When Shell Bell opens the door to Chronicle, she gets the attic Kiawen first led her to. In she steps, trailed by Juliet, Aurora, and Agent Honey.
[She's not,] agrees Juliet. [We're here by virtue of Shell Bell's aura. As long as we can't communicate freely and this is the only unJokered universe without at-will, independent access to Milliways, thought we'd drop in and see if you need a coin infusion from Aurora. Or anything else.]
[After this I'm going to see if my aura will get me a door to 'wherever that new Bell was supposed to be from', in which case it'd be nice to have Glass along to take a look at the place and see if she can see what might be the matter that way, but it might not work.]
And the visitors, bat and all, teleport to the parlor.
"Given that there's no need to hurry, how long would you all like to stay? The girls are fourteen and thirteen, now, and besides the fluffbat nesting on Shell Bell there's also two more ridiculously cute pets they acquired from a cave Kanim found; perhaps you'd like to meet Icarin and Valeria, I'm sure they'd think you were interesting. In any case I'll take the coin influx, if you don't mind, Aurora."
"My specialty! The kind that just happens, in places, without people involved in making it, and does stuff. You're marinating in it right now; this is the Enchanted Forest and it is the most magical place in the world. Come look at the Skyvault! It regulates forest magic." He beckons doorward.
"A kind of demon called Sessiakitsi, on their mom's side. Also 'Ike' and 'Val' are short for 'Isaac' and 'Valerie'. I haven't met their mom, but here's a Sessiaki I have met -" She produces an illusion of the relative-of-some-kind she was introduced to on her tour of Siathe. And then her Ike and Val for good measure. "Hybrids can pass for human except when Val does iethat stuff."
"If people are curious, I'm willing to open the relevant doors, although I think everyone who isn't in their own world should probably stick by me even though Jarvis should be able to let you out of Sunshine any time - I'm just not sure how to figure the time-syncing when it gets this complicated."
"I'd offer to see about bringing Sunshine's set to you, but without Shell Bell I can't easily exit universes without Jarvises and get into universes that aren't mine. I hope Jane is back soon. Glass, it sounds like you've been waiting longer than me or Aurora, let alone Shell Bell who hadn't even noticed when I forced her door."
Aurora laughs. "No, I'm precisely Glass's height. It's a kind of magic user from Rainbow. I actually don't know that much about the technical details of using it, because until I met Agent Honey the other day my only teacher was Brilliance, who wasn't really designed for teaching magic. But I assume we can conjure up a library at least as good as Rose's for Glass to play with. You will be hampered by the lack of Device, but maybe Jane will be back soon and Agent Honey can hook you up; she found a stray one that got along well with Lexi."
"We're all almost exactly the same height," laughs Shell Bell, "except when there's reasons for us not to be - Cam is taller, because he's a boy, I'm a little shorter because I didn't eat well growing up and Rose is between me and standard for similar reasons, Aegis is taller because she grew up in space. And if you count Angela's wings she's got a few inches even on Cam, but otherwise she's like everyone else."
"Okay," Agent Honey says cheerfully. "Short version: there are five qualities that dictate how you interact with magic. Perception is how well you understand the system intuitively; entanglement is how easily you can add new patterns or introduce variations on existing ones; handling is how much power you can use effectively at a time; storage is the maximum amount of power you can personally have 'on' you, so to speak; and generation is how fast you make more power. Your HSG is all within normal range, which I'm given to understand is not that normal for a Bell; your perception is unusually high, and your entanglement is on the high side of normal. These things can all increase over time, roughly in proportion to how much you started with, if you use magic a lot. Oh, and if you use magic a lot, there's a good chance your world will catch it and other people will start coming up with it, but that's generally considered a good thing because Wellspring magic is very very nice. Do you want me to conjure you a laptop with all the latest research notes on it? Will I have to explain laptops?"
"I know a few things about computers. Jane didn't break instantly on being introduced to me, and we talked. But - yes, explaining a few things about laptops would help. I'm not surprised my perception is high; I can see magic as an aura feature - although I can only interpret it once I've learned how; it's a bit like being able to see invisible ink written in all manner of foreign languages I can't even pentagon."
She snaps her fingers. A laptop appears. She hands it over and offers a short tutorial on how to navigate the file system, open files, and read them; it's reasonably intuitive, and the holographic three-dimensional interface is very pretty in addition to being easy to handle.
"I think the Sunshine magic system might be - on some level - the same as Wellspring magic. Except Wellspring is - nicer, newer, friendlier? The Sunshines are all Voices and Wellspring is Nathaniel? I don't know. And you already had statistics in the system, but they were blocked up, and now you've sort of - stepped sideways into a version of the system that your opacity doesn't object to so much."
"You have all these patterns stuck to you," says Agent Honey. "They were barely visible before, I just took them for random noise, but I can see them more clearly now. It definitely looks like you're from another world where the same magic system has been used in a completely different way for hundreds or thousands of years. I mean, I wouldn't have previously thought I'd recognize that if I saw it, but... there it is."
"I think -" begins Glass slowly. "I think Bells are very susceptible to magic addiction, come to mention it, I think if we get too close to any magic system that has that potential we will immediately be stuck in it. It's sheer luck you were steered away. I'd wish against it before trying anything if I were you, Juliet, just in case Sunshine leaks into your Wellspring-version system."
"I wonder if we should try to straighten out your world's patterns," she says. "All that nastiness can't be good for anybody, and Matildas have ludicrously high entanglement - until Matilda met Tilly, the second-highest entanglement figure she'd ever found was about one-twelfth of hers. Tilly and I are more like forty-nine out of fifty."
"There are a few Sunshine family worlds, so if you can do it, you will be able to keep yourselves occupied for a while between Sunshine itself and Helios and Apollo. It would be very nice of you. On the other hand, I bet part of the reason the worldfamily is so mean is because it's full of demons, many of whom are straight-up evil. I'm not sure how much you guys can counteract millennia of large populations using magic to do nasty things, however deeply entangled you are."
"Well, now I'm considering running back to Sunshine and asking if Jarvises want to be it. I've also discovered that a tenner will put someone Downside directly - at least from Sunshine; tenners are not freely available enough to afford much experimentation and Sunshine was natively Downside-attached so it might not generalize."
"No, of course not. I meant I didn't think the resources you'd throw at the project, whatever they are - I don't know what they are, this is a metacausality pronouncement about how Matildas and Sunshine worlds might interact with no comment on the details - would complete the task. Although I think that might have changed since I said it."
[They're the same general sort of entity as Jane, in that they're computer-based intelligences, but more local - they inhabit buildings, not networks. It'd mean cameras - uh, mechanical seeing devices - and microphones, mechanical listening devices - all over the place, but they are good about respecting privacy on request. They are nice and helpful and prefer to be occupied by friendly people.]
[Marianne, Jarvis prefers to be quite sure of his welcome; did you ask Howard?]
[Girls, we're thinking of installing another computer-person in the house. He'd be able to see and hear you unless you asked him to stop, and his name's Jarvis. It would mean we could go to Milliways any time we liked.]
It turns out that, all together, they make a really good team.
Howard and Iron deal with the Skyvault; Marianne handles the forest's magic. The non-local Tonies spread out through the castle and conjure speakers and cameras and little bits of this and that. Someone snags Glass and asks her to add server rooms behind multiply-opening doors. They set up holographic interfaces in the forge and Glass's workroom, and one in a reasonably-sized parlor.
The final step is the setup is to link the local hardware with the new half-ansibles they brought from every other Jarvised world. Then the other Jarvises talk to the local system and fill it with an amalgamation of their own knowledge, experiences, and personality. The data transfer takes about ten minutes.