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there is also opportunity
Shift!Fenris in AA
Permalink Mark Unread

His water canteen fell between two rock formations. It's annoying, but after investigating a moment he confirms there is no untreated water in the crack, so he lands and walks inside. His canteen is retrieved, and he decides to go through the crack to step out-

Zephyr blinks, did he just take a step back? After a moment, he just steps forward and leaves the space between rock formations.

Permalink Mark Unread

And immediately after he leaves the crack between the rocks, a spear of ice comes hurtling his way. 

Permalink Mark Unread

What the-!?

The ice spear can be met by a bunch other ice spears coming from the ground at an angle. While, Zephyrinus makes a quick assessment of his surroundings while moving.

Permalink Mark Unread

He appears to have wandered onto a battlefield! A variety of elemental attacks are being thrown back and forth, along with terrain-altering defensive ones, by several dozen people across the wide, rocky field before him. There looks to be two sides, based on the way the fighters are dressed. Many are also wielding weapons, and they seem to be aiming to kill. There are bodies littered over the field, either injured or worse. 

His display of defensive ice spears has attracted some attention. The nearest combatants break off from their fight to turn to him warily. Both are from the same faction, wearing light loose clothes which are wrapped from elbow and knee down, thick body armour, and armoured bracers. One carries a plain sword, the other an ornate rod. The rod-bearer hovers behind the other, keeping an eye on their surroundings while he gives the unknown element his full attention.  

Permalink Mark Unread

-This guy is winged and blue, why is he blue, is he some kind of humanoid monster, there shouldn't be any within miles of a battlefield this loud but you can never be sure-

He holds his sword defensively but doesn't make to attack. If this newcomer isn't with the Empire then he doesn't want to drive him to side against them of his own accord. 

Permalink Mark Unread

Okay. He will run for cover and try to make sense of the situation. Not flying yet. Sounds like a way to make himself an even more obvious target.

He doesn't recognize the place. Maybe there was a portal in that rock formation? Mind magic? He will have to investigate once there is less of a war happening around him. ...Everyone is in the same shape, which is very odd. Even the people dead or hurt. Even if they are all slaves... how would two sides coordinate to have so many slave soldiers locked into a single shape?

He stares at the two on his path and tries to circle around them without looking away from them.

Permalink Mark Unread

He turns with him, letting him circle around them but keeping him in his line of sight. The lieutenant behind him - he thinks his name is Kion - turns to fend off someone thinking to take advantage of his distraction. Ilek twitches but leaves it to him. 

His eyes turn to look past the strange being as he catches sight of a fireball coming their way. He tenses, preparing to dive out of the way. 

Permalink Mark Unread

Well, that's sure something destructive coming their way. The blue stranger doesn't want anyone from either side to die. And the easiest solution to this problem is a dome of ice around them all.

Permalink Mark Unread

He is extremely alarmed by this! That much manipulation - it's not particularly wet here either he must have made that entirely from mana - does he have an artefact - that has to be high second tier! 

Kion catches his breath from the prolonged casting he'd been doing and turns around to focus on the new threat. Ilek waves him down when he looks ready to start casting, "Let me try talking," he mutters, grimacing. 

"Are you with the Empire?" He calls over. 

Permalink Mark Unread

Oh, lord. Translation problems. And Hibera forms are not particularly good at this sort of thing. He says something that's clearly in a foreign language.

Permalink Mark Unread

Well shit. He doesn't have a translation runestone, or know a spell for it.

Jaim does, but they're kind of in the middle of a battle here...

Still, if he doesn't speak Imperial, he's probably not with the Empire. They're pretty serious about stamping out other langauges.

He lowers his weapon a bit and glances at Kion. The man shrugs, "I don't recognise it, Highness," he says regretfully, "And I specialise in combat magic," he adds. 

He looks over at the blue winged being and runs a hand through his hair in stress. He looks at the dome, points at it, and then makes a flat-palmed downward gesture, "Could you lower that? We were in the middle of something," he requests, hoping the gesture will get across if not the words. 

He's no use in diplomacy, but there's a fight going on, which is something he's good at.

Permalink Mark Unread

He raises a hand. He considers changing shapes, but that could be construed as hostile. And leave him right open.

Instead, he switches powers, his veins pop-up like he is under a lot of pain (which he is), and then... okay, this version of ice manipulation has awesome range and good precision. With that, he doesn't take the dome down, but creates a hatch and invites them to step out.

Elsewhere, on the battlefield... Ice is not the most healing or soothing of the elements, but it's better than bleeding to death. People might notice that a lot of the soldiers find their open wounds frozen.

Permalink Mark Unread

He squints in confusion at the vein-popping, but is quickly distracted by the hatch. 

He nods, "Thanks," he says, uselessly, and carefully proceeds out of the dome, wary of any attack. 

Permalink Mark Unread

As the hole opens, Jaim pauses in his rampage towards it. Catching sight of his brother cautiously coming through it, he turns his attention on clearing the area for him, pelting nearby Imperials with exploding fire arrows. 

The ice will probably be very helpful for anyone wounded by those.

His reckless abandonment of mana conservation does send the ones still standing into retreat, however. Hopefully he won't have cause to regret being low on reserves. 

Permalink Mark Unread

 

The arrows are not ineffective, but are less effective, at least by themselves. The targets find themselves bound by ice bonds and then flying away. This sounds like a sufficiently good strategy that Zephyr starts applying around the field.

He, however, does not apply it to just one side. Even if the three immediately around him are not affected.

Permalink Mark Unread

Most of the fighting has stopped by the time this happens, but it fully stops after a couple of people from each side are iced over and flung across the field. 

The Imperials commit to a retreat at this point, all who are still mobile following after Jaim's targets. 

Some of the people still standing start checking over downed soldiers, of both types. They're confused by the ice but do their best to heal what they can despite it. The enemy soldiers are lightly patched up, to ensure they survive to be taken prisoner. 

Jaim himself pauses in his attacks as well. With the fighting winding down he lowers his Bow and jogs over to Ilek.

"Who's this?" 

Permalink Mark Unread

Ilek shakes his head, "Don't know. He doesn't speak Imperial," he offers, "Or any other language we recognise," he adds, nodding towards Kion, who is focusing on a nearby downed enemy. 

Permalink Mark Unread

Jaim nods, reaching into a pouch on his belt for his translation runestone. 

They don't really know how these things work. They're just copied whole cloth from the ones in Sanctuary. He directs a bit of Illusion magic into it and then turns to the newcomer, "Can you understand me?" 

Permalink Mark Unread

"I can now." He still suspicious and on guard. "Can you understand me?"

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"Yes." He pauses, not entirely sure how to continue. It would probably be rude to ask if he's a monster if he is, in fact, not. Better to avoid the question for now. 

"What are you doing here? I would expect unaffiliated people to avoid the warfront, let alone an actual battlefield." 

Permalink Mark Unread

"I am unaware of how I got here, which was just moments ago. I don't know by which method. There weren't any warfronts near where I was."

Permalink Mark Unread

He frowns, "That's... odd. I don't know of any magic that can transport a person without them noticing." He has no reason to believe or disbelieve this person, except that they claim something so odd when a much simpler explanation would be more readily believed - like that this happened to be his territory, or he was just flying by. 

Humming in thought, he glances over the field, noting that his people seem to have the injured and dead well in hand. Someone has gone to examine and retrieve the people who had been flung away encased in ice, and everyone who can't walk is being carefully floated with space or air magic. 

"Come back with us to camp? We can speak more safely behind our fortifications. I'm afraid we're not exactly prepared to set up on this specific field. It's on the outer range of our patrolled territory, though we might have to set up a watch on it in case more lost people appear." 

Permalink Mark Unread

"And I would be coming as a guest?" He does not propose the alternative of coming as a prisoner.

Permalink Mark Unread

"Of course. You don't appear to be Imperial, or hostile - ice aside. None of my people have been harmed. I wouldn't want to leave anyone out here to be attacked by anyone too spell-happy - though I suppose with those wings you could avoid us all entirely."  

Permalink Mark Unread

Zephyr response to this is a simple nod.

Permalink Mark Unread

So he leads him, and the column of soldiers, wounded, and prisoners, back to the camp.

They've set up inside magically constructed walls on a hilltop, the walls carved with runes for anti-magic and stability. The ward dome surrounding it shimmers lightly as they pass through the gates, currently set on passive and therefore not preventing entry. 

The camp is bustling, people rushing to and fro on their duties, a large contingent coming to help the returning soldiers move the wounded to the infirmary and the prisoners to the cells. Unburdened, many of the soldiers make their way to the large building to the right which houses the kitchens. Many more can be seen eating at the tables outside. He still shouldn't be able to understand any of them - the runestone only allows Jaim to understand him and vice-versa. 

Approaching the command center, a stone building in the center of the camp, he pauses to look at the stranger's wings. 

"I'm not sure you'll be able to get through the door," he says apologetically. It's wide enough for two people to go through at a time, but only a head taller than most men. 

Permalink Mark Unread

Head-tilt.

The wings... press against themselves, not shrinking just retracting like arms holding tight against the body. And then he removes them. 

Permalink Mark Unread

He stares for a long moment, then blinks hard and shakes his head. He is starting to strongly suspect that this situation is much farther out of his experience than he'd first thought. 

He leads his guest into the command center. It's fairly busy in there, clerks going over resources and messengers bringing one of the Captains word from returning patrols. The fort Commander is pouring over the map on the table, showing their surroundings. She looks up at Jaim's entrance and then pushes to her feet quickly, looking extremely relieved. 

"General, it's a relief to see you well," she says, "Is Prince Ilek-?" 

"He's fine," Jaim assures her, his words proven when Ilek files in behind the stranger. "The arrival of our guest scared them into retreat. Hopefully they'll give us a bit more time before they next ambush one of our patrols." 

He turns to him, "General Jaim, by the way," he offers, "Of Cialin's Southern Border Forces." He motions to his sullen brother, "This is Prince Ilek of Cialin, and Commander Coen of Fort Kiat." 

Permalink Mark Unread

"Zephyrinus Bright. As far I can tell, I landed amidst the battle by accident."

Permalink Mark Unread

He translates for the other two, then turns back to Zephyrinus, "We have world maps which you are welcome to look at, to see if you recognise anything," he offers. 

Permalink Mark Unread

"That would be helpful. Thank you." After a pause. "Why is everyone in a single shape?"

Permalink Mark Unread

He blinks, "I'm... not sure what you mean? As far as I know people only have the one." 

The Commander motions for a clerk to find Zephyrinus a world map. He rifles through a cabinet for a bit before pulling one out and unrolling it over the local map on the table. 

Permalink Mark Unread

Only the one. Well, that's sure... a three-word set with very scary repercussions.

He is almost not surprised upon seeing the map and not recognizing the land masses. "Is this... all? Are you sure of its accuracy?"

Permalink Mark Unread

He hesitates, "Well, theoretically there could be more in the ocean to the east of this continent and the west of the other? No one has explored recently, as far as I know. There could be new islands that would not be shown on the old maps these were copied from. But, as far as large land masses go, that should be it." 

Permalink Mark Unread

"Maybe I am misreading the scale, but I didn't get the impression that this land mass is small enough for us to have missed it."

Permalink Mark Unread

"Well. It seems you are farther from home than either of us had thought." He pauses, "...What do you intend to do? Do you think you can get back? Our people are accustomed to taking in refugees, but given the differences between us you may have different needs than most of them." 

Permalink Mark Unread

"Thank you... I don't know what to do, yet. I probably should change shape, I might acquire a power that can take me back home. Or at least communicate with them." And of course he should investigate the rock formation, but he is not going to say that. "What is going on with this war?"

Permalink Mark Unread

So he can change shape, that explains the earlier question. "That's how your magic works, then? Different powers for each shape?" 

"As for the war... You currently stand on Cialin territory." He leans over the table, brushing the world map and local map to the side to reveal the map of Cialin, pointing to the location of the fort, "This is Fort Kiat," he says, "And this is where the battle you came upon was," he taps the rough spot. "This map shows the current borders, though really our claim goes to here," the borders cover perhaps a quarter of the largest continent, but the line he makes with his finger covers over half of it.

"Independent nations used to cover all of Cian, this continent, but anyone who is free of the Empire has turned to Cialin for protection over the past century. The Empire stretches over the western continent, Tor, and most of Cian. They've also been making headway in the Island Alliance to the south," he taps the huge archipelago to the south of the sea between the two continents on the world map. 

"The background here is... about thirty years after the reemergence of magic, which happened 300 years ago, the Empire formed and began conquering surrounding territory. The first Emperor was a straightforward conqueror - as far as history and those alive at the time can tell us, he simply wanted to control the world, and had the power and charisma to make the attempt. He took most of Tor in his lifetime. 

"Some of his successors have been conquerors as well, and some peacemakers, but none were as successful as the first or the current one.

"We're not sure why the current Emperor began conquering territory again," he says, "He was peaceful for the first five years of his rule, focussing on politics mostly. Then he very suddenly started mounting attacks on the borders and taking land as quickly as possible.

"We do our best to defend our borders, but the Arming Empire is so large and populous that it's not an easy task." 

Permalink Mark Unread

"I should properly explain my kind of magic at some point, but let's get me informed about your world first. Is the Emperor only interested in violent conquest? Does he give people the chance to surrender? Not saying that you should, but it's important to know."

Permalink Mark Unread

He nods, "The Empire accepts surrender. Some of the remaining border countries chose to surrender when the latest war started. They're partly assimilated by now - it's been about thirty years, so most of the young adults have Imperial educations. The remaining free nations, however... Besides Cialin, there is only Sanctuary, which depends on Cialin for most of their food, and the Island Alliance. The Alliance will never surrender to the Empire. Aside from the erasure of native cultures the Empire practises, the Alliance barely tolerates Cialin's equal-inheritance laws. Only men can inherit among the Imperial nobility, where women rule in the Islands." 

Permalink Mark Unread

"Weird. No reason for the Empire's sudden expansionism? Potential internal problems?"

Permalink Mark Unread

He frowns, "There's some rumours," he admits, "The Empress began making fewer public appearances shortly before the war broke out. She hasn't been seen at all in the past ten years, but there hasn't been an announcement of her death, or of treason or anything else. There was a rise in Imperial interest in ruins as well, but that might have just been the army searching for more Artefacts to enhance their forces."

Permalink Mark Unread

Nod. "Can you explain those? Artefacts, that is."

Permalink Mark Unread

He taps the Bow on his back over his shoulder, "They're... power enhancement objects? I guess that's the simplest overview. Some of them have minds, some don't. Some greatly enhance two colours - types - of magic. Others usually offer less enhancement, but across the board." 

Permalink Mark Unread

"Do you have magic without artifacts?"

Permalink Mark Unread

"Yes, every person has magic. Most have only a little, some have more, and a rare few have a great deal. There are eight colours of mana which we can use to shape spells, and runes with which we can create longer lasting effects. Time, Fire, Life, Earth, Water, Wind, Illusion, and Space." 

Permalink Mark Unread

The rest of the command center has gone back to business while Jaim speaks to him. Ilek taps his brother on the shoulder and gestures towards the door, asking to be dismissed. When Jaim nods, he wanders out to go find someone to spar with.

Permalink Mark Unread

"Huh. And you mentioned artefacts sometimes have minds. What are they like?" Which is way politer than asking if they keep slaves.

Permalink Mark Unread

"They're..." He's not entirely sure how to articulate this, but he tries his best, "They vary. The age differs, and thus their wisdom and experience, and they have varying personalities. They're people. They just don't have any way to interact with the world except through their wielders. Without a wielder all they can do is observe, and glow, and hurt those who touch them, if they don't like a person." 

Permalink Mark Unread

"Do they like their existence? Where their minds came from?"

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He shrugs, "We don't know where they come from," he says, "And if they do, none of them are telling those of us who can hear them - and you need to have a certain amount of compatibility and experience with a given Artefact to actually trade words with them. The Nomad," he pats the Bow, "And I aren't quite there yet, though we can share pretty coherent mental images, and they can use all of my senses." 

"I think they're alright with it? The Nomad doesn't seem to mind existing, at any rate. I don't think they like being left alone, mostly, but I've never heard anyone mentioning their Artefact being unhappy to be bound to someone - if they mind they'll just refuse to bond." 

Permalink Mark Unread

"Could an Artefact stop a bond then? Or be bound to two people taking turns?"

Permalink Mark Unread

"The first one, absolutely. They frequently do so, even. Most Artefacts prefer not to move on to a new partner until after their previous one has died, and will accordingly refuse to bond to someone new until then if it is attempted. They're more likely to accept people their late partners were close to - spouses, lovers, children, friends. Aside from that, bonding involves a brief exchange of mana, which allows the Artefact to asses their new partner's personality before bonding, and vice versa. If they don't like you, they won't bond.

"As for sharing Artefacts, well, I have heard of it happening. If two people have an exceptionally close bond, an Artefact might agree to working with each one. Two Artefacts will roughly never agree to bonding with the same person, however - and they can tell if there is or was another bond, they leave remnants." 

Permalink Mark Unread

Okay, it doesn't sound like he can check any of those claims in the chance that he will need to put "liberate Artefacts" in his to-do list. Also, he needs to figure out a way back home before his brothers get too desperate.

"I should change shape. Is there anywhereI could do it privately... and then dispose of the skin?"

Permalink Mark Unread

Dispose of the skin. Well that sounds gross. Also interesting! 

"There's not much private space in a fort like this," he admits, "Would my quarters do? How messy is this exactly?" The Captains, the Commander, and his brother and himself have private quarters, but his are the only ones he can rightly offer up. 

"As for the skin... well, someone could bury or burn it?" 

Permalink Mark Unread

"It dissolves on its own, but that also works. And I could just do it anywhere with one or two feet radius, but it's not something pleasant to look at."

Permalink Mark Unread

Better to spare everyone the distraction, he supposes. "I suppose a storage room would do just as well, then," he says. He motions for Zephyrinus to follow him out of the room, through a door which leads to the hallway. There are a few mostly empty rooms meant for administrative supplies in the command center. They haven't recieved the latest shipment yet, so there should be enough room for the man to change shapes. 

He unlocks one of them with a tap and a thread of mana, offering the open door to Zephyrinis. Inside is a room of about six feet squared, with some boxes stacked up two feet deep in the back.

"Will this do?" 

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"This works fine. It will just take me a minute." He steps inside.

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He closes the door - it opens from the inside without need for a key. He leans against the wall beside it while he waits, ruffling his hair and carefully checking himself over for any injuries, now that he has a moment. Just bruises, it looks like. Good.

Permalink Mark Unread

If Jaim is paying attention, he might hear something like a wet sound coming from the room, but it isn't that loud. And indeed after a minute. "Come in." Zephyrinus says through the door.

He is now remarkably more human looking, his skin looks sunburned but still and his hair a firey-orange, but in shades that are human-passing if you don't squint too hard. The upper half of his loose robes are tied around his waist. "Do you see why it would be dangerous to set it on fire?"

He is pointing at the discarded skin, which is sitting on a bowl of ice.

Permalink Mark Unread

He enters, takes in his new appearance with interest, and looks as directed, "Yes," he admits after a moment, "That might be problematic. You said it would dissolve? Into more ice like this, or..." he trails off, uncertain. 

He also notes the partial nudity with some interest, but ignores it professionally. Not the time, the person or, given that this is Cialin, not Sanctuary, the place. 

Permalink Mark Unread

"It just dissolves, and first evaporates, the ice will make it take a bit longer, but not much. It's usually safe to touch with unbroken skin."

Permalink Mark Unread

"We could simply leave it here, in that case. I can lock this door to all except myself and the Commander, and inform her to keep it closed. There are other supplies closets." 

Permalink Mark Unread

Shrug. "I am going to spend the next while trying to acquire a power, but I can do that while answering your questions about my world, if you want."

Permalink Mark Unread

He smiles, "I would appreciate the chance to have them answered," he admits. "Though I think I'd like to sit while I ask," he says, making his way around the skin and his guest to perch on one of the crates at the back.

"First - can all your people change shapes in this way?"

Permalink Mark Unread

"Yes. It's possible to lose shapes. People are born with a hereditary quantity of them and can later acquire more in special locations called pools. People that have a single shape are known of and they don't have other shapes to change into, but it's very rare for to be born with just the one. It would be... irresponsible of their parents."

Permalink Mark Unread

"Irresponsible of the parents? If it's hereditary - people with only one shape are encouraged to have children with people with more? And why irresponsible?"

Permalink Mark Unread

His face looks strained. "They are hereditary in a non-straightforward way." Pause. "A child will get all shapes their parents have in common, plus one of the shapes they don't have in common. If two single-shaped parents have a kid, the kid will be born with a single shape. It's irresponsible to do that because having two shapes resets your age and if you only have one you grow old and die."

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He stills. 

"Your people are immortal?" He asks, stunned. 

He doesn't think on it, often, how much longer he's likely to live than his brothers - and others. They're all so young now, and it wouldn't do to dwell on it. Still, he knows that the time will come when they grow old and leave him, and he will be without them for the next two hundred years. 

Permalink Mark Unread

The Nomad unfurls gently, reaching out to his mind to offer soothing reassurance. He might be without them, but he will never be alone. 

Permalink Mark Unread

"Aging is not a problem if you have two shapes. If that's what you're asking. Or at least, if the shapes are young enough. Shapes have a reset age, which is the age when you first shifted in the case of your born shapes, or the age when you first acquired a shape for the acquired ones."

Permalink Mark Unread

No aging. Gods. 

He focuses on the answers, "Can you get stuck with a second form which is forever some young age? Or can you only change once you are older?" 

 

Permalink Mark Unread

"Yes, but also technically yes. A shape can die by accident or disease. Shifting is painful and doing on purpose is very hard until you are in your late teens. And shapes do age, it would be inconvenient, but one could just stick to a too young shape for years at a time."

Permalink Mark Unread

He nods, "Alright. And the magic? Aside from the shapes. They change with the shapes, or at least... the subset of powers you can get?" He has been paying attention. 

Permalink Mark Unread

"Yes. You can sacrifice a shape to another when a shape dies. You still lose access to it, but you gain a power, which is based on the combined shapes. Hibera - the shape I was - has themes of ice, permanence, stillness and so on, and this Aestes shape I am in right now has theme of fire, light and change. And it's more suited for communication and transportation as well. Which is why I am currently in it. One can rebind a power, losing the old one and getting another in its place. Which is what I am doing. It's painful."

Permalink Mark Unread

"So you get a power on top of the one related to shapes if you sacrifice a dead shape? And, is there a way to be more comfortable while you rebind a power, do you want to sit or something?" Leaving guests to be uncomfortable: not good manners. He's supposed to be representing the kingdom here. 

Permalink Mark Unread

"The shape is sacrificed as it dies, it's possible to just lose it without getting an extra power out of it. If you have non-addictive pain relief, I might accept it, but it isn't that much of a concern. I wouldn't mind sitting. There are exceptions to those magical rules. We call them shift-dancers, I am one."

Permalink Mark Unread

He pats a crate, "You're welcome to one of these, or we could move to a more comfortable room. As for pain relief, life magic can do it, though most people who can do it would have to be touching you. I can do it, or I could call a healer for you." Admittedly most of those are a bit busy at the moment, but he thinks most would agree this person with proveably unique abilities thinking well of them is important. Particularly if he figures out how to call more like him. They're already fighting a ruinous war, no need to go looking for more people to fight. 

Permalink Mark Unread

He shrugs. And sits on a crate. "It's probably not a good idea to try new magic interactions right away. As I was saying, there are shift-dancers, which are unique people that just show up sometimes and have unique abilities outside the regular rules. Which we call them dances - the term is from a figure of legend that could shift so easily that they could do it while dancing. Mine is having two identical brothers which are also shift-dancers with abilities that benefit the entire group. We acquire shapes as one. We share sacrifices. It allows us the unprecedented ability to get a face sacrifice and feed it to itself."

Permalink Mark Unread

He nods thoughtfully, "So if one of you - kills a face. All of you get the power. And you aquire faces from those pools you mentioned?" He pauses in his questions, "I expect your brothers will be very worried," he says. He certainly would be. But perhaps this other world is safer than this one. Perhaps they aren't close. Jaim adores his brothers, but the king and his siblings are indifferent at best. 

"Do you think you will be able to aquire a power which will take you home? You mentioned this form is good at transportation." 

Permalink Mark Unread

"I have not discarded the possibility that I will acquire such power. My brothers will sure do their best. We have a mild sense for each other. We might be able to use it for communication. If nothing else, the fact that I am rebinding our power will clue them in, and we might be able to use that for communication, if nothing else." He might be slightly more guarded against a very already guarded baseline.

Permalink Mark Unread

He notices. He looks away, "I apologise if I sound - grasping. I think anyone would if they heard they could make their loved ones immortal, but eagerness is no real excuse." 

He's not entirely sincere about this, but it's true that he regrets any discomfort he might have caused. 

Permalink Mark Unread

"Don't apologize for that. I absolutely want to figure out a way to share our form of immortality with your world."

Permalink Mark Unread

He looks up again, "Then you are a better person than many I could name, to share something so precious with a world full of strangers." 

If his fa-the king, learned of this... King Rael would keep such a power close, refusing access to any but his most loyal soldiers and maybe his family. The man cares nothing for anything but the war, and his own authority. Jaim sometimes thinks that if the Emperor had not started the war, Rael would have.

Permalink Mark Unread

"It is the default in my world. I can't even phantom what it must be like for it not to be."

Permalink Mark Unread

"I think most people would like to think they would offer something like that freely. Sanctuary really would, I believe. Though given their other policies it might be hard for the average person to reach them to make use of it." 

Permalink Mark Unread

"It wouldn't actually be trivial, the pools are controlled access with waiting lists. Sometimes you have to pay to use them. But I absolutely want to work towards the option being available and easier to access. We would need to give two shapes per person to an entire generation for the issue to be solved, but at least it would be solved."

Permalink Mark Unread

"Are the pools actual pools? Or are they just called that? I take it even if they are literal pools taking some of their contents somewhere else to make more doesn't work." 

Permalink Mark Unread

"They are natural pools where the water settles in, no one is quite sure why, except it's said to be a gift of the gods, and it only works if you put the person in the pool and leave them be for the time required to give them the shape. The water is more potent than regular water at dissolving people, but can't change people while away from a pool."

Permalink Mark Unread

"Dissolving people," he repeats, "I suppose this procedure is quite painful, then." 

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"Widely regarded as the worst pain possible. Though, I am pretty sure there are powers that can do worse."

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"Lovely." He says, wry, "Though not too much to pay for the benefits, I suppose." 

 

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"Well, obviously. Specially if it means that your children won't have to go through yourselves. Oh, forgot to mention that dead or sacrificed forms are not hereditary."

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Before he can reply, someone knocks on the supply closet door. 

"Sir?" Comes a masculine voice, "Are you in there? The Commander sent me to ask after our guest." 

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Jaim stands from his spot on the crate, startled. He strides quickly across the room and pulls the door open.

"Yes, I'm here. What did she want to know?" 

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The man at the door tries to subtly peer into the room over Jaim's shoulder. Catching sight of the half-naked Zephyrinus, he carefully controls his face to prevent a raised eyebrow, and then answers his superior. 

"She wanted to know if he would be staying for a time, and if she should have one of the VIP quarters prepared, in that case." 

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Jaim turns to Zephyrinus, wincing slightly when he also notices the shirtlessness again. Great, more rumour fodder. And there will be rumours, this is the Cialin military and he was schooled at the Sanctuary Academy. There's already rumours. 

Still, the question, "What are your thoughts on the matter?" He asks. 

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He takes the moment that it takes for Jaim to answer the door to dispose of the last remaints of his skin.

"My thoughts on the matter is that I don't know my options or the implications of my options."

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"Point," he agrees. "I can give you an overview of your options as I see them," he offers. 

"All of these are assuming you don't get a useful transportation power, and your brothers cannot retrieve you, of course. You can stay here at the fort, if you like. The Commander has offered one of the VIP quarters here, of which there is some still available. This is the largest fortification in this area, and often has important visitors. The Commander may request information on your capabilities, and perhaps your aid in some way.

"Prince Ilek and I will be here for the next five days. You will be welcome to come with us back to Fort Helen then - the fort which I am in charge of - or remain, if it suits you and the Commander. If you come with us I would love to speak more on your plans for when you manage to get in touch with your people again. 

"You might also wish to visit Sanctuary, in which case I can get you access. Sanctuary Academy is the home of the greatest minds in the world - even some Imperials used to visit when we were at peace. 

"And of course there's nothing stopping you from leaving entirely, if you choose." 

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"I see. Should I make up my mind before the five days timeline?"

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"If you don't want to remain here that would be best, yes," he agrees, "And in either case I suppose you might want those quarters for now." 

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"I suppose so."

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So he nods to the soldier, who salutes and leaves to find the Commander.

"Ah, we should probably leave the closet, with the skin dealt with," he says. "Have you eaten? ...Do you need to eat often, and what do you eat, are important questions in this case I suppose." 

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"I have eaten today, and usually eat three or two times a day. Meals composed of plant or animal products, which I don't know if they match the foodstuff in your world. Where would we be heading then?"

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"The mess hall," he says, "If you wished to examine our food to see if it looks edible. Otherwise... Perhaps I should find Ilek. Who knows what trouble he's gotten into." He looks a cross between tired and amused at the idea. 

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Shrug. "Lets search for your charge, there is always the odd chance that I will spontaneously grow a self-nourishing power."

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He nods, amused, and then leads him out of the open closet and further out of the command center. 

The training fields are towards the back of the walled space, behind the infirmary and between the two back barracks. Ilek is there, as Jaim expected. Not getting into a fight, for a wonder. 

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No one in the field wants to get in a scrap with the Prince of Cialin - a lot of them are like that when he first visits a place. It takes a bit, and someone to break that barrier, before anyone will fight him. Usually he has Jaim's elites to do that, but right now they're all busy eating or healing. Or dead. 

He ran through a few forms earlier, but that got old quickly, so he went back to his rooms to grab his harp and now he's playing it softly off to the side, trying to take his mind off the battle earlier that day.

When footsteps approach him he looks up, taking in Jaim, and then Zephyrinus - or, presumably Zephyrinus.

"You look different," he comments, his hands pausing on the harpstrings. Also shirtless.

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Zephyrinus asks for a translation, and assuming he gets one he says. "Yes, I changed shapes."

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He gets one, and Jaim also translates back. Ilek blinks at this information. 

"Huh. Alright. Shapeshifting." He looks back down at his harp, picking out a little tune absently. 

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"Have you eaten?" Jaim asks. He knows they both ate breakfast before the ill fated patrol, but it's dinner time now. 

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"...No." He's been busy. With music. And not thinking. 

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He sighs.

"Come on, little brother," he says, pulling him up from the ground. "You're not doing anyone any good by not eating."

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"Yes, mother," he grumbles. But he goes along easily, relaxing a bit under Jaim's arm. 

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"He hasn't eaten," Jaim tells Zephyrinus, "So I guess it's to the mess hall anyway, if that's alright." 

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"Sure thing. Is he your literal brother?"

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He winces at the slip, but, well, no one who cares is around to listen, so. 

"He is. Was. I - did something the parent we shared did not approve of." 

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Ilek scowls harder at this topic of conversation. 

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"Is the thing relevant to current conversation or a subject that you do not wish to discuss?"

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He huffs a strained laugh. 

"It's possible you should understand the sort of person who rules this country," he says, "It may in fact be relevant to our discussion." 

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He sends Ilek onwards to get some food. The teen goes, if reluctantly. Once he's out of earshot Jaim begins speaking. 

"King Rael is... a good warrior," it's really one of the best things he can say about him. "And not easily influenced by the power-chasers at court. He's a powerful mage and a true force to be reckoned with on the battlefield. But. He is not a good king. Or a good father.

"He loves his power, and he loves his armies, but he cares little for the people. He leaves that to one of his ministers - to the father lf my brothers' mother, specifically. The man's opinions of commoners are even worse than the King's, and his only desire is to gather more power for himself. Gael, the eldest of my younger brothers, does the best he can to mitigate his influence, but Lord Tain has allies in many places. 

"Worse, while Emperor Reginald may not have started as a conqueror... Rael did. If this war should turn in our favour the King would love nothing better than to have Cialin replace the Empire." 

"As for my specific story... When I was young I went to Sanctuary, to attend their academy. Sanctuary is the most advanced city in the world, in magic, in technology, in learning. They are also what many Cialin call a 'horrifying den of sickness and evil'. Some of the people I associated with in Sanctuary were among that sort, in the opinions of the nobility here. I was on thin ice when I returned for this reason. But the King cares not for that sort of thing, and would not let it see me passed over - I remind him of my mother, you see, whose memory he has always claimed to cherish.

"In the last year of my part-time residence there, the Bow of the Nomad was found and brought to Sanctuary. No one could bond with it. I was foolish, and took a foolish challenge, to touch the Bow and offer to bond it. The Nomad decided they liked me, and mostly without intending to be so, I was bound. 

"Artefact users cannot be King. It is a law from the second king of Cialin after magic resurfaced, after he wrested the country from the hands of a tyrannical wielder. I was fine with this - I have no desire to be king. I would go mad within a decade. Gael will be far better than I could ever be. I would have removed myself from succession without fuss.

"Lord Tain, however, took it as the perfect opportunity to have me disowned, ensuring I could never challenge his grandsons. He made sure to inform the king in the perfect way to enrage him as much as possible. 

"He stripped me of my rank, my family name, and my personal name as well - as only royalty may bear the -el. And he banished me from the capital, sent me to take the furthest command. Were it not for my skill at warfare he would have exiled me from Cialin in totality. For disobeying him, for this was how Tain convinced him to see it.

"He does not allow his authority to be challenged." 

 

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Well, at least Zephyrinus is not worried that Jaim would try to make a case for him to join the fight on their side. Also, this sounds like a textbook case of monarchies not working.

"I see. ...How to best avoid making him feel challenged?"

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He snorts, "Avoid him," he says. He shakes his head, "He's not an idiot, but he is manipulatable in some ways. If you have to deal with him, you don't want him to know the full extent of your abilities. He'll know you can change shapes and may control ice - and possibly that you can gain swift understanding in laguages, if that happens. I don't have enough control over the border forces to stop that from getting back to him, but he won't know anything you don't reveal to the military at large. He will attempt to demand you fight for him, or teach his soldiers, or simply teach him. Gael can sometimes persuade him down. If he does and you are willing to agree to whatever more reasonble thing he settles on, he will leave you be. If you are not willing, or Gael fails to argue him down enough, and you refuse, he may demand you leave Cialin. He would not escalate to violence, I don't think. He would not care so much about defiance from an outsider not meant to be under his command, as he did about his own son disobeying him, so long as you offer no blatant disrespect.

"My brothers will ignore any of his unhelpful orders as much as they safely can, given my recommendations, but cannot disobey him too openly."

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Nod. Pause. "Thank you for all this information."

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He nods, shrugs, "You should know what you've walked into," he says. 

He continues on towards the mess hall. 

The food currently set out is rice, carrots, cabbage, and fish from the nearby river. Jaim takes some of each before turning to Zephyrinus.

"Anything look familiar? Or at least edible?" 

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"Yeah, they do. I don't recognize the fish, but... I have been meaning to ask. Does natural non-treated water is safe around here? It doesn't melt you."

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"...No, it doesn't dissolve you. All your water is dangerous like the pools you mentioned?" He isn't getting too descriptive of the other properties of those pools due to the listening ears. "Most of our water is air drawn. It's safer that way - no chance of poison, and it doesn't take much mana. It's pure." 

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"All water, even water from the air if you're not using the right power can be dangerous. I can't even beging to especulate how much this must impact your world on top of your mortality problem."

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"Well, unless its a property of your people rather than the water, ours should be safe." 

There's a cold water barrel, and also hot water in a rune-etched barrel. Jaim depresses the spout handle on the hot water barrel and fills his cup. He pulls a tin from a pouch and measures out a pinch of leaves, which he puts in his infuser and drops in the water. 

"Tea?" He offers. 

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"Yes." He accepts. But first he tests the waters. With a drop on his little finger. It's safe.

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He nods, sets another pinch of tea leaves inside one of the infusers next to the hot water barrel, and fills a cup for him. 

They find Ilek, and eat their meals. A soldier comes to find them as they are finishing, informing them that a room has been prepared for Zephyrinus. 

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"I would still like more explanations if that isn't a problem."

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"Accepting won't indebt you to the Commander - right now you're here as part of my party, not as an individual guest of the base." He glances up at the soldier who nods, understanding the message that this is the case. 

"I won't ask anything from you other than that you remember what you learn among us, and that you keep in mind the dangers the people of this world live with when you return home." All of the people, not just the Cialin, both from the war and from being single-shaped in general. Nothing, he has gathered, which Zephyrinus had not already intended to do. 

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Nod. "Thank you. I will try to repay to the best of my capabilities."

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He nods, appreciative. 

The soldier leads them back to the command center, where the VIP quarters can be found on the second floor. Ilek and Jaim follow, as their rooms are in the same area. 

The rooms are simple affairs, containing one queen sized bed, a desk, a small sitting area, and a small bathroom - with running water, given this fort is well established.

Once they arrive the soldier leaves them be. Ilek retreats into his room.

"If there's anything else you'd like to know, you're welcome to come in," Jaim tells him, hovering outside his own door. 

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"Sure. I am still largely clueless about your world. And I should learn a non-zero amount of your language."

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"A good point," he says of the latter statement. 

His room has the same layout as the one Zephyrinus was offered, and the same colour scheme. They're very inn-like, really. The main difference is in the small number of his belongings set out on the desk. 

He waves Zephyrinus over to the small sitting area containing a loveseat and a single chair, and continues to the desk to make another cup of tea using his kettle - a mana heated one he brought from Sanctuary. 

He drinks a lot of tea. His job is stressful, alright?

"I'm afraid I haven't often had to teach a language. The people of Sanctuary learn Cial as children, and Sanctuary itself has translation like the kind I'm using tied up in its wards. I could try speaking each sentance twice, with and without my runestone active?" 

 

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He takes the loveseat (on the assumption that Jaim will take the chair). "That would work. A list of common phrases with their phonetic pronunciations would also be good."

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He can do that. He sets the kettle to boil and runs through a list of common phrases, alternating his use of the runestone so Zephyrinus can more easily hear his actual words. Included is a list of names and places he can add to the end of the words 'can you direct me to'. 

"Any specific questions you have about the world in general?" He asks, finally half-collapsing in the chair, his tea set on the table beside it. He rubs gently at a bruise spanning his whole left side and carefully stretches out his shoulders with a quiet noise of relief. 

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He looks concerned at the bruise. "Is healing magic common? I don't really know what else to ask."

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"Healing...? Oh! Yes, it is. I could get this healed, but the healers are busy with the more serious injuries from the fight earlier, and my pool is too low to waste on a bruise. It'll heal on its own, or I can deal with it once I've recovered some." 

 

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"Yes, okay. But how common is healing for the average person? Pools - my kind - also restore your body to full health if you stay long enough and changing shapes does some patching up. And I am trying to get a sense of how bad the situation is without them."

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He smiles, amused and charmed by his focus. He is reminded of Caen, before... everything. 

"Simple healing magic is in the reach of just about anyone who can spin a thread of life magic together. Fixing minor cuts, light bruising, skinned knees - all are simple enough for free magic, which requires no more education than the early meditation most children learn to find their mana pool. 

"More complicated things should be accomplished through actual structured spells, which must be studied. Most villages have at least one healer who learned at least through an apprenticeship, if not at the Academy. Larger towns and cities have healing houses and hospitals, where those adept in life magic work under masters to see to the needs of the people. 

"Though, healing in Cialin hospitals is not free as it is in Sanctuary. Payment goes to upkeep, along with various donations. In Sanctuary the hospitals are funded from the treasury.

"More extreme injuries, such as amputation, punctured lungs, and sicknesses especially, require the attention of masters, who are not exctly common. There are three at the hospital in the capital, and five in Sanctuary. The Cialin military boasts a total of six.

"I know little about this matter within the Empire, unfortuntely. I suspect they have less coverage, if only because of their suppression of formal non-military training among the commoners." 

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"Ooh, is there an easy way to check if I could learn your kind of magic." Zephyrinus asks, showing for the first time something like excitement in his voice. "Ah, and earlier you mentioned that your king might want to learn from me, but I don't expect my kind of magic to be teachable in any meaningful way."

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He grins, though the following mention of the King dims it. Still, "I'm not sure," he admits, "But there's no reason not to try!" 

As for the other question, "If you told him you couldn't teach him it's likely he would choose to believe this to be a lie," he says. 

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"What? And the whole thing about being from another world would be just garnish?"

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He shrugs, "He wouldn't make a fuss about it, he simply would think you weren't cooperating. Other world or not, he wouldn't want to believe there was something he wanted which he could not have." The man is childish in that way. 

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Zephyrinus also finds this childish, but doesn't comment. "He in theory could acquire shapes and my kind of power, it just conditional of access to my world, as opposed to me teaching him. I guess, there is nothing to be done about him being unable to acquire a shift-dance. Even mine would come with, well, the side effect of giving him a twin."

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He huffs a laugh, "A good thing - I wouldn't wish to give Rael more family to control if it were possible." 

"That aside - you were asking about our magic? I can give you the basic lesson on finding your pool, if you'd like." 

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"Yes. It's an obvious experiment."

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So he gets him started on it. The children's meditation involves paying attention to your breath, focusing until you can feel your pool behind your diaphragm. Many can't do this without some aid - usually an older relative threading some mana into them to touch their pool - something which requires consent, by the way. Just as an Artefact will attack a person they don't wish to bond with, trying to touch another's pool without consent will cause it to attack you automatically. 

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He follows these instructions diligently. Does it result in any sign of magic?

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It does not. 

"Well, that's too bad. I suppose it might be strange if you could? Given our different worlds and magic." 

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"Yeah, It might be something only the natives can do. I am sure someone back home would've noticed if it was possible back there too. Is this inability to use mana detectable? It would give credibility to my story."

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"It might be! You don't stand out from the ambient mana, but someone supressing might be able to hide from me, and most people aren't as good at sensing as I am. However if you don't mind I can try more actively searching for you - it would involve using a thread of mana to probe the area you are in." 

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"Is that likely to have other effects? Or uses?"

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"Anyone who relies on their senses wouldn't notice you if you hid. Some wards may not take note of you.

"As for other effects, it shouldn't. I'll be using uncoloured mana, which does nothing but sense and communicate unless it is fueling a spell. If you have a mana pool I expect I will receive a sharp shock, and then we will know. If you do not, it will have nothing to interact with."  

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"As long it's safe for you as well."

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He smiles, "So long as I disengage right away the shock is only very mild." 

So he spins out a thin thread of his remaining mana and directs it across the sitting area to examine Zephyrinus. Is there anything to be found?

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Nope.

Zephyrinus is watching him closely.

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His eyes are almost closed, allowing him to focus on the information he's getting from his thread. He has one hand raised and held out in Zephyrinus' direction, thumb and forefinger positioned as though holding a thin wire, a technically unnecessary gesture, but harmless so long as be doesn't rely on it. 

After a moment, he retracts the thread, allowing it to re-merge with his pool. 

"Nothing," he says, regretful. 

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Shrug. "Maybe I can develop it as a power, but I wouldn't bet on it."

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He nods, "When do you expect you'll get a new power?" He asks, still a little unsure how his magic works. "Powering a translation stone isn't very taxing, so I don't mind, but you may wish to speak with someone other than me at some point." 

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"Oh? Oh. I must have cycled through a couple dozen powers so far. But I was prioritizing teleportation and most of what I got were variants of how to burn things."

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"So you've been in pain this whole time? You don't much show it, but I suppose you must be used to it." He shakes his head, banishing any unhelpful thoughts on the topic, "Are fire powers more likely in that form than any of the other categories?" 

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"Not the whole time, I was paying attention when you were giving me the language and magic lessons, but I have a second power in this form that gives me super-speed, every so often I give quick go at trying for a new power. Dealing with the pain is a professional skill. And yes, this is the fire-themed shape. It can breathe fire without any additional power and most people have deep-red skin in it. This coloration is unusual, like being very pale."

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"It's very striking," he says, eyes catching on the play of the light on his hair. He blinks, looking away. 

"Perhaps it's time I prepared for bed - you must be tired as well, given how strange your day has been." 

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"I might try for another round of power searching. But, yes, thank you for all the help."

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He nods, "I'm pleased to have helped." 

He stands, holding the door for him to leave, and then closing and locking it behind him. 

Once alone, he sighs at himself, "Don't be an idiot," he mutters, before beginning his preparations for bed.

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Zephyrinus goes to his room. He takes off his clothes and without much to do tries for teleportation or communication. After an hour or so of this, He finally manages contact with Felicianus, they can sense when the other is trying to rebind the power. With some painstakingly slow application of timed power rebinding, the two plus Theocritus manage to communicate. Zephyrinus is safe. They are safe. Can't get any better than this. Not for the moment, and he is sure his brothers are using the best guild's resources to get him back. Thinking, Zephyrinus decides that there is no better alternative than to look at the place where he likely made the transition to this world. He didn't raise the possibility with Jaim because, well, the young man is a stranger. But he is hardly spoiled for choice, and he should investigate the place.

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He wakes early the next morning, quickly rolling out of bed to go through his morning routine. Exercises, meditation, ablutions, clothing, tea - and then he is ready to face the day. He steps out into the hall, still buckling his bracers, and looks out the window. Finding the sky light enough, he steps over to knock on Zephyrinus' door and invite him to join him for breakfast. 

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Zephyrinus opens the door after a few moments. Some things become obvious: He changed to yet another shape at some point during the night, his hair metallic silver in this one. Also, he definitely didn't pack any pajamas for this sudden trip. "Good morning," he says a bit tiredly.

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"Good mor-" he starts automatically, before taking in what he's wearing. Or, more to the point, not wearing. He makes a strangled noise, red climbing up his cheeks as he moves his gaze above Zephyrinus' head. 

"...You could have told me to wait while you dressed," he says, once the internal screaming - and the unhelpful impulses - has died down a notch. 

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Blink. "Would you rather that I had?"

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He would not, actually - no, damn it, get your head out of the gutter! 

"...We may have run into a cultural difference," he says, the words coming out very formally in his embarrassment. "Here it is considered inappropriate to be unclothed outside of private spaces unless swimming." 

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He snorts. "Weird. I am in a private space, but I figure that this still is inappropriate. Give me a moment." He closes the door.

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He waits, the red slowly retreating from his face while he does. He glances over at Ilek's door - It's closed, which is only to be expected. He's probably still sleeping - Jaim wouldn't expect to see him any time in the next few hours. 

He goes back to buckling his left bracer once he notices that it's still partly undone. 

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Zephyrinus is back, with the same loose robes as yesterday. "I managed to make some contact with home last night. Just enough to let them know I am alive."

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He's glad for the immediate change of subject. 

"That's good to hear. Any news on getting you back home?"

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"Not quite. I am sure they are trying, but our code is limited. I got a power to teleport really short distances, but I don't think it will work. I am in this form because it got the power to fortify magic and I was thinking in using it where I crossed over."

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"So you want to go back and take a look around? Alright, I can put together an escort - I should see of I can sense anything odd with our magic. But - breakfast, first?" 

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"Yes, of course."

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Breakfast! Also, tea. He might admit he had a problem if he wanted to fix it. 

After food is eaten, he calls over one of his elites, telling her to direct those of his elites who are combat worthy to prepare to go back to the site of the battle yesterday. While she leaves to do that, he goes back up to the VIP rooms to check if Ilek is awake. 

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He is not. Or, if he is, he doesn't want anyone to know it. 

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...Jaim will let him get away with it for now. He's definitely going to have to talk to him when he gets back. Really, he should have done it yesterday. He wasn't being a very good big brother. Losing people under your command is hard, and Ilek is only a little older than Jaim was when it first happened to him. 

He grabs his sword from his room, leaves a note on his door to explain where he went to Ilek if he goes looking for him, and heads back downstairs. 

Finding Zephyrinus at the table where he left him, he leans against it, "The squad should be waiting at the gates, if you're ready." 

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"Sure. I hardly have anywhere to be."

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So off they go. 

His squad had some of the hardy hills horses saddled for them, to get them to the battefield more quickly. He climbs into saddle, then glances over at Zephyrinus, it suddenly occuring to him that not everyone learns to ride. 

"Do you know how to ride?" 

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"No, can't I just fly?" He still has his metallic-looking wings.

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"Absolutely," he agrees. A groom comes to take the extra horse away, giving them all a mildly annoyed look. Jaim offers his apologies for the inconvenience. 

Then they're on their way. It takes them about thirty minutes, when they're not riding as hard as they can. 

The battlefield is where they left it. Blood stains the ground, which is covered in pockmarks and burns, puddles and rubble, and other leavings from yesterday. The rocks Zephyrinus came from are where he left them as well.

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Zephyrinus is quiet, though this is in part because he flies too far to talk without shouting. He lands on the rocks. "It was here. I was just walking and then it was like I took a step back or something and when I left I was here." He peers. "I am not sure at all if it will work to just go through the other way, but I will try to be conservative first."

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He dismounts and walks around the rocks a few times, stretching out a few threads of uncoloured mana to see if he feels anything interesting from them. 

"I'll pay attention as you do. Maybe I'll feel something." 

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Zephyrinus steps inside and activates his magic fortification power... and accidentally it crosses with Jaim's mana threads generating a quite loud sensory feedback. Also, there is sure something doorway like over there.

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"Aah-!" His world is colours and movement too small for the naked eye to see, life and mind interspersed with elemental brilliance held together by space and time and surrounded by the void of souls. The soul at his back pulses with concern but he cannot hear it over the rushing of his own mana pool, the pulse of the veins of the world pounding beneath his feet, the singing of the wards above holding back the void-

After a seeming eternity, he recoils, his threads either snapping and disappating or retracting back to his pool. Thankfully the sensory overload stops at that point. 

He only notes the doorway afterwards, leaning heavily against a rock and sorting through the things he'd sensed by habit. He needs a moment to recover from that torrent of information. 

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"Are you okay?" Zephyrinus coming close to give support.

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Belatedly, he notes the headache, and the blood spilling out of his nose. His eyes hurt. He pinches his nose, and closes his eyes against the glare of the light. 

"Ugh," he gets out, and has to take a moment just to breathe.

"...I think I'll live," he manages after that moment. "...That was awful. But... kind of amazing. Shit." 

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"Is this a usual reaction to magic?"

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"No," he says, huffing a laugh. "I think I must have interacted with your 'fortify magic' power somehow. That was... far, far more than i have ever sensed, and far deeper. Some of those things..." He trails off. 

"Let's just say I know some scholars at the Academy who would give their good arms for a few seconds of that." 

 

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"Ah. I know the type. And I guess we should have test interactions with your magic first. In hindsight, that was obvious."

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"We really, really should have," he agrees. 

"There was some kind of door," he finally gets around to mentioning. "I felt it during that... surge, but I think I should be able to sense it without as well. I could direct you to it and you could try activating it with your power?" 

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"Please do. It might not activate it, but... if it's the sort of thing that deteriorates it should build it back up."

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He nods and, carefully stretching out a new thread, searches for the door. Once he finds it, he circles around to it physically, and then scrapes a line in the dirt with his foot.

"There," he says.

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Zephyrinus compares with his recollections of events. "Sounds about right. Does your sensing give you any feedback on how does it activate?"

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He frowns, pacing in front of it a few times to get some different angles. 

"It feels... as though it's only sometimes there. When I pass my thread through it many times, it will almost... catch, from one specific angle. I'm not entirely sure I could find the right one with my physical body." 

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"Can you tell if it's deteriorating or if it's fragile?"

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"It's not deteriorating," he says, focusing, "...I don't really know how to describe it. It's very strange, and frankly Space magic is rarely straightforward in any way..." 

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"Okay, any guess if it's your kind of magic or mine? Should I try to fortify it?"

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He nods, "I doubt it would hurt to try. And if that doesn't work, I can try feeding it Space mana." 

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"Okay. We should take turns then. I mean, I fortify it first, since the power is specific for that, you check the results, feeds some space mana to it. All very carefully."

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"A good plan," he agrees. "I'm not sure what fortifying a thread of Space would do exactly, but my thoughts on worst case scenarios are not pleasant." 

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Nod. "An experiment worth doing, but somewhere away from here."

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"Agreed." 

He steps away from the doorway, withdrawing his thread, and moves to stand a few meters behind Zephyrinus.

"Alright, go ahead." 

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He waves his hands around the area where the area of the doorway. They glow with a silver-white sometimes pale-gold light. "This is not great for feedback, so I am not sure if I am imagining feedback or not."

There is no visual changes that they can see.

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He squints at it before, making sure his power is inactive again, he pokes at the portal again with a thread. 

"It seems more fortified, by a small amount," he agrees. "Should I try, now?" 

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"Go ahead, but be careful." He steps aside, but is close enough to grab Jaim in case of danger.

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He steps forward and, very carefully, spins and extends a thread from his small pool of Space mana. Touching it to the portal, he begins feeding a careful trickle of mana into it. 

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The thread touches the doorway, with no visible effect. Though, something happens to it.

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It goes through. 

Jaim has approximately a second to enjoy his second bout of weird feedback of the day, as his thread interacts with something that feels both like and unlike the void he'd sensed outside the planet wards (he's going to have to write a long letter to his old Mana Physics teacher later), before this thread snaps as well. 

"...Apparently today is the day for weird magic interactions giving me headaches," he says a moment later, fingers massaging his temples in an attempt to soothe the pain. 

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"Do you need a break?"

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"Mm. Just, give me a moment to recover and I can keep going." 

He focuses on his breath, calling up a thread of life mana to soothe his head. 

"My thread went right through the doorway. There was something - a place? - on the other side. It felt like... I'm not sure how to describe it. I doubt anyone could live there, however." 

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Frown. "Do you think it's dangerous to interact with? I was thinking of throwing rocks or something."

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"...Carefully," he suggests, "But I see no reason why that should be dangerous."

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"Let's give you a few more minutes to recover, first."

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He snorts, "Alright," he agrees, glancing over at where his lieutenant is eyeing him with concern. He waves in acknowledgement and pulls out a small enchanted canteen to take a drink, leaning back against the rocks. He keeps the life thread running, soothing frayed nerves and reducing any strain from the two bouts of overload. Running a hand over his upper lip reveals that there's still some drying blood there, so he unwinds the wrappings on his right arm part way to wipe it off.

"Do your brothers know where the other side of this portal is?" He asks once his face is clean. 

 

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"No, not enough time to tell them. Our method of communication is by using our ability to rebind our magic. We made a code on how long we hold onto the painful state between powers. Each string of painful pulses is a letter. Hard to describe my location that way."

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He clears his throat, looking away at the explanation of their method of communication. The exceptional pain tolerance had already been established, no need to pay any more attention to it, damn it. 

 "I think I'm ready to keep going," he says, carefully pulling back his life thread. The headache is mostly soothed. He kneels down to pick up a rock, "Do you have any ideas of how best to throw them at the correct angle?" 

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"Absolutely no idea. I was thinking of just trying several angles while you looked to see if there is any reaction."

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"Sounds good," he agrees. He readies an uncoloured thread, making sure not to slip it inside the door. 

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And Zephyrinus starts throwing pebbles in the doorway's general direction. There is non-zero reaction to them, but it's very mute.

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"I'm not getting much of a reaction," he says. "There's something, but-" he shakes his head. "Maybe it'll need more reinforcement before anything can go through?" 

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"Okay, let me try again." He does some more fortification.

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The sound of someone approaching at a fast pace interrupts his attempt. A runner rounds a nearby hill, calling out when he sees them. 

"General Jaim! General, the fort is under attack!" 

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Jaim snaps up from where he's crouched, watching Zephyrinus work on the portal. He begins running for the horses immediately. 

"We're going to have to cut this short," he calls back to Zephyrinus, "It seems the enemy has attacked the fort." 

As he mounts, he orders the messenger to give him a situation report. 

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The attackers are a large force of Imperial mages who approached on foot under cover of invisibility illusions. The wards have been breached. They were working on breaking the walls down when he left roughly 40 minutes ago.

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Zephyrinus takes a moment to change into his Hibera form and then follows. He covers himself in an ice armor.

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"Back to the fort!" He orders his elites, "Push the horses as much as we safely can." 

He proceeds to follow his own orders, setting a fast pace back to Fort Kiat. 

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The fort is burning when they get there, the walls long breached and fighting visible in the space between the buildings. Jaim directs his people to stay in pairs and watch each others' backs, and then rushes towards the Command Center. 

A few people try to get in his way. He gets them out of his way as quickly as possible with blasts of water, leaving them drenched but alive. The Nomad takes over after the third one, drawing lightly on his pool and enhancing it to do so. 

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Okay, fort on fire. How about if you suddenly do not get to be on fire? The presence of water makes it convenient for Zephyrinus to create a giant ice prison where people can hang out until they are calmer (and willing to surrender). He is ruthlessly efficient, though not letal.

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Anyone on the Cialin side thus released from combat immediately goes to the aid of the injured near them. They get a makeshift infirmary set up fairly quickly, the original building having been 1) set on fire and 2) covered in ice. 

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Jaim, meanwhile, crashes through the door of the command center, running headfirst into the Commander in the middle of holding off a quartet of enemy mages, defending the stairs. The bottleneck of the hallway gives her a bit of advantage, as only two at a time can get close enough to attack. The other two are hanging back and throwing attacks in when they get the opportunity. Upon Jaim's entrance, they turn back, eager to face an opponent they can actually fight. 

Still in a hurry, he tries the same thing he was using in the soldiers outside, but these two are a higher calibre of mage - one of them counters by turning it to ice with a quick word, sending it back his way. He dodges, glancing anxiously at the stairs when he does so. He can just barely sense Ilek still up there, fighting off at least three others, with his baseline unextended senses. He's still not at 100% - his overuse of mana the day before, trying to get to Ilek during the ambush, and then the experiments earlier have taken their toll. He turns his full attention on the fight he's in, hoping to end it as quickly as possible. 

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Zephyrinus is following him close, but in a sense, he is trying to keep track of multiple things at once. The fact that Jaim had to dodge an ice anything is personally offended, so he feels very strongly how ice should behave in that corridor: in their favor, maybe freezing balls of ice that prevent the attacker's mouth to close down without making them suffocate. Then they can be dragged away.

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He glances back at Zephyrinus, briefly, grateful when the mages choke, and are dragged away.

The Commander falls heavily against the stairwell entry when her fight is interrupted, breath coming hard and hands going to a wound in her side. He looks back to her when she calls out.

"General, Prince Ilek- there were too many, I could not stop them all-" 

Jaim nods, rushing past her up the stairs, "I can sense them, Commander. See to your wounds, we can deal with this." She's too injured to get up the stairs, anyway. 

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"Excuse me." Zephyrinus says, grabbing Jaim by the shoulders. And then he creates an ice ramp to slide up much faster.

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He stiffens a little in surprise, but is more than happy to go along with the increase in speed. 

The second floor looks like a disaster area. It is no longer actively burning - only smouldering lightly - but the walls between the hall and the rooms have been destroyed in several places, the floor is similtaneously charred and slick with water, and blood splatters can be seen here and there.

Ilek is facing four Imperial mages, ducking in and out of the cover of the remaining walls, taking potshots at them when he has a chance. All of the mages have Artefacts - including at least one Greater one, an ornate Blade etched with lightning and clouds. When they reach the top of the staircase, the mage wielding that one turns quickly, tossing a storm of fire their way - without an incantation. 

Without any easily accessible earth to block it with (or the speed to do that in any case), Jaim quickly throws up a thick wall of water, which will hopefully block most of it on its own, and more if Zephyrinus freezes it. 

His mana pool is getting very low again. 

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Oh, the wall is definitely frozen. And throw back. Though that's mostly a cover, so he can take they both to the ceiling. His people, he knows, need to create the habit of looking up and that's in a society where nearly everyone can fly.

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The mage nearly falls over getting out of the way. Jaim helps him along with a carefully sourceless blast of wind, sending him sprawling to the soaked floor in another room. Then, he peers around from their new vantage point, trying to find Ilek with his eyes, before paying attention to his senses - that way, the room to the right.  

He taps Zephyrinus' shoulder, pointing in his brother's direction. 

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There they go, with a snowstorm and a lot of ice pellets being thrown around as a distraction.

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Two of the mages fall down under the torrent if ice, the pellets striking some vulnerable spot on their bodies. A third covers their head, ducking down behind some furniture for shelter. The mage with the Blade attempts to clear the indoor snowstorm by heating the air, so he can find where the interference is coming from.

Ilek is sat behind some furniture of his own, frantically trying to stem a heavily bleeding injury in his thigh.

"Shit," Jaim bites out, "He's not good at Life magic- can you set me down-"

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"Yes. I will take care of them."

Blade mage, understand this: If Zephyrinus wants a room to be cold, that room will be cold. If you're going to use your toys for pointless exercises, maybe Zephyrinus should take your toys. Some strategically placed ice should do the trick.

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Blade mage is alarmed and annoyed! He attempts to escape the ice, forming a cloak of lightning around himself - a futile effort, but one almost has to admire his tenacity. 

Duck-and-cover mage, meanwhile, is attempting to escape out a hole in the wall of the building. 

Jaim hurries to Ilek's side once he hits the ground, falling to his knees beside him and reaching for the wound. 

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Ilek scampers back, alarmed, "What-" then he recognises his brother, "Jaim!" 

Agitated by the movement, the wound bleeds worse. Ilek scrunches up his face in pain, a panicky light in his eyes. 

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"Easy, little brother, I've got you. Zephyrinus is dealing with the attackers. You're going to be fine." 

He begins applying life threads to the wound, falling into a pattern of chanting incantations while he works. 

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Zephyrinus keeps dealing with the attackers, separating them from their possessions. Ice is also great for the psychological factor. Nothing zaps out the will of fighting like having ice shards under your cloths, scratching you as you struggle.

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The mages will be uncomfortable and scared, and not going anywhere. 

Eventually, Jaim pulls back from Ilek's injury, leaving a raw, red patch of skin - internally healed and superficially closed, but not safe to strain too much. He doesn't specialise in Life magic anymore. 

"...They're all secure?" He calls out to Zephyrinus after a moment spent catching his breath. He is beyond exhausted. 

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"As much as I could, which is very. I am mostly, err, harmlessly tormenting them so they don't get any ideas."

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He smiles, a little grimly, but mostly amused, "Likely a good idea," he agrees. 

"Stay down, that's not much better than a patch job," he tells Ilek as he stands, slowly, carefully, taking discrete support from the overturned couch beside him. 

"I should - find the Commander, help set up the clean up-" He takes a step, and falters, almost falling, "...Or maybe I should sit down." 

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"Yes. This was a really ill-timed attack." Sigh. "Do you want me to check on the Commander? You really don't look up to defend yourselves."

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He nods, and huffs a laugh, "No, we really aren't," he agrees. He focuses inwards for a moment, taking some strength from the Nomad's comforting presence, and then assesses his pool. Damn. 

"I think I'm using my life," he says distantly.

"...I should stop powering this translation," he realises. He pulls the runestone out, holding it out to Zephyrinus, "Give it to the Commander, or whoever is coordinating, so she can understand and translate for you," he says. 

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"And at least I remember the words for 'where are the enemies?'. Be careful the both of you." He takes the runestone and pats Jaim on the shoulder.

He dashes away, creating more ice covers on the way out, nothing too difficult to navigate, but easy to hide in.

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"There is that," he agrees, before releasing the runestone. He leans into the touch a bit, but rights himself quick enough.

He watches him leave, then slides down the side of the couch again. 

Ilek eyes him judgingly. 

"...Keep watch, I'm going to try to meditate." He says, avoiding that topic entirely. 

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Commander Coen is still at the bottom of the stairs, alternating working slowly and carefully on keeping her injury stable and glancing up the stairs with anxiety. If Prince Ilek is killed on her watch - or General Jaim, even - well, her future would not look promising. 

She is relieved when Zephyrinus comes back down the stairs. 

"The attackers are neutralised?" She asks, before gaining a chagrined look as she remembers that he doesn't speak Cial. 

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He quickly hands her the runestone and lets her ask that question again. 

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She takes it, activating it with a bit of illusion. "The attackers are dealt with?" She asks, rephrasing a little, "-Where is the General? Is Prince Ilek well?" 

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"We dealt with the attackers, but the two are upstairs and seriously hurt."

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"Damn. Would you check on the status of the battle outside? And find a healer, if there are any available, for all three of us, and hopefully for some of my people in the war room, if they survived. Though, damn, if they can't understand you-" she sighs, waving the translation stone, "I suppose you'll just have to keep playing pass the runestone. Here-" she offers it. 

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Alright. Zephyrinus goes outside as instructed. And while looking for the next round of pass the runestone he will deal with other mages in his ruthless manner.

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There's a few still fighting near the southeast barracks - who very shortly are not. His earlier bout of freezing has reduced their numbers enough that the Cialin have been able to deal with the rest mostly on their own. 

The field hospital is surrounded by wary guards, less- or uninjured, prepared to deal with any incoming enemies trying to get to the healers. Inside the semi-circle of soldiers men and women wearing pale gold starbursts on the jackets over their armour tend to the wounded, aided by some of the soldiers better trained in life magic. 

A young man with an authoritative voice is doing his best to organise this chaos. When someone sees Zephyrinus overhead, they point him out to the man, and he waves up at him, trying to call him down. 

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He goes in that direction and gives the runestone. Once it's clearly active he reports the situation with Ilek and Jaim.

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He nods seriously, calling over a healer who has been tending the more stable patients. 

"The General should be able to recover enough to move on his own safely, assuming he has had the space to meditate while you were gone," he says. "The Prince will need fully qualified care, however - can you carry Kitain?" The healer he'd called over looks unenthusiastic about this idea, but resigned. 

"Was there anyone else injured in command?" The organiser continues, "We can send a party to recover them." 

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"Besides the commander herself, I think there are some people in the war room."

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He nods, "I'll send a party-" he turns to one of the soldiers near him, informing him of this plan, and the other man goes off to put one together.

"Here, the runestone," he says as he turns back, handing it to him. 

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And that was a round of pass the runestone. He will do some more tidy up and wait to go back.

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A party quickly forms, including eight soldiers, two carrying Artefacts, and a quartet of mages, including Kitain, who one of the soldiers picks up - one of his legs is splinted. They head out of the perimeter of guards, wary for any remaining enemies, and make their way to the command center. 

Once there they split up, two of the healers taking the same four guards to the war room, while the others take the back entrance, finding Commander Coen in the hall. One of the healers in this party kneels down to take over healing her wound. She nods appreciatively at Zephyrinus, and then gestures up the stairs. 

They head up, finding Jaim meditating, while Ilek watches their surroundings, carefully not paying attention to his partially healed wound. The healer goes to Ilek's side immediately. The soldiers go to secure the floor. 

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Jaim opens his eyes at their approach, slowly coming back to himself. He holds out a hand for the runestone when he sees Zephyrinus - he's recovered enough mana to power it for a little bit. 

"Has the fighting died down?" He asks. 

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"It has, it was already nearly over when I got there. How are you? Are you okay?"

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"Good," he breathes, relieved. 

"I'm... tired. I used up all of my mana, and probably a good six months of my lifespan on top, healing Ilek." He murmurs, careful not to let his brother hear. "No more injured than I was this morning, however," he says, "And that meditation has filled my reserves enough to power this rune for a while longer." 

"And you? Are you uninjured?" He asks in return. He had spent much of the battle fighting from a distance, as far as Jaim could see, but perhaps something could have gotten through. 

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"Your lifespan?"

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He blinks, a little taken aback. 

"Yes, I can convert my own lifespan into mana," he says. "It's not a trick everyone knows - most die if they get to that point - but it's a good last resort." He doesn't really see the problem with it, so long as he's not too free with the ability. So what if he lives 300 years instead of 350? It's still far more than most. 

Though, considering that Zephyrinus comes from a place where most people are immortal... 

"...I would rather live a shorter life than lose my brothers," he tries to explain. 

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"Which I understand." He says sincerely. "It's still jarring when you have a limited amount of it."

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He huffs, "I can understand that, but - 300 or 350, I'll still live too long. It will be different, if your world allows us access to those pools. But then, perhaps being able to change forms as you do would reset my lifeforce, as well. Wouldn't that be a trick." 

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"A very interesting one. Even if it doesn't you could spend all the lifeforce for a form before sacrificing it."

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He hums, "Yes, a great improvement either way." 

"In the meantime, I'm not quite at that point. I lost roughly 30 years once, fighting a powerful enemy when I was nineteen. I should have somewhere in the realm of 315 years left.

"I take it you are, in fact, uninjured, then?" He adds, coming back to his earlier question. He gives the other a quick once over. 

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"That's far more than someone in a single shape can survive where I am from. And I am."

He still wearing his ice-armor, during the fight it got some cracks and there is even something that might be a bit of stone lodged on the armor's stomach, but it's mostly pristine now.

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Good. 

"Yes," he says, "I must not have mentioned it - some Artefacts gift their wielders with an amount of life on bonding. Most often between 200 and 300 years."  

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"Are they cumulative? And could an artifact bond to someone and then unbond for the solo purpose of giving them a boost of life?"

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He shakes his head, "No, the life is tied to the Artefact - if you unbond an Artefact you are left with only the amount you had when you were bound, and rebonding does not reset that amount. You use up that which the Artefact offers first of all - including when drawing on it for mana. If I were to unbond the Nomad," not that he ever would, "I would have roughly thirty-five years left, given my original total was roughly eighty-five." 

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Nod.

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Oh no he's sad. 

"Hey," Jaim leans forward from his place on the floor, reaching out to brush his fingers against Zephyrinus' hand. "You're going to fix it, yes? Don't worry. You'll get back home, and then you can come back and help us change things here. We can test whether my lifespan resets, then. Perhaps we'll discover a way to give your people mana, as well." 

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This surprises Zephyrinus a little. But pleasantly so. "That would be great. But you should laid down a bit."

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Oh good. 

He laughs a little, "You may be right, but where?" He asks, gesturing around them at the destroyed upper level of the CC - the wrecked furniture, the charred, soaked, ice-cold floors, splintered wood, and rubble littered everywhere. His pants are already soaked and streaked with soot, he has no desire to lie down in this. 

Three of the four soldiers who had arrived with Zephyrinus and the healer have since transported the enemy mages Zephyrinus had captured down the stairs - still encased in ice, in the cases of the two who had still been awake. The healer is focused on Ilek, and the last guard - one of Jaim's elites - will not be leaving their side for anything.

"Unless you wish to carry me to wherever they have set up the field hospital, I may simply have to wait. Conversation is a good way to pass the time, until then."

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"Well, the important part is for you not to make unnecessary effort."

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He hums, still smiling, "This barely takes anything," he counters, "And conversation will keep me awake. I really do not wish to fall asleep here - I'll catch some sickness. Besides, I wouldn't want to leave you with no one to talk to," he says, somewhat forgetting that he could just take the runestone and talk to someone else. He may be getting a bit loopy at this point. 

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"I can deal with not understanding people for a bit, but I will keep you company then."

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The healer straightens, "We can move him safely now, sir," he tells Jaim. He's a little shaky - there has been a lot of injured today. He taps the guard, "You'll have to lift him, Corporal, I'm very nearly drained." 

The corporal carefully spins a thread and slides it under Ilek's torso, incanting a spell which causes it to flatten out evenly under his body. He lifts off the ground. 

("I can walk, you realise," Ilek grumbles. He is ignored.)

"General?" The healer asks him.

"Go ahead," Jaim says, sobering somewhat, "I sincerely doubt I will be able to make it farther than down the stairs - my physical reserves are quite drained. Just send up someone to float me out to the field hospital." 

They proceed down the stairs. 

"This is going to be a nightmare to clean up," Jaim sighs. "We're going to have to call for reinforcements from the capital, and the nearby forts. Well, I say we - it's likely I would be wise to take Ilek to Fort Helen as soon as he is well enough to travel."

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"I can try carrying you both down stairs, but I wouldn't recommend given your condition. Am I going to need to evacuate the fort?"

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He nods; this is reasonable.

As for the question, "Evactuate it in general? No, this is a very good location for a fort, they will be rebuilding it, and in the meantime what is left of the walls makes better shelter than anywhere else. You, yourself? If you choose. I expect Ilek and I will either stay through the reconstruction or leave for my fort in the next two days. You remain welcome to come with us." 

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"I am not sure. It might not be a good idea to stray too far from where I came from, but it might be worthy to go search for people that can give me a better insight on how to get back."

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"Well, most of the greatest magic experts of our world can be found in one place. You could examine the portal more extensively over the next few days, and then visit Sanctuary. If anyone should follow you through, I can have the Commander send them on to you." 

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Nod. "How far is the Academy from here?"

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"The actual location is a secret - the Academy is within Sanctuary, and the only way to get there is through the portal in the Guardian's city, beneath Tianitok, Cialin's capitol. The capitol is a week and a half away by horseback, using the roads, in good weather." 

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"Do you think the path is safe enough to travel if I ever need to fly back here in a hurry?"

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"It should be," he says, "So long as you stay over the road. There are monsters in places that don't get patrols - animals and other creatures with magic." 

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"Do you think I could fight one alone?"

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"It depends greatly on the creature in question. There are a great variety, we have had only a few centuries of near constant warfare to attempt to document them, and not many have been enthusiastic to try. There are some partial bestiaries in Sanctuary, and many people know the weaknesses and territory of the local ones, but no comprehensive study has ever been completed, even just of the ones native to Cialin.

"I suspect any who came within a days travel by foot of the road would be simple enough for you to deal with, however, in that form, and with that power." 

Permalink Mark Unread

"Huh... we have monsters, but they don't sound nothing like your variety."

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"Mm, 's one of the reasons we haven't explored the oceans very extensively," he murmurs, "There 're some truly big ones out there." 

His words are slurring a bit. He's very tired. 

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"Hey, stay with me just a little bit more?"

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He blinks, hard, "Mm, right," he rubs at his face, "No falling asleep," he sighs. He leans forward from his place against the wrecked couch, wrapping an arm around his bent knee to keep him there. Hopefully being more upright will help him stay awake. 

"...Sanctuary's different, from the rest of the world. Better." He says, searching for another topic to keep himself awake. 

Permalink Mark Unread

"Better how?"

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"...Nicer," he says, "No one's ever hungry. Ev'ryone gets money from the treasury ev'ry day. No one dies because they can't pay for healing. Anyone can learn at the Academy. No one cares who you love." He hums, "Most ev'ry way, they're better than ev'rywhere else." 

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"Sounds lovely. Is the runestone draining you? I could... try to teach you a song without it?"

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"Perhaps a little," he admits reluctantly. He fiddles with it, turning it between his fingers. "Here, should take it away from me," he adds, holding it out, "I have - bad impulse control, I hear." He laughs a little, remembering when that was true. 

"...I'd love a song," he adds before it's taken away. 

Permalink Mark Unread

"Alright." He gives an encouraging smile and takes the runestone. He guides him through some a song. Hard to tell the theme, though it's relatively upbeat and while there is a lot of repetition, there is a change in pattern that means he needs to keep enganged.

Permalink Mark Unread

He pays attention, humming along to figure out the tune, and carefully forming the words. If he remembers it, he should teach Ilek, or ask Zephyrinus to if he does not. 

After a while of this, someone comes back up the stairs. Another of his elites. Jaim pauses in his singing when he notices her, nodding when she offers to float him out to the field hospital. 

"Fort clear," he tells Zephyrinus, two of the words he'd taught the other the night before.

Permalink Mark Unread

He nods and follows.

Permalink Mark Unread

The fort is still a mess, but the bodies and captives have been cleared from the grounds, at least. The building holding the cells is still standing, explaining where the latter have gone. The former are laid out in a training field on the other side of a row of slightly charred trees from the field hospital. 

Tents have been set up in and around that field, large ones for the healers overseeing injured soldiers, smaller ones for the lightly wounded or uninjured to share. The soldier carrying Jaim takes him to one of the latter, a bit larger than most of the others. 

Ilek is sleeping inside. Jaim slumps upon seeing him, some tension he didn't even notice releasing its grip. The soldier sets him, seated, on one of the other cots. 

She then turns to Zephyrinus, gesturing at the third bed in the tent. Each has a curtain partition, currently tied up against the tent wall, which they can let down for privacy from the rest of the tent. The space in between them contains some log stools and a small table.

Jaim chuckles, seeing that, "Roughing it, are we?" He asks. 

The soldier smiles, tired, "Yes, sir." 

He hums, fighting slowly with the buckle on his left bracer, "I wonder if my teapot survived." 

"I can get you some tea, sir." 

"No, don't bother. I'll be asleep soon enough." 

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He watches this carefully, only recognizing a few words. He sits on the third bed and takes the opportunity to grab for a new power. This form still remains not great for teleportation or communication, but maybe he will be lucky.

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Thr soldier leaves. Jaim finally gets the bracer off, beginning on the unwrapping of the length of cloth covering his lower arm. He glances up at Zephyrinus and smiles, then glances down at the area around him. 

He holds up the bracer, "Bracer?" He offers. He's still tired, but he wants out of the outer layer of his clothes, and he might as well give the man more vocabulary. 

Permalink Mark Unread

"Bracer." Zephyrinus repeats taking the object. Then he says a word, which is presumably the word for bracer in his language.

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Jaim repeats it back, then pulls the wrap the rest of the way off - his arm is noticeably paler than his face. 

"Arm wrap," he says, and lifts his leg, tapping the one around his calves, "Leg wrap." He holds out an arm, "Arm." 

Hopefully that gets across properly. This isn't really the most traditional way of language teaching. 

He begins pulling off his boots, while his leg is up to remind him. 

Permalink Mark Unread

Zephyrinus repeats. Pronouncing things carefully.

Permalink Mark Unread

And so continues the clothes and body based vocabulary lesson. At some point he starts making simple sentances, dropping things on the cot and giving him items and taking them and so on. 'I drop', 'I give', 'you give', 'I take', 'I move', and so on. As well as getting across what tenses he can - 'I am taking the bracer', 'I will drop the boot', 'I gave you the arm wrap'.

The amount of language one can learn using the things readily available in a tent post-invasion is limited, though, especially when the one doing the teaching is a little slow due to exhaustion. Eventually he gets down to his pants and a thin shirt, and is just about ready to drop off.

"I'm going to sleep," he says, concluding the lesson. "Good night, Zephyrinus," he adds. 

Permalink Mark Unread

"Sleep well," he says.

After a minute, he decides to ask if there is any way he can help around.

Permalink Mark Unread

Well, given his impressive Ice work during the battle, does he think he could patch some of the holes in the outer walls temporarily? 

Permalink Mark Unread

Perfect! He gets to it then.

Permalink Mark Unread

Well, that's a relief. It would take a great deal of mana to patch those.

There are some smaller holes, on the left side of the gate, partially patched by some soldiers at loose ends. They haven't even touched the big one to the right of it, though, just set up some temporary barricades inside the fort to block the twenty meter hole. There's no rubble around that one - it looks like something vaporised the entire section of the wall, the edges appearing burnt black. 

Permalink Mark Unread

Alright, he goes a first round of patching things up with ice, but starts changing forms to adapt for each job. With carefully controlled fire he can make the stone partially melt on the smaller holes. Some more magic to enforce other things temporarily.

The twenty-meter hole is much trickier, unless there is a suitable quantity of rock around which he can reposition (with ice to move it), he might do something better than what they are doing, but if that's not viable he may just create a wall of ice that's a bit more magically durable and then enforce it to last longer.

Permalink Mark Unread

His actions gain him some tired cheers from the people who were patching the walls and guarding the barricades. 

This is a rocky, hilly area, but all the loose stone that may have been around before the fort was built has been smoothed down to the ground to make the approach to the walls less hospitable to enemies. He may just have to go with the ice. 

Permalink Mark Unread

Yup, at that point he would want to talk to people about how they want to rebuild the fort, and they might need to make plans first. For now, an ice blue-gray wall works.

Permalink Mark Unread

The barricades made redundant for now, the people manning them either move up to the walls or go off to take up some other duty. 

The healers tents are still a hive of activity, and so is the makeshift command center set up in a pavillion on the edge of the camp. With the commander unconscious, healing from her wound, the young man who had been directing earlier is still in charge. Some efforts are being made to salvage anything from the buildings, and recover any bodies still within. Scouts are being sent out to check over the surrounding land, to look for any remaining enemies and hunt for food.

All of these would likely appreciate whatever help he can offer. 

Permalink Mark Unread

He is in fact offering help! He can move things around. Including bodies, assuming that isn't forbidden against local custom. He can help with either temperature extreme to help with food. He can probably help with hunting, though he doesn't know local fauna and will be mostly good at one-hit kill game instead of tracking it down.

Permalink Mark Unread

They appreciate the help in moving bodies - they mostly move them carefully using magic, so his methods are fine. Once they are set in the field someone will remove a necklace from around the necks of many of the deceased - strings of beads, plain and painted wood and multi-coloured stones and gems alike, presumably of some cultural or religious significance. The bodies with these are all placed together, while the others - a lesser number - are placed seperately. 

Food prep is mostly taken care of - the fort's cooks have this down to an art, and most of them survived the attack, having hidden in a safe room near the kitchens. 

He can be paired with a hunter to do the tracking, assuming he can be somewhat quiet. She can track them down a herd of pale green furred deer with antlers like tangled branches, and together they can take back more than she could alone. 

Permalink Mark Unread

Sure, he can bring them venison. She asks how many, and then that many were impaled in ice spears. Pretty quick and painless.

Permalink Mark Unread

They'll eat better than they thought they would with the food stores mostly destroyed, then. 

Once all the dead are moved and dinner is consumed, things settle down throughout most of the camp, only the healers tents and the command pavillion still somewhat active. Despite the fact that they won in the end - or, he did, at least - the mood in the camp is quite solemn. At some point, someone starts singing - something mournful, about sleep and fires burning, and the night sky. 

Permalink Mark Unread

Zephyrinus does not join the singing, probably would be disrespectful, once there is no more stuff to do he feels restless. And spends the time trying for a new power, mostly to occupy himself.

Permalink Mark Unread

Whenever he gets back to the tent, he'll find Ilek awake, sat next to Jaim on his brother's bed. He's singing along quietly, but pauses when Zephyrinus comes in. He taps his lips and holds out his hand - a perhaps slightly confusing request for the runestone. He'd already searched his brother's pouches and not found it there.

Permalink Mark Unread

Zephyrinus produces the runestone quietly, and checks over how Jaim is doing.

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Sleeping the sleep of the dead, to all appearances. Also, curled in a crescent around Ilek, with his face stuffed into the teen's side, his hands supporting his head. What little can be seen of his expression is smooth and relaxed in sleep - he actually looks as young as he's supposed to, like this. Just barely out of his teens. 

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Ilek notes the attention on his brother, slipping a hand in his hair, a bit possessive, a bit wary - perhaps unnecessary, but still. He takes the runestone, but remains silent for a moment, trying to put together a polite sentence. 

He quickly gives up, however, "We'd probably be dead without you, you know," he says, bluntly, "Or maybe not, but Jaim would've done something even more stupid than what he did anyway." 

Yes, he knows his brother had used lifeforce to heal him. He's not an idiot. He was too drained to have gotten the mana anywhere else. 

Permalink Mark Unread

Zephyrinus archs an eyebrow over the possessiveness, but doesn't openly comment. "I am glad to help."

Permalink Mark Unread

Ilek emphatically does not like letting a stranger see Jaim when his guard is this far down. But the captain currently in charge of the fort stuck the three guests in the same tent, so there's no helping that. 

He nods, "The songs will keep going for a while," he says, "I'm going to be singing too. Not loud, but it might make it hard to sleep. Sorry." 

Permalink Mark Unread

"No need to apologize. I understand that they are songs of morning?"

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"Yes," he says, "They're traditional - some of them are very old, likely from before mana was sealed, though we think they've changed since then. Those are the formal ones for pyres. Most of these are less so. Formulaic ones, some of them. Personal ones, from those who have lost before, and have the talent."

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"Okay, don't mind me, not about the singing."

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He nods, and turns his attention to listening to the songs beings sung outside. Eventually he starts singing quietly again, his fingers twitching as he suppresses the urge to play along on an imaginary harp. He hopes someone finds his at some point. 

Eventually, he drifts off again. The music continues all through the night, though it grows quieter as time goes on. 

Permalink Mark Unread

At some point he changes into his Aestes forms and starts searching for that damned teleportation power.

Permalink Mark Unread

Jaim wakes early the next morning, as the light of dawn seeps through the tent walls to shine on the right side of his face. Feeling like something scraped off the bottom of a shoe, he rolls away from Ilek, burying his face in a pillow with a groan. Ilek shifts, but doesn't wake. 

Someone is still singing, outside. He focuses on the voice blearily - no one he recognises. 

He should get up, he knows. Find out who is dead. Collect the beads of any of his elites who fell. Talk to the commander's second, or whichever captain is in charge, if he isn't able. Eat something, at the very least. 

His stomache twists at the thought. 

Sighing, he slowly pushes himself up off the bed, twisting to sit up with his feet on the floor. 

Permalink Mark Unread

Zephyrinus happens to be still asleep. Thankfully, with his clothes on.

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He's changed forms again, Jaim notes. He stares over at him blankly, mind stalling for a long moment, and then shakes himself. 

The cure for tiredness: tea. He reaches down for his outer layers of clothes and starts pulling them on so he can go get it. 

Dressed, he stands carefully, ensuring he's recovered enough to walk, to make his way out of the tent. 

The temporary camp is subdued. From the tent entrance flap he can see some guards still watching at the outskirts, and movement still ongoing over by the healers' tents, but the activity at the command pavillion has slowed considerably. The busiest spot in the camp right now is probably the kitchen tent, where the servants are up early preparing for when everyone wakes. This last is his destination. 

Permalink Mark Unread

He returns thirty minutes later with his teapot, recovered overnight, a plate of food, and a stack of paperwork. He settles at the small table to work his way through all three. 

This takes him an hour or so, by which time the camp is waking up and the noise level increasing. 

Permalink Mark Unread

By that point he has woken up. "Morning?"

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He looks over, pausing in stretching out his arms. "Good morning," he replies. He reaches into his pouch for the runestone, and blinks when he finds it missing. Frowning, he looks through the others, and then around the room, finally spotting it on the table next to his bed. He stands to go grab it. 

"Did you have any luck with powers?" He asks, assuming this is why he's in this shape. 

Permalink Mark Unread

"Sort of. I got a power that lets me swap locations with something else, but it requires line of sight. I am trying to learn its metaphorical shape."

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"If you learn its metaphorical shape you can aim for something more like it?" He asks. 

Permalink Mark Unread

"Yes, easier to figure out what to take hold of, and less time trying to sense what the power does without using it. Which can be non-zero levels of risky without being careful."

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"Ah...Yes, I can see how that might be a problem." He hums, "Our magic can be dangerous," he mentions, "Spells are unlikely to go too terribly wrong if you make a mistake - generally speaking they just won't work - but freecasting can be very dangerous, especially if you attempt anything large-scale." 

Permalink Mark Unread

"Sounds versatile. Sometimes powers are hard to control, but it's rare to be completely wrong about what they do."

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He nods, "It is, very much so. The greatest limit is in the time needed to reach proficiency with larger spells, and the size of one's pool. Mine is actually quite small. Without the Nomad I would be a much less effective opponent. As it is, much of my repertoire, and my pool, is made up of Water and Air magic - the Nomad's affinities." He smiles, wry, "The size of my pool is why I worked so hard to learn how to refine my lifespan. Without it I can only preform the simplest of healing spells, now." 

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He nods seriously. "Are there no other known ways to expand one's mana pool?"

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He shakes his head, "It is a fixed amount - made more limited by the fact that the more you use a colour of mana, the more your pool becomes coloured that way. Any threads you pull from a coloured part of your pool are that colour - they can be unrefined, but at a cost." 

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"Is the colorization permanent? Would it go away on its own or if you used more spells of a colour?"

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"Unrefining works the same way - if you do it often enough, some of the colour you unrefine will fade. It's a slow process, however. 

"Having a coloured pool can be very useful, if you are careful of how much of each type you colour. Colouring a thread also uses up mana - twice as much. If you unrefine and then colour a thread you are actually using up four times as much mana as if you use a properly coloured one." 

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Nod. "Does most people that perform magic for a living have a tendency to be mono-coloured?"

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"It depends! For example - many village healers have small pools which are almost entirely Life coloured. However you'll find most of the healers around here have both larger pools - which means the younger ones likely have some unrefined mana - and at least some amount of other colours, for protection's sake." He pauses, "To be clear, it is very possible to harm people with Life magic, in the higher tiers, or when freecasting - though the latter can cause serious backlash if done wrong. It is just also very taboo." 

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"Why is it a taboo?"

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He hums, "Perhaps because the results are often so horrifying. Life magic is meant to heal, and grow, is the most common thought. There actually aren't any structured spells of the type that are meant to harm - if you manage to use one that way you are in a sense purposely failing to cast properly. 

"Besides that, healing someone requires them to be either unconscious or consenting. The barrier of a person's magic protects their body from being directly acted upon of they are unwilling. This can be bypassed with a large enough amount of mana - or if they are drained enough - but it is a very expensive amount. Further, attempting to freecast this way almost always causes backlash - often it reflects the damage dealt upon the caster." 

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Nod. "I figured it would result in quite gruesome violation of consent."

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"Oh definitely."

He's seen the results of a purposely miscast Life spell once and he never wants to see it again.

"...Where were we, before this topic," he hums, "...Pool colouring, right. My pool is almost enitrely Water and Air, with a few low first tier spells worth of each of the others, and enough unrefined mana to allow me to sense that way. This is fairly common even for warriors who are not also wielders - it pays to specialise in two or three colours, as the more of a colour you have the more spells you can cast." 

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"Yes. People who want to do magic for a living will either sacrifice only to one of their shapes. Or do what me and my brothers did and generalize. Though that's rare. Most people have three shapes, and will want to keep two."

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"...It occurs to me, I haven't asked much about what your world is like. Do your people have Kings? Do you have enemies to fight? You mentioned monsters, what are they like?" 

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"We have Kings, but - at least in my part of the continent - we mostly have elected councils. It helps keeping things peaceful. Monsters are... very hard to describe, they are mass of limbs that barely make sense and that shift over time, they often have destructive auras and tend to destroy whatever is on their way."

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"Disturbing," he notes of the monsters, "There may be something which looks like that somewhere in this world, but not one I have heard of.

"Elected from what pool of candidates?" He asks, "Is there a ruling class, or can anyone be elected?" 

Permalink Mark Unread

"That varies per place. But it's usually selected from people that own land in a given area or people that gave give a certain amount of tribute - food, usually - which tends to correlate."

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"Jaim," Ilek groans from the bed behind him, "Why are you talking about politics so early in the morning while I'm trying to sleep?" 

Permalink Mark Unread

Jaim give him a sheepish look, "Did we wake you? Apologies." 

He looks down at his emoty plate and completed paperwork, and then back to Zephyrinus, "I should take these back," he says, "They should be handing out breakfast, if you want something," he tells him. 

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"Okay, are you going to eat as well?"

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He motions at the plate, "I already did, but," he considers, "I should probably eat more, given the past few days." He stands, stretching out the kinks from sitting in a somewhat uncomfortable position for so long. Looking himself over properly for the first time this morning, he grimaces at the grime on his coat, and the specks of blood on his right sleeve, "I should also see what the servants are doing about laundry," he adds, pulling the coat off and draping it over his arm, leaving him in his short-sleeved undershirt. 

He picks up his empty plate and the papers in the other hand, and heads out of the tent so Ilek can get back to sleep. 

Permalink Mark Unread

"I am probably going to need to do the same, except I doubt you guys have mage robes. Ugh."

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"Is there something to them beyond being robes?" He asks, "Because I expect we have some, if they survived the attack. Some of these people are from Sanctuary, and wear them for more formal occasions - robes are the fashion there." 

Permalink Mark Unread

"They are meant to be loose and easy to remove and put on. For people that need to change shapes a lot. I also find them more comfortable."

Permalink Mark Unread

"I wore Academy dress, most often, while I lived in Sanctuary - leggings and tunics, under a loose overrobe - but I expect the people here are more likely to have the full formal style, including the underrobe instead of tunics. I can request some be found for you while your own clothing is cleaned, if you wish." 

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"If it's not too much trouble. It hardly should be anyone first priority given... everything."

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He nods, but - "You realise of course that you have saved most of these peoples' lives. The offer of a spare set of clothing is the among the least many would be willing do in thanks." 

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"I am aware, that I have seriously contributed. I am also aware that things are in disarray, and we didn't make any formal arrangements about... payment."

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He shakes his head, "It's not about payment - It's just gratitude. Though, we should figure that out at some point." He looks up at him, "Really, Zephyrinus, lending you clean clothes would not be a hardship. If I had my robes with me would do it. Unfortunately they're back at Fort Helen." He pauses, "Also, I doubt they would fit you," he admits, considering their respective heights. 

Permalink Mark Unread

 

"Yes, it would defeat the point of them being loose."

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It's certainly a mental image, though. He shakes his head, smiling. 

They arrive at the kitchen shortly. Jaim asks a servant there where the laundry is currently being collected. The man explains that they've marked out an area near the back wall, where they've set up some tubs salvaged from the buildings. At loose ends (more servants having survived than soldiers), they have been washing any salvaged clothes at a fairly quick pace all morning. Apparently they're accumulating something of a stockpile of unclaimed clothing, for obvious reasons, and the servant says all three of the guests are welcome to look through them. 

"See," Jaim tells Zephyrinus as they turn to head that way, "No inconvenience at all." Though whether any of those clothes are robes in his size is another matter. 

Permalink Mark Unread

"I was just trying to not impose."

He is not that tall, it shouldn't be hard to find something.

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It is not. 

A servant confirms the robes in question, and the set Jaim is borrowing, are unclaimed, and then waves them over to some partitions to change so they don't have to take the extra trip back to their tent. 

It's a relief to change, but Jaim at least is going to miss the running water. A hot shower would be lovely right about now. 

When he finishes changing he still isn't wearing a coat - he has goosebumps all up his arms, which slowly go down as he powers the runes in the hem of the shirt. 

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Zephyrinus notices this once he changed out of his clothes. "Is clothing usually magical?"

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Jaim looks up from where he's wrapping his left arm, and immediately looks down again, his cheekbones gone red. He's not about to say anything this time, since this is a private space, meant for changing. Jaim's the one acting strange, not Zephyrinus. 

He clears his throat, "Yes, actually," he says, grabbing at the distraction, "Stitching runes is one of the simpler methods, and a few warming and durability runes here and there go a long way." 

He finishes the one arm and moves to the other, "Generally speaking, we don't share our coats," he says, "The stitching on their lining is unique to each person, or at least to their family. So warming runes are especially important to ensure we don't freeze when they need washing." 

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Zephyrinus takes a closer look. "I see. In theory, we could do stuff like that, but I don't think it's that practical, even for rich people."

Permalink Mark Unread

Aaaa proximity-

"Do you have a runic language, then?" He asks, staring determinedly down at his right arm. "Or is it more a case of magically changing the item itself?"

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He suppresses a snort and takes a step back. "Nah, there is a class of power called infusion, which does minor changes to things. No language necessary, though some people do use to write symbols."

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He starts wrapping his arm again, huffing in exasperation with himself when he notices that he'd stopped. 

"How long does infusion last? These runes will work until the shirt wears out, but they had to be recharged every so often." 

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"Depends a lot on the effect. Cloth is a really bad material to work with, but you could have strips of something more practical, likely leather, that would need to be recharged every couple of days. It might be more practical to have jewelry with stones that release heat."

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"You can enchant just about anything with ours, so long as you can attach runes to it. Carved wood, etched stone, stitched cloth. It's quite versatile. The limit is that we're still re-learning what all the runes mean." 

Permalink Mark Unread

"In the specific case of self-heating clothes is both the material being flexible and made of interlocked threads and also being hard to make something lasts but doesn't burn you. The jewelry example I gave would involve making sure the heated stone didn't touch your skin."

Permalink Mark Unread

"It sounds like our enchantment allows more specification. The script on my shirt limits the heat rune - these ones," he tugs on the shirt to show off the script on the shoulders, running a finger over one rune in particular. "The other runes in the script define an amount of space around the shirt to heat, and the temperature it should be heated to. As long as the magic considers something to be one continuous object it can be enchanted as one." He shrugs, "You'd have to talk to a mana physicist to hear the theories about that - I only took one semester of the class. Practical knowledge was more important for me."

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"Of course. If or when we swing by Sanctuary I will look into it."

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He finishes buckling his bracers and risks a glance upwards. Assuming Zephyrinus is dressed, he stands, gesturing to the tent flap, "Breakfast?" He reminds him. 

Permalink Mark Unread

He is dressed. "Breakfast."

Permalink Mark Unread

Aw Oh good. Out the tent flap they go. 

Breakfast is mostly more of the same as last night - not that Jaim knows this. He fixes himself another plate and digs in. 

"I heard they were keeping you busy yesterday, patching the walls and hunting. Did you have anything in mind for today?" He asks once he's slowed down, his stomache somewhat satisfied. 

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"I would rather keep myself occupied. If there still work to be done today, I would rather to do that."

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He hums, "I expect they would appreciate your help with the hunting, again, and perhaps in setting up some temporary buildings. It is autumn - the tents are enchanted, but, well. The less we must expend our mana the better." 

Permalink Mark Unread

"Yup. Luckily, no worry about fuel is an advantage of my magic system."

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"That is an enviable quality it has," he agrees, amused. "If only there were a system with the versality of mine and the unlimited nature of yours."

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He looks down at his plate, "As for me... well, I've lost three of my elites - my personal retinue, as a General. I need to go collect their beads to return to their families, and arrange their pyre." 

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"Oh, I am sorry." He tentatively reaches to put a hand on his shoulder, not very sure of what he is doing. "It's never easy losing people."

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He leans into it, a bit. 

"I've lost many good people over the years," he says, "You... well. You never get used to it, really. You just get tired." 

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Knowing nod.

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He is silent for a long moment, and then shakes himself, pulling away and looking around. No one is paying them any attention. 

"Finished?" He asks briskly, nodding to the other's plate.

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Nod. "What is there to do next?"

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"If you wanted to help around the fort, particularly with the buildings, I'd go speak to Captain Tuikim - the one who's commanding in the Commander's absence. You can take the runestone," he waves it at him, held between his middle and pointer fingers, "It'll do you more good if you keep it with you to give to anyone you need to talk to than if I hold onto it." 

He shrugs, "I should be finished at the makeshift morgue in a few hours. At which point I should probably return to the tent to do something less strenuous, else Ilek will glare." His lips quirk up at the thought. 

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"Ah, protective younger siblings, I know the feeling. I will go find the Captain then."

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He nods, hands over the runestone, and stands to take his plate back, and then go to see to his dead. 

 

Permalink Mark Unread

The Captain is directing a mildly less hectic command center than yesterday. He nods in greeting when he sees Zephyrinus appproaching, and holds out a hand for the runestone. 

"Your help yesterday was invaluable," he tells him after he's activated it, "If you're here to offer it again..." He looks up at him from his place leaning over the map table, "Well, I would appreciate it." 

Permalink Mark Unread

"Yeah, that's why I am here. What do you need?"

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He tugs a large sheet of paper out from beneath the top map, revealing a rough sketch of the fort as seen from above. "Hunting, again," he says first of all, "That haul you brought back yesterday was enough to keep everyone properly fed for a while, but one more like it and we could stretch it until the emergency supplies shipment gets here, allowing the hunters to focus on gathering vegetables growing wild. Aside from that," he motions towards the nearest healing tent, which can be seen through the open side of the command pavillion, "We need somewhere better insulated to keep the injured. Keeping those massive tents warm is too draining to keep up for long. You can mould stone, yes?" The patch job he'd done on the walls the day before indicated such. 

Permalink Mark Unread

"Yes, though, primarily by melting it then cooling it in the right shape. How big of a space are we talking about here? How tall? And how permanent?"

Permalink Mark Unread

He nods, and then motions to the healing tents, "Three the size of the tents, or one as large as all three," he says, "One story, and able to fit fifty beds each. They needn't be permanent - we'll build new ones in the usual fashion once we have reinforcements and the attention of a military architect." 

Permalink Mark Unread

"Okay, sounds doable. Do you have surplus rock around that I can use then? If not I could use wood. My ice can manipulate and cut logs just as fine."

Permalink Mark Unread

"Well, there's the ruined buildings," he says, motioning that way - though the view of them is blocked by the pavillion's wall. "The clerks can direct you to the ones that have been cleared out, you can use the stone from them. Though wood would also be fine." 

Permalink Mark Unread

Shrug. "Stone and wooden logs for a roof?" The suggests. "Either way I can hunt first and if you need to mark the space, you can do that while I am away."

Permalink Mark Unread

He nods, "Yes, that seems suitable. I can call a hunter for you, give me a moment." 

He beckons over a messenger, who then proceeds to run off, returning shortly before the same hunter as the one Zephyr worked with the day before. 

And then they can hunt, and the Captain can send some people to mark out a suitable space. 

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He says hi to the hunter and after a quick change they can go to work. Zephyrinus asks if the hunter knows anything about good local logging wood, or at least trees he shouldn't uproot in case they would be missed.

And also, efficient killing of animals, he can do that as well.

Permalink Mark Unread

The hunter is pleased to see him again as well! She points out a stand of trees at the bottom of the hill on which the fort stands, telling him that they would have cut them anyways, since they've recently been proven to be too close to the fort. The enemy reinforcements had hidden inside them. 

Permalink Mark Unread

Well, hopefully it will be cathartic to see the trees being cut down.

Permalink Mark Unread

Yes, it's quite nice, really. A few people pop up on the walls to watch the strange foreign mage who'd turned the battle in their favour wield unreasonable amounts of ice to chop down trees. 

They have a spot marked out for the temporary infirmary when he gets back with the logs he needs.  

Permalink Mark Unread

Alright, given the size of this project he will do some experimenting, and he figures out how to make the resulting reshaped stone sturdy enough. This involves digging a mold on the ground and melting the stone over them until they have "bricks" that can be arranged in the desirable shape. Then up the walls go.

Permalink Mark Unread

He also gets some audience for this, some of whom offer to help with the brick laying, and eventually laying the roof as well. Even if they're large they do have mana, and lifting a few things here and there isn't that expensive.

Permalink Mark Unread

Great! With the power of teamwork the thing is done pretty fast.

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Jaim comes to watch as they're laying down the last of the roof. He smiles slightly to see the lighter spirits the cooperative building project is producing. He doesn't offer to help, though. Ilek may literally murder him. 

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And after a few finishing touches, it's done.

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His helpers congratulate each other and him, and soldiers and servants begin moving in furniture. 

Jaim wanders over to him, "This will help a great deal, I expect," he says, once he has the runestone, "Both the morale from helping build something so important, and the new shelter for the injured." He smiles up at Zephyrinus, "You keep helping us. If you keep going like this we'll have to name you godsent or some such. You'll be inundated with admirers." 

Indeed, several people are already shooting interested looks in his direction as they pass. Mostly women, but a few men - likely from Sanctuary, given their openness, Jaim expects. 

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Chuckle. "I am not sure what make of that." He says, making it unclear if it's about the nickname or about the admirers.

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He hums, "I am joking, mostly," he clarifies, choosing to assume he means the title (as he has no idea how to answer the other possible statement), "Godsent are only named once a century, at most. A title gifted by the priesthood, to those who perform extraordinary actions for the good of others, when they have no duty to do so." He pauses, "It is a title most often given posthumously," he adds. 

Permalink Mark Unread

"Ah, well, I am the sort of person that shall strive to achieve such tittle while alive."

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He smiles, "I'm sure you'll have less trouble than most," he agrees. And not just because he is harder to kill. 

"I should eat," he says, "And retire to the tent - before I collapse, if you believe Ilek." He turns towards the kitchen tent, glancing back at Zephyrinus to see if he's coming. 

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He is. "Well, you're still recovering."

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"Yes, and I'm very fragile, apparently," he says, wry. 

When they get there, he puts together a plate and then turns to head to the tent, intending to eat there. The eyes on them are a little disconcerting. People don't ignore him, given his position, but for some reason the amount of casual attention on them bothers him. 

He has no idea why. None at all. 

Permalink Mark Unread

Zephyrinus doesn't appear to be bothered all but all the staring, he is attentive, but looks used to it. He also grabs a plate and is intended to eat in the tent. "Could you tell me more about Sanctuary?"

Permalink Mark Unread

He nods, "Certainly," he says. It's a good topic - he has many good memories of the place. As well as a smaller number of terrible ones, but they don't outweigh the good. 

"Is there anything specific you'd like to know?" He asks. 

Permalink Mark Unread

Shrug. "Just generally things to know about the place. What to do there. If my services still will be valued over there. And so on."

Permalink Mark Unread

He hums, and considers the question as they walk back. When they've entered the tent and sat down at the camp table to eat, he answers, "Starting from the top, Sanctuary is ruled by Lady Erin, wielder of the Gauntlet of the Healer - an Artefact which is tied to the city, allowing her to know the rough outline of everything that happens within it, should she desire. She is aided by a council of nobles, scholars, and merchants, who perform most of the daily tasks of administrating the city.

 "Lady Helen - the first Lady of the Sanctuary, after whom my Fort is named - was an extremely caring, visionary of a woman, and built her Sanctuary to be exactly the sort of place she had always dreamed of. She raised Lady Erin from early childhood to be her successor, and died when Erin was twelve, leaving the city to her then. 

"Sanctuary is very multi-cultural, due to their policy of accepting any refugee who makes it to the city. Some of the nobles are less than pleased with this, but it's a celebrated fact to most of the city. They're very proud of how welcoming they are. 

"The Academy and the hospitals are free and open to all, I believe I mentioned. I expect many of the scholars will be very interested to meet you. 

"Each citizen receives a daily stipend from the city treasury - adjusted to decrease as their overall wealth increases. This is enough to live off of, and even save a fair amount on top for larger purchases, and has allowed much of their innovation - as their scholars have no need to work, they may instead spend their days learning and discovering."

He pauses, "As for what to do... Visit the Academy, speak to experts on Space magic. Learn, observe, and teach, if you desire. I doubt they'll have much for you to do, other than that. The city is quite self-sufficient, aside from their reliance on us for food and other imports which they can't grow." 

Permalink Mark Unread

"Sounds like the type of place I would like to build some day."

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He smiles down at his food, "I loved it there, as a young man. Most of my fondest memories took place there. I met the majority of my closest friends at the Academy, and around the city. Most of my elites come from there." He loses his smile at the thought, hand going to a new pouch at his belt, where the beads of his fallen comrades rest. Lily and Filip weren't even Cialin - their cultures did not wear beads. They only began their strands after they swore to him. 

He sets the thought aside, keeping his focus in the present, "The only thing which makes Sanctuary less than ideal, for me, is its isolation. The only way in or out is through the portal. The city shields must be kept at full strength to keep the Empire from finding them, and this makes them impermeable to living beings." 

Permalink Mark Unread

"I see. Still sounds like a remarkable place."

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"If the war ends, they'll be able to lift them," he says. "Lady Erin once told me she intends to travel the world, someday, after. She wants to heal the damage these centuries have done to the world and its peoples. With her gone they wouldn't be able to run the war wards, anyways." 

Permalink Mark Unread

"Does she need to be in the city at all times?"

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He nods, "To keep the wards up that high, yes. Her Artefact needs to be present, and wielded, to direct power away from some systems and into the wards - the city is automated, otherwise." 

Permalink Mark Unread

"Okay, at least it's not urgent to get her into a pool if we manage to find a way back to my world."

Permalink Mark Unread

"She's young, yes," he agrees, "Only four years older than I am. And her Artefact should grant her an extra 200 years, at least - Lady Helen was in her sixties, when she found the Healer's City, so her span was shorter." 

Permalink Mark Unread

"Alright. The enterprise started as a medical outpost?"

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"Oh no, it was an ancient ruin, from before the Mana Seal. She discovered it, took up the Gauntlet, and immediately started working with the resistance of the time to evacuate those willing to the city. Sanctuary is somewhere on Tor - the other continent - but few remember where. Only those citizens alive at the time, along with the Lady and perhaps some of her council." 

Permalink Mark Unread

"Mana seal?"

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He blinks, "Oh, I haven't mentioned it," he huffs at himself, and settles more comfortably onto his log stool. 

"For 3000 years, this world was magicless. The Mana Seal hid it - a great feat of magical engineering, a ward over the entire world, holding all things made with magic out if phase with the rest of it. Anything living and tied intrinsically with magic, as most monsters are, was held in stasis there, buildings, items, and whole cities slowly deteriorated within the Seal. Our mana pools were held out of phase as well, and we did not even know to feel the loss.

"Then, 313 years ago, the Seal was broken through some mysterious means, releasing magic into the world again. Ancient cities and temples came crashing back into existence, monsters woke and attacked the villages which had encroached on their territory in their absence, and the world fell into chaos as we discovered our magic again. 

"And that was before the Mana Plague," he adds, taking a drink from his mug of tea. 

Permalink Mark Unread

He motions for him to elaborate on the Mana Plague.

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He nods, "We've since discovered that the Plague was the reason the Mana Seal was created, in the first place," he begins. 

"What it is, at it's most basic, is an inherited disease which causes extreme sensitivity to mana. Nowadays, the lines which produce children with it are known, and are discouraged from having children together. They still produce some with it, occasionally, but it is slowly being bred out. 

"At the time, however, the majority of the population were carriers." 

He pauses, trying to remember the exact figures, then shakes his head and continues, "Roughly 70% of the world population died of the disease alone, within ten years, after ambient mana levels had risen high enough to wake the dormant plague. More were killed in the chaos, as the entire world descended into madness. It took decades for any order to be brought to most of the world. Only some of the southern isles survived unchanged, some of their populations being entirely free of the disease." 

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"Maybe it's something that shift might help. The pools fix a lot of things."

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Oh gods, he thinks, noting that expression. He should have expected the topic to hit him hard. It just doesn't hit most people in this world so hard, being a background fact most simply live with.

"We can hope," he agrees after a moment, solemn, "We can't save those already lost, but if we could save children born with the disease... It would be something, at least." 

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Nod. Pause. "It was a much, much longer time ago, but the water in our world didn't use to melt people off. And according to the stories that changed suddenly one day. I don't think the two events are related, but there is a weird resemblance."

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"Magic brings change," he half states, half suggests, shrugging. "It allows the good to be made great, and the bad to be made terrible." 

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"It's mostly the sudden catastrophic change." But he mirrors the shrug. "Anyways, the pools will completely regenerate all your forms if you stay long enough to acquire a new one. New limbs grow and many chronic maladies are also recovered. Changing shapes regularly has similar, if lesser, effects. Not only you stay younger, but you become closer to your ideal self. Physically, that is and with limits. Someone who didn't like their nose growing up might still dislike it afterwards, but they always think it's an improvement."

Permalink Mark Unread

Well that explains some things. 

"It sounds like something out of a story - a fountain of beauty, youth, health and magic." He hums, "The greatest of our Life mages can regrow limbs," he says, "And Illusion could make one seem more beautiful, though the change would only be a veil over the truth." 

 

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Nod. Blink. "Can you do anything about non-cisgender people?"

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He nods, a pleased smile quirking his lips, "Life magic can do some, and Illusion more," he says, "There's no way to make a complete change, from one sex to the other, so far as I know, but much can be altered to suit an individual more."

He pauses, "Though of course the Priesthood here in Cialin do not approve," he adds, "Nor does much of the nobility." 

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Head tilt. "Why? Back home it's even considered... not quite sacred, but a gift from the gods. Err, to clarify, shifting changes your physical sex to match yourself."

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"Something left over from before the Seal fell, before we had these capabilities," he explains. "The Priesthood was what our people rallied around, when the years of chaos were coming to an end. The last High Priest before the fall had named a young woman as his successor shortly before be died - or so history says - and she became a leader during the chaos. Many of the more restrictive policies here are results of this beginning. They had, and have, a great deal of power.

"The Priesthood firmly believes that the form given a person is the one created for them by the gods, and to rebel against this is to deny the creators. Thus, much of the population believes this as well. Particularly strict observers find even temporary changes - hair dye, face paint, illusionary tricks - to be wrong." 

He pauses, "This will be one of the greatest obstacles, I expect, when it comes to convincing the people of Cialin to use the pools. It was already something my brother and I planned to change, however. It has simply become more urgent, now." 

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"What one's ancestors have anything to do with how one is supposed to look today?" He asks rhetorically. "It just might be the case that... shifting's changes are not voluntary. Desired, yes, but not something one can directly control. So there was no way around besides just accepting that when someone turned eighteen and managed to shift they were a dozen changes away from having the bodies they want."

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He hums, "That would work once every person was born with more forms," he thinks it would, anyway, if it was everyone, or most people at least, "But we would have to convince everyone to use the pools against the Priesthood's wishes, before that was the case." 

Permalink Mark Unread

"Huh, do you have... numbers for this sort of thing? How many people will refuse to acquire forms, or people that will want in general? Because there aren't that many pools, even without your world they tend to be full all the time."

Permalink Mark Unread

"It is hard to say," he admits, "I expect that the army would be willing - both those loyal to the king, and those loyal to me - and would convince their families as well. That's 1.5 million people, roughly. 

"Aside from that, things are complicated by... well, whether the prospect of immortality would outweigh the teachings of the Priesthood." He considers, "I believe it would, for many. But the Priesthood does have enough sway that the extremely devout would refuse, out of belief that immortality in the mortal realm would keep them from the afterlife, should they die.

"Likely, the Priesthood's objections would be ignored, for the most part," he decides, "Though it may lead to some level of more or less open war with them." 

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He makes a few mental calculations. "I am confident we should be able to handle that many people in a few decades. Conservatively, we can do more with contact from other places and if people from your side manages to pay. And I guess we can do somethings like coordinating couples to get different shapes before having children - then the child is sure to be born immortal."

"Is the preventing from the afterlife just the general rule against change to one self or something else? What a open war looks like in this case?"

Permalink Mark Unread

"Access to the afterlife is said to depend on how well you follow the tenets of the Priesthood. Other deviations from them could also cause it, it is simply that to so fully change their forms would obviously bar one from it." 

Tea, "Open war would involve the priesthood causing their most faithful to rise up against the royal family, I expect. It has threatened in the past - three generations ago, when the High Priestess refused to bless a Queen, is the most recent example. If they did so I expect their goal would be to put Princess Sais - my fath- the king's sister - on the throne. She is a Traditionalist, and agrees with much of the Priesthood's beliefs." 

Permalink Mark Unread

"I see. War might be limited by interworld travel, and I am not entirely sure who would have the advantage. Your magic is versatile, but I would guess that we can win any battle of attrition."

Permalink Mark Unread

"I would agree, based on what I've seen of your abilities. If the rest of your people have even a quarter of your ability, they would win.

 "But I would much rather it not come to that," he adds. "Truth be told I expect they will resort to assassination rather than open war. It would mean killing myself and all of the current royals barring Sais and Reni - the youger of the king's siblings - but if it could be made to look like the work of the Imperials, or worse, of your people..." 

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"Oh, I am waaay above my peers in raw power, actually. But I too don't want to get to that point of stealth assassinations either. Side-question: How would the church feel about the already-born shifting people that came to live here in the world where water is safe?"

Permalink Mark Unread

Way more powerful, is he? Well, that's probably good for Jaim's sanity, at least. 

"They do their best to convert the refugees that stay within Cialin. I'm not entirely sure how they would react to so many people who could shift their forms. Though," he adds, "They wouldn't necessarily have to bother with the church very much. If your people settled in new locations... Cialin is very large, and a vast amount of our land is unsettled." 

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"Shapes can survive or are comfortable in different conditions, I bet that the fact that most people can fly would make some terrains more practical to live in. I wonder if the floating islands could be moved here."

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He leans forward, "Floating islands?" He asks. It sounds like something that could be done in the same way as Sanctuary - massive mana machines - but he's curious how Zephyrinus' magic could manage it, given what he's said. 

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"Yes. That's not a phenomenon that happens here?"

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"No," he says, smiling, "All our land is on the ground, so far as I know. I'm sure it could have been done, pre-seal, and we will likely be able to manage it again someday, once we finish deciphering the runic alphabet. But I've never heard of anything like it." 

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"Huh, with some luck, I can get the power to do that. Or at least the power to make ice that doesn't melt and floats. And I know other people that can do similar effects."

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He hums, "If we want any effect to be permanent, we have to enchant it with runescript," he says, "And recharge it whenever it runs out of mana." He tugs at his shirt, showing how the runes on it are glowing much less than they were when he charged them that morning. 

"Great mana machines are constantly powered by wellsprings - fountains of mana, where the veins within the planet rise to the surface," he adds. 

Permalink Mark Unread

"Huh, and anyone can use that mana?"

Permalink Mark Unread

"You can't use it directly - trying to channel it yourself will almost certainly kill you. Most substances will burn away to nothing if you attempt to channel a vein through them, as well.

"But adamantium can hold it - the substance that is left behind after the first time a rune loses charge. A material which can hold and channel immense amounts of mana. Most of the ancient ruins are filled with it, but we only have some idea how to work it, now. It doesn't melt at any temperature we can reach - it needs to be completely filled with mana before it becomes malleable." 

Permalink Mark Unread

"Huh, I wonder how does it react to infusion and magic that manipulates metal directly."

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"We could test it?" Jaim offers, motioning at his shirt again, "These should go out any minute now," he adds, tugging at the ones on his shoulders. They are very dim. 

Permalink Mark Unread

"Sure, assuming you think it's safe. I guess we should check if my artifact wings also work for you, but I would guess not."

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He means to ask why it wouldn't be safe, but is distracted by the offer to try the wings. 

"What determines whether they work?" He asks, eyeing them with careful enthusiasm. He can fly, with the Nomad's help, for a little while, but there's something about the thought of having wings...

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"They draw some of my kind of magic from the person as a fuel, and they tend to be unresponsive to beings without shifting - usually people piloting power-created bodies. I don't know if your mana could work as a replacement or if it will respond to you even if it needs me to periodically recharge it."

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"Is there any harm in trying?" He asks, reluctantly responsible. 

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"When it draws magic from you it hurts, but that sounds like a feature of my kind of magic than yours. And the wings tend to only sting unless you have been using them non-stop for a long time. I can fully charge them up. And make spare wings in case something does goes wrong."

Permalink Mark Unread

He can handle pain for this - he's taken a lot more than this sounds like for less reason before. 

"I'd like to try," he says. 

Permalink Mark Unread

Chuckle. "Alright, let us finish here and then I will create two or three wing pairs to play with."

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Oh yeah, they were eating, weren't they. He goes back to doing that - not wolfing down his food or anything, but he's eating noticeably quickly. 

"And do you want to try manipulating the adamantium, as well?" He remembers to ask, in between bites. 

Permalink Mark Unread

"If you think it's safe. I will take a stab at it."

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"I would assume that if it doesn't work it just... won't be moved." He shrugs, "It doesn't fight back, if you try to affect it." 

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"Okay. I will try. We probably should figure out other cross magic tests while we are at it."

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"Yes, we were going to do that, weren't we," he murmurs in agreement, recalling their experiments on the portal, before they were called back to the fort. 

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"Can you control how powerful your enhancement is? If you can find a power like it again," he adds, assuming he's likely gone through a few in the meantime.

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"The enhancement is one of my permanent powers." Zephyrinus explains. "But yes, I can control how strong the improvement is."

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"Since we don't want a repeat of my last experience with it," he says, wry. 

"But enhancement does seem like a good experiement to do - the Nomad does it for me, so perhaps it won't be as dangerous, now that we know our magics interact that way." 

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"Yes. We could test with something that won't be dangerous. Maybe some form of telekinesis that makes the object stick to a place? That way it won't give us anything more dangerous than a new obstacle."

Permalink Mark Unread

"Yes," he agrees, narrowing his eyes in thought. An already cast spell would be best - sidestepping the chance that suddenly having a greater volume of free magic to control might do something unexpected - and a simple 'stay in place' one would be difficult to mess up in a dangerous way, he hopes. 

Shall they finish their dinner so they can get to the magic tests? 

Permalink Mark Unread

They shall!

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Food! 

Jaim hums in thought as he stands from the table, leaving his plate to be returned later, "We should move to another field for this," he considers, "In case something should somehow go wrong, with any of the experiments we end up trying." 

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"I was going to suggest that. Also, I am going to need a few minutes to create the spare wings. Which is not as bad as shifting, but not exactly pleasant to watch."

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"Your magic really likes pain," he comments. He nods, "I can wait," he says, "I should change into another shirt, anyways, if we're going to use the adamantium on this one." Ilek should have a few he can borrow briefly - Jaim's shorter than him, and they won't have runescript, since most people just wear their coats instead, but they'll do for a little while. 

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Nod. Zephyrinus finds a private place to shift and to create his artifact wings.

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He can draw the partition down, covering his part of the tent.

Jaim spends a few minutes cutting the runescripted bits off of the shirt he's been using - no one will miss it - before attending to finding a new one. 

When Zephyrinus finishes his own business and comes back out into the rest of the tent, he'll find Jaim going through what's left of Ilek's things, still, looking for something that is 1. Not stained and 2. Not ripped up. The teen goes through shirts like no one else Jaim knows. 

He's shirtless - his back is covered in scars, what looks like dozens of deliberate cuts, all over his shoulder blades, and extending part way down his lower back. 

Permalink Mark Unread

He is carrying two net sets of wings and only notices the scars after a moment. Then he blinks. "How did you get those scars?"

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He whips up and around when Zephyrinus speaks, holding what he's concluded is the best shirt of the lot. His other hand goes back to touch a bit of the scar tissue on his lower back. He must've taken longer cutting up that shirt than he had thought. 

His cheeks redden a bit, "They're..." from a series of poor decisions he made once, and kept making after that, until someone else stopped it for him. He clears his throat, "An... idiotic decision I made once," he decides to finish his thought.

"Several decisions, actually," he adds, "And several times." 

Istaim continues to this day to insist that he has the worst taste. He can't always argue with them, given. It's why they get veto on anyone he wants to make an elite, nowadays. 

Permalink Mark Unread

"Decisions...?"

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He hesitates. He shouldn't have said anything, he knows. Nothing Zephyrinus has said has confirmed - but if transitioning is accepted - but they don't necessarily correlate - 

"...My first lieutenant," he says, after a moment. "The choice to accept him into my elites was a mistake." He pauses, then, "As was the decision to sleep with him." 

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"Oh. I am sorry. Are you alright?"

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He snorts, "He's dead," he says. 

(The lack of reaction is a relief.)

Whether this means he's ok or not is up for debate. 

(Das can't hurt him anymore but he didn't even mind, really - sometimes he even liked it. It was the blackmail that was the problem - the implicit threat to go public if what they had ever ended. Istaim didn't see it that way when he went to them for advice. His view on the matter is why they insisted on swearing themself to him, afterwards. 

He doesn't really regret any of the decisions he made. He didn't really want Das dead, either. But that's Istaim for you.) 

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"That's technically neither a 'yes' nor a 'no'."

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He huffs a laugh. Is he alright? Who knows - certainly not him. That's not Das' fault, though. 

His lips twist into something like a wry smile, "No one around here is alright. Anyone who tells you differently is either lying or delusional," he says - answering his question, technically. 

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Nod. "For reasons other than the war?"

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He looks down, stilling his hands when he notices he's been twisting Ilek's shirt. 

"The war, most of all," he answers. "We haven't been winning. Maybe something can be done about that, now. But for a long time it's looked entirely inevitable, that soon enough, in five or ten years, we would lose. And of course that many of us would die, along the way.

"Many of us for other reasons, as well, though." 

 

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He gives a knowing nod. "The exchange of different kinds of magic should help. Both ways, even. If we can manage interworld contact."

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"Yes," he agrees, "It will fix many things, I expect. And... I hope we can help your people as much as you will be helping mine."

He untwists the shirt, shaking it out and pulling it on, finally. It's long-sleeved, to combat the cold air. 

While he buttons it up, he glances up at Zephyrinus from under his lashes. "...We were going to do magic experiments," he reminds him, tentatively. Also: wings. Assuming he hasn't ruined that with inconveniently timed revalations. 

 

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"Correct. Uh, the wings sort of hook themselves to your back, it should be fine to keep your shirt on, but it will involve... pressure in the area."

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He's amused, "If by pressure you mean pain-" he chuckles, "Well, how intense is it?" 

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"I once heard it describe as a toddler trying to hold onto you very tightly because they are afraid to fall."

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He nods, "That's perfectly fine then - should I try them here?" 

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"Sure." He puts one down and lifts the other. "Turn around. I will put in your back."

And, presuming cooperation, he does. There are four blunt hooks, two on each side that apply some kind of magnetic pressure against his back. "Okay, this is promising. It recognized you as something that can use it."

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He cooperates. 

Once they're on, he peers over his shoulder to look. 

"How do I move them?" He asks. Is it straightforward? Can he just move them by wanting to do so, or is it more complicated? 

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"You have to do it very deliberately. And you don't need to flap them to fly, but it helps with moving around and keeping speed. Don't take of here, though."

If he pays attention, there is a feeling, somewhat associated with the pressure of his back and similar to the notion of being able one's arms. Except diminished, closer to the feeling of knowing one could move their outermost fingers.

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He hums, paying attention to that feeling. Carefully, he tries to move them just a bit at a time, stretching them out slowly in the space on either side of him. 

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Good. "Now try to move one arm up and one wing down at same time. Keep the other arm and wing still."

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He does so, grinning a bit. It requires some focus - but he manages it. He tries the other side as well, and then carefully practises moving his arms and the wings separately in a number of ways. 

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And he gives some more instructions. "Okay, that should be enough. We should go to a field and practice actual flight."

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He nods, still grinning, though- "I should - check to see if they're drawing off my pool, and how much-" 

He checks, doing a brief breathing exercise to focus on his pool. Are they using his mana? How much?

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There is a steady flow of mana being siphoned by the wings, yes. Zephyrinus taps a wing himself and it sparks lightly, Jaim can feel it, but very dully. "Huh, it appears to be able to feed on your mana, but it isn't... being very efficient about it. Don't try to push more mana into now, but we should test to see if you can."

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He nods, "I am still recovering from mana depletion," he agrees. "That's an experiment best saved for later, I believe." 

He glances towards the tent flap, "Shall we go? We can find an empty field," he says. 

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"Lets." And they go, with Zephyrinus taking the other wing-pair under his arm, and of course with one on his back.

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Hm, he wonders if he has a plan for that other set. 

He leads Zephyrinus out to a field at the south-west corner of the fort. Just about everyone they pass stops to stare, and many of those who are off-duty follow them out to the field, standing at the edges to watch curiously. Jaim makes a subtle face at this, but shrugs it off. 

He stretches the wings out all the way once they get there, "There's no need to flap, you said - how do they work then?" He asks. 

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"You know the pressure that the wings are causing on your back? Think that you're causing something similar to happen but emanating from your wings tips and going outwards."

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Hmmm... Pressure going outwards from the wingtips... 

It's surprisingly intuitive.

He lifts off the ground. His grin is pretty irrepressible at this point. 

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"Okay, good. Now come down. Small steps." He says going up himself.

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Aw. 

He does come back down, though. 

"What kind of steps?" He asks, shifting on his feet - he is restraining a bounce just barely. 

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"Just basic flying tips. I know you are not a kid, but I still feel obliged to teach you like one, I figure you don't have it formalize here, the land of wingless people."

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He shakes his head, "There aren't any single spells suited for flying, below third tier" he says, "If I want to do it I have to combine a few in odd ways - which is expensive - or freecast - which is dangerous." 

 

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"More reason to be careful then."

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"True enough," he agrees. 

He listens carefully to the flying tips, committing them to memory. 

And then flying? 

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And then flying!

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Eeee!

He flies up - though not too far up. Fort Kiat looks smaller than the fortress toy he had as a child, when he stops, hovering above it. He looks out, over the landscape, seeing the Yilan Mountains rising from the Kiat Foothills to the west, the vast plains to the east, the deep woods spotted with lakes to the north, and a glimpse of the ocean to the south. The world is so beautiful, spread out like this. 

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...He really wants to just. Go. 

There are reasons he doesn't fly very often, beyond the extravagant waste of mana. 

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Zephyrinus notices his faces and flies by to give a quick tap at the wing. It sparks. But the face doesn't go away. "Are you okay? Are the wings hurting you?"

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"Ah - no," he says, glancing over at Zephyrinus, before turning his gaze back to the view before them. 

"They don't hurt. I'm just... wishing for things I can't have."

He shakes his head, dragging his eyes away from the horizon. "We should stay nearby," he says, "But..." he flies a quick circle to get a good look around, searching for the nearest lake. There's one right on the edge of the deep woods to the north.

He smiles at Zephyrinus, "That lake isn't too far," he suggests. Maybe he'd like to try swimming in a lake that doesn't cause intense pain.

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He makes a half-turn to face Jaim. "Oooh. And it's safe to swim in?"

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He laughs, "It is!" He agrees, Zephyrinus' enthusiasm brightening him up again. 

To the lake! Flying to the lake!

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Lake wards they go! Zephyrinus is uncharacteristically excited.

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(He's cute, is what he is)

And after some flying(!): Lake! Jaim spirals down to touch a hand to the water's surface, sending a trail of water streaming up behind him as he makes for the shore. 

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Zephyrinus mimics the gesture, looking amazed by the simple contact of his hand with so much water.

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He circles around to land on the shore facing the lake, delighted by the wonder on Zephyrinus' face. It's... really nice, to be able to give him something to make him this happy. 

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"Can you teach me how to swim? Actually, do you mind if I change into my Hibera shape? Safer with the water."

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"Of course," he says, "To both - go ahead."

He waves a wing, "Should I take these off - I probably should." He looks reluctant. 

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Zephyrinus shrugs. "I was going to keep mine. But I don't know, they might be a drag in the water."

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He looks out at the lake, "I'll give it a try while you change," he decides. 

He toes out of his shoes, and strips down - leaving the shirt, given the wings are on top of it. Given that it's Ilek's, not his, it covers him down to his upper thighs. The Bow he sets carefully on top of the pile, patting them when they glow at him, amused. 

Then he steps into the water, quickly making his way out until his shoulders and head are all that's uncovered - and then he tries swimming out a bit further. Can he get the wings to cooperate with this?

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Yes, though, it might be a bit hard to figure what he is supposed to do with the two extra limbs, but the same force that lets them fly also helps him to keep afloat.

Zephyrinus reemerges and puts his clothes next to Jaim's. He toes the water a bit before getting inside.

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Excellent! 

He swims back towards the shore to watch Zephyrinus test the water, eyes darting away again when he notes the nudity, before coming back to settle on his face. 

(He somehow managed not to think this part through.)

A little red at the edges, he nonethless chuckles at the tentativeness. 

"Come on in," he says, "It won't bite." 

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"I wasn't expecting to." He says and after a moment dives in, emerging a moment after and spitting some water. "Nice."

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He laughs as Zephyrinus dives in. 

"It is very nice," he agrees, "And the wings make this even easier, which is a good surprise." 

He swims closer, "Lessons?" He offers, "Or do you think you can manage? Truth be told I'm not sure I can teach you the way I learned with the wings on." 

Also it will mean a lot of touching. He really did not think this through. 

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"I would like lessons. I should learn both with and without wings."

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Alright then. 

At least with the wings he can probably just give instructions/demonstrations, right?

"You'll want to practise with the wings on how to float without them," he begins, and then pushes himself up, eased by the wings aid, to float on his back, that being the first thing he learned.  

Various wing-aided swimming instructions ensue. 

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Zephyrinus is unabashedly enjoying himself.

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So is Jaim! Well, maybe a bit abashed. He gets over it pretty quickly, once they get going, though. 

Once Zephyrinus has the hang of it, they can wing-swim for a while!

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It's very fun!

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After a while, he moves towards the shore, "Did you want to try without wings, as well?" He asks.

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"Of course."

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Back to the shore to take the wings off, then, he supposes. 

"How do they come off?" He asks, prodding at one of the places they hook onto his back. 

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"Just pull them that they will let go."

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He does so, pulling them off and putting them with his clothes, looking regretfully down at them. He feels sort of naked without them.

Which does make some sense, considering his state of dress.

He looks back towards Zephyrinus, "It's harder without the wings - they were doing a lot of work, holding us up. Do you want to try, and I'll stay close to make sure you don't sink?" 

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"Sounds good. I should be able to create ice to float in if things get too dangerous, but that defeats the point of learning how to actually swim."

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"It does," he agrees, "But it's good to have the safety net." 

 ...Back in the water? 

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Back in the water!

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He stays pretty close as they wade out, stopping when the water's up to Zephyrinus' ribs. "Try floating on your back again, like you did with the wings," he begins, tentatively offering an arm for him to steady himself on if he seems to be sinking.

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He does as instructed. There are a couple of slips up but he manages without reflectively freezing the water.

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Then Jaim will move on to guiding him through the other instructions he gave when they were sill wearing the wings, sticking close and catching him if he looks like he's floundering. The quick touches leave him a little red, but he doesn't let himself focus on it. 

Once he has it down, Jaim decides to show him how to dive! He has a few spells for this - not too expensive, and he's regenerated a decent pool of Air magic by this point. Enough for a half hour, for two people.

The spell leaves him with a bubble of renewing air around his mouth and nose, so he can stay under as long as it lasts. He offers one to Zephyrinus as well. 

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"You are not overexerting yourself?"

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"I meditated some this morning, and regenerated some last night, as well. I can sustain two for about half an hour before I will want to stop, to be safe." 

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"Okay, but then we should go straight back. To be safe."

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He chuckles, "Alright, we will," he agrees. 

Spells cast, they can explore the bottom of the lake to their hearts' content, at least until they run out. 

It goes pretty deep. 

Is that a building, looming out of the darkness at the bottom of the lake?

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Apparently, Zephyrinus goes to investigate.

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Jaim follows, just as curious.

It's a cylindrical building, a short one - or perhaps it's only the tip of something much larger. It looks quite unlike the architecture he's seen in this world so far, smooth, as though it was dragged up from the earth in one piece. 

There's a doorway in its side, a few meters from the bottom of the lake. A dim glow comes from it, lighting the lakebed below. 

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Zephyrinus pushes his head closer to Jaim's so the bubbles can merge, and they can talk. "Do you know what that is?"

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(Aaaaa???)

It takes him a moment to reply.

"Some kind of ancient ruin?" He says. It's taking some serious effort to stop himself from tensing up. "The glow likely comes from an Artefact or some active runes," he adds. 

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"Oh, is it dangerous?"

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"It could be," he admits, "If there's an Artefact in there and they have control over the ruin - but usually not. Even if there is an Artefact in control of it, they usually want to be found." 

He's just going to. Ignore the closeness, how about. That seems likely to work. It works with just about everything else. 

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"Uh-huh. I guess the obvious things to do is go back and tell people what we found and to keep guard. So we come back tomorrow after having rested."

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"I doubt a guard will even be necessary," he says, "It's unlikely anyone else will stumble upon it while we're gone - It's been here over 300 years, after all.

"We can just come back tomorrow with some back-up - my lieutenant, if they're interested. Perhaps Ilek, if he's well enough for it." 

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"It will be fun to do more swimming and exploration."

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"It will!" He agrees, "Not that we have to stop now - we can keep looking around for a while longer. Though... if I use up less of my mana today I will have more tomorrow," he adds. 

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"And you were already pushing it?"

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"Perhaps a little," he admits. 

"...I just wanted to give something back," he tries to explain. 

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"I appreciate it. Conditional of you being safe."

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He nods, turning to look up at the surface, and then to Zephyrinus' face, still pressed up close so they can speak. 

"Perhaps we should surface, then?" He suggests. 

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"We should!"

He goes straight up. The length of his body crossing in front of Jaim's face.

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(!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!)

 

 

At least there's no one down here anymore to see Jaim's face turn incandescently red. 

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He does follow him up, eventually, once his blood is flowing to more than two places again.

He is completely unable to make eye contact, however. 

"...Wings?" He asks once he's dismissed the spells. Also clothes. 

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"Yeah, we really shouldn't leave them here. Eventually, they will starve and might be dangerous for anyone to touch."

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Back to shore, then, to dress and wing up. He uses a quick freecast to wring the water out of his shirt and push it off his body, and then pulls on the rest of his clothes - still looking anywhere but at Zephyrinus. 

Can he get the wings on himself or does he need Zephyrinus' help for that? 

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He can put on without help now that he knows how it works. Zephyrinus moves the water by freezing it and then throwing it down the lake. A process that he doesn't appear to find unpleasant.

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...It would make sense for that form to be cold-resistant, he supposes. That's probably why. 

...Also he's definitely not looking at Zephyrinus, so how could he possibly know how he appears to feel about that? Not looking at all. See these eyes, pointed everywhere but in that direction? Definitely not glancing at him every so often, no sir.

He checks his pool again, before they leave. He's down to a few threads worth of Air again, but his Water pool is still a little under a 1/4 full, and his smaller pool of unrefined mana is at a third of its full capacity.

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"Are you ready to go?" He says tapping the wings with another display of sparkles.

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He stretches the wings out, doing his level best to ignore the proximity. 

"Yes," he agrees, lifting into the air with an unnecessary but satisfying flap of his wings. 

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He takes flight. "It's good that you can enjoy it. I am not sure if most people can, since it doesn't appear to feed off your mana very well."

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"-Wait a minute! What do you think it would happen if we used artifacts to siphon mana out of someone with the mana plague?"

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Jaim halts in the air, swinging around to face him, a considering look coming to his face at the question. 

"...It would fix some of the problem, I think," he says after a moment. "Without mana in their pool, they would not be fighting off their own magic on top of everything else." He pauses, "I do not think it would fully solve the problem, however. The mana in the food, in the air... There is no escaping it," he concludes with a sigh. 

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Sigh. "And I never heard of an artifact that drains at range. I am pretty sure they are not draining mana from non-living sources. Still... I should make a dozen or so wings and let them magic starve, and then we can test the effects. And I might be able to drain mana from people?"

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Oh no, not the sad face. 

He's not sure how to fix it this time, either. 

"Yes, we can test that," he says, and, "They definitely do drain mana - which many people will find very unsettling, by the way. There is no way to steal another person's mana with our magic." 

It's likely he would have been more alarmed himself, if the item doing the draining were not wings. There's nothing like them in this world - some unsettling mana drain is more than worth it. 

...Hm.

"...Your world isn't filled with ambient mana, is it," he states, thoughtful. 

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"If it is, we didn't notice."

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"If we could keep their mana drained, and they lived there..." 

It would be challenging, but could it be done?

"Mana Sickness runs in families," he explains, "I think I mentioned that. If they were moved to your world, and any children they had with the sickness were given artifacts to drain their mana - I expect it still wouldn't be the most pleasant way to live, but it would mean that they could." 

He pauses, "Most every family I know who has lost a child to the sickness would be entirely willing to trade the safe water of this world for the lives they lost." 

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"Assuming we can move between worlds." He points out. "But it's worth trying. And if artifacts can drain you. I am relatively certain that the right could drain you. Maybe even the right artifact." Sigh. "Well, it's another thing for the to-do list."

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And he's still sad. Jaim slips closer, tentatively reaching out to pat his arm. 

"...Not every solution is obvious," he offers. "We'll figure something out. With so many new options - there must be something to be done." 

He pauses, "We were going to do more magic experiments than just testing whether the wings work for me," he comments, the mention of moving between worlds reminding him, "We could go back to the field where you came through, tomorrow, as well, and do them there, along with taking another look at the door," he suggests. 

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"Yeah, we should. We probably should go back and brainstorm some ideas."

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"Yes," he agrees. He pulls up and away from him, "...Race you back?" He suggests, somewhat recklessly, his smile tentative.

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Snort. "Sure." And he gives a strong flap of his wings.

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(That's better)

Jaim flaps as well! He's not as experienced at flying, though, so it's unlikely he'll be a great challenge, even if he does have a knack for it. 

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Zephyrinus is not really trying to out-fly him. Though he still wins, yes. He looks pensive when they land.

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Jaim's not terribly competetive himself - it just seemed like a race would be fun. He doesn't mind losing.

Pensive? 

He lands next to him, glancing around the field for anyone who might evesdrop, but the watchers have left while they were gone. 

"Something bothering you?" He asks. 

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Blink. "Nothing new? I am just thinking about solutions to our problem. One way to treat the water to make it drinkable is basically infusing it with our kind of magic. I was wondering that could help, but it sounds like the sort of thing that could go extremely wrong and I am trying to devise a test that isn't too dangerous."

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"It could go very wrong if the disease treats your magic as it does mana," he agrees. 

"I would suggest trying someone without it, beforehand, at least. And perhaps testing on some objects, to ensure it isn't immediately disastrous for some reason." 

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"Oh, true. It's also important to be sure you can acquire shapes - there is a test."

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"One you can do now?" He asks, "-Can some of your people not acquire shapes?" 

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"There is a kind of infusion that does minor healing, and also happens to only works on people that can acquire shapes. And probably not in the way you're thinking. That have ever been cases of people using powers that changed them enough to not have the ability."

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"Ah," he says, nodding in response to the latter answer. 

He hums, "I still have that bruise, if you want to try? If you can do that in this shape," he adds. 

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"It's in my Adamastes shape - metal-haired one. It's not very good healing, and I not very good at it, or I would've offered. But I can make it not-harmful."

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He nods, that does explain why he didn't offer - not that Jaim would have expected anyone in his position to do so, but. 

"Should we return to the tent, then, so you can change?" 

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"Of course. And to make more wings."

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Yes, more wings. 

Back to the tent. Jaim unbuttons his shirt to get a look at the bruise while he waits. It's not that bad - it isn't effecting his movement much, the twinges have been ignorable - but it looks pretty lurid.

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And a few minutes he returns. "We are going to need to wrap the wings, so I don't touch them by accident. Some are too small to function, but I did that on purpose." He says, carrying the wings with some difficulty. Then he sets them aside and takes a closer look at the bruise.

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"I can request some sheets from the laundry," Jaim tells him. 

The bruise stretches all the way from his right hip to the middle of his ribcage, extending onto his back. It looks like the sort of thing that might result if he'd landed badly on a hard surface from a height. Or if someone had thrown a small boulder at him. 

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"I don't know if it will give any meaningful help, but I doubt I can make it worse." He puts his hand over the edge of the bruise. "This is gonna sting."

And it sparks with silver light, and the sting is odd, not quite electrical, there is something to it that almost has a taste and solidly, but ones hard to define. "Okay. Your species is compatible."

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He tenses a bit at the touch, though he was expecting it. 

The sting is an odd sensation. It's not bad, anyway. 

He nods, "Alright, that is good news. Hopefully it will be the same for others from this world," he says. 

He leans in to look down at the bruise - is there any change? 

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The border between bruise and non-bruise looks... smudged? A middle term between the two tones. "I am really not a good healer. Not without the proper power."

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He glances up, smiling slightly, and shrugs, "It's fine - it is better than it was." 

After a moment, he looks back down, "Thank you," he adds, realising he hadn't done so, "For the flight." 

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"You're welcome. Thank you for the place to stay and food to eat."

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He huffs a laugh, "I'm sure you would have managed without us. And shelter and food should be given if possible, anyway. But you're welcome," he adds. 

The two things aren't really proportional - he could have found food and shelter himself, whereas while Jaim can fly for perhaps fifteen minutes a day, he would be draining all of his Air mana to do so. The wings offer something wonderful which he couldn't have gained without Zephyrinus' help.  

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"Still, it's serves to be grateful all the same."

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He smiles down at his hands, "And it serves to remind you that you're welcome, as well," he responds. 

 

Jaim asks a messenger to find Zephyrinus some sheets, to wrap the variously-sized wings in. After eating, he turns in early, intending to get some longer combination of sleep and meditation so as to recover his pool faster. Hopefully if he does this right he should be back to about half-strength by morning. 

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Zephyrinus takes the rest of the night to search for teleportation or translation powers. Or at least "go to underwater ruins" powers.

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Ilek wanders in sometime late into the night, crawling into bed with Jaim again. Jaim finally falls asleep at that point, having been meditating until then. 

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And in the morning, they can go back out to the lake to take a look at those ruins. 

 

Jaim leaves to speak with his lieutenant briefly, and returns with news.

"It seems reinforcements will likely be arriving late this evening," he tells Zephyrinus and Ilek. "Istaim told me to leave any preparations my people will need up to them, but we will need to return by mid-afternoon." 

He looks to Ilek, "You are coming along, aren't you?" 

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"Yeah," Ilek shrugs, "There's not much for me to do to help around here." 

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He looks over at Zephyrinus, "Would you be willing to lend Ilek and I wings? That lake is quite a ways away on horseback." 

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"Of course." And he gets the wings he didn't separate to let starve. "It will be only the three of us?"

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Jaim nods, "Adding more people would mean I would have to hold the air pocket for more - it is not a commonly known spell." For all that it really is very useful. "Istaim knows it, but if I am not here they really should be." 

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"I can probably do something with ice, but it is less likely it will cover air renewal. But my understanding of places like that implies that big groups cause more harm than good."

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"Absolutely - the less people wandering around touching things inside the better." He glances at Ilek, "Take care," he adds to him, "We don't know exactly what we are walking into - just that whatever the ruins are, they are in some way powered." 

Permalink Mark Unread

Ilek nods.

How do these wings work anyway? He'll need a quick run down on the things Zephyrinus showed Jaim the day before, and then they can be on their way.

Permalink Mark Unread

Zephyrinus explains and then they can take flight, with him flying close to catch Ilek in case of accident.

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Ilek's a fair bit more shaky than Jaim was at the start - he hasn't flown before - but he manages fine. He's also not enjoying himself quite as much as Jaim is. 

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(Flying: still great!)

He stops Ilek from taking the wings off when they reach the lake. 

"I think we should keep then on," he says, "They aid in faster swimming," he glances at Zephyrinus for his opinion on the matter.

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Zephyrinus nods. "I think their extra push compensates the extra drag even if you don't know how to swim with them. Also, they might be useful inside the ruin?"

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He translates for Ilek, nodding, "There could be places we would need wings to reach," he agrees. 

He strips down to his shirt again - he knows he could take the wings off, but this makes for a great excuse to leave his shirt on, so he's just going to pretend he forgot. 

Once Ilek and Zephyrinus are ready to get into the water, he casts the air pocket spell on each of them. 

Then, it's down into the depths once more.

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The tower rises out of the bottom of the lake, the same place it was the day before. The doorway is still lit from within, easily found. 

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Zephyrinus changes into his Hibera form before going underwater. He approaches Jaim. "Do you know how to open it?"

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He's examining the runescript just outside the door, trying to read it in the light the thing is giving off. 

"I think," he says after a moment, "That we should just be able to go through it. I think the runescript projects a field which repells water." 

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"Huh, useful. Nothing booby trapped or they don't usually bother?"

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"They do, sometimes - but I don't think this is. I don't have a perfect grasp of even those runes we know, but I recognise most of the runes which show up in traps.

"The script necessary to run this effect is also very large," he adds. "I think it might continue inside, as well. If there are any traps, they will be farther in." 

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He nods. "Let's get inside then."

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Jaim leads the way, grabbing onto the edge of the doorway and slipping through - and down, to the floor of the dry room inside.

"Definitely still working," he muses. He's dry, as well, he notes, glancing down at himself and patting his hair.

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Zephyrinus also notices this and looks at the water barrier. "Do you think it would be dangerous to get some water for me to use?"

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"I would be surprised if you can get any more through that barrier than it allowed us already. I could pull some from the air, if you'd like," he offers. 

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Ilek follows them in, grimacing at the feel of the cool air on his skin. 

"Should've just worn our clothes down here," he mutters. Admittedly they didn't know the barrier was there before.

Zephyrinus can understand him.

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Blink. "I understood that."

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"Hm? Oh, yes, most ruins have a translation effect." He stops powering the runestone, which he'd strung on a chain to keep around his neck. 

 

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"Oh. Convenient. And do you want to get up there to retrieve them?" He asks Ilek.

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He shrugs, "It's fine, they'd just get soaked again on the way up, I can just-" he spins out a thread of Fire, twisting it around himself and willing it to warm the air around him. 

"There." He glances at Jaim, "Do you want one?" He asks. 

"I would appreciate it," Jaim agrees.

"Right-" and he casts an actual spell for Jaim, complete with an incantation - "Warmth." 

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Jaim nods in thanks, and then steps over to examine the walls around the only other way out of the room. 

"I think this should open to a shock of mana Lightning," he murmurs. He generates one, a bit of a waste of mana for him, but he can take the hit.

It doesn't work, though. 

He looks at the door, finding that it's stuck open about two inches.

"...But that could be a problem," he says.

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"How much of a bad idea is to use brute force on this?"

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He peers at the runes some more, running a hand down one line in particular, "I think... we may wish to stand at the other end of the room, in case of any backlash, but I don't see any traps here, either." 

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"Fair, I can raise a ice wall in case you think it will help."

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He nods, "It certainly couldn't hurt," he agrees. 

Back to the area around the barrier for Jaim and Ilek. 

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Zephyrinus raises a wall around them. Pure ice, not very conductive and very compact. Then he brutes forces the other door open.

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It's very sticky, but he can eventually get the two halves to slide into the walls, leaving the way open. 

On the other side of this door is a large room with no other exits. The walls are covered with square sections of lightly shimmering runes, going almost from floor to ceiling, bracketed at the edges by spiral designs. There's an adamantium panel on the wall next to the door, dotted with a number of raised circles, like buttons.

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"Do you know what that is?"

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He smiles, "A lift," he says, stepping close to it, "This must be the top of a tower after all," he adds. 

"Shall we see if it works?" He extends a thread towards the panel. 

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"What else are we here for?" Ilek asks, stepping into the room. 

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Zephyrinus follows, he has taken the ice from the previous barrier and created an armor around himself.

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Once everyone is inside, Jaim taps the second circle from the top. 

The room starts to shake, and then slowly begins to descend. The doorway is covered by the outer walls of the shaft for a time, and then it reaches another set of doors much like the ones upstairs. 

"Ilek, could you-" 

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Ilek reaches out to touch the doors with a thread of Fire mana, quickly altering it to lightning once it's touching. 

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The doors slide open without protest. 

On the other side is an enourmous dark space, lit only by the lightly glowing runes distantly visible on the walls, and the light coming from the lift. The sound of gently gently lapping water echoes all around them, and the trickle of running water is audible as well, coming from the edges of the room. 

The light of the lift reveals a long, wide pathway in front of them. On either side of it are huge pools of water, stretching out as far as they can see. The air is thick with humidity, but there's no scent of decay or plantlife. It smells clean, like fresh water. 

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"Are ruins usually that well... preserved?"

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"Not all of them," he says, "But this one is at least partly active, still - the lift even worked. That is very unusual." 

He steps out onto the pathway, squinting out into the darkness. 

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"Anything interesting?"

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"Just- water. As far as I can see. Which, granted, is not very far. Perhaps there is something at the end of this path, however?" 

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Shrug. "Lets investigate then?"

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"There could be something lurking in here," Ilek points out. "Doesn't smell like any kind of monster has been living in this room, but there might be something living further in. We should probably be careful."  

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Jaim nods, patting the Bow on his back, "I think we can handle any guardian beasts they might have left in here, between us," he comments. 

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"I will try to freeze it first so you can attack it. If it turns out to be cold resistant it might be a good idea for me to put distance between it and myself and change shape."

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He nods, glancing at Ilek, "I would expect any beast in a ruin so filled with water as this to be water- and cold-resistant," he says, "But likely also to have water-related abilities."

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Nod. "I will take my Aestes shape if necessary."

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"Alright," he smiles, "Then let us explore," he glances up - the ceiling is very high, the lift shaft behind them reaching up to disappear into the gloom some few dozen meters up. 

"We could fly," he suggests, extending his wings out hopefully. 

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Snort. "We could! But if it somethings comes up, it might be better not to fight something airborne."

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Aw. He wilts a bit, wings folding back up. He is right, though.

"Alright, walking it is," he agrees, beginning down the path. 

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"I meant that you should land and then fight instead of trying to balance the two things. At least while you two are still new to it."

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He stops, "Oh," he says, turning back, sheepish. "Yes, that makes sense," he admits. 

So flying then?

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Flying! He still keeps close to Ilek.

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Ilek's alright - he probably will need to land if there's a fight, though. He's also side-eyeing Jaim for the uncharacteristic behaviour. 

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Zephyrinus does not comment on it. Though he has little baseline to work from to think this side-eyeing is unusual.

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(Ilek was too young to really remember what Jael was like.)

 It doesn't take them too long to reach the walls in the air - and a look at the end of the pathway proves that, yes, there is another door there. A very large, round, black adamantium door. 

Jaim slowly makes his way to one edge, squinting at the adamantium-dark runes around it. After a moment the Bow starts glowing so he can see. 

"I've never seen anything like this," he murmurs, "Most of these deal with Space, but... I don't see any way to open it." 

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"Not something that can be simply brute-forced then? What Space is usually used for in contexts like this?"

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"I wouldn't," he agrees, "The only working runescript I've seen that had anywhere near this many Space-related runes in it was on the portal from the Guardian's city to Sanctuary. But I have no idea what some of these mean - I don't recognise them at all." 

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"Portal? Could it be related to how I got here?"

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"I have no idea - and it isn't active," he says, "But I suppose it being in the area near where you appeared is suggestive." 

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Shrug. "The word 'area' does take an interesting meaning when Space magic is involved. I take it? At any rate, I would want someone to take a closer look at this then."

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"There were a lot more levels to that lift than just this one," he explains, "I think we may have stumbled upon some kind of buried city like Sanctuary - it could easily extend under the battlefield you came through onto." 

He pauses, "Which... does suggest that there should be a similarly powerful Artefact as the Gauntlets of the Healer and Guardian somewhere around here." 

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"How many times over has the importance of this location has multipled then?"

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He turns to look around the room - as much of it as he can see - spotting Ilek up by the top of the door. 

"...If we could find someone matched to the controlling Artefact," he says. "And if the wards are intact... We could have a stronghold to rival Sanctuary on our hands." 

"And that's just the best-case scenario," he adds, "Even if that's not the case, I expect this place holds many lesser Artefacts. The addition of a few dozen of those to the Cialin military could make an enourmous difference." 

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Zephyrinus nods. "Okay, how far we can explore before we need to call for proper specialized help?"

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He smiles, "I am actually specialized help, technically," he says, "I know about as much about runes, ruins, and Artefacts as most of the people we could call on short notice. For a discovery of this size we should really contact Sanctuary, however - gain aid from their scholars. Perhaps even Morton," he muses. 

"The controlling Artefact should be within this tower, somewhere, however," he adds. "It should be safe enough if we stay inside it." 

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"Alright, where to go then?"

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"The lift - we'll need to check the next few levels down." 

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In that case, he will follow then back to the lift.

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And Jaim taps the panel to take them down to the next floor. The lift doesn't shake, this time - the only way to tell they're moving is by the wall sliding past on the other side of the broken lift doors. 

It doesn't take them long to come to the next stop. The doors slide open at a touch of Ilek's mana, revealing a long, wide hallway, lit by pale blue light. The walls here are covered in more spiral designs, and waves, in orange and blue. 

There's another door at the end, which opens on its own as they exit the lift. 

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"What kind of magic is that?" He points at the walls.

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"It's not," Ilek says, "Just art." 

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Jaim nods, stepping up to the wall to run a finger over one of the spirals - it comes away clean of any dust or grime. 

"Though the choice of design is suggestive of the kind of Artefact which controls this place," he adds. "Orange is the colour associated with Air - and of course the wave designs mean Water." 

Permalink Mark Unread

"Orange is air? Oh, well. Are we likely to get blasted if we keep investigating this close to the artefact?"

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"Sanctuary has the vine-and-wave designs all over the city. We could be nowhere near them," he says. "And if they are uninterested in visitors I expect they would have let us know by now," he adds. 

Permalink Mark Unread

"Oh, right. Would they be able to tell who we are or notice that I am weird or something?"

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"I expect they can tell that we're here, at least" he says. He motions to the open doorway at the end of the hall, "That door did open itself, after all." 

"I don't know if they can tell you are different, however. The Healer could, I expect, but she is both wielded and one of her colours is Life. I have no idea if her level of awareness is the norm for the controllers of cities like this, given she's the only one whose city is still intact - aside from this one, perhaps." 

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"I mean, it might sense something weird about my ice manipulation or maybe it can hear us through air." Shrug. =

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"They could," he agrees, "I wouldn't be surprised - really, it would seem strange if they couldn't monitor the city in some way, given the level of knowledge the Healer has of hers."

He begins down the hall, heading towards the door, "They seem to want us to come this way," he says, "I guess we should oblige." 

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He follows. "What else they might be able to do?"

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He hums, "Ruins like this are run on massive amounts of mana, which course through adamantium veins in the walls, the floors, the ceilings. I expect they have some amount of control over what those veins are doing - which will allow them to open doors and set off traps, for example." 

Permalink Mark Unread

"Okay. So they currently approves of us being here. Or they can't do anything about it."

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He nods, "That's about the shape of it," he agrees.

Through the open doors, into another large hall. 

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This hall isn't nearly as large as the first space they had explored, but it is still fairly massive - it would take them about a minute to walk to the walls opposite from where they entered.

The walls are covered with windows, letting sheets of shifting prismatic light fall in to colour the pale stone of the floor. Pillars dot the room at regular intervals, covered with more of the spiral and wave designs, as well as more runescript. The ceiling is high, and arched, and appears painted to resemble the sky at sunset, a gradient of black-indigo-violet turning to rose-orange at the other end of the room. All four moons are visible in diffent parts of the 'sky', and the sun rests on the 'horizon' across from them.

Beneath the sun is a set of doors, made of the same pale stone as the rest of the room. Etched into them is a depiction of a shining Spear, which glows with pale blue-and-orange mana. 

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Zephyrinus sweeps across the room taking in all the details. "Oh, convenient that they labelled what their artifact is."

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Jaim has to take a moment to admire the place. 

"Yes," he agrees eventually. "A Spear, clearly. I wonder if this is the entrance to the tower or if we're still some levels up?" He begins walking towards the nearest windows, running a hand over the first pillar he reaches, admiring the carvings and deciphering the runes - the same preservation scripts as Sanctuary has. 

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Ilek, meanwhile, continues on towards the doors.

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"Would the entrance look even better then? Is that even possible?" He looks at Ilek.

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(Ilek pauses, shrugs, and looks to Jaim.)

"Aside from the ceiling this is about standard for Sanctuary," Jaim says. "The whole place is a work of art." 

He peers out a window, the light settling over his form, his shadow stretching out across the floor. 

"...Gods," he breathes, turning his face up to the sky outside.

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"Wow, amazing." Zephyrinus says taking a place next to Jaim. Looking through, can he see any ground? Is the thing a projection?"

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He can - and it appears to be a real window. 

It is apparent that they are not, in fact, on the ground floor of the tower. 

Outside they can see a grand city, stretching for miles, its boundaries marked by a ward dome - the source of that prismatic light. Even from this height it's easy to see what Jaim meant by the cities being works of art - the architecture is all soaring, elegant, pale stone - the actual colours obscured by the light of the dome. Plazas dot the city here and there, several leading up to large buildings presumably meant for important persons or services. Above the main streets and sparkling canals are high walkways, allowing passage from the higher doors of the various towers. 

There are some number of wild, overgrown patches of land dotted here and there, the remains of parks and gardens grown out of control over the past three centuries. The vegetation hasn't left their bounds, however - presumably the Artefact in control of the city has some way of penning it up. 

Just barely through the wards they can see solid stone. The city appears to be buried - but thanks to the wards it is still, miraculously, intact. 

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"This is amazing, so many people could live here."

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"Safely, too," Jaim agrees, voice hushed. "Those wards - we must be over a wellspring. There's no other way the Artefact could have kept the city safe for so long. If we can find the gate here - there must be ones to Sanctuary and the Guardian's city, if we can activate them on both sides-" he pauses in his rambling. 

"Sanctuary is running out of room," he says. "This is..." he shakes his head, "Even if there are no Artefacts here besides the controller, this could help a great deal." 

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Nods. Grins. "We should investigate then. See if we can find the controller and need the first steps to make the city safe?"

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He grins at him, "Yes," he agrees. He reluctantly turns away from the window - it is a truly beautiful view - and looks over at the doors at the other end of the hall. 

"We should start there, I think," he suggests. 

(Ilek stands before them, poking gently at them with a thread of unrefined mana. There's no reaction, though.)

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Zephyrinus observes this. "What have you figured out?"

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He sighs, frustrated, "Not a lot. I think they want someone with primarily Water and Air mana to interact with them? Maybe some kind of test?" 

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Jaim raises a brow, "I can do that," he says, "But I'm already bound." 

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"You mean that the door won't open because the controller only wants a potential wielder to open it?"

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"Likely," Jaim nods. 

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While they speak, a thin thread of mana extends from the door, curious and questing, reaching for the three visitors to the city. The first two it passes over - one is too unlike the one controlling it, the other already has a companion (though both companion and visitor are familiar). 

The last... 

It touches on the barely-formed pool of the third person. 

 

Soundlessly, slowly, the doors swing inwards. 

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"Did anyone feel that?"

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"Feel what?" Ilek asks. 

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"I felt something," Jaim says at the same time, staring into the doorway, "A thread of mana, I think - you felt something?" 

They'd checked him for mana the day before the last, though. Unless he's grown a pool since then. 

"...Would you mind if I checked to see if you have a mana pool, again?" He asks. 

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"No. Go ahead."

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He reaches out with a thread of unrefined mana -

-and then jumps, hissing, as the shock of hitting a mana core not his own sends a jolt through him. 

"...You seem to have a pool, now," he comments, shuddering a bit at the remnants of the feeling. 

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Blink. "Sorry."

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"No, it's fine, I should have been more careful," he shakes his head. "Never mind that - you have mana!" 

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"I do! How did that happen?"

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"I don't know! I expected you just wouldn't have one, naturally, but I suppose the world had different ideas! I suppose you've been here longer, and it must have taken some time for it to start growing?" 

He looks back to the doorway, taking in the room inside. Most of it is taken up by a wide spiral stairway, going up to the next level. 

"...The Spear must have liked what it sensed," he says, "Which is promising for our excursion - assuming you don't mind bonding an Artefact." 

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"I don't, in fact, object to having more power. Though, that does sure raise a bunch more questions."

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"It does," he agrees, sobering a bit. "Just on the topic of the Spear - I can only assume having the wards raised this high requires it be in the city. I wouldn't want you to be trapped here." 

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"Me neither. Is there any danger to just look at it? I can keep a distance."

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"You can even communicate with them without bonding, if you want. It has to be consensual on both ends." 

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"Oh, perfect. I definitely would like to chat."

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"Not actual words," he reminds, "But the first contact is usually... an exchange of personality, at least. And who knows what they can do with the city?" 

If he were to design an Air city he'd make it so the Artefact could use mana to speak. But then, most people aren't him. 

He leads them into the stairwell and up the stairs. 

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The stairs go on for a while, but eventually they come out onto the next level. 

The walls and ceiling are made entirely of glass, covered with silver and gold designs and glowing runes. Through them they can see the city all around, excepting where the thin spire of the tower stretches up behind them. There's a walkway outside, with graceful metal railings broken up by spaces - perhaps for landing. 

The floor is another grand art piece, much like the ceiling downstairs. Here, however, the coloured stone depicts a map of the world, presumably as it was three thousand years ago - the continents of Cian and Tor, the southern isles, and the vast sea which stretches from one end of the room to the other. Monsters are depicted rising out of the waves, strange and wondrous creatures - a sea serpent trailing lightning, a mass of eyes and tentacles darkening the waves around it, a whale rising out of the ocean with clouds beneath it's belly. 

In the center of all of this, point down in a pedestal rising out of the sea between the two continents, is the Spear. 

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They glow at their approach, turning the overall light of the room more orange - the wards outside turn more orange-blue as well. The majority of their attention is on this room, now. 

Will one of them step forward to take them? 

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Zephyrinus takes in the magnificient room and then zeros in The Spear. He glances at his companions, not quite asking for permission, but notting if there is any disapproval. He steps forward and touches the spear, a gesture that stars almost like a handshake - asking for acknowledgment - without not actually looking like it. Then he holds the Spear firmly, and insofar he can will it, he wills his mana. Communication. This is me. Who are you?

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The Spear reaches back, meeting his threads with their own. With this connection made, they send a summary of self -

Power, as there always is with Artefacts, carefully controlled and directed where they choose. 

Kindness - or gentleness. A learned light touch, fondness for those who walk the halls of their City, acceptance of the ways of strangers. Love, deep and fathomless, directed at all their past wielders, and all those they loved. Grief, for their passing, while they go on, unending. 

They are open-minded, and curious - feeling of the desire to know and be known in return, delight in new things and old alike, hunger for adventure and new vistas. They are childlike in their wide-eyed wonder of the world. 

Equally, they are bored. Trapped awake in this City for hundreds of years, with nothing to do and no one to speak to. They are lonely. They burn with it, with the desire to escape and experience, to be free.

Lastly, the rush of Water - the river running, the sea shifting, the wildness of the open ocean. The freedom of Air, unbound, without limit, from horizon to horizon. The feel of their City around and beneath them, wound through with great veins of mana. They send the sense of the other Complex Artefacts here - the Rod which holds them out of phase beneath the stone, the City's saviour when it fell. The young Staff, left alone in the streets when the City vanished without his wielder. 

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Zephyrinus sends back his sense of self. Or at least.

Better to try.

First and foremost, woven through every part of Zephyrinus' being is the desire to see a better world. The pursuit of perfection. So intrinsic to his being as to permeate every aspect to his self. Like cold air that goes through your clothes, skin and flesh and making your bones chill. Perfection being impossible is not enough of an excuse to not pursue it.

He would never use the word "Kind" or even "Gentle" to describe how he feels about people. Often, they frustrate him, because he knows that they could be better. But at same time. He does want their lives to be better. For them to be able to achieve whatever happiness means for them. People put qualifiers and restrictions about who should have a better life and to Zephyrinus, everyone should have a better life. Even the most despicable person.

Simply, because it would be better.

He is open-minded and curious. Because one must always try to improve and reach for what is new, so they can find new solutions. And one must understand the individuality of people. That the things we created, wetter they be inventions or laws. They should work for the people, not the other way around. Stagnation, is not improvement. Being stuck in a way, for unwillingness or fear of seeking the new is not improvement.

And that wouldn't be better.

And to face a world full of suffering that he has yet to do anything about? He will reach as high as the cold wind in the sky, and as deep as the darkest water in the ocean. Whatever is necessary.

Except, giving up perfection. And through that. To not give up on kindness, on being gentle and to open-minded about people and try to what is best for them.

All for the better.

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Wanderer takes this in, bright with hope and curiosity at the chance to make a new bond, or even just to meet a new person. 

They are different - but that's good. It doesn't matter that much, truly, that they could not achieve the level of attunement which perfect matches do. Wanderer has had that before, many times, their like drawn back to them again and again as they are reborn into the realms. 

No, something new, something different, is called for. They don't need a perfect bond to speak, or to hear, anyway - their wielder at the time the City was built ensured that. 

They reach out to the City through the pedestal, the runes on the glass walls brightening with power. And they speak. 

"The match is not perfect, but it is close enough. I hope that's alright," they add, knowing that perfection matters, to this one. "We're not of the same soul, after all." 

The voice they use is high, childlike, fluting - it fits a spirit of air. They are perfectly understandable - the translation runescript affects them, as well. 

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Oh, so they do speak. "It's alright. My pursue of perfection is not... as long the match is for the better. And I believe it can be. And greetings. I am Zephyrinus Bright, from another world."

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"Oh good," they say. "I am Wanderer - the Spear of the Wanderer. I come from another world, too, though not so far away as yours, I think." 

Then, remembering the conversation they had overheard, they add, "My City moves. We have been trapped here because I can't hold up the war wards and raise the city at the same time, by myself. I don't have the attention. With a wielder I could focus on one, and they the other." 

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(Jaim and Ilek, though surprised by the voice, have settled back from the pedestal to listen, allowing Zephyrinus and Wanderer to get acquainted.)

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"Oh. It flies? And do you want to move it to a particular location?" Pause. "Also, anything that I can do for your general comfort?"

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A giggle, "They used to call this the City of Clouds," they say, "We can go anywhere the sky or sea touches - we only need to stop at a wellspring every so often, to refill the reservoirs." 

"But I do want to leave," they add, "Once the City is returned to the sky. I've been trapped here for hundreds of years - I want to be anywhere else." They pause, "Will you bond with me?" 

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"I will bond with you. And I will help you live and see the world. If it ever becomes possible to travel back to my world. I will take you there. I don't want you to get stuck here a moment longer."

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They reach out, grasping onto his mana with their own. A rush of adoration-affection-happiness follows the feel of the bond clicking into place, for his words. Wanderer loves easily and without reserve, and the promise to see them free is more than enough to prompt it. 

Through the bond he should be able to feel the reservoir of power within the Spear - deep wells of Water and Air - and through it, the bond with the City. 

The detail he gets is not nearly so much as Wanderer does, but he should be able to feel in some detail any large movements which stir air or water. He cannot sense the breath of his two companions, but he can feel it when Ilek makes his way to the window to look out, if he pays attention to the sense. 

Also, he can feel the veins within the City, if he focuses. Winding through every part of it like a great circulatory system, leaving from and returning to the reservoirs deep beneath the tower, in the lowest levels of the vaults. He can't do anything with them yet, not knowing how, but he can tell they are there.

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Zephyrinus takes all in and returns some of the sentiment in return. "You remind me of one of my brothers." He tells the Wanderer.

He does focus on his new perception, absolutely fascinated by all his new sensory capabilities.

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Pleased-friendly-curious, they send. "I'm sure I'll like them," they say. They like most people, and the people their wielders love more than most. 

He can feel where both of his companions are, and the monsters sleeping in the vaults, and the movement of the plants in the overgrown parks. The flow of mana to the wards, and to a chamber within the vaults where the Rod is, holding the City just a bit out of phase with the world. 

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"Are you able to communicate with the other artifacts? Or tame the monsters?"

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"Not really," they say. "I just had to hope the Rod understood why I was sending him power, when we fell - and he did, luckily. The monsters I herded into the stasis rooms a few decades in. It was hard, but it was something to do - and I didn't want anyone who found the City to be scared away by them." 

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"Oh, good. We can get to the Rod and other artifacts soon enough, is there anything else pressing to do?"

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Jaim is still standing near the pedestal, though looking away to give them some privacy - bonding isn't a private thing, exactly, but it is personal, and even if he can hear the two speaking, he doesn't want to intrude. 

Still, "Should we raise the City now?" He asks. "Since we can't remove you from it before we do."

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"Yes," they say, "It shouldn't be too hard to learn how to keep the wards up, so long as I just hand them over already set," they tell Zephyrinus, "There will be a lot to juggle, but I think you should be able to get it in a few hours?" 

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"I am good at mentally juggling a lot of things. I might want to change into my Aestes form and tell my brothers that I will be busy. And Jaim and Ilek will want to report our findings, and I don't know if they can come and go while I am learning the wards."

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Wanderer believes him - even if it didn't come easily they think he woukd get it more quickly than most. 

"Aestes form?" They ask, sending interest-curious-shiny! 

"They can leave while we work on it," they add, "I'll just have to take them back while they do, to make sure it's safe." 

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"We should report back," he agrees, reluctant. He would much rather take a look around the city than return to the fort. 

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"We do know when the reinforcements will get here," Ilek reminds him, "A few more hours probably won't hurt." 

He would also much rather take a look around. Aside from some minor excursions into the Guardian's City, he's never seen one of the ancient mana ruins - even if the city isn't really what he'd call a ruin.

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"I have multiple forms. This is Hibera, cold themed and blue. I also have Aestes, which is fire-themed and has red-orange hair. Adamastes, which is metal-themed and silver-haired. And, last but not least, Ventari, which is wind-themed and has wings. Natural ones, these are artificial."

To Ilek and Jaim. "We could at least do a perimeter sweep and collect information for whatever reinforcements they will need to send soon?"

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"Shapeshifting!" They say, sending excitement-curious, "Go ahead - just leave me in the pedestal, it gives me better control." 

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"Good point - better to have a more complete report once we get back." 

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"Alright. Will be back soon." And places the spear back in its resting place.

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The bond is still there when they aren't touching - more distant, and he can't feel Wanderer's mana or extra senses, but they can still communicate empathically. 

"I can speak into most parts of the city from here," Wanderer says, "And hear, too. Let me know if you want a door opened!" 

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"We'll be sure to do so," Jaim replies. 

"Are you going to come with us, or stay to work on controlling the City?" Jaim asks Zephyrinus. 

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"I will come. And do want to get a sense of the city myself. Or, well, a personal sense."

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"Alright." 

He nods in the Spear's direction, "Please let us know if we are wandering somewhere dangerous?" He asks Wanderer.

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"Of course!" 

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Then they can go back down the stairs to the sunset room, and back through that and the hall into the lift. 

He taps the next button on the panel, and down they go. 

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As he gets farther away, Zephyrinus' sense of Wanderer fades more. He can still get a sense of what direction they're in, and their general emotional state - bad, good, neutral (good, at the moment) - but no communication would get through like this.

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Don't underestimate Zephyrinus ability to come up with means of communication, narration.

"What being the wielder of the city's controller entails? Does this means I can consider ourselves in charge?"

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"Yep!" Wanderer's voice comes from the walls of the lift. "You can control the City through me - you'll have to learn how to do it, but eventually you could become almost as good at controlling it as I am, if you lived forever. If we could find some friendly dwarves they could attune you to it, too, which would let you control the City yourself without going through me."

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"A benefit of shifting between shapes is that my age resets. I can still die from violence or a sufficiently bad illness, but I am powerful, and the shapes can die individually. What is a dwarf."

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His sense of Wanderer's mood brightens even more - presumably them reacting to the news of his immortality. 

"You're immortal?" They ask. Wanderer has lost... a lot of people over their long existence. "Will you get tired eventually? The elves do." 

"Elves and dwarves are the other known peoples," they add, "They live in other realms, mostly." 

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"Tired? Of living? I heard of people like that, but I don't think I fit the profile. Other realms like other worlds?"

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"Yes! You saw the world door, it was the first place the lift stopped! I was made in one of the elven realms."

"The Tiring is one of the elven Callings - their lives are run by them. It gets harder and harder to fight it the longer it goes on." 

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"Tiring? World door? Could we use it to go to my world?"

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"They have to connect to other world doors - they're enchanted to let people go from one to another. If your world doesn't have mana I doubt there's doors to connect to there." 

"Elves live in the cycle of Callings - the Learning, the Wandering, the Settling, the Guiding, the Retreating, and the Tiring. They don't all have all of them, but as far as I know they all have the first two and the last. When they start feeling the next Calling they have to do what it pushes them to - they can resist, but it gets harder the longer they do." 

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"I doubt there are doors to my world in that case. But maybe we can stall something. Are the Callings... biological?"

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"They are! I have elven magic but not an elven body, and I don't feel them. The doors are very hard to make - the elves can do it, but the dwarves are better at it. They have mana machines which they can use to shape adamantium. The elves have to do it more slowly. Maybe your different magic might help!" 

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"We were going to test that yesterday, before we were distracted by swimming," Jaim recalls. "Whether you can manipulate adamantium." 

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"Oh, right. My bad. We should make a note to test that later."

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"I still have the adamantium with me, whenever you want to try. Though I suppose you'll have to shift into your... Adamastes form, was it?" 

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The lift stops shortly after he finishes speaking, the door sliding open without prompting. 

"Most of the floors between my rooms and the entrance to the tower are full of apartments, offices, and meeting rooms," Wanderer notes. "There was a library, but. Much was destroyed while the City was Sealed." 

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"Yes. It's the one with the power that I want to test with adamantium, though in theory there are things worth testing with this and other forms." He tells Jaim. "That sounds like a terrible loss, Wanderer. But we will see what we can recover. Are the apartments livable?"

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"They'll need furniture, but there's nothing wrong with them," Wanderer assures them. 

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"Should we take a look, or just skip this?" Jaim wonders, "And go straight to the ground floor." 

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"Maybe just one floor," Ilek suggests. 

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"One floor, just to get a sense and figure out a place to set up camp... Are there specific accommodations for the city's controller?"

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"Yep! On this floor - there's a control pedestal there as well. The door to my wielder's suit is straight ahead, at the end of the hall." 

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"Cool. Let's investigate and see if it's a nice place to stay."

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Investigation ensues! 

The City continues to be just as nice as promised - the patterns on the wall continue here, and the pale marble floor shines under the faintly blueish lights. To the left and right along the hall are alcoves with doors set into them, presumably leading to other apartments.

At the end of the hall is the door they're looking for, which Wanderer opens for them as they approach. 

They pass into a small, plain-walled entrance chamber, and from there into a large room lit by the wardlight coming in through the windows which replace one whole wall. The other walls are still undecorated - likely so the resident may decorate how they prefer. Outside the bank of windows is a large balcony, which extends out of sight past the walls of the room. Two halls lead off this room, one each to the left and right. The one to the right contains doors to a kitchen, a bathroom, and a few other rooms, likely for dining and entertaining and such. To the left is the bedrooms, each with a private bathroom attached. The one at the end is the largest, contains both a sitting room and a bedroom, and has its own private balcony. 

There's no furniture, as promised, but the bathrooms have working tubs, toilets, and sinks, and the kitchen aplliances and counters - all run by mana, of course. 

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It's so weird how water can be... easily convenient, here. Not that Zephyrinus is complaining. How private is the balcony? In terms of who can see him? He wants to take off from the balcony and circle around the area before returning. "Oh, question: Do you mind nudity?"

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"Nope! I can't see it, for one thing," they laugh. 

The balcony is on a different side of the tower from the one attached to the main room. He could possibly be seen out of the windows in the other suites on this floor, but of course no one is in them. A small ward shimmers over the balcony, as well. 

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What have I done to deserve this? Jaim wonders, despairing, abruptly turning away so he's not looking at Zephyrinus. 

Nomad sends gleeful amusement at him. He makes a face at the wall. 

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Chuckle. "I guess, I felt like asking anyway, apparently is not polite here. Actually, I am not entirely sure how unusual it is. Maybe I can get away with it now. Jaim? What do you think?"

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He waves a hand, "Go ahead," he sighs, "I will just..." suffer, apparently. He wanders out onto the balcony and leans up against the railing, looking down at the city below. He peers down at the runes on the railing once he notices them, recognizing scripts for privacy and repelling - they'll keep out anyone unauthorized, and anyone looking at the balcony from the outside will be unable to see anything through the shimmering of the ward. Useful. 

"I think they must have had an easy flight spell, here," he comments whenever Zephyrinus joins him. "Or else some common enchanted object." 

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Zephyrinus approaches after a minute. "Nothing that would interfere with taking off from the balcony, right?" He also leans against the railing.

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He glances at him from the corner of his eye, then away again.

"The ward? It shouldn't. I think anyone could take off from here - they'd just need Wanderer's permission to land." 

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"Oh, neat. Are you okay? Am I making you uncomfortable or something?"

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He glances up at him, avoiding looking below the upper chest. "The taboo makes nudity - intimate," he tries to explain. 

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"Ah, okay. I like you alright and you're helpful and everything, but the nudity just means I want to be comfortable."

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He nods, "I had gathered. I don't mind that much - and it wouldn't be good of me to try to push you to follow Cialin norms. Here, especially," he adds, "Given the city partly belongs to you, now. I will get used to it," he hopes. 

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"I hope so. It isn't your society's worst hang up, but it's sure a weird one."

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He nods, turning his eyes away. He's still a little red - and exasperated at himself about it, on some level. A few years ago he would have... well, still been embarrassed. He used to find being embarrassed fun, however. 

...Maybe he should just. Relax a little, if he can. There's no one here to see him acting a little odd, compared to the usual, who will care. Even if Ilek will end up squinting at him more. 

He glances around for Ilek at the reminder, finding him just in sight in the hall outside the master bedroom's sitting room/office, listening to something Wanderer is saying - though he can't quite make out what. 

Glad that he's occupied, Jaim turns back to Zephyrinus, shifting the wings on his back, "I think I'll join you in looking around from above, if you don't mind." 

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"I don't mind." He uses a bit of ice to retrieve his clothes, but instead of putting them on just ties with an ice "knot" to his back. "Do you think Ilek will want to come along?"

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He looks back towards the hallway again. Whatever they're talking about must be very interesting, judging by his expression.

"I think he's quite occupied," he says. "I'm sure he'll follow if he decides he wants to."

He straightens from his lean against the railing, stretching his wings out all the way, "Shall we?"

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Zephyrinus smiles and - with some ice assistance - leaps from the balcony.

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Jaim pulls himself up onto the railing and tips over with a growing grin, freefalling for a long moment before letting his wings catch the air. 

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The City is enormous. It could certainly hold a million residents easily enough, and half again that with only a little crowding. A small, self-contained, mobile country. Most of the buildings are towers of varying height, from the thirty story apartments to the tall, thin three story homes. Wider ten story cylinders with thin spires rising high above them dot the City here and there, connecting the highest level of the skyway to the ground, and to spires rising from some of the sprawling estates off the plazas. Once they get low enough to see them, they'll be able to see how lower pathways connect all the other buildings, their supports elegant curves attached to the surrounding structures. It looks something like a complex web, from above, spun out by some sort of stone-spider. 

The light of the wards shines through the pathways and buildings from above and around, leaving only a few rare places on the ground in shadow. It is bright, out here, and the air seems to taste of magic, a slight heaviness which tingles on the tongue. The greenery in the parks leaves it smelling of living things, and the sound of the water in the canals can be made out over the almost unnatural hush of a city nearly empty of people. 

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Zephyrinus is gleeful. He makes complicated circuits around the buildings, sometimes landing apparently at random to take a closer look at the buildings before quickly taking flight. If the canals are clean he will fly above one, running his hand through the water. He savors the magic.

So many people can live here. He and his brothers can set up his own, sensible laws. If they can bring people they can house people from his world who wants to live here. Just so many that can be done with this city.

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(Aaa he's cute.)

Jaim follows from higher up, circling the tops of the towers and trying to peer in through the windows - a futile endeavor, as most are very reflective even without the light of the wards turning them more so.

Eventually he flies up high, to look over the city from up near the wards. It's a little warm, this close to them, but he doesn't mind. 

flying city. The things they could do with this. The things they could have done with this. To think they've been sitting right on top of it for ages, and never noticed it was here. 

A thought strikes him. Perhaps it was a good thing they didn't. He doesn't want to think about what the king would have done with this City under his command. In Zephyrinus' hands, it never will be.

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"Hey, Wanderer, do you know any bath-houses around with big pools? Ideally one that I could heat up the water?"

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"Sure!" Wanderer's voice says, sounding as though they're right next to him. "There's one just over by that plaza with the nearest skyway tower to you," they add, "Inside the big building across from the estate there. They're cool now, but I can heat one up for you!" 

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"Thank you!" To Jaim he says. "Do you want to take a warm dip? I just realized that I could do it in all my forms."

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"...Alright," he agrees, "In all your forms?" He asks, "Does your fire form - Aestes? Was it? - need the water to be warm? Or did you mean something else?" 

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"The Aestes form doesn't need it. I just think it would be comfortable. And forms feel different enough that I think it will be interesting to try in distinct shapes."

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"Hm, alright. Lead the way?" 

To the bathhouse? 

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It's that way! Zephyrinus looks around with interest.

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When they reach the plaza the bathhouse looks out on, they'll find the fountains there running, shooting water high into the air in intricate patterns. 

The bathhouse itself is a tall, unevenly terraced building, some of those terraces filled with pools, others not. The edges of the pool-less ones are spaces for greenery - wild, overgrown dark flowers of undeterminable colour spill out of them over the side of the building, lending the air their sweet, heady scent. 

The water in the lower pool terraces spills over the edge to fall in certain parts of the next one down, while the upper ones are serene and still. A light steam rises up off the pools, leaving what they can see of the covered parts of the building hazy and indistinct. 

The entrance is on the ground, facing the plaza, but of course they can just land on one if the terraces. 

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Jaim does so, landing on the highest one. 

"Gods, this City," he exclaims, looking down over the edge to admire the view. 

(Wanderer giggles, pleased.)

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"It's amazing. I don't think I have ever seen that much bath water in my life."

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"Sanctuary has heated pools," he says, "Though the buildings are wider and shorter, and they're all indoors. This is... something else. It might just be that my affinities are Water and Air, but this City seems so much more beautiful to me." 

He turns to the pool on this level, padding over to it to test the temperature with a toe. It's very warm, and growing hotter as Wanderer works on heating it. 

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Zephyrinus mimics the gestures. "Oof. I think this will be less comfortable for me than for you, but still interesting." He sits down at the edge and then pushes himself in.

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"That form doesn't do well in heat, I take it? Should you limit how long you stay in, then?" He asks, looking over with concern. He pulls the Nomad's holster off his back, setting them to the side, and steps down onto the ledge just inside the pool, and then farther to the bottom of it, the water coming up to his ribs. 

"These don't rust, do they?" He also asks, tapping his right wing. 

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"I should avoid overheating, but this is also the form that," he puts his hand in the water, with a grabbing motion, and when he pulls the hand out there is a ice ball in his hand, "can do this. And they don't rust. It's actually made of the same thing that nails are made. It just looks metallic."

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"Oh, they are?" He looks closer. "Huh." 

"So you can just ice yourself if you get too hot?" He supposes. 

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"Yup." He throws the ice ball up and it goes much higher than it should and explodes in a small shower of snowflakes.

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He smiles as his eyes follow it, flinching back with a laugh when it explodes into snowflakes.

He threads a bit of Water mana, reaching into the pool with it to draw out a ribbon of water and twisting up into the air. It shimmers in the light, entrancing.

"I think I'll miss the wards once Wanderer lowers them," he comments, admiring it, and the rest of the water around them. "The light is lovely." 

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"The entire city is beautiful. There is even something beautiful about it in this state. Even if I very much want to fill it with residents, I think I will miss the serenity."

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He nods, "I expect it will still be quite peaceful from the Wanderer's pedestal," he offers, motioning up at the tower, "And from your suite." 

"But not so this close to the ground," he agrees, "Or even higher, with other winged people living here, once you can invite them across the worlds."  

He lets the ribbon of water go, grinning as this causes them to be showered with droplets.

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Snort. "Better to enjoy while it lasts." He says and he splashes Jaim.

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He laughs, covering his face.

"Of course you know this means war," He says playfully, before sending a small wave back at him with a long sweep of his arm through the water. 

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He will fight back to the best of his indirect-hydrokinesis capabilities.

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He'll only use a bit of mana here and there, remembering not to waste it all, but it does improve his accuracy. Also, he has a lot more practise at water fights, even if it has been a while.

He'll try hiding under the reflective water and rising mist, popping up somewhere unexpected, but isn't sure if he can expect this to work. 

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That surprises Zephyrinus enough, but he manages to use a wing to splash Jaim in quick retribution before trying the maneuver himself.

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Oh yes, wings! Now that he's been reminded he can use them as well. 

He's a bit too enthusiastic about it. His first try sends a wave splashing over him instead of Zephyrinus, and disturbs the mist, leaving it swirling around them. 

He swipes the water out of his eyes and glares back at the wings in betrayal. 

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Zephyrinus laughs. "Still not used to them?" Splash.

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Ack, and he'd just gotten the water out of his eyes. He laughs as well, "I'll get there!"

He tries again, this time managing to aim correctly, and sends a small wave in Zephyrinus' direction. 

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Snort. "Let me show you." And he approaches, with no apparent desire to turn that into a feint.

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"Show me?"

He eyes him with some playful suspicion, but lets him get close without trying to splash him. 

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He genuinely shows how to move his wings and arms to maximize wave size. Which he claims it's something he is himself learning on the go, but it's clearly more intuitive for someone who literally didn't get their wings yesterday.

Their bodies are really close in the warm water.

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He manages to focus just on the explanation for a while, before he suddenly notices that... yes, actually, they are very close right now. 

It might be a little hard to tell how red he's gone in the light, particularly given his skin was already a bit red from the heat of the water. His expression at the sudden realization of proximity (!) is much more obvious.  

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That's sure is an obvious expression. "Have I mentioned that I have two boyfriends back home?"

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"...You haven't, no?" Is that a 'back off' statement or? His parents had Saen, though they had many lovers besides. Not everyone is as free as Ilan-yel was with her affections, though, or Rael before her death.

"I can... be a bit less obvious," he offers swallowing down any feelings he might have on the matter. He starts pulling away. 

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"If you so desire, but it felt like a pertinent statement since you appear to be attracted to me and many people would find it relevant back home. Though, most already know about my infamous reputation in that regard."

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He pauses, "...Infamous in what way?" 

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"Mostly how me and my brothers are powerful mages and that we have a personal harem with dozens and that we share. Which, is false, by the way. People just like to gossip. We have a common boyfriend between the three of us, and I have another that's just mine."

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"Ah." 

He moves back in a bit, "I'm... still not clear on whether you're telling me 'no' or not?" 

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"I am not telling you 'no'. I am not sure to what we would be saying 'yes' to and I am trying to avoid disparaging expectations."

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(Anything, he would have said, were he six years younger.)

"...I am not entirely sure either," he admits reluctantly, instead.

"My brother has plans," He explains. "I need to be... I can't be a weakness. I'm his most influential supporter, anything I do reflects on him, and he needs the support of the public. Many of whom believe that same-sex relationships are wrong, no matter that they're legal. I can't be seen to disagree with that view more than I already do." 

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"Gah, politics. What are your brother's plans?"

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"A coup, eventually," he says, sighing. "Once Gael is old enough to rule without a regent, once the war is won, or the king worsens, or our support grows enough to lessen the chance of civil war. We worry the Empire will take advantage of the unrest if we move too soon." 

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Nod. He gentle starts pulling Jaim towards the pool's edge. "How much does my presence here and the Wanderer affects things?"

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He goes where he's pulled. 

"I... I'm not sure. Mostly how things change depends on what you do, yourself, and what the two of you do with the City, and what your people do once you regain contact with them. Fath- the king will be furious that the City is not his, that we missed it for so long that it passed into the hands of someone outside his control. If he has any sense he will try to treat with you for the Artefacts here, at least. I'm not sure he will be sensible, however. Not with Tain whispering in his ear." 

The idea of the politics to come leaves him tired. 

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"I am not sure what to do about the Artefacts, I don't want to sell people. Does Tain gain anything by not being sensible? Or whisper the king to not be sensible?"

He pulls himself up and sits on the pool's edge.

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"Tain will consider you an obstacle to be dealt with by any means necessary," he replies distractedly. "And will likely underestimate how dangerous you could clearly be, if you chose. He will want you out of the way so that he can get the City under his control, at best, or under the king's, at least. He will not want to offer negotiations as anything more than a pretence to get you out of the city and into the seat of his political ower." 

He stays in the water, standing in front of him uncertainly. 

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He makes a face. "Wanderer, how do you feel about that?"

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"I feel like I won't be willing to bond anyone who will let them control me and my City like that," Wanderer says, Zephyrinus' sense of their emotional state dipping down to 'bad' briefly, before going back up again. 

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He nods, "Tain won't know that," he says. "He sees humans as tools, and thinks even less of the rights and feelings of Artefacts." 

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"Oh, the kind of noble that by all means shouldn't rise or stay in power and has a tendency to leave a burning trail of ruins behind them. What alternatives do you recomend then? Do my best to avoid the man?"

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"He is that sort, yes. There's no avoiding him or his agents, in the capital. Even out here he has supporters who report back to him, and do as he commands." 

"There will be assassination attempts, if you are at all accessible, once the existence of this city is known to him. This is the kind of thing better men than Rael and Tain would be willing to kill for."

"What you should do about Tain depends on what you intend to do, overall. Take the city outside Cialin, collect refugees, ferry soldiers, try to work with Rael, come over unexpectedly murderous and kill Tain, park the city somewhere and ignore it..." 

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"So far my main intention with regarding Tain is how to make him less of a destructive force. This, I would like to point out, does not mean that I want him dead. I recognize it as a way to make him less destructive, but it's not a goal." Sigh. "A lot of what I want to do is highly dependent if we can maintain contact with my world. I would feel much more confident about surviving assassination attempts then."

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"You would be safer with back up from your brothers and people, I'm sure," He agrees.

"Tain would be difficult to root out in other ways," he adds. "He's so very good at taking care of problems the king doesn't want to deal with, see. I'm sure there are things which could cause the king to remove him from power. Proof of treason, mostly. Before I was disowned, proof that he was behind the assassination attempts on myself would have worked. Proof that he is working against the king in some significant way. Nothing easy to believably falsify or obtain."

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"Yeah, I see the... pattern. It really speaks volumes in favor of democracy. The king wouldn't care about assassinations attempts because you were disowned?"

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He supposes it does, yes. 

"...He might still care," he admits, looking away uncertainly, his arms coming up to wrap around himself loosely.

"If proof could be found." 

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"Maybe there is a way to find it with my kind of magic... And if you ever need protection..."

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He nods, then huffs a tired laugh, "He hasn't tried, since. I'm useful to Gael - even if he doesn't approve of Gael's priorities, he does want him to be king. And I'm the obvious person to station his grandsons with, and he knows I will keep them safe and train them well. He likes me where I am, now that I'm out of the way of his ambitions to see one of my brothers on the throne." 

Jaim hates this fact, actually, just... he doesn't hate it more than he wants to help Gael. 

"Thank you, though." 

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"How do your brothers feel about this individual?"

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"Oh, they dislike him to greater or lesser extents. Gael finds it very annoying that it's necessary for him to work with Tain, Ilek hates how cruel and manipulative he is, he makes Rial uncomfortable. His pride in them and ambitions for them makes all of them uncomfortable."

"Gael does wish for a way to neutralise him without killing him, once the coup goes through and we start making changes. We're just not sure that will be possible." 

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"Can't say I can think of any. Or at least not any that doesn't involve political knowledge I am not aware of or end scenarios that might be not that more preferable to death."

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"By which I mean, that he might prefer to die than to be kept in exile somewhere remote in my world. The type has the tendencies."

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"I suspect you're right about that," he agrees. "His power is his life's work. He would hate to live without it." 

"We will have to deal with him, however, whether Gael ascends the throne the traditional way or through a coup. He will move on to Ilek and Rial if he finds Gael's views too different, and that he is too uncontrollable as king."

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Nod. "And if he has access to my- my world kind of immortality he will try to keep at it forever. Effectively, he will be eliminated quite quickly, since we already have cultural experience with the sort."

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"Alright. But, for now, until we can travel worlds and you have less to worry about when it comes to assassins... What will you do?"  

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"...We could move the City to another place before we raise it," Wanderer suggests. "It will be harder, and take longer, and I think you'll need more mana to do it than you have right now. But if they don't know the City exists, you'll have a bit more time before he tries to hurt you, right?" 

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"I wouldn't mind that. The main problem is the entrance to this world is nearby, but that's not as important as survival. And it would be great to have more time to get my bearings."

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"I can wait a bit longer to be free of the ground," they say, their mood dipping down a bit again. Still good, but not as good. 

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"I'm sorry, Wanderer," Jaim says, sympathetic. 

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"Yes. I will try to make up for you. I don't know how, but I will try."

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The air around him pushes in towards him lightly, like a very faint hug, "Don't worry, I know you'll get me out of here soon. I can be patient. I kind of had to learn to be!" They laugh lightly. 

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"Thank you. I will try to be better prepared the next time I stumble upon a new world and acquire more power."

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He gets another air hug for that, "I know you will be," Wanderer agrees. No matter that no one could have anticipated this.

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"Are you going to stay here when we return to the fort?" He asks Zephyrinus.

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"I do. I still want to take the opportunity to explore things by myself."

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"Alright." He threads a bit of Time into a spell to check how long they've been there. They still have plenty of time before he and Ilek will have to leave to be back at the fort before the reinforcements arrive. 

"...Are we going to talk about the question which started us on this topic?" 

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"Oh, right. Well... what is the nature of your... attraction?"

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He considers the question seriously. He usually doesn't try to put his reasoning in this area into words, but... he can try.

"...Your strength, is what keeps drawing my attention," he begins. "Not just of body - strength of character, strength of will, of magic, of mind. Your determination to help, your refusal to harm if you can find another way. Your endurance," he admits with a blush. "The power of your magic. The speed at which you have adapted to this world, even if you need more time to become fully confident. Your relentlessness, in the battle two days ago." 

 

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"Also, your joy," he adds, eyes turning down shyly, "In being able to swim, in finding the City. I... like seeing you happy." 

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"You're very attractive physically, as well, of course," he adds belatedly, blush growing as his eyes dart up to look at him, sitting mostly out of the water on the edge of the pool. "That doesn't hurt, but it's not the important part." 

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"Oh." Zephyrinus says looking at him like all the times he was noticing something for the first time. "I wasn't expecting that."

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He smiles, the redness growing under his attention. 

"I wasn't expecting to be this taken with you," he admits ruefully. "I usually try to ignore any attractions I have.

"You're difficult to ignore, though." 

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"I guess I am. I am not a contrary sort of person, but the fact that your situation has these hang ups makes me want to challenge it and fix things in your life. ...I confess there was a part of me that is always waiting for a trap, but you've managed to made me feel welcomed regardless."

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"I don't blame you for that. You happened upon two of the better commanding officers in the military, for that. Coen is the honorable sort, and were I given the option I would never limit another person's freedom." If he can't be free, at least he can make sure everyone else is, where he can. 

"I certainly wouldn't mind if you decided to take up that challenge," he adds, looking up at him from under his lashes. He gets the impression that a solution that hurt Gael wouldn't be acceptable to Zephyrinus, so he has no objections, really. 

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Snort. "Do you now?"

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"Not at all," he confirms, stepping a little closer, though still a bit tentative. 

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"Good." He eyes the distance and then pulls Jaim closer and into a kiss.

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!!!

Kiss!

Jaim is very enthusiastic about this development. Also, very cooperative about dragging. Being bent over that far can't be comfortable, however. It's possible they should switch positions, else he's going to end up half in Zephyrinus' lap shortly. 

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That sounds like an excellent plan, actually.

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Well, then he can have a lapful of Jaim pressed up against him. Also, a curious hand exploring his shoulders and chest, and another threaded into his hair, and a much nicer angle to kiss from. 

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Zephyrinus makes a pleased noise and holds Jaim tight in one had while using the other to reach under his shirt and to his chest.

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...Jaim would like to get rid of that shirt now, but this sounds like a challenge with the wings in the way. He can undo some buttons, at least, removing the hand from Zephyrinus' hair to do so, and leaning into his grip. He gets down to about mid chest before he gets impatient with it and leaves it as is, his hand joining the other one in its explorations. 

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Zephyrinus resists the temptation to rip it to shreds and instead just explores the newly available area. He pulls Jaim's hair to expose his neck, which he kisses.

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The hair pulling gets a pleased gasp, the neck kisses a happy sigh. He leans into the grip on his hair to give better access, his hands pausing in his distraction.

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Oh, good. He starts nibbling at the neck and experimentally bite. He manages to get his legs in a position to lock Jaim in place as well.

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Judging by the noises he makes - nibbling: good! Biting: even better! 

Locking him into place presses him even closer to Zephyrinus' body, making him melt against him - also, it suddenly becomes very noticeable that neither of them is wearing any clothing below the waist.

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Zephyrinus had noticed that himself, Jaim probably is also noticing Zephyrinus'.

He likes all those reactions. And in a world where magic is often associated with pain, he is well-aware of the existence of people who enjoy it, while not being one himself.

His fingertips grow sharp icicles and Zephyrinus runs them over Jaim's skin, their chill contrasting with the strong warmth from the pool.

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The icicles pull a long, breathy moan from him, and a full-body shudder. When they first touch his skin his body tries to flinch away from them - being unable to move very far thanks to Zephyrinus' grip on him is very nice, and he quickly starts arching towards them instead.

The arching presses him harder into the space between Zephyrinus' legs, rubbing up against him, precum and the water clinging to their skin leaving just the right amount of friction - his mouth drops open, his breath catching and moans coming to a brief stop at the pleasure.

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The mouth can get an icy kiss for making such wonderful noises.

He has decided that the shirt really needs to go. He tightens his lock around Jaim's legs and starts the process of removing the wings, and then the offending piece of fabric. That he is rubbing against Jaim goes without saying.

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Mmmm cold kisses. He continues to make little choked gasping noises in time with their movements, muffled by Zephyrinus' lips.

He feels a brief moment of sadness about the wings coming off, but it's quickly shoved aside by the realization of why, and then by everything else he is feeling just now. Once the buttons are dealt with the shirt sleeves slip down from his shoulders to bunch around his elbows, his hands still caught between their bodies. After a moment he slips them free one at a time, letting the shirt fall to the water below, and then settling his hands lightly on Zephyrinus' thighs to give him more support and leverage. 

 

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He gives the neglected back some love. And some ice-sharp claws. He kisses Jaim's neck and then licks it with a tongue covered in ice needles. Enjoying the resulting moans these produces. If Jaim is paying any attention, he will realize that Zephyrinus is using ice magic to stand steady on the water. Zephyrinus has no intention to let Jaim have enough brain capacity to notice that.

Then, he changes how he is holding Jaim to get his legs around Zephyrinus' waist. Intent clear.

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He definitely loses the capacity to notice much aside from cold and pain and pleasure before he can notice anything going on in the water below.

Icy claws at his back produces more mixed flinch and press back reactions - Zephyrinus should be able to feel the raised scars there - but the tongue of cold needles quickly leaves him entirely pliant again. The moans and gasps continue either way. 

The repositioning gives him a bit more space to think, if a bit erratically, "-do you want -more than water?" He gets out between gasping breaths and shudders, trying to focus enough to think this part through a bit more. He doesn't mind the pain - the pain is good - and he'll have to heal himself before he gets back to the fort anyway - he has the focus for the light muscle relaxant, at least, he could do that one in his sleep - he does, the Life spell nearly automatic, he doesn't even need an incantation.

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"I was going to try figuring out something on my own, but since you have an alternative." Zephyrinus says before giving a quick kiss on the lips.

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Kiss! And a moment to focus on another spell - he doesn't have as much practice with this one, he usually wasn't the one using it, and it's high-first tier besides. He reaches back to press a couple fingers inside of himself, head tipping back a bit at the sensation, and uses them to direct the thread more easily. 

"Slick," he murmurs, the incantation directing the mana to coalesce into a, as the word suggested, slick oily substance around his fingers, which he pulls out again after a moment, reaching further down to spread some of it on Zephyrinus' shaft with a few slightly awkward (given the angle) strokes, and then releasing him with a wanting look in his eyes. 

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"What a convenient spell." Zephyrinus says. He takes a moment to proper position himself and delivers what that wanting look so desires, he is gentle but steady. Making his way in and keeping eye contact with Jaim.

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"One of my f-haa-" his words are cut off, along with any other sound, his voice getting caught in his throat on it's way to his parted lips.

The slow, steady press inside of him sends his head falling back - he tries to keep eye contact, but it's difficult to focus on anything else. 

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Yes, he likes that reaction. Zephyrinus will help with the eye contact by holding Jaim's head steady. Here, he is pulling Jaim's hair and holding it tight.

Simultaneously, he is also thrusting his hips rhythmically.

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Zephyrinus is very good. Jaim offers many noises to support this claim. A moan for the hair pulling, quiet breathy ones in time with his thrusts, choked gasps and moans when he hits just the right spot... As he gets closer, the noises get quieter, his voice getting caught on the way out. 

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With a firm icy grasp, Zephyrinus' wraps his hand around Jaim's shaft. It's meant to be helpful and... not. To bring him close to the moment, but not too close. At least for as long Zephyrinus can manage it.

He might have some experience in the area.

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"Haaaaa-!" 

Jaim spasms so hard he might have actually fallen back into the pool if it weren't for Zephyrinus' hold on him, his entire body clenching up at the unexpected ice cold grip. 

 

He definitely gets the effects he was after, though, along with 'writhing' and, after a bit, 'whimpering'. 

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Great. He gives a couple more thrusts before pulling out. At same time they rise out of the water and Zephyrinus leans to kiss/bite Jaim's lips while he finishes.

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Hmmmmnn kissbites. Jaim kisses back languidly, sans bites, arms coming up again to wrap around Zephyrinus' shoulders, fingers curling in his hair.

He is very melty. He might have ascended to a higher plane at some point during the past few minutes. 

 

(A convenient thing about pool sex, which Zephyrinus may not have had the chance to discover before: no need to clean up afterwards. Less convenient: the lack of a bed for cuddling in.

Jaim might be sad about this, were he not being held in midair by objectively the best person he has ever met, and also were he not too blissed out to think.)

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Zephyrinus gets into a lounging position and snuggles Jaim. He is very content.

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(Oh yes, water is also good for snuggling in, problem solved.)

 

After a while, he shifts a bit, before stilling when the movement tugs on one of the scratches on his chest. He relaxes again once he's figured out what caused the twinge.

"...am I bleeding on you?" He mumbles. He doesn't really care just now, but he's not sure if Zephyrinus might. 

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"You're not. Sharp ice on warm skin feels worse than actually is. And I know how to be careful."

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"Oh good." More snuggle. 

"...I should still heal them," he says sadly, "Before I get back to the fort." 

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"Yeah that's prudent." Zephyrinus kisses a scratch.

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Thoughtful pause. "Would you rather know about a security related secret or not?"

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"...How dangerous is sharing it, for you?" He's curious, but not at the expense of Zephyrinus' safety. "No one is likely to attempt to read my mind - it's very expensive, and I would almost certainly notice," he adds. 

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"Possibly quite a lot. But I am planning to tell the wanderer so at least one person in this world knows."

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"Perhaps you shouldn't tell me, then," he murmurs reluctantly. "Anything so important..." He presses a kiss to Zephyrinus' lips, "The Wanderer can tell me if I need to know, and you aren't around. Your safety is more important than my curiosity." 

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Nod nod. "Alright, that's the prudent option."

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"It is."

He hums, "Weren't you going to try swimming in your other forms?" He asks idly. 

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"I was, if you don't mind." Zephyrinus kisses Jaim's forehead.

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Forehead kiss! That makes him blush, for some reason. He'd thought he was done with the blushing, but apparently that was wishful thinking.

"Not at all. I can get to work on these scratches, in the meantime."

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Zephyrinus nods and breaks the hug.

He goes away to change form and is back a minute later in a winged form. Actual feathery wings this time. "It's good to stretch them again."

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He takes care of some of the scratches while he's gone - and the bites and other marks on his neck and shoulders, even less happy about that part. After some consideration, he leaves the ones on his back. No one's likely to see them, anyway. 

When Zephyrinus comes back, he looks up to smile at him - and then stills for a long moment, staring. In awe, mostly. Mostly. 

 

"...Gods, you're gorgeous." The words slip out almost unconsciously. 

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"Right back at you. And you didn't even have the help of magic for that." He starts getting into the pool carefully, but then he stands up and dive bombs into it instead.

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He grins at the compliment, blushing again. 

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"Ack!" He covers his face just a bit too late to avoid a faceful of water. 

Once the waves die down a bit, he swims out to where Zephyrinus had landed.

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"This is even more fun in a form that deals better with the heat."  He splashes with the wings.

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(Adorable)

"They will likely get soaked in here," he mentions, "Unless you are a water dwelling bird," he adds with a laugh, "Which seems unlikely."

He swims closer, eyeing the wings. 

"May I-?" He lifts a hand towards one. 

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"Of course. And even non-water birds need some waterproofing. Because of the rain."

The wing comes closer. Unlike the metallic looking artifact, it's very soft.

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He runs his fingers through the feathers, careful not to brush the wrong way. Soft. 

"Which form is this?" He asks, continuing to pet the wing.

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"Ventari. Wind themed."

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"This is my favourite so far, I think," he muses. He wants this form, more than any of the others. 

"Do the different pools give specific forms, or is it determined some other way?"

 

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"Specific form per pool. From the top of my head I remember one other pool that does a feathered winged. But they take after humming birds."

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"There is a pool for this one, though? And, what is the hummingbird winged form associated with, power-wise?" Pet, pet. He shifts around so he can see where the wings connect to Zephyrinus' back. He pets this spot, too. So soft. 

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"There are plenty for this one. The hummingbird form is associated primarily with song and dance, but also light. Powers often let other people cooperate with the user somehow."

The wings connect to the back and the feathers in the area form a sort of V-shape. They are very soft.

"You're really fascinated by wings."

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"I am," he agrees. He recognises that most people are not, but is of the opinion that those people are wrong. He runs his fingers through the feather down on Zephyrinus' back, gently. What does that even feel like. He would really like to know first-hand. 

"Did you get this one from a pool?" He asks, "Or were you born with it." 

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"Born. It's the most common form in the continent. Flying is useful, you know. But its pools are known and available."

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"Oh good."

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Something occurs to him, and his hands pause as he tries to word it properly.

"...I don't know if we actually decided. What this makes us?" He asks, uncertain. 

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"We have not. Do we need to decide?"

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"...No, not really. I-" He shakes his head. 

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"Is that alright?"

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It should be. 

 He pulls away, frustrated with himself, and with the tightness in his chest and weight in his stomach.

"I am... needlessly complicating things. Nevermind." 

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"I ever mind things. What's the problem?"

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For a long moment, he says nothing, sinking down so his lips are covered by the water, just breathing through his nose and trying to think. 

 

Eventually, he rises back up again.

"I don't know what has come over me," he mutters. "I have never needed anything like this defined before." 

He pauses.

"...That's not strictly true," he realises, "Dasil made it... quite clear, that I was hisCaen..." It hurts to think about Caen.

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"You are not used to... lack of definition? Or is that not the problem?"

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He huffs a little laugh, "No, that - I am reliably informed that the way Dasil treated me was unacceptable. Istaim was very insistent." Though he's still not sure he agrees with them on the topic, entirely. 

"I don't need a definition, I don't think. I just need... to know you won't just leave." The last bit is spoken very quietly. 

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"I won't? I won't just leave. I don't leave people that need me."

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Jaim peers up at him, the corners of his mouth turning up just a little. Despite everything... It's easy to believe him

"Okay," he agrees after a moment.

"I'm sorry for being... difficult," he adds, still subdued. 

 

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He puts a hand on Jaim's shoulder. "I am sorry for not being... able to help you."

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He turns the shoulder-pat into a hug.

"You are helping," Jaim insists.

(He just happens to be the sort of mess that'll take more than a few days to fix.)

 

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"Then sorry for not being faster about it. I will try my best, regardless." Hug. With wings.

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(Winghug! He melts a bit.)

This statement deserves a kiss. Zephyrinus in general deserves kisses, actually. Jaim should get on that. 

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Zephyrinus smiles before remembering to kiss back.

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Back in the Wanderer's wielder's suite in the tower, Ilek casts a Time spell to check how late it is. 

"They still busy?" He asks Wanderer. 

 

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"...I don't think so. They're not talking right now, but they're not making any other sounds, either. I think they're done!" 

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 "Great," he says, blandly. "Can you tell them Jaim and I should be leaving soon?"

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"Alright!"

 

Back in the baths, Wanderer interrupts Jaim and Zephyrinus with the sound of someone clearing their throat. 

"Sorry to interrupt," they say, "But Ilek told me it's time for him and Jaim to leave." 

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Jaim pulls away from Zephyrinus. 

...Right. Wanderer can hear everything that happens in the City. 

 

You get used to the idea that peoples' Artefacts might be watching everything they see. Nomad watched him with Dasil a few times. He still goes a bit red at the knowledge that Wanderer heard everything that just happened. 

"...Right, the reinforcements." He looks up at Zephyrinus, "You'll be staying down here, you said?"

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"Yeah. I should try contacting my brothers and it takes a long while. Also, going to disclose the Wanderer about my secret."

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"Right. Yes," he shakes himself a bit, running a hand through his hair. "Will you be returning to the fort at some point or will we need to come back down here?" He pauses, "Will you be able to reach the surface of the lake without an air bubble spell? I don't think you have a large enough pool yet to cast it yourself, or I would teach you."

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He fixes Jaim's hair. "I should be able to yeah. I will probably resurface to get food, but if you come down before I do could you bring some?"

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He smiles at him for the hair-fixing. "Yes, I think I could manage that..." He trails off, considering how he'd do it. Air bubbles with a shell of ice to move them, maybe? There's no spell for it which he knows, but it shouldn't be too hard or dangerous to make a free-cast alteration to the air bubble spell for the short trip down to the City. 

Shaking his thoughts away, he leans up to kiss Zephyrinus once more, and then pulls away to look for his wings and shirt. 

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Zephyrinus gives a final smile and goes away. Presumably to talk to the Wanderer in private.

"If we are too close to Jaim, can you damp the sounds, Wanderer? Also, can I have your promise that you're going to treat this as a serious secret?"

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"I can do that. The sound dampening, and the secret. Being able to keep secrets is important for someone with abilities like mine - and you're my wielder.

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He nods than remembering that the Wanderer is blind. "I understand. My secret is that I am even more immortal than I previously said. My power works such that if one of me or my twin dies the other would emerge out of them. The problem is that I am supposed to have one twin. When we were still babies, someone experimented with our abilities. And this result in a third. My brother Theocritus."

"While we do know what would happen in normal circumstances, the fact that Theocritus means we are not sure. It's possible that I would come back from the dead, or that two of me would be generated. Or two people that only have half of my self somehow. Or maybe every time one of us dies we duplicate to exponentially ridiculous numbers. We don't know. And that does not even cover the possibility that being in another world means it doesn't work."

"We are powerful, and obviously ambitious, so even back home we keep this thing a secret because even being possibly immortals would mean more people might want to deal with us sooner rather than later. Or find ways around like mind-control, torture or just keep us alive and unable to act."

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The air swirls around him lightly, keeping sound in while he talks. 

 "Yes, that seems like an important secret," Wanderer agrees seriously. "...I'm very glad it should be hard for you to truly die, though," they add, voice subdued. They give him another light airhug. 

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"Thank you. You're a sweetheart. So, well, this is the situation. If it looks like I died or something suspicious happened to me, you can tell Jaim. It's just not good policy to spread this sort of secret. I am partially telling you because of the bond, there might be a chance it won't break when I away."

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"I'll tell him if that happens then," Wanderer agrees. 

"Bonds are connections between physical mana cores," they continue after a moment, "So I think - I think if your body dies we might need to rebond? But we should have the same level of compatibility as we did before the bond broke." 

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"Oh," Nod. "Still worthy telling you." Sigh. "Politics." He says like it's the worst of curses words.

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"They're so annoying! No one ever tried anything too stupid in my City, since I automatically hear everything. I have to actively turn the runes off in a place if I want to not hear what's happening there. My wielders were part of the Mage Council, though, so I had to deal with some of it." 

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"My sympathies. Anyway, I am going to contact my brothers, which involves me changing into another form and then rebinding my powers in that form to communicate a message. Which is very slow, so I might need a good while to communicate something as complex as all of this."

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"Alright. Would you mind doing that closer to my pedestal?" They ask hopefully. "Where our bond is more substantial?" So they can feel his emotions, and vice versa. 

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"Oh, of course. I will get back in a minute."

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After a minute he is in his Aestes shape and with his artifact wings, ready to get back to the pedestal.

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Jaim is waiting for him at the edge of the terrace. He's as dressed as he can be, given the lack of pants, and also bewinged, the Nomad replaced on his back. He smiles up at Zephyrinus, "Shall we?" 

 

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"We shall!" Zephyrinus says taking flight.

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Jaim rises into the air as well, and then they can make their way back up to the tower. 

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Unsurprisingly, the tower is where they left it.

Ilek awaits them on the balcony they left from, watching their approach. 

"My virgin eyes," he complains once they pass the wards - which allow the two of them through with no fuss - voice deadpan. He gives Zephyrinus a slight, suspicious frown, eyes on his face and not straying downwards, but doesn't comment on what Wanderer had implied they'd been up to. 

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"That is... such a weird attitude to have." Zephyrinus comments.

 

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"What, the nudity issue?" He shrugs. He's not visibly bothered by it, aside from just not looking. "I guess it's probably not distracting if people just walk around naked sometimes where you're from. That'd be the big problem if you did it here, though, I think. And I guess there would be people who just... think it's wrong on principle." 

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"People don't walk around naked all the time, but I think the mentally behind it is... that they just prefer not to? You're making yourself vulnerable and like you are poor, which isn't something other people should be scandalized about?"

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"Hm. Even people without much money have clothes. They'd get taken in by the watch for wandering around in the nude, otherwise, being a public disturbance."

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"Public indecency is illegal," Jaim adds, "But the punishment is usually fines, for the first few offenses, and a person without much money might be let off with a warning." 

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"I appreciate knowing the state of the world, but none of those statements really explains."

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They share a look. Then Jaim sighs, shaking his head, "I have no idea what is behind it, just that it's an entrenched part of our culture." 

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Ilek shrugs, nodding. 

"We should get going," he reminds Jaim. "You'll be fine down here, I guess?" He asks Zephyrinus. 

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"I will. Don't worry about me. I will be contacting my brothers. Don't take long, if only because The Wanderer should meet more people."

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"I can't make any promises," Jaim tells him, "But I may be able to return as early as tomorrow afternoon." 

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"I have no idea when I'd be able to sneak away," Ilek says unhappily. He sighs, remembering that he's going to have to be a Prince at people. That's always exhausting. 

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He nods. "I figure out something if I need your help. Don't worry about me."

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Jaim nods, then pauses, glancing at Ilek. After a moment of consideration, he shrugs and moves forward to press a tentative kiss to Zephyrinus' lips. 

"We'll see you soon enough, either way, Zephyrinus," he says once he pulls away. 

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He kisses back. "Very soon."

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Ilek's mildly suspicious look becomes moreso at this confirmation of some kind of relationship, but he still doesn't say anything. 

 

The two brothers leave Zephyrinus on the balcony with a last farewell, heading out of the suite and into the elevator, and from there back to the lake and the surface. 

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Wanderer brushes Zephyrinus with a light gust of wind after they've left. 

"There's ledges outside the Sea Room, where my pedestal is, if you want to fly up there?" They suggest. 

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"Oh, thank you for the suggestion." And he does that.

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There is a metal walkway all around the truncated glass sphere which contains Wanderer's pedestal. There are railings around most of it, with openings here and there leading out onto ledges for take off and landing. 

The room hasn't changed since he left, still glowing under the lights of the wards and the Spear - which stands in the pedestal where he left them. As he approaches the Wanderer's physical form, his sense of their emotional state clears and sharpens. 

Affection-Happiness-Excitement, is their current state, most of it directed at him. 

"Hello again!" They greet, "Not that you ever really went away," they add with a laugh. 

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"Hello. I really have not." He tries to send. Affection-Protectiveness-Enthusiasm alongside the Resolution that's the background radiation of his thoughts.

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The affection-happiness part of their emotional state increases. They sort of curl up in the feeling of Zephyrinus' emotions, feeling cherished. They've missed this. Zephyrinus gets another airhug, as well, more firm given their better control of the air in this room. 

"When you're done contacting your brothers, I can start showing you how to control the City," they say after a few moments. "We'll have to wait to move it - your pool is growing, but there's not enough mana there yet to let you control it for long."

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"Alright... It's going to take a while. And we do it by binding and rebinding our powers, which is painful. I am not sure you would get that. I am entirely used to it by this point and it doesn't cause physical harm."

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"Okay," they say. "I won't get any physical sensation," they add, "Sight and sound is as much as I can get from the strongest of bonds. At higher levels of compatibility we can share memories, but physical sensation is still pretty faded in those, usually." 

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Nod nod. "It's not dangerous to interrupt. But it might mean I will have to start the word over again."

He starts pinging Felicianus so they can start the conversation.

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Felicianus is pinged and gets Theocritus attention.

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It's not like they have been keeping their schedules rigid. So, they can talk. Or rather. They can send signals based on how long they hold onto a power. And use that to do a binary search on the alphabet. Which lets them communicate.

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Well, it's good that he found comfort in Jaim and managed to rescue the Wanderer from isolation.

But the entire business with having an even larger target in his back is concerning.

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Absolutely, they would like to do something about the situation.

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"Well, that was somewhat predictable. At least one of my brothers is going to hurry up and get a new shape. Which means I should acquire one in a few days. The other is looking into how I fell in this world."

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"How did you fall into this world?" Wanderer asks, emotions tilting mostly towards curiosity. "I thought all the world doors had been closed."

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"Oh, it wasn't through a world door. Instead, I just went through a crack in a large rock to pick something up. I had a moment of disorientation and then I found myself in a battlefield nearby... the point of entrance between two worlds has some latent magic and from what I remember both sides are surprisingly similar. I even though I had taken a step back somehow."

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"That's very strange!" They say, fascinated, "I've never heard of anything like it before. But, maybe a Space mage could do it?"

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"We considered the possibility that it was something to do with being near this ruin. But we don't know."

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"Something to do with the world door, or maybe even the phase-shift..." They pause, emotions turning reflective. "Well, I've never encountered anything like this, but then I've never tried being just-out-of-phase with the rest of the world in a City with a world door before, either. You could be right!" They think on it for a little longer, and then turn their thoughts to other things. 

"Would you like to practice controlling the City, now?" 

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"I would love to. Show me how, please."

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"Alright! You need to be touching me, for this, and it's easiest if I stay in the pedestal," they wait for him to grab hold of their form. Assuming he does so, they continue, "You can feel my mana, right? It should sort of... feel, like thick liquid or light? It's hard to describe. Some of my wielders have told me using Air mana reminds them of tasting something light and sweet, while Water is fresh and cool. Most everyone associates them with colours, too - orange for Air, blue for Water." 

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Zephyrinus takes a hold of the spear. And feels for his mana, trying to feel the associated sensations.

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He'll be able to feel the first sensation within his own self, in his growing pool of mana. Focusing on it evokes the feeling of dipping a hand into a bowl of warm cream, perhaps, the mana clinging to his attention, practically begging to be used. He can also feel Wanderer's mana, once he's touching them, a far vaster pool of Air and Water, as they'd said. Focusing on their pool evokes sense-memories - the taste of clean, purified water, the feeling of cool ice on his skin, wind under his wings, a fresh breeze on his face. Further, through this connection, he can feel the deep wells of the City's mana reservoirs, the veins spreading out from them and, more faintly, if he focuses, the movement of the air and water throughout it. 

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This is fascinating and far more friendly than his own magic. He enjoys the entirely non-painful magical interaction for a bit and the feedback he gets it from it all.

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They enjoy his enjoyment! They can't focus on him so much as to really enjoy an emotional feedback loop, though, which is a shame. Happiness is a good one. 

"Good!" They say after a bit, "So, that's my mana, and my City's mana, which might as well be mine, actually. So long as I'm in range, I can control all of the Water and Air mana in the veins here, and all the runes as well. That's how I control the wards, and open doors, and speak. And you can, too, so long as you're touching me!" 

"You need to know how to control your own, first, though," they add. 

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"Okay. How do I do that?"

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"Meditation, is the first step," they tell him. "Even if you can follow my mana to your own core, you'll need to learn how to find it without my help. I can go over the basic technique for you, if no one has already?"

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"They hadn't, no. We didn't assume I would develop a mana pool."

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"I guess that makes sense!" They giggle a bit, "It's pretty surprising, to meet someone who didn't have one and to have them develop one!" They'll go over the breathing exercise for him, then. First, get into a comfortable position. Breathe deeply and evenly, focusing on the diaphragm. Eventually, especially if he pays attention to the bond with Wanderer, he should be able to locate his pool beneath it. 

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This is very different from his own magic, not that he is complaining with this much more gentle system. He eventually locates his pool.

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Good! (Their happiness can be felt quite strongly this close.) If he focuses on his pool, it should feel like... dipping a metaphorical hand into a metaphorical pool of warm, clingy fluid. He can sort of... pull some of that fluid into his grip, and then there's a way of twisting it into a usable thread, called spinning. They'll do it themself, using their own pool, to show him what they mean. It might take him a couple tries, but it's not too difficult - people can learn to do it as children. 

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It takes him three times, too much force into it, that's the problem, but he gets the hang of it. With just a bit of irritation.

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Affection-consolation(-happiness-excitement!), they send. They'd give him an air hug, but they don't want to distract him. 

Next is refining. It's the most personal step of the process - different for most everyone, even perfect matches might vary in the specifics at first. He can start with whichever colour he wants. The process involves focusing on feelings, sensations, and memories which the type of magic brings to mind, while holding a thread in his metaphorical grip. Cool, watery thoughts for Water, warm firey thoughts for Fire, growing, healing thoughts for Life, and so on. He can also cheat using the feel of Wanderer's magic, but of course that only works for refining Water and Air.

Eventually he'll be able to refine all the colours just by thinking of the feel of the magic itself, but it's the long way for now. 

"Unless, maybe, your magic gives you a shortcut," they add thoughtfully. "If you think about the way wielding fire magic feels, while holding a thread, that might work too!" 

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"Would you be able to put out a fire real quick? I don't think my own magic will help much with yours, but I would hate to be wrong."

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"Yes, I can put out fires," they assure him. 

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"Alright," he will try to see if combining his magic skill helps...

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It doesn't seem to be working. Wanderer will put out any fires he might make while trying, though. 

"I guess not. Um... Try this - what do you think of, when you hear the word 'Fire'?"

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"Primarily... a flame?" He demonstrates by making one his own way. "To a lesser extent Felicianus?"

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"Deeper than that, I think. Sense-memories, I heard them called once. The sensation of fire. Heat against your skin. The crackle of flames on a dark, quiet night. The smell of smoke, heavy on your tongue. The hypnotizing, flickering light, bright enough to get lost in. I haven't ever done this myself, of course," they add, tone a little sheepish, "But these are the sorts of things they used to teach in the introductory classes." 

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"Alright. I can focus on that. Comparing how things feel in different shapes should help?"

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"I'm not sure, but it can't hurt to try!" 

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"Alright."

He focuses on sensory memories. Each shape has different and very intuitive reactions to fire. To the Aestes form like his current one, the flame is home, like entering the sunlight after a chill night. By contrast, the Hibera form flinches away from it as much a barefoot person will flinch upon stepping on marble under the midday sun. Brontos finds the heat energizing, since it finds anything either energizing or not. Adamastes almost finds the heat being of no consequence, not home, not desolation, just another part of the world...

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As he brings these memories to mind, the thread in his grasp changes, becoming in some strange way red, Fire-coloured. His memories almost seem to echo as this happens, the thread evoking the very memories he used to colour it alongside his purposeful contemplation of them. 

Wanderer, paying close attention to his progress, interrupts him at this point. "I think you've got it! You can try a small casting, now, if you want. The thread is small enough that freecasting shouldn't be dangerous at all, even for someone very new at this - I don't actually know how to do any Fire spells myself, so I can't show you one. Just direct the thread into the air and... will it to form a small ball of fire, or make some sparks."

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"Alright."

He tries for the ball of fire, trying very carefully to both not use his pyrokinesis to do it and to also keep said pyrokinesis at ready just in case there is some failure mode that they failed to anticipate.

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The thread follows his directions, forming a ball of fire in the air in front of him! It holds steady for a while, slowly depleting the thread used to make it, and then flickers out once it's used it all up. 

 

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"Great!"

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Wanderer: also thinks this is great! 

Does he want to try refining the other colours, too? He only has enough mana right now to cast maybe five more times, but there's no reason not to practice. He should definitely get a good feel for Air and Water, at least, though as mentioned he can cheat on refining there by focusing on the feel of Wanderer's.

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He is definitely interested in learning more. How fast will his mana pool recover?

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Depends on what he's doing! Mana recovers faster when you're resting or meditating, and fastest of all when sleeping. A lot of people meditate at least once a day, because you can also learn to direct which part of your pool recovers first if you do that. So if you need more Air magic specifically, you can make sure you get more of that before everything else. Otherwise it all recovers at the same rate. 

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Okay, he will want to learn meditation as well, but they should try refining the other colors first.

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They can do that then! Mana refinement practice! Air and Water is easy, Earth, Life and Space are about as hard as Fire was, and most people find refining Illusion and Time quite difficult before they figure out the feel of the magic itself.  

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Zephyr can deal with difficult, at least it will keep him occupied.

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Wanderer can lead him through, those, then. If he wants to get through each colour, it will probably take the rest of the day, and use up what's left of his currently available mana. They could also stop after Air and Water and maybe one more colour to start working on his control of the city, instead. 

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Yeah, control of the city is simply more practical to learn. Let's go ahead with that.

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"Okay, let's start with just directing some of my mana with yours. You need to take a thread of mana - doesn't matter what colour - and direct it into my spear. You should be holding onto me when you do that, the connection is strongest then - though don't take me out of the pedestal." 

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Zephyrinus follows these instructions, sitting next to the pedestal and keeping a firm grip on the spear, while directing the mana.

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Once the thread enters Wanderer's pool, they take hold of it as well, gently directing it through their Air mana. It colours to match, and rapidly gathers a large amount of Wanderer's mana as well, the threads wrapping around it to make a thick rope of power. Then, they direct it towards the city. 

Before this he could get something of a sense of the movement of air in the city, now he can feel even more. The slight waving of the plants, the sound of the splashing fountains, the light breeze stirred by the falling water in the bathhouses, the breathing of the sleeping monsters in the vaults below. He can hear the every slight shift he makes, as well, and how that effects his robes, the sound of his hand sliding just slightly on the Spear, every barely audible sound magnified. 

"Those sounds are more obvious right now than they used to be," Wanderer tells him after a moment, "Usually they would be drowned out by all the other sounds from all the people. It's very quiet, though." 

(Their loneliness rises to the surface for a moment, a yawning pit beneath their bright delight at his existence.)

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Zephyrinus replies with hope that the loneliness is over with an underline determination to make it true.

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The loneliness falls away at that, replaced by happiness-affection. "You make it better just by being here," Wanderer informs him, giving him an air hug. (He can feel how they're doing that, through the connection to Wanderer's pool and the city. A certain set of runes on the walls leaks Air mana into the air, granting them somewhat limited control of the air in the city, particularly in enclosed areas.)

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"Thanks, but no reason to settle for just better. Let's aim for good."