One second Lorica is being swallowed by the sewer cape, the lion mouth opening far too wide, and the next she's being vomited out. A flood of stomach acid and chunky flesh is expelled with her, as well as what might be naked bodies.
"Ow, what the fuck!" she says. Wait, it shouldn't hurt, the anchor should be absorbing the damage - she scratches furiously at her skin - takes stock quickly of her surroundings to confirm that not very much time has passed, she was in fact eaten by this giant sewer monster after Evil Lucien For Some Reason lured her down here, this isn't a new body after another month -
- isn't a new -
- "What the fuck!"
"Idiot."
This is too many clones to handle if they go rogue, but she used up much of her mass on them. She won't be able to make more clones for some time, long enough that she might be found by the heroes. She was counting on these clones to provide troops for the coming conflict... She'll split the difference and kill half of them.
One of her legs lashes out to the nearest clone, coming down with enough force to pulverize the chest of many Brutes.
Nope. The bird's being squeezed quite tightly and even getting used to being almost impossible to injure has not made Lorica easily deterred by a bluejay beak at a bad angle. Climbing the ladder is difficult but she manages by wrapping her elbows around the rungs and going very slowly. She doesn't know what happens if she lets go of one.
"Perfect, thank you." She brings these back to the rest of the gang. They cooperate to put one of the shirts on Plumata so she doesn't have to hold onto a blanket with her encumbered hands and distribute the rest amongst themselves. And head off to - sigh - the nearest PRT office.
"Can you keep them that way as long as you're holding them?" asks the fuckton of bugs, as Taylor moves even more bugs towards the building.
To Miss Milita:
"We have Echidna pinned down and temporarily neutralized, if you want to help you can. If anyone tries to mess with us on this, on Tagg's orders or otherwise, I'll treat it as if they violated the Endbringer truce."
"Both - they've defected." The outpost shares enough connections with the rest of the PRT that they manage to act as a regular PRT operation in many respects, even if they do answer to the Undersiders ultimately. She's not enthusiastic about the concept, leaving in place ties to such a flawed system, even if it was her idea. She can't build peace without the PRT in the long run. A changed PRT anyways.
It takes under two minutes for the Undersiders to arrive, minus Tattletale.
"I'm glad you asked!" says Tattletale.
"First off, Labyrinth, a large target please - as we discussed on the way here."
The architecture around them warps, the pavement turning to cobblestones, a stone sphere 8 feet in diameter rising out of the ground.
"And now Flechette, will you shoot it?"
Flechette shoots an arrow into the sphere.
The sphere vanishes, a hollow void.
"Labrynth, you should be able to see other worlds..."
The quiet cape nods.
"Somewhere uninhabited please, where we can drop our bird nemesi off."
The void changes, becoming a portal to a forest, towering oak trees visible in the distance contrasting against the city landscape around them.
It's a lot for their parents to adjust to, even after the whole, dying, coming back in somebody else's body, thing.
There's not really room for all six of them in the house. They put on six different outfits - that's most of their clothes, Lorica has always been pretty on top of doing laundry once a week - and pack the rest of their stuff.
Tinker Lorica assigns herself the nickname "Sarcina" and liberates Rete and assigns it to bring all their tech to the house she has it rent with some of the remaining Jack Slash money. It also sends the PRT a courtesy email about this since they're So Concerned about Unmaintained Tinker Tech.
Anchor-power Lorica names herself Castra and, as the least squishy and least clumsy member of the group so far as they currently know, heads out - pity she left her motorcycle, she'll pick that up on the way back - to return the blankets and shirts to the lady who lent them.
"I don't hate capes and have no plans to poison any, much less one who sounds guaranteed to come back for revenge."
Her house is cozy if old, smelling of wood and freshly baking cookies. A staircase near the entrance leads to an upstairs presumably with bedrooms, and past that there's a kitchen with a small wooden table pressed against the wall. There are a few potted plants decorating the place, and a tall bookcase crammed into the kitchen filled with textbooks and a mix of historical and parahuman non-fiction.
"Mm. My parahuman psych class has a unit on instability of cape groups and they spend a bunch of time on all the different things the Wards and Protectorate do to discourage and defuse conflict between their members. They definitely try to give the impression that those groups are the only ones that manage to not fall apart due to infighting."
"I'm not especially good in groups of other people but I seem to have a really convenient instinct for dealing with groups of me! I didn't expect this to come up and don't know why I have it but there is a way it is natural to interact with five more of myself and it's awesome."
The Loricae buy a house. (They would just as soon not buy it from Tattletale, thanks, game night is not the same level of entanglement as major financial transactions and they haven't settled out the continent thing.) Sarcina colonizes the entire attic level as her workshop, claims all their tech from the PRT that she retained the rights to in the first place, and gets started on making a complete set of implants for everybody.
Going poof explodes her into a cloud, apparently! She takes up the entire house, spills out onto the street, and seeps into some neighboring houses as well.
She can sense everything the cloud is touching, and move it albeit very slowly.
If she wants to unpoof she can do so in any spot within her cloud-self, sucking it all back up into her normal form.
One of the two Loricae with more confusing powers can grant ... something? It's not clear what - none of the Loricae can tell that anything is happening except for the other mystery power Lorica, who can apparently sense that there's something being granted, and can also prevent it from being granted as well as changing the speed at which it stops working, whatever it is.
"I wish I knew what my thing did. I poke it sometimes, I think it's some kind of Trump thing because I can do it 'at' Plumata and this'un and also Castra for some reason even though her power doesn't affect people at all, but it doesn't do anything in reaction to Sarcina or Zephyr."
"In all seriousness his rate of kidnapping people is sufficient that I'd probably think it worthwhile to trade a few of his hostages for a definite killshot, but I will hold out for the best possible plan and would be surprised if it couldn't be pretty clean when we're probably all immune to him and nearly all his kids."
"So I could make you a whole suit but that's a substantial materials outlay and killing Jack Slash got me only a million dollars and I spent most of it on the house. Probably we're looking at earpieces and maybe lenses, do you think you can do contacts or do you want spectacles?"
"Contacts and earpiece. I can maybe do some kind of reactive armor that moves around on you but is never covering all of you at once. Possibly you should have something that can incapacitate you if you get hit by somebody's area-of-effect Mastery even if they can't notice you coming, you're not very dangerous to me but you could grab a gun or something."
Miss Militia and the Undersiders agree to an (unwritten) truce where the Protectorate won't proactively go after the Undersiders and will coordinate with them for major threats. Arresting an Undersider who is flagrantly committing a crime - and not in the middle of dealing with someone else who is doing the same - is still fair game.
Left unsaid is how this is more a description of what the Protectorate can actually manage to do in Brockton than it is an agreement they chose to make.
"I'll stare at you next," she says to the other Lorica, focusing on the booper for the moment.
"Huh, subtle."
Her power streams in with inferences, most of them about what the effect isn't, before flagging something weird about her how her brain is responding to her power usage.
"Oh, damn. It's blocking the downside of my power - it's barely doing anything now but if I ran at full tilt for a few hours I wouldn't feel the migraine. I think I'd still run out of juice though. I think this is your master immunity power?"
So. Heartbreaker.
In theory this is simple. All of her are immune. They go in with some Tinker swag and they put a bullet in the asshole's head.
In practice, he might conceivably have any defenses against this kind of thing? Like, otherwise someone could bomb his house from the air, too high to target. He doesn't have a kill order because they don't want to encourage anyone to go bother him and make more victims, but it's pretty obvious that if you actually pull it off you'll get one retroactively, and he has to know that. In addition to the possibility that he has booby-trapped his house, he has a lot of captives and kids. It's not impossible that the captives will wake up as though from a horrible nightmare when the power that ensnared them is defunct, but it's not the way to bet, and even if that happens, it won't leave them equipped to support and parent their superpowered offspring.
Rete makes some inquiries with the foster care system in Canada. They can supply robots to help, and Tribune can render appropriate foster parents or care workers immune to the kids' powers, but it's the sort of thing you don't want to be pulling together at the last minute. She phrases it as a hypothetical, like she's just worried about the time bomb - Heartbreaker is not known to have any particular age resistance - but probably everyone, including Dragon who winds up CC'd on something at some point, can tell that she's totally going to go murder the guy.
Hypothetically they could in fact manage the kids that way, which is probably preferable to there current plan of screening the kids and bird caging the ones who have committed crimes and don't seem likely to behave.
One of the PRT members CC'ed on the email chain would like to make clear that murdering Heartbreaker is against the law and as long as the continues to be the case they will prosecute any failed attempts to do so to the full extent possible. They don't elaborate on what would happen if there's a successful attempt, except to note that there isn't any reward for his death given the lack of a kill order (though there is one for information on his whereabouts).
Dragon replies to the emails with a note about how the granted mind control immunity for foster parents will allow them to avoid the problems that would probably crop up given the (admittedly limited) information they currently have on Heartbreaker's kids, which includes:
- one who can make people sense the same things they do
- one who can make people afraid of them
- and one who... they aren't entirely sure what but he reduced a police officer to an emotional wreck after a short conversation.
Though of course, Dragon notes, they will still have to be wary of the fire arms expertise some of the kids have exhibited, using this detailed and annotated list of weapons.
Rete can keep a kid away from guns, but they'll have to make sure they have enough of a flock of bots before relying on it to do this.
For some reason Lorica imagined Heartbreaker being relatively stationary. If he moves around that makes it much less likely that he has an entrenched defense situation. But it also means she has to hunt him down. Does he have a nice obvious internet footprint?
She hates everything about this guy but most especially she is growing to hate the casual implied mind control around every twitch she learns he makes.
Okay. If she were Heartbreaker, and didn't need a new girlfriend yet after Monica Huchon, she'd find a vacant rental and squat in it, mind-controlling the landlord but lying low with the neighbors who after all expect someone to eventually move in. What were the rentals in the greater Montréal metropolitan area looking like at the time they left the house? She's looking for a big place or a few units together.
A man that sure does look like Heartbreaker seems to use the pool during evenings and nights, along with a varying cast of one to four woman who seem entirely focused on him. Some of the older kids use the pool in the early mornings and go out to grocery stores in the afternoons. The infants are frequently brought outside when crying if Heartbreaker is inside though during one early morning incident an enraged Heartbreaker appeared outside to make the child stop crying.
As they approach Heartbreaker's house in the house in the morning:
How's Lorica Galea feeling and in what direction is she?
Is she afraid of this one specific boy? If so, how far away is she?
Is she trying to move closer to this one particular girl?
Is her body moving? If so, what's it doing and where is she?
The last ping is distinctly flavored as about her nervous system, rather than her mind
Zephyr notices that:
1) There sure are a lot of neighbors who are inside along with improvised explosives and ordinary guns.
2) One of the children is being outfitted with an explosive vest and a megaphone.
3) Heartbreaker is in the kitchen along with several of his own children and wives who are packing as he directs them.
Sure. Hopefully she at least gets a chance to kick the body as well.
One of the wives screams and points her gun at some of the explosives in the room full of neighbors, only to freeze a moment later, a Heartbreaker kid disarming her before Imp can get there. The rest go by without incident.
Not unreasonable.
"So the plan is to stick you in foster care, and then I bap your foster carer with my power so you can't mess with their head and we give them some robots to help out with all the parenting tasks that don't need a personal touch. If any of you have been in secret communication with your maternal aunt or something you should probably say so."
Well right now she's trying to figure out if wasps can survive in molten metal if you dip them in water first because if so that would come in real handy right about now. And separately she's finishing up with some mooks three blocks from that.
"Tell her I'm cleaning up the rest of the city. And congrats."
Oh thank god.
"I was wondering if you can do mass transportation projects. They're going to set-up a second portal here to the same earth as the one back home and it'd be really neat if we could take advantage of the empty earth to set-up high speed transit between the two."
"Would the repair tech itself require maintenance by you? Tinker tech infrastructure projects usually aren't feasible because they are dependent on their tinkers being around for a while - but I remember you can automate your own maintenance work and I think most of it kept functioning fine when you were... gone. "
"So, if the place is getting creamed by supervillains every month and robots are dying to that all the time, not long. In a hypothetical perfectly peaceful world Rete could probably do maintenance for, let's say Amtrak or the equivalent, for upwards of twenty years without me, and if it declined in capacity it'd still be able to handle hiring contractors for anything it couldn't manage alone."
"If it were possible to take out the entire system in one attack that might be a problem but generally villains actively targeting transit infrastructure are pretty rare. There are too many players with a vested interest in that not happening, on both sides of the law. Endbringers still do it obviously but we can keep anything valuable on the other earth and seal it off as needed?"
"Right, I'm not saying it's likely, I just don't have much sense of why you want robot trains at all and it could've been anticipating a train-wrecker coming through often enough to prompt tense union negotiations if you hired people to fix things. Normal trains are pretty good. Humans can maintain them."