyes but does not object.) 

Tharrim does it on his own; it's not complicated and he usually uses the lift equipment rather than call someone in. He unfastens just the lower torso panel of Kalorm's pajamas, so that he's otherwise still covered. 

(Kalorm really could use a proper bed floor bath at some point. They would have been careful about moving him much during the 24 hour period at 32 C - they might have quickly wiped him down with gentle-on-skin antiseptic as part of the standard infection precautions, but wouldn't have done a real soap-and-water bath - and then they went straight to waking him up, and clearly no one since has managed to persuade him that being clean is a high priority. Which it's not, really, but it's something Tharrim focuses on, because a lot of patients are just in a better mood if they don't feel faintly grimy.) 

"All right. This is going to take about five minutes to do properly, or ten if I see something weird. Please flag right away if you feel worse - especially nausea or lightheadedness - or if it's too uncomfortable to tolerate." 

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...It's not even actually all that uncomfortable. The warm gel helps, and so does the fact that it's not directly on his skin. Random Medtech whatever-his-name-is turns out to be pretty good at telegraphing all of his movements so it doesn't end up being ticklish, though Kalorm needs to keep his eyes open in order to benefit from that, and he's tired. 

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Tharrim explains what he's doing as he works, though trying to remember to be very non-technical about it.

"- There are actually some positive signs here. You have a little bit of peristalsis - movement - coming back in the upper region of the small intestine, that means your body is starting to respond to the drugs we were giving you to promote that. The lining is very irritated, though, so any movement in there probably does hurt, but it's important for it to be happening. You've got a lot of trapped gas in there, though, could be from bacterial overgrowth and fermentation." He moves the probe further down. "Some new thickening of the bowel wall, especially in the distal small intestine and in your large intestine. There's a lot of fecal mass in there and it looks fairly solid; normally the contents of the cecum, that's the sort of pouch where your small and large intestine connect, should be liquid, but they've been sitting there a while drying out. Mucus production is probably also disrupted, so there's less to lubricate it. Merrin is going to help your body out by administering hypertonic fluid and drugs that will loosen that and hopefully stimulate muscle contractions - it's not going to be incredibly comfortable at the time, but I predict you'll feel massively better after, and it cuts the risk of ending up with a serious infection. The good news is that your circulation everywhere looks good. The tissues aren't oxygen-deprived at this point, so they should be able to heal over time. And none of the smooth muscle wall looks structurally compromised. There's likely some nerve damage as well as inflammation involved in your body not sending or receiving the normal signals for muscle contractions, but it should heal entirely over the next month or two.”

(Which, unfortunately, is going to herald some very un-fun times for Kalorm - possibly weeks of painful cramps and diarrhea, as the dead cells of his gut lining slough off and leave behind still-living but very tender and irritated underlying tissue. He...thinks he'll let Merrin explain that.) 

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It's probably good to know what ridiculous thing his body is doing THIS time, but that was so many words. Kalorm's attention is definitely drifting by the end. 

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Fortunately, Tharrim is done! He doesn't even have a mess to clean up; he can just re-fasten Kalorm's pajamas and re-drape his blanket. 

"Is there anything else I can do to help you be more comfortable? Different pillows or blankets, a fan for airflow, to wash your face, mouth care - oh, and you should be safe to suck on an ice chip now if you want to try that." 

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...Okay, Random Medtech is occasionally kind of cool! 

"Ice chip," he squeezes out. "...Fan? And...stretching...?" He attempts to gesture at his feet. 

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"Of course! There's a note from Halthis that you were appreciate the passive range of motion exercises. It's good - it'll help get your muscles ready for more active exercise. - All right if I turn on the full lights? I can do only the lights behind you, so it's indirect and not right in your face, but it'll be good for resettling your circadian rhythm." 

With lights on (not full brightness, Kalorm was wincing about it and is clearly at least slightly light-sensitive right now) Tharrin will set him up with a fan, bring over an insulated vacuum flask with some ice in it and spoon out exactly one small ice chip for Kalorm to start with, and then stretch his feet and legs a bit. ...And his hands, he's clearly still struggling a lot with stretch and coordination, and hands-not-working is in many ways more disabling than legs-not-working. 

 

"...You know," he says lightly, "I'm not sure this will count enough as physical therapy for me to make any money off that market, but you can have a squeeze ball if you want, start working on getting some strength back. Think you're up for it?" 

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...He's really tired, actually, but he's not going to back down from a challenge. "Yes," Kalorm says, rather than nodding, because being able to talk actually makes him feel a lot less helpless and stuck. "Can I - go -?" No that wasn't clear at all. Talking is powerful but words are so hard. "Alone?" 

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"I won't be far, but - sure, if you're feeling okay right now, I can step out to the other room. ...By the way, we've now completely stopped your continuous pain medication infusion. Would you rather have a console of your own to control giving yourself doses - it's programmed with a maximum, you can't accidentally overdose - or call for me if you're in pain?" 

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OBVIOUSLY he wants the one he can control, even if it's stupid that they don't trust him with it and put stupid rules on it. (And even if it, in fact, sounds like another Thing to have to do and there are already way too many Things.) "Console," Kalorm says emphatically. 

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Tharrim can get that set up! And then give Kalorm (mostly an illusion of) privacy. He wants to catch up on market updates, and also it's nearly ten o'clock; possibly they have an ETA on Merrin at this point? 

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Merrin is not, per se, out of bed yet. She's catching up on Kalorm's chart, though! Personnel yesterday was lovely and got her set up with temporary personal access to the system from her room. Merrin isn't sure if this is a good work-life balance habit to have in general, but for right now, it's exactly what she wants. 

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The Diagnostic market on whether Kalorm will have Some Sort Of Complication isn't technically closed yet, but it's at 94%, and up to 19% that it ends up being medically serious. It's almost certainly downstream of something going wrong in his gut but they don't, actually, know that for sure and it could be something else they've missed entirely (market says less than 5% odds of a serious non-gut problem, though).

He now admits to having abdominal pain, and he's woken up a couple of times with serious nausea, the second time coinciding with a parasympathetic-activation-looking blood pressure drop. He hasn't actually vomited, and his nasogastric tube is draining slightly less, with analysis showing a little less bile reflux; the upper duodenum is starting to pick up a tiny bit of movement. (This is a good sign that he'll respond to enterally-administered motility drugs; they're bumping up the priority level on discussing a nasoduodenal tube placement with him. Minimizing pain medication also a priority but obviously not if the alternative is the patient being in severe uncontrolled pain.) 

In the meantime, though, they really do need to clear out his lower gut. They don't actually know when he last had a bowel movement before the accident – but storm began nearly 4 days ago, and if he was dehydrated or low on rations already at that point, he might have already been constipated going into the accident. His colon is certainly packed full, and given the reduced peristalsis, that's not going to resolve on its own and needs to be dealt with as a matter of significant urgency. 

They'll need to send a sample for analysis of his current gut flora, because that's probably all out of whack: there are thousands of known species of gut bacteria and a given individual has hundreds, but some will have been more sensitive to the period of hypothermia, and also he's been getting broad-spectrum antibiotics – though they're being given intravenously, and likely aren't getting very good penetration into the actual contents of his gut, especially given that the cells of the epithelial lining are likely mostly dead. If they can convince Kalorm to go along with a endoscopy at the same time as the nasoduodenal feeding tube placement, they can get some samples from higher up too; the duodenum should normally have only a sparse flora, but the ultrasound looked suspicious for overgrowth. 

 

...Unfortunately, Kalorm is very likely having some metabolic dysfunction downstream of this whole problem.

The gut flora actually play an essential role in the metabolism of a number of drugs – even ones given IV, if they're partially broken down by the liver and then sent out in the bile to be further processed by various bacterial enzymes – and then sometimes reabsorbed for a second round in the liver. But, right now, Kalorm's liver is not working at full capacity, and his gut bacteria are probably running around in circles screaming in confusion, AND his damaged intestinal lining isn't going to be absorbing any of the resulting byproducts very well. They're running mathematical models of how this is likely to be affecting Kalorm's metabolism of the drugs they're actually giving him, but there are a lot of hidden variables there. They can account for it by regularly checking actual blood levels of drugs and by giving him very expensive and carefully-developed maximally bioavailable forms of all the micronutrients his body needs, but getting a biopsy sample and culture will let them feed a lot more informed data into that modeling. 

Part of the problem is that the intestine isn't just a hollow tube. Despite its length – 7 meters on average, a bit more than that on a tall male like Kalorm, and with an internal diameter of about 2.5 cm, making for a total internal surface area of over 5 square meters – that's not enough mucosal surface area to absorb enough nutrients. To increase it, the inside of the tube contains rippled accordion-like folds of tissue - increasing the effective surface area 3-fold - which are covered in tiny finger-like projections called villi, forming a dense velvety carpet with 10-40 villi per square millimetre of tissue, and another 10-fold increase in surface area. Each of these projections contains a tiny artery and vein, a strand of smooth muscle tissue, and a lymphatic capillary that eventually drains back to the gut-specific lymph nodes, and among other things helps make sure that bacteria don't sneak into the central circulation. 

They're probably not in incredible shape right now - in particular, the lymphatic immune system around the gut is at high risk of dysfunction, and he almost certainly has some slow capillary bleeding across huge numbers of damaged villi - but the biggest problem is that the 30-fold increase in surface area isn't enough. Each of the villi is normally covered in a membrane of epithelial cells, and they also have fingerlike projections called microvilli, which add another 20-fold increase in surface area.

Except that right now, even Kalorm's epithelial cells are dead or dying. He's lost nearly all the benefit of that 20-fold increase, and it's going to take weeks for the epithelial lining to regenerate itself – weeks during which the bacterial-metabolism byproducts are just going to hang out, being absorbed very slowly if at all, while a significantly altered and outside-parameters bacterial population, deprived of their usual diet, make due by munching on sloughing dead cells (and plausibly hemoglobin from small local bleeding), and try to sneak into the bloodstream in search of richer pickings. 

 

The still-tentative plan, once the bottom end of things is cleared out, is to flush much of the small intestine's contents as possible, with hyperosmolar bowel prep solution that draws water into the gut, drugs to directly stimulate smooth muscle contraction, and potentially an electrical stimulation 'pacemaker' if that's not sufficient. Which will cause its own set of metabolic-dysfunction problems, but more predictable problems, and one less likely to spiral into systemic sepsis. And then they can get samples for a fecal transplant from his family members and hopefully his boat friends - this is a very personalized microbiome, with enormous variation between people, but genetic relatives and people in close contact eating the same food both tend to have more similar gut-flora composition - and reset his microbiome once the tissue is healed enough to benefit from it. 

(And, no, flushing the contents of his entire digestive system out the bottom end isn't going to be much fun for Kalorm either.) 

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None of this is surprising, really, but poor Kalorm. 

 

Merrin is now sort of internally wincing at how much of this is probably directly downstream of those four hours she spent keeping his body temperature at 18 C. Her emotional associations on this are probably not entirely trustworthy, but certainly the thing she vividly remembers after the fact is that he was...surprisingly okay at 22 C? In particular they had the invasive sensors in his esophagus and rectum, still detecting bloodflow and activity. And then she screwed up his body on purpose, and it's - probably worth it, it was worth it in expectation, for the improved neurological outcomes it hopefully bought them. 

But it's one thing to make that sort of ruthless tradeoff in an emergency, and another thing entirely to stay for the duration of the aftermath, with a patient who's fully a person to her, who she knows, who matters to her – and who's now facing weeks of undignified misery. 

 

It's probably really stupid to feel guilty about this! In particular it's not helping her get together the impetus to drag herself out of bed! And Kalorm needs her.

(Also, for once, she's not actually performing in front of a camera feed, visible to world-class medical experts and probably Keepers. She can bite her hand really hard until her brain stops doing that. It's not entirely satisfying and it feels like maybe there's an adjacent thing that would be better, but she at least feels less like she's teetering above an abyss.) 

 

 

She messages Personnel to say that she can be ready to come in in an hour, and then gets up and takes an incredibly hot shower. 

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Update for the on-site opper: Merrin is awake and says she’ll be there in an hour, so 11:10 am. She only just got up, though, so their current 20% / 50% / 80% probability spread is 45 minutes / 70 minutes / 90 minutes. 

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Kalorm’s eyes are closed on the video feed, but the EEG claims he’s awake, soooo it does seem worth ducking in to let him know. 

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Oh good. ...Mostly good. Apparently Merrin has to DO STUFF to him. He's really not looking forward to that, even if they're right that part of the reason he feels gross right now is because he hasn't pooped in days. What an incredibly stupid problem for bodies to have. Also some of Tharrim's descriptions were uncomfortably vivid and now he keeps trying to pay attention to how his abdominal area feels. Which is 'bad'. It's not the most painful part of his body right now - his sternum area still hurts more, overall - but it's somehow disproportionately a distressing kind of uncomfortableness. 

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Well, Kalorm isn't immediately yelling at him to leave, soooooooo maybe he'll tolerate another two minutes of back and forth? 

He lowers himself down beside the floor mat. (Makes a mental note to go nag Personnel about increasing his performance incentive for the ergonomics side of things; he's too old for this and his knees are feeling it, and 18 hours off between shifts isn't really enough of a break to recover fully.) 

"Hey. Think you could cope with a quick dialysis run before that? Your magnesium is getting high again, which is a risk factor for nausea and could be contributing to the problem with your blood pressure. It's not incredibly urgent, so it's okay to wait until later if you're feeling tired and don't want to handle another unpleasant thing, but we can get you the noise-blocking headphones again."

Pause.

"...And I predict Merrin will be much less stressed about giving you an enema if your electrolytes are normal and she trusts that not to be a factor in making your body react badly to it." 

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One the one hand, he is ABSOLUTELY being managed into agreeing to more horrible things right now. 

...On the other hand, it wasn't even all that horrible last time, and his head feels better today. And he doesn't want Merrin to be stressed or sad! Also, you know, he doesn't want his body to ""react badly"" whatever that's supposed to mean. 

 

"- Want. Lights. Off," he croaks. "Alone. And - relax -" 

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Tharrim looks puzzled for a moment until someone from the command center helpfully murmurs to his earbud that Kalorm probably means he wants the muscle-relaxant drug again. He seemed to respond well to that before; apparently it's relieving some sort of unpleasantness for him. 

He considers it for a moment. "...Okay. I may have to run in suddenly if there's a problem with the machine." And he's not delighted about leaving Kalorm unsupervised in the dark where he might pull out his dialysis line and bleed everywhere, but - it seems like a risk they probably just have to take? "There's less likely to be a problem if you try to hold still and stay relaxed. And of course you should call me right away if you start feeling any worse. Okay?" 

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Fine. Kalorm nods. GRUMPILY. 

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Great! Tharrim will efficiently set up the dialysis circuit and hook it up, and double-check everything with Kalorm's patient-controlled pain medication console - 

 

- and then remind him that he's not getting anything for pain at baseline right now and should feel free to either give himself doses early if he notices that the pain is getting worse, or ask for a baseline rate, if that sounds too hard to remember. He notices that Kalorm hasn't pressed the button for a dose at all, yet? It's only been 45 minutes since they stopped the continuous infusion, and that was a longer-acting drug, so it's plausible that some is still in his system, but it's pretty likely that at some future point it'll wear off entirely and he will be in more pain again. 

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He's not STUPID. Glare. 

...Kalorm should maybe actually try to communicate this? It sounds hard but he takes a few deep breaths. "Pain...drug...bad. Relax drug. Helps. More." 

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"Huh! Is that more in how effective it is, or side effects?" 

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That question is too hard to answer right now. 

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Sigh. "Okay. Just, please either use the button or let us know if you're in more pain, being in pain puts stress on your body. Noise-cancelling-headphones now?" 

And he'll get that set up, and the lights dimmed (not fully to pitch-darkness, but Kalorm apparently doesn't object) and and then he'll somewhat reluctantly step out and watch intently from the other room. 

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It goes okay? Kalorm, fairly predictably, dozes off again once the lights are dimmed, so he's definitely holding still.

...His oxygenation holds steady, but his cardiovascular system is noticing the extra strain of having some of his blood outside his body. His baseline blood pressure drops to 95/60 again. And the random brief dives are less frequent, and shorter, but worse - on the worst one, he dips as low as 75/30 now before recovering. 

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- Tharrim has a remote console for his IV pump setup and can give him the standard reactive vasopressor dosing from outside the room.

This is hardly unexpected; it's a little additional Bayesian evidence toward a worse and more fragile underlying condition, but really not very much, it's very common for patients to get blood pressure fluctuations during an intermittent dialysis session even if they don't have any other organ dysfunction. 

Tharrim still doesn't like it. But running in and hovering will do the opposite of help, and right now he's at least achieving 'Kalorm is voluntarily accepting dialysis and isn't abjectly miserable about it'. So he'll instead hover and be hypervigilant from a distance! 

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Merrin is in a weird and perhaps-not-ideal emotional state this morning, it turns out! She's having trouble figuring out what the details of it are? It's at least not a motivational issue, and definitely not a motivational issue specifically related to Kalorm, who is very good and who needs her to fix the results of her past mistakes of her past reasonable tradeoffs nevermind.

It's maybe related to - some other element of this whole situation? Being in Default for weeks is weird. She feels guilty-or-something that she isn't keeping up on her sim training; Irris assured her that she's getting paid more for this, which means Civilization finds it more valuable, but that feels very fake right now. Kalorm's family members are all kind of intimidating and she can't shake the feeling that Finnar could show up whenever he likes and be smart and scary at her. Also Merrin sort of feels like Khemeth has unfinished business with her? She can't pin down why she thinks this and, presented with the standard engrained mental motion of 'put probabilities on that', her brain throws up its metaphorical hands and wails in despair. Which isn't great! That's a super critical cognitive function! 

 

She wants to do a plank for five minutes straight, until the point when her entire body hurts and the world suddenly feels simpler and clearer and more beautiful. She really shouldn't do that right now, though! Kalorm is very good and deserves a Merrin who hasn't just turned her arms into jelly for no good reason. 

 

It's fine. She'll be fine. She tested it and she can definitely at least manage to finish thoughts, including thoughts with numbers on them, if they're about Kalorm. 

Message to Personnel: today would be a really bad time for Finnar to show up. Uhhh. Unless Kalorm asks for his father? But Merrin thinks he won't, and that probably it would be stressful for him, given how they're going to need to put him through some particularly uncomfortable and undignified medical procedures. 

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(Currently-on-duty Personnel does, in fact, have basic common sense! Also there are several notes on the chart that Finnar and Merrin should never be in the same room at the same time, unless and until Khemeth manages to somehow resolve the tension there.) 

The reply is much easier! [Acknowledged. Agreed high priority to minimize stress for the patient] 

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Merrin makes herself eat some food, and then mentally shrugs helplessly, and has some caffeine. She can worry about stimulant tolerance LATER, and - it sort of feels like she might need it, today. 

She's over at Kalorm's ICU room area by 10:55 am. 

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Tharrim is in the monitor room right next to the actual patient area. 

"- He's asleep right now. Think it's worth letting him rest until either we're done this dialysis run, or he wakes up and calls for us– or if there's a worse complication. He's having some blood pressure irregularities, but it responds to vasopressors and the frequency is decreasing as we get further into this dialysis run..." 

Tharrim takes his time giving a careful and thorough report, making sure to cover the Vague Concerns noted on his end and by Dalthem. 

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Kalorm sleeps through it. He does two blood pressure drops over a 20-minute period, but with Tharrim watching and triggering the programmed vasopressor dosing as soon as he notices a problem, he never actually drops below a systolic blood pressure of 80. 

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Once he's answered all of Merrin's questions, Tharrim is going to duck out. 

(....But stick around nearby, because he's only been on-shift for three hours and isn't especially tired yet, and Merrin might need backup.) 

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........It turns out that not being in the same room as her patient is THE LITERAL WORST THING for Merrin's current emotional state. And the EEG thinks he's in - okay it's not obviously stage III slow-wave deep sleep, but it's pretty deep sleep?? Probably if she's very very careful and very very quiet, she can sneak in and sit nearby and not disturb him???? 

- okay it's maybe going to be an issue that the light from LCD screens will disturb him. But maybe someone can relay any important changes to her by earbud? 

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- in that case they do want an actual ICU-trained medtech, with context on Kalorm, available to watch the monitors and also close enough to be in the room inside of 30 seconds. Tharrim is available for that, though, he'd originally been intending to do a 6 hour shift anyway. 

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Merrin would appreciate, that, honestly? Merrin should register that she would feel more comfortable if Tharrim is on-site and available to make comments to her via her earbuds - or physically jump in if something goes wrong - through the end of his usual shift end-time. 

(Unsaid thoughts: Tharrim is neat! He's almost certainly smarter than her, for one, which means he can make way more effective use of being in a room of screens with numbers on them. Merrin is pretty sure she's just not smart enough to work with that! Which is probably why she's so stressed about not being able to physically lay eyes on her patient! Also, like, Tharrim just has vastly more patient experience than her, and it's pretty deeply reassuring to have backup for the next few hours, given how Merrin's brain is still throwing a lot of unspecified doomfeelings at her.) 

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- yes, of course, Tharrim's available for this. He'll slip back into the room. 

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Aaaaaaaaaand Merrin will very, very cautiously open the soundproofed door to Kalorm's area, and tiptoe in and shut it behind her, and then walk so carefully because even with the dim lights on she isn't that sure that she would spot anything she might trip over - not that there should be any random debris on the floor to trip over but still - and if she trips and falls on her face right now she will DIE of HUMILIATION about it. 

She can't see where her floor chair ended up. Whatever. She'll just, like, lower herself to the ground and sit and watch Kalorm sleep?

 

 

....While, uh, possibly slightly internally panicking about the fact that she can't directly watch the trend in his vital signs? She has all of the alarms set to max sensitivity and to send audio tones to her earbuds, but STILL. 

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Kalorm looks okay, at least? It's 11:03 am. He's about 45 minutes into the dialysis session. His breathing is deep and even and he looks reasonably relaxed and comfortable. 

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...Okay. This is okay. Her eyes are adjusting to the dimness; she can see her patient well enough now to feel mostly oriented. And one of the admin staff in the command center can repeat vital signs and dialysis parameters to her every 60 seconds. 

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The dialysis run is going smoothly; Kalorm's magnesium is now beautifully mid-range, and his blood pressure does seem to be less variable as a result. They're just still working on getting his urea down as low as possible, but an hour should be plenty of time. 

(Kalorm is still lying still with his eyes closed, but his EEG is showing lighter sleep, with occasional bursts of closer-to-wakefulness activity.) 

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In that case Merrin isn't going to feel too terrible about turning up the dimmer switch on the lights a little so she can safely unhook the dialysis circuit once it's done, just over 55 minutes in. 11:25 am. 

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Kalorm's eyelids flicker open just as she's finishing. 

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"Hey," Merrin says, making sure he can see her lips, since he's still wearing noise-cancelling headphones. "Be right with you." She finishes flushing and clamping the dialysis line, and fastens his pajamas over it. "...Great, done. Headphones off?" She mimes it as well. 

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Nod. Kalorm licks his lips under the oxygen mask. "Lights?" he says hoarsely. "Not. Too bright." 

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Merrin beams at him as she reaches in and gently lifts the noise-cancelling headphones off. "You're talking so much better today! Okay, I'll just slowly turn the lights up, wave your hand if it's too much." 

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Kalorm's head feels substantially better! He doesn't object to having nearly all the lights on (except for the very bright spotlight-type ones for bedside procedures). 

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Merrin taps at her portable console to turn on the display of LCD screens behind him, so she can directly watch his vital signs and the Treatment Planning updates. 

"Okay. I'm really proud of how well your breathing is doing! But we were super mean to your body, before, and your digestive system is kind of in trouble. Um. So we really need to address that today. The initial plan is to give you an enema, and help you have a bowel movement without having to, like, strain for it, because like you noticed, that makes you feel terrible right now. We think what's going on is that the nerves in your gut are upset by all the stuff going on there, and they're sometimes sending signals to your brain and heart that make your blood pressure drop. It's kind of a similar mechanism to the thing where some people faint if they see blood? Except with a different trigger, obviously." 

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Kalorm is making such a face. "Why. That's...stupid." 

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Merrin flings up her hands. "Look, I'm not disagreeing! Biology is stupid sometimes! But on the bright side, we're pretty sure we know what the problem is, and the markets are thinking, uh, let me check -" she tabs through a few screens, "- looks like 70% that there's no problem worse than the ones we know about, and that the worst symptoms are mostly from you being overdue for a bowel movement, and that stretching your colon and telling the nerves something is wrong. In which case the next couple of hours probably won't be that much fun - sorry! - but you're likely to feel a lot better once we're done." 

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Kalorm nods. Makes a face. "Get it...over with?" 

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"My attitude exactly!" Merrin smiles at him again and pats his arm.

(Resists, yet again, the urge to give him a hug; on top of all the other reasons it's inappropriate right now, he's probably really not in the mood to have any pressure on his torso.) 

"Right. So the first thing we'll want to do is get you positioned. The best position for this, for the first round, is probably going to be lying on your left side – turned a little further than usual, with your right leg sort of folded over on a pillow. I'll give you a pillow to lay against with a heat-pad function, it should help you relax and ease the cramps a bit, and then I'm going to slip a thin tube a few centimeters in and run the enema in slowly – it's about 500 ml of fluid, but it'll be over ten minutes, and warmed to body temperature so it shouldn't be too uncomfortable. You'll have your button for the pain medication, you should feel free to use that, but also tell me right away if you have abdominal pain, especially if it's sharp and sudden, or any sudden nausea. If you start feeling like you need to go - you might not, the sensory nerves in there are probably still pretty confused - try not to bear down or strain, just stay as relaxed as you can. It should be coming out pretty soft, or liquid; I'll have an ultra-absorbent pad set up to catch everything so it doesn't irritate your skin. The solution we're using has a bunch of things in it - glycerin and an oil emulsion and a soap-like compound to lubricate everything, plus some drugs that will gently stimulate muscle contractions in there, and it's hypertonic and will draw water into your gut. We'll give you some IV fluids at the same time, and aim to replace the total liquid volume that comes out, and we'll give more if you have symptoms of dehydration. I'm going to be monitoring things with the ultrasound - if your large intestine is getting more distended but nothing is coming out, I may need to sort of go in there with a suction tube thingy, or a probe with a tool to help break up solid chunks. Does that make sense?" 

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Merrin is so much better than most people here at talking SLOWLY and using words that aren't hard to parse, but that was still SO MANY words. Kalorm blinks at her. 

"...Think so. Sounds. Gross." 

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Shrug. "It really doesn't bother me. And you won't have to see it. I'm more worried about it being really uncomfortable, but hopefully we can minimize that. You ready to get set up?" 

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Kalorm rolls his eyes. "I...guess...fine." 

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Then Merrin will get some pillows in position, and request permission to call in Tharrim to help turn him onto them. They keep his head elevated at around a 30 degree angle, and Merrin arranges his legs so they're bent and curled in a little toward his chest. 

"There, you can sort of hug this pillow. Comfortable? I know you're kind of lying on your arm, it doesn't need to be comfortable for hours or anything, just fifteen or twenty minutes." 

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Nod. 

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"Good. Okay. I'm going to have to take off your pajama bottoms, but you can have a blanket draped over your legs. And I need to tuck this absorbent pad under you - need to lift this leg a bit to put a pad there..." 

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This is already kind of horrible! Also now Kalorm's butt is cold. 

"Are - cameras on?" Kalorm manages. "Don't. Want. People watching." 

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"That is incredibly valid of you. Uh, I think we can turn them off, though I want to transmit the ultrasound imagery so smarter people can also look it over and tell me if I'm missing something." 

She does that. She collects the bag of warmed enema mixture from the pharmacy chute and hooks it onto a mechanical arm to keep it elevated. It has a long tube with a roller clamp on it to control the flow rate, currently turned to "off". 

Merrin puts a bit of numbing gel around Kalorm's anal sphincter, because she might as well, and waits a minute, and then very gently slides the delivery tube in, only about 5 cm. 

"- Is that okay?" 

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"Mmm." Kalorm is mostly trying not to pay too much attention to that entire area. 

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"Okay. Good. You're doing great." Merrin lightly tapes the delivery tube to his skin so it'll stay in place and not get jarred if he moves. "Starting it up now. This is probably going to feel weird, and a bit uncomfortable, but it shouldn't hurt at this stage. Reminder, tell me right away if there's any sharp pain, or if you feel - nauseated, lightheaded, too warm, just generally like something is wrong..." 

She gradually turns up the flow until it's running at a little under one milliliter per second, 50 ml per minute. 

"Doing okay?" 

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Nod. It does, indeed, feel very weird and kind of wrongbad, but - in a normal way, not a scary way. 

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"Good! You're still doing really well. Ten minutes - uh, do you want me to talk to you to distract you, or play nature sounds, or something -?" 

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Kalorm considers this. "...Work story?" 

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"Do you mean about my work, like a sim I've done? Uh. Sure. Just give me a second to think of one." 

She can tell him about a multi-casualty "earthquake in a small town" scenario. She wasn't alone in this one, they had a team of twenty medtechs and some other Exception Handling staff, but it was pretty intense! There were a lot of gruesome simulated injuries. It wasn't strongly a limited-equipment or limited-backup sim, but the simulation writers did make the internet access go out at one point, so they lost the prediction market feeds until the Exception Handling technical-engineering-troubleshooting people could kludge together a link. It was really fun, honestly. Merrin likes working alone in intense low-backup sims, but she also likes her colleagues. They were all so smart and impressive and good at things. Though half of them were pretty dead by the end, and it was only a four-hour sim. 

 

This covers the first five minutes. Merrin checks the fluid bag - yep, 250 mls in. "Still feeling okay? Any cramps?" 

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Kalorm considers this. 

"...Little bit?" He frowns. "Too warm. Not - bad warm? Just. Heat pack." 

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"Oh, sorry! Uh, do you want me to turn it off, or is it still helping and you'd rather I help you cool down another way? I can turn the fan up, or give you a cold cloth for your neck?" 

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"Dunno if s'helping." This is a LOT of talking, not to mention a lot of listening; Merrin sometimes forgets to talk slowly when she's really excited about describing a sim she did, which is fine, it's kind of cute actually, but it's a lot to track. Kalorm is feeling kind of mentally exhausted from it. "Cloth?" 

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"Sure." She gets that for him. "You can have an ice chip to suck on if you want, too. Uh, and then I do need to have a look with the ultrasound - I'll need to shift the pillow a little and touch your belly, sorry." 

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Ice chips are good! 

Kalorm frowns, trying to mentally put words in order. "Can you. Gel. In bag?" 

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Merrin has no idea what that means! 

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Tharrim no longer has camera access but he has audio from Merrin's earbud, and can prompt her. [He means only putting gel inside the probe sleeve, so it doesn't get on his skin. Are you comfortable doing it that way?] 

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[Huh! I've...never done it that way before? Does it work fine?] 

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[I've never had an issue. You need to get the angle right, and don't be afraid to put a bunch of gel in there - I'll watch the imaging and give you tips if you seem to be having difficulty?] 

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Apparently it's in fact fine, though! She needs to press slightly harder against his skin to get a clear image, but Kalorm isn't wincing or complaining so hopefully that's okay. 

"...Hmm. Not seeing a ton of movement yet, but it does look like it's running further in like we hoped and softening things up. Once it's done and it's sat for five minutes or so, I would normally try gently massaging your lower abdomen to get things moving a bit, and stimulating your rectum because that can trigger the evacuation reflex, and if that doesn't work we can do some light noninvasive electrical and ultrasonic stimulation on your abdominal wall. I know that probably sounds super unpleasant, but having 500 ml of enema solution in you is probably also going to get uncomfortable fast, you'll want it out of there. Okay?" 

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"If. You say. So." 

...Kalorm winces, tensing slightly. 

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Merrin reaches for his hand. "You okay? Are you having cramps?" 

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"...Think so? Not stabbing. Achy? And. Still...too warm." Also he really needs to cough, but his belly is definitely feeling slightly bloated or something now, and he's slightly worried that if he coughs he's going to spray Merrin with poop. 

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"Okay, sorry, I'm turning down the heat pack temperature and I'll get you more cold cloths and point the fan at you. Are you okay otherwise? Any lightheadedness or nausea?" 

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"Maybe. Little bit. Nausea." The urge to cough is getting more distracting. "Ice chip?" 

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"I guess one more is probably okay. I'll give you a dose of the short-acting nausea drug just in case." 

Subvocalizing to Tharrim, [what are the parameters on frequency for the backup drug? You gave it at 9:30 am, right? So two hours ago?] 

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[Roughly. They'd rather we minimize giving doses less than 3 hours apart, or more than four total in a day, but - yeah, Treatment Planning says it's an option if you need it badly, you'll just need to really closely monitor his blood pressure] 

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[Noted. Hopefully he won't need it] 

Merrin gives the anti-nausea drug. "Kalorm, let me know if you start feeling better - or worse, if it's not working we can try the stronger backup drug." 

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"Little better." Kalorm is, however, SO uncomfortable now. It's not quite painful, except for the occasional achy twinge of cramps, but his whole lower abdomen feels INCREDIBLY WEIRD and wrongbad. 

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"Neaaaaarly done. You're doing so well. More distracting stories?" 

Merrin will absently check with the ultrasound while she recounts a sim where she had to talk a young child trapped in a space too small for her to enter and handhold them through treating their injuries. They brought in an actual young child for it (who got a hefty performance incentive for the work, and seemed to consider it great fun). She occasionally interrupts herself to praise Kalorm on holding still and staying relaxed, and note that she's still not really seeing peristalsis in there but everything else looks like it's going as it should. 

 

And then the whole thing is in! Merrin untapes and pulls out the delivery tube. 

"Okay. Now we just wait, uh, unless you're already starting to feel like a bowel movement is on its way?" 

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Kalorm has no idea if he does or not! It's humiliating being this incompetent at the basic act of pooping. 

 

Also he's randomly having vertigo again. "...Dizzy," he admits to Merrin. "And - have to. Cough. Bad?" 

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"No, that shouldn't be problematic! I mean, you might end up having a bowel movement, but I'll catch it, it's fine." 

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Kalorm stops suppressing the urge to cough. 

 

 

...He doesn't think it made him leak poop, but it's definitely really uncomfortable! Tensing his abdominal muscles puts pressure on his gut, and it hurts. He seems to be committed now, though; he definitely has some more phegm and his body really wants it out of his lungs. And then the mucus he's coughing up is sitting in the back of his mouth, and makes him gag, which is even worse

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"Mouth suction?" Merrin picks up his hand and wraps his fingers around it and opens the oxygen-mask side panel so he can get it to his mouth. "Are you all right? Do you need to press your pain drugs button?" 

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His chest and stomach and lower belly all hurt kind of a lot! Kalorm is pretty dizzy, though, and doesn't really want that to get worse.

"...Relax drug?" he manages, and then regrets it because he was already on the edge of nausea and talking makes it worse. He tries to say this, gags again, and ends up just groaning something that isn't especially a word. 

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Merrin's facial expression doesn't change, but her eyes are very intent on the monitor. Kalorm's heart rate is doing weird things now - there's a slowing, basically to the point of being a pause - close to two seconds of flatline between consecutive beats - and then it speeds up, and his breathing is shallow and rapid again. 

"Kalorm. Deep breaths. You're okay, just focus on breathing - I'm going to give you the backup nausea medication - do you feel like you're about to vomit–?" 

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Kalorm has no idea! His body seems to basically do whatever it wants at random! He feels really awful right now, though. He's lightheaded and dizzy and the wrongbadconfusing kind of too hot and there's a really unpleasant feeling in his stomach, like nausea but lower down, and he's slightly feeling like his body is trying to drown him in his own saliva. 

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"Kalorm, look at me. I'm giving you some drugs to raise your blood pressure." She triggers the two-minute program. It's only actually dropped by 5 points, but Merrin does not like the pattern she's seeing right now. Kalorm is going pale before her eyes, he's sweating and his heart rate is up at 125 and his eyes are squeezed shut. He's clearly trying to take deeper breaths, but he's breathing raggedly and noisily through his mouth, with a pause before exhaling, in the pattern of someone definitely working their way toward throwing up. 

She doesn't have enough hands right now! She wants to do an ultrasound to see if anything awful is happening in his gut (though she would be surprised, it was fine on her last check literally a minute ago, it's probably just a lot of parasympathetic stimulation at once from coughing while also having more pressure and irritation in his lower intestine) but she also really wants to be right there with the suction - actually, she should maybe do that right now, he's drooling on the pillow. 

"Kalorm, I'm sorry - I need to help you keep your airway clear, you seem pretty out of it. Can you look at me. Tharrim I need backup in here right now." She says all of this in a very calm level tone. 

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Yeah he can be in the room in five seconds. He goes straight for the ultrasound. 

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Kalorm really doesn't want to open his eyes right now. He tries anyway, because Merrin asked him to look at her, but he can't make them focus at all and everything is whirling and he closes them again. 

- here it comes, he's definitely about to throw up, he can taste bile and acid in the back of his throat heshouldwarnMerrinrightaway but that would involve talking which feels impossible.

He groans again, and then his stomach heaves, which is horrible, and it's not fair his stomach is supposed to be empty - and in fact nothing is coming up yet - but it feels full and he can't breathe because just about every muscle in his core feels like it's spasming, as though his stomach is a soggy towel and his body is trying to wring it out. 

He barely has time to gasp in some air before his stomach spasms again. 

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Merrin whips off the oxygen mask - it's not ideal, Kalorm's oxygen saturation is already down to 91%, probably because he's not managing to breathe very effectively and his body is throwing a lot of sudden muscle exertion at him - but it's in the way, and his airway is a more urgent problem. And it sure looks like the NG tube wasn't getting everything! She turns up the suction on it, and it's draining opaque greenish-brown liquid in bursts, but not quickly enough; the third heave gets a trickle of the same stomach contents from both his mouth and nose, and Kalorm is coughing and looks panicked

"Sorry sorry sorry–" She sticks the suction as far back as she can reach in his mouth, which predictably makes him gag again, but at least she catches the vomit. 

His oxygen saturation is down to 85%.

There's a tent-like oxygen fixture above the bed. Which is unfortunately not here, and Merrin can't leave him to grab it. 

"Command, we need more backup in here," she snaps. "Tharrim, any idea what–" 

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[Stand by, backup in fifteen seconds. Treatment recommendations pending same timeline] 

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"I'm not sure! His colon is a little more distended, and there's some peristalsis, but not a huge change. Watch out, though - something's triggering the vomiting reflex really hard, I'm seeing reverse peristalsis as far down as the jejunum."

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Great. Apparently Kalorm's digestive system is reacting to being irritated at the bottom end by trying to get rid of everything in the upper end! There might actually be partially digested food down there! Which Kalorm incredibly doesn't need in his lungs! 

- there are nasal cannula in reach, Merrin can at least yank those down and slip them into Kalorm's nose without getting in the way of her access with the suction, and run them at the highest safe rate. He's mostly mouth breathing but he'll get some of it - 

- the nasogastric tube isn't draining very effectively, possibly because there's some solid matter in the intestinal contents being ejected. Merrin snatches the tube-compatible syringe, fills it with sterile water, flushes 10 ml down, draws it back - ewwww - ok the suction is draining faster now at least, maybe part of the problem is that it's getting suction-cupped to his stomach lining, that's the downside of turning the suction power up and making it continuous rather than intermittent but Merrin doesn't exactly want to change that back right now - she'll use one hand to push water down in increments of 1 or 2 mls at a time, multitasking with loudly reassuring Kalorm and telling him to relax and breathe, and trying her best to keep his mouth clear - he's coughing again which means she probably didn't entirely succeed, but at least it also means his airway-protective reflexes are mostly intact - 

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Backup runs in! One medtech flicks on all the lights including the bright ones, and then runs to retrieve the oxygen tent device and haul it over; it's not very efficient, it sort of rests over Kalorm's head while leaving big windows on each side and pumping out a ton of oxygen, most of which just ends up in the room. 

The other medtech checks Treatment Planning for medical recommendations. 

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They're sending over the most powerful anti-nausea medication they have in stock. It's super sedating, especially given as a bolus instead of over 15 minutes, which is usually recommended but they need the results fast right now. It will probably drop his blood pressure but they can treat that, they should trigger the two-minute vasopressor program along with the bolus and stand by to restart a continuous infusion. And give him 400 ml of IV fluids at the fastest rate, mostly to see if he responds well. They want all of this emergency bloodwork. Someone should prep the large-bore irrigation-and-suction kit to try to urgently evacuate the enema contents and hopefully-loosened feces, he's really not coping with the delay.

And be on standby to intubate him for airway protection, if it looks like he aspirated, though Merrin was on that really fast and hopefully his lungs are okay. 

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Repeatedly flushing the nasogastric tube does seem to be helping it catch up; Kalorm is still retching occasionally, in between coughing fits and desperately trying to catch his breath, but he's not bringing anything up. His nose is running, though, which is probably not helping the oxygen nasal cannula get anything to him. Combined with the tent fixture, his oxygen saturation is no longer dropping. Though it's not rising either, and it's currently at 86%. 

His blood pressure is all over the place but mostly keeping a mean arterial pressure over 60. 

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Everyone else is working in silence, passing instructions and confirmations by subvocalizing to avoid noise-polluting the room.

Merrin is keeping up a continuous monologue, at Kalorm-parseable speed (and being conservative about it, because he's probably really distracted.) 

"Kalorm, it's okay, you're okay, just take slow deep breaths. Slower than that. Sorry about the lights and all the people - we just have to sort this out and get you stable again and then they'll leave. I said deep breaths. I'm sorry, this is going to be really un-fun, we need to go in and suck out all the stuff in your colon so it stops putting pressure on things down there, but it's only five minutes. You can do it. I'm right here. Breathe. Sorry about the suction I know it's uncomfortable but please don't bite it. You should feel better any second, we just gave you a really powerful drug to stop the vomiting. It'll make you sleepy for a few hours but we think that's worth it. I'm going to give you a dose of the pain medication, it's good that you're coughing and keeping your lungs safe but it must really hurt. ...Oh, they want us to give you a different muscle relaxant, too, make it easier for you to relax and settle down. I'm sorry, this is a lot of drugs, you're going to need a nap, but it'll be okay. I'll stay here." 

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The drugs they're giving all seem to hit him at once. Kalorm's body relaxes slightly. He manages to take a deep breath, and then another, without coughing. He looks like he's trying to open his eyes and completely failing. 

 

The nasogastric tube is still getting some drainage, but a more normal amount of it, not in spurts anymore. 

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[Stomach looks mostly decompressed] Tharrim confirms. He eyes the suction canister. [That was...400 mls? In less than five minutes? Wow.] 

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"There's some in his bed too," Merrin mutters. "Kalorm! Squeeze my hand." 

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"Kalorm? KALORM." Merrin pinches his nailbed. "Kalorm, if squeezing my hand is too hard, I need you to try to do something to show you can hear me." 

 

A faint crease of pain appears between Kalorm's eyebrows, but he doesn't otherwise respond to her. 

 

"- Guys. I have a bad feeling. Can someone hit the vasopressor protocol right now." 

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At the moment someone does this, Kalorm's blood pressure is actually fine. Or, well, tolerable, the wild variability had smoothed out when he stopped coughing, and it was hovering at 95/50.

But, of course, they had triggered the two-minute dosing schedule along with giving him the other drugs. Two minutes ago. 

 

 

Kalorm's color changes to ashy-pale a few seconds before his measured radial blood pressure starts falling off a cliff. 

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See!!!!! Merrin SAID she had a bad feeling!!!! Kalorm should have gotten more vasopressors already! And yet this is still happening! It's very unfair. 

 

"Escalate that," Merrin says -

- and she needs Kalorm flat, and the wedge only goes as flat as 20 degrees. It does not really feel like there's time to use the mechanical lift and get him into the bed. 

Merrin shrugs, leans in and gets her arms under his armpits and around him, like she's hugging him, and lifts his head and shoulders a few inches. It's an incredibly awkward position and her back hates her already.

"Tharrim get the wedge out," she snaps. "Grab that pillow - no not the vomit pillow, the other pillow - that one's too puffy, the thin one - can you hurry up before I drop him what's his blood pressure–" 

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(55/30. And he's having pretty profound bradycardia; his heart rate is in the 40s). 

He's breathing - Merrin can hear and feel that - but she had to temporarily dislodge the oxygen tent, and he's clearly not getting much air through his clogged nose. Oxygen saturation 74%. He's completely limp in her arms. 

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This is really not ideal and also Merrin's scrubs are now really gross. 

She gets him flat, though, rolls him into recovery position on his left side. She doesn't want to sternum-rub him right on his incision, so she gets her finger and thumb around the trapezius muscle between his shoulder and neck, and pinches it as hard as she can, yelling his name. 

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Kalorm's face scrunches in distress; he coughs weakly, moans, and tries, not very effectively, to flinch away from the source of pain. His heart rate briefly rises above 50 and his blood pressure recovers a few points.

60/35 is still not great. 

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URGENT from Treatment Planning: max out the continuous standard vasopressor infusion, another liter of IV fluids at the max rate (it's a precalculated Kalorm-standard electrolyte mix, incoming to the pharmacy chute) and give him a dose of atropine to block parasympathetic function. If no improvement to heart rate within 15 seconds they're starting an epinephrine infusion. 

They can wait one minute to see if he starts waking up a little; he's responding to pain and his airway seems clear. If any of his vital signs deteriorate rather than improving, though, they're intubating him for airway protection. 

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"Tharrim gimme a clean suction catheter. No the skinny flexible kind. For his nose, it's blocking his airflow and it's also disgusting and I'd better do it before he wakes up." 

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Even mostly unconscious, Kalorm really doesn't like having the suction catheter shoved into his sinuses! He makes an agonized expression, whimpers, and weakly tries to turn his head away. 

There's a lot of mostly-pretty-watery nasal secretions, mixed with greenish stomach contents and at least a couple of small unidentifiable chunks of something. 

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"I'm really sorry but I need you to be able to breathe through your nose and you can't blow it right now." Merrin holds him down firmly, and goes after the other nostril. "It's going to feel better, I promise, once I get the stomach acid out of there, that looks so uncomfortable. Nearly done. See, there, it's okay." 

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Kalorm's heart rate reacts almost immediately to the atropine! By spiking up to 110. 

His blood pressure rises more slowly, though, and levels off at 80/60. 

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Someone is doing a quick bedside ultrasound of his heart, in between monitoring his gut while the fourth medtech lubricates the end of the irrigation-suction tube, which is soft rubber but nearly two centimeters across. 

"Contractility looks affected and his preload is down. Fluids should help but he might need colloids or plasma. Guess we're starting epinephrine until he levels out." 

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Treatment Planning wants a full suite of emergency bloodwork. Try the epinephrine infusion, but don't let his heart rate go above 130; if it looks like he's going to do that, they'll swap in something like dobutamine that will mostly affect contractility. They would really rather not run epinephrine for very long, or any strong vasoconstricting drugs that will directly reduce the circulation to his gut. 

If the patient is confused or combative with the bowel irrigation and evacuation, they'll need to give him some light sedation, because putting this off any longer is really not an option. They'll need to do it under full general anesthetic if nothing else works to keep him calm. (Diagnostic markets are predicting a 40% chance that Kalorm ends up back on a ventilator for this, if only for a few hours until he's stabilized again.) 

 

...As soon as that's done and he's roughly stable, they're going on a trip to the imaging suite to get a full MRI and a radioisotope-labelling scan. Markets are currently putting 15% that he has a bleed or something worse and they'll be going straight from there to the operating room, but probably it's just a lot of tissue damage and inflammation. They're going to reconsider the anti-inflammatory drugs to block part of that cascade after his gut is at least washed out and less full of bacteria that his immune system is already impaired at holding off. 

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Poor Kalorm! This is not a great day for him! 

Things happen around her. Merrin kneels beside Kalorm on the floor. She wipes his face clean and swaps out the soiled shirt panel of his pajamas, and keeps talking to him, occasionally causing him some minor pain to gauge his responsiveness. 

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The main change is that he starts shivering - or maybe just shaking - really hard! It's an expected side effect of epinephrine but it looks so uncomfortable, and he doesn't really need to be burning more oxygen right now. 

His blood pressure responds, though, jumping up almost instantly to 125/80. At which point it doesn't take long before his eyes start to flicker open, though he seems to be having trouble keeping them open. 

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"There you are," Merrin says, making sure she's in his field of vision, not that she's sure he's parsing any visual input right now. "Everything's okay. We're giving you a lot of drugs to stop your autonomic nervous system from freaking out and making you pass out again, so you might feel pretty weird. ...I'm going to give you a dose of the pain medication, you're making a face and it'll help with the shaking. Are you cold?" 

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Kalorm gives up on trying to get his eyes open; he's only moderately drowsy, he can fight off sleep with some effort, but his eyelids really don't want to cooperate. He nods. 

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"Okay. I think you sweated a lot when you were having the bad reaction, your pajamas are damp and we should probably get you clean ones. But I'd rather we do that after we're done helping you have a bowel movement, for now you can have an electric warming blanket. Uh, they're going to go in with a scope and suction tube, and use warm water to help rinse everything and pull it out. Uh, it makes a horrible noise and I'm sure it's not the most comfortable, but it shouldn't hurt, tell us if it hurts. If it's stressful, we can give you a little dose of the really short-acting sedative to help you sleep through it?" 

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Headshake. Kalorm wants to be CONSCIOUS. Also it's surprisingly non-bad. He has pretty awful cramps, but he's not lightheaded or faint, and he's the least nauseated he's felt in a long time. His throat hurts again and his mouth tastes awful, but it's a minor problem. The weird shaking is annoying and his heart is beating uncomfortably fast and making him feel faintly panicky, and he's a bizarre blend of restless and incredibly floaty and sleepy at the same time, but it's okay, it doesn't feel like he's dying.

 

It sort of did, before. He remembers feeling like he couldn't breathe, his body entirely out of his control, and trying over and over again not to fight Merrin because he was pretty sure she was working to keep him alive, and being alive is worth having things shoved in his mouth. Especially when it's pretty clear that he wouldn't be able to breathe without that. 

It was still terrifying. He is maybe pretty freaked out about it, actually. 

- that is indeed a really horrible sound! Also aaaaaughhhh this round of cramps is pretty awful! He moans. 

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Merrin takes his hand. "Is that painful? Stabbing pain or dull?" 

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"Not stabbing. Cramps. Can I - hot -?" 

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"Giving you pain medication again. You...want the heating pillow on your belly again? Uh, I'm sort of worried it maybe contributed to causing a bunch of vasodilation and making your blood pressure drop earlier, but I guess we can just go up on your drugs. I'll get it for you." 

She tucks it into position, and then drapes one small electric blanket over his torso and another over his lower legs, leaving his butt accessible. 

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It's cold! And someone who isn't Merrin is TOUCHING him and Kalorm hates it! ...If he asks for Merrin to do it then she'll be over there instead of here, though, and that sounds scary and bad. 

Something is tickling his nose and making him feel like sneezing. Kalorm makes a halfhearted attempt to reach and see what it is, but his muscles still feel like water. 

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Merrin takes his hand again and squeezes it. "You have oxygen tubing in your nose right now, instead of the mask, because I needed to be able to keep your mouth clear when you were vomiting. If you're not feeling nauseated anymore and it's less comfortable, we can switch back? And I think either way you don't need the tent anymore, your oxygen levels are back up again." 

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"Nose okay." It's at least less everywhere than the mask, and feels less like it gets in the way of talking. "Can I - mouth -?" 

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"You want some mouth care? I'm not surprised, your teeth must feel super gross right now." 

She does that, pausing only when Kalorm winces and groans at another wave of cramps. "- I'm sorry, I know this is uncomfortable, it's halfway to done. And it looks like your colon is managing some more muscle activity, and you're passing a bunch of gas, so you should feel so much better when it's done." 

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Talking is indeed better once his mouth no longer tastes like a small animal died and rotted in it. 

"What - happened -" Kalorm manages. "Was - bad -?" 

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Merrin squeezes his hand. "You're more stable now, everything's going to be fine, but you definitely worried us for a minute! We think that probably it was just the nerves in your gut reacting to your large intestine being stretched and irritated a little more from the enema, and sent a bunch of panic signals that made your parasympathetic nervous system react - that's sort of the opposite of the fight-or-flight response, it lowers your heart rate and blood pressure and makes your peripheral blood vessels dilate. And you're still pretty sick, so that was hard on your body, and then it looks like the drug we gave you to control the nausea hit your blood pressure really hard, and you lost consciousness for about a minute. We came really close to having to put the breathing tube back in to stabilize you and make sure you wouldn't inhale anything that shouldn't be in your lungs, but you were still breathing on your own and able to cough, so we held off to see if you'd wake up once we treated the low blood pressure, and you did. ...If you're feeling stressed or panicky, that's actually a normal side effect of epinephrine, though we might be able to go down on that, your blood pressure is up to like 140/90 and we don't need it that high." Pause. "Did that all make sense?" 

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Nod. "Bodies. Stupid." 

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"Hopefully it's just that. But we weren't expecting it, so after this we're going to take you to another room to get more imaging done, okay? We're worried that you might be bleeding or have an infection, or if we're really unlucky, someplace in your gut got enough blood supply cut off that it died and now there's a hole. Or you might just be having a really massive inflammatory response that's confusing everything."

"Diagnostics is thinking, uh," she refreshes the screen, "a 20% chance of the scan showing something obviously really bad and a 40% chance of it showing something ambiguously bad.  In the other 40%, we're still going to have to monitor it really closely, because the symptoms you're having are super worrying even if the imaging looks okay. If we see something bad, we'll need to do surgery and it's likely to be really hard on you. If it's ambiguous, but your vital signs are still off, they're probably going to want to do an exploratory procedure, but that's less of a big deal - they can go in with a probe and camera through a really small incision, and check the inside of your gut with a scope. If you were more stable it could be under local anesthetic and a bit of sedation, but since you're still overall not in great shape, I think we'd want to do it under full anesthetic with a breathing tube. If they didn't find anything scary, we could just wake you up at the end, but if we end up having to do a surgical intervention, especially if there's an infection or you lose a lot of blood, I think we'll keep you on the ventilator and pretty sedated overnight. I know you would prefer not that, but also we want you to be okay. Does that make sense?" 

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Glower. 

"Feel better," Kalorm protests. "If - bad - would. Feel worse. Right?" 

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Awwwwwwwwwwwww oh no poor Kalorm. 

"Maybe," Merrin allows, squeezing his hand. "I'm glad you feel better, at least. But we're giving you a lot of drugs to stabilize you, and some of them would be pretty bad to have to keep giving you for longer than half an hour. And you're clearly in quite a lot of pain." 

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"But. S'not stabbing. Pain. Thought that...was bad...kind." 

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"It would be more worrying! But having agonizing cramps isn't a great sign - don't tell me they're not that bad, I know what your pain tolerance is like, and you're not objecting to getting pain meds." She refreshes the screen again. "...They're not seeing anything overtly worrying on the scope, but the large intestine sometimes tolerates a period of limited bloodflow better, and we won't necessarily be able to see damage to the membrane lining directly. They're getting a biopsy to send to pathology and they can test if there's a little bit of blood in your stool – though if there's a small bleed higher up, we might only see that on imaging, because nothing is moving very much." 

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Kalorm gestures impatiently. "Already...did imaging!" 

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Merrin sighs. "The ultrasound isn't that good for seeing small local bleeding – it doesn't really distinguish blood from other fluid, we know there's more fluid in your small intestine than there should be but not exactly what it is. It would let us see a huge bleed, or a hole in your intestines, and it lets us check the circulation - at least on the level of arteries big enough to show up with this resolution, there could be microvascular dysfunction that we're not seeing. What we really need is a high-resolution MRI to check for any subtle structural changes, and a sort of CT scan that we do by injecting you with a radioactive isotope solution and watching where it goes based on the decay, so we can tag and follow your blood specifically." 

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They're going to inject him with WHAT. 

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"It's a very standard diagnostic test! You wouldn't want to have one every day, but it's not that much radiation exposure, and it could be life-threatening in the short run if we miss something wrong with you." 

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....Kalorm is maybe not listening to this very closely because he is having another round of HORRIBLE CRAMPS, and a very slight but still pretty alarming wave of nausea from deep down. 

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"- That looked bad, I'm giving you drugs for it." Pain medication button. "Here, and this is really supposed to be for you to hold onto, right? ...Are you okay, your blood pressure just did a thing." Not a very major dip, and it was starting from a baseline of 120/70, but it shouldn't really be doing it at all, he's on the maximum dose of the standard vasopressor and still getting a sniff of epinephrine. 

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Kalorm swallows. "Fine now. Was - nausea -" He gestures at his lower belly. "But - weird. Far down. S'gone now." He tries his best to do a mental inventory of his body's current state. "...Bit dizzy. Cold." 

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(Treatment Planning wants to give him more atropine. He responded well to it before, and unlike epinephrine it won't try to pinch off the microcirculation to his gut. Aaaand they should try to wrap up the colon irrigation, for now the priority is getting him decompressed in there, it doesn't need to be totally clean or anything. They're looking at a pretty high chance of doing a diagnostic scope later anyway and can work on it more then.) 

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Merrin squeezes Kalorm's hand reassuringly and turns up the heating blanket another notch. 

"We're going to scoop you up once this is done and transport you in the bed," she says after a moment. "You're not stable enough to sit up in a wheelchair right now, and I think you wouldn't like it anyway." 

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The medtech doing the irrigation does one final suction run, making the horrible sound, and then shuts the machine down and carefully slides the tube out before wiping the area. 

"Done. Got - adjusted output nearly 1700 ml, wow, though nearly a third of that was just the enema. Imaging was guessing 800 or 900 ml of stool in there before, it could have been underestimated or the excess could be water that was drawn in from the surrounding tissues by the hypertonic solution. - Do we think he needs more fluid replenishment? I think the vena cava is looking slightly flattened. I know we want to be careful with his kidneys, but he just had dialysis - did they take fluid off -?" 

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"Not much, but some. He also just lost a bunch via gastric fluids. If Treatment Planning agrees, I think we should give him some colloids or albumin." 

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Questioning look? 

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He's so much more alert and communicative today! It's really good! 

"We think you might be a little dehydrated," Merrin explains. "Or it's possible you're losing blood - we'll get the results of your last blood panel back any minute and we'll have scan imagery to check for that soon. But we maybe just weren't quite staying even with your fluid needs - if you're sweating a bunch, it's harder for us to estimate how much water you're losing that way - and then you lost a bunch of gastric contents and the enema pulled in some water from the rest of your body. We gave you IV saline and electrolytes, about 1.5 liters total, but we're thinking now we maybe want to give you some fluids with colloids in them, maybe the proteins from blood - those are bigger molecules that don't cross the vascular barrier, so the water will stay in your bloodstream better." 

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Kalorm nods. "And - fix - blood pressure?" 

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"Yeah! That's the hope." Merrin pats his shoulder. "All right. Ready for us to put you in bed? I'd like to put you in clean pajamas first - I can get ones right from the warmer, how does that sound - but it's going to be more comfortable and ergonomically easier for me from there." 

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Kalorm rolls his eyes. But nods. 

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It's kind of a production! But he's at least hooked up to fewer things than when they transferred him to the floor in the first place, and one of the backup-response medtechs manages his IV tubing (it's pretty important! they were able to stop the epinephrine entirely but he's still maxed out on the standard vasopressor) while Tharrim and Merrin manage the mechanical lift equipment and his oxygen tubing. 

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Kalorm tolerates this. And then lets Merrin unfasten all the various detachable seams of his pajamas (held in place by tiny hidden magnets) and put on a clean, dry new pair, MRI-safe without magnets - slightly less comfortable since it needs to use Velcro instead - and, as promised fresh from the warming cabinet. 

One obvious effect of stopping the epinephrine: the other drugs in his system are hitting harder, and he's so sleepy. He's finally stopped shivering or shaking, though he still protests drowsily when Merrin has to briefly remove the blanket and leave his skin bare to the air, and he requests his heating-pad pillow to hug. It's such a good concept. 

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His temperature is up to 37.1, but this is not a fever yet, so she'll let him have his warm blanket and pillow (though only set to a moderate heat level).

Aaaaaaand time to go on an ADVENTURE to the imaging suite! 

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Tharrim accompanies her, along with one of the other medtechs. It's not a long trip, but they have a ton of emergency equipment and drugs in the storage space under the bed, just in case, and sensor data plus markets up on a portable LCD screen at the foot of the bed. Which practically drives itself, but they still arrange to have one of them at the head and one at the foot in case it tries to veer into a wall. 

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However, it's an uneventful trip! 

Kalorm apparently manages to fall asleep, going by his EEG. 

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Well, the ultra-powerful anti-nausea drug they resorted to was noted to be very sedating; it's impressive he kept himself awake this long. His oxygenation is fine, and his blood pressure is a little more labile, but Merrin has a finger hovering near the button on her portable console to push another dose of atropine if he drops outside parameters. 

They reach the imaging suite, and spend a minute or two checking all the room equipment - it should have been checked by the on-site staff this morning but you still always check it yourself too - and while someone brings over a prepped syringe of a special radioactive isotope solution to inject. 

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The top of the bed slides on rails, and can be unlocked and slid directly onto the waiting empty rails on the scanner bed without jostling the patient much. Kalorm doesn't even wake up. 

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Unfortunately Merrin is going to be MEAN and BOTHER him, because she's feeling pretty on edge and paranoid right now. She nudges him. "Kalorm. Hey. Need you to wake up for just a minute." 

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"I'm really sorry. You can sleep in the scanner if you want - the MRI is really loud, but there's as much soundproofing on the scanner bed as we can do, and I'll give you noise-cancelling headphones."

(MRIs are very loud. Even patients who aren't desperate for a nap or having sensory processing difficulties hate it! Also, the standard noise-cancelling headphones contain electronics, which are contraindicated inside an MRI tube. But since this is an issue that comes up very regularly, the room has a dedicated MRI-safe noise-cancelling-headphones setup, with the part that goes inside based on fiber optic technology and totally metal-free, and sterile disposable earpieces that can be swapped out for each patient.) 

"I'm going to put your pain meds button in this hand," she folds his palm around it, "and - can you use the hand on your broken arm for the call button? It's easy to trigger, it's a sensitive bulb you squeeze, and then we can talk back and forth with you via the headphones. If you start feeling nauseated again, we'll stop the test until we handle that, because it's too much of a risk if you vomit where I can't help you. We can adjust other medications from out here. It should take about forty-five minutes - it's interspersed with faster CT runs to get serial images of where your radioisotope injection is ending up. If we get an ambiguous result on whether there's a hole or leak, we may want to place a long nasogastric tube that goes a little ways into your small bowel, so we can give contrast via that route, but that's only if we can't distinguish it otherwise, and the MRI gives us really good resolution. Questions?" 

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Kalorm is TOO SLEEPY for questions! He can probably manage to squeeze a rubber bulb even with his less functional hand, if he feels sick in there. 

He's going to fall asleep again within about twenty seconds though. 

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If there were less urgency, Diagnostics might be pushing for a whole body scan; they're here anyway, and there are lots of organs where an MRI is the best structural assessment. But a full-body MRI at the resolution they want would take like an hour, and they have no specific concerns about his heart or lungs.

If the abdominal imaging isn't worrying and the patient is calm and tolerating the scanner, they might try to get a brain MRI, because it's more sensitive for detecting subtle damage than a CT. It's not really actionable diagnostic information, though; they know Kalorm is awake and talking, they know he has some deficits, whether and how fast those deficits might improve is variable between patients and an MRI won't give them much more detailed predictive information. 

 

Market predictions are unchanged: 20% likelihood on something blatantly concerning, which will be obvious within the first 10-15 minutes, and then a 40% likelihood of less catastrophic but still ambiguously concerning findings becoming clear over the remaining time. 40% likelihood that the imaging doesn't turn up any new findings, indicating that the problem - which undeniably exists - is more functional than structural, dysfunction caused by inflammation, and the tissue damage is mostly limited to the microscopic level of villi and microvilli. 

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STRESS

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- there is nothing incredibly concerning! No major immediately-obvious bleed. No pervasive peritonitis or obvious perforations. 

(Kalorm's vital signs hold steady. He needs another dose of atropine at one point. Maybe just because he's still pretty deeply asleep, with less sympathetic activity to balance out the parasympathetic signals from an irritated vagus nerve, and his blood pressure is clearly sensitive to the anti-nausea drug, which has a long half-life and will be in his system for hours. Maybe something more concerning than that. But Merrin is gradually coming down on the vasopressor infusion.) 

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Lab results come back! Inflammatory markers, especially gut-specific, are even higher. (This isn't really surprising but it's not great.) Lactate is also really high, a sign of shock, though they did take it when he was having a serious episode of hypotension on top of a lot of recent exertion. Hemoglobin and hematocrit are down a touch, though this could just be hemodilution, it was drawn right after he got some saline fluid boluses. His white blood cell count is slightly low. Blood gas isn't amazing; the oxygen partial pressure is actually non-terrible, but with lactic acidosis on top of moderately elevated CO2 levels, the pH is down to 7.19. 

They grabbed another serial set of labs right before wheeling him out for the trip, when his vital signs had been more stable for a bit. It'll be back in ten or fifteen minutes. 

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Merrin relaxes SLIGHTLY when the Diagnostic screen updates, confirming that none of the experts saw anything bad enough to call off the scan right now and rush their patient to the operating room. 

 

She's still pretty worried! She doesn't have direct line of sight on Kalorm, and it makes her antsy; there's a camera feed on the inside of the scanner bed, but that's never the same. His blood pressure is still pretty labile, and lower than it feels like it should be given his heart rate, which as usual flew up to 120 when he got the atropine. She does NOT like that lactate level even if it's theoretically fully explained by an involuntary intense ab workout followed by tanking blood pressure. 

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The Diagnostic market on 'immediate surgery needed' closes. 

The market on 'further investigation justified' is bouncing around as a dozen radiology experts remotely pore over the incoming images and fill the side chat window with discussion. 

 

It's...not overall updating in the good direction, though. 

There's definitely radioisotope accumulation in the inner lumen of his small bowel, where it shouldn't be. It's not fast, a slow ooze that looks like it's coming from tiny veins or even capillaries, but it's also not tightly localized; there are at least a dozen potential hot spots, spread over a couple of meters of deep and hard-to-access small bowel. It's not a great sign; it means that the mucosal integrity is affected over a large area, and there are multiple potential routes for bacteria to be slipping into Kalorm's bloodstream. He's not running a fever or showing other obvious signs of septicemia, but he's definitely having a major systemic inflammatory reaction of some kind, and he's immunocompromised, which would suppress some early symptoms. 

And, of course, it means he's losing blood. Probably some of those bleeding spots are recent, as tissue finishes dying and breaking down and the gas and bacteria buildup in his stagnant bowel loops puts more pressure on increasingly inflamed and fragile mucous membranes. Maybe it was even triggered by the irritation of the enema; if he had been losing blood at the estimated rate for three days, it would have added up to a noticeable drop in hemoglobin, one that they didn't observe. He's going to lose at least several hundred ml of blood over a 24 hour period if this keeps up, though, and it may still be getting worse.

There's clear fluid and gas buildup in those middle sections, stretching and distending the diameter of bowel loops; the upper duodenum area is both regaining peristalsis sooner and also recently tried to empty its contents via an alternate route, and looks better off. The submucosal layer of connective tissue is thickened with inflammation and swelling, sometimes to more than 5 mm. There's also some amount of inflammation in the mesentery tissue, especially the gut lymphatic system. There's a tiny quantity of free fluid in the peritoneal cavity. 

 

On the bright side: circulation in the mesenteric arteries looks great! Assuming the microcirculation is also intact, Kalorm's gut is now getting all the bloodflow it needs to eventually heal, even if some of that blood is instead ending up outside his circulatory system. The smooth muscle wall of the bowel looks generally intact, albeit not doing its job very well right now. The outer slippery serous membrane might be slightly inflamed, part and parcel of that whole cascade, but it's not adhering to itself. The large intestine looks less affected; the connective tissue is swollen and irritated, but it's nice and empty and should have a chance to rest now, and there's no sign of ulceration or bleeding. 

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Kalorm :( :( :( :( :( :( 

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They're going to finish the full MRI - they do want imagery of his other abdominal organs, just in case he has more than one kind of problem going on - and, assuming Kalorm stays asleep and calm in there, they'll get the brain imagery and maybe even some lung imagery. That's a lot of inflammation, and the body is an interconnected system. Usually the greatest risk of toxic byproducts from the gut sneaking into the systemic circulation and injuring other organs is in the 4-12 hours after an ischemic injury – but Kalorm's inflammatory response was delayed by the long period of profound hypothermia, the resulting immunosuppression, and the fact that they kept him at 32 C for another 24 hours. Merrin's first note of concern was actually mainly a neurological observation that he seemed unexpectedly tired and out of sorts - and his breathing is fine overall, but his oxygenation dropped fast during the incident earlier. If they notice early inflammatory injury in his lungs or brain, that might actually have Treatment Planning relevance. 

It'll end up taking an hour total, but that also lets them grab a few more timeslices on the radioisotope scan and narrow down the uncertainty on how fast he's losing blood. 

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This is entirely reasonable and also STRESS!!!!

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Treatment Planning discussion proceeds! 

They'll in fact take him straight to the interventional radiology-equipped OR suite after this. They want to avoid doing even a laparoscopic investigation if possible; they're not especially worried about a perforation or frank peritonitis, poking and handling his inflamed gut - or even just inflating his abdomen with gas so they can see what they're doing - will only shock it more, and post-surgical pain will confuse whether his underlying issue is getting worse. But they'll draw a sample of peritoneal fluid, and they can use a very thin carefully-placed needle to get a few blood samples from the mesenteric veins before it joins the systemic circulation, and try their cultures and genetic-sample-amplification testing, especially once they have some initial sequencing results on his actual gut bacteria population and can cross-reference it. They'll also schlorp some samples of lymphatic fluid to check concentrations there of various inflammatory markers and potentially toxic cell death and bacterial-metabolism byproducts. 

Even that part is pretty fiddly; they would strongly prefer to do it with Kalorm under anesthesia, just so they can be sure he'll hold still. They also want to do a scope exploration from both ends, upper and lower; an upper GI endoscopy in particular definitely risks making an awake Kalorm vomit, not to mention it's spectacularly unpleasant on any safe level of conscious sedation. The lower GI scope is going to really hurt, and pain is itself can directly stimulate the parasympathetic nervous system. And then they want to do a guided placement of a long nasogastric tube, and start administering the bowel washout  solution while they can watch under high quality imaging whether this is actually flowing like it should or just hanging out and distending his small bowel even more. 

 

Even with that, they're pretty worried about post-procedure pain! They're considering placing an epidural; it wasn't really an option for controlling chest pain from his sternal incision without taking way too high a risk of respiratory suppression, but they can do an upper-lumbar-spine site that covers most of the abdominal area and definitely doesn't go near the diaphragm. It does have risks? Any invasive line is an infection risk, and the epidural drugs can also cause low blood pressure. But, ultimately, getting Kalorm through the next few days without making it a horrifically traumatic experience is ALSO a priority. 

(And there are real advantages to Kalorm's bizarre alien determination to be awake and participating in all of this? Most dath ilanis, facing down days of misery, would prefer to instead not do that, let alone take the nontrivial risk of choking on their own vomit and ending up with much worse medical problems. But it means that Kalorm is already building some strength, and maybe more importantly, exercising his cognitive faculties early. It's certainly getting them a lot of data on his cognitive status. And it means he can communicate symptoms, and 'subjective feeling of something wrong' is often going to come earlier than obviously abnormal vital signs or other measurable results.) 

 

- oh, also, before they do that, they want to start him on two more broad-spectrum antibiotics, one IV and one trickled down the nasoduodenal tube. They're the kind of last-ditch-or-only-for-REAL-emergencies antibiotics that are almost never prescribed, to make sure that on the occasions that they ARE prescribed, they are really definitely going to work. Combined, they'll cover just about anything plausibly in his gut, unless he picked up some kind of obscure ocean archaobacteria that that can somehow infect humans. For all that he was pretty stable before this, Kalorm is exactly the sort of patient that protocol is for. He's making progress, but his defenses and physiological slack are massively reduced, and he has some degree of damage to nearly every organ system in his body. Even with the broad-spectrum antibiotic he's already been getting since before reaching the hospital, the Diagnostic markets were guessing a 25% chance of systemic infection during the next week (20% of that gut-derived, 5% Something Else). And septic shock, if it gets that far (call it 30% odds, they're normally very good at catching infections but Kalorm is a tricky case) would be catastrophic for him. There's a 50% chance he would end up accumulating enough organ damage that he wouldn't ever recover fully, even physically let alone mentally. 

So. Antibiotics. INCONVENIENTLY they both cause nausea! The IV one is only every 12 hours and the nausea tends to last 30 minutes at most, so at worst they can just give him the final-backup sedating drug in advance. For the enteral one, they...can give a preparatory enteral nausea treatment beforehand, if he tolerates it poorly without that? Though it's usually given every 4 hours for 48 hours so that's inconvenient.

The hope is that preparing his duodenum with a gentle rinse of water (isotonic, to avoid having to account for dehydrating him by pulling water into his gut, and containing: drugs to stimulate muscle contractions, a drug with anti-foaming effects that reduces the surface tension of air bubbles and breaks up gas accumulations, and oily and soapy compounds to keep everything moving without friction against the fragile and sore mucosal walls) will reduce his nausea a lot and help his stomach actually stay empty. They'll start that process with him asleep, because they need to judge the rate and concentration of different components based on imaging showing how he responds, and going too high on rate or motility-stimulation will predictable cause a lot of discomfort. 

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That's so many things! 

It's fine. Merrin is fine. All the things are reasonable. Just. Poor Kalorm. They're doing so many things to him. 

 

She flags in a message to the Treatment Planning team that she wants to talk to him once the scan is done, and get his agreement - or at least non-disagreement - to head to the OR. 

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Of course. This isn't emergent surgery for a life-threatening issue; it's almost entirely diagnostic. It will inconvenience the OR specialist team less if Merrin can give a timeline? Is ten minutes enough? 

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Of course. Ten minutes should be plenty. 

Merrin fidgets and FRETS, and catches herself biting her hand and then sits on her hands instead. 

 

She should check the Diagnostic outcome prediction updates but she doesn't waaaaaaaaaaaaaanna. They're going to be bad numbers with spiders in them. 

- that is an obviously stupid thought process. Merrin grits her teeth and checks the numbers. 

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The market on getting Kalorm off continuous strong painkillers CLOSED, with a result on the optimistic side, but there's now of course a consideration of putting him back on them. 

Tolerating clear fluids (by mouth): 6 days / 10 days / 20 days. The 80% interval is mostly in worlds where Kalorm ends up getting emergency abdominal surgery. Getting significant calories from nutritious liquids (not counting tube feeds given far enough down that it shouldn't risk vomiting as much): 10 days / 16 days / 28 days. Timeline on being able to start giving him literally any fat or protein via his normal digestive system, even by jejunal tube feeds at 5 mls an hour: 5 days / 11 days / 19 days.

(They'll try intermittently trickling diluted glucose in water down there as soon as he has motility in the middle small bowel sections, to prompt cellular activity and repair, but he's not going to be absorbing anything more complex than that very well. He probably isn't going to be able to absorb drugs very well; they'll give drugs for local effects that way, but IV (or sublingual or skin patches) is still much safer for anything they want to definitely reach his systemic circulation.) 

Starting active rehab exercises: ....yeah this did not go as hoped and they're really unlikely to risk it this afternoon, even if Kalorm is feeling up for it. 18 hours / 24 hours / 48 hours, but the bid-ask spreads are still pretty wide here. 

Assisted walking at least 5 m: well, he might still make rapid progress once he's safe to begin activities at all! It's actually pretty likely that he'll have more energy and fewer obtrusive symptoms once his gut is cleared out; the tail risk is mostly that he needs surgery and his recovery is slow. 72 hours / 6 days / 16 days.

Unassisted walking: 7 days / 11 days / 25 days.

Off oxygen for >24h: 24 hours / 60 hours / 10 days. 80% interval maybe assuming aspiration or toxic-bowel-cellular-byproduct-associated lung injury.

 

Likelihood of a moderate complication: closed, since, you know, that happened. 

Likelihood of a serious complication: 25% 

Likelihood of persistent cognitive deficits: ....actually down, for unclear reasons? 44% 

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Merrin doesn't think that's weird! Kalorm has been VERY GOOD on her shift today. He's talking in sentences! He's forming hypotheses about his symptoms and what evidence this provides about his condition! 

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And then, finally, they're done. 

Kalorm is still at least half-asleep, his EEG ambiguous between phase I and II light sleep but definitely not awake. His sleep pattern was pretty fragmented, bouncing between light sleep and near-awakening and shorter bursts of REM, but he hasn't been moving around in there. His blood pressure is bouncing around in a 20-point range but generally acceptable, and he's nearly off all the vasopressors. 

He opens his eyes when they slide him out of the dimmed scanner bed into the well-lit room, though, and looks around blearily, clearly trying to remember where he is and what he's doing in this weird room. 

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Merrin nips in beside him and reaches for his hand. "We're still at the imaging suite but we just finished. Do you want to hear about the findings or do you need a minute? ....Also, uh, do you want lip balm. I think I've got some. Noticed you keep licking your lips and that's not going to help." 

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Nod. "Can - tell me," Kalorm adds. 

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She balms his lips for him. 

"Uh, so, the good news is that we ruled out the worst kinds of problems that would be a medical emergency. The sort of bad - but also actually sort of good? - other news is that we did see some stuff that explains your symptoms. Main thing is that you're bleeding - a bit, not a lot and not fast, it looks like surface damage to the mucus membrane and not deeper ulcers. But in multiple places, from which we can infer that your bowel tissue integrity is weakened over a wide area. It's still not that likely to escalate to an emergency problem, but Diagnostics does want to get a closer look, so after this the plan is to head to the interventional radiology OR suite and prep you for anesthesia. We probably won't be doing actual surgery unless the diagnostics turn up a much bigger problem than we expect, but they'll do a tiny incision to get some samples for culture and analysis, and also a GI scope exploration from both ends. It's really uncomfortable, and would almost certainly make you nauseated and at risk of vomiting if you were awake. Following so far?"

She waits for his nod.

"And we'll also put in a really long thin tube through your nose, that goes a ways down into your small bowel, so we can give drugs that way while still keeping your stomach empty. And probably place a rectal drainage tube by scope - it's not actually as uncomfortable as you'd expect, they're super well designed, but the drugs and bowel prep solution we're using to clear everything out before it causes more problems are going to give you constant diarrhea for, like, days. Sorry, I know it's horrible, but it's better than having your small intestine full of overenthusiastic bacteria that will make you really sick if they get into your bloodstream. And this way you shouldn't even have to think about it. Okay?" 

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It's horrible to have to choose between 'having constant diarrhea in his bed' and 'having yet another tube shoved somewhere that tubes should not be'!  Kalorm is really mad about it! 

...It sounds really inconvenient for Merrin otherwise, though. On top of the unpleasantness, that would be mean to her. He nods. 

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Merrin squeezes his hand. "It should only take, like, two hours? Maybe three hours? It's almost 1 pm now, and we'll need some time to get set up over there. But we should definitely be back to your room by 4 pm, and I'll definitely be here until at least 6 pm. And then in the evening I think it's Halthis, and middle of the night will be Kerrin, so both people you know. ...Oh, forgot to mention, we'll probably place an epidural, to help with the abdominal pain without having to give you high doses of systemic pain medications that make you sleepy. You will probably be tired for a while after the anesthesia, but it's been a big day, it's okay if the rest of it is naps." 

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Kalorm makes a face. "Tired already." 

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"Well, then, consider the anesthesia a free nap?" Merrin pats his shoulder. "You've put up with a lot today. Ready to go, so we can get this next bit over with?" 

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Sigh. Nod. 

Kalorm stays awake for the transfer-on-rails back to the main bed chassis and then his second hallway transit of the day. He even tries to look around, but it's clearly taking a lot of effort. 

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Aaaaand they're there! Merrin always relaxes a bit when they get to a destination and are no longer in a HALLWAY where she has like HALF HER USUAL EQUIPMENT. 

(Tharrim, she notices, is also looking pretty worn out.) 

"- You can go after this, I think?" she says. "They've got a whole on-site team, I'm not sure I'll even have much to do, and your shift was ending at 2 pm anyway. See you tomorrow, maybe? Unless there's enough people in the rotation that you get a day off, I feel like you've maybe earned a day off." 

They slide Kalorm over onto the OR table base, and half a dozen medtechs swarm in to get set up. Merrin is not especially trained on this. (She's done sims where she had to do surgical procedures alone in sketchy circumstances without backup, but it's not really the same skillset.) She mostly hangs close to Kalorm and tries to narrate everything that's happening. 

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They modify the bed settings (the mattress folds up narrower to give easier access to a patient). Since Kalorm seems both calm and cooperative, they'll do the epidural placement while he's still awake, though with a mild sedative. They redo all the infection precautions - swap sheets for sterile ones, wipe down his whole body with (warmed) antiseptic cloths, then plop eye-protective goggles on him and bathe him in UV-C light, relatively safe for skin but reasonably effective at neutralizing microbes. They'll do much more thorough local sterilization of his abdominal wall, but not until he's out. 

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Epidurals are bad as a concept, but apparently also MAGIC, because Kalorm can no longer feel the ongoing stomachache and pervasive wrongbadness at all. It's such a relief. 

(It drops his blood pressure some, they need to go back up on vasopressors, but - honestly less than they were worried about? It's plausibly helping tamp down some of the random parasympathetic noise flying around, even as it directly reduces his sympathetic nervous system activity.) 

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Merrin squeezes his shoulder. "Ready for the anesthesia?" 

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What's he going to do, say no? And - at least Merrin is here. He trusts her, if she says that he'll wake up in two or three hours. (Unless there's an emergency, but, well, in that case it's really sort of on him for having a medical emergency in the first place. He should just instead not do that.) 

- he's apparently going to stubbornly try to stay awake as long as possible, though.

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...Yeah, no, that does not super work. He's out in 10 seconds. 

The team is super efficient. They have a breathing tube in and the ventilator hooked up within 15 seconds, without his oxygen saturation ever dropping below 98%. They gradually increase the anesthesia (and vasopressor compensation for it) until the EEG shifts from a pattern vaguely like EXTRA-deep sleep to a flattened line with occasionally bursts and ripples. They start running the new ultra-powerful antibiotic - might as well do it now when he won't notice side effects - and hook up a blood transfusion, because his hemoglobin is on the lowish end of normal and it really won't hurt to bump it up to the high end of normal instead.

(They have like eight more bags of blood, if he catches them by surprise with a sudden massive bleed, but that seems unlikely.) 

They're going to prep for the upper GI scope first - but as an initial step, they want to swap the current nasogastric tube for the lead opper's favorite model! It's slightly less comfortable, despite being made of softer plastic, because in addition to the main suction lumen, it has two side components, one passively open to the air - to prevent suction-cupping to the stomach wall - and one for irrigating with fluids. It has a slippery nonadhesive coating inside to make drainage easier, and a 15 cm flexible silicone coil at the end with over a dozen different drainage holes, making it safe to use for long periods with continuous and more powerful suction. 

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...Yeah, Merrin's helicopter did not have an entire cabinet with twenty-eight different kinds of gastric tube. That's so cool! Merrin would perhaps normally be really bored, since she has approximately nothing to do except obsessively refresh screens now that her patient is unconscious and no longer in need of reassurance, but it helps that she's not at all tired yet - it's been like two hours! - and this is fascinating. 

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You know what, while they're at it and since this isn't an emergency or anything, they're going to rinse out Kalorm's sinuses properly with saline and then an antibiotic solution. Since, you know, it wouldn't be any fun for him to end up with a sinus infection on top of everything else. 

(Note on the chart: the thicker tube diameter means that one, it should be gently rotated and re-taped at a different angle every so often to avoid pressure ulcers on the inside of the nose, and two, patients often cannot super breathe through that nostril. Kalorm will probably be coming back from this procedure with the full oxygen mask again anyway, to make sure his lungs get lots of humidity, and hopefully his oxygen needs will be lower by tomorrow.)

And with that done, and some irrigation fluid hooked up, they'll do an upper GI endoscopy! 

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The anesthesiologist is good at her job. Kalorm, judging by his EEG and complete lack of even a frown or twitch, has no idea this is happening. 

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COOOOOOOOOOOOL!!!!!! 

(Merrin has very basic certs for this. She can tell if someone has an ulcer or a similarly obvious problem. She isn't really sure how to interpret more subtle abnormalities, but the Diagnostic market screen side chat window is very helpful for figuring this out!) 

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Observations: stomach lining is moderately swollen and irritated-looking, and the electrical and muscle activity is definitely abnormally reduced, but otherwise it actually looks okay? There's fresh mucus production and no ulcerations or discolored areas. 

Aaaand going in deeper! They slide the probe past the pyloric sphincter, which is still a lot easier than it should be, and then swap in the powered enteroscope attachment - it has a soft and slippery coating, but slightly grippy spiral ridges, that 'grip' the tissue folds and pull the head of the scope deeper when the motor rotates it. They'll need to be cautious on a patient like Kalorm, to go gently and avoid putting tension on the intestinal lining - and it's pretty risky to approach the section with the highest frequency of suspected bleeding spots - but they should be able to get at least 3 meters in. 

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And????????????

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It's pretty gnarly! The lining is reddened and discolored in patches, and in at least a few places the mucus lining looks loose over fluid-filled blisters. There's a lot of gas and...unrecognizable slimy stuff? 

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Really cool and also disgusting! 

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They'll irrigate and suction it as they go, which also gets a bunch of gas. It's probably a good thing the gas is going directly into a canister, since it almost certainly smells awful. 

They make it almost 280 cm in before the lead opper expresses discomfort at how friable the mucous membrane looks down here. They haven't found any active bleeding areas, but the slime they pulled back came back positive for containing hemoglobin, so it's likely that some of those discolored or blistered areas were previously bleeding. 

The very top of the small bowel has reasonable peristalsis, and - maybe more relevantly - responds to mild irritation with higher activity. This trails out pretty quickly in the later sections, though. They relieved a bunch of the gas pressure, and pulled out a lot of gas and slimy dark brown fluid, which they're sending for analysis but visually looks convincing as a mix of bile, bacterial overgrowth, sloughed-off dead epithelial cells, and digested blood. They also trickled some CT contrast medium in - not the best kind, but non-irritating and non-toxic even if some of it leaks through damaged membranes into Kalorm's bloodstream or lymphatic system - and all of it stayed where it was supposed to be rather than feathering out into the abdominal cavity. 

They collapse and pull back the enteroscope to about 30 cm deep in the small intestine, just past the junction between the initial duodenum and later jejunum. With a second camera unit slid down the probe in Kalorm's esophagus to directly view the stomach. With real-time imaging guidance as well, they slide a soft small-caliber feeding tube with a lightly weighted tip (non-metallic and MRI compatible) down through Kalorm's other nostril, guide it to the sphincter, and nudge it down until it meets the probe. 

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Kalorm tolerates all of this with no reactions or opinions, given that he's unconscious. He's still requiring a lot of vasopressor support, but that's probably mostly the anesthetic, and his blood pressure is at least much less variable. 

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Nearly an hour in. They're making good time; Kalorm is helping them out on that by not having any weird complications that need stabilizing. They're at least halfway done, maybe more. 

They'll start trickling bowel prep medium through the feeding tube now, laced with juuust enough of the extra-safe contrast that they can see it super clearly on image checks. It's plausible that some of the decreased movement in there is actually a direct result of general anesthetic shutting down the nervous system signals to the gut, but in that case it should still respond to local signals, and they can calibrate dosing. (They're using ultrasound to follow moment-to-moment movement and circulation, but for more detailed slices including any sign of bleeding - conveniently the radioisotope is still in his blood - or leaks, they're going ahead and using a low-powered CT protocol.) 

 

Lower GI scope! As expected, his large intestine is somewhat less concerning. The mucous membrane lining is irritated, but already looks slightly less swollen than before; relieving the pressure on it is helping. There's no discoloration and no sign of bleeding. 

They rinse everything out very thoroughly, and then - with enormous care - thread the thinnest and most flexible scope into the terminal ileum, where the last section of small intestine releases its contents. It's harder to safely get very far from this end; the gut doesn't like things going the wrong direction. But they can get it around 30 cm in, take a small biopsy of the bowel wall, and then irrigate and drain some of the contents from higher up by infusing the bowel prep solution while moving the patient through a series of position changes so that gravity will help them out. 

It'll take longer to get the full culture and gene-sequencing data on the bacterial contents, but they're also sending samples directly to the pathology lab for visual inspection under a powerful microscope. 

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Kalorm doesn't really like all the repositioning! He's deeply unconscious and shouldn't be feeling it, but his blood pressure is swinging wildly. 

His gut is responding better than it might have to the solution they're dripping down his feeding tube, at least? There are more ripples of peristalsis, contents are moving, and overall it doesn't look like this new activity is setting off any bigger bleeds. 

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It's not necessarily a sign of something badly wrong; the epidural could be contributing, and Kalorm is deeply sedated enough that his neurological control systems for functions like blood pressure are partially shut down. It's not delightful, though. Treatment Planning orders more albumin and a new backup vasopressor to have ready before they make the small incision in his abdomen to collect samples. 

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They're going to very thoroughly re-sterilize everything first. Kalorm's main risk of infection is from the inside, but that doesn't mean they want to stack any more odds than necessary on top of that. 

They numb the skin with local anesthetic, even though Kalorm shouldn't be feeling anything right now, and then make an incision less than a centimeter long, carefully one layer at a time through the skin and what little subcutaneous fat Kalorm has, then through the fascia and muscle and peritoneal membrane. They instill a small and cautious quantity of humidified CO2, just enough to be able to move the probe and see what they're doing; it's warmed to 32 C to avoid irritating the delicate peritoneal membrane.

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Kalorm's blood pressure HATES this. 

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Well, they'll try to be efficient, and then be particularly thorough about removing the gas they put in there. They're going to need to restart the epinephrine infusion to get him through the next ten minutes, though.  

 

On visual inspection, the small bowel loops are definitely swollen with tissue edema and distended by their still-backed up contents, but the peritoneal membrane doesn't look inflamed, and there's less discoloration or visible signs of tissue damage on the outside of his bowel. They can visually see some areas of peristalsis. 

Drawing blood from the mesenteric veins in a few locations goes fine; they use very thin needles, and spray the withdrawal sites with an absorbable 'liquid bandage' to seal the damage and prevent bleeding. They take a sample of the small amount of free fluid hanging out in the pelvic area, and then irrigate the abdominal cavity with saline and suction it out again to get a more comprehensive sample. They draw fluid from a couple of swollen lymph nodes. 

Nothing aside from the blood pressure drop goes wrong. They need to shift his position around again to be sure of getting all the gas out, and Kalorm ALSO isn't particularly a fan of this, but they have a lot of wiggle room on the epinephrine rate and can prevent anything from getting disastrous. 

Less than ten minutes, and they're done and closing the tiny incision, covering it with a small dressing. 

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RELIEF! Merrin is really impressed with this operative team but this was still really stressful to sit through! 

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They're going to gradually reduce the anesthetic rather than waking him up all at once; it'll let them more smoothly titrate the doses of vasopressors, and they could use another half-hour of image sequences to monitor and make sure nothing goes wrong in there, and finish calibrating the exact concentration of various solutes and drugs in the bowel prep. And it'll let them figure out pain control as they go, optimizing for an epidural dose that's enough to keep Kalorm comfortable without a lot of systemic pain medication, but not high enough to have major effects on his blood pressure. 

...Also they'll place the rectal tube now, even though nothing is really draining yet. It should be reasonably comfortable and non-obtrusive once it's in place, but getting in there - especially without risking causing any damage - is a lot simpler when their patient is still out. 

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There's still nothing in it half an hour later, when they have the sedation reduced to 'moderate'. Kalorm is now responding slightly to painful stimuli, and breathing above the set rate on the ventilator; they've had the oxygen set at 25% the whole time and settings barely above the minimum. 

They've been having a time weaning the high doses of vasopressors, though. It's taken them this long just to wean him off the epinephrine; he's still at the maximum rate of the other one. 

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This is mildly worrying but there's not really anything to do other than keep monitoring him. Can Merrin come be nearby while they wake him the rest of the way? 

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Yeah, of course. 

It's past 3:30 pm. Merrin isn't normally tired this long into a shift, and she mostly hasn't even been doing stuff for the last two hours, but apparently STRESS is really exhausting. She keeps obsessively refreshing Diagnostics even though the time estimate on finalized pathology and lab results is another 40 minutes. She wants to be HOME back in her nice safe familiar ICU. 

She holds Kalorm's hand and quietly talks to him while the anesthesiologist pauses the sedation. 

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Initially - and for long minutes - he doesn't respond at all to her voice, though he makes a face and weakly tries to pull away when she pinches his nail. He's also starting to shiver slightly; it's pretty common for a patient's body temperature to drop a little while they're under anesthetic, but the air temperature is warm and the bed mattress is set to heating mode. His body temperature is 36.5, which isn't especially low for him. 

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Merrin can get him an electric blanket, but she's faintly worried. He isn't running a fever - yet - but something about how he looks is bothering her. 

She watches the EEG tracing and keeps talking to him, repeating reassurance that the diagnostics are all done and he's doing fine and can he squeeze her hand please. 

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It's a faster wakeup than the last time they weaned Kalorm's sedation. Within five minutes, his eyelids are flickering (and he's starting to gag on the breathing tube). Another minute or so after that, he manages to squeeze Merrin's hand. 

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"Hey, welcome back to the world of the conscious!" Merrin squeezes his hand back. "Can you open your eyes all the way? I think we need you a little more awake than this before we can pull the tube." 

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Kalorm seems to spend a while trying this, but eventually manages to peel his eyelids open and direct a very tired eye-roll at the ceiling. 

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"There you go! Okay, I need you to take a deep breath and cough..." 

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Kalorm is still clearly pretty groggy, responding to instructions only on a five or ten second delay, but his cough is reasonably strong and he can manage to keep his eyes open, if not with much enthusiasm.

They get his head elevated and suction his mouth clear before pulling the tube and placing an oxygen mask - at 35% concentration and a high flow rate, because he is still very drowsy - and get him settled comfortably on his side in a nest of pillows. 

 

(Kalorm sort of has to admit that the bed is way more comfortable than the floor.) 

Even with the lights on and people moving around him, he falls asleep again within thirty seconds. 

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That seems fine. His oxygenation is great and he's probably exhausted. 

They hang out in the operating suite for another ten minutes, making sure his vital signs are going to stay stable and getting one last confirmation that his gut is tolerating the bowel prep solution without it causing any disasters and the rate of bleeding is stable, and then to Merrin's VAST RELIEF, they're going to trek back to the ICU and get him re-settled there. It's about four o'clock. 

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Kalorm's eyes flicker open briefly when they reach the room, but he seems to have no particular interest in being awake yet. 

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In that case Merrin is definitely not going to shake him awake to find out if he wants to immediately go back to his floorbed. She'll check Treatment Planning updates instead. 

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The plan for the evening and night is roughly just to keep going with exactly what they're already doing - keeping his stomach decompressed via nasogastric tube, separately running the bowel prep solution to keep flushing everything out, potentially in addition to more enemas if the rectal tube isn't draining as much as they want, and then monitoring him incredibly closely. Kalorm is going to be pretty annoyed about it, because they want fresh ultrasound coverage of his gut every hour and they're going to haul him off for another radioisotope scan at midnight. They really don't have a better option than carrying on with their current plan and hoping Kalorm responds well to it, and then escalating as needed if he, instead, responds varying degrees of poorly to it. 

 

They're...not that confident he's going to respond well to it. They're only putting 55% that he gets through the night without deterioration or complications, and 20% that he ends up back in the OR before then. 

Reports are trickling in. They didn't find a detectable bacterial presence in his systemic bloodstream, but they did get a just-barely-positive result on gene sequencing in one of his mesenteric vein branches, and there are definitely gut-sourced bacteria in his lymph; they're waiting on cultures for more detail. The inflammatory markers are also insanely high; it's bad enough to start worrying about an inflammatory cascade causing clotting and microcirculatory dysfunction. The fluid they sampled from his duodenum definitely has bacterial colonization that shouldn't be there. And the biopsy tissue samples they took from his small intestine look pretty terrible! The epithelial level is shredded and a high fraction of the villi are damaged and partly disintegrating. 

They're pretty worried about the blood pressure variability. It's vaguely starting to look like early stages of sepsis, or at least a massive systemic inflammatory response with some of the same effects. 

On the bright side, his pain control seems entirely adequate right now? 

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...Yeah, Merrin's definitely kind of worried that Kalorm looks like he might be starting to brew an infection, and even with the antibiotic coverage, that could get very bad very fast. 

She'll keep reading the updates and watching him sleep, and then at 5 pm, if he's still asleep, she's going to have to bother him and do an abdominal ultrasound. Maybe he'll sleep through it, given the epidural? Though she didn't explain in advance that she would have to do it, so ideally she would explain now rather than doing it without even asking him. 

 

Is there anything draining in the rectal tube yet? 

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A little bit? Like 20 mls of sludgy stuff. 

 

Kalorm is dozing, not deeply asleep. He hears Merrin's voice saying his name as though coming from the surface of a deep warm pond, a long way off. He isn't especially interested in answering. 

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"Sorry! I don't need you to wake up all the way, but I do need to take some more ultrasound images of your belly and make sure things are okay in there. And would be good to get a yes-or-no on whether you're in pain right now?" 

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....Somewhat surprisingly, no? Kalorm manages to find the energy to shake his head. 

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"Good. Uh, if you're still this sleepy in an hour I'm going to start to worry, but you're probably still clearing out the anesthesia, you can nap." 

How does everything look on the ultrasound? 

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Things are moving! This was actually already clear from the fact that the large-bore nasogastric tube is draining substantially less, and the contents are clearer, more gastric juices with less backed-up bile. The weight on the end of the feeding tube is clearly visible on the ultrasound; it's harder to follow the coils of small bowel below that, but at a guess, the next fifty centimeters or so are managing reasonable peristalsis. 

The bottom end of things is also looking better! It's taking a while for the irrigation fluid they instilled during the OR procedure to fully work its way down with the other intestinal contents, but it seems to at least be in the process. 

The lower half of his small intestine is NOT looking better. It's hard to judge for sure if it's more swollen and distended with gas and fluid, but it looks like it. 

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Merrin is not delighted about this! It's not an emergency (yet) but it's not an update in the direction she was hoping! 

 

She gets Kalorm tucked in again, takes a couple of steps back from the bed, and looks him over. 

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He doesn't look awful? 

His oxygen saturation is at 100% - but even asleep and apparently relaxed, he's breathing at 19 a minute. His heart rate is at 85, which isn't objectively worrying but is highish for him - and he's still on a moderate dose of vasopressors, around 50% of the maximum rate, to maintain a blood pressure of 100/60. He's no longer shivering - but despite the warming blanket and bed set to heating mode, his temperature is still 36.2 C. 

His feet, when she lifts the blanket to check them, feel cold. Which isn't a first, his feet just get cold sometimes, but this time the capillary refill is mildly but noticeably delayed. 

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Dislike!!!!!!!! 

[I want to get another set of labs] she subvocalizes to the command center. [Is there anything we can do to bring down the inflammatory response without risking knocking out his immune system?]

She almost wishes they could just trust the antibiotics and knock out his immune system anyway and at least prevent his own body from causing a new set of organ damage, but that could in fact go really badly! 

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They're considering it! There's probably a best option here that gets them the most of the value with the least downside risk. It's not super obvious - the immune system is complicated, not entirely understood even by dath ilan science, and varies significantly between people - but they're throwing some more modeling at it and digging up more case studies. 

In the meantime they want another liter of IV fluids. It's likely that he's oozing fluid into his tissues, through increasingly permeable capillaries, and while that isn't ideal, they still need to keep enough volume in his bloodstream. 

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[...Registering that I'm vaguely stressed about that but I'm not sure why]

She'll do it, though, and draw and send blood, and then PACE and WORRY. 

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Message to Merrin: she came in earlier than originally planned today and it's been an unexpectedly intense shift. Does she need someone to relieve her at six, or can she manage until eight pm when Halthis was originally scheduled to come in? 

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She doesn't want to leave until Kalorm is OKAY that's really not a plan that will...work, here...but she'll be fine until eight. Without stimulants, even. 

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Bloodwork comes back. It's mostly not that different or worse, but Kalorm's white blood cell count is down, now notably below the usual lower limit. His lactate, which had eventually returned to normal after his  is veeeeery slightly elevated. His liver enzymes and damage markers are worse. 

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Merrin does NOT LIKE THAT! 

 

...She's going to click in to see the full breakdown on white blood cell counts. 

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The abnormalities are still, at this point, mostly fairly subtle. 

Eosinophils, which mainly respond to parasitic infections, allergic reactions, and cancer, are skimming the bottom end of the normal reference range; basophils, also an allergy-response subtype, are also at the low end of normal. Monocytes, the precursor to macrophages - the cellular workers that clean up dead cell debris, as well as bacteria from an infection - are actually high. Natural killer cells are present as well, indicating damaged cells, which is in no way a surprise. Lymphocytes are, again, technically within the reference window but barely clinging to the lower end of it; there are also trace quantities of lymphoid progenitor cells. 

Neutrophils - the main cells that respond to a bacterial infection - are markedly low. Not low enough that Merrin would normally panic about it, though, if she were just looking at an immunocompromised patient and trying to judge their generic level of vulnerability to infection. 

However, Kalorm is a lot more than just "generically vulnerable" to infection; there's a giant reservoir of bacteria sitting in his gut and, despite their best efforts, refusing to go anywhere just yet, and they've already confirmed that some of those bacteria have made it into his circulatory system. 

And there are significantly more than trace quantities of myeloblasts – immature cells yet to specialize into neutrophils or their cousins – and a measurable presence of the even less mature common myeloid progenitor cells. Which indicates, roughly, that his body is trying to muster its resources to respond to an infection, and his bone marrow, damaged and struggling to keep up, is making a move of desperation and sending out immature cells, metaphorical children, to do their best to bolster the insufficient mature neutrophils. 

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AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHH

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Okay, Treatment Planning has seen this, right? Because this is really concerning, even if it's still pretty early stages of really concerning and Kalorm is still not all that unstable. Yet. Merrin has the DOOMIEST FEELING. She isn't sure what they can or should do about but an itchy feeling in the back of her head is yelling with increasing volume that they need to do something RIGHT NOW. 

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Treatment Planning is aware! They've been aware for the same length of time Merrin has, e.g. less than thirty seconds, but the discussion window already split up into about fifteen different topic threads and they're escalating it to Finnar and Khemeth's attention to see if they want to throw more labor-hours at subsidizing the relevant markets. 

They've already started the most powerful antibiotics they have available. They're in a position to provide supportive care immediately if and when Kalorm needs it, because they agree that, antibiotics or not, Kalorm's condition is likely to deteriorate before it turns around. If it does. Early sepsis in an immunocompromised patient could get very bad, very fast. 

...It's not great for him, it's going to risk chewing up his liver function, but they're going to start him on antifungal drugs as well. Less because they suspect one now, and more because Kalorm is scarily close to running out of slack for surviving any more complications. They also want to escalate to more obtrusive powered leg-compression sleeves to minimize the risk of deep vein thrombosis, because at this point they can't safely give him even the small, purely preventative, doses of anticoagulants that they started after he was fully rewarmed, and treating a blood clot causing problems would be fraught for the same reason. They want to do preventative respiratory therapy as much as Kalorm will tolerate it; even with antibiotics, if his body is sufficiently overwhelmed, he's at higher risk of picking up additional infections, and they're already dealing with one bacterial reservoir and can't risk another one brewing in his lungs. 

 

The priority is dealing with his gut, before larger numbers of bacteria translocate; the inflammation response is going to be making the gut-blood barrier even more permeable. They're worried about two things: ileocecal valve dysfunction preventing his small bowel from draining into his large intestine even now that his colon is clear and no longer backed up, and the paralytic ileus further up meaning that the contents don't even get that far. They're moderately hopeful about his current response to the enteral bowel prep solution and motility-increasing drugs, but it's clearly going to take a while for the solution to trickle all the way down, and it's not at all clear that they have that time. 

Their first and overall-least-invasive option is to manually force the ileocecal valve open. This is normally not a great idea, but the risk is mostly of stool backing up from his colon, carrying bacteria that don't belong in the higher gut. If they're carefully making sure to keep his colon drained – and giving enough drugs to ensure that what comes out is easy-to-evacuate liquid stool – then it's probably their best option to at least prevent that part of the problem. The terminal ileum is less distended than the deep middle sections of the jejunum and proximal ileum, but there's enough there that, given the empty cecum just below it, it should be triggering the reflex arc to open the valve. The fact that it's not is suspicious for more serious nerve damage than they had realized.

Anyway, they have very good imagery of the area, both on scans and direct visualization during the colonoscopy; they can 3D print a carefully shaped tube that will stay in place without causing any further tissue damage. And they're going to consider the risks and benefits of placing pacemaker electrodes via that route, versus taking him back to the OR to cut tiny incisions in the connective-tissue membrane covering his small intestine and place a fuller set directly on the muscle layer. The latter is more effective, and less likely to cause further damage to his gut lining, but it's involved – another procedure needing general anesthesia, which is pretty stressful on a potentially-deteriorating patient – and it presents an additional infection risk as long as it's in place. 

If they go that route, they would likely want to keep him under and in the OR for at least an hour, observing his response, because if it's not good enough, the next, last-ditch option is an ileostomy – picking a place just below the point of worst distention, pulling a loop of his small intestine to the skin, and surgically opening it to drain directly. The "loop" ileostomy is a simpler procedure (and much easier to reverse) than an "end" ileostomy that involves cutting the intestine entirely and pulling the upper cut end to the skin, but it's only doable if there's no tissue death. It didn't look like there was any non-viable bowel tissue earlier, but the situation is evolving fast. Merrin's ultrasound imaging can only capture the flow in vessels large enough to see, and can't directly visualize the tissue to judge its perfusion.

With the inflammation going wild, Kalorm is at moderate risk of developing multiple microvascular clots and blockages, killing off whatever local section of tissue those vessels supply. This is hard to do anything about, since they can't anticoagulate him, and can't use catheterization techniques to directly clear blockages in vessels that small. But even small patches of ischemia mean a risk of gangrene in the dead tissue, bowel perforation, and massive peritonitis, which Kalorm is unlikely to survive let alone recover from without major, permanent organ damage. If they operate and see any splotches of dead bowel, they'll have no choice but to remove those sections and go with an end ileostomy for whatever's left – and hope that they can preserve enough viable bowel to eventually stitch back together that Kalorm will be able to survive on a specialized oral diet rather than being permanently dependent on IV nutrition. 

 

The markets on outcomes modulo various treatment options are still pretty preliminary but there will be actual numbers on it soon. 

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AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHH yeah ok she knew this was bad but this is too many spiders. put some of the spiders back. this is not an acceptable way for the world to be because Kalorm is very good and he has to be okay and he is definitely definitely not allowed to die

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All right. Focus. Kalorm is NOT ALLOWED TO DIE or to get disastrously sick enough that the septic shock causes more brain damage, but right now he needs Merrin's help with that, which means that Merrin needs to be CALM and FOCUSED and do all the right things. 

She still has to take a couple of deep breaths before she can make herself look at the updating predictions. 

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The Diagnostic experts think there's a 20% chance that Kalorm's gut situation will resolve with the current treatment plan in motion, within 4-6 hours and without any deterioration in his condition that would prompt them to escalate. If they add the ileocecal valve device, that rises to 35% – if they include placing a couple of electrodes to stimulate the terminal ileum (and hope that the nerve plexus is intact enough that this will result in some signals making it further up and informing the stagnant area that it's fine to move along now), then 40%

This isn't a great number! And Kalorm's odds of a good outcome, especially if they end up resorting to major abdominal surgery, are definitely worse if they wait until he's already rapidly deteriorating. 

The main complication that would prompt them to escalate faster is sudden worsening hemodynamic instability; the markets think there's a 20% chance of this within 2 hours and a 60% chance within six hours (assuming they haven't yet escalated the treatment). Kalorm is arguably already hemodynamically unstable, already in the early stages of shock, because he's requiring vasopressor support, even off sedation and with lots of fluids. His lactate is rising, hinting that not all of his tissues are getting enough circulation for comfort. He's hanging on for now, but barely; if his blood pressure crashes enough that they need to restart the epinephrine, this is a very bad sign, especially because it will reduce circulation to the gut and dramatically increase the risk both of microvascular blockages and ischemia, and more bacteria slipping through an undersupplied epithelial barrier. It would at that point be reasonable to go straight to the OR – but anesthesia on a patient already requiring that much vasopressor support even without sedation is not a reassuring prospect. Even if he makes it through, they're risking long periods of profound hypotension, which won't do his organs any good – and that includes his brain, so they're not just risking a longer and more grueling recovery, but much worse permanent deficits. The markets think that if they wait until Kalorm is deteriorating before trying a last-ditch surgical intervention, there's a 20% chance that he crashes while in the OR, a 10% chance of cardiac arrest, and a 5% chance of significant and prolonged enough oxygen deprivation to pull him over into the "moderate" brain damage category.

(The odds that, in the short run, they wouldn't be able to resuscitate him after a cardiac arrest are low, probably less than 1 in 500 - at worst they'll just put him back on the full cardiopulmonary bypass - but it would drastically worsen his outcomes, and increase the risk that he doesn't survive to hospital discharge, up to maybe as high as 10%. Assuming they can avoid letting it get that far, the median fatality rate for "sepsis in immunocompromised patients" is around 5% - but most of those patients are pretty sick going into it; they often have cancer and received chemotherapy, or are on immunosuppressants for an autoimmune condition, or have a genetic immune deficiency that tends to come along with other health problems. With Kalorm in particular, given that he's still, at this point, not looking terrible, and they have a good idea of what precisely went wrong and have already started antibiotics - they think that his baseline risk of dying from this is around 1%. One in 100. Still not a very happy number, but...better.) 

They should definitely avoid this! The problem is that even an uneventful and successful surgery will have a number of negative effects for Kalorm's recovery and long-term prognosis. Going in and handling his intestines will only make the motility issues worse and slower to resolve, he's simultaneously at risk of bleeding AND of developing clots, and it will escalate the systemic inflammatory response even further. The antibiotics are hopefully going to get the infection under control, but they can't count on that doing anything to halt the inflammatory cascade once it's already gotten this far. 

Other potential complications:

- Significant respiratory deterioration. This could be because of a missed deep vein thrombosis ending up in his lungs (though despite his skyrocketing risk for clotting dysfunction, the markets put less than 5% odds on this happening in the next 6 hours and 1% in two hours), or - more likely - downstream of systemic inflammation making his capillaries leaky, and sending toxic cell-death and bacterial-metabolism compounds to damage lung tissue, which they think is about 30% likely to happen at all within six hours badly enough to require much higher oxygen (15% within two hours) and 15% likely to result in needing to be reintubated for purely respiratory reasons (only 3% within two hours, he has a lot of reserve). If he requires a lot more fluids to maintain his blood pressure, that's also a risk factor for pulmonary edema - only 10% likely, his heart is still in relatively good shape, but independently from the others. 

- Deteriorating mental status, to the point of needing reintubation just for airway protection. This is a lot more likely if he's also having other physiological deterioration - 70% if he becomes significantly hemodynamically unstable - but it could happen in isolation, just as a result of cascading inflammation and neurotoxic compounds in his blood. They think that's 10% likely in isolation over the next 2 hours and 20% over the next six, but it bodes especially poorly for his recovery. Increasing confusion or delirium is even more likely, call it 40% in the next six hours. 

- Deteriorating kidney function from the sepsis. Prolonged low blood pressure makes this almost certain, but even if they can maintain his hemodynamics, the inflammatory cascade alone is about 15% likely to cause this to happen within 6 hours (and 30% likely within 24 hours, but at that point they'll have made a decision on treatment, one way or another). It's not an immediate medical emergency, unlike some of the other complications, but it's not great for his long term prognosis.

- Cardiac arrhythmias. This isn't that likely if they keep his electrolytes in parameters, but they're still calling a 10% chance that his heart becomes irritable enough to start throwing potentially dangerous arrhythmias within 6 hours (though only 3% within two hours.)  

- Massive GI bleed. Call it a 2% chance within two hours, but a 15% chance within six hours IF they haven't decided to escalate yet despite a not-very-effective response to the conservative treatment. 

 

 

Adding up all of those dice rolls gives a pretty not-great overall risk! But Treatment Planning thinks it's probably an acceptable risk to take for two hours - by which point they'll have at least a preliminary sense of how quickly peristalsis is increasing along how much of Kalorm's gut. They are, needless to say, going to monitor him SO closely, and think hard about which other diagnostic tests would be informative and worth the risk. 

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This is pretty worrying! Merrin is worried! 

It's slightly comforting to have numbers on the badness of the situation, at least. There are too many spiders but at least she, like, has a spider count? Which is not 'infinity'? And the chances of Kalorm literally dying on her in the next two hours are still incredibly low. It had briefly not FELT to her brain that that number was very low. 

[I'm going to check with the ultrasound every fifteen minutes] she tells the command center. [And I think we should send more bloodwork right away if there's a significant change in his vital signs - or anything else, really. ...Is there a point when I should wake him and do a full neuro assessment? He'll be cranky but I'm worried about him, and I– if we leave it too late, we might not have a chance to explain to him what's happening and what might happen later] 

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Treatment Planning...thinks Merrin should be the judge of that? They are, to be clear, planning to go with Khemeth as a spokesperson for Kalorm's preferences if Kalorm himself is unable to make medical decisions. All else being equal it seems good if Kalorm is involved in those decisions, but like, he might refuse treatments even if clearly informed that they give him the best chances of a good outcome. 

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Merrin does NOT literally hiss at the cameras about how they are incapable of respecting Kalorm as a person. Instead, she takes a deep breath, and surveys his monitor data one more time before approaching the bed and reaching for his hand. 

"Kalorm. Hey. Sorry, it's time to wake up." 

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Kalorm's eyes flutter open. Behind the oxygen mask, he clears his throat. "What...?" 

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Mental checkmark: patient spontaneously saying words, which make approximate sense in context! The spiders could be worse than this! 

Merrin squeezes his hand. "It's about five-thirty pm. I want to check your belly again, because you're not doing incredibly well right now. We're worried from your bloodwork that you have an infection, from the bacteria in your gut, and it might already be systemic." 

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Kalorm makes a visible effort to force his eyes open all the way. Licks his lips. "How...bad...?" 

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"Stop that. I'll get you some lip balm." Merrin does this, briefly lifting the oxygen mask for it and then re-settling it.

Then she looks seriously at him. "It could be pretty bad. You're probably - almost certainly - going to survive it and be okay in the long run, but you could get very sick. Your immune system is in bad shape, probably because the hypothermia and the rewarming protocol was hard on your bone marrow and it's not able to make new cells as fast as possible. We're seeing immature white blood cells, which means that your body is trying to fight something, but doesn't have any fully matured cells in reserve to deploy. Which means that you're pretty immunocompromised in practice and your body is going to have a hard time fighting the infection, but it's still sending out a lot of panic signals that something is wrong, and those can set off a pretty nasty cascade of other effects. We're giving you a new really strong antibiotic that should definitely cover anything you could possibly have in your blood, but it's not going to be able to reach the reservoir of bacteria in your gut, and the antibiotic we're giving you down the feeding tube isn't getting to everywhere yet because you're still kind of blocked up in there. So we might have to take more drastic action about it, because it's going to be really hard to get on top of this as long as your gut might keep dumping more bacteria into the rest of you. Does that make sense?" 

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Kalorm's eyes are definitely focused on her. He looks...pretty scared, actually. 

"What - treatment?" he manages. 

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Merrin reaches out and squeezes his shoulder. 

"We're going to have to do another scope to place a sort of tube thingy in the spot where your small intestine drains into your colon, because it looks like the reflex for the valve there to open when there's stuff to drain and room in the colon isn't working. This should help with some of the problem. It's going to be fast to put in and - kind of uncomfortable during but it shouldn't be afterward, and the epidural will help. We might also slip a little wire up with electrodes to help stimulate the muscle in there to do more. And then I think we're going to wait two hours and see how it's going, unless you start getting much sicker – so you need to tell me right away if you feel worse in any way, okay? ...How are you feeling right now." 

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Kalorm frowns. Considers this. 

"...Tired," he admits. "Feel weak. Achy. M'cold." 

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Merrin nods. "Your body might be trying to give you a fever, which would make you feel cold, but - your body temperature is actually down, even though we're trying to keep you warm. Some of it could be from the anesthesia and from the surgery itself, but it looks like maybe your metabolism isn't working that well at producing heat. I can turn up the blankets, we don't want you to have a high fever but it's actually worse if you're hypothermic."

And he's not far off. 36.0, now. Merrin doesn't liiiiiiiiiike that. His hand isn't cold but it does feel cool to her touch. 

She squeezes his nailbed, not hard enough to hurt but enough that the flesh under blanches. She watches the capillary refill, and makes a face. 

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Kalorm is watching her, and notices. "...What?" he manages. "Is - bad -?" 

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Merrin puts both of her hands around his, as though sharing her body heat to warm them will fix the whole problem. "It's kind of bad, yeah. But you seem pretty alert, which is a good sign." 

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Kalorm makes a face again. "Feel foggy. Hard - to think..." 

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"I know. It makes sense. I need you to try really hard to stay awake and pay attention for a bit, though, okay? So I can tell you what the other options are, either if you don't respond to the conservative treatment or if your condition gets worse and we decide we can't afford to wait. We would probably take you to the operating room, because if you need surgery and you're still getting sicker, it's important for us to do it as soon as possible before you're too unstable to risk it. If your bowel looks okay and like it's all getting circulation with no ischemic spots, we would probably try setting up a whole pacemaker system surgically, it works a lot better than the internal version and it's overall safer, just obviously more invasive. Then I think we'd want to keep you there for an hour to see if it was working well enough. If it wasn't, or if we saw any dead bowel, we would basically have to resort to an ileostomy. That's when we bring your small intestine to an incision in your skin, so it can drain from wherever the backed-up area is. We would try pretty hard to do what's called a "loop" ileostomy, where we don't cut out anything and leave the small bowel attached, just with an extra hole to drain. That kind is temporary, it'd just be until everything is healed up in there, and we can reverse it easily. If we have to cut out dead parts, though, I think it's to risky to try to link up the ends and sew them together, you're not going to be healing very well until you're doing better. So we'd leave it cut and with the lower end just sort of sewn off and blind. We can still reverse that, eventually, but it's a bigger deal and you would have more scar tissue from it." 

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Kalorm listens to this with kind of remarkable calm. 

"Is it - how bad -" He stops. Clearly tries to lay out the words in advance. "...Would I. Die. If I. Said I. Didn't want that." 

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Oh nooooooooooooo. Merrin kind of wants to cry. She blinks hard. 

"I - your chances would be worse. Treatment Planning right now thinks you have a 99% chance of surviving this and leaving the hospital, but - that's based on how sick you are right now, and on the assumption that we'll be doing absolutely everything we can to prevent you from getting too much sicker. If it were just the paralyzed gut, I...think you'd recover, survive, but it feels pretty likely the infection would get a lot worse before we were on top of it, and you would probably end up in septic shock. We're pretty good at getting people through that, but - not without damage. It might cause permanent kidney damage, or heart damage. It wouldn't be good for your brain." 

She squeezes his hand. Takes a deep breath. "If some of your bowel dies, and you've expressed that you're refusing major surgery no matter what, then - I think you might not survive that. That's just. Something where throwing antibiotics at it isn't going to be enough." 

(And Khemeth might, in that case, actually override Kalorm's expressed wishes, given that Kalorm is - arguably not entirely with it right now. Merrin is definitely not going to say that out loud.) 

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Kalorm clutches at her hand, tightly enough to hurt. 

"I want..." His voice is thick, hard to understand, but it seems to be more with emotion than any medical problem. "I want. Not. This." 

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Great now she is almost crying!!!! 

"I know. Trust me, I know. We - all along we've been trying to give you as little as possible of this. I'm not sure we made a mistake in expectation, even, given - all the factors - I wish I'd stayed and done the enema last night but I'm not sure that would've been right either, you were so tired..." Shrug. 

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Kalorm makes SUCH a face at her. "Wouldn't - been - fair to you. Either." 

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help Kalorm is too good and it's not fair for bad things to happen to him 

 

She blinks against the stupid pointless tears. "Kalorm, we aren't going to jump to surgery unless it really, really looks like your condition is deteriorating and we're out of options. There's a reason we've been conservative about escalating to more invasive treatments, even if - I wish - that'd gone better for you..." Helpless shrug. "It'll delay your recovery, which is worth it to save your life but not necessarily worth it to turn a 5% risk into a 1% risk. And surgery always has risks, and it's especially risky for you right now - we had to give you a lot of drugs to maintain your blood pressure for the procedure earlier, and you're in worse shape now, the infection is further along - and this is a much bigger surgery and will affect your vital signs harder. If we end up waiting too long and you're already a lot sicker than this when we take you to the operating room, Diagnostics thinks a 10% chance that your heart will stop at some point - and we'd almost certainly get you back, but it might take long enough that your brain would be deprived of oxygen again, and it'd significantly increase the risk of complications later. Anyway, that means we're going to avoid it if we possibly can, even if you're really sick, as long as it looks like the specific problem where your gut isn't moving looks like it's on a good trend. Okay?" 

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Kalorm is trying INCREDIBLY HARD to focus and that was still so many words. It feels very unfair. His head hurts. It is completely unreasonable that he should have to make DECISIONS when he feels this terrible. Except that the whole thing is that he feels terrible because he is maybe dying of stupid intestine bacteria because he's incompetent at the completely routine act of pooping, and he has to decide, now, how many more horrible things he's willing to have done to him if the alternative is dying. 

"How - danger - if sooner?" he manages to squeeze out. 

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"...Uh. I didn't actually see that on the main screen, since the plan isn't to go right now, the cost-benefit analysis is overall that the ileocecal valve device - sorry, the one that will help your small intestine actually empty at the end - is that it's worth waiting a couple of hours. - Though I do need to do a scan of your belly with the ultrasound, and I want to do it pretty frequently - sorry - so that I notice right away if the bowel prep solution we're giving you is blocked at some point and just making your bowel dangerously stretched, because I'm pretty worried about that as a big risk of our strategy right now, and it'd put you at higher risk of your bowel getting circulation cut off and dying, or getting a hole ripped in it and dumping a bunch of stool and bacteria everywhere." 

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That is a HORRIBLE mental image why did Merrin have to say that out loud presumably because she cares about Kalorm having the information he needs to make a decision. 

If his gut is sufficiently incompetent that THAT could happen, Kalorm definitely wants Merrin to notice before something happens that might cause him to die. He nods emphatically. 

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She squeezes his hand. "Okay. I know it's annoying and you'd probably love to get some sleep, but I'm hoping that checking really often will help give me a better idea of whether you're on a trend toward improving - if you are, I'm going to push harder on recommending we stick it out even if you're on more vasopressors or needing a lot of fluids, but if it's looking worse, I think we should go to the OR even if you're stable." 

She unfastens the abdominal-area panel on his pajamas. It's mildly more annoying; he's still in the MRI-safe ones, since MRIs may still be in his future, and Velcro just isn't nearly as convenient as the miniature magnets. 

...Stares at his abdominal area, trying to judge if it's more distended than earlier. The difference from when she pulled him out of the water is quite noticeable; one wouldn't quite describe him as looking potbellied, and on someone else it might not even stand out, but he's thin, and when his gut wasn't a disaster, his belly area actually had almost a concave hollowness to it. The subtle roundedness below his ribcage is a VERY stark difference. 

"Kalorm, tell me right away if this hurts, okay?" She gently palpates the area, trying to gauge firmness, but keeping the actual pressure minimal; with the epidural, he might not feel it in time if she's causing him actual damage. 

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Kalorm isn't sure if it hurts or not but it's really unpleasant!!! He tenses up and grimaces visibly. 

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Merrin stops immediately, looking very worried. "Kalorm, are you okay? What did that feel like?" 

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The generic unpleasantness almost immediately fades back - though it doesn't subside entirely, and is now resolving into a VERY UNWELCOME but at least describable sensation. "Nausea," Kalorm manages. Talking is hard. 

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"Okay. Can you tell me if it was just bad when I was pressing, or was there any unpleasant feeling that got worse when I let go?" She's not as sure as she would like that Kalorm is currently able to parse pain as that. 

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Kalorm gives her a confused look. "When you. Touched me. Less bad now." 

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"Okay. That's not as bad a sign but I'm still pretty worried and I think we maybe need to take you off for another scan, at least, sooner than two hours from now. I'll see if I - or the Diagnostic experts, they're way better at this than me - can pick up anything on just the ultrasound, and if we can then that's really worrying, but if I don't see anything that does not actually entirely reassure me about there not being a problem." 

She has a look (trying to avoid putting any pressure on Kalorm's abdomen, which is actually really frustrating when attempting to get high quality ultrasound images.) 

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It's not obviously worse? It does look like the waves and ripples of peristalsis, while still not as frequent or strong as they should be - Merrin has to spend a while looking - have made their way a little further along the jejunum, and the most distended bowel loops are now a little further along. 

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This would be WAY MORE REASSURING if Merrin could TELL what that fluid was - regular bowel contents versus BLOOD - and if she could see more in general, and if Kalorm hadn't looked abjectly miserable when she put fairly light pressure on his belly. 

"Do you have any of the other symptoms you had earlier?" she asks. "Lightheadedness or dizziness, feeling too hot, that sort of thing?" 

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Tired headshake. "You - worried -?" Kalorm would like Merrin to STOP looking so worried!!! It's alarming!!! And also he kind of feels bad for making her sad!!! 

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"I'm pretty worried, but I don't think we should necessarily escalate to the OR based on it, just - try to get more information. Probably after we place the valve device, I think it's being 3D printed now." 

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Tired eyeroll. 

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This should not be funny and yet. Merrin can't help snorting before she manages to stifle it. Of course Kalorm isn't a fan of 3D printers. They're probably way too Civilization-flavored for his tastes. 

"I'll check the markets and let you know what the odds are on taking you to the OR when you're still mostly stable." 

Pause. Refresh. 

"...Looks like still a 15% chance that you'll deteriorate significantly when we induce anesthesia or during the operation, I think that's mostly - we know you're pretty sick, and anesthesia will knock out a lot of the compensation mechanisms your body is leaning on. But it's down to a 2% chance that we lose control enough that your heart stops, and - likely to be a lot easier to get you stabilized, so they think only a 1 in 200 chance of additional brain damage." 

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Kalorm gives her a desperately pleading look. "Should we - safer - just go - now?" His eyes are wide and visibly terrified. "Don't - want - but - scared -" 

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Oh no she wants to hug him. That will not help at all. Crying will ALSO not help at all, Merrin's brain, so stop that.

"I...don't think I'm quite that worried yet," she says carefully. "I think we should get a scan, and then we'll have a lot more information to make that decision. But please tell me if you start to feel sicker, because you might feel it before any of your vital signs change, and we don't have lab results continuously." 

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Kalorm stares at her. He looks incredibly overwhelmed. 

(His heart rate is also up at 120, but it's probably just stress; his blood pressure isn't dropping, though it's also not increasing as much as one would normally expect, proportionally.) 

 

"...Sick...how?" he manages finally. 

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"Oh, um, so I guess the most likely deterioration we're expecting is for your blood pressure to drop significantly. You might notice feeling weaker or more tired before we see the change? And flag if you feel dizzy or lightheaded, but if that's a blood pressure thing we'll likely see it before you feel it. Um. If your hands and feet are really cold or you're noticing that your hands don't work as well, that might indicate that your body is shutting down peripheral circulation more to try to keep your central blood pressure up, but I'm also going to be checking for that."

She absently squeezes his nail again, watches it blanch and then slowly turn - not quite pink - again. At least his hands aren't noticeably mottled; if she notices that she's definitely going to start to worry. 

"There's also a fairly high chance of lung problems, from the inflammation or because fluids are backing up. You probably would notice feeling short of breath before your oxygenation started to deteriorate, so definitely flag that. You could start having massive bleeding in your gut, and that and any other problems will probably cause pain or nausea before a chance in your vital signs. We're also worried that you're going to get more out of it, which - I think I might notice before you do, if it's impairing metacognition, but flag if you're feeling irresistibly drowsy or finding it much harder to understand me or something." 

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This is an unfair list of criteria. Kalorm is currently having to fight the drowsiness pretty hard, but it's been an exhausting conversation! 

"Will - tube...?" This is probably unclear but saying more words feels hard. 

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Merrin frowns at him for a moment. "- Oh! Do you mean, are we going to have to put the breathing tube back if you get sicker? Uhhh. There are a bunch of circumstances where we would, yeah - for one, if we do end up doing the complicated surgery, we'll probably want to keep it overnight at least even if your breathing is okay. And if your blood pressure starts crashing, especially if you're really out of it as a result, we would ideally like to just to take some of the strain off your body, and so we're not caught off guard if something bad happens suddenly. Treatment planning thinks..." refresh refresh, "...60% that this would end up being recommended even if we don't take you to the OR, just to give you better chances." 

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Kalorm nods. "Don't - want - but. If you. Think. Have to." His breathing is a little fast, Merrin notices, but it looks more anxiety-related than anything else; his O2 saturation is still 100%. "Just. Don't. Go." 

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Oh nooooooooooooooooooooooooo.

"Kalorm, listen - I can't stay on duty around the clock, okay? I have a lot of stamina but not that much." 

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Hopeful, pleading look. "Sleep here?" 

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That is NOT FAIR. 

Though Merrin was, in fact, pleasantly surprised at how reasonable Kalorm is being about this. She's not sure why he's apparently decided to trust her with this, instead of one of the far more qualified medtechs, but. If what it takes for him to be entirely cooperative and on board with the treatment plan, she'll sleep on his floor for the next week if she has to.

"Yeah. Of course. ...You might not know I'm there, or remember it later, if you're really sick. But I'll be here until you're stable and can communicate for yourself again." Which means that had BETTER HAPPEN, universe, take that. Otherwise Merrin is committing to leaving this room literally never

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Kalorm nods, sighs slightly, and relaxes quite noticeably. 

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Merrin just agreed to do WHAT. 

Personnel is starting to feel like maybe putting both of these WEIRD ALIENS in the same room together for an extended period of time was NOT THE BEST IDEA. And also that he's not sure there exists a real number quantity of labor-hours that would be enough to compensate Merrin for literally not having any real off-time for a week. It's going to be awful on her. Maybe they can get her a pod of some kind so that she's technically 'in the room' but still has soundproofing and privacy, and at least avoid it degrading her performance too much, if not the inevitable month of recovery time that surely even Merrin will need after that. 

 

(Nobody is considering straight-up vetoing Merrin's decision. It's clear that she just made a hard commitment to Kalorm, and forcing her to break it will be a huge breach of both of their trust. And, overall, most of the team shares Merrin's assessment: that Kalorm is being shockingly cooperative, and they do not want to disrupt that.) 

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Also, message to Merrin from Treatment Planning, the ileocecal valve prosthetic device is ready and should be available at the supply chute within 120 seconds. They're not going to risk the pacemaker-electrode setup, at least not until they have scan images that aren't six hours old and can confirm whether Kalorm's abdominal tenderness is just the result of a really ridiculous level of inflammation, submucosal edema, and damage to the lining sending distress signals, or if he's brewing something worse in there. 

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"Kalorm, I'm really sorry, but I'm going to need to use the scope again for this. And, um, then I need to actually slide the thingy in over the scope to get it in the right place, so you're definitely going to feel that. But I still want you to tell me right away if you have any stabbing pain further in, or nausea. Okay?" 

She gets everything set up. Treatment Planning wants her to, while she's at it, flush the terminal ileum with some more of the bowel prep solution and then - and this part is important - wait to make sure it comes out again and measure the amount. So it's going to be a while. 

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Kalorm, unsurprisingly, haaaaaaaaaaaaaaaaaates this! He is putting a lot of willpower into keeping his body relaxed and his breathing steady, because he doesn't, mostly, hate it because it hurts or even because it's uncomfortable - though it is - just because there is a THING in his BUTT and this should not be happening and just because he agreed to it, and it's Merrin, does not really make it much less horrible, just more something he's willing to endure anyway out of STUBBORNNESS.

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Merrin starts off talking to him, but eventually settles on just focusing all of her attention on accomplishing it as gently and carefully and also efficiently as possible. 

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She gets an ooze of sludgy stuff almost immediately once the misbehaving valve is forced open; it's almost too sticky to drain either through suction or the rectal tube, but with some extra irrigation, it comes out easily enough. It's not a normal color, and it's probably good that it's nice and contained inside suction tubing where neither of them can smell it, but it's at least not actively bloody, or the straight tarry black of old, digested blood from further up. 

Trying to irrigate a little ways into the ileum just results in the solution leaking back out, still nearly clear. 

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"Kalorm, sorry, I need to position you differently and then try a bit harder at this - uh, let me know right away if there's any pain, especially sharp pain..." 

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Kalorm is gritting his teeth. "Why. Doing - what -" 

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It's probably a positive sign that he's asking questions, and also Merrin just wants to be DONE this. She's going to talk while using the bed equipment to reposition him (it's so convenient compared to the floor!) "Uh, Treatment Planning just wants me to check that the device we put in is working, by washing out the end bit of your small intestine and making sure something comes out. But I don't want to put the scope in too far and risk irritating things or cause bleeding, so I'm going to see if I can use gravity to get the rinsing liquid in further so it does more. And then I'll have to turn you the other way so gravity helps it come out again. Okay?" 

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IF SHE SAYS SO THEN KALORM WILL DO IT. 

 

 

The irrigation solution goes in and doesn't immediately leak out. Merrin gives it two minutes, checking in with Kalorm approximately every fifteen seconds, and then - with the probe pulled back so it's no longer in the ileum at all - very gently positions him again so that gravity should help. 

Nothing much happens for another minute. 

"...Merrin?" Kalorm manages. "Feel - cramps. I think." 

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That could honestly either be a good sign - that Kalorm is feeling the smooth muscle activity - or a very bad sign. 

Merrin stays calm. "Okay. I'm going to look with the ultrasound, and then I might have to try to use the suction, if your small bowel still isn't managing to empty on its own..." 

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- it is, though! Not all the way as far as the rectal tube - there's a lot of colon to traverse, it's still not doing peristalsis very effectively, and gravity isn't helping them on the ascending colon - but Merrin still has the scope in there, and it's very visible. Fortunately the cecum has lots of room, because it looks like it's going to need it. 

On the ultrasound, Merrin can very clearly see the terminal ileum working on ejecting its contents. It's hard to follow it too much further up, especially when Kalorm is kind of squirming around trying to find a less uncomfortable position, but it looks like the stimulation is being propagated for at least fifty centimeters. 

Kalorm whimpers. "...bad...?" 

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"Not obviously! I'm worried that it seems to be hurting you and I think we'd better still get that scan, but things are definitely starting to move along in there! Good job!" 

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Kalorm really feels like he was at best a passive participant in this. He manages a weak smile, though. "Oh." 

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Merrin hovers and waits. She doesn't strictly need to try to get all of that out via the scope, which is pretty inconvenient, it's a small-lumen tube and even liquid stool is thicker than it likes. The colon is meant to have space, and it'll be informative whether it responses to this by trying to squeeze it out the rest of the way. 

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It's doing that at all? Not incredibly effectively, especially when she has Kalorm propped in a position where the terminal ileum - which points downward - has gravity on its side, and the ascending colon has gravity working against it. But it's enough that the cecum isn't worryingly distended, even though at a guess his small bowel just dumped at least 500 mls of contents over three minutes or so, and only 200 mls of that is the bowel prep solution that Merrin squirted in. 

The cramps seem to be easing off? Kalorm lifts his head to look at Merrin. "Feels - hurts but - not, not - other ways - bad." 

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That is not the easiest to parse but Merrin smiles at him. "Do you just mean, you weren't feeling nauseated or lightheaded or too hot, or any of those symptoms?" 

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Ambivalent wiggly hand. "Little bit. Nausea. Just. Not bad." 

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She smiles at him. "That actually is reassuring to me. But we should still get a scan. Are you ready to go now or do you need a couple minutes to rest?" 

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He gives her a suspicious look. "Don't wanna. Poop. In MRI." 

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Merrin will NOT LAUGH at him, but she kind of has to press her lips together to avoid it. "You shouldn't have to worry about it, that's what the drainage tube is for! Once I get the probe out it should be forming a nice seal. ...How are you feeling other than that? Achy, cold, weak or tired...?" 

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Eyeroll. "M'tired. You keep. Doing things." 

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"Yeah, I know. I'm sorry." It would be EASIER not to laugh at Kalorm if he didn't keep saying things that were incredibly funny! At least to Merrin's brain right now, which is starting to feel slightly tired, she's already been here for more than six hours. "But I think the next things shouldn't require any participation from you. You can get some sleep." 

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"Mmkay." Kalorm closes his eyes. 

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Diagnostic updates: that was on the optimistic end of hoped-for responses to the ileocecal valve. It won't automatically help with the deep middle section of the small bowel, where the situation is worst, but it removes one of the obstacles. Updated to a 40% chance that the situation will be Mostly Solved within 4-6 hours (well, a little less than that now, it's been 30 minutes since that timeline was given.) 

They are, of course, not sure if that will be enough. However, Kalorm seems stable on his current dose of vasopressors right now, so Merrin is cleared to head over and get more scans. 

They're planning a different kind of radioisotope labeling, to track Kalorm's white blood cells with a different isotope signature than the bleeding tracking. (There should be enough of the first radioisotope left in his body that the very sensitive CT scanner can get a few more serial images, at least enough to rule out major GI bleeding.) 

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Huh. Neat. Merrin had genuinely not known that was a thing. 

She summons some other medtechs to accompany her for the scary hallway transit. They head out. 

She is pretty stressed that Kalorm is going to STOP being stable at a point when he is IN THE MRI SCANNER and this will be horrible. Especially since he's clearly really tired, and may not wake up enough to notice and tell her if he feels worse before his vital signs start changing.

...She'd like to send more lab work right before they start. Yeah, she's aware it hasn't even been a whole hour yet. STILL. 

(Treatment Planning signs off on this. It's not a sustainable rate to keep stealing Kalorm's blood, but - the situation should clarify one way or another in not that many hours.) 

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They inject a new specialized radioisotope mixture (Merrin is just going to trust Treatment Planning on this, she does not have the energy to look up a new protocol in depth, and there are specialist imaging techs on site to supervise it.) It's going to take 30-45 minutes to reach and mark the relevant cells, so in the meantime they'll get a CT check tuned on the earlier radioisotope - in case the abdominal tenderness was downstream of a larger GI bleed - and then a quicker round of MRI imagery, focused on the problem areas that they want sequential comparisons on. They're expecting it to be about an hour total, finishing around 7 pm.

This is, of course, assuming that Kalorm remains stable enough for it - and that they don't see anything that prompts an immediate change of plan. 

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Kalorm, again, seems to have no trouble sleeping through a MRI as long as they give him the good noise-cancelling headphones. 

 

They don't see a massive GI bleed! There might or might not be an increased overall rate of local oozing, but it's getting hard to judge at this point, multiple hours after the red blood cell-labeling radioisotope was injected. Either way, though, it's not a surgical emergency. They can keep going. 

 

No cardiac arrhythmias. His heart rate is higher than you would ideally like in someone who is to all appearances comfortably asleep - it's hovering around 95, and the vasopressor mix he's on shouldn't directly be increasing it. His blood pressure holds steady enough - some dips, but given other physiological indicators, Treatment Planning had been thinking he would benefit from more fluids, especially given the hard-to-measure GI losses. This does seem to boost his blood pressure, and overall his vasopressor needs aren't increasing. (Yet.) 

(It's pretty hard to assess mental status, since, you know, he's asleep and also entombed in a scanner bed.) 

 

 

Lab panel comes back. Electrolytes are fine; urea is actually down, though that could be partly dilution effects from all the fluids. Lactate is still creeping up, but slowly, and it's by no means scarily high yet. Hemoglobin is lower - they should probably give him another blood transfusion even though it's not quite below the normal range - but they did also just give him another liter of IV fluids to offset GI losses. The abnormalities in his white blood cell differential are worse, but they're not getting worse fast, and he does still have enough mature neutrophils remaining that, absent a massive overwhelming internal source of infection - which they are working REALLY HARD on dealing with - he should have enough immune function to work alongside the powerful antibiotics and fight off the bacteria already in his bloodstream. Inflammatory markers of multiple kinds are appallingly high - not just gut-specific, at this point, the inflammation is hitting his liver too, unsurprising since the liver is the direct recipient of all the blood draining from the gut. But they're not picking up anything specific to his brain, at least. 

The MRI imagery shows no sign of peritonitis, or perforation of his small bowel. His intestines are definitely very swollen, and a lot of that is tissue edema and not just bowel contents that should hopefully be on their way out, but that's kind of to be expected with the sheer degree of inflammatory response going on. The distal (lower) half of his ileum is noticeably cleared out, now, along with the proximal (higher) half of his jejunum. The remaining backed-up area is pretty much just in the middle, though that's still enough to affect over a meter of small intestine. 

...On the bright side, if they do end up resorting to an ileostomy, they now know exactly where to put it. Also, even in the lying-flat-on-his-back position optimized for MRI imagery as opposed to anything else, his colon is making some headway. There's another 200 ccs in the drainage bag by the time the MRI part is over. 

 

His oxygen saturation is starting to drop a little. Not by a lot - he hasn't yet gone below 94% and is still only on 30% oxygen - and this is plausibly because he's both lying flat and asleep. But he managed fine during the last set of scans. 

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CONCERN it's probably fine but CONCERN. 

 

 

...Merrin clears her throat. Addresses the command center (out loud, since she's hardly going to be disturbing Kalorm, stuck inside a loud MRI and with noise-cancelling headphones). "I, uh, can we - pause briefly before the next stage? I, um, I think we're actually still earlier than the specified stop point, and I - I'd feel better if I can talk to him and do some deep breathing exercises and see if that fixes the oxygenation." 

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Approved.

(Treatment Planning is overall making positive updates from this, or at least ruling out many of the worst-case scenarios. They are updating less than they might otherwise on Merrin's current anxiety, because Merrin has been under significant stress for a long time, and is probably very highly sensitized to even small changes in Kalorm's condition, that may or may not end up being significant.) 

They slide Kalorm out from the scanner. 

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This is enough to get him to at least sort of wake up. Kalorm makes a very tired halfhearted attempt to look around. 

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"Hey. Sorry. We're not quite done, I just wanted to see how you were feeling. And I want you to do some deep breathing and see if you need to cough anything up, okay? You're doing fine overall but your oxygen levels went down a little bit." 

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The way Kalorm is feeling is mostly ANNOYED to have been WOKEN UP. He'll consider it, though, while he tries taking some deep breaths and coughing. 

 

 

Verdict: he's still really tired! It's hard to tell if he's more tired - he might be, but he's maybe just overthinking it at this point, and it's just because he was very rudely woken up? He can take deep breaths, though, with only about the usual amount of pain and effort, and he doesn't actually seem to have that much stuff to cough up. 

He does feel sort of weak and achy and cold - not actually cold, the warming blanket is very much appreciated, but like he's almost cold? He has a headache, which isn't entirely new but it's maybe ambiguously worse now. Lots of random body parts hurt, including his back, for some reason. His feet continue to feel mysteriously weird-and-bad in half a dozen other ways he can't manage to figure out let alone describe in words, but it's not as though that's new

He's not especially nauseated or lightheaded or - feeling the thing that Merrin keeps describing as "too hot" but he's sort of just decided that this is FAKE and actually what she means is the confusingbad thing where he's too hot and cold at the same time. ...Though his skin sort of feels bad - not painful exactly, not itchy exactly, just some sort of badness that seems like maybe it fits in that same category. 

There is definitely some kind of general background stomach-and-lower-regions discomfort: it doesn't quite hurt, but he thinks they were giving him drugs to prevent that specifically? even if he can't remember how that works exactly? - anyway, while he still has the sense that nausea is maybe not that far off, it's...a less unpleasant kind of not-far-off than before? Possibly just not having a STUPID TUBE in his mouth helps a lot, actually. (He's really not happy about the prospect of ending up with one of those AGAIN for one of...he can't remember what but it was at least several...possible stupid reasons.) 

 

...Okay. Merrin asked a question. He should try to, like, actually answer it. 

"Feel - not worse? Tired. Cold. Skin - bad? ...But. Not worse." 

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Merrin can recognize the sheer effort that went into that clearly-carefully-considered response, and tries her best to reward it by squeezing Kalorm's hand and smiling at him, even if she's both not entirely reassured and still having a bit of a hard time figuring out what he means

"That's good!" And his oxygen saturation did improve once he did some deliberate deep breathing and coughing, if not as much as she had maybe hoped - he's back up to 97%. "Uh. Is your skin feeling - itchy? Cold? Pressure somewhere? Or is it, like, the sort of tender uncomfortable thing you get when you have a fever?"

(He still doesn't have a fever. In fact, his temperature is apparently at 35.9. Merrin does NOT FIND THIS REASSURING.) 

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That was sooooooooooooo many words. Or at least they were being said faster. Probably because Merrin is stressed. Kalorm doesn't LIKE Merrin being stressed. 

"...Maybe?" 

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"Okay." She pats his arm. "It wouldn't be surprising at all, if you notice that - you don't have a fever right now, but you do have an infection, you just have enough other things going on that your body isn't responding to it in all the usual ways. ...I'm not worried."

(This is false, but she's at least not, on net, MORE worried, and that is what Kalorm is going to actually be taking away from her statement, and so Merrin does not feel like this is a lie.) 

"- Anyway, we do need to keep going with the last part of the test. Ready?" 

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Kalorm manages to tiredly roll his eyes at her. "Why. Do we - have to -?" 

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Oh no that's actually such a good sign because Kalorm is very good 

...Merrin takes a deep breath. "We don't have to. But it won't take very long - fifteen minutes - and it won't hurt or be uncomfortable. And we already put you through the main risk for it. Which was injecting you with, uh, a different sort of radioactive substance - sorry! I would've told you about that, but I think Treatment Planning hadn't fully decided on it before we left for the scan, and I'd said you could sleep–" 

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Kalorm manages to lift one hand a little. He rolls his eyes. "Okay. S'fine." He closes his eyes again. 

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It's weirdly reassuring for Kalorm to be sarcastic at her. Merrin isn't unworried but she is, in fact, substantially reassured. 

Time for the exotic superheated awesome scan that will show her where his white blood cells are currently trying to respond to infection! 

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(Kalorm promptly falls asleep as soon as he's undisturbed, even though getting an initial sequence on this particular scan is only a ten-minute process. His blood pressure dips again - not incredibly low, he's still above 90 systolic, but his heart rate is still creeping higher, it's at 105 now, and Treatment Planning orders another 500 mls of IV fluids.) 

It is, unfortunately but not very surprisingly, showing up pretty much everywhere! Distributed throughout his bloodstream, though maybe relatively less in his brain - that's good, it means his blood-brain barrier is still functioning as normal - and also less visible in his lungs and spleen, though that's more a matter of slower physiological uptake and will give a more accurate result in 24 hours. (For this particular test, the isotope apparently stays in his body up to 72 hours, so they'll be able to get serial followups and see how well he's responding to treatment.) 

On the bright side, his rectal tube is draining in occasionally spurts, and puts out another 100 ml over a ten-minute period. 

 

...When they slide him out of the scanner, 65 minutes after they started, his body temperature is 35.8. Possibly giving him all these room-temperature IV fluids, while he doesn't have the electric warming blanket because it isn't MRI compatible, has some downsides. 

When Merrin checks his hands, they're cold to the touch, with markedly delayed capillary refill. His feet are slightly mottled. 

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On the bright side, Merrin has a good feeling about the process they're making on clearing out his gut! Maybe the ileocecal valve device plus some intermittent scopes and irrigation will really be enough to solve the underlying cause of their problem here! 

 

...On the less bright side, solving the root cause is not actually going to get rid of the problem, at this point, and Merrin has some concerns about how Kalorm looks right now. And the only thing she can really do is get him back to the ICU and WARM ENOUGH and...hope that the next 12 hours don't tailspin into as much of a disaster as she's worried they will. 

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They make it back to the ICU without anything disastrous going wrong yet. Kalorm opens his eyes and even manages a weak, sleepy smile when Merrin gets him tucked in with the warming blanket again. 

...He's still managing to look kind of dehydrated. Nothing glaringly obvious, but his arterial line blood pressure tracing straggles up and down whenever he takes an especially deep breath, and his heart rate is up to 110 despite the lowish body temperature. 

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Treatment Planning is pretty sure that he's third-spacing fluid - the massive widespread inflammatory response isn't just trying to make his capillaries dilate everywhere and drop his blood pressure, it's also making them leaky, and fluids given into his bloodstream are less likely to stay put there. It's not that externally visible yet - he's very long and thin - but his ankles are already very slightly puffy.

This is not great but it's predictable, and (unless it starts backing up into his lungs) it's not directly harmful if they keep replacing those fluids. And they need to try to minimize his vasopressor dose as long as possible, because - guess what - deliberately giving drugs to cause vasoconstriction will reduce circulation to the vasoconstricted areas. One of which includes his gut. 

They'd like to give him some albumin first, though, in hopes of maybe pulling some of that lost fluid back. If that doesn't bring his heart rate below 100, then another liter of fluids – this time WARMED fluids, please. 

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Merrin may be tired and stressed and not that smart but she's not actually a COMPLETE IDIOT yes of course she's on that now. 

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250 mls of 5% albumin helps; it gets his heart rate down to almost exactly 100, which Treatment Planning declares acceptable for now.

 

...This lasts for, like, twenty minutes. His blood pressure is hanging on at 90/50, which is at least tolerable, but his heart rate is creeping up again. 

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FINE she will give him MORE FLUIDS even though his wrists and ankles and even his eyelids are noticeably puffy now. 

...Merrin is also going to nudge him awake to get him to cough again, because he's breathing shallowly and his oxygen saturation is down to 92%. Also she's tempted to see if he's somehow more stable in a different position? It would be concerning if his blood pressure were positional, that doesn't indicate reassuring things about his heart function, but in that case she doesn't want to fail to notice by not checking and also she still, like, wants him in whatever position his body is happiest in. (And repositioning him regularly is probably going to help a bunch with decompressing his bowel, and she has an itchy feeling about checking his level of consciousness often.) 

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...Kalorm is harder to wake up, this time. He doesn't respond at all to her saying his name at normal conversational volume; when she practically shouts at him, he moans and halfheartedly tries to turn his head away, but it takes a few more repetitions before he drags his eyes open and glares at her. 

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Oh no she's worried. 

"Kalorm, hey, I'm really sorry but I need you to take a couple of deep breaths and cough for me again, and I think you should change position." 

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"No. Go'way." He closes his eyes again. 

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Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah. 

"Kalorm. I said I'm sorry, but that is NOT the response that's going to get me to leave you alone. Remember I told you that you need to tell me right away if you're feeling worse in any way? It really looks like you're feeling more tired or something right now! If you're just mad at me I need you to confirm that to me in words!" 

 

...That is perhaps not the most thoughtful way she could have phrased it. Oops. 

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Kalorm glowers without, actually, opening his eyes, but he seems to consider the question. It takes him a while.

"...Yeah," he admits finally. "M'tired. Bit - dizzy. Feel - cold - hurts..." 

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...He's sounding more out of breath again, Merrin notes internally, quietly in the back of her thoughts and with a surprising degree of calm. He's pausing more between words. "Kalorm, this is important. Where does it hurt? Your belly?" 

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"...No." A breath. "Can't...feel...anything." 

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Is that less concerning or MORE concerning?????? Merrin is genuinely unsure! 

"Okay. One moment– Kalorm, stay awake." She darts across the room and fills a baggy with ice from the dispenser, then back to his side, to fold back his blanket and start opening the torso panel of his pajamas. 

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"Hey." Kalorm tries, not very effectively, to fend her off. "Cold." 

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"I know, you said. I'm really sorry. I'll be fast." She presses the ice to one side of his belly, level with his navel. "Does that feel cold, or just like pressure?" 

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Kalorm gives her a puzzled, irritated look and makes a face. Shakes his head. 

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"I...am interpreting that to mean that it doesn't feel cold, which means I think your epidural is too strong and I'm going to turn down the drug infusion in it, okay? So you need to tell me if it's hurting more later. Where else specifically does it hurt?" 

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Kalorm is giving her SUCH an affronted look. "...Head. Back. Just...achy..." 

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Merrin gets him covered up again. Squeezes his hand, under the blanket. "Yeah. You're really sick. I know it's unpleasant. Uh, do you think you're having more trouble breathing? You sound a bit short of breath." 

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"Maybe." He closes his eyes again. "Wan'sleep." 

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Merrin takes a deep breath. 

To the command center: [I'm really worried. How far away is backup if I need it - how many people are read in and can step in on short notice without a report–]

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Two people right outside the room and following along in real time. Another five people can be there within 3-5 minutes if it's an eight-people-in-the-room scale emergency. They have a bunch of extra funding approved for prediction market liquidity until the situation is resolved, and Khemeth is actively participating and is ready to fully step in as Kalorm's substitute decisionmaker if Kalorm deteriorates enough to be unable to speak for himself; they're putting 80% odds that this will happen at some point tonight. 

 

Important question: how is Merrin doing on stamina? They realize she agreed to stay with Kalorm until he's stable, but it's now well past 7 pm and she's been here for over eight hours. Does she want someone ready to take over as the lead opper for 8 pm? 

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Merrin winces. 

[That's...probably a good idea. I. I can - keep functioning for a while. I'm...probably not going to be at my best if it's a whole overnight, though, and he - deserves someone at their best] 

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Well, Halthis is ready to step in at 8 pm. She's arranging to catch up on the chart and get a verbal handover from one of the other read-in medtechs, Merrin doesn't need the distraction right now. 

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Merrin does NOT need the distraction right now! The last thing she needs is to worry about sounding really stupid to someone. 

"Kalorm, I'll stop bothering you soon, but I want to try a different position - I can get you a heating pillow to lie behind your back, too, that might help you feel a little more comfortable - and I do need to grab an ultrasound of your abdomen, I predict it's going to look better because you just managed to evacuate another, like, 300 ml in the tube, that's really good. And then you can rest for a little while, but - I'm sorry, I am worried about you and that means I'm going to want to check on you properly more often. And please, please tell me right away if you're having trouble breathing or feel really lightheaded or anything else." 

Do the fluids seem to be helping with his heart rate or blood pressure at all

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Again, it's not really touching his blood pressure per se, but his heart rate is down a bit, to 102, and the blood pressure waveform is at least less straggling-up-and-down with the pattern of his breath. 

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Merrin very gently rolls Kalorm onto his left side, arranging him comfortably, but turned far enough that she can quickly flip him the rest of the way into recovery position if he starts vomiting. She's hoping he won't, and mostly expects it to be fine - the nasogastric tube is draining without issue but not all that much, compared to before - but he's getting close to the point of being sufficiently out of it that she wouldn't be sure he could either warn her or protect his airway. 

She apologizes again, and does a quick check with the ultrasound, arranging to reach under the blanket with the probe rather than uncover him fully. 

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It's improved! The bowel wall is still noticeably thickened in a lot of places, but even at a quick glance, she can actually start to see a difference in the overall fluid-and-gas distention, and no sign of blockage in the mesenteric circulation. 

(The audio sensors for his bowel sounds are now picking up pretty substantial gurgling sounds.) 

The different position does seem to help with this! The rectal tube almost immediately dumps out another 200 ml, and then keeps up a steady trickle. 

It...maybe helps a little with his blood pressure? His heart rate is still trying to creep up - it's maybe not helping that Merrin has finally gotten his core temperature back up to a pretty reasonable 36.6 - but he's running a blood pressure closer to 100/60, which isn't enough to feel comfortable going down on the vasopressors but at least buys some wiggle room. 

 

...It's really not helping with his oxygenation. His O2 saturation drops to 85% almost immediately once he falls asleep again. 

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AAAAAAAAAAAAAAAH this is definitely not looking like just a drowsiness issue! 

[Bad feeling] she tells the command center, and then turns up his oxygen to 50%. 

 

 

Frowns critically at him. 

 

 

...Tries to not-quite-shake but definitely not very gently prod him awake. "KALORM." 

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Mrrrrgghhhhhhhhhh Kalorm feels weirdly like he's underwater, and it's cold water, even though he can tell that actually he's in warm blankets. Waking up is so hard. Everything is so hard. 

He doesn't even try to drag his eyes open. "Mwhat." 

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"Kalorm, are you having any trouble breathing? Your oxygenation is getting a bit worse and it's worrying me." And she sort of feels like his mental status is deteriorating by the minute, though she's not sure how much that's an objective observations versus a hypervigilance-generated one, and also when he's clearly worn out she usually lets him actually sleep for longer than five minutes. 

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Kalorm tries to take a deeper breath. Coughs, but it's clearly not a productive cough; the problem apparently isn't, or isn't mostly, that he's too sleepy to clear his lung secretions. 

"...S'hard," he manages. 

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She tunes his lung-sound sensors to her earbuds. Diagnostics hasn't flagged anything to her attention, but they might not have, if it were a minor change and she hadn't brought up a change on the clinical observation side. 

...Huh. No coarse crackles or wheezing - a little bit of fine crackles at the bases, which is vaguely normal for him if he's been asleep a while, though less normal if she literally just woke him and yelled at him to cough - mostly just...quieter? Decreased air-moving sounds, sort of throughout. 

 

 

[I want a bedside chest CT right now] she tells Treatment Planning. [I think it's worth the radiation exposure to get more detail than an ultrasound or a plain X-ray. I don't know what's going on but something is wrong. ...I'm sending a blood gas too] 

She does this. 

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The blood gas will need a few minutes and so will the full CT, but the low-dose-radiation CT protocol - she didn't figure that she needed really high-detail imagery - gives her a flat chest X-ray slide first. 

It doesn't look terrible at a glance, but - pulled up beside one from yesterday evening to compare - it's...foggy? Not the patchiness of infection and local mucus plugs, that's actually looking better, but a more evenly-distributed background haze.

Kalorm's oxygen saturation is better on 50% O2, it's up to 96%, but not to the 100% that Merrin would really have preferred to see. 

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Obviously a dozen experts who are way better at this are going to be doing their best to come up with potential interpretations and bet on them, but Merrin tosses some reference images up on another screen anyway, and refreshes the earlier predicted odds of various lung complications. 

...It doesn't especially look like a pulmonary embolism, that's a relief; she was doubting it anyway, the odds were low and it would probably come with some additional symptoms, chest pain or more of a cough, even coughing up blood. It's...maybe more like the reference image for pulmonary edema than for inflammatory lung injury triggered from a gut source - and pulmonary edema would be less bad even if it's inconvenient to treat since they can't exactly give him diuretics when he's barely maintaining a blood pressure - but the prior odds of straightforward pulmonary edema were lower by a factor of three, given his healthy heart. So Merrin's guess is that it's still more likely to be an acute lung injury. Which is NOT GREAT. 

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None of the options here are great! The Diagnostic markets odds on other deterioration, especially hemodynamic, are rapidly rising. Kalorm is still oxygenating tolerably and they have room to go up on his O2, but they're still updating to 70% odds that he'll end up back on the ventilator for some reason or combination of reasons before midnight. 

Urgent treatment recommendations: nebulized anti-inflammatory steroids and bronchodilators NOW, and get Kalorm on non-invasive positive pressure ventilation; they're getting the heavier-duty positive pressure ventilation facemask ready, but this one flipped to that mode will do for ten minutes. Prophylactic nausea drug because it would be much worse if he vomited in the positive pressure mask. Monitor Kalorm's mental status, ideally semi-constantly, at this point. They are not going to be able to risk giving him more fluids, in case it is pulmonary edema (35% odds on it on the current market, 60% on inflammatory lung injury, 5% on "a really weird presentation of pulmonary embolism and/or something we didn't think of".) So Merrin should be ready to go up on the vasopressors.

Also they want a bedside ultrasound of his heart right now, sepsis-induced cardiac dysfunction can come on pretty fast and it would nudge the odds toward pulmonary edema. And a full panel of additional bloodwork including a differential on lung inflammatory factors. And repeat ultrasound imagery of his lungs every ten minutes or with any clinical deterioration.

And flag IMMEDIATELY or ideally EVEN SOONER THAN THAT SOMEHOW if she has a new doomy feeling. If they could give Merrin a TIME MACHINE to travel back in time and warn them five minutes before she would otherwise have noticed that Kalorm was about to crash, they would probably do that. 

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Aaaaaaaaaaaaaaaaaah that's so many things! 

 

- okay. Deep breath. First thing is to get Kalorm more stable, so - give him the prophylactic nausea drug, switch to positive pressure setting– no, earlier step, TELL HIM that this is what she's doing - start nebulizers once those drugs actually arrive in the pharmacy chute, and then she can work about diagnostics. 

It's still a lot, though. She subvocalizes to the command center again. [Uh, I could actually use that nearby backup now, if we want the diagnostic tests immediately, I think I need to focus on explaining to him what's going on and, uh, making sure he's on board with it] 

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...If Kalorm isn't on board with any of the urgent interventions he needs to stabilize him, then probably Kalorm is not going to continue to be in any condition to make his own medical decisions for very long. Merrin is welcome to try talking to him, though, it does seem like she rarely makes things worse

It's only 7:45, but they'll send in Halthis, as well as the additional relief medtech. 

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Merrin is going to give Halthis SUCH A MISERABLE LOOK before, drugs in hand, she goes to wake Kalorm again. 

...She is not very surprised but is definitely displeased when it takes even more stimulation to rouse him this time. 

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He eventually opens his eyes to fairly significant pressure on his nailbed, enough that it has to be very painful. Says a word that's probably 'what' but his speech is notably slurred. 

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Merrin arranges herself where she's directly in his field of view.

"Kalorm. Listen to me. Everything is going to be okay, but - remember I said you might get very sick before the antibiotics take effect? I'm worried that that's happening, and I think we're going to need to do some urgent interventions to get you stable. Does that make sense?" 

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Kalorm doesn't seem to be in the mood for talking right now. But he manages to keep his eyes open and at least in Merrin's vague direction, and he nods. 

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She squeezes his hand. "Something is wrong with your lungs. We don't know exactly what, but it's not the pneumonia, it's a new problem. Right now I'm going to give you some breathing treatments - you don't have to do anything, it's a mist you inhale - and I'm going to modify the oxygen mask setup so that it gives you a bit of extra help to push air into your lungs. If that's not enough we'e going to switch to a bigger mask that seals better. And I'm giving you the drug for nausea first - right now - because some people find that the positive pressure makes them feel nauseated, and because it'd be bad if you vomited with the mask sealed on. You need to get my attention if you feel sick. Which means it's really, really important that you stay awake, okay? I know it's hard, but - can you do that?" 

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Kalorm blinks at her. "...Dunno," he admits finally. "Can. Try." 

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Merrin takes a deep breath, and keeps her expression as calm and pleasant as she can. It's okay. Her hands are already moving to set up the nebulizer treatments. They sort of feel like they belong to someone else. 

....Well, it's not very okay, actually, but it's not - yet - an emergency on the order of seconds and maybe not even minutes. Kalorm's heart rate is - ugh, up at 120 somehow, but his blood pressure is still just barely tolerable, he's awake enough to say words and breathing on his own and even maintaining his O2 sats at 94% still on 50% oxygen. He just looks terrible, and it's pretty clear that all of those things are costing him significant effort, and she doesn't know how much more effort he has in him, right now. 

[Just to check] she subvocalizes, still very calmly, [when I said I have a bad feeling, did you make the update I intended, which is that I do not currently want eight people in this room but I am plausibly going to want eight people in this room on five seconds' notice at some point in the next five minutes and so can they please, please, please be five seconds away] 

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Yes. It's a pretty obvious update. It seemed like Merrin didn't need the crowding and resulting distraction or stress for Kalorm at this point, but they've got two people prepping the intubation kit who can be there in seconds if Merrin calls for them, the odds of needing that are now, well, higher than 70% and on a shorter timeline than 4 hours, though things are moving fast enough that the Diagnostic market odds haven't fully settled. 

 

- what would Merrin put as her own subjective prior on Kalorm having a cardiac arrest in the next: 10 minutes, 30 minutes, 90 minutes? Before she refreshes the screen so she's not biased and they can put it in as independent information. 

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Merrin's opinion is that they should NOT ASK HER FOR NUMBERS when she is BUSY and STRESSED and her brain is ALREADY TIRED is she a dath ilani or isn't she, though. 

The timepoints is an obnoxious format, though, Merrin's brain is not formatted that way right now. 

[Uhhhh. I don't... I think I'm most worried about when we decide to intubate him] because it really does not feel like an if to her at this point, even if right now Kalorm's eyes are somehow staying open and on her even though she's not talking to him out loud. [So - depends when we do that? And I...think it's doomier if we wait longer, sedation and the intrathoracic pressure shift will definitely tank his blood pressure and right now we have wiggle room on pressors and in two hours we might not. If we do it right now then, uh, 20%?] Critical look at Kalorm. [...30% unless we get his blood pressure up from where it is right now first. If we do it and he's already maxed on epi then like 75%.]

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Noted. Does she need anything else right now. 

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[I'm really feeling most worried about the, like, five minute period after we give him an induction does of sedation - I want everyone here if we go to that - and if we get thirty minutes out and his oxygenation is solid then I'm a bit less worried. I don't know. I'd still put...15% that it looks like we're doing okay and then he randomly arrests at some point without much warning] 

And she needs to TALK to her PATIENT before he gives up on valiantly trying to stay conscious and listen to her because she asked him to nicely. Okay, fine, yelled at him to. Nicely, though. 

"Kalorm," she says, very levelly. "You're really tired, aren't you? - It's okay, don't try to talk, just focus on breathing, I'm going to stick with yes-or-no questions from here. But. It sounds like you're expecting staying awake to be really hard and you aren't sure if you can, is that right?" 

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Kalorm nods, a slight but clear motion. And squeezes her hand unprompted, weak but also clear. 

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She squeezes back. 

"I'm pretty worried about that. I think you're getting less alert, because you're very sick, this is something we knew could happen. But at this point I have a feeling it's going to get worse, and at some point you might not be able to stay conscious at all, and by then you sort of by definition can't warn me about it, right? Your breathing started to get worse really suddenly, so it's probably not done getting worse, and - the mask with positive pressure is only safe if you're awake enough, and honestly you're just barely awake enough now. Does that make sense?" 

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...Uncertain nod.  

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"Sorry, too many words." Merrin is a tense ball of STRESS and CONCERN but she deliberately forces herself to speak even more slowly. "You're more groggy and your breathing is worse. I'm worried the mask won't be enough to help you breathe and we'll need to put you back on the ventilator until you're more stable. Does that make sense." 

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Mostly Kalorm looks like someone whose only remaining desire in the world is to be asleep. He nods, though. 

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"I know you really didn't want that to happen, and it's awful when you can't communicate very well. But it wouldn't be forever, right? Maybe only for a day or two until the antibiotics start working." 

Maybe. Merrin is mostly, at this point, expecting it to be a LOT longer than that. But it wouldn't be the first time Kalorm has surprised all of them. 

"And you could sleep, right? You would be comfortable. We would have more options for keeping you stable without it being awful for you. And - I'll be here the whole time, until you communicate that it's okay for me to leave. I promise." 

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Kalorm shakes his head, his lips moving but not quite forming a word. 

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"You don't have to. It's important to know you're okay with it in an emergency, if you deteriorate fast, but it's not that scale of emergency yet. Just, I'm - more worried about you if we hold off as long as possible, even if it's because there's some chance you'll hang on long enough that your body starts making headway on the infection and we don't need to go there at all. Diagnostics was thinking only a 10% chance you can make it through the night without needing to go back on the ventilator - but I think there's a nearly 100% chance that you would have the worst night of your life. And in the 90% of worlds where we do have to do it as an emergency, with you already unstable - more unstable than this - then I'm really scared that you would get sick enough that your heart would stop. Which - you'd probably survive, just - more complications, more pain, longer recovery, and it's risking your brain which we just worked really really hard to protect. But if we do it now, while you're still only kind of unstable, I think that's - not completely safe. But safer." 

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That was so many words. Was that a question. Kalorm can't figure out if any part of that was a question. He blinks at Merrin. Every time he blinks, though, his eyes try to just stay closed. 

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Yeah, she keeps misjudging that, which is to be fair because Kalorm was MORE ALERT like half an hour ago. 

"I think we should put the breathing tube back in now," she says. "You'll almost certainly need it before morning and it's safer if we do it sooner. And that way you can sleep." She squeezes his hand. "What do you think? Yes or no?" 

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Kalorm looks really overwhelmed, actually! He blinks at her some more, and doesn't manage to indicate a yes or a no. 

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It's an overwhelming question! They should maybe have covered this ground earlier! 

"If you stop being able to nod yes or no to questions," Merrin says calmly, "we're going to give you sedatives and put the breathing tube in. If your blood pressure gets any worse, we're also going to put the breathing tube back before it gets even riskier. If your breathing gets worse, obviously we have to. Or if you think you can't stay awake any longer and you want to sleep, then we can do it. I'll keep asking you every couple of minutes. I promise to stay the entire time you're unconscious."

Pause.

"...And the better mask is here, so I'm going to switch to that and put it over your face. You won't be able to talk as easily but I don't want you to try to talk anyway, I want you to focus on breathing." 

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Kalorm still looks overwhelmed and uncertain, but he is, at least, awake. He doesn't protest or resist when Merrin places the positive pressure mask over his face and seals it; he just makes a bit of a face. 

 

Either that or the nebulizer treatments are helping a little. His O2 saturation is up to 98%, still on 50% oxygen. His breathing is both rapid and noticeably labored, though, which is a lot less reassuring. 

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Merrin will take her eyes off him for a maximum of FIVE SECONDS AT A TIME while she refreshes and checks screens. 

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The CT scan is complete and Halthis is getting ultrasound imagery of various things! They've approximately ruled out a pulmonary embolism, and his pneumonia is actually a lot better; it doesn't look like an infection in the lung. Doing a bronchoscopy would get them more data but is unlikely to help all that much with Kalorm's oxygenation.

Diagnostics agrees that the imaging looks more like a typical presentation of pulmonary edema than of inflammatory lung injury. Which isn't conclusive on its own, but the cardiac ultrasound is clarifying, because it does look like Kalorm has - over a pretty short period of time - developed some significant cardiac dysfunction. His rhythm is fine, albeit constantly faster than they would like and now all the way up at 125 (though the sympathetic-nervous-system-stimulating bronchodilators he's inhaling cannot be helping); the effectiveness of each contraction is way less than it should be in a healthy young person.

But Kalorm wasn't starting out from a place of perfect health; his body was still recovering from the significant shock they put it through not very many days ago, including almost sixteen hours when his heart wasn't even beating on its own, and a lot longer than that of needing medication support of various kinds. 

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Anyway, this basically evens out the prior probability on inflammatory lung injury versus more straightforward "water backing up in the lung thanks to a struggling left ventricle", and with the imaging, it's probably 50% more likely. Not quite enough to confirm a diagnosis, so they're going to keep throwing anti-inflammatories at Kalorm's lungs until the more sensitive lab work panel is back, but the levels of lung-specific inflammatory and damage indicators will be informative. And his response to positive pressure ventilation, one way or another; it should actually be fairly effective at reducing straightforward pulmonary edema, squeezing water out of tissues and shifting around the pressures in various chambers of the heart to reduce the circulatory congestion, but for inflammatory lung injury, more pressure on the tissue will actually worsen the damage. 

...This unfortunately assumes that Kalorm can last for an hour or so while staying alert enough to protect his airway, not crashing his blood pressure, and not running into a wall of exhaustion with his still visibly increased work of breathing. This is a point at which most dath ilanis would not find it a hard choice at all to opt for immediate intubation. Kalorm - is apparently still trying to figure out which side of things he disprefers harder. 

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Aaaaaaaaaaaaaaaaah Merrin does NOT LIKE THAT ultrasound! She spends a couple of seconds staring between the screen and Kalorm, and trying to make her brain settle on whether her probability of straight-up cardiac arrest if she convinces Kalorm to go along with intubation right now should be updating upward a bit to 40% or all the way to, like, 60%. Mostly all she succeeds at wringing out of her brain is internal screaming. 

"Kalorm." She takes his hand. His eyes are closed but the EEG at least thinks he's drowsy-but-awake. "Kalorm, are you getting more tired? Would you rather be asleep and have more help breathing?" 

 

Gaaaaaah she wishes they could risk giving him something to slow his heart rate, he's at 130 right now and it's making her neeeeervous. There really aren't a lot of options that decrease heart rate without massively dropping cardiac output, though, and they really cannot afford that. 

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Kalorm drags open sticky eyelids. Shakes his head, but not with very much oomph. 

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"Okay. I'm worried it's getting closer to being an emergency, but your oxygen level is still okay and you're apparently still answering questions. Do you remember where you are?" 

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He licks his lips behind the mask. Looks faintly puzzled, as well as bleary; apparently it's taking him some thought to dredge up. Eventually he mouths something that is probably 'Default Hospital'. Merrin can't really hear him. 

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Merrin tries he best to smile reassuringly at him. It's probably the least reassuring attempt at a smile of the entire week. "How does your breathing feel - is it a bit easier?" 

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Small nod. 

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Merrin tries to decide if she believes him. He's still using a lot of accessory muscles that he shouldn't be having to use, but - he's plausibly clearing CO2 better and thus at least feels less short of breath overall? 

She squeezes his shoulder. "I'm not panicking about you yet. I'm worried about you, I'm especially worried because it looks like the infection in your blood isn't great for your heart right now, but it's your prerogative to stress out your medtechs if something is sufficiently disprefered for you. Just. You should have the information that I am here being very stressed." 

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Nod. Scowl, clearly visible even behind the mask. 

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"You're not feeling nauseated right now?" 

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Headshake. Kalorm closes his eyes again. 

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Ughhhhhhhhhhhhhhhhhh STREEEEESSS but Merrin is not going to argue with him any more than this, she is NOT, it won't even HELP, Kalorm is capable of being a reasonable person (if he's not delirious) and she'll notice if he becomes delirious and has pre-established agreement with him that they're putting him back on the ventilator if his neurological status deteriorates, and so she is going to be PATIENT and WAIT even though this is possibly one of the most agonizing things she's ever done. 

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Bloodwork is back. Lung inflammatory and cell injury markers are up a bit, but not sky-high like you would expect if a damage cascade bad enough to cause his current symptoms was in motion right now. So it's probably mostly pulmonary edema, which is sort of embarrassing for the Diagnostics experts whose bets contributed to that being at 10% priors. 

His white blood cell differential is even more out of whack. His hemoglobin and hematocrit are lower but that's probably still mostly hemodilution, given that his gut is actually improving and the copious drainage from the rectal tube doesn't look like its digested-blood content is that high a fraction of the total. His electrolytes are basically fine. 

His lactate has done a big jump, though, up to almost double the maximum normal level. Which means that whether or not his measured blood pressure is technically adequate, his circulation isn't, at least not everywhere. It's not that surprising; his hands and feet are now both mottled and cold. 

The repeat blood gas is okay. Not better than okay, but...okay. 

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It's been another couple of minutes. 

"Kalorm? Hanging on there?" 

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Calm. Stay calm. She doesn't need to panic yet, he was hard to wake up last time too. The EEG thinks he's at most in light sleep. 

"KALORM! WAKE UP!" She pinches his nail. Then does it again, harder. 

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Kalorm can hear her. For a moment, he tries to wake up, to find his way to the surface of an ocean that's gluey and bottomless and so, so cold. But he's so tired, and something feels incredibly hard, waking up and answering questions on top of that is just unfair. ...Breathing. That's the thing that feels hard. Probably because he's underwater? He should stop that. 

The surface is such a long way away. 

He just wants to sleep. 

He...was supposed to tell Merrin if he was tired and wanted to sleep? But that sounds hard. She's not even asking him a yes or no question, she's just shouting at him. He wishes she would stop that. It's rude and it hurts his head and he still can't find his way to the surface to answer her. 

...Maybe if he just. Doesn't try to wake up. Then Merrin will figure out that he doesn't want to. And then she'll know. And he won't have to tell her. 

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Merrin gives it seven seconds exactly of escalating attempts to get a response. At which point she really barely has to escalate it officially, she is making a LOT OF NOISE and if Treatment Planning is paying the slightest bit of attention they'll already be sending the backup people in - but you always trust and then verify anyway, so she snaps, out loud, "escalate to intubation right now!" and then - she needs more control of his airway than she can get with the stupid positive pressure mask covering his entire face, and it doesn't even seem like it was helping that much - vital signs are okay, aside from his heart rate which is 140 for some reason - she flicks off the positive pressure setting and releases the attachment point and in about five seconds has the regular mask with the moveable panel for convenient suction access back in place, set to 100% concentration and maximum flow, and she turns Kalorm's head to the side and checks his mouth with the suction just in case - 

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He may not be awake enough to interact with questions, but he's apparently just barely awake enough to try to turn his head away and bite the suction catheter at the same time. 

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"Kalorm, please try not to do that," Merrin says, in the sweet dulcet tones of someone cajoling a reluctant child to take off their muddy shoes before running around indoors. "You're okay, I've got you, just try to relax and breathe - we're going to give you some sedation and put the tube in as soon as that's ready but for now I need you to just focus on breathing. If you're awake, can you try to squeeze my hand?" 

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Merrin is talking??? She sounds calm and almost cheerful. Probably everything is fine. Kalorm has no idea what Merrin is actually saying because he's very deep underwater and words aren't a thing down here. 

He does relax and stop fighting her. This doesn't entirely feel like a choice, making decisions is also not really a thing down here, but it's okay, Merrin won't let anything horrible happen to him. 

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It's really unclear exactly where he is on the spectrum from 'aware of his surroundings and just too confused to parse words' to 'basically totally unconscious.' Merrin is just going to keep talking to him as though he can hear her, though; mostly she just narrates exactly what's happening around her and reads out loud from the live-updating Treatment Planning screen. If they need her to do more complicated teamwork tasks than "talk to Kalorm and be responsible for his airway until they have a tube in it" then someone is going to have to tell her or, like, flag something with her name in flashing bright colors. 

"We're getting more people in the room to help and we're giving you lots of extra oxygen. If you feel something on your chest, that's because Halthis is getting another ultrasound picture of your lungs and heart. We're going to give you a small dose of painkillers now and - looks like the really powerful anti-nausea drug because it would be an incredibly inconvenient moment for you to throw up, and the sedation and painkillers can cause that, your stomach should be empty - someone's checking the tube, it looks fine - but still. You're doing great. Just relax and keep breathing for like fifteen more seconds, okay?" 

Subvocalized: [I have a bad feeling I realize his blood pressure is reading as acceptable right now but it's borderline and he looks really bad, can we max the vasopressors or maybe push some epinephrine before we give the sedation and ruin everything? - nevermind that's a bad idea. Kalorm why is your heart rate 150 that's so unnecessary right now. Can we give him, like, an inotrope or something first. But like now I don't want to wait on it] 

(A drug that strengthen the contractility of his heart without necessarily increasing the rate, though inconveniently most of them do increase the rate and the others have different risk profiles that aren't appealing either.) 

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Kalorm is - less responsive, in some way that Merrin can't actually name or describe since it's not like he was responsive before. He's shivering. His oxygenation is reading fine and his blood pressure is still at 90/40 even after a small dose of painkillers and a much larger dose of anti-nausea drug, but his skin color is not reassuring at all

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Treatment Planning doesn't think an inotrope will take effect fast enough. They'll max the vasopressors and give another 500 ml of fluids – his lungs won't like it but once he's on a ventilator his lungs aren't going to be the scariest problem and it won't hit right away, and fluids seem to be the only thing his heart rate really responds to - and wait no more than 30 seconds to see if this does anything, and if not they'll push, like, a quarter of the epinephrine dose you would give for someone actually in cardiac arrest, and give the sedation and try to be fast, and if his blood pressure drops by more than 10 points anyway - or if Merrin has an illegible doomy feeling - they'll push a full dose of epinephrine, he'll tolerate a few minutes of a rapid heart rate a lot better than if they wait too long and lose his pulse entirely. 

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Merrin's brain feels like it has maxed out her internal doom sense and she's not sure she would, like, notice if her doomfeelings got stronger than this? She is, reluctantly, ready. 

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30 seconds of the conservative option does something? Kalorm's blood pressure creeps up a tiny bit, to 95/50. 

His oxygen saturation is down to 98%, though, even on literally the maximum flow and concentration of oxygen they can give him. 97%. He's relaxed, his breathing more regular, but with the added drugs he's clearly not breathing enough

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Halthis exchanges a look and a nod with Merrin. "Go now." 

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Merrin squeezes Kalorm's limp hand one last time. "We're giving you the sedative and you're going to go to sleep now," she says, even though she's about 80% sure he can't hear her at all. 

She waits until literally the last second to yank out the pillow and flip him all the way onto his back. 

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Kalorm's body relaxes into bonelessness. 

He doesn't take another breath. 

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There is not actually any particular need for verbal coordination; this is a sim scenario they've all done at least a hundred times, Merrin has probably done it a thousand times, everyone has been in a similar situation at least a few times in real life. (Usually because of less than ideal external circumstances and NOT because a patient was extremely stubborn.) This is why they gave him a few minutes of 100% oxygen. 

Merrin does one last pass to suction saliva from his mouth, Halthis clamps a different mask to his face and squeezes four breaths' worth of 100% oxygen into his lungs, and then two of the other medtechs move in. 

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Kalorm's heart rate reacts sooner and faster than anything other visible sign, by almost immediately dropping from above 150 to 120. 

110. 

 

His blood pressure is only just starting to dip but it didn't actually go up very much in the first place. 

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WOW WHO KNEW IT TURNS OUT HER DOOM SENSE GOES TO HIGHER NUMBERS THAN THAT 

"Can we do the thing now," Merrin says, out loud and not exactly being very specific. She's too tired for this, or too emotionally engaged, or something; not all of her brain that should be online right now is. 

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"Yeah." Halthis whacks the control to give him a full milligram of epinephrine. 

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STRESS there is not really anything Merrin can usefully do right now but STRESS

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It's a very smooth intubation. They're a practiced team and Kalorm isn't exactly difficult and within less than twenty seconds they have confirmed air entry by ultrasound and lung sounds, and exhaled CO2 by sensor. 

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Kalorm's oxygen saturation STILL manages to drop as far as 91% during this brief interlude before beginning a laborious rise. His heart rate drops to a low point of the mid-70s before the epinephrine properly hits, 30 seconds later, and it starts climbing fast. 

His blood pressure lags behind both on the drop and the increase. It's only down to 85/45 when his heart rate first shows a reaction to the epinephrine. But it's still dropping. Another thirty seconds later, heart rate is at 130 again, and his blood pressure is down to 70/30. 

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Time for Merrin to DIE of STRESS. She shouldn't even be that exhausted right now but she's not thinking of anything, just sort of staring upsetly at Kalorm and feeling like she definitely make a mistake of some kind, somewhere, at some point, but she isn't actually sure what. 

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His blood pressure plateaus at 65/30 and finally, slowly, starts to climb, and makes it back up to 85/50 before, apparently, deciding that this is good enough for now. His heart rate is still 160 and shows no sign of dropping. 

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Halthis looks uncertainly at him. [He's not bleeding, I don't think - it was fine five minutes ago - but I'm going to check, he's not reacting to this how I expected] 

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Merrin picks up Kalorm's limp hand. It's cold to under her gloved fingers, and damp, almost wet with sweat. He's not shivering, right now - sedation knocks that out - but his skin is goosepimpled. His face is slack and white around the tube. 

[...I don't think we should give him more epinephrine. He's - this is really high sympathetic activation and it's not helping. Treatment Planning, do you have any other ideas] 

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They're considering several different exotic vasopressor-adjacent drugs that are supposed to directly counter some of the effects of sepsis-induced cardiomyopathy. They want an updated ultrasound of his heart now - not at the cost of Halthis checking for bleeding, there's another ultrasound probe in the equipment room, someone - not Merrin - should get it and they should run. They need visualization of his vena cava and other large vessels to get an estimate of central venous pressure and whether he's fluid-overloaded or whether it looks like they could give him more fluids - measuring it from the main central line will require pausing all the drugs they're infusing, which is a terrible idea, it's kind of sketchy to check from his dialysis line but Merrin is certed on that, can Merrin in fact handle that right now. 

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Yes. It doesn't require having a functional brain, just functional hands, and Merrin is entirely capable of keeping her hands from shaking even when she's simultaneously panicking and incapable of experiencing normal human emotions

She's not going to rush but she doesn't take quite as long to definitely avoid any possible hint of making even a non-dangerous mistake on camera, either. 

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Kalorm's heart is really not liking something about his current physiological state! They can get a best-guess estimate of pressures, though if he continues to be this unstable they may want to risk invasive monitoring, it's an infection risk but it's not like they aren't already covering him with every possible antibiotic treatment. Anyway, the preload - the blood returning to his heart, on both sides but especially the systemic circulation returning to the right atrium - is definitely substantially down, which is to be expected with positive pressure invasive ventilation, especially when they're running a fairly high post-exhalation baseline pressure to gently squeeze fluid out of his lung tissue and back to where it belongs.

This should in some sense be decreasing the strain on his heart, but it's combining very badly with an elevated heart rate - in addition to the pressure discrepancy, his heart barely has any time to fill with blood between contractions - and severely depressed left ventricular function and thus fraction of blood in the ventricle actually ejected per beat. His stroke volume - the amount of blood pumped per beat - is almost nothing. It's sort of remarkable, and a testament to how well the rest of his body is managing to respond to the epinephrine despite the lure of toxins and chemical signals swimming through his blood and telling his capillaries to dilate dilate dilate, that he's still maintaining a blood pressure even this tolerable. 

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They really need to reduce the irritability of his heart muscle - it's probably oversensitized and overreactive even to the endogenous panic signals his own body is producing - but they also can't afford to do that when his blood pressure is this low, it may increase his ejection volume per beat eventually but in the meantime they risk losing his blood pressure entirely. 

They'll try another 250 mls of albumin and then another liter of IV fluids, and they're preparing one of the drugs to stimulate contractility that has relatively less of an effect on heart rate, and they're working on the exotic drug blend to try to block the dysfunctional pathway in a very heart-specific way but it's not fast, it's something that will stabilize him over hours and not minutes. 

That is...pretty much everything they can do, right now, plus be ready to respond instantly if he does manage to just go into cardiac arrest first – in which case they should not follow the protocol that involves giving him more epinephrine. They can try vasopressin but if he slips into a pulseless but non-shockable rhythm and a few minutes of manual chest compressions don't help – and there's no obvious and easily correctable structural or metabolic problem - it doesn't look like a cardiac tamponade, fluid buildup in the membrane sac around the heart, it just looks like a weakened left ventricle ballooned out to the point of near-uselessness, trying to contract and not getting purchase – anyway if they don't see anything they can fix in less than another five minutes, they should make a call fairly early to put the internal cardiac pump back in, it's not great but it can buy them a few hours for other treatments to work. 

They would consider just putting him on heart-lung bypass but his lungs are in tolerable shape and should recover soon, and patients in severe sepsis are a nightmare with external filter circuits. They really don't need to increase Kalorm's risk of a clotting cascade careening out of control and falling into disseminated intravascular coagulation. 

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Halthis catches a bag of fluids tossed by one of the other medtechs, sets it up. "We've got defib pads connected, right, if we get a shockable arrhythmia? ...Wondering if we should just get the compressions vest on him now but I kind of don't want to move him, everything feels really fragile right now." 

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Merrin rolls her shoulders. "...If we need to then I'll just do compressions the hard way. It'll be easier not to hurt him if I can feel what I'm doing." Shrug. "I can usually manage five minutes, if it goes longer we'll need a change of strategy anyway - someone else needs to place the pump, I don't think I can do that right away after." 

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Halthis is giving her some sort of Look. It's hard to tell if it's an impressed look or a horrified one. "You can do five minutes straight? How, when did you even try that, when would it come up– oh right Exception Handling." Her eyebrows are definitely impressed. "That's mean." 

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It's really by far not the meanest thing they've done to her in sims, and also Merrin doesn't really want to be having this conversation right now, it's distracting and weird. 

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Halthis refreshes screens, more as a fidget than because she expects them to have any new brilliant answers for them. She switches back to subvocalizing, because a group of the other backup medtechs are coordinating on cardiac arrest protocols. [He's not bleeding. Gut looks - actually better, somewhere in the middle of all that he dumped another 300 ml in the rectal tube.] She looks unhappy. [I think our problem is just the sepsis, and he's immunocompromised, which is unfortunately way harder to fix. ...We should get a repeat lactate. It's definitely going to be ugly but we're going to need to track if it's improving or worsening from this point.] 

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That's good? ...Oh no it's bad. Probably. It's hard to tell since everything is already bad and Merrin's entire brain is kind of a nonstop chant of DOOM and it's probably going to be okay Kalorm's chances of surviving to hospital discharge are still pretty good no matter what happens here, today, but it doesn't feel okay it feels NOT ALLOWED and her mind doesn't want to put numbers on anything it's all a wordless wall of refusal or just pointless mental flailing and she wants to be somewhere else she wants a different thing to be happening and it's TERRIBLE it's the WORST THING that she can't just try harder and have been better and done more sims and somehow make everything safe.  

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Fluids go in. Recommended inotropes to coax his tired heart to beat harder arrive, with a rather cautious on-ramp-dosing protocol. They're even more cautiously going to try a drug that's supposed to decrease heart rate without having any effect on contractility; it's not thoroughly tested in combination with the other drugs, in theory it should cancel out the unwanted side effects but it might just not work.

 

Kalorm...improves a little? The fluids seem to be doing most of it; they're definitely not helping his lungs, Halthis has to go up to 80% oxygen concentration because she really doesn't want to mess with pressure changes right now, but they should have more leeway on that soon, and if they fix the cardiac issue then the pulmonary edema should resolve fairly well. But his oxygenation is acceptable and his heart rate drops to 135. Starting the recommended drug infusions doesn't decrease it, but doesn't increase it either, and his left ventricle does seem to be ejecting its blood with a little bit more force and enthusiasm, even on the cautious starting rate. He doesn't really look any better but they get his blood pressure up to 95/60. 

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They can really carefully try a little bit higher on the inotrope. 

Cardiac-specific anti-inflammatory possibilities are being considered, but one seems obvious to try, even though it has various non-ideal risks including reducing circulation to the gut (but, like, so do approximately all vasopressors). Because biology is superheated insane, it's also a bright blue dye. The IV bag that arrives looks kind of disturbing. 

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The also-very-cautious starting dose doesn't have much visible effect, but increasing the inotrope does. Kalorm's blood pressure is up to 110/70! They can afford to ease down on the other vasopressor! 

His heart rate is also creeping up again, though, and increasing the heart-rate-slowing drug doesn't seem to do anything at this point. 

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A heart rate of 140 to 145 seems acceptable for a few minutes? It's better than 160? At least he's getting circulation, which will buy them a lot - more oxygen to all his tissues, including his heart muscle, and flushing out some of his in-fact-absurdly-high lactate - they should give him some bicarbonate, actually, his CO2 is in normal range but his lungs can't currently regulate to lower it and get his pH to something normal in the meantime - 

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Those irritable extra beats on the ECG tracing are maybe less acceptable! 

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Aaaaaaaaah DOOOOOOOOOOOM and time to try to wildly guess which of the numerous things they just did is causing this! Or it could be his body temperature, they didn't change anything and the warming blanket is still blasting him but he's somehow back down almost a full degree to 35.6. Or maybe his pH! Or something else is wrong! 

He definitely doesn't look like someone with a perfectly respectable blood pressure of 105/55 now on only 75% of his previous dose of normal vasopressors! 

[I'm registering a bad feeling] Merrin says, and then stops, because her doomsense is not producing anything specific about, like, what they should consider doing more of or less of. 

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It's...most likely to be the inotropes? Unfortunately Kalorm's blood pressure is responding well to them and they don't really want to stop and lose that. They can ease off by, like, 10% on the current dose, and if that doesn't resolve it they'll probably have to put him on an anti-arrhythmic to calm down his irritable heart muscle, at least until all the other physiological parameters are normalized. 

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Halthis does this instantly. 

 

...She toggles her subvocalization microphone to Merrin privately. [Merrin, do you - think this is enough? Or are you still feeling worried - do you think we need to more drastically rethink what we're doing...?] 

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Why is Halthis asking Merrin???? Who is stupid at the best of times and currently feeling emotionally and mentally drained and not successfully having any complete thoughts other than an unending refrain of I don't know I don't know something is doomwrongbad but I don't know what and– no, stop, she's done - not this sim specifically, not with the part where if Kalorm dies then he's gone forever, but she is an Exception Handling medtech and they invested very hard in drilling this skillset into her however much extra work it took on everyone's part. She can make her brain stop screaming and start thinking. 

[...I'm not sure but I'm - worried about how many things we're doing at once? It's not just side effects, there's interactions to think about. ...Think maybe we should decrease the what's-it-called, the one that's supposed to lower heart rate, at least back to the starting dose, and maybe stop it entirely, it didn't seem to help and it's another variable here. I...feel really nervous about the inotrope causing irritability but I don't actually know if we have much of a choice, we need the positive effect, just -] She shrugs helplessly. [Guess all we can do is hope he hangs on for this bit] 

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Halthis is of course going to take this very seriously and immediately run it by Treatment Planning and then drop the heart-rate-lowering drug back to its tiny baby dose starting rate. 

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This, perhaps predictably, does not have any effect on Kalorm's heart rate. It does seem to correlate with an improvement in his blood pressure over the next couple of minutes, which is the exact opposite of what is supposed to happen, though of course it's hard to untangle from the methylene blue that they just started. 

Kalorm hangs on. Acceptable if not stellar oxygen saturation, totally respectable blood pressure in numerical terms even if he still doesn't look like a patient with a systolic blood pressure over 100, heart rate steady at 140 with occasional ectopic beats but at least not couplets of them. 

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Merrin fidgets. [Trying to think if it's actually worth decreasing the post-exhalation ventilator pressure] she adds to Halthis, still privately. [We'd probably have to go to 100% on the oxygen concentration for a while, but it would maybe help with the preload issue and get a better stroke volume, and if we can get enough it might successfully get the signal through to downregulate his heart rate...] 

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It's...worth trying. They definitely can't afford to drop it by a lot, they keep giving him fluids and are really leaning on the ventilator positive pressure to keep him from spiraling into intractable respiratory failure before his heart function picks up. Halthis will, again, run it by Treatment Planning, since for some weird reason Merrin seems to prefer this private conversation thing over just telling them herself. 

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Treatment Planning approves a one-increment drop. 

...The good news is that his oxygenation holds up through it, and they actually only need to go up to 85% oxygen. The less good news is that it doesn't really help much. Maybe a few points of blood pressure increase, not enough to risk decreasing any of the other drugs. 

 

He does a run of three ectopic beats. 

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Merrin doesn't even think she just dives for the console and drops the rate of the inotrope mix by 50%. "Where are we on anti-arrhythmics?" she snaps to the room at large, out loud, and then only slightly internally dies of mortification. 

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...They don't have a consensus that the experts are happy with on what's the best tradeoff between efficacy (for the intended purpose) and safety, including safety in the sense of not cancelling out the limited progress they've made so far. If Merrin is expressing concern, though, especially in that tone of voice, they'll expedite sending over the one they're not entirely happy or in consensus on. It'll be in the pharmacy chute in 30-60 seconds can it wait that long. 

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Merrin doesn't see a BETTER OPTION so she'll just sit here QUIETLY PANICKING. 

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A few more abnormal heartbeats land in pairs. 

(They're already losing ground on the blood pressure improvements.) 

 

A run of four, before Kalorm's heart rhythm straggles its way back into sinus tachycardia at 135. 

 

 

...A run of - Merrin has already lost count it's running at least 300 bpm if you can count them as beats and it's three...four...five seconds - 

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[Sustained ventricular tachycardia] Halthis subvocalizes with the channel open to everyone not in privacy mode (which should not include anyone in the room), [is everyone - Merrin get clear -] 

 

Shock. 

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For about three seconds it looks like this is maybe going to work - the electrical complexes on the screen aren't exactly normal but they're at least not running at 300 bpm anymore -

 

 

- and then the electrical rhythm decays into random fibrillation. 

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"Eeep." 

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(Merrin manages to make only a Small Upset Noise even though internally she is SCREAMING IN DESPAIR AND FRUSTRATION.) 

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This isn't. It isn't even the problem she was expecting they would have. She was expecting pulseless electrical activity, not a shockable rhythm, though it didn't work on the first try and they should not just keep shocking him hopefully and should wait until they have anti-arrhythmics in him to make his heart CALM DOWN even though yeah at this point she's worried that this will wreck any chance they have of Kalorm maintaining spontaneous circulation for the next few hours. 

It's fine. Someone else will figure that out. Merrin has one job here. 

[Bed] she snaps out to Halthis, because any other medtech will know exactly what she means, and Halthis toggles the bed to fully-rigid mode and drops the head fully flat again - wow that is not going to be good for Kalorm's oxygenation but she so has other priorities right now. 

She has to remind herself very very hard not to try to be gentle. It's going to hurt him. She has a better chance than a machine of calibrating it so she gets any circulation going without seriously disrupting his healing sternum incision, but it's going to hurt him no matter what, he's going to wake up in pain again - it's fine, it doesn't feel fine but it is, Kalorm did not refuse to consent to this and wants to be alive and the only important thing is that he does wake up. 

 

It is, in fact, exhausting. Within thirty seconds her back and shoulders hurt and she's overheated - they're keeping the room at a Kalorm-friendly temperature which is NOT a friendly temperature for a Merrin doing intense physical exertion - and out of breath. There's a relief and clarity in it, though. She's mostly not having any thoughts but it feels like she could, if she wanted, if that were the strategically right thing for her to be doing, which it's not. 

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Kalorm does not object to this. 

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Bad! Terrible! This is the WRONG way for things to be and Kalorm should be glaring at her and trying to hit her for this. 

(It's weird how much more upsetting and awful this is than the last time! Or, well, it wasn't not awful, she definitely wasted a few seconds on freaking out about the no-cryo thing, but it wasn't personal, it was an abstract internal screaming, she wasn't imagining Khemeth's face and having to tell him that his brother is gone forever. And normally she wouldn't think about that right now, it's clearly distracting and pointless, but she isn't the lead opper on this and she's not doing anything that requires complex thoughts or doing math and she's tired of wrestling her brain toward productive reasoning and numbers.) 

She registers only a few things around her, crystal clear. 

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Kalorm's face, grayish and empty but not quite dead-person-colored. 

The screen of readings, bright colored numbers that don't take any conscious thought to assess, she's somehow getting a blood pressure of 115/40 and wow Kalorm's heart wasn't working very effectively before this, usually manual chest compressions are much less effective than a spontaneously beating heart.

The main ECG reading is basically useless, just the jagged up-and-down spikes of artifact from Merrin's chest compressions, all it really tells her is that she's indeed managing a pretty consistent 120 bpm as per the recommendations. There's an attempt below it at software correction to take out the motion artifact, but the software correction is never very good, so at a guess he's probably still in ventricular fibrillation but they can't really see more until Merrin pauses. 

Kalorm's EEG tracing is...basically unchanged? It shows the slow, suppressed waves of deep sedation not quite at the level of full anesthesia, but there's still activity there, which is a good sign – if the bloodflow to his brain was interrupted, it wasn't for very long

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Someone crosses her field of view with an IV bag and one of the ampoules for IV push, and slots both into the infuser. 

[Thirty seconds for anti-arrhythmics to circulate and we'll try shocking him again] Halthis relays to Merrin's earbud. [Back off on my go] 

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Merrin is in pure stimulus-response mode right now but yes she can do that. 

 

Thirty seconds. 

 

She hops down from the bed. Tries to catch her breath as quietly as possible, to avoid distracting anyone else. 

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(At which point it's clear that the ECG reading is definitely still ventricular fibrillation. It's the coarser kind, though, higher-magnitude ripples and spikes, 

Kalorm twitches on the bed, his arms contracting briefly up toward his chest. 

The ECG reading shows a massive spike, then...smooth...a longish pause, maybe a second and a half... 

- something that isn't quite a normal heartbeat electrical complex - it's missing the little initial bump that indicates normal atrial conduction pathways, and the main spike is wider than it should be - but it doesn't immediately degrade back into the previous rapid ventricular rhythm. Instead it's - slow, and irregular, but a rhythm that looks like it could be compatible with pushing blood around. 

(The blood pressure meeting dropped back to negligible almost immediately after Merrin backed off, and still isn't picking up even small bumps – but it's a radial arterial line, it'll take a while to catch up and propagate there even if Kalorm's heart is somehow working fine now, which seems very unlikely.) 

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Halthis leans in. [...Not feeling a carotid pulse - ultrasound -?] 

Ultrasound imagery goes up on a wall screen all of them can see. There's something there? More of a halfhearted squirm than a proper contraction, though. 

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Merrin doesn't need to be told to continue compressions. She scrambles back onto the bed. 

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Within thirty seconds she can get back to a measured blood pressure of 100/40, but of course it's impossible to tell right now how much of that is Kalorm's doing. 

(They're just barely getting a pulse oximetry waveform, reading at 89%.) 

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Treatment Planning recommendations happen around her.

They want to give him one more dose of albumin, this time the highly concentrated form, 50 mls of 25% concentration, in hopes of sucking some fluid back into his bloodstream. They're going to try one (1) dose of one of the higher-risk cardiac drugs – it's exactly what they need in a lot of ways, it has a powerful effect on contractility but should help regularize the heart rate, but it also has a very narrow therapeutic window, or range where it's effective-but-not-toxic. Kalorm's body is likely to be metabolizing things in unpredictable ways right now, so they'll have to do serial lab checks for his blood levels and make sure he's clearing it at a safe rate, and they really shouldn't keep using it.

They want to run a continuous IV infusion of a powerful anti-arrhythmic drug that at a dose that will definitely by itself weaken the contractility of his heart, but now that he's out of the initial arrhythmia it should significantly reduce the likelihood of it happening again. If another three minutes of all of this, plus the still-running methylene blue, doesn't get him back to maintaining a tenable blood pressure on his own, they want to risk trying again with a halved dose of epinephrine and then, if he responds well, a continuous infusion.

It's a risk, definitely, but they can't keep doing this forever; given the existing rib injuries and the incision, his risk of clotting dysfunction and bleeding is too high to keep pounding away on his chest. Given that, they'll tolerate a lower blood pressure than what one usually aims for; if Kalorm can manage 85/50 or better on his own, either in 3 minutes or later with epinephrine, that's good enough for now. 

If not: well, they really want to avoid falling back on more invasive circulatory assistance, because of the additional infection risk, but the new-albeit-controversial calculation is that cardiac bypass might actually be safer overall, if it's a six-hour period or less and they don't have to do a filter change. So the backup plan is to try to buy those six hours, and hope they can reverse enough of the cardiomyopathy before it runs out. 

Across all of these, they think there's a 96% chance that something will work – but that's still a 4% chance that it won't. 

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Merrin is saving all her breath for the workout, so she's only talking to Kalorm in her head. But she thinks they're not giving him enough credit and he's very good at not dying and so this is going to be fine. 

 

...Three minutes. She pauses again, but stays perched awkwardly on the bed, one hand gripping the headboard for balance. 

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The Merrin-maintained blood pressure on the display drops...

 

...but not to zero. It steadies out at 65/40.

And his ECG looks - mostly normal? Slightly delayed conduction of the atrial impulse, a longer-than-usual pause between the little bump and the full spike, and the repolarization wave afterward is stretched a little as well, but the ventricular complex is approximately normal width. His heart rate is slightly irregular but averaging around 80, which is actually sort of reasonable. 

(Despite the number, to Merrin's eyes Kalorm actually looks a little better than he did earlier, when he was technically running a systolic blood pressure above 90.) 

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Halthis checks for a carotid pulse. Nods and smiles slightly. 

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Merrin should probably be...relieved? Or something? Instead she mostly just seems to have lost the ability to have emotions at all. 

[Can we do a quarter dose of epinephrine] she says. [And, like, slowly?] 

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...That seems reasonable. Treatment Planning approves 0.25 mg of epinephrine over a minute, watch the response, stop immediately if he's throwing ectopic beats. If there's some improvement but not enough after one minute, try another 0.25 mg this time over two minutes. 

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come on Kalorm you can do it, it's okay it's not scary everything's going to be fine 

Merrin can't take that line of thought as anything other than pointless motivated cognition, even in the privacy of her own mind, but she's still having it. 

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It takes Kalorm thirty seconds to start responding in any way at all. 

 

- and then his heart rate rises, slowly over the next 30 seconds and up to around 95. More to the point, the ultrasound shows that his left ventricular contractions are stronger, the dysfunction is still pretty noticeable but he's squeezing out maybe 25% of the contents with each beat, which is still low but a third of normal rather than a tenth. 

His blood pressure takes longer to respond, but this isn't surprising, and by the time a minute is up, he's at 75/50. 

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...Proposal: drop the rate to to 0.1 mg per minute, decrease by 50% if his systolic blood pressure hits 90, follow this protocol for 10 minutes and reassess, unless Merrin objects. 

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Merrin is NOT THE LEAD OPPER HERE why are they asking HER Given the 30-second delay on their response loop in terms of blood pressure, she would've gone with "drop by 25% if he hits 85 systolic" or - maybe drop by 50% if his blood pressure rises by more than 5 points in less than 15 seconds? And drop by 25% if his heart rate goes above...uhhh 110 is where she would start to be worried but Treatment Planning should consider any number stated by Merrin to be very made up, right now, she's tired. 

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...They want to set the heart rate cutoff at 105. His current blood pressure is, like, fine for the next few minutes, he's getting perfusion, it's not worth the risk of more arrhythmias. Otherwise, approved. 

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Kalorm's blood pressure does indeed keep rising, even after the change. His heart rate hits 100, and then steadies out there, while his blood pressure is still on the way up.

 

...78/50...

 

...81/53...

 

 

 

...83/56...

 

 

 

 

 

...86/61...

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It's taken him nearly four minutes to get there. Merrin lifts a hand, and waits another twenty seconds, and then nods to Halthis. [Drop by 25%] 

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The next half-hour manages to be a combination of VERY stressful and also VERY tedious. 

 

Kalorm's body is dealing with SO MANY drugs in his bloodstream, all with different half-lives and metabolic breakdown pathways, half of them with effects that directly oppose some of the effects of the others. The single-dose drugs are slowly wearing off, and getting the continuous infusions into an acceptable equilibrium is a complicated and fraught dance. Treatment Planning has some more finalized recommendations for drugs that directly address the cardiomyopathy associated with raging sepsis, but they don't really want to perturb the system any more until it settles into slightly more of a stable equilibrium than this one. 

They're able to get the epinephrine infusion rate down reasonably fast: starting from a significant fraction of a cardiac arrest dose, in less than 10 minutes they're down to around 0.04 mg per minute, only a little above the usual range when used as a standard vasopressor. 

It's still higher than is ideal for longer than a half-hour period, and he's still just barely maintaining a systolic blood pressure between 80 and 85, though the mean arterial pressure - usually a decent estimate of actual perfusion reaching the brain - is still usually managing to be above 60. At this point they start cautiously tweaking other parameters: another 50 ml of concentrated albumin, increasing the methylene blue by 50%, creeping back up on the inotrope over another ten minutes of wary observation. This lets them get down to only 0.02 mg/minute of epinephrine – which is still double the rate at which you start to really worry about gut and extremity perfusion if it's going to be longer than 30 minutes, and it's been twenty already. 

His heart rate is pretty steady at 90. They start very cautiously trying to ease off on the continuous antiarrhythmic infusion, which is at a high enough dose to be interfering with contractility. 

(They've been tolerating any oxygen saturation above 90%, in the interest of minimizing oxygen toxicity to lung tissue and high ventilator pressures that will screw up his cardiac output again. At the end of the half-hour, he's sitting right at 90%, occasionally dropping to 88% or 89% and recovering, but they've managed to ease the oxygen concentration on the ventilator all the way down to 75%.) 

 

...Another ten minutes and they're down to 0.01 mg per minute of epinephrine, which is, like, probably about as good as they're going to get right now. 

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Question for Merrin: where is her doom sense at right now? 

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...Honestly Merrin is sort of worried that she managed to break her doomsense, because despite the fact that Kalorm's vital signs are mostly worse and he's requiring way more drugs to hold his cardiovascular system together, when she actually looks at him she doesn't feel nearly as stressed? His color isn't great, and his extremities are still mottled, but she's not looking at him and feeling dubious that the numerical blood pressure reading is someone trolling her in a really insensitive way. 

If she had to guess, it's going to be a horrible agonizing stressful night and there will probably be some setbacks to panic about, but if Kalorm can manage not to have any more catastrophic setbacks for the next twelve hours then...probably...she feels like he might start improving? 

They should really not trust her doomsense very far right now though. Merrin thinks she maybe just completely messed up her calibration because of all the escalating doom earlier. 

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They'll keep everything how it is now for a few minutes, then, and wait for another full panel of lab results before trying to introduce any more drugs. 

...One piece of good news here is that - controlling for actual measured outcomes like "time spent with blood pressure below parameters" but not for total vasopressor needs - sepsis with cardiomyopathy doesn't actually have a lower survival rate than sepsis without that. Of course, if not for that Kalorm might not have had a cardiac arrest, which is associated with worse outcomes - from this point, in the abstract looking at the broader reference class, a 2% chance of fatal complications before hospital discharge - but Treatment Planning is trying to take into account more factors, and most of them are positive. It didn't take very long to get spontaneous circulation back (5 minutes) and they were able to maintain minimal perfusion throughout. It was primarily an arrhythmia, not a normal electrical rhythm failing to produce any actual muscle contraction, which is associated with worse outcomes and a higher risk of repeated arrests. He responded well to anti-arrhythmics and it's probably a temporary inflammation-associated irritability, not an underlying permanent issue with his heart's electrical wiring. 

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The next twenty minutes continue the same pattern: everyone is tense, and Kalorm's measured vital signs are juuuuuust this side of 'barely tolerable' - except for his heart rate, which is rock solid at 90 - but nothing deteriorates. 

 

Lab results come back. His lactate, unsurprisingly, is still markedly high, but it's dropped by half since the spectacularly terrible result immediately after the arrest, and with all the bicarbonate they've given him, his pH is only slightly outside parameters. His hemoglobin is stabilized. Sodium is high - a lot of drugs are most stable in saline - but not very high. Potassium is actually low, almost certainly GI losses; he's drained nearly a liter from the rectal tube over the past hour, through all of the excitement.

His urea and creatinine are both actually down a little, though it might be dilution more than anything; his urine output is adequate but nothing spectacular, certainly not enough to offset all the fluids. 

Hemoglobin is stable. His mature neutrophil count is still well below the usual lower bound, but it hasn't actually dropped further, though his immature myeloblasts are up some more. 

 

For the first time in the last day or morehis generalized inflammatory and tissue-damage markers haven't risen. They haven't dropped either, but it looks like they might be leveling out. 

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That's...better than the alternative? It's not good but they're not going to get "good", not tonight. 

...Also how is it 9:30 pm. Merrin has been here for ten hours without any stimulants. No wonder her brain is in the middle stages of shutting down. 

[I think I - should be off duty now] she manages to Halthis. [I'm staying - I promised Kalorm - but I probably shouldn't be doing medtech things] 

She goes to sit down. 

 

 

 

Aaaaaaaaaaaand she's going to make questionable life decisions, and refresh all the Diagnostic markets on outcomes to see how much ground they've lost. 

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It's not actually as negative an update as it might have been, but a lot of their hope is conditional on Kalorm making it through the next 12 hours without any further deterioration (and ideally with some slow improvement.) They think it's about 70% likely. 30% odds of another serious complication in that interval (50% odds for more complications in general), but that will drop with every hour that passes. 

They've lost ground on the odds of permanent cognitive deficits, up to 60%. They're definitely hoping that the five minutes of cardiac arrest and ensuing minutes of settling for a less-than-ideal blood pressure won't have caused any additional damage - and it's very unlikely to have caused severe or even moderate levels of damage - but it's not great, and neither is another day or two of heavy sedation. 

They're also definitely behind on their optimistic hopes for physical rehab, because they can't do anything with Kalorm this unstable, and because the heart issue will almost certainly resolve on its own once the sepsis does, but not for a week or two. The 20% / 50% / 80% for even bed-based rehab exercises is now 24 hours / 60 hours / 5 days, and they're only that optimistic on the 24 hours because the signs of system inflammation are showing signs of plateauing and because Merrin has a relatively good feeling. They're making good progress with his gut; if that keeps up, even just for another 3 or 4 hours, they'll have the bacterial reservoir cleared out and powerful antibiotics taking care of the rest. This still may or may not be enough to get Kalorm stable in 24 hours, and almost certainly won't be enough for them to be comfortable extubating him, but he seems like someone who, even groggy and still on a ventilator, will probably be enthusiastic to start moving his body to the extent he can. 

But walking looks like a long way off. They're guessing 72 hours / 7 days / 14 days for assisted walking short distances, and 6 days / 10 days / 25 days for making it 50 meters unassisted. 

 

He's not going to be off oxygen on the timeline they'd hoped. The spread for getting him off the ventilator at all is 36 hours / 4 days / 7 days, because at this point they're going to want to play it very conservatively, and Kalorm did give his advance consent for that as long as Merrin was around. But rapid-onset pulmonary edema doesn't necessarily indicate damage that will persist once the fluids clear out, so if he doesn't pick up any additional lung problems in the meantime, it's possible that once he's stable enough at all for them to be comfortable extubating him, his lungs will be mostly fine? The spread on timelines for getting him off oxygen entirely is 48 hours / 7 days / 12 days. 

 

The spread on when he'll be able to eat or drink hasn't gotten more optimistic, exactly, but it has narrowed, because he's now past the point of highest danger for picking up more serious gut-related complications. Predictions on Kalorm tolerating unrestricted clear fluids are now mainly bottlenecked on him being otherwise stable (off the ventilator, off vasopressors, alert, tolerating enteral tube feeding at a low rate, and no nausea or vomiting with his nasogastric tube clamped and not draining, for at least 24 hours). Modulo that, it's a good idea to start him on it as soon as they can, to give his stomach something to do and help promote healing. The spread for clear fluids sitting at 4 days / 6 days / 9 days. Tolerating liquid nutrition, 7 days / 10 days / 13 days. He might even be moving on to solid food in less than a month! 

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....Okay this is the stupidest why is she crying now. That's a genuine question! Merrin has no idea! She can't even really tell what emotion she's experiencing! 

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This is so awkward!!!! And kind of distracting!!!! Especially since, in addition to herself and Merrin, there are like three other medtechs who Merrin presumably doesn't know at all! (Eight people physically in the room was kind of excessive once the immediate emergency was over, and the room does feel crowded at that point; the other three medtechs are next door, ready to be there on five seconds' notice. 

Usually if someone is visibly upset, the thing to do is - ask them gently if they want to leave. However. Merrin can't leave because she made a commitment not to. (Kalorm won't know, of course, but it's not even slightly occurring to Halthis that this means they can send Merrin to recover at home for a few hours.) Short of that, Halthis has no idea whether the most helpful thing to do here is 'ignore the crying and pretend it's not distracting her at all' (it iiiiiiiiiiiiiis though) or...pull some of the others back in to cover her position and talk to Merrin??? 

 

 

It seems like a bit too much to hope for that their advising social modeling expert on Merrin has advice, given that he must ALSO be pretty upset right now, but she's still going to hopefully check. 

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Khemeth is indeed not having one of his better days! 

 

 

He is...coping better than he would have expected. A full actual night of sleep in his boyfriend's arms helped. (He has some sort of emotion about the fact that, as far as he can tell, his father didn't even notice that he was mysteriously gone from their Family Room for twelve hours.) Dekan even sneakily turned off all the notifications on his devices, and everything that would display the time in the room, and then, when Khemeth drifted awake a few times, didn't lie to him about what time it was but definitely implied that it was Early and Not Time To Get Up. 

Anyway, Khemeth got thirteen hours of sleep, and Dekan didn't wake him until Merrin was actually arriving for her late-morning shift. At which point, of course, things started going wrong rather promptly, and Khemeth spent several frustrated hours feeling behind and confused on his model of Kalorm, and much more focused on that than on Merrin. 

(And, of course, worried, though at this point he's mostly not trying to track the medical details of the case beyond the top-level summary on each page – and what Merrin explains to Kalorm, which is more helpful. Merrin was worried, though, and that was more than enough to have Khemeth very much on edge.) 

It's now been more than ten hours, and Khemeth is tired. Dekan has been enforcing regular breaks, though, including by pointing out that while Kalorm was in surgery, he was asleep and Merrin was supernumerary and there was therefore not much useful context for him to offer. He slightly regrets letting himself be talked into it, because it feels like he did manage to miss something relevant to Merrin's current state. But Dekan is right that he cannot, really, work effectively for ten hours. 

 

It's been a gut-wrenching last 90 minutes. Watching Kalorm's rapid deterioration on a screen, wishing he could be in the room and knowing he would be worse than useless, but seeing his brother helpless and scared and less and less able to engage with anything except trusting Merrin. And - at least he had that much, at least Khemeth bet right on something here, because he puts 95% odds that if Merrin hadn't been there with him - there and clearly sharp and on top of things - then Kalorm would have landed on reflexively refusing any proposed treatment he couldn't make sense of. (Which would have left Khemeth with the awful choice of whether to betray his brother's trust and override his stated preferences, on the grounds that Kalorm was barely able to orient to his surroundings and understand language let alone make reasoned decisions. He's pretty sure he would have, but - it's the sort of thing you can't ever take back.) 

The five minutes that Kalorm spent in cardiac arrest were an experience he never wants to repeat. In a way, it was less upsetting than he had expected; he mostly felt blank, numb, his mind full of formless noise rather than internal screaming. He couldn't really manage to track Merrin's state at all, save to notice, distantly, that doing something very physically unpleasant seemed - not soothing, not calming exactly, but - grounding? 

He's spent the time since then trying to reorient, and he can probably figure out what's going on with Merrin, but definitely not in the next ten seconds? He posts a message to the relevant subchat on the case discussion board, saying that he needs two minutes. 

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Interim recommendation from Personnel, who does at least know Merrin in general: ...probably don't try to talk to Merrin right now. There are interactions that would help her, almost certainly, but also a lot of ways to just make her feel more self-conscious and guilty for being a distraction, and - it's not an emergency? Merrin cries sometimes - more times than most people - and in this case it's probably just as much a delayed physical stress reaction as it is a reflection of deep emotional distress. Some people, as soon as an immediate emergency is over and they have time to think and process what happened, have to immediately run to the bathroom, or get shaky hands, or urgently need a snack. Merrin sometimes cries. Merrin has, in fact, cried before in the middle of a sim while continuing to perform excellently. Personnel understands that it's distracting but, like, maybe knowing that will make it somewhat less so? 

 

(Personnel is perhaps strategically emphasizing this. She is, in fact, worried about Merrin – but mostly because Merrin has declared that she isn't leaving this room until Kalorm is stable and awake enough to agree that she can, and this could end up being like a week, and it's really not a situation where you want to leave any other stressors unaddressed if they can at all possibly be resolved or mitigated.) 

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To the Keeper just pulled in because Khemeth is very likely going to need backup - who is familiar with Merrin in general but hasn't actually interacted with her face to face - the rough basics of what's probably going on in her head right now seem fairly clear? 

Merrin ties her motivation system very tightly to the minute-to-minute flow of her work. It's one of her strengths; it's not clear if it's related to her physical and mental stamina, but it's almost certainly related to her unusual motivational stamina, the extent to which she can do things which are hard or unpleasant or even boring, over and over, hour after hour, and she does eventually run out of physical and cognitive reserves but she doesn't usually run out of caring or engaging. 

She's also been on the Kalorm case for what's actually a pretty unusually long time, compared to her usual work. It's an emotionally intense situation in multiple different ways. Merrin has been noticeably having trouble 'switching off' at the end of her shifts, which isn't actually a usual problem for her, it might have been once, but her Exception Handling training went pretty hard on teaching her how to rest efficiently, which means setting very clear divisions between work and off-duty. And now Merrin has basically agreed that she won't go off-duty for an indeterminate period of time. She may not be the lead opper 24/7 for a week, and arguably shouldn't be the lead opper period since these conditions are pretty likely to degrade her performance, but there's a motivational and emotional burden there that she's promised not to set down. 

And a bad thing just happened! Merrin has spent, at this point, nearly four days carving her mind into a shape where Kalorm and Kalorm's recovery and Kalorm's good outcomes are the most important thing in the universe, and what happened today was, while recoverable-from, definitely a huge setback. Even now, Kalorm still has somewhere between a 1% and 5% chance of not leaving the hospital alive. It's a real possibility that Merrin will try as hard as she can at the most important project in the universe, and fail. That, you know, seems like enough to explain being pretty upset as soon as she stops and thinks about it! 

It is also a fact about Merrin that her mind very easily jumps to hypotheses that something went wrong because she wasn't good enough. The fact that just about no one could have done better than her here, and most people - even the other handpicked medtechs on Kalorm's case! - would have done substantially worse, is irrelevant, because in a real sense Merrin doesn't know that. (The Keeper doesn't expect that Merrin is necessarily consciously looking for ways to blame herself for this, she's probably more just overwhelmed, but it's going to be there in the background.) 

...And she's coming down from an adrenaline high, and in a weird liminal state of half-off-duty where she has time to process but doesn't actually have the affordance to relax, and she's also just, like, been here for over ten hours? Without stimulants, since she was trying to engage in good habits for non-emergencies and wasn't actually expecting this to become an emergency to this extent, so she is just tired. These are all factors that predispose her to greater emotional reactivity than usual, and she's already pretty emotionally reactive relative to median. 

 

 

It's not entirely clear what to do about this? There's a decent chance that she'll calm herself down in a few minutes, be incredibly embarrassed (but she would have found a way to do that about something or other anyway), find something productive to focus on instead, and continue with her day. Merrin is almost certainly not going to feel slighted or hurt or unappreciated if no one shows up to try to comfort her right now. There are also ways they could give her some privacy; she promised not to leave Kalorm's room, but 'Kalorm's room' is at least slightly underspecified and doesn't only include the single space where Kalorm is right now. Presumably Merrin has not solemnly committed to avoid grabbing a snack or going to the bathroom. 

There's...probably a possible conversation with her that would actually help? The Keeper does not feel that he actually knows Merrin well enough to navigate that, and also a Keeper showing up to talk to her right now would in itself be really stressful. 

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Khemeth reads the update in the private subchat. 

 

...Okay, that helps. It's not exactly the kind of frame he uses to generate predictions about people, but it helps pin down the internal configuration that his mental Merrin is in right now, out of all the possible moods and attitudes and emotional states that a Merrin can inhabit. 

So. Where is Merrin at right now? 

 

...Overwhelmed, mostly, he thinks. Upset and scared and caught in the desperate internal conflict between what she wants and the uncertain vagaries of a future that may not offer them that option, but - it's not a new emotion or a new realization, and he's pretty sure it wouldn't be hitting her in this way if she were checking Kalorm's market updates from her own bed. She feels - not quiet 'at loose ends', she's in an environment that for her is packed full of affordances for actions to take. But she's moving from a lead to a backseat role, and not in a way where she has any kind of personal routine or internal code-switching ritual to smooth that over.

...Yeah, it feels like a lot of what's going on here is that she's not quite managing to reset and task-switch. Partly because the environment, full of cues laden with meaning to her, isn't leaving her with enough metacognition to focus on that mental move, and partly because, well, this is not a standard type of shift and there isn't exactly a protocol for what Merrin's responsibilities involve right now. Merrin hates uncertainty, and especially the social awkwardness element of it, Khemeth doesn't think that's in any meaningful sense what she's crying about but it's certainly going to be making her feel off-balance. 

She needs - not a distraction, exactly, but something to interrupt all the mental cycles and help her do that reset, set down enough of everything else she's tracking to actually think through how she wants tonight - and tomorrow, and the day after - to look. It needs to be something she can do in the room, or at least in the bathroom. It should ideally not be a time-consuming thing...

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"...Dekan I think my social modeling is broken." 

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Dekan, who isn't actively contributing to anything Kalorm-related right now and has instead been tabbing between reviewing his finances and one of those untimed puzzle-exploring video games that can easily be interrupted and picked up again, glances over. "Hmm?" 

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"So I'm thinking about what supports Merrin needs to do this completely insane thing for the next week, right? And I think right now she needs to, uh, switch modes, take a step back and figure out what she needs so she can tell us, but she's in this awkward superposition of on and off-duty and doesn't have any protocol to follow for what she's supposed to do now, and she's stressed and overwhelmed and upset, so I think she'd benefit from just - having all the loops she's in right now interrupted, so she can actually implement that suggestion..." 

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"....And?" Dekan says expectantly, when Khemeth hasn't continued for a whole five seconds. 

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"And my superheated insane brain apparently thinks that what I need to do is march over there and slap her and tell her to flaming calm down and focus and do her job. My brain is very sure this will work and just thinks it might make our dynamic weird later! As though that's the thing to worry about here instead of 'Merrin never speaks to me again because I hit her for no reason'! Which! I think something is wrong with me! I mean I know it's been a long day and we're all under stress but when I'm impaired my brain doesn't usually start suggesting absurd troll plans instead of real ones!" 

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Dekan stares at him for a long moment, and then bursts out laughing. 

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Khemeth is confused and kind of hurt! He gives Dekan a wounded look. "What?" 

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Dekan flings up his hands. "First of all, only you would talk about insane troll plans like it's a weird bad thing – have you met people? Rhetorical question, you've met an order of magnitude more people than I have. Secondly. Wow. I would not have called that but now that you're drawing attention to it I'm putting 95% odds that you're right, it absolutely fits, it's just the prior is so low– ...wrongthought, not actually, someone being neurodivergent in five ways correlates positively not negatively with also being neurodivergent in a sixth way, it just feels too surreal–" 

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"Dekan, please, I don't have the slightest idea what you're talking about! Can you unpack at least two steps further back on...whatever that was." 

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"Sorry." Dekan is still half-laughing and trying to suppress it. "I'm pretty sure you just noticed that Merrin is a masochist. I guess that answers my vague musings on whether you'd actually noticed on your own that masochists exist and just thought it was too self-evident and also obviously infohazardous to be worth talking about! But it sort of sounds like you were the first person to call this about Merrin despite the fact that hundreds of people have observed her with strong financial incentives to model her correctly, and also probably at least a dozen of them separately had strong financial incentives to identify masochists!" He loses control of the giggles for a few beats. "I– I'm s-sorry, this is, just, the most you thing." 

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"Wait, what's a–" Khemeth cuts off. The particular Baseline word that Dekan used actually makes it fairly etymologically obvious what it means.

(There's an abbreviated form that doesn't make its meaning self-evident, for generic infohazard-containment reasons if you wanted to mention it in a potentially-non-private location. Not that Khemeth knows this yet, obviously.)

"...That's a – why is that a thing?? How is that a thing???? I just - but - gah!" 

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Dekan is laughing too hard to speak. 

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Khemeth drags a hand over his face. "Okay. So, for some reason this is a thing, and it's infohazard-gated because– right, that's obvious, if it were common I'd have already noticed, and - yeah okay financial incentive for identifying it is also obvious... Wow. I feel like an idiot for taking this long to notice, I'm supposed to be good at people stuff." He scowls. "And somehow you know about it! Why do you know about it!" 

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Dekan is finally starting to get the giggles under control. He wipes tears from his eyes. "I mean. If you literally go ask a Keeper and have clearly figured out some of it, they do tell you." Shrug. "I was putting like 30% odds that you'd intuited it enough on your own that you didn't bother to ask anyone though I'd have hoped you'd have at least asked me about my preferences." 

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....Khemeth raises his eyebrows. "Well. And?" 

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Another shrug. "Not a masochist, sorry. It'd seemed like a possibility and it'd certainly have been very cool but it turns out that thinking something would be very cool doesn't make it true. Anyway. Longer conversation for later." 

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Khemeth flomps back. "...Right. Uh. Merrin. What do I...do. Even if I'm right about this, uh, thing about her, I - feel like I really shouldn't march into the room and slap her in front of everyone!" It sounds agonizingly awkward. 

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"You should not! Everyone would have so many questions and now is an exceptionally bad time for that!" 

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 Sigh. "Now is probably a terrible time to tell Merrin that she's weird in yet another highly economically valuable way, she needs to be focusing on one thing right now. And I, uh, I - am nonzero worried that she would develop a crush on me and on top of all the other reasons this is terribly awkward, it's also the case that I'm gay." He rubs his face again. "I'm...less confused, I think? I kept feeling like she needed something that would help with, uh, stress relief, and it was so frustrating that I couldn't figure out what. Unfortunately it seems unrealistic to, uh. Implement anything related to this this week when she literally can't leave my brother's hospital room." 

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"Yeah. And, uh, you should in fact talk to a Keeper about it before you go charging ahead. Not everyone who has the associated traits is sexually a masochist - and Merrin goes pretty hard on the asexual-woman gendertrope, she might manage to have the rest of that constellation and still not have any sexual interest in it." 

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"No, I actually think..."

Khemeth shakes his head. "I did not even slightly imagine at the start of this adventure that it would lead directly to speculating about Merrin's potential sex life. Feels like the universe is trolling us. I should...actually figure out if there's an intervention here that's better than the null option, or than - I don't know, sending Mom to give her a hug. ...And check that it hasn't become moot because she calmed down and figured it out on her own." He tabs back to the camera-footage screen. 

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Merrin seems calmer? She hasn't moved; she's sitting curled up in her floor chair beside Kalorm's former floormat, a couple of screens on mobile arms arranged around her to form a halfhearted barrier between her and the other medtechs' ongoing work. She's restlessly tabbing through update screens in a way that hints that she's not especially processing the contents. 

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Khemeth sighs again. 

"I think I'd better go there. I'll - tell her to take a cold shower or something in the decontamination room, that has to count as basically in Kalorm's room, and that'll give us a chance to set up a sleeping area for her - and we should ask Irris to put together some overnight stuff for her so that someone can bring that over..." 

Which means getting up. Khemeth shifts over and leans on Dekan's shoulder for a moment first. It's going to be a long night. 

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When Khemeth actually makes it to Kalorm's hospital room - close to ten minutes later, after posting some bland updates to the social-modeling subchat - and clears his throat, Merrin startles, looks up with what seems like some reluctance, and then makes an abjectly miserable face at him. 

 

"I'm sorry." 

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Khemeth glances around, and then slides down to sit on the floor beside her. 

"Why?" he says quietly. "From where I'm looking, you flagged before almost anyone else that something was wrong, you escalated it appropriately every time you noticed something concerning. Given the damage my brother took in the accident, and the constraints of his unusual preferences and dignity – given that we didn't actually, realistically, have the option of keeping him sedated another two days for proactive treatment – I genuinely don't see where or how we could have done anything differently and better-in-expectation. There were just a lot of tradeoffs to be made, and we made them. Right now Kalorm is alive. He's almost certainly going to stabilize and eventually recover. And the most important part is that he's not going to wake up feeling like Civilization betrayed him again. He likes you, more importantly he trusts you, and he isn't experiencing your care as being manipulated for his own good. Two days ago, most of the probability mass I saw on negative outcomes was - in worlds where Kalorm decides to walk out of the hospital before he's well enough. Yes, he ended up with a nasty infection, and yes, maybe we could have nudged the risk of that down by a few percentage points if you were an actual literal alien who didn't need sleep or breaks, but I'm not even sure of the latter, and - look, at least he has a nasty infection here, where we can treat it. He's likely to have more setbacks over the next few weeks. I'm much more hopeful than I was two days ago that he'll be having them here, and he'll trust your recommendations, and he'll be okay." 

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No, she is not going to stupidly start crying again. She isn't. She is a grown adult and a trained medtech and this wasn't, in the grand scheme of things, even that scary of an emergency. 

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Khemeth wants to smile at her. He doesn’t. He’s pretty sure it won’t help her get to the emotional state she needs to be in for this, which - probably isn’t one that’s incredibly good for her, but she would endorse it as worthwhile for Kalorm’s wellbeing.

“Merrin. I know it’s been an awful day for you, but you made a commitment to stay and you’re not done. Go - take a shower, have something to eat, figure out how to get yourself in the right headspace for this. Let Personnel know what you need to be comfortable sleeping here - it's going to be really important that you get enough sleep, okay?" 

 

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Suspicious look. "If there's an emergency they should wake me. I - that's what I - that's the whole point of staying." 

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Khemeth does not sigh. Or roll his eyes. It takes some effort. 

"If Kalorm has a life-threatening emergency of the type that summons eight people in here, I am sure you won't sleep through it - and if it's not bad enough to call in the backup medtechs and whoever's on-site can resolve it, then it's not exactly an emergency anyway. And of course if he looks like he's waking up, they'll call you over right away. Though it sounds like the plan for tonight is to keep him under until he's more stable, so that's unlikely." 

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Merrin still looks faintly reluctant, but nods. 

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Khemeth looks her in the eye. 

"I know you're an outlier on stamina. But you haven't done something like this before, and this isn't a sim. It's not something where you can fail and it's just a learning experience. So you need to plan, and get it right on the first try – and getting it right is going to require fitting in enough sleep, at the very least, and ideally a bit of awake downtime as well." 

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Okay, you know, fair that Merrin totally deserves to be lectured about this, because she was - probably in fact on track to make exactly that mistake. That doesn't make it any less mortifying, though. 

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Yeah, this is a lot of lecturing, and while Khemeth does in fact want to convey this to Merrin in a way her emotions and not just her explicit beliefs will update on, he doesn't actually want to humiliate her.

He lets his voice soften. "I know tonight is hard. If you're not able to relax enough to sleep until later, then we'll try our best to give you a chance to sleep in - it's not as though Kalorm is going to be waking up and demanding minimum settings trials every 90 minutes. Just, I think you do need to take a few minutes to at least convince your emotions that you're not the lead opper right now and it's fine if you aren't personally watching every single number update, someone will tell you if you're needed. Okay?" 

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Merrin takes a deep breath. Lets it out. Nods as firmly as she can manage. "Okay." 

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Taking a decontamination shower totally does help! She swapped her vomit-stained scrub top earlier but it turns out that she still felt kind of gross, and after the latest round of adventures she was also really sweaty. She blasts the water freezing-cold and makes herself stand under it for a full minute before she toggles it to hot.

She does keep desperately wishing that she had a portable waterproof tablet or console to bring in here, and worrying that she might not even hear an emergency, but it's probably actually good for her mental "reset" that she doesn't have that option. By the time she's dried herself under the skin-safe UV lights and dressed in a new pair of certified-sterile scrubs, she feels...not relaxed, not any less worried, but in fact more convinced that Halthis is in charge right now. 

 

 

...did anything happen while she was in the attached decontamination cubicle and out of line of sight of Kalorm. 

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Nothing very exciting; it was only like 20 minutes.

It's now just past 10:15 pm. Kalorm's cardiac arrest was about two hours ago. They're still tolerating a blood pressure of 80/50 and oxygen saturations between 90-92%, but with more drug tweaks and cautious administration of a little more fluids and albumin, they have his heart rate steady at 85.

Treatment Planning wants to target a rate of 70-80 to optimize filling time for his struggling left ventricle, and are nudging around relative doses of inotropes and exotic vasopressors in hopes of weaning him entirely off epinephrine soon, but they're taking any incremental changes really slowly, because the current state of affairs is tenable and many very closely adjacent states are not. Kalorm's physiology is barely hanging on, and there's very little they can do except provide supportive treatment to hold together various failing systems, and wait for the antibiotics to cut down on the infection raging in his bloodstream enough that his weakened immune system can start to catch up.

(The powerful drugs they gave him to boost bone marrow production of immune cells, hours ago when it looked like things might be headed in this direction, may or may not even work, depending on how bad the underlying damage was, and how successfully his body has managed to point resources at healing it when fifty other things were also screaming damage signals. If it does work, it still takes about 24 hours to have much effect at all – they're less than halfway there – and, given his fragile and resource-limited condition, probably more than a week to get him back to normal range on mature white blood cell counts.) 

His urine output is way down, which is predictable; in a bid to get off the epinephrine, they're giving him a couple of different vasopressors that also have potent kidney-regulation effects - basically convincing his body that he's probably dehydrated and needs to hang onto as much fluid as possible. This is not ideal for a patient with pulmonary edema, especially when he's already on 75% O2 without much room to go up, and they can't risk increasing the ventilator pressures. Especially the baseline post-exhalation, between-breaths pressure to keep his lungs open and squeeze water out of the alveolar cells, because raising the pressure in his chest cavity that will also compress his heart, already struggling both to collect enough returning blood from the rest of his body and to pump it onward. But his oxygen saturation is tolerable, and honestly as low as 85% would be tolerable for a few hours, not ideal for his brain but certainly better than risking another interruption to his circulation. 

Among the limited pieces of good news: the anti-arrhythmics are working! Pretty well! They're barely seeing any abnormal ectopic beats, and it's been an hour since they last saw two in a row. The high dose is probably why it seems to be basically impossible to get Kalorm's blood pressure any better than this, but with the epinephrine rate down to something sane, his peripheral capillaries are less thoroughly clamped down. His capillary refill is delayed, but only to 2 or 3 seconds as opposed to "approximately instantaneous", rather than the veeeery slow trickle from before. His hands and feet are still mottled, but less, and pale but closer to pinkish than bluish. His lips aren't bluish at all now. 

His last round of bloodwork was reassuring, at least relatively speaking. Lactate is still elevated above normal range, but only, like, 50% higher than the usual upper limit, not triple it. His blood gas (measured from an artery, rather than the continuous oxygen saturation which picks up mostly on peripheral capillaries) shows an acceptable pH and a partial pressure of oxygen just barely brushing the bottom of the usual normal range. His white blood cell counts are still bad, but not worse. His inflammatory indicators are mostly unchanged or slightly down, and a couple of the gut-specific ones are significantly down, probably because he's managed to drain another 500 ml of liquid stool from the rectal tube over the last hour, and his poor small bowel is under a lot less tension. 

The stuff they're draining now is dark greenish and tests positive for a moderate quantity of hidden digested blood, and his hemoglobin is low. Not massively low, they're not suspecting a new rapid bleed, but he's probably still oozing in there, and his body desperately needs as much oxygen-carrying capacity as possible. They're recommending giving him another transfusion of packed red blood cells, to run over a whole hour in hopes of avoiding fluid-overloading his lungs any more. 

They're also testing the rectal tube drainage for the presence of (or metabolic byproducts of) the enteral-route antibiotic that they've been trickling down the nasoduodenal tube. Nothing yet, but judging by the ultrasound, at least the upper 2.5-3 meters of his small bowel have reasonable peristalsis now and have cleared their trapped gas and fluid contents, which makes it likely that they're getting antibiotic coverage, as well as a thorough physical rinse-out. 

 

 

It's going to be a long night. But it looks like they are starting to at least break even with the infection, and if Kalorm can hang on like this for another few hours they might actually start to pull ahead. 

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Also! There's a Merrin sleeping pod in the corner. It's actually just a configuration available on one of the common commercial bed models; some people like to sleep fully enclosed, or just find it less logistically annoying than blackout curtains. Her overnight-supplies care package from Irris isn't here yet, but should be in another twenty minutes. 

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(Khemeth already left a few minutes ago. He helped set this process in motion, and then spent five minutes awkwardly sitting at his brother's bedside with most of his brain throwing out alarm signals because it feels like there's nothing there. When he last saw Kalorm face to face he had his eyes open and was drawing pictures to communicate his stubborn alien preference to sleep on the floor. Now it's back to - no signal, nothing for his social-modeling intuitions to take in and run a Kalorm in his head that's in sync with the real Kalorm, because the real Kalorm in some sense doesn't really exist right now.

He hates it. And he's not exactly being useful here - if anything he's anti-useful, he's blocking the medtechs' access - so he leaves. And this time forces himself to go back to the main Family Room even though all he wants is to be with Dekan.)

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The Treatment Planning updates aren't maximally reassuring, and reading other medtechs' observation notes doesn't fill in all the gaps that Merrin wants filled. Iiiiiiis Merrin going to be horribly in the way if she just wants to, like, stand and look at Kalorm for a few minutes? 

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Merrin will absolutely not be in the way! They're mostly not doing any involved physical care with Kalorm right now; his current equilibrium is still too delicate for Halthis to feel like perturbing it even just by turning him. They have the bed set to "gentle rotate" instead, to shift his weight juuuust enough to protect his skin. 

(Halthis is also going to feel pretty relieved to get a Merrin-check on how things are looking, even if from her perspective things are looking stressful-but-tentatively-positive.) 

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She'll stand by the bed, then, and look at her patient. 

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It's been forty minutes since she last looked at him up close, and he looks...better? Subtly, barely noticeable, but there's something, because some quiet strain in the back of her mind is easing a little. 

Kalorm is sedated enough to mostly knock out his respiratory drive, so he's breathing entirely per the ventilator set rate, which is at a very reasonable 16. He's actually getting pretty good air volumes, though he clearly still has an issue with the actual gas exchange, his waterlogged alveolae less able to convey oxygen to his blood and CO2 back out.

His circulatory system clearly a little bit on the fluid-overloaded side, at this point; they've now got a continuous central venous pressure transducer hooked up to the femoral dialysis line, since his main central line is very much in use for like eight different drug infusions, and it's measuring as slightly high rather than low. The fluid-intake-and-output table she can pull up shows that he's positive, like, six liters of fluid since he started becoming seriously unstable, some of it from all the fluid boluses they gave him when he was crashing and some of it from the ongoing IV infusions, even at the highest safe concentration for central administration the infusion volume still adds up. (And of course, at the point when Merrin flagged a respiratory problem he was already in pulmonary edema, though probably more because his heart was being incompetent at allocating blood to the right parts of his circulatory system than because he had too much total fluid volume in his bloodstream.)

Unsurprisingly given all the cascading results of sepsis, a lot of that fluid is no longer in his bloodstream. His face and neck are puffy, his eyelids swollen to the point of translucency. (They've been putting in eyedrops to help with the fact that his eyes aren't staying completely closed and his body may not be reliably producing enough tear lubrication; it makes it look like he's been crying.) His fingers are sausage-like, the skin stretched taut and almost shiny. When she presses down on the back of his hand with her thumb, it leaves behind a thumb-shaped depression that takes a while to disappear. His feet are even worse; the tops are gently rounded, tendons hidden under fluid-swollen subcutaneous tissue.

For once he's not having a saliva disaster; despite Halthis' hourly mouth care, his mouth is dry, lips cracked.

When Merrin lifts his arm, it's not completely floppy and boneless. He's not resisting her in a purposeful way or anything, but there's some muscle tone there. 

His hands are cold, but his torso feels a normal temperature. (With the warming blanket, his actual measured temperature is up to 36.9.) 

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Halthis hovers and manages not to clear her throat impatiently. She doesn't want to bother Merrin or stress her out or make her self-conscious but she does very badly want to know what Merrin thiiiiiiiiiiinks. 

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Merrin has grabbed the nearest console and is looking things up on some of the screens! She's muttering to herself.

Presumably the fluid balance sheet is taking GI losses into account – yep, it is, but they're draining way less from his gastric tube now, only 50 mls in the last hour (Kalorm's pyloric sphincter seems to have gotten its act together and is no longer letting bile pool in his stomach, and he's presumably no longer swallowing saliva). And yeah he's losing a lot from the rectal tube, but half of that is cancelled out by the bowel prep solution they're putting in, and it's isotonic and shouldn't be yoinking in more fluid from elsewhere anyway, and the rest of the drainage is pretty much explained by four-plus days' worth of feces that were in there already and are finally coming out. 

That's a lot of positive fluid balance. And his urine output is, like, just baaaarely enough not to indicate worsening kidney dysfunction. He'll probably pee wildly as soon as they stop giving him vasopressin and angiotensin ||, both of which are currently incredibly necessary to counteract his body's determined attempt to maximally dilate all of his capillaries in response to the pervasive panic-calls of a systemic infection, and both of which have the advantage of not working via sympathetic stimulation and risking arrhythmias, but which are directly yelling at his kidneys to retain fluid. With older patients, Treatment Planning would usually recommend diuretics as soon as they're off vasopressors and sometimes even if they aren't, because fluid-excess tissue edema can get a lot worse than this – but despite Kalorm's early kidney dysfunction, Merrin kiiind of suspects his body will make that call on its own. 

In the meantime, if a bunch of that excess fluid is in his feet, at least it's not in his lungs? 

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...she feels like she's forgetting something, it's right on the edge of her thoughts - she tabs into the 'future planning/discussion' section of the Treatment Planning dashboard and flicks through proposals in case that jogs her memory... 

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Merrin doesn't normally stay up to date on this section in real time! During an actual medtech shift, she wouldn't have time, she'd be fully occupied just staying on top of the approved Treatment Planning updates, or at least the ones that made it to the final round of prediction market comparisons. It turns out that the hypothetical future planning discussion collects ALL SORTS of wild ideas. 

(It is, perhaps, possible, that despite the intensity and suspense on the ground over here from Merrin's, some of the experts bouncing in and out between other commitments or leisure activities to contribute to the case are BORED. And sometimes channel five minutes of nothing in particular to do into brainstorming what probably do count as 'insane troll plans'.) 

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Wow!!! Nope!!!

 

Nope not that one either!!!!

 

 

DEFINITELY NOPE WHO EVEN WRITES THESE IS IT THE SAME PEOPLE WHO WROTE THE HORRIBLE CAVE SIM!!!!????

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Okay seriously this one HAS to be some kind of elaborate inside joke about...she is going to wildly guess a webcomic that she hasn't read but that apparently three random hematology experts are all really into??? Because, uh, ""supervillain supervolcano serum"" is not a...real...drug... 

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To be clear, most of the discussion prompts aren't insane troll plans! It's just that the remainder are mostly boring, many of them hours old, and they're sitting in the hypothetical discussion planning section because they were worse along some dimension than the proposals that got bounced to the actual prediction market evaluation stage.

(They haven't been cleared out entirely because, who knows, Kalorm may at some point develop rapid-onset-new-allergies to vasopressin or something! It could happen! Treatment Planning is READY. And also ready for like a dozen other things that have a 0.01% chance of happening but, like, a higher chance of happening to Kalorm than to almost any other ICU patient. Most medical experts have at some point been bored and workshopped a Really Elaborate Complicated Plan for if some very specific set of medical issues occurs, and they are proud of it and have it ready to go and can drop it with a couple of minor modifications whenever it's even vaguely relevant enough to make them look clever and generate some interesting meta during the interludes when they're not doing actual work.) 

 

There are also some plans that are, like, broadly sensible and Kalorm-relevant and just not doable right now, mostly because they're a larger intervention for ONE of his current problems that will trade off too hard against the fragile holding state with all his OTHER current problems. For example: they could theoretically try switching to negative pressure ventilation! It's pretty inconvenient - requires a turtle-like vest that forms a complete seal around the patient's torso so that air can be hydraulically pumped out to generate a vacuum and enough force to yank air into the patient's lungs - but Kalorm is unconscious anyway and it would completely sidestep all the intrathoracic pressure cardiac output issues! The problem is that it's super not recommended for pulmonary edema; they're relying a lot on the positive pressure, and especially the baseline post-exhalation pressure, to squish fluid back out of cells, and even with that they're still on 75% O2. 

For the lungs, they could try high frequency ventilation! The issue is that it would tank his cardiac output even worse! 

(The pulmonary specialists and the cardiac specialists have a discussion subthread which has devolved into an enormous argument! This is easily the most interesting acute case on this continent right now that involves such a complicated and fraught overlap of these specialties, not to mention at least six other organ-system subspecialties. The prediction markets are also really well-funded, so there's a monetary incentive for any relevant specialist who has some free time tonight to log on, but the novelty of it is a strong incentive of its own.) 

There's a hypothetical discussion open for an experimental system that combines positive and negative pressure ventilation and theoretically provides some of the upsides of both while mitigating the downsides, but it's currently at the "tested in rats" stage, and well-tested specialized equipment to do it in humans does not actually exist. 

There are a couple of immune-system-boosting (and a couple of specific-inflammatory-response-subpathway-suppressing) drugs that have not made it past this stage of discussion due to, also, having only been tested in rats. Kalorm's situation is pretty bad but it's not yet at the "try wildly experimental drugs and hope they work" stage. (Though it looks like one of the medical VCs is currently pitching Finnar on pulling together the funding to pay volunteers for a one-day basic human safety trial. Perhaps less because this is likely to come through in time to change Kalorm's situation much, though Kalorm could certainly benefit from it even a week or two from now, and more because it would be really cool to get this drug jumped a few stages ahead in testing via the applications of LARGE QUANTITIES OF MONEY and then, herself, make a lot of money from it.) 

 

More cardiac optimization proposals... 

 

More respiratory optimization proposals...  

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How does anyone DO this????? Oh right because they probably all have like +4 thinkoomph on her. Merrin is very clearly not smart enough to be looking at the Treatment Planning backend and she's incredibly overwhelmed and this is humiliating and horrible. She resorts to skimming in search of, like, keywords that might poke whatever her brain is trying to dig up. 

She's...on reflection pretty sure it's lung-and-heart-related; she can at least filter out all the weird clever plans for hypotheticals where he starts showing signs of worsening kidney or liver failure or gut dysfunction. 

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The poor GI surgeons are kind of disappointed that it doesn't look like they'll get to do anything cleverer than the valve, which was, to be fair, very clever. They're now working flat-out on a new improved version! The current one uses the expand-and-lock design that cardiac stents do - in this case, an un-lockable design so it can be removed without damaging anything, though one of the surgeons will probably need to come in and do a scope in person, the exact trigger point that "unlocks" it is fiddly. Anyway, they're hoping to get a new one that additionally has either a pressure-activated or a remote-control radio activated open-and-close function, so it can better replicate the functionality of a healthy ileocecal valve, rather than being permanently stuck open.

(It's mostly fine right now; everything coming out is liquid, and occasional colon irrigation with the motility drug solution makes sure that it's working effectively enough to keep moving things along rather than letting the stool back up. But they do want to be able to take out the rectal tube at some point - it gets in the way of physical therapy and Kalorm will almost certainly complain bitterly once he's awake - and hopefully the reflex arc will have healed by then, but it might not.) 

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That is indeed very interesting and clever, but Merrin is not really the proper audience to appreciate their brilliance, it was definitely a practical solution that she's very grateful for but the details of why it's hard and required so much cleverness are going over her head, and Merrin is tired and not very smart and is going to filter it OUT so she can skim the remaining stuff. 

 

- oh. That's intriguing. 

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It's in the section of proposals tagged as pulmonary optimization and flagged as "probably not worth the risks to other organ systems yet." 

One of the interventions that can improve oxygenation for some types of catastrophic lung damage, is to transmogrify the hospital bed into a sort of suspended cocoon and then rotate the patient until they're facedown (in the prone position). Something something it shifts around intrathoracic pressures and relieves compression on important lung sections and helps with the weird ventilation-perfusion mismatches that are common in acute respiratory distress syndrome. The initial notes indicate that the pulmonary specialists plopped this in the discussion thread at the point when they weren't yet sure what was going on with Kalorm's lungs and thought it was more likely to be inflammation-mediated acute lung injury. (And also when they weren't sure Kalorm would need to be intubated - or whether he would agree to it - and were speculating on whether Merrin could persuade him to try this instead as an intervention to avoid intubation.) 

It's less studied in pulmonary edema, which is usually downstream of a cardiac problem. Based on the large datasets that do exist, putting patients in the prone position is...mixed...on how it affects cardiac output in heart failure cases. In about 25% of patients, it helps! Sometimes a lot! In another 25% of patients it makes things worse! 50% of the time it doesn't do that much! There obviously exist clever attempts by clever researchers to create accurate predictive models of which 25% of patients would benefit, but they are not yet very good, and mostly rely on a degree of invasive sensor monitoring that no one super wants to set up on Kalorm when he's in septic shock and this unstable.

(It looks like there's a very halfhearted prediction market tied to the proposal subthread, with several different specialists contributing bets based on their slightly different models, but it's not heavily subsidized - the default liquidity assigned to preliminary markets for proposals still in the hypothetical-discussion category is not a lot - and only three people total have contributed to it. The market consensus seems to believe that Kalorm is slightly more likely than priors indicate to be a patient who benefits - it's at 35%, which is higher than 25% - but the betting is sparse enough to make that number pretty tentative.) 

The main contraindication is that, well, it's a pretty involved maneuver. It makes it more inconvenient for staff to perform additional care, and of course it's basically impossible to transport a patient like this, or perform a bedside surgical procedure, until they're rotated back and the bed is returned to its normal configuration (which is mostly automated but still takes a couple of minutes.) Even patients who benefit from it tend to become more unstable during the transition. If staff are very worried, they'll put a patient in the chest compressions vest first - since regular chest compressions are obviously impossible if a patient is suspended facedown in a cocoon, and two minutes is way too long to wait - but it's not actually great for skin and pressure sore risk to leave the vest on for hours and hours, and it adds another thing in the way of accessing the patient for any basic care. Overall, given that Kalorm's oxygenation is, like, basically tolerable lying on his back, nobody has put in a bid to bump this plan up to the next discussion subpage. 

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Also, nearly all of the back-and-forth on this thread is incredibly technical and dense and full of numbers, and Merrin is tired and the math part of her brain is grumbling about every single additional number she is supposed to make sense of in context. She's managing to parse the basics, mostly, with great effort, but she's pretty grumpy about it. 

 

She...basically agrees that they shouldn't try it right now. She's grumpy about that too! And kind of mad at Kalorm for not being stable enough to risk it and see if it helps! Because apparently she expects it to help! Maybe! Her stupid opaque illegible intuition isn't very sure of that - if she drags her brain over rocks to force it to spit out a number for her, she would guess, like, 60%? 

Which is really different from 35%! It's incredibly frustrating that her brain is failing to provide any explicit, communicable-in-words justification for why she puts such a different number than the very qualified experts. She has a very handwavy sense that, like, the interlocking system that is Kalorm's heart and lungs is under strain - obviously - and there's some kind of positive feedback loop there, and so anything that helps his lungs will help his heart too? If she drags her brain over MORE and BIGGER and POINTIER rocks, she can eventually get as far as "maybe they'll be able to reduce the ventilator pressures, which will help his heart fill with more blood at the same heart rate" and "maybe a higher O2 sat will be good? somehow???" 

 

 

...she is too tired for this right now. It's nearly 11 pm; she's now been here for 12 hours, and it feels like longer. 

If Merrin were less tired, she would probably be WAY too self-conscious and worried about looking stupid to put a not-very-coherent note on the proposal saying that she has an Illegible Good Or At Least Better Than 35% feeling about it. But she's tired enough that social anxiety is only half online, so she feels incredibly self-conscious but posts her incoherent note anyway. 

"I'm going to sleep," she tells Halthis. 

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Halthis is really jealous of Merrin's gut feelings! She obviously pulled up the discussion proposal as soon as she figured out what Merrin is staring at so intently, but unlike Merrin she can't afford more than fifteen seconds at a time of distraction, which means that looking up complex pathophysiology details is a lost cause. She has absolutely no idea why Merrin is flagging this as worth looking into! It sounds like a really doomy plan to her! (To be fair, Merrin agreed it was a doomy plan right now, which means that Halthis is not going to have to attempt it on her shift and spend the whole time panicking.) 

 

Merrin vanishes into her sleeping pod. Three hours to go before Kerrin takes over. 

 

Halthis is...feeling pretty out of her depth, actually! She's worked with patients this complex but she's never been the lead opper. Obviously she has all the support she could possibly need, but it's still pretty intimidating to be very clearly the least experienced person in the room, and still supposedly in charge! 

Well. If she can hand Kalorm over in three hours without having had another major setback in the intervening time, she'll feel okay about that. Time to focus

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It's a very long and very tense and stressful three hours. 

 

At 11:35 pm Halthis manages to wean the epinephrine infusion down to zero. Finally. She is SO pleased with herself about this. Kalorm's heart rate seems to be pleased as well; he's hanging in there at 80 bpm, and his blood pressure is still hanging on in the vicinity of 80/50 (not great, but acceptable). His oxygenation isn't amazing - 88% or 89% - but, again, Treatment Planning considers that acceptable. 

 

They're checking (partial) lab panels every hour. Kalorm's lactate has stalled out at 50% higher than the top of the normal parameters and refuses to go any lower, but his inflammatory markers continue to inch downward. (Not very fast - at this rate it would take weeks to get all the way back to normal - but better than an increase.) His electrolytes are stable. His creatinine is increasing again but that's more indicative of the drugs affecting his kidneys than of underlying damage. His white blood cell counts at least aren't getting any worse. 

His hemoglobin is still just baaaarely below the normal reference range after the first blood transfusion. Treatment Planning is not delighted with this; in a patient with healthy bone marrow, they would let it slide even given his other risk factors, but Kalorm is separately at pretty high risk of developing worsening anemia over the next week before his bone marrow production is recovered. They'd like to give him another top up, not a full standard unit of blood but about 75% of one, over 90 minutes, pause if his lungs don't like it. 

 

...Kalorm's lungs do NOT like it. About 45 minutes in, his O2 saturation starts dropping. Halthis obviously pauses the blood transfusion immediately while she figures out if it's related, but even so, within 5 minutes she's up to 100% oxygen concentration on the ventilator and his O2 saturation is still at 81%. Treatment Planning does not think this is acceptable. They want to give him more bronchodilators - even though the good ones will inevitably stimulate his sympathetic nervous system and not be great for his heart - and they want to bump the ventilator pressures up a notch. 

The bronchodilators don't do much, but increasing the pressures roughly fixes the oxygenation problem! They eventually get back up to 87%, at which point Treatment Planning is willing to declare that fiiiiiine that is good enough for now.

 

His heart hates it, though! On the ultrasound imagery - which Treatment Planning fortunately requested they follow in real time - it immediately tanks his preload, the amount of blood managing to fill his atria and ventricles before the heartbeat. It's not helping that his heart rate is feeling the bronchodilators and is now up at 90. 

Treatment Planning really doesn't want to restart the epinephrine, but they're pretty maxed out on everything else, and Kalorm's rate of irritable ectopic beats over the last hour is negligible. They'll try easing down the anti-arrhythmics dose by 25%. 

This goes fine for a few minutes! Great, even! Kalorm's heart rate goes up some more, but stops at around 100, and his blood pressure is the best it's been all night, approaching 90/60.  

 

 

- at 12:19 am, he goes into rapid atrial fibrillation, with a very irregular heart rate averaging to around 160. 

He's actually not otherwise much more unstable! Atrial fibrillation is a less functional rhythm, he's losing the benefit of the atrial 'kick' that helps load up more blood into his ventricles to be sent onward, but Kalorm's left ventricle seems to be coping okay, and his blood pressure hangs on at 85/55.

(It's still pretty bad for him longer-run. His ventricles, confusedly trying to follow the chaotic electrical pattern higher up and taking random spikes in it as cues, are beating way too fast, so his heart is working harder, and meanwhile blood is pooling and hanging out being gently massaged by his pointlessly wriggling atria. If they let it do that for long he's definitely going to develop a blood clot, which they can't intervene to prevent because he's still slowly bleeding in his gut and it's not safe to give him any anticoagulation.) 

Treatment Planning thinks that the main provoking factor here was actually the bronchodilators. Which didn't help his lungs much anyway, so how about they don't try that again. They're going to hold off on re-increasing the anti-arrhythmic infusion, since his cardiac muscle contractility and thus stroke volume per beat seems to benefit a lot from the decrease. They'll try cardioverting him back to a normal rhythm with an electric shock. This is risky, because it might send him into a worse arrhythmia, but it's also risky to try to convert him back with drugs, because they might drop his blood pressure to an unsustainable degree - at which point his heart will quickly stop getting enough blood back to pump, and there's a downward-spiral-attractor to slip into pulseless electrical activity, which has a worse prognosis than a shockable pulseless rhythm. 

 

It takes seven minutes of clock time from the a-fib onset, and three shocks (each of which is a terrifying dice roll for everyone in the room) but they manage to get him back into normal sinus rhythm.

(The number of people in the room at this point is four. Halthis finds this pretty nerve-wracking, but Treatment Planning doesn't think this is an emergency worth waking Merrin for, and having any more people than that will inevitably make noise. As it is, they coordinate in complete silence via subvocalization microphones, while the other four backup medtechs hover next door.)

Kalorm's heart rate bounces around for a while but eventually re-stabilizes at 85. 

 

 

By 1:05 am his blood pressure is at 100/60, mean arterial pressure of 73. Treatment Planning doesn't incredibly trust this, but when he's still there at 1:15, they propose easing down on the angiotensin II. 

Kalorm's blood pressure...doesn't actually change much, even though by 1:40 am they're down to 50% of the previous max dose. He stays solidly between 95/55 and 100/60. 

It's unclear if the main positive factor here is a more functional left ventricle reducing the congestion in his pulmonary circulation, or a slightly lower total fluid intake per hour, or a slightly higher urine output per hour (his body is definitely responding to the decreased kidney-yelling and he pees over 60 ml during a 30 minute period), or just the higher ventilator pressures eventually being felt. But by 2 am, when Kerrin arrives to take over, Kalorm's O2 saturation is mostly back above 90%. He's also put out 90 ml of urine in the last hour. 

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(Merrin sleeps through all of this. She didn't use the built in white noise machine, since that sure sounds annoying to the other staff, and she also didn't put in the provided earplugs because she doesn't actually want to sleep through a commotion. But she's really tired, and not that light a sleeper, and the sleeping capsule itself has soundproofed walls.) 

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Kerrin is well rested and would be in a good mood if not for the fact that, you know, on her last shift they got Kalorm extubated and he was awake and communicating and physiologically stable, and then Merrin's bad feeling turned out to be MORE THAN JUSTIFIED and now he's in septic shock and on four different vasopressors plus an inotrope and barely maintaining his oxygenation thanks to all the pulmonary edema.

Also he apparently missed his midnight followup scan for the radioisotope-tagged white blood cell followup on his infection, because he was too terrifyingly unstable, and so she...is supposed to try to do that at some point? ALSO also, Merrin is asleep in a pod in the corner because APPARENTLY that is the only way they convinced Kalorm to consent to being reintubated period, and he still put it off long enough that he nearly died. 

In short! This is not completely surprising - she knew what Kalorm was up against here - but it's really not what she was hoping for! 

 

She is maaaaybe going to arrange to have stimulants on hand for tonight; she doesn't do that often, and she'll keep them in reserve for if things go very badly, but this sure seems like a shift where the odds of things going badly are...not low. 

She takes a handover report from Halthis. Entirely subvocalized, so that it won't wake Merrin.

(Someone has helpfully brought in sound-muffling booties for all the on-site staff so that they can walk around without making noise that will wake Merrin. USUALLY staff wear these to avoid waking PATIENTS and not random medtechs who have literally made a solemn vow not to leave the room until their critically ill septic patient is sufficiently recovered to wake up and tell them they can. Kerrin has pretty mixed feelings about this whole aspect of the plan, but admittedly one of those feelings is grudging respect for Merrin.) 

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It's been a looooooong six hours and Halthis is tired, but not, like, tired to the point of being nonfunctional. She gives Kerrin a thorough report and then, with vast relief, heads home (or, well, to her relocated on-site apartment.)

 

 

 

 

Overall, Halthis feels - pretty good about having been tapped for this case and having agreed to travel to Default for it? She wouldn't have put herself forward as the best candidate to cover today's shift, if she had known what today's shift was going to look like; she knows that she's still relatively inexperienced, and she definitely doesn't have all the certs that could have ended up being necessary. But it's apparently important to Kalorm that he– she doesn't even completely have a handle on what he wants, here, it's so alien, but...he wants to be treated by people, who he's met, and - not by Civilization as an abstract concept, which he has a grudge* against? Or something?

And she is, in fact, a person who Kalorm has met, and she thinks she made some fraction of a social connection with him (not to mention persuading him to do a dialysis run, which she's still pretty proud of). Given that, she gets why they wanted her in charge, even if she had to lean really hard on her available support, and - she thinks she did all right? 

(She continues to be really jealous of Merrin's reflexes and intuitions, but, like, it's pretty clear that Merrin earned that the hard way, by doing a truly astonishing number of hours of sims. Halthis could get there in fewer hours - she's smarter - but it still sounds pretty hard.) 

Anyway. It was a learning experience for sure! Now that it's over, she can even find the space to feel pleased about that! And she did manage to hand over a patient in better shape than he was when she took over, despite all the excitement in the middle. 

She gets home and watches a TV-show-of-a-fanfic-of-a-popular-webcomic for a while, and then sleeps. 

 

 

 

* The Baseline construction that is translated here as "holds a grudge" has somewhat different connotations from the English phrase. Someone having a grudge can be expanded to "someone whose past training data caused them to internalize broad and very strong negative emotional updates about X, which are now sticky and hard-to-update, such that they now have strong expectations - which are endorsed, and roughly in line with explicit reasoning and beliefs- that any interaction with X will be awful, and are therefore very motivated to minimize ever having to interact with X, and/or to sabotage X as hard as possible".

The Baseline compound-word for this phenomenon doesn't imply that the internalized lesson was incorrect; it also doesn't especially imply that it was correct. Just that it happened as a predictable result of a human brain subjected to a certain set of experiences, and is now predictably going to be very very hard to shift. 

(There is a different Baseline term for a related kind of experience where the person in question doesn't endorse the lesson that their subconscious has learned, or finds it discordant with the explicit reasoning and beliefs; this could be roughly translated as "ugh field.") 

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Kerrin will check all the Treatment Planning updates as she has a chance, and settle in for what promises to be an incredibly long six hours. 

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Merrin continues to sleep. 

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Kalorm continues to hang on. 

After the last blood transfusion top-up (and all the ensuing drama), his hemoglobin is now mid-normal-range. This actually seems to be doing him a lot of good, in terms of getting enough oxygen to his tissues; his lactate is finally dropping, and by 3 am falls below the upper cutoff for normal parameters. His blood pressure continues to be basically adequate, and Kerrin can wean down some of the vasopressors in cautious tiny increments. His cardiac function has definitely improved a little on the ultrasound followups; it's not great, even with inotrope support, but they have a little more wiggle room.

His heart rate is starting to creep up again, though in this case it's probably temperature-related; after many hours, his body is finally starting to spike a halfhearted low-grade fever, and at a temperature of 38.1 C his heart rate apparently wants to be around 105. It's not ideal, but his blood pressure is holding up - even increasing, Kerrin is able to get him entirely off the angiotensin II - so Treatment Planning wants to leave it for a bit, and not aggressively try to lower his temperature unless he goes above 39 C. Fever plays a not-fully-understood role in immune-system signaling, and overall Kalorm looks better at 38 C than he did at 36 C. As long as the inflammatory markers that hint at a dysfunctional cascade are continuing to drop - and they are - then letting him run a little warmer will hopefully help his body marshal its resources to fight the infection. 

 

They're still having trouble with his oxygenation, though. Halthis was never able to get either the oxygen concentration or ventilator pressure down, and despite getting very good breath volumes, Kalorm's O2 saturation is rarely above 92%. And that's with the head of the bed raised to 30 degrees. Lifting his head higher helps, and his blood pressure tolerates it, but his heart rate spikes to 120. Kerrin tentatively tries lowering his head to 15 degrees - which is the most that would be compatible with sticking him back in the scanner - and his O2 saturation instantly drops to 85%. So getting a followup scan is not really looking like a feasible plan yet. 

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Getting a repeat scan is not one of the most urgent priorities right now; they have other tentative signs that Kalorm is improving. 

 

There continue to be a lot of things that Treatment Planning could try to improve his lung function, if not for the side effects on everything else! They really wish they could risk giving him a tiny dose of a diuretic; despite his modestly increased urine output he's still accumulating around 350 ml of net fluid intake every hour, just from the drug infusions, and at this point he looks pretty severely fluid-overloaded. Probably the only thing keeping most of that fluid excess out of his lungs, pushing it to hang out in his swollen extremities instead, is the pressure that the ventilator is holding. But his blood pressure isn't that good and his heart rate is already above 100. 

...They eventually agree on trying a small dose of one of the gentler diuretics, and instead of giving it as an IV push, they want it diluted and run over an hour. The hope is that it might be juuuust enough to cancel out the vasopressin yelling at his kidneys to retain water (without affecting the other vasoconstriction effects maintaining Kalorm's blood pressure) and his body can decide how much fluid it wants to get rid of. Obviously they want to stop it right away if his blood pressure starts dropping; they really don't want to restart the epinephrine. 

Based on repeat scans and some modest jumps in lung-specific cell injury markers, they're suspecting an inflammatory process is involved. It's not even necessarily related to the infection. Kalorm has been breathing 100% oxygen for multiple hours, and while this is currently necessary to get enough oxygen to his tissues - especially given that he's probably running a much higher metabolic rate than usual as his body fights the infection - it's also risking oxygen toxicity, with free radicals bumping around and damaging the delicate lung tissue. Prolonged exposure to high concentrations of oxygen can actually directly cause pulmonary edema, which means that even if his cardiac function keeps improving, at this point that won't necessary solve the respiratory issue.

Additionally, there's the problem where usually, when a patient is breathing room air, almost 80% of it is nitrogen, which hangs around keeping alveolae open; without any nitrogen to act as filler, alveolae at at risk of collapsing when they fully absorb the gas contents. Which means that right now they're relying on the higher ventilator pressures to prop open Kalorm's lungs and prevent this – and those pressures can also cause trauma and cell injury to the lung tissue. The risk is higher the longer he's on 100% oxygen, which makes it a priority to try improving his oxygenation in other ways so they can afford to decrease the concentration. Treatment Planning is not yet comfortable enough with his hemodynamic stability to consider positioning him prone, but Merrin's suggestion is starting to look more appealing.

For now, they want to chemically paralyze him. He's not noticeably fighting the ventilator in an active way, but even invisible muscle tension will still make it harder to push air into him, not to mention increasing his metabolic rate and oxygen needs. And then they want to switch to a different ventilator mode. Right now the setting is based on airway pressure, with a higher pressure to push in each breath and a lower baseline pressure; the actual volume per breath is a free variable, and Kalorm is spontaneously getting breath volumes of 700-800 ml, which is a good sign for his lung capacity but not necessarily actually good for his lungs right now. They want to try a volume-controlled setting instead; for that, the baseline post-exhalation pressure is set, but the ventilator just delivers a certain volume of air over a certain time interval, with the resulting airway pressure as a free variable. If they set a volume of 300 ml, and a rate of 50 breaths per minute, that should produce comparable per-minute ventilation even accounting for some of the volume being "dead space" that doesn't make it as far as his alveolae, and the current models think that it'll let them keep his lungs open and ventilated with lower total pressures. They're also looking at fiddling with the ratio of inhalation-time and exhalation-time.

(One of the downsides is that this sort of mode is incredibly uncomfortable for even slightly awake patients. However, Kalorm is currently deeply sedated and is not going to notice.) 

This might not work! It might turn out to be worse than the current setting, either for his oxygenation or his cardiac output. They're proposing a gradual transition over five minutes, rather than an immediate shift - first switching to volume-controlled with the current set respiratory rate of 16 and volumes of 700, check that this is in fact producing a comparable or lower peak airway pressure, and then gradually shifting the volume and rate in synchrony, so that they can easily reverse it if his response isn't what they're hoping for. 

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Kerrin is kind of stressed about this but she will very carefully execute on those instructions! 

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Giving Kalorm a slowly infused tiny-baby-dose of diuretics doesn't drop his blood pressure! It also doesn't increase his urine output by that much, probably because there are multiple signaling cascades, including ones his body is producing on its own rather than in response to drugs, telling his kidneys that this is an emergency situation and they should be conserving water. But it looks like it'll get him from 150 ml/hour output to more like 250 ml/hour, which means he'll at least be less net-positive on fluid intake. 

Chemically paralyzing him actually has a noticeable effect right away, even before they start mucking around with ventilator pressures. His heart rate settles down to 95 - so there probably was some invisible muscle tension that was burning energy - and his oxygen saturation slowly climbs to 96%. 

The ventilator-setting transition is a bit rougher. It's working about as well as expected with his lungs, but it seems to be seriously confusing his blood pressure about what's happening to it. There are some spikes, and some scary drops, and Kerrin doesn't have a lot of levers with wiggle room on them to smooth this out. They end up having to make the change very slowly, over fifteen minutes, giving Kalorm's body some time at incremental stages to get used to the faster rate. 

But by 4 am they have him fully on the new ventilator-setting configuration, moving enough air - and, yes, with lower peak airway pressures - to maintain an O2 saturation of 99%. Which is higher than they need it to be, so Kerrin can alternate dropping the O2 concentration and the baseline post-exhalation pressure, targeting a range of 90-92%.

The lowest Kalorm will tolerate is 90% oxygen, but at least right now, he actually lets her go down substantially on the ventilator pressure. They're going to have to keep monitoring his scans closely – it's possible that the lower lobes of his lungs will start gradually collapsing or filling with fluid, at this pressure – but in the meantime they're causing less damage. 

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Kerrin is going to watch him so closely. She has an itchy feeling about not having up to date scan imagery, though Treatment Planning is right that it probably won't give them decision-relevant information that they don't already have.

She is also definitely keeping an eye out for things that are going unexpectedly well, because her emotions could really use some good news tonight. 

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Things which are going well: Kalorm's gut is clearing out its contents pretty effectively! On ultrasound imagery, the distended bowel loops are significantly decompressed, though there are still pockets of gas that haven't yet been broken up by the anti-foaming agent to make their way onward. The liquid stool draining from his rectal tube is now testing positive for trace metabolites of antibiotic! It's still a pretty disgusting color - the eventual goal is to get it to mostly clear - and also tests positive for occult blood, but it's much more liquid, no longer very sludgy. He's consistently dumping out around 300 ml/hour of it, more than the 200 ml/hour going in via the nasoduodenal tube. 

The drainage from his nasogastric tube still on suction is now mostly clear, which is what pure gastric secretions should look like, and analysis doesn't show more than tiny trace quantities of bile. 

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That is good news! Kerrin is appropriately pleased about it! 

 

...She's less pleased about Kalorm's next lung scan. 

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He's still maintaining an O2 saturation of 90%, just barely, and his lung-injury markers have stopped rising - a hopeful sign that the lower peak airway pressures are helping mitigate the ventilator-associated lung damage - but it does look like this mode is also less effective at keeping his lungs open. There are growing regions of consolidation, indicating collapsed lung regions - the lower lobes of both lungs are no longer especially moving air, and there's also quite a lot of semi-collapsed lung tissue in the backs of his lungs, currently under more pressure just from gravity - especially the middle region of his left lung, lying under the weight of his heart. 

His still-distended abdomen probably isn't helping. (They've cleared out the most scarily distended and unmoving areas of his small bowel, but there's still a lot of total bowel contents, the intestinal wall tissue itself is pervasively swollen with inflammation, and with the fluid overload combined with leaky capillaries, he's also starting to accumulate random generalized tissue edema.) With his diaphragm chemically paralyzed along with everything else, there's no muscle tension to push back against the weight of his abdominal organs compressing it, and squashing the lower lobes of his lungs.

 

On the bright side, his blood pressure continues to hold up just fine, and Treatment Planning approved continuing the slow baby-dose rate of the diuretic. He's frequently been as high as 105/60, and Kerrin is working on cautiously decreasing the vasopressors, leaving the methylene blue at the max rate - it seems to be helping with the cardiac dysfunction - and not touching the inotrope, but alternating between incrementing down on the first-line catecholamine blend and the vasopressin. With his temperature down to 37.8 after they chemically paralyzed him, his heart rate is hanging steady at 90, and his urine output is on track to hit 400 ml in the next hour (if it keeps it up for the whole hour), almost enough to get him to neutral on fluid balance. 

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...Treatment Planning is going to promote the prone-positioning suggestion to top level consideration. At this point, it's sort of the obvious thing to try for 'regions of a patient's lungs are collapsing for gravity reasons at a ventilator pressure that would be otherwise fine.' It's still definitely risky, but Kalorm's hemodynamics are doing better, and they have quite a lot of wiggle room on various drugs; if his heart doesn't like it, they'll be able to go up on vasopressors to get him through transitioning back to supine. And Merrin had a feeling that his heart would benefit from it. Merrin's feelings aren't infallible but they're worth taking seriously. 

They kind of want Merrin to look at him first, but it's only 4:30 am, definitely too early to wake her. (And getting the number of people in here that they need on-hand to actually prepare the cocoon mode and flip Kalorm would almost certainly wake her anyway.)

They'll let the expert prediction markets chew on it for a while and put together an actual protocol, and hopefully Kalorm will manage not to deteriorate any further before Merrin is awake. They'll tolerate an O2 saturation as low as 88%, and brief drops below that, but if he drops and stays low then they'll increase the ventilator pressure again as an interim measure. 

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Kalorm's O2 saturation is definitely trending downward. Not fast, but by 5:00 am he's just baaaaarely hovering at 88%. His 5:00 am blood gas shows a partial pressure of oxygen just below the normal lower-end cutoff. With less lung tissue being accessed for gas exchange, his CO2 is also starting to rise – and the ventilator is having a harder time meeting its goal volume of 300 ml. 

 

His other lab checks come back decent! Lactate is now mid-normal range. Electrolytes are fine; his creatinine has gone down a little again now that his kidneys are  putting out more urine. (It's looking pretty likely that he won't need any more runs of dialysis, unless the sepsis causes an additional kidney injury, which the market thinks is only 30% likely at this point.) Hemoglobin is stable. His immature white blood cell counts have gone up a little more, but his mature neutrophils count is also a teeny, tiny bit higher. 

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They'll try going up a small increment on the post-exhalation baseline pressure - and they want to drop the goal breath volume to 275 ml but increase the rate to 60. 

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Kerrin is also going to tentatively try easing his head up to 45 degrees. Maybe his heart rate will tolerate it better this time? 

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...Better, sure, but still not great; he pops back up to 105 almost instantly. His blood pressure is okay, though, and it does help with oxygenation - more than the ventilator changes did - though it takes a while. Five minutes later, though, he's hovering at 92% O2 saturation. 

5:30 am. 

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Kerrin is trying very hard not to pace. It feels like she's been here so much longer than 3.5 hours. 

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At 5:45 am, unprompted by anything in particular, Merrin wakes with a start. Disoriented, she sits up, and immediately bangs her forehead on the fortunately-padded top of her pod. 

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Kerrin feels sort of bad that her immediate emotional reaction to that obvious thump is MASSIVE RELIEF. 

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That was indeed not a full night of sleep for a Merrin! She is, however, now definitely wide awake. 

Right. She's not at home. She is instead in...Kalorm's room? Aaaaaaaaaah. Merrin is going to have to get out of her sleeping pod in front of PEOPLE and CAMERAS. What if she has bedhead. 

 

...she has no idea why something feels wrong, outside is calm and quiet, but - well, maybe it's just that she hasn't laid eyes on Kalorm all night. Presumably there were no emergencies, or they would have woken her, but she really badly wants to have a look at him and his recent test results. 

She takes a deep breath, grits her teeth, and pops open the pod so she can get out. 

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Kerrin nods to her and does not bother with any casual conversation. "Want a handover report, or, uh, caffeine or something first?" 

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"...Report." Merrin DOES want caffeine, and also really has to pee, but there is no way she's leaving the room until she knows what's going on. And she's going to place herself right next to Kalorm's bed and listen from where she can SEE him. 

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(Personnel is going to discreetly send someone in with Merrin's favorite kind of coffee.) 

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Right! Kerrin will give Merrin the quick-version summary of the (really rather eventful) last seven hours or so. It's a lot of things, once you lay out the whole timeline of it!

Summary of Halthis' shift: Kalorm was off epinephrine by around 11:30, not that long after Merrin went to sleep. Low hemoglobin result from - it looks like the 11 pm standard checks - decision made to administer a blood transfusion over an hour– ah, it looks like this was the second he'd gotten tonight. Kalorm's lungs didn't approve: 45 minutes in, this would have been 11:55 pm, rapidly dropping O2 sats. Treatment Planning responded with bronchodilators (not very effective, bad for heart rate) and they increased the ventilator pressure, which did improve oxygenation but dropped his blood pressure. Treatment Planning chose to decrease the anti-arrhythmics infusion rather than restart epinephrine; this was actually very good for his blood pressure. But with that combined with the bronchodilators, Kalorm had an episode of rapid a-fib a little before 12:30 am. They attempted electrical cardioversion rather than anti-arrhythmic drugs that would affect his blood pressure, and were successful after three shocks and presumably a lot of stress on everyone's part. Around 1 am his blood pressure was consistently good enough that they started easing down on the angiotensin II, and were able to cut it by 50%. Kalorm's urine output immediately improved, and this may or may not have helped out his lungs. At shift change his oxygen saturation was finally consistently above 90%. 

Kerrin's shift! With normal hemoglobin levels, Kalorm's lactate finally normalized. By around 3 am he was running a low-grade fever, which bumped up his heart rate again but was taken as a very positive sign on immune function, and wasn't treated. His oxygenation was still tolerable but not great - mostly above 90%, basically never above 92%, and he wouldn't tolerate lying flat; raising his head helped but also increased his heart rate for some reason (despite not touching his blood pressure). They decided not to prioritize a repeat scan, since it's not like they're running out on a short time window, the infection-tracking radioisotope-labeled white blood cells will actually form a clearer picture once it's been 24 hours since the injection.

Treatment Planning is worried about his lungs. Kalorm is looking pretty fluid-overloaded, and picking up an extra liter of net fluid every 3 hours. They try a small dose of a diuretic, run slowly and continuously rather than given as a bolus. This helps a little bit with urine output but doesn't fix the oxygenation problem. They're suspicious of oxygen toxicity causing cellular injury and inflammation, and absorption-related alveolar collapse. They're not quite ready to try putting him in prone position, so they decide to chemically paralyze him and switch to a lung-protective small volume rapid rate ventilator protocol – not specialized high frequency ventilation, just swapping around settings on the normal ventilator with a rate of 50 breaths/minute. (The specialized high-frequency-ventilation equipment does, like, 300 breaths a minute.) This helps somewhat, for a while, but with lower ventilator pressures to avoid lung damage from that, they're starting to lose the dependent, gravity-squeezed areas of Kalorm's lungs.

They're now considering prone position, but wanted Merrin's input. So? 

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See, she was riiiiiiiight shut up, Merrin's brain. 

Well. How does Kalorm look? 

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Uncomfortably like an overfilled water balloon! The tissue edema is most noticeable around his hands, feet, and face, but nearly everywhere on his body, pressing down with a finger will leave a visible slowly-receding pit. Kalorm's normal shape, at baseline, is that of a very long, very skinny guy; the difference is extremely noticeable. 

It's also somehow SUPER obvious at a glance that he's chemically paralyzed. Merrin isn't sure why it's so obvious, but it feels like there's a limp emptiness in his face that reminds her unpleasantly of the middle hours of the rewarming protocol. When she gently picks up his arm, it feels boneless, no muscle tone at all. 

He's propped up with his head pretty high, with the ventilator set to 100% oxygen and a rate of sixty, and fairly if not shockingly high ventilator pressures. His oxygen saturation is still just barely at 92%. Heart rate around 100, temperature at 37.7; his body is clearly trying to maintain a fever, but having trouble because he is banned from literally any muscle activity. 

But his blood pressure is so much better! He's off epinephrine, off angiotensin II, and the infusion rates of the catecholamine mix and the vasopressin are both down to around 80% of their previous maximum rate. His blood pressure is at 95/60. 

His hands may sort of look like someone inflated a latex glove into a balloon, but they're not mottled at all, and they almost feel warm to the touch. His face is actually slightly flushed, rather than grayish-pale. 

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Merrin squeezes his hand. (It leaves finger marks.) 

"Yeah. I think we should prone him. I assume Treatment Planning has a suggested protocol for trying to keep him stable during the transition, and, uh, parameters for when to abort if it doesn't go well? ...And wow he's going to pee so much once his body figures itself out. He's got to have, like, five extra liters of fluid he doesn't need in there. At least." 

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Treatment Planning indeed has that up! They're pretty much ready to go; there are backup medtechs who will come in for it. 

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...Kerrin is going to gently suggest that Merrin should, uh, take ten minutes for her morning routine before she commits herself to a pretty involved and long-lasting procedure. 

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OH RIGHT okay yeah she super has to pee. She will....go do that. 

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Kalorm does not misbehave in any new and exciting ways while Merrin is doing that. 

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When she gets back, there are four backup medtechs with Kerrin in the room! (Another two are lurking in the adjacent room, watching monitor screens.) 

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Treatment Planning has worked very hard on optimizing their transition plan! 

The bed needs to not be bent when they start transitioning it to the rotate-able cocoon mode, but that doesn't mean it needs to be flat. Kalorm won't tolerate flat, so they'll just have the whole thing tilted at an angle, right until the last second. (And then they plausibly want his head higher than his feet even once he's prone, but he does need to be actually flat for them to do the rotation part; that's not the time-consuming aspect, though, it takes fifteen seconds.) 

It's plausible his heart rate or blood pressure will be grumpy about this, especially since they want to go up on the ventilator pressure for the transition period. They plan is to give an IV bolus dose of vasopressin, which should boost his blood pressure without increasing heart rate. They have the option of restarting a low rate of epinephrine if they need to; he was starting off a lot less hemodynamically stable than this the previous time when he reacted badly to it, and he tolerated the moderate infusion rate way better than bolus doses, so now they know that. But his heart seems much less irritable now than it was ten hours ago; even with the fever and the heart rate variations, he hasn't been doing ectopic beats at all in hours. 

If he becomes hemodynamically unstable when prone, they'll roll him back to supine. If his blood pressure is maintaining, though, then they'll give it at least ten minutes to observe the trend with his lungs, even if his oxygenation is initially worse (as long as it's above, like, 80%.) They're expecting an initial drop, just as an effect of moving him around. But if their model is right, then within ten minutes he ought to have recovered from that, and if he's going to improve from his current baseline, the trend should be visible. 

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Transitioning the bed mode is a lot of work! They need to remove the detachable sides of the mattress - very carefully, one at a time, with equipment and people in place to make sure Kalorm doesn't, like, fall out that side - and replace them with a memory-foam-lined set of custom-printed front panels that will wrap over Kalorm's shoulders and torso and legs, to support him and distribute his weight evenly when he's rotated over facedown. (At which point they can separate the now-redundant central mattress down the middle and fold it out to access Kalorm's back and perform skin care.) His head goes in a sort of padded supporting harness, that won't be too much in the way of performing basic care. His arms get little arm hammocks; they're moveable, because some patients get better breath volumes or oxygenation if their arms are in weird positions. Once he's turned over, the front panels can be taken out one at a time to check his skin. 

(As part of the preparations, they remove Kalorm's hospital pajamas. He'll be covered with a sheet and his warming blanket once he's turned, but the weight-distributing foam works best against bare skin, and it's not like Kalorm is conscious to mind.) 

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Mental note they need to DEFINITELY REMEMBER to put CLOTHES on him before they reduce the sedation, because awake Kalorm will absolutely hate being naked except for a blanket! She feels sort of bad about it even now. Not bad enough to make a bid that they shouldn't - it's inconvenient enough to check his skin - but maybe they can, like, drape the back panels of a set of pajamas over him once he's turned. It feels sort of silly to care about it so hard but she does.

....Also, oof, he needs a BATH. Like, a proper one. He's been sweaty for a bunch of the past day, and he's been getting quick wipe-downs with the antiseptic wipes but after enough of that with no real soap-and-water bath they start to leave a residue - or at least Merrin feels like they do - and now he's sticky and smells like sick person. Now is really incredibly not the time, and arguably it should wait until he's awake and can agree to it, even if that is predictably going to be a whole thing. 

She helps the other medtechs prepare. She doesn't take a lead role; she hasn't done this a huge number of times, and the last couple of sims where it came up were the limited-equipment kind where she was improvising the whole setup out of anything on hand, so not really the same as this at all. Also she's definitely feeling the lack of sleep, and needs more caffeine after this. 

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Kalorm tolerates having his legs lowered to straighten the mattress out, the whole bed still at a tilted angle; his blood pressure drops a little, but then steadies out without further intervention. There's a lot of picking up and moving his limbs, and tilting him very slightly from side to side to get everything firmly fastened. His heart rate still spikes in response to any pressure against his abdominal area, but other than that he handles this fine as well. 

(The support panels have a swappable lower-torso section with a stretchy hammock-style area around the middle of his abdomen, rather than the rigid-backed foam; it'll hold him comfortably in place, but hopefully help take even more of the pressure off his diaphragm, and once he's no longer paralyzed, it will give a little bit of room for his belly to expand as his diaphragm pushes downward to inhale.) 

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And then he is cocooned! You can't really see anything except the parts of his face that don't have padded harness straps around them! Merrin haaaaates this part. She doesn't really like the limited access of having patients in prone position at all, but she especially hates the part where they're, like, completely wrapped in bed and she can't touch most of them at all. 

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Kalorm is doing fine, though! Well, his oxygen saturation has been at 89% for a while, but that's not a new problem, and his hemodynamics continue to be fairly solid. 

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Treatment Planning proposes pushing the vasopressin, waiting 30 seconds or so for his blood pressure to start rising, then increasing the ventilator pressure (gradually over a 15-second transition period; they're going to switch back to a pressure-controlled rather than volume-controlled mode for the transfer, which will probably result in some weird tiny breaths when he's mid-turn but will at least avoid spiking his peak airway pressure scarily high.) If his blood pressure handles that, then they'll boost the oxygen concentration to 100%, wait until his oxygen saturation rises - ideally to at least 95% - and then tilt him back until he's parallel to the floor and flip him over. 

It's a very controlled flip. They'll pull out a bunch of the underlying bedframe, leaving only the two main column supports-and-feet at each end, and then do a controlled motorized rotation around the long axis. It takes about fifteen seconds.

In the unlikely possibility (the markets are putting less than 2%) that Kalorm, despite appearing pretty hemodynamically stable right now, decides to go into cardiac arrest while prone - and this happens suddenly enough that they don't catch the obvious warning signs and start turning him back over - they can flip him back, move the bedframe into position, yank and have Kalorm in a position where it's possible at all to perform awkward manual chest compressions in, like, thirty seconds. 

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Merrin is pretty sure this is going to be FINE but also aaaaaaaaaaaaaaaaaaaaaaah. Stress!!!!!

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Kalorm's blood pressure responds very enthusiastically to the vasopressin! Within twenty seconds he's at 125/85. Increasing the ventilator pressure drops it a little, but his heart rate stays solidly at 95. 

It takes thirty seconds at the higher pressures and 100% oxygen, but he does get up to an O2 saturation of 97%. 

 

They turn him. 

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STRESS

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come on Kalorm you can do this it's weird but it's not actually scary and you're not going to fall or anything and you'll be comfy and fine once it's done

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It...in fact goes basically fine? 

Kalorm's body clearly dislikes something about the forces and weight shifts of being swung around; his heart rate goes all over the place, spiking and then scarily dropping to 65 for a few seconds and then slowly rising to around 85. But his blood pressure is actually less affected, and never goes below 100/50. 

There are indeed a few messed-up tiny breaths while he's mid-turn in a weird position. Even with their careful preparation, Kalorm doesn't have a lot of oxygen reserve, and drops as low as 86%. 

But then he's turned, and they tilt his head higher than his feet again, and he stops dropping. Within 30 seconds, he's at 93%. 

Within two minutes, 98%. 

 

His blood pressure...if anything seems better? It's of course hard to tell how much of it is because he still has a lot of extra vasopressin in his system, but he's parked at 120/70 - and with a heart rate comfortably at 80. 

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They're going to keep him fully cocooned, so they can turn him over again on a moment's notice, for a full five minutes, in case he changes his mind about liking this position better. But it definitely seems like it's going well so far. 

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Merrin is so proud of Kalorm!!! He's very good!!! 

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At five minutes, his heart rate is still 80, his blood pressure is 115/65, and his oxygen saturation is solidly at 100%. 

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Having her patient doing well because she was riiiiiiiiiight that this would help is BETTER than caffeine! ....Merrin still kind of wants more caffeine. She feels self-conscious about it, though, and she forgot to actually put on her earbuds and subvocalization microphone when she was doing her abbreviated "morning routine." She...will awkwardly get out her cellular texter and send a message to Personnel. 

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This request was anticipated! Merrin can have more coffee in like thirty seconds. 

(Personnel is slightly concerned about her caffeine intake, but, like, this is an objectively insane shift schedule, and probably Merrin will be sensible about things as soon as she's no longer doing an insane shift schedule?) 

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Treatment Planning wants to start by cautiously decreasing the oxygen concentration on the ventilator; if Kalorm is still doing fine at 80%, which seems like a reasonable target for now, they'll start decreasing pressures as well, but for now having a slightly higher pressure support will help fully recruit the newly non-squished lung areas, and his blood pressure is not having any trouble with it at all.

In ten minutes they'll start considering weaning vasopressors further; right now it might still be residual effects from the extra bolus. 

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Kalorm tolerates 80% oxygen fine! Actually 75% is also fine! They can't get any lower than that, just yet, but he also lets them drop the ventilator pressures, so overall this seems like a solid improvement from where he was at right before. 

His blood pressure is actually higher ten minutes later, up at 125/80 again, and his heart rate is actually down to 75; something is working better, in terms of intrathoracic pressure differentials. (Or plausibly his venous return is just much better, now that his vena cava isn't sitting under the weight of all his swollen abdominal organs; they can't easily check with ultrasound until they un-cocoon him.) His feet are accessible, though, and they appear to be getting better perfusion. For the first time in many many hours, his toes are pink.

Treatment Planning proposes that they keep cautiously decreasing the vasopressin and the standard catecholamine mix, and keep the methylene blue where it is. Kalorm's body seems to be on board with this plan. 

 

Respiratory-wise, he's still worse than where he was at eight hours ago, despite their heroic and deeply inconvenient positioning efforts. He's almost certainly picked up some significant additional lung injury - whether from the systemic inflammatory response or from the high levels of oxygen is hard to tell - and they haven't actually been able to treat his pulmonary edema, and in fact have been giving him even more fluids and probably making it worse, because his heart function and blood pressure were the bigger concern.

But that...might not be true anymore? They're definitely getting indications that the systemic inflammatory cascade has peaked and is now starting to recede. The bacterial reservoir in his gut is significantly decreased. His immune system seems to be haltingly stepping up to the challenge. A lot of his current cardiac dysfunction is actual cellular injury – not irreversible, it can and will heal once the infection is fully resolved, but on the scale of weeks – but some of it is a direct result of dysfunctional panic signals from elsewhere. That should improve as soon as his body is panicking slightly less, and it's starting to look like that is indeed what's happening. 

It's not going to instantly fix everything. But lower oxygen concentration and pressures mean less risk of causing more damage - and if Kalorm's cardiac output continues to be better in this position, then they can wean down the vasopressors, and maybe even try giving him stronger diuretics to clear out some of the accumulated excess fluid. 

It promises to be a very long day. But...maybe...a better day than yesterday? 

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...Okay, twenty minutes in and it looks very unlikely that they'll suddenly and with no warning need him in a normal bed position again. Treatment Planning approves removing the mattress section over his back, leaving him just suspended in the form-fitting foam panels and various body-part-hammocks. 

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Merrin is RIGHT THERE with the back half of a set of hospital pajamas, to get him instantly covered up so it at least sort of looks like he's dressed! 

...Then she'll find a position out of everyone's way. It turned out that squatting on the floor under the cocoon, level with Kalorm's head, is not in anyone's way right now! She rearranges the soft molded straps supporting his forehead and chin in a way that looks more comfortable to her, and suctions in his mouth because if he has a saliva disaster he will drool on the floor which is horrible, and absentmindedly shifts his arm hammocks around until his arms are in a position that her model of Kalorm doesn't think is stupid. 

(She still really wants to give him a baaaaaath. He's sweaty and grimy– okay not actually, hospitals are extremely clean, she just feeeeeels like he is because her brain is insisting that he's covered in like eight layers of antiseptic-wipes residue by now. However, one: she can't get at most of him easily, and two: Kalorm absolutely does not want to be bathed with eight people in the room and a bunch of pulmonology and cardiology experts watching the video footage and filling their discussion channel with thousands of words of commentary on how their treatment plan is going. It can wait.) 

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It's now nearly 7:00 am. Twelve hours, give or take, since Kalorm started his rapid deterioration (though of course Merrin had been very worried about him for a while before that.) 

His blood pressure is definitely headed in a positive direction! Kerrin will decrease one of the drugs, he'll drop to 105/60 but rarely lower, and then over the next 5-10 minutes he'll usually go back up to more like 115/70, at which point Kerrin swaps to decreasing the other drug, and the pattern repeats. His heart rate actually drops all the way to 70, at which point Treatment Planning suggests decreasing the anti-arrhythmic drug by another 25% - which sends his heart rate up again, but only to 85, and his blood pressure starts rising even faster. 

By 7:30 it's pretty clear that the vasopressin is doing less than the standard vasopressor mix; decreasing it barely drops his blood pressure at all, whereas at this point, even decreasing the other drug by a cautious 10% tends to drop his blood pressure back to 95/50, at which point it does eventually rise but it takes a while. Kerrin switches to just decreasing the vasopressin. By 7:50 he's off it entirely. 

His body is apparently noticing that it's now allowed to PEE! He puts out almost 40 ml of urine just in the next five minutes. Combined with the fact that he's now getting a bit less fluid intake per hour, with some of the drug infusions stopped, he may actually manage to start getting rid of fluids faster than he's receiving more of them. 

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Tharrim was kind of tired after two shifts in a row, and expressed concern about not having up-to-date certs on everything that might come up with an unstable septic patient now being ventilated in prone position, so Dalthem is back for the 8 am shift change! He is going to act totally normal around Merrin. Definitely. Merrin is probably tired and cranky and definitely doesn't want to be interrogated about sims. He will be so normal and not act at all like he's meeting someone INCREDIBLY COOL who can both, like, fish a patient out of the ocean in the middle of a violent storm, and somehow get on that patient's good side, AND intuit the right call on later treatment well before Treatment Planning got there. 

 

 

...He's kind of sad that his patient, who he handed off to Tharrim 24 hours ago after a pretty good night where goals were achieved – well, the goal of Kalorm getting any sleep was achieved, at least – and this did not result in Merrin having a good shift! Instead it sounds like Merrin had a really very horrible shift! Maybe less horrible for her, since she likes emergencies in the abstract (though he is pretty sure that she didn't at all like the fact that it was happening to Kalorm, who now has a harder and more miserable recovery ahead of him.)

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(Merrin has also been trying to figure out how she guessed right. The most explicit explanation she can come up to verbalize her gut feeling - which she's suspicious of on general principle, since she didn't try to generate it at the time and is now doing it with the benefit of hindsight - is a very stupid oversimplified model that, roughly, it's weird for Kalorm to have heart problems and they resolve sooner than you expect? But it's not very weird for him to have lung problems and they usually take longer to improve than Merrin was hoping. Which...predicts that Kalorm would end up being hemodynamically stable enough to risk placing him in prone position, at a point when his lungs were still in bad enough shape to make it an appealing thing to try. Which is in fact what happened.

...Though also Merrin is pretty sure that, last night, she had a feeling that it wouldn't mess up Kalorm's hemodynamics more than temporarily, and that in fact he would be one of the patients whose cardiac output improved. Which is also in fact what happened! Merrin just has absolutely no idea why she was so confident of this! Diagnostics is chewing on the most recent ultrasound data and trying to figure out why and if they could have more confidently predicted it beforehand, and they're throwing around hypotheses to do with venous return and abdominal distention causing pressure on the diaphragm and thoracic structures, but Merrin definitely wasn't thinking about any of that last night. The most she can regenerate - and it's way too embarrassing to say out loud - is that her intuitions...thought that Kalorm, if he were awake, would find this position more comfortable? Which is completely besides the point, since he's not awake, and also not even the same thing as whether it improves his oxygenation! 

 

She really hopes that Kalorm manages to offload some fluids once the sepsis starts to subside, and that the glove-balloon hands lose some of their puffiness before he wakes up. She is very sure that awake Kalorm would think that his hands look really stupid like this, and be mad about it. This is also kind of a pointless observation, but it's what she's thinking. 

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It's been SUCH an eventful 24 hours and Kerrin has so many things to summarize! ...Actually she'll maybe tap Merrin to summarize the roughly 12-hour period that she was there for yesterday, since Kerrin wasn't around for it. 

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Does she HAVE to come out from under the bed Merrin is a grown adult and a trained medtech and she is entirely capable of giving a report even if there are cameras on. She's done this hundreds of times. It's kind of mortifying how much she's having to cajole herself into it lately. 

"So, uh, Tharrim said he had what looked like a pretty nasty parasympathetic activation episode at...nine-ish? Yesterday? Blood pressure drop, nausea, pallor, feeling terrible. He wasn't entirely happy to be awake, but Treatment Planning thought that getting his gut cleared out was becoming really urgent, so I came in at 11 am. - Oh, and he had a dialysis run yesterday, finished around 11:30. I got him set up for the enema. Administering it seemed to go okay, but afterward he– I think it was coughing that set it off, he had a really intense parasympathetic reaction and a lot of nausea. He started vomiting even though I'd given him, like, everything we had approved for nausea, and then he reacted horribly to the extra-powerful nausea drug that Treatment Planning added. Maybe, it might've been something else but it looked like that timing-wise. He went really bradycardic and dropped his systolic blood pressure into the 50s and lost consciousness for about a minute." 

Aaaaaaaah and now she's remembering that and for some reason feeling really embarrassed???? 

"We were pretty conservative about responding to it, mostly because of, uh, Kalorm's specific preferences - we tried to hold off on intubating him for airway protection, gave it a little bit to see if he'd wake up with atropine - he was breathing spontaneously and responding to pain and had a cough reflex at that point - so I just had him on the floor in recovery position and the suction right there. Atropine by itself wasn't quite enough, we gave him a liter of fluids and started an epinephrine infusion, he woke up pretty much instantly. Wasn't very happy about things - we had to irrigate and drain his colon directly, it wasn't working fast enough on its own - but I talked him through everything and he agreed to go for a scan to figure out what was going on. Oh, and Treatment Planning was worried about early sepsis - so was I - so we started him on the last-resort broad spectrum antibiotics around then. We were able to rule out a surgical emergency but we did the radioisotope labeling to track bleeding and he had a bunch of oozing spots in his deep small bowel. Also a lot of bowel wall thickening and gas and fluid distention. He agreed to have exploratory scopes from the top and bottom done under general anesthesia, and Treatment Planning held off on a full exploratory laparoscopy but they did go in percutaneously and take some abdominal samples. We also put in an epidural for pain control, the abdominal stuff was clearly causing him a lot of distress. Anyway, all of that went basically fine, but he needed a lot of vasopressors including epinephrine to keep his blood pressure up with the anesthesia. His small bowel definitely looked gnarly but we didn't find anything really awful. His colon was better off, but nothing was coming out the rectal tube right away, even though we did a bunch of irrigation in the ileum with motility-increasing drugs." 

She shifts her weight and gulps some coffee. Hopefully she's not sounding incredibly stupid right now? 

"He came out of the anesthesia pretty uneventfully, we got him extubated and towed back to the ICU around, uh, I guess it would've been like 4 pm. He was still really drowsy at 5 pm when I did a followup ultrasound, and I...was worried. We sent more labs. His neutrophils were dropping and I think that's around when we started seeing immature myeloblasts, so it definitely looked like his body was responding to an infection - oh, and we did get a trace positive bacteremia on the direct blood samples from his mesenteric circulation. His small bowel still wasn't draining very effectively, it looked like a neurological reflex arc problem, so Treatment Planning recommended a specialized device to hold his ileocecal valve open. I had a long conversation with him at that point about how he was doing and what the treatment options were - that he might need surgery - and, uh, that's when he asked me to stay here." 

She rolls her shoulders. Just remembering last night is making her tense up. 

"Uh. I guess we took him back for a followup scan after that, around 6 pm? We did another radioisotope injection to tag his white blood cells and follow the immune response to the infection, confirmed it was pretty much everywhere. He looked pretty bad at that point, and we had to keep giving him more fluids, but he held on during the scan – he didn't start seriously deteriorating until we were back in the ICU, but it must've been pretty soon after we were back. Decreased level of consciousness and respiratory distress. We tried bronchodilators and noninvasive positive pressure ventilation first, but he was already kind of too drowsy for it, and, uh, in hindsight the bronchodilators probably weren't great for his heart. Ultrasound showed some new-onset severe left ventricular dysfunction. His level of consciousness decreased some more and we intubated him a little before 8 pm. It tanked his blood pressure, unsurprisingly, we gave him epi and it helped a little with his blood pressure but his heart rate was insanely high, like 160, and his heart was really irritable, he started throwing ventricular beats. We started methylene blue, since it's supposed to help with sepsis-induced cardiomyopathy. We - tried a few more things - but eventually he went into v-tach, degraded to v-fib when we shocked him. Five minutes total of chest compressions – uh, two minutes in we were able to shock him back to a more normal rhythm after he got anti-arrhythmics but still no pulse until the three-minute check afterward. His blood pressure was below 80 systolic for a while, five minutes or more. ...9 pm lab panel is probably the first time we got any good news, his inflammatory markers had stopped rising. That's, uh, around when I signed off for the night." PLEASE nobody mention the crying in a corner.

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That is a spectacular number of things in one shift! Dalthem is awed. He's going to be so calm and normal about it though! 

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And Kerrin repeats the just-as-eventful report she gave Merrin a few minutes ago, with an added update on the last two hours and how Kalorm tolerated being rotated to prone position (well!) 

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Dalthem had sort of figured! Since he's currently looking at a cocoon-suspended facedown Kalorm, and some numbers on the monitors that look vastly better than the ones he's hearing about from earlier. 

Once Kerrin leaves, he wants to do a full assessment - well, to the extent he can when Kalorm is in this position, but he wants to do his own checks that Kalorm's weight is evenly distributed and there are no areas of excessive pressure or chafing on his skin. He could use Merrin's help? 

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Of course! Merrin is here to be helpful! 

(It continues to be really weird to be here as Kalorm's dedicated medtech but not as the assigned lead opper.) 

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Kalorm's temperature is back up to 38.2. This seems to be pretty much the highest fever his body can manage when he can't shiver to generate heat, but he looks like someone with a higher fever than that. 

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Dalthem - who is carefully removing one area of draped-pajamas at a time to keep Kalorm mostly covered - touches the skin of Kalorm's exposed shoulder blade, and makes a face. "He's sticky. I really wish we could bathe him properly." 

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This comment suddenly makes Merrin like Dalthem about 500% more. "I know, right! I would vaguely prefer to do it once he's at least awake enough to interact with yes-or-no questions - I think he'll agree to it - but if it looks like that's going to take longer than him being physiologically stable enough for that much repositioning, I'd be willing to do it later today. ...With the cameras off. If I have to tell Kalorm later that I bathed him while he was too unconscious to object, I want to at least be able to promise that it was just me there." 

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Dalthem looks thoughtfully at her while they coordinate to temporarily remove one of the chest panels so he can check Kalorm's edema-swollen skin for creases and pressure marks. 

(It looks okay. The slight texture of the foam lining has definitely left its impression on Kalorm's skin, but there's no sign of redness or irritation.) 

"...You really are good at that," he says after a few moments. 

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Merrin was slightly zoned out, focused on Kalorm, and she has no idea what he's talking about! "Hmm?" 

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"Just, I mean, treating his preferences like they're real and matter? Instead of like something inconvenient to be worked around? I mean, it seems like you do look for clever workarounds, I'm not implying you don't, just - it's different." 

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Wow. That makes Merrin really grumpy for some reason!

"I don't feel like that's hard," she says acidly, and turns back to focus on re-attaching the cocoon segment. 

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Oops. Apparently he - didn't actually manage to convey the thing he meant to convey? Did Merrin think he was saying that Kalorm's preferences for his treatment are stupid? Dalthem was not trying to say that! He was trying to say that, completely ignoring the question of whether or not Kalorm's preferences make any logical sense, it's neat how Merrin can just - take them on, represent them on his behalf – and, more impressively, apparently do this in a way that's legible to Kalorm. Which is super impressive, because Kalorm seems to relate to 'being legible' in an intensely neurodivergent way, and while Merrin is also pretty neurodivergent, he wouldn't have said a priori that her neurodivergence is similar or even in the same rough direction as Kalorm's? 

 

He does want to try again, because he wants to actually be able to have a conversation about this! It seems important to get down a more transmissible explanation of how to work with Kalorm as a patient, rather than relying on Merrin intuiting it from nothing and everyone else having to watch multiple hours of Merrin-care footage and try to blindly imitate it! But it seems like maybe not something to try when he's multitasking, since it's apparently a fraught topic for Merrin. 

He...should still probably say something to acknowledge that there was a miscommunication, and he didn't mean to be frustrating? 

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Oh no she was so rude. This is so embarrassing. Why did she snap at the lead opper! This is not going to help with anything! The fact that she's mildly underslept (and also, at this point, definitely over-caffeinated) is beside the point, it doesn't matter if there's a separate very reasonable explanation for why she's irritable and emotionally reactive, it still won't help Kalorm get better care. 

...She is apparently also too - something, the thing isn't exactly 'tired' - to figure out how to non-awkwardly apologize. 

 

She finishes refastening the left-side pectoral area cocoon panel and goes to open up the right one. 

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Dalthem helps her. After a few seconds he clears his throat. "I infer that what you understood from my words is possibly a different thing from what I meant to convey [apologetic]*."

 

*Three syllables, with 'apologetic' suffix. 

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"...Yeah. Uh, sorry, I'm– I didn't quite get a full night's sleep and I'm predictably going to be snappier than usual." She supports Kalorm's shoulder with her hand to avoid shifting too much weight onto the other panels. "...Skin looks fine over here." 

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They work together for a few minutes mostly in silence, occasionally exchanging observations about Kalorm. 

Merrin will note that Dalthem is very conscientious about making sure Kalorm is positioned comfortably, with no excessive pressure on his skin. He sticks gentle-adhesive gel pads over Kalorm's hipbones and kneecaps for better pressure distribution; he unwinds the alternately inflating leg-massagers on Kalorm's calves to prevent blood clots, makes a face about the deep impressions they've left, and then slathers Kalorm's creased skin with moisturizer and puts on slippery, friction-preventing stockingette tubes before replacing the leg-massagers. He rotates or repositions and then re-secures all of the various tubes that might be putting pressure on Kalorm's skin. 

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Kalorm is a silent non-participant in all of this. (Well, silent aside from the ventilator, which is still set to a respiratory rate of 60 and sort of makes it sound like he's hyperventilating in panic.) 

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Okay, Merrin likes Dalthem. He is forgiven for talking about Kalorm's unusualness in a weird awkward way. 

...Ugh at least he's not on actual high-frequency ventilation, this is not as bad, but ugh. It makes Merrin want to sympathetically hyperventilate along with him. 

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It continues to be...a pretty calm morning? 

Kalorm continues to tolerate being facedown. He's still putting out more urine than his hourly fluid intake, though only with a difference of around 100 ml, at which rate it'll still take him days to shed all his excess fluid. (It's hard to judge the urine color exactly because, thanks to the methylene blue, it's now a sort of translucent dark green no matter what.) His blood pressure, while very acceptable, is still incredibly sensitive to even tiny decreases in the vasopressor rate; he's down to around 60% of the maximum rate he was on earlier, but he is super not letting them lower it any further yet. It's not surprising – he's improving, but the systemic inflammatory response (and resulting vasodilation signaling) is still going strong – but Treatment Planning is going to hold off on recommending diuretics until he's down to less than 50% of the max rate and, ideally, not reacting to the tiniest change as though someone is trying to murder him. 

At 9:30 am, when he's been stable in prone position for around 3 hours, Treatment Planning wants to add a side-to-side rotation, to help get better lung drainage and recruitment; they'll start with, like, a 15 degree rotation to each side, on a five-minute cycle, increasing to 30 degree side-to-side if he's handling it okay. 

He handles it okay! There's usually a little drop in oxygen saturation when he's first tilted to one side, as different lung areas are compressed by gravity before the newly-released ones actually re-expand, but overall he's still making progress. By 10 am they're down to just 60% oxygen, and it's taking much lower peak airway pressures to meet the ventilator's breath volume goal.

At 10:30, after reviewing the latest ultrasound scans of his lungs – definitely much better and more uniform aeration, despite the fact that the ventral sides of his lungs, now facing downward, are pretty compressed – Treatment Planning even makes the call to drop the post-exhalation ventilator pressure a notch. Which has predictable positive effects on Kalorm's cardiac output; the ultrasound of his heart shows an immediate improvement, and within a few minutes his blood pressure shoots up to 130/90. Dalthem is able to get the vasopressor mix all the way down to 45% of the max rate before Kalorm's body announces that this is enough. 

At 11:15, when he's still stable on all the same settings, Treatment Planning approves giving him another ampoule of concentrated albumin, to help his bloodstream hold onto its fluids, and then modest dose of a much stronger diuretic. Run over half an hour rather than the usual 5-10 minutes, though, so they can pause it if his blood pressure starts dropping again and Dalthem has to go above 50%-of-the-maximum on the vasopressors again. 

 

His blood pressure does drop a little, but recovers to an acceptable 95/55 without needing to go up on the vasopressor support. And his kidneys respond with great enthusiasm! In 45 minutes, he puts out 900 ml of urine. Faint wrinkles start to appear on the backs of his hands and the bottoms of his feet, as the tissue edema subsides just a little. 

By noon, 4 hours into Dalthem's shift, they get down to 50% oxygen on the ventilator. 

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(Dalthem doesn't try to restart the Conversation with Merrin. He's actually really busy! There are constant new updates on Treatment Planning and Diagnostics, and he doesn't read that fast for a dath ilani.) 

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All right. Kalorm has been in prone position for nearly six hours, he's more stable, and it's been a full 24 hours since his white-blood-cell-tagging radioisotope injection. Treatment Planning would like them to try turning him to supine again. They'll give it a full fifteen minutes before un-cocooning him and converting the bed to a form that will let them transport him; they're expecting an initial deterioration, and they have wiggle room to accommodate that, but they want to have time to see if there's an ongoing negative trend before they commit to taking him out of the ICU and sticking him in a scanner bed for half an hour. 

(If it looks like this isn't going to work, there are options for transporting him in prone position and using just the passive radiation detectors - which are mobile - to get an impression of where Kalorm's white blood cells are congregating. But it's a lot harder to interpret without the overlaid CT/MRI imaging, especially since Kalorm has put on at least five kilograms of water weight since the last scan – and they do actually want to get high quality structural imaging of both his gut and lungs.) 

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Merrin feels slightly hesitant about this, but not really because she expects it to go disastrously. It's just going to be an enormous hassle, and laying Kalorm nearly flat in the scanner bed will probably lose them some of the progress they've been making. But it will be decision-relevant diagnostic information, at this point; Treatment Planning isn't going to want to make a call on phasing out the chemical paralysis and reducing Kalorm's sedation until they know how the infection is progressing and how his lungs actually look. 

With Dalthem there, she's mostly been too self-conscious to talk to Kalorm out loud, but it...feels important...for this part, even if it's kind of mortifying. So she talks to him, narrating and explaining what's happening. 

"Kalorm, we're going to turn you onto your back again, to see if your breathing is okay like that. We're just putting back the mattress components that you're going to end up lying on, it's going to be a bit of weight and pressure on your back but it won't hurt you - uh, sorry, we do need to take off your pajamas, they'll get wrinkled under you and you're very swollen from all the fluids and it's bad for your skin to lie on creases. ...Your skin is looking good right now, though, I think it was a nice break for your poor tailbone."

(Though, with all the edema, his buttocks kind of have the visual texture of orange peel. Merrin does not narrate that. She makes sure to arrange a thin memory-foam pillow under the small of his back and another one under his knees, so that there won't be too much pressure on that area when he's cocooned on his back.) 

"Nearly done. We're just going to make sure your head will be comfy, because we won't be able to move you a lot while we're waiting to see if you keep doing well on your back. You're doing so well right now, I'm really happy. I think you should get more cookies for it. Command Center, can someone add a cookie to his cookie total?"

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His cookie total?????? ....Okay you know what nevermind, Dalthem will ask someone else later

 

They gently rotate Kalorm onto his back. 

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He's not incredibly enthused about it! His heart rate spikes-and-drops-and-recovers again. Even with the bed re-tilted so his head is raised at an angle, his cardiac output starts dropping immediately - Dalthem has to go up several times on the vasopressors, to 70% of the maximum dose. His oxygen saturation falls to 70%, and only re-stabilizes at 65% oxygen on the ventilator and a higher baseline pressure, which necessitates increasing the vasopressors again to 75% of the maximum. 

 

But over the next three, five, ten minutes, his vital signs actually improve a little rather than deteriorating further. Treatment Planning wants to leave all the settings as-is, rather than trying to wean oxygen concentration or vasopressors, but after ten minutes of that, Kalorm's O2 saturation is at 96% and his blood pressure is at 110/70. 

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This is better than they were expecting. They'll convert the bed back to its standard form and take him to the scanner! They realize this is a ton of logistical overhead, especially since they almost certainly want to put him back in prone position for another session afterward, but after this - assuming they see the expected improvements and not something awful on the scan - they'll be willing to wait another 24 hours before repeating it. 

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Okay. Fine. Merrin will support this plan even though it is VERY ANNOYING and also VERY STRESSFUL. 

On the VERY STRESSFUL trip over, once they get the bed converted and the bedrails in place again, she'll say lots of encouraging things to Kalorm about how she gets that this is hard but it's going to help them decide whether they can start reducing any of the drugs he's on or let him wake up a little. 

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Kalorm, who continues to be in no way awake, does not respond to this. 

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It's really interesting watching how Merrin interacts with Kalorm while he's completely out of it. Dalthem...suspects it's important to whatever thing she's doing that works so well for him as a patient? Something something maintaining a mental attitude that they're working together on this, even when Kalorm isn't actually meaningfully participating in his care? 

He doesn't interrupt her, and even adds his own quiet narration when he helps slide Kalorm's mattress off its base rails and into the scanner bed. 

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Being on his back and nearly flat for 45 minutes is clearly not great for Kalorm. Over the course of the scan, they need to inch up on his oxygen concentration and vasopressor dose several times; by the end he's maxed out on the vasopressors again, and back up to 85% oxygen. But his heart rate holds steady, no sign of any arrhythmias or ectopic beats, and Treatment Planning discusses at various points whether to cut the scan short, but doesn't end up making that call. 

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Merrin still kind of wants to hurry back to the ICU! Turning him to prone again if he's already unstable will be really awful! 

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Treatment Planning wants the same preparation for it as before – dose of vasopressin (a smaller dose, though, since they're hoping to get more fluid off later) and 100% oxygen, wait for his blood pressure and O2 saturation to be really good before turning him. 

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Getting the bed converted goes faster this time; Merrin and Dalthem have a rhythm established for it. And Kalorm actually tolerates the rotation better this time; his heart rate still does weird stuff, but his oxygenation and blood pressure hold steady. 

 

...He does immediately drip a bunch of saliva onto the floor. 

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Merrin makes a face, but drops a towel on the floor and then suctions Kalorm's mouth and wipes his face. "There. You're getting used to this, yeah? You're doing really well. We'll have to see what Treatment Planning says, but I have a good feeling about this afternoon." 

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Dalthem is already pulling up the scan imaging and the multiple screens of Diagnostic and Treatment Planning commentary! He'll draw another set of labs, too, it's nearly 1:15 so they're slightly late on it. 

(It's been a really long five hours. Dalthem is getting pretty tired. He has no idea how Merrin is so chipper when she's been here longer than him and also, like, slept in the corner and didn't even get a full night's sleep.) 

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(It's mostly the caffeine! But Kalorm improving is also helping a lot with Merrin's mood and earlier crankiness.) 

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The scan imagery is mostly pretty reassuring! 

 

They're definitely seeing substantially more white blood cell uptake, basically everywhere - including a concentration around Kalorm's lungs and chest lymph nodes - but that's partly just the interval, and it's actually a good sign that Kalorm's body is mustering a response to the infection. His lungs are, of course, much worse than they were 24 hours ago, and his weakened, dilated heart means that there's less room for them to expand. (Possibly another reason why he does better lying facedown, with his heart at least not squashing the lung tissue behind it.) But it looks better than any of the bedside CT imagery from the last twelve hours. 

And his gut looks much better off! The submucosal tissue of his small bowel lining is still swollen, and there's now a pocket of free fluid in the peritoneum - probably thanks to a mix of ongoing fluid overload, local inflammation, and increased capillary permeability, because they definitely don't see any sign of bowel perforation - but it looks like they've cleared out nearly all of the stagnant contents, and there's less gas as well. (Partly because there are fewer actively multiplying gut bacteria to generate it.) It looks like his colon is pretty active at this point, and draining the liquid stool rather than letting it reflux through his forced-open ileocecal valve.

Better yet, although there's still some radioisotope-tagged red blood cells in his small bowel, they didn't see any sign of ongoing bleeding sites. 

 

His bloodwork comes back pretty good as well. Stable hemoglobin, and his mature neutrophils, though still definitely well below normal parameters, are a little bit higher, so it looks like maybe, possibly, his bone marrow is responding to the drug they gave yesterday. Lactate still in normal range. Electrolytes fine. Urea and creatinine are substantially down after the diuretic. Inflammatory markers are the same or decreased for everything, including lung-injury-specific. 

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Kalorm is taking his time about improving back to the point he was at before they made him lie supine and flat for the scan, but he is improving again. His hemodynamics are responding faster than his oxygenation; within twenty minutes, Dalthem is back down to below 50% of the max dose on vasopressors, but still only down to 85% oxygen. 

 

He looks pretty good, though. His capillary refill is almost normal. 

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Treatment Planning wants to get him down to below 50% oxygen on the ventilator before they consider reducing the paralytic. But his cardiac output and blood pressure are good enough that they can probably risk a larger dose of the diuretic; they'll try double the previous dose, but infused at the same rate as before, so run over a full hour, and with another dose of albumin first. (It's sort of unclear where he's putting all the albumin they keep giving him; his measured blood protein levels are still in normal range. Probably it's leaking out in areas of microvascular dysfunction with increased capillary permeability to the point of not holding in even large molecules, and then ending up in his lymphatic system.) 

They also want to trial taking out the ileocecal valve, now that his ileum has reasonable peristalsis, and seeing if the reflex arc is working better and his ileum is willing to empty itself spontaneously. 

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After Treatment Planning sends in one of the GI surgeons to do the fiddly and delicate part of "unlocking" and collapsing the valve device so it can be removed, Merrin lets Dalthem take the lead on that, while she holds Kalorm's hammock-suspended hand and talks to him about what they're doing. 

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Overall, it goes more smoothly than placing it did. Dalthem is being very, very careful and gentle, because Kalorm won't be able to warn them if something is hurting him, but also he conveniently has less sphincter tone and isn't moving, and it does totally help that his buttocks are facing up. Dalthem even manages not to make a mess.

 

It's nearly 2 pm by the time they finish, and Dalthem is SO ready to go back to his hospital suite, collapse, and not move for another 18 hours. 

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Yeahhhhhh Personnel is aware that they are working all the staff on Kalorm's case unreasonably hard. It's okay if Dalthem needs a day off tomorrow; they can have Tharrim cover the morning. 

 

...For this afternoon, though, they don't have someone rested lined up. Given that Merrin is here in a Kalorm Support Person role, and Kalorm isn't even awake, they're planning to just rotate in some of the other Default ICU staff – filtered to be people Merrin has met before, but not especially filtered to be Kalorm-compatible or interested in working longer than a 2-3 hour shift. 

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Merrin is also getting pretty tired, actually. It's been a long morning. She's not super in a mood to be friendly or social with anyone, though it's nice that the medtech taking over from Dalthem for the next 3-hour block isn't a complete stranger.

She...is maybe mostly going to haul her floorchair over and sit under the bed again, and proactively deal with Kalorm's saliva if it looks like he's about to start dripping it on the floor again. It's cozy down here. She feels much less Observed. 

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After all the endless eventfulness of the morning – and the even more eventful night before it – it continues to be a very long afternoon. 

Kalorm improves, slowly. He responds well to the diuretic, dumping nearly 2000 ml of urine over a 90 minute period; his blood pressure does drop a little, and he ends up back at 60% of the vasopressor maximum, but it's helping his oxygenation and his ultrasound lung imagery already looks less soggy, so Treatment Planning doesn't opt to stop the infusion early. 

At 3:38 pm, the medtech on duty notes some new ECG changes, with a delayed and lengthened repolarization interval after the ventricular complex spike. He sends a lab work panel 20 minutes early, marked for extra-high-priority processing; Kalorm is at risk of electrolyte imbalance after peeing that much, especially given his ongoing induced diarrhea and GI losses of electrolytes, but his last electrolyte panel at 3 pm was still fine, and it could be inflammatory - or even a new structural heart issue, though the ultrasound looks fine. It's risky to do any electrolyte-supplementation interventions without knowing the current levels. 

 

 

At 3:44, before the lab results are back, he does a very scary 8-second run of a fast ventricular arrhythmia - a rate of around 250, but slightly irregular, with variably-shaped complexes. He doesn't actually entirely lose his pulse - the arterial line pressure waveform is incredibly confused but still shows movement, albeit with a rapidly dropping blood pressure that hits 45/30 before he snaps out of it on his own. 

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Merrin is somehow there before the other medtech, even though she's still been parked under the bed and manages to whack her head - fortunately on the bedframe structural support and not, like, on Kalorm's body - in her rush to extract herself. She is aboooooout to whack the controls for the defibrillator - along with very sweetly and politely repeating "Kalorm please stop that" when Kalorm, in fact, stops it on his own. 

"Okay thank you now please don't do that again we're going to fix the problem," she says very calmly. "I think your kidneys managed to get rid of too much potassium or magnesium - like, very efficiently, it was a forty minute interval since we last checked, that's actually sort of impressive even if it's super counterproductive right now– ugh I said don't do that again - okay thank you - Treatment Planning can we assume he's low and give him magnesium like right now–

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Other medtech is on it! Also the lab is being informed that they need to expedite those results even more, but it should be only a minute or two anyway. If giving 2 g of magnesium as a bolus dose doesn't stop the problem, they can reduce the risk by increasing Kalorm's heart rate – he's been consistently running at 70 for a while now.

They're not going to flip him to supine position unless he does another run that doesn't end on its own within 10 seconds or that degrades into ventricular fibrillation – which is a real risk, but right now he's actually maintaining a pulse and blood pressure even during the runs of tachycardia, and both being moved and being on his back tend to drop his cardiac output and might make him handle it worse. 

Backup medtechs are on the way and will be there in 15 seconds. 

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Kalorm's heart continues to be in an incredibly bad mood! Over the 60 seconds that he's getting the IV magnesium, he does four more interludes – but only for 3-4 seconds each time, and with the vasopressor infusion maxed again, his blood pressure is managing to mostly recover in between. And then the magnesium also seems to drop his blood pressure, and Merrin restarts the vasopressin infusion without actually being asked. 

 

Lab results are up on the screen another minute after that. His potassium is, indeed, down to 2.9 mmol/liter – a significant drop, he was at 3.8 mmol/L before, comfortably in normal range – and his magnesium is down to 0.5 mmol/liter, from 0.8 mmol/liter at 3 pm. Calcium and phosphorus are also low, though not as severely. 

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Okay new policy, Kalorm does not get diuretics unless his electrolytes have just been checked and, if necessary, supplemented until he's near the top of the normal parameters – and then he gets a fresh electrolyte panel every half-hour until 30 minutes after the full diuretic dose is given. They'll start potassium supplementation now, though the maximum safe rate to give it intravenously isn't that fast, and they can't give it to him enterally at this point. And for magnesium specifically they're going to start him on a continuous infusion and target a level between 2-2.5 mmol/liter, above the usual parameters, because his heart is still clearly pretty irritable. 

(It probably doesn't help that, though the fluid boluses they gave him earlier were a carefully optimized electrolyte blend that shouldn't have altered his blood levels, the drug infusions are mostly being administered in saline, with just sodium chloride and no potassium or magnesium.) 

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Merrin will stay RIGHT THERE and talk to Kalorm and - do they want to try restarting a very, very low-dose infusion of epinephrine again, rather than having her keep going up on vasopressin? She has a feeling his blood pressure will respond better to it now, and at this point it might actually be protective if it increases his heart rate a bit. 

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Treatment Planning had also been discussing that, and will okay it. 

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Even on 0.005 mg/minute of epinephrine, Kalorm's heart rate immediately rises from 65-70 to 90-95, but it also cancels out the magnesium side effects and increases his blood pressure way more effectively than the vasopressin had been. 

(And, despite all the resulting excitement and hassle, the diuretic was very helpful to his lungs. He's back down to 60% oxygen on the ventilator, and his O2 saturation is 100%, so Merrin can probably start easing that even lower.) 

He manages to avoid doing any more arrhythmias. 

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By 5 pm, when the current medtech gives a handover report and swaps out for someone else Merrin has met twice ever, Merrin is  e x h a u s t e d  and so, so ready for a nap. She's not napping unless Kalorm seems more stable, though.

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He mostly does! His potassium is up to 3.2 mmol/liter, still low but not scary low; it's apparently going to take a while of running a supplementary potassium infusion at the maximum safe rate before they can get him up to 4.5 mmol/liter, which is what Treatment Planning wants before they consider giving him any more diuretics. With a magnesium infusion calibrated to keep his levels above 2 mmol/liter, his blood pressure is definitely feeling it. Merrin was able to stop the vasopressin by bumping the epinephrine up to 0.01 mg/minute. He put out about 450 ml of urine over the last hour, almost but not quite enough to break even with all the drug and electrolyte infusions they're giving him. 

His lungs are doing really well, though. He's down to 45% oxygen. 

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Treatment Planning would like to hold off a bit longer on stopping the paralytic drugs, since he's been less than totally stable this afternoon. But if Merrin wants to take 90 minutes for a nap, and Kalorm doesn't have any other setbacks during that period, they'll consider un-paralyzing him at 7 pm once she's back. 

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Okay. Sure. 

 

 

It turns out to be really hard to nap during the day, even in her dark cozy pod where no one is observing her even a little bit. Merrin took a console and portable tablet screen in there, and she finds herself repeatedly checking on Kalorm's sensor data from a distance. 

She does, eventually, doze off for maybe half an hour, and wakes up at 6:15 with a sticky-feeling mouth and a growling stomach. 7 pm seems like a reasonable time to do things, but before that she does want to duck out of Kalorm's room so she can, without having to worry about infection control precautions, eat an actual hot meal

Though of course she has to check on Kalorm, first, she's definitely not leaving line of sight until she knows he's okay. 

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Kalorm is...reasonably okay? Given everything going on? His blood pressure does NOT like having his magnesium maintained at an unnaturally high level, and his kidneys don't seem to approve either, and are trying to get rid of it as fast as possible; they're having to give him almost 3 g/hour to keep him in the goal range. He's up to 0.015 mg/minute of epinephrine now to maintain a tolerable blood pressure. It has, however, been very effective at preventing him from throwing any more electrolyte-imbalance-caused arrhythmias. And his 6 pm potassium check was up to 4.1 mmol/liter, so they're nearly at the point where they can safely try to get a bit more fluids out of his body. 

 

...In other good news, his ileocecal valve seems to be working! Maybe not perfectly, but he's still draining stool from the rectal tube. Or, well, sort-of-stool. At this point it's visually apparent that it's mostly just bowel prep fluid, cloudy with mucus and - based on lab analysis - sloughed-off dead epithelial cells. (And some of his blue dye vasopressor, diffusing from his bloodstream into the lumen of his small bowel; it's an entirely different kind of bizarre and unnerving color.) The highly sensitive genetic analysis is still identifying some gut bacteria, but under a microscope it looks like most of the ones being washed out now are dead. The samples are finally coming back negative for any hemoglobin content that would indicate ongoing bleeding. 

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Treatment Planning is actually considering doing a continuous, titrable infusion, rather than intermittent doses; they could calibrate it to get 750 ml/hour of urine output, which will leave Kalorm negative about 250 ml once they subtract all the hourly fluid intake. He's getting 100 ml/hour just from diluted potassium; Treatment Planning is also considering making that a titratable continuous infusion, aiming to keep his potassium levels between 4-4.5 mmol/liter; they'll need to do frequent checks at first to calibrate it, but if they can get the whole system to a reasonable equilibrium, they might be able to drop back to hourly, with the corresponding benefit that they're not taking quite so much of Kalorm's blood.

And if they can get all of that set up by 8 pm, then by 8 am tomorrow he'll be negative almost 3 liters – a little less accounting for his antibiotic, which is due again at midnight and has to be diluted in 400 ml of saline and infused slowly to avoid various organ toxicities. 

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Oh good! 

Merrin is going to go sit next door and, yawning, read Treatment Planning updates while cramming food into her mouth. (She ordered a more superstimulus-y meal than what she usually goes for, because she's very tired and eating felt unappealing despite her complaining stomach.) 

 

Fed and watered and topped up with a bit more caffeine - it's late in the day for it, she does want to sleep tonight, but Merrin is sort of past caring about being "responsible" with her "sleep cycle" right now - she's back at Kalorm's bedside by 6:45 pm. 

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He's doing really well! He's only on 40% oxygen on the ventilator now - though still requiring the weird low-volume high-rate mode, Treatment Planning tentatively tried to decrease the rate to 40 and his O2 saturation held up but his CO2 rapidly rose outside parameters. But the biomarkers that would hint at new or ongoing lung tissue injury are dropping, and his ultrasound imagery is showing reasonable lung recruitment in the non-gravity-squished areas. It even looks like the pulmonary edema is, finally, slightly better than it was when they made the call to intubate him (rather than considerably worse, as it's been most of last night and today.) 

 

Treatment Planning will give the go-ahead to wean him off the paralytics, if Merrin is comfortable with that? 

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Why do people keep thinking that MERRIN of all people is the most qualified to make decisions here Yeah, she's comfortable with it. Kalorm looks really good right now. 

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....Well. Relatively speaking.

Objectively speaking, Kalorm still looks pretty awful! He's slightly less of a water balloon, but probably still carrying 3 or 4 liters of totally unnecessary excess fluid in his tissues; his face in particular is almost unrecognizably puffy, lying facedown is not helping with that, and despite regular repositioning, the soft straps supporting his chin and forehead have left welts in his skin. And restarting the epinephrine pinched off the circulation to his extremities a bit; his capillary refill is delayed to 4 seconds again, and despite the flushed, blotchy, sticky warmth of his back and trunk - he's still running a fever of 38.3 - his hands and feet are cool to the touch. 

But! For someone who, 24 hours ago, came very very close to dying - and who spent pretty much the entire night one or two additional complications away from irretrievable deterioration - Kalorm looks great

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Merrin nods to the other medtech, whose nametag is blocked by the bed and whose name she's completely forgotten.

She fiddles a bit, readjusting Kalorm's arm hammocks so his arms are up at his sides. She mostly hasn't been putting them like that, because she is pretty sure Kalorm would think it looked really stupid or something, and he just looks more comfortable with his elbows hanging down freely and his forearms supported, like he's doing a plank position on his elbows. But having his hands lower than his heart is really not helping with the puffiness. 

She squeezes his clammy hand. "Kalorm, you're doing so well. We think your lungs are recovering enough that you don't need to be paralyzed to help your body get enough oxygen. If your oxygenation gets worse or if it makes you fight the ventilator - you're on a weird ventilation mode that probably isn't how your body wants to try to breathe - then we'll keep them for another twelve hours or something before we try again. Either way I think the earliest I see us reducing the sedation at all is tomorrow morning. But this is a big step forward, and I think you're ready for it." 

She sets the IV pump running the paralytic drugs to slowly decrease the infusion rate, over fifteen minutes, to nothing. 

They wait. 

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Nothing happens right away! It takes longer than that for Kalorm's body to catch up on metabolizing and clearing out the drug. 

 

Twenty-five minutes after Merrin started the decrease, though, the muscle-activity-measuring electrodes on the inside of Kalorm's forearm start picking up a noticeable twitch in response to mild electrical stimulation. His heart rate rises a little, to around 100, hinting at higher metabolic activity. His oxygenation is unchanged, though, 95% on 40% oxygen. 

 

Thirty-two minutes in, he starts noticeably shivering. Within another five minutes, his temperature has spiked from 38.3 to 38.9, and his heart rate is up to 110. His body clearly very badly wants to be running a higher fever. 

(His oxygenation is down to 93% at 40% O2 concentration, which is still tolerable.) 

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Treatment Planning would kiiiiiind of prefer he not go above 39 C! Also it's not ideal for him to be burning that much energy on shivering, or running a heart rate above 100. 

It's not by itself a reason to keep him paralyzed, though. They'll switch the bed to cooling - Kalorm is still sedated enough not to be uncomfortable about this, at least - and give him an opioid pain medication that also damps down the shivering response. 

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It's not completely effective, but combined with the cooling, they're able to stabilize his temperature at a tolerable 38.5. His heart rate is still at 105, but he's keeping his O2 sats above 92% without any changes to the ventilator settings. 

 

 

7 pm bloodwork comes back: potassium is finally up to 4.6 mmol/liter! His kidneys still hate the high magnesium and are trying really very hard to counteract their efforts to keep it high, but it's within the goal parameters! They are cleared to start a diuretic infusion - at a low dose, waiting 30 minutes and checking bloodwork again before increasing it. 

Also Kalorm's hemoglobin is slightly low again; he's not bleeding, so this is probably a mix of hemodilution, failing bone marrow production, and the sheer quantity and frequency of blood tests they've been running lately. They'll wait on recommending a blood transfusion until they see if the hemoconcentration of getting some of the excess fluid out of his system helps. 

His inflammatory markers are slowly but surely ticking downward, the gut-specific markers especially. His mature neutrophils count is another tiny increment higher. 

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Kalorm is doing SO INCREDIBLY WELL and should get a cookie added to his tally.

(Though also Merrin is getting really quite impatient for the point when she'll get to see his eyes open again. She is going to award Kalorm another cookie just for the first time he does his tired-eyeroll expression in response to her suggesting something he doesn't like.) 

Despite the caffeine boost, she's pretty tired, and lets the other medtech take the lead on initiating drug infusions. 

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Kalorm's kidneys are pretty eager to respond to even a very low continuous dose of the diuretic! When the medtech sends another electrolyte panel 30 minutes in, at 7:50, he's already put out 300 ml of urine, which would put him on track for 600 in the hour – not quite the goal, but it seems like it won't take a lot to get him there. 

His magnesium is still within goal parameters, with the continuous infusion rate unchanged; apparently adding more encouragement for his kidneys doesn't make them get rid of magnesium much faster than they were already doing. Potassium is down to 4.2 mmol/liter, though. They start a potassium infusion, at half the previous rate, and then inch the diuretic infusion up by 50%. 

 

At 8:20, Kalorm's total urine output for the 30-minute block is 400 ml, which extrapolated for an hour is close to what they want. They leave everything where it is. 

At 9:00 pm - when the 8:50 check comes back - his potassium is somehow down to 3.9 mmol/liter. They increase the potassium infusion by 50%. His urine output between 8 and 9 pm was around 800 ml. 

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Merrin is both really tired and way too keyed up to sleep. She paces, and does probably-unnecessary random care, properly brushing Kalorm's teeth - which is very inconvenient when he's suspended facedown and the most obvious place for her to, like, sit to do it is one where he will leak toothpaste on her. She uses a damp cloth sprayed with no-rinse gentle skin cleanser to wipe the sweat from his back and limbs - and his other body areas when she does a round of removing panels to check his skin - before giving him his routine antiseptic wipe-down and timed exposure to the skin-safe UV lights to minimize skin bacteria colonization.

She does insist on turning off the cameras for the part where he's naked. 

(They were skipping that part when Kalorm was awake, and just using the milder-UV sunlight-imitating lights during daytime when he was awake – the full lights, that have an actual substantial effect on surface bacteria, are pretty obtrusive, a lot of patients find it unpleasant, and also Kalorm was absolutely not going to go for being stripped temporarily naked to get more skin exposure – but infection control is especially important right now, Kalorm won't mind, and it's also good for vitamin D production.)

She puts a gel dressing over his femoral dialysis line, and a little gel pad under the ports, because his body weight is pressing them into his skin hard enough to leave a deep welt in the surrounding edema. She fantasizes about Kalorm being recovered enough to wheel into the shower, or even take a proper bath in a tub. A proper soap and water bed bath will be a good start - tomorrow, she promises herself, if he's stable - but sometimes you just need to sit in hot water and soak. 

(They can't do full immersion in water while he has the dialysis line; there are temporary waterproof dressings they can use to make his invasive lines shower-safe, and the central line is in his upper chest and would be compatible with most of him being properly immersed, but the dialysis line is especially high risk for infection. In addition to the location, it's a much larger-bore catheter, and goes directly into the large femoral vein, whereas the standard subclavian central line is usually "tunneled" under the skin for a couple of centimeters, which keeps it more thoroughly secured against wiggling, reduces the risk of bleeding or oozing at the site, and more importantly means that hopeful bacteria need to make it along two centimeters of bacteriostatic catheter - with the immune cells in the patient's subcutaneous tissue on the lookout - before actually reaching the bloodstream. He probably doesn't need it for much longer, though; if he's stable tomorrow morning and showing no sign of new acute kidney injury from the sepsis, Treatment Planning will probably consider that the risk/benefit tradeoff points in favor of removing it.) 

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Between 9 and 10 pm, Kalorm somehow manages to dump out 950 ml of urine! This is apparently too much; his blood pressure drops, requiring them to go up to 0.02 mg/minute of epinephrine, and his magnesium comes back all the way down to 1.6 mmol/liter – not low, in fact it's still above the "normal" range interval, but well below their arrhythmia-preventing goal. 

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They'll up the magnesium infusion, decrease the diuretic back to its starting rate, and Kalorm can have more albumin to help make sure that the water he's peeing out is coming from the reservoir in his swollen arms and legs, and not his bloodstream. 

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The albumin helps (though of course it's also adding more fluid back into the system, and Kalorm is already getting over 100 ml/hour just from electrolyte supplementation). They're able to get back down on the epinephrine. 

He is noticeably less of a water balloon! There are deep, raisin-like creases along his ankles and the tops of his feet, where subcutaneous tissue swelling is decreasing and the stretched skin is taking longer to return to normal. The taut shininess of his lower legs is nearly gone. His face is still puffy enough to not look like him at all, but his neck is a lot more neck-shaped and he no longer has a water-filled double chin. 

His lungs are also happier! He's not letting them decrease the oxygen concentration on the ventilator any further, but the ventilator is having a very easy time delivering the set volume, and his next blood gas shows a CO2 level that's actually slightly low. Treatment Planning recommends increasing the goal volume to 350 - with less water in his alveolae, he should tolerate it without further lung injury - but decreasing the rate in increments, hopefully all the way down to 35. Still faster than a normal respiratory rate, but much closer to something that a slightly awake patient would find tolerable. 

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It's 10:30, medtech #3 of the night is nearly ready to hand off, and Merrin is a sleeeeeeeeepy Merrin. She is going to BED. After reminding the current medtech to pass on at shift report that if they do anything that involves an unclothed Kalorm they should have the CAMERAS OFF. 

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All things considered, and especially compared to the last 36 hours, it's an uneventful night. 

Kalorm keeps running low blood pressures and needing more epinephrine, even with repeated doses of albumin, so Treatment Planning decreases the diuretic infusion goal parameters for a net fluid loss of only 150 ml per hour, which helps. He continues to have electrolyte fluctuations that require correction - his calcium drops very low at one point - but they're monitoring him very closely and nothing gets far enough out of whack to cause heart problems again. 

They also decrease the rate of the bowel prep solution and motility-increasing drugs; his small bowel is getting to the point of looking almost hyperactive on ultrasound, and it's still coming out almost clear at the other end. Treatment Planning wants to do a quick upper endoscopy tomorrow morning to assess the epithelial integrity of his duodenum and upper jejunum, but if that looks acceptable, they might even be able to stop the bowel-washout solution entirely and switch to intermittent doses of antibiotics and motility drugs (and they probably only want another 24 hours of enteral antibiotics anyway, because at some point they need to start letting his gut flora recover. If he tolerates that, they can even initiate a slow trickled rate of enteral tube feeds. Not enough to get significant calories from, and Kalorm probably won't be absorbing it that well anyway – they'll use a special formula that doesn't ferment or break down into anything weird if it goes all the way through basically undigested – but it'll help him slowly make his way toward normal gut function. 

At midnight Kalorm is tolerating ventilator volumes of 400, with a set rate of 30, and maintaining perfect CO2 levels and a decent O2 saturation of 94% on 40% oxygen. His lungs look noticeably less wet on the ultrasound imagery.

Treatment Planning recommends rolling him back to supine for 30-45 minutes, to do a more thorough assessment and give his skin a break (and the fronts of his lungs a chance to maybe re-expand a little.) Kalorm is not a huge fan, and requires 60% to 70% oxygen the entire time despite having his head elevated at a 30 degree angle - and, even very deeply sedated, is apparently capable of having a coughing fit during the turn back to prone, which drops his O2 saturation into the 60s for a few very stressful seconds - but by 1:30 am, once he's been comfortably prone for 45 minutes, he's back to doing fine breathing 40% oxygen, and tolerating breath volumes of 450 with a rate of 25. 

At 2:30 am he makes another, more enthusiastic and persistent attempt to spike a high fever; this time, the metabolic activity of shivering does raise his oxygen needs enough that the medtech on duty has to go up to 55% on the ventilator, and it takes three doses of opioids to stop him, by which point he's managed to hit a core temperature of 39.2 despite the cooling blanket draped over him, and his heart rate is at 125. (The lightweight custom cocoon panels do not come with inbuilt heating/cooling ability.) Still not a reason to re-paralyze him if he's otherwise stable, though, so they start an opioid infusion. It takes him a while to get back down below 38.5, and they're never able to get the ventilator O2 concentration below 45% - which is fine, it's the sort of up-and-down variation that just happens sometimes. 

By 3:45 am it's pretty obvious that he's no longer tolerating any more net fluid loss, despite having received kind of a lot of albumin. He's still puffy around the face and hands and ankles, but his lungs are probably about as dried out as they're going to get given the inflammatory injury, and his circulatory volume is definitely no longer overloaded; his central venous pressure is actually measuring as low. He's on such a tiny dose of the diuretic at this point that Treatment Planning opts to just stop it, and let his kidneys decide what fluid balance they want to go for; this leaves him positive around 100 ml/hour on fluids, which is vaguely tolerable for now, and they'll hopefully be able to get his mandatory hourly fluid intake down as he needs fewer drugs to hold his physiological control systems together. 

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Merrin wakes up at 4:15 am from a STUPID NIGHTMARE where she's back in the ocean, in the storm, and she can see Kalorm deep underwater but her wetsuit isn't working and her radio isn't working and she just. can't. get to him. and he's sinking faster than she can swim. She practically flies out of her capsule, and it takes her five minutes of looking at Kalorm, peacefully unconscious and breathing at an almost-normal rate - albeit with no contribution of his own efforts - before her emotions believe that he's alive and recovering and okay, and not lost forever at the bottom of the ocean because she wasn't good enough. 

Possibly being here literally all of the time - coming on 48 hours now - is getting to her. 

 

 

She spends a while lying on the floor under Kalorm's cocoon, wiping and suctioning saliva every so often before it drips on her. She watches the sunrise. Eventually, at around 5:30, she attempts to go back to bed. 

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The night - well, early morning, at this point - continues, uneventfully. At 6 am, Kalorm tolerates another 30 minutes on his back, this time only requiring 55% oxygen to maintain an O2 saturation at 92%. (At rest back in prone position, he quickly recovers to 96% on 40% O2). He's losing less magnesium, and lowering the continuous rate also helps with his blood pressure. By 7:30 am, after hours of careful effort, he's finally off epinephrine, though still maxed out on the first-line vasopressor mix and the methylene blue. His heart function on ultrasound is tolerable; the vasopressor needs seem to be mostly about minimizing vasodilation. He's definitely accumulating a little bit of extra fluid, but it doesn't look like it's going near his lungs

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Tharrim will come in for the morning shift. He's feeling pretty caught up on rest, and no longer nearly as worried about stuff coming up that he's not adequately certed for. 

(The plan is to cover the afternoon with temporary medtechs again, and then have Halthis and Kerrin, both having had an entire night off to rest, work the same shifts they did two nights ago. Kalorm may be stable enough that they can let him wake up a little, and it seems especially important to have people he knows around if Merrin is going to be asleep.) 

He checks the Diagnostic market updates! They're probably not great! 

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They are, indeed, not great! 

It's coming on 36 hours since the round of updates after Kalorm's intubation and cardiac arrest. They've already ruled out the most optimistic worlds, because while Kalorm didn't have any really catastrophic complications on that first night, it was definitely very touch-and-go and, up until his cardiovascular system was stable enough to try prone position, his lungs were actually deteriorating. But he is, almost certainly past the worst of it now? It's clearly going to be a long and difficult struggle to wean the ventilator support, wean the vasopressors, and get him stable enough for extubation. But the markets are only putting 5% odds that he has another major complication or deterioration before they get to that point. He's responding to the antibiotics, his immune function is picking up a little, and his actually-dangerous gut problems are approximately resolved. The 20% / 50% / 80% spread on when he'll be stable enough to start decreasing the sedation to a level where he's responsive - if not alert, they do want him sedated enough to stay calm and not be bothered by the tube - is now 6 hours / 14 hours / 28 hours

Only being stable in prone position is kiiiind of a barrier to bed-based physical therapy, as are his currently still-high vasopressor needs. The spread on Kalorm being all of awake and cooperative enough, breathing comfortably enough, and hemodynamically stable enough to participate in that is now 18 hours / 30 hours / 3 days

Walking is a harder ask. Some patients do get to the point of walking while still intubated, but those are cases where the only problem is lung-related, not cases like Kalorm's with muscle damage and problems in basically every organ system. (At this point, the range for getting him off the ventilator is 48 hours / 72 hours / 5 days, and the shorter range assumes that Kalorm ends up being entirely stable except for the lung injury, and prefers being off the ventilator but with 'rest' periods of noninvasive positive pressure ventilation.) 

Kalorm has been hospitalized for five days, and has at no point been up for anything more than passive range-of-motion stretches; in addition to the initial rhabdomyolysis, he's going to be losing muscle strength and conditioning fast, and all of that will be a struggle to regain, especially when he's still reliant on IV nutrition. The new estimates aren't overall more optimistic, but they are narrower, because both the best and worst-case worlds have now been approximately ruled out. The current range is 4 days / 6 days / 10 days for short-distance assisted walking, and 7 days / 11 days / 18 days for making it 50 meters unassisted. 

The estimates for weaning him entirely off oxygen are more pessimistic; the pulmonary edema was straightforward to fix, and in fact should be mostly resolved, but the effects of oxygen toxicity and inflammatory injury will take longer to heal. They're thinking 4 days / 8 days / 14 days. 

 

His gut is doing really well, though! They're down to only 50 mls an hour of gastric drainage, and it looks basically normal (except for now containing some methylene blue); his pyloric sphincter is functioning well enough that he would almost certainly be fine if they clamped the tube and left it for his body to deal with its natural stomach secretions the usual way. They're not going to - it's separately not great for his stomach to be sitting around empty with all that acid, and his duodenum may not be at top functioning in terms of neutralizing the acid to avoid damage - but he probably wouldn't start vomiting uncontrollably or anything. Most of the criteria for cautiously working toward a clear fluid 'diet' are already met; the only one missing is that Kalorm is intubated and sedated and can't swallow liquids. But the current spread on getting there is 72 hours / 4 days / 7 days – and for meeting a decent fraction of his nutritional needs, 5 days / 8 days / 10 days

 

 

His odds of not surviving this hospitalization are now down to less than 1 in 1000. 

His odds of persistent brain damage are at 62%. 

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...Well, for now he'll start working toward some of those goals, by fully pausing the bowel prep solution, waiting half an hour to get fresh ultrasound coverage and make sure his bowel doesn't immediately forget how to do peristalsis, and then getting that upper endoscopy to check on how things are coming along. 

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Kalorm's small bowel is less hyperactive after half an hour of no new input. It's still a pretty normal level of active! The last stubborn pockets of gas in his ileum are finally being de-foamed and passed along, and his rectal tube is continuing to drain at nearly the same rate as before. (With all the tissue damage, dead cells that need to be shed, and resulting malabsorption, he's probably going to keep having diarrhea for a week even once they're no longer causing it on purpose.) 

 

The endoscopy looks pretty much fine? His stomach lining is pink and producing mucus and looks reasonably happy. His duodenal lining and upper jejunum are more irritated, but the discolored patches actually look better than they did on the last check. 

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Treatment Planning approves switching to intermittent doses of the relevant enteral drugs. Antibiotics and motility-promoting drugs will each be every two hours, for now, but on alternate hours. They'll stop the antibiotics at midnight, and slowly decrease the frequency of motility drugs as tolerated until they hit the standard frequency of every 6 hours. 

The GI specialists and nutritionists don't think Kalorm is quite ready for tube feeds, even the specialized formula for patients with malabsorption and no gut flora. He's especially likely to have trouble absorbing fats, and even pre-broken-down amino acids in the right concentrations are likely to be poorly absorbed and hang around being food for surviving pockets of bacteria. They'll try him on a plain 5%-glucose-in-water solution for now, at 10 mls an hour; for the first four hours, they can actually give him a radioisotope-labeled version; they'll get a bedside CT at noon, which they want to do anyway to get higher fidelity imaging of his small bowel and make sure he's not building up gas and fluid again with the bowel prep stopped, and the bedside unit isn't great at detecting radioisotope output, it's nowhere near sensitive enough to get useful vascular imaging or even much on the labeled white blood cells, but whether the glucose ends up taken up into Kalorm's tissues and disseminated everywhere, versus staying in a local dense knot in his gut, won't be subtle. If it does look like he's absorbing most of it, they'll bump it to 15 ml an hour and add some amino acids. If that's well tolerated, they can try phasing in the specialized formula that also contains some fats at 6 pm; they expect him to tolerate it better diluted, so they'll do 10 ml of formula diluted 1:1 with sterile water, and run the mix at 20 ml/hour. It won't provide more than a tiny fraction of his nutritional needs, and he's unlikely to tolerate more than that for days, but it will stimulate cell division and replenishment, help remind his small bowel to keep up some maintenance peristalsis, and get him ready for a fecal transplant once they're ready to give him gut flora again. 

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Radioactive sugar water coming right up! Yummy! 

It's still only 8:45. Tharrim checks Kalorm's skin, does the few passive limb stretches that are compatible with prone position and don't do weird things to Kalorm's oxygenation, and rubs quite a lot of moisturizer on various areas where the days of immobility and large shifts in fluid balance have left his skin thickened and dry. 

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Merrin, after her disrupted sleep, doesn't wake up until nearly 9:45. Again, she's not immediately sure where she is, but this time she at least manages to avoid embarrassingly whacking her head on the roof of the pod. 

After checking on Kalorm, and confirming that he's definitely alive and all his recent sensor data is the same or better as before, she is maybe going to take the time for a shower before she emerges to be properly on duty, whatever 'properly on duty' even means during this extremely weird period. 

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Tharrim has been trying with great persistence to wean the vasopressors! Kalorm is not really being very cooperative with this, but he's managed to get down to 85% of the maximum on the vasopressor blend. 

(They want to start weaning the methylene blue by tonight; it'll have been 48 hours, which is the point at which research indicates patients will have gotten most of the benefit for mitigating sepsis-induced cardiomyopathy, and the dye has more side effects in awake patients and some metabolites that aren't great in the long run – not to mention making it hard to assess the underlying color of Kalorm's various bodily excretions, and potentially masking changes.) 

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Merrin ended up requesting a non-caffeine stimulant for today, even though basically nothing else works as well with as few annoying side effects. She's just definitely had caffeine for enough consecutive days that she's feeling the tolerance buildup. Which is really irritating, it'll take her months of being very good about avoiding it to get back to her previous baseline. 

She's in a reasonably good mood, though. "Hey! I kind of wanted to give him a bed bath today, he's gross. Do we have time for that on your shift?" 

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It's almost 10:30 am. Tharrim checks the Treatment Planning screens. 

"We need to get a bedside CT at noonish. I think it makes sense to combine with giving him a break from prone position, it'll be way easier supine. I'd rather not move him too much before that – I'm trying to get the vasopressors down a little more, and we're testing how well he absorbs an enteral glucose solution, so I want to give him the best chance at that. But we can maybe do the bath after? Wash his front if he's still tolerating supine after the scan – he handled a half-hour fine last time – then we can swap in a clean foam lining, he's about due for that anyway, and flip him and do his back once he's settled?" 

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"Sure. ...I do want to turn off all the cameras for anything where he's naked. I don't know if he'd even be upset about it if he were awake, he might be chill, but I think he'd definitely be upset about strangers in another city watching him naked while he's unconscious and we can't even check. I've just been putting half a pajama over the relevant half of him when we don't need full access." 

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Tharrim looks faintly dubious, but nods. 

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Kalorm continues to do pretty okay! Any continuing improvement is very slow and gradual, but with great effort, Tharrim is able to get him down to 75% of the max vasopressor dose by noon. 

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Also his repolarization time on the ECG is totally normal and he hasn't shown any indication that he wants to do arrhythmias! Treatment Planning thinks they can stop maintaining a high magnesium, and let him bring himself back to normal range (though they'll definitely still pre-supplement him with that and potassium if they want to give him any more diuretics.) They want to try pausing the magnesium infusion while he's supine, because at this point his cardiac function seems to handle the position change without much trouble, and if he does turn out to still be prone to arrhythmias without it, it'll be slightly better to find that out when he's in a better position for emergency treatment. 

If that goes well, later this afternoon they want to start cautiously decreasing the inotrope he's still on, and the anti-arrhythmic infusion. They probably want to decrement both in synchrony, since they're to some extent cancelling out each other's side effects. Mainly, Kalorm is on a LOT of drugs, and while all of them were absolutely necessary to get him through the period of critical illness, now that he's more stable they want to start minimizing that, and avoiding the risk of complicated drug interactions causing new and exciting problems. 

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Also he's due for his antibiotic! It's going to be one of the higher fluid-intake hours, even with the magnesium stopped. It'll be good to see whether Kalorm's kidneys are now autoregulating better around that, though. Over the morning he's consistently been peeing about 50-100 ml less than his fluid intake the hour before, despite said fluid intake varying. 

 

Tharrim hangs the antibiotic for infusion, and then they replace the mattress components, get everything firmly secured, and rotate Kalorm onto his back. 

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His heart rate is now reacting to this with less confusion! Still a jump, but without the scary drop. His blood pressure stays pretty constant; his O2 saturation does drop, as usual, but recovers nicely with 60 seconds of 100% oxygen and then Tharrim keeping the setting at 50%. 

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(As soon as they're ready to remove the front cocoon panels, Merrin whips out a clean pajama front and gets Kalorm covered up in an approximation of clothedness.) 

They half-rebuild the bed - just enough that he won't fall out - and position him for the CT, which takes about five minutes. 

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Kalorm does not give them any trouble with this! 

 

The low-sensitivity radioisotope scan is showing...maybe 50% or 60% uptake on the glucose? There's definitely still a noticeable cluster in his belly area, but there's also a desner cloud around his liver - indicating that it at least made it that far - and the rest is disseminated throughout his body, concentrated around the higher-metabolism areas of his brain and heart. 

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Acceptable! They'll start the amino acid enteral solution once he's back in prone position and settled and they've finished doing things with him. 

 

...Merrin is cleared to switch off cameras for a bath, though Treatment Planning is not delighted about this and they would like her to get him covered up and turn the cameras back on immediately if his vital signs deteriorate in any way. 

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Merrin will do that if it comes up. (She's always very conscientiousness about keeping patients mostly draped with a sheet or towels except for the part she's actively washing; even patients who don't have any self-consciousness about nudity in front of medical experts still, like, get cold.) 

Merrin may not have anywhere close to Halthis' detailed opinions about specialty pillows, but she sure has opinions about bed baths! (One of her opinions is that it's really nice to get to do a proper, unhurried one. It's one of the things she misses most from regular ICU work, now that most of her day to day is weird emergency sims where bathing is approximately never the priority.) She brings over a portable table and a self-warming water pan, with the temperature set to exactly 37 C. She has three different textures of washcloth; the very soft ones are good for delicate skin areas, the thicker more textured ones are good for tough areas like the feet, and the intermediate ones are for everything else. She has a portable towel warmer for the bigger super-absorbent drying towels. She has four different soaps in little squirt bottles, arranged in escalating order of "more irritating and less good to get in your mucous membranes but also better at dealing with dirt and oil"; the gentlest one, for his face, is technically fine to leave on the skin without rinsing, but she's not going to leave it.

She has non-greasy fast-absorbing moisturizing lotion for delicate areas, and heavier-duty cream for dry areas. She would have even more things if she had to wash Kalorm's hair, but - although, five and a half days after she pulled him out of the ocean, Kalorm has almost 2 mm of pale blond stubble, barely visible but fuzzy to the touch - he does not exactly have enough hair to be worth washing. 

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(Tharrim happens to also have a lot of patient-bathing opinions and systems! Which don't entirely match Merrin's! He prefers a different stronger-soap-option, he doesn't like the textured towels period and prefers to use a special exfoliating sponge if patients have a lot of dry skin, and rather than rub-in moisturizer after washing, he tends to use a mix that is technically meant as hair conditioner, and leave it as a sort of mask on a patient's skin that he then comes back to and wipes off. But he's happy to go along with Merrin's system for this.) 

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Merrin gets to work. "I'll do his face - want to get his hands and arms?" 

She's going to get Kalorm's face so clean. She soaks off sweat and oil and replaces it with a thin layer of the super-light instantly-absorbing lotion. She dissolves and wipes away the eye gunk at the corners of his eyes without even slightly having to pick at his swollen skin. She gets the residue of probably-dried-saliva-or-something around the corners of his mouth, and the weird dry crusty dead-skin stuff behind his ears. She washes around his neck and under his chin until he's not even a little bit sticky. She puts in eyedrops and balms his lips and clears out earwax with cotton swabs. (Also she takes the opportunity to properly brush his teeth while he's in a non-terrible position for it.) 

It takes her, like, five minutes; she doesn't have time to be this thorough on everything, Kalorm won't tolerate being on his back for an hour so she can go over every inch of skin with this much care. But, in Merrin's opinion, having their face be really genuinely clean is especially key for patients not feeling weird and gross. 

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Kalorm continues to kind of disprefer lying on his back, even with his head raised. By the time Merrin is drying his neck and moving on to his chest (and Tharrim has gotten both arms and hands very clean, including carefully trimming Kalorm's nails, filing them evenly, and cleaning under them with a brush and antiseptic, and is now thoroughly scrubbing Kalorm's armpits with the strongest soap), his O2 saturation is down to 90%. 

Also, despite Merrin's best efforts to keep him warm, his temperature is already down to 37.9. 

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Ugh. Merrin turns the ventilator up to 55% oxygen concentration, and - okay, 37.9 isn't hypothermic, if anything it's still technically a low-grade fever, but she really doesn't want to cause too many perturbations to the fragile system which is Kalorm's physiology right now. Fortunately, he's currently on the normal mattress! Which has a heating mode! She puts it to the lowest warming setting, and also drapes the heating blanket back over his legs while they're waiting to get to them. 

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Kalorm tolerates the rest of the bath (well, front-half-bath), with some reluctance - it's not clear if it's just the duration, or the fact that they're moving and stimulating him, or the modest temperature drop, but Merrin has to go up to 65% oxygen - and 85% of the vasopressor maximum on the infusion - before they finish. He's so clean, though. Tharrim had time to trim and clean under his toenails. Merrin included an antiseptic phase in the washing, but before the final rinse; Kalorm is certified sticky-residue-free, at least until his next routine wipe-down. And his temperature hasn't dropped further; he's at 38.0. 

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(The custom cocoon front panels have, in the interim, been taken out and the plastic components thoroughly sterilized, before the foam lining was replaced with fresh confirmed-sterile - and also unsquished - new foam. They're ready to go.) 

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Merrin's last step is to replace all of Kalorm's gel stickies for protecting sensitive or bony places. He gets them on his collarbones and pubic bone and hipbones and over the dialysis line - and little ones over his nipples, because the custom-fitted cocoon is not supposed to let patients' skin slide and chafe while they're being rotated but Merrin does not entirely BELIEVE that claim. It can't be that perfectly custom-fitted, Kalorm's body weight has varied by multiple kilograms over periods of hours thanks to his water balloon phase. 

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He's substantially less of a water balloon at this point! His hands and feet are still puffy, but the pitting edema is nearly gone from his trunk and upper arms and legs, and lying on his back even just for 40 minutes noticeably helped redistribute some fluid away from his eyelids. It looks like he could maybe actually open his eyes comfortably now, if he were awake, which he is not. (It does make it easier to check his pupils without worrying about hurting him.) 

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They get him re-packaged to turn him back over. (Tharrim is, perhaps, slightly hurrying. Kalorm is doing vastly better than he was 12 hours ago but he is still not incredibly stable.)  

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His heart rate reacts a lot harder to this transition; he does the weird spike-and-drop pattern again, and Tharrim has to max out the vasopressor infusion again.

But his oxygenation starts improving almost immediately, and once he's been solidly at 99% O2 saturation for a couple of minutes, his blood pressure starts coming up as well. And up some more. And improving further. Tharrim is able to get down to 60% of the max vasopressor rate before he levels out and refuses to let it be eased down any further. 

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Treatment Planning approves un-cocooning his back and getting him properly settled for the afternoon. They're going to hold off for half an hour on changing any of his IV infusions, and on switching to the amino-acid enteral solution. They would prefer Merrin also wait half an hour before doing anything that requires no cameras. 

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....Yeah okay Merrin is content to SIT DOWN for half an hour. Maybe duck out and get herself some lunch. 

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It's a perfectly uneventful half-hour! They get Kalorm down to 45% oxygen again. Tharrim is even able to ease the vasopressor infusion down to 50% of the maximum. Treatment Planning approves adding some amino acids to his pre-tube-feeds. 

 

Second half of the bath is also uneventful. It's actually more like a third of a bath, since the time-consuming work on his hands and feet is all done. They soak off kind of a lot of accumulated dead skin; he's overall spent more time with weight on his back, and had it less frequently and thoroughly wiped down. There's some faint redness around the bony protuberances of his shoulder blades, but it blanches easily. Merrin puts gel stickies on them anyway. 

 

He tolerates the amino acid addition fine, which isn't surprising, it's a pretty trivial total quantity. (Not even enough to justify decreasing his IV amino acid infusion at all, especially since they don't know whether he's absorbing it much.) 

At 2 pm, with Kalorm's heart rate rock-solid at 75, Treatment Planning finally signs off on starting to decrease the inotrope alongside the anti-arrhythmic infusion. His cardiac output holds up well enough, and the overall effect on his blood pressure is very positive. (Tharrim also heads out, handing off to another Random Medtech who Merrin has met in passing).

By 3 pm, they're down to only 30% of the maximum on the vasopressor infusion. 

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...In that case they'd like to leave it there and switch to tentatively weaning the methylene blue instead. 

 

And, in preparation to ease back on the sedation if Kalorm continues to do well in a few hours, they'll switch him to a pressure-controlled rather than volume-controlled ventilator mode. Once they have settings that work, they can transition to an adaptive mode that will accommodate patient-initiated breaths and coughing better. The current, very tentative thought is that they'll try one more round of albumin and diuresis at 5 pm - gently, going back to a half-dose of the diuretic, and dealing with electrolytes beforehand - then do another supine period at 6 pm. If Kalorm can handle that for 30 minutes without needing more than 50% oxygen concentration, then once he's settled in prone position and they've started the trickle-rate tube feed formula, they can start slowly decreasing the sedative dose. Very slowly. They'll aim to, over a 2-4 hour period, get him down to around half the current dose. The prediction is that Kalorm definitely won't be awake at that level of sedation; he's likely to end up somewhere around 'responds purposely to painful stimuli', and probably not able to respond to verbal instructions. They don't actually want him awake just yet, just to minimize drugs and to get his body used to being slightly less thoroughly unconscious. 

(Also, it'll help with his blood pressure and weaning him off the methylene blue infusion.) 

Wherever he ends up, the plan is to keep him there overnight, and mostly in prone position but starting to add in more frequent and longer periods supine, and more regular range of motion and stretching exercises. If, by tomorrow morning, he's demonstrated the ability to lie on his back for a full hour without becoming unstable, then they'll slowly decrease the sedation and try to get him to a level where he's still mostly asleep, but can be woken with some stimulation and is able to respond to verbal instructions. For obvious reasons, they want Merrin around for that. 

 

This is a pretty ambitious timeline! It definitely relies on Kalorm not having any serious complications. But they're, like, 80% confident that they can get there? 

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Merrin BELIEVES IN KALORM because he is VERY GOOD and he will earn SEVERAL cookies if he can do all of those things. Hmm. She thinks he should get a cookie for peeing if he responds well to the diuretic and doesn't have weird problems, and he should get a cookie for tolerating tube feeds even if it's, like, only a token quantity of feeds, and another cookie if he manages to handle being on his back without needing too much oxygen at 6 pm, and if he manages to get down to half his current sedation without getting too combative or having a different weird problem, and he should DEFINITELY get a cookie if and when he handles being on his back for a whole hour and meets the criteria for WAKING UP even if it's only a little bit waking up for now.

Merrin just wants to see him open his eyes and squeeze her hand when she asks him to. That's all. She's not asking him to be alert enough that he feels comfortable with her going home. She just wants to feel like the actual Kalorm is there in the room with her again. 

 

 

...She's tired. It's not a physical tiredness - she's been sitting down plenty - or even really a lack-of-sleep tiredness, it's just a nebulous pervasive desire to be, instead of here, flopped in her bed where nobody is Observing her. But she promised. So she's staying. 

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Kalorm, so far, seems inclined to cooperate with this plan?

He does not have any arrhythmias. His left ventricular ejection fraction drops a little when they get below 50% of the current dose on the inotrope, but something else must be compensating, because they don't see a corresponding drop in his blood pressure. He puts up with the methylene blue being decreased down to 70% of its previous maximum; after that, they can't decrease it further without correspondingly increasing the other vasopressors, so Treatment Planning ops to leave it there, and get it stopped fully once it's actually been 48 hours. He continues peeing aaaaalmost enough to cancel out his fluid intake, only accumulating an additional 100 ml or so per hour; if they could straightforwardly assume his rectal tube drainage and GI fluid losses were coming from the same general reservoir of fluids, he would actually be slightly negative. 

At 5 pm, they wait for lab results before trying the diuretic. His potassium is still at 4.3 mmol/liter; his magnesium is down to 0.9, within normal range but not above it. He'll get a modest supplement of both and another check in 30 minutes. 

His hemoglobin and hematocrit are, indeed, back within normal range now that they've un-diluted his blood a bit. His neutrophils are back up another notch, edging bit by bit toward the lower cutoff for normal range. His inflammatory markers have nearly all dropped since the last check.

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GOOD WORK KALORM Merrin thinks he deserves a cookie just for the improving neutrophil count! Even if it wasn't a big increase and he's still well below normal parameters. His body worked HARD for that increase, and - in the end, having a functional immune system is the only thing that will keep him safe against other later complications, and it's one of the physiological functions they can support and encourage, but not replace. She's so happy with Kalorm for making progress on it! 

He will get ANOTHER cookie if his electrolytes 30 minutes into the diuretic infusion - it's the smaller dose, but run at half-speed over a full hour - are still acceptable, and if he doesn't start dropping his blood pressure and making them cut the dose short. 

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He manages both of these okay! His heart rate is up slightly but his blood pressure is tolerable. His potassium and magnesium both stay within safe parameters. And his lungs do like it! He's still not letting them sneak below 45% oxygen concentration - if they try to drop to 40%, his O2 saturations hang out at 89%, which Treatment Planning was willing to tolerate on the first night when he was very unstable, but they can now do better. Still, he's doing great in terms of per-minute ventilation, on pressure-controlled mode with baseline pressure another notch lower. He puts out about 900 ml of urine during the hour, which is - at the slightly lower rate of continuous infusions he's getting now - about 500 ml of total fluid loss. 

 

At 6 pm, his heart rate is still a little fussy about being flipped over, but he steadies out quickly. His breath volumes drop, and he wants a slightly higher pressure support, but his oxygenation holds up pretty okay! He stays at 92% O2 saturation on 50% oxygen for the entire 30 minutes.

Everything drops a bit when they turn him back to prone, of course, but he stabilizes in less than five minutes. 

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Kalorm definitely isn't looking ready to be awake awake, but - probably safe to start cautiously decreasing the very deep sedation he's under right now? A Kalorm lightly sedated enough to respond visibly to pain or discomfort has the advantage that his medtechs will notice if he's in distress. He'll start putting in some of his own respiratory effort, maybe even to the point that they can decrease the ventilator support further and take even more strain off his heart. (And, of course, the anesthetic-level dose of sedation he's getting right now has other physiological side effects. Despite having been specifically optimized to minimize cardiovascular side effects, at this dose it's probably still causing some vasodilation and weakened cardiac contractility all by itself.) 

They'll go gently, though, and program the IV infusion pump to decrement the dose at 15-minute intervals, such that within three hours (around 9:45 pm) they'll have him down to 50% of his previous dose. And then they'll see. 

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Merrin is so proud of how well Kalorm is doing! He gets another cookie on his cookie tally for coping so well with his interlude in supine position, it's so impressive he can do that now, and he'll get more if he tolerates being less deeply sedated. 

 

...Also Merrin is exhausted and she is maaaaybe going to just sit here under his bed and not talk to anyone. 

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By 90 minutes in, around 8:15 pm, it's becoming obvious that one of their big problems is going to be Kalorm's intense desire to be running a high fever right now, which apparently the level of sedation was helping keep under control. They can't really increase the opioids any more; his blood pressure is even more sensitive to that. 

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This is in some sense a good sign! Kalorm's body is trying to mount a strong immune response, and has the resources necessary for it.

They...would still kind of rather he not, though. Treatment Planning has been holding off on giving him any fever-reducing drugs, on the general principle that there are already way too many drugs in his system, and that even the narrowest-mechanism-of-action fever-lowering drugs they have available might cause some immune downregulation. Buuuut at this point it's probably worth it. 

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This does work to bring Kalorm's temperature back down to around 38 C. 

By 9:45, when they hit the goal rate on sedation, they're making substantial progress on getting him off other drugs as well! He's entirely off the anti-arrhythmic infusion with no obvious problems, he's down to a token 20% of his previous dose on the inotrope, and he's at around 40% of the maximum dose on the methylene blue. He's still not triggering any breaths above the set ventilator rate, but he is on a set rate of 25, so this isn't very surprising. 

He's still pretty solidly out when they leave him alone, but he grimaces and ineffectually tries to pull away when Merrin pinches his nailbed, and he's back to trying to bite the oral suction catheter when they put it in his mouth. 

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This seems like a pretty good stopping point for the night. 

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Merrin, despite her desperate impatience to see Kalorm's eyes open, kind of agrees. She's exhausted. Kalorm can get another cookie added to his tally and then she will go to SLEEP. 

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It is another fairly uneventful night. 

Kalorm's gut doesn't seem to react badly to the slow-trickled tube feeds. It's hard to tell if he's getting much nutrition from them, but by 2 am they're fairly sure that he's at least not dumping them entirely undigested out the other end. His rectal tube drainage decreases gradually, as the remaining bowel prep solution is excreted, and eventually steadies out at around 50-100 ml per hour. 

He doesn't let them just decrease the methylene blue, but responds reasonably to decreasing it while carefully increasing the other vasopressor infusion; by midnight, he's off it entirely, albeit back up to 60%-of-maximum-dose on the regular vasopressor mix. 

As hoped, he's tolerating longer periods on his back, and his heart seems to be having an easier time with the transition. By 6 am, he manages a full hour. 

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(Personnel decided not to go with Halthis and Kerrin on the overnight, since Kalorm is far from awake enough to know or care which medtech is taking care of him, and at this point the team has a handle on the basics 'don'ts' of what Kalorm wouldn't want happening when he's unconscious and Merrin isn't there. Well. Merrin is there, just not awake. Anyway. They want to reserve the roster of known people for once Kalorm is actually awake enough to interact with them.) 

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Halthis, having taken the relevant drugs yesterday afternoon to rotate her circadian rhythm by 12 hours, is reasonably well-slept and can come in for 8 am! 

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Merrin has actually been awake for a bit. She is not up, per se; she's been procrastinating on leaving her cozy sleeping pod, because while she feels reasonably well slept, her social energy is in the negative digits, and she really doesn't want to be Observed just yet. 

 

...Ooh, that's Halthis' voice though. Halthis is a known person and not stressful to be around, and also her arrival means it's plausibly time to start waking Kalorm up? 

(She's been checking his chart updates on her tablet, and it doesn't look like any overnight events are going to get in the way of letting him gently and tentatively wake up some more.) 

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Kalorm has now been hospitalized for six days. Nearly a week. 

His hemoglobin is stable. His electrolytes have been fine all night. His kidneys are in pretty good shape; the underlying damage isn't going to be entirely repaired for months, but he's back to the point of having more than enough redundancy there; unprompted, he's maintaining an almost-exactly-neutral fluid balance - slightly positive, but that could be entirely explained by evaporative fluid loss to the air, he's going to be losing more that way thanks to the fever. His immature myeloblast count is finally dropping, a hopeful indication that his bone marrow is no longer in panic mode and is producing enough mature neutrophils to deploy those instead; his neutrophil count is almost back up to the bottom end of normal range. (Which is, of course, still abnormal for a patient who's fighting an infection and keeps trying to run high fevers like clockwork every 4 hours when his previous dose of fever-reducing drug starts to run out. But his other inflammatory markers are still trending downward, and it seems likely that the antibiotics have the systemic infection suppressed enough that his body can afford to take its time in tracking down and destroying the remaining bacterial colonies. 

(He's still at some risk of other end-organ complications and damage. But the microcirculatory dysfunction seems to be resolving, which helps a lot, and at this point the only really serious local organ complication would be if the remaining bacteria lurking under cover in his body manage to sneak into his central nervous system and cause meningitis or encephalitis. The Diagnostic market is only putting a 4% chance on that now.) 

 

His gut isn't working very well, but it is working. Gas production is up somewhat now that they're putting (a small quantity of) actual calories in, and the gaps between antibiotic doses are probably long enough to let local gut bacteria multiply a little. His abdomen overall seems less distended, though; with less fluid overload and tightened-up capillaries, his body has managed to stop leaking fluid into his peritoneal cavity, and the bowel wall thickening that indicates local submucosal edema and inflammation is even starting to decrease a little on his last bedside CT scan. He's probably going to be substantially more comfortable when he wakes up. 

 

(At this point, one of his individually-highest-risk complications, given the severe disruption to his native gut flora, is that a normally-harmless bacterial subtype, usually in equilibrium with the several hundred different species that make up Kalorm's healthy microbiome, will start dividing wildly and no longer be harmless. The chance of this happening is almost entirely in the worlds where Kalorm already hosted that bacterial species, because dath ilan has put vast quantities of optimization, creativity and cleverness, and investments of labor-hours into cutting the risk of in-hospital transmission to almost zero. Without the benefit of those past efforts, Kalorm would currently be at pretty high risk of ending up with a clostridium difficile infection and resulting colitis, and potentially even a new round of sepsis.

C. difficile is very difficult to eradicate from hospitals; its spores are tough, a handful will manage to survive any and all sterilization methods other than "literally burning and replacing all the materials in the patient room" – and, since staff cannot exactly be incinerated and replaced, all staff treating a C. diff-positive patient need to be in full isolation gear, single-use and carefully disposed of afterward to avoid the risk of moving spores around. And, outside the hospital, some people are unaffected, asymptomatic carriers, so that needs to be tracked as well. But, a decade or two ago, dath ilan felt that critically ill patients ending up with a C. diff infection, after the antibiotics to treat their first infection disrupted their gut flora, was a STUPID PROBLEM that ought to be MADE TO GO AWAY. As a result, they can be, not entirely, but pretty sure that Kalorm's hospital room and the equipment used with him - much of it single-use and disposable anyway - has never seen a C. diff spore, and none of the personnel allowed anywhere near him are carriers. Kalorm himself wasn't a carrier – of C. diff or of any of the other top ten problematic organisms – the last time he had routine testing done. Which was admittedly like a decade ago, but his initial stool samples also tested negative, and no one in his family has ever been a carrier. He is, with greater than 99% odds, safe from that in particular. Overgrowth of other gut bacteria that he does carry would be much less catastrophic, and much more possible to treat while still at an early stage; the markets are calling 10% odds that, in the interval between stopping the enteral antibiotics and giving him a family-sourced fecal transplant to replenish his microbiome, he ends up with enough of a bacterial imbalance issue to delay his gut recovery and ability to eat and drink again, but only 3% that it will end up being more medically serious than that.)

 

Kalorm's toes are warm and pink. 

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Halthis greets Merrin warmly, finishes updating herself on all the Treatment Planning discussion and Diagnostic market predictions, checks Kalorm's skin - making pleased sounds about how clean he is, and doing another round of antiseptic wipes and UV light - and then, around 8:35 am, starts easing down the sedation. 

She leaves the opioid infusion; he could probably use it for pain control as well as shivering control, he did after all get five minutes of chest compressions directly on his half-healed sternum incision. 

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Nothing happens for about 45 minutes. 

 

 

- and then, once she gets below 25% of the original deep-sedation infusion rate, Kalorm begins to show rapid and very emphatic signs of consciousness, or at least activity. He gags on the breathing tube and starts coughing, which wakes him up further; he struggles ineffectually against his arm hammocks, tosses his head from side to side in its supporting straps, and seems to be making a bid to extract his leg from the leg-supporting cocoon panel. 

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Merrin is right there! She grabs both of his hands. "Kalorm Kalorm it's okay I'm right here - it's Merrin - you're still in the hospital everything is fine just relax - can you squeeze my hands - Halthis we should up it and turn him on his back and try again - Kalorm, did you hear that? I know this is a really weird position to wake up in and you're probably confused about it! We're going to help you go back to sleep for a little bit so we can put you in a less weird position and you can try this again." 

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Kalorm's eyes are sort of halfheartedly open but he at no point seems to be making eye contact or tracking her, let alone purposefully squeezing her hands. He's mostly just flailing randomly. 

Ten seconds later he's limp and peaceful again. 

(One good sign is that his oxygenation hasn't dropped much; he went down to 91% while he was coughing, but after that he was actually breathing faster than the set rate, and sucking in bigger lung volumes.) 

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Halthis is looking concerned. "That was...sixty hours? Of deep sedation. Not to mention all the inflammation and sepsis toxins flying around. He's at pretty high risk of delirium." 

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"Or he was just uncomfortable and confused about it!" Merrin points out. "I think I'd be disoriented too if I woke up in that position with no idea how I got that way. Let's roll him to supine and we can try decreasing more slowly." And this time she'll talk to him continuously, so he can wake up to the sound of her voice even before he's quite alert enough to process language. 

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On his back with his head at 45 degrees, Kalorm is still hemodynamically pretty stable! His O2 saturations are tolerable on 45% oxygen, and his heart rate is still up a little but his blood pressure is actually high. 

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Merrin absently turns the vasopressors down to 50%-of-max. "You know what, actually, let's get him properly in pajamas, if he's going to move around that much then just draping the front on him won't stay. ...And can we give him a warming blanket? On the lowest setting, I know we don't want his temperature going above 39, but his body is probably trying to tell him that he's below his temperature setpoint, so I predict he'll be feeling cold and that would make anyone cranky." 

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...Sure, they can get Kalorm properly dressed - Halthis grabs the MRI-safe pajama model just in case - and blanketed. Maybe a lightly weighted blanket will help him stay calmer, even. 

 

And she tries more slowly reducing the sedation to the point at which he woke up last time. 

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Kalorm is definitely still hitting 'awake enough to be displeased by something about his current situation' well before he reaches 'awake enough to interact or parse verbal instructions.' He's less panicked about it, though; he's squirmy, but dissuadable from going after his breathing tube, not that he probably has the strength or coordination to actually pull it out but Merrin is being cautious. 

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Merrin holds his hand and repeatedly puts the pillow back under Kalorm's broken arm every time he knocks it away by wriggling. And talks to him, repeating the same approximate script over and over.

"Kalorm, it's Merrin. You're still in the hospital, everything is okay. You had a bad infection and you've been unconscious for about two and a half days, but you're doing a bit better now. You're probably going to need to stay on the ventilator for another day or two but you're stable enough that we think you can handle being awake. Can you try to open your eyes yet? Squeeze my hand if you can hear me? It's Merrin..." 

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Kalorm drifts in soupy fog. 

He isn't quite awake enough to have fully-formed thoughts, but if he were, he might think that he isn't sure he wants to wake up. That way lies BADNESS and MISERY, and it's okay here. 

There are scattered sense-impressions. Pain, still hard to localize. A sense of effort. Light, off in the distance, and a voice... 

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The first actual thought that Kalorm manages to form is noticing that he isn't nauseated. Like, at all?

His chest hurts - not intolerably, there's a floaty distance to it - and his back is achy, and he's definitely dizzy, but there isn't even a hint of nausea. Which...is surprising? 

 

Trying to trace that thought back to why it's so surprising brings Kalorm most of the way awake. Still floaty and far away, and the whole world feels wrapped in soft fluff, softening its sharper edges while also making all of his perceptions sort of blurry and low-definition, but he manages to open his eyes. 

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Merrin is right there! She's beaming at him delightedly! "Kalorm. Hey. Squeeze my hand?" 

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Processing words is still very hard. Kalorm has to figure out where his ears are and then untangle the sounds from their cotton batting so he can parse them, and then decoding those sounds into words that mean things is like some sort of very unfair puzzle game. 

It takes him around ten seconds, and then he has to figure out where his arm is, and the fact that his proprioception also feels buried in fuzz makes it kind of hard to figure out how to move, or tell whether he did it successfully. He gives it a solid try, though. 

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Merrin lights up again, so he probably did manage it! 

"That's good! I know, you're really sleepy. - Halthis, we can maybe go down by another 10%, I think he's going to be calmer now that he can understand me." She turns back to him, and goes back to speaking very slowly and carefully. "Okay, Kalorm? All you need to do right now is try to stay calm and relaxed. I've been here the whole time, all right? I'm not going anywhere. You can take as long as you need to wake up." 

She keeps talking to him. She's kind of running out of content so it's getting pretty repetitive. 

"...Once you're ready, can you try to tell me yes-or-no if you're comfortable? Nod for yes, shake your head for no. Whenever you feel like you can do that." 

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Kalorm is indeed VERY sleepy, and managing to catch at best half of Merrin's words; he's getting that he's in the hospital, but he's still pretty confused about the context, didn't he - already wake up in a hospital - he's pretty sure he already woke up in a hospital and now it feels like he's maybe stuck in some sort of stupid time loop. Kalorm HATES time loop fiction even more than he hates most books just for being books. (His mother used to get audiobooks for him because she thought exposing children to a wide range of fiction was Important For Their Development, and Kalorm is still kind of mad about that even though most of the specific audiobooks were fine.) 

 

The cotton batting around everything is thinning a little, though, letting clearer light and sound through. And Merrin keeps repeating herself, which on the one hand is incredibly irritating, but on the other hand means that he can try to catch some of the words he missed on the last round. His attention is drifting in and out, so it takes a while, but he eventually manages to parse the question. 

Ugh. Does she think he can't nod or shake his head??? Also it's a stupid question. He's in a hospital, of COURSE he isn't comfortable, it is literally impossible to be comfortable in a hospital because hospitals are terrible. 

He scowls and rolls his eyes at her. 

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Kalorm is BACK and being HIMSELF and apparently three days stuck in the same room is enough that Merrin's brain is no longer working at all, or maybe the stimulant that Personnel suggested she rotate onto for today is bad for her, because now she's crying??? Again?????

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Oh no she's upset. Did Kalorm do something that upset her? He...vaguely remembers that he was worried he was going to literally poop on her, although he can't remember why he thought this was a plausible outcome, presumably it's just covered under "hospitals are terrible." Did he poop on her just now?? Is that why she's crying??? Most of his body is buried in fuzz so he isn't sure he would be able to tell if he had!!!

Kalorm tries to say "I'm sorry" and talking isn't WORKING - which for some reason also isn't surprising, for some reason he wasn't expecting talking to work, though he can't remember why not - and he cannot figure out how to convey via eyebrow wiggles and handwaving that he didn't mean to poop on her and doesn't want her to be upset. 

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Merrin remembers to wipe her eyes with a tissue that she disposes of immediately rather than her first instinct of using her sleeve; she is after all still in an immunocompromised patient's room, and even though she showered this morning in the decontamination room, 'not touching her face' is deeply engrained. 

"It's okay," she tells Kalorm, blinking and smiling. "It's just– I'm not upset, nothing's wrong, I'm relieved because you're okay." 

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Oh. 

 

Kalorm...isn't sure what to do with that either?? Since he apparently cannot remember any of the context for why she's reacting like this. (Also it takes him nearly fifteen seconds to unpack the whole sentence into its constituent meanings.) He ends up rolling his eyes again, but sort of half smiling at the same time. 

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"Yeah. I know. I'm being ridiculous, aren't I? Obviously you're going to be okay." Pause to let him catch up. "Is anything specific bothering you that you want me to try to figure out and then fix?" 

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Merrin isn't going to be able to fix the part where he's trapped in a stupid hospital, and other than that, no, nothing specific is bothering Kalorm all that much. He shakes his head. Probably. His proprioception loop is packed in cotton batting and it's still sort of hard to figure out if his body actually did the thing he wanted it to do, or a different thing instead, or nothing at all. 

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He succeeded this time, though! Merrin smiles at him. "I'm glad. Listen - your lungs are still not in great shape, the infection and the treatments we had to give you for it weren't great for them, and you're needing a lot of help from the ventilator." Pause. "When you were unconscious, we had you lying on your front for most of the last 48 hours and that was helping a lot. Your breathing seems okay right now but I think we're going to want to keep alternating this position and that position to give your lungs some extra help. You'll be pretty well secured in the bed and definitely won't fall, but it might be alarming or uncomfortable." Pause. "Can you nod if you think you can cope with that awake? Or shake your head if it sounds stressful or uncomfortable and you would rather be asleep. Either way, I promise I'll be here the whole time and I won't let anything happen that you wouldn't like." 

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Does Merrin think he’s some kind of wizard at staying awake even when everything is fuzz. Kalorm is VERY TIRED and was just getting to the point of desperately wishing she would stop TALKING and DOING THINGS so he could stop trying to stay awake for it. He shakes his head.

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That’s…uncharacteristic? Merrin blinks a few times. …Reruns the exact wording of what she asked him. 

“Kalorm,” she says carefully. “What I meant to ask was whether you want more sedation for it so you won’t be awake at all. If you just want to nap, that’s totally fine and safe, you can nap as much as you want. Um. Nod if you do want more drugs to keep you asleep and comfortable, shake your head if where you’re at right now is a good amount of drugs?”

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Oh.

 

Kalorm spends a while figuring all of that out, and then shakes his head. He doesn’t think he’ll have ANY trouble sleeping if they just leave him alone.

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“Okay. That’s kind of what I thought. You probably will be very drowsy for the next 24 hours. We’re giving you a little bit of sedation to avoid putting too much strain on your lungs, and pain medication because you’re probably pretty sore and because your body was trying to run a fever that was higher than what will actually help you fight the infection, so we wanted you to be shivering less. In 24 hours, if you’ve been stable the whole time and your lungs are doing better, we might be able to start doing minimum settings trials again - the markets think less than 20% that you’ll be ready to breathe on your own then, given how your progress has been the last day, but we should definitely try if you’re up for it. But you aren’t up for it yet, so all you need to do right now is rest, and we’ll take care of everything else. Okay?” 

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That was too many words. Kalorm thinks the overall gist is that he shouldn’t do any things because he’s too bad at breathing. This is frustrating, especially if they’re going to enforce it with drugs, but it’s sort of on him if he’s too incompetent at breathing to be properly awake without hurting his lungs somehow. And also he doesn’t want to do things anyway. 

He closes his eyes. 

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According to the EEG, it takes him about six seconds to hit light sleep.

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Awwww. Sleepy Kalorm. Also cranky Kalorm. It is such a relief to have cranky Kalorm back. (Merrin is at this point very, very used to deciphering his 'just leave me ALONE' face.) 

She checks the market updates. 

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It's 9:45 am. A little over 24 hours since Tharrim checked the updates at the start of his shift. The markets on Kalorm tolerating lighter sedation (both the one on 'to the point of responding purposefully to painful stimuli' and the later one on responding to verbal instructions) have now closed.

 

For tolerating bed-based rehab exercises – well, it's going to depend a lot on Kalorm's mood, but despite the additional time he spent chemically paralyzed and then sedated too deeply to move spontaneously, his raw muscle strength actually seems better than he did on his first wakeup? They're inferring a lot based on exactly how effectively Kalorm was squirming himself around in bed while not fully awake, but - it seemed like substantially more effectively than before? He knocked one of his armrest pillows onto the floor, like, five times. And he's still on vasopressors, but his blood pressure and O2 saturation both tolerated his initial panicky-combative response to waking up disoriented. So, probably, his hemodynamics and oxygenation won't end up being a barrier, if Merrin wants to encourage him in some gentle exercises in a few hours?

It does seem very possible that, on the amount of sedation they need to keep him from fighting the ventilator, Kalorm will be too sleepy to feel like participating. (It's also possible that they've just burned through a lot of his willingness-to-cooperate with anything that Kalorm finds tiring or unpleasant, but Merrin is really good at coaxing him into things, and - probably once the best course of action for his longer-term outcomes involves coaxing him to be more active rather than convincing him to chill and accept invasive treatment, Merrin will be on that?) Getting Kalorm doing things with his body before he loses any more muscle strength or flexibility is a priority, though, and he tolerated waking up better than expected. They suggest dropping the sedation another 10%, and the opioids by 25%; they're now committed to giving him scheduled fever-reducing drugs, so the anti-shivering function isn't as badly needed, and he wasn't complaining of pain. If he does express later that his sternum or ribs are bothering him, they can afford to try a stronger local nerve block, since he's definitely not coming off the ventilator today and is still on a set rate. 

...Anyway. The 20% / 50% / 80% spread for when he'll end up starting rehab exercises is now the narrowest it's been to date, at 6 hours / 9 hours / 14 hours, though the rehab experts are definitely going to recommend a cautious and gentle progression. But most of the complications that Kalorm is still at risk of in the next 24 hours won't actually prevent him from doing any physical exertion, and a lot of the late complications that are an inherent risk to any long hospitalization – blood clots, skin breakdown, loss of muscle and bone mass – are ones where getting him mobile as soon as possible is the best prevention. So the medical team (including Merrin) should consider this one of their top priorities today, secondary only to keeping Kalorm's vital signs in normal range. 

 

In terms of getting him up out of bed and walking– well, now that he's actually getting kind of close on this, and it makes sense to drop more liquidity on the rehab-specific prediction markets, they're adding in more detailed interim outcome-endpoint predictions, based on the various stages of the progression that they want Kalorm to work through. The first step is to get him sitting up on the edge of the bed – not even standing, yet, but able to, with his feet on the floor and some help from the medtechs, have good enough core and abdominal muscle strength and balance (not to mention his heart and lungs tolerating it) to hold himself sitting upright for five minutes. There are a number of interim steps to work through to reach this goal, and right now Kalorm's hemodynamics and respiratory function would be a barrier. (Though still being on a ventilator, or requiring some vasopressors, is not by itself a reason not to attempt this.) The current spread for when he'll get there is 24 hours / 60 hours / 4 days

After that, the next goal is for Kalorm to stand for 3-5 minutes - with assistance from his medtechs, especially for the sitting-to-standing transition, but once he's upright his legs will need to be strong enough to support most of his weight, the help is mainly there for balance. This obviously puts much higher demands on his heart and lungs, and given the risk if he suddenly drops his blood pressure, Treatment Planning would prefer not to approve it until he's off the ventilator and maintaining adequate oxygenation on less than 50% O2 at rest, and has been off vasopressors and hemodynamically stable for at least 24 hours. The current spread for when he'll get there is 48 hours / 4 days / 7 days

(Even before they're quite at the point when it's medically safe for Kalorm to try standing for an extended period in preparation for walking, they can have him briefly stand in order to pivot and deposit himself - with a lot of help - in an armchair, or on a bedside commode once he has the rectal tube out. This is often a pretty big deal for patients, subjectively speaking, even though the standard hospital bed can be transmogrified into basically an armchair without their help, and highly optimized bedpans - along with the 'bedpan hole' mattress mod - aren't even especially uncomfortable to sit on.) 

For getting all the way to assisted walking at least 5 meters, the spread is 72 hours / 5 days / 9 days. For making it 50 meters on his own, 5 days / 8 days / 12 days

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Awesome! Challenge accepted!

Merrin is, indeed, expecting that it will take some doing to get Kalorm properly motivated to do annoying rehab exercises from his bed. He's probably going to think most of the proposed exercises are stupid. Maybe she can come up with modifications that he won't think are stupid? 

She thinks she can get him pretty motivated by the promise of being able to stand up, though. He clearly really hates feeling trapped here. 

(...This is not a standard rehab exercise but, like, possibly they should encourage him to try scooting or crawling on the floor before he's actually able to walk? Merrin's prediction is that Kalorm will glower at her SO HARD but will basically agree that a lot of what he wants is 'the theoretical capability to move himself from point A to point B', and crawling is undignified but still accomplishes that? 

- this is a weird and embarrassing note to add on Kalorm's chart, but it would be awful to give Kalorm less than the best care just because she can't handle social awkwardness. Merrin grits her teeth, and makes the note.) 

 

How about the other outcome predictions? 

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For Kalorm being ready to come off the ventilator: 26 hours / 40 hours / 4 days. (Again, the lower end assumes that Kalorm won't actually be quite ready to breathe fully unassisted, but will be alert enough to make his preferences firmly known, and will prefer the obtrusive facemask for noninvasive positive pressure ventilation on the basis that he can at least have breaks from it where he can talk.) 

For weaning him off oxygen entirely, 60 hours / 7 days / 10 days

 

 

He's been tolerating the low rate of heavily-diluted tube feeds without difficulty, though, and his gut motility is holding steady with intermittent doses of the relevant drugs. They don't want to increase the rate for a while longer, but Treatment Planning is comfortable getting him working toward a clear fluid diet basically as soon as he's extubated and fully alert and able to swallow. The estimates for when he'll get there are 48 hours / 72 hours / 5 days

It'll probably take him longer for his stomach to be ready to handle fats and proteins, let alone enough of them to meet >50% of his calorie needs. The 20% / 50% / 80% spread for him to get there is 4 days / 6 days / 9 days

 

 

At this point, Kalorm dying during this hospitalization is going to take either a one-in-a-million fluke or an actual mistake on the part of the medical team – the odds of which should usually be lower than 1:1,000,000, medical errors causing patient deaths are a stupid problem, but given Kalorm's alien preference to minimize medical interventions and be observed as little as possible, they're more likely to miss something. The markets still think there's less than a 1 in 10,000 chance of a fatal complication. 

The current estimate on his odds of persistent brain damage is 56%. 

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Merrin GLARES at the last number. She is in fact a little bit worried about Kalorm's recent mental status, though it's probably fully explained by still being on a lot of sedation, and Diagnostics seems to have made a positive update overall. She's kiiiind of brain-fried enough at this point that it's hard to parse numerical inputs. She really very badly wants Kalorm to recover quickly and smoothly and give her permission to go home. 

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At 10:30 am, Halthis is going to want Merrin's help in turning Kalorm prone again; his O2 saturation is actually still fine, but it still seems better not to push it. Putting the cocoon panels on him is inevitably going to disturb him somewhat, and she's going to warn him first, but he doesn't actually need to try to stay awake for it or participate in the process. 

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Kalorm is responsive enough to crack an eyelid open when Halthis talks to him, but no, he does not particularly feel like trying to stay awake. He drifts in and out; his eyes only fly open when he's being rotated. 

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Merrin did warn him first but possibly he was too sleepy to be tracking that? She reassures him. He's very well secured and definitely not going to fall. (Just in case, they'll keep the additional securing straps over him so he can't possibly flail himself out of the cocoon if he wakes up disoriented and fighty again.) 

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Kalorm does not do this! He sleeps through the next two hours, as the bed-cocoon gently rotates him from side to side. 

His blood pressure clearly likes the decrease in his sedation and pain medication, and they're able to get down to 40%-of-maximum on the vasopressors. His lungs still aren't letting them go below 45% O2 on the ventilator, but he's spontaneously taking deeper breaths at the set pressure support, often getting volumes over 500. Treatment Planning recommends easing down to a rate of 22; his CO2 is low. 

 

 

At 12:20, a few minutes into his scheduled IV antibiotic infusion, he wakes up very very unhappy

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Merrin is in her floor chair, not directly under him but where she can see his face. She shifts closer. "Kalorm, hey. Are you in pain?" 

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No! Kalorm tries to shake his head; it's annoying, his head is suspended in straps. He's not in pain but he's really nauseated! It's a weird different nausea, more located in his head than his stomach, and he doesn't particularly feel like he's actually about to vomit, but it's unpleasant and he doesn't like it! 

He's having a hard time figuring out how to communicate this. Gestures aren't working very well because his arms are trapped in stupid arm hammocks. 

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"Kalorm, I can tell something is wrong. Are you having trouble breathing?" (Headshake). "Too hot? ...Too cold?" Apparently it's neither of those. "Okay, uh, I'm getting you the picture board to try." 

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Kalorm is baaaaaarely awake enough to manage visual input and having to interact with the picture board is very frustrating. But he's pretty motivated to keep trying to communicate the horrible thing so that Merrin can make it STOP. It takes him multiple minutes to convey to Merrin which picture board he wants, and then manage to find the "nausea" image and then figure out how to point at it, but he does manage it eventually. 

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Halthis frowns. "Your gut is doing really well so I don't think it's that." She toggles through some screens. "It...might be the antibiotic? That's a very common side effect, sorry. We'll give you something for nausea, okay? And the good news is that the infusion is almost done, so if it is that, you should feel better in an hour anyway." 

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The milder anti-nausea drug doesn't get Kalorm all the way to the point of feeling fine, but it brings it to a level he can mostly ignore. 

He goes back to sleep. 

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...Merrin is maybe also going to lie down in her capsule and attempt a Fake Nap, mostly just so that she can have half an hour of not being around people

She's back at 2:00 pm, lunched and water'd and bathroom'd, in time for shift change. 

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Kerrin is so much happier with how their patient is doing today! 2:30 seems like a reasonable time to try him on his back again, see if he can handle 90 minutes this time? 

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FINE, if he HAS to. Being woken up is terrible, and apparently Merrin doesn't think it's necessary to talk to him and remind him of everything that's happened and is still happening and then repeat it six times so that Kalorm can manage to get all of the words eventually. Instead, it takes Kalorm several minutes of struggling up through sticky layers of brain glue before he can manage to reconstruct the basics of why any of this is happening to him. 

Once he's awake, though, it's...a little bit easier to stay that way? He should probably try to stay that way, because Merrin, currently getting his limbs comfortably arranged on pillows, is looking at him sort of expectantly. Kalorm puts a major effort into dragging his eyes all the way open and raising his eyebrows at her. 

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She pulls up a regular-height chair and settles herself next to him. 

"Looks like you're having a bit of an easier time staying awake, yeah? Think you can manage, like, fifteen or twenty minutes of being-awake time?" 

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Only because it's Merrin specifically asking and she looks so hopeful about something and he wants to know what. Kalorm rolls his eyes, but nods. 

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"Good. If you decide you're tired at any point, you can flag that and go back to sleep, but I was hoping we could start doing some physical rehab exercises today. It's been nearly seven days since your accident, and you've had a lot of setbacks but Diagnostics thinks you're past the highest-risk period for serious medical complications, and that you're stable enough to start working on building strength and coordination. It's probably going to be frustrating - you were really fit before, but your body took a lot of damage and it'll take a lot of effort - and time - to get back to your baseline. The 50% estimate on when you'll be up and walking at all is 5 days and you're probably going to need a lot of help and get exhausted easily for longer than that. But the sooner we start, the sooner we'll get there. Okay?" 

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On the one hand, doing anything right now sounds very very hard. But it is, in fact, infuriating to be this bad at doing things. Kalorm very badly wants to be able to walk. If he can walk then he can, if he wants, LEAVE.

(He...probably won't actually leave the moment it's physically possible for him to do so? He's pretty sure that he's still in Default, and the only people he knows well enough to stay with in Default are his family, which sounds...possibly worse than being in the hospital. He's already lost on Not Interacting With Civilization, and it's not that much worse if he has to keep interacting with Civilization for a few weeks longer.) 

He nods. 

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"Good! We're going to start really basic, because I know you're pretty sleepy on top of being deconditioned, so complicated instructions will be hard, and your heart and lungs aren't up for anything too involved yet. You might not be able to do any of the exercises unassisted today, I'll help you to whatever extent you need. Hmm. Do you feel like doing arms first, or legs? Uh, wiggle your hand if you want to do arms or your foot if you want to do legs?" 

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Kalorm's legs feel approximately a thousand miles away right now and he could probably convince his foot to move but it feels a little bit like communicating across a lake using smoke signals. 

He manages to lift his hand. 'Wiggling' is apparently a more complicated motion than he thought. 

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"All right, arms it is! Right. One thing we're going to work toward here is you being strong enough to reach up and grab this hanging bar, so you can move yourself in bed if you want to change position." It's a trapeze-like attachment on the ceiling lift equipment, hanging on straps; Merrin toggles the remote control to bring it down within Kalorm's reach. "I don't expect you're going to be able to do it yet, but for right now I'm going to help you lift your arms up and put your hands on the bar, and all I want you to do is hold onto it for a minute. I know that sounds really basic, but I think it's going to be less frustrating to start with really basic things that I'm almost certain you can do right now. Ready?"  

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Merrin is right. That is very stupid to count an an exercise. 

Kalorm is, instead, going to roll his eyes at her and then try to lift his arms up by himself and grab the stupid bar. 

 

 

...How is he supposed to do that. It definitely should be a primitive action and it really isn't right now. 

Okay. Plan this out. He can start by trying to bend his elbow - okay, fine, just on the arm that doesn't hurt when he tries that - and get his hand up. 

This is really hard. Gravity is unfair. 

Hand up! Sort of! Keeping it there turns out to also be non-trivial. His arm is shaking really hard for some reason and so his hand is wobbling randomly. Okay. Next step. He needs to...do a thing with his shoulder...to get his elbow off the bed. Aughhhhhh. How do shoulders work. ...Maybe he'll try to sort of drag his stupid worse arm over so he can try to use that hand to help him lift his elbow. ...Owww that really hurts. Kalorm is going to keep doing it ANYWAY. 

 

Success! His elbow is now, like, six inches off the bed. Right. Maybe now he can figure out how to use his shoulder muscle to lift it higher.... 

He feels kind of out of breath? That's so stupid. He isn't even breathing on his own. He doesn't feel like he's dying, though, so - keep trying - his shoulder muscle is kind of burning and his entire arm is wobbling randomly and aughhhhhhhhh this is the DUMBEST PROBLEM but he is definitely not going to make it out of the hospital if he's too incompetent to use his arms - 

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Merrin should possibly tell him to take it easier than this? He's turning red in the face and sweating and breathing significantly above the set ventilator rate. 

...She doesn't quite have the will to tell him to stop, though, he's trying so hard and it's weirdly adorable, and his heart rate is up to 120 but his blood pressure and oxygenation are fine. 

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Okay. Strategize. 

…Main constraint is that he is, in fact, feeling pretty close to running out of energy, at which point he's pretty sure his arm will collapse no matter how much willpower he applies to it and he'll lose all the effortful progress he made. So. His hand isn't that far from the bar thingy. Maybe thirty centimeters. He can reach thirty centimeters. He just has to TRY HARDER. 

 

 

 

- he manages to sort of flail at the bar, whacking his hand on it - ow - and setting it swinging. His entire shoulder is burning and his fingers aren't really listening to him; he is totally unable to regain control of his arm's momentum, it's just going to do what it's going to do now. 

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Merrin manages to gently catch his forearm just before Kalorm whacks himself in the ventilator tubing with it. 

She is trying so incredibly hard not to laugh. It is probably the most effortful non-laugh of her entire life. "Good job!" she says, her voice coming out high-pitched and chirpy as a result of the suppressed giggles. 

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This is ridiculous. This is possibly the silliest situation anyone has ever been in in the entire history of dath ilan. Kalorm gives Merrin a deeply dubious look. 

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....Help this is one thing too much and Merrin's giggles are breaking free. She is still trying incredibly hard to bite down on them and as a result mostly silent, just making a high pitched clicking-squeaking sound in the back of her throat. 

 

 

"...I...sorry...not...laughing...you..." she manages. 

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Kalorm cannot even slightly blame Merrin for laughing at what is objectively the silliest and most absurd situation a human being has ever endured. He would maybe laugh at himself too except he thinks it would make him cough, and also he's incredibly out of breath and overheated. 

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Merrin turns up the ventilator pressure and O2 concentration, Kalorm looks really winded. 

"I'm actually very impressed!" she says, once she's gotten herself under control. "You're amazing and deserve at least two cookies for that - sorry, for later, once you can eat - and I think Diagnostics will be updating downward on the predicted intervals for you hitting various mobility milestones. But, uh, also there's a reason why we were planning to break it down into a progression. It's really normal for simple things like that to be hard right now, especially when you're still on a lot of drugs. I propose you take five minutes to rest and catch your breath, and then we try assisted bar-gripping?" 

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...Yeah, okay, fine. Kalorm is going to keep his eyes open the whole time, because he's pretty sure that he's one too-long blink away from involuntarily dozing off again. 

His heart rate and respiratory rate slowly drop, until he's back to a heart rate around 100 and no longer breathing above the ventilator set rate. (His oxygen saturation never dropped below 90%, and by the time he's fully recovered from the exercise, it's up to 99%.) 

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Well, he is on 60% oxygen right now, but Merrin is sort of planning to leave it there while he's exercising. He could use the extra boost. 

"Ready? Okay, how we're going to do this is I want you to save your energy and not try to help me when I lift your arms up, okay? Just stay relaxed. Okay. There we go. - Is your arm okay? It should be healing well but please tell me if a particular motion hurts. Good. Here we are. Just try to grip the bar, okay? ...If 'grip' doesn't feel like a simple motion, focus on pressing your fingertips against it, like so..." 

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Kalorm has NO INTENTION of letting Merrin know that his arm hurts. Then she'll probably not let him do things with it and it will take EVEN LONGER before his arms learn how to be less stupid than this. 

He can grip the bar! Not very hard, nowhere near enough to support his body weight even if his shoulders and biceps were willing to let him lift himself, which he is almost certain they aren't. But enough that he can keep his arms raised and hanging from the bar even once Merrin lets go. 

 

 

...This is tiring. Merrin counts off in ten-second increments, and by thirty seconds his fingers are trembling and his forearms are burning. But he is NOT LETTING GO until Merrin makes him. ...Maybe. He can't remember how long she said he was supposed to do it for. If it was ten minutes he is not sure that's physically possible for him to do.  

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It was one minute!

After counting off sixty seconds, Merrin gently unwinds Kalorm's shaking fingers from the bar and lowers his arms to rest on the pillows. "That was really good. It looked like it was kind of challenging? We're going to keep doing a couple repetitions of it whenever you're awake, I want to aim for every two hours. And we'll add in some isometric muscle exercises, but I think one more repetition of that one in five minutes once you're rested will be enough for this hour, yeah?" 

She starts massaging his hands. 

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That is the best thing in the entire world. 

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Awwwwwwwww. Having cranky eye-rolling Kalorm back was amazing just by itself, but smiling happy Kalorm is even better. Merrin can keep massaging his hands and forearms for the entire five-minute rest period. 

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Oh no he has to do it AGAIN Kalorm will not complain. This "exercise" is incredibly stupid, but having arms that are this bad at being arms is even stupider. He will try very very very hard to hold the bar for a minute, even though his stupid fingers are sweaty and slippery by the end. 

 

Afterward, he falls asleep mid-hand massage. 

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Awwwwwwwwwwwwwww. 

Merrin will keep massaging and gently stretching his hands and arms for the next ten minutes. 

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Kalorm has, by any reasonable standards, an incredibly good day.

His endurance for fighting the sedation to stay awake is about ten minutes at a stretch, and he’s pretty irritable every time he’s nudged awake, but if Merrin does it, he can usually be coaxed into a round of some kind of exercise. His retention and memory-consolidation of previous conversations is clearly impaired; Merrin has to re-explain the physical therapy plan about eight times before it sticks at all. She’s picking items from the list that are very straightforward to explain and where she can easily guide Kalorm through them - including by literally holding and moving his limbs into the right position - when he proves unable to remember more than two steps. 

(Kalorm is also having a pretty hard time remembering things like “what exactly went wrong such that he's on a ventilator again now", "how many days it’s been” or “where his family is”, but this doesn’t seem urgent to know anyway, and communicating anything is exhausting, so whatever.)

His oxygen needs continue to be fairly high, and for his exercises he does a lot better if Merrin goes up to 60% or 70% on the ventilator, but his blood pressure holds up fine and his vasopressor needs are gradually decreasing. By the end of Kerrin’s shift at 8 pm, he’s down to 20% of the maximum, and tolerating 2-hour periods supine without increasing O2 needs or shortness of breath.

He’s definitely more limited on coordination than strength. With his knees bent and Merrin holding his feet in place, he’s strong enough to lift his buttocks a little off the mattress (though it takes him ten minutes to fully catch his breath afterward, at which point he instantly falls asleep), but he is completely incapable of touching his own fingertip to Merrin’s in a controlled way. 

He is slowly but steadily making progress on the basics of using his muscles on purpose, even when he isn’t yet strong enough to do anything unaided. By 8 pm, he’s managed to figure out how shoulders work enough that he can actually get his good hand up to the trapeze bar. (Though the effort wears him out enough that he ends up having to let go almost immediately.) 

 

 

From Kalorm's perspective, he can't do ANYTHING. (He doesn't feel like it counts as him doing it if Merrin is doing half the work. It's incredibly stupid how quickly he gets tired, how little exertion it takes before he has to spend the next five minutes catching his breath and waiting for his heart rate to drop to something reasonable. His hands are weird and puffy for some reason and they look incredibly stupid and also his wrists and ankles are so itchy and Merrin won't let him scratch them. He's so frustrated. He's feverish on and off and his skin hurts and his bones are achy and he's not going to COMPLAIN or even ADMIT to it but most of the exercises are pretty unpleasant?

He wants things to be NOT LIKE THIS and he's starting to wish Merrin would go away

But every time she gently wakes him and eagerly suggests a new weird horrible stupid exercise, he ends up doing it. 

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By 8 pm, Merrin has covered every exercise that she thinks Kalorm can both physically do and understand the instructions for at least once. That's probably more than enough for today, honestly, especially when she can tell that Kalorm still isn't feeling great. He can have 8 pm - 8 am off – well, except for repositioning and some passive stretching, that's not optional. 

Moving his body around has helped a bunch with the lingering tissue edema; his feet are still water balloons, but his hands are only a little puffy by evening, and pressing a finger against his skin no longer leaves an impression. And he's stronger than she had expected, and clearly a lot stronger than the rehab team had expected, because the diagnostic market spreads are narrowing toward the optimistic side. She's so pleased and proud of him and he's earned, like, another eight cookies by the time Kerrin goes home. 

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The Treatment Planning team is indeed surprised in a positive direction! He came in under the 20% interval for starting bed-based exercises. His cardiovascular system is tolerating exertion fairly well, and it's not great how much his oxygen needs increase for it but they can, in fact, give him high O2 concentrations for five minutes at a time without causing problems. His core and leg strength are surprisingly decent already, though the lack of coordination does not bode well for balance. At this point he clearly does need a rest and recovery period, and overnight is good timing for it, but he might in fact be able to handle sitting up on the side of the bed - with appropriate assistance to avoid falling over - by tomorrow morning? The prediction spread for that is now 10 hours / 22 hours / 40 hours.

For assisted standing, the new intervals are 30 hours / 48 hours / 4 days. He's still on vasopressors, but they're hopeful that this will stop being true before morning, and if he's otherwise ready, it's probably worth attempting even if he's still needing ventilator support and high oxygen concentrations. 

 

To actually walk, even a short distance with a lot of help, his coordination needs to be a lot better than it is right now, and he definitely needs to be breathing on his own and needing less than 50% oxygen at rest. They're hopeful that just getting him off sedation will help with the clumsiness, but it definitely looks like some of it is neurological, and will take a lot of therapy to resolve fully. They're now predicting 60 hours / 4 days / 6 days. 

Predictions on when he'll be able to walk >50 meters unassisted are less optimistic, because even if his cardiovascular system does well, the lung damage is going to seriously limit his endurance, and at this point looks like it will take a while to resolve. The spread is now at 6 days / 9 days / 11 days

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Dalthem is back! 8 pm-2 am isn't his favorite shift, but it's better than 2 am-8 am, and Kalorm is probably going to be awake for at least some of it. 

 

...He got in report that Kalorm had a very thorough bath yesterday, but he sure looks sticky again today! Does Merrin think she can convince Kalorm to tolerate another bed bath tonight before they get him settled? (The plan is to let him stay in prone position for the 8-hour block between 10 pm and 6 am, with the lights dimmed and as undisturbed as possible, unless he wakes up on his own and requests something else.) 

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...Sure, she can try to have that conversation with him once it's time to nudge him for his final round of lying on his back, which they're planning for around 8:30. 

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Waking up is, at this point, slightly less difficult and unpleasant? Kalorm is finally less confused about opening his eyes to find himself staring down at the floor (and a Merrin sitting on it, looking up at him.) He still feels very dislocated-in-time; he’s completely lost track of how many times he’s now woken up like this, and he would honestly be equally unsurprised if Merrin said it were noon or midnight, and not very surprised if she informed him that he lost a week somewhere.

He blinks at her.

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“Doing okay in there? It’s about 8:30 pm." She reminds him of the date. "Your medtech for the next six hours is Dalthem, but I'll be here. I do need to get some sleep in a few hours, but I can wait until after you're settled for the night. For right now, we want to turn you onto your back again for about 90 minutes. Ready?" 

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Kalorm isn't really sure what the difference is here between him being ready or not! It's not as though he really participates in the process! He nods.

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They get him turned, uneventfully. 

Merrin lifts his arm to put a pillow under it, then squeezes his hand. "Just to go over where we're at– sorry, wave your hand or something if I'm just repeating stuff you know, but you were really out of it earlier today and you seem more alert now. It's been nearly seven days since the boat accident. You first woke up around five days ago and came off the ventilator a bit more than 24 hours after that, and then the next day - three days ago - you had an infection from your gut that got into your bloodstream, and you ended up being very sick before the antibiotics kicked in. You were unconscious for two and a half days, but you're doing way better now - you're doing really well - and we were able to reduce the sedation and let you wake up again this morning, around eleven hours ago now. Your lungs took a hit and you're still needing a lot of help breathing, but your heart is doing really well. Are you confused about any of that, or do you want more detail on anything?" 

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He kind of does? Merrin hasn't really told him what HAPPENED when he apparently just...missed...two and a half days. That's multiple days! Multiple things must have happened! 

He nods.

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....In hindsight that was two questions and now it's ambiguous. 

"Do you, uh, just want me to - explain more concretely all the medical problems you had and the treatments we did?" (Nod.) "Uh, from the start?" (Headshake.) "Do you think you remember okay things that happened while you were off the ventilator?" (Uncertain nod.) "Do you want more detail on things that happened in between when you started getting really sick and when you woke up today? ...I should maybe go over some of the things while you were still technically awake, you were getting pretty out of it." 

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Nodding!!! 

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"Right. Uh." Merrin pulls her chair over again, and sits. "...This might be upsetting. You had some really close calls. I'll go through everything, but - you're fine now, right? You're past the high risk period for basically all the really serious complications. It could end up being a while to get off the ventilator, but you're going to be okay." 

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That is not actually reassuring at all!!! Kalorm scowls at Merrin. 

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"Sorry. Uh. Do you remember the second time we took you for a scan? It was after the procedure where you were under general anesthesia, you'd woken up and we'd taken you back to the ICU, and it's when I was starting to get really worried." 

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Kalorm has to spend a while piecing that together. He definitely remembers scan happening. He - isn't sure he can pick apart memories of two separate occasions? He had completely forgotten that he apparently had a thing done under anesthetic, presumably because he was, in fact, not awake to experience it at the time. 

He makes an equivocal wiggly-hand gesture. 

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"Is it just all kind of blurry? Yeah, that's not very surprising. The sequence was basically - you were constipated and your gut was stunned and not moving, so when I came in, would've been late morning, I had to give you an enema. You had a bad reaction - were vomiting and then lost consciousness briefly - so we got you stabilized and then brought you over for an urgent scan. It didn't look bad enough to justify surgery, but Diagnostics wanted more information, so we brought you to the OR and did an upper endoscopy and lower-end colonoscopy with you under anesthetic, and made a couple of tiny incisions basically just to get biopsy samples. You were pretty drowsy and sleeping off the anesthetic, and by then you were already in the early stages of shock, so I wouldn't be surprised if basically everything from then onward is hazy. But I had a serious conversation with you about the treatment options were, conditions under which you would need emergency surgery, or where we would need to put the breathing tube back in. That would've been around five-thirty pm. You agreed to emergency treatment if you ended up needing it, but with a request that I not leave. I, uh, explained that I need to sleep and you asked if I could just sleep here and I agreed. So I've been sleeping in the little pod thing in the corner." She gestures to it. 

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Kalorm remembers...flashes of that, he thinks? He very vividly remembers the enema, and throwing up bile and not being able to breathe, and then waking up freezing cold on the floor with Merrin leaning worriedly over him. He remembers being lifted back into the bed, and glimpses of a hallway moving past, and being slid into the dark close tunnel of a CT-MRI scanner bed. He doesn't remember the operating room but he does remember...getting an epidural? It's a creepy concept but it worked really well. 

He vaguely remembers Merrin explaining horrifying intestinal surgery to him. It's occurring to him that he doesn't actually know if that happened! Probably not? Merrin would have said something? Also, like, probably he would have noticed if his bowel was sticking out of his belly button or whatever it was, but he's not more than 80% confident of that, things to do with his body are hard to figure out right now. 

 

 

He remembers being so cold and so tired and so scared. 

...He doesn't remember asking Merrin to stay. Didn't she say it had been three days??? Has she been sleeping in the corner of his hospital room for THREE DAYS????!!!!!! That's. Just. It - helps a lot to know, actually, it makes it feel way less like those days are just lost forever into the void, but...wow. She must be so tired. If he were her, he would be in the worst mood by now. Hospitals are BAD. (Proooooobably Merrin doesn't find hospitals as bad as he does, since she agreed to work in one, but still.) 

He wouldn't know what to say even if he could talk, which he can't, so he just nods. 

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Merrin has no idea how to interpret that expression! She'll just...keep explaining? 

"Uh, after that you had some worrying symptoms, so we went to get another scan. It confirmed that you had a systemic infection - it was in your bloodstream and had gotten all over your body - and your lab results were getting worse, but you did okay during the scan proper. think we got back to the ICU around 7 pm. You started having more trouble breathing, around 7:45 we had to put on a bigger oxygen mask that would help push air into your lungs - like the ventilator but without the breathing tube - and we needed you to be awake and alert for it, but you were so tired. I explained that if your breathing or your blood pressure got any worse or if you got too drowsy to answer questions, we would need to put the breathing tube back in. I was checking on you really often, and - at some point you weren't waking up so I escalated it, got a bunch of backup in the room, and we put you back on the ventilator. At about 8 pm, so almost exactly three days ago. My prediction is that you probably don't remember much if any of that, you were in shock and already having a lot of trouble staying awake." 

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...Yeah, no, Kalorm doesn't remember that at all, and digging for it feels like dredging his brain over gravel. (He's still half awed half appalled at the fact that Merrin has been sleeping in his hospital room!!! Who does that!!! ...Okay, on reflection he is not at all surprised that Merrin would agree to it if he in fact asked her, but he's kind of surprised that the hospital administration let her. It seems like the sort of thing that's against their protocols???

He nods. 

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Merrin reaches in and squeezes his hand. 

"The stuff after that was...pretty stressful. For various reasons, putting you back on the ventilator made the shock a lot worse – sepsis can cause your heart muscle to get confused and stop working effectively, so your heart was really struggling. We were giving you a lot of fluids and drugs trying to help your heart pump harder and maintain enough bloodflow to your organs, but with all the inflammation, your heart was really sensitive to the side effects. A few minutes in, you started doing a very dangerous fast arrhythmia, and when we tried to shock you to bring you out of it, your heart started fibrillating and wasn't pumping blood. It took about five minutes of doing chest compressions before we could get your heart working on its own again, and, uh, I was doing that right on top of the incision from the last time we did ridiculous things to your heart to keep you alive, so, uh, if your chest hurts a lot, that's my fault. I would apologize, but it's in fact why you're alive, so."

Shrug. "It wasn't that close. Even at the worst point, Treatment Planning was 96% sure we could either get your heart beating again or maintain your circulation another way, and 90% sure you would survive and recover to leave the hospital. ...To be clear, that was given the prior distribution on further complications. At this point, you're almost certainly going to recover. But it was pretty scary at the time, and it makes sense if it's scary to hear about now." 

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Okay, yeah, Kalorm can see how that could be a stressful topic to think about for some people. But it's...not, really. Merrin makes the very good point that it was before, and he had already, with some effort, made the update that Merrin would probably not be bothering to be this annoying about making him squeeze a stretchy ball if she didn't think he was going to get better. 

The main thing he's noticing is that Merrin is really impressive. And - nobody else seems to act like it? Merrin is the one person in this entire stupid hospital who isn't terrible (though he is willing to acknowledge, grudgingly, that Young Woman Medtech and Older Woman Medtech are, like, at least surprisingly minimal-terribleness, and the younger man who's here now is weird but not all of the weirdness is the bad kind.) Merrin is definitely the only person who can explain things to him in a way that isn't simultaneously exhausting to follow and infuriating. Merrin has apparently literally not gone home in three days and Kalorm isn't sure even his mother would do that for him. She wouldn't understand why it mattered if he was too unconscious to know. 

(Khemeth would understand, but Khemeth understanding everyone is creepy, and besides, Khemeth has a lot of demands on his time, and whether or not Kalorm thinks that the things he chooses to spend time on are stupid, Kalorm is not going to stand in the way of his life and wouldn't ask it of him.) 

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Kalorm seems to be taking this really calmly? Merrin is slightly confused but she's definitely not complaining. 

"Anyway, it worked and we got your heart beating again and - do you want to hear a summary of the 24 hours after that?" (Emphatic nod.) "Okay. Uh. The first 12 hours were pretty tense. You were on, like, eight drugs just for hemodyna– uh, for heart and blood pressure stuff, with all sorts of complicated interactions and side effects on other organs, and you had a lot of water backed up in your lungs - because your heart was failing, but also because we were giving you multiple liters of IV fluids, which you weren't peeing out because some of the drugs tell your kidneys to retain fluid, and with sepsis your tiny blood vessels get leaky so all that water ends up in your tissue instead of your bloodstream. You were running a pretty low blood pressure for a few hours - not panic-low, but like, 80/50, even with all the drugs we were using to increase it - and your lungs needed a lot of help from the ventilator. Though - I feel like even at that point you actually looked better than you had right before you started deteriorating, in hindsight I think that must be around when the antibiotics really kicked in and we were starting to turn things around on the sepsis."

She reaches over and squeezes Kalorm's hand. "There were definitely a lot of stressful moments. Uh, Treatment Planning wanted to give you a blood transfusion to make sure your blood could carry enough oxygen around, you were a little anemic, but then that made your lungs worse, we had you breathing 100% oxygen and it still wasn't enough. We– I was asleep at this point, actually, but the overnight team gave you some bronchodilators as an inhaled treatment, and increased how much the ventilator was helping push air into your lungs. Which helped with breathing but was bad for your heart, you started doing a different arrhythmia - less dangerous, but they still had to shock you out of it. They eventually had to start giving you drugs to paralyze you and reduce how much oxygen your metabolism needed, and breathing 100% oxygen for a long time is actually kind of toxic, so they put you on a fast rate low volume ventilator mode to cause less damage to your lungs. Once I was awake at like six am, we decided to try rolling you onto your front, like we've still been doing. It really helps with breathing for some people, and I sort of had a feeling your heart would like it better too. It went well, you were doing better almost from the very start." 

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It's really weird that that's a thing! Kalorm had in fact noticed that breathing feels less bad when he's facedown, even though for some reason they aren't letting him just, like, lie on his front in the bed like a normal person. Maybe all the tubes would be in the way? Which is ALSO annoying but not actually Merrin's fault. 

He nods. 

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Merrin smiles at him. "That night was really the most exciting part, I think it was pretty clear by later that day that we were starting to get on top of the infection. You were still in really bad condition, though, so after that it was just two days of slowly tweaking things and waiting for your body to recover. Some major highlights, hmm... We were giving you drugs to make your kidneys get rid of more water, because we had given you a lot of fluids to get you through the night and your whole body was swollen, plus we were having to use really high ventilator pressure to keep it from backing up into your lungs. We had some excitement with your electrolytes going too low and your heart not liking it, you did some more fast arrhythmias and scared me, but we fixed the problem and you were fine. By that evening you were stable enough that we stopped having to keep you paralyzed." 

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Ugh. Is that why his hands look stupid. Bodies are ridiculous and should not do all those things. 

 

...Kalorm's attention is wavering. He does in fact badly want to know all of the things that happened, but it was so many things! Merrin is having to say so many words and each individual piece is making sense, mostly, but he's suspicious that it's falling out the other side of his brain as soon as he has to pay attention to the next thing, and that he won't even remember most of this later. 

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Merrin notices. "...I know, it's probably really overwhelming. We can go over it again later when you're not on so many drugs. The main other things that happened were - you had a reasonably good night, and by the next morning your gut problem was doing way better and we stopped giving you the stuff to wash everything out of there and started giving you a bit of sugar water down the feeding tube instead. That went well, so by the evening - last night, around 24 hours ago - we were able to start a little bit of liquid tube feeds formula. You're probably not absorbing it well," his stool is coming out the other end sort of milky, it's not undigested formula but it's definitely not normal-looking, "but that's still really good progress. Treatment Planning thinks that once you're breathing on your own and swallowing okay, you can start working toward drinking water and clear fluids like juice."

She smiles crookedly. "Not cookies, yet, being ready for solid food is probably going to be at least 2-3 weeks, but you'll get there." 

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What is with the cookies?????? Kalorm is so confused. Figuring out how to ask for clarification sounds pretty much impossible, though. He can get an explanation on the cookie thing LATER once he can TALK. 

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Dalthem has been pretending to check market updates, but in fact is mostly listening to Merrin, and marveling at how she managed to get Kalorm to sit there and pay attention to all of that! Kalorm's attention span and processing speed are so limited! 

...He's sort of worried that Kalorm will be DONE after this and not up for a bath after all. 

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Merrin believes in Kalorm! Specifically in Kalorm's persistence with anything that he sees an actual purpose in. 

"So that's pretty much all the things." She pats his arm. "And then today we've been working on strength-building, and you made a lot of progress." 

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Does she want him to do MORE THINGS now. Kalorm gives her a deeply exhausted look. 

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Merrin waves her hand. "We're all done with exercising for today! It's like any kind of training, you need recovery time. But also, uh, it's pretty common to be sweaty after a lot of exercise, and while I wish we could take you for a real shower, we're not quite there yet. We can do a bed bath as our last thing of the day, and I think you'll be a lot more comfortable sleeping if you're clean. And not, you know, smelly – I know you can't smell it but I'm sleeping in here. It probably sounds like a lot of work, but we can do most of it, it'll be less effort for you than any of the other stuff we did. Okay?" 

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OKAY FINE. 

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Merrin will let Dalthem take the lead on it this time. He probably has good bath opinions, she doesn't want to step on his toes, and also she is, in fact, pretty tired. 

She reassures Kalorm that the cameras are off before they get started. 

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Kalorm's verdict is that he REALLY HATES bed baths, but like, not because it's uncomfortable or unpleasant - sensory-wise it's actually kind of nice - just because it's terrible not being able to bathe himself. Merrin is right, though, he absolutely cannot bathe himself right now. 

He's very tired. He keeps dozing off and half-waking when they need to turn him again. 

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Well, it's been a long day. For both of them, really. 

It's still only 9:30 when they finish, but maybe Kalorm doesn't need to do a whole 90 minutes supine right now, and they can roll him and get him comfy for the night? Merrin may perhaps have an ulterior motive here, which is that she wants to SLEEEEEEEP

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Yeah, they can do that. 

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Kalorm has another good night. He sleeps straight through. (Dalthem gives him the heavy-duty anti-nausea drug at midnight before starting the antibiotic.) The cocoon rotates him gently from side to side, shifting the weight on his skin. 

Even deeply asleep, left undisturbed by any reminders to cough or take deep breaths, his lungs improve a little. Treatment Planning suggests they start giving him inhaled anti-inflammatories every 4 hours, and this seems to be helping. By 6 am, he still needs 40% oxygen to maintain an O2 saturation of 91-92% at rest, but he's consistently getting breath volumes above 500 ml on lower pressure support. His routine bedside chest CT scan at 6 am is looking a lot better. 

He's still needing about 20% of the max dose on his vasopressor infusion, but Treatment Planning suspects this is literally just compensating for sedation, and maybe the effects of positive pressure ventilation on cardiac output. His extremities are warm and pink. 

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Merrin, yawning, hauls herself out of the sleeping pod at around 7:45 am. 

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Kalorm is awake! (A quick glance at his IV infuser console shows that he's off sedation entirely.) He's back to supine, head raised to about 60 degrees. The ventilator O2 concentration is back up to 50%, probably because he is - with great concentration - in the middle of doing a resistance-band exercise with his weaker casted arm. (He is, perhaps, not mentioning the fact that it's still twinging to the medtechs, but the broken bone was very thoroughly surgically set with pins, and he also has the cast to prevent him from accidentally doing anything too ill-advised with it.) The strap with the trapeze bar is hanging in reach above him. 

He sees Merrin, and immediately sets down his bad arm and - going slightly cross-eyed with the effort of concentrating on his hands - uses his good hand to pull the resistance band off. He takes a couple of deep breaths - he's already slightly pink in the face - and then, with a burst of effort, reaches up with both hands and grabs the bar. The motion is still pretty wobbly, but he manages to hold on. 

 

He catches Merrin's eye again and smiles around the breathing tube, looking incredibly pleased with himself. 

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He SHOULD be pleased with himself!!!! Merrin is so impressed!!!!! She really wants to hug him - and it actually probably wouldn't hurt him, at this point - but she just woke up and has not had a decontamination shower or changed into certified-clean scrubs, she is too gross to touch Kalorm right now. She settles for beaming at him. 

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The current medtech on duty - another 3h-shift ICU specialist who Merrin has worked with a handful of times - also looks pretty pleased with herself! Kalorm is apparently often very difficult as a patient, but he's been great for her! He woke up on his own at 6 am and managed to indicate clearly via gestures that he wanted to be on his back - which is how he's been for 90 minutes, and his O2 saturation is actually still tolerable on 40% oxygen if he's resting. Which he has not done a huge amount of, because he immediately started trying to communicate wanting his picture board, and very emphatically found and pointed at the graphic for "bed-based rehab", as well as managing to use the "sleeping" image plus an emphatic headshake-negation to convey that he wanted to be less sedated. Which Treatment Plan tentatively approved, and Kalorm is definitely gagging on the tube more but seems entirely willing to put up for this in exchange for being more alert. 

She is sliiiiightly worried he's going to completely exhaust himself by the time Halthis even gets here for shift change, but he actually seems fine and back to full speed again after each ten-minute break to catch his breath. She had read in the chart that he was, like Merrin, a significant outlier on stamina, but she's still impressed. 

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Merrin keeps a careful distance from the bed, because she is gross and sleeping in a patient's room is, like, not really in the recommended protocols for infection control. "He looks great this morning!" she says to the other medtech. "Are we thinking we could try sitting him up on the side of the bed today?" 

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He's allowed to do that? No one had told Kalorm he might be allowed to do that!!! He looks so hopeful. 

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"It's definitely pushing things a bit harder than we normally would, his core might not be strong enough for it yet, but Treatment Planning thinks he's stable enough to give it a try later this morning?" 

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"Great! Kalorm, do you hear that? I need to go shower and stuff because I'm gross and did not get a bath last night, but I should be back by the time Halthis is in. Uh, why don't you rest until then so you don't wear yourself out before we have a chance to try it? She's right, progressing to sitting up now is faster than we'd normally take this, I think you can do it but it's going to be really hard and you'll need all your energy for it. Okay?" 

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Okay FINE. Irritated eyeroll. 

(Kalorm lets go of the bar and settles his arms back on his chest, though. He is perhaps, possibly, appreciating a reason to rest that doesn't feel like he's admitting defeat.) 

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By the time Merrin gets back (at 8:15 am, because it turned out that once she was in the shower she didn't really want to get out), Halthis back on shift, and has her chair pulled up to beside Kalorm's bed. 

She appears to be trying very hard to keep a straight face. 

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Kalorm is still on his back, the head of the bed still raised to a nearly-sitting-up angle. The final foot section of the bed is also folded down, letting his calves and feet hang lower than his thighs. (Kalorm - unsurprisingly - thinks this is very stupid, it's like he's pretending to be sitting up properly while absolutely still in a bed, but Halthis said it would get his cardiovascular system used to having to work a bit harder, so that actually sitting up on the side of the bed won't be such a sudden transition.) 

He now has the addition of a foldout lap-table, which comes as a bedframe attachment, and even has a cushioned moveable well for him to rest his forearm on while he writes - or, well, doesn't write, but presumably this equipment is not designed for Kalorms. It's really obnoxious but he will grudgingly admit that it makes it way easier to draw more neatly. 

He has an easy-to-grip pen in hand and has been focusing very intently on the drawing, because this was definitely not something he could communicate using the stupid picture board, and who knows when they'll let him talk again, it seems like the task is firmly on his todo-list now to be less incompetent at breathing. 

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Halthis is very effortfully not laughing. "Merrin, I think Kalorm has something to tell you. Come have a look." 

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??????????

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Halthis' lips are twitching. "Kalorm has been working on this for a while. This was his first question." She shows Merrin the paper: 

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Awwwwwwwww. "He wanted to know his cookie total?" 

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Nod. "Which is, apparently, thirty-four – though I said that if he managed to sit up on the side of the bed today, you would almost definitely add another cookie. ...I think he also wants to know how and why he woke up already having earned like twenty cookies, I said I was sure you'd be able to go back in the chart and tell him. And then he drew this masterpiece. ...Kalorm, just to double check that we're actually synced up on this, who is the figure on the left supposed to represent?" 

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Kalorm points emphatically at Merrin. 

(He's noticeably better at pointing today! He still mostly uses his forearm and keeps his elbow resting on the pillow, but he's less wobbly and uncoordinated.) 

He gives her a confrontational sort of raised-eyebrows look, which might perhaps translate as "so? explain yourself?" 

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Merrin has no idea why Kalorm is looking at her like that! Is he upset about the cookie reward system...does he think she was trolling him or something, she really wasn't, he has just in fact done really well over and over - 

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"So let's go over this." Halthis reaches for the picture again. "Kalorm did absolutely earn his cookies, following the general principle of ICU medicine I've shared with him, which is that the staff may work hard but it's pretty much always hardest for the patient. But, as noted by all this ventilator tubing, Kalorm cannot actually collect his cookie rewards yet. And Kalorm has conveyed that he thinks Merrin, our cookie-awarder, also worked very hard and - as conveyed by her open mouth in the drawing - is entirely capable of eating cookies right now. Kalorm, am I correct in thinking that you are saying Merrin should also get thirty-four cookies right now for her part in getting you through the last week?" 

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Nod. Grin. 

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That is simultaneously hilarious and sweet, and also Merrin is so incredibly self-conscious now. 

"I, uh, I literally just did all the medtech things, which is my job that I get paid to do? Kalorm, I cannot eat thirty-four cookies at once! ...I guess I wasn't expecting you to eat yours all at once either." 

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"I think we can be in agreement that Kalorm will eventually, once he's eating solid food again, get cookies as a component of a balanced diet, and there is no reason why Merrin shouldn't also get the same. Cookie for breakfast, Merrin?" 

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Oh no. It is now pretty clear that the entire on-site medical team thinks this is hilarious and is in on it and committed, and so Merrin is definitely not escaping this and there's not much point in trying. 

"I....okay. I will eat my cookies now. But, Kalorm, if we are making this deal, you need to stick to your end of it and I am gonna hold you to that. I want you to actually try really hard to eat enough calories once Treatment Planning thinks you're ready. You're probably not going to want to – your gut got pretty messed up, right? – but once it's safe, one of the best ways to help it recover faster is if you use it. Which is why we're giving you some enteral tube feed formula now, right? Anyway, I will eat my cookies and I will not complain and I will enjoy them, and if you try to complain about us making you drink juice in three days or whenever, I am going to remind you of this." 

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.....Oh no did she just say all of that out loud. Time to die of embarrassment. 

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Kalorm meets her eyes and nods, firmly. 

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(Probably Kalorm is not going to notice if she's snickering uncontrollably, as long as she manages to do it silently and facing the other way and not letting her shoulders shake too hard?) 

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"Okay. Although, uh, I - shouldn't really eat in here, it violates the infection control protocols and you're immunocompromised." 

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Halthis is an experienced medtech and can manage to wrestle herself under control even if this is incredibly funny. "We could put up a plastic film divider?" she suggests, very earnestly. "Or you could eat in the other room like usual, but we can put real-time footage of it up on a screen for Kalorm, so he can confirm that you're definitely eating your cookies like you promised." 

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WHY IS THIS HER LIFE RIGHT NOW. 

 

 

"I - okay - Kalorm, if you really want to watch me eat cookies, we - can figure something out - but, right now, I am not actually hungry for breakfast and also I think we had plans to get you sitting up on the side of the bed? If you're still up for that?" 

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Kalorm is definitely NOT going to say he isn't up for it! ...He's a little worried it will be horrible, just because the base rate of things being horrible has been really quite high, but also it's not like he's going to die of experiencing horribleness. He...cannot remember everything about "yesterday" (which apparently existed) in full detail or in order, but he definitely has a flicker-of-a-memory where Merrin was trying to tell him pretty emphatically that he was doing better and going to be okay and not die? 

He nods. 

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"Good!"

Merrin pulls up a chair and sits on the other side of him. "So. Let's plan this out. We're going to be taking it slowly, because you haven't sat up in a week and we don't know how confused your cardiovascular system is going to be about it. Your blood pressure will probably drop a bit just from your heart having to fight gravity more; it won't be very surprising if you end up feeling very lightheaded or nauseated or hot. It'd be moderately surprising if you faint, but Diagnostics is putting 8% on that which isn't trivial, so, uh, you should definitely let us know if you feel like you're close to fainting. If you don't feel like you have time to say anything, you should lean forward and put your head down on your knees, like this." She demonstrates, then sits up again. "That position will help get more bloodflow to your head, and then when you're feeling better we can try sitting up even more slowly. But it'll probably be fine. Does that make sense?" 

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If sitting up makes him PASS OUT then Kalorm is going to feel like the least competent person on the planet. He nods, though. 

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"Right. So the main hard part, that we can’t help you with as much, is core stability - basically, using your abdominal and lower back muscles to not fall over. I’m not worried about whether you’re strong enough, you clearly are, but I think coordination will be harder. We’ve given you a lot of drugs that affect that.”

(And probably a bunch of it is actual brain damage, but guess what Merrin does NOT consider helpful to go into right now.)

“Anyway, I think you’ve noticed already that some of your muscles have sorta forgotten how to work together and are confused about what to do when.” She pats his arm. “Which isn’t surprising or a negative update! But, uh, does mean that I might be really annoying at you. In particular I'll probably just touch places where I want you to try to engage your muscles more, because that is way easier than expecting both of us to know all the anatomical terms. Okay?" 

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Fine. Merrin is allowed to be weird and poke him. NO ONE ELSE is allowed to do that. 

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(Kalorm has not actually explicitly in any way communicated that he is okay with Merrin and only Merrin doing this - and Merrin was perhaps not perfectly careful about her phrasing - so she will continue to be unaware of this particular preference. Not that it's entirely surprising that Kalorm disprefers people touching him in general.) 

She nods briskly. "We're going to help you actually get from this position to sitting - I'll prompt you about each step - because it's probably going to just be a lot harder than you're used to, and we really don't want you to fall, you might hurt yourself and also I would be so embarrassed. Okay?" 

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It is probably a good thing that Kalorm can't actually snicker in a recognizable way while on a ventilator. It might hurt Merrin's feelings. 

 

(It's still hilarious.) 

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Then they can get started! 

The first thing Merrin does is put the middle section of the bed, where Kalorm's thighs and butt are, on 80%-of-max rigidity, to give him a firm surface rather than a squishy one that will wobble under him. She cranks the head-and-shoulders section of the bed all the way to a 90 degree angle. 

...Waits a moment. "Feeling okay? Any dizziness?" 

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Wait, is he supposed to nod or shake his head if he's feeling okay? ...Also, Kalorm is in fact dizzy, but he's pretty sure it's because his head just moved, and it's subsiding now; he's not noticing the bad kind of lightheadedness that comes along with feeling not-exactly-too-hot. 

He shakes his head, and tries to convey that this means he does feel okay by also smiling. 

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"You're doing really well." 

Merrin drops the bedrails for the lower two sections of the bed, but then actually extends the head-section bedrail into a sort of handle, which she pats. "Kalorm, can you try to reach over and grab onto this? With both hands, if you can manage it - try with your closer arm first, so you've got something to steady yourself against, and then see if you can roll your shoulder a little bit towards me and reach with your further arm as well." 

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This takes a surprising amount of strategizing! Kalorm is going to try very hard to do it on his own without any help, though! 

First up: figure out how to arrange his arm on the same side as the handle so his hand is where the handle is. He thinks he wants his elbow to be...bent? And down? Conveniently it's the arm that doesn't hurt and have a splint on it. (Kalorm feels that the splint is Kind Of Unfair. It doesn't make it not hurt to grip with that hand, it just also makes that arm heavier and harder to move.) 

There is a lot of uncertain wobbling, but he does manage to get his fingers wrapped around the handle. Though, ugh, he's going to want to move them up or down so there's even room for his other hand to grip. Up seems better? He wiggles his grip further up. 

 

...Reaching over with his other hand should be trivial, and definitely shouldn't feel like something that he could easily get badly wrong. But he's trying to think through how he needs to move his body, including turning his torso to face Merrin, and it feels sort of like planning a 5m jump from a higher roof to a lower roof - he can probably do it, but he has to commit to the motion, at which point he can't undo it and so he'd better do it right. 

(Needless to say, most dath ilanis did not spend their childhoods regularly roof-jumping. Kalorm isn't sure what was wrong with them. He predicts Merrin has ever jumped between roofs. They're just so tempting.) 

Okay. Deep breath. TURN and REACH. 

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Merrin catches his hand; he managed to reach far enough, but also missed the railing by a good twenty centimeters. "That's it. Hmm, actually, would you rather hold onto me or Halthis with this hand? It might give you better leverage." And she'll be able to hold onto him back; unsurprisingly, his grip strength is a lot weaker on the broken-arm side. "Next thing is going to be shifting your legs toward the edge of the bed, okay? You probably want to sort of wiggle one foot over a bit, and then the other, and then use your arms to pull yourself closer to me? Which will mean you're gradually rotating to face me instead of that way. Make sense?" 

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Kalorm's spatial reasoning is apparently still not working very well - or maybe it's just his proprioception that's still borked - because he has to spend a while mentally translating what Merrin means. Why can't she just show him pictures. 

After fifteen or twenty seconds, he nods. 

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Great! Then Merrin will prompt Kalorm to bend his knee, lifting his leg a little off the mattress, and inch his foot over toward her. Then the other foot. Then use his upper body strength to pull his butt toward her, rotating a little in the process. Then repeat. 

 

...It turns out he is absolutely not strong enough to do the pulling part fully on his own. Merrin transfers his weaker hand to her shoulder, so she can get in closer and use her own hands to support his back and pull him toward her each time. 

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Wiggle. Wiggle. Pull. Wiggle. Wiggle. Pull.

This is pretty hard and exhausting! On top of all the cognitive overhead to figure out what he has to do to make his body work, Kalorm's muscles don't seem to want to do anything smoothly. His motions end up being jerky and wobbly, with what he's sure is a lot of pointless wasted effort to do something that should be easy. He definitely couldn't manage this without Merrin's help. 

He can feel his heart pumping harder in his chest, his breath coming faster. He's definitely dizzy, in the moving-his-head-is-bad way. But he's not lightheaded, and he feels pretty able to keep up with breathing enough. 

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And then his feet are both over the side of the bed! He's rotated the angle of his body around maybe halfway, so his legs are pointing diagonally, around 45 degrees off from when they were pointing straight toward the end of the bed. 

"You're doing great," Merrin says cheerfully, still firmly holding his torso mostly-upright; even with Kalorm's grip on the railing and her shoulder, his core strength isn't quite there and he seems liable to topple backward if she lets go. "Your feet don't have a lot of leverage from this position, so Halthis is going to hold your lower legs and pull you sideways, and I'll help you rotate your torso around toward me. Keep holding onto me and the railing, okay?" 

She waits for Kalorm's nod of acknowledgement, nods to Halthis, waits for her to be in position, and then counts off. On the count of three, they rotate Kalorm around the remaining distance. 

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Kalorm is getting really tired of the thing where sudden movements make him dizzy! He squeezes his eyes shut. 

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He's not quite far enough toward them; his knees need to be over the edge in order for his lower legs to dangle. "I'm going to pull you further toward me," Halthis says, and - after first checking that none of Kalorm's tubes are under him and likely to get uncomfortably yanked - does this by gripping the sheet and dragging it a little closer to her. "There. You can let your legs dangle, now, the floor is right there..." 

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Now Kalorm's bare feet are on the floor! 

It's kind of startlingly cold, but not in a bad way. Actually, it feels weirdly good to have his feet on something solid. It's as though it helps him remember how balancing is supposed to work. He even somehow feels more alert

He smiles at Merrin, and then goes back to breathing hard. 

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"Yeah, I know - that was a lot of effort, wasn't it? But you're sitting up! Your heart rate is pretty high right now," it's at 140, "and you're breathing fast, but your blood pressure and oxygenation are doing fine. Think you can manage staying like this for a few minutes?" 

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Nod. Smile. If anything, Kalorm thinks, it feels easier to take properly deep breaths like this. 

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He looks so happy and it's WONDERFUL. 

(It's probably also helping with deep breaths that Halthis just turned up the ventilator pressure support a bit.) 

She gives him a minute to get used to the position and catch his breath. "...You're still doing amazing. I'm going to take my hands away from behind your back, okay? I want you to try sitting up straight by yourself, just using your abs and holding onto the railing handle." 

She's still going to keep her hands close by in case he tries to topple backward, but she actually wasn't supporting a lot of his weight. 

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This is harder! Merrin may not have been supporting much of his weight, but she was definitely helping him balance; he's still very wobbly, and having nothing behind his back to lean against is making him feel weirdly exposed and unsteady. 

He can do it, though! It takes all of his concentration, and his stronger arm is starting to shake, but he's sitting up! 

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Merrin is so happy and proud of him (and trying not to wiggle in delight because she's busy being a thing for him to hold onto.) 

She'll count out the remaining four minutes in thirty-second increments.  

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Maybe "sitting up for five minutes and doing nothing else" would normally be boring, but right now it's continuing to take ALL of Kalorm's effort and focus. He manages it! Merrin asks him a couple of times if he's tired and wants to lie down, but he is absolutely not backing down from this challenge! 

 

...By the end of five minutes, his hands are slippery with sweat - at least the railing-handle is conveniently grippy - and every muscle in his core feels like jelly. Even holding up his head is starting to feel unfairly hard. He hates gravity. It's occurring to him that now he still has to get back to lying down and doing any more things sounds impossible. 

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Nah, they've got him covered for this! Merrin was pretty sure that going straight to a whole five minutes would push Kalorm to the limits of his strength; it just seemed worth doing anyway. 

"Okay, done! I'm going to hold your shoulders again and Halthis will pick up your feet and we're going to swing you back around," she says, and then prompts him through letting go of the railing and her shoulder, and crossing his arms over his chest.

With the two of them doing nearly all the work, getting him back to lying down - supine, with his head raised to 30 degrees - takes about thirty seconds. 

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Hopefully he's allowed to take a nap now because that seems to be what's happening. 

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That is very predictable and absolutely fine! His oxygenation is fine, they can probably let him sleep on his back for another 90 minutes. 

(Treatment Planning thinks he'll do better with some more prone sessions, probably including his overnight sleep block for tonight, but they can start weaning the length of his prone sessions during the day. He's still needing a lot of ventilator support, but his lungs are a lot more tolerant, and prone is just a pretty awkward and inconvenient position when he's awake.) 

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Message from Personnel: Merrin hasn't eaten yet today and she should eat breakfast! It's ready for her in the adjacent room. Inconveniently Kalorm is asleep but they will get a recording for him if he wants to confirm that she ate her cookies. 

 

(...Merrin's entire breakfast consists of cookies. There is a protein cookie and a fruit cookie and a caffeine cookie.) 

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WHY ARE CAFFEINE COOKIES A THING!!! WERE THEY EVEN A THING BEFORE TODAY OR DID THE KITCHEN STAFF LITERALLY JUST INVENT THIS CONCEPT FOR PURPOSES OF TROLLING MERRIN???

 

...Merrin eats her cookies. The caffeine cookie is actually decent. 

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Kalorm has a good day, and an uneventful night. 

Despite not being on any sedation except for his mildly-sedating pain medication infusion, he sleeps for almost two hours after the five minutes of sitting. And wakes up cranky. It takes some convincing from Halthis, but he is eventually coaxed to accept some limb stretches and have his teeth brushed, which improves his mood somewhat. He consents to being flipped to prone again - but on one condition. He very adamantly requests - by gestures and eventually picture board - doing a minimum settings trial on the ventilator.

To no one's surprise, he's absolutely exhausted after about seven minutes, even with Halthis going up to 75% O2. (She refuses to go any higher than that.) He seems pleased with himself, though, and doesn't complain about being put back to full support settings. He naps for 90 minutes. 

This sets the pattern for the rest of the day. Kalorm wakes up, can usually be talked into some basic comfort care (including a quick wipe-down and pajamas-plus-bedding-change at 3 pm and a more thorough bath at 9 pm before they settle him for the night), and then firmly insists on pushing himself to his absolute physical limits. He can at least be convinced that he'll make more headway doing other rehab exercises rather than repeatedly and fruitlessly attempting to breathe without much help - his lungs are definitely not ready for it, and at the current rate of improvement, almost certainly won't be until tomorrow - but he does insist on one more trial later in the afternoon. 

This time, he makes it to almost twenty minutes. 

Treatment Planning approves pulling his dialysis line at 4 pm. His kidneys are doing fine at regulating his electrolytes and fluid balance, and should respond to drugs if they need to help him out with that a bit. He's off vasopressors and his hemodynamics are fine; they're unlikely to urgently need a central venous pressure again, and if they do, all of his drug infusions can be safely paused for 30 seconds. 

 

By 9:30 pm, when they flip him to prone again - and Merrin convinces him to accept the melatonin spray and another mild sleep-aid patch - he's sat up on the side of the bed twice. The second time went a little better than the first, mostly because Kalorm now knows the routine and wasn't trying to interpret confusing instructions in real time. He can now turn himself from side to side by grabbing the bedrail-handles, or pull himself to a sitting position in the bed by using the trapeze bar; both of these maneuvers are exhausting for him, but as soon as he's able to do them at all, he insists on repositioning himself without any help during his supine periods. (He will reluctantly accept Merrin putting pillows in the right places, since he doesn't have enough arms to do that himself.) 

He's utterly worn out, and - despite still not being on any sedation - sleeps through the night. (Honestly, he's kind of getting used to the breathing tube at this point? It's still uncomfortable, and he hates not being able to talk, but it's not nearly as much of a source of ongoing misery.) 

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By 10 pm, when Merrin checks the markets before going to bed herself, the Diagnostic markets are feeling pretty optimistic about Kalorm's future! 

For sitting up, he made it in not quite within last night's 20% interval, but closer to it than the 50% interval, which would have predicted him not managing it until evening. That market is closed, and the rehab experts (and members of the on-site medical team who contributed bets) and who were optimistic about him have made some money off of Kalorm's physical resilience and absurd determination. Most patients who survived a night as bad as the first night after his cardiac arrest (and this would only be a subset of dath ilani patients, because a substantial fraction of people - especially older people, but around 25% of people in Kalorm's age bracket - have advance directives to go to cryo at the point when even heroic treatment is no longer maintaining their basic vital signs within reasonable parameters) – but anyway, most patients who were that sick take weeks to regain as much mobility as Kalorm already has. 

His balance and coordination are definitely still problematic - though it seemed a little better later in the day, with more of the sedation having fully cleared his system - but, leaving aside the fact that he's pretty worn out, at this point he's probably strong enough to stand and support his weight, if they have at least three people within reach and lots of stability aids for holding him steady and preventing him from falling over. They're obviously not about to make him try it now; it's late and he badly needs a solid night's sleep. But at least a solid subcontingent of the rehab experts are in favor of trying it when he wakes up in the morning. Most of the experts are now expecting it to happen at some point tomorrow; the estimates for when Kalorm will be able to maintain a standing position for >3 minutes have tightened up considerably, and the spread is now 9 hours / 13 hours / 22 hours

For walking, they'll need to work hard on his balance and motor planning. A lot of the training exercises are going to be pretty tedious and irritating, but Treatment Planning has faith in Merrin's ability to talk Kalorm through why they're important and will get him closer to his key goal of "being able to walk out of this hospital." They're still expecting it to take a while, but...maybe not that long of a while, especially if his lungs continue to improve? The 20% / 50% / 80% predictions are now 42 hours / 64 hours / 80 hours

He's not going to be able to walk 50 meters while still requiring a lot of breathing assistance, including noninvasive positive pressure ventilation, but being on a modest amount of oxygen isn't a reason not to work toward it. The 20% / 50% / 80% spread for reaching that milestone is 4 days / 8 days / 10 days

 

 

By all indications, Kalorm's gut is actually doing really well! He's tolerating the trickled tube feeds with no complaints of nausea or abdominal pain, his gastric tube is draining less than 50 ml/hour, and they actually put him back on an osmotic laxative because his stool was thickening up and threatening to block the rectal tube. (Soon they'll consider removing it, but for Kalorm's comfort and dignity it's preferable to do that once getting himself sitting up and onto a bedside commode isn't a stressful and exhausting three-person production.) At this point, the limitation on letting him have some oral intake is mainly that he's still intubated. If, in the morning, that seems unlikely to change soon, the diet-planning team actually wants to try squirting a few hundred ml of sugar water directly down the gastric tube, to get his stomach used to having contents again and make sure it responds appropriately by emptying into his duodenum. (Treatment Planning wants to do that when he's on his back and sitting up and also awake to tell them if it's setting off nausea.) 

The estimates on, specifically, Kalorm drinking a cup of juice the normal way that involves swallowing, are now 20 hours / 36 hours / 4 days; they'll know more about that once they see how he handles the sugar water. 

For getting most of his nutrition enterally, the fact that his body was regulating itself towards not having liquid diarrhea constantly is actually a very good sign that his intestinal malabsorption isn't too bad, and most of the solutes in the tube feeds are being digested rather than going straight through. Treatment Planning wants to try increasing the enteral feeds rate, though again they'll wait until Kalorm is awake and alert and can tell them if this prompts cramps or nausea. The predictions for Kalorm being able to meet more than half of his nutritional needs by drinking liquid meal replacements is now 60 hours / 4 days / 7 days

 

 

The only area where he's not doing as well or better than previously expected is respiratory.

36 hours ago, the 20% / 50% / 80% spread for getting him off the ventilator was 26 hours / 40 hours / 4 days, though, as usual, the 20% end was mostly assuming that Kalorm would make ill-advised medical decisions as soon as he was awake enough to do that. As it is, he's pushing himself pretty hard on minimum settings trials - and he probably would be able to manage with noninvasive positive pressure ventilation, though he'd need a higher oxygen concentration - but he isn't demanding to come off the ventilator, and is unlikely to do it in the early hours of the morning. They'll see how he does tomorrow morning once he's rested, and if he does well, maybe float the possibility of getting him extubated and retaining noninvasive ventilation as a backup. He's more than alert enough for it now and, with his gut disaster finally improving, he isn't at nearly such high risk of vomiting and aspirating. They're not expecting to see a huge improvement overnight, though, and the spread on getting him extubated is still 14 hours / 20 hours / 32 hours.

His oxygen needs are decreasing more slowly than the amount of help he needs moving air in and out at all. The spread on how long he'll require supplementary oxygen is 4 days / 7 days / 9 days

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It was such a good day! 

Merrin goes to sleep. 

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Dalthem is the one working the 8 pm - 2 am shift again, and after the bedtime bath and getting Kalorm properly settled in for the night, he doesn't actually have a lot to do except read his patient's chart. 

Apparently both Halthis and Kerrin are being recommended days off tomorrow. They're going to have some of the previous 3h-shift medtechs in to cover 2 am - 8 am, and Tharrim can cover 8 am-2 pm, but they don't yet have anyone for the afternoon. 

Dalthem goes ahead and volunteers himself for it. He should be able to get a full night's sleep if he goes to bed immediately, and he likes the afternoon shift better anyway. Especially because he'll get to actually work with Merrin, rather than spending most of his shift with Merrin asleep in a pod in the corner! Also, the markets have a bunch of probability mass on Kalorm hitting some very exciting milestones tomorrow afternoon! Dalthem is, at this point, pretty attached, and would be delighted to be there. 

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By the time Kalorm wakes up fully and actually feels like interacting with the world, it's past 8 am, and Tharrim is there. 

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Merrin is also up and showered and ready for her day! She's already had two caffeine cookies. The caffeine cookies are really good.

(The staff have been playing random footage of Merrin eating cookies on a screen where Kalorm can see it. One of the admins on overnight duty even cut and edited it into a music video to one of Mallor's most popular songs, though they're waiting to unveil it until Kalorm is otherwise unoccupied and, ideally, Merrin is in the bathroom or something and they can avoid making her spectacularly self-conscious.) 

After confirming with Kalorm that he wants to get started with his day, she helps Tharrim roll him over to supine and reconfigure the bed. She pulls up a chair. 

"Kalorm, you had a really good day yesterday, and it looks like you had a restful night. Feeling ready to try some more hard things today?" 

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Kalorm is SO ready! He thinks breathing is feeling better today? 

He points hopefully at the ventilator. Pointing at things is definitely working better lately. It's mildly annoying how Merrin is right and all the stupid tedious exercises that should not count as exercises seem to have actually helped. 

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"Yeah! I am definitely in favor of you trying a minimum settings trial. Your oxygenation was really good overnight, and you were breathing about 40% oxygen when you were lying on your front - that's still double the concentration in room air, but it's better than you were at before. Your pressure support settings are a bit lower than they were at rest yesterday, and you're getting awesome breath volumes now that you're awake. You're back to needing about 45% on your back, but lifting the head of the bed higher might help." 

She offers him the console for the bed controls. It has text labels that he can't read, but also visual-schematic labels, which hopefully he can manage to parse now. "Here. Want to try lifting your head up until it feels like a good amount to you?" 

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This is ANNOYINGLY COMPLICATED (Kalorm's fine motor control is, perhaps, still not entirely back to normal) but Kalorm has NO INTENTION of giving up and admitting he can't use a stupid bed control console. He figures it out in about a minute, and then raises his head to around 60 degrees before lowering it a little. 

His pillow is in an annoying position but guess what: Kalorm can FIX THAT HIMSELF! With, again, an enormous amount of effort, and he doesn't get it fixed to exactly how he would like it, but he still manages a tired smile at Merrin. 

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Merrin lights up at him in return.

"Good work! ...Okay. Treatment Planning is capping the oxygen concentration we're willing to go up to at 60%, because that is the absolute highest number where we would consider taking you off the ventilator entirely. And we've got the usual parameters for where we would cut the trial short." She pulls up the visual charts for him. "If your CO2 goes above this line, or your oxygen saturation goes below this line, or your respiratory rate goes above 25 - here's the waveform, the ticks underneath are showing the reference rate of 25 - or your moving average past-minute ventilation stays under this line for more than two minutes. Okay? But I'm not going to stop the trial if all your numbers are fine and you just look like you're having to work hard. So if you're working hard and you're tired and want to rest, I'm relying on you to communicate that to me. Got it?" 

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Nod. Eyeroll. 

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Merrin does not giggle. She smiles in a restrained way. "That's about it. Don't be too disappointed if you aren't ready, okay? The Diagnostic markets are only putting 15% odds that you'll get through an hour, staying within those parameters, without working hard enough to breathe that you're tired by the end. ...Uh, Treatment Planning is suggesting that you might be safe to come off the ventilator even if you do get tired, as long as you can stay within those parameters for the full hour. Do you remember the bigger oxygen mask that made a seal over your face? If you're okay breathing with less help at least some of the time, we can have that available as a backup whenever you want to rest, and the rest of the time you'll find it easier to communicate. Diagnostics thinks it's about 35% likely you can meet those criteria, but even if you do, it's up to you if you want to pull the tube or wait a couple more hours and try the minimum settings trial again. Make sense?" 

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Why are there so many EXPLANATIONS. Kalorm just wants to do the thing already!!! He nods impatiently. 

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"Last thing! Your stomach and gut are starting to heal, and you might be almost ready to start drinking clear fluids. Except obviously you can't swallow them yet. Treatment Planning wanted to try giving you some sugar water – about 150 ml, so, uh, one and a half times what fits in this syringe." She shows him the enteral-drug-administering syringe that goes with the feeding tube.

"We've been giving you tube feeds already, but not to your stomach, we're giving them through the feeding tube that goes all the way down into your small intestine, and using this tube to keep your stomach empty, because you were feeling nauseated a lot and we were worried that you would vomit. But everything down there is a lot less irritated now, and if we try this now and it goes well, then we can start giving you clear fluids to drink, like, as soon as you have the tube out and can swallow safely. Does that make sense?" 

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...All right, fine, Kalorm is glad she brought it up even if it's SO MANY THINGS and he just wants to practice breathing right now. He nods. 

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Tharrim steps over. "I'm going to give that to you now. Over three minutes, so it's not all at once but it's about as fast as your stomach would get it if you were sipping it slowly from a cup. I want you to tell me right away if you have stomach pain or nausea. You probably won't, but the chance isn't that low." 

He switches off and clamps the suction, and instead hooks a tube-feed-infuser to the relevant port, plugs in the pharmacy-provided bottle of 10% glucose in water (it also has some electrolytes in it) and programs it accordingly. 

Diagnostics is now putting about a 25% chance that Kalorm experiences immediate discomfort. Which doesn't necessarily mean this endeavor is doomed, just that they'll need to abort, re-drain his stomach, and then try again slowly - 10 ml an hour and increase from there, not 150 ml in three minutes. If he tolerates it fine, they want to check the residual amount of liquid in his stomach 90 minutes later. In a healthy person, that quantity would be long gone and in the process of being absorbed by their small intestine. Kalorm's stomach is almost certainly going to be working less efficiently than that, but as long as he has less than 75 ml of fluid left in his stomach (some amount of which will consist of gastric secretions) they're comfortable advancing to clear fluid oral intake as soon as he's off the ventilator. They think he has a 50% chance of meeting that bar. 

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Challenge accepted! 

 

Kalorm...actually has no idea how to apply effort and willpower to the problem of making his stomach work better! (And he's not going to just not tell them if he's nauseated. Ignoring pain is one thing, but nausea is AWFUL.) 

He pays kind of a lot of attention to his stomach. 

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And??? 

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Kalorm feels fine! He's not sure he can even tell at all that there's anything going into his stomach. 

He points, even more impatiently, at the ventilator. 

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Yeah, of course! He can give it a try! 

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...By ten minutes in, it's obvious both to Kalorm and Merrin that he is, in fact, working pretty hard to breathe. He can do it, he's not exhausted yet and the visualizations of his parameters are very motivating and he can stare at them and figure out the exact minimum effort he has to put in to keep the lines where they're supposed to be. But it's kind of a lot of effort. 

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Awwww. Merrin had been excited about Kalorm coming off the ventilator now! In a way that isn't stressful for everyone and somewhat medically ill-advised! 

He's very good and trying very hard, though, and Merrin does want to see how well he can still do. She stays close and holds his hand and says reassuring things. She promises another cookie if he can stay within parameters for an hour – and to eat her own cookie right away behind a plastic divider where he can see her. 

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This is also pretty motivating, if only because it's hilarious. 

Kalorm sucks in air and pushes it out and tries to stay calm, to keep his breathing slow and deep and even. By 30 minutes in, it's getting really hard. He's keeping everything within parameters - his minute ventilation sliding average is occasionally dropping below the line but then it flashes yellow at him and he digs his fingers into the blanket and tries EVEN HARDER and it comes up again. 

But the muscles in his chest sort of hurt, and he is starting to feel slightly queasy now – not so much like he's actually sick to his stomach, more like he did vigorous exercise too soon after eating, which he supposes is sort of what he's doing now. 

And...apparently he has some kind of bad associations with the feeling of struggling to breathe? He's starting to feel vaguely panicky, and - stupidly - like he wants to cry. 

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His heart rate and blood pressure are both up, and he's not quite exceeding his 25/minute respiratory rate limit but he's been at 24 for a while. He's flushed and sweating and his eyes are fixed straight ahead. 

Merrin reaches for Kalorm's shoulder. "Are you okay?" 

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Kalorm tries to nod, but - no, he's not okay, actually, and it's awful and he's so frustrated and angry with himself for being incompetent at breathing, and he's scared, and all of that is making it even HARDER to breathe and now he does kind of feel like he's suffocating. 

 

His face crumples and he tries to curl up, not very effectively. 

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Yeah, he's well outside respiratory-rate parameters now, and his per-breath volume is dropping. Heart rate isn't one of the official parameters, but he's running at 150 now, which does not indicate a happy or healthy Kalorm. 

[Tharrim, back to normal settings and maybe boost the O2 for two minutes] she subvocalizes, and then she moves in closer and takes both of Kalorm's hands, squeezing tightly.

"Kalorm. Hey. Look at me. Your oxygen levels are fine, we're going back to normal settings so you can catch your breath and rest. I know it's frustrating. You will get there. It's okay for it to take more time. The ventilator is going to be helping you more, so just breathe, okay?" 

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Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah

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[Tharrim, he's having a panic attack or something - I think he got freaked out by feeling short of breath, he probably remembers the previous times and it going badly - I think we should give him the beta blockers, he's been off vasopressors awhile and his blood pressure is high now–] 

And Merrin is pretty sure she knows what will help him CALM DOWN but she wouldn't normally– but she is actually recently showered, this time, and Kalorm's white blood cell count is basically back in normal range, they don't have to be quite so paranoid about infection risk, and he's on a ventilator so he won't be breathing in right next to where she's breathing out... And it's not hard-line against policies, it's just against the usual Merrin heuristics. 

 

She drops the bedrail and eases herself down on the mattress next to Kalorm and hugs him. 

"Kalorm, you're fine. I think you're having a panic attack right now, because you felt short of breath, and it makes sense that that's stressful but we put the ventilator settings back up and your oxygen saturation is 100%. Just breathe out. Good. And breathe in. Good. You're okay." 

[Tharrim, get him the weighted blanket? We should have one here somewhere. And, uh, his vital signs aren't actually unstable, can we...maybe have the cameras off...?] 

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Kalorm is trying really hard to calm down.

 

Eventually (it's only 30 seconds or so but from Kalorm's point of view it feels like so long) he feels less like he's dying! Instead he's just exhausted. So exhausted. He wants to fall asleep on Merrin's shoulder. He wants his mother

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He's slowly relaxing, his heart rate finally dropping back below 100. 

"There, see, you're fine," Merrin says gently. "You can have a nap now and then we'll try a different exercise, and we'll do a minimum settings trial again tonight if you feel ready then." 

She tries to ease herself off the bed. 

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No! Clinging! 

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Awwwwwwwwwwwwwww (and neat that he's actually effectively grabbing her, his upper body strength is noticeably better since yesterday and his motor planning must be better as well, he reacted pretty quickly rather than needing fifteen seconds to figure out how arms work) but also this is so awkward!!! 

 

Merrin's brain is apparently kind of upset about touching a patient this much and is insisting that she needs to go shower, like, right now, which is kind of rude of her brain really. But she's not going to leave when Kalorm only just got calmed down and is clearly still pretty upset. 

"Okay. It's okay. I'll stay until you fall asleep, yeah?" 

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This is not going to take Kalorm very long. 

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Then it will not be very long before Merrin can, very very carefully, slip free and sneak off to SHOWER, because her brain is yelling very loudly that she BROKE a RULE and is now CONTAMINATED. 

She feels kind of bad about how that went, but she's not sure what she could have said differently to prepare Kalorm better for it? Sometimes he's just...stubborn. Usually this is a good thing. It might even still be a good thing in this case! He got nearly 35 minutes of respiratory muscles exercise. 

She should possibly, like, talk to him about the fact that it's pretty normal and expected for him to be somewhat traumatized about things. Being in the ICU is a traumatic experience! Nobody comes out of it thinking 'that was a nice time, I should go back someday'! Kalorm is probably going to think this is really stupid and if he's having trauma-related reactions to things then it's his own fault for being dumb, and Merrin isn't sure how to approach that, but she at least shouldn't ignore it. 

She heads off to shower. 

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Kalorm sleeps. With the ventilator settings back to where they were before, his oxygen saturation is fine. 

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90 minutes after they gave Kalorm the sugar water down his gastric tube, Kalorm goes back with a 200 ml enteral-tube-compatible syringe and checks how much fluid is hanging out in there. 

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Kind of a lot! Around 120 ml, mostly clear but faintly pinkish. 

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...Well, that's not the best sign, but Kalorm did just have a workout and then a panic attack or something, which isn't ideal for digestion. Treatment Planning thinks he should put it back and check again at noon. (If he still has a high gastric residual at noon, they should actually put the tube back to suction, because he gets his potent antibiotic then and it's known to cause nausea as a side effect, and during the day they avoid giving him the most effective anti-nausea drug because it's so sedating.) 

It's about 9:50 am. They wait. 

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Kalorm wakes up at around 11:15 am.

He seems to be in a reasonably good mood? He looks around the room immediately, sees Merrin (currently reading fanfiction on one of the screens, because she ran out of Treatment Planning updates that her brain felt like processing), and manages a tired smile and even a greeting-gesture. 

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Awwww! Merrin gestures back, then minimizes her fanfiction and slides her chair over. 

"Hi! I'm sorry the last minimum setting trial was so stressful. It makes sense that you don't like feeling short of breath. You had a pretty scary time when the sepsis was hitting you, and I know your episodic memories of all that are blurry but you'll still have emotional associations with it. I think we should go a bit gentler, but the Diagnostic markets are still putting 20% odds that you'll be ready by 8 pm if we wait until then to do another trial, and 80% that you'll be ready by evening tomorrow. Does that make sense?" 

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Nod. Scowl. Eyeroll. 

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Merrin reaches in and squeezes his hand. 

"I know it's frustrating when it feels like all your progress is slow. But it's not, actually? You're doing way better than we expected on mobility and strength. In fact, I think we're ready to try the next thing, and if you can do it then you definitely get a cookie for it. Want to hear what it is?" 

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Under what circumstances does Merrin possibly think he WOULDN'T want to hear about it??? 

(All right, fine, under many circumstances Kalorm wants people to stop TALKING to him and let him SLEEP, but right now he's feeling pretty awake, and he definitely wants to know what Merrin thinks he can do? She looks so hopeful.) 

He nods. 

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Merrin grins. "We're going to try having you stand up! First part is actually the same as the sitting we did yesterday, though I think you can probably manage it with a bit less help today. Then we'll put a grab-bar in front of you - it magnetically locks to the floor, you don't have to worry that it'll slip - and a sort of seat-harness around your waist. We'll have three people here - me and Tharrim on either side, and someone behind you on the other side of the bed to catch you if you start to fall backward. We can actually use a mechanical lift with the harness and pull you right up, but we're going to see how much you can do with your own muscle strength. You've only been here a little over a week, you'll have lost some muscle strength but am making a bet that you can do it with no more than 50% weight assist. Okay?" 

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Oh no standing up. That sounds really hard. Merrin could just NOT participate in prediction markets, which are STUPID Kalorm can't actually manage to be annoyed about it, though, she's so earnestly excited. 

He nods. 

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Then they can get all the equipment set up for it! 

They'll put the harness on while he's in bed, so they just have to fasten the lift straps once he's in position on the side of the bed. (It doesn't actually just go around his waist; it's sort of underwear-shaped, with a wide, soft, padded support strap that loops under and between his legs as well.) 

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UGH Kalorm is GRUMPY about that but he will tolerate it ONLY because Merrin is explaining earnestly why it's actually more comfortable than having to cinch something really tightly around his waist so it'll stay in place. 

 

He is in fact stronger and steadier today. Still wobbly, and a lot of his attempted movements are jerky, but once his legs are over the side, he can pull his torso forward and around without Merrin needing to reach around and grab his back. 

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Merrin is DELIGHTED! 

They get the bar in place and locked. Kalorm can put his hands into grippy gloves that actually magnet-lock into place around the bar, so he doesn't need to rely fully on his grip strength. He get to wear magnetic-locking booties to make sure his feet won't slip. They firmly fasten and double-check the lift straps (there are several, to distribute weight better, one set hooked directly to the ceiling lift and another pulleyed through the standing-bar setup so the actual force will be pulling Kalorm foward.) 

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Kalorm is rolling his eyes about SO SO MANY aspects of this.

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Merrin is not surprised he finds all of this optimization-around-him really irritating! It's still important to her that he's safe and definitely won't fall, and also that none of the caregivers injure themselves trying to catch him if he does. 

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Tharrim is going to set the lift to counterweight-assist rather than fully powered; it won't pull Kalorm up directly, but will ensure that he only has to provide half as much force via muscular effort. 

He and Merrin arrange themselves on either side of him, arms interlinked around his back. They prompt Kalorm to shuffle forward until his butt is right at the edge of the bed, then raise the bed a little higher so he doesn't have as far to stand. 

"Whenever you're ready," he prompts. "Lean forward, it helps with the weight shift, and then - if it feels hard to remember how to stand, focus on your quads and your glutes, you need to straighten your legs and push your hips up and forward. Whenever you're ready." 

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It's just standing up! He should be able to do it! 

 

 

...In fact it takes some strategizing and figuring out how legs work. Tharrim's dumb advice turns out to be actually useful. Kalorm is ANNOYED about this, but he focuses on his quads and his glutes, tries to push his hips forward and up while pulling with his arms. 

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And then he is STANDING UP!!!!!!!!!!!! 

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It's a good thing that Merrin and Tharrim have their arms under Kalorm's armpits and linked around the small of his back, and that with their other hands they're firmly gripping the harness loops where his lift straps attach, because Kalorm's balance is in fact awful, and despite the firm anchors provided by his grippy gloves and his maglocked booties, he's really wobbly. He is definitely needing their help to hold his hips and spine in a stable vertical alignment while he gets it figured out. 

But they're not really supporting any of his weight! He's doing that on his own! And he stood up fast, without looking like it took a heroic wrenching effort, so he probably could have done it with less than 50% weight assist. He's doing amazingly!!!! Merrin is so happy!!!!!! 

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Balancing is SO HARD. Kalorm is actually finding it pretty obnoxious that his feet are stuck down to the floor, because he keeps feeling like he's about to fall and wants to take a step to catch himself. 

It takes about a minute before he notices that, one, he has not fallen over, and two, Merrin and Tharrim are definitely not going to let him fall over. 

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Tharrim, who has more experience than Merrin with this stage of rehab, is - once he's confident that Merrin can hang onto the groin harness by herself - going to make himself very annoying by gently touching various core areas and prompting Kalorm to engage those stabilizing muscles more or differently. 

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Does Tharrim think he's some sort of wizard. Kalorm's lower back is already aching with muscle fatigue. He's pretty sure that the stupid superheated ventilator tubing is heavy and making this unfairly harder. 

(It's supported on a hook and is definitely not pulling him down.) 

He is so incredibly frustrated with people touching him and doing things like locking his hands and feet in weird magnetic contraptions so he can't even move them. This feels like FAKE standing up.

But, with great concentration, he's able to slowly steady himself, wobbling less, standing up straighter, as Merrin counts out thirty second increments. 

 

...He makes it some ways past three and a half minutes, and then he's starting to...not feel great? He isn't lightheaded, exactly, but he's too warm and his hands are sweaty inside the gloves and he has a cramp in his side. 

Kalorm ignores it. He IS going to make it to five minutes, even if it doesn't really count because he's FAKE standing up. 

(His breath is coming faster, though, and his heart rate has been steadily increasing and is now up to 120.) 

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Merrin notices. "Kalorm, do you need to sit down?" 

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NO. DETERMINED HEADSHAKE.

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Well, she's a little worried but she's not going to make him. 

Four minutes. 

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Kalorm tries to take slower deeper breaths. He is GOING to fakestandup for five minutes. 

Ughhhhhhhhhhhhh now he's now feeling queasy again, though. He's so hot. All of a sudden his whole body feels slick with sweat. And it's getting worse, he feels so badwrong - 

 

 

- aaaaaaaaaaaaah he isn't sure how to communicate "I think I'm going to throw up" when he can neither talk nor MOVE HIS HANDS. He tries to catch Merrin's eye and frantically shakes his head. 

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Tharrim notices at the same time Merrin does. "All right, time to sit down." [Merrin, on three - two - one -] 

They lower him to sit on the side of the bed again. Tharrim unclips his hands, in case he wants to urgently communicate something by gesture. 

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Hopefully "bending over and reaching for his stomach while looking abjectly miserable" is clear enough because Kalorm is sort of out of strategies right now! 

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Yeah that's not very ambiguous! It's also not incredibly surprising. Tharrim is belatedly remembering that, one, Kalorm did not have an empty stomach when they last checked his stomach contents (which was, to be fair, an hour and a half ago, but to be equally fair, that was an hour and a half after they gave him a pretty modest amount of pure sugar water to try digesting, it's not surprising if he still hasn't made much more progress) and two, he has a definite tendency to push himself physically to the point where his body starts freaking out about it. 

Tharrim always keeps a vomit bag in a particular pocket of his scrubs; when it comes up urgently, you don't really want to have to cross the room to the supply cabinet for it. About 1.5 seconds later he's slapping it into Merrin's hand.

[Stay with him] he subvocalizes to her. She doesn't need to be told the other things, like "keep him calm" and "make sure he doesn't fall off the bed face-first". He has a portable console hooked to his belt, programmed to remotely control all of Kalorm's essential machines; he toggles the ventilator to patient-initiated-only mode so it won't be confused if Kalorm wants to breathe with weird timing, bumps up the inspiratory pressure support and decreases the baseline support, and flips on the two-minutes-of-100%-oxygen programming to help keep Kalorm's oxygenation up, and temp-pauses most of the alarms. To the other medtech, still hovering on the opposite side of the bed: [Nausea meds and toss me the gastric suction] 

(It's inconveniently unhooked right now, to minimize the number of trailing tubes they needed to manage for this. The gastric tube itself is capped, clamped, and pinned neatly out of the way to Kalorm's pajamas.) 

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Merrin does not incredibly have enough hands for this but she'll manage! Kalorm's feet are still planted in his booties, and she'll perch half on the bed and wedge her knee in front of his knee to stop him from sliding forward, and awkwardly stretch her arm under his chest to stop him from falling over. She gets the vomit bag open one-handed. 

"- Kalorm, don't try to hold the bag, I've got it." He isn't nearly coordinated enough to help, at least not usefully. "Hold the bar and lean on my arm - that's it - deep breaths - we're getting your stomach emptied with the tube and giving you the medication, you'll feel better in thirty seconds." She would, like, rub his back reassuringly or something, if she had enough HANDS, which she does NOT. 

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Yeah no thirty seconds is way too long. 

Kalorm is pretty unhappy! But - less miserable than he expected? Sitting up and bent over is just, like, a vastly more reasonable position if one is going to vomit, he has no idea why everyone seemed to think that "lying on his side" was correct before. He actually has something in his stomach, and while throwing up weird sweet water mixed with stomach acid is not his favorite sensory experience of all time, it's way less bad than what he remembers previously. It hurts a lot less, too. The chest incision is bothering him less in general, and clenching his abdominal muscles no longer feels like it's crushing his insides. His body is kindly giving him a chance to breathe between rounds of heaving (and this isn't absurdly hard - in this one moment, at least, he's really grateful for the breathing tube and the ventilator, which is also being surprisingly polite about not shoving air in him when he's BUSY). 

And after probably less than thirty seconds - though it's a very long thirty seconds - his stomach seems to decide that the problem, which definitely feels like an "exercised too hard after eating, like a dumbass" sort of problem and not a "probably dying" sort of problem, is now resolved. He's dizzy and sweaty and feels weak and shaky, but he's otherwise...fine? 

He stays bent over and leaning against Merrin's arm, because he does not especially trust his stomach right now. Besides, the dizziness doesn't really incline him to try sitting up, and also his mouth tastes horrible and spitting is inconveniently hard with the stupid breathing tube in the way. 

He manages to nod, or at least move his head in a nodding-ish way, when Merrin asks if he's feeling better. 

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This position is awkward and Kalorm is HEAVY and Merrin's arm is really tired. Understandable of him not to feel like moving just yet, though! She'll wait for Tharrim to, uh, figure out what Kalorm needs now, because she really doesn't have enough hands to do anything other than what she's doing right now. 

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Yep! Tharrim can kneel on the floor on Kalorm's other side, and offer him a cloth to wipe his face and then a water-spraying thingy along with the oral suction to rinse his mouth. He lets Kalorm do most of it himself. 

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Honestly Kalorm is EXHAUSTED now and his hands don't really want to do things, but he can manage to wipe his own face, that's way better than the alternative.

He...is not very competent at holding the water-spraying thingy, and definitely can't hold two things at once and put both of them in his mouth without stabbing himself in the uvula. He's going to do them one at a time, and probably dribble on the floor. 

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That's fine. Tharrim puts down a towel. 

Aaaaaand that was like ninety seconds of sitting with his head down. "Kalorm," he says gently. "Ready to lie down? We'll do all the work for you, and then you can rest properly." 

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Mrrrrrrrrrrggggggggggggokay. Kalorm is really tired and does not incredibly want to move but he will agree that this is a bad position to sleep in. 

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They have three experienced medtechs and a harness on him. They can get him back into the bed and comfortably positioned without Kalorm contributing anything to the process. 

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Merrin undoes the buckles and magnetic fastenings and slides the harness off herself, even though it's slightly awkward as a one-person task, because she can pretty easily predict that Kalorm is VERY DONE with having multiple people touching him. She puts the bedrails back up.

"Warm blanket?" 

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Sleepy nod. He was so hot before but now he's cold. 

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It's probably because he sweated straight through his pajamas, but Merrin isn't going to subject him to bathing and changing them right now. "You did great. It would maybe at some point be nice if you stopped pushing yourself to the point of misery, but if that's how you want to do rehab then it's your prerogative." 

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Kalorm was sort of expecting everyone to be mad at him for being inconvenient? He raises his eyebrows and makes a very dubious face without, actually, opening his eyes. 

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Merrin flomps down into a chair. "I mean, if you push yourself to the point that it's medically dangerous, then one, we'll stop you, and two, we will have a serious talk about it afterward where I explain why it's dangerous. If you'd ignored that you were feeling faint right until you passed out and then fallen, we would be having a serious talk right now. But your vital signs were fine and you weren't at risk of aspirating, so it seems like the main effect was just you having a miserable time? And, I mean, it makes me sad when my patients are having a miserable time! If you would rather avoid it then I am absolutely here to help with that! When we try that again I think we'll make sure you have an empty stomach and give you the nausea medication first. But, like, I've done sprints until I puked and I didn't like it but I don't regret it and it's sort of no one's business except mine?" 

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Merrin is the best person in the entire world, and Kalorm manages a very drowsy smile at her before his body decides that now is no longer the awake time. 

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Merrin is a WEIRD ALIEN who is giving their patient POSSIBLY DUBIOUS ADVICE but, well, Tharrim can recognize that the dubious advice has its upsides. Which are that Kalorm is probably way more likely now to listen if Merrin actually intervenes and stops him from doing something medically dangerous. 

Anyway, they did come in almost exactly at last night's 50% estimate for when Kalorm would be standing! The rehab markets being calibrated on their patient's progress feels good. 

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It DOES! Rehab experts are very pleased about this! His balance and coordination is also looking better this morning, at least for the lying-to-sitting, which he's practiced exactly twice. 

They're not by default recommending that he do another session of standing today. His leg strength is clearly not the main limitation, and the exercises they want him to do to train core stability and motor planning are better done sitting on the edge of the bed or in a specialized chair (the back and arms are adjustable, and entirely removable, so they can provide varying amounts of support and balance-assistance without Kalorm having to do anything too exhausting for the transitions). Doing a stand-and-pivot to the chair is probably a good next thing for him to try? He can sit up as long as he wants (with the chair in its most comfortable supportive-armchair mode), which will be good for his lungs. 

He's almost certainly not going to be walking 5 meters first thing tomorrow, even if he makes it off the ventilator. But they're actually pretty hopeful that he can get as far as, like, a couple of steps? And once he figures out the balance and coordination, he almost certainly isn't going to be bottlenecked on his leg muscle strength or stamina. The 20% / 50 % / 80% spread on getting him to assisted walking >5 meters is now 32 hours / 45 hours / 56 hours. For walking 50 meters unassisted (needing a cane or using a wall to balance doesn't count as "assistance" for this purpose), 4 days / 5 days / 7 days

 

 

Pulmonary experts are somewhat less delighted with Kalorm's morning minimum settings trial, but it's a positive sign that, while standing, he did totally fine on 50% oxygen. He was getting breath volumes of nearly 1000 ml without any extra pressure support, and his oxygenation was actually better than it tends to be when he's supine. They're also reviewing his routine lung ultrasound imaging, and they're hopeful about tonight. They actually suggest that he tries his next minimum settings trial while in the supportive-chair rather than the bed; it's pretty relevant that, as he regains more mobility, he'll be able to shift himself into whatever position makes breathing easiest for him.

The spread for getting him extubated is now 7 hours / 11 hours / 22 hours, with 60% odds that he'll need noninvasive positive pressure ventilation while asleep and 35% that he'll need it while awake. For getting off supplementary oxygen entirely, 72 hours / 4 days / 7 days

 

 

The fact that Kalorm will apparently exert himself to the point of vomiting is not, like, a great sign for advancing his diet, but for clear fluids it mostly means they'll want to be careful about timing, more closely ration how much he's given at once, and maybe keep the nasogastric tube longer than they might otherwise even if it's clamped. If he does come off the ventilator tonight, and he's alert and can swallow ice chips without choking, the nutrition team is comfortable letting him try some cautious sips of water, and moving on to juice a couple of hours after that (just not immediately before he does any intense rehab exercises, please.) The spread on Kalorm tolerating clear fluids is now 12 hours / 24 hours / 32 hours. For getting significant nutrition by mouth, 36 hours / 60 hours / 4 days

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Okay but when will he be able to eat COOKIES, Merrin is getting kind of self-conscious about carrying the entire cookie burden here

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The Diagnostic markets (and the nutrition team with Treatment Planning) have Merrin COVERED. Thousands of words of backchannel discussion have been exchanged about different cookie recipes and which cookie is probably easiest to digest. 

It's plausibly going to depend a lot on whether Kalorm ends up experiencing significant food aversions, which are very common in patients who've had a serious GI issue and been off solid food for weeks. A lot of patients end up preferring "food" that is not very foodlike and involves the bare minimum of eating-related sensory experiences like chewing. And with the type of enteral nerve damage and resulting misregulation that Kalorm experienced, solid food tends to be a lot more challenging and likely to cause delayed stomach emptying, acid reflux, or just unpleasant gassiness. 

But Merrin did challenge Kalorm to eat cookies as part of the deal when he challenged her to eat cookies! Merrin has been heroically holding up her end of the cookie pact! And by then there's inevitably going to have been a lot of buildup to it. Surely Kalorm will not be able to say no when someone finally presents him with a cookie and it's Merrin's turn to watch. 

(Night shifts in particular are boring. Various staff already have plans in motion for cookie-related side projects to keep themselves awake and amused.) 

 

Anyway, probably a (very digestively inoffensive) low-fiber plain sugar cookie can be Kalorm's first reintroduction to solid food? And the 20% / 50% / 80% predictions on when Kalorm will be ready for that are now sitting at 6 days / 11 days / 14 days

 

(Treatment Planning, subdivision: gastrointestinal and nutrition, is having so much fun right now.) 

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Cute???????? 

(Well, maybe Merrin is not going to emphasize - or bring up - the amount of optimization that went into selecting a cookie menu for Kalorm, since he will predictably find that aspect of things irritating.) 

But: Kalorm might get to eat his cookies in LESS THAN A WEEK!!!!!!! This is one of the best days of Merrin's entire life!!!! 

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(This kind of sidechannel inside joke is actually going on most of the time, usually in more than one location. It usually doesn't impact Merrin, who is rarely bored at work and definitely doesn't have time to be following all the prediction market discussion in real time.) 

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Kalorm, loaded up with extra nausea meds, sleeps right through his noon antibiotic and a routine bedside chest X-ray (not as thorough as a CT but much less radiation, and can still track major changes). Despite having been supine for a while, while resting he's oxygenating fine on 40% O2. 

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You know what? Things are going well, and Merrin thought she slept enough last night but apparently the caffeine cookies are not quite holding her up today. She's going to go curl up in her pod and at least attempt to take a NAP. 

(With the earplugs, even. She's still worried the white noise machine will annoy Kalorm, if not the other staff, but there's almost certainly not going to be an emergency, and if Kalorm is asking for her then she does, in fact, trust the staff to wake her for it.) 

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When Kalorm wakes up at around 1:30, Tharrim is there! Holding headphones! Merrin is nowhere in sight. 

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Kalorm is SUSPICIOUS. He glares at Tharrim. 

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Tharrim lifts a hand. "Shhh! Merrin's taking a nap." He points. "She'll probably be up soon, but in the meantime -" he holds up the headphones, "- want to watch an edited music video of Merrin eating cookies to one of your sister's songs? We can't show it while she's in here, she'll run away screaming from sheer mortification because she's like that." 

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????????????????????????? but okay fine he will watch the weird music video that someone made for some reason? 

 

 

- it's good? probably? honestly Kalorm is having trouble with the coexistence of an audio and a visual track, even though he obviously knows the song and the visuals are, like, not complicated or hard to parse. He still manages to feel kind of overwhelmed by the end of it. 

On the one hand, this is definitely amusing? He sees why the other medtechs are amused? 

On the other hand, he is now even more confused about...something??...to do with how everyone is around Merrin. It's weird. He doesn't get it and no one seems inclined to explain. Asking in pictorial form sounds impossible, though, and Kalorm is not at all inclined to invite his brother back until he can TALK and thus there's no way that Khemeth can corner him and give him a weird frustrating lecture while he can't do anything about it. Ideally he would like to also be physically capable of getting up and punching his brother, but he can't do that if Merrin is here, it'll scare her and make her sad. 

 

He looks sort of tiredly at Tharrim and waits to find out what he's supposed to do now. 

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Tharrim sits down. "I'm headed out in a few minutes. Dalthem is back, and based on his shift report notes he's very excited about hitting some more milestones with you, maybe even getting you off the ventilator if your next minimum settings trial goes well. Other than that, the plan for the afternoon is to go through some more exercises that will help you get ready to try walking tomorrow. And we're hoping to get you up out of bed again, but rather than having you stand, we're thinking that you can save more of your energy for breathing, and just sit in a chair. It's also easier to do some of the balance and coordination exercises that way." 

He flicks through Treatment Planning screens.

"...Oh, hmm, the GI team does want to do one more colonoscopy. They're tentatively thinking they could do a fecal transplant as soon as tomorrow morning, because if we want to increase your tube feeds, it'll go better if you have all your normal gut bacteria back – but they do want to check that you definitely don't have any ulcers or other tissue damage in there, because not that many days ago you were really sick from a gut source, and we would all feel very stupid if we gave you a nasty sepsis again. We're not that worried - we think the problem was mainly coming from higher up, in your deep small intestine, which shouldn't normally have a lot of bacteria; they grew there because your gut was stunned and paralyzed after the accident, and because some of the normal bacteria died during the period when we were keeping you cold and that knocked everything off balance and meant that other bacterial populations multiplied out of control. But if you want to be eating normally as soon as possible, so we can stop giving you IV nutrition through the central line, then I think it's a good idea to do that soon. And if we do it today, while you're still on the ventilator, then we can safely give you more sedation and it won't be so uncomfortable." 

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Kalorm vaguely wishes MERRIN could be explaining that instead. Tharrim is not nearly as good at avoiding being incredibly confusing. Also he's sort of lost track again of how many days it's been and what happened when. He doesn't like it. 

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That is not a very happy expression. 

"You can do it while Merrin is here, obviously," he adds quickly. "And it doesn't have to be today, if you'd rather wait for tomorrow morning. ...It did look like you might be bleeding a little bit in your stomach after we gave you the sugar water, but we hadn't seen anything in the gastric tube drainage for days before that, and it doesn't appear to be getting worse. If you have any stomach pain - especially when we put something in there - or if we notice more blood, we'll have to do an upper endoscopy to have a look, but for now we'll hold off and just monitor it." 

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Why does every single part of his body apparently have PROBLEMS. Kalorm rolls his eyes at the ceiling. 

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"Anyway. I'll be out soon, but if you're awake now, why don't I get you set up for some resistance-band arm exercises in bed? That shouldn't tire you out too much for later rehab work." 

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UGH FINE Kalorm will do the incredibly stupid exercises while lying in his stupid bed. 

(They seem to have cleared out the things for his floorbed from earlier. Kalorm would request it again, except that he's not...actually sure how he would stand up from the floor? Standing up from the BED was HARD ENOUGH. Maybe once he can talk, he'll explain to Merrin that he wants her to show him how to get from the floor to standing...maybe if he had one of those dangly grab bar things lower down...) 

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Shift change happens. Tharrim sticks around until Merrin's reappearance from the pod, but - reassured that Merrin is still definitely on the premises - Kalorm is fine with Tharrim leaving and Dalthem taking over while Merrin eats her lunch (of cookies) next door. Dalthem does his assessment, and adds a few more instructions for resistance exercises, but then leaves Kalorm alone to do them and reads Treatment Planning updates.

It's about 2:40 when Merrin actually makes her way back out to the patient area and joins him. 

"Hey. Feeling rested from standing up earlier?" 

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Kalorm is mainly feeling REALLY BORED. He's in favor of, like, just about any activity that will give him something to DO. 

He sets down the resistance band and looks hopefully at Merrin. 

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"Right!" Merrin pulls up her knees in the chair and clasps her hands over them. Glances at Dalthem. "So I think Tharrim would've explained some of this, but we want to see if you're ready to sit up in a chair! I think you'll like it, it'll feel better for your back - I bet you're getting really stiff from all this lying in bed - and I predict you'll find it easier to be awake and alert, too. If you're up for it, you can sit up for most of the afternoon! The chair's adjustable," and has a custom Kalorm-fitted foam seat but that's so optimized and it will annoy him, she'll elide it, "so you can have breaks to recline with your feet up, and alternate with doing some more exercises! What we really need to work on, if you're going to be ready to try walking a little bit tomorrow, is your core stability - for balancing - and coordination with your feet. Working on that will be a lot easier in the chair. We don't want to exhaust you too much, because it'd be great if you were able to stay in the chair until 6 or 7 pm so we can do a minimum settings trial with you sitting up. Treatment Planning actually thinks that some amount of activity will help your lungs and make it more likely you can come off the ventilator tonight or first thing tomorrow, as long as you're not totally exhausted." 

Pause. 

"Did that all make sense?" 

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It was kind of a lot of things! None of them sounded bad, though? Kalorm definitely wants to get the stupid breathing tube out as soon as possible, and he's in fact feeling less exhausted than before, so if he has to sit up for hours in order to do that, he...can probably manage it? And he didn't really follow what else is involved, but presumably Merrin will explain each thing when it's actually happening. 

He nods. 

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They'll get set up! 

The chair is wheeled in by a third medtech. (Kalorm plausibly doesn't need more than two people's assistance, given how last time went, but "three medtechs in the room within arms' reach" is the universal policy for patients on a ventilator or receiving essential continuous-infusion drugs.) Even in its simplest configuration, it's pretty clearly a very expensive Medical Device. It maglocks to the floor, parallel to the bed; Kalorm won't have to walk to reach it but he will need to pivot around, so they'll put lightweight grippy-soled slip-on shoes on him, rather than the magnetically locking ones. They'll have the harness on him again, with a higher weight-assist if he seems to need it, but probably he can manage to shuffle around without it? As before, they'll have Merrin and Dalthem arranged on either side of him, and the third medtech behind him to catch him if he tries to fall backward, and then coming around the bed to help manage tubes while they turn him around. 

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Kalorm rolls his eyes SO MANY TIMES at the setup. Why do they have to keep overcomplicating literally everything??? He cooperates with Merrin putting the harness on him, though; he's even able to push with his feet to lift his buttocks a little, so she can slide it on without him needing to roll from side to side. 

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They have the standing bar-walker set up with a different magnetic base this time; it will still lock to the floor, but from a single point that it can pivot around, so Kalorm can hold onto it the whole time while he shuffles to pivot around and sit. 

Mmmmmaaaaaaybe he can manage with only 30% weight assist this time? 

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Kalorm CAN do that!!!! Standing up is easier this time! It's still not quite a primitive action, he has to think about what his knees and hips are doing - and he definitely notices that it's more effortful than before, and gives Merrin a suspicious look - but he makes it to his feet! 

 

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He's doing so well!!!!! Merrin really wants to hug him but he'll probably, like, fall over. 

She toggles the harness lift so that it'll only let him drop around 6 inches and then lock, rather than letting him fall all the way to the ground. And then they'll prompt him through pivoting so his backside is facing the chair instead of the bed! 

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Kalorm can do this but he needs a lot of prompting. He's not very good at following purely verbal instructions right now; Merrin has to nudge his left and right foot in turn and tell him whether to move each foot forward or backward or sideways, and sometimes interrupt and correct him when he gets it mixed up. It's an exhausting and wobbly thirty-second ordeal just to get himself turned 90 degrees. 

...How does sitting down work. Last time it just sort of HAPPENED and Kalorm was not tracking things very well.

(He feels fine right now? Out of breath, and his heart is pounding like he just ran a race, but he's not lightheaded or hot or even especially dizzy.) 

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Merrin has herself wedged right up against him, shoulder under his arm, one foot trapping his so it can't slide forward. "That's it. We've got you. We're going to count to three and then lower you down." Usually she would prompt him to let go of the bar with one hand and bend his knees enough to reach down and grip the chair arm instead, but Kalorm seems way too unsteady on his feet to succeed at that. 

They count it off and sit him down. 

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Kalorm is SITTING in a CHAIR!!!!! ...Okay, fine, a weird highly optimized medical chair contraption, but still. It's actually really comfortable! And he does feel like he can take deeper breaths than before! 

 

It's in fact noticeably more effortful to sit up straight like this than it was to lie in bed? Even though he has the back of the chair to support him, he still apparently has to do something with his abs to avoid toppling forward. He grips the chair arms tightly; it's a while before he feels safe and balanced enough to let go. 

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Merrin is beaming and looking incredibly pleased with herself! 

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She SHOULD! She just did all the really annoying work of helping Kalorm sit up in a chair even though he's incredibly incompetent at everything right now! Kalorm spends a while trying to figure out what to point at to convey that he's pretty sure both of them should get a cookie (and Merrin should, of course, eat hers right now.) He eventually settles for requesting paper so he can draw it. 

(The really stupid finger exercises are helping. His hands are already significantly better at being hands; he still needs the weird dumb easy-to-hold writing utensil, he doesn't think he could manage a normal pen or stylus, but he can draw way better! It's not, like, nearly up to his usual standards for drawing, but he thinks he almost got it to look recognizably like Merrin.) 

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It's a huge improvement over his first drawing! Merrin is proud of him! And fiiiiiine, she's still kind of full from lunch but she will eat a cookie behind a plastic divider. 

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It's about 3 pm. 

 

The next several hours feel so long. It's not that Kalorm isn't very determined to do all of the physical therapy exercises they give him! Or that the chair isn't comfortable! It's just that - even if he's breathing more easily - sitting up, even when he's not doing a specific exercise, is still kind of tiring. Also the exercises are all ANNOYING, but at least Merrin is very patiently explaining exactly what he's practicing and how it will help him walk. 

The stupidest exercise, in Kalorm's opinion, is the one where they take the back off the chair and all he has to do is sit up straight without it. It's sitting, it shouldn't be hard! And yet! It's hard enough to hold his torso upright without wobbling when the arms of the chair are in place and he can hold them, but then Merrin takes them away too, leaving him on a stupid armless backless stool-thing, and makes him sit up without holding onto ANYTHING. First with his arms crossed, which is bad enough, and then with his arms held out, which he can do for, like, ten seconds before his shoulders turn into jelly. 

After he does that for a while, Merrin mercifully puts the chair into a recliner mode, with a footrest, and lets him take a nap. 

And then he has to do another exercise which is almost as stupid! In some ways stupider! They recline the back of the chair even further and put his legs in leg-sleeves supported by counterweighted pulleys, and Merrin shifts the counterweight until the sleeves are holding his legs in place, but let him slide them up and down. And then they bring in a bizarre vertical contraption and he has to ""walk"" on two sliding vertical belt thingies with grippy rubber surfaces, which are marked with "footprints" and he's supposed to move one foot at a time from the bottom "footprint" to the top one and then "step" by pushing his leg back - well, down - against some sort of resistance on the belts. The contraption is dumb and it's also somehow ridiculously hard. He keeps missing the footprints. Merrin says that it's supposed to help him work on coordination, which he APPARENTLY REALLY NEEDS TO WORK ON because it's unreasonably hard to make his feet go where he wants them to on purpose, even when he's basically lying down and not even supporting any of his weight. He manages about twenty minutes of it - well, of alternating thirty seconds of "walking" and two minutes of flopping exhaustedly - and then he naps for almost an hour. 

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Merrin can tell that Kalorm is getting pretty irritated with all of this! As well as trying to avoid letting him push himself to the point of abject exhaustion, she's trying not to stretch his patience too far. 

He's doing so well, though! He needs 45% oxygen on the ventilator pretty much the whole time, but it's getting to the point that he doesn't need it increased by nearly as much when doing any exertion; bumping him up to 50% just during each set of exercises is plenty. And they're steadily weaning down the ventilator pressures. He's not quite down to minimum settings, but it's going to be a lot less of a jump when they try the next minimum settings trial. 

At 6:00 pm, when he finally wakes up from his second chairnap, she has the ultrasound probe with her. "Kalorm, we're going to get a scan of your lungs again, and if everything looks good, Treatment Planning thinks you're ready for a minimum settings trial." And they're a lot more optimistic about his odds this time! They're still going to want him in the bed before actually pulling the tube, it's not unlikely that he'll be less tolerant of exertion for at least the first few hours, but they think there's an 85% chance that he can stay within parameters the whole hour, if he avoids having a panic attack about shortness of breath – and a 55% chance that he manages the whole time without notable fatigue or increased work of breathing. 

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Kalorm rolls his eyes, but he can't hide the hope in his expression. 

 

His lung scan looks good! There is, at this point, relatively little obvious structural damage visible on ultrasound, though the lingering inflammation and tissue injury would probably show up better on a higher-quality CT or MRI image. 

He does look tired; the last three hours have contained the highest ratio of being-awake that he's endured in days, and there are dark circles under his eyes. But he also looks reasonably cheerful, and he's sitting up straight without much sign of effort. 

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This is exciting!!!! Dalthem is excited!!!! 

He toggles the ventilator pressures to the minimum settings. Gives Kalorm a minute to feel things out. "Doing okay?" 

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Nod. Eyeroll. 

Kalorm turns to Merrin and makes a hopeful gesture. 

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What does that meaaaaaaaaaaaaaaaan. "Kalorm, uh, sorry, I - it looks like you're requesting something from me but I don't know what. Entertainment?" 

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Kalorm makes a grabby motion in the direction of his lap-table and drawing supplies. 

With several minutes of deep concentration, he draws:

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Awwwwwwwwwwwwwwwwwwwwwwwwwwww!!!!! Kalorm is the BEST patient. 

"You want me to tell you the rest of the mountain rescue sim story?" Sure, Merrin can do that! She's impressed and pleased that he remembers the start of that story, it was from before the sepsis and reintubation, days ago now. And that's, like, a pretty sophisticated picture, to communicate a nontrivial concept? It definitely implies good things about his cognition, even if it took him ages to draw it. 

She'll move on to a different sim story once she gets to the end of it, but try to keep him occupied - and distracted - until and unless he requests something else. Hopefully it'll help him avoid getting freaked out again? And she'll keep a discreet but very close eye on Kalorm's monitor screens, and on him directly. Is he staying within parameters? Does he seem to be putting a lot of effort into breathing? 

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She has to bump him up to 50% oxygen after not very long to maintain an O2 saturation above 92%, and then, twenty minutes in, up to 55%. And he's breathing a little bit faster, to make up for smaller per-breath volumes; by thirty minutes in, his respiratory rate is up to 24, but it's still below the cutoff of 25 set by Treatment Planning. He also shifts around in the chair, and eventually settles on leaning forward, his forearms resting flat on the personal table – it's a position that a lot of patients experiencing some degree of shortness of breath will gravitate toward. 

 But other than that, he looks...fine? He's working somewhat harder to breathe than a healthy person would at rest, but it seems like a stably sustainable degree of effort; he's not showing any sign of accumulating fatigue or worsening respiratory distress. His O2 saturation actually creeps back up a little, stabilizing at 94%. His CO2 is comfortably mid-normal-range, and his per-minute ventilation is more than adequate. 

He's sufficiently engrossed in Merrin's third sim story that he doesn't seem to notice when the hour mark passes. 

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Merrin glances at Dalthem, who refreshes screens and exchanges a couple of subvocalized comments with her, and they observe Kalorm for fifteen more minutes. He's kind of close to the upper cutoff for respiratory rate; it seems worth checking if a little more time pushes him over it. 

But nope! 75 minutes in, and he's still within all of his parameters, and doesn't look any more tired or anxious. His heart rate is comfortably at 75. 

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Dalthem waits until Merrin finishes her story before interrupting. 

"Kalorm, it's been over an hour and your numbers all look really good. How are you feeling? Are you tired at all?" 

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Obviously he's tired! He's been in the stupid chair for like FOUR ENTIRE HOURS and his lower back, which was initially delighted to be sitting up, is now starting to ache in a different way just from the muscle fatigue of keeping his torso erect. 

But he's - not particularly tired in a breathing-specific way? Breathing feels doable! He shakes his head, and makes an "okay" hand gesture. 

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Dalthem grins. "I'm going to be so smug to night shift if we get you off the ventilator on my shift! But let's get you back in bed and comfy first, and you could probably use a quick bed bath and a change of pajamas so you're not sleeping in dried sweat tonight. We'll pop you back up to the previous ventilator settings for that, and we'll do all the work, since you had a busy day and I predict that all you want to do right now is lie down. And then we can talk about the plan for tonight. Okay?" 

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Yeah okay fine whatever, Kalorm is just here desperately fantasizing about flopping with his warm weighted blanket. 

 

He needs substantially more help with the harness and counterweight to get onto his feet, this time, and he's practically falling asleep standing up; Merrin and Dalthem have to steady him repeatedly against almost falling. But they get him back into bed without actual incident, and he's too physically worn out to be anything but limply cooperative with being bathed. 

Kalorm does make a substantial effort to stay awake. If coming off the ventilator is a real possibility, he doesn't want to miss out on it just because he took a nap. What if they change their minds. 

 

 

 

He is maybe possibly kind of scared and not thinking about it. 

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Merrin is pretty used to reading Kalorm's body language, at this point. She doesn't miss that he's nervous. 

Once they have him bathed and antiseptic'd and pajama'd and tucked in cozily with his weighted blanket, she pulls up a chair and sits beside him and takes his hand. 

"Hey. Treatment Planning thinks you're 95%-likely going to do well if you come off the ventilator, and they're only putting 40% that you'll need noninvasive positive pressure ventilation - that's the special big oxygen mask - to get you through the night. You're definitely going to need the regular oxygen mask, your oxygen needs are still too high to switch to just the nasal cannula. But the team thinks you're ready to breathe on your own. I think you're ready." 

She squeezes his hand. "It would make so much sense to be anxious about it, though! If you want me to stay another night even once you can talk and stuff, I will."

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Merrin is not allowed to LEAVE yet what if he suddenly can't breathe and he needs her to fix it Kalorm is aware that Merrin is not the only qualified medtech here, even if she's the least terrible person in this hospital and possibly on this continent. Still, he grabs more tightly onto her hand. 

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Awwwww. Merrin squeezes his hand back. It's okay, she may be getting kind of desperate to sleep in her own bed but she can handle one more day.

"Second thing. You just had a really big eventful day. It's not quite bedtime, I think, but if you want a nap before we pull that tube out, that's okay. Uh, nod if you want a nap first, shake your head if you're ready now?" 

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Presumably they'll ALSO let him sleep once the tube is out??? And it'll be easier, he might be kind of used to it by now but you can't get completely used to something like that and it's still not comfortable. And being able to talk again will be so good – though he remembers the last time, it's a LIE that he can talk again immediately, it took a whole night before his voice was working again. But even just whispering is better than only being able to draw pictures. His hands are so tired from drawing. 

He shakes his head firmly, and tries to force his eyes very clearly open so he looks convincingly awake and alert. 

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Merrin is not fooled! But it's probably fine if Kalorm is drowsy? If he's not maintaining his oxygen saturation while asleep, they don't have to keep waking him up repeatedly, they can just swap in the positive pressure mask. 

"All right. We do need to sit you up, and suction you once - you don't have a ton of secretions, but just to make sure. Ready?" 

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Kalorm is ready to be ASLEEP but sure fine okay they can do annoying things first if that's a mandatory prerequisite. 

 

It goes fine! Kalorm knows the drill this time, and tolerates it with drowsy exasperation; he doesn't even freak out about being suctioned, a clear sign that despite getting five minutes of chest compressions only a few days ago, he's overall feeling much better and in less pain. 

Kalorm's throat feels raw and swollen, though, and the actual moment of having the tube come out is still very uncomfortable. It tickles his gag reflex, and then seeing the end of the tube dangling a rope of saliva and mucus nearly makes him vomit. Then he has a coughing fit that tickles his gag reflex even further, and he throws up a tiny amount of clear liquid that tastes like pure stomach acid – fortunately, onto the towel that Dalthem put over his lap. He gives Merrin SUCH a betrayed look when she insists on sticking the suction catheter in his mouth. 

He's definitely very dependent on the oxygen. They bumped him to 100% on the ventilator for two minutes before pulling out the tube, and even so, during the thirty-second interval when Merrin is helping him wipe his face and rinse out his mouth before putting the oxygen mask on, his O2 saturation drops to 82%. 

On 60% humidified high-flow oxygen, though, it takes him about fifteen seconds to climb back up to 95%, even though he almost instantly closes his eyes and seems to have declared that this is now naptime. 

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Merrin is going to watch him VERY CLOSELY and VERY TENSE for the next hour, even though the Diagnostic markets are optimistic and Kalorm looks, like, fine? Maybe not quite as fine as the last time he was extubated — he’s breathing at 28 a minute now, and a little shallowly — but overall his breathing doesn’t look labored. His oxygen saturation is at 97%. His color is good, and he looks relaxed and comfortable, curled up on his side under the blanket with his head lifted to around 30 degrees.

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Kalorm wakes rather abruptly about 45 minutes later. His heart rate jumps to 110, his breathing speeds and deepens - this is actually great for his oxygenation, he jumps up to 100% - and then, about a minute later, his eyes fly open and he flails at the blanket.

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Merrin did not quite manage to make a decision on whether to wake him, and Dalthem is already administering the beta blocker for his still-elevated heart rate and blood pressure. 

She did manage to arrange herself to be in Kalorm's field of view, though he looks very disoriented and isn't really focusing on her. She reaches for his hand. "Kalorm. You're in the hospital in Default. It's me, Merrin. Everything is fine. I think you maybe just had a nightmare but you're okay, just try to relax and take deep breaths -" 

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Kalorm looks terrified! He's curled up and hyperventilating and trembling. He is also not so much parsing words just yet, but Merrin's soft tone of voice does eventually manage to get through. He blinks hard - there are tears in his eyes - and focuses on her face. 

 

...Wow, he really wants a hug. From his mother, really, but Merrin is the one who's here. He attempts a reaching-for-a-hug sort of gesture. 

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Awwwwwwwwww poor Kalorm he's so sad and scared. And she's still not really supposed to hug patients but he looks like he really needs a hug. 

Merrin hikes the head of the bed up, drops the bedrail and slips in beside him and puts her arm around his shoulders. "Hey, it's okay, it's okay. You're doing really well, your breathing is fine, nothing's wrong. - Dalthem, cameras off please." 

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Kalorm is muzzy from sleep and kind of confused in a displaced-outside-time-and-space sense where he can remember that things have been happening but isn't totally managing to put them in order - he remembers drowning but he thinks that must have been a dream because he's definitely not, like, wet right now - but his throat is tight and he feels short of breath and dizzy and hot in a way that's very panic-inducing. But Merrin is there, and sounds calm, and probably if he was actually dying she would be doing something about that instead of hugging him? 

...he has possibly never in his entire life been as grateful to another human being as he is to Merrin for making the cameras go away. He had forgotten that there were cameras, which is a really stupid thing to forget. 

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Merrin murmurs reassurance and rubs Kalorm's back and waits for his pulse and breathing to slow down as he gradually relaxes, his head drifting down to rest on her shoulder. His air supply is still mostly separate from hers, but she really hopes she's not asymptomatically carrying a virus that she's about to give him. 

When he seems mostly calmed down, she starts trying to extract herself. "Shhh. You're okay. I just - here, let's get you straightened out in bed and fix your blanket– Kalorm, do not lick your lips, you'll make them chapped. I have lip balm somewhere..." She balms his lips. "Uh, here, do you just want to hold onto this? There's a pocket in the bedrail for small items. You're always welcome to ask for help, but I'll put it there in case you'd rather do it yourself at some point. Come on, let's get you scooted back up in bed, you're all scrunched..." 

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Why does Merrin have such a THING about lip-licking? Kalorm's lips are indeed chapped but he feels like this is his business, and also it's not like he's licking his lips in expectation that this will solve the chappedness problem, he's doing it for OTHER reasons. 

He lets himself be straightened out in bed. 

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Merrin lifts the head of the bed to 60 degrees. "Kalorm, I know you're tired, but it's only 8:30 pm, and if you had a nightmare, I think it's usually a good idea to try to stay awake for a little while and do distracting things. Your breathing is doing really well. If you feel up for it, you could try having some ice chips?" 

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...Kalorm rolls his eyes. 

Tries to figure out if he can talk. He has to clear his throat a couple of times, which hurts, and then - yeah, no, volume is not happening so much. "Cold," he manages to whisper. "Want. Warm thing." 

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Awwwww. (Also, It's so good that Kalorm can TALK again. Merrin is really happy about this. The world is one step closer to being the way it SHOULD be.) 

"I can turn up the mattress heating and your blanket! And, uh, ice chips are safest to try first because they melt slowly so it's a little water at a time and easier to swallow, and I kind of especially don't want you getting hot water in your lungs. Or spilling it all down yourself, you are still pretty shaky. But if you can manage a few ice chips without choking and aren't having nausea, I think we can get you some warm water – if plain warm water sounds tolerable, we're going to be cautious about giving you anything that would be worse than water if it ended up in your lungs." 

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Why is she so concerned that he's going to get stuff in his lungs???? It's literally just drinking water! ...Fine, he does have hazy memories of swallowing - even swallowing his saliva - turning out to be weirdly complicated and hard the last time he'd just gotten the breathing tube out, but it's not actually feeling as confusing this time, he just expects it to hurt. 

 

...Cold or not, though, having a single ice chip gently deposited in his mouth turns out to be BLISSFUL. He hadn't realized he was so desperately thirsty. His saliva is sticky, which is probably a part of why it's so annoying to try to swallow. The ice water is fresh and cold and it feels soothing on his raw throat, and - while he can't exactly say that he's hungry - his whole stomach area feels a lot less mysteriously wrongbad. He could have more ice chips! He would be fairly enthusiastic about plain warm water even if that's a stupid beverage to consume! 

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If Kalorm seems to be enjoying the ice chips and not complaining that they're cold, he can have, like, five of them! Merrin will pace him carefully, he gets about one per minute, but - it seems to be going fine? 

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It's going great! Kalorm is slightly frustrated that Merrin isn't willing to just give him the cup of ice, although not that frustrated, he would probably drop it all over himself and that sounds unpleasant. 

After the fifth ice chip, he clears his throat again. (Slightly less ouchy, this time.) "Warm water?" 

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He's already back to a level of alertness and communicativeness that took at least 24 hours to hit last time. Merrin is really pleased about this! It's a very good sign that, nine days after the initial neurological injury, Kalorm's neurological functioning is actually more robust. 

She gets him a cup of hot water. (The insulated cup was just sent over in the chute from Hospital Supply when he requested warm water, ready for Merrin to fill. It has a lid, but a sort of wide spout rather than an opening for a straw - most people dislike drinking hot liquids with straws - and it has two molded, soft-rubber-padded handles, to make it as easy as possible for Kalorm to hold it.) 

...Merrin is going to first fill a normal cup with water that parses to her as warm enough not to be unsatisfying but not hot enough to hurt, and give Kalorm a spoonful of it to test that he agrees on the temperature reasonableness. 

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It's probably warmer than Kalorm would have picked for himself! The inside of his mouth does feel more tender than usual, and more importantly so do his hands and he's worried he won't be able to hold a warm cup? It doesn't exactly hurt, though. It turns out to feel differently amazing for his sore throat. 

He nods. 

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Merrin only fills the cup about a third of the way, just in case Kalorm decides to try to chug all of it at once. She puts a towel over his blanket, and pops the locked lap-table into place so he has a surface to rest the cup on, and then she sets it down and helps him get his hands in the handles. "There you go. If you do fine with this then maybe tomorrow you can have a sweet hot drink." 

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Kalorm tries to roll his eyes at her but cannot actually help himself from smiling. 

 

Drinking warm water out of a cup on his own: really hard, actually! It's taking all of his concentration! He is not particularly in danger of chugging all of it too fast because he cannot actually manage to hold his arms up for more than seven or eight seconds at a time, and then has to take an arm-resting break. Merrin has to handle lifting his oxygen mask for him each time, because he doesn't have enough arms, and also he starts feeling out of breath almost right away without it - and Merrin starts looking very worried - so taking his time is kind of mandatory. 

 

It is, however, incredibly satisfying. Kalorm doesn't feel nauseated at all, and his throat is already so much happier.

He would absolutely be requesting a second cupful, except that by the time he manages to make his way through the first, he can barely keep his eyes open. 

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His O2 saturation drops to 85% in like five seconds! And then recovers almost as quickly when Merrin puts the oxygen mask back on him, and he never seems to be in enormous distress or anything, but it's still really stressful to be observing. 

Adventures with drinking unflavored-hot-water beverages take a while. It's nearly 9:00 pm. Which isn't absurdly late or anything, but Merrin is tired, and Kalorm looks even more tired than she feels. 

She puts the cup away for later use. "Kalorm, it's not that late, but you had a really exhausting day. Think you're ready to get settled for the night now? I'll, uh, go to the bathroom and stuff so I don't need to get out of my pod in the middle of the night and disturb you. And you'll have your call bell, obviously, if you need anything – and we'll be monitoring you, someone will come in if your vital signs look worse, but you're doing really well and hopefully we'll be able to let you get a nice uninterrupted night of sleep. So you have energy to try walking tomorrow, because I'm really excited for you to try that." 

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Merrin is so ENTHUSIASTIC. Maybe by tomorrow Kalorm will feel more like walking is a thing that could be possible even in principle. He'll nod, and then - with great effort and concentration, but also determination - find his bed control console, and lower himself to– ...not quite flat, apparently, it starts feeling hard to breathe when he gets close to flat, but that's fine, he can sleep in a weird dumb position for another few nights.

Merrin isn't there, she went to presumably go to the bathroom or something. He addresses the other Random Medtech instead. "Pillow - hug? Warm?" 

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This gets Kalorm a blank look for a moment! "Do you want, uh, a pillow that hugs you– oh, one moment." He listens to instructions in his earbud. "Do you mean the electric heating pad that Merrin gave you to help with abdominal cramps before?" 

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Yes! He wants the hug pillow! Not a...why would they ask him if he wants a pillow that hugs him, is that even a thing– ...ugh the worst part is that it probably IS a thing. 

"That," Kalorm manages. 

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He can have a heating pad pillow to hug. ...And the temperature controls for all his heating things, because it really seems like he might get too hot at some point and prefer to solve that himself. The medtech shows Kalorm how to press another button on the bed to turn on a dim red light, if he needs lighting to figure something out during the night. 

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That is too many things. Kalorm is sleepy and overwhelmed and absolutely not going to remember which button or console does what.

He...will worry about that at a different time which is not now. Right now is time for SLEEPING. Are they going to ever leave him alone and let him SLEEP???

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Once Merrin confirms that she's ready to duck into her pod (with a spare set of night vision goggles in case she does have to try to slip out silently in the middle of the night), they can switch off the lights and the supervising medtech will monitor him from the other room! 

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Kalorm has a pretty good night! 

 

Well. Overall, and relative to past nights. But it turns out that a slightly stronger Kalorm is a very squirmy sleeper.

After the second time he pulls off his oxygen mask by accident - and manages not to notice despite his O2 saturation immediately dropping to 75% - the medtech on duty at that point (it's around midnight) reluctantly and very apologetically goes in and wakes him just long enough to swap in the heavy-duty harness straps that go with the positive pressure ventilation mode. (Kalorm doesn't actually seem likely to need that mode, his oxygenation is great as long as he's...actually wearing his oxygen mask...but it's one piece of equipment that they really don't have an option to make wireless.) 

The third time that he manages to roll on top of his supposedly-kink-resistant IV tubing and block it, making the IV pump very upset, the next medtech on duty shrugs and unhooks it. The only important continuous IV infusions he's still getting are the pain medication and the IV nutrition mix; he hasn't been complaining of pain, or looked uncomfortable at rest, and they can give him as-needed doses tomorrow for his rehab work. Stopping the nutrition isn't ideal, but they can go up a little more on his tube feeds, and it shouldn't be too problematic for just overnight. 

The worst casualty of the night is his gastric drainage tube. The deeper-in feeding tube is easier to secure; it's very soft and flexible, and currently held very firmly to his cheek and around behind his ear with a clear film dressing. The drainage tube is more unwieldy, and while it was supposed to be firmly taped to his nose as well as pinned to his pajamas, the tape apparently did not survive Kalorm attempting to lie mostly-facedown for a while and then turning a full 360 degrees to get onto his back again, rather than reversing the initial 180-degree rotation. 

It's...probably fine? It hasn't been on suction in nearly 24 hours, and he tolerated drinking water fine. For anything he can't handle taking by mouth yet, they still have the nasoduodenal feeding tube. The main downside is that, if he starts complaining of nausea, they won't have the option to hook the tube back on suction and drain his stomach before he vomits – and they won't be able to do anything to check if his stomach is empty, let alone make it that way, before he pushes himself through very intense exertion. This is not ideal but it's unlikely to result in a dangerous medical emergency, and so they can leave it up to Kalorm later to, if they do have problems, decide whether he wants a new gastric tube put in then. Right now it's not quite 5 am and he almost certainly does not want to be kept awake to troubleshoot this. 

 

The rest of the night is reasonably uneventful. 

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Merrin has EARPLUGS in and so does not wake up even when Kalorm is thumping around in his bed or other medtechs are having to come in and out.

She does wake up a few times from stupid anxiety-dreams. In one of them, Khemeth is suddenly her patient instead, and is trying to troubleshoot a complicated interpersonal situation involving prediction markets, but for some Unspecified Medical Reason cannot look at screens or use keyboards, and so is attempting to handwrite and hand-draw instructions for Merrin to pass on. This despite the fact that Merrin is trying to wrangle a "new medical invention of Finnar's", a bizarre mutant monstrosity as though the temporary liver machine mated with a cardiopulmonary bypass, and for some reason all of its screens are set to greyscale mode which makes it REALLY HARD to parse alarms, and it has a bunch of UNLABELLED CONTROLS and Merrin has SOCIAL ANXIETY about messaging Finnar of all people to ask how to do this. And ALSO her cellular texter keeps going off with notifications for a...movie livestream???...that dreaming-impaired Merrin cannot figure out how to turn off and is mortified about. 

 

She has another anxiety dream about the incident in Harkanam two years ago, which is absolutely ridiculous, it's been six months since her brain last gave her that nightmare. Her brain should stop that. 

She eventually meanders out at 8 am, moderately grumpy and very much hoping that Kalorm will have a good day and then consent to her going home to sleep. She can promise to come back first thing in the morning! She hasn't even been interacting with him at night! She just. She's been here for coming on six days and she. So. So. Badly. Wants to sleep in a bedroom that has a door. 

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Halthis is back! Looking reasonably chipper after her full day off. Their schedule is way more tenable when they can have other people in to cover the nights. (And it does definitely help that by now she's established a relationship with Kalorm, and mostly finds him endearing rather than frustrating.) 

How's Kalorm this morning? 

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Kalorm this morning is CRANKY. 

The main reason is that he's in a hospital and hospitals are terrible and he keeps waking up in one anyway. It's so frustrating. He wants to be out in the deep ocean, he wants nobody he doesn't trust to be able to observe him, he desperately wants no one at all to touch him. 

Though, also, he's thirsty and his mouth is dry. And he has MUSCLE SORENESS. His abs and lower back kind of hate him. This is absolutely obnoxious; it's not like he even exercised all that hard! 

He doesn't voice any of this - it won't help - but he glares at Halthis. 

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Yeahhhhh. Halthis notices the glare. She doesn't take it personally. 

You know what else is the case: Kalorm hasn't been getting his IV nutrition for like eight hours! And he spent enough of the night lying on top of his feeding tube that he probably only got half the volume of tube feeds he was supposed to. Sheeeeeee is going to check his blood sugar. 

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It's kind of low! Not, like, scarily or dangerously low, but technically below the cutoff for "normal" range in a healthy person in Kalorm's age cohort, and definitely lower than his blood sugars have tended to run in the past. 

Kalorm takes a break from glaring at Halthis in order to glance over at the sound of Merrin's footsteps, and give her an unhappy look. 

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Merrin is being informed of his blood sugar by a flashing number on the screen. That is probably a better explanation for the miserable look Kalorm just gave her than any of the hypotheses she was previously considering! 

The fastest way to fix it would be to just give him some IV dextrose - she could do that in ten seconds - but her mental model of Kalorm thinks it's really stupid to have his blood sugar fixed by injection instead of eating a snack. And he probably just can handle a sweet drink at this point? It'll take longer, because he should really be pacing himself especially since he apparently SOMEHOW LOST his nasogastric drainage tube (Merrin is mildly stressed about this!) but it feels like...better incentives for him? 

She heads over. Takes his hand. "Hey. I'm really excited for you to do some more rehab today, but I think your body needs some fuel for that. Are you feeling hungry or thirsty? We ended up pausing the IV nutrition you've been getting overnight, and I think the tube feeds didn't make up for that." 

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Grumpy eyeroll. Kalorm has no idea how to tell if he's hungry! He's pretty sure his body has forgotten how to do that! 

"Thirsty," he admits after a moment. 

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"I'm not surprised! I think your body is probably ready to try out clear fluids with some calories in them, and I predict you'll feel way better and more up for PT. Uh, what do you think you're in the mood for? Hot drink or cold, and what flavor - we have tons of options–" 

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Of course they do. Kalorm rolls his eyes again. Telling him there are a lot of options and stopping there is sort of the opposite of helpful! Not that he really wants to try to pay attention to Merrin listing twenty drink flavors. That sounds hard. He scowls. "Can. You pick." 

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Yeah that's relatable. Merrin also gets worsening decision paralysis about food the more desperately she needs it. 

She is going to pretty confidently guess that Kalorm prefers minimally-processed options. "How about apple juice? Can do warm or cold, whichever sounds tastier." Aaaaand maybe she will sneakily request apple juice with additional sweetener added – it's not the default, most people are trying to avoid excessively-superstimulus-y foods, but Kalorm very badly needs the calories. 

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Who drinks warm apple juice. That sounds terrible. He doesn't really want it cold either, though, but he's having a weirdly hard time figuring out what words describe the thing he wants. "Neither," he manages. "...Normal?" 

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Awwwww why is that so weirdly adorable? "You mean, like, room temperature?" 

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Oh, is that the word? Probably. Words are terrible. EVERYTHING is terrible Merrin is not especially terrible. She even AGREES with him about what "normal" temperature apple juice should be. Kalorm nods. 

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He can have apple juice! (With bonus sugar added, so it's like 300 calories if he drinks all of it.) In a leakproof cup with a straw, cleverly designed with a one-way valve so it won't spill even if he turns it upside down, and - again - two easy-grip handles.

And Merrin is going to watch him closely and, if necessary, make herself very obnoxious by reminding him to slow down. He seemed to have enough trouble with the process yesterday that he didn't need exogenous nagging, but he's had another night of rest and recovery – which, for Kalorm, can add up to pretty substantial improvements, it's great, he is the best patient – and also room-temperature apple juice might be more tempting to gulp down than hot water? 

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Apple juice is the BEST THING IN THE ENTIRE WORLD, and also Kalorm does not especially need nagging to take it slowly because, one, his arms are still getting tired inside ten seconds, and two, when he makes the mistake of taking three big sips in a row, his stomach starts cramping painfully. This is VERY UNFAIR because apple juice is amazing and he's even more thirsty than he realized, but it does incentivize taking smaller sips and letting the apple juice sit in his mouth for a while before swallowing it. 

 

(It's going to take him, like, forty minutes to finish all of his apple juice.) 

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That's fine! Merrin is not in a rush! She's also, not exactly too tired to read chart updates - she slept fine - but her brain is throwing out a loud DON'TWANNA error signal every time she considers it. She...will just sit here reading fanfic, and disappear off twice to add more caffeine to her system. 

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Halthis will handle the tedious and repetitive process of making sure Kalorm's oxygen mask spends enough time on his face and monitoring his oxygenation, since Merrin does not look incredibly up for this. Kalorm currently needs 40% oxygen at rest and 50% while doing pretty much any level of activity - and it doesn't count if he only has he oxygen mask on his face half the time. (The mask theoretically has a panel that can open and allow a straw through, but Kalorm is nowhere near coordinated enough to line the straw up with it and then also with his mouth. He's barely managing not to stab himself in the face with it. It seems less awkward and unpleasant for everyone if she just repeatedly quick-releases the strap on one side and gets it out of his way.)

Anyway, if he's spending a quarter to a third of his time without the mask and also breathing less because he's drinking, he needs about 80% O2 to avoid dropping below 88% even briefly during his mask-off blocks, though she can get away with 60% if she also adds a layer of nasal cannula at their max flow rate. He's more able to breathe through his nose now that he's down to just the slim and relatively non-obstructing feeding tube. 

 

Does Kalorm, in fact, seem any more energetic or less cranky after he's managed to work his way through all 300-ish calories of juice? 

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Well, immediately after that he wants to flop for at least fifteen minutes, because his arms and hands - and even his shoulders and pectoral muscles - feel like they have approximately the structural integrity of a child's toy bridge built out of paper mache. 

Also his abs and back and shoulders and pecs are STILL SORE. He's...maybe just in more pain generally? He wasn't sure at first if he was overthinking it or imagining it, but his chest hurts more than it did yesterday when he takes deep breaths. Coughing is...bearable...but hurts enough that he's definitely been putting some effort into delaying it. 

He doesn't know why it should hurt more! He's supposed to be getting better, right? What if he's not. What if something is WRONG and he's getting WORSE. ...No, Merrin would probably have said something– ...except that he definitely has a vague, hazy memory of Merrin earnestly asking him to tell her if he felt worse in any way, because he might notice before any of their tests did? (Kalorm feels kind of vindicated by this in his belief that machines and tests are stupid.) 

So. He should tell Merrin there's a problem. He should tell Merrin right now in case it's the scary sort of problem? Maybe it isn't, maybe it's the sort of problem where she can just give him drugs or tell him he needs to lie in a particular position and that fixes it, but Kalorm has no idea which kind of problem it might be - maybe he would if he could THINK but thinking is still kind of hard even if it's less hard than before - and Merrin will figure it out. 

 

(Kalorm is, in fact, now getting kind of stressed and upset and scared! It does not even slightly occur to him for a moment to be tempted to put off telling Merrin because finding out that he has a scary problem would be bad. However much he hates this fact, he did grow up in dath ilan.) 

He clears his throat (ouch, but less ouch than before.) "Merrin?" 

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She's been reading fanfiction and feeling bad about herself for lacking the motivation to do anything more useful to Kalorm. She glances up - and then immediately slides her chair over to him, without even bothering to close the fanfic site. 

"Kalorm? What is it?" 

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He gives her a plaintive look. "Hurts. More." 

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Oh no what– oh no they totally stopped his IV pain medication overnight, didn't they. And, since it was the middle of the night and Kalorm's opinions about middle-of-the-night chats are very predictable, probably didn't say anything or at least didn't make sure they had explained in a way he understood. And now Kalorm is clearly freaked out about the fact that something is Worse In An Unexplained Way - and has accumulated some probably-very-sticky priors on what that means - and Merrin feels kind of terrible about it! 

She reaches out and takes his hand. "Kalorm, I am almost certain that you're fine, I– so a lot of why I was worried about you before is because you looked worrying, uh, in a way that wasn't legible, but - you don't look worrying right now. You look, uh, upset. What's bothering you - where does it hurt more -?" 

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Kalorm cannot really parse what that expression means but it's probably not Merrin mocking him for missing something obvious? (Or - not mocking, exactly, not even exactly pitying, just - noticing, and updating, and Kalorm hates it hates it hates it but that's beside the point because Merrin of all people is almost certainly not doing the thing he hates.) 

He tries to think about the actual answer to her question. Talking hurts less but thinking of words continues to be terrible. He swallows. "Chest hurts. And - sore - muscles...?" 

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Merrin squeezes his hand. "I'm not surprised or worried about any of that. We, uh, paused your continuous pain medication overnight so we could let you move around and not be worried about IV lines. And I did five minutes of chest compressions on you when your heart stopped beating, which was only, uhhhhh,"

wow she's been here for too long, the days are blurring together and her brain is returning a slow rather than instant result on that query,

"- I guess five coming on six days ago? I hoped I could hurt you less than the machine we usually use, but I couldn't try to not hurt you, it was more important for your body to keep getting circulation." 

Wow that is, uh, not something she's at all sure was helpful to say out loud! However, she is kind of too something-that-isn't-tired to worry about that right now. 

"Anyway, we'd also had to do the bypass surgery earlier - that's 10 days ago now - and you had some broken ribs from the boat accident in the storm. So I am really not surprised your chest hurts. And you did a lot of physical activity yesterday so I'm also not surprised that your muscles are sore. Uh. I think we should try giving you a dose of one of the longer-acting pain medications that we know works for you, and - if you still feel bad after, then I'll maybe start to worry. Okay?" 

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Kalorm listens. Nods. ...Starts smirking. 

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That was NOT among the responses that Merrin was expecting! "Is that, uh, a yes on pain meds?" (Kalorm nods, but does not stop smirking.) "Uh. Okay. ...What?" 

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Actually Kalorm is not being frustrating on purpose at all and had every intention of telling her, words are just hard and breathing is still enough of a whole thing that sentences are separately hard. It's worth it, though. "Did. Eight minutes. Once," he says, smugly. 

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Eight minutes of - taking pain medications, or of not taking pain medications, that doesn't make any sense– ohhhhhhh. "You did, uh, eight minutes of chest compressions by hand that's impressive and I have so many questions how did that even come up–" 

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Halthis snickers. "She sounds exactly like did when she brought up five minutes. - wait are you both undercover aquatic-phase Sparashki you know that would explain kind of a lot." 

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They're both what?? What does that even mean??? Baffled frustrated Kalorm! 

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"Dumb inside joke don't worry about it." Kalorm is probably the one person she's ever met who is more irritated about all the constant pranks than she is. "Anyway uh I do want to hear that story but it can wait until talking is less exhausting for you, and also the obvious answer for me was 'Exception Handling' and probably the obvious answer for you is 'boat accident'."

(Maybe Khemeth knows? Merrin is pretty curious but separately she urgently wants to know if whoever it was ended up being okay! That seems important!) 

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That particular Merrin expression is really not hard to read. "Were fine," he confirms. "Can I - walk - today?" 

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Awwwwwwww Kalorm. Merrin can definitely wait patiently to hear the rest of the story once he's up for telling it properly with the drama that it clearly deserves, she doesn't want to hear the bad version of it! 

"I'm hoping we can get as far as walking today! We aren't going to go straight to it, it's not fair to you to set you up for failure, and also you just drank an entire cup of apple juice and I really am not in the mood for you to push yourself too hard and vomit on me. But we can absolutely do the first step in a progression towards walking once your pain meds have kicked in. Okay?" 

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Nod. 

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Merrin helps Halthis set up equipment. They'll want the harness and ceiling lift for weight-assist again, and the support bar for Kalorm to hold, but this time they want both set up as moveable in a straight line, which requires several extra safety precautions. They're not expecting Kalorm to necessarily get very far on his first try, even though they'll start him out with basically 100% weight assist; they'll have someone right behind him with a wheelchair, so he can sit down immediately if he feels tired, and the default plan is to use the lift equipment to get him back into bed. 

...Merrin is musing that she feels kind of tempted to request a sim where she has to do NINE minutes of chest compressions, but one, Kalorm will almost certainly not consider that to count for beating his record if it's in a sim which is fake, and two, she...probably can't, actually. Five minutes is already pushing it. 

 

It takes them about ten minutes to get everything in place and double-checked. Is Kalorm ready? 

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Kalorm is SO ready! Kalorm was getting impatient enough to consider trying to sit up on the side of the bed on his own, except that he cannot actually figure out how he would do that. 

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Merrin would be very grateful to him for not doing that, but if he doesn't mention it, she will remain in ignorance that she has anything to be especially grateful for! She still smiles at him as they get the bed positioned right, all the rails down except the upper handle-rail. 

 

...and this time she doesn't offer her hand at all. "See if you can do it? Just hold the railing to keep your torso steady, shuffle your legs toward the side and rotate...?" 

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Kalorm looks kind of stressed about this idea! 

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Merrin takes a step closer. "You're probably going to feel pretty unsteady and wobbly. I think you can do it, or I wouldn't be suggesting it, but it'll be hard and I'm right here if you want to ask for help at any point. And I am definitely not going to let you fall, okay?" 

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Merrin thinks he can do it! If Merrin is saying it's not dangerous and won't make something go horribly horribly wrong then Kalorm isn't going to be deterred if it's hard

 

...It's pretty hard. He has to use his abdominal muscles a lot - which are still sore, the pain medication didn't get rid of that entirely - and he's not exactly nauseated, just, way too aware of the apple juice which feels like it's sloshing around in his stomach. He...maybe wants to sit still on the edge of the bed for a minute to catch his breath and make sure it isn't about to turn into nausea on him. 

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Kalorm is clearly still weak and uncoordinated, but - less so, his movements are shaky but he wasn't at any point even close to toppling over. He doesn't have a lot of oxygen reserve, though; Halthis tried leaving him at 50% O2 rather than bumping him up to 60%, and he doesn't seem to be actively in distress, but he's definitely breathing fast and his oxygen saturation dips as low as 91% before recovering. They should probably give him 60% - or maybe even a couple of minutes at 100% - before they expect him to actually take steps. 

He's also quiet and seems less impatient than she would have expected to keep going. "Kalorm?" Merrin says. "Doing okay?" 

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Shrug. Hand on his stomach, then wiggly-hand gesture. (Kalorm is still catching his breath, and also feels like he has to burp and isn't quite as sure as one prefers to be that burping won't turn into surprise throwing up, given the base rate at which he seems to be doing that lately; he's not really in the mood for talking yet.) 

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Nod. "You don't seem too distressed, so - I'm guessing your stomach is just feeling a bit off and you want a minute to rest and let things settle?"

(Nod.) 

Well, Merrin won't touch him until he indicates he's ready, in that case, but letting him rest seems compatible with explaining to him what they're going to do next! They actually have an upper half for the harness this time, which is easier to connect up now that his torso is upright; it'll make it a little easier for him not to wobble forward or back with his torso and lose his balance. They're going to be supporting nearly all of his weight in the harness, leaving him with just enough weight on his feet that he can get traction with them on the floor. This round won't, quite, count even as 'assisted walking' yet; it's mainly just to give him a chance to get used to coordinating his movements again, and coached on anything he's finding hard. If it goes well, they'll give him a few hours to rest, including a nap if he needs it - and want him to wait at least an hour after drinking anything, hopefully give his stomach time to empty - and then advance right away to trying with only 50% weight assist and without the torso support. If he doesn't feel ready, or if they observe that he's needing the precautions a lot and wouldn't be safe without them, they'll need to do more trial runs first. 

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Kalorm is making such faces about the FAKE WALKING. But it's true that balancing is really hard and, looking at the stretch of floor in front of him, Kalorm does not super feel like getting up and walking unsupported is a thing he could do. 

(Appearances perhaps to the contrary, Kalorm actually does not make a habit of throwing himself into physical stunts that feel beyond his capabilities! He has a pretty good sense of what's well within his capabilities! It's just that normally that includes way more things than this! He is not sure he could manage not to straight-up drown in water above his head right now, and possibly he wouldn't be safe in water not above his head, if he managed to fall over. It's terrible - but, so far, the hospital staff have seemed mostly right about which incredibly stupid intermediate steps will get him closer, and Merrin at least isn't holding him to unreasonably low standards. It's oddly reassuring - even if it's awful - that sometimes she thinks he can do something and then he can't do it.) 

He lets them put the harness on him. At that point, standing up isn't even that complicated. His legs are sore in about eight different weird places as well as the normal places like his quads, and complain, but not in a way that really interferes. 

Standing! 

 

...

 

...okay what now. 

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Halthis has more practice with this part and is also less brainfried from having been here for like SIX DAYS; she'll take the lead.

(Later, they'll probably want to bring in more specialist rehab personnel; there are a lot of things she doesn't know that are relevant to getting Kalorm from "can, with great effort, walk a few meters while in a weight-assist harness and with a sliding bar to grip and two medtechs right there" to "can safely walk around minimally supervised in the hallway." There's a lot of Treatment Planning discussion going on right now on the topic of finding people who Kalorm will even slightly get along with or trust, and Merrin's mother is being seriously considered just for the transferred Merrinrapport, despite the fact that she's still a trainee.) 

Anyway! They have a big animated human-body-mechanics visualization up on the wall screens, with (heavily simplified) animated muscles and joints! It's probably still kind of a lot of visual input for Kalorm to be processing, so they'll zoom in on each part one at a time: foot, ankle, calf, knee, thigh, hip, core. Walking is a nontrivially complicated process! There's a reason it takes children a year or two to master and even the best robots can't do it very well! Kalorm practiced some of the body mechanics yesterday, from a horizontal position, and hopefully that will help him get his feet to the conveniently placed temporary footprint-stickers they've laid out across 10m of floor, but now he has to add in a lot of other muscle coordination to keep his balance (though, of course, nothing bad will happen if he loses his balance, they've thoroughly ensured that.) 

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(Kalorm is clearly still having trouble correlating auditory and visual content when getting explanations for things, especially when dealing with other distractions such as being vertical, so Merrin will add in her own gentle prompts by tapping each muscle area as Halthis goes through it on the visualization.) 

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This is so confusing! Why are they insisting on explaining walking in the most confusing way imaginable! Why can't they just let him figure it out by trial and error that would be so much less frustrating

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(See, the issue is that it wouldn't be so much less frustrating for the median dath ilani! Well, many dath ilanis would find this really repetitive and boring and would prefer the version that includes lots of fun puzzles, but Kalorm does not really seem like he would appreciate fun puzzles.) 

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(He would INDEED NOT!) 

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(Either way, Halthis is not a mindreader and Khemeth is not currently watching and if Kalorm doesn't express his frustration in WORDS then probably no one is going to notice that he would prefer less micromanagement on optimizing his body mechanics? ...Also Halthis is kind of bored and would really prefer the version with puzzles, but this is not about her.) 

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Merrin is not bored! Merrin loves watching the animation, it's so satisfying, bodies are so COOL. 

 

- Kalorm does not seem to be loving watching the animation? Maybe his visual processing just isn't really there yet. He's also probably way less impressed than she is with the sheer delightful effort that went into making this (and then customizing it for Kalorm, because the adult body mechanics imagery is usually significantly more intricate than this, most patients with deficits as bad as Kalorm's are not trying to jump straight to walking.) 

She clears her throat. "Kalorm, would it be easier to just try and flag if you're stuck on something?" 

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FINALLY someone GETS it! Relieved nodding!! 

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....If he's sure, she can pause the graphics, okay. Kalorm can request specific angles or zooms if he thinks they'll help. 

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They WON'T help. Kalorm just needs to pay attention to his body and proprioception - which is hard enough without stupid distractions - and remember how walking works. 

 

 

...Walking is so confusing. It's very unfair. Kalorm can do it, he can even get his feet mostly landing on the stupid footprints, but he definitely couldn't do it unsupported, he keeps getting stuck and having to think for a second before he can figure out what he has to do next, and he can't keep track of enough things at once to remember to ""engage his core"" or whatever it was they were coaching him to do when he's also trying to lift his knee and keep his ankle bent enough that his foot doesn't drag. 

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...He's clearly struggling but he seems like he's trying to focus? Merrin won't interrupt. 

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Yeahhhhh, asking coherent questions is annoying enough that Kalorm is just going to try to explore all the space of Things That Go Wrong With Walking upfront, and then ask the questions. Maybe once he's sitting down again, so he doesn't forget to """engage his core""", because even though he can't actually fall, it's still really stressful repeatedly feeling like he's about to fall. 

 

He takes several minutes to traverse a very wobbly 3 meters or so, and then asks, breathlessly, if he can sit down. 

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Wheelchair is right there! Halthis will control the lift to lower him, while Merrin is right there holding onto him and being reassuring. 

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Flomp! He's maybe going to have to sit here for a minute to catch his breath before talking is a thing. ...And possibly put his head down, he's not lightheaded or hot-in-the-bad-way but he's definitely dizzy from all the wobbling around - which was really not helping with keeping his balance - and his stomach is unhappy with him in a way that's right on the edge of nausea. Ugh, and he still has to burp but he's also still worried that it will be an apple juice burp so he's holding it in. 

Eventually he manages to phrase a couple of questions about what he's supposed to do with his abs to keep his torso from lurching forward when he tries to lift his leg, and the instructions definitely said to engage his glutes but doing that makes him feel like he's about to fall over backward, and he thinks maybe he's doing something wrong with his lower legs because his calves are getting so tired... 

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Merrin and Halthis will do their best to answer haltingly and confusingly phrased questions! 

"Kalorm, do you want to try again? Keep going, or turn around and go back to your bed?" 

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"Keep going!" Kalorm has managed to catch his breath, to about the point that he ever can right now, and he can actually give it some volume. It's very satisfying. 

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Then they'll hoist him up again and he can "walk" a bit further! 

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He's still wobbly but he's wobbly with somewhat more confidence now! This actually helps by itself; all the pausing and freezing was breaking his flow. He makes all the way to the wall, and then turns his head - which would totally have made him lose his balance and fall if not for all the safety equipment - and beams at Merrin. 

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She hugs him! It's not like he's going to fall over! "That was definitely a cookie. Uh. Want to sit and catch your breath, and then decide if you're up for walking back or if you want a ride?" Kalorm is visibly very out of breath - and his heart rate is up at 150, even with nearly full weight assist walking is still an intense cardio workout for him - but she doesn't think he's otherwise exhausted. 

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Kalorm will definitely collapse into the offered wheelchair! 

"Want. Walk back," he manages after only a few seconds. "...Rest first. And. Thirsty." 

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Merrin slides her chair over and sits beside him, so she won't be awkwardly standing over him and also because she is so done with anything that takes effort. "I'm not surprised, it's normal to get thirsty after exercise! I...am kind of worried that your stomach was already unhappy and I'm worried that if you drink more right before exercising then you might vomit. Could you, uh, go with a few ice chips for right now, and you can have a full cup of water to drink once you're in bed and resting?" 

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Glare. "No. Water. Ice in water." 

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Glance at Halthis. "...Okay. I know being thirsty is uncomfortable. Just - please try to go slowly, and stop if you're having any nausea or stomach cramps?" And she'll bring him his cup with ice water in it, and a table on magnetic-lockable wheels so he doesn't have to hold it up the entire time. 

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Actually Kalorm is really annoyed about all this micromanagement of his right to DRINK WATER and so is going to do his best to chug the entire cup in one go! (Also, he really is incredibly thirsty.) 

He cannot quite manage in one go, because his arms are even more tired after using them to hold the grip-bar walking aid. He gets it in four rounds of gulping, and...okay, possibly that was not the best idea...but it's fine, he will be fine if he just holds still and takes deep breaths for a while and maaaaaybe puts his head down on the table for a minute. He's allowed to do that. Nobody can stop him. 

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Nobody is going to stop him from resting if he wants to! There are, however, like eight prediction markets on different variants of "will Kalorm vomit on Merrin before making it back to his bed" and Merrin's potential reactions to this.  

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Okay, it's been five minutes and Kalorm does not feel great but the wheelchair is not actually very comfortable and he has, again, caught his breath as much as he's going to. He very badly wants to be horizontal, and - probably he's figured out the walking thing enough now to make it back in one go? And then he can lie down and close his eyes and it'll be okay. 

Right. Stand up ughhh having a digestive system is terrible. Step forward. It's really noticeable that he has to tense his abs to keep his balance and his stomach does not like that. But, while walking may be terrible, he's...sort of figured out how it works? Something has fallen back into place and started making sense again, and he's not very steady but he can take steps forward without - mostly - feeling repeatedly confused and stuck. Substantial willpower is going into keeping his stomach under control, but he's making much faster forward progress than before. 

About halfway there he does burp, involuntarily, and tastes apple juice in the back of his throat, but other than that it's just a burp. He feels slightly better. At this point, his aching back and a cramp starting in his side and the burning exhaustion in his calf muscles are causing him a lot more distress. 

 

Bed! He reaches it and...stares sort of blankly. He is more than ready to collapse into a horizontal position, but it's all the way down there. 

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Now does not seem like the correct time to push him super hard on that! They’ll use the lift equipment. “Kalorm, we’re going to put you back in bed, okay?” 

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Kalorm is UNHAPPY about being touched, but will reluctantly allow it as the quickest path to being HORIZONTAL. 

…Lying flat is really not better on the nausea front. Kalorm closes his eyes and tries to take slow deep breaths.

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Kalorm definitely looks like someone who is feeling miserably awful right now! 

"I think you'll be able to catch your breath better with your head lifted a bit," Merrin says. "I'm going to raise it to 45 degrees, okay? ...And, um, I'm going to put a bag right here where you can reach it, if you think you need to vomit." She tucks it into the bedrail-pocket with the lip balm. 

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...Kalorm had just been mulling on the necessity to scope out the location of said bag and figure out if it was in reach, but now that Merrin's BROUGHT IT UP there goes any chance that he's going to allow himself to need it. Now he has to fall back on the power of SHEER STUBBORNNESS and lie perfectly still with his eyes closed, fully focused on ignoring the nausea and really quite painful stomach cramps, because throwing up would be LOSING. 

 

 

It's a very very miserable next forty-five minutes. Kalorm would kind of like to actually take a nap, but he's way too distracted by feeling awful, and he has to stay on guard and very carefully manage each time his body decides to reattempt burping.

But, eventually - it feels like about a week later - he's feeling a little better, and the cramps are easing off, and exhaustion wins out. 

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Kalorm is an utterly ridiculous person [admiring].

 

Also, Merrin does not actually have the patience or emotional energy to watch him worriedly and be on call for instant bag-grabbing help for that length of time! She does for, like, five minutes, and then spends ten minutes refreshing Treatment Planning screens without successfully processing any of the numbers on them, and then goes back to reading fanfiction. 

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From many rooms away - still in Default Hospital, though the percentage of his family still staying on-site at this point is more than halved - Khemeth watches with nonzero concern. 

 

It's been almost six days since a certain very unexpected conversation with his boyfriend during which he noticed certain facts about Merrin and also, apparently, about human psychology. He still isn't quite over resenting the fact that he didn't successfully manage to notice this sooner.

He hasn't talked to a Keeper about it yet. It didn't seem urgent; however helpful it might hypothetically be for Merrin to have some "masochism"-related stress relief, this cannot realistically be arranged while she's firmly committed not to leave Kalorm's hospital room. Especially given that she doesn't yet know this is a thing, and is neurodivergent enough that it's hard to predict exactly how she'll react, except that she's definitely easily embarrassed. Having that conversation with her sounds fraught under any circumstances, but especially if it's during a briefly-snatched moment of dubious privacy in Kalorm's hospital-room-suite. 

Also, to be fair, he's had a lot to do. It's now ten days into Kalorm's hospitalization. Things are finally looking up, but even just three days ago, his entire family was fraying under the stress around him, and for all Khemeth's efforts to translate and relay and cajole and generally smooth things over, it wasn't at all clear that they were going to get through this ordeal without at least one irreversible interpersonal rupture. Finnar has been furious with every one of his close family members on at least one occasion, and with Khemeth in particular on a lot more than one occasion, and the thing about Finnar is that he takes his commitments seriously and this VERY INCONVENIENTLY INCLUDES anything he says in the heat of anger; once he's said something, whether or not he would have endorsed it beforehand while in a calm mood and if it were presented in the best light, he's certainly going to refuse to ever back down from it now.

Even worse, Finnar kept ending up as the initial point of contact on important relationships with various experts and Venture Capitalists, because he is not at all shy about proactively contacting someone whose name he just saw on an interesting study, even if it's 4 am and Khemeth is definitely not awake to vet his messages, and trying to manage it at that point takes about ten times as much effort as it would if Khemeth could have intervened at the start. He doesn't think they've horribly offended anyone - at least not in ways that couldn't be remedied by applying more money to the situation - but it's been easily the most wearing week of his life.

Meanwhile, Nerdel is hurt that Kalorm hasn't asked for her since he woke up the most recent time, even though this isn't at all surprising if you think about it for more than five seconds, and Khemeth has been trying to soothe her feelings about that. Kurthin had an enormous argument and day-long falling-out with Finnar over some obscure point of disagreement on the biochemistry of long-term memory consolidation, and while Kurthin is approximately the one and only person who Khemeth is >99% confident Finnar will reconcile with - usually after a highly predictable 18-24 hour cooling-off interval - he was still upset about it, and Khemeth strongly disprefers being in the middle between Finnar and, well, anyone, but especially Kurthin, but also Khemeth is the only person in the immediate family who can interact with that situation and mostly avoid making it worse. Ranthir managed to lose a lot of money by making the predictably questionable life decision of trading while sleep-deprived and wanted to process that. Mallor finally gave up on really spending any time in the hospital at all nearly five days ago, but still keeps messaging Khemeth directly wanting updates, because Khemeth is apparently the default person who LITERALLY EVERYONE INVOLVED IN ANY WAY considers a reasonable default point of contact. (Unless they're a medical expert in an obscure relevant subdomain, in which case he WANTS to be the point of contact but they're instead talking to Finnar, who has been more obvious than usual about the fact that he considers Khemeth to be not that intelligent, and it's getting quite grating.) The twins are the least dramatics-prone, but someone needs to be paying them any attention, and even Nerdel hasn't been keeping up on that. 

He's so tired. 

 

 

Khemeth has been– not ignoring Merrin, she's a critical member of the interpersonal system that he needs to track and keep in some kind of vaguely stable configuration – but she's also one of the components of this situation who is definitely not going to set anything on fire, metaphorically or literally. 

(He really wishes Finnar hadn't gone ahead with setting the stupid boat wreckage on fire. Not that he really cares about the compensation-fees one needs to pay to burn anything, but especially plastics with potentially-toxic fumes, in Default – but Kalorm is going to be upset and furious when he finds out. It just...still didn't seem like one of the top-priority decision points to be pushing Finnar on, and, well, it won't really burn any trust between them that wasn't burned a decade ago.) 

Khemeth was expecting staying at Kalorm's bedside for days to be bad for Merrin, he's not in denial about that, but - probably not in a way that would leave any lasting damage? If anything, he expects Merrin to hold onto this story with pride in five years' time, she is definitely the sort of person who takes a weird amount of satisfaction in succeeding at things where the main requirement is tolerating a lot of misery, despite being completely unwilling to acknowledge when she does unusually well at literally anything else. Anyway, perhaps more relevantly, he is really quite sure that Merrin isn't going to manage to cause any lasting damage to anyone else in the vicinity, which cannot be said for his family members.

Khemeth could have helped, at the cost of not even all that much effort. Merrin is a lot more legible to him now - seeing her interact with Kalorm has been rather informative - and if he had cared to intervene more directly than just betting on Merrin-related markets and dropping the occasional recommendation in the side-discussion thread, he could have made all of this substantially easier for her, even at the point when Kalorm was still unconscious. If he had cared to visit in person last night, he could probably have finessed Kalorm into giving Merrin permission to go home. 

But it wouldn't have been good for Kalorm, not really, and all the other close-to-Kalorm people who could have mitigated that would have paid a much steeper physical and psychological toll for staying overnight in someone's hospital room, and everyone in that pool is running low on cognitive and emotional slack to begin with. Khemeth is willing to own the fact that, faced with this particular set of constraints, Merrin was not among the top fifteen people whose in-the-moment welfare and experience he was optimizing for. 

It's okay, it's fine, he can make it up to her later by finding her a nice compatible sadist since APPARENTLY this is a THING and, knowing that, one: Merrin makes far more sense as a person, and two: he is going to be so good at setting her up with a compatible sadist so she can have all the stress relief she's more than earned after the past ten days AND get paid for it

 

Khemeth is so tired. But nothing else is on fire right now, even metaphorically. None of his family members are currently not-on-speaking-terms with any of the other family members. Finnar just collapsed after working himself to the point of exhaustion and so will predictably be out for six hours and not taking any actions that Khemeth might want to intercept. And Merrin herself is starting to look pretty frayed under the stress. He...should probably do something about that. 

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On the camera footage, Merrin isn't looking at her most frayed, at least not right this second. Kalorm just got his noon antibiotics, along with a just-in-case dose of the stronger anti-nausea drug, because he only recently stopped looking miserable and actually fell asleep per his EEG reading and he definitely needs to rest some more before they push him on anything.

She’s leaning back in her chair with her feet on another chair, alternately reading forum updates on a fanfic discussion site - she’s caught up on her favourite fanfic, which never happens, normally she never gets days in a row of being not-actually-busy but too brain-fried or distracted to do anything productive - and text chatting with her mom. Irris is potentially going to be assigned to Kalorm’s case as a student rehab tech once he’s downgraded from ICU-acuity status, which she isn’t certed for yet. 

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…If he goes to talk to her in the room, especially with Kalorm asleep right there, Khemeth is pretty sure that Merrin will be too stressed and socially frazzled about it to engage at all. His mental Merrin is coping fine at this exact moment, but it’s a fragile state, and she’s managing it largely by tuning out the presence of everyone except Kalorm. 

It’s otherwise the best time he’s likely to have for a while, though, and possibly all day. The prediction market activity is rather halfhearted today relative to past days, since Kalorm is no longer the most interesting case in the hospital (which is a VERY GOOD THING), but there’s still enough bidding activity that he roughly trusts the 80% estimate that Kalorm will sleep for at least another 110 minutes. Merrin will predictably be much less distracted - and more able and willing to think about the possibility of leaving - if Kalorm isn't at that moment needing anything from her, and is unlikely to in the near future. 

He could start the conversation with her by text chat. It's not ideal, he has much less high-fidelity input on her reactions and more of a delay if he can only watch the camera footage, but - it doesn't actually seem like there's an alternative that involves having the conversation now. 

(Also, as a side benefit, he can do it from his bed. Khemeth has been pacing himself - he hasn't hit a wall of exhaustion again - but he's setting the pace at pretty much the maximum he can sustain without risking collapse, and energy he spends on going a place is energy he can't spend on thinking. 

 

He messages the current Personnel to check this. 

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(Khemeth has apparently not been keeping up on all of the backchannel discussion, because they've been talking for days about how to gently nudge things to get Merrin HOME where she can REST even just an hour or two sooner.) 

Anyway, sure, if Khemeth thinks that opening a text conversation with Merrin now is better than waiting until a more convenient time - which seems plausible - then nobody is really going to argue against it. Does Khemeth think it's important for this to be private, or important to have someone Merrin knows in the conversation-channel as well even if they're not participating, or what...? 

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Khemeth considers this. 

 

Consideration: his mental Merrin will find it harder to navigate if it's not a 1:1 conversation, she does more social modeling than median (less so in an emergency, but Khemeth thinks that this doesn't - relevantly count? Emergencies are probably actually less bad for Merrin than this, not in terms of exhaustion but in terms of other internal-Merrin-resources that are drained.) Anyway, his model of Merrin would end up trying to navigate how Khemeth felt about Personnel and vice versa on top of the conversation itself, while in no way having the cognitive bandwidth or emotional capacity for that. 

Consideration: Merrin will also find it incredibly socially uncomfortable to get an unexpected private message from Khemeth. Merrin does not think they have that kind of relationship, either in a work or a personal context. 

 

[I think you should contact her, inform her that you're pulling me in, and then start a group-discussion thread that makes it visible when people opt out. Then you can leave it exchanged a handful of messages]

- he frowns at the last section, bouncing it at his (rather hazy and underspecified) mental model of the current Personnel, and then sighs and deletes it and starts over. 

[You can leave either after the sum of messages from Merrin and myself exceeds 10, or when I tell you privately, whichever is sooner.] 

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That's really specific but in a reassuring way. Personnel will get that set up. Probably best to go with very simple and straightforward; Merrin is known to be below-median verbal fluency at the best of times and she looks so fried right now. 

[Khemeth wants to message you about Kalorm's treatment plan. I'm opening a group chat] 

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Who's sending her messages, that's going to take cognitive capacity she needs for other things is her instinctive response, because usually it's true, but right now Merrin is actually...kind of bored? 

She minimizes the fanfiction forum and toggles over to the hospital message board, and..... uh. Okay then. 

[Noted] 

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And then, after Personnel has opened the group message with a very predictable and formulaic introduction (it's what he recommended, yes he realizes this is a nonstandard preference but the last thing his mental Merrin wants right now is to parse something clever or original): 

[I have my own impression of course, but before I talk about that, I want to get your read on how much Kalorm trusts you] 

[To clarify, not looking for a quantified answer, here, a un-ordered list of adjectives is fine] 

 

 

(Merrin is going to find this confusing and slightly unsettling, but not in an upsetting way; his model is that it will get her more focused on the conversation, more inclined to think, and the thoughts will be ones that improve her mood. Probably. He's...somewhere in the vicinity of 70% confident of that, though he's closer to 95% confident that it won't make things any worse.)