She moves 'spell can create non-extinct species' up her priority list. Someday, when it's safe, there can be more sphinxes.
She tells the owner of the Avalon magic shop that she's testing some experimental new healing spells and to let her know if anyone is interested. She pretends to be violently protective of "her spell" and insists on secrecy in spell casting, and only accepts those whom medicine could not otherwise help. 'Cancer curing spell' is less suspicious than 'spell nearly exactly duplicating sphinx magic' anyway. And she lets Isabella heal them, carefully, one at a time.
Vivian and Gianna continue to see each other. Gianna continues to be sweet and funny and fiercely, protectively loyal and just generally adorable, and Vivian is crazy about her. Work starts 'coincidentally' sending Gianna to San Francisco more often. When Isabella notices how much time Vivian and Gianna spend together, Vivian uses her questions as an opportunity to explain a few things. Isabella's reaction turns out to be, "Oh. Okay. I like her all right," before returning to her latest magical project, which makes Vivian giggle. How very like her daughter.
Life proceeds reasonably comfortably for the new few years. Isabella makes acceptable progress in school and astonishing progress in magic, or rather, she does whenever she can be lured away from 'casting healing spells' with Vivian. Vivian herself blows up a few beetles but eventually manages to create non-extinct species. Vivian claims a newfound interest in traveling to her friends, and periodically bundles Isabella onto a plane to go 'be a tourist' somewhere. Panda bears and Florida panthers start mysteriously, coincidentally increasing in numbers.
Gianna is still wonderful but she refuses to come out to Ilario, which Vivian... is upset about, but deals with. Reluctantly. It's not her place to say how and when Gianna comes out, if she does at all, but she hates feeling like a secret. The long distance becomes more of a sticking point. Vivian can't move to Italy or Gianna's friends would Find Out; Gianna won't move away from her brother. When Isabella is eleven, Vivian and Gianna reluctantly admit it's time to break up. It's about as amicable as they can manage under the circumstances, but Vivian still spends a couple of weeks sadly eating chocolate. Isabella is quietly soothing and spends a lot of time hugging her, which Vivian appreciates. Sphinxette snuggles are the best snuggles.
She throws herself into her work. She successfully creates a baby pegasus for a pegasus couple struggling with infertility, and suddenly finds herself with a second source of income. Critter couples hoping to adopt have very few options if they want a child of their own species- or they did, until Vivian. She charges more than the adoption centers, to encourage parents to take home existing children, but there's occasionally someone willing to pay. She contributes the bulk of her earnings to Isabella's college fund and uses the rest to reduce the amount of time she spends making charms. More time for Isabella, more time for magic research, more time trying to locate dragons. (She has been wildly unsuccessful at this task so far and she finds herself regularly heaping swearwords on runecasting's inefficiency at information gathering. This does not help.)
She dates a few more women, but nothing nearly as long as her relationship with Gianna. When Isabella is fourteen, she explains to her mother in her serious Isabella fashion that she thinks she likes women. But also men. Vivian tells her that being bisexual is totally okay, she will always love Isabella very much, and yes, it's time for the sex talk now.
More time passes. Vivian and Isabella continue to travel, mostly to China. They speak the language, they can visit Vivian's relatives in Wuxi, and people love Isabella. They ask her for pictures, they want to pet her hair, they tell her how beautiful and pale she is, they exclaim excitedly over her wonderful Chinese. Isabella's not wild about travel in general, but she likes China, and Vivian just laughs and takes advantage of it. The Chengdu research base is confounded but delighted.
Isabella is seventeen when Vivian overhears some interesting gossip in the Avalon. Someone turned up a wyvern in Toronto of all places, isn't that odd? A brand new one too, just found her medallion by accident. Who knew there were wyverns in Canada anyway?
Vivian didn't, that's for sure. Her friend Helen is roped into babysitting Isabella, and Vivian catches the next flight to Toronto.
Time to meet this wyvern.
If she asks around at the Toronto Avalon, on a weekend, about the wyvern, she will be directed to a girl who is in the Avalon park, displaying no non-human parts at all besides some artful swoops of ice-blue along her cheekbones, sitting in a wheelchair with a spiral-bound notebook and a lapdesk and a pencil, chanting in French at a necklace.
No one knows what dragon magic does.
No wonder the war was so devastating.
"Well... now you know?" Vivian squeaks, then gets her voice manageable again. "Don't- don't. To other runecasters, I mean. Exploding lungs. Now you know." She eyes the girl. She seems perfectly harmless. She can't be much older than Isabella. "Perhaps it's a wyvern thing."
And perhaps Isabella is just an oddly shaped housecat.
"Wyverns?" asks May. "I haven't got a spare medallion to try on my parents. No guesses about anyone else. Speculation goes that I'm a weird offshoot - there's like a twenty percent chance one of my great-grandfathers was a random G.I. during World War II or something. No telling."
Vivian thought about this in advance. She'd rather not spill about Isabella quite yet. Just in case. "I'm an environmentalist," she says instead. "I- invented? Rediscovered? A little of both- a spell that can restore extinct species," she explains. "But funnily enough, when I tried it on dragons, it didn't work. So I'm more than usually curious about spontaneously discovered wyverns."
"I don't think you're telling me everything, if you are telling me everything I'm deeply unimpressed, and as far as I know I'm just convergently reptilian. Thank you for telling me that it's unusual for me to survive interrupted incantations before I tried to teach anybody magic. Good afternoon."
"Okay, first, if you think somebody might be a member of a species you're interested in... let's say 'helping'... or might be friends with them or whatever? Don't describe it in the same terms you'd use to talk about reintroducing spotted owls to a region or saving the honeybees. That's gross. Do you understand?"
"Two. Preventing wars is all very well and good. A million people do miscellaneous activism about it every day, mostly ineffective, and you are not presenting any reason to believe you're competent at wrangling historically antagonistic species. Do you know what their grievances were? Do you know how these species would reintegrate into the general critter population even in a best-case scenario, let alone how to bring that about?"
"That is like step three or four, at the earliest. First you need to tighten your information security, because you're probably not going to find sphinxes and dragons living together under a rock, and if you find them living under separate rocks, you might not want them to be able to find each other right away. Second you refine your diplomatic approach so you don't find someone in a delicate political situation and then give offense when you compare them to charismatic megafauna and thereby damage your anti-war message. Third you come up with anything that makes you seem less like, well, a nosy neighbor. Maybe you care if sphinxes and dragons exist and get along; why should sphinxes and dragons care if you exist and want to know how they're doing? Do you come bearing gifts? Are you yourself one or the other authorized to sign a permanent peace treaty? Thirty seconds of perspective taking, if you find yourself The Last Unicorn, this is very exciting for you but not very exciting for The Last Unicorn." Pause. "Don't go attempting to conjure unicorns just in case they once really existed to see what happens, please, not without actually thinking about it."
Of course, condescending lecture aside, the girl does have good suggestions, and she's Vivian's best shot at making sure Isabella is safe. For that, she can handle a lot.
"So, say I do have a personal stake in all this." At this rate this May girl probably thinks Vivian is a sphinx, but she'll live. "I want to make sure dragons and sphinxes can live together peacefully. It's important enough to me that I get on a plane the first time I hear of someone who might be able to help me... And I'm bad at first impressions."
Yes, that will get her foot out of her mouth. Focus on the issue here, not the fact that she keeps hearing Isabella saying things. Isabella isn't here, they just sound alike. "Do you know of any- smaller... rocks...? I could find? Poor presentation aside, finding out if any grudges have persisted is very important to me."
...she wants to learn more about this 'wyvern' girl who swallows spells without concern. And, if she continues to be (defensive but) overall generally reasonable, maybe introduce her carefully to Isabella. Later. Eventually.
"I know I'm not particularly local, but I do travel. If someone will vouch for me, are you still interested in lessons?" Because this girl's books are clearly failing her. Swallowing spells, what next? "Assuming I haven't offended you beyond repair, anyway."
Vivian is not the world's most tactful creature, and she's beyond terrible at fishing for information, but runecasting she can do! Runecasting she is very, very good at.
Then she adds her name and email address at the bottom for good measure before handing it back. Just in case.
"I think I have it worked out, but I thought so last time I tried it, too." May flips pages and shows her a diagram. "Supposed to turn me invisible. I have a working per-occasion version out of a book but I want a necklace for it." There is an English incantation at the bottom and two drafts of a French translation.
She doesn't want to annoy the girl further, though. How to ask? Maybe not just yet. It's horribly unlikely this notebook belongs to Isabella, Vivian's never seen the book in her life and Isabella would have cried bloody murder if one went missing. But she could watch her write, maybe.
"...It looks like it should work, but this rune-" she points, "isn't necessarily your best bet for object bindings. Try this one." She describes it. She's not lying, the rune she suggested is in fact better, but she really just wants to see how May writes it.
Her runes, the arithmetic she does in the margin, and her rewritten incantation are all in Isabella's writing.
It's impolite to just start correcting another person's spell without prompting. "Would you like tips on changing a spell target when the target's no longer animate?"
"I have some preliminary notes on that, although I didn't put a lot of time into developing it without the necklace, since an invisible chair by itself would just mean I could appear to float around in a sitting position - admittedly cool but not practical. Here." May flips to another page and shows Vivian the notes.
As soon as they reach the park, the smaller girl shifts into the form of a tiny pegasus and starts galloping around the park. A high pitched "Wheeeeeeeeeeee!" trails behind her.
It's not a very large park; she eventually passes Vivian and May and skids to a stop, wings fluffing out behind her. "Hiiiii!"
Anne is not as careful about memorization, but she does at least know that May goes to school with Jenny and anyone she meets in Avalon already Knows About Things. This is good enough. "I'm a PEGASUS now! I got my medallion! Look look look, I have wings now!" She flails them around haphazardly, avoiding hitting anything almost entirely by accident.
At this point Jenny has managed to convince Tom to kick a ball around with his little brother and for Patrick to stop sulking and play with Tom, you'll get your medallion soon too, and can come over to check on Anne. "Oh hi May! Sorry if Anne's bothering you and-" she fails to recognize the person standing with May, "-your friend."
"Am not!" Anne objects. "May's nice! And she's seen me fly now!"
Jenny, who has seen this 'flying' for herself, giggles.
Anne, feeling ignored, trots up to her sister and nudges her with her nose. "Jennyyy? Since I'm being good and not flapping, will you braid my hair? Please?"
Jenny giggles. "Hair or mane or tail?"
Anne considers this seriously for a second. "Mane!" she decides.
Jenny grins at May. "Want to join?"
It was... not her most successful trip, perhaps, but she's at least generally satisfied. She still hasn't proved that the 'wyvern' is a dragon but she has strong evidence she's not just a wyvern (and oh, will there be research into dragon spellcasters when she's home). She made an idiot of herself more than once, but she thinks (she hopes) she groveled enough that May isn't still upset with her. She was helpful with magic? That has to count for something? If nothing else, magical safety benefits everyone.
And there's the weird thing about the handwriting. But it's so outlandish she starts doubting herself the minute she leaves. Plenty of people sound the same; there's no reason they can't write the same, too.
She gets home a day later, thoughtful and still rather bemused. Then she goes and gives Isabella a report.
If it were anyone else, Vivian would worry about not being able to check pronunciation in person- phonetic guides only go so far- but... May swallows spells. She decides not to worry about exploding, mispronounced spells.
She does research the ability, though. Just in case.
And when she's found enough passing references to dragons as 'spell-eaters' and similar, she emails May. I've found some books that talk about swallowing spells. Would you like a copy?
I have absolutely no interest in zoos, promise. But if you wanted to learn more, do you want scans of anything? I know some of my books are kind of obscure.
Then she goes to find Isabella to report.
Vivian emails May again.
Books incoming! Sorry you're about to get a million emails, the scans are pretty big.
Also- thank you for telling me. I know it was scary. I was only trying to protect my daughter. She's... actually a sphinx. I was afraid of what would happen if a dragon found us.
Assuming you mean reveal to critters/knowledgeable humans instead of the general population, media probably won't be that much of a problem, but I bet people would be worried about a recurrence of the war, so I'd be inclined to do it with her. But I don't know which of my parents is a dragon or how many others there might be - known to themselves or not.
I hadn't been having any luck at making a spell to locate dragons, but- now we've met you- a spell to count them might be a more viable approach?
That approach she'd tabled a while ago. Knowing where to find the dragon(s), and how hostile they were, had been more important than knowing how many dragons (of uncertain location and friendliness) existed. But she's picked it back up, since meeting May. She's made a bit of progress, even. If she can prove it's just May and her immediate family, Isabella's life becomes much safer.
Revealing myself is definitely preferable to her coming out as sphinxy all on her own and getting who knows how many people concerned that they're going to have to take sides in another massive conflict. I support the dragon-counting plan if you can pull it off; I don't immediately know how you'd manage it but I haven't been doing magic as long as you.
(She liiiiies.)
It takes her another two months, but she eventually coerces a tiny pile of plastic dragon figurines to light up in the colors of existing dragons. Runecasting seems to be managing the sympathetic be-like-existing-dragon aspect well enough, so she'll just... count the color changes.
There are two. One's a familiar shade of blue.
She promptly informs Isabella and May.
My parents already know, May writes back. My mom wants to try a medallion if I find another dragon one, my dad doesn't, but I haven't run across one yet so it's moot. Some of my friends know about me but not, obviously, about Isabella. I think I want to meet her and talk PR.
She goes ahead and books flights for the next convenient dates. (She's going to get to tell the world!)
Grand Forks turns out to be in the middle of roughly nowhere. They fly into Spokane and then drive. It's not nearly as bad as getting around China, but it's still rather a production.
It will be worth it.
"That's long enough to be worth checking out the local Avalon, maybe starting there as a testbed and gauging responses?" suggests May. "I don't actually know how to drive there, I found it on a really old map and that was after I made my charm, but I've made more since so I can show Isabella and we can look at the roads as we go."
Vivian introduces herself to Charlie and asks for someplace out of his way to write some letters. The kitchen table turns out to be the easiest solution, so she fetches her stationary from the car and starts working on a response to the Michigan gryphons. Charlie inquires if she minds if he turns on the game; she somewhat distractedly assures him that she doesn't. The equilibrium seems to work for them both, broken only by occasional yells from the television set whenever a goal is scored or the hockey players get into the inevitable fights.
"I'll try to restrain my teasing about rampant narcissism," Vivian jokes.
There's a couple serious conversations about this to have with Isabella later, but they can just get in line with all the other conversations about dragons and sphinxes. And none that need to occur in front of May or Charlie.
"Did you find the Avalon, at least?"