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Rachel and Sadde in the City of Angles
Permalink Mark Unread

Everything was normal.

Literally everything was exactly as it normally was, or at least within the bounds of normal. She was at home. Her parents were at home. She was doing some homework. She was listening to music. She was sitting at the desk in her bedroom.

And then… well, it was rather remarkably the same, and yet something extremely crucial was gone. Missing. The normalcy of the whole situation no longer felt genuine to Rachel. It felt fake, artificial, copied, and like it wasn't even trying to comfort her.

Slightly disturbed, she looked around her room. Everything looked normal.

She looked at herself, making sure she hadn't somehow grown another arm without noticing. Everything still looked normal.

Then she took her earphones out, deciding that being unable to hear her surroundings was probably stopping her from noticing something.

But it wasn't? There was nothing. There were no mysterious noises, there were no noises of terror, warnings from supposed prophets of the apocalypse, screams from people terrorized by some horrific event – there was nothing.

And she supposes that was exactly the problem.

She lives out in the suburbs. Were she to look out her window, she should be able to see cars passing by every so often, or kids playing on bikes or something. They usually make enough noise for her to hear them.

Her dad was watching the TV downstairs. She should be able to hear that, too.

Then there were her neighbors, the Emersons, who were having a party tonight. That's part of the reason she put in headphones – so she wasn't distracted by the noise.

But she could hear exactly nothing outside her room. She's not sure how she noticed that with her headphones, and it doesn't necessarily mean anything, but it definitely sets alarm bells going in her head.

So she pulls open her curtains somewhat apprehensively.

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She sees her neighborhood. It's entirely normal, with absolutely nothing amiss, except for the fact that nothing is moving. There's a car there, if she squints she can even make out the driver, and it's not moving. There's a bird in the air, also frozen. The clouds are still in the sky... but they're very still in the sky.

Nothing's moving.

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Whaaaaat.

Okay. Uh. Sure. This is… a thing.

She gets up from her chair, bringing her phone and headphones with her – she has seen movies, and for all she knows this might be important. She doesn't care that she might be hallucinating or dreaming, she would rather be doing that and feel slightly silly but also be genre savvy rather than potentially get hurt when she could have done better!

… Kinda leaping to conclusions here, sorta, but there are frozen things outside her house! This is not a normal occurrence.

Then she walks over to her door and opens it, really hoping that her hallway still doesn't contain some horrible monster.

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It doesn't contain some horrible monster! Mostly because the place on the other side of her door is not, in fact, her hallway. It's a small office with a computer from the nineties and a bunch of books on psychology on the shelves. There's a window behind the desk where the computer is, and no other door visible.

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… Oh. Of course. Why should she expect that the rest of her house is here just because the outside of her house is here. That would be silly.

She looks around the room anyway, and sees if there's anything stupidly incongruous outside the window. Or anything of interest. Or anything not of interest, even.

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Nothing stupidly incongruous outside the window. A fire escape, a city that is not her city on the other side, one that's not frozen.

...well, it's not frozen because there aren't any people or cars or birds or anything there. It's also dusk.

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… Okay.

She thinks she'll just… go back to her window and open it and look outside, to see whether the rest of her house is visible from that side.

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It's... not, really. With her window open, she can now see that the outside of her house is miniature. The car is actually much closer than it looked before, she could scoop it up if she propped herself on something. The sky is optical illusion, and the other buildings are papier maché.

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Seriously.

Of course it is.

This all makes so much sense.


Anyway. She currently seems to have a choice between two windows if she wishes to leave her house, one of which leads out to a small, weird box, so she decides to head over to the other window. Does that look more unreal now, as though it might collapse on her or something, or can she just open the window and get out?

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She can just open the window and get out, yep.

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Well, first, she'll actually be smart and make sure she's prepared for some treacherous adventure in a weird world – what's the weather like? Does she need to fetch a sweater or coat or something?

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There... is not a weather to speak of. Everything's still and the same comfortable temperature and there's absolutely no wind.

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Oookay. She will go fetch a hoodie off her chair, in that case, and… is there anything else she can access easily that might be of use?

She's got her phone, headphones, self, clothes, hoodie… And she's going out into some weird, potentially horribly treacherous place. She can't think of anything obvious that she should grab before she goes…

Perhaps she should, like, just go around taking photos, so she can make her way back. That might be a good idea.

She decides to do as such. Out the window and down the fire escape she goes.

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There is: a street.

The street is empty of cars and people, but it has buildings on both sides, and stretches on into the distance in both directions, far beyond what she can see.

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Ooh, fun. Anything interesting either way, or does she get to pick which way to go, possibly leading to her tragic defeat at the hands of some evil foe because she chose left over right (or vice versa)?

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There are different buildings either way but no other obvious differences.

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Well! That's nice and helpful of this thing.

She takes a photo of either way but ultimately decides to turn left, because she's right-handed and she doesn't feel left gets enough attention paid to it.

(Yes, it was indeed an arbitrary choice. When she inevitably gets attacked by a monster, all the people watching the horror film or whatever can scream at her for picking the wrong direction; she doesn't care.)

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There are: buildings. Several of them, variously incongruous, with tall glossy office buildings side-by-side with an empty lot surrounded by a spiked fence, across the street from an old-fashioned bakery, in very different styles and colors.

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Still no people? What's the office like – does the fence have an open gate so she can go in and have a quick look around or something?

It's rather curious that they're such different styles, though.

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The office building's glossy, with mirrored windows, and the fence does not have an open gate.

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Ugh. Well, she's not sure how well she'd scale a fence – especially since it's spiked and therefore just a tad hazardous, so she thinks she'll go look at the bakery quickly. Any fresh goods, open sacks of flour, price tags? Maybe a machine or two because the façade of the building is actually just misleading?

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The window shows a very normal-looking bakery, with perfectly fresh and tasty-looking baked goods. It just so happens to be completely devoid of human life.

The sign says 'Open,' though.

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Okay, well, she'll keep this place in mind for later if she finds herself starving in this dream, but for now she'll continue along the street, taking photos to keep track of where she's going.

She doesn't expect it to get to being hungry, though – she'll probably find some weird talkative not-person or an evil monster first.

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No weird talkative not-people or evil monsters yet. Just more buildings.

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Well then she'll continue to walk.

If she loses the weird ominous feeling, she might even put an earphone in, but since it doesn't seem to be abating yet, she'll hold off on that.

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It might not abate for a while. Especially when she notices, in the distance, an office building suspiciously similar to the one she passed.

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… And if she gets closer, how suspiciously similar is it? The buildings around it, too – are they the same as before?

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Yeah... yeah, pretty suspiciously similar. One might be tempted to call them "identical."

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… Then if she continues in a similar direction to how she went before, does she, perhaps, come across the same tower again?

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Yeah. Yeah, she does.

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… And if she retraces her steps from this tower back along the route that previously led to the office with the door to her room, are said office and her room still there?

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It does take exactly as much time as it did the first time around, she's been walking for a while, but eventually yes, it's there.

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Yeah, she expected as much.

She decides to continue exploring, maybe going into a few buildings, since she seems to be trapped in a fixed area – even if it is rather huge. Perhaps she'll go back to that bakery.

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The bakery is there, waiting for her, with tasty-looking goods visible through the window.

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Are there any bags in which to place said tasty-looking goods? So she can grab some now and continue walking around?

She's not planning on eating them yet – she'll need to get a bit more than slightly peckish to decide to eat the mysterious food – but it'd be useful to have them around, especially if this place has some sort of hidden ways in which it reacts to people. For all she knows, the bakery will disappear in an hour, never to be seen again.

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There might be, behind the counter, but they're not visible from the outside.

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Well, she will go into the store and look for some bags, then.

And hopefully not be eaten by some lovely monster.

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The inside of the bakery is—different. More specifically, it is not the inside of a bakery: it is a dining room, with rather expensive flatware and lots of freshly-prepared food served on the table. Actually, there's freshly-prepared food on the floor, and on the chairs, too. There's a lot of food.

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… Is there enough space on the floor that she can safely walk around without getting food on her shoes? She'd really rather not get food on her shoes.

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Yep.

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Oh, wonderful.

Is it literally just food everywhere in this room? Even if she checks under the tables? And are there any doors that she could go through, perhaps to explore some sort of fun labyrinth?

She's really quite amazed by this place. If it weren't for the ominous feeling, it'd be quite enjoyable just exploring it.

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It really is everything you'd expect of a fancy dining room, plus much more food than that. And across the room from her is, yes, another door.

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Then she will go over to the door and open it.

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A meat-packing facility! Without any meat. Or... any anything, really, other than the underlying structure.

Also the floor is lava. Literally. It is. Made of lava.

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Okay, wow no. She backs away from the room rather quickly – lava is hot, in case people didn't know.

What the hell is this place?

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Now that she backed away, it is a dining room.

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A dining room with a stupid amount of food and a door attached to a building with lava for a floor. Yes.

She will just retrace her steps, grab some food if it looks non-crumbly and potentially like she can hold it without making a mess (like some bread, possibly), and then walk out of the building and select another one. The bakery was apparently not a good idea.

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Unfortunately the door that ought to lead outside now leads to a school cafeteria, with lunch trays in the open, on the floor, scattered about as if someone had looted the place.

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Oh.

Well. Hopefully she won't need to get back to her bedroom anytime soon.


She walks around the cafeteria, checking to see if that's the only alteration to this place – can she get into the kitchens that are presumably attached to the cafeteria? Are there any other doors here?

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There are doors to what's presumably the kitchen, and she's coming from a door that might normally lead to a hallway.

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… You know, she might just quickly re-open that door to see if it returns where she expects it to go, at least right now. Does it?

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Yup, still the dining room.

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Okay, and what's through the door to the kitchen? She's prepared to jump back if it's something horrific or dangerous.

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Just a regular school kitchen, completely looted of anything useful.

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… Is there another door in the kitchen? And what's out the windows of the cafeteria? Do they open, would it be safe for her to leave through them?

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There are in fact two other doors in the kitchen: one recognizably leads to a pantry, the other apparently leads outside. As for the cafeteria's windows, they seem to be welded shut.

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Okay, well, she will go out the door that leads outside, since that seems to be her only exit route right now.

It's almost like this place might be trying to lead her somewhere. She's really not sure she likes that.

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Wherever it's trying to lead her is not, apparently, outside. It's actually a surgical operation theater, deprived of anything that could be carried by a single person. There's also a... ticking sound... coming from somewhere.

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… Is it a clock? Is it a bomb? Is it a clock attached to a bomb? Is it an evil clockwork monster?

She will slowly walk in the direction of the ticking sound if it is not yet evident. She's sort of curious, despite knowing this is the point in the story where everybody shouts for her not to find the source of the ticking.

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That'd be all fine and dandy if the ticking sound had a source. As it is, it seems to be coming from... nowhere, everywhere. The sound doesn't change at all, no matter where she's standing. Her brain is trying to interpret it as being very far away in whatever direction she's looking, but this probably only means it's being received simultaneously and equally by both ears.

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Okay, well, in that case she shall attempt to ignore it. Any other doors in this room?

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Yeah, two more doors out.

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She picks the one on her left! She is, again, prepared to jump back if there is lava or something.

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A house's hallway, the walls covered in photographs of various different families from various different points in time. There are five doors, not including the one she's coming from, and regular house hallway decoration: a couple of tables, paintings, a partially-eaten corpse, a chair...

There's also someone else there! At the end of the hallway, a child, sex indeterminate. It doesn't have the right number of arms and legs and eyes and noses and teeth and heads, except she can't really determine what number of those it actually has. A spatial distortion effect surrounds it, making it impossible to comprehend what's there; the child is upside down at the same time as it's not, and there are seven different facial expressions on its face simultaneously. Looking at it is like looking at a kaleidoscope, if kaleidoscopes had been made by creatures living in nineteen-dimensional space.

Also the child is screaming and is made of fire. It looks at her and screams some more.

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She thinks… she will slowly back away from the scary monster.

She's really not sure that this is the best course of action, especially since it seems like a child, but it seems at least a little twisted. Possibly or probably dangerous. Especially because it is made of fire and screaming.

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Maybe slowly backing away from the scary monster is not the best idea, because it flickers and is now halfway across the hallway, without having crossed the intervening space.

And still screaming.

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Running! Turning and running it is, attempting to make as little noise as possible.

And being totally terrified.

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Totally terrified is, probably, a reasonable thing to be. Especially when the door catches fire.

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Not towards that door then.

She runs towards one of the other— Wait, nope, there's only one other door that doesn't contain fire or the monster child. She runs towards that one.

Please say it's not as bad as the monster or the fire.

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The other door opens to a room identical to the one she just left! Except it's upside down.

And the fire child is now in the same room as she is again, having burnt down the door and flickered into it.

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And so it has doors in similar places that she can presumably run to and open?

Please?

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She could, except since the place is upside down if she walks in she's gonna be walking on the ceiling and won't be level with them.

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How tall is the room? She'd expect maybe a foot or two difference in height, c'mon!

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More like four or five.

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So she's trapped. Unless she can… can she climb onto them? Her upper body strength isn't super amazing, but she might be able to pull herself onto—

Yeah, no, that wouldn't work.

She turns around to face the monster, her expression becoming quite downcast.

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"Why are you upside down?" a boy's voice comes from behind her.

And suddenly gravity's reversed.

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Well then, she's just going to fall, isn't she?

She'll try to duck her head so she doesn't hit it too badly.

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A boy catches her!

"Hi," says the same voice that asked about her being upside down.

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She tries to get away from him, not feeling the slightest bit comfortable being caught by him, no offense. She looks a bit scared, really.

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He lets her go, and looks up. There is a kid on fire there.

"There is a kid on fire there," he points out.

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"Yes there is and I was trying to get away from it and then this room was upside-down and what is this place I was okay until the lava and then the fire—" she babbles, then cuts herself off, noticing what she's doing and instead just backing away from the two strange things.

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Well, the boy doesn't look particularly strange. Just like a boy.

"Come, if we run away for long enough and hide the kid'll forget about us." He takes her hand and starts pulling her toward one of the doors.

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But he's a stranger, so she would seriously rather he not touch her so she pulls her hand away.

She does, however, follow him. Leaving a bit of distance between them.

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He doesn't seem bothered by this.

On the other side of the door he leads her through is a movie theater, and he continues walking briskly and leading her wherever.

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She continues to follow, trying to keep track of where she's going.

She's not sure she likes this dream.

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It's pretty hard to keep track. The boy leads her left, right, up, left, left, down, left, right, right, right, right, right, right again, until they reach a kid's bedroom. "Under the bed!" he says.

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She… is not super happy about this but does in fact get under the bed.

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He puts a finger on his lips in a 'shh' gesture, and waits.

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… Yeah, she was already going to be sh. She's terrified of the monster, she's not gonna go telling it where she is.

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Waiting, waiting, waiting.

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She waits.

Quietly.

Not sobbing, because that would be a noise.

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The kid made of fire enters the bedroom.

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She still does not scream.

It would be a worse idea to scream than to just crouch here, prone and trembling, so she does not scream.

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The kid looks around, then exits the bedroom.

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… Rachel's just gonna wait here until told to do otherwise.

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A while still.

And then: "Okay, we can get out."

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"… Are you sure?" she asks, still sounding a bit terrified.

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"Yeah. Kid'll be distracted now, forgot about us."

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Then she'll get out from under the bed and stand up.

"… So what the hell is this place?"

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He tilts his head. "It's the Sideways. Didn't you notice the weird rooms and geometry?"

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"I noticed the weird papier mâché thing or whatever that was outside my bedroom window showing the street outside? And I have no idea what the Sideways is – care to explain?"

She might be moving from frightened terror to frightened babbling again.

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"...oh you're an import. Yikes. Um. You're not on Earth anymore. Welcome to the City of Angles, this is the Sideways, a space between spaces, and not where most people live. Uh, I should probably take you to the city proper so the Department of Orientation can do whatever it does to help imports."

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"Oh, lovely, so this might not just be a dream? How brilliant I brought my phone and earphones with me, then, because I seem to have lost my house when I went into a dining room and the door didn't go back out onto the street behind me."

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"I'm pretty sure it's not a dream, and you probably shouldn't get back to your room. I'm sorry."

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"… Is there a particular reason?"

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"Why you shouldn't get back to your room? Sure; it's in the Sideways. It'll get twisted and weird and Picassos are going to show up all the time."

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"… Oh, you mean, don't go back there and stay long term? Wait, what sorts of ways does it get twisted – like the rest of this place?"

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"Yeah, Euclidean geometry is not a thing that's super respected, here."

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"… So you just mean, like, physically? Because some of those rooms definitely didn't seem like they were twisted geometrically, just like they were… weird alterations."

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"What do you mean?"

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"There was a room with lava for a floor. And a dining room with lots more food… everywhere."

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"Yeah, we also took six consecutive rights and somehow did not end up where we started, and the room I found you in had weird gravity, and we passed a couple of rooms where I'm pretty sure I saw ourselves across the hall, so..."

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"… Yeah, I wasn't contradicting you on the geometrical twisting? It's just, I asked you what was being twisted, you mentioned that it doesn't obey typical geometry, and then I was clarifying if that was the only way that my room would be twisted. I mean, I don't know how the hell my room got here nor whether it would obey the same rules as the other buildings here…"

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"Oh! Okay, no, not the only way, it can totally be twisted in other ways, like maybe your computer would become a very big computer-shaped bird of prey, or your bed could become a stack of books about sleeping disorders..."

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"I have no idea how that first thing would work. Could possibly work. Unless the computer-bird also got wings and you were being loose about 'bird of prey'. But anyway, how do we get out of here? I think you said that was possible?"

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"You don't need to know how it'd work, this is the Sideways, things don't need to make sense. Anyway, yeah, possible to get out, we just need to find an exit!"

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"Things… kinda need to make sense if you're going to start labeling them with words such as 'bird of prey' and 'computer' which are at least somewhat mutually exclusive, but sure." She rolls her eyes. "Do you have something more specific in mind than just stumbling around until we fall out of the Sideways and into the Normalways or whatever?"

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"...you'd know what I mean if you'd seen one. They can totally not make sense and still be called bird of prey computer." He shrugs. "Anyway, yes, I do, stumbling until we fall out would be very counterproductive and probably get us killed. We need to find shallower places and follow them until we reach an exit."

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"This is– metaphorically shallower, right? And should we maybe get going?"

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"Uh... Metaphorically in the sense that the Sideways is a huge metaphor, sure," he shrugs. "And yeah, let's go."

He leads her out of the bedroom and looks in both directions of the hallway outside. No Picassos in sight. He saunters off in the direction they didn't come from.

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She follows.

"… Funny, I wouldn't have expected a metaphor to feel so substantial."

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"Most imports wouldn't have," he agrees. "Actually, even most mappers don't." The next room they visit is a pretty ordinary dentist's office, with instruments on display. The boy opens a door that ought to lead to some storage closet and instead finds a hallway from an apartment building, with several doors and an elevator at the end. He slows down and hmms softly, tapping his lips as he studies the doors. "I'm Sadde, by the way. What's your name?" 

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"I'm Jessica," she says, smiling at him. "This place is really weird, though – do you know anything about how or why I got 'imported'?"

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"Your guess is as good as mine, it's just a thing that happens, the City imports buildings and all the people in them. Usually not into the Sideways, though. ...at least I think. For all I know ninety percent of imports could be coming to the Sideways but they die too soon after to tell their story and are never found... But surely more people would've run into the bodies by now if that were the case, never mind." He reaches one door that's exactly the same as all other doors, and knocks on it. Seemingly satisfied, he tries to open it, and frowns when he finds it locked.

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"Lovely," she says, and then frowns when he frowns. "What's wrong? Like, presumably that the door is locked, but why do you not expect it to be locked, I mean."

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"Doors aren't usually locked in the Sideways. And this is the right door. Oh, what's that?" he asks, looking at some point behind Rachel.

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She turns around to look at whatever that is, moving over to the side of the hallway so she can keep him in her peripheral vision.

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And the door clicks open! Sadde's holding lockpicking materials in his hand, which he... surely took from his pockets, yes?

"Ta-da!"

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She looks back over at him. "I didn't realize you had a lockpick," she says.

Bad feelings. Bad feelings abound.

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"You can't walk around in the Sideways without this kind of thing," he assures her, and opens the door.

(Did the doorknob change? Surely not.)

On the other side is a regular-looking apartment with regular-looking furniture and regular-looking rooms. Sadde goes check a room that proves to be the kitchen and says, "Ooh, good, there's food here, I'm kinda peckish."

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"Cool," she says. "I'm not hungry right now."

Rachel reminds herself that she needs to smile normally. She's slightly stressed on account of being an import, so that gives her some leeway, but she is totally fine.

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Sadde himself looks absolutely at ease. He starts making himself a sandwich.

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Rachel looks at ease too! She's totally at ease. Outwardly. Mostly.

She'll just lean against a wall, making sure to keep Sadde in her line of sight.

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Om nom!

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She continues to wait.

She might get out her phone and see about pretending to read something, like a book, but she'll probably still keep mostly focused on him.

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Then he's done eating!

"Okay, so, there's a trick to this. The deeper you are in the Sideways, the weirder it gets. So, the more normal stuff is, the closer you are to the surface. An apartment coming from an apartment building's hallway is good! But it never gets completely normal, and if everything's too normal for too long you should suspect it's actually not normal at all."

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"Okay, but if everything looks super normal, what kinds of not normal is it actually? Just, the fact it doesn't fit in with the Sideways as it should be, so it's therefore not normal by virtue of that alone, or does it have hidden not-normal properties?"

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"Usually hidden not-normal properties that aren't readily apparent." He starts exploring the other rooms of the apartment.

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"… Does the other option seriously count as being not normal, because really, it seems like it's not actually hazardous to be in a place that's too normal unless it does something weird like freezing time to keep things 'normal', but then I don't consider that normal."

She realizes how she just phrased it and then clarifies, "Anyway, I realize that my definition of normal isn't necessarily what this place uses."

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"I didn't understand much of what you said," he calls from within a bedroom. "I—ooh, okay, fire station, this is a nice change, come on."

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"Oookay," she says, going into the bedroom and following him.

"I mean, in what ways might they not be normal if they don't have the hidden not-normal properties."

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"When a bathroom door opens into an empty fire station, I'd call that not-normal," he shrugs. "The gravity thing earlier was not-normal. Sometimes places are covered in gore for no apparent reason. Or the floor is made of lava, that's a personal favorite."

Looking around the fire station woo.

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"Yyyup, I already encountered a room with a floor of lava, think I told you about that," she says, then looks around the fire station a little, mostly following and keeping an eye on the slightly weird stranger.

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"Did you? I suppose you might have."

The slightly weird stranger looks very interested in the fire station!

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How wonderful.

"Are you looking for anything in particular?"

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"Yeah!"

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"Care to elaborate?"

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"Trying to find places that are normal. Like, things you'd expect to see in a fire station, especially rooms that ought to connect where they do."

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"… This sounds like it's gonna take a while if we go one direction and have to keep checking that we're going 'shallower' by doing a probably-not-too-concrete check of how 'normal' a place is."

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"It could take a while," he admits, "but I'm good at this. Aha." He opens a door that leads to a stairwell.

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"Is there any particular reason that a stairwell is a good sign?"

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"It's where I'd expect a stairwell to be!" he says, and climbs up.

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She follows him up.

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There is: the second story of a fire station!

"Okay, now here there'll be the locker room... Yes!"

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"Okay, so, is this just good because we're in a normal part, so we're closer to finding how to get out? Or is this good because fire station locker rooms automatically have exits or something?"

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"The former, but I think this particular locker room probably has an exit. Help me find it."

And then he does pretty much the opposite of looking, and starts casually wandering about, not paying attention where he's looking.

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"… Sure," she says, going ahead and looking around for some portal or something. "What does it look like? Weird tear in midair, weird shimmering portal, black blob, maybe a hovering arrow with a label saying 'exit'?"

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"Oh, no. You know when you're looking at something and then you notice a thing from the corner of your eyes and when you turn to look there's nothing there? That's what it looks like."

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"I've got to say I haven't really encountered that much, if like, ever? But okay, thing at the corner of my eye that isn't there when I look at it, sure."

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"Yep! It helps if you're not really looking at where you're looking so more stuff can get your attention when it's weird."

He continues walking around—it's a rather extensive locker room, and oughtn't have fit in that fire station—somewhat aimlessly and slowly.

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Rachel will try to do likewise, also keeping her eye on Sadde… out of the corner of her eye.

Perhaps she'll notice something. She doesn't know.

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Sadde continues behaving... well, like he's been.

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Perhaps she'll notice a thing out of the corner of her eye that looks like an exit?

This might take a while.

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It might! Sadde doesn't seem to mind, though, and even hums happily under his breath.

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She doesn't hum. She does continue looking.

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...slight movement just over there...

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… And if she looks directly at it, does it disappear?

"I think I saw something," she tells Sadde.

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Yes it does!

"Ooh! Where?"

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"Well, it was approximately here," she says, pointing off in the direction she saw it.

She turns away from it to try to put that area in her peripheral vision again, also keeping Sadde visible. Does it reappear?

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Yup!

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"Yeah, that way," she says, continuing to point at it.

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So he goes that way, straight into a wall—

—and vanishes.

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Oh, well, of course he does, why would the doorway be obvious.

She walks up to the same point on the wall, tentatively, and tries to walk through it.

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And Sadde's waiting for her there! They're behind a shopping mall in what looks like a nice, expensive suburban area.

"Welcome to the Suburbs!"

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Okay, well, walking not quite through a wall: weird.

"Cool," she says, looking around. Still keeping Sadde in her line of sight, mostly.

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"We'll need to find someone to take us to the City proper for orientation, though, it'd be a long hike and we'd probably end up lost forever."

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"Yeah, okay, I'd also vote in favor of not getting lost forever." 

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"Getting lost forever is an operational risk of living in the City," he shrugs. "It's why most people are terrified of going anywhere. This looks like a mall, maybe we can find an officer and report the Sideways entrance and you."

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"Okay," she says, following him if he starts to move. "Anything I should know about this city? The life, the people, the government? … And do people get 'imported' from all over the world, or what?"

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"Only the United States, so far." He starts leading her into the mall. "And... there's a lot you should know about the City, and I couldn't hope to fill you in on everything by memory. Um, the government has three main Departments? The Department of Orientation, the Department of Safety, and the Department of Resources. First deals with imports, second deals with Picassos and Sideways stuff, Resources deals with making sure everyone has basic things like food."

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"… Picassos? I think you mentioned them before but didn't specify – are they the weird monsters like that enflamed kid?"

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"Yeah. They distort space around them and look like they're cubist paintings, with many pieces in many different places that only have a general impression of having a shape. You can get quite the headache trying to understand what you're seeing."

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"The art movement?" She nods.

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"Yeah, the art movement. It's really—freaky. And here's a security officer, hi Mr. Officer."

"Good afternoon," he replies bemusedly.

"So, my friend here just got imported into the Sideways and I ran into her there and we just left. By the way, there's a Sideways entrance behind this mall."

The officer goes white and his mouth moves a bit, silently, like a fish out of water. Then he snaps his jaw shut and says, "Stay right here, I'm calling the DoO and the DoS."

"Will do."

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Rachel turns to Sadde. "… He looked worried, should I be worried or something?"

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"Oh, he probably thinks we might be infected with cubism. Plus the Sideways is terrifying and having an entrance right behind a shopping mall is bad for business and kinda scary."

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"… Infected with cubism? I don't think you, y'know, mentioned this at any point as a risk, nor do I know what cubism even is?"

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"Cubism is the name of the thing Picassos have. If you get too close to one of them you risk going cubist yourself, and buildings can go cubist sometimes and then it's like a piece of the Sideways in the city."

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"Ah," she says. "But isn't it pretty obvious that we're not Picassos? Or is it something that stays dormant for a while and you then suddenly come down with symptoms and they have to quarantine a whole section of the city, maybe put practically everywhere on lockdown, because someone might have possibly spread it anywhere?"

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"The second thing. Like, the symptoms don't usually take a long time to appear, but they may not be totally obvious all the time, and only the DoS is prepared to deal with them."

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"Ah," she says. "So, it's possible that I'm infected with cubism? … Does that mean it's possible you're infected or that he's now infected, too?"

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"No one knows enough about it to guess at that," he shrugs. "But I've been around the Sideways enough that I'd know if I were infected. I think."

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She nods.

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An announcement cuts through the shopping mall: "A potential Picasso threat has been detected. This is an evacuation call. Please proceed to the exit in an orderly fashion according to the drills. A potential Picasso threat has been detected..."

"Ooh, looks like the DoS is here."

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"Wonderful," she says, sighing.

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A man in a suit approaches them, flanked by two officers holding flamethrowers.

"Are you two the ones who got imported into the Sideways?"

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"Uh," says Rachel, eyeing the flamethrowers. "Are those really necessary?"

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"Standard procedure," Sadde says. The officers don't react. "Given the unstable nature of Picassos, it's really the only way to get rid of 'em. And she was the one who got imported, I'm a native."

"And what were you doing in the Sideways, young man?"

He opens his mouth, then closes it, and furrows his brows in concentration. What was he doing in the Sideways?

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"Hi there," she says, smiling a bit pointedly. "I'm new. I have no idea about any of this, but apparently I just got 'imported', I found him, and then he led me here to be processed by something in the city. Any chance I could get more of an explanation than… well, that?"

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"The Department of Orientation will take care of you. Well?" he asks, looking at Sadde, who shrugs helplessly. "What's that supposed to mean?"

"I don't know what I was doing in the Sideways."

"...and you just happened to run into this young lady and find your way out on your own?"

"Yep."

"How old are you?"

"Eighteen."

"Have any family?"

"Dead."

"In the Sideways." It's not a question.

"Yes."

"I believe you two should come with me."

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Still new. Still has no idea what's going on. It's hardly like she's going to say, 'no, I'd rather not go into the city to talk to the governmental organization'.

"Okay," she says, looking at them a bit tiredly.

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One of the flamethrower-wielding officers walks behind the two and the other stays in front of them, and the suited man starts leading them out of the mall. "I'm Mr. Stevens. Can you two show me the entrance to the Sideways?"

"Sure, that a-way," Sadde says, pointing.

Outside the mall there are two large black trucks with the initials D.o.S. painted white on the side and six other officers.

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Well, since Sadde seems to have already pointed out where it is, Rachel doesn't have to.

… The whole security thing is a little bit– over the top? Maybe?

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After the location has been appropriately marked, the two of them are separated and each is sent in the back of a different truck, with four officers accompanying them.

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… Okaaaay.

And are any of these officers up to smalltalk? You know, to make the whole importation process seem less like she's going to be convicted for some horrible offense?

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Not really. They're quiet and at attention and look like they're one second away from using their flamethrowers even with their colleagues there.

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Oh.

She'll just sit here quietly then.

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There are, at least, windows. The ones on either side of the truck are painted over, but the ones behind and in front of it are clear. So she'll be able to see it when the nice suburban area suddenly and without warning shifts into a maze of a city.

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And she will… continue to sit there quietly.

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And eventually, after a very large number of sharp turns, zigzagging paths, and even looping ways, they pull over. The back of the truck is opened and she's asked to leave it.

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She gets out and looks around, but doesn't dawdle if they in fact want her to hurry up into some horrible building for interrogation.

Not that she expects them to, of course, no, they seem like such a friendly governmental organization so far.

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She is in fact taken into a building, with all the typical interrogation building things, like very well-lit but otherwise featureless hallways, and several identical doors. In fact, she's shown into one of them to a room with two chairs and a table. They're not particularly brusque or rude, they don't even touch her.

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Okay. She'll go in and sit down.

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And they'll leave her there.

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… Did they take her phone? Because she has her phone on her if they didn't take that.

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They didn't take anything! But there's no signal there.

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That's fine – she wouldn't expect signal on account of not being in a regular city in regular America.

She's just planning on playing a game.

If they take long enough, she might put in her earphones and listen to some music. It's not her fault she was transported here.

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Yup, they'll take long enough.

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Music. Games. Not worrying about them or the weird city.

You know, she's actually calmer than she would have expected.

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No she's not.

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She hops out of her seat and moves over to the corner of the room, somewhat unsure about why that seat feels unsafe.

Is it better over here?

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Nope, not particularly.

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What about in another corner? Or if she crouches down, or if she gets under the table, or something?

And how bad is the lack of safety?

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Not quite a lack of safety, and not too bad. Just something... reminiscent of the Sideways.

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… Does this room have the typical interrogation-room mirror-window thing?

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Nope. Not that she can see, anyway. Just featureless white walls and the light and the chairs and the table.

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She thinks she'll just… stand up by the chair, then. So she can sit down if she wants, but she can also run to the side if she gets some sort of warning of further impending doom.

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No impending doom. Just... Sideways. Sidewaysy. Sidewaysier...

The door opens. A smiling man walks through, and raises his eyebrows upon seeing her. "Hello. Have I made you wait too long, Ms...?"

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"I'm sorry, who are you?" she asks, trying not to seem too disturbed.

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"I'm Officer Green, it's a pleasure to meet you. I'm very sorry for taking this long to come. We've observed you, and determined you seem to show no signs of early-onset cubism, so we'll be releasing you to the Department of Orientation for your, well, orientation." He continues smiling.

And she continues feeling Sidewaysy.

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If she takes a step towards him, does it feel more Sidewaysy?

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Yep.

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"Okay," she says. "And is there anything important I need to know for this?"

How much more Sidewaysy does it feel when she gets closer? And if she gets closer again, does it happen yet again? What if she walks sideways around her chair instead, just to make sure it's not some other direction thataway-ish?

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He will eye her confusedly when she starts moving apparently at random, and it is consistently Sidewaysier when she's closer to him, but doesn't seem to get as Sidewaysy as the Sideways. "Not really. We'll just take you to one of the D.o.O. buildings and you'll watch classes and—how old are you?"

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It's not at random. She was the other side of her chair from him, she walked towards him, she moved sideways to go around it, and then she continued to walk towards him again.

Admittedly, it was a bit… stilted while she processed the weird feeling… but still, not random.

"Eighteen," she says. "… Why? Checking if I'm a minor, or…?"

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"Yes, if you were a minor the Department would place you with a foster family, but given that you're not, you will instead be able to apply for job placement."

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"… I assume I'll be told more about the sorts of jobs while I'm at the initiation thing?"

She's a bit hesitant to walk closer to him, but she does.

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Sidewaysier!

"Yes, you will. I still haven't caught your name...?"

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"… Is this just for legal documents, or what?" she asks, trying not to sound too suspicious.

Honestly, she must sound like some sort of convict or something.

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He shrugs. "Just politeness. You'll have to fill out a form later at the D.o.O. building. It's okay if you don't want to tell me." And he gestures outside, and starts leading the way out.

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Yeah, no, she doesn't want to tell the creepy guy, sorry.

Outside she goes.

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He leads her to a black D.o.S. car, this time without all the burly officers.

Sadde's nowhere in sight.

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… Perhaps he's just already been processed? Or he's just taking a little while longer?

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Either way, he's not anywhere around, and the car starts driving away without waiting for him.

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She'll just wait in it patiently, then. With her phone and earphones and all.

She really doesn't have much on her, does she.

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Apparently not!

And eventually she'll arrive at the Seaside Sandy Shores Motel, not seaside at all, and apparently taken by the City in the 60s and deemed to fit among towering brick structures taken from an inner city slum. The driver tells her to tell her story to the receptionist and drives off without waiting to see whether she'll walk in or what.

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… How wonderful.

She goes inside and sees what's there. Is there a receptionist, as to be expected? Does the receptionist give her the horribly creepy vibe?

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Yep, a receptionist! No horribly creepy vibe. No vibes, really, except for bored and tired.

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Then she goes up to her, says hi, explains that she's a new arrival, and tells her story! Just thrilling, isn't it. (No.)

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The bored lady asks for her full name, as well as full names of immediate family members, and details such as medical or psychological needs and requirements, and what her occupation is.

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… The lady can indeed have Rachel's full name, since this society doesn't seem super evil yet. Full names of immediate family members, those too, okay.

As to medical and psychological needs and requirements, she has none that are relevant, as far as she knows.

Occupation… well, it was school. She doesn't know what it is now.

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Does she have any relevant occupational skills that might direct the job placement people?

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… High school education, pretty much? She likes math, English and… uh, she might like some sort of governmental work if it's available?

(She likes helping lots of people. She also like fixing systems where she can.)

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Very well. The lady gives her a key to a room in the hotel, a form with a stamp, and a laminated card, and tells her she'll find pamphlets in her room explaining about orientation and a selection of clothes about her size will be sent up soon. She also says the Burger Buffet Bonanza™ is free if she presents her laminate.

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She takes the key, says thanks to the receptionist, and then she goes to her room.

Does she spot any people on the way?

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If she makes her way straight to her room, nope.

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She does indeed make her way straight to her room!

… And then she looks through those pamphlets and at that form because really she's quite lost here. Then she might get some sleep.

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The form contains the information she gave the receptionist, parroted back to her. There's a Burger Buffet Bonanza™ pamphlet with a menu, one Department of Security pamphlet titled 'Know your symptoms!' which is very threatening with the possibility that anyone or anything might go cubist and how to recognize it (flickering movements, disconnected thoughts, objects that don't make sense, geometry losing its Euclideanness), one "map" of the City, if it could be called that, and one final Department of Orientation pamphlet explaining that the City is happy to welcome new imports, they will be Oriented and Orientation is optional to adults but still strongly recommended, they will receive their schedule as soon as it's done, at the end they will be Placed somewhere so they can start their New Life in the City, full of Excitement and Opportunities.

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Lots of capital letters, wonderful.

Does it give her any more information about cubism? Because 'turns into a scary monster that may or may not be on fire and lives in the Sideways' is sort of about all she knows, and she has no idea about… any of that, really? Can objects go cubist? Can animals go cubist? Do they even get animals as imports? (Presumably that's not actually answered on the pamphlet…)

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Buildings can go cubist, but smaller objects or animals aren't mentioned anywhere. The pamphlet says one can catch cubism from being in the Sideways or interacting with anyone else who has cubism, that if one sees cubism symptoms in anyone else or oneself one should call the D.o.S., not panic, and try to stay away from the cubist subjects if they are not oneself.

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… What's the map of the City like?

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Weird, and somewhat spiral-ish, and fuzzy at the edges. It's divided into districts, but not a lot of detail into any of them is provided. Apparently the city shifts and changes enough that it's best to have an electronic up-to-date map and this is just a general overview of the physical layout.

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Oh, well.

At least that means it doesn't totally shift around.

She looks around the room a bit since she seems to have finished reading the welcome material, then takes a look out the window. Anything interesting?

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Inner city slum buildings, mostly.

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She might just go to sleep, in that case. It's getting quite late, it was late when she got imported, and she doesn't know precisely when they plan on doing things tomorrow.

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And in the morning: someone knocks on her door.

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Fortunately, she gets up at a reasonable time, so she opens the door fully dressed… in yesterday's clothes, since she actually forgot that she was going to get some clothes and so she went to sleep and didn't even think about that.

"Hello?"

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It's the clothes! And a timetable! Carried by a helpful-looking person with a smile.

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"Thanks," says Rachel, taking them.

Is that all…?

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Yes, that is all. The helpful-looking person saunters off.

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She shuts the door, puts the clothes on her bed, and then goes to look at the timetable!

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The first meeting with her group will be in Conference Room 2, which is just a repurposed hotel room, in two hours.

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Brilliant.

She thinks she'll take a shower and change into some of the clothes she just got, then… she'll probably go look at the food thing? Presumably they do breakfast and not just evening meals.

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The Burger Buffet Bonanza™ does in fact do breakfast!

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Things like egg and bacon and hash browns, or like cereal, or both? (Or do they literally do burgers and nothing else? She doesn't know what the standards are like here, so…)

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More like egg and bacon, and even more like the Burger Buffet Bonanza™ Breakfast Burrito.

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Yyyyum.

She thinks she'll go for egg and bacon, yeah.

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Then she can have the Burger Buffet Bonanza™ Breakfast Eggs and Bacon.

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Yum.

Is there anybody else there? Anybody who maybe looks… friendly?

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The place's fairly devoid of anyone who is not her and the bored workers, late enough that D.o.O. employees have already had breakfast but early enough that it's not unreasonable that the other traumatized imports would still be asleep.

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Okay, well, she'll sit down somewhere and eat her food, apparently rather quietly since there's nobody else around.

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No one will have appeared by the time she's done with her food.

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Then she will… walk around a little bit to see if there's anything interesting or of note. Like other people. Somewhere in the hotel. Who don't seem to be completely broken or something like that.

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Well, that probably depends on where she wants to look. The hotel has a few common areas, like the pool, a bar, the lounge...

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She'll look in the lounge first. And then after that – uh, pool? Do they sell swimwear or something?

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Lounge: is empty!

Pool: has a bar! And at the bar...

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… sits a teenage boy, approximately the same age as Rachel!

He seems a little bored.

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In that case, she will go over that way and say hi!

"Hi," she says, smiling and trying to seem positive without being creepy or alternatively disturbing his maybe-depressed attitude, who knows, he just got imported. "I'm Rachel."

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"Matt," he says, turning to face her.

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At the bar there is: a bored bartender! He will not engage with them unless they order things, and will try to pretend his life is interesting and meaningful if anyone looks at him.

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Wellup. "So," she says. "New import?"

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"Yeah, you?"

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"Yeah."

She bites her lip a little, trying to think of a conversation topic. "Where are you from?"

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"Oregon."

Apparently he's not getting more specific than that.

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"Ah, cool," she responds. "North Carolina, here."

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He nods.

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… Rachel decides she's going to get a drink, in that case! Hi, bored bartender. Any chance she can have… water or something? Does she need some sort of currency, or does this come under the whole orientation thing?

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Under the whole orientation thing. Here's a water.

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Matt would like a milkshake, please and thank you. Vanilla, if that's an option.

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They do not have milkshakes. Sorry, kid.

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Some sort of soda, then?

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Sure, they have Sprite and Coke and this one grape soda that doesn't exist back on Earth.

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Sprite, please!

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Sprite it is!

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Yum.

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Rachel rubs her eyes a few times, still a bit tired apparently. She takes a sip of her water, and then asks lamely, "Looking forward to orientation?"

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He shrugs. "Not really, but hopefully it won't be too bad?"

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"Yeah, I mean, it's a… decent sized city? They probably get lots of people through, so it can't be too bad."

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"… Yeah," responds Matt.

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… Twiddling thumbs it is! Seeing as neither of them seem to have a conversation topic.

Fun.

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Perhaps the smiling man dressed in a white suit straight from the sixties with a pair of sunglasses hanging from his collar and a nametag saying "Hello, My Name Is (Hollister) And I Am Here To Help!!" attached is a conversation topic! Or wants to start one, at any rate, since he walks up to them and says, "Rachel Stephens and Matt Hughes, right? Hollister Avenue, Orientation Officer. I’m your camp counselor, as it were. Fancy seeing you out here so early! Y’know in the years I’ve been in this gig, I’ve never seen someone come poolside this early? Usually they sit in their rooms until their session’s up!"

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That is a lot of words.

"Um," says Rachel.

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Matt just turns to face him and… blinks.

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"...you are Rachel and Matt, right?"

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"Yep," says Matt. "I am Matt, yes."

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"I am also Rachel. And you are apparently Hollister… Avenue?"

She probably sounds extremely stupid, doesn't she.

"I didn't realize it was that weird to, uh, not just sit in my room?"

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"Oh, no, not weird at all! It's a fabu idea, just fabu."

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She nods slowly. "Um, cool," she says a bit unsurely. "So, is the actual orientation thing starting soon, then?"

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"Yes! ...didn't they give you the schedules? I'm sure they were supposed to give you the schedules..." He starts patting his pockets.

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"No, uh, I did get a schedule. It said we were meeting in Conference Room 2? Soon-ish. I was just a bit… confused."

She really does seem rather confused. Poor thing.

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Matt looks at her kinda sympathetically.

Gosh, is he quiet.

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"Oh, yes, the D.o.O. is very disorganized. But you know what, we don't need to go to that boring conference room, we'll just hold our meeting here! I'll be back in a few."

And he darts back into the building.

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Rachel looks at him until he disappears from view, then turns to Matt.

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He looks back at her.

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"Well," she says. "He sounds. Um."

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"Yup."

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He returns a few minutes later with a tall, muscled man with a scared, haunted look on his face, and a woman of average stature, with an average face and an average hairstyle, looking very much like she'd be much obliged if she could wake up back in her place already, thank you very much.

Hollister starts arranging the plastic chairs in a rough circle, and says, "Come on, come on, do sit."

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Matt and Rachel both get up from their seats at the bar and move over to the plastic chair circle.

They do in fact sit.

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The large man does, too, but the woman needs some prodding to do so.

"Okay, so, that's Jayden and Sarah," the guidance counselor identifies the two new arrivals, "and these are Rachel and Matt. Together, you’re Group Four. And you know me, I’m your good buddy Hollister. Welcome to Orientation! Let’s hear it for Group Four, people!"

The other two don't cheer.

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Rachel… smiles at the attempt, but also doesn't cheer.

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Matt seems a little confused by Hollister's behavior.

Yeah. He's definitely a bit 'um'.

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He clears his throat and moves on.

"For the next few days I'll be teaching you fine folks all about the City of Angles," he said. "That's angles, not angels. Common rookie mistake, but you, you're not common rookies, right? When we're done you'll be rip roarin' ready to go and start your new lives! Like Rachel and Matt here. They came right out of their rooms and decided to enjoy the pool, isn't that right? It was all their idea that we hold our first session out here, instead of that musty conference room. Good thinking! Let's hear it for Rachel and Matt!" This time he tries to start the applause himself.

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Matt: still seems confused.

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"Um. I was actually just trying to find where some people were?" says Rachel.

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He clears his throat again and moves on when no one else seems to join in on the applause.

"Even better, then! Meeting people, a key skill you have to have to do well in the city. It's the reason I'm in this job! I'm a people person. I like to get people things they want, things they need. Hook-up Hollister, that's what my friends call me—and I've got a lot of friends. Like you! I'm here for you, to make sure you're ready to go, to make sure you're happy. Best way to do that is to get to know you, really know you, as people. So we're going to start out not by cracking open one of those boring three-ring binders and getting right into the lessons, like the Department wants. We're gonna get to know you." Pause. "Jayden? You want to start?"

"Huh?" Jayden says, startled out of his thoughts.

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… Rachel would probably rather crack open the 'boring binder' since it presumably contains information they should know.

But okay. She can just… look through it later, maybe ask for a copy or something if she needs it.

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"Let's get to know you, Jayden," Hollister repeats, leaning forward into Jayden's personal space to show how much he cares. "Tell us about yourself. Who you are, where you're from, what you want out of this city."

"Oh. Well… if I gotta. Name's Jayden," he says, despite having been called by name already "I'm… be honest here, may as well be given the situation I'm stuck in, I'm just some kid from Sacramento—I'm not a kid, I mean, I'm twenty-one, got the card to prove. Raised by my aunt until she went, then back to my moms. Learned tough after that. Uh, but I'm not really lookin' for any trouble or… lookin' for anything. Nothin' specific. A job, I guess. They get you a job if you sit through this thing, right?"

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Twenty one, he says. Twenty one, he does not seem.

Exciting stuff here. Not that she's sarcastic or anything, no.

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"That's the plan, my man," Hollister promises, oblivious to whatever Rachel may have picked up on. "I mean, they'll try. Things can be tricky. But you? I think you'll go places. I barely know you but I've got a good feeling, you know? Right here. Gets me right here."

"That's your stomach," Jayden points out.

"Here," Hollister corrects, pounding on his chest over his heart. "Sorry. I missed breakfast. So, how did you get to the city, Jayden?"

"I was just down by the corner store with my boys, you know, just hanging out," he says. "Summer, you know? No school, nothin' to do. Anyway, went in to get somethin' to eat, and I was busy payin' for it when BAM! everything went weird an' the whole store got moved to this crazy-ass city. Took me and the poor old bastard who runs the place with it. ...where's he now? Mr. Fong. He doin' okay? I was figuring I'd meet up with him when they said new folks go to Orientation, but..."

Hollister looks a bit uneasy. "Ah... well... some adapt better than others," he explains.

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That sounds a little ominous.

She'll just… sit here quietly until Jayden's totally done with his introduction and-or she gets called on.

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Matt seems a little bit bored? Maybe slightly confused.

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He continues. "I saw his file when I was reading up on you folks, and... Mr. Fong, it's cool, it's cool, he's getting the treatment he needs. He'll be able to accept the transition eventually, don't you worry. The Department of Resources may even let him work in his store again! He's like family to you, huh?"

"Naw, I just know him, s'all," Jayden says, with a rolling shrug. "Doubt I got any family here. And if they're right, and there's no way back... well... damn. There's no way back, right?"

"I really hate to bear bad news, but no way back, that's right, correctamundo," Hollister replies. "It's harsh to say, I know. But people have been looking for decades, and nobody's found a way back to Earth yet. That's why we've got Orientation, so you can learn to embrace your new lives fully in all its excitement!"

"Mmm."

"Anyway! Rachel, Matt, and Sarah, let's get to know you. Which of you wants to go first?"

Sarah does not want to go first.

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Rachel would… rather not go first of the second lot!

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Matt would even more rather not go first of the second lot!

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… It would appear that Rachel will in fact go first of the second lot, in that case.

No going back to Earth. Well. She assumed as much. She's not sure if she was actually told that outright.

"Sure," she says. "I'm Rachel, I was a high-school student – senior – and I lived a really boring life full of boring meaningless fun, since I was only in high school." She pulls a bit of a face. "I'll miss people – my parents, for starters, people I knew at school, that sort of thing – and they'll probably miss me but they'll get on without me and I think I'll be able to get on without them. … Oh, and I was imported into the Sideways, that was fun."

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His eyebrows shoot up, and his mouth opens and closes a few times soundlessly, like that one officer in the mall. "...the Sideways?"

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"Oh yeah, it was great fun." She gives him a bit of a look. "Would you like me to go into detail?"

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"No! No, um, I'm sure it's a great story but we don't wanna get derailed, right? Right." He turns to Sarah, apparently trying to change the subject from that. "How about you? From your file, it says you're from Georgia...?"

Sarah and Jayden look confused at the sudden shift, and Sarah looks down at her feet. "I... I want to go home," she mumbles. "Please. I have a family, I have children. They need me..."

Hollister gets his confidence back, back in his element. He reaches over and puts a hand on her shoulder, adopting his most comforting voice. "I know this is hard to accept, Sarah," he says, "but you're here, now. There's no going back. But I promise you, I swear to you, your family will be fine. You don't need to worry. Right now... what you have to focus on is your own life. It's a new day, a new start! What you do with it is entirely up to you. ...ah, just, it can't involve going back."

"But, but my husband, my children..."

"You've got a loving husband and good kids. I read your file. They're going to be fine—and so are you. You're a strong woman, Sarah. Wife of a pastor, pillar of her community, supporter of charities and champion of the homeless, yes...? Some people, when they come to the City, they're complete unknowns. But your works echoed even here! We've got reports from people who came to this city before you that know who you are. Do you remember Yvonne?"

"Yvonne? Here? Are you sure? I just saw her a month ago," Sarah says. "We've been working at the city shelter together for the last year. She was getting back on track after losing her house..."

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Rachel in fact does look somewhat sympathetic at this.

The poor woman seems so lost.

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"I know, and her orientation records had your name in them as a possible point of contact," Hollister says, with a grin. "See? You're not totally alone here. Listen, she's working out in the Suburbs at the mo', but I'll put in a call and see if she can spare some time to visit. Okay?"

Still unsure, Sarah offers a tentative little nod.

Which Hollister takes to be a gleeful nod of assent. "That's the spirit!" he says, removing his hand from her shoulder to offer her a thumbs up. "Okay, and, Matt, I think it's your turn!"

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"Um," he says. "There's not really much to tell? I'm Matt, I was also in high school, I'll miss people, I got imported, they'll miss me – I sort of and sort of don't hope – and, uh." He thinks for a moment. "Yeah. I think that's about it."

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Aw. Poor kid.

Not even trying to be optimistic. So sad.

(… She's not sure why she's in a bitchy mood right now, but apparently she is.)

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"Don't you worry, Matt, I am absolutely sure your family and friends will be taken care of. Now it's your chance for a new beginning, in the exciting City of Angles!"

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"Yeah," he says.

… Apparently that's all he's going to say.

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"… Okay, so should we maybe learn some stuff about this exciting City?" asks Rachel, trying to seem helpful (but really actually just wanting to do some orientation rather than boringly explaining their very generic life stories, thanks).

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Sarah looks like she's not quite ready for that, yet, and even Jayden looks a little green around the gills, so Hollister says,  "Right. Okay. I think we've all got some culture shock, and really, that's totally reasonable. Personally, I think the standard orientation course throws you into the deep end too soon, you know? There's no rush. I've got binders you can bring back to your rooms and study at your leisure. We can pick up tomorrow, nice and fresh. And today? Just focus on resting, relaxing, getting used to things. You need anything, anything at all, I'm staying in room 3F. Just down the hall from Sarah's room. Okay? Okay. I'll drop by with your binders in a bit. And hey—I'll find you all swimsuits, 'kay? Enjoy the pool." And off he goes, shaking hands with a dazed Sarah and a suspicious Jayden before making his way back into the building.

"Uh..." says Jayden eloquently, and Sarah shakes her head slightly and starts making her way back inside, too.

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Binders. Cool. Hopefully he'll get them to them at some point. Apparently the whole group thing is a 'no'.

She looks over at Matt. Any chance he seems up to talking?

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Not really! Maybe. Maybe not.

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Wonderful. And Jayden?

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He looks pretty tempted to go back to his room and seems to be only hanging around due to Rachel and Matt's presence there.

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In that case… Rachel thinks she'll just say goodbye and go to her room.

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Matt will probably go to his room shortly too.

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Hollister will soon show up to give people their binders!

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Rachel will take her binder and read through it gradually! If it's really information-dense and happens to be super thick, she'll probably take a break to… something. But for now, she's totally just going to read through the stuff in the binder.

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It is super thick, yes, but not very information-dense. It tries and fails to be reassuring and soothing, and the end result is just creepy and somewhat off-putting.

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… But it contains information about the city, hopefully, so that she won't be quite so totally lost when she finally gets out of this place?

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It has lots of information about the city, in different confusingly organized sections!

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This makes her think that the government really needs someone to look at this sort of thing, but she encountered plenty of stuff like this back before she got imported, so she's used to it.

Will it take her long to get through it? Are there lots of 'helpful diagrams' she can skip past quickly? Or will she get hungry and decide to go get some more food first?

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She will get hungry and decide to go get some more food first, for sure.

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Food it is.

She'll go down to the burger bar thing then. Is anybody else there or is she going to be alone in eating?

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There's no one else, she's alone.

Except for that Sideways feeling.

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Nnnnnngh and why is the Sideways feeling disturbing her again?

If she looks around, is that guy from before there? Is there some weird messed up monster?

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Nope! No one other than the emplo—

"Hi, there," says a familiar voice, in a familiar body, standing right by her table in a position that suggests he could've come from the toilet.

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"Whaaat are you–" she starts, rather startled, then stops. "Um." She blinks. "Hi, um."

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"How've you been? Can I sit?"

Sideways-y feeling! But... different? Yes, different. Maybe it wasn't a Sideways feeling but rather a Sadde-feeling that she associated with Sadde because she met him in the Sideways? It's not obviously negative, but then again, neither was the Sideways-y feeling.

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"Uh. Yeah, sure, sit," she says. Then, trying not to seem too guarded or anything, she continues, "I've been mostly okay."

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"Cool! The D.o.S. was really annoying at me, they asked all sorts of weird questions. Apparently I've been 'missing,'" he says, using his fingers for scare quotes, "and 'presumed dead for years.'"

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"Years? How long did they think you'd been missing for?"

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"Like forty years or so."

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"Oh."

… How's the feeling?

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Stable!

"They think I must've been stuck in some zone of slowed time, it happens sometimes though not often, and this is the first time anyone's been gone for quite this long and then returned."

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"You, uh, seemed to know the Sideways quite well?"

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"I... guess?"

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"Did you, like, spend a while there getting to know it, or…?"

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"I don't... really remember."

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"Um, okay, so why the scare quotes when you said they said you were missing and presumed dead?"

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"'Cause I'm obviously not dead or missing, I'm here."

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"… Right, yeah, but I thought you were saying that it was stupid for them to believe that you were missing – and, you know, you were missing – and presumed dead – you know, on account of you being missing for decades and being in the Sideways which are apparently horrifically dangerous?"

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"Well, I suppose it was reasonable of them to think so," he concedes.

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She shrugs. "So, how've you been other than that?"

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"Alright, I guess. I'm not sure why they want me to go through orientation, I'm a native, but it has kinda been forty years."

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She shrugs again! "I honestly have no idea."

She would tell him all about how Hollister Whatshisface is a complete tool and unable to teach them anything – admittedly, possibly not his fault, she shouldn't blame him, but c'mon, this is literally his job – but he's still got the weird Sideways vibe and she doesn't know if she trusts him.

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"And how's orientation treatin' ya?"

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"It's not great. It's also not super terrible or anything, but– everyone seems to be mid breakdown, so. Yeah."

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"Ah. Yeah, that—yeah."

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"I mean, I'm probably mid-breakdown too and just coping with it weirdly, but like. How they all seem to cope with it is– not fun."

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"It's... understandable, I guess."

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"Yeah. I know that lots of people do break down like this. But, eh." She shrugs.

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"Um. Can I help with anything?"

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"I don't think so?"

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"Okay."

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She'll just eat her food then.

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And he will get some for himself to eat with her.

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They can indeed eat then.

After a while, she might ask him about the Sideways. And if she doesn't get a hugely negative response, she might ask him why he feels like the Sideways.

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"What about the Sideways exactly?" he wonders, with his mouth full.

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"Do you guys have any idea why it's, um. There? And inhabited with the monster things – Picassos or whatever – and why people get warped or whatever it is by it, that sort of thing. I don't remember if you explained."

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"Well... I mean, it's just always been there? As long as the City has, as far as anyone knows." He shrugs. "I was born here, the Sideways is kinda just a fact of life."

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"Have people, I don't know, studied it?"

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"It... doesn't like being studied very much. I mean, I guess it depends on what you mean by 'studied,'  people make maps and such."

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"Doesn't– like being studied? What, does it throw up signs saying 'please stop I don't like this'? I doubt it's as friendly as that, but…?"

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"I mean, like I said, depends on what you mean by that, but it likes changing on you or... changing you."

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"I didn't realize it was a malevolent force that could make you into a Picasso, I thought that was just– I don't know, a thing that you could catch if you were unlucky from that sort of stuff?"

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"It's... more complicated than that, really? Have you heard about the New Deal?"

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"I don't think so?"

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"Some mayor or another decided it'd be a swell idea to refurbish a bunch of buildings, take them down and build new stuff. Whole district went cubist."

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"… And this was in the city, not the Sideways, right, he didn't try doing some weird renovation in the Sideways?"

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"Correct."

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"That sounds, uh. Just wonderful?"

Nowhere's safe. How nice.

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"It doesn't happen if you don't try to take anything down. The City wants stuff where it wants stuff, but you can redecorate and turn one of the fifteen shoe shops that got dropped at the same neighborhood into a deli, another into a hair salon..."

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"Okay," she says. "I will try not to be too frightened by the fact that implies some weird intelligence behind this place."

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"There is definitely some weird intelligence behind his place," he nods. "A weird intelligence that wants the City to be like this and not like that."

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"I'm in a weird world that doesn't happen to like being poked in certain ways. Okay," she says. "I. Have opinions about this, but– Okay."

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"Opinions?"

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"I don't wish to be in a universe that's going to harm me if I do something that I'm used to expecting to be able to do, especially if it's based on weird lines that you can apparently cross by simply modifying a building, and since it seems to have some sort of intelligence, I don't want to inflict whatever upon it that it presumably doesn't like, and I don't have a neat way to resolve these things other than 'don't do anything it might not like' which is very vague and– restricting."

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"Yeah. The cubism problem... is a problem." He furrows his brows as if this was the first time that had occurred to him.

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"Yeah," she says. "It kinda is. I mean – that thing, whatever it was, it didn't seem human, it wasn't going 'oh dear I seem to be scaring people I should stop' nor was it like screaming out or anything – it was on fire and just attacking us, that's not, I'm pretty sure, like, a human thing, not unless it was a very fucked-up human in the first place."

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"People who go cubist get—stuck. In a loop. They revive moments of their past and in between that they're terrified and not very sane. That kid probably became a Picasso in a house fire or something, so they're... on fire. Forever."

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"Yeah," she says. "Which sounds just wonderful."

How's the feeling?

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Same! Maybe it's just a Sadde-feeling she associated with the Sideways after all.

"Going cubist must be awful. I should fix that."

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She's not really sure why Sadde gets a Sadde-feeling, since she's pretty sure most people don't get their own special 'color-coded' feelings in her head, but okay. And she hadn't even noticed him when it started. But again, okay.

"If there's an easy fix you haven't told people about, that'd be wonderful, but I assume you don't have one, and I get the feeling that poking at cubism is the sort of thing to turn you cubist."

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"Yes, the D.o.S. seems to think any interaction with cubism makes you go cubist."

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"Mmh," she says. "What about you? Makes it sound like you don't agree."

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"I don't have enough information to come to a conclusion because the D.o.S. does not like sharing its experimental results so all we have is their word and anecdotal evidence that this is the case."

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She shrugs. "Makes sense."

Then she continues eating.

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He continues eating as well!

"They're very insistently censoring about it, which I suppose makes sense given the risk of memetic hazard, but..."

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"Memetic hazard? What, even knowing about it and cubism raises your risk of going cubist?"

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"No, but like, there's a digital counterpart to the Sideways, and some images can make you go cubist, or they can give you more information than they strictly contain, stuff like that..."

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"Digital counterpart? Is that just images on the regular internet doing weird things like that, do they just mysteriously turn cubist, or is it when you take photos of cubist things, or…?"

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"Photos of cubist things are themselves cubist, but there's the Sideways Signals, channels and websites and stuff that you can't access on regular computers or TVs but you can on slightly cubist ones and they have very weird things."

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"This just gets better and better. Cubist internet accessed on cubist devices with weird cubist things."

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"Cubist TV channels, too," he reminds her.

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"Is there cubist radio too?"

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"Yeah."

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She continues eating. Apparently she doesn't have much to say at this point.

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"There's some interesting stuff there, like alternative versions of movies that never got made on Earth and such."

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"Sounds weird."

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"Well, yes, it's the Sideways Signals, being weird is their thing."

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"Yeah. And cubist and probably dangerous."

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"...ye-es."

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"Is that a 'well duh of course' or a 'I suppose so' or what?"

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"It's a 'this is a true statement but the implied arrow of causality is not that obvious.'"

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"Being weird, cubist and probably dangerous is their thing, is what I meant?"

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"Yeah, maybe," he shrugs.

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… Okay, well, Rachel shrugs too and then continues eating. And then she's done.

"I think I'm gonna go back to my room and keep reading the– binder thing," she says.

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"Yeah, the binder thing. I have a meeting with my group in like half an hour, so, uh, good luck?"

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"Thanks," she says, and then departs and goes to her room.

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Her room is exactly as she left it!

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So she continues to read through the binder.

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GETTING TO KNOW YOUR GOVERNMENT!!

The unusual nature of the City of Angles means a more unusual approach to government. Like the old world America, we are a democracy — however, our branches of government differ.

  • THE DEPARTMENT OF ORIENTATION!!
    • Immigration: Acclimation, Housing (if available), Job Placement (if available)
    • Growth: Geneological Studies, Census Taking, Sociological Data
    • Health: Psychological Services, Welfare & Insurance Systems
  • THE DEPARTMENT OF RESOURCES!!
    • Economics: Financial management, fiscal policy
    • Acquisitions: Annexation & redistribution of newly arrived resources
    • Public Works: Power, Water, Communications
  • THE DEPARTMENT OF SAFETY!!
    • Police: Law Enforcement
    • Justice: Courts, Legal Development
    • Security: Quarantine, Mapping
  • Assorted cross-departmental task forces (Disease Control, First Action Response Team, etc.)
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She is somewhat curious about the acquisitions section! Also the public works section. Also all of it, really, but she can guess how a lot of the other stuff works. Is there any more information about the individual sections?

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Yes there is! She can find quite a bit of information on all of the items, in a very Excited!! And!! Not!! Information!! Dense!! Presentation!!

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… She's not sure the acquisitions thing sounds quite as wonderful as it could, but she supposes they are in fact in some city that has only one-way travel to it, and they probably lack in various resources, so. That's. Okay. She supposes.

What time is it now? Does her schedule point to her having another meeting today or some other group activity or is she going to have to go look 'round manually to see if anyone's loitering and planning on chatting, or will she literally be in her room the whole time because everyone's too traumatized to talk?

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There is nothing else in her schedule, today she was supposed to have a short introductory lesson before the more intensive course starting the next day. Whether she'll manually see if anyone's loitering or stay in her room is up to her, though.

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She will in fact go look and see if anyone's loitering.

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And where will she in fact go look?

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Around the reception part, if there's seating there? And then over… poolwards?

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Reception part has the receptionist. Poolwards has two people, not obviously hanging out with each other, looking kinda lost.

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She will go up to one of them! Or if they're near each other, she will see if they possibly both want to talk to her at once.

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They are not in fact near each other. One of them is a twenty-something man that's almost the stereotype of the nerd: thin, thick-rimmed glasses, combed hair, button-up shirt, a nervous look on his face. The other is an old lady drinking some tea, quietly.

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… She thinks the nerdy guy is probably in more desperate need of some help, if he doesn't fright when she goes to talk to him. "Hi," she says, approaching.

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He does startle, then looks at her. "Hi," he says uncertainly.

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"I'm Rachel," she says. "Are you… uh, stupid question – how are you coping with all this?"

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"okay."

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"… Do you want to talk about it or something?" she asks.

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"I don't... I don't know?"

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"We could talk about something else for a bit? See if that… helps or something?"

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"Okay."

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"You could tell me about yourself, some! I'm Rachel – think I already said that – and I used to be a highschool student!"

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"I'm Anthony. Um. I'm—was—a statistician."

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"Ooh! That sounds kinda interesting. Did you do any stats in particular? Like, actuarial things, or…?"

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"No, I did theory."

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"Uh – I haven't actually done much stats, since I'm only a high schooler, so I'm not reaaally sure what that means in practice?"

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"I mean I'm—was doing a Master's degree."

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"Oh, right! Was your course interesting? – I'm not sure if they have universities here, presumably they do…"

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"I—I think they do, yes, but I'd—have to start over."

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She nods. "Maybe the job placement thing will come up with something you'd prefer."

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He looks down at his feet and doesn't say anything.

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"How's the– thing, uh, orientation going so far? Have you had your first meeting?"

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"Y—yeah. It's fine, I guess."

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She looks around a bit, noting the absence of other people again, and says, "Were you standing here for any particular reason? It doesn't seem like most people are out of their rooms."

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"I didn't want to be in my room." Alone.

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She nods. "That makes sense." Smile.

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He tries smiling. It is mostly successful.

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"Have you tried speaking to her?" she asks, indicating the older lady.

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"...not really."

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"Iiiis that a 'no I haven't gotten 'round to that yet' or a 'no and I don't really want to'?"

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He shrugs.

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She shrugs. "Well, I think I'm gonna go talk to her for a bit, so I guess I'll see you soon if you don't decide to follow?"

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"Um. Okay."

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"Bye then," she says, and off to talk to the older lady she goes!

"Hi there," she says with a smile. "I'm Rachel."

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She looks up at Rachel. "Hello."

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"How's– uh, how's orientation going?" she asks. "Sorry if I'm intruding – it's just, most people are holed away up in their rooms."

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She sighs and shrugs. "Fine. I suppose it's not so bad, I'm old, but it must be worse for you."

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She shrugs. "I was near the end of high school, so it's… weird, but, I don't know if it's actually worse."

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"What about your family and friends?"

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"Well, yeah, but– um," she says. "Did you not have them?" she asks, trying to not ask it as harshly as it sounds.

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"Yes, but I'm old," she replies simply. "It might take another ten years but I was going to die soon anyway. My children are grown and have their own children, my husband has been gone for a while, I'm not leaving anything incomplete. They'll mourn me, but they'll move on. I've lived my life."

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She shrugs. "They'll mourn me and move on, too. I mean, I'm not happy about it, but I don't think it's much different."

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"But you had an entire life ahead of you! Many people you knew, many people to know..."

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"Well, yes, but you had a whole life behind you, and all those people, not that I want to make you dwell on it, who knew you and will mourn you, whereas I had– the people I knew? And I will presumably make new friends here."

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"Not so many people."

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She shrugs. "I don't know. Maybe."

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She shakes her head and laughs. "I'm still half-convinced this is the afterlife."

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Rachel shrugs. "I don't remember dying, but it's possible I had an aneurysm in my room or something."

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"Or something," she agrees.

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Rachel doesn't really know what else to say.

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"And where are my manners, I seem to have completely forgotten to introduce. I'm Margaret."

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"Rachel," she says.

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"Yes, you mentioned," she smiles. "So, Rachel. What are your plans?"

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"For here? Well, I'm eighteen so apparently that means they try to get me a job placement."

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"Well, yes, but what do you want to do? They're going through a lot of trouble to get us to believe this is a new start, full of opportunities."

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"Yeah, uh– I'm not really sure? I get decent grades in a lot of the usual school subjects? But I don't have any major passions." She shrugs. "Maybe something to do with English?"

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"I used to be an English teacher."

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"Oh? What grades did you teach?"

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"High school students of all grades."

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She nods. "I'm not sure – I might like something like teaching, but I don't know."

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"I'm sure you'll figure it out, dear. Everyone eventually does."

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Smile. "Thanks."

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Margaret returns to her tea, then, smiling a bit.

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How's the statistics guy doing?

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He's gone.

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"I think I'm gonna go back to my room," says Rachel to Margaret. "It was nice meeting you."

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"You too, sweetie. Be well."

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"You too," she says in response, and then back to her room she goes.

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Other than staff, she won't run into anyone in the building.

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Then she'll continue to read her binder and later on she'll go down for some more food.

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Her binder: is!! Somewhat!! Informative!! And!! Exciting!!

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Is anyone in the bistro thingy when she goes to it? Or… burger bar? Whatever it was called.

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Couple of people! Like Jayden, Jayden's there.

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Rachel thinks she'll see if Jayden is up to talking to her. "Hey," she says. "Mind if I sit with you?"

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"Sure," he says with his mouth full, gesturing at the empty seat in front of him.

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So she sits down and starts eating.

"You doing okay?"

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"Yeah. This burger's not bad."

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"Mm," she says, not really agreeing or disagreeing. "Read the binder yet?"

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"Nnooo that thing's huge."

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"I didn't mean all of it," she says, laughing a bit.

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"Well yeah but we're gonna read it during the orientation things aren't we? With that Hollister dude?"

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"… Probably," she says. Ugh. "But he seemed more like he just wanted to chat or something."

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"He brought me some beers, but I didn't have anyone to drink with so I thought I'd do that later."

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"… How old are you again?"

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"Twenty-one, got the card 'n all to prove it," he says, a touch defensively.

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Yeah. Right.

"Cool," she says.

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He shrugs and continues eating.

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Rachel does likewise!

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"You're eighteen, right?"

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"Yeah."

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"So y'can't drink."

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"Not unless the laws are different here," she shrugs. "I wouldn't know."

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"Yeah. 'S kinda funny that everyone here's American huh?"

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"Yeah, it is. Kinda… weird, really."

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"Maybe there's other Cities like that in other places. Or maybe the City is really reaaaally big and there's places where other people arrive."

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Rachel shrugs. "I think someone said it was just people from America. Here, at least."

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"Huh."

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"Yeah."


Nom.

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Nom!

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Eventually she finishes her food, so she says bye to Jayden and goes back to her room to– probably listen to music on her phone, actually. She has a charger for it in her bag, fortunately, so it won't run out of battery.

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No one will bother her for the rest of the evening.

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In which case she will sleep at a reasonable time, wake up at a reasonable time, and check her timetable to see when her next meeting is.

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Her next meeting is oh look there's a blue flyer thingy in front of her door. Someone probably pushed the flyer under it?

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She picks it and any other fliers up. Any of them the one she wants?

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The one she wants is on her desk, but the one she found in front of her door is—rather different.


YOU ARE NOT BEING TOLD THE WHOLE TRUTH

The Department of Orientation is keeping something from you, out of fear of how you will react. We think you deserve to know the reality of your situation.

YOU DO NOT EXIST.
THIS PLACE IS NOT REAL.
YOU ARE ONLY AN ECHO OF WHO YOU THINK YOU ARE.

This was proven beyond a shadow of a doubt in 1968, with the arrival of Elvis Presley in the City of Angles — and confirmed in the years that followed.

Do you wonder why nobody on Earth has raised an eyebrow at what would surely be a rash of missing persons cases? Enough people are taken to the City each year that surely it wouldn’t go unnoticed. Especially if a major public figure like Elvis vanished overnight…

PEOPLE WHO CAME TO THE CITY AFTER 1968 SAID HE NEVER LEFT!
THE REAL ELVIS DIED ON EARTH IN 1977.
THIS CITY’S VERSION OF ELVIS DIED IN 2002.

EVERYONE HERE IS ONLY A COPY — THE REAL YOU IS STILL ON EARTH

THE "YOU" THAT IS HERE IS ONLY AN ECHO OF THAT REAL PERSON

The Department of Orientation holds this truth back, until they feel you are ready to accept it. They claim this means your family and loved ones will not miss you, because you never left, and that means you don’t have to be afraid. No gaping holes are being left in society because nobody is being kidnapped by the City of Angles.

Those who are "born" in this city are figments of the City’s diseased imagination — they never existed on Earth, they were never real in the first place. These things occupy government seats, they rule over your tortured life in their streets. The Department of Orientation isn’t run by refugees, it’s run by natives, and the nightmares want you to suffer.

Every day you exist in this nonexistent place is a day of suffering. You do not have a soul, you do not exist, there’s no reason for you to keep enduring this just because they say you have to.

YOU ARE ONLY AN ECHO. YOU DON’T HAVE TO ACCEPT THIS CITY’S LIE.

Embrace the teachings of Echo. She is the path towards your salvation. She can help you embrace non-existence and finally be free of the City of Angles and the pain it brings. We love you, she loves you, and we promise to help those who accept this truth.

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This sounds– kinda stupid and like they're trying to get her to join some religion dedicated to a… something.

She'll check with Hollister about whether it's true, she thinks, because while it doesn't actually affect how she lives her life, it might affect her peace of mind. Meaning she's less worried about the people she's leaving behind.

… Any commotion out in the hall?

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N—yes! A woman screaming!

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She leaves her room to go in the direction of the screaming woman, somewhat hurriedly because screaming.

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It's coming from the third floor, and the voice is somewhat familiar.

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Well then she'll go to the third floor and she'll see if she can work out who it is and what they might be screaming about.

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There are blue leaflets under doors all along the way, so she might be reasonably sure that everyone there has been similarly targeted.

"Is it true?" the source of the voice—Sarah, one of the people from Rachel's group—says from her room. "Is it true? Is this what you’ve been keeping from us?!"

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… Uhm. Okay, she'll– go that way and see if she can defuse or help to defuse or, uh, anything, that conversation, because, um. That doesn't sounds good.

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A crowd is gathering. There is a broken lamp near the door, visible from the outside. Jayden's there, looking a bit hungover, as well as Margaret. And Hollister is inside Sarah's room, being yelled at.

"Goddammit, those Safety goons were supposed to keep those nutbag cultists and their propaganda away from here..." he grumbles.

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Matt is also present. A bit sleepy, somewhat startled because screaming and yelling, but– ugh.

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Rachel joins the crowd.

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"Don't you take the Lord's name in vain," Sarah warns. "Don't you dare. Now tell me if it's true! Are we just copies? Are any of us real?!"

Clearly, this is something Hollister's used to explaining, even if he's used to explaining it under more controlled circumstances. He has a prepared speech and everything.

"All we know is what we can observe," he explains. "It started out as rumors, people who knew each other on Earth confused about why personal histories didn't match up. The Elvis thing confirmed what many suspected... that when you come to the City of Angles, you never really leave Earth. So, yes. Refugees are, it seems, copies. Just like the copies of buildings and places that get pulled in here. And that's the farthest extent of what we know about it—anything else is someone's interpretation."

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… Right, yeah, okay, so she got to this already and decided that she was okay with it.

She's still okay with it.

She has a feeling that other people won't be quite so okay, though.

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Matt: continues to look quite sleepy. Perhaps he hasn't taken that in properly, yet.

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"Then... it's true," she realizes. "We don't exist. We're just echoes. We don't even have souls—"

"Whoa, who says that's true? Who?" Hollister asks. "No souls? I don't buy that for a minute. We are here. We are alive! I was born here and I certainly believe I've got a soul, that I exist. If you want to look at it from a religious perspective, who says this isn't part of His plan? We can't know for sure. All we can do is work with what we're given. We were given a life here, for whatever reason—"

"This could be Hell," Sarah reasoned. "We could be dead, and this is Hell..."

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Sigh.

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"I don't buy that. You know why? Because they left out the rest of the story on that flyer," Hollister states. "It doesn't suit the crazy doom philosophy of the Echo Chamber to tell people what really happened to Elvis. When he learned about what happened to his self back on Earth, he turned his life around, he cleaned up and lived to see seventy! There are lots of records he made here that never got made on Earth because he lived."

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Rachel sighs.

She thinks she'll just go back to her room.

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He'll continue giving a long, impassioned speech about how awesome living in the city is and what a great opportunity living here can give everyone and stuff to a tearful Sarah (and the impromptu audience).

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Did she find her schedule in the end?

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Yeah, but given that Hollister is trying to imbue one of her group colleagues with a sense of joy in life, it might not be much use.

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Ugh.

Well, she'll see if the meeting's soon, and if it is she'll go see if anyone's turning up, and if it's not straight away she'll go get some food instead.

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The meeting starts in about an hour, in time for breakfast.

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So she gets breakfast! She expects most people are busy watching the scene and not having breakfast.

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Well, for a couple of minutes more, then they start going out to have breakfast, too.

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Rachel continues to eat, and unless someone interrupts her she'll finish and go back to her room until the meeting starts.

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"So those Echo cultists decided to spring the news, huh."

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"Uh–" Rachel starts, turning to look at the speaker, then she frowns. "Yeah. Hi there?"

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"Hiya. Sleep well?"

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"… Do I–" she starts, then tilts her head a bit. "Do I know you?"

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"Yeah, it's Sadde."

Yup, that's a Sadde-y Sideways-y feeling alright.

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It is.

"Oh," she says. "… Are you feeling okay?"

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"Yeah, why wouldn't I be?"

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"I just–" she starts, then cuts herself off. "I was just, you know, wondering."

… Does she tell someone about this? It's– it's not exactly a subtle change, like, she was very much male and physically male and– not that, not female yesterday? And before? So Rachel's a little worried about things.

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She shrugs. "I'm fine. But how about you? Dealing well with the... copy thing?"

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"Yeah," she says. "It doesn't really affect me, I don't think, except it just means that– basically, the people who I thought I was leaving behind, I'm not. So," she shrugs. "Would be better if I were still there, obviously, but I'm not, so."

She'll just… tentatively treat this person as if they're Sadde and nothing's at all wrong.

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And Sadde will be oblivious about the possibility that something could be at all wrong.

"Yeah. I'm sorry about that."

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She shrugs. "I'm just gonna try to get past it – it's not like it needs to impact how I live the rest of my life, I don't think."

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"Yeah, you're fine, I guess."

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"Hm?"

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"I mean, doesn't look like you're traumatized or freaking out or anything," she shrugs.

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"Yeah," she says. "I don't think it would help much, so I'm trying– not to."

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"Yeah. Does it—change anything? About your plans or stuff?"

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"I don't think so," she says. "I was sort of taking it as I can't get back to Earth, and I still can't, so I'm not sure what it'd actually alter unless it made me feel worthless or something, but that's not really something I'd do, I don't think."

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"Yeah. ...that lady sure was upset, though."

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"She was," agrees Rachel. "Definitely very upset."

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"I don't really get it, but being a native I suppose I wouldn't."

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"I don't think it was the fact that she has a her back on Earth that's the issue, I think it's that she's got a copy period, which is weird to me too, it's weird that I have a copy, but it doesn't actually make me worry or anything unless she's a secretly evil copy of me, which she's not, because I'm the copy."

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"I mean, philosophical mumbo jumbo in my opinion, there isn't a whole lot of difference between being a copy or an original or whatever," she shrugs. "But then again, I'm not exactly super religious or anything."

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"I mean, I'm still walking and talking like a person, and not that you can verify this but I still feel just like I'm a person, I think, so there isn't really much difference in my mind." She shrugs.

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"Yeah, that's pretty much how I figure it."

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"Mm."

And then she's finished eating, how wonderful this is. "I think I'm gonna go back to my room," says Rachel. And find someone to tell about Sadde being weirdly different today, she doesn't say.

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"Alright. Good luck, I suppose."

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So up she gets to try to find a member of staff or someone to whom she can mention that Sadde is different, because aaah.

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Well outside the motel there are the Department of Security she has to show her badge to to be let out.

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She'll go up to them then! "Hi there. I'm a little worried about someone's behavior and I'm not sure who to talk to."

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The two suits exchange a look then look at her. "What's wrong?"

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"She– he– uh, they looked very male yesterday and when I met them, but today they look very female. And they claim to be the same person. I'm pretty sure it's not just makeup – it's a ridiculous change."

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"Uh huh," says #1 in a tone that says 'we deal with traumatized imports all the time and it's really starting to lose its charm.' "Do you have a picture of them from yesterday to compare with today?"

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"I'm afraid not," she says. "I mean, I'm not seriously worried, if you want I can just wait until tomorrow or something, but I just thought you might want to know." Pointed look. "You know, on account of cubism and stuff? I hear people get worried about this stuff a lot."

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"Yes, it's very worrying," nods #2 in a tone that says 'new imports who have just learned about the existence of cubism and start seeing it everywhere are a large part of the reason why this job is starting to lose its charm.' "Could you give me their name?"

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"Sadde," she says. "I don't think I got their surname."

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"Oh, I remember her. We'll keep an eye on her," says #1.

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"… Okay," she says.

Back to her room then, since there's like a half hour before the meeting.

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Her room is exactly as she left it.

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Then in about twenty minutes she'll leave her room to go to the meeting. Presumably there's a room stated on her schedule thing?

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Yup! There is! It's a cleared out storage room. Hollister and Jayden are there already.

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"Hey," she says, walking in.

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"Hello! We were just waiting for you and Matt. I, uh, think Sarah won't be joining us."

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"Yeah. I guessed that might be the case."

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Matt arrives about twenty seconds later, looking a little bit tired but like he's… probably coping. "Hey."

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"Hello! So, is everyone ready?"

Jayden shrugs.

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Matt shrugs likewise.

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"Yeah, think so," says Rachel.

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So they start the course! The way Hollister does it is way outside the norm, probably, given by how he complements, corrects, or has opinion on information from their binders. He skips some parts because "you can just read that later it's not that important" and belabors some other parts because "they put the bare minimum of info about this there so people won't pay attention. Like location, it's really not very useful to know a lot about where you live because that changes all the time, buildings get shuffled around or appear out of thin air. The important thing is who you know, so you can have the best up-to-date maps and know whenever anything's different. The Dep of Reez maps just aren't on the ball."

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Wonderful. No neat standardized system that's kept up to date, though she supposes that's par for the course for governments.

Ugh.

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The lesson continues in that same vein, and Sarah never shows up, and then it's over.

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And Rachel is, once again, at a bit of a loss for what to do.

So she decides she'll ask Hollister what to do about her phone! "Hi! Uh, I was wondering what to do about my phone – is there some sort of cell service here, or…?"

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"Oh, right! Um, so a group of scavengers found this repeater phone—that means it just appears and appears and appears whenever it's picked up—so everyone has it, it's as cheap as dirt, I could get you all a copy?"

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"I mean, I've got a phone, not that I'm against getting a new one, but can I connect into a network, if there is one?"

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"Hmm... I wouldn't know, I was born here and have a cracker myself." He shows said 'cracker,' a smartphone with a crack on the upper-left corner of the screen.

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She nods. "Okay, well, thanks anyway. Uh, yeah, might be neat to get one?"

And in the meantime she'll see if the receptionist knows any more about this sort of thing…

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Matt would like a 'cracker', apparently. Because he unfortunately didn't bring his old phone with him.

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Hollister will get him one asap!

And the receptionist: is receptionisting.

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So Rachel asks her if she knows anything about connecting a phone up to the City's cell network, assuming they have one which they seem to?

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She doesn't know, sorry kiddo.

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Okay, well, 'cracker' it is, she supposes.

Anything interesting happening or is she just going to while away her time here in her room?

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After a bit there'll be a knock on her door.

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In that case, she'll go to it and open it!

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It's Hollister!

"Hi! So I know a person who knows a person who managed to get these faster than I'd expected," he says, offering Rachel a phone that's identical to his own except for the lack of a cover.

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"Oh, thanks!" she says, taking it.

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"Sure, no problem, all cool. Say, how're you holding up...? With the Echo thing."

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"I'm okay, I think? It's nice to know my family and friends aren't going to suffer with me disappearing or whatever, even though it's kinda weird."

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"That's the spirit!" he says as if she'd confessed she was absolutely thrilled by these events. "I can just see it, you'll take this city by the... er... I mean, you'll take this new opportunity and do the best with it!"

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"By the horns, perhaps?" she says, smiling a bit. "Yeah, I'll try to."

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"Good! Yes, take this city by the horns! You'll do great!" He offers her two thumbs up.

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She puts up a thumb too.

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...well that just about made his day, no one's ever offered him a thumbs up back! He beams and goes off.

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Poor guy.

Back into her room she goes to be horribly boring and check out her new phone. Woo.

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Her phone is not bad! Not the latest model or anything but not, like, a decade old, and it works pretty well.

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Cool! And does it have internet access? Or at least seem to have connectivity to some sort of cell tower?

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Yes to both!

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Still cool!

She'll be horribly boring for a bit longer, then go have lunch.

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Sarah's there.

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Does she look like she wants company?

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She doesn't look much of anything. She's just picking at her food a bit detachedly.

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Okay, well, uh. Rachel thinks she'll sit somewhere nearby but not actually at the same table, in that case.

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A few minutes later guess who comes in.

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… Oh look it's Sadde yay.

She continues eating. If Sadde waves or smiles or whatever, she'll respond, but she won't do it otherwise.

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Sadde apparently doesn't see her and goes sit with someone else.

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Rachel will finish eating, in that case, and hang around a little to make sure nothing interesting is happening, and then she'll go back to her room, unless something or someone interrupts her.

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Nope, no one'll go bother her.

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Then she'll probably spend another hour doing whatever – woo, internet access – and then go look around to see if they have any other activities, because sitting in her room alone is pretty boring.

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Yeah, there's another orientation class in twenty minutes.

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She will arrive at that on time.

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Hollister is there, as is Jayden. "Okay, now we just wait for Matt and we're ready to start!" There's a knock. "That must be him—" so he opens the door and is surprised to see "—Sarah? Come in, come in! I'm glad to see you."

She does, looking like she's regretting having shown up already.

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Rachel gives a small wave.

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"How are you?" Hollister asks.

"...okay," she mumbles.

"Terrific!"

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There's another knock at the door!

It's Matt.

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"Hello, come in! We're all here, good!" He ushers everyone to their seats.

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Matt does not look too thrilled to be here but takes a seat.

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Rachel tries to smile a bit, seeing as how she is likely the only one to try to make an effort, other than Hollister.

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So Hollister launches on an explanation about job placement after Orientation and where to find what in the City and then starts explaining about the "layers" of the City.

"So, see, while we consider it all the City of Angles, the City proper, where we are, is just one layer—the center, so to speak. Beyond it there's the Suburbs, and after that the Outlands. You can't see the layers from each other, from here it looks like the City extends forever et cetera, but there are some non-Euclidean turns that will take you there."

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Rachel nods. "Is there a map of all this, somewhere?"

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"Yyyyyes. See, the City changes, all the time, so you can't really print maps that stay accurate; only good ones are electronic. Dee of Rezz maps are supposed to be the most accurate and up to date... But they aren't. You can get some unofficial maps much better than those."

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"Do you know any particular retailers, or brands…? I'd rather not have to evaluate them myself, really."

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"Yeah, I can hook you up with the best no trouble."

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Nod. "Thanks."

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And they continue to be Oriented!!

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Matt seems like he might be a bit tired. He's not really paying attention.

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Rachel tries to pay attention! Fortunately there are some interesting bits imparted.

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Hollister does not follow the binder at all—" You're bright, you can read it and understand it in your own time and most of it's useless anyway."—and just gives them actual information about how to deal with the City and what to expect in practice of life there and the various governmental bodies and how it differs from Earth—" Although I'm City-born, all this is from what imports say."—and eventually they're done for the day.

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Woo! She says thanks and unless anyone looks like they want to talk, she leaves.

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Sarah's at the back, writing notes and looking like she'd very much rather not be there. Hollister and Jayden are very much not talking about where to find the best strip clubs, no sir, there are ladies present.

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Well okay then! Rachel will leave and go find reception and says, "Sorry, I don't know if there's somewhere more applicable to ask this, but – do you sell ice cream anywhere? And-or movies?"

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"No," says bored receptionist.

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Pause. "Thanks for your help anyway," she responds, trying to be sincere, and off to her room she goes.

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Her room: is exactly as she left it.

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She spends a while in it.

At dinner she goes downstairs to fetch some food, briefly.

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At the Burger Buffet Bonanza™?

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Yes. (Sigh.)

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Jayden is there, as are Sarah and Sadde.

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Yaaaaaaay.

She expects Sarah is sitting quietly and Jayden is probably being – slightly obnoxiously something – and Sadde is being quite calmly something about things?

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Something is indeed a way to describe what they're all being.

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Yaaaay.

She fetches some food and goes and sits with Sadde because why not.

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"Hiya."

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"Hello," she responds.

Nom.

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"How's Orientation going?"

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"It's coming along, yeah," she says. "He offered to let us know of the good map brands, which was nice."

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"—map brands?"

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"There are different groups that map the city since it's not all neatly Euclidean, and the standard governmental ones aren't great, so he's gonna tell us the ones that are well-reputed in the community."

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"Oh. Like electronic?—and did he actually say well-reputed?"

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"Like electronic, yeah, and no, he didn't say well-reputed but I asked if he knew any maps and he said the government ones were not the best and he knows some better ones. So I'm hoping they're better-reputed."

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"They might just be black market maps."

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"… They are at least considered to be better than the standard ones?" says Rachel. "Which is what I meant by reputed – the government ones are bound to be the go-to ones that are advertised places."

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"The black market maps are usually more up-to-date, 'cause scavengers use them to find new places and more resources and they're more on the ball than the D.o.S. is."

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"Is it illegal to provide these maps or are they just not the standard ones?"

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"I'm... not sure if it's actually illegal as opposed to just strongly advised against."

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"Is it advised against because they don't check the quality of those maps, or what?"

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"I'm not sure? I think it's because there's no guarantee that they won't lead you straight into the Sideways or something."

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Nod. "I mean, I've heard there's not much of a guarantee even if you're walking in places that used to be safe."

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"Eh, depends. City's pretty stable if you don't go poking around the undefined edges and don't try to bump into walls, and usually if you just retrace your steps without turning around when you find yourself in the Sideways you can return just fine. It's not anywhere near as dangerous as the D.o.S. would have you believe." Pause. "My example notwithstanding."

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"… Simply turning around makes pathways fail to work?"

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"Not always, but sometimes."

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"Do they work again if you turn back the right direction or do they just totally disappear?"

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"Some do the former, some the latter."

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"I'm very confused how a direction could disappear by you just turning away from it," says Rachel. "But this whole place is weird."

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"Well, most entrances to the Sideways can't be accessed head-on anyway. It's just how it is," she shrugs. "I hear Earth doesn't work like that but."

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"Earth is very convenient in that space is… at least mostly Euclidean and less twisty, yes. I'm not sure, I didn't do a bunch of physics, but the Euclidean-ness gets screwed with by gravity if I recall."

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"Where you're from gravity is a thing between all things with mass, right?"

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"… Yes? Is it not here?"

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"No, here things just fall, like, down. Except when they don't. But, the City is an infinite plane, which gets sorta undefined at the edges but doesn't really have an end."

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"… The infinite plane gets undefined at the edges? Do you mean, like, it gets hard to walk on if you're too far from the center, or…?"

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"No, it just gets—fuzzy? Less buildings and roads and more the idea of buildings and roads, and the doors are just painted on and then it gets fuzzier and fuzzier and by then no one's come back from that point to tell what's there."

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"Oh, right, so it stops making sense. I live in a place that is bounded where it can make sense."

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"Yeah. I mean the edges do expand and stuff, but there isn't—we're not a sphere. Which honestly is kinda annoying, spheres are nice. I like spheres. And your gravity, I like your gravity, it makes a lot more sense. But maybe with our gravity we could fly. Some Picassos fly."

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"… If the gravity here is just 'down' I'm not sure how that's functionally different with respect to flying."

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"Well gravity is what the City wants it to be, I guess? That's it. It was different in the Sideways, wasn't it? You were upside down. Because that part was upside down. And when you noticed you were upside down you fell. So that should work, too. Because there's no good reason why down should be down, except everyone says so."

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"… I was just assuming there was a large object beneath us and gravity was holding for that reason. And the upside down thing – yeah, I have no clue."

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"There is a large object beneath us—the ground of the city."

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"Yes, and I was assuming that was why gravity, not because 'arbitrary whim of this bizarrely semi-sentient place'. But this whole place is weird and does weird things at seemingly random, so."

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"Yeah."

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Rachel eats a bit more of her Burger™ (or whatever).

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(It's a Burger Buffet Bonanza™ Cheeseburger.)

"What are you planning to do after you leave?"

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"I'm not sure," she says. "I wasn't expecting to have to get a job so early, and I still don't know a huge amount about what it's like out there, how it differs."

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"I guess there's no way I could even explain, is there? It's always the things that we forget that we forget."

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Pause. "You just mean you take things for granted, forget how they're different?"

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"No, I mean I was born here and don't know Earth so all the things I'd tell you wouldn't be all the things you'd want to be told because we wouldn't remember what things are really important or even come up with a good list."

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"Right."

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"Like the gravity thing, bet most people don't know about it."

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"Most people here, you mean, don't know about gravity being heavy masses? Or they don't know that gravity is literally 'down'?"

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"Most people born here don't know that gravity is a force between matter that's proportional to their mass and inversely proportional to the square of the distance between them, they think gravity is just the thing that pulls down."

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"Huh." Pause. "Do you not have proper schools here? I mean, not that a lot of people would know it like that at home, but they'd know it's 'because big things pull things towards them', or something like that, I think?"

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"...define 'proper'?"

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"… Like, state schooling. Where you can go and learn stuff. In a systematized way. From state-licensed teachers or whatever."

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"Oh, public school is like that. There's private school, though, which is online."

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"… How long have you had the internet for?"

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"As long as you have. It was copied over."

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"… All the components of it?"

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"Components of it at the time, it grew separately since then. Kinda."

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"And people just tried to maintain compatibility with other devices? At least, I'm assuming they did, if they modified it and it still works with new things."

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"No, the City just kinda—enforces it. Everything just works. It's like plumbing and electricity, the water and power don't really come from anywhere, and the whole system loops around itself."

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"Oh, right, the weird utilities that just work." Sigh. "Better than them not working, but it's bizarre."

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"Most earthlings seem to think so, yeah."

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"… Is earthlings a common term or was that, like, a joke?"

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"It was a joke. Standard term is 'import.'"

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"It would be sorta weird to be called an earthling, is all."

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"Well but you are one."

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"Well yeah," she agrees. "But still weird. And utilities just working is pretty weird, though I guess that's from a standpoint where I'm used to utilities not just working."

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"It is pretty weird, even to us, things not having a source is kinda bizarre, but it's weird in the same way, I don't know, buildings being imported is weird? It's normal weird."

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"While that's just plain 'impossible' weird 'but apparently happens', to me."

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Helpless shrug. "The City is the City is the City."

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"Yeah." Sigh.

Rachel keeps eating.

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Food! "But hey, at least water and stuff are infinite, right?"

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"Yeah! Which is good."

Pause. "Do animals just appear here, then, like people and buildings?"

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"Yeah. It's really just buildings—or, I guess, places, parks and such appear, too, and everything in or on them comes with."

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"Do you have bits of national parks and stuff, too, or do you mean just small city parks?"

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"Probably have bits of those in the Outlands."

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"… Do people live in most of the area up to where the city starts getting fuzzy, or are the Outlands, like, really huge?"

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"The Outlands are really, really huge. Like, several times as large as the city."

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"I… don't actually have a proper idea of how big the city is," admits Rachel. "But that sounds pretty big, yeah."

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"I don't know how big it is either," she admits. "But, like, there's a few million people?"

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"– Okay, that's pretty big."

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"Yeah, it is. There's lots of imports but, well. Imports have to have some fun, too, so lots of natives."

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Rachel raises her eyebrows a bit. "Yeah."

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"I think we probably outnumber imports, at this point."

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"Population growth, woo."

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"Ssso are you sure you're okay?"

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"I'm not panicking or freaking out," she says, shrugging. "I'm not totally sure what my reaction is except 'what do I do with my life' and 'I'm sure I'll find something', at this stage."

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"I mean you're not... visibly... panicking or freaking out, but you're kinda. Low-key, ah... low-key?"

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"Sorta like I'm trying to keep calm on purpose?"

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"I guess?"

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Shrug. "Anyway, I'm – curious about something."

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"Mmhm?"

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"Do you remember being a boy?"

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"Yyyeah?"

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"And how today you look like a girl. And people don't usually just suddenly change appearances so dramatically."

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"Well, I'm genderfluid. Sometimes I'm a boy, sometimes I'm a girl."

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"But usually this doesn't extend to shapeshifting."

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"Hmm? It's just good makeup."

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"… Pretty amazingly good makeup, with a side of cosmetic surgery."

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"I'm preeeetty sure I'd remember cosmetic surgery if I had had any?"

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"And blurring?"

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"Hm?"

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"Something just feels a little off, is all."

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"About... me?"

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"… Think so."

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"Is it just the gender thing or...?"

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"No, it's not a – transphobia thing. I don't mean that."

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"I figured it wasn't that, but I dunno what it is instead."

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"I'm not sure," she sighs. "I – I don't have any sort of clear way I'd be good at this, that I'd actually be right and not just deluding myself, but… it feels sort of like the Sideways did?"

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"—I do?"

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"Something makes me feel like I'm back in the Sideways, sort of, and it's usually near you."

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"But we're. Definitely not in the Sideways, are we?" She looks around. "This is not the Sideways. Everything rightways. Not side at all."

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"Except that small, nagging feeling, yeah. Seems we're not."

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"So am I in the Sideways and you're not? But no that's not how it works if it were the Sideways then there'd be other things not people Picassos just them and nothing would make sense it would be chaos and bedlam and—"

She stops talking, looking distressed.

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"– We might be nothing to do with the Sideways, I might just be paying too much attention to something silly." She shrugs, looking down. "I just, it was nagging at me and I was worried."

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"N—no but if we're at the Sideways then I never left // still there," she says, her voice overlapping with itself. "I // I // Can't not have left, I escaped him // her // them." Her face frameskips a few mouth positions as she speaks, and the Sideways feeling flares up.

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Rachel possibly looks a little strained now. "I – uh – we're – we're in the burger bar – orientation. We're – we're not there."

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"But you said you knew // felt the Sideways," she says, grasping for the reassurance, anything to say they're not back there and this isn't "a dream // nightmare // beautiful // terrible."

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"I was probably wrong! People feel it all the time, the security people even said! They – I'm just being silly, apparently it happens all the time," she babbles. "People think they see the signs of cubism just after having heard them and like, it's so unlikely! It'd never happen, the Sideways are long gone, we're in the City now and I'm pretty sure I have no idea how I'd even get back if I wanted to, I'd have to ask someone, so we're fine?"

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"Okay // okay. Fine. We're fine, yes," she nods, skipping a frame here and there... until she doesn't. "Fine. Not there. Not with him or her. Away. I got away."

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"We're totally fine," agrees Rachel. "Orientation isn't the most fun but at least it's safe, we're okay here and the rest of the city should be just fine too."

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"Right. Yes." The feeling subsides, returning to its regular levels. "Thank you. I'm sorry I freaked out, I just—I'd forgotten. What I'd spent all my time doing in the Sideways."

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"It's fine!" says Rachel, trying to look quite calm. "I mean, thank you for getting me out of there – you don't need to revisit it or anything."

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"But I don't want to—repress it—then it's worse, when I remember."

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"… I'm guessing they have counselors and therapists here, somewhere. Who might be a good idea to look into, if it's that sort of, a thing?"

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"They're gonna lock me up if I tell them, I spent years there and they think I think it was just a day or two but it wasn't, I remember all the years, it was really years, they'll think I'm cubist."

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"And, you're sure you're not? I don't know what it's like – you seem fine – surely there's probably symptoms if you are…"

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"I'm not—I'm fine, aren't I? Not a Picasso, not me, I'm okay. Whole." She shows Rachel her hand. "See? Whole. No flickering. I'm okay. Okay. I'm all okay."

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"Do you – uh, have you ever heard of someone coming back from cubism?" Pause. "I'm not sure what people know about it, but I get the picture the solution is… somewhere along the lines of 'kill it with fire'…"

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"It is. I don't think anyone's ever heard of that, once you go cubist you're supposed to be gone forever. No one really understands how people get infected."

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"It's… supposed to be worse if you panic, right?"

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"Panic causes cubism causes panic, no one knows..."

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Nod. "Well, I – um. Yeah, I'm – I'm feeling a bit tired right now." She rubs her eyes. "I should probably be getting back to my room."

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"Okay. Sleep well."

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"See you some other time."

And she's gone.

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Her bed is as she left it.

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And she lies down on it and curls up a little and shivers and has no idea what to do.

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Her bedroom does not have any suggestions.

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She would be frightened and afraid if it did.

So she spends most of the next couple of hours trying to think through what to do and deciding she's already vaguely alerted people to Sadde and she's not got extra evidence and she can't really go all 'she blurred!' because that would be first of all – okay, rude, but that's not the point – second of all panic inducing, third of all horrible for all sorts of reasons and fourth of all of course she totally should do this she is going/gone cubist this is not going well.

Augh.

It can. Probably. Possibly. Wait until tomorrow. And hopefully she doesn't go cubist herself, she doesn't know how infectious it is, Sadde looked fine after things what does she even do aah.

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She does not flicker nor seem to show any other signs of cubism.

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… In the morning she gets up and goes for breakfast.

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The restaurant is empty of non-employees non-Hollister people.

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Gosh! Well does he look like he wants company or can she just sit on a table somewhat-sorta-nearby-ish?

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He's Hollister he always looks like he wants company.

"Rachel!" he calls her name when she walks in.

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"Hollister!" she responds. "Hello!"

She'll go grab some food and then go him-wards!

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He already has some food. "How's stuff?"

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"Stuff is – uh, it's okay, pretty good, yeah."

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"Great! So, hey, I was looking into some places where I could get you jobs, and I'll be honest with you and say that there aren't a whole lot of them that are very interesting but if there's anything in particular you'd rather do..."

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"I'm… not actually really sure? Teaching could be fun, or – the government, maybe? I might be able to make a difference here…"

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"I could arrange one of those. You know which branch of the government you want?"

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"… Not really," she admits. "Research for safety, could work, or education-y things?"

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"Hmm... I'm not sure about research, you'd have to shake the right butts and kiss the right hands... But I could get you a teacher position... Hmm."

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"I'm probably a bit young to be teaching anything high-level, but I'm not sure what the current system is like?"

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"Well you could teach little ones and progress from there, most people just don't care but I know you do, you'd do good."

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She smiles, a bit distractedly. "Thanks."

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"Yes, I think I know a guy... I can hook you up as teacher, I'm sure."

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"Mm."

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And then guess who appears!

It's Matt. He looks quite tired.

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"Matt, buddy!"

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"… Hi," he says, after a few seconds. Blink. Pause. "Uh, food."

He goes in the direction of getting food,

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He offers Matt both thumbs up.

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Matt is busy getting food.

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Rachel eats some more of her Very Trademarked™ breakfast.

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"You know, you're going to do a lot of good in this City, I can just feel it. Feel it in my bones."

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"… Thanks," she says, totally not feeling guilty.

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And then Matt has his food and is stumbling around sort of table-wards-ly!

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"Good morning! How're you doing?"

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He pauses and adjusts course so he's actually going towards their table.

"Uh. I'm a bit tired."

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"I hear you. I'm not a morning person myself," he says in spite of the... cheer.

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Matt does in fact observe the cheer.

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"So – how've you been?" asks Rachel.

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Hollister is curious about this as well.

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"– Okay?"

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"Good, good."

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"Good! So I've been talking to your friend Rachel, and you're young and such, but I was wondering if you had any specific job in mind? The City's a new beginning, man! New opportunities, you can be whatever you want to be!"

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"… Uh." He sniffs. "It might be a bit early for this."

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"Sure, sure, but the sooner you tell me the better, so I can find something for you. The Dee of Oh doesn't really care, so... I want to do the caring for them."

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"– I meant too early in the morning. But. Yeah, uh." Pause.

It seems like he might be thinking…?

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He nods encouragingly.

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"I, um." Pause. "I'm not sure I really had much in mind, back on Earth?"

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"That's okay, you can do whatever you want here!"

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"… Right, but, I just mean. I don't know what I'd be good at, or what's available, or, like, anything."

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"I think pretty much everything that existed on Earth exists here?" Pause. "Maybe not fishing."

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"Never got any fish?"

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"Well, there are lakes and rivers out in the Outlands but they're more for industrial fishers and what-have-you, most people don't live out there. Oh, and rockets, those don't really work here. Planes aren't very useful, either, but helicopters are."

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"Rockets… don't work? Is the gravity different or something?"

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"Apparently it gets fuzzy at the edge of the map."

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"Yes, they tried this a while ago and the rocket just disappears after it goes high enough. We don't have real space."

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"Oh," says Rachel. "… I didn't realize things disappeared at the edge of the map." Pause. "Do they make a habit of doing that or is it just upwards?"

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"No one that's ever gone far beyond the Undefined Edges came back, and there are also the Endless Roads in the Outlands..."

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"… Which, what, disappear people?"

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"The Endless Roads never end. Really difficult to get out of one, basically impossible without outside help."

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"Do you just go in and then there's no route back out? Or do they branch and you get lost, or…?"

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"They literally never end. They loop around and around and going back the way you came doesn't work."

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"This place," she sighs.

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"But it's fine, all you gotta do is follow the maps and not drive until you know your way around."

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"And then hope the city doesn't change on you and cause you to run through into something you didn't expect."

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"Yeah. City proper—the Zag, for instance—doesn't change all that often, and even when it does it's usually just a building being inserted here and there. The Suburbs are pretty stable, and the Outlands are stablest of them all."

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"But then the outskirts of the city are dangerous and the Sideways are really bad?"

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"Yyyyes, more or less. The outskirts of the city aren't dangerous, exactly, they're just—undefined. But the Sideways are—bad, yeah."

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"I'm not clear how being undefined is safe – what happens if you go into them, do you become undefined or do you just get hurt by things, or is it just, y'know, not as buildings are expected to look…?"

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"It's not safe, it's just not—like, you guys have oceans where you're from, right? On Earth? And it's pretty safe near the beaches but if you swim too far you can get lost or drown?"

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"… Oh, I hadn't thought about that." Pause. "That you probably don't have beaches, I mean."

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"Well, near lakes, but that's not the point. Point is, the Undefined Edges are as dangerous as the ocean."

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"Okay," she says. "Increased risk of death if you go too far. Sounds… like I will not be doing that."

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"Yeah. And we got derailed, I was talking about all the things you could do here in the City."

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Matt frowns a little, then seems to perk up. "Is there anything I could do to, like… help people? As in, like, a bunch of people got copied into this place." Pause. "So there's the Resources thing, right, like, do they have areas they need people in?"

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"Yeah! ...not the most glamorous of jobs, though, being a FART—I mean, first action responder."

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"… Do people seriously pronounce it like that, ugh."

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"– Just not glamorous in the typical sort of, like, first responder-type way? Or is it worse?"

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"It's the first steps of Orientation or Resources or Safety. Anyone who wants to be someone there starts there. And, uh, pretty much everyone who's there wants to be someone and not a FART, so people are not super... cool about it."

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Matt bites his lip.

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"I don't think I'd be much good at field work anyway."

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"Someone who genuinely cared about the people they're helping, though—that's exactly what the team needs," he says, looking at Matt.

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"That seems like— and then I could always, like, try to get into organizing teams or something, if it's not the best…"

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"See, that's exactly the right kind of spirit for this job. Most people just see it as something they can outgrow, not something they can improve."

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Matt smiles, after a bit of a delay.

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"But of course I don't wanna force you. I'm trying to find what the City can do for you and where you'll most thrive."

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"Yeah," nods Matt. "I mean, I didn't have much planned, like I say."

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He nods. "Well, I can find something for the both of you, for sure."

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Rachel smiles and then keeps eating.

(Nom.)

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And when they're done: "So, our meeting is in a few minutes, I'll see you there?"

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Nod. "See you there."

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Matt also nods.

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Off Hollister goes, then.

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And Matt sits quietly staring at the table.

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Well okay then.

Rachel will sit quietly for like half a minute and then get out her phone. Then a couple of minutes later go for the meeting.

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Matt follows! Seems like he might be thinking about something.

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Hollister arrives ten minutes after they do, and beams. "Great, great, fantastic! Now we just wait for—"

Jayden walks in.

"Jayden, my man!" Hollister walks up to him and shakes his hand heartily.

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Not much more of this left!

Woo.

Well maybe some but like she's got through a lot of it, so.

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Soon Sarah arrives, too, and they all get seated. Hollister offers everyone some coffee.

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Yeah, sure, Matt'd love some coffee.

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Rachel's okay right now, thanks.

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Everyone gets coffee and starts making their way to their seats again.

"So, I have no idea where we are on the syllabus anymore, I was thinking of going totally off the book and telling you about what to expect from your first housing assignment. I've been making calls—let it not be said Hook-up Hollister leaves his peeps hanging! I managed to land you all in a couple decent fringe buildings. ...ah, and I do have one big surprise to drop on you! Jayden, specifically." Jayden stops moving, halfway to his chair.

"Uh. Surprise?" he asks, glancing towards the door, in case he has to bolt.

"Hey, hey, be cool, it's good news," Hollister promises. "Well, half good news. See, problem is we know yousre a minor, so this is the end of the road for the orientation program for you—"

Coffee spills on the floor. "My I.D. is legit! I told you!" Jayden declares. "I'm down, I'm ready to start in the city. Just let me—"

"Your aunt confirmed your age for us."

Jayden pauses. "My auntie's dead, Hollister. That's cold," he says, narrowing his eyes.

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"… Could be a copy."

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"Yeah! That was back on Earth, not here. That's the upside of the echo revelation, see? She got copied here two years before you lost her, so... you didn't lose her! Department was matching your records to find some relatives, and they got a hit. She's alive, and she's ready to take you in; she'll be by later this morning to pick you up."

Jayden continues staring at Hollister. "You serious about this?"

"Sure I'm serious! Okay, okay, I did a big TV-drama reveal, mea culpa," he apologizes. "But hey—you've got family, man! That's more than most people get. What's more, I pulled some strings of my own—Department wouldn't be happy, but whatever—and found you an admittedly crappy part-time job in the same district she lives in. Just 'cause. You're all set, Jayden. You get your fresh start and you get some roots to grow on. Congrats."

And Jayden continues looking at Hollister, puzzling this out... and eventually smiling. "Well... huh."

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… That's sorta sweet?

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Matt blinks at the scene a little.

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"Huh indeed, my boy, huh indeed," Hollister says, with an equivalent grin. "Right. Anyway, enjoy your coffee, feel free to hang around—you can learn up all you like until the Department makes you amscray with your auntie. So! Let's get this last day of training underway. I was thinking we'd... wait, where's Sarah?"

And where Sarah had been sitting at the back only her binder, coffee cup, and pencils stood abandoned, the door quietly latching shut.

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"– She was right there, wasn't she?"

No desk for her to be hiding under, ignoring the door, is there?

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"Yeah... Oh shit what if—let's go after her," he says, getting off his chair and running. Jayden goes after him, bewildered.

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Rachel follows. "What if – what, if that reminded her of her family?"

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Matt trails behind, a little.

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"Yeah, and what're her thoughts about her family right now?"

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"Yeah, I – I just didn't – it didn't occur that it would? Remind her about that?"

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"Yeah, me neither, terrible choice—" They reach her room and he tries to open it. The door's locked. "Sarah? You okay in there?" No answer. "Jayden, run downstairs—"

"On it," the rather tall and athletic boy says, and sprints.

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There isn't a balcony around the other side or anything, is there? Rachel can't get in through another room?

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Nope.

After another two seconds insisting Hollister decides to run downstairs, too.

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– Okay well Rachel takes that as her cue to follow.

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Matt's already ahead of her.

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"Come on, Sarah, don't jump!" Jayden's calling out when they reach him at street level.

"Jayden, you look like a nice boy. You don't need to get hurt," Sarah replies from her window.

"Neither do you!"

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Oh fuck. "– Sarah, can you just, back away from the window please?"

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"Why? What does it matter?"

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Because it'd traumatize the locals, Rachel does not say.

"What if someone came through! What if someone comes through after you, and you could be around to be with them?"

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That... gives her pause. She clearly had not thought about this. "It doesn't matter," she eventually says, but sounds less certain than before. "We're not real anyway, are we? Out of the Lord's sight..."

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"– Omniscience? He'd be looking over us just as much here as before, I'm sure."

Which Rachel thinks is 'none' but whatever.

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She sags, a little. "I was happy. I had a family—friends—they won't even know I'm here..."

"Yvonne's here!" Hollister reminds her. "She knows you, she remembers you!"

"A fake, like me..."

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"So what does it matter if we're copies? We're still people!"

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"No souls," she protests weakly—

—and someone manages to break into her room and pull her away from the window.

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Thank fuck.

Rachel's gonna run inside and go upstairs, see if she can help at all.

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Hollister runs with her.

They find the hotel manager with Sarah, who's looking dejected and sad. Hollister takes over. "Come on, Sarah, let's... Let's go eat something. Comfort food, yeah?"

She nods mutely.

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Matt trailed behind a little and is now standing beside Rachel.


"… That was." Pause. "Uh."

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"… Yeah."

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"Yeah," Jayden says, after Hollister's gone.

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"I hope she'll be okay."

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Jayden rubs the back of his neck. "So... what now?"

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"… I'm not sure?" she shrugs. "I guess, uh–" Pause. "Do you want to grab a drink while you wait for your aunt?"

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"...I guess, yeah, sure."

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"– Mind if I join you?"

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"Sure."

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Drinks! Do they do coffee, Rachel would like coffee.

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They can do that poolside, where there is definitely coffee. People are getting the news about the attempted suicide now and kinda freaking out a bit.

"So, uh, guess the jig is up, huh."

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Rachel shrugs. "I mean, no offense, but you weren't the best at lying about it."

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He scratches his head. "That obvious, eh?"

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"You slipped up a couple of times." Pause. "Then tried convincing me of it instead of just sort of, leaving it assumed. Not that I should necessarily be giving you pointers on lying, but yeah."

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He sighs. And grabs a soda. "The id's pretty good, too..."

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Matt also gets a soda. "Need more than an ID to really sell it, though."

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"Man, I'm tall, and tough, no one guesses my age when they look at me."

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"Well yeah. But if you're trying to lie to the government."

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"Which you probably shouldn't be doing," sighs Rachel.

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"Government's never done nothin' for me, dunno why I should."

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"It probably gave you an education," sighs Rachel. "Sadly it does not seem to do much more than that, if that."

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"Didn't, not really. School was a mess, teachers didn't do anything, just had gangs everywhere... I dropped out years ago."

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"Oh." Pause. "I'm sorry."

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Shrug. "'S fine, jus' life. Kinda sucks for the Jayden left on Earth, but."

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"Hopefully you'll be in a better situation here…"

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"Hey, my auntie's alive. That's the best news I've had, like, ever." He raises his glass.

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Rachel raises her mug.

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… Matt raises his glass too!

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He drinks.

"Guess I can't get booze anymore, though..."

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"You'll just have to wait a few years."

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"… Or hope you don't get carded, I suppose," says Rachel. "Not sure what the rules are."

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"Nah, no way auntie'll let me..."

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"I mean, I was sort of assuming that if you were willing to break the law you'd be willing to hide it from your aunt."

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"Naw, I wouldn't... The government doesn't care. Auntie does."

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Nod.

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He drinks his soda.

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They sit there for a while longer with their drinks, and then Rachel suggests they go swimming! Or alternatively see if anyone has a pack of cards, someone probably has a pack of cards.

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No one has a pack of cards. Jayden has a swimsuit, though, in his room, and figures that's as good an idea as any.

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Rachel goes and gets changed!

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As does Matt, and he's back at the pool pretty quickly.

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Swimming!

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Swimming can in fact take up quite a lot of time!

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And then it's close to lunch and Jayden should go see his auntie.

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Well, it was nice to meet him. She hopes he has a good life.

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Matt says bye.

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There is a lot of pinching of cheeks and kissing of heads and auntie's delighted to have "her favorite nephew" back, and then he's gone.

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Is Hollister about anywhere?

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Not obviously anywhere, no.

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"More swimming?"

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"I'm a bit tired, actually," responds Matt. "See you later?"

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"– Mm," responds Rachel, nodding.

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And off he goes.

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A while later, there's a knock at Rachel's door.

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So she gets up and answers it.

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And Hollister, looking like he's been chewed up by a rhino, looks at her and smiles sightly. "Hey."

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"– Hey there," she smiles. "You doing okay?"

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"Better than I could've been. And, uh. Thank you for that. I'm pretty sure it saved her life."

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"It– it was a bit harsh, but yes."

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"Harsh, but true. She probably didn't consider it. She's getting some help, but... I think she'll recover, yeah."

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"I hope so," she shrugs. "Uh, Jayden left earlier, not sure if you saw."

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"I didn't see him but I heard." He sighs. "So, uh, now we're down to you and Matt, I guess."

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"Yeah, seems it."

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"And, uh, are you okay with that? It'll be fine if you wanna drop out, too, they'll still try to find you a job and all."

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"I'm – there's not a huge amount left now, is there?"

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"It's five days, the whole thing, normally."

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"… So we're halfway through already."

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"Yeah, pretty much."

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"I mean. We might as well stay doing it at this point, if you and Matt are okay with that?"

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"I haven't asked Matt yet, and uh, it's kinda my job."

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"Right, but–" Shrug. "Never mind."

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He shrugs, too. "I'll go ask Matt, then."

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Nod. "Thanks."

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He beams, and goes to Matt's room.

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Where the door is answered by Matt, relatively promptly! "– Oh, hey there."

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"Heya. How're you holding up?"

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"I think I'm probably okay? How's Sarah doing?"

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"She's—not okay, but she will be."

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Nod. "How are you doing?"

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"Have been better," he shrugs. "So, ah. I just talked to Rachel to ask, and now I'm asking you. What do you wanna do?"

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"Uh. The fast-response team thing, that sounded like it could be good?"

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"No, I mean... right now? We could continue with the Orientation course, it's five days long, or I could just find you a job..."

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"Oh, right." He seems to think for a moment. "What did Rachel say?"

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"She was fine with continuing."

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"I think I'm fine too, yeah?"

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"Okay, cool! This will work." Thumbs up!

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"See you later," says Matt, doing a small wave.