Nov 12, 2019 2:49 AM
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Riley said:

I am curious as to why radiation hardening is a valuable commodity in your world .iunom.

I am rather close with the "selkie" faction running the Free City of Pripyat and its close surroundings. This is a region that has, for some time, been undergoing decontamination procedures (most recently managed by aforementioned selkies, with at this point a stronger focus on purpose-engineered plants), and remains unable to be settled by baseline humans or other reproduction-capable publicly available calorie-efficient biomorphs.

Obviously there are various groups who would love to occupy the region, given its status as one of the largest special technological zones (they couldn't occupy it and have it retain that status, the agreement was made with the Imperial Mother and the government of Pripyat, but good luck trying to convince them of that), so if doing so became more feasible, that would be bad.

Then again the Pripyat resident set of modifications are probably not the sort of thing you'd want to just dump on a spaceship population anyway. I can look into finding something fitting your specifications.

And for *Mute, here's what some people colonizing Titan have gone with so far. The heat tolerance is pretty bad, and the basal metabolic rate is kind of high, but it's shareable, and the results even do still grow hair.

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Yeah the metabolic rate is going to be kind of a problem. See also: I underestimated the political difficulty of introducing new genomes.

I'll hold on to this, maybe get to use it eventually. Thanks.

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We have an excellent team of reverse engineers who've gotten years of practice, and for the last week they took the tablet I've used for this forum for experiments.

We seem to have replicated a basic test device that passes basic diagnostics for creating its own connection across worlds, using a hybrid of what we could produce from FTL communications and wormhole transit tech. It's definitely doing something analogous, but as designed it would need a device at the other end for any useful connection. Here is a short list of materials fabrication needed to replicate our design, and some basic physical equations that govern our universe and are probably necessary for it to function. Anyone who wants to try to establish direct contact, PM me; I'm official point of contact and can get you in touch with the suits and techs to make it happen.

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I've had these files sent to some researchers and apparently:

-They didn't know what a "genome" is either, but they hope the biology textbooks can help them get up to speed (we hadn't previously known about evolution, but at a first glance they think it could have happened here too. Artificial selection certainly did.).

-The meterorology stuff is mostly either known to us or doesn't apply here since pegusi control the weather.

-Some of the hygeine stuff is known and some of it isn't and will be useful.

-They'll keep the notes on alien languages on hand in case we ever establish contact without intermediary communication

-They might build some of the basic stasis pods for people dying of currenly-untreatable conditions, but it will be expensive and they'll need to redesign the pods for the species we have here.

-The magic Dragon of the Spires described doesn't seem to work here.

Here are some archives of poetry, plays and fiction.

Jasmine has suggested we could benefit a lot from a vegetarian meat substitute carnivores can live on.

We have one magic mirror that can be used to look into or travel to another world. But what world changes every few decades and they haven't been able to figure out how to control that yet, and activating it takes a lot of magic. Currently it leads to a post-apocalyptic wasteland.

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I can potentially answer questions about how the multiverse works, I can't really get as insightful as I usually could because my unusual senses don't work through this forum.

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Why do animals from different worlds seem to have such compatible moral systems despite not even having common Virtues, Alignments, or whatever else might underlie morality in specific universes?

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All the worlds I've visited are visibly influenced by the seeds of creation. I'm not really clear on what the seeds of creation are but each seed tends to have a fairly consistent design aesthetic, especially the colorful seeds. The morality and mindset of each species of sentients I've encountered are heavily influenced by the seeds of creation. Humans have very strong vanilla influences in their psychology with other species tending to have less influence from vanilla and more influence from other seeds.

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You mentioned in Language! that their personalities show up as more than design aesthetic. You gave "their personalities tend to leak into those they influenced" as one example. Can you give others? Around how many seeds are there? What makes one "colorful"? How do you know about them?

Also; have you looked into influencing the seeds? It sounds like that could be pretty useful if it were doable.

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I think I mentioned in another thread that I can see their design aesthetic in the magic systems and the range of allowable physics in the worlds that bear their influence. I've also seen their influence on the culture of worlds I've visited. The Sky seed's worlds tend to have very modern or post scarcity economies and often but not always lack strong centralized governments.

I'm not really sure why some seeds are colors and some are smells and some are materials, that's just how I experience them through my extra senses. The colorful seeds seem to be the most influential though their influence seems to apply after the other two types.

I've seen about sixty seeds among the fifty worlds I've visited. I have no guarantee that's an exhaustive list though and my memory isn't perfect.

Individuals with strong personalities can go against the influences of the seeds. I've occasionally seen a person with the remnants of failed influences and once when I later saw a matching person that new pattern of fingerprints matched the altered pattern rather than the original. I would guess that such things can apply to other sorts of actions but that seems awfully indirect. I don't think that the influences get more direct than that though at least not from inside a world.

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Are these seeds like Powers?

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I've been to worlds with things called powers but without more detail from your end I can't really tell what Powers are like on yours. If the Powers were involved in the creation of your world it seems likely.

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Powers in my world sometimes claim to have created it, but they are not allowed in the City. They grant powers to their followers in return for worshipping them.

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Really? That's kind of like how some of the Legendaries operate. Do the Powers ask for exclusive worship, or are there certain groups among them that are fine with being worshipped together? Also, how do they gain those followers? Does someone just decide to start worshipping a Power and gain powers then, or do they have to get the attention of the Power first?

Generally, the latter is how Legendaries work. I obtained my blessing from Terrakion when he appeared in his human form and challenged me to a duel. Of course I couldn't win, but my determination impressed him enough for him to entrust me with power.

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I've never had a seed communicate to me directly, though some of the possible relationship connections I find I have with others get awfully close to that line.

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Does anybody have guides on advanced materials? Preferably that doesn't require a lot of background knowledge, and that don't require magic to replicate. Or manuals for how to build things. For reference on what background knowledge we have, my world's only had movable type printing for a few centuries, and people are currently experimenting with iron-chromium alloys. We have I think mathematics more advanced than our chemistry and physics, though, because the magic we use to get around requires it.

Here is what should be the University at Elgadzhi's library (all publicly accessible), if I understand this interface correctly. I'd especially recommend More Things In Heaven and Earth: The influence of differing magic systems on the works of William Shakespeare, The Music of the Spheres: Songs from many worlds, Runic Magic in Art and Architecture, Poems of the Four Waters, and Lay-Song, as far as art goes. I think we're behind a lot of your worlds technologically, though once I get to the university I might be able to find some texts on potentially shareable magic.

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Most of the best materials require either magic or advanced technology to produce. A working group interested in such thing touched up an uplift guide for bringing technology from the stone age up to the most advanced technology we're willing to share, avoiding some of the pitfalls we experienced along the way. My superiors aren't entirely sure about distributing it though this forum because usually we try to distribute them widely in a world so as not to provide a major advantage to would be conquerers but ultimately the decision has come down in favor of sharing it. It's linked here.

[OOC: I linked that book because one of the plotlines is of a high tech civilization uplifting a much lower tech civilization]

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Thanks! I'm perfectly fine with taking 'distribute this as widely as possible' as a prerequisite for using it. It'll have to wait until I can get this to a print-shop and meet up with some captains I know who'd be on board and have different routes, though.

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We would be most grateful if you did so. We have no meaningful way to enforce that requirement, we just prefer not to use our knowledge to support expansionist polities who may have different ethical scruples.

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This guide is very illuminating. Our world may have allowed magic to substitute for technology even when we could have improved our lot instead. I will try to gather books on magic to share here, but I promise nothing. I have never owned any myself.

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I successfully created a magical gate to another world. It looked through to a dimly lit room with two people shaped like different animals, and two almost-people shaped like humans, but I did not have the chance to investigate further. The room was full of small objects of metal, wood, and rubber, containers of strange glowing liquids, and scraps of paper. The gate seemed to be high in the air on the opposite side, but heaviness seemed to work unusually, as many objects floated in the air near the gate. A few moments after the opening of the gate, a piece of paper fell through, and the gate disappeared. The characters on the page are mostly English, but do not spell words I recognize or can even imagine the pronunciation of. There are also symbols I do not recognize at all.

If I can improve the gate creation magic not to fail so quickly, I intend to post instructions here.

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I'd encourage people to be cautious about interworld travel. It's easy for one world's mundane to be another world's outside context problem. If the interworld travel mechanism is semi-random you might find yourself among the creatures censored for being a cognitive hazard or in Sapphire's world with a civilization which destroys entire planets on religious principle.

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You know the codes on the back of captchalogue cards? I would appreciate it if people could give us some of those for foods. One of the many bizarre machines on this asteroid can synthesize things given their captchalogue codes but we had very little variety of food when first we fled here.

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I am uncertain of what a captchalogue card is, but if there is a part of food wrapping or food it would help you to have a photo of, I may be able to send you one, with sufficient instruction?

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picture of captchalogue cardHere is a photo of a captchalogue card showing the code "11111111", that is the code for a blank captchalogue card. I need similar codes from cards containing food items.

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I have not seen any of those. I will look out for them. Would it be worth manually going through all the codes? There should be nine to the eight of them, I believe.

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