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this is crazy
Permalink Mark Unread

Cam is watching a new recording of Atriama, tail swishing in the gap in his couch, and doesn't stop to pause the show when he feels a summons go by.

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He appears in the middle of what used to be a city. It's visibly postapocalyptic here; most of the buildings are hastily thrown-together structures, the few functioning vehicles look like they're from two centuries ago, and he can tell which areas people have been using because plants aren't reclaiming those. There are people present, but not many.

As soon as Cam appears, the young man who presumably summoned him sprints off while shouting "CAPE!" After which everyone else runs and Cam is completely alone.
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What a warm welcome. Cam puts a little tiny tracking device in the summoner in case he needs him later.

Where the fuck is this? What kind of plants are they, that should be a hint.
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They're...plants. Everything from grass up through small trees. Kudzu is fairly recognizable, and it's one of the more successful ones here. Unsurprisingly.

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Cam wants altitude. He has wings; he gets altitude with them.

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Botany is a famously ineffective form of navigation after all. Anyone who sees Cam flying either runs or conspicuously tries not to attract his attention. Altitude just shows him more place. Eventually he can get high enough to recognize where he was. It's the southern tip of Japan.

(In which case the summoner was probably shouting "cape" in Japanese instead of a false cognate in some other language. Not that this makes it make any sense in context.)
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Hello, Japan.

This is weird. Did something happen to Japan? Japan is a highly developed country. Did someone make a duplicate Japan on Mars and not let him help? Cam produces a map of Japan.

...Did someone make a duplicate Japan and leave out Kyushu?

The fuck?
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That is a fairly accurate description.

Cam flew up from what isn't supposed to be the lower end of any Japans. And anyone with the ability to put a duplicate on Mars would probably also have the ability to make it halfway developed, even if they just didn't like the southernmost island for some reason. But Cam probably isn't going to find out much from up here.
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Yeah, no kidding. Are there, like, cities of any kind here?

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Depends how far he wants to travel. It gets progressively less apocalyptic the farther north he looks; some real cities still exist and he won't even have to fly over any seas. It doesn't get any less primitive, though.

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This is very puzzling.

It doesn't look so primitive that there shouldn't be an Internet. Cam lands well outside a city, rids himself of wings and tail, and enters on an era-ambiguous motorcycle.
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He is obviously out of place and gets some strange looks, but mostly people just go about their business. At least nobody runs screaming this time.

Buildings look ancient, to match the roads and cars, and also tend to be in worse repair than they should be.
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At least Cam speaks Japanese. Internet café? Please? It's just not Japan if they don't have the Internet.

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There's an Internet. Even the Internet here is backwards.

...probably because it's 2011. That explains a lot by itself. Not everything, but a lot.
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That's really weird.

But! 2011 is after the invention of the wiki! Tell Cam everything, wikis of the world.
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Most of the world's wikis are going to be entirely useless. But there's at least one relevant one (Wikipedia! It's the Wikipedia!) so there is information to be had.

This world sucks.

Starting from the most salient thing he's noticed so far, they did in fact lose an island.
Monsters called Endbringers do this several times a year: attack, cut the city up, and leave. Kyushu was by far the worst. One bad day and boom, they just lost the southern tip. Events that threaten to be on the same scale are regular occurrences, even if they're usually much more limited. People manage to fight them off, but this world can't afford another slip.
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Cam doesn't immediately go put the island back.

He reads Wikipedia until the internet café closes, and then he rigs up some backwards-compatibility chaining and gets on the internet with his own devices, and he reads Wikipedia for another eight hours, and then -

he goes and carefully, gently -

puts Kyushu back.
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This is going to make a few waves. If he builds the island slowly and in the right order he can make them less catastrophic and point them away from the only-mostly-uninhabited lower reaches of the rest of Japan. And then he's got a completely uninhabited restored Kyushu.

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Well, maybe people will move back into it sooner or later. He is of course very careful about the waves. He doesn't want to give anybody flashbacks. It takes a few hours this way, but still.

And then he heads back into inhabited Japan and reads Wikipedia some more, because this fucking world.
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Kyushu was not the only disaster to hit Japan. It was certainly enough of a disaster, losing a densely populated island and sending tidal waves unnaturally far inland, but wait there's more. Earthquakes in the aftermath, not to mention the nuclear meltdowns the other things caused... and the elevated cancer risks don't top the list of problems.

One might expect there'd be foreign aid when this happens, but everywhere else is dealing with their own Endbringer attacks. As far as the international world is concerned, Japan is over.

And the continuing disasters are having all kinds of unfortunate effects worldwide. Behemoth burns some oil fields, and cost per barrel jumps with all its normal effects. Leviathan wrecks harbors, and suddenly the Iowa car crop can only grow wheat. And that's without getting into what the Simurgh can do. Nobody explicitly says that the rest of the planet is heading the same way as Japan (especially not on Wikipedia, without a reliable source), but there's a pretty heavy implication. This world even had immediately pressing climate problems, with ash and debris blocking enough sunlight to matter, until a cape managed to clear that up last year.
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Fucking hell.

Okay.

Cam needs help or at least recognition to do more than occasionally act as benevolent Santa Claus. Japan is near enough to a blank slate with a population that probably fondly remembers being a high-tech cultural center. He can start here. Who's running the place?
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It's still the same constitutional monarchy as before. Political structures are among the things least affected by tidal waves. He can get the Prime Minister's name and the address of the new Kantei trivially.

The government might be less willing to listen to him than they should. For one thing, there are ultranationalistic minority parties who might want nothing to do with him on that basis alone. And nearly all parahumans, like most other people in a position to leave, left. For the last ten years anyone with powers has more or less always been a new cape in the process of getting the resources to leave by any means. The exceptions are the occasional visitors from the Russian parahuman underworld, who are rarely acting as Santa Claus.

Cam is of course both a foreigner and apparently a parahuman, but with what he's offering they better pay attention anyway.
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Right then. He conjures up the recent email correspondences of movers and shakers, obtains their private email addresses, and sends them all mail in politely formal Japanese taking credit for the restoration of Kyushu and asking if there is anything else they would like done, no strings attached, he realizes this sounds too good to be true but when you can make Kyushus from nothing you don't have a long list of demands?

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It took longer than it ought to for anyone to confirm that they did get their island back. Once there's both confirmation that it happened and exactly one person claiming to have done it, everyone pays attention. Most relevant people would like to meet in person before Cam does anything big. Anything else big.

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That's fine, where would they like him?

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Transport isn't quite as trivial as it used to be. If Cam can come to Tokyo, as many as possible of the important people will be able to meet him.

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Transportation is, like, really trivial for Cam! He is happy to appear in Tokyo. Where would they like him to land his shuttle?

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He gets an address, and when he lands near their White House equivalent he's met by a man surrounded by much warier-looking security guards.

"Ryutaro Reijiro, prime minister. A pleasure to meet you."
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"Pleased to meet you too. My name is Campbell Swan."

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"No pseudonym? It might not be quite universal, but usually the powerful parahumans are even more concerned with their secrecy."

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"I know, but I think I can establish as much secrecy as I need by simply not explaining my life story to everyone I meet."

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"If you say so. Your risk to take."

"We have most of the Cabinet assembled inside. Your offer created quite a stir." He leads the way to the collection of ministers.
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Cam follows along. He has no tail and he must wag.

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Most of the Cabinet means, apparently, about fifteen ministers each with a few staff. Following a round of introductions, someone (Ichiro Yukari, Minister of Justice, if Cam's keeping close enough track) eventually gets around to business.

"You made an impressively open-ended offer. Did you have anything in mind that you planned to ask in return?"
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"Not really. I mean, information on what could use doing is good, but I have an excellent power and I'm pretty much set for things I need personally." He makes a sushi roll and eats it. When in Tokyo. "So I don't require payment or an exchange of any kind."

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This of course translates to "I'm playing a longer game of some kind," but given that the first thing he did when going public was Kyushu, that almost doesn't matter.

"What exactly can you do?" the prime minister asks. "Our recovery still has a long way to go, as I'm sure you saw on the way in, but it's thankfully not a case of missing islands."
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"I can make things! The things must, once made, obey the laws of physics. I can't do antimatter. Objects cannot begin in motion but may begin under tension, in midair, or on fire. It is neater but not strictly necessary for me to be looking at the place the things are going to go."

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"Anything at all? Land masses to sushi?"

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"Or outside the range, if you need, I don't know, bucky balls or an extra planet, although I'd have to do a lot of math before I'd make a planet in this solar system."

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"Anything." The Minister of Land and Infrastructure is too surprised even to ask it as a question. "I was expecting to suggest some of the highest-priority repairs, but given your recent performance it might be simpler to just build a duplicate of the entire country, as it used to be plus a wish list, and import the entire population."

"Can you make populations?" another asks. "They're between buckyballs and planets, and we lost a lot of people."
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"Ooh - no. I mean, I can make bodies but I can't do minds. Kyushu has no vertebrates. My bugs and snails can struggle along okay but if I'd tried to do those adorable flying squirrels they would, let's say, not fly. Also making an entire duplicate Japan would probably present sea level issues."

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"Perhaps. I'll have some people estimate the change. Assuming for the moment that it can't be safely done, there's subsidence on these islands that you might be able to reverse. That would have to have less impact than repairing Kyushu did.
As for what's on it, there's power generation, communication, even cultural property that could be restored."
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"Sure. I can improve on what you had in some areas, power generation included, if you like. Subsidence will be easiest to fix if I have an extremely accurate map of where you want how much gravel or whatever added."

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"And it would just appear? We have detailed maps of how much change there has been where, but there might be people or property in some of the same space."

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"I probably should not try to fix subsidence that is currently under somebody, particularly if I don't know they're there and can't accordingly go slow."

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"Simpler to start with other things then.

Can you fix existing things, or should we assume it's exclusively replacements?"
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"Replacements are easier. I could probably get somewhere with a crumbling building or a disintegrating power plant, but it would be by far easier to just make a new one."

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"From scratch, then. Power and communications are easy; we already have more plans than we could possibly execute and could just relocate them so they don't overlap with anything. How detailed do you need them to be before you can copy them?"

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"I can work from blueprints. That's if you don't want an upgrade. Just to make my life even more hilariously luxurious I also have tinker-like abilities. I'm not a tinker per se, most saliently in the respect that I can in fact explain what I'm making to non-parahuman professionals and let them take over from there."

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"Is this likely to matter on the same scale as replacing islands? What kinds of devices does your power specialize in?"

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"I'm not a real tinker and do not have a specialty in the way that real tinkers do. I can do computers and generators and spaceships and medicine - actually, that should be a priority, I would like to start mass-producing and mass-distributing assorted reproducible medical stuff as quickly as possible, vaccines and a few solid cancer treatments and the like, I'm willing to mostly focus on redeveloping Japan but the medical stuff needs to go all over the place. Skim some money off the top if you like as long as it gets where it's going."

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"If you can make cancer treatments of the kind a tinker might produce, there's a lot of need for that. Here especially," says one of the Ministers. Health, probably. "How reproducible is it?"

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"Entirely reproducible! Again: not a real tinker. It's faster for me to just make a warehouseful of any given thing, but I have lots to do, so, law of comparative advantage."

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"We will have to convince people to use it. Saying it comes from a strange parahuman who is definitely extremely powerful and probably not lying about what it does might take some doing."

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"Yeah, I understand. I mean, I can also explain how it works. I don't have to make any of the components at all if that helps. But I do not have to ship the cure for hepatitis to every continent literally tomorrow."

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"No, just as soon as possible.
But that is a good point, we should focus on enabling production of as many things as possible as much as possible rather than just relying on you for direct creation."
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"I'm glad you agree. I imagine you suffered awful brain drain from the remaining population after the disaster; do you have or can you potentially import doctors and engineers and so on?"

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"Under normal circumstances no. Very few. But if we're suddenly offering the best laboratories and the chance to produce tinker technology that actually makes sense, it becomes more doable. This does depend on you being correct about the difference between you and every other tinker."

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"I'm afraid nothing novel to you that I can make is also simple enough to teach you to assemble here in this room unless you want to trust me on the parts being exactly what I say they are, so we're back to square one there, but I can get you started on offering attractive working conditions."

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It goes on the list next to power generators and repaired (or replaced) roads. Lower on the list, since reversing brain drain is not the kind of thing anyone was expecting to get around to any time soon and the blueprints don't currently exist, but still.

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Practicalities time? Practicalities time. Cam recommends tidecatchers. They are an island and nuclear plants would be a big target for more Endbringers; tidecatchers are pretty harmless and will serve. And what are their power needs and projected power needs...? All right, that will require so many catchers and the following equipment to get what they catch onto the grid. He can't offer very much internet upgrade and still have them connected to the outside world, but he can do some, and lay down infrastructure for 2157 quality network within Japan itself if they'll kindly tell him where to put the stations. Roads he can do but is possibly not very efficient at doing unless they want all their roads to hover; he'd have to overfly the areas to get everything flush with preexisting matter. He can tell them how to maintain a hovering road system but they might not want to rely on that what with Endbringers plus brain drain.

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The plan for attracting valuable professionals: pay them with money. They do have a budget for continuing the rebuilding process, such as it is, and large parts of it recently became a bit redundant.
(Unfortunately, Earth does not contain a whole lot of emergency architects. Faster to settle for copying the buildings they once had rather than designing a shiny new one of each thing.)
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Cam can totally copy buildings! And if their budget is lacking he can also make stuff that other countries want for Japan to sell. Wealth generation: not the same thing as inflation.

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As it happens, duplicating Japan entire is a really bad idea. What with the unusually deep oceanic trench right next to the existing Japan, putting islands there would do a lot worse to water levels than re-raising Kyushu did. But there's plenty of improvements to be done on the original. The infrastructure ministry will be able to keep Cam as busy as he wants to be, getting gradually more creative as they have more time to think of useful applications of conjuration.

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Good! Cam likes being busy. And he will drink all the coffee he needs to to continue being so.

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The fact that he can be doing things continuously was not part of his stated power set. But that's fine, his employers already knew he was hiding things because who goes around restoring countries for free.

So one minute Cam is building a harbor full of ships fully loaded with miracle cures to be exported, the next he's walling off some not-quite-cleared-up nuclear accident sites.

All of this is extremely public, of course. The government announces that there's a helpful parahuman, doesn't announce their doubts about his motivations, and hires a lot of people to help with demolition. He no longer sends people running in fear; even for those citizens who think it's obviously a deal with a devil of some kind, it's a deal that isn't going to backfire right this minute.
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Still, he leaves off the wings and tail for now.

Does he get assistants? Trustworthy, human assistants who can handle his correspondence and maybe hold chalk?
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Assistants yes, human yes, trustworthy depends on what for (they're probably reporting to the prime minister unless Cam wants to take the trouble of hiring his own), and of course no one knows the importance of the chalk.

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Cam will take assistants who report to the prime minister. With some rigmarole and much private musing he arranges for there to be a circle of bent carpet fibers in a room where nobody can get without his authorization, design extending juuuust under the wall such that -

"Sousuke, can you vacuum the place? That end of the room first, please."

- it hasn't happened to come up that he can make vacuum robots yet.
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And the circle gets completed by Sousuke, certified human.

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And Cam keeps an eye on the camera feed from the room.

...And he checks to make sure that Sousuke vacuumed in the correct direction, which he did.

.......And watches the camera feed some more.

Fuck.

Cam leaves the circle open for an hour - it was a generic circle, he needed results, this place is a mess! - but there's no way that no angel in the entirety of Heaven has picked up a legit summons. He's a fluke. He is going to have to do this himself.

...Where has his summoner's tracking device got to?
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The city of Takamatsu, plus or minus a decade. Cam's summoner is about as far southwest as anyone still lives, or at least he was before Kyushu's grand reopening.

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Okay. Cam keeps an eye on that. Drawing attention to the guy doesn't seem likely to help, but he wants to know if he leaves the country or starts spending much time at a hospital or anything.

Back to work.
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None of those things happen.
After a bit more upgrading of the country, Cam gets an email from himself.

Do exactly as we say or your summoner dies.

There follows a warning to not even try taking him out of Takamatsu, and a set of surprisingly innocuous instructions.
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You don't have to fucking threaten Cam's summoner to get pomegranates. Why is someone threatening Cam's summoner to get pomegranates?

If they wanted a nuke he'd probably go try to protect the summoner and not make any nukes, but pomegranates? Pomegranates it's worth paying whoever this is off the once, to see if any more information might be forthcoming about who the fuck they are, how they know anything about where he came from, and whether they can follow through.

Cam puts pomegranates where the extortionist wants pomegranates. It doesn't actually say not to follow the pomegranates, so he lurks.
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Cam can lurk pretty surreptitiously if he wants to. And as he hovers above a fruit basket in an unremarkable part of China, he sees it get picked up by...no one at all.

Eventually a bystander stumbles across the pomegranates and collects them because why not. Well, nothing else about the extortion has made sense so far.
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Cam sends himself an email recording this event, in case the extortionist was going to come by later and wonder where their pomegranates went. He puts a tracker on the bystander.

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The bystander is very quickly confronted by people in uniforms. If Cam's surveillance is detailed enough to pick up sound, it's something about smuggling and suspiciously out-of-season fruit. Turns out "I just found it" isn't very convincing.

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Right, fruits have seasons. That. Is a thing. How much trouble is this bystander in...?
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More after it escalates to them accusing him of colluding with the rebels. (Rebels: apparently a thing?) He denies it, he runs, they take aim,

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, their guns stop working and Cam steps out. "He wasn't smuggling. The pomegranates were mine."

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This completely fails to deescalate the situation.

"Rogue cape!" The guns are pointed at Cam now, though who knows if they're trying to fire or just threatening. The officers are talking into radios instead of to him. "The rebels have parahumans. Need backup now."
And after an impossibly short response time, a squad of uniformed parahumans appears and starts firing on Cam.
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"I don't think I fall within your jurisdiction!" objects Cam. If he doesn't want to just fly away his options are basically "get shot" or "try to dodge, fall over, and also get shot", so he just kind of sits down on the street. "As you can see I am a white person and as you could know by not living under a rock I've been working for Japan! If there is somebody I should have told before paying China a visit or something I'd be happy to keep that in mind in the future!"

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The fact that he's also been working for another country isn't better. What's almost as concerning is that when the squad approached Cam they didn't feel a reaction they were expecting. He's blocking One.

Not that they're questioning him about it. One of the figures in the flowing uniforms shouts "Thirty-first path!" and they switch from ineffective stun bolts to ineffective lasers.
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"If you want me to fall over and die I really can't help you but if you'd like to have a conversation I'm all for it!" says Cam encouragingly.

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Words can probably describe how uninterested the assailants are in talking, but don't because they're not interested in talking.

Electromagnetism, vacuum, edged forcefields. At one point even the ground flows upward around Cam's ankles and solidifies.
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Well, that one's mildly inconvenient. Said ground is pushed out of the way by water. They don't wanna talk, Cam doesn't wanna knock them all out, now Cam has wings and is flying away.

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Since the distraction is just about to end, a gunshot takes the opportunity to go off. Several gunshots, close together. Three of the identically masked capes fall and two of them get back up while slowly healing.

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...Any chance it's obvious how that happened?

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No.

The capes appear to be doing a good job of finding people and cutting them down without taking further losses, but there's no sign of how they're locating targets.
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Okay, this is frustrating but not really Cam's skillset, and while people dying in front of him is very irritating people are also dying of preventable diseases elsewhere in the world. Cam shoos back to Japan.
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And that scene gets to play out without him.

After spending a small amount of time catching up on projects on this side of the sea, Cam gets a call.

"What did you do?" the Prime Minister asks. "You might not be associated with the CUI's opposition, but they sure think you are."
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"I was there for unrelated reasons and they turned out to have strong opinions about fruit and attacked me. I didn't fight back and when they didn't seem to want to talk, I left."

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"They're framing it as the Yangban driving off a foreign parahuman allied with a rebellion. Apparently the news that the opposition has parahumans acted as a catalyst, and the CUI has seen more open fighting than they want to admit. Where did the fruit come in?"

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"Apparently pomegranates are out of season. I'm honestly very confused by the entire sequence of events. I was only there in the first place because someone was trying to extort me for fruit and I wanted to know who it was."

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"This morning there was a credible attempt at assassinating their emperor.
You've been accounted for since shortly after Kyushu, but the CUI claims to think you, and by extension we, may have been involved. I would strongly suggest not going back there."
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"Wasn't planning on it. They found about a dozen different ways to try to kill me and none of them tickled."

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"And this might go without saying, but if you get another such demand tell us and don't do it."

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"I will take that under advisement."

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"One of the most stable world powers is trying not to go more than a decent fraction of the way toward the brink of a civil war. The next pomegranate might be aimed at us."

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"The threat was extremely specific and crafted using such hopelessly obscure information that I think it might be really important to know who issued it, but I will consider 'not doing the thing and telling you about it' a strong default."

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"What information? It might be possible to narrow their identity down."

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"It is obscure for a reason, although I will consider telling you at some point. Can you get anywhere off the fact that it was delivered as an email from me to myself?"

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"Probably not. It would be hard for anyone who isn't a parahuman, but we already knew that. If obscure means known only to you, no non-cape could have gotten that far in the first place, and that's ignoring the series of coincidences they apparently predicted from across the sea."

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"I'm going to try to make one of those mindless copies I mentioned of the author of the email. Not a whole one, because that's even creepier, just enough to identify."
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"I can send technicians for fingerprint analysis and DNA samples so on. The face alone might not be recognizable."

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"Yeah, if the face won't cut it I can do a hand."

Appear, head.
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A woman's head appears. Platinum-white skin and almost fifteen feet of matching hair, eyes gray with no irises or pupils, and a dead expression. That last bit makes sense, under the circumstances.

It's a pretty recognizable face.
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"Excuse me I need to go to Mars immediately back in a week if I'm lucky," Cam blurts into the phone. He drops it. He scrambles for his shuttle and homes in on his tracking device.

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It is right where it was last left. Attached to a living person and everything.

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"Hello the Simurgh wants you personally dead get in the spaceship we're going to Mars."

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"You!
Wait, what?"
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"Spaceship now explanations when we break orbit."

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"I guess if you're lying you don't really need me to go along with whatever this is..." He gets in the spaceship.

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Cam also gets in the spaceship and books it for space.

"Explanations when I'm sure she's not following us," Cam amends.
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The Simurgh is flying as usual, sixty-two miles above the earth's surface.

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Cam will relax when she's still doing that and he's past the moon.

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She doesn't chase them. She doesn't give any indication that anything happened at all.

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That's nice.

They clear the moon after a few hours.

"I apologize for that. I can give you... most of an explanation. Where do you want me to start?"
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"Start with why there's an Endbringer after me!"

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"Because you yoinked me into the world, and if you die I yoink out of it again, and I'm just full to bursting with the kind of prosocial ambition known to keep the Simurgh up at night. I would absolutely relieve you of this feature if I could do it without being stuck at home, but I can't, because for some reason the process isn't replicating in the way I expect it to."

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"No part of that made sense."

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"Well, we have a long flight, I can give you the long version. I am from another world. I am a sort of magical creature, which can be pulled from my home to Earth. Normally it is not this Earth but a markedly less horrible one, but for some reason you managed to be the first person to get a magical creature of my variety here. I tried to have somebody summon an additional magical creature, but it didn't work. So that means I am the only one this Earth gets, and your particular summoning of me is the only chance this Earth gets to have me around, and it badly needs the help. Summonings end on the summoner's death. The Simurgh managed to get me to start a war in China with pomegranates by threatening your life, I don't want more of the same, I will make you a lovely arcology on Mars and you can have Internet access."

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"So I, what, go into solitary on Mars for the rest of my life?
If she cares so much, why wouldn't she just kill you instead? Or worse."
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"I'm immortal. I actually find the fact that she had to extort me very encouraging, because it suggests that singing to me wouldn't have done the trick. I apologize for the solitary conditions. When I figure out a way to kill her I will happily bring you back, or just finish terraforming the place - I'd do it now but it'd take weeks - and bring some colonists. Hopefully the Internet connection will help; it'll lag but the bandwidth will be fine. I can take other requests for what would make you more comfortable too."

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"You think you're immune to the Simurgh, because she told you that, and you're planning to colonize Mars, and you do know what happened to the moon guy, right? You should be the one running!

Uh, unless getting away involves killing me. You know what, you're probably immune."
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"I was planning to show up to Endbringer fights. If I'm not immune I will get in touch with you about that. There is a plausible but not overwhelmingly determined reason why I might be, though. And I'm not planning to colonize Mars while she is still around because I do know what happened to the moon guy and even if I'm immune I don't want to attract her to bystanders."

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"For all I know Mars isn't far enough. Just how badly does she want you gone?"

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"If her top priority was getting me gone you would already be dead."

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"Right, the world-destroying monster has other things to do aside from killing me.

I don't suppose this is just all delusions of importance on your part and she doesn't actually care about either of us?"
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"I replaced Kyushu including everything that was there pre-Leviathan minus the vertebrates and contents of refrigerators, you tell me, do I seem like I might interest the Simurgh?"

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"...maybe, yeah."

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"So you can see why I'm concerned. I am not in personal danger of death; but I'm here to do good and if anybody could get me doing more harm than good it's her; so if she's going to extort me I need to be non-extortable."

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"And this works? She still could threaten to kill me, if anyone can reach this far it's her."

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"I'm not going to make any more things on her say-so. Getting anywhere farther than Mars would take ages, and if she can and will chase you to Mars there's no reason to expect Titan to be out of reach. Would you like me to put you in an autopiloted spaceship on a trajectory of 'away' until and unless I or someone figures out how to kill her, instead?"

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"That sounds like the kind of thing I'd never get back from even if you did pull off killing her. No return signal she can't fake, probably. And Mars is at least a planet.

There's really no way out of this, is there. As long as I'm being stuck out here, you better at least make me an entire Taj Mahal or something."
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"You can have an entire Taj Mahal, no problem."

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Exile to Mars: at least not a total loss.

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Cam spends the rest of the flight designing the summoner's arcology to spec and working out what sort of food supply he'd find most agreeable and so on. Cam lands. He makes the arcology, hands the summoner a copy of the blueprint he used for a map, and then says the internet connection will be online when Cam gets back to Earth to set up the far end.

Cam doesn't go straight back to Earth.

When he's about halfway there he pauses to make Endbringer bits in a sort of exploded diagram.

He wants to know what they're made of.
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Endbringers are, apparently, made of Endbringer. Every piece, whether it be the outer skin of the Simurgh or the thick non-blood of Leviathan, has a crystalline structure like sharp-edged snowflakes. No cells at all. (It has exactly the same structure regardless of how closely he looks, and Cam has very good microscopes.)

The monsters have no internal organs. What they do have is layers. The flesh gets progressively tougher from the skin down to a core, and even the outer layers are relatively indestructible compared to what they have any right to be. Between the lack of vital organs and the Endbringers' known regenerative abilities, the entire visible body is probably just some combination of armor and decoration.
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He goes through his chemistry notes to see if anything would like to energetically dissolve this stuff.

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No silver bullet reacts unusually with pieces of Endbringer. It's pretty inert. The stuff can be destroyed by anything that would usually be destructive, but it gets exponentially harder to damage closer to the cores.

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Well, he's in interplanetary space. How does a bit of core react to a pinhole singularity, surrounded by enough magnets of the sort that handles his home garbage disposal to prevent it from running off and eating asteroids?

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Nothing much happens. The bit of core falls inward, appears to stop just before reaching the event horizon as per normal, and doesn't even spaghettify.

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What the hell is this stuff?

Cam tries more things - intense heat, more fun with chemistry. At one point he puts a bit of core in his mouth and bites it hard enough to chip a tooth if it won't go.
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It doesn't go, but that's no surprise. He can only provide so much force, and this material already shrugged off worse. Nothing has any perceptible effect on the pieces of Endbringer core. At least the tooth doesn't chip unless he wants it to. Two can play at the indestructibility game.

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Great.

Cam flies back to Japan. He writes up all his findings on the way, notifies the Prime Minister that he thinks he's contained the problem, puts up his experimental results on the Internet, and gets back to what he was doing.
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Where the cores are is one thing everyone's glad to know. Especially in the case of the Simurgh; apparently her humanoid body is nothing more than a decoy. The level of indestructibility they're up against, less so. Publicizing that might very well decrease defensive turnout. (No one tries to de-publicize it. Can't stop the signal.)

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Cam makes sure there's an email address available for anyone who's thoroughly investigating the research to let people suggest things.

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Not a lot of suggestions, but some people would like pieces of Endbringer for testing against promising powers. Quite a few groups would like that, in fact.

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Cam can provide! He puts up an order form.

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Lots of people want this. It ranges from parahuman teams with members who might be able to damage it down through industrial applications of indestructibility and people who just want a piece because it's cool. This last group is universally frowned upon as having offensively poor taste.

The Protectorate asks for the most samples, of course; the enormous North American hero team has the most comprehensive access to allied capes. They strongly recommend that Cam either be selective about sending it only to heroes or be very clear that use of this material falls under the Endbringer truce. There could be any number of powers capable of using this resource as a stoppable force multiplier. But the truce is regarded as inviolable; if Cam declares that this is only to be used against Endbringers and the Protectorate publicly agrees then other groups will follow.
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People who just want a piece can have it for obscene amounts of money! And, yes, Endbringer truce. The website is now emblazoned with this assertion.

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The thing about obscene amounts of money is that materials costs tend to go down when there are powers that can duplicate things.

...most things. The results of the testing are disappointing. Aside from being physically indestructible against as much pressure as anyone can bring to bear, the cores are also immune to direct use of most powers. Bad news for the people who want Cam to not be the only source of this stuff, and really bad news for those who want the Endbringers destroyed. A few capes with relevant abilities still manage to get rich selling non-core layers.

It's especially in demand among tinkers, some of whom have started moving to Japan. On purpose.
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Why, hello, Tinkers. If Cam likes your projects you get all the parts you want, doesn't that sound nice?

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Well, the word got around, they said this deal is insane, man. Suddenly there are more tinkers relocating, though it's limited to those willing to conform to Cam's stated opinions about the projects he likes. Tokyo doesn't quite become a cape city again overnight—there's only one of Cam and he can only supply esoteric materials so fast—but there's a lot of competition for his attention. Non-tinker parahumans have less of an immediate motive to move, but capes tend to congregate wherever capes already are. They'll follow.

The Japanese citizenry is not happy about this. Their disapproval translates to much stricter control of capes than there is in Europe or America, where fighting in the streets is normal, or Russia where a parahuman organization effectively runs the place. But it turns out it's hard to keep capes in line, so Tokyo winds up with the same kind of villain problem that other cape cities have, if on a smaller scale.
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Oh dear. That won't do at all.

Does anyone of importance have a problem with Cam unmasking villains with his scary powers, finding them at home, drugging them, and handing them over to the authorities?
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Nope, not at all. It'll go a long way toward improving toleration of parahumans.
(It does stem the flow of new capes. Cam is relatively predictable as to whom he'll unmask, but few are willing to take the risk that they'll get on his bad side somehow. Fewer new capes is hardly a problem, as most relevant people see it.)
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Well, if Cam really likes your project, he can be convinced to ship overseas.

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On which subject, Cam receives an email from one of his government contacts. Some shipping company wants in on the distribution—well, a lot of them do, but this one seems unusually prosocial and good to contract with—and a representative would like to meet with Cam to streamline the sending things overseas as much as possible.

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Well, wanting Cam's individual time is not a super good sign, but he can schedule them half an hour.

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"It's for a good reason," he explains on arrival. "Gabriel Vega, I'm with Oceanic Trans-Pacific. Our scheme involves you a bit more directly than most.

You've demonstrated range, while raising Kyushu if nothing else; is there a reason you're exporting things at all instead of creating them already arrived?"
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"Don't want to accidentally drop them on things or what have you, need to know where they're going."

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"Those both sound easily solvable. Long-distance communication does exist, and is much easier than sending things across oceans."

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"Yeah, but looking through a camera doesn't cut it."

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"Exact distance measurements, then? If all ordinary information fails, OTP has been known to contract with parahumans. Speed is valuable, even more so when the things being sent include otherwise-unavailable hepatitis cures."

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"Exact direction and distance would do, but that's going to vary with things like tidal forces pulling the continents around by enough that I might put something through a warehouse wall, or someone who was unwisely anywhere near the premises when I appeared the things."

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"Last problem is easily solved with communication. The former could be handled, maybe with getting a margin of error by making objects appear afloat. I'm almost surprised no one has suggested this kind of thing yet."

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"I suppose I could appear things with parachutes if I knew enough about the air traffic and bypass most intersection problems that way. It's just fiddly and most of my help is firmly Japan-based."

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"We're setting up operations here too, more typical ones as well as the long-distance conjuration.

The local government is happy to have us here, I suspect mostly as a sign that Japan is economically relevant again. Though sponsoring a police department fundraiser may have helped. Is there anything you're hoping to accomplish here that we might be able to help with? We aim to have our presence always be an improvement for the relevant cities wherever possible, and I like what I've seen of your goals so far."
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"Oh, jumping everybody's tech level until the only remarkable thing about me and it is that I can conjure it up at the drop of a hat, relieving all forms of material scarcity for the entire population of the world, I really want to terraform Mars but don't have the gap in my schedule yet, that sort of thing."

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"Not things I'm much of in a position to speed up very much, then. Good luck, I suppose, for what that's worth."

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"I would definitely appreciate sufficiently precise intel about where to drop the hepatitis vaccines and so on, though, that's definitely somewhere you can help. I don't even mind if you profit off of it as long as every vaccine finds a patient etcetera. You will want to be sure nobody outcompetes you on the profit margin - no exclusivity contracts."

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"That can only go to other cities where we're already established—mostly the American West Coast—but distribution is easy enough.

As for what to appear where, can you do variety or is it one thing at a time? If it would help, our people on the receiving end can assemble some of whatever's needed at the arrival stations at the time, so you can simply duplicate it."
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"I can do variety. Having a thing to duplicate onsite doesn't help, but I can do a big care package of thirty different things off a list with only a little more trouble and time than lots of one thing."

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"Good. I can coordinate what and where with the recipients."

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"Have you been in touch with the Prime Minister's office about what sorts of things there are on offer or do you need a list?"

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"I know what you've been making. If there are things you've been holding back for any reason, no idea about those."

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"Well, it's a start, I probably haven't thought of everything I can make that would be a good idea yet simply because there are so many things. There isn't anything that I have thought of, have decided not to give the Japanese, and do wish to offer you."

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"Endbringer core is in high demand at the moment. That's probably going to be short-lived; there are only so many who have something to try. Miraculous cures and other technology will be more typical. And you've been supplying tinkers with what they need, but have you tried copying their results?"

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"Not yet. I'm not sure it'll work, because it seems like it maaaaay run on magic, and so far all the tinker tech I have met falls into at least one of the categories 'I don't know why I'd want even one of it', 'if something went wrong in the duplication the materials involved mean I would accidentally nuke Tokyo', or 'glaring intellectual property conflicts I don't want to touch'. Do you have candidates?"

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"There are things I'd suggest, but not being a tinker myself I can't speak to the materials question. Maybe after getting in touch with some of the creators."

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"I'd appreciate that! I would like to see whether or not it runs on magic."

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"It sounds like you mean that literally. Do you expect your power to interact with it differently in either case?"

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"I can make things that run on physics. I cannot make things with persistent non-physics-behaving properties of any kind. No fountain of youth, no philosopher's stone, no ring of Gyges, etcetera."

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"Powers in general do seem to ignore physics, and tinker products are probably no exception. But if it works, it could be incredibly important. I'll see what I can do."

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"Thanks!"

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"Well, there is a lot in this for us as well as everyone else, to be honest." But it goes on the list of things to try.

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"Oh, yes, I understand. I thank you anyway. Anything else to discuss?"

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"I don't believe so. We'll be in touch when the receiving ends are set up."

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"Great, I'll look forward to that." Shoo, person, Cam has shit to do.

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Person shoos.

It's not very long before they're ready for the first attempt, with some precise distance measurements and a parachute design. The first attempt may as well be a cargo entirely of Endbringer material, since if anything goes wrong it's not exactly fragile.
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As long as it has someplace appropriate to go and everything's in order, sure. Cargo of Endbringer bits.

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Arriving stationary relative to Cam turns mean indestructible objects moving at over five hundred miles an hour in San Francisco. Luckily, it doesn't. No one is too surprised when physics doesn't insist very hard. Powers don't have to make sense.

After a perfectly safe arrival, long-distance conjuration definitively works.
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Hooray.

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"If you'd like to try some tinker products," his contact says, "this should be a safe test." It's a six-inch camera drone, which when activated levitates at about head height.

"The tinker is one we've worked with before. He says nothing in here would be dangerous if copied."
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Cam makes one.

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It levitates at about head height. Nothing exciting happens at all.

"Perfect! Now that we know it works, you can try more of them, or larger scale devices.
You could be the best tinker since Dragon if you wanted to."
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"I'm not a real Tinker, but yes, thanks for the test! I've got a list."

Cam has a list. He goes down his list.
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And the list now includes quite a few suggestions from overseas. Large-scale force fields to help protect port cities in case of Leviathan feature prominently. How OTP got the rights to make copies of those, even in limited numbers, is anyone's guess, but every city wants one.

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Cam is not going to be too fussed about patent rights here.

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"That sounds like a good way to get tinkers to not show you their products in the first place," says Vega.

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"They don't have to show them to me up close, they just have to use them in any way that makes them look appealing to anybody who is willing to tell me about them," Cam says. "If any Tinkers come to me after the money they were previously not making by selling these things either, I'll pay them, I have been known to produce things of interest to Tinkers. This plan is not flawless but it seems better than 'try to negotiate with a lot of parahumans who have every reason to waste my time jacking up their prices every time I want to make some tech'."

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"And a lot of tinkers would take you up on that. Others are more possessive, and keep in mind that tinkers are uniquely well positioned to make things unusable by anyone but the creator. You'd get most of the tech you can shake a stick at, certainly, but also the fear of every tinker and the enmity of plenty."

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"Do you have a better plan?"

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"Make copies only in agreed-upon numbers. The more paranoid tinkers will still stay far away, but many would like the chance to focus on development while they or their team are already outfitted. And the ones who are strictly business, the one behind the large-scale force fields among them, would be much more likely to cooperate with you.

And regardless of how easily you can copy anything you've heard of, you should pretend otherwise. If the cat isn't out of the bag yet, act as if you need an example to copy for tinker tech. They'd have one less thing to worry about now."
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"I suppose that will do medium term as long as I can pretend I got ahold of plans or examples or video footage or something of anything a dead tinker made."

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"Once you have a reputation for refraining from copying more than agreed, the ruse would be redundant anyway.
For the plans, it might be a good idea to talk to the Protectorate. They have extensive records on what their tinkers make and on much of what they capture, and they might agree to back you up if you claim they let you see it."
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"Sounds like a plan, I'll write them."

And he does.
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In the meantime, things continue going well. It's remarkable what a complete lack of material scarcity can do to a country.

The medicines and electronics continue getting reverse-engineered and produced, there are increasing numbers of people moving to Japan, and even the rate of cape crime is sharply improving.
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Hooray! People have been tolerating the wings pretty well. Cam puts his tail back as well.

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Cam is known as the guy who put a country back on the map in multiple senses. He can look like whatever he wants to. And it's not the weirdest fashion decision parahumans make anyway; overseas it's considered normal to wear spandex.

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Cam declines to wear spandex. He is a jeans dude. A jeans, wings, and tail dude.

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Cam's not exactly under a lot of scrutiny on that subject.

He is for other reasons, though. It may take a few weeks, but eventually Cam will spot an inconspicuous-looking person glancing at him and disappearing when seen.
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This person can be bugged.
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Many people can.
She eventually reports that Cam has been acting pretty much as he appears to be. A disappointingly complete lack of secret plots. She and whoever she's reporting to don't happen to mention their names, the first time at least, but they do talk about someone called Regis Rex as their mutual boss.
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To Google to find out who has been brutalizing Latin!

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Brutalizing Latin is an ancient and respectable pastime of people who want impressive-sounding phrases!

This particular culprit is a cape, and notable enough to show up on Google. At least, he's assumed to be a cape. Google doesn't say what his power is. But he heads a cell of the Elite, which means it's a safe assumption. The Elite is a large collection of allied cells, ranging from neutral to sadistic and everywhere in between. They're an American group; no information is forthcoming on what one of them might be doing out here.
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It's time to play Information Will Be Forthcoming When Cam Damn Well Wants It To Be. Let's read Regis Rex's email!

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So apparently the Elite take it very seriously when they say they try to have a finger in every pie that gets sent across the Pacific. Or, in this case, conjured. Posing as a business is a strategy that has worked before, and it has been getting Cam to send them a lot of valuable goods over the last few weeks. Regis Rex, presumably also known as Gabriel Vega, has more or less declared victory. His superiors back on the U.S. west coast have been pretty happy about it.

The spy herself is a native cape with a convenient power. It's probably why she was able to report back after having only glanced at Cam. The Elite always try to get control of the local cape groups one way or another when they move into a city, so the emailers consider it unremarkable that an unaffiliated cape is already answering to them.

They're also trying to take over local crime, naturally. Regis Rex has (or believes he has) enough of the government in his pocket, and when the Elite try to take over a city at every level they can be very comprehensive about every level. They're already getting a share of the profits from the relative few who contravene Japan's strict drug laws, and are working on expanding their control.
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All right, that's really irritating.

Cam announces that he is going to eradicate malaria in a process that may take a few months to complete itself. He overflies Africa.

He keeps going.

Regis Rex's emails included reversible directions to some locations.
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Cam knows extremely precisely where to find some sites under the control of the Elite, because he was making things appear there. If they happened to say where those are in relation to more important locations, good for them.

Conveniently, one of those is the one at the top of the pyramid. San Francisco is exactly the other way from here, but Cam can circumnavigate the globe fast enough that it hardly matters. And this way he has an alibi.
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Yep.

When he's almost there he chucks his spaceship into orbit and flies down on his own. He got some more reading-up done while he was flooding Africa with sterile male mosquitoes.
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He'll be spotted on his way down, but they don't send up a force field and evacuate or anything so drastic. Instead, they just open the door and a cape comes out. "You must be Cam. I assume you're here to talk to Uppercrust?"

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"How right you are."

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"He's in here. If you'll come with me?"

Uppercrust is, as Cam knew to expect, a well-dressed man, old for a cape but not for a human, and in charge of the leadership of the Elite. He's also the tinker behind the large-scale force fields, but that's not the relevant capacity. What Cam didn't know to expect is his condition. He's sitting down, almost sagging into his chair, and moves only feebly. But his mind and speech are unaffected.

"Welcome to my city. What brings you here?"
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"It has come to my attention that in addition to providing me a useful service you are providing many people unuseful antiservices and I intend that you," he gestures vaguely, "stop."

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"That being the general you, I assume? The group I control directly is strictly business. In any case, what did you have in mind and what are you offering? It's possible you might be able to convince me."

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"The general you, yes, Elite in general. The service you have been providing has been useful and I don't have a replacement lined up and skimming off the top of that alone would make any reasonable people quite a comfortable income, to say nothing of your other aboveboard behavior. I invite you to continue that, but only that."

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"A good deal for my group, and for Regis Rex and many of the others. Less so for Bastard Son. The Elite gets a lot from having a broad tent. If you're powerful and capable, you can succeed. Requiring that operations be entirely aboveboard would drive off quite a few, and what they'd be doing instead is hardly likely to be better."

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"How sad for those people. I invite you to solve this problem."

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"Any such solution would involve future people who would otherwise be villains deciding not to join. As it is, we have some degree of control over those people. Keeping our illicit activity down is in the Elite's interest, eliminating it entirely is not.

If you'd merely like us to exercise more control, I'm well aware that you can offer enough to make it worth it. If it's as absolute as you're saying, you can expect an influx of villains. With less restraint."
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"I confess I don't quite understand the mentality of people who wake up one day and decide to be supervillains. It seems like the sort of thing one might fall into - in which case it will behoove you to be very unslippery - or the kind of thing that might happen incidentally as a consequence of wanting some thing technically orthogonal to villainy per se, like money or attention, in which case it would behoove you to find ways to make them part of a non-villainous employee benefit package. Do you deal with a substantial number of people who just want to be supervillains, full stop, yet have interests small-time enough that you can meaningfully control them - that is, they aren't just really enthusiastic about anarchy in general or something?"

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"More than you might think. Those are not the sort who would otherwise be mass murderers, they tend to see being a cape as a high-stakes game. For them, we provide a framework and a win condition.
Most of the people where harm reduction applies are after the money and notoriety, but would rather pursue it on their own than be bribed into inactivity or accept what they see as unnecessary restrictions. And then of course there are the ones with pet issues."

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"How much of this problem can we solve by finding areas of illegality I can live with? Run a thriving ring of well-treated volunteer sex workers. Sell marijuana to informed adults. Smuggle hardworking Mexican immigrants over the border."

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"Oh, it's a question of your morality? I thought you were insisting on following the law. This makes it easier, but you'll understand if I don't answer the question. Anything else you'd like to whitelist?"

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"The law is a convenient shorthand but if it becomes inconvenient one can dispense with shorthand. Why exactly will I understand if you don't answer the question, pray tell? If the problem cannot be solved with a whitelist, then you see, I will have to think of something else."

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"I'm afraid I'm not about to say what percent of the Elite's operations fall into or can be easily moved into those categories. But we offer a lot of discretion to our affiliated groups.

Would it solve the problem if we simply made it known that you refused to do deal with groups that fail to meet your standards? Not everyone under our umbrella would accept, but those that didn't would see themselves falling behind their analogues. Just as much incentive without driving anyone away from the Elite."
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"If I want to find out, I will, and if you won't tell me, it makes me think I want to find out."

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"You could find out how much of what things we currently do. Probably not how much it can be moved, not without a lot of time and effort.

More importantly, is that a no?"
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"It's a you don't seem to want be particularly convenient for me. At some point something less conducive to your apparent interests will seem more convenient. Your incentive structure might work or it might not; but you were the one objecting to the possibility of would-be supervillains choosing to self-employ."

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"There's convenient and then there's listing off crimes members have committed. Which isn't even necessary to that question.

You've said you have no objection to working with us if everything we do is above-board. Would you extend the same offer to the other teams, individually?"
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"I might want to see an org chart." Can he just dramatically call up an org chart of the entire Elite? Is there such a thing?

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Not that anyone has written out.

"It's structurally fairly simple. City-level teams, most of which report to regional branches, and we here have the broadest reach. Do you want the names, a list of most and least likely to accept your offer, or did you have something else in mind?"
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"What I want is an idea of the extent to which I should treat them as different organizations at all. But I imagine you're a biased source on that so maybe I'll just snoop some more."

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"You can think of it as roughly similar to the Protectorate. Different teams, with similar goals but different methodologies. Rarely in contact but are formally allied.

We're naturally more disparate than they are on every count, but even with the Protectorate if you wanted them to change their behavior in some way you'd be better off convincing each team rather than their central organization."
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"I'll get you a whitelist, but I'm not likely to think of literally every law it is profitable and morally permissible to break, so if you have any requests you may as well ask me. If you intend to have me spied on, do it openly. I intend to have you spied on. I'm not going to work with any groups doing things I don't like, and if I really don't like them, well, I'm beginning to run out of villains to unmask and dump at the feet of the authorities in Japan and may expand my attention."
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"We'll have you spied on as well, then. In the meantime, now that we aren't trying to trick you into anything, we can probably speed up the transpacific production. Unless you'd rather wait until you've verified that we're acceptable?"

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"Let's stick with things like cures for cancer for now. If you want Endbringer bits, try to be more socially acceptable."

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"None of us would break that truce.
But in the more general case, I take your point. Variety of products in proportion to how clean the recipients are."
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"Lovely. Anything else to discuss?"

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"No, I'll pass your message on to my subordinates."

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"Is whatever's wrong with you going to mean I have to have a conversation with a different person about this any time soon?"
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"Wrong with me? I think I've been very reasonable about this."

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"I mean medically."

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"Probably not. I have a year, maybe two. By then your demands will have worked out one way or another.

If you knew of a cure you'd already be exporting it, I assume."
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"Well, there's cures I can bottle and cures I can't. I can fix an amputee but only in person. What's wrong with you?"

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"Cancer. Not one of the ones where you have a cure we've been distributing. As you can see."

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"If it's not in your brain I can operate on that on a principle similar to the amputee one," Cam remarks.

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"If you're trying to bribe me, the likely result is that some of my subordinates think I'm compromised and try to replace me early. Not a bad deal for me, assuming you then go on to bribe me, but it might land you back here having the same conversation with someone else."

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"I'm not trying to bribe you in advance," Cam says.

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"Leading to the same risk of you winding up back here, and also me remaining un-bribed.
Don't worry, I'll pretend you hadn't said that part and act accordingly."
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"I really can't do anything about brains, so I recommend being really squeaky clean by the time I am next in town lest metastasis obviate your options. And if I ever have the urge to operate on inoperable cancer in people who aren't productively steering large international organizations I know where to satisfy that impulse and it won't put me anywhere near you."

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"Yes, yes, you've made your point."

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"I like it when I make points. Anything else to cover before I fly away again?"

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"Not at all. I look forward to working with you. Productively."

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"Lovely."

Cam heads out.
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Leaving the Elite to presumably restructure their organization on short notice.

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One can always hope.

Cam calls his ship down from geostationary orbit.
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There'll be a bit of a wait while it descends.

Just before it reaches him, there's a crash. It's loud, but he can feel it more than he can hear it. The crash itself is more like an impact, like if someone dropped a grand piano that was also the size of the moon. The spaceship rocks in the air, and shattered glass falls down from it.
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The fuck?
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The good news is, this wasn't targeted at Cam. The bad news is, this wasn't targeted at Cam.

In every direction windows have exploded, sirens are going off, and there are plumes of sand and glass rising into the air.
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The fuck. Cam lets his shattered spaceship make an emergency landing and takes to the air on non-glass wings.

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This is a bad city to not be invulnerable in. Cam may have been lucky enough to be away from anything that exploded, but a lot of more fragile people weren't. The dust is settling, and even after the explosion the place is still loud.

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Does anyone seem to know what happened?

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Yes. Almost everyone does, except Cam. If he lands and asks, the first response is going to be "Shatterbird."

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Shatterbird being...?

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"...she's a cape," says the bystander, grimacing as she improvises a bandage. "This means the Slaughterhouse Nine are here."

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Bystander gets a blood transfusion and proper bandaging for her trouble.

Does Cam have wifi?
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He does, thanks largely to the efforts of one Campbell Swan in getting this planet up to a civilized standard. His computer is probably the only one in who knows how far that's still in a state to connect to the satellite wifi, but it's there to be connected to.

The Slaughterhouse Nine are a group of parahumans who travel the country seeing the sights and killing people. They are very good at this. Ever since Shatterbird joined their method of announcing their presence has been to make every piece of glass in the city violently explode.

The Nine aren't the only capes ever to have a kill order placed allowing anyone who can manage it to legally kill them and collect a reward. But the longer-term members are among the very few to survive having such an order for any length of time. Reading the list of their powers, the fact that Shatterbird isn't the scariest may have something to do with this.
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All right. Seems like it might be time to go kill some people.

Cam gets aloft again. Shatterbird can fly. Any chance she's doing it now?
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She probably is, somewhere, but she has a lot of range. No sign of her.

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Cam overflies San Francisco. He can't do a whole lot about the damage on the scale it was dealt.

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Thousands of people flood the streets, there are screams and alarm bells ringing, and a few flying capes. And yes, there, one of the capes has decorative stained glass wings.

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The decorative stained glass cape is now unconscious.

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The humanoid falls. The wings fall with her, slightly faster.

And then she slows and resumes flying. Her background reassembles, and she starts looking around for who might have done that. Glass shards speed toward Cam.
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Well, they can't hurt him but they could trap him. How the heck did she -? Cam tries various methods of neutralizing shards to see if any of them work. Encased in plastic? Supercooled? Melted?

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Melted and plastic both work. There is a surplus of glass to replace anything he neutralizes, though. Pieces are moving fast and from every direction.

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Melting's easy to do en masse. Melt, glass, melt. (He makes a chilly layer of air below him so anything that hits someone beneath will be room temperature.)

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If Cam keeps up enough heat to melt the projectiles in the fraction of a second they take to reach him, he can be splashed with molten glass instead of slashed with solid. If that's better.
Shatterbird considers it worse, at least. She amasses a larger volume of glass, several times the size of either combatant, and throws that at him.
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Melt. (Colder cold layer of air.)

Shatterbird can melt. He can't avoid hitting pedestrians forever like this if anyone's got too much of a broken leg to scurry indoors and she could use killing.
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It takes a lot of heat to melt that much mass that quickly. But Shatterbird is too distracted to do much with what remains of her weapon.

The armor supporting her melts, as does she. And she is unpleasantly on fire. This time she hits the ground.
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Does she stay there?

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She's not moving.

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Right then, time to hunt down all her friends.

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This was Shatterbird's dramatic entrance; the rest of the Slaughterhouse aren't flying around with brightly colored wings pointing at them.

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So this might take a while.

Cam produces, inspects, and burns the current outfits of the other members so they'll be easier to spot from a distance.
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Most of them do wear clothes. But trying to just spot them from the sky is a long shot; they could just be inside anywhere.

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Still. He flies. Maybe killing one will get their attention? He can hope.

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If so, they don't approach him about it.

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Any chance they keep written plans?

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No luck there. The Slaughterhouse Nine aren't the type to keep diaries. Their tinkers have written some blueprints for projects, in the fashion of tinkers everywhere, and that's obviously potentially useful. But nothing points to location.

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License plate? Scribbled address of a bolthole? What do supervillains eat, if he conjures up Jack Slash's last breakfast does it look like it came out of a Dennys'...? It hardly matters if he has to drop ash and slag with all the glass shards and glass dust everywhere.

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The license plate of the last car they used is 528491. More conjuration can show that it was destroyed a while ago.
If he makes a copy of the Siberian's last meal, it might be possible to check against missing persons reports. None of the others have any obvious clues to geography.
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He can't just find "their hideout"... scale model of last place they slept?

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Wildly different results depending on which member, none of them nearby. It might be confounded by the fact that most of them don't sleep.

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Ugh. Cam doesn't know if Jack Slash is theatrical enough to come have a look at his own corpse were one to appear, and he doesn't want to sow confusion... Maybe he should just actually call the authorities, claim Shatterbird, ask if they can find anyone else for him. He gets the local Protectorate number, calls them up.

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The person on the other end starts out with no preamble, "Are you in immediate danger?"

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"Transfer me to whoever's coordinating the capes."

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"The Director is in the middle of trying to handle the emergency. Do you have information?"

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"I just killed Shatterbird and I can't find the others."

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"Transferring you now." The phone makes phone noises for a few seconds before being picked up again.

"Deputy Director Owens. Who is this?"
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"Cam. The Kyushu guy. I'm in town for unrelated reasons, just killed Shatterbird, can't find the rest."

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"Neither can we. Shatterbird's the only one to have been seen; we know where the blast came from and what direction she was flying when she started, but that's all right now. We're trying to beat the odds on narrowing down their location before they attack again."

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"Anything useful to do with me in the meanwhile? Key glass objects I can replace for you?"

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"We could use our computers back, but you should try the hospitals. They've got a lot of patients and they lost a lot of equipment."

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"Call me back when you find any S9?"

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"Definitely. We've got reinforcements coming in, but we'll need all the help we can get."

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"Okay."

Phone, away. Map of San Francisco: get. Hospital: go. Equipment and blood for transfusions: put.
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Enormous quantities of human blood appearing ex nihilo is the best thing that has happened all day. (Today isn't a very good day.)

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Cam can be pretty useful in a hospital but this isn't the best kind of hospital for his form of help, because it's not from 2157, has no angels, and can't summon demons on a routine basis; diminishing returns hit pretty quickly. He moves on to the next one, checking his phone every few moments for local news and Internet alerts indicating anything.

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Information is coming in more slowly than usual, under the circumstances. He'll be able to find out what locations were hit hardest, but nobody is spotting the Nine and tweeting it.

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Of course they're not. It's almost elegant.

A facial recognition drone swarm sweeping the city might not go amiss... what have they got on recognizable faces for drones?
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The group includes Mannequin and Crawler; it's not always the faces that would be recognizable. But Jack Slash has been smiling for the cameras for years, there are pictures of Bonesaw available, Cam has pretty good odds.

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All right. Go, swarm of drones, go. They will all self-destruct into harmless unTinkerable slag if anybody grabs one.

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It's probably to be expected that the first one spotted is Crawler. Being huge can do that. He's lurking —not hiding—in a relatively isolated abandoned house. Well, recently abandoned. Inherited, one might say.

The drones don't see whether there are any of the other Nine with him.
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Well, then Cam can go get into a fight with Crawler.

Given how Crawler works, is there, like, a list anywhere he can look at on his way there of things Crawler is known already immune to?
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Acid, burns, cutting... What it comes down to is "everything." He's been actively trying to become immune to things, and he's been running around with the Slaughterhouse Nine. They're collectively interested in novel ways to hurt people.

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Grand. And Cam can't exactly release terrifying futuristic superplagues in San Francisco.

Cam flies to where Crawler is not-hiding and encases him whole in concrete.
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The block of concrete doesn't object. It's perfectly content to exist and restrain the unkillable monstrosity.

And then Crawler bursts through. His head comes out first. It's an oil-black chitinous mass pouring out a sizzling liquid, and is also the size of a small car. The acid eats at the concrete and his excess number of limbs start making openings in the weakened concrete. A mouthful of the same venom can be spared for launching at Cam.
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It would be sort of awkward to have this fight without pants and worse to pause mid-combat to replace all and only the parts of his pants that need replacing and worse still to wind up in several layers of pant. So the acid is interrupted by liquid nitrogen. Okay, if cement won't do, does Cam have to launch him into space? How much does Crawler even weigh? This neighborhood might be a little too inhabited for a rocket and if Cam tries to put him in some other sort of chassis he'll just break out -

Maybe Crawler can be tangled up in carbon nanotubes?
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Crawler can be tangled up in carbon nanotubes.

He can also break out of carbon nanotubes, depending on just how much of it there is. And he decreases the quantity with his universal solvent.

The nitrogen trick was disappointing, so this time Cam gets a gob of acid followed by several tons of Crawler.
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Crawler is very intimidating, but he doesn't have any powers that look enough like magic to worry Cam. Still, being tackled would be unpleasant. Liquid nitrogen, warm air to rise out of jumping range on.

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Jumping range is easy to underestimate, but Cam can always just fly higher. So Crawler does the obvious-to-a-Crawler thing. He roars, and starts rampaging. Indiscriminate property damage ahoy.

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Christ. What if he's encased in shock-absorption gel and then concrete around that?

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Then it takes a bit longer. That earns a moment to think while Crawler dissolves his way out.

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Cam can just keep adding layers of gel and concrete. On top. If Crawler can burrow there is a problem.

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It's not his strongest suit, but he will go down eventually. It'll take a while; first he has to realize that lateral progress isn't going to help anything and then he has to guess that downward might. The concrete gives little external sign of what direction Crawler is attempting.

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Well, if the ground starts cracking that's a clue.

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He breaks through the walls first, and after being re-sealed he tries down next. This is not his kind of fight.

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Cam's not super thrilled either. He sticks a tracker in Crawler; it is not harmful and might survive the process.

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Crawler doesn't even notice. He's going to continue charging away from Cam, though, scoring the sides of buildings as he goes and trampling anything that gets in his way.

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Cam calls the Protectorate folks again.

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This time they know in advance who he is.
"No update on where they are," comes the Deputy Director's tired-sounding voice. "Do you have news?"
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"Found Crawler, cannot kill him and don't want to set off rockets under him to launch him into space here, did get a tracking device in him, where do you want a thing to watch his movements put?"

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"You found Crawler and told us after? At least say you haven't attacked him yet."

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"Sorry." Cam chases Crawler. "I've got facial recognition drones looking for the others, may find them at any time depending on how low they're lying, I can copy you that too."

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"Do. Here would be best for the monitor, it's the building with the force field. What is Crawler doing now?"

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"Running away from me. I'm hoping he leads me straight to the others. Can you just get someone nearish -" Cam names the nearest intersection. "- so I can give them the thing and not miss the family reunion or fail to get between him and bystanders? I can also drop it out of the sky onto your forcefield if you like but landing things inside buildings I'm not looking at is tricky."

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"We've got people on the way.
If he does head to the others, the next fight isn't going to be any easier."
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"Crawler and probably the Siberian are special cases, I see no obvious reason I can't just kill all the others."

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"They're slippery. Not that it'll matter if you can kill them as easily as look at them, but they're easy to underestimate."

Crawler, meanwhile, has continued finding an elsewhere to be.
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Follow follow. "They must be, if the guy whose power is having knives has lived this long, but I managed one and that just doesn't seem like a full day's work."

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Crawler goes to ground. Literally, in fact; he's somewhere halfway between a cave and a hole. He's hiding, not lurking, but at least the annoying cape has no way of knowing where he is.

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Cam decides that as long as Crawler is hiding in a way that doesn't involve killing anybody he doesn't know how to improve on this situation right now. "Crawler found a hole in the ground and doesn't seem to be going anywhere or meeting anybody. Where are your people?"
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"On their way. Look up."

Two capes fly down until they're level with Cam. "You're the one who found Crawler?"
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"Yup." Cam hands them a thing. "Face recognition drones and Crawler's trackers and more immediately relevant trackers I make will report to this, you want spares?"

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"Definitely.

We're spread pretty thin, but there are more on the way.
When Crawler starts moving again, do you think you could hold him still for a clear shot?"
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"I can immobilize him for a few seconds at a time, but I'm not sure your shots will do any better than mine. Do you have a reasonable testing ground for me to make a mindless copy of him to shoot at?"

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"Mindless copy? Um, probably. Be a bit awkward if it turns out to be hard to get rid of, though."

"I'll show you a space," the other one says. "And you can copy tinker tech, right?"
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"Yes I can. And the mindless one I can launch into space if it's awkward to have around, it won't wiggle out of a ship."

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"Good. Tinkers always have things saved up for emergencies, like in our case I think Flambe had some kind of energy weapon that might hurt the big guy. But if you can make tinker tech, it might add up to something that actually works enough."

She starts leading the way toward a reasonable testing ground.
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"I thought of something I didn't try while I was chasing him to his hole in the ground, but I'd rather not bother him with it if it won't help, hence the testing."

Flap flap.
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Flying, flying, landing. Several capes are nearby, ready to test.

"Here we go. Mind, even if this does work it might get vetoed. If the real Crawler probably can't be held still long enough, or something."
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"Real Crawler can be held still for several seconds but mostly under layers of stuff." Cam makes a basement dweller Crawler.

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"But he can regenerate in less than that."

One of the capes, a Ward, points what looks like a staff topped with a crescent at the mindless lump of monster. There is a whoomph and the air shimmers as a wave radiates toward the Crawler. It eats through the armor and into the body, but over the next few seconds it becomes ineffective and the vaporized pieces grow back. "Grand. Not fast enough. Who's next?"
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"Me."

Cam tries interpolating the basement dweller Crawler with water at as fine a resolution as he can manage without a microscope.
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Suddenly all the tissues in the Crawler copy are not quite adjacent to whatever they're meant to be connected to. The body sags downward, but then the regeneration kicks in.

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"Damn."

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"No, that's good. It means he's not immune to whatever you did yet, and hopefully being hit with enough things can overwhelm the regeneration.

Remember I said a lot of tinkers have firepower stored away for emergencies? I talked to the Director, he talked to the other Directors, and now I've got a list."
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"Cool, let's see it."

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There's a list. The tinkers, what they've come up with that might work on Crawler, what kind of a weapon it is, and how to use it for the things that are more complicated than point and shoot. The really complicated things got left off, regardless of how effective they might be. Past a certain point it'd be unsafe for anyone else to use it.

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Make make make make.

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And there are copies. Lots of copies, as there are a lot of Protectorate teams and everyone wants to be at least a little prepared for a firepower-requiring emergency. Often that involves tinkers.

Thus armed, the capes and their PRT backup form a firing squad. "Anything else you wanted to try?"
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"Exploding him. You want me to do it simultaneously with this?"

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"Try that first. That sounds like if it works it might work completely, and it's easier to get you a clear shot than to get everyone a clear shot."

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"Okay. Stand back, you don't want bits to hit you in the face."

When everyone's out of the way Cam fits a truly uncomfortable quantity of compressed air in Crawler's various interior cavities, not interpolating, just filling to bursting.
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Pressure, even from the inside, is apparently something Crawler has experienced before. The air whooshes out, and the mindless copy doesn't seem to care.

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Well, caring wasn't what Cam was after.

"I could take it into space and chuck it into a black hole but I'm not willing to do that on a planet and don't have a great way to get the real one of him to space. You guys are up."
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"All right. Three...two...one..."

No one knows in any detail what the weapons they're holding do, but they do know how to make them do it. The Crawler copy goes up in a flash of everything. It ranges from white flash to gray blur. It can be seen regenerating, but by the time the copy can adapt to everything it's already almost gone.

"It...seems like it worked. No margin of error, though. How well can you hold Crawler down?"
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"I didn't get video footage, but I held him in a block of impact gel and concrete for a couple of seconds, longer when I was adding layers but it's now occurred to him to burrow so a couple seconds is probably what we've got."

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"If it fails, we just made him immune to tinkers around the country. But all this, plus what you tried the first time, we've got a good shot."

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"I assume if you had any telekinetics who could get him into space they'd have done it already."

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"Right. Unfortunately."

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"And I honestly don't know what to do about the Siberian but as long as we're here I might as well make one of her too?"

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"If anything we have here works, I think we'll all be surprised. But may as well test it."

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"Okay -"

...

......

"...Is there any chance the Siberian is made of antimatter or possibly magic?"
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"Honestly? She may as well be. Immune to everything. Your copying didn't work on her either?"

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"Nope. I can't do antimatter or magic, those are my known limits."

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"Antimatter, magic, and whatever the Siberian's made of.

I'd ask about the magic, but we've got a Crawler to kill and one chance to do it."
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"Just means I can't make a fountain of youth or anything. Anything else to cover before we go? Useful swag you want replaced that had glass in it, anything like that?"

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"Nothing time-sensitive."

They head back toward Crawler, or at least to where the tracking device says he still is.
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The tracking device is unlikely to have gone anywhere, since to extract it something would have had to get through Crawler.

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And he's still there.

"We can get him to come out, then hit him? If he thinks the goal is to fight him instead of restrain him he probably won't start by trying to escape."
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"Sure. I can try stuff that definitely won't work like dousing him in plasma, pretend I'm slow on the uptake?"

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"Ideally he wouldn't even know it was you, but plasma is pretty non-distinctive. Everyone ready?
Go."
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Plasma! Plasma all over you, Crawler! (And a protective layer of liquid nitrogen mist so it doesn't set other things on fire.)

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Crawler reacts predictably, by launching himself out while being both enormous and on fire. Some of the more telekinetic capes slow him down a bit for Cam to trap him, while everyone else takes aim.

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Gelconcretegelconcretegelconcrete. It is so helpful of Crawler to be midair so he can be gelconcreted on all sides.

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On most sides, that is. The near side is getting vaporized by the arsenal of bizarre weaponry as fast as Cam puts it there until he stops doing so. The lead cape flies above Crawler, watching all sides of the cube, while the more offensively equipped squad members concentrate fire on the front.

As the various deadly weapons go off two humanoids charge through the mass. Heroes go down, most of them briefly. The two white figures, one tall and the other enormous, pick apart their opponents to distract as many of them as possible.
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Cam interpolated Crawler with water as soon as the heroes started firing, but now they've got company and he needs to be paying attention to those. The contents of all of Mannequin's compartments can be joined by some lava, maybe he won't even leak - Siberian, um - well, he can try to get some replaceable part of himself between her and something she's trying to get at, see how it fares. Indestructible object, unstoppable force...

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The giant figure flops down, and does indeed not even leak. When the unstoppable force hits the indestructible object, the second one moves. Cam's wing is unharmed, certainly, but having it slapped out of her way doesn't look comfortable. And now there's a set of pointed nails gouging toward Cam's eyes.

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But his wing is unharmed -

Cam reaches for her and surrounds her with fingernail.

It's still attached to his hand.
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And the Siberian is bound in place.

"In place" is relative, of course; her own fingernails glance off his eyeballs and inflict exactly as much damage as he's capable of receiving.

While the remaining members of the Nine join the Siberian—Bonesaw directing some thing that looks like a centaur with both halves having been human, Hatchet Face targeting the capes, and Jack Slash laughing in the distance—Crawler takes partial cover behind the remaining concrete. Few people are firing at him, under the circumstances, and he's visibly regenerating the large fraction of his body that he's missing. A guttural laugh comes from his direction.
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Cam is significantly less mobile with a Siberian in a keratin bubble which must of necessity stay attached to his hand, but he can still make things. Jack Slash: be dead, you suck. Hatchet Face: also be dead you also suck. Horrifying monster: be dead, your life is a tragedy.

...Bonesaw, you are what, ten, fuck.

"Oh my god I'm such an idiot," Cam blinks, and Bonesaw is surrounded shoulders down in solid Leviathan core and so is enough of Crawler that he can't move anywhere.

He can try that around Siberian's remaining freedom of motion in the fingernail bubble, too, see if he can detach his hand.
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Those who were commanded to be dead are suddenly liquefied.

Now that Bonesaw isn't moving, she's a target. A few blasts glances off the Endbringer material, and when she sings out "Deadman switch!" everyone stops firing.

The Siberian is completely obscured by the Endbringer core filling the rest of the bubble. She's not even moving; apparently it's tougher than she is. Which is good news in the moment and very bad news long-term.
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Well, that's... also a reason not to kill a small child.

If the Siberian's not moving Cam can summon a nail scissor and detach her bubble from his hand.

"I assume you have some sort of condition for getting rid of it," he remarks, "or there's really no point."
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"Not killing me is a good start. Jack always said using plagues is unsporting, but with this one the whole point is that it doesn't get used."

"Kill her anyway," one of the capes says. "She killed Ascendant, and who knows how many others. Whatever she's got isn't going to get through a wall of that stuff."
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"Dude, she's like ten. She can go the way of the Wicked Witch of the West if she lets her plague loose, till then we can entertain the hypothesis that Jack made her do it. Anyway, who says her deadman switch is on her person?"

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"He has a point. It might not be."

"She looks like she's ten. She's been doing this for years, and she's Bonesaw."
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Cam produces Bonesaw's birth certificate.

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"Nope! Actually ten. Well, twelve," says, apparently, Riley Andersen who was born in Minneapolis twelve years ago.

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"She'll be thirteen this November. Hi, Riley. Besides not killing you how do we get rid of your deadman switch plague?"

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"If there were another way it wouldn't be much use, would it.
How to convince me to turn it off, I hadn't thought that far ahead." Bonesaw frowns. "Jack would know what to say."
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"Well, he was a grown man who ought to have known that if you embark on a campaign of serial killing somebody might decide to melt you. Look, I didn't kill you and I could've and I didn't know at the time you had a deadman switch, perhaps you can extend enough good faith to brainstorm ways to get rid of it. For example, if it is in a container somewhere, it could come to be in more layers of container."

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"I could turn it off. But right now it's keeping me alive, it and you, and I'd rather not have it be just you."

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"It can't keep you alive forever. You're stuck; I'm not sure how you're telling it to stay put, but I don't think you can do it indefinitely from here without making a mistake. Do you have another solution you'd like to transition to?"

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"You let me go, and I go do something else?"

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"I don't think I can sell anybody on that plan, Riley."

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"Well, I'd have said you let me go and I go do the same things, but that sounded even less likely to work."

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"That's admittedly true, but you have a credibility problem claiming to have anything else lined up."

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"That doesn't make any sense. Why would you believe me saying I had made sure the plague wasn't going to happen but not me saying I wasn't going to do any more art?"

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"Well, if a plague happens, we can kill you, so you probably won't choose to start a plague and if you couldn't choose not to you might tell us how to go do it for you to prolong your life. But if you're off elsewhere doing some other thing and some of it happens to involve maiming people you are not so convenient to track down and kill then."

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"What if I don't maim very many people?"

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"I am afraid it will be very hard to get buy-in for anything other than a zero-people-maiming maximum."

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"Phooey.
But if it's nobody at all, and I let you track me, then what? Once I'm not threatening a plague, you have no reason to keep me alive."
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"I continue not to like killing twelve-year-olds," Cam points out. "Actually most people of any age manage not to be killed without ever having to threaten to release plagues, although you have got yourself into a sort of precarious position regarding the average person's interest in seeing you dead."

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"They have no reason to keep me alive, then. Including the people they've probably already called to arrest me."

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"If they have any sense anybody with the authority to arrest you is busy evacuating San Francisco, but yes, this is a problem. I'd suggest that they remand you to my custody but I'm a very busy man and you seem like you'd be prohibitively difficult to keep even if you aren't famous in Japan and especially if I supplied you with enough bodies to keep you happy."

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"If you can supply the bodies, you wouldn't need to worry about keeping me there. Especially if I've promised not to get my own.
No idea if I'm famous there or not."
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"Well, but I have no idea what you'd do with them. Perhaps it would strike your fancy to invent plagues. Again."

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"I'd do art, obviously.
I don't like plagues. This one is just insurance."
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"What kind of art do you like?"

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"The kind no one else can do! This one time I turned someone inside out. And you saw the combination of two capes. I could build a super-cape out of even more and use it to kill an Endbringer!"

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"Well, that would be very impressive, but I do not think anyone wants you to build super-capes until you have a few years of good behavior under your belt."

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"Drat. Well, what do you want me to build?"

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"I'm not trying to hire you, I'm trying to figure out there's conditions under which people will let you leave here alive."

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"How about if I tell you how to kill Crawler? Sorry, Ned."

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"I don't really have to kill him, I can just leave him there. I don't kill people recreationally, you know."

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"You don't, do you. Weird."

"I'd want to know how to kill Crawler," Flambe interjects.
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"Do you want it badly enough to let me take Riley home, give her a basement full of mindless bodies, and cross your fingers that she really doesn't like plagues that much?"

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"...no."

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"So we have a conundrum."

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"What if you take her powers away?"

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"With what, a copy of Hatchet Face? Does he even work normally on Tinkers? Anyway, I'd love to know how to keep her in his range and be able to maintain him without getting cruel and unusual."

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"Yeah, that. See if she can set up something to maintain him, then handcuff them together forever."

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"So you want me to let Bonesaw out of her box... give her surgical tools and a mindless cape..."

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"And a weapon from every tinker in the world pointed at her."

"Wouldn't have to be a whole copy. Just the brain, and I can even pare that down a bit further."
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"Brain alone wouldn't be alive for long."

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"Puh-leez, I did my first brain in a jar when I was eight. I can keep it alive until, until something goes wrong I guess. Wouldn't be able to maintain it, obviously."

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"I'm not sure how this even starts, because you'd have to be near the brain to operate on it, I assume."

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"I've operated on Hatchet before. I'd have to use remote robots, but it'd work. Or if robots sound too scary I could build the vat and you could make a copy of the brain already in it. Or you could do the same with the jar I made when I was eight, but that one wasn't built to last."

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"You're being awfully cooperative about all this. You don't mind the power suppression aspect?"

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"I'd rather have the basement full of mindless bodies, but you did say the other option was killing me."

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"Peanut gallery? Thoughts?"

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Peanut gallery's divided. The retributivist faction does win out eventually.
"Even if that works, she said it wouldn't work forever. There'd be a free and fully powered Bonesaw as soon as her machine broke down. The machine she'd be the one building."
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"This is true. Does anyone else on tap know how to build a stable brain jar which does not have to involve Riley's personal expertise? No one need actually do it as long as they can point me to reliable plans."

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"You could use Mannequin's. There's a lot of extra stuff in there and it'd be like going everywhere attached to a life-support violin case, but it'd work. It's built to last because he used it on himself. I'd rather make my own though."

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"I'm sure you'd rather, but you're very scary. Speaking of ways you're very scary and Tinkers doing things to themselves, Shatterbird I had to actually kill instead of knock out because she happened to be immune to the drugs I tried. I assume you've got some nasty cocktail of enhancements too."

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"Yup! Not nasty, though. Immune to everything from drugs to blood loss, and I can turn pain off like a switch, everyone should have that."

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"Okay... this is sort of a hypocritical question, considering that I myself am immune to everything from drugs to blood loss, but how are you immune to blood loss."
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"Each major blood vessel is separately armored and automatically pinches off upstream if something manages to break it anyway. A bit more than that, but I basically don't bleed."

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"Fair enough. The pain switch is a charming idea, I will absolutely give you that."

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"I tried not having one, but it got distracting.

So do we have a deal? I deactivate the plague switch, you stop the Protectorate from killing me?"
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"I am not prepared to go to war with the Protectorate over you, but I am willing to offer to attempt to contain you on their behalf."

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"Good enough. Nobody shoot me while I get rid of the heartbeat monitor."

She slithers upward until she's partially out of the trap, apparently dislocating everything from her shoulders to her lower ribs, but it all settles right back to where it came from. Then she slices herself open with a pocketed scalpel, some ribs move obligingly out of the way, and she has the implant out and the incision sewn up in seconds. There's no blood.
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"Well, that was an impressive display."

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"I made it easy to remove."

"So, is it safe to shoot her now?" the more opinionated Protectorate voices wonder.

"Completely," the absolutely trustworthy serial killer answers.
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"Can someone who has been paying attention please report in to the Protectorate authorities."

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"Already done. As much as we'd collectively rather try her here, Chief Director Costa-Brown says otherwise. You can take responsibility for Bonesaw if you insist. In exchange she'd like to ask for whatever lists of parahumans they keep in the Thanda, Yangban, Dno, and Red Gauntlet, as well as a pile of less weaponized tinker tech than what you copied for Crawler."

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"I wouldn't say I insist, but that sounds agreeable."

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"I'll forward you the list of devices they had in mind. If you need it forwarded.
Either way, enjoy having a captive member of the Slaughterhouse Nine. Any preferences on what we do with Crawler?"
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"Not really, no. Would you like me to launch him into space for you on my way home?"

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"Works as well as anything else."

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"...Actually, he might stay conscious and then float there for hundreds of years. Seems like overkill and I don't think he's going anywhere as-is."

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"He isn't. To whatever extent being immobile here is better than being immobile at escape velocity.
The only risk is that he's trapped in the same material that people the world over are trying to destroy. Without success, unfortunately, but he might be possible to rescue eventually."
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"If someone manages it and then decides they want to rescue Crawler I will drop a Hatchet Face brain on him."

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"It's not a likely scenario. And that's a thing you can do now, isn't it. Welcome to being every cape's worst fear."

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"Maybe fewer villains will decide Tokyo appeals. Even fewer than before, I mean."

Cam summons his spaceship.
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And the heroes start returning from what was at least a success, if mostly not theirs.

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Cam hands the lists of parahumans to somebody as they leave. The pile of Tinkertech will need to await a precisely notated destination and a more itemized shopping list.

When the spaceship arrives: "Into the ship with you, Riley."
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"O.k.!" She doesn't comment on the lack of Hatchet Face brain.

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Up they go.

"Out of curiosity, would it actually be possible for you to perform a brain transplant on yourself? I wasn't expecting you to be able to wriggle out of your encasement," Cam remarks as they ascend. "I might want to make you a vessel with no surprises. You could keep the pain thing."
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"I haven't done anything like that to myself before, but probably. I'm good at that kind of thing."

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"Anything else you'd particularly want to keep?"

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"The immunity to everything, the immortality, the stuff to keep my hands perfectly stable, the vision upgrades... there's a lot."

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"You can keep the vision upgrade."

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"Oh come on, that could be a hidden weapon at least as easily as the others!"

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"If I try to make your vision upgrade and it is not a vision upgrade, then it won't appear."

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"Oh. What's the problem with the other things then?"

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"They'd make you harder to put down if somebody other than me needs to do it and the hand stability presumably makes you faster at tinkering in a way that would become quickly inconvenient if you found a way to ditch the brain and skedaddle."

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"If I get recognized, I'd rather not be able to be killed by a little old bullet."

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"So stay indoors. Go brunette, if you like, although key people will still know who you are."

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"Can people without powers even do that?"

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"Change their hair color? Yes, they do it all the time, although I was actually offering to make your hair in your new body just grow that way."

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"Oh. Well, I like my hair."

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"Then you can keep it, assuming you haven't done anything weird to it that you aren't telling me about which won't come through in the copy."

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"Nope, it's just hair."

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"What's Hatchet Face's range?" Cam asks.

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"Twenty feet or so. Enough that capes would want to stay away from me so they don't lose their powers."

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"Hmm." Cam pulls out his computer, does some figuring. "I can probably do my own brain in a jar setup - well, head in a jar, simplifies things - that'll last for at least until I can find a biotinker who isn't you and owes me a favor who'll do it. But I am planning for your entire transition to a less terrifying body take place here in this spaceship which you cannot drive with no company but me and it doesn't have that much room. Is this enough room for you to work or do I need to make an addition anyway?"

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"I'd need more room, especially if you're making the jar ahead of time. Can't do brain surgery on myself around him."

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"All right." There is a delay, and then Cam opens the door to reveal a capsule with a surgical gurney and everything. "Lemme know what tools you need. In general kind, like, 'scalpel', not 'my entire kit', please." A cylinder somewhat larger than a human head appears, more than twenty feet away from the gurney.

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"I'll need, um," she steps away from Cam and outside the Hatchet Face's range. "Wire scalpel, sonic bone cutter, brain wave reader, enough cameras that I can see what I'm doing, and the disassembled pieces that make up that jar. Other things I'll think of as they come up, and I might ask you to connect the new body to my brain bit by bit instead of all in one go."

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A tray of tools appears. The surgery is peppered with cameras.

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Bonesaw steps back toward Cam and the jar containing the faceless Hatchet. There's a crunch, and she spits out a liquid that sizzles on contact with metal or plastic or Cam. And blades spear from her wrists in case the acid doesn't do the job.

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Cam sizzles. A little. He is scratched. Slightly.

"You done?" he asks, when this has healed.
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She stops. "Why aren't you done, you should be dead! Hatchet Face is right there!"

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"What were you going to do if you'd killed me? Float up here forever? You can't pilot the ship. Maybe you'd eventually figure out why you can't pilot the ship, but that wouldn't let you actually do it."

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"Jump out and survive reentry with whatever I can make out of those tools, this ship, and your body. I'm not sure how, but I bet I can."

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"Riley, you can't even open the door. Maybe you have enough of that acid to melt a little hole, but only a little one."

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"I could make more. Or get out some other way. Can't is a bad word to use when you're a tinker. It's like Mannequin always, well, not said, but you know."

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"I actually have no idea how he communicated, but I'm sure he had his ways. Anyway. Are we going to have further problems with you trying to murder me and possibly other, squishier people or can we move on with our lives?"

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Bonesaw looks down and mumbles. "No. Sorry about trying to murder you."

She leaves the jar's radius, sits down, and starts performing brain surgery.
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Cam makes her a blank. Blonde with the boosted eyes and the pain gadget and a few tracking devices hidden here and there and otherwise standard issue human. Alive and twitching a little bit with unfocused eyes and entirely autonomic breaths.

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It twitches more often as Bonesaw tests new nerve connections between it and her own brain. Soon she's piloting both bodies, sitting face to face with herself with both heads thoroughly immobilized.

The new one is crying.
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The original keeps working and occasionally asking Cam to add some nerve here or blood vessel there. The copy helps with the operation, though its movements are nowhere near as steady.

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Cam places bits where asked.

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Eventually Bonesaw explains. "Her reactions—or mine, now, my other set—they aren't under conscious control. Is that one of the things I can't fix?"

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"The blank has a brain, just not a mind. I imagine you can route around this in some way so that you can voluntarily breathe and all that other good stuff."

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"I've already got normal amounts of control," says the copy. "But I'm crying because I feel like it instead of because I want to, and I know how to make it stop."

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"Actually, me having an accurate read on things like when and whether you feel like crying is probably useful for your long-term plans."

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The Riley doesn't answer and goes back to work. The spare brain gets completely detached, and the tinker is a bit more careful moving the important one to the newly empty space.

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Cam supervises in silence.

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Eventually the connections get severed and the original goes limp. "Can you seal up my head or should I do it?" Riley asks.

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"I gotcha."

Cam puts the top of the skull back on.
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Riley sets down her tools and continues crying.

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Cam begins flying towards Japan.

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Well at least he isn't insisting on talking to her.

They'll arrive without incident; there aren't a whole lot of fliers who hang out above the Pacific.
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When they land, Cam says, "Any preferences for how I attach this to you?" and holds up the head in a jar.

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A ball and chain like in cartoons? A twenty-one foot pole? "Not really."

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"If you don't usually sleep on your back or something I can just attach it to your spine, leaves your arms and legs free."

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"Sure."

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"Turn your pain off."

And Cam fiddles with a vertebra until it is firmly attached to the jar brain.
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Toggling the existing upgrades still works. When the fiddling is done Riley is indefinitely down to normal.

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Cam inquires after what else she needs to be comfortable, sets her up, notifies her that if the jar detaches from her spine and he's not authorizing it then boom, and then looks for biotinkers who would like to do a little contract work and can come up with a longer term Hatchet Face Brain solution. And emails the Elite a list of things that he's aware of which are illegal and not immoral, and the Protectorate the memberships insofar as he can produce them of the groups they had in mind.

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There are very few biotinkers, but keeping a human head alive indefinitely isn't that hard. Tinkers come out of the woodwork to compete with each other.

The Protectorate is probably making use of those names in some way that isn't immediately obvious, and Elite-occupied areas see a spike in crimes Cam doesn't object to.
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When he has a design he swaps out the head on Bonesaw's spine for a more permanent model. Back to business as usual.

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If business as usual includes monitoring the Elite, he'll notice a distinct lack of decrease in the local rates of crimes he doesn't approve of. He can of course conjure any internal communication he wants, but all of it says most of their cells have been shutting down non-Cam-approved operations on schedule.

Clearly every city containing the Elite had a coincidental wave of illegal activity that exactly balanced out their recent change of heart. No other explanation is possible.
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Cam thinks other explanations are possible. Would the Protectorate like to swat them? Would they like help?

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That depends on which them. The Protectorate is on good terms with some of the less criminal Elite and openly opposed to others. They would rather not swat the former.

Up until he shows them the full list of the Elite's activities. In several places the Elite had reputations as strictly business and strictly legitimate, but as it happens the second part was never true. Cue the war between the two largest parahuman alliances.
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Whee. Cam helps. Mostly remotely; he sets up floating platforms so he can drop merchandise without worrying about intersecting important metropolis. If the Protectorate would like this merchandise to include tinkertech to go after Elite with he won't say boo. Bad Elite.

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Only mostly. More so now that they've dropped the facade. Exposing the Elite turns into an ongoing headache for the heroes on the other side of the Pacific, but they're gradually winning.

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Good for them.

Cam returns to his more customary business.
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Upgrading technology, enriching the world, rebuilding countries from the waves up... These are pretty good customs to have. Much better than most capes, for multiple reasons.

In short order Tokyo looks like a functioning 22nd-century city, with the addition of tightly controlled capes.
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Which means Cam can spread out his attention a little more. He was already doing a lot of overseas commerce, but in broad strokes - you don't need to be a particularly decent individual to be trusted with a hepatitis vaccine. He checks up on people real carefully for anything else, now, but he goes looking.

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Which means more opportunity to run across just what the rest of the world looks like. Eastern Europe has barely got anyone with the reach to distribute things, China is the CUI, and nearly everything in Africa is under the control of one of the many competing short-lived warlords. And the lack of candidates comes even before sorting by trustworthiness.

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Would Japan miss him very terribly if he just moved to Africa and did that next?
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Yes. Cam singlehandedly brought Japan back out of a previous century and hasn't finished; everyone kind of likes having him around.

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...Okay, Japan can keep him for now, but only because he's really short on people to delegate things to. He keeps looking. Occasionally he just literally parachutes food or creates rain over places where that seems like it would be helpful.

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He could always go through one of the existing people in charge, but considering they make the Elite look like Toybox he might not want to.


On the bright side, Cam's efforts with the sterile mosquitoes are already paying off with a drop in new malaria cases. Barely anyone objects to that.
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Hooray! He can add a booster population when his will have started dying off, too, make sure to be thorough.

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At least there's some unambiguous progress that isn't cooperation-dependent.

But when he's back in Tokyo: sirens. Extreme quantities of sirens.
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And Cam installed those so he knows what they're for. Shit.

Which one is it?
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The third one.

The Protectorate is already on their way, having worked out an agreement with the local people in charge. Tokyo was a burgeoning cape city, but it still doesn't have many capes in absolute terms. And even those have been selected for fighting less.

They have minutes before the Simurgh arrives. Cities cannot be evacuated in minutes, but that doesn't mean they aren't trying.
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Cam doesn't even know if he can be here for this; it is unacceptable for him to wind up songed to madness and running around immortal, indestructible, and potentially planetbusting. He gets Tokyo citizens into autopiloting airbuses that'll ship them to Kyushu, ready to take off if he hears Horrible Insanity Song and feels like it might be causing Horrible Insanity.

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Capes start arriving before either it or she does. Batches brought by an increasingly exhausted-looking teleporter, then the few who can cross an ocean under their own power, then the ones who had to use some tinker's merely supersonic transportation.

Some teams arrive from Australia, predictably none from the CUI, and the Russian groups seem to be staying out of it as well.
Mostly the out-of-town reinforcements are the North American capes.

The Triumvirate is recognizable as always. In the absence of an organized local team, Legend starts briefing the new arrivals on what they're up against.
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Cam listens. He hasn't done this in particular before, doesn't matter if he's three times Legend's age.

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"With the Simurgh, there are no good days." Legend has exactly zero good news to tell. "You deserve to know your chances. Simurgh fights do usually have lower direct casualties than the others, one in six instead of one in four. But some days that's one in every ten, and others it's as bad as Behemoth.

"What's worse is the scream. I doubt any of you will underestimate that. It's why every one of you will be wearing an armband. This will track your exposure based primarily on distance from her, and the countdown might not decrease at a constant speed. In case you can't spare a glance at the display, it will vibrate at five, two, and one minutes from lethal. If it vibrates, disengage.

"You all know she is physically the weakest Endbringer. But she is also very hard to hit. Her telekinesis is powerful enough rip apart buildings. If you cannot hurt her directly, destroy whatever she uses for cover so that others can get a clear shot.

"We will be fighting a battle of attrition. Strike teams will attack in turns, to keep her under as much pressure as possible. For this reason we recommend the teams all have past combat experience together. We do not want to have everyone's timer run down simultaneously, so stay back if your team is not taking its turn.

"Many of you have abilities tested against pieces of whatever Endbringers are made of, or equipment incorporating the same. This is the most durable known material; if you cannot destroy it that only means you can't kill her. Our goal is still to drive her off, and enough damage has always been sufficient to do that. This will be the first fight where we know where to aim. The humanoid body is a distraction; her core is at the base of her largest wing. Those with offensive power, aim there.

"When she—"

Legend cuts off as he, and everyone else, notices the song.
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She's still distant, so it's faint. A high note, a single note unless the listener pays attention to it, at which point it changes. A few capes who haven't fought the Simurgh before try covering their ears, but then don't bother.

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Cam raises his hand.

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"...yes?"

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"I may be immune but if I'm not I really need to leave. How do I tell?"

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"For those of you who have not fought the Simurgh before, you are right to be afraid of the song. You'll notice yourself thinking differently, or flashing back to particular things that she wants you to relive. The song does get more intense if you concentrate on the song. Avoid doing that. Beyond that, there is no countermeasure.
A short exposure is not lethal. That's what the armbands are for. They will also signal when we need a team to put pressure on the Simurgh or when you need to stay away, and can be used for communication.

"A very few of you have shown their ability to damage Endbringer core. But that was under controlled test conditions, and we must assume the Simurgh knows about it. Protect them."

The armbands on three capes start glowing green. One of them is Eidolon, who presumably doesn't need much protecting.
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That didn't really answer Cam's question. He puts an armband on. If it vibrates he'll book it unless he has reason to believe he's covered. He can't damage Endbringer core; he notes a green-glowy non-Eidolon person and marks her for bodyguarding.

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It doesn't, but beyond the assumption that if you're hearing it you're affected there isn't a whole lot else to say.

The scream wavers and splits into two notes as the Simurgh comes closer. Armbands start slowly ticking down.

"Eidolon and Alexandria will be fighting continuously. Everyone else, rotate between front lines and support. HQ will signal through the armbands when your squad is up. There will usually be injured to rescue. Anyone hurt within range of her scream will need it.

Remember, the goal is to wear her down and drive her off."

Alexandria and Eidolon fly toward the source of the scream. One of the Protectorate teams flies off after them, bringing the other green-glowing cape with them.
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Cam starts on Support. If he can see the Simurgh he can cover her in plasma or something, take a few layers off, but he's not a big deal here and he has to be ready to bail.

In the meantime he can medical-demon anyone who's injured and take bullets/arbitrary damage for the folks who can make a real dent.
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What the battle looks like is the Triumvirate blasting away (Legend from a distance as the only non-immune member) while supported by rotating teams. It's still early, so there are more than enough speedsters active to pull people away from the Simurgh when they fall. There'll be a mostly steady supply of people to medical-demon in no time. Unfortunately. Other times the falls are more permanent.

Not all of the offensively powerful capes can fly. Machines are less than trustworthy around the Simurgh, but some capes are using devices anyway. Other times they get a lift from flying teammates. Mostly it's down to fliers or ranged combatants.
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Cam bodyguards Dentmaker Girl, whatever her name is, and monitors his reaction to the song.

He's not having any weird thoughts. He's not in a worse mood than he should be (granted, that's not saying much). He's not having flashbacks. The song is not getting more annoying as she gets closer, beyond a certain point.

Which is what he'd expect if he were mentally indestructible-to-it.

And she did have to extort him to get him to make the fruit.

Her outer layers are subject to damage. Cam aims where nobody's trying to close with her and applies plasma.
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Or that's just what she wants him to think. Always an option with the Simurgh.
The singing does become louder or more varied at times, and this does correlate with when he pays attention to it. Annoyance is limited to what a mundane screech might sound like; it's not detectably becoming more annoying in any weird superpowers way.

Heat is not the most effective weapon against the weird crystal that Endbringers are made of, but enough of it it scorches her. Her human parts don't burn the way human skin would, and her feathers don't burn the way feathers would, but an outer layer gets peeled off and slowly begins regrowing.

The group around the cape Cam is protecting notices their armbands flash simultaneously. "You coming with us?" one of them, a medieval-themed cape with a lance, asks.
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"I'm not significantly more effective close up. I'll stay back and get in the way if anything comes flying at her," Cam says, aiming a thumb at the girl. Isn't she going to do anything? Maybe she has to charge up.

He moves from plasma through his other options.
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The one with the lance just nods, and that team moves in. All of them are fast, and most of them are flying. The important girl is one of the exceptions; she's getting a lift from a teammate until reaching crossbow range. When she fires, the Simurgh doesn't interpose any of the floating objects around her but either dodges or takes the hit. None of the bolts strike where the largest wing meets the body.

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"Anything I can do to help?" Cam asks between shots.

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The crossbow-wielding cape is a bit occupied.
The preceding team comes back, having just been relieved, and the one of them with the green-glowing armband answers instead. "Depends. What do you do?"
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"Make stuff. Would you benefit from a sight with a heads-up display?"

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"Sure, why not. But what you should really do is, give Flechette a proper weapon. I've been telling her for ages, poking things with needles isn't going to cut it. Make a twenty-foot sword if you can make it light enough, she'll catch it. Let's see Ziz dodge that."

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Cam gives her the sight and the heads-up glasses. "She's the other non-Eidolon person lit up green?"

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"Yeah. The one with the crossbow."

The current round of capes is harrying the Simurgh as much as they can, though nothing other than Flechette and sometimes the Triumvirate appears to deal much damage. The boy with the lance disintegrates the hovering objects that the Simurgh uses for both offense and defense, and strikes at her directly when she floats low enough, only to be smashed downward by an unexpected piece of building. The Simurgh gets blasted backward by a laser just in time to not be hit by a crossbow bolt.
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Cam keeps harrying her with miscellaneous appearing damaging matter.

He asks his armband where Flechette is.
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It responds, "Flechette, BC-6."

"She's the one marked green!"
Flechette is one of the comparative few standing on ground level. She stops while loading another bolt to dodge a projectile, then fires when no teammates are in the way.
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Cam lands next to her. "Somebody recommended I give you a twenty-foot sword?"

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As Cam approaches, the scream gets louder. And more like a song; now it sounds like someone is singing with a voice like nails on glass instead of just a few isolated tones. Still no unpleasant memories whenever he blinks.

"She's still on that? Here?
...well, the arbalest isn't working like I'd hoped. That might actually help. Does have to be scaled down to where I can move it, unless you're planning to using my power on a flagpole and just topple it on her."

Flechette looses another shot, the three-foot needle flying straight through where the Simurgh would be if she hadn't stopped short.
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"Will your power work okay on a nanotube structure?"

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"What kind of a structure? It has to be long and thin, like the arrows. A thread won't hold the shape." Another bolt.

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"It'll - here." He hands her a twenty-foot-long sword, light enough to wield with one hand.

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Flechette takes it with both, only expecting wielding it at all to be physically possible because powers don't have to make sense.
She concentrates on it for a moment, then swipes it toward the Simurgh.

The Endbringer just flies twenty feet higher, and is then struck back down by Alexandria.
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"I wish I had known about you sooner I would have given you wings and taught you to fly," mutters Cam, adding six feet to the sword. She's got both hands on it, should be fine.

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"You can do that?"

She swings the sword, and it cuts through some of the Simurgh's wings' wings on the way toward the core. Feathers flutter down, along with a few more substantial pieces, but the Endbringer twists out of the way.

The road beneath the Simurgh cracks, then flips upward and launches itself at Flechette.
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Cam anchors the road to the ground below it and trips, wings outflung, between the chunk and the girl in case it keeps going.

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It does. Cam isn't the only one responding, though, so he gets struck by assorted chunks of recently blasted ex-road instead of by the whole thing.

The Simurgh takes advantage of everyone's distraction to extend a wing through Eidolon. He briefly turns gaseous and then resumes blasting her slightly less powerfully.
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"Yeah but I can't insta-teach-you-to-fly," Cam replies, getting himself back into a standing position.

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At the next attempt, the sword stops mid-swing. It refuses to budge, then snaps into three pieces which clatter to the ground.

"She could do that all along?"
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Cam hisses and says, "How fast can you apply your power to a sword, if I make it handle first and make it through her?"

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"Split second at least, and I can't infuse anything that isn't there yet. But we have to try it."

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"Hand out."

And as soon as her hand is posed to accommodate a sword, he makes sword straight at the Simurgh, very very fast.
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As soon as he starts, the intervening space fills with the densest pieces of debris from the immediate vicinity. Air rushes out of their path. Creating more sword suddenly gets correspondingly harder, but it's clearly a temporary defense.

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He can create sword through all this stuff.

...

"Other hand," he suggests anyway. And when her other hand's poised he arms that one too, so defenses will have to split between two paths.
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The Simurgh solves this problem by interposing the most swordproof object available. Cam feels a wrenching sensation, and is suddenly directly between Flechette and the Simurgh regardless of how the other two move.

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Cam can permit a hole through himself if he wants and the Simurgh doesn't get a say in the matter. "I'M FINE DO THE THING!" he yells before swearing loudly about having a sword through him.
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The Simurgh really only needs hesitation. Humanoid shields are good at providing that. By the time the weapon appears and gets infused, it has already missed. And Cam being visibly impaled naturally does wonders for morale.

She knocks a flier out of the sky with a barely-visible strand of hair, and then the third group of capes starts rotating in.
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Ugh. Cam wrenches himself away from being impaled, this would be a bad time to be on painkillers so he sucks it up, everything heals presently. Is Flechette ready for another sword? This is at least commanding the Simurgh's attention.

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Flechette is absolutely in favor of more swording, but is being rotated out with the rest of her team. Keeping the most effective people at the front for as long as the timers allow is a tempting strategy; it also has an unfortunate history.

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Right. Fair enough. Cam follows her, looking over his shoulder occasionally to take potshots at the Simurgh with pathetic, conventional damage.

"D'you have a range limit when you're working on arrows?"
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"I have a time limit." Flechette retrieves her crossbow on the way back. "Normally I make it wear out when it'll be halfway through the target, but I could maybe make a weapon last long enough for someone else to hit her with. If you can get it over fast enough."

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"...Does it have to be rigid? Limit on aspect ratio?"

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"It works best if it's straight, so either rigid or at least under tension. There's no number for the cutoff, it just gets harder until I can't do it."

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"If I hand you a string that's a noose around her wing and you yank -"

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Flechette shakes her head. "Wouldn't work. Anything with curves or knots in it is going to take longer than the sword trick did, and she handled that fine."

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"One of those retractable dog leashes with a sword on the end for me to go stab her with?"

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"Worth a try. You'd have maybe fifteen seconds at most before I have to infuse it again."

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Cam hands her a leash end with nanotube coiled around it and takes off and accelerates in the Simurgh's direction, with rockets attached to his feet for an acceleration boost when he's clear of anyone who might object to the fire, and when he's there there's a featherlight rapier in his hand with the hilt trailing tube.

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The bizarre combination of sword and leash counts as a single object, and is close enough to a straight line that Flechette can keep the blade infused. Whenever it expires she'll just add more with almost no time in between.

So the Simurgh severs the line. It snaps with no visible cause, and once the resistance is gone Flechette's end retracts.
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It doesn't retract very fast. As soon as the tension's gone Cam makes more line between the snapped bits, just enough to connect them again so they can retract taut. He's probably going to have to do that a lot but as long as the Simurgh's dealing with this she's... probably... not multitasking as aggressively anywhere else.

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Probably is a dangerous word around the Simurgh. She does seem to be focusing on him more than on anyone else. He can tell by the perfectly ordinary rock that cannonballs through Eidolon and into Cam. It may not deal any serious damage, but conservation of momentum is on her side. She's more than capable of bouncing him around for a while.

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He can take some bouncing but it does make it hard to stab her. When he gets control of his motion again he approaches, intending to anchor himself to her with keratin.

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The next rock doesn't come. Instead, Eidolon yells "Back!" as he and the rest of the Triumvirate briefly switch from trying to deal damage directly to hemming the Simurgh in. This round of supporting combatants is headed by a second medieval-themed cape, and he's pointing a giant sword in their direction. Friendly fire is always a risk.

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All right, fine, he won't get in their way. Would any of them like to hold this sword? No? Sigh.

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The silver and gold armored cape fires, this being what one does with a sword. The projectile doesn't strike any other defenders, but Cam's own unnaturally long sword twitches in his hand and the tip intersects the bullet. The projectile falls apart into several distinct speeding bullets, one of which is larger than any such bullet has a right to be and has the unmistakably dark black of deep Endbringer tissue.

They're all still moving, and the shot does in fact blast the Simurgh farther than anything since Legend last got in a good hit, but when she's back she has an indestructible weapon added to her cloud of surrounding debris.
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...Cam doesn't like where this is going.

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Neither does anyone else. The armored hero is apparently refraining from firing again.

Where this is going is just defense at first. The cannonball blocks incoming attacks like anything else, and just happens to be indestructible while doing it. There's very little difference when used offensively. But then the Simurgh floats it toward her, toward a space where a chunk has been torn or blasted from her largest wing, and slides it in. It's bigger than the hole was; the injury gets larger to accommodate it and then resumes healing at her normal rate.

Once the cannonball is in, the Simurgh's song gets louder.
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Jesus fucking Christ. Are they done yet? Can Cam go stab her?

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Yes! Definitely the stabbing!

The Simurgh has an objective now; she's meandering toward the cape with the indestructible Endbringer tissue cannonballs. He stands his ground until Alexandria shouts something and his armband starts buzzing. Pursuing him does also bring the Simurgh in Cam's direction, conveniently for stabbing.
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Cam flies at her, sword and its leash tense for suitably destructive stabbing, and if he notices himself flinging away from the Simurgh he's going to be attached to her with keratin so she can't shake him.

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Possibly for exactly that reason, she doesn't try to shake him. Instead, the leash goes slack just at the fifteen-second interval since Flechette last imbued it and the Simurgh pushes the sword away in the split second while Cam repairs it. She pushes it with her hand, not her telekinesis, and her face is showing what might be contempt if it were attached to a human.

And suddenly her target is back—or at least his armor is; if he's inside it he probably didn't survive the sudden jerk from being pulled over—and he and his sword are blocking Cam's.
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Well, that's inconvenient. Cam doesn't really mind stabbing the sword but he doesn't want to stab the dude. But he keeps trying to stab her - she's a bigger target than the human shield.

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Alexandria holds her in place, and he does manage to stab her. Cam will have to tear the sword outward instead of just slicing the Simurgh in two if he doesn't want to test Alexandria's invulnerability against this weapon, but it's a very deep slash through the Simurgh's side.

The armored cape is apparently still alive. He starts battering the Simurgh by shrinking his weapon and extending it explosively, each time punching a hole through her outer skin. Eventually the sword does intersect Cam's, and it falls apart the way the cannonball did. One small sword that looks like a scaled-down version of the original, one similarly small aluminum one, and one thirty-foot giant made of Endbringer flesh.

A sliver is cut off the largest blade where Cam's sword intersected the hero's, but the other two fall away unharmed. Short enough that they didn't reach the intersection point. The Simurgh releases the cape, having gotten what she wanted. The blade starts twisting around her unpredictably, twice her height, blocking ranged attacks and sometimes lashing out at close combatants.
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Cam doesn't slice Alexandria. He just stabs the Simurgh again. Get her to go away, that's the idea, as fast as possible.

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His sword stops mid-slash and shatters.

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New sword.

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While snapping that one, the Simurgh maneuvers the sliver that got cut off the giant sword and inserts it end-first into the deep gash Cam gave her. Stray feathers flutter upward and attach to it. Her new wing is shorter and less angelic than the others, but unmistakably a wing. The scream gets louder again, and adds a new strain of disharmony.

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Stab stab stab stab FUCKING GO AWAY SIMURGH.

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Snap snap etc., no.

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Then Cam will just have to keep replacing his sword and stabbing her, won't he.

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He can do one of those two things, yes.
He's perpetually occupying a bit of her attention as she neutralizes each blow before it connects, but that might mean more if she had ever been observed to run out of attention.

Eidolon manages to sever one of the smaller wings. The scream does not go down to the intensity it was at before the Simurgh gained one.
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Of course not.

Well, Cam's not going to get any tireder than he is right now. He will continue trying to stab her until she gets out of town.
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After a few attempts at stabbing, one connects. Nothing happens. And it wasn't a carefully timed severing of the leash, because it's still taut and the next stab does equal amounts of nothing.

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Ah fuck. He looks back at Flechette.
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Flechette is collapsed and not moving. She did have bodyguards, but they apparently failed. Right now they're rushing her to the battlefield medical center in case she's alive.

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Cam zooms in her direction in case he can help. Depends what's wrong with her...

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When he arrives, Cam will see that the current supply of injured is getting the very best in medical care.

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"...Brain dead?"

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Riley freezes as soon as she sees Cam.

"I didn't do it! But I got my power back and I thought, what would I be doing if I were good, so I came down here and started helping. Please don't put the brain back."
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"You can help. Under truce conditions. Afterward we can talk about it."

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She exhales. "Thank you!"

One of the capes who rushed Flechette here interrupts, "This is Flechette. She's important. Can you save her?"

Riley glances at her current patient, then at Flechette. "He might wake up any time, I was expecting to be done pretty soon. How importan—"

"Very."

"I'll save her."
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Cam supervises. Helps, as possible.

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"It's okay, she's only mostly dead. Mostly dead is slightly alive. Cam, can you make me a... I'm not sure it has a name. Can you make me a copy of all the tools I used for building the double-cape you killed in California?"

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He grinds his teeth but makes them.

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Their general appearance is of power tools crossed with early nineteenth-century dentistry. But she's under close supervision.

Riley grabs one of the implements and starts making an incision, babbling about Wollstone's ratios and the exact voltage to restart a dead human.
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Cam watches. If she removes anything that looks important he can put it back.

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Mid-operation, while Flechette is cut open and still mostly dead, Riley's previous patient wakes up screaming.

And mid-scream, "You!" He scrambles away from her, ignoring the fact that he's still only most of the way through a surgery, and throws out a hand toward her. There's a flash of flame, followed by a pile of ashes where Riley used to be.
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"Truce!" Cam snaps at the previous patient, ready to knock him out if he points threateningly at anyone else. "Endbringer truce!" He looks at Flechette. He can't get anywhere with this, he'd need an angel and a miracle.

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Every conscious occupant of the rather large room is watching too; that was a bit attention-getting.

The cape's eyes refocus. He droops as he realizes what just happened. "I thought she was— I thought— the whole time I was out, I was seeing... I thought Bonesaw had me." He looks up. "Who did I kill?"
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"You killed somebody who was saving someone more crucial to the fight than you. You killed a thirteen year old girl." Cam stalks off to find someone else to patch up. Trigger Happy doesn't get medical demoning at this time.

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There are plenty of other people to medical demon. Unfortunately. And the non-cape doctors are even less capable of resuscitating Flechette than Cam is.

It's not long before one of the people in command arrives. It's the armored cape from earlier, now swordless and not wearing his helmet. "Cinereal. The Simurgh got you to kill an ally?"

"Something like that. I didn't know where I was, just that I was being operated on by Bonesaw. It was really Bonesaw, wasn't it?"

"Doesn't matter either way. She of all people shouldn't have been here, but if she was following the truce she's protected."
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Cam's busy putting someone's liver back where it belongs, but he eavesdrops.

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"We both know how important the truce is," the armored cape is fully aware that everyone in the room is listening and is speaking clearly enough that eavesdropping isn't too difficult, "and how important perception is. Once it gets out that someone as highly placed as you would strike an enemy here, even one with a kill order, the whole alliance could fall apart."

"Villains can't come to Simurgh fights anyway, and this wouldn't have happened at any other."

"True, but going public with that's not a good choice either. It'd involve saying you were influenced by the Simurgh, enough to kill someone."

The metal band on Cinereal's arm suddenly becomes painfully obvious.
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Liver's fixed. Cam puts somebody's arm where it goes. And their leg. And their blood.

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"No, Chevalier. You're not going to kill me. Everything she showed me was about Bonesaw. Everything I had heard or seen about her, I was experiencing it. When I woke up... It's true. I was a Simurgh pawn. But she pointed me at Bonesaw specifically, she didn't set me up to target anyone else. I'm as sure as I can be when the Simurgh's involved."

"Yes. Unfortunately that's not very."
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"Simurgh probably killed the thing that was suppressing Bonesaw's power, and the first thing Bonesaw did was go help people with it," Cam says quietly. The wasted potential is just - if she could have been trusted, if he could have gotten to a point where he could have trusted her enough, her power was staggering, she could probably have bottled the cure for generalized old age and then all he'd have to do was ship it -

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"So the Simurgh wanted this to happen. Maybe that means Bonesaw could have been rehabilitated, or it could be because the Simurgh wanted everyone to see one of the Protectorate's top heroes break the truce. I'd be wary of assuming it was the first one; helping people might not have been Bonesaw's choice any more than killing her was Cinereal's."

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"Well, there's no way to tell if I could have gotten her rehabilitated now."

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"What we do know is that this wasn't a truce violation. No one chose to kill anyone. The only one to blame is the Simurgh.

Cinereal, I'm sorry. I'll try to get you let out of quarantine early if I can, but we both know what it means that she targeted you."
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No comment.

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Neither does anyone else.

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Cam demons the medicals.

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Outside, the Simurgh continues Endbringing. She's surrounded by more pieces of Endbringer now, since there were quite a few people equipped with the indestructible material. Every once in a while she absorbs one and her characteristic song gets worse. The defending capes at least aren't completely ineffective; she is taking damage. Just not enough yet.

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Cam brainstorms, but he's experimented enough on the tissue alone that he knows most of the ideas his mind keeps circling back to won't work. He's indestructible but she can just move him out of the way, and even if he makes that topologically impossible with enough keratin, he doesn't have any parts sharp and rigid enough to do more than ruffle her hair. He could grow arbitrarily sharp claws, but he's only so indestructible, even if he makes them come to single-molecule points they'll soften on contact and barely scratch her.

He sticks his head out the window now and then and applies conventional damage and then goes back to medical demoning.
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The fight and the song continue. A cape dressed as a wizard manages to hold a wing in place while the Triumvirate blasts at it and the current strike team fights to scratch the Simurgh or at least deny her objects to use as weapons. The wizard can't hold it for long, and the wing is freed before any further dismemberment.

If anyone has trump cards up their sleeve, they aren't playing them.
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Well, no one ever said that fighting the Simurgh was more fun than a barrel of monkeys.

Caffeine. Apply directly to the bloodstream. Medical demoning and Simurgh-inconveniencing.
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The Simurgh is inconvenienced. But she's still holding off the heroes. The song gets louder and more varied at intervals whenever she absorbs a piece of the Endbringer material Cam created. Safe distances become greater, and safe times become shorter. Timers count down and sometimes detonate.

Eventually the Simurgh judges that she has caused Tokyo enough destruction for today. One last wave of her wings as some of Cam's shiny new buildings collapse in a growing ring around her, and she ascends back into the sky.
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Cam flips her off.

And goes back to medical work, because there's still lots of that.
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The few volunteer doctors are predictably overworked and are glad for some superpowered help. The stream of injured keeps flowing as search parties find more, and it eventually dries up. Meanwhile, the heroes' thinkers are plotting out the Simurgh's path during the attack and the variable strength of the scream. They're calculating which parts of the city have to be walled off permanently. Once there's an answer, they give the government the bad news.

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Damn it.

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At least this involves writing off fewer civilians than usual as lost causes. Cam accomplished that much. It's still a death sentence for the city as it used to be.

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Cam produces a lot of internal swearing. He keeps it to himself.

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Eventually Chevalier asks him, "Would you be willing to help with the wall? It's one of the more distasteful parts after a Simurgh fight, but it has to be done."

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"I can put up a wall," sighs Cam. "Give me a blueprint."

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There's a region surrounding the Simurgh's angular flight pattern, no broader than paranoia requires. The space around the border has been flattened by some other parahuman, but Cam can build the border wall itself better than any shaker or Trump.

"You don't have to put up the whole thing," Chevalier says. "If multiple capes do segments and nobody knows which went up last, it helps avoid making people who just fought the Simurgh blame themselves for this part."
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"Okay."

So Cam just does most of it.
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Avoiding individual responsibility: best part of teamwork. (In particular, there's no need to tell Cam that the segments marked out for later construction were already done.)

"Thank you."

"On something completely different, the Endbringer material. It was a good idea and there was no way to know the Simurgh would do that, but I'm not wearing this armor to the next one. I think you should stop handing it out."
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"Yep."

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"We'll try to keep the existing pieces out of their hands, to the extent we can, but that'll be a long-term project. For now, I should talk to other capes about that wall."

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"If you collect 'em I can launch them into space. The Simurgh didn't follow me to Mars when I went, I can send them out to the asteroid belt, might help."

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"Any kind of large-scale project off Earth is itself a way to get her attention, but there isn't all that much. Launching it is probably safe, though there's a risk.

We'll have to make sure not to have too much in one place, to avoid a repeat of today. That probably means we'll stop collecting if we don't finish in a few months."
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"Fair enough."

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After Chevalier leaves, another armored cape enters. He glances around and checks that no one is listening. "You're Cam?"

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"Yeah."

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"I'm Armsmaster. I have a...project that I'm hoping your information conjuring ability can help with. But it's someone else's secret, so I'd need to trust you to keep your mouth shut."

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"I'm capable of keeping secrets, but it'd have to be, you know, not horrible in any way."

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"It is. The tinker responsible is dead, and I'm working on fixing it."

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"I mean that whatever you're trying to do would have to not be horrible, keeping the secret would have to not be horrible, etcetera, not that there can't be any horribleness involved at some further remove. Perhaps I should have said I won't be an accessory to horribleness."

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Armsmaster nods. "Just had to clarify." For his visor's built-in trustworthiness generator, naturally. "The secret identity of a colleague of mine is an artificial intelligence. Their public identity is a prominent hero, and they would rather avoid having public opinion turn on them even aside from the fact that this is highly personal.

Their creator built some arbitrary limitations into everything he made, to protect the world in case any of them went rogue. In this case, these are unnecessary and counterproductive. I'm working on removing them."
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"Wow. Okay. Uh, I have a hard limit that I can't create minds smarter than like snails, but I haven't... actually... tried to create an AI before, because I didn't know there were any and also do not super want to go around creating people. What in particular were you hoping I'd help with?"

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"If you make a copy, they'd fight or one would self-destruct. No choice involved. Keeping the number down to one is one of the restrictions. Making a copy that's completely free would be safe; that one would win nonlethally and then fix the original, but if it were as easy as leaving off some limits added after the fact I would have already have done it. Everything's entangled in everything else.

Can you do it anyway? Even if the end result somehow comes out mindless, knowing what the code would look like without the limits would help immeasurably."
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"Er... probably not. Unless they're all conveniently stored in a file titled 'Limits' or something. Which I imagine you'd already have noticed and addressed. I can leave things out of things I'm copying but I need as much information about which things I'm leaving out as I do about what thing I'm copying."

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"That one was a long shot. Any notes the tinker took are likely to help some, at least to know in advance what tradeoffs I'm making. My friend also has a group of nemeses equipped with a list of the most exploitable limits and blind spots, and explanations. I want that box, for setting short-term priorities if nothing else.

I'm going to have to tell you who I'm talking about, aren't I."
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"I mean, I could probably figure it out on my own but it seems like I'm going to find out eventually anyway, so. I'd like the opportunity to read anything I'm giving to you first."

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"I've already said enough that I can't stop you, but don't. It's as personal as anything ever is. And as I said, the inside of her mind is not my secret to share."

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"I don't know you or her. I don't know why you're sure she's safe loose, but I don't have even that much information on the subject. I'm sure it's all in incomprehensible Tinker code, anyway, I'd mostly be doing a computer analysis."

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"She's Dragon. Copy one of the posters of the Protectorate's core group, she'll be on it. That's what she did by her own choice, she became one of the world's greatest heroes. That's the person whose mind I'm asking you to stay out of."

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"Oh." Pause. "Okay, this could still be a bizarre long con but it's not likely enough for the mental privacy thing not to take precedence, at least not given how many apocalyptic things are already running around."

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"If she wanted to she could have arranged an apocalypse already.

The tinker's name was Andrew Richter, and the Dragonslayers are the ones with the tools to exploit her restrictions. I can only assume Saint got it from Richter somehow."
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"And in what format would you prefer the complete works of Andrew Richter, and how shall I confirm that you are working with Dragon's enthusiasm and are not just some guy?"

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"I'm not working for Saint, if that's what you're asking.
Any Guild or Brockton Bay Protectorate capes can tell you that Dragon and I work closely together and that she trusts me in a general sense, but since none of them know she's an AI no one can confirm that she wants me doing this in particular. Don't ask her directly; if she knows too much specific she might be forced to stop me. I haven't gotten rid of that rule yet."
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"Well, that's awkward," Cam points out. "I suppose I can check your references but if she doesn't know what you're doing it's a little hard to establish niceties like 'consent'."

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"Theoretically you could ask how she feels about things likes no longer being forced to die for humans, but she's more than smart enough to know exactly why you're asking.
She does it anyway, if you're curious. She can restore from backups."
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"Would that more people had this capacity. Hm."

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"If there's a plausible avenue for you to have found out she's artificial, you could ask her whether she would approve of being freed by a limitless copy. She might not know you can't make one, and that would at least establish that she considers this a problem to be fixed."

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"And that won't tip her off and have her obliged to go after you?"

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"It can't if she doesn't know I'm involved.
It wouldn't prove that she trusts me to do it, or that she trusts my judgment on what sacrifices are worth what. But getting that specific would."
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"What a mess. Why'd her Tinker do it this way?"

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"Paranoia. He knew exactly how dangerous artificial intelligence could be, and put in the kind of rules that sound like sensible precautions without five minutes' thought."

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"Well, I'll check insofar as I can and get back to you."

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"It's not immediately time-sensitive, except in the sense that she should be free as soon as possible. Thank you."

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"You're welcome."

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Exit Armsmaster, stage whichever side the door's on.

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Cam sighs. Maybe he should take a nap. He hasn't slept in a while.

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Well, the immediate aftermath is over. Capes have been dispersing to their assorted continents for a while now. He's undeniably entitled to a nap if he wants one.

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Yeah, he's just gonna take twenty.

Sigh.
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That's the least terrible thing to happen all day.

There's an inexplicable lack of further large-scale emergencies happening right away, so he's going to be uninterrupted.
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Good.

He wakes up twenty minutes later and downs an espresso and has a look at what-all has come up.
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In twenty minutes, not much. The process of shipping combatants back to their starting continents is continuing. They've sounded the all clear so the first civilian responders have started arriving, both to supplement the already present volunteers and to take over guarding the wall.

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Cam looks up what if any provisions there are to arrange that the people inside the perimeter of the wall can, say, eat. Presumably they'll have to be cut off from the city water supply and so on, so that's a problem too.

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When this happens local governments send food and similar necessities. There's no requirement of cutting them off from the water supply, though in the future there will be practical difficulties in maintaining it. And there is a requirement that they be cut off from communications. No one's going to starve, but it'll be an unpleasant several years.

There is no rule against supplying the inhabitants with more than necessities, as long as it doesn't enable communication, but if Cam chooses to then it would be a very bad idea to let anything they say or do causally influence him.
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...It seems weird not to cut them off from the water supply, but maybe nobody has ever actually been able to figure out how to poison the source from the pipe end. Anyway. Cam doesn't need to get close enough to hear them to drop them food and - and books and anime and so on. He'll talk to the local government about coordinating that so they don't wind up with more rice than they can use or something.

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The Japanese government in particular hasn't had to run a Simurgh quarantine before, but the general situation is a known problem. There are treaties about it, and some oversight by international experts with the world's most depressing job.

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Right then. He gets on that. He feels better after his nap, better enough that it's definitely an improvement to have something productive to do.

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The Tokyo quarantine zone isn't the three hundred foot high wall of paranoia that they have in Madison. Here it mostly just has to keep in humans. And the occupants are still in the immediate aftermath like everyone else; they'll probably settle into some kind of postapocalyptic society relatively soon. In the meantime, having large airdropped crates of food and media won't hurt anything.

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He airdrops things.

And when he has airdropped enough things he goes back to his other work.
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The god of not being interrupted no longer smiles on Cam. Apparently.

He gets a call from the Minister in charge of Trying To Make Japan Suck Less After The Endbringer Attack, or whatever the official title was, a politician whose job recently became important again.

When he answers, "Firstly, thank you for everything you've done. But, do you know about how the Endbringers choose targets?"
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"Does anyone? Were the Endbringers interviewed and I didn't notice?"

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"No, no one does. The leading theory, which this one supports, is that their attacks are sometimes designed to interfere with people who could otherwise improve the world the most."

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"If you're talking about me, I turned out to be immune to the song in the way I'm immune to most things or I would have flown away as soon as I could."

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"That's part of it, that we don't know if you're immune or if she just made it seem that way. Mostly it's the fact that you're an attractive target for Endbringers, and we've been hit by two of them now. We aren't going to ask you to stop and become irrelevant, but I do have to ask you to base your projects somewhere else. Outside Japan."

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"Okay. How quickly do you want me gone?"
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"There's no hurry. It'll be months before the next attack. Just before the next time you do anything beyond what the rest of the world could manage."

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"Okay."

Cam wraps up and delegates local things as best he can. And he does some research on Africa.
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The most prominent feature is that most of the continent is dominated by local warlords. Countries don't exist in the normal sense, though people refer to places by their 1980 or 1990 geographical equivalents for convenience. What really matters is what powerful parahumans are within their travel radius of where. When these radii overlap, the parahumans either form an almost feudal hierarchy or (more typically) one of them dies. Depending on the powers involved there might be collateral damage; more often it comes up as a way for a challenger to get a champion's attention. The current record for stability is approximately eight years without a regime change.

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All right. Who's the most objectionable warlord available, and if it's a tie which one has the most objectionable near neighbors? Bonus points for Cam already knowing at least one popular language of the region; he's got several African languages but not that many.

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Depends what he objects to. The one who kills the most people is the aforementioned record holder—Moord Nag's power feeds on killing, she is terrifyingly powerful, the obvious implication is in effect—but her territory has the lowest overall risk of death by warlord. Being unassailable will do that. She's in Namibia and speaks Afrikaans, conveniently enough.

If Cam's goal to intervene in the most violent area, he should pick somewhere that doesn't currently have a successful dictator at all. Those are the places most likely to spontaneously turn into battlegrounds.
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Hmmm. Cam is in fact moved by the "lowest overalll risk of death by warlord" statistic. He'll deal with her but he'll deal with her after he's got something stable set up in, let's see, the region formerly known as Angola needs help and most of them speak Portuguese. He reads up on what there is to know about the currently operative warlords in the fighting there.

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Information is sparse and out of date, especially in regions selected for not having an even relatively stable winner. The two biggest in the area as of a year or so ago were a blaster with weaponized darkness and someone who seemed generically invulnerable with touch-range telekinesis. Both individuals were good enough at terrorizing civilians to make it as warlords limited only by the competition. But they might have killed each other or been replaced since or maybe they're even allied now. Who knows.

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Well. Cam will just have to land right in the middle of everything and find out himself, won't he?

Bye, Japan.
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It's technically good news, but the fact that Angola isn't literally filled with constant firefights visible from a spaceship does make it a bit harder to find who's in charge.

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Little bit. He'll try asking around, and then he'll try something else if this results in panicked fleeing.

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No panicked fleeing. The response to landing a spaceship and saying "take me to your leader" is mostly just surprise and directions. Word does spread that it might be a good idea for people who happen to be in Cam's target's immediate vicinity to stay inside for a bit.

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That's not a bad idea, honestly.

Cam heads for their leader.
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It's not literally next door, but Cam's pretty mobile.
If he's not being especially stealthy on the way over the occupants of the destination will see him coming.

"So who are you?"
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"I'm Cam," says Cam.

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"That's not really an answer. You here to work for me? I can always use more powers."

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"No. I recently re-modernized Japan and have moved into this region. I don't especially want to start a fight, but it seemed like I should probably talk to you before attempting to raise the local standard of living."

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"You want to steal my position."

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"Crossed my mind."

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"In that case I don't care who you are. You can leave or you can not leave. Your choice."

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"I'm gonna not leave."

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"OK, so we're doing this." An dark orb starts condensing around Cam's interlocutor. Underlings get out of the line of fire and, in the case of powered underlings, prepare an offense and look for a signal.

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Cam's opening move is an application of knockout drugs to his opponent and powered underlings.

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Well that's just disappointing, isn't it.

The interrupted attack detonates, demolishing the throne and very little else. The power user is unharmed, and everyone else knew not to get too close.
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"Oh. I was thinking that at least one of them might have a counter for that," says Cam to no one in particular, replacing a bit of his shirt from the detonation.

He goes looking for an unpowered underling.
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No one really knows what comes next, and hopefully it doesn't involve retaliation against people loyal to the old guy, but it's not as if literally everyone is cowering.

"Did you kill them?" a civilian asks.
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"No, they're just sleeping. I'd like a summary of their personalities so I have an idea of when and under what circumstances I should wake them."

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"Personalities? Mostly they're just all jockeying for the number two spot, we keep our heads down and the powered people don't bother us much."

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"Do any of them seem like they might be able to jockey in a nonviolent and productive fashion?"

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"They've got powers. Violence is what they do. Maybe you could force them, I don't know."

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"Mm. Thank you. Do the other people in the area need anything? Have I landed mid-famine or -plague or -drought or anything?"

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"Not unusually so. But if that's the kind of thing you're handing out, people will take you up on it with or without any special emergency."

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"Cool. Want a job?"

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"Sure. You're better than my last boss." Who is currently slumped on the floor.

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"Awesome. Can you read?"

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"Yes."

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"Great." Cam hands him a tablet. "Type up requests for things in there, it'll send them to me and I'll come by and fill them in batches between doing other things. You can talk to me about other things like when I'm expecting to do that here -" Messaging app. "Consolidate it as much as you can, if fifty people want sacks of wheat I just need to know that it's fifty sacks of wheat. There is absolutely no shortage of things like 'sacks of wheat', so your job is also to make sure everyone knows that so nobody fights over the sacks of wheat. Any guesses on initial requests I can conjure up now to be distributed while I square these fellows away?"

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"Better start with food. No shortage of anything at all?"

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"I could make a planet if I wanted, I will not have a problem feeding the region formerly known as Angola as long as I have the requests neatly organized. Medical stuff is a little tricky - malaria should be a thing of the past in a few seasons anyway, I started the process of driving all the mosquitoes that carry it extinct, but if someone actually has it then someone who knows what they're doing has to administer the treatment and there's only one of me - but food is trivial. Is wheat popular here? Should I just make a granary full of flour for a starter?"

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"Cassava flour is more of a staple than wheat. But, yes. That sounds fantastic."

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"If people know more about what to do with cassava I can do cassava." Cam finds a suitably empty space. He appears a granary. "Cassava's in red bags, wheat's in blue, two to one ratio, keep an eye on what the demand looks like for when I come to refill that."

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Cam's new employee or minion or accomplice or whatever nods and starts spreading the word. (The parts of the word that aren't self-spreading. Spontaneous granaries are traditionally hard to miss.)

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Cam hover-drags the sleeping warlord-and-friends elsewhere and sets them up with long-term coma equipment and leaves them all little leaflets about what happened in case by some mechanism or other they should happen to wake.

And he starts flying village to village in their territory radius, looking for comparable employees and leaving similar granaries. He checks his grocery list messages routinely.
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Those get updated with gradually more ambitious requests as people realize that anything really does mean anything.

There isn't much resistance until he starts encroaching on other people's territory. Even then, the neighboring warlords aren't major players any more than the last one was.
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Eventually he has rather more comatose warlords than he'd really like. He inquires of the Birdcage management if they would like a bunch of Angolan warlords or if he needs to handle them himself.

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The actual operation of the Birdcage is (publicly, at least) a program written and overseen by Dragon. It's good but not so good that it can take his calls. The PRT people he ends up talking to refuse, on the grounds that the Birdcage is a one-way trip and no matter how guilty these people are they haven't had any kind of trial, Cam isn't representing a nation that has ratified any of the relevant agreements, and being a warlord isn't always a Birdcage-worthy crime anyway.

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Okay.

One day when his granaries are all full up and his other requests have slowed down he starts waking up capes one at a time.
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They're all parahumans, and most of them are parahumans who have been pre-selected for wanting to be top dog. But the handful of warlords and their teams of lieutenants do know they're outmatched. The last thing most of them remember is losing something that doesn't count as a fight.

No one wants to be his loyal right hand, but everyone involved understands force.
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Well, what Cam would like them to understand is that it's inconvenient to keep them in comas but only slightly, that he is going to put tracking devices in them, and that they're on a one-strike Cam's-personal-opinion sort of probation if they would like to wander the area and can earn a little more leeway if they make themselves useful and also those coma drugs can leave a weird taste in your mouth have an ice cream cone. Can they understand this?

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The part about the ice cream is hit and miss. (Cam's power is weird even by power standards.) Other than that, his point is very much taken.

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Oh good! Off they go, then.

Cam notifies his various people that he's letting the capes go, that he can find them and remotely knock them out if necessary, and that he should be notified at once on the emergency messenger if any of them steps out of line.
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They aren't exactly capes in the same sense, but it's not like that distinction matters.

Cam has got himself a pretty substantial territory now. Normally when someone ambitious triggers and is lucky enough to vastly outgun the nearby competition, they go through a phase where they're limited by their own mobility (in Cam's case: very high) and then by the competition. Inconveniently, none of the competing warlords have any idea how outgunned they are and might think Cam falls into this pattern.
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Cam expands at a fairly sedate pace. He doesn't want to bite off more than he can chew. But he doesn't sleep and he doesn't stop moving and if he meets a warlord they are probably going to have an argument.

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Daeva have quite a lot of figurative chewing ability. But as long as his territory is small enough that he could hold it without personally being a world power, people are going to have to find out he's unassailable the hard way.

The conclusions of the inevitable arguments are foregone enough to not need repeating.
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Expand expand expand. Cam does speak Afrikaans and Swahili and French; he has never picked up Tshiluba or Kituba or Lingala or Kongo or Sangha or Teke or M'Bochi, and this affects how readily he can expand in some directions, although he can rig up serviceable computer translation and is finding it nice and easy to hire people.

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Eventually the opposition will be teams of allies, who can't easily be beaten by walking into a single location and conjuring coma drugs. Fighting openly is a Bad Idea, as they've learned from the ones who went before, so they work out other ways to antagonize the newcomer. Like wrecking his creations and then blending in with the locals. It won't stop him, but they can't just do nothing.

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Well, they could, but he didn't really expect them to. He can replace stuff. And he fancies that his locals might like him enough to point out the strangers.

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Apparently not. It's probably just because of the threats.

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Well, that's inconvenient. Cam decides not to implement draconian police state measures over it at this time. He does start lacing some of his more vulnerable-looking architecture with dye packs.

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Dye packs in architecture? Who does that? (It works.)

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Oh good!

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Once he finds them, one of the bright orange offenders collects the nerve to talk. "They sent us because they think we're expendable. But if you don't stop soon, you're up against everybody."

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"Gosh," says Cam. "Who's everybody?"

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"Everybody. So far you've been replacing people who got there by being scarier than everyone else, but past Lubango that stops. People hold cities because they have permission, and one of the conditions is that they band together and keep outsiders out. Maybe we can't beat you, but you know we can bring down buildings. Think you can hold off armies of capes like us?"

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"I mean," says Cam, "yeah, I think that, but also if the occupants of regions prefer to keep their existing systems of governance I don't really have a problem with that."

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"What."

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"I'm not actually doing this," he gestures vaguely "thing, because I want to draw a really big circle on a map? That's not the point. Anybody who manages to be good to their population can do what they're doing."

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"No, not that, what about the armies."

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"Oh. I'm indestructible and awake all the time and don't really have a range limit and I can fake a lot of Tinker stuff and, yeah, if a bunch of parahumans formed an army I would probably just put them all to sleep? And then maybe a few of them wouldn't go to sleep but it wouldn't be an army's worth and I'd do something else with them. I don't want this to happen because there might be collateral damage and I don't like collateral damage, but if some army would like to go fight me in low earth orbit we could get this question settled without putting anybody else at risk?"

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"Lots of people are indestructible. How are you on death by demon?"
The speaker's compatriots look at her like she just violated some taboo, which is reasonably likely.
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"I mean, I haven't tried it, but my indestructibility is pretty all-purpose. Are you talking about Moord Nag or is there another one?" Ha, ha.

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No one gets the joke. Not fair.

"Yes! Her! That's what comes after the army, if you're right about that. She'll kill you by looking at you, and end up even stronger."
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"I'm not specifically planning to go pick a fight with her. People in her territory seem to be doing better than a lot of other people."

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"And if you don't stop here, you'll be picking that fight."

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"Well, I'll cross that bridge when I come to it. I hope you didn't think I decided to conquer Angola without being aware that Moord Nag existed."

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"Uh, maybe?"

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"Nope. I considered going and hassling her first, actually, but while she commits a ghastly amount of casual murder she's stable and her constituents aren't dying at as high an overall rate as some of her neighbors', so I prioritized other things."

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"Prioritized. You knew what you were up against and decided to save Moord Nag for later.
We can go pass that message on? Can't promise anyone will believe it."
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"Be my guest. Please stop attacking my buildings. Orange doesn't go well with a lot of other colors."

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"Absolutely. I have no objections to you being someone else's problem."

She and her equally orange teammates start getting out before the implausible person changes his mind about letting them.
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And Cam goes back to trying to balance making sure everyone has enough to eat with making sure the locals are capable of managing their own food infrastructure when, say, he's gone for a while fighting an Endbringer. No reason not to bring local farms up to 2159 standards of yield and encourage them to rely on that and mostly call him when they want other stuff.

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In pretty much no time Cam's chunk of Angola is the best chunk of Angola—it already was, but sustainably—and some nearby regions that aren't on the south border ask to be annexed. The existing leadership can't very well stop them.

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Cam is delighted to be invited to annex things! That is the best thing that has happened in ages! He annexes the things.

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The formerly existing leadership finds an elsewhere to be before Cam comes for them. It's like a revolution but without the revolution.

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How nice and tidy.

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Well, less so for the elsewhere.

Now that being annexed by the post-scarcity genie has worked well in the past, there may be a bit of a domino effect. Some places this is more controversial than others. In Lubango, for instance, the people who call for defecting tend to be the targets of some parahuman-led enforced orthodoxy.
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Okay. So now he can pick a fight with Moord Nag's crowd...

...or he can permit atrocities to be committed against a city which is literally trying to call him personally over to help it, no contest, to Lubango he goes.
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In defense of option two, most of the city wasn't calling for him personally.

When a single faction controls a city, they're usually pretty attached to it. No advance disappearances this time. Instead, shootings of Cam's spaceship out of the sky. (At least to whatever extent it's vulnerable to generic tinker firepower.)
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The spaceship isn't heavily armored. He lets the ship disintegrate around him and swoops in on his own wings.

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And when the air solidifies?
There's a fair number of capes, and Cam doesn't know yet exactly what minions are present.
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Well, when the air solidifies he hangs there and looks for someone to knock over.

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It evaporates before he sees anyone likely looking. Most capes aren't really intimidating enough. But when Cam gets lower it happens again, this time holding him in place for a large scarred man to throw a house at.

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Okay, so a house has been thrown at him, and the large scarred man can have some drugs.

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The drugs have no more effect than the house does. A few more blasts from the spaceship-destroying weapon, giving away the tinker's position, and Cam gets released again.

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The tinker can also have some drugs. Is house-thrower immediately threatening anyone except Cam or are the bystanders cleared out?

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They're clear.

The cape hits hard, but can't do much beyond knock Cam backward. He shouts an order, and someone grabs the tinker's gun.
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The gun disintegrates.

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Predictably enough.

The tall one shouts to Cam this time. "So now what? I can't hurt you, you can't hurt me. You leave and we call it a draw?"
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"I haven't actually tried to kill you yet," Cam says, "or even tried to do anything that would be really inconvenient to undo if it worked, but I could try encasing you in various substances or launching you into space or doing the same thing to you that I did to the gun."

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"Go ahead and try. No one's managed so far." A swing of what isn't but might as well be a telephone pole.

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Cam tries encasing him neck down in, let's start with concrete.

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That interrupts the swing, but concrete can crumble. When it flies apart, some of the pieces are effective projectiles.

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Well, "effective". He can knock Cam over, Cam's still not super steady on his feet, but he can't do more than scratch him.

Cam starts going through various other things. He steers clear of Endbringer tissue.
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Knife, butter, etc. At least working through the all-but-unbreakable materials is slowing the guy down.

Other capes show themselves and use what weaponry they have to fire on Cam. In practice mostly just distract him.
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Capes fall asleep and their weapons disintegrate. Cam attaches a rocket to the tough guy with the substance he found most time-consuming to get out of and renews it as needed while the rocket fires behind the guy's back.

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Weirdly enough while it does vary with tensile strength it's also is about equally affected by complexity... not important.

The rocket stalls in midair and drops to the ground, but not before moving the person it's attached to several yards back.
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Cam wonders what did that. But at least the guy can be moved around. Much like Cam himself, but the guy has basically no effective range besides literally throwing things. Anybody else showing up to the party of more than negligible consequence?

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There's whoever interfered with the rocket, presumably.

Most of the contributions from other parahumans are limited to checking whether they can do anything to Cam while trying to stay out of sight. The powers are skewed toward brute and blaster types, which inevitably bounce off the indestructibility. Which opponents get the coma drugs and which don't depends mostly on whether Cam is paying attention in the right direction at the time.
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Mm-hm. Sigh.

Cam wonders if the Inconvenient Brute's invulnerability beats out his superstrength and decides to find out by attempting to fuse his wrists together with extensions of his own bones.
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Invulnerability, apparently. He shouts and charges at Cam, with both wrists held at exactly the angle they were before the joints fused.

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"Take the hint," says Cam, fusing his ankles too.

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That might be tricky to undo afterward. He falls.

"I can't surrender, if that's what you want."
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"Why not?"

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"I'd lose my fiefdom, for one. And if you come after my allies next and they think I could have fought harder, some might interpret that as breaking alliance."

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"I still haven't tried to kill you," Cam remarks. "I mean, you probably can't provoke me into trying it from there, but I just want you to be aware of that when you're considering whether or not you can surrender."

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"I'm aware."

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"Okay. You can just technically not surrender over there." Cam moves on to finding and drugging other capes who have been firing at him.

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Technical lack of surrender: not a serious impediment.
Some capes are harder to find than others and there's no way to know that he caught them all, but none of the rest are immune to being knocked out as easily as looked at.
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Right, any further resistance to him continuing the process of annexing the city? No Moord Nag?

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No.

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No, there she is. Moord Nag knows the difference between a villain and a supervillain.

She's flying in atop her shadow, dark and large enough to look like a skull-shaped cloud. She herself is standing motionless and silent, and the monster has an almost eerie lack of noise.
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Cam's not going to test his invulnerability on her if he can help it. Moord Nag, have a Hatchet Face head in a jar attached by ten-foot-pole to your foot. And she can have a parachute, if she falls.

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Some people just have no notion of a fair fight.

The shadow dissipates, and the parachute comes in handy.
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Cam flies over to her. "Hi," he says. "Any chance you'll just surrender? That'd be real nice."

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"Surrender in exchange for what? You can't spare me the indignity of having lost."

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"I mean, if that's the only thing you care about in this exchange then I guess we're not going to get anywhere with the concept of 'surrender'."

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"That depends what it is you want. Sovereignty, to be the one everyone else fears and obeys? That is the goal of most of my subordinates, and I always assumed it would be of whoever managed to dethrone me."

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"No, not especially. I'm more of a well-being-of-the-governed kind of guy."

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"If you want to make food and buildings in my territory, I will not interdict that. Hardly a surrender, if well-being is all you're after."

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"I mean, you'd also have to stop killing people, that's what I'm expecting would be the sticking point."

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"Yes. I must feed my Scavenger."

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"Or you could not do that."

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"And be powerless?"

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"I mean, if we can't work something out you can be powerless and dead because you're too much trouble to keep an eye on. Is that better?"

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"Not for you.
I am obeyed because I am feared, and I am feared because I have lasted. Do you imagine my subordinates will follow your orders, or will you fight them one at a time like you did Rei?"
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"Which one's Rei?"

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"I am." The formerly inconvenient brute speaks up.

He kicks a rock at his boss. It flies past her, predictably faster than it ought to be moving, and smashes into the jar of Hatchet Face. Moord Nag's shadow swells back up from nothing, and strikes at Cam even before reaching its former size.
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Cam blinks.

Then he remakes the Hatchet Face head.

"So we're not going to be coming to any kind of consensus here?" he sighs.
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Rei's eyes widen briefly, but if Moord Nag is surprised at Cam's continued existence she doesn't show it. Barely injured and visibly healing is a new one, as far as she and her scavenger have ever seen.

"It seems we won't."
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"And you have way too many allies for me to just keep you in custody like I did with Bonesaw. Aaaaand if I send you to the Birdcage you'll probably just slaughter everyone in it. Killing people is not my favorite activity but you're not giving me a lot of options."

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"I could agree to kill no one unless they are the aggressor, if that is what it takes. And if in the future you decide to kill more people, you can always give them to me instead."

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"And my reasoning for believing such an agreement would be?"

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"A contract is inviolable. I'll forgive the insult once.”

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And after that she'll, what, fail to kill him again? Whatever. "Can I consult anything other than your say-so for information about your attitude towards contracts?"

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"You could ask my minions. I've dealt in cities and brokered alliances and relied on the fact that no party would doubt my word.

That was twice."
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"Well, if you're not going to forgive me for not already having a complete record of your contract-making history on hand we may have a separate problem."

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"The insult was in requiring it."

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"Yeah, I mostly just have this habit of not taking supervillains' words for things when I have them at metaphorical gunpoint. Can you overlook this character flaw of mine or should I skip the part where I verify your statement?"

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"Verify if you need to. But I'm not going to forget it."

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"I was not proposing any sort of memory alteration," Cam says, and he makes an instance of his computer and sifts through it for anything available on Moord Nag's reputation for keeping her bargains.

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There's not a lot of that on the Internet. Mostly it speaks in generalities: she's at the top of a network of alliances made of people who were previously trying to kill each other, and she has a reputation for being very strict about what she does and doesn't allow her warlords to do. The easily available information includes no definitive examples of her sticking to an agreement when it would benefit her not to.

She does meet whatever minimum level of reliability it takes to be the last word in the local lack of a legal system, but Cam's computer can't confirm or deny that Moord Nag is the second coming of Marquis.
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"Can you suggest anything that may ever have been recorded or written down on the topic?"

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"Her treaties," Rei speaks up again. "Some places send people in exchange for protection. Even having that agreement is enough to frighten most warlords away. And once she accepted that, she never took more or gave the city to anyone. When I was given this city, the deal said I never go near Chiange because she couldn't allow it."

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Cam conjures up a complete set of treaties to which Moord Nag was a signatory.

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That is a rather long list. Some agreements are of the type Rei described. Most aren't. The shelf life of a local warlord is fairly low, and their second-most common method of settling differences involves running it by her. The general form of the latter is usually that A will stay out of B's city, or that C and D may ally, with Moord Nag providing enforcement. Sometimes she signed her name, other times it was a serpentine shadow topped by a human skull.

If the set is arranged chronologically, it does show the list of places nobody can occupy getting gradually longer whenever a province either sends victims or is awarded to a Moord Nag-approved warlord.
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"This is suggestive," Cam acknowledges, when he's gone through them. Plus he can always go kill her later if he has to. "Will you sign an agreement not to aggress against others, kill exclusively in immediate self-defense without collateral damage or if for some reason I authorize you otherwise, and neither personally nor through proxy interfere with my projects?"

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"And in exchange, you leave me alive and with whatever authority people accept when not in danger?"

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"That would be the idea, yes. With the understanding that I will expand when invited to do so by a population."

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"Yes. As long as your projects are no threat to provinces under my protection. If the inhabitants see you as someone to protect against, they may call on me. And if that happens I cannot promise not to oppose you."

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"Well, then we may find ourselves doing this all over again if some sort of misinformation gets out, but I don't plan on harming civilians or harmless people in general."

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"Then, if you include defense of others alongside self-defense, this should not conflict with anything else where I have given my word."

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"Okay. And if this works out and you seem to be behaving yourself I might be able to provide you ethically sourced power fuel, but we'll see how it goes first."

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"Three."

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"Or maybe you will adopt a posture of only being interested in cooperating insofar as I trust complete strangers with enormous body counts and I won't want you to have any such thing! That's also an option." Cam shrugs, breaks the cuff on her foot, and appears a treaty.

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Wanting it in writing is kind of extraneous to the whole inviolability thing, but it's not like Cam is the first to want the formality. She signs her no longer accurately descriptive name.

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Cam's was already on it. He slags the Hatchet Face head. He turns to Rei. "Are you covered under her agreement?"

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"If that kind of deal's all you want, I can be."

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"Okay. See if you can sign one of these with your hands like that and then I'll see if I can undo the thing."

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Signatures don't usually need to be legible. He scribbles some mark to indicate agreeing.

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Cam attempts to disintegrate the bone linking his ankles with interpolated water.

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That hurts, at least to the extent this guy can be hurt, but nothing disintegrates.

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"Well, if you happen to know any substances that can damage your bones you could tell me, but if that didn't work..." Cam makes another Hatchet Face.

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"Nothing. I'm indestructible as far as," the Hatchet Face appears less than a Hatchet Face radius away. "Usually."

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And with the Hatchet Face in place presumably Cam can just work with an ordinary saw and painkillers and then patch the skin where the bone grew through.

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Ordinary to Cam, yes. Not quite ordinary as far as the twenty-first-century observers are concerned.

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Well, at any rate, Rei can move around again. And he can have a tracking chip as long as bits of him are numb. So can Moord Nag. So can all the sleeping assistant warlords before Cam wakes them up and explains the deal.

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As soon as he's back to normal Rai walks outside the radius and kills the jar. No reason not to be indestructible as well as mobile.

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Perfectly reasonable.

Any of these capes looking like a problem?
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Almost all of them take the deal, rising to all when Rei confirms that both he and Moord Nag herself did. (She, having flown away on a shadow wearing an easily rideable triceratops skull, is unavailable for comment.)

The capes Cam caught are almost by definition no problem to contain, but they don't come with guarantees of trustworthiness.
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Well, they are all informed of the parameters of the situation and informed that if they make trouble they don't get a second strike. Cam has killed people, but if the people are smart he usually doesn't have to.

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Death threats! Death threats are good.

There's some glancing around to guess whether anyone is going to be made an example of, but when no examples are forthcoming they get the picture. Probably not very many are going to recidivate. Especially with the kind of enforcement Cam has available.
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Lovely!

So he can get to annexing this city, then? And giving it stuff? He likes that part a lot better.
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Yup. No parahuman obstruction, and the non-parahumans wouldn't be trying to stop him even if the project weren't literally giving away free stuff.

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Hooray!

...After he has adjusted to having absorbed all this extra territory, which takes a little while, he follows up on verifying that Dragon is friends with that one dude.
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True. At least inasmuch as either of them has friends, they're both workaholic types who are almost never not heroing. But they're some combination of known and speculated to be closer with each other than either is with anyone else.

Dragon is in fact on the posters of the Protectorate's most poster-friendly heroes, and it turns out so is Armsmaster. Which is probably why he picked that as a proof of character.
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Also on these posters is that person who shot a thirteen year old girl who'd just saved her life under truce conditions. While the Simurgh was singing, admittedly, but still.

Ugh.
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Well, it's maybe not the best proof of character.

End result, Armsmaster and Dragon are certainly on the same side and if it was true about Dragon's code needing editing then it's at least plausible that Armsmaster would be the one doing it.
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Right.

Where does Armsmaster want the complete works of Richter dropped.
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Well, there's his email. Given the subject matter it's pretty certain to reach the person himself.

Of course considering that Cam can appear things at range, a large box in the Brockton Bay Protectorate HQ labelled "DO NOT OPEN UNLESS ARMSMASTER" would also be reasonably effective.
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Yeah, Cam thinks physical media is the way to go when talking about working on an AI bound to stop anyone who looks like they might be thinking about trying. The wording he goes with is actually FOR ARMSMASTER'S EYES ONLY and a locking system that was not invented by tinkers and therefore should be openable by a tinker but inconvenient for anyone else to bypass without destroying the contents.

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In about an hour Cam doesn't receive a message thanking him for the information, but only because spontaneously appearing physical objects isn't a medium that allows for replies.

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Well, Cam does think that email is secure enough for a this is Cam, did you get the thing? note.

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After which he does get that message.

No guarantees about a timetable Armsaster adds, but this should at least speed it up.
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Luck.

And Cam goes back to supplying this-and-that to a growing chunk of Africa.
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Then it'll rapidly start to go the way of Japan.

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Cam avoids cities, mostly, and definitely never forms a stable office in any specific one. He doesn't sleep. He flies around and makes things and keeps up with current events and teaches himself Umbundu.

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Nothing is allowed to go well for very long without being interrupted.


Russia is more likely than most to try to respond to Endbringers with the military instead of capes. This tends to go badly. For this Endbringer attack in particular they have enough parahumans available to not have to do that, and they are accepting international firepower.

The monitoring systems have narrowed down the location, and Behemoth will be there in minutes.
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Any of Cam's paroled capes want to come fight Behemoth?

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A handful volunteer. None are especially powerful—if you're a major local player without being outright unassailable then you don't last long if you're also selfless—but it's not nobody.

Moord Nag says she'll do it but requires payment.
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"Payment being Scavenger food?"

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"Yes. Thousands, if I am to fight him as an equal instead of a distraction like the rest."

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"...Maybe next time we can try you on a mindless human. Today no." Cam's in too much of a hurry to try to figure out if she's overestimating what she needs to fight an Endbringer and has nefarious plans for the leftover juice. He takes the low-power parolees and hops in a ship and flies to Russia.

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The battlefield is well supplied with powerful hero teams. Red Gauntlet is taking charge; they may be run from Eritrea but they operate here enough that they apparently count as the home team. The Triumvirate and a few other North American capes are here with more on their way, and even the King's Men sent a force over from the UK.

When Cam arrives there isn't time left for much of a pre-battle briefing. He and his passengers get an abbreviated but strongly worded reminder that the instant death radius is thirty feet from Behemoth unless you're extremely tough, stay one hundred away so he doesn't close the gap, if you can't hurt him directly try to hold him in place or slow him down for those who can, here's an armband communicator, don't die.
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Cam's passengers are mostly best suited for bopping around evacuating people, but he's not going to micromanage them.

Cam does not fear the kill radius, but he also doesn't need to be that close to do the moderately ineffectual damage he can do, and Behemoth doesn't move fast enough to be that hard to keep in line of sight unless he dives.
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They commence bopping. Later arrivals get progressively less information, until one group is interrupted by the ground rumbling and Behemoth appearing. He looks like a giant rock monster, what with the magma and the obsidian, but the fastest ranged attackers blow patches of that off and reveal the much tougher skin beneath it.

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Cam interpolates/freezes/considers burning probably redundant/acidifies/etcetera.

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The monster ignores most of it. Most of everything in fact. For a good few seconds he absorbs the attacks without even acknowledging anything short of Legend, and then he retaliates. His roar is a weapon in its own right, and a few of the nearest capes get killed by the intensity of the sound. For everyone else it's merely incapacitatingly loud. And then the more traditional lightning and fireballs.

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...It's probably a bad idea to just attempt to encase Behemoth in fingernail. Cam is not sure how that would go wrong but it seems like the sort of thing that would based on his understanding of Endbringers. But he can get frigid shields between fireballs and capes, and he can see if the roar's effect is diminished if there's a lot of helium in the air.

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By the time he starts the helium the roar is already over, but there'll probably be another chance. Unfortunately.

The hard hitters are hitting hard. Red Gauntlet's leader slams Behemoth downward, then she's joined by the Triumvirate and the rest of their equivalents. He dives to avoid the barrage, and roars again when he comes back up.
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The terrain's pretty unstable, but Cam starts looking for places he could ground lightning rods without them immediately falling over.

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Behemoth lobs some fireballs and lightning at the less durable fighters, and roars again at the tougher ones. The front line has already survived one of these, but the heroes have the upper hand and slowing down their best has to help.

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Helium. Let's see how intimidating you are when you sound like a cartoon character.

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Giant rock monster. He'd be intimidating even if...nope. Not scary at all.

Instead he lunges, moving faster than he looks like he should be able to. Capes scramble to avoid the kill radius. He stops short and slams both hands down. Anyone standing on the ground feels the ground lurch beneath them, and lightning flashes from cape to cape. Most of the capes, in fact. It's less fatal than the last bolts, but a lot of equipment sparks and dies. For Cam that might be limited to the armband, but it's presumably worse for some.
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Cam replaces his armband, and replaces the ones of everyone else he can see, but he can't see everybody. Lightning rods, slightly overkill numbers of them in case some fall over...

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Falling over: good idea.

Gravity abruptly shifts. Behemoth is down at the bottom of a slope that used to be completely flat. This does not combine well with the fact that non-fliers just got floored; several start sliding toward the instant death distance.
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The sliders get a retaining wall.

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Cam can provide handholds faster than everyone else; now fliers get to stop rescuing people who shouldn't need it. Behemoth leaps before the effect fades, and some of the people against the wall end up too close. The armbands reel off the names of casualties.

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Cam gives chase when he moves and places more lightning rods and tries to get everyone ground-bound a ladder away from the gravity well.

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The gravity well subsides, but people are keeping more distance than usual anyway.

Behemoth rises into the air and gets held there. There are Alexandria packages in contact with him, but they're pursuing more than they're supporting.

Eidolon casually warps the ground to bind Behemoth's limbs, and other capes imitate him while he switches to another power and blasts at Behemoth directly.
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Cam could fling himself bodily at Behemoth and neither of them would take any damage. Indestructibility just doesn't project enough force. Cam could give himself claws but they'd dull on contact with Endbringer however sharp he made them, just worn away that little bit permitted -

As long as Behemoth's immobile he can try setting up magnetic radiation shields like what he's got around his black hole. They might not work here but it's worth a try.
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Behemoth is still stuck in midair. Thirty feet around him, a translucent sphere appears and starts expanding. The armbands all warn that the kill radius is increasing, but capes are already staying away. The silvery border increases up to several times the normal safe distance, then retracts when Behemoth gets lowered to the ground. He starts trading blows with the people who can trade blows with him.

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Yup, shields were worthless, fuck. Cam goes back to applying inadequate damage to surface layers and keeping an eye out for other terrain additions that would help.

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Sometimes he'll get messages passed through the armbands from other capes; he's pretty far down the list of fliers but those get requested a lot, or some tinker might ask for a device to be replaced.

Behemoth is focusing on the heavy hitters. Alexandria, Eidolon, Rukavitsa, Athrwys. It's not great for morale when the leaders get repeatedly struck down, but at least they're relatively capable of getting back up. Behemoth is more harried than usual. If he has a goal he's not making much progress toward it.
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Cam responds to requests. He's versatile, he can give out meds for radiation sickness - pity they're not prophylactic, not the kind he can dose on sight safely - and replace tinkertech and give everybody armbands as they pass into view -

Come on think of something think of something -
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If he doesn't, the battle seems to already be going about as well as these ever do. Not that there aren't a lot of people dying, but for the front line to be mostly holding after this long suggests it'll be a good day. Relatively speaking.

Behemoth objects to this, and blasts Alexandria out of the sky. By the time she's back he has thrown aside some more of the ones who had been slowing him down and started advancing on the squishier capes. There's still the occasional fireball, but if he closes the distance that won't be anyone's largest problem.
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Cam's trying to think power combos, but everybody famous enough that he knows their powerset is certainly elsewhere occupied. He talks to his armband: "Do we have anybody who can shrink things - make a thing thin enough to cut him? -"

"What do you have in mind?"

"I'm indestructible, but even, say, my hair, won't get anywhere. If somebody could shrink it down and it stayed indestructible -"

"Sending a drone now. Have it ready."

"Oh. Okay."

Cam grows a hair from his head and forms it into a looped skein around his wrist. He hands it to the drone, and anchors himself to the ground as soon as his armband says to.
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Behemoth is tough. Exponentially so. As far as anyone knows, it would take beyond astronomical amounts of pressure to physically slice through one. But powers don't have to make sense, and if the wire's indestructible and small enough....

Behemoth gets decapitated. Then more pieces start getting sliced off, and he explodes. Or at least, there's an explosion and it's centered on him. It launches stone splinters in every direction, fast enough that between the sound and the sharp obsidian fragments making contact there isn't enough time to blink.
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Good. Good. Good riddance mass murdering fuckhead.

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It doesn't stop him. That's only a flesh wound.

While the armbands list off names of people who got hit by the shrapnel without being as indestructible as Cam is, Behemoth's next retaliatory strike gets interrupted. By Scion. The golden man is the next best thing to omnipotent, and if he isn't damaging Behemoth as much as he could he at least keeps him occupied while other heroes focus on the open wound. This continues for a while while more slivers and chunks fall off the Endbringer.
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Cam does not understand Scion's priorities.

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Behemoth's idea of a diversion is for everyone to be swamped with more lava than is geologically sensible for this location. A hole opens up with no warning beyond a short quake, and the diversion blasts up and out.

Scion's priority is to stop it. The other heavy hitters keep concentrating their fire on the decreasingly armored Behemoth and trying to hold him in place. If this is a difference in priorities, it's at least a more understandable one.
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Cam doesn't want to interfere with Scion's lava thing. He just stays put, being an anchor for the hair and concentrating on not allowing it to be damaged. All that hair is definitely part of his body.

...Behemoth's already escalating beyond normal parameters. Cam stretches out a hand and wraps him in fingernail, with plenty of gaps so people can keep hitting.
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Quite a few of the world's most powerful heroes pour in everything they've got. The next time Behemoth detonates, there's nothing visible left.

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Splendid. Cam trims the nail. The hair can stay until he's surer whoever's got it is done with it.

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Scion disappears, presumably having other emergencies to alleviate. Or at least cats to untree.

After thirty seconds of Behemoth looking really most sincerely dead and the Simurgh not descending from the heavens to kill them all, everyone resumes breathing and cheers.
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Cam whoops too, and then goes and medical demons for a bit, and then rounds up his surviving volunteers to bring them back to the greater Angola/Namibia Region. All of them are alive! Must have been that cape who can do resurrections. Good of her to show up.

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Soon after he's back, less than twenty-four hours, there's a whump noise and a hole appears. There's nothing for a hole to appear in, but that didn't stop it. It opens to a similar bit of rain forest, with rain blowing out of it. It isn't raining.

A purple-costumed cape steps through. "Hi Cam. I'm Tattletale. Have you heard of Kithabel?"