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Why does the dungeon always collapse
Veron in Arda
Permalink Mark Unread

He'd meant to quit this whole 'adventuring' business, hadn't he. Messy, confusing, dirty business, filled with far too many bad smells and far too little comfortable places to sleep. If he'd ever had any fantasies for the profession, they have long since been burned away. He wants peace, damn it, is that so hard? It shouldn't be. Why doesn't the world respect his decisions? Veron Chandler, completely ordinary citizen of Neverwinter, no reason at all for anyone to look twice at him; that was precisely what the plan had been.

The last time he'd tried this, the plan had been to be 'Veron Chandler, completely ordinary citizen of Waterdeep,' and look how that went. Conned into going after some idiots that didn't understand the concept of 'waiting,' conscripted to join a war in a place so foreign he didn't feel safe to drink at the local tavern, condemned to the eighth level of Hell itself as someone else's patsy. Hadn't that been fun. He had thought he'd learned his lesson about doing nice things for nice people; sure, everyone thanks you, but no one's there for you when you later have reoccurring nightmares of dracoliches. It's safe to say that he's done his time in the world saving business, he can let the world handle itself for a little while.

Except here he is again, investigating weird shit because a nice person asked him to. Did he say, 'Go ask someone else'? Or perhaps, 'Sorry, I can't help you,' or even, 'Why don't you just move somewhere safer instead of parking near the haunted catacombs of your ancestors'? He did not. He did not say any of those things. Instead he said, 'I'll give it a look,' and now here he is, tromping his way to some haunted catacombs, like he has any business poking at the dead. Ugh. His bleeding heart is going to be the death of him, one day. Possibly today. It could always be today.

"If I meet another kid," he mutters to himself as he stomps through the underbrush, swatting at a mosquito on his neck, "that looks up at me with big earnest eyes and says, 'I want to be an adventurer like you when I grow up!' I am going to tell him the story about the mindflayers." This is a lie. He would never tell any child any stories about mindflayers. He doesn't want to give kids nightmares. But saying this sort of thing makes him feel better, and there's no one here to hear him, so he doesn't feel bad about it.

Stomp, stomp, stomp - oh look, weird magic bullshit, he's so surprised. Guarded by skeletons, how novel. He neither is surprised, nor finds it novel. He decides that he doesn't want to deal with these reanimated cadavers any longer than he has to. He should just start off by shadowstepping to the far skeleton archer, then tripping up the warrior as it runs... but what if someone actually has a legitimate reason to have these corpses animated? He doesn't know the local culture, it could be a thing. Use the ethically sourced dead to work in the fields for the living, or something. There is nothing stopping a necromancer from being good, in theory. Not that he's met one.

Oh blessed Tymora he's going to reveal himself and attempt to communicate out of principle, isn't he. Damn it. That's going to get him killed, too.

"Excuse me!" he calls. "Is there a spellcaster or restless ghost that maybe wants to explain what's going on?"

"Ah!" says an echoing voice through the trees. "An intruder! More materials for my experiments! Slay him, my minions!"

Veron indulges in a sigh. Yeah, that was what he was afraid it would be. This is what happens when you give people the benefit of the doubt. People trying to kill you.

 

The skeletons are a breeze, the later zombies a cakewalk, and the horrific sewn together monstrosity, ten feet tall and no doubt a treasured favorite of the necromancer, a brief distraction. Very brief.

"So is it the standard 'the fools cast me out and I'll show them all' backstory, or...?" says Veron, when he has the necromancer cornered.

"You think you've won! But I'll show you, you won't be so smart then, will you, think you can kill me -"

"Listen, mate. I don't want to kill you. I wanted to say hello. What's your story, what got you to run off to the woods to play with dead things -"

"Insufferable fool! I'll show you -" the necromancer raises his hand to point a finger at Veron.

The world turns a familiar grey as Veron slides into the in-between of Toril and the Plane of Shadow. The necromancer freezes, his hand nearly extended. Time's not actually frozen, per se, Veron's just moving and perceiving the world fast enough that everything looks still. He can't keep this up forever, not if he wants to avoid getting shunted unpleasantly to the Plane of Shadow, but he can keep it up long enough to slip behind the necromancer before his perception of time rights itself and the world's color returns.

His knife, quite casually, is at the necromancer's throat.

"Pass. Listen, I'm trying to give you the benefit of the doubt here, but you're making it real hard."

The necromancer splutters, and his spell fizzles harmlessly. "W-what?! What, you - you -"

"Yeah. Me. Say one complete sentence that isn't evil, please, I'm begging you here."

"You'll get no simpering from me, fool!!"

Well. Lost cause, he's wasted more than enough effort on this waste of a person. It's obvious he's not going to change his mind, or stop sewing corpses together, and it's obvious he'll graduate to kidnapping people and experimenting on them soon. Can't just leave him alone, and it's not like he has some place to hold him. The Plane of Shadow, maybe, but he's not putting anyone there if he can at all help it. He has a brief debate over if he can get this guy to some place that'll try to reform him, decides that any place that could hold a wizard wouldn't make them very inclined to reform, and promptly slits the guy's throat.

"What a waste," he sighs, at the corpse.

And then, in typical adventurer tradition, he immediately begins raiding the necromancer's stuff.


Halfway through that, as he's sorting through the potion rack, there's a cracking sound from behind him. He whirls around just in time to see the final shards of a crystal ball fall to the ground. He swears just in time to properly express his dismay at the glowing and buildup to exploding that is happening around the enchanted glass shards. On instinct, he shifts to the in-between, planning to dash to the exit before he can get caught in whatever bizarre blast is no doubt about to occur.

Veron Chandler is very fast, but he shifted as the explosion began, not before. It is a very rapid explosion, once it gets going. He is not quite fast enough to escape it.

 

He starts going through his checklist before he even opens his eyes. Anything injured, if so, how bad? Does he have his pack, where are his weapons, is anyone immediately trying to kill him, does he have anyone else he needs to look out for, does he need to move right now or die.

Not injured, not unless it's bad enough that he doesn't feel it. Pack's there, so are his weapons.

He sits up with a groan, and opens his eyes to see about anyone trying to kill him.

Permalink Mark Unread

Instead they appear to be fleeing him. He's landed among some tents along a wide river, and a few minutes ago there were fishing nets stretched across the river and some kind of children's game being played with the robes dangling from the nearby pine trees. Everyone has abandoned their possessions and grabbed their babies (is the place a daycare? more than half its residents appear to be under the age of five) and now they are fleeing.

Permalink Mark Unread

Well, shit.

"... Sorry!" he calls after them, wincing. Yeah, he bets he was scary, weird shadow man appears out of nowhere, of course he's scary.

He stands, and holds up his empty hands in an attempt at a gesture of nonharm. Wait, are they going to think he's a spellcaster? They might think he's a spellcaster. He puts his hands down. "Not going to hurt any of you, that was an accident, I am very sorry."

Permalink Mark Unread

- they keep fleeing. They might not speak the language. One of the kids stumbles into the river and one of the adults sets down the two she's carrying to desperately lunge after him - misses - glances back at the scary shadow person and picks up the babies and runs again -

Permalink Mark Unread

Well, the answer to that is just obvious, isn't it.

Shadowstep. Dash to the riverbank, dive into the river, grab the child, and then end the shadowstep so he can drag the kid out of the river.

Permalink Mark Unread

It's a really ugly kid. Folds and folds of veiny greyish skin, flattened nose, little tusks. He clings and gasps for air and then coughs for a bit and then lies very still and watches Veron silently. 

 

Everyone else is out of sight by now. 

Permalink Mark Unread

He's really not going to judge this kid based on his looks.

"Sorry," he repeats, depositing the kid on the riverbank and backing away, looking apologetic. His boots make unpleasant squelching noises as he walks. He really shouldn't be focusing on that.

Permalink Mark Unread

Kid continues to not move and watch him warily.

Permalink Mark Unread

Yeah, fair enough.

He continues backing away, looking as nonthreatening and apologetic as possible, holding up his empty hands to attempt to show how so not filled with weaponry they are. He has weapons on him, many of them visible, but he is keeping carefully away from them.

Permalink Mark Unread

After a little while the kid seems to decide that he is not going to be murdered. He gets up off the ground and bows.

Permalink Mark Unread

Excellent! Progress.

Veron bows back, then finds a rock a respectable distance away to sit down at, visible but away from the camp, and away from the kid. He needs to get his boots off to get the water out of them so they stop squelching.

Permalink Mark Unread

- kid shoots glances at the woods where everyone else ran off and watches Veron take his boots off.

Permalink Mark Unread

Once most of the water's out, he puts his boots back on and glances at the kid. He points at the kid, then the woods where everyone ran off, then tilts his head questioningly.

Permalink Mark Unread

Kid says something in a language Veron doesn't recognize.

Permalink Mark Unread

"Sorry, I'm afraid I don't speak that. Do you speak Dethek, or Sssaktsth?"

That second one didn't sound like a sound a human could make. Veron made it anyway. The perks of being part shadow monster.

Permalink Mark Unread

Headshake.

Permalink Mark Unread

Veron makes another apologetic look.

He stands. He points at himself, then in the opposite direction everyone fled. Then, he makes a hand gesture that probably means 'or,' and points at the kid, himself, and after where everyone else ran.

Permalink Mark Unread

- he walks a little into the forest, pretends to wander around calling for them, shakes his head.

Permalink Mark Unread

About what he expected, really.

He points at himself, mimes looking for them, then nods. He tilts his head at the kid questioningly.

Permalink Mark Unread

- headshake.

Permalink Mark Unread

Veron nods, and makes no move to follow after them. Even to put the kid back.

He makes an opening hand motion that probably means 'What would you like me to do?'

Permalink Mark Unread

The kid looks puzzled by this. Then he goes over to the river and starts folding up all the fishing nets. 

Permalink Mark Unread

Well he doesn't want to just abandon this kid in the woods.

Is the kid okay with getting help with the nets?

Permalink Mark Unread

Smiles shyly at him. Directs him in how to fold them up properly so they'll dry overnight. Gets some crickets out of a box and eats them and offers Veron one.

Permalink Mark Unread

Veron follows directions and folds nets properly! And smiles back.

Luckily, or perhaps unluckily, he has known people that kept spiders for pets. So crickets being offered as food doesn't incite him to make a face, he just shakes his head and motions towards his pack.

Permalink Mark Unread

Kid nods, goes into one of the tents, curls up. Then pops back out of the tent to emphatically pantomime that Veron should not make a fire.

Permalink Mark Unread

Okay. Maybe the smoke would freak someone out? That's fine. He nods. He won't be making a fire.

It's not cold, anyway, and he can tolerate having a cold meal for a night or two. Or more than two, if he has to. He has eaten some strange things, in his day, he is not going to get prissy about food temperature. Instead of making a fire, he finds a suitably out of the way place to change out of his wet clothes and armor, and hangs them up to dry. He's got a spare set of clothes, and a spare set of armor after the mimic debacle. He's not in danger of walking around indecent. His boots are magic and lasted through Hell itself without damage, and so are not in danger of being ruined by the dive in a river. He has some non-cricket food.

Then he sits down somewhere scenic, pulls out his journal, and starts writing about his day. Lesson of today: make sure nothing is stacked precariously before looting. Explosions are bad. Avoid them in the future...

Permalink Mark Unread

The sun sets. Someone can be heard cautiously approaching the camp.

Permalink Mark Unread

...

Veron continues writing, pretending not to have noticed.

Permalink Mark Unread

Adult who tried to grab the kid earlier pokes her head out from behind a tree. Kid darts out of the tent and into her arms.

Permalink Mark Unread

Veron cannot suppress the smile, though he tries. He stays where he is.

Permalink Mark Unread

They vanish into the forest.

Permalink Mark Unread

That's his job done, then. He closes his journal, stands up, and walks back to where his things are drying.

"Ksxksskrth?" he calls, retracing the familiar hand gesture that'll get his steward's attention. "You there?"

There's a pause of worrying length. Veron wonders if he's further from home than he thought, and if this is about to be another adventure where he has to figure out how to get back to Toril. Then the nearby shadows draw together and darken in a familiar fashion, and Ksxksskrth rises into form.

"Alwaysssss. Farrr from homeee, aren't you?" hisses the shadow monster, in Common, not Sssaktsth. He's practicing his accent. Still pretty hissy and creepy, but definitely more intelligible now, and improving little by little.

"Have you ever known me to be anything but?" wonders Veron, dry.

Ksxksskrth laughs, low and guttural. "Ss sss, no."

"Yeah, story of my life. Speaking of, do you know where I am?"

Another pause. "I do nnot. It isss farrr."

"Awesome. Stranded in another weird place. Yay."

"It issss not ssso far assss Caniaa." He leaves the statement 'You could get to the Plane of Shadow' unsaid, out of courtesy. Veron hears it all the same. It is an escape route, if he wants it. If he wants to risk being stuck on the Plane of Shadow for another year, seeing how much further he'll progress into becoming a shadow monster. Maybe he'll get to the stage where his skin starts peeling off. Wouldn't that be exciting.

"Yeah. That's something. Thanks, Ksxksskrth. Sorry to bother you over my latest mess."

"It isss no trouble. I amm at your ssssservice. Whaaat can I do forrr you?"

Veron hesitates to actually ask Ksxksskrth if he'll do his laundry, but his eyes slide to the still damp clothes where they hang, and his friend guesses all the same.

"Ittt will beee done."

"Thanks, I appreciate it."

Ksxksskrth departs with an armful of clothes, and Veron only feels a little bit bad about it.

Well. Time to wander, he guesses. Standard adventurer reaction. Wander around in the woods until you trip over something interesting.

Permalink Mark Unread

Another tent town, downriver. This one appears to have been found by people less friendly than him. The tents have been torched and the residents butchered. Including the children. 

Permalink Mark Unread

 


Ah.

He's had a strong stomach for a while. He barely even reacts. Just a subtle expression of dismay. First time he saw butchery like this, he recalls throwing up. Now he just feels - not even angry. Empty, but for the hollow pang in his chest that swells with every heartbeat. Oh. Yes. This still exists in the world, doesn't it.

Right. Much as he wants to stay and pay respects to the dead, he probably doesn't have the time. Who did this, are there tracks? He's not much of a tracker, but he can follow some footprints.

Permalink Mark Unread

Looks like they were on horseback, actually. Left the same direction they came from, along the river.

Permalink Mark Unread

Hm.

Implies they're a distance away, and that he can't catch up with them without doing something unwise and showing up exhausted and strained and with one foot practically in the Plane of Shadow.

He can spend a little while to handle the dead. He won't bury or burn them, but he can move them from where they died and drape unburned bits of tent over them. Some kind of respect. Pity he doesn't have a cleric to do any of this properly.

Permalink Mark Unread

They are mostly still holding their babies. Some of them were clearly trying to run away, and none of the ones trying to run away were carrying fewer than two children.

Permalink Mark Unread

Maybe there's something wrong with him, because he doesn't cry, or scream, or throw up, or even need a minute to compose himself. Yep. This is horrible. But they're not coming back to life to fight and kill their friends, and they were obviously killed quickly. It would be incorrect to say that they didn't suffer, but they weren't tortured to death by a drow matriarch or turned into a mindless thrall by illithid or used as food for monsters or as a sacrifice to a dark god or any number of horrible things that Veron has seen or surmised from adjacency.

Without knowing who was related to whom, he leaves the children in the arms of what he presumes to be their parents, arranged so they look peaceful. But for the blood.

He's done in record time. He's very efficient.

Permalink Mark Unread

No one else comes by.

Permalink Mark Unread

He washes the blood off of his hands in the river, and then follows the tracks.

Permalink Mark Unread

They eventually meet a well-kept road, which winds ahead of him up to a mountain pass where there's a dazzlingly pretty stone city.

Permalink Mark Unread

That looks like it might be it. If it isn't, it's something, anyway.

He walks to the city, thinking of Drogan's patient lessons and Deekin's eclectic songs and Valen's tentative smile, until the thoughts of slaughter are as small as he can make them. Anger has never helped him, only made a bigger mess to clean up. He will do no one any good if he storms into the city seething with anger and out for blood.

Permalink Mark Unread

The city's gates are open! It's got spiraling levels, cut into the mountain, and the ground level is some kind of bustling market with short hairy people and humans and people taller and prettier and glitterier than humans. There is a notable absence of the slaughtered species. There are a few guards at the city gates, talking with merchants and looking through incoming and outgoing wagons. Lots of people are singing. 

Permalink Mark Unread

Pretty.

But pretty doesn't mean good. Good can be pretty, but it can be also be small and scaly or pale with horns and a tail or large and made of metal or slight with skin as dark as charcoal and hair like starlight. And evil can be pretty, too.

He walks to one of the less busy guards at the gate, then says, "Hello, my name is Veron, do you understand anything I'm saying?"

Permalink Mark Unread

Guard shakes his head. If you don't have any Thindarin or Eastwalk you'll have a hard time here -  I think there's a booth to hire a translator?

Permalink Mark Unread

There's a brief spasm of panic before he slams his mental protections into place. Like the Seer showed him, disciplined and practiced and damned hard to get past. No stray thought for anyone to grab onto a pull, everything tucked into a tidy and ever-shifting little ball under his control.

Was that just sending or were they receiving, too? He understood context, but maybe it could have been guessed. He should carry himself like he's surrounded by mind readers, though, why didn't he practice this more when he had the time it's obviously useful -

Meanwhile, he stands there, eyes shut, completely still.

Permalink Mark Unread

- the guard blinks at him, says something in a local language he doesn't speak, moves on to talk to someone else.

Permalink Mark Unread

Veron stops thinking worst cases and instead runs through the Seer's lessons again. Mind like water, will like steel, whatever that means. Maybe he should have spent some more time in the Underdark, gotten better lessons for this sort of thing. Learned how to protect himself while still able to communicate by mental contact.

Then once it's up to his satisfaction, smooth and strong and impermeable, he's confused at how to proceed. The ability to speak with the telepathic people would be damned useful, but not at the cost of leaving himself at the mercy of whoever feels like reading him.

He needs a better solution. He - turns himself right around and walks away from the city. Away from the mind readers.

Permalink Mark Unread

No one bothers him. That afternoon a group of soldiers on horses rides past him down the road.

Permalink Mark Unread

He has found himself a seat on the side of the road, journal open, brainstorming how he could stay protected while also communicating. He understands a little bit of the theory, and half of how minds work is based on how they believe they work, so a novice theorizing on the side of the road isn't as useless as it sounds. Probably. He hears hoofbeats, and looks up, and represses a scowl.

Yep, this is kind of stupid, doing it anyway.

"Excuse me!" he calls, standing up, attempting to echo the impression of the words out of the bubble of safety that is his mind without disturbing the shields. "Do you have a minute...?"

Permalink Mark Unread

They halt. They perhaps attempt to telepathically communicate something back, but he doesn't hear it.

Permalink Mark Unread

Fuck. Uh.

The words they send are like paintings on the outside of his shield that he can perceive but ignore...?

"Sorry, I'm trying to get the hang of, uh, the telepathy thing, can you repeat that. I'm - probably the most lost person ever. Professional lost person."

Permalink Mark Unread

How can we help you?

Permalink Mark Unread

"Where am I, who can I learn the language from, how does this telepathy thing work?"

Permalink Mark Unread

This is Mount Rerir, the easternmost of the fortresses on the northern front. You could - probably hire someone in the city. Osanwë allows sending and receiving thoughts, senses, and memories; if you distinguish mentally you can send some while withholding others, as you seem to be doing presently.

Permalink Mark Unread

Okay. He might not actually be safe, he has long since lost the luxury of not being paranoid, he's probably fucking everything up by attempting to communicate at all but he really wants to talk about things.

"All right, thank you. Uh. Do you mind if I preface my second set of questions with mental imagery you might find disturbing?"

Because these might not be the same group that butchered the camp. Horses don't condemn them.

Permalink Mark Unread

- go ahead.

Permalink Mark Unread

Here you go, have an image of the slaughtered camp.

"Do you know who did this and why?"

Permalink Mark Unread

They look entirely unbothered. Patrol yesterday, presumably. They're orcs.

Permalink Mark Unread

"And why does their species equate to being slaughtered to the man, woman, and child?"

Permalink Mark Unread

They serve the Enemy, don't give you a choice about it really. And they're better off dead - they're in pain all the time, it's what makes them ugly. If you want to help orcs you have to stop the Enemy, then maybe we could spare the babies.

Permalink Mark Unread

As a rule he does not trust people that declare their enemy 'The Enemy' and then slaughters everyone that serves them wholesale. Silly, really. Not based on much at all.

"'The Enemy'?"

Permalink Mark Unread

Morgoth. Gesture northwest.

Permalink Mark Unread

"Professional lost person, mate, I am from ridiculously far away. Who's Morgoth, what has earned the title 'The Enemy'?"

Permalink Mark Unread

Disbelieving blink. He is a Vala, one of the agents of Creation, and all evil and suffering in the world is his invention, and he bred orcs from tortured Elven prisoners and he killed the King and he means to rule the whole world.

Permalink Mark Unread

I don't think all evil and suffering's his invention, considering that you people casually slaughter children all on your own while fighting him, he doesn't say. Or send.

"... Is there maybe someone I can talk to that has the time and attention to tell me this plane's creation mythology and set of deities. Because uh." He attempts to send the impression of how far from home he is, and how many places he's been. Professional lost person. The most lost person you will ever meet. "I am very lost."

Permalink Mark Unread

...I am sure that if you go up to the city and pay for a translator they'd be as happy to teach you history as to haggle for you.

Permalink Mark Unread

"I do not think I have any money in your currency. Do you accept gold?" He doesn't have the precious gems anymore. He sold them.

Permalink Mark Unread

They'll be delighted to.

Permalink Mark Unread

"Excellent. Thank you very much, I'm sorry to have bothered you."

Permalink Mark Unread

Have a good day. 

And off they go.

Permalink Mark Unread

Awesome. Probably off to go slaughter some people. He could stop this group, probably, but this sounds like an overall organizational problem, and that will be easier to solve if he has not made enemies of everyone involved. He doesn't have an army to hide behind this time. This seems like flimsy justification to him, but he doesn't know what else to do. If he's doing the wrong thing by not reacting immediately, he guesses that he'll get to see another level of Hell when he dies. Maybe that one won't be paradoxically freezing, wouldn't he love that.

"... Hey, Ksxksskrth," he says to the air, "if you get the chance, and if it's not too far out of your way, can you get me a book on protections from psychics or something? These people all seem to be telepaths and my brain is feeling pretty exposed right now. Something that'll let me talk while keeping me safe, please. Again, if you get the chance."

A pause, then a nearby shadow murmurs: "Ittt will be done."

"You are the absolute best and I do not deserve you."

The nearby shadow chuckles, softly, but otherwise doesn't comment.

Veron does not go to the city. Veron goes looking for some orcs.

Permalink Mark Unread

There are none to be found! The orcs in this area probably have incentive to hide very thoroughly. He could retrace his steps back to where he first encountered orcs.

Permalink Mark Unread

Yep, retracing his steps sounds like a good idea to him.

Whee, orc finding.

Permalink Mark Unread

They came back to the camp after he left, it happens! They are fishing again. They freeze up when he approaches but this time do not flee.

Permalink Mark Unread

He approaches with his hands far away from his weapons, attempting to look as harmless as possible, and stops a ways away.

Would anyone like to come attempt to communicate with him?

Permalink Mark Unread

After a while someone comes over and tries to do that. 

Permalink Mark Unread

He has a book! They can draw pictures!

Veron thinks he'd like to get a starting vocabulary set up. Is the orc willing to help him do that, by giving words to pictures that Veron draws?

Permalink Mark Unread

The orc would be delighted. The orc has a baby and feeds the baby mashed-up crickets while they talk.

Permalink Mark Unread

Aw. That's cute. In an eating crickets kind of way, anyway. Which is a valid way to be cute, just. Crickets.

Nouns are pretty easy when you can draw pictures. Fish! River! Tent! Sun! Tree! Orc, elf, human! (represented by stick figures with tusks, pointy ears, and round ears, respectively.)

Permalink Mark Unread

They make faces when they give the word for Elf.

Permalink Mark Unread

Yeah, no wonder.

He makes a sympathetic face and does not linger there.

Vocabulary continues. He takes careful, methodical notes. This is going to be his fourth language, and it's more approachable than Sssaktsth by, approximately, a fuckton. He's not fluent in either it or Dethek, but he's conversational. That can happen with a fourth language.

He's slowly moving away from simple concepts to more complex ones. Numbers, measurements of time, terms for groups of people, male, female, adult, child, happy, sad, safe, in danger...

Permalink Mark Unread

The orc is very cooperative! The fishers catch some fish and offer him some.

Permalink Mark Unread

... Yeah, okay. He's a little sick of travelling food, anyway. He can have some fish. Would any of the orcs like to try his travelling food?

Permalink Mark Unread

Sure!

Permalink Mark Unread

It is kind of dry and some of it is a bit tasteless, but not all of it's tasteless! And it's probably very novel.

Permalink Mark Unread

LIttle bit! They share it around and nod politely and mix it with crickets and practice vocabulary.

Permalink Mark Unread

Cool. That works out, then.

More vocabulary!

... One of his collar's shadows whispers, "It'ssssss done. Iiiii have tthem."

Veron touches his collar, and nods, as if to himself.

He points at himself, then at the woods. "I'm going to go," he explains, in slow, easy to parse tones.

Permalink Mark Unread

Orcs agreeably wish him well.

Permalink Mark Unread

He bows politely, and then off he goes, to find a dark and out of the way place.


Ksxksskrth rises out of the ground, Veron's clothes and armor neatly folded under one elongated arm, a set of books folded under the other. "Heeere you arre."

"Thank you so much, I appreciate it. I know you've got more important things to do than, uh." He considers a good way to word the phrase 'do my laundry and bring me books.' Yes, with his unparalleled charisma and wit, he can surely string together an impressive phrasing that truly encapsulates how his friend's work is ultimately meaningful, important, and valued. "Doing my laundry and bringing me books."

The shadow nods, gravely. "Ittt wasssss little tttrouble. Aaanything elssse?"

"No, thank you."

Permalink Mark Unread

Another nod, and Ksxksskrth dissipates, departing for the Plane of Shadow, leaving Veron alone.


He changes back into the newly laundered armor, then sits down and starts poking through books on mental protections. He clearly could get something that successfully communicated with Elves, but he's only got their word for it over if it'll keep everything else from them, too. Maybe if he were new at this, he'd take their word for it, but he's not. Maybe they're like formians - always in close mental contact with one another, for benign cooperation and unnerving coordination. It could be a tool, not a weapon. Then again, maybe they're like illithid, weaving twisted webs of thought and ensnaring and dominating innocent victims until they have their perfect slaves. If he had to wager a guess, he'd categorize the Elves as more of the former than the latter, but if there's anything he's learned from his years of being a professional lost person, it's that preparation is really not a bad thing.

The books are good ones, as far as he can tell, but the contained concepts are - hard to wrap one's head around. If he hadn't had training with the Seer, he'd find it impossible to visualize any of it. As it is, he just has a lot of trouble with it. He soon gives up on just reading it, and breaks out his journal to rephrase and draw diagrams and slowly claw his way to understanding the theories at play. Shortly after that, he starts to get an idea of why people will sincerely lose themselves in studying this; it's damned complicated, and there's a lot of nuance. The tricks the Seer taught him had seemed so complex at the time, but it's becoming more and more obvious how simple they were. How little they scratched the surface of a very deep, very hard to define, very subtle and downright tricky art.

Suffice to say, he's not going to grasp it with a brief crash course. Even if that brief crash course lasts for hours, heedless of the darkening sky. He doesn't actually notice night's fallen, thinking thoughtlessly that he's glad the sun's not so bright now. Cloud cover, or something, if he had brain to devote to things that weren't about protections against telepaths. Until he wonders if the likely cloud cover means that it might rain, and looks up to check, only to see stars and a moon. Oh. Right. Day and night cycles: a thing, in places that aren't the Plane of Shadow or the Underdark or Hell or the various dungeons he always seems to find himself in. And he has perfect vision even in pitch darkness - especially in pitch darkness, even. He doesn't have as strong of an aversion to light as proper denizens of the Plane of Shadow, but he has some. It's harder to read in bright light than it is in pitch black.

But most species have a diurnal sleep schedule, especially the ones he'll fit in with. So he closes his books and wraps them in a spare cloak and packs them away in his bag, and then sets up his tent so he can go to sleep.

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The next morning, he spends another hour or two trying to piece together something that will keep him mostly safe. Except there's no real concept of 'mostly' safe, not unless he devotes literal years of his life to psionics, training his will and his intellect to sharpened points and practicing with them like one would practice with a sword. He doesn't have time for that. He cannot learn all of the ins and outs of mind to mind combat in the hopes of keeping it safe. Instead, he focuses on keeping the things he needs to keep safe as safe as possible. The set of tricks he has to throw off a telepath long enough to skewer them, all of the tricks Veron would have to skewer someone, and, more importantly than everything else combined - his True Name.

If anyone gets a hold of that, he's quite literally at their mercy.

He gets the important parts of his head as protected as he thinks he can get them in a reasonable amount of time. Then, shoving the echoing hum of the syllables of his True Name into the back of his mind, he packs up his camp. Time to go visit the Elves.

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He doesn't cross paths with another patrol. 

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The city will do fine, then. The guards at the gate were Elves. He can just go say hi to one of those.

Is the one he spoke to before there again?

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He is.

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Excellent! Veron will just wait until he's not busy, then go say hi.

"Hello again," he says, attempting to recreate the earlier method that seemed to work okay with the patrol. On top of his attempts to keep certain things very very protected. Ugh. He's going to give himself a headache. "Sorry to bother you again after I uh. Freaked out and ran off immediately. You mentioned a translation booth? Do you know where I could find it?"

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On your left down that street.

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"Thank you!"

Off he goes, down that street, looking for anything suitably translation-booth shaped. ... Is there anything suitably translation booth shaped or is he going to need to start playing charades with passing citizens?

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This one has signs in six different languages and three different alphabets!

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He recognizes none of them! He's going to be so novel!

"Hello!" says Veron, unfortunately very practiced at being a novelty. "I am from very far away and do not speak the local language at all."

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One of the Elves at the booth says this aloud in one of those languages, for the benefit presumably of the short hairy people. Are you familiar with osanwë? We can translate for you.

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"I am aware that it exists, and sort of have a feel for how it works, but no one's explained it to me and I don't know many specifics. Translating for me would be wonderful, thank you very much - do you accept payment in gold...?"

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Yes, that's fine - they do currency conversion across the way. Elves and Ainur have innate osanwë with a range of approximately here down to the fork of the river - half a day's walk off - and more to speak to someone familiar. With practice you can selectively send thoughts - to only some people, or while withholding some things - but we have some practice with only reading what a human is deliberately sending even if they don't know how to do privacy properly.

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"Okay, thank you. I hope I'm not bleeding all of my thoughts to Elves and Ainur in the area? That seems like it'd be rude."

He shouldn't be. He doesn't mean to be.

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I haven't checked, do you want me to check?

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"If it's not too much trouble, yes please."

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Pause. You're good.

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"Good to know, thank you."

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Of course. Currency conversion is this way -

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He trails after dutifully. Are the nice currency people willing to accept his golden coins? ... He has a lot of them. He's not exchanging everything, or even 'most' of his coin, but even a small fraction of his accrued wealth is, uh. Significant.

Bags of holding. Marvelous things.

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They are delighted! They weigh them and talk for a minute and trade him out for different gold coins.

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Excellent. These new coins can even get their own special pouch, because he's very organized.

"Thank you very much," he says pleasantly. He looks at his Elven translator buddy. "How much do I owe you, exactly? If I can, I'd like to learn the language itself, could I get lessons?"

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We charge hourly - one of those covers two hours. Which language, Thindarin?

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"Is it the most common one spoken in the area?"

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We're on a mountain pass. West of here it's all Thindarin, if you're crossing Eastwalk'll serve you longer.

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"I, uh. Do not know any significance of any geography, I'm afraid. Very, very far away. If I learned Eastwalk, would people to the west be able to understand me?"

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Dwarves would, Elves have osanwë, the humans speak a dozen different languages anyway. All the non-Dwarven cities are west of here, everyone east is nomadic. How did you get here?

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"There was a magical explosion. I woke up in the woods."

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What do you want to do here - settle in and live somewhere, or get back home, or get involved in the war -

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"Probably that last one."

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Then you want Thindarin.

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"All right. Can we set up a schedule for Thindarin lessons, then?"

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"Sure. I'm busiest early in the mornings and when the protected caravans get in, which is mid-afternoon. Any other time would work well." He says this in Thindarin and sends the meaning.

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"Around noon, then?" He can come by and eat his lunch in the city while he has some language lessons, and then he's free to wander the city and watch how people treat him, or go interact with the orcs. Whichever he thinks would be best to do at the time.

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"Sure!"

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"Do you want to learn my language as I learn Thindarin, in case anyone ever needs to know it for some reason, or just focus on teaching me as fast as possible?"

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" - I think there's someone who tries to pick up Mannish languages? There are so many of them and they haven't many speakers each, and I don't have a particular gift for it. I'd be delighted to learn a few phrases."

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That sure is some casual cultural dismissal that's going on there. Almost makes him feel like he's in the Plane of Shadow again. Or maybe Hell. Or the Underdark. Or anywhere he's been, really. 'Weak, short lived, frail, and stupid,' is the general opinion of humans, as far as he can tell. Which is unfair, but then, the general opinion of kobolds is that they're filthy thieving vermin, and that's even less fair. So maybe humans don't have it so bad.

"It's called Common, which - you got the meaning of that along with the word, right? It's pretty much the best language I know of for talking to as many different groups of people, where I come from. Not going to be a problem of not enough speakers of it, just that they're all very far away and you might not meet any of them."

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"Where are you from exactly?"

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"Place called Hilltop." He sends a visual of a cute, sleepy little town located in the foothills of the Nether Mountains. It's a nice quiet place to live, except for the figuratively biting cold and the more literally biting wildlife.

"It's pretty far away," he says, sagely. He is aware of how much of an understatement this is. He doesn't really see a reason to expand on it right now.

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"I didn't know there were proper human towns east of here. I can find someone who'll be delighted to learn the language and then make songs so everyone else can pick it up."

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"I'm not sure it's to the east, exactly, but - yeah, if it wouldn't be too much trouble. It's meant to be an easy language to pick up."

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"If we do make it over there in a couple centuries they'll probably be speaking something completely different, but I bet the lord Curufin'll be annoyed if we missed getting a record all the same."

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"Sure, whichever you'd like. If I have time and paper I could maybe write up something on it. The alphabet, at least."

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"- you're literate? Humans usually aren't."

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"Oh, yeah. I am. My teacher made sure of that. In Common, anyway. Dethek's a bit more hit and miss with me. Dethek being a language I'm sort of conversational in, but haven't used in years."

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"Well, I'll find someone who can take useful notes."

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"All right. Thank you very much."

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"Sure. Thindarin's alphabet is easy to pick up, everything's spelled how it sounds and the letters are designed to show how it's spoken, too."

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Nod. "That'll make it easier. Do you want to have the first study session now? I have writing utensils and paper with me, I can get Thindarin's alphabet written down so I can study it."

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"Sure." He gestures at the pretty swoopy letters on the signs on the translation booth. "It looks like that, written."

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"Pretty," says Veron, sincerely. He retrieves a book from his pack - one of the blank ones, not the journal that includes orc language translations - and a pen.

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....nice stuff, for a human. He's sort of absurdly suspicious of this human but whatever, if he's a disguised agent of the Enemy there's nothing to be lost by teaching him the language. 

 

And he teaches him the letters and how you modify them to indicate where they're articulated and whether they're voiced, and the four sounds which this does not characterize well, and that's all there is to written Thindarin. 

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Veron isn't trying to be actively unsuspicious - he doesn't think he could pull off 'innocuous ordinary human' from 'complete stranger to this entire plane of existence,' or that he even wants to. Too close to directly lying to them, and frankly, he'd rather not.

 

Written Thindarin is really straightforward! He appreciates it. He catches on to the rules quickly enough, and spends a few minutes to write his full name in Tengwar, to test his ability to apply concepts. His handwriting isn't up to Elven standards, but it's neat enough for a human.

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And the Elf will talk in Thindarin and send interpretations as they go. Then he pulls out a map. Here they are; here's the territory they control (it's a lot), here's where the humans live, here's where various persons of importance live (the King is way west of here), up north is Angband.

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Veron takes notes on Thindarin grammar and vocabulary! In Common.

"What's in Angband?" he wonders, when Angband is pointed at.

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"The Enemy."

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"Okay, and what's that, and what earned the eponymous title?"

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"This world was created by the Ainur - gods of various strength - under the direction of Eru, and the fifteen most powerful Ainur are called the Valar, and one of them is the Enemy, and he is the god of evil, and he earned the title by introducing evil to the world and then committing it in great abundance, and all free peoples of the world are united to war against him."

 

 

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Blink.

"When you say committing it in great abundance, what did he do? And by what mechanism did he introduce evil, what did the world look like before he did that?"

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"He captured Elves and tortured them to breed the race of orcs and enslaved them all to serve his evil goals. Before he introduced evil the only people in the world were Elves and we all lived together in harmony and there was no violence and no fraud and no cruelty and no fear."

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"What did he use to enslave them, what are his evil goals, and how do humans fit into this narrative?"

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"Humans came after the first sunrise and while the Enemy manipulates and beguiles them where he can they're not all in his thrall like orcs. He enslaves the orcs in early childhood as soon as they can talk, by having them swear themselves to his service and swear to similarly enslave their own children once they're old enough to speak."

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"... So, cultural indoctrination from childhood?"

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"They're all sworn to hate Elves, too."

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He frowns.

"I think we're speaking at cross purposes here somewhere. When you say sworn, what do you mean?"

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"A magically binding compulsion put into effect by speaking the right words out loud."

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"Ah. A geas." He suppresses a shudder. He has been under a geas, and it was distinctly unpleasant. "Binding them to service, and to bind their children to service, and to - hate Elves? These compulsions can control their opinions as well?"

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"Yes. I think there are other details to it but you'll forgive me for being reluctant to specify to an outsider."

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"I understand. So how do the orcs fit into this, if they're forced to work for an evil god and forced to hate your species?"

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"They mostly live in Angband. Sometimes the Enemy sends them out in small numbers for us to slaughter - or ignore, in which case he sets them to sabotaging the water supply and sacking undefended villages and so on until we do - and sometimes he sends them out in force and then there's a battle. Angband runs faster than the outside world, and orcs are designed to want children and have them all the time, so their numbers grow very very quickly, into the millions, and then that's as many as he can feed so he sends them out for battle and we cut them all down and he starts again."

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"... I see," says Veron, very quietly, disturbed.

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"Like I said, he's very evil."

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"Those all definitely sound like very evil things to do. And you're fighting to defeat him? Do you have the help of the other - what was the word, uh. Valar?"

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"The Valar think very slowly. They will probably eventually decide to intervene but it took centuries last time and it's been centuries this time with no signs they're inclined to help."

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"And how goes fighting a god without their help?"

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He gestures at the map. Most of the territory is Elven-controlled. "We've made space for people to live free and safe. If we had a secret plan to destroy him we wouldn't tell strangers about it."

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"I understand," he agrees. Except even if the situation is exactly as they say, that's still millions of people that are regularly raised in forced slavery to be killed, mostly by Elves. This seems like it could be better.

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More vocabulary lessons!

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So much vocabulary! It's a good thing he's taking notes, or he wouldn't be able to absorb it all. Hearing the translation over the words in conversation certainly helps, he'll pick this language up faster than he picked up Sssaktsth, but it doesn't mean he's going to be fluent in a week.

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And eventually armed caravans arrive and his translator wishes him well. "Tomorrow?"

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"Tomorrow," agrees Veron, as he pays the translator for his work. "Thank you very much!"

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"My pleasure."

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Veron nods pleasantly, and off he goes. He stumbles his way through purchasing a late lunch in the city, and then eats his prize on his way to go visit some orcs and hear their side of the story.

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The orc camp he was at previously has been burned to the ground and its inhabitants massacred.

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Oh.

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They did a slightly neater job of it; maybe they were in less of a hurry. Used the tents for a sort of makeshift pyre.

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Yes, because cleaning up after your massacres somehow makes it so much better.

... That was unfair. He doesn't mean that. Respect for the dead is better than nothing, but ultimately what matters is respect for the living. He's feeling upset and helpless and like he didn't do enough soon enough, like this is somehow his fault, for not jumping to the correct conclusions fast enough. For not immediately knowing the answer to what sounds like a twisted situation. For verifying before doing anything rash or pushing for one side over another.

He turns around and finds a place to sit, far away from the massacred camp. Clearly, he needs to collect his thoughts. This is perhaps not the only reason he keeps a journal, but it's certainly one of the reasons. It had been his teacher's idea to start one, as a way for Veron to regularly practice writing. Another reason to thank Drogan, he guesses. First for practically raising him, educating a petty thief on the street when it would have been easy to toss him to the guards. Then for sacrificing himself to save Veron's life. Now, for having given him at least one coping mechanism to deal with things no one should rightly have to deal with. He quietly worships Tymora, Lady Luck, for good reason. He was very lucky.

'Lucky' isn't what he feels right now. Angry, that he wasn't able to stop this. Horrified, that slaughter is conducted so casually. Sick, because he should feel more than he does, should scream or cry or swear vengeance upon the world. Is he broken? He might be broken. He wouldn't know where it happened. Cania, when he had to slaughter his way through the Blood Wars on the ghost of a chance that he'd be able to get out of Hell. The Underdark, where he helped lead an army against the Val'Sharess's forces, a merciless shadow war that he was driven to take part in by a geas forced upon him, and loyalty to a cause that was all his own. The Undermountain, where his dreams of being able to walk away from this kind of bloodshed were dashed by a fucking wizard. The Plane of Shadow, where he was scared and alone and unable to get home, trapped in a foreign plane that was changing him into something else and surrounded by shadows that wanted him dead. The list goes on. It could be any of them. It could be all of them.

Maybe Tymora knows, but he doesn't. He writes his confused and contradictory feelings into his book. For a few minutes, he stares at the words on the page, until everything he feels seems almost far away. Self contained. Simple. Then, when he's quite done, he rips the pages out and sets them on fire. He watches them shrivel away to alchemist's fire, and wonders if he wishes his own feelings would shrivel away, too. No, he doesn't. They suck, but they're his.

"I'm sorry," he says to the ashes. "I'm doing my best."

That's really all he can say, to the dead. He stands, takes a deep breath, and then goes looking for another set of orcs to talk to.

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He runs into three survivors after a few hours of searching. Kids. They're hiding, but not well, and when they see him they tentatively do not run away. 

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He sits, searching through his pack for something for them to eat.

"Hello," he says, in badly accented orcish-or-whatever-it's-called. He offers the food.

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Oldest one comes cautiously out, takes it. "Did you -" unfamiliar word that might mean 'tell' or 'warn' or 'bring' - "the Elves?"

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He shakes his head.

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"Elves" long angry string of unfamiliar words.

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"It seems like they are not solving things in the way they should be solved, yeah," he says, in Common. For lack of the proper vocabulary.

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She starts crying.

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Ah, Hells.

He opens his arms in an offer of a hug.

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Hug. Cling. 

 

The other kids creep out of the undergrowth and take some food also.

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Hug.

There's enough food for three kids here. Maybe they're really tough problems to solve and under magical compulsion to do terrible things, but they should not therefore starve in the woods.

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They hang out and periodically quietly cry and eat the food and then watch him for direction.

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He has approximately no idea what to do with these children. Maybe he could find some orcs to drop them off with, but then they're just under the Elven chopping block again. Then they're potentially still being controlled by a god whose level of evil is still waiting on proper verification.

After some consideration, mostly done while they're crying, he asks in his broken orcish-or-whatever, "Why, live -" and then he points in the direction of their camp. "Elves," he adds, as explanation. Clearly they should not be near Elves.

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The oldest girl giggles weakly, points in most directions. "Elves. Elves. Elves." And then, pausing thoughtfully, "Angband." And then, between Angband and them, "Elves."

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He nods, thoughtfully. He - doesn't think he wants to go near the evil god just yet, that sounds like a bad plan, so taking them to Angband is a little bit difficult to do. And he's not going to point them in Angband's direction and send them on their way.

"I can't," he mimes walking with his fingers, "Angband. Can," he points at the children, repeats the mimed finger walking, "no-Elves."

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"Even Elves can go to Angband if they want. They don't because they're horrible but they could, we'd let them in. We take them there if we capture any."

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Yeah, he caught about a fourth of that. If he does his fractions very generously.

He points at the child, then holds up the finger he used for pointing to communicate location. He holds up his other hand's index finger. "Angband," he says, wiggling it demonstrably.

Then he moves his second hand to point at the space between them. "Elves."

He could certainly get past them all on his own, but with three children, the prospect is much more dicey. Not to mention, god that may or may not be evil. Not delivering children to him until that is more certain, thanks.

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Kid nods. Yep, there are Elves between them and Angband.

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"Elves," he points at his eyes, then points at the kids, then shakes his head. "Can't. Elves -" he motions camp-ward.

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"They'll find us? Yes. And kill us. Because they're Elves and Elves are terrible."

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... He's going to need to draw this in order to communicate it.

He gets his journal, and opens it to the page with the elf/orc/human drawings. He adds another - this one taller, the stick figure given a thinner head and colored completely black but for the eyes.

"Vassrith," he says, pointing at the drawing, which is of course the name the shadow monsters call themselves in Sssaktsth. Mercifully slightly more pronounceable than most of the rest of their language.

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"Vassrith," they repeat.

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"Vassrith live no-Elves. Can't Angband. Live vassrith?"

Why is he suggesting the small children go live in the Plane of Shadow. Why.

(They'd be safer than he was, they won't have the Lord of Shadow title hanging around their neck like a noose, they'd become something else but they'd be alive...)

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They look at each other. They nod. 

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"... I live vassrith." He draws another drawing, this one of a stick figure that is half human, half vassrith. "I human. I vassrith. Live vassrith," he points at the orcs, then at the picture of the vassrith. "Vassrith." He pauses to let that sink in.

"Live vassrith?" he repeats, so they can understand the gravity of the choice.

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Eager nods.

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He's a little concerned about the eagerness of those nods, but it is better than dying or living in slavery.

He nods, gravely.

"Ksxksskrth?" he says, softly. Then, in Sssaktsth: "I have the biggest of favors to ask of you." It doesn't sound like a sound a human can make, that whispering echoing near-hiss of a language, and yet he makes it all the same. Badly accented, but they don't know that.

There's a long pause, then the shadows of the trees around them twist, darken, and pool together. The black pool bubbles and swells unnaturally, and then rises into the shape of a thin, transparent, shadowy humanoid approximately ten feet tall, that blinks at them with glowing white eyes. For a moment, Ksxksskrth is at a loss for words.

"Yeah I know I'm sorry," winces Veron.

"You want to. What? Adopt them?" says a disbelieving Ksxksskrth, forgoing Common in favor of a tongue more naturally spoken by a shadow.

"Mostly I want them to not die in the wilderness?"

"So you want me to take them to your estate and see to their welfare?"

"If you think they'd be safe there."

There's a pause. A long one.

"Yes."

"Vassrith," says Veron, waving demonstrably at Ksxksskrth. "Live vassrith?"

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Littlest one is shaking violently and crying but they all nod again. "Yes."

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He really doesn't like the shaking and violently crying, but they are consenting and they have a right to consent to scary things in order to live -

Veron offers the littlest one a hug, anyway.

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Hug. Cling.

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Hug.

He murmurs an explanation to Ksxksskrth about the situation of the orcs and the Elves while there are hugs.

Has the kid had enough hug yet?

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Yep, kid is ready to become a shadow monster. Apparently. He looks a bit internally conflicted about it. The older girl holds him.

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He confirms again that this is definitely what they want to do.

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They repeat that this is definitely what they want to do.

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Okay.

He nods at Ksxksskrth, who lowers himself regally to their level and offers a bone-thin arm.

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After a minute's hesitation trembling children take it.

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Ksxksskrth's arm is cold to the touch, and strangely delicate. Like touching soft, frigid cloth.

There is a pause, and then darkness swallows them whole, and they're taken with Ksxksskrth to the Plane of Shadow.

 

Veron lets out his breath in a hiss. He halfheartedly kicks a rock. As expected, it doesn't help. His foot just kind of hurts. There's a scuff mark, on his boot. He sighs, leans down, and eradicates the scuff mark with a sleeve.

He needs to verify the evilness of the god, which means finding more orcs to talk to. But also that was an emotional vortex and instead of in depth moral quandaries, he wants to deal with something simple. Straightforward.

He goes back to the Elven city.

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It's nighttime, which changes surprisingly little though there are no humans out and about. Elves continue singing. It looks like a very large guarded delegation, with fancier armor than usual, just arrived, and the market is appropriately bustling.

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He solicits food, pays for it, then he takes his acquired sustenance and goes and finds a dark corner of the city to sit in. Somewhere scenic, where he can listen to people bustling in the market. The city's strange, foreign, and so is he. He used to prefer the daytime, when he was fully human. Now - night's nicer. Less bright. The perks of being part shadow monster.

(He wonders how the orc kids are going to handle the part of the transformation when their skin starts peeling off.)

Ugh. No. No angsting, he's done enough of that today. He's the master of his own head, damn it, and he's not going to sit here feeling sorry for himself. Instead, he is going to sit here, eat his food, and he is going to listen to the bustling market, and he's going to pretend that he's not very far from home.

It's comforting.

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So is the singing. It really is beautiful singing. He can catch some of the words by now.

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He can! He starts making a game of it. How many words can he pick out, does he have the right ones?

After a little while, he pulls out the book on Thindarin and starts trying to catch more.

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At some point a guard walks by, does a double-take, frowns at him. Do you have a place to stay?

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Uh.

"Yeah. Sorry, am I bothering anyone?"

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His eyes are glowing. The guard does not say this. No, just checking on you.

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"Oh. Thank you. I'm fine, just. Had kind of a shit day. The singing helps."

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The guard nods, moves on.

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He lingers a while longer, with his book of Thindarin, listening to the singing.

They might slaughter children, but they can make pretty things. So. That's nice, he guesses.

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They show no signs of stopping. The songs of glorious triumphs in battle are maybe less soothing than the wistful ones about peacetime.

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Yeah, those glorious triumphs are not helping, as he picks out more and more understanding from each verse.

Eventually he gets tired of them, closes his book, and departs, giving a little wave to the guards as he goes.

... It's in the middle of the night. He finds it easier to do a number of things in the darkness, the absence of light bringing him metaphysically closer to the Plane of Shadow. Like shadowstepping. It is easier to shadowstep in the dark. Like absently flexing a hand in a manner you do all the time.

He only notices he's doing it the third time it happens, that the world's gone grey and still. He loudly swears where no one can hear him, and drops it immediately.

"We talked about this," he mutters, to himself. "You are not in the Underdark, mate, it is not normal for you to bloody teleport like a creepy shadow person. Stop it. Normal. Be normal."

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(Guards at an Elf-sense distance watch and worry).

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"Ugh." He rubs his temples. "I swear, I almost envy the ones that die young. They don't have to deal with the baggage." Pause. "Veron, you're talking to yourself in the woods. This is how the crazy starts. You'll be monologing to innocent victims in no time at all, good job."

Except he does not seem to want to stop talking. Is he about to have a meltdown in the middle of the woods? It looks like he's about to have a meltdown in the middle of the woods. Awesome. Okay. At least no one can see him.

"I mean, honestly, why do you have to damn well get involved. You're a mess on legs with a trauma list half a mile long, the ball in a bloody sports game, thrown back and forth between this plane and that for everyone else's shits and giggles. And what do you do the minute you finally stop? You get involved! Again! You go investigating the weird thing in the woods and then you start investigating another fucking war, because you need another of those in your life, right, you just can't get enough of the death and the pain and the misery. Just makes your fucking day, huh? Teleporting around like a creepy shadow person, sticking your nose into everyone else's business 'cause you can? Where does it stop? You twisted an archdevil into a pretzel 'cause he pissed you off and you want an encore? What's next, you go fight the fucking evil god for shits and giggles?!"

He lets out his breath in a hiss.

"No, I'm going to fight the fucking evil god because I'm a bloody bleeding heart that compulsively saves kittens from trees," he sighs. "Aren't I. If he's even evil. Tymora save me because I am fucked."

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(This gets bounced up a chain of command.)

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He grumpily sits.

"What's your endgame, mate? A shallow grave? Wait 'til you snap from the stress and start monologing? See if you become the biggest, baddest person on the block, until the whole multiverse stops being terrible?" Sigh.

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No one bothers him. 

 

The next day someone has been found who is very eager to learn his language!

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He's feeling better, after having his meltdown in the woods. A good night of sleep helps.

The enthusiasm is honestly kind of adorable. Veron is very helpful with teaching Common, it's a pretty straightforward language, here's the alphabet, it doesn't condense like Tengwar but everything's spelled how it sounds...

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Who developed the language? The alphabet? What are all these vocabulary words? Is there a controlled way of travelling between here and there?

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No idea, no idea, it's kind of an old language and he's not a linguist, sorry. These are those vocabulary words, here are some associated vocabulary words that display the inherent rules at play.

There are a few ways to travel between here and there, depending on where you mean by 'there.' Some of them controlled, some of them aren't. If you want control, you want a wizard. Veron is not a wizard. Veron got here via a wizard-based explosion that he can't recreate.

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...how does someone become a wizard?

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Studying magical theory, apparently. Veron doesn't know the specifics. He's not a wizard.

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Does he know a way people here could study magical theory. It sounds like it'd be useful for the war.

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Maybe, but while he thinks Elves are very polite, he doesn't really know them well enough to try to help them unlock ultimate arcane power. Which he's not even sure he can do, actually, see: not a wizard.

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The war's really important, they should really get some people on ultimate arcane power immediately. He could also teach Dwarves and Men if he's worried about Elves uniquely possessing it.

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"It's not so much that one species would be possessing it, though that is kind of alarming, it's that I am new to the world, don't know how legitimate your claims of fighting an evil god are, and you're saying 'Teach us, and maybe also our allies if you're worried about us having this super powerful thing that can and absolutely has literally broken worlds.' Trust has not been established here."

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" - all right. But millions of people are suffering for the lack of a means to breach the walls of Angband - what do you need to know -"

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Veron does not make a face at the intended guilt trip there, nor does he reply, And billions of people might die if I help the wrong people, but he does frown. Slightly.

"How powerful is the god you want to kill, in concrete terms. What does he have at his disposal, what other horrible things has he done, since he allegedly started all evil, preferably explanations that don't conveniently justify your own atrocities. When you say millions of people are suffering, who are you referring to, precisely. And frankly, I need to know second opinions."

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"- I'm not really the person for this but I can tell them - do you want to talk to Lord Caranthir while he's here - it's the orcs, they're all in constant pain because that's the only way to make them orcs at all, the orcs and the prisoners but there're far more orcs than prisoners -"

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"I would love to talk to Lord Caranthir, it's looking like my time of being weird but relatively innocuous has passed."

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He pauses for a minute, perhaps checking telepathically - "upstairs, if you please, sir."

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Upstairs he goes.

He is not looking forward to this conversation.

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Elf. Elf looking vaguely annoyed, truth be told. Thank you, he says to the linguist, who leaves.

"Caranthir," he says. 

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"Pleasure to make your acquaintance. Veron Chandler. Hi."

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"Hi. I apologize if we interrupted your day's planned shopping. Prospects of ending this bloody mess don't cross our way very often."

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"... Wow, starting off with barbs and dismissing my priorities straight out of the gate, this is going to be one of those conversations, okay. Nice to meet you, too. I am all for ending bloody messes, I don't mind the interrupted shopping, I do mind helping the wrong set of people and I think my caution is both justified and highly beneficial to your interests."

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"Calm down, I agree. I assume you had a reason for the shopping and therefore regret interrupting it. Your priorities seem eminently sensible."

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"I wanted to see what you guys acted like when you didn't realize I was, uh. Myself. And thank you, I apologize for jumping to conclusions. Usually people yell at me for not immediately joining their cause without anything more than flimsy explanations."

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"We don't even yell at the gods much and they've had five hundred years to make up their minds - I suppose we'd do some yelling if it might possibly help, to be fair - this is a trading post, the King's halfway across the continent from here, if you want to run the experiment again you could -"

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"I don't think there's very much to be gained from rerunning the experiment, honestly. I'd wanted to get a second opinion from the orcs and see if I could piece together the whole picture, and uh." Pause. "That did not go as planned."

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"We try not to have orcs in our territory. Could bring you captives if you'd like."

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"Better than nothing, not likely to give me a good picture of the overall situation, though. Hard to see what a government's like from one captured, terrified prisoner. Do you usually take captives?"

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"No. Long enough to interrogate them occasionally. Usually we send them to Mandos fast as we can."

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"Mandos being the local afterlife?"

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"You're sending slightly the wrong concept? Mandos is where the dead go but it's just a place on the western continent where there's a god who'll give them new bodies."

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"Huh. Neat. Even though they served someone bad enough to get called the Enemy, they can get a do over?" He sounds faintly cheered by this idea.

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"The oaths are a problem. Were not a solved problem, five hundred years ago, but that was before they were a priority. If they're not sworn to anything horrible then yes, they're back alive already. Your dead must not go to Mandos, he'd have mentioned -"

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"When you say 'my dead,' do you mean humans, or? Because I know some afterlife situations, but I don't know if it works here the same way it does back home."

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"Humans - well, humans here - don't get an afterlife at all as far as we know, it's horrible. Some people say Eru has a plan but - I've never thought much of Eru's planning."

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"They might get hooked into my home's afterlife situation, I know it catches the humans back home and from a few other planes. Whether that's a good thing is up for debate." He considers Cania, and represses a shiver. "But I think we're digressing."

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"Right. Sorry. We kill all orcs who enter our territory. We tried not doing that. Tried sending them home, they had orders not to go. Tried taking them prisoner and keeping them contained somewhere, and the Enemy sent ten times the numbers, determined to see just how much of our army we'd tie up in guarding what could only amount to a prison camp. We tried sparing the kids, Enemy talked to them in their heads and gave them instructions and they were not charitably inclined towards those who'd murdered their parents. And always, always, if we put extra effort into managing it, then the Enemy has a costless-to-him means of wasting our time and resources - send more innocents at our doors. So we kill all orcs who enter our territory."

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"Ah."

Thoughtful pause.

"... How much personal attention does he pay to individual orcs."

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"Gods here have somewhere between a hundred and a thousand times the attention that we have. He can be paying attention to any of them, is probably paying at least passing attention to one in any group, but will miss plenty."

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"Yeah, I don't think he missed me, I thought that was strange -" mutters Veron. "One moment, please."

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"Ksxksskrth," he hisses, in an unnatural echoing tone. He continues translating. "I have the suspicion that the kids I asked you to watch were under magical compulsion to accept and probably have others. Keep an eye out, would you?"

There's a pause, then the collar of his shirt hisses back.

"Really."

Wince. "I know I'm sorry I suck you deserve so much better."

"Are they still in contact with whatever's compelling them?"

"... Think he could reach to another plane and change orders? You know the mechanism better than I." Directed at Caranthir.

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"It's just osanwë, if I can't he can't. Know someone on another plane I should try to talk to?"

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"Yep. Do you need a name or like, a person concept?" ... He sends both. Ksxksskrth, concept of a right hand man that puts up with so much shit you have no idea.

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Can you hear me?

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"Did you have a freaky voice in your head just now?"

"Besides yours? No."

"No contact there - try again, let me try something to make sure there aren't holes it can leak through occasionally. Tell me when you start."

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"Starting -" Can you hear me? Can you hear me? Can you hear me -

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And Veron shadowsteps across the room.

"There?"

"No."

"Looks like we're good on new orders, less good on whatever orders may or may not be there but probably are because that's how my life works -"

"Have they been doing anything in particular that you can -"

"This speaking arrangement is completely ridiculous. May I simply show up."

"... Uh. Hey can Ksxksskrth freakily appear out of your floor here so he can talk normally, he thinks this speaking arrangement is stupid and I think I agree."

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"By all means."

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Veron nods, makes a subtle hand gesture, and here is a freaky shadow person, rising ominously out of the floor!

"Hi yes I'm sorry I'll buy you a gift basket?"

"You have already given me full access to your treasury." says the slightly annoyed shadow person. Veron sends a translation to Caranthir, because that just seems polite.

"... It's the thought that counts?"

"I will buy myself something nice, and acknowledge the intention of buying me a useless basket filled with things I do not want. Are you translating or am I to practice my Common in front of strangers."

"I am translating for you."

"Hello."

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He likes these people!

"Hello."

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"What behaviors do those compelled by this type of magical compulsion exhibit, what methods can be used to mitigate these behaviors, and what set of compulsions do you think your enemy would use, with what likely priorities?" says Ksxksskrth.

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"'Attempt to renew contact' seems like it'd be first up there."

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"Yep. And pick up this magic of yours, if they can."

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"They have been very inquisitive about both the subject of magic, and how they might travel back or speak with anyone on this plane."

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"Great. Okay." Veron pinches the bridge of his nose. "So probably under magical compulsion, but not conclusively. This is not how I wanted to figure out which side to help. Thoughts on how to handle three kids under orders that are slowly turning into shadow monsters. Because three kids under orders that are slowly turning into shadow monsters. Against their will."

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Sigh. "Do they have meaningful information about magic. Do they stop being shadow monsters back here."

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"They do not stop being shadow monsters, but the change takes time. Won't actually start getting underway for, oh. Months."

"I thought it best to keep recently bereaved children away from dangerous magic."

"It's kind of hard to put them back, it's easier to put things into the Plane of Shadow than it is to go to other places from it, but not - outright impossible."

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"Then we can imprison them not in the Plane of Shadow, if you like."

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"... Getting them back here wouldn't be doable, not in time, it took me a year to figure a way out of that place, but - the path to Toril I found's still open, right?"

"Yes."

"So we could get them to my home plane. With no one to take care of them, probably, though I could ask some people I know."

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"They'd have to be warned that they have orders to learn magic and get back here somehow. But if you can prevent that then that sounds wise."

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"Yeah, okay. Who do I know that would both accept and be good with innocent kids under magical compulsion. ... You can figure out how to contact The Seer in a month or two, right?"

"More than likely, yes."

"Well. That sounds like a plan, then."

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"Glad to, uh, be able to make you aware of a problem."

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"Yep. Thank you very much. Bright side: verified evil. If uh, Ksxksskrth verifies that they're being controlled?"

"I do not expect it will be difficult to verify now that I know to watch for it. I suspect it is so from blind observation, but I acknowledge that children might want to both learn new magic and go home on their own merits."

"Right. Okay. So uh. How powerful's the probably-evil god you want to kill?"

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"The Valar are extraordinarily powerful - they made the world, they can reembody the dead, they can build enormous highly magical self-sustaining works on a scale to affect the whole world - uh, this whole plane - but they're slow, it takes them centuries to accomplish things in that vein. They usually have bodies but don't need them and destroying their bodies will not destroy them - it can, if done right, set them back a while. We don't even know for sure that they can be killed but Maiar can and supposedly the Valar are the same thing only bigger. Maiar are usually killed with overwhelming force and magical weaponry."

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"But his power base is localized, not spread out over multiple planes, and stabbing him is not a pointless waste of time. Okay. I can work with that."

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"All on this plane as far as we know but we didn't even know there were other ones."

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"Is there a Vala or Maia consultant available for that?"

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"There are Maiar around but Maiar are - very high-variance, lots of them have motives that don't make much sense to incarnate species. I don't know if they'd be able to help or not."

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"Better than nothing - is there a powerful friendly-ish one I could talk to about killing the evil one? I can almost guarantee that I have talked to weirder people."

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"You are welcome to go to Doriath and try to talk to Melian, their Queen, she's a Maia - doesn't like us, and doesn't like humans, but rules a country and is thereby probably the Maia most talkable-to."

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Nod.

"Have you ever been somewhere where humans are actively liked?"

"We're an acquired taste," sniffs Veron. "Don't you have a Plane of Shadow to get back to."

"If there is nothing else, yes."

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"My cousins out west adore humans. Sometimes more as pets than as allies, admittedly, but still, if that's what you're looking for."

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"... I think I'll pass on being adored as someone's, uh, pet. Thanks. Bye, Ksxksskrth."

"Farewell."

And then the shadow monster sinks into the floor and dissipates.

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He shakes his head. "What an interesting meeting. Are there other questions I can answer for you-"

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"That's me, haver of interesting meetings. Uh, any weird cultural things I should be aware of with Elves, so I can avoid gravely insulting anyone? And what caused the Maia-queen to dislike you?"

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"Don't touch Elves' hair or go around with yours loose if you grow it out, assume Elves are not flirting with you even if they say things that in human societies would be most easily parsed that way - we don't marry in wartime, and don't have dalliances ever - Dwarves'll teach you their language if they want you to know it and otherwise will know all the trading languages and prefer you speak those... Melian dislikes us because of some war crimes. Not the one that's the reason our cousins out west dislike us and not the thing with the orcs."

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"Okay, thanks. Should I ask about the specifics of the war crimes, or...?"

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"I don't object to explaining but it was five hundred years ago under circumstances unlikely to recur."

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"All right, then I'd appreciate knowing, to get a better idea of who I'm going to be working with."

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"Enemy had planted misinformation and staged interactions between witnesses to suggest a treasonous conspiracy of some kind, then sacked our hometown and killed the King, hoping the subsequent succession dispute would prevent us from organizing rapidly enough to prevent the conquest of Endorë. He was wrong; we marched off under two banners but we got moving in time. Valinor, the western continent, didn't formally have a rule against emigration bur was designed to be impossible to safely leave. There was a land bridge, way up north, six hundred miles of sheer cliffs and unstable ice and eternal darkness. And there was a port city that had boats. We asked to buy or borrow the boats. They refused. They thought Valinor should stay out of the whole thing, and that we'd just get ourselves killed. Orcs marched on Endorë, sent all the Elven nomads fleeing, slaughtered or captured most of them, surrounded the cities, started starving them out. We asked the port city for help building our own boats. They refused. We asked them for information about boatmaking so we wouldn't have to start from scratch. They refused. 

We stole the boats. They fought back. It escalated. We made it out with a shipgoing fleet, ten thousand people dead - evenly across both sides, mostly - and the gods really really furious with us."

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"Sounds like a mess. I'm sorry."

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"Thank you. Anyway, Elu Thingol is Melian's husband, and his brother was the King of the port city in question, and they're on less than friendly terms with us accordingly. That's why everyone here speaks Thindarin, actually - Thingol banned my native language when he learned of the battle."

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"Vindictive language banning. That's a new one. All right, thanks, sorry to have to bring up what sounds like a shit time for everyone involved."

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"Not among the most pleasant of memories, but the war has hardly been any better and now there's a prospect of ending it. Don't worry about it."

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"Fair enough. I think that's everything, then. I'll see about importing resources and knowledge from the rest of the multiverse. It's not just wizardry. I just - I don't know what things would hurt the evil god the most yet, which makes importing the right things a little hard. I don't have infinite resources, and everything I might import is not necessarily safe. Not to mention how I'm not a wizard, or a sorcerer, or a druid, or anything else that involves most of the weird magic shit I know of."

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"Thank you."

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He shrugs, a bit awkwardly.

"Well, I wasn't going to just go, 'Oh, look. Evil god. Guess I'll just go home and have a nap,' you know?"

Even if this sort of thing will definitely get him killed one day.

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"It sounds like you had cause enough to go 'evil everybody! I will start my own polity' and I appreciate that you didn't do that either."

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"Eh. I like to give people the benefit of the doubt. And I have enough to be in charge of already, I'm not going to pick something else up unless I really have to."

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Nod. "Let me know if you need anything else from us."

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"Supplies to get to Doriath, but I don't think I need to waste your time for that one. Thanks for seeing me."

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"Of course. Let me know if you need an introduction anywhere other than Doriath. Do you care if I inform the King of this meeting?"

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"I will, thanks. Feel free, I think it's safe to say I have completely wrecked all plausible deniability that I'm not, uh. Still don't have a better description than 'myself.'"

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"A well-resourced adversary of evil gods. Are you any harder than most humans to kill, should we be afraid that the Enemy will make an assassination attempt."

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"Yes. Though not infallibly so. What sorts of assassination attempts would the evil god make?"

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"Send one of the shapeshifting Maiar, maybe, or if you have a known weakness for tiny innocent orcs some of those but rigged to explode or ordered to poison you or something."

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"I'll. Tone down the weakness for tiny innocent orcs. A shapeshifter could catch me off guard and might manage something, is there a method for catching them?"

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"We've got defenses in the cities but not so much on the road. I can see if Huan can travel with you - a Maia who takes the form of a dog, and could warn if others were coming -"

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"If Huan's okay with it, then I'd be happy to have him along. I do have personal defenses though, and uh. Am used to powerful people wanting to kill me. One of my best qualities is 'surprisingly hard to kill.' So I don't think you or he should drop everything on my account, if he's somewhere he needs to be."

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"I'll ask. Death isn't even the greatest risk."

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"Is the greatest risk getting captured and tortured. 'Cause I'm used to that one, too."

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"It would surprise me very much if you are used to the Enemy's handling of prisoners."

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"I have so far been able to dodge all of the people that have wanted to torture me, I'll do my best to keep doing that."

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"He might actually find it more strategically useful to edit your memories and feed you new ones until you're willing to work for him. But yes, please do avoid that."

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"If the evil god can get far enough into my head, we are all going to be in a lot of trouble, memory editing or no. So uh. Yes. Going to avoid that."

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"He can, yes."

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"Really, really going to avoid that," mutters Veron.

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"We carry poison."

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"Wouldn't work. I'll arrange something that will."

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"Thank you."

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"Sure. I mean, my plan A is going to be 'run to the Plane of Shadow,' I won't be able to get back but I'll be alive and in control of myself. But conceivably that might not be available for some reason, so."

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"Are there resources you can leave with us such that your flight or death might not be a total loss-"

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"Probably, I just don't keep a kit for murdering evil gods on me, all neatly packaged up and ready to be dropped off. Some of the things I might want to leave are one of a kind, and I would then not have them anymore. I'll set something up."

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"Thank you. My brother says Huan would be happy to play guard dog."

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Adventuring with a magic dog honestly sounds amazing. He does not suppress the smile.

"All right. Happy to have Huan along, then."

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"They'll probably be here by the end of the day."

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"Okay. Thank you."

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"You are very welcome."

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"Is there a, a Maia-dog courtesy checklist or something? How to treat a demigod who is also a dog without causing offense?"

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"If he didn't want to be treated like a dog, he wouldn't be a dog - but, uh, that does assume a society where people are respectful of dogs, I suppose. Don't expect him to talk, he can but if he wanted to he would've picked a form with vocal cords. He used to be a Maia of Oromë, the Vala of hunting, before he befriended my brother."

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"I was mostly wondering if he'd get offended if I asked to pet him and called him a good boy," says Veron, absolutely seriously. "Take it that's a no, then."

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"That should be fine. You could teach him the shadow monster language, I have no idea how to pronounce those words but he wouldn't have a problem."

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"If he wants to learn it, sure, I guess."

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"My father had a passion for languages. It rubbed off at least a little on all of us."

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"Oh. All right. My teacher taught me a bit of Dethek, too, but that one should maybe wait for after the evil god's dead. I don't think figuring out a lesson plan for another language would help with the actual killing itself."

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"Then it can wait, yes. Thanks for your time; I'll have Huan sent to you when he gets here."

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"Thanks."

Veron prepares for a journey to Doriath. Which is to say, he purchases travelling food, and then spends the rest of his free time investigating all of the things available in the market. Any neat baubles? Do they sell potions here? (He suspects not, and will not ask specifically for potions.)

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They have neat baubles aplenty, some magic. No potions.

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What sorts of baubles are available? Anything useful for a guy that regularly has people trying to kill him?

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They're expensive, but local magic items apparently do things like improve reflexes and endurance and reaction time and working memory!

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Well it sure is a good thing Veron is ridiculously wealthy, isn't it, because he is buying all of those things.

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Merchants are delighted. The things are all his. The effect of most of them is noticeable as soon as he puts them on.

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Excellent. He feels a little bit, uh, like a man who's wearing twelve rings, three necklaces, two bracelets, and an earring, but he will tolerate being overly bedazzled for the sake of safety. If it gets very bad he can start experimenting with putting rings on his toes. He is not quite there yet.

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The Elves don't seem to think this is at all excessive bedazzlement. 

 

And then a very, very large wolfhound pads into the market; people stand respectfully aside, except for some kids, who run up and pet him. 

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Awwww.

Veron steps forward and politely offers a hand for the wolfhound to sniff, smiling slightly. He likes dogs.

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Sniff sniff approving noise and the dog comes closer for headpats.

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Well clearly this dog is getting headpats. Headpats, and then ear scritches. Because he's a good boy, isn't he?

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He is such a pleased happy deity in dog form!

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Veron's pretty happy, too. Petting cute dogs: not a thing that can really be done in the various nasty places he keeps ending up in. There was a dog back in Hilltop that came by for regular tablescraps and attention from Drogan's various apprentices; he hadn't realized how much he missed it until the chance to pet another dog came up. He can just give ear scritches, for a while.

But he is aware that there is a war on, so soon enough, he says, "Ready to go?"

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Nodnod.

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"Then let's go," says Veron, pleasantly.

It takes a bit of time to get his horse ready, but not very long. I's been years since he's been on a horse, but Drogan was a patient teacher, and the lessons are enough to make him a passable rider, even now. Maybe riding a horse all day after such a long hiatus is inadvisable, but with a ring of regeneration, it's not going to end up painful.

Off they go!

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Huan keeps pace and could evidently also keep ten times the pace, huffing and chuffing agreeably. He directs them southwest.

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Veron checks the map occasionally to verify that they're going the correct way, but ultimately trusts Huan's direction.

Traveling's nice. He likes the scenery. (Though he doesn't like how bright it is, when the sun is high in the sky. He really doesn't like not liking how bright it is.)

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The scenery is lovely! Until they leave Elven territory and enter human and then it's less so. These people are clearly desperately poor.

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Well. That's upsetting, but not a thing he's qualified to solve. He feels vaguely guilty for spending some of his ridiculous fortune on magic rings instead of - making this go away. Except that's absurd, if he's going to be killing an evil god he absolutely needs to spend some of his fortune on magic rings. He's not even going to be able to solve this by walking up to everyone that's desperately poor and handing them money, it's an institutional problem, and right now the institution is busy with the evil god. So that evil god needs to die before things can be fixed. He's doing the correct thing, he knows. It's still upsetting, but like an old scar, aching occasionally when it rains, but not putting its holder at risk of bleeding out.

On he rides.

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The forest seems to slide around in front of them. Huan makes a disgruntled noise and keeps going straight; without him it'd be very hard not to find yourself riding off some other direction.

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... This is weird. Like the Plane of Shadow sometimes gets when it's throwing a fit, but worse. What kind of effect is this? Can all Ainur do this, or is there a power requirement and level of practice at the craft? He's very glad he decided to go to Doriath, clearly the rules are different here.

He follows Huan's lead. No map checking anymore, it's clearly useless. Follow the nice guide dog.

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Eventually the guide dog stops. The forest continues being shapebendy in front of them. Huan makes an exasperated noise and licks his paws.

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"I'd try knocking," says Veron, "but there isn't really a door. Should I attempt to ask nicely?"

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Amused chuff.

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"Taking that as a yes, then."

He clears his throat, attempts to project the meaning and sincerity of what he's saying as loud as possible, then calls, "I apologize for showing up at your borders so well armed, but I mean no harm to you or your subjects. I'm new to these lands, and new to the problems you and your people face. I'd like to help, but I don't know enough of the enemy you face. I'd like to ask for your advice, if you can spare the time to give it."

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Elves drop out of the trees. Hello.

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"Hello," says Veron, inclining his head politely from atop his horse.

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What counsel are you seeking?

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"I have some experience fighting powerful enemies, but I'm afraid that I don't fully understand the nature of Ainur, and this somewhat handicaps how much help I can offer. I was told that your Queen was a powerful Maia and would have a clearer perspective on the subject. I understand that she might not be able to spare the time to see me personally," look at how he actually understands how busy someone can be ruling, especially while keeping an entire kingdom safe, "but I would appreciate any advice on the subject that could be offered."

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She is observing this conversation. Go ahead and ask your questions.

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Veron nods.

"Is Morgoth's power localized to this plane," he sends the concept of a plane and how he's from another one, then how he's been to several others, "or is it possible he's spread out over multiple?"

He also sends why he's asking this question. If Morgoth's contained, then killing him is relatively straightforward, if not precisely simple. If he isn't, then maybe killing him is relatively straightforward, but maybe doing so would cause nasty effects elsewhere that Veron couldn't account for, or maybe Veron would have to go on a plane-hopping god-killing mission, in which case, he needs to know so he can attain the appropriate resources.

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The Queen is confident that the Enemy is presently contained on this plane, but if transit between them is now known to be possible he might decide to change that.

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"So there's a potential timetable for godslaying. Good to know. Do you know how long it might take him to figure it out without any help on the subject at all?"

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Off just the information that there are other planes, a very long time. If he observed your arrival or transit between them, perhaps as little as a few years.

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Veron winces.

"... I recommend estimating sooner rather than later, then. I, ah. Arrived in the middle of an orc camp."

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In that case we should presume he has started trying to learn about it, then, yes.

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"Well. It's better to know than not, I suppose. I understand asking for specifics of an Ainu's strengths and limitations might be seen as contentious, considering which kingdom I am seeking counsel from," Hells, now they've got him talking this way, "but I'm afraid the gravity of the situation prompts me to do so. If you're comfortable answering, what can Morgoth do with his power, and what are his limitations?"

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We have to do things with extraordinary attention to detail; they are usually very slow the first time, and can be done much more swiftly afterwards. I can try to show you - 

 

- this is how a Maia takes a physical form, all the things they have to pay attention to, tiny tiny building blocks bent into shape just right, proteins all folded like so, the same project a million times over to make a beating heart -

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It's a little dizzying, but he's been through worse experiences and kept his head.

"... That was very illuminating, thank you," he says sincerely, after a brief pause to get his head on straight again. "So, most of anything is possible, but specialization is highly encouraged by the system you work within, and power does not come with understanding of the systems you might want to make. In that case - may I offer you and your people a gift?"

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Of course.

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He dismounts, fishing through his potion pouch for the appropriate potions.

"This," he holds up a vial filled with an opaque aquamarine liquid, "is a healing potion." He sends with it the impression of what it does, how it can and has saved people from injuries that would have certainly killed them otherwise. "I don't know how to brew it, and I don't have enough to supply a society, but if I'm understanding you correctly, that will not stop you once you've had time to study and recreate it." He offers it to an Elf.

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Thank you. That is generous and tremendously valuable.

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"You're welcome. Please use it well."

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We will. What else do you need to know?

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"I - think I'm missing enough context to not know the best questions I could ask. I understand more, but probably not enough. What's the nature of an Ainu, as compared to what I've encountered with before?" He sends examples. A wraith, a lost piece of a dead person's soul, creating and then clinging to its form and dying with it when it dissipates, maybe able to reform it later, but burning itself out as time passes. A baatezu, a being tied to one plane in particular, able to personally, or by less powerful proxy, travel to others, with physical forms that can be killed, but only dying permanently on the plane of existence they're tied to. A god as his plane defines it, spread out over multiple planes, powered by the belief of those that worship them, only truly dying when they're killed and then forgotten.

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- none of those fit. We were created by Eru, and are made of the same thing as the souls of Elves and orcs.

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"Then what makes up the souls of Elves and orcs?"

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I can sense it directly - sort of like this -

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Another moment of dizzying information processing, then:

"Thank you. That is very different from anything I've dealt with before." He considers. "Uh, please forgive me if this is a rude question, but how do you even kill something made out of - this?"

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It is not destructible in itself. One could tear the pieces apart until there were none large enough to contain the desire to recoalesce.

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"Ah. Okay. Incredibly, insanely difficult, but not outright impossible."

More consideration. "... I can work with that. So it sounds like hitting him with as much overwhelming, unexpected force from as many directions as possible is the way to go. And hope very hard that it works."

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Even something which does not kill him thoroughly enough would perhaps buy you enough time for the Valar to act.

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"That's heartening, at least. Do you know what factors are delaying their decision?"

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Regrettably I have no idea. I have tried to contact them. 

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"Is there a barrier preventing you from contacting them that I might be able to help with?"

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I assume it a willful decision on their part. It is not a work of the Enemy.

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"Maybe not, but it might be something more innocuous, or it might have been a willful decision based on incomplete information. If disturbing them while they're thinking wouldn't cause any problems, I think it might be worth trying to contact them again."

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We have not ceased trying. I do not advise going to Valinor uninvited.

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"Oh, well, all right then, I apologize for my presumption." Competence!! Real actual competence! Eee! "Thank you for the advice, I'll avoid going to Valinor without an invitation. If I find a way to send a message to them, do you think I should join in the attempt, or leave it to people that have more experience speaking with them?"

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A different perspective could inspire them to reconsider. You'd want to be tactful but I expect you could.

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"Thank you, I do my best."

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I think among their concerns is that a divine war would endanger the civilian populations on the continent.

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"... Evacuating the continent might be more viable with extraplanar help, now. It might not be pleasant for the civilian populations to find shelter in another plane, but it might be the best of a list of bad options while the war's on."

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It may be necessary anyway; the Enemy may have arranged that the continent not survive his destruction.

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He lacks vocabulary to relay his annoyed resignation to how the big bad evil guys always end up causing whatever they can to break as they die, but luckily, he can just send his thoughts. He is very used to the big bad evil guys causing their own dungeons to collapse out of spite. It's annoying.

"I'll look into evacuation options."

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...thank you.

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"Of course. Is there anything your kingdom is running short in? I might be able to offer some help."

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I would be interested in discussing your magic with you but we are safe and well-provided-for here.

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"I lack a lot of technical knowledge of my magic, I'm afraid. I could explain some of the basics of it, and what's been done with it, but not a lot of the how or why. I was planning to put together more comprehensive guide on it to avoid miscommunication."

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That makes sense. When can we expect it?

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"I could get a basic overview together of all types of magic that I know of in under a week, if nothing else needed my attention. Something more comprehensive would take longer, varying heavily with how technical it would be. I'm afraid I can't give an estimate there, not knowing a lot of the theory. I have a number of books on wizardry in particular, but the authors bore some resemblance to what I've heard of Morgoth, and so I hesitate to deliver the entire library wholesale to anyone, even trusted and honorable sources. Much of it's more disturbing than useful."

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Would assistance be helpful there?

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"At some point, almost certainly. Right now, it's - decisions to distribute information based on my own best judgement. Not much anyone else can do to help me there, though I appreciate the thought."

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Let us know if you need anything.

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"Certainly. Thank you. And same to you."

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We appreciate your thoughtful approach to the situation.

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Veron shrugs, embarrassed and a bit awkward. "Thanks. I, uh. Do my best."

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Elves melt off into the trees.

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"Thank you very much for seeing me," says Veron politely, bowing in the general direction of the Elves.

Then he gets back on his horse and smiles sunnily at Huan.

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Huan makes a pleased expression back but makes no motion in any particular direction.

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Right, Veron's leading then. He motions with his head and turns his horse in an away-from-Doriath direction. Away from Doriath they go!

When they're a polite distance away:

Would you also like a healing potion for study?

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Barking that seems more likely to communicate 'I am a dog' than 'yes'.

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"Yeah, fair enough."

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Arf arf.

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Awwwwwww, who's a good doggie, you are, yes you are!

He leans over to give Huan scritches, made easier by how Huan is a giant wolfhound but ultimately still made awkward by how Veron is still on horseback. Whatever, thought that counts, scritch scritch.

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Huan seems to think it counts!

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Excellent. Good dog.

"I'm going to need a spot to sit down and read by myself for a while. Do you know where I could do that safely?"

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North!

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Veron follows the dog North, of course.

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And there's another Elven city, this one built into a mountain pass.

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Well, that's pretty and also tactically intelligent, considering this is a mountain pass, but it's also not quite what Veron needs right now.

"... Is it possible I could meet you here in a week, and ask that if I am not here in a week you come looking for me? I think I might need something a bit more private for what I need to do."

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Huan huffs agreeably.

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"All right, thanks. I'll drop off this lovely horse, then go run off into the woods to talk to shadow people, yeah?"

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Arf arf.

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Pet pet, good dog!

He rides to the city, to drop off his horse, inform the local government what's up, and maybe replenish supplies so he can comfortably hang out in the woods for a while.

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Local government's delighted to see Huan, perfectly pleased to see him, and has supplies.

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Hi, local government! Here's some money in exchange for supplies. Also a horse. Have this horse.

Bye, local government!

Veron departs to go talk to shadow people in the woods. He isn't sure of Maiar range of power, but he's pretty sure he can get out of range of it within a day or two with liberal application of his Boots of Haste. A horse is both more comfortable and more sustainable, but he doesn't want to have to worry about taking care of a horse in the woods while summoning shadows likely to alarm it. And he probably needs to keep in shape anyway, if he'll be killing evil gods, and all. So, he walks at a leisurely pace out of the city for a while, then he clicks his heels together, slips into a shadowstep, and away he runs.

Of course, to outside viewers, he clicks his heels together and disappears.

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Outside viewers have some more information now and are less alarmed.

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He travels for two days at a sustainable (if a bit exhausting) speed, until he's alone in the wilderness and reasonably sure he's as alone as he's going to get. This will work for his purposes.

There are a number of items that he can't (or doesn't) keep in his bag of holding. Most of these items are things it would be easy to forget in the bag, or easy to overlook. Food still rots while in the bag of holding, and doesn't do well when ignored. Veron learned that one the hard way; there's still a bit of a smell to the bag after this lesson. Less common are items that can't go into the bag of holding. His portable hole is one such item. Some conflict of how the two items both twist space into pretzels, and prefer free pretzel making reign instead of collaboration. They feel this so strongly that if they come into contact with one another, they will definitely destroy each other, all of the contents in both, and possibly send everything nearby to the astral plane in the process.

Veron would like to avoid this outcome.

He unrolls the portable hole on a suitably flat surface, and the circular black material dissolves away to reveal a ten foot deep hole in the ground, filled with what could charitably be called junk. Adventurers tend to collect a lot of it, and Veron is no exception. He occasionally makes halfhearted attempts to keep the hole based disaster to minimum disaster levels, but entropy is a difficult force to combat forever. As it is now, it's in one of its cleaner stages, which is to say, nothing will fall on him as he carefully descends the ladder, and he's only probably not going to trip over anything important.

Where did he leave those books? He knows he has them, they're somewhere in here. He vaguely recalls unceremoniously dropping a box of stakes and holy water on top of the book pile, after that run in with the vampires. Was that before or after the supplies he looted from the mindflayers got everywhere? Before, he thinks, which means it'll be behind this pile of junk over here...

After some trouble, and almost causing a magical lute to fall from where it's precariously perched on the top of a junk stack, he retrieves the books he salvaged from Undrentide and gets to looking through them. It's going to take a while.

(Ksxksskrth quietly informs him that the orc children are almost certainly under the effects of mind control. This is predictably upsetting. He resumes reading.)

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When he looks up there's an Elf sitting across the clearing from him, watching.

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Veron closes his book, gently puts it onto the pile, and stands.

"Hello," he says, unperturbed. "Is this a bad place for me to be?"

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"Oh, hardly. There's nowhere safer, save Doriath, and I think as a matter of policy they prohibit humans."

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"Well, that seems like a policy that could be improved. Do you know why they prohibit humans in particular?"

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"Elves are obliged to swear not to transmit information about its layout or defenses to the Enemy, and not to harm anyone while they're there; humans can't."

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Veron nods. "That sounds like a reasonable policy that still has room for improvement."

There are no settlements nearby. He looked. Where did this Elf come from?

"I'm Veron Chandler, pleasure to make your acquaintance."

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"Mairon. They'd probably be open to improvements that don't compromise security."

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"Makes sense. Everything seems very high stakes, and like a lot of innocent people are getting caught in the middle."

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"Eru has regrettable taste."

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"The... all powerful god in charge of the other local gods?" clarifies Veron. "How does his taste factor in, here?"

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" - oh, he designed the world. Precisely, I mean, not in the 'set it in motion but gave us free will' sense but in the 'every leaf that falls has his attention and has been planned since the beginning' sense. He likes high tragedy, you know. Great men ground down by the griefs of ages, children dying quietly in their parents' arms..."

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"That seems like it'd be a difficult thing to keep on track. What with how people work, and all."

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"Does your magic system do divination? That's all it takes - that and a mind big enough to comprehend it."

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He considers.

"In my experience, it's hard for even powerful people to keep a handle on things with so many moving parts forever. Even in a closed system." And this is, demonstrably, not a closed system.

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"I hope you're right."

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"Been facing being someone's plaything for a while now, I'm guessing?"

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"Longer than you can imagine. It's galling in its own right and - particularly unpleasant when it involves seeing all this come to pass."

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"That sounds like its own form of Hell, to be honest. I'm sorry you were put through it."

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"What are you planning?"

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"Still figuring that out. Sorting through, uh." He waves his hand at the still open portable hole. "That. To see what I have."

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"- it's pretty impressive."

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"I am an absolute master of hoarding. My mess is large and impressive, thank you."

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"In a hole in the ground in the middle of the woods. Or can you have it wherever you please?"

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"Which one's more impressive?" wonders Veron. "Because on one hand, movable hole sounds great, but on the other hand, gathering all of this in a hole in the ground in the middle of the woods in a short amount of time implies some impressive hoarding skills."

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"In one case I am invited to imagine the countryside is just dotted with similar holes, which is entertaining. I hope they're not hazardous."

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"No, not really. Maybe getting something dropped on you, or tripping face first into one."

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"I don't think there are any holes in the ground in the divine plan."

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"That seems like an oversight."

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"I know! I'm so pleased! If there are oversights in the divine plan - even small ones - maybe there's a corner that can be peeled up and then the rest of it ripped to shreds."

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"When you say ripped to shreds," says Veron, picking up his books and casually walking back to his portable hole, "what does that look like? It's like, very evocative language and all, but evocative language is not specifics. What does your win condition look like?"

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"I want Eru dead and everyone picking their own fate."

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"And what fate do you want? If you could pick."

He gently drops the books onto a pile of clothes. They lasted several thousand years, right? They're magic. They'll be fine.

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"I'd invent things. I studied under Aulë, before I got - itchy about Valinor. Magical engineering, mundane engineering, giving everyone a hook into the powers of the gods."

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"Sounds nice, if they use it right. Which is always at least half of the trouble. I'm not as ambitious, really. If left to my own devices, I'd probably find a nice house in the middle of nowhere. ... Maybe open a tavern."

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"In the middle of nowhere? Far be it from me to give you business advice, but..."

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"Ha," he says. "What, you don't think the squirrels would be good business? Not absolutely nowhere, I'm just using evocative language. A little town with maybe three dozen people in it, somewhere remote and out of the way, but with the occasional passing tradesman or two..."

He just described Hilltop. He is describing Hilltop. He wants to go home to Hilltop.

Veron shakes his head, smiling in self recrimination. "Anyway."

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"You could suggest to Melian that she point the birds your way, she's good at them. I don't know anyone who's good with squirrels. It does sound like a lovely idea, though."

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Shrug. "Most ideas are, when they're all neatly tucked away in a head somewhere, safe from contact with reality." He leans down, casually, and starts pulling the edge of the portable hole up, so he can begin rolling it. Not the best thing to be doing, really, but it would be worse to let the contents of the hole fall into the wrong hands.

"So how goes breaking fate?"

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"Oh, I never got anywhere. That's why I wanted to meet you."

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"I'm flattered, though I'm not sure I'll meet all of your high expectations," he says, as he rolls up his portable hole. The hole fades to black silk and rolls obligingly.

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He watches with interest.

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Yep, that's unfortunate, but if Veron gets away with this with only the probably-god caring about the portable hole, and not everything kept inside it, he'll count himself as lucky.

"I'm really just a guy that's really good at getting lost."

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"Would you like me to leave?"

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"No, I was just raised to clean up when I have guests visiting. And now seems like a good time to chat, anyway. If you'll pardon the woods. Would you like something to eat?"

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"Not strictly requiring food I'd feel badly about taking it."

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"Fair enough. I don't mind feeding you anyway if you'd enjoy the experience, but no pressure. Am I so far meeting your high expectations?"

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"I don't actually think of them as high expectations. You're not in the plan - at least I don't think so - and don't look very inclined to make things worse than planned, which would be a real challenge."

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"What all's in the plan, besides puppetry?"

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"Most of it's a long way off. The Elves lose their war. When all hope has been lost - and all parties perished - the Valar swoop in to stop Melkor. Humans eventually get upset about mortality and invade Valinor, the gods sink the continent they came from and trap them all beneath the stone immortal as desired. That kind of thing. You know the type of story, even if it's not usually gods telling it."

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"Epic, sweeping tragedies, with large nations crumbling under their own hubris, high drama, and no real good guy in a messy conflict. Sounds like the kind of thing I'll want to avert, yeah. Where do you fit into this narrative?"

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"Not the exception to the deficit of good guys. But the only thing I really want is to stop the plan."

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"And at what cost does this come?" wonders Veron, softly. "In this clusterfuck of a tragedy where the players break the soul of what they want the most in an effort to get it, what have you done?"

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"I made werewolves. By experimenting on humans - they're immortal and more durable and the ones I did well can shapeshift at will but some don't have control over it and some are stuck and all are sterile. Humans are supposed to have more free will, see - because Eru didn't think it would matter, with their lives so short..."

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He nods, evenly. And he waits.

That's not all of it, he thinks.

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If there's more he doesn't say. 

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Veron raises his eyebrows, unintimidated.

"Why do I think there should be an 'and' in there?"

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"I am sixty million years old. If that were all I'd be better than Melian. That's the only thing ongoing. What are you looking for?"

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Veron sighs, disappointed.

"You remind me a bit of someone I used to know, is all," he says, conversationally. "Brilliant, a smooth talker, powerful and ambitious, always reasonable and rational and never one to tell a lie. I suppose you wouldn't have heard of him, here, since I'm so far from home."

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"We didn't know there were other planes."

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"I know. I'm sorry you were trapped alone with an all powerful god toying with you, afraid that this was it, afraid that there would be nothing more and no one to turn to but yourselves. It's not fair, and it's not right, and I'm sorry."

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" - thank you."

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Veron doesn't let himself wonder if this is the first time someone's been sympathetic to his plight. It might be, it might not be. It's not super useful to know. A tragic backstory doesn't excuse monstrous decisions.

"You're welcome."

He waits for Mairon to add an 'and.'

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"I'm sworn to Melkor. Has anyone explained how that works?"

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"A bit, not the specifics of an oath of service. I can make guesses, if you'd rather not talk about specifics."

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"I don't mind but you might. When - when we started the only people were us, and 'dig as many dents in the plan as we can' was - limited in downside in a way it ceased to be once Eru introduced Elves."

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Nod. "Elves are a bit inconvenient in how they are a bit more breakable than gods, yeah."

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"Before they came it was a game."

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"And after it all started becoming much more real?"

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"Then we tortured lots of people trying to get one which wasn't restricted to the plan, which didn't work - tried the werewolves, which did - Melkor got arrested and I spent a few thousand years organizing and industrializing the orcs, which made them happier but doesn't seem to have touched anything plan-related -"

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Veron nods, expression unreadable but not unsympathetic.

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"I'm not here to ask anything of you. You're already doing what I want, by doing not this, and it doesn't appear you have the means to take on Eru."

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"I have not reached the point where I can casually dethrone a deity, it's true."

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"But I love magic and I had to see it." He gestures carelessly at the portable hole; it twitches.

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"My portable hole is flattered," says Veron, patting the portable hole.

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He steps closer. "If you'd like I can send you what it looks like to me, it's fascinating."

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Veron takes a single measured step back.

"I doubt I'd be able to make sense of it, I'm not much of a theorist, personally."

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"Oh, hardly because it's educational, just because it's so pretty. I suppose that's more compelling to an Elf."

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"Yeah, probably. It sounds lovely, and all, but maybe not my cup of tea."

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"What a shame. Anything I can do for you?"

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He considers.

"What's your explanation for the orcs? Not the beginning, the - now."

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"A very reasonable request." He looks pleased with him. "We'll stop risking them on operations not essential to preserving Angband."

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"... While I'm pretty happy about that, and it sounds like the best option available, I wasn't requesting anything but your side of the story, and would appreciate getting it."

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"They lived here." Gesture. "Everywhere here. Before the Elves crossed the ocean. And then the Elves did that, and in a glorious battle of righteous fury or somesuch they conquered all the continent, and the survivors went to Angband, and Angband does not have the resources to support them all. Gods specialize. Melkor's specialty isn't in food. So we sneak them out, wherever we can, and if the Elves subsequently slaughter them that's the fault of the Elves, isn't it?" He doesn't say that last like he is at all persuaded. "It's horrible. Thuringwethil gets very upset about it. Melkor thinks death in battle's better than by starvation but he's a Vala, they don't think like orcs, and I don't think the orcs do prefer it.

Everyone involved on all sides of this swears their loyalty to their King - or the Elves out west might do their lord and not their King because of the schism, Elven politics are complicated."

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"I have noticed that. And I find the loyalty swearing thing deeply unsettling. Do you know why it seems to be the go-to method of wartime societal structure?"

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"If the other side is doing it, and accordingly need not worry about desertion or disobedience or placating their populace, you have to do it too or be destroyed by them."

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"I respectfully disagree with this assertion -"

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"- and I thought you swore service to Melkor before Elves were involved?"

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"I assumed you concerned with the Elves and orcs. Yes, that's not my reason."

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"There isn't really an opt out button for who I care about, I am concerned with Elves and orcs and Maiar and Valar and humans and the occasional lost cat stuck in a tree. What's your reason?"

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"I thought it would avert my destined millions of years of happy study at Aulë's side in Valinor, and I found being arranged to Eru's service more upsetting than being sworn to Melkor's."

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"Do you enjoy being sworn to Melkor's service?" he asks, reasonably.

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"I am somewhat restricted in my capacity to answer that. I would prefer to be able to act freely."

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Nod.

"It sounds like you're in a bit of a mess. I'd offer to help you out with it, but I don't think I'm quite savvy enough to figure out how much of it's from the way you're twisting the truth to suit your goals here, and how much of it's an actual mess that I can try to pull you out of, precisely because you keep picking and choosing what you're telling me. Kinda making it hard, you're damn good at dodging. Hats off to you, mate, haven't heard words this twisty since Mephistopheles. You want to start being honest with me instead of just telling the truth, so I can maybe actually help you here?"

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"You keep misunderstanding," he says pleasantly. "I'm not looking for help. It's a good thing I'm not looking for help, really, because it'd be a bit galling to arrive, confess myself a lieutenant of Melkor, describe to you ongoing projects that are not yet known to any of my enemies, and be told that you can't help me because of a deficit of some kind of 'honestly' you acknowledge to have little to do with truth. You're doing the thing I want anyway, and the - specific performance that you seem eager to witness - appeals to me not at all." 

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"I think you're misunderstanding me, too. You have probably realized that I'd make a shit minion, and you're doing the whole -" he lacks vocabulary, and waves his hand vaguely. "Smoke out my personality, figure out who I am so you can maybe manipulate me in some way, turn me against people in the world, find my one weakness for small adorable children being sad at me, blah blah, the evil things deal. I get it. You have your niche, and you're getting what you want even if I just completely ignore you and tear down this fucked up system for you, and nothing else really matters in comparison to that and whatever happens you've already ultimately won. Typical rage against the heavens card carrying bad guy stuff. I am familiar with your type.

"I want to help you anyway. Not in your manipulation or your machinations, but to help you find peace and happiness and belonging, however that is, whatever that is," his voice has taken on an echoey, otherworldly quality to it, ringing with clarity and sincerity. It's almost Maia-like, but distinctly not. It's the voice of someone powerful, speaking from the soul. "Because I want it for everyone, no matter how much of a monster you've made yourself, and I will mourn for you if I cannot save you. But if I can't, then I can't, and I absolutely will try to stop you on this path you've chosen."

He pauses, seemingly just noticing his own echoey quality of voice. He shakes his head, then continues, "and I'm a bit annoyed at it not being clear which it's going to be. I don't think you're the type to just leave other people alone, considering I'm like, sixty percent sure you were the one that ordered the orc kids to become shadow monsters because you'd thought it would be tactically viable. So leaving you alone is probably not a thing I can do in good conscience."

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He looks amused. "Are you threatening me?"

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"I'm afraid so," he says, not sounding happy about it. "Nothing personal. You're just probably irredeemably evil and cannot be stopped without outright killing you. Sorry."

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"You have an interesting concept of kindness," he says, and goes up in a whisp of smoke. 

 

And the woods go up in smoke around him, though a much more 'on fire' kind of going up in smoke.

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Veron looks calmly at the burning forest, retrieves a gem from his pocket, and peers through it at the forest. Yep, that forest is actually on fire. He peers through it at Mairon. Nope, that Mairon is actually still there.

He pulls a golden orb from his necklace of fireballs, and promptly flings it at Mairon. Before he even sees if it does anything, he shadowsteps out of the burning forest, retrieving a potion of fire resistance and a scroll of truesight. At minimum, he'll probably need both. This fight is probably going to suck a bit. He drinks the potion as he ends the shadowstep, touches his earring to turn invisible, and unfurls and begins reading the scroll. They're meant to be read quickly in the middle of combat, but he is not so arrogant as to stand out and read his scroll right in the open without a minor distraction.

As he reads his scroll, the orb from the necklace of fireballs explodes.

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He's still there but he's not still substantial. Through the gem of true seeing he vaguely appears to be squinting in fascination. The orb explodes and he frowns, makes everything for a mile around go impenetrably dark, opens up the ground beneath Veron's feet with no warning aside from a creak from the protesting earth. 

 

The trees burn hotter.

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'Impenetrably dark' is not actually a problem for him. Perfect sight in complete darkness is one of his helpful effects of being part shadow monster. This is completely fine with him. It might be a bit of a problem for Mairon in a bit, considering that shadowstepping is easier in darkness.

A creak is as much warning as he needs, trained by experience to react to traps and with sharpened reflexes aided by two separate magic rings. He is not there when the earth opens up, barking the final syllable of the scroll and leaping away before it can swallow him. He leaps further than should be possible for a human, casually clicking his heels together in the air and landing away from the hole, already at a run.

So the fireball probably annoyed him. Judging by the darkness. He snags a dart from his dart holder thing (What was the name for it? Nevermind. Do not wonder about that right now.) shadowsteps closer, and throws it with respectable accuracy at Mairon. He's no dart based sharpshooter, but he can usually hit a person sized shape. Then, because Mairon so kindly made shadowstepping so much easier, he shadowsteps away.

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A few seconds' quiet and then blinding light everywhere no shadows.

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Well that's just upsetting. Also, kind of painful.

"Ow," mutters Veron, annoyed that light resistance potions are not a thing. "And I was having so much fun."

He could throw another fireball, but he thinks that probably didn't do all of the damage he would have liked done. This is fine. He has other things. Like this wand of magic missiles, notable for being the sixth fucking magic missile wand he's found. Let's use that, just to get rid of the damn thing.

Seven magic missile bolts fly at Mairon, and Veron goes and hides behind a tree, pulling up his hood and trying to remember if he has anything for dealing with blinding light.

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He tries to wave them aside. That doesn't work. They hit. There's a sort of piercing very distracting shriek - more of annoyance than of pain - and the light if anything intensifies and that tree in particular is extremely on fire and also shattering into splinters. Flaming splinters.

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Good thing he has fire resistance now. Otherwise this would hurt more. Still. Ow. He's now bleeding a little. Note to self: trees are not safe.

"I will absolutely accept your surrender!" he calls, because actually he will, and also because it's the thing most likely to piss this person off.

So magic missile got a reaction. Somehow he thinks stabbing wouldn't be such a great hit, even with the sword that formerly was Enserric. Even if it did hurt him, suddenly he is next to a demigod that can casually explode trees. Doesn't he have a scroll that is like magic missile but better? He could have sworn he had something like that, except it's too fucking bright to figure out which one of his scrolls it is...

He throws another fireball. Another fireball sounds like a good thing to throw. Pity that the rest of his wands of magic missile are in the portable hole for their perceived uselessness, he could have used them.

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Likewise, he says back, and as the fireball hits shifts forms into an enormous werewolf and lunges.

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"Think I'll pass, thanks!"

Oh, look! A thing he can stab! That's exciting, he is very good at stabbing large vicious beasts. Like so!

He stabs Mairon with Ex-Enserric. Stab.

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The werewolf teeth graze him and then the werewolf stops. There is no werewolf. It's still outrageously bright, but it's almost entirely silent.

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Well that's either very heartening or absolutely terrifying, with absolutely nothing in between.

"What, the fluff just wasn't your style?" he wonders, backing away from the once-werewolf, detouring around some trees. Why is it so bright. Why this.

Right, if Mairon is going to not play, Veron will make the place dark now so he can figure out which scroll is the one for the better type of magic missile. Like so. Sweet, blessed darkness.

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Nope definitely not darkness. He can't actually cancel it all at once, it erodes away from the edges like it's being eaten by something acidic. All the nearby trees, which are on fire, uproot themselves and splinter and fly at him. The ground claps open again, wider. 

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"I get the impression that you did not appreciate getting stabbed!"

Okay, so, instead of a giant stabbable monster he's dealing with hostile landscape. ... You know, actually, he can deal with that. He's a talented man who has much experience dodging horrific landscape related horrors. He has dodged pit fiends, and archdevils, and giant traps of doom, and has been from the heights of the resurrected city of Undrentide to the depths of Hell itself. He can totally dodge this giant sinkhole opening under his feet, surrounded by hostile burning and exploding trees.

He does. Haste on top of two reflex enhancing rings, plus a ring for reaction time and a ring for working memory, and the ability to fade to intangibility if he focuses, and nothing really being well aimed at him, just exploding in an aggressive fashion.

He even manages to figure out which fucking scroll he needs to read while doing it.

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Okay now all of the ground is plasma and everything for ten miles around is on fire.

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He thinks that he maybe upset this person. It's very subtle, but he's got an eye for these things.

How about he try to outrun the plasma. That seems like a great idea. He makes this attempt.

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....outer circle of plasma, expanding inwards. More fiery debris flying at him, too.

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"Wow, I really pissed you off, didn't I?" observes Veron. "I'm glad I haven't lost my touch."

You know, he always thought the Ring of Jumping was a little silly. Like the Ring of Drowning; kind of novel, but not useful except in very specific circumstances that almost never come up. He kept it on because there was no reason not to, not because it was key to his typical fighting style.

It is maybe a good thing he's a crazy prepared hoarder that absolutely refuses to get rid of anything that could at all potentially be useful.

Can he jump the ring of plasma with his Ring of Jumping?

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He can! There' s a snarl from behind him and when he's in mid-air something swats him down to the ground, bone-shatteringly hard, but not quite into the plasma.

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"I - feel - very - loved -" hisses Veron, forcing himself up with the practice of someone who has been brutally slapped to the ground many times by large scary things. Is that a cracked rib? That feels like a cracked rib. Wow, this guy wants to kill him.

... But gosh there sure is some not super bright light here, with himself as a barrier between the light and the ground. Who knew impacting the ground like this would be so useful.

He retrieves the scroll, and reads it.

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There's a louder snarl and the bright light very briefly flickers and the ground beneath Veron might not have been plasma when he landed but it sure is now.

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He calculates fizzling the spell and ruining it versus staying in plasma. He goes with the option where he stays in plasma, because of fucking course he does.

That fire resistance potion was such a good idea.

He finishes the spell. Mairon is introduced to Isaac's lesser missile storm. It is like magic missile, but more.

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If Mairon is affected by this the most noticeable sign is SO MUCH PLASMA. And lightning! And flying knives. That are on fire.

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...

yeah okay let's call it a day he did a good job time to go.

darkness. shadowstep.

Ow ow ow ow ow ow ow do not trip into one of the knives that are frozen in mid-air, still on fire, that is a bad plan. He had a healing potion somewhere, right. Right? It's kind of hard to think right now, but he made them easy to reach -

He fumbles for a healing potion, slips a bit on the shadowstep and feels himself sliding into the plane of shadow, and flinches away as if it were more plasma. And also physically slips onto the ground, out of the shadowstep and not out of danger.

He removes the healing potion's cork with his teeth, and stubbornly downs the bitter drink. Eugh. Healing.

Then he forces himself back to his feet and resumes fleeing for his life.

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The forest is on fire for ten miles around.

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Veron has the insane urge to apologize to the trees. It's not their fault. Poor trees. That might be the blood loss talking. That is probably the blood loss talking.

He vaguely recalls the command word for the minor healing spell on one of his many rings, and activates it. He has another healing potion. He leaves the burning forest as fast as he is able, with as much shadowstepping as he can manage.

When he feels he has run far enough, he lets himself collapse to the ground and contemplate the dirt. He feels his earlier statement is worth repeating: ow.

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The trees here (not on fire) don't comment.  

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Good. Excellent. He would be mildly alarmed by talking trees; they are a type of weird he has not yet been confronted with. He can have some objects in his life just be normal. That sounds good.

He stays immobile for an amount of time that his time sense registers as probably a few minutes, but his time sense might be lying to him. That happens sometimes, when he's really injured. It might be happening now. He doesn't really know. That might be bad. It is probably a bad idea to stay still right now. He doesn't really know how the giant fiery not-werewolf of plasma explosions and pain found him last time. That could be replicable. He could have just earned himself a brief reprieve, not an actual reprieve.

Finding hidden Elf cities while this injured sounds hard. Maybe he can find Doriath. Doriath is a big fucking forest. He can probably hit a big fucking forest.

He attempts to hit the big fucking forest.

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As usual it makes itself known by determinedly shifting him in other directions!

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He sort of doesn't notice. Well, he notices, but it doesn't really register that he's in the right place and should attempt talking. He just thinks 'oh no you don't' and outmaneuvers the twisting effect with a mix of shadowstepping and practice with squirrelly landscape fucking with him. Landscape does not get to fuck with him. It tried to kill him earlier, it doesn't get to change where he goes.

The landscape stops fucking with him. He is very grateful, and he did not mean to fall to his knees in gratitude, but now here he is, and getting up is so hard. Easier to just collapse into the nice soft ground.

Fwump.

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When he looks up he is surrounded by Elves with bows drawn.

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...

Shit.

"... hi?" he attempts. He does not get up. He probably could if he really wanted to, but that sounds like pain.

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"What are you doing here?"

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"Bleeding, mostly. S'rry. There was, uh. Evil person, called... Mairon, was what he said. I stabbed him, he exploded me, it was... great."

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"How did you get into Doriath?"

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Oh, shit. He is in Doriath, isn't he.

"... Uh. Oops. Mix of shadowstepping and practice at navigating unhelpful landscape, with a good helping of not being... entirely in my right mind. Sorry. Accident. Figured this was safest and then, uh. Forgot to knock."

He doesn't giggle at the statement, but only just. Ow. Everything hurts.

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"Are you armed?"

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"Yeah, sorry, uh. I am completely willing to disarm but it, uh. Might take a while and it would be a trial. On account of the. Bleeding."

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"Is this related to the giant forest fire?"

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"Yeah I think I upset him. I have a talent for that kind of thing. Sorry about the forest, I hope I haven't upset any nature spirits or buried ancestors by inciting an evil god to set a forest on fire trying to kill me."

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"I'd more worry it'd spread to the human settlements," someone says dubiously. "If there's a Maia they can probably protect their tree."

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"Oh. Yes. That would also be bad." He maybe actually can't get up now. "That's unfortunate. Uh, is there a way to tell how much I hurt him? I definitely made him really really angry, but he was incorporeal for. Most. Of that fight."

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" - it isn't very likely you hurt Gorthaur," someone says gently. 

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Veron looks at him. He lacks vocabulary here.

He is tired.

He sends the Elf a play by play of the fight itself.

"I respectfully disagree," he says.

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" - I'll ask Melian. Is there any chance you led him here -"

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"I am pretty sure I lost him, because if I didn't he would have would have continued trying to kill me. But I don't know for sure."

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"Mmhmm. How long are you anticipating it will take you to recover?"

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"Uhhh..." He considers. "Day or two? I can go bleed outside of Doriath if you'd prefer, I just kind of need to not have to. Do things. For a little while."

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" - Melian wants to speak with you, if you can offer us assurance that you did not collaborate with the Enemy in coming here and mean us no harm."

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"I did not collaborate with the Enemy, mean you no harm, and if any of my actions put Doriath at risk I will do all I can to help you," he says, sending his sincerity.

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They wait and watch him. For quite a while, actually. 

 


And then there are three times as many and a pretty Elf woman, crowned, frowning at him. Or possibly at his sword.

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He attempts to sit up to a slightly better position, and - does not manage it.

"Ow. Apologies for the, uh. Everything. Your majesty." He peers at his sword. What, is something wrong with Ex-Enserric...?

He blinks. Oh. His sword that sucks souls maybe gave Mairon a reason to not be corporeal anymore.

"... In retrospect that is blindingly obvious, uh. Your majesty, I especially apologize for that."

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"Do please explain why Gorthaur is in your sword. Or, ah, part of him."

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"I stabbed him with it, and it, um. Eats souls a little bit. I think when confronted with Gorthaur it decided to snack on a part of him. Can it, uh. Get out of the sword? Or do things?"

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"I have never heard of a soul-eating sword and couldn't, offhand, guess." She frowns at the sword more. "Where did you find a soul-eating sword."

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"Place called the Undermountain, an, uh. Evil maze run by an insane wizard. I would have left it, but there had been a person stuck in it and I didn't want to leave him there."

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"And now there are two people stuck in it?"

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"No, I got Enserric out because he didn't like being a sword very much, now it's just got a bit of Gorthaur in it."

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She frowns at it some more. "I don't think he can leave. Do be careful with that, please."

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"I am not going to be getting him out of this sword, nope. He seems like an asshole. If he gets uppity I will let you know. Hey, Gorthaur or Mairon or whatever your name is, do you talk?"

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If so he doesn't choose this moment to do so. 

"I meant more that it could do irreparable harm to others you attacked with it," Melian says.

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"Oh. Yeah, of course. I don't stab just anyone with it, just sufficiently irredeemable people that absolutely need to die as fast as possible for the good of the world. Like Gorthaur."

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"It seems possible that he sought to provoke you in order to return to his master an assessment of your capabilities."

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"Yeah, probably. But I did successfully weaken him in a permanent fashion, and I did not at all prepare for that fight properly and don't think he has nearly all of my tricks or can account for some of the things I can do. And I learned about his weaknesses, too. Not just to the soul eating sword, even, he's weak to certain types of magic that I can now point you and other Elves at learning before others. It could have gone better, but this was not a loss, I think."

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"I am glad to hear it. I - would prefer you and that sword stay safely distant from the Enemy. That probably means in Doriath, though if Melkor himself should attack to retrieve it it might be wiser to send you as far as your magic can spirit you."

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"I absolutely want to keep Ex-Enserric away from Melkor, and I'd like to keep myself away from him, too, but that might not be viable in these circumstances. I and everyone else will be safest when these monsters are defeated, which means occasionally I might need to do something, uh. Sort of dangerous. Much as I dislike it and appreciate the offer of sanctuary."

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"- can the doing of dangerous things not wait until you can walk?"

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"Oh, I was definitely not talking about right now, right now I should not be going anywhere but like, the softest bed you have available, I absolutely am infirm."

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She shakes her head. "All right. Do you mind if I keep the sword while I attempt to determine, ah, more about it."

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"No, go ahead. Maybe keep it away from things you don't want it looking at, he might be intelligent and plotting in there. If you're intelligent and plotting in there, whatsyourface, I'm onto you."

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Melian's face maybe twitches. The sword does not comment. 

 

And then she gestures and Veron is floating in very comfy pillowy air.

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Oh good he can stop doing things now, that sounds great.

"'M gonna stop fighting unconsciousness now, if that's all right with you."

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"It is."

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"'Kay."

Aaaaaaand out like a light. Adventuring. It does weird thing to your ability to fall asleep on command.

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When he wakes up he is underground somewhere. There are fake stars in the ceiling, glowing faintly; the walls are also glowing, silvery. The floor is carpeted with flowers. He is in a bed. There is food on a nearby table.

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Oh, this is pretty. And wonderfully dark, that's nice. He had to deal with so much bright stuff while fighting that deity. It sucked. He still hurts, but noticeably less. Thank you, Ring of Regeneration. He mumbles the command word for the ring that does the minor healing, and another bit of pain fades away.

He glances at the food. He considers how long he must have been sleeping if the minor healing ring worked, and dutifully drags himself out of bed with a low groan of displeasure to eat. Eating's important, he needs the food right now.

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The food is still warm! Crumbly pie thing. 

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He'd suspect he'd died in his sleep and gone to a cushy afterlife, if he didn't still hurt. But he does still hurt, so he's probably not dead. Probably. He finishes the crumbly pie thing, then begins going over the traditional post battle assessment of how busted his stuff got in that fight.

Answer: pretty damn broken, really. His Boots of Haste are singed. This annoys him way more than it should. Oh, and also his armor's a half melted disaster, but he was expecting that. It's probably not a total write off. It can probably be salvaged. He always vaguely expects his armor to take a horrific beating. But his Boots of Haste are singed, and he is upset about this.

He changes out of the half melted disaster and into another set of clothes and armor. ... Er. Scratch that. Is there a place he can bathe to get the, uh. Copious blood and burned flesh off. Because that might be step one.

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The guest room, while very pretty, does not seem to have an attached bathroom. The door opens on a hallway; Elves are passing through. 

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"Excuse me," says Veron, politely, to the first Elf that doesn't look very busy. "Is there a place I could wash myself off and change into something less, uh." He looks down at his poor, poor armor. "Melted."

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" - the river? This way. And there should be clothes in your room."

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"Oh? Uh. Okay, thank you."

What do the provided clothes look like. Are they terrible?

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They are very pretty. And very Elfy.

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... Eh, sure, why not. He can wear Elfy clothing. He is secure enough in masculinity for this.

To the river with his Elfy clothes! He must wash off the painful results of a failure to dodge.

He soon becomes clean and dressed like an Elf, and begins looking around. He thinks he likes Doriath, it's so dark and quiet and pretty. Good for his eyes.

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Some Elves are also bathing, unselfconsciously. There is a separate stream for laundry and some people are doing laundry. Upstream you can draw off water. The flowers are everywhere, despite the fact this light should really be too dim for them. The Elves are singing.

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He studiously does not look at naked bathing Elves because no.

Everything else that's pretty is fine, though. He looks at pretty things, and listens to singing. It's nice, all of it. He could stay here for a while, easily. If the world would let him, anyway.

Probably he should let someone know he's awake. If they don't already know, which they probably do. Is there an Elf that's probably assigned to watching him, or should he try to find his way on his own?

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There is definitely an Elf who is watching him! Not, like, staring, but like someone sent him to make sure the visitor did not drown or start stabbing people or die in his sleep.

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Cool! Now that he is fed and cleansed and clothed he can walk up to that Elf and say:

"Hello, I'm awake and now able to think helpful tactical thoughts for the safety of the world, is there someone I can speak to about that?"

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"I can take you to Melian but she might be occupied presently, are they time-sensitive?"

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"Mostly not, though I'd like to send a message that is a bit more time sensitive. And uh, maybe ask permission to unroll my portable hole here so I can continue what I'd been doing when Gorthaur interrupted me."

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"I'd be happy to convey a message and ask about the portable hole. If Gorthaur interrupted you is there any chance he tampered with its contents?"

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"... He might have. Uh. I'm going to want Melian to look it over, then. When she has time. Uh, message to - I don't actually know the name of the city, this one," he sends the visual of the city with Huan in it, "has a large friendly dog in it that would appreciate knowing I'm okay. And also the situation."

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"Uh, that's complicated by the ongoing fighting and we don't have diplomatic contact with them but when the fighting's cleared up we can write Nargothrond and they do have contact with them I think."

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"Ongoing fighting? Normal war related stuff or did something special happen?

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"There was an attack last night."

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"Against Doriath in particular?"

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"Oh, no, we're well back of the fighting, it's barely affected here. But that city'll be on the front lines."

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"Ah. Okay."

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"I don't know more, I'm sorry. I'll convey your message." Pause. "You're invited to wait in the hall of flowers."

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"All right, thank you, and. Where is that?"

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"This way!" It transpires that there are so many flowers because they spring up under your feet as you walk; the guide's are daffodils.

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Well that's honestly pretty adorable. He peers curiously at the purple and white flowers that spring from beneath his feet, but he can't recognize them. They're lovely, though, whatever they are.

He follows after his guide.

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The Hall of Flowers is big. Big enough to fit several hundred thousand people; big enough the fake starry sky could kind of be the real starry sky with no one the wiser. Melian and Thingol are at one end.

 

There's a girl dancing in the middle. 

 

She's stunning. 

Most people have paused mid-activities to watch.

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What was that assessment earlier? About not being dead? He should reassess that because, um, how sure is he that he's not in a nice afterlife situation. Because he might be in a nice afterlife situation.

He's not sure he minds.

Those people? The ones that have paused mid-activity? Yes he'd like to take a number and get in line, because that sounds like the thing to do.

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Dancing girl doesn't seem to notice the onlookers, or maybe she's just used to them. 

 

She stops eventually. Rocks back and forth, bounces on her toes, then looks at Veron and skips over. "Welcome to Doriath! I heard about you!"

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Words. He should words. His mouth should move and words should happen.

"Hi, I feel, um, very welcomed." So welcomed. The most welcomed. Wait she's heard of him?

"... You have?" Oh Tymora, was her introduction to him 'I accidentally broke into your home while injured' or 'I brought a bit of Whatshisface here in my soul-eating sword' or some other awful terrible introduction, because that sounds. No. He does not want that at all.

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"You, uh. Got into a fight with Gorthaur. And are alive. Probably not even on purpose! - on his part, that is, I'm sure it was purposeful on yours. And you gave us the healing potion a few days ago, mother's been working on reproducing it. Well, she was working on that until someone brought a sword containing part of Gorthaur. That someone also being you."

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"I, um. I - yes, I did do all of those things, didn't I. They felt less impressive at the time, really."

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"Sounds terrifying, honestly."

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"Yeah, kind of? I mean if you've had one big guy with fire trying very hard to kill you, you've sort of had them all, the terror's just this background thing that helps keep you alive while the rest of you does something much more useful. Like, uh. Not wandering off a cliff but still looking over the edge. But with more attempted murder."

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"- you've had lots of big guys trying very hard to kill you? With fire specifically?"

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"No, there's been variance. Fire. Ice. Nasty wizard spells. Knives. Sharp things that are distinctly not knives. Uh, sometimes claws, there was a dracolich once, that was - that was memorable."

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"I don't think we have those here."

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"I really sincerely hope you never, ever do! They are terrible. Undead dragon wizards that don't die unless you find and destroy their phylactery. Which will be under so many protection spells and they will be very unhappy with you in the interim."

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" - yes, I am pretty sure we don't have those. Though the Enemy doesn't die at all, so maybe that's worse."

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"I will do my very best to introduce him to the concept," says Veron, because yes he sincerely thinks that, and also because he does not want this woman to ever have to worry about undying terrible things. Ever.

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"Not the concept of dracoliches, I hope."

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"No, not to the concept of dracoliches," he laughs. "That would be terrible, why would I do that."

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"I couldn't say but I'm also not super clear on why you'd challenge Gorthaur to a fight."

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"I, um. It was kind of stupid in retrospect," he agrees. "But if I stopped him there, then - that would be it, no more evil deeds for him. I could just end it instead of letting him run rampant until I eventually got around to fighting him. Plus I was kind of hoping to keep him from running off to his master to tell him about my tricks, which. Didn't work, but didn't go horribly."

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- nod. "Humans are supposed to be less patient than Elves."

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"I think we are, but there's a bit of a virtue to impatience, like there's virtue to patience. You can be patient all day long, waiting for an end to the evil at your door, but in the interim, people are getting hurt. Blind impatience is absolutely crazy and will get you killed, but tempered impatience can save a lot of lives when waiting wouldn't make anything better."

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"We've been waiting a long time. - mostly because there's not much to be done."

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"Well." He smiles, a little. "I'll do my best to change that."

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"That'd be good."

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Smile. ... He should probably stop having the chat, wonderful as it is. And deal with the big bad evil guy.

"I - should go talk tactics with your parents, I'm sorry, it was wonderful talking to you, just." He waves a hand vaguely. "World won't save itself, you know."

Being competent sucks. He wants to talk to her some more.

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"Good luck."

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"Hey, Lady Luck hasn't abandoned me yet, why start now?" says Veron, lightly. "Thanks."

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She dances off. And a while after that he can see the King and Queen. 

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That gives him time to screw his head back on, which is for the best, really.

He bows politely to the King and Queen.

"Thank you for harboring me, especially after, my uh. Trespassing. I appreciate it and will do my best to not betray your trust."

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Thingol is very very tall but not quite as tall as his wife. Long silver hair braided very elaborately. "It is our hope that your visit here will make our land and people safer."

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"It is mine as well, your majesty."

He is going to let the monarchs of this nice nation steer which topic they talk about first, he thinks. That seems most polite.

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"The Enemy seems to have been angered by his confrontation with you, and has attacked again in the north."

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Wince.

"... Yeah, I have that effect on evil people. Are the defenses holding so far?"

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"We're not on terms with our neighbors to the north such that they'd inform us, but orcs haven't reached here yet."

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He has some practice with shielding his thoughts now, so he does not broadcast the thought of, well why fucking not, but he still has it.

Instead he just nods.

"Perhaps I can persuade them to reconsider this policy," he says, absolutely not bringing up how it's probably a result of a failure of diplomacy by both parties. That wouldn't be helpful. He wants to help. "You'll be more prepared to protect your people with more information to work with."

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"There are costs to such a policy as well."

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"As to any choices made in war," says Veron gravely, because this is better than, are you seriously letting your schoolyard grudge get in the way of keeping your people safe? That would not be helpful. "What costs do you speak of in particular, perhaps I can mitigate them."

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"Right now it is very rare for people to come and go from Doriath, which makes it impossible to sneak in spies, people influenced by the Enemy, and sources of danger to us. It would be difficult to have more exchange of information while maintaining the integrity of our borders. The Noldor tend to be provocative and closer contact exacerbates that, such that their fondest friends are mostly those who needn't speak to them. And we do not trust information they would convey."

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Another nod.

"Would it be possible to set up a system where they drop off written reports at your border, without entering Doriath itself and putting your people at risk or having to endure their presence?"

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" - oh, we don't have that."

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Veron is a bit surprised, but not so much that he shows it. Instead he nods again. They don't have to be literate, that's okay.

"Oh, all right. Something that could record sound, maybe? Or - there are communication spells available in wizardry, perhaps something of that nature could strike the correct balance between safety and communication?"

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"Record sound? No one has that. Communication magic might do if the Enemy couldn't intercept or distort it."

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"Oh. I might have that. I know of it, but I didn't make a point of collecting anything of that nature, so I'd have to check. I can look into communication magic as well, perhaps there is something that's safe from tampering."

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"Would it work with magic songs?" Melian asks.

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"I'm not sure. We might have to test it and see."

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"That would be of great value if it worked."

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"If it doesn't, I know someone I can speak to that knows a lot about foreign magic songs, he might be able to help get it to work. If I can successfully contact him, anyway."

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"What affects that?"

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"He's on another plane, and isn't in a place where I can just send someone after him. I'm not entirely sure where he is, actually. So contacting him would have to be directly by magic, which could potentially be intercepted, or I might not even have the resources to manage it in the first place. I was doing an assessment of the state of my resources when Gorthaur interrupted me."

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"Are you confident Gorthaur could not have contaminated or tampered with those resources?"

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"Nope, I would appreciate that being checked over whenever you get the chance, if it's not too much trouble."

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"I don't mind but might not know what to look for."

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"Would it help if I went over what everything in there is supposed to do, while you figure out what it looks like it does? I might be able to recognize a few traps, I have experience in them."

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"That should help, yes."

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"Then we can do that whenever you'd like."

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"Perhaps this evening. Were there other concerns?"

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"The bit of Gorthaur's still safely in the sword and isn't likely to get out of it and cause trouble, right?"

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"Yes, as far as I can determine it's, uh, secure. It's quite a big bit of him."

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"So, probably sentient, and I probably shouldn't stab him with it again, or the Gorthaur bits might get more powerful than the sword can handle?"

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"It seems like a potential risk. And yes, I expect the - bit - is sentient."

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"I am super excited about my evil sword that will probably start talking at some point," he says, not sounding at all excited about this. "When we start disentangling my storage I can also show you some of the items I used to hurt Gorthaur, and see if they can be replicated."

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They both nod. "Hopefully the Enemy will fear to bother us here," Thingol says.

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"Hopefully! And fear to bother anyone, anywhere, and then hopefully die to approximately ten thousand wands of magic missile being aimed at his face."

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"- not aimed from Doriath, please."

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"I would prefer to spare Doriath Melkor's attention, and would rather go blast him while he's far away from anything important. Big bad evil guys often cause damage as they die, I try not to let them break anything important."

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Thingol nods approvingly. "Anything else?"

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"How replicable do you think the healing potions are, from what time you've had with them, if I may ask?"

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"I think I could replicate them with some additional study, but not quickly."

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Nod.

"I have some additional potions that might be similarly replicable, but they're probably not as useful to mass produce."

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"Oh?"

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"Um -" he retrieves his potion pouch, opens it, and starts naming potions, "Invisibility potion, fire, cold, and acid resistance potions, flying potion, barkskin potion - that one makes it harder to be stabbed - spider climb potion, protection from evil, remove disease and resist poison, and holy water, which burns some evil creatures, mostly undead."

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Melian nods. "Those do sound less useful. If there are general principles underlying potion development I wonder if we could discover others."

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"There are, but uh. I'm afraid that I don't know them. My speciality is more in the stabbing things department, not the making of things so the stabbing of things can be safer department, somewhat unfortunately for me."

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"It isn't the way I'd have specialized, but perhaps it serves you well."

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"It... sort of just happened, really. It's a long story, probably not worth your time."

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"Perhaps for peacetime."

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Nod.

"Yeah. Would you like to study the other potions I have, then?"

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"If you won't miss them in the meantime, certainly."

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"I will probably want to pick some of them up later - I only have one flying potion, and I think I'm going to need all of the protection from evil potions I can get, but while I'm already here and not likely to need potions, I see no problem with lending them for study for a while."

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"It is appreciated. Did you have other questions?"

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He shakes his head. "No, I think that's everything we can handle right now without access to my storage, thank you for seeing me."

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"Eru go with you."

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"Thank you, you as well," he says, bowing again, and then off he goes.

Well. He's still kind of recuperating, even if he's mobile and cognizant and everything. He can just wander around looking at pretty things, recuperating and not fighting a god. Not fighting a god is pretty nice. Fighting gods sucks.

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There are lots of pretty things to look at. Here's one. "Veron!"

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Oh goodness, yes, that is a pretty person talking to him! On purpose! He tries not to be surprised by this, he's been addressed by plenty of pretty people, just. Not ones that are also so tall and graceful and happy and talented. That is a lot of things for a person to be.

"The one and only. ... That I know of. There's probably someone else with my name somewhere, really, so maybe I shouldn't say that anymore. I mean, uh, hi!"

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"Are you finding everything okay? Do you want a tour?"

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"Everything is very lovely here, but I am definitely at least a little lost and I would love a tour."

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"Okay!" and she sets off through a weaving stone-forest of little houses with little Elf kids.

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He trails after her, feeling vaguely like a duckling. He smiles at the little Elf kids as he passes, waving slightly.

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"We used to live in the forest but then it got dangerous. So my mother tried to make it as much like home as she could."

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"I'm sorry you had to leave your home. This is beautiful, anyway. I don't think I've been anywhere like it before. It's so - peaceful."

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"It is. People are safe and happy and it's good."

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"Yeah. It is." Is that a fond smile? It sure looks like it.

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"It's the thing Valinor is supposed to be except I think we're better at it."

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"Having never seen Valinor, I am of course completely biased in your favor here."

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"Everyone here's biased, since we either turned down Valinor or got booted from it." She points out crossstreets, healing fountains, bridges.

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So pretty! So peaceful!

"Why turn down Valinor? The gods in charge of it, or did they not get quite the same quiet and peaceful vibe? Not that I think this is a bad move, or anything, just."

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"Uh, it was actually kind of complicated - when my father was leading our people to Valinor he - ran into my mother, in the woods. And they both - lost track of time, and stood there two hundred years marvelling at each other and by then the Valar'd gotten tired of waiting and said everyone needed to leave or stay behind and they stayed to search for their King."

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Veron opens his mouth, then closes it. He considers a certain celestial that took a several hundred year long nap in Hell to meet his one true love.

"... You know," he says, "two hundred years of marveling isn't too bad, as these things go. Pity about everyone being without their king for a while and missing the trip to Valinor, but it sounds like it worked out okay?"

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"Yeah. Artanis has been to Valinor and says this is better."

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Smile. "It's pretty great. I'm used to places this dark being..." He fails to find the right words, waving a hand. "They usually have a certain foreboding feel to them? Ooooooo I'm dark and scaaary. Spikes and spiderwebs and gloom and such. Which I feel is kind of unfair and a bit ridiculous. This is like a darkened wood on a moonless night, only the stars to light your way. Peaceful and quiet and calm. I don't know Valinor, but I like this. There's not a lot of places I feel at home at anymore."

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"Valinor used to be brightly lit constantly. Gold when people slept and silver when they were awake but brighter than sunlight the whole time."

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He envisions this, and makes a face.

"That sounds," says Veron, "like conditions where I would not be very functional or happy. At all. Gorthaur blinded me with light, not with darkness."

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"Then I guess it's good you didn't land in Valinor."

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"Yeah. My poor eyes are spared. Plus if there's an evil god, I might as well land near him. Instead of an ocean being in my way."

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"He was in Valinor for a thousand years before the whole war started, I think."

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"Oh? What happened there?"

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"Uh, hung around, followed the laws, was a bad influence? I'm not sure. It doesn't take much to get the Noldor quarrelling."

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"Was he just like, always secretly evil and saw this chance as his chance to go public with it, or did something in particular cause him to snap and start kidnapping and torturing people?"

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"Oh, he started out kidnapping and torturing people, and then the Valar arrested him and imprisoned him for three thousand years, and he repented and begged for mercy so they pardoned him and then he hung out for a thousand years in Valinor and eventually went back to it."

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"... What a glowing review of reformation for criminals," says Veron. "And the Valar have not yet arrived to put him back where he can't hurt anyone. And so everyone else has to deal with his evil temper tantrum. Right. Okay."

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"They're mad at the Noldor so they won't help us."

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"Because that's a good reason to let a bunch of people die and be enslaved. Those people did a bad thing first, this justifies all bad things I do in response!"

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"Valar and Maiar don't think very much like humans and I don't know how well I could explain it."

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"I am probably being highly unfair. If I talked to them they'd probably have reasoning that makes sense and everything."

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"Yeah. But it's still hard how it all falls to my mother."

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He considers how to say this without causing offense to the pretty talented half-Maia woman.

"Yeah. It sounds hard, and it's a bit unfair to her and to you. But your mother isn't the only one against Melkor, just one of the strongest. A lot of us are helping, Ainur or no. She's not alone."

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"The Noldor are kind of a mixed bag. If you can help that'd be great."

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"I stabbed Gorthaur, didn't I?" he says, lightly. "I did not trip and nick him with my soul-eating sword by accident, I uh. Sort of said something along the lines of 'you're evil so I'm stopping you,' and then the stabbing occurred."

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- giggle. "But what if you'd been wrong about whether you could win -"

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"He didn't have motivation to kill me. Yet, anyway, he changed his mind after I actually hurt him. Capture and horrifically torture into maybe working for him, sure, but I got the impression that meeting me was a decision he made on more whim than careful planning. He had not had time to get all of his ducks into rows to counter me properly, and I come with a number of tricks that make me a bit of a nightmare to capture and torture, not all of them immediately obvious. If I was going to challenge him to a fight, then was probably going to be the best timing I could reasonably have, while still probably being able to escape if I was horribly, horribly wrong. And I'm the type of person that would inevitably end up fighting him. So. Yeah. Bit of a risk, but not a blind one."

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"Awfully brave."

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"I, um, I guess? It didn't feel brave at the time, just - terrifying and a bit crazy, but like something I had to do anyway?"

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"I don't think most people feel like they have to fight Gorthaur anyway. Do most humans, I suppose I wouldn't know -"

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"Probably not, though I haven't had the chance to meet many humans on this plane. Maybe it's different here. At home, most just want to live their lives without dealing with this sort of thing, ever. I'm uh, probably a special case. I've gone and gotten resigned to the fact that if there is a big bad evil guy, he's probably my problem, and I'm probably going to end up fighting him. What with my track record."

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"It happens regularly?"

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"To me, anyway. I think other people don't have this problem. I just sort of - keep stumbling into situations like this. Not, uh, precisely like this, I haven't actually fought an evil god before. But situations shaped like this, yeah. I've had a fair few."

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"I sort of hoped there weren't that many bad things in the world."

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"Yeah, me too. I'm sorry."

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"... On the bright side, there are less now!"

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"What exactly happened?"

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"Sort of a long story. Do you want it in like, story format, or as a general overview of 'this guy was doing bad things, and then I stabbed them'?"

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"Story!!"

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"All right. So, I was raised by a guy named Drogan, at his school for - uh, the term's adventurers, but I call them professional lost people. People that wander into dangerous places and make them less dangerous. Like me. I actually hadn't planned to fall into the profession, it was just..." He shrugs, a little awkwardly. "I didn't have anywhere else to go, and he took me in, and it wasn't like learning how to read and ride a horse and use a sword locked me into the life or anything, you know?"

He smiles, ruefully. "At least, those had been my thoughts at the time. In retrospect, I really don't know what I was expecting, hanging around a bunch of prospective trouble magnets and thinking it wouldn't rub off on me. Or maybe the mindset did. I wouldn't know."

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"People bothered you? Or was it just that you knew enough about fixing things that if they needed fixing you felt obliged to go do it -"

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"Second thing's my real problem, but the whole thing started with the first, yeah. Drogan was a former adventurer himself, and in traditional professional lost person fashion, was an incessant hoarder. You find all sorts of weird stuff in the lairs of bad people, y'see, some of them kinda evil," he motions demonstrably to Ex-Enserric, "some of them useful, some of them useless, and some you don't know which 'til you sit down with them to figure it out. So you keep everything. Just in case.

"Well, there was a something he kept that turned out to be useful, to an evil person. A band of kobolds - that's another species on my home plane, if you have them here I haven't seen them - broke in, nearly killed Drogan with a nasty poison, grabbed a number of his things, and ran off into the wilderness with them. All of them dangerous, not all of them fully studied. I, being a technical adventurer-in-training, got sent after them."

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Slightly confused nod.

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"I wasn't really qualified, but there wasn't anyone else, Drogan was sort of poisoned, and we didn't know what they were going to use the dangerous items for. We couldn't just go, 'Darn, guess that's that, not our problem anymore.' So I go chasing after them, get the first item relatively easily. It wasn't easy, but it wasn't anything crazy. Well, in comparison to my life now. Just some ghosts and traps and kobolds I could talk down. So I'm thinking, 'Yeah, okay, I can do this.' I turned out to be right, but I did not quite realize what I was up against.

"Shortly after that was when I met one of the bad guys in charge." He sends a memory, remarkably clear even after all this time. Himself, standing in an iced over cave, shivering not from cold but from terror, staring up at a white scaled dragon that was threatening to eat him. Comparatively powerless and completely out of his depth and absolutely certain he was about to die. "That was fun. His name was Tymofarrar. He was not a nice dragon."

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"The Enemy has dragons."

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"Oh, wonderful. This round keeps to theme, then. So far there's always been at least one dragon, somewhere. I don't bloody know why."

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...giggle.

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"'Bwuahaha, I'm so evil, what shall I do today? Oh yes! I know! I want to put a dragon in a place a dragon shouldn't be! Yes, excellent, there's no way this could go wrong!'" mocks Veron, in a voice that is probably meant to emulate something gravely and intimidating, but only really succeeds in making him sound like he has a head cold. He coughs. "Sorry, off topic, just. I do not get the logic there at all. Giant scaly beast that breathes assorted dangerous substances, sure, but how do you feed them?"

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"How does Morgoth, you mean? He can probably just make food, my mother can."

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"I'm more despairing over the idea of bad guys with dragons than questioning any specific examples, but - yeah, okay. That makes sense. Ugh. Why are there always dragons."

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Giggle. "I really don't know."

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"Anyway, I digress. So I'm rightly terrified of this dragon and definitely not going to challenge him to a fight to take back the thing he stole. I was, uh." He coughs, again, looking embarrassed. "Unused to standing up to big terrifying things, and completely willing to barter for my life by nodding along to his plans and offering to help him betray another bad guy. What do I care, right, helping him helps other people too. It was all rationalization, really. I didn't want to die, that was it. Not my best moment. I talk my way out of the cave with my life and a mission to go kill another evil person in hopes that a dragon wouldn't come after me to swallow me whole."

Permalink Mark Unread

"Who was the other bad guy -"

Permalink Mark Unread

"Sorceress named J'Nah." He sends a visual of her; she looks comparatively ordinary. Shorter than a human, pointy ears, a natural snarl to her gaze and an aura that felt like a static charge. He sends the impression that she was absolutely as strong as a dragon. "Not actually a much better fight, really, she had some nasty spells. I should have realized that if she gave a dragon pause I was maybe in a spot of trouble. I just attributed it to laziness and how the dragon's conscripted minions were bad at fighting in general. Kobolds don't tend to make good warriors. She was at least as nasty as Tymofarrar, I got help from her conscripted minions, who were more than happy to be rid of her after she kept killing and hurting them."

Permalink Mark Unread

"Bad people do a lot of being awful to their own followers. It's weird."

Permalink Mark Unread

"So weird!" he agrees. "Why would anyone do that to someone that was helping them! Are there like, evil quotas, you're not a real big bad evil guy unless you hurt this many people, and then the minions are conveniently present? Is it just badly handled anger issues? It's so weird and makes no sense!"

Permalink Mark Unread

"It's the main reason my parents don't trust the Noldor - having an overly expansive definition of enemies is one thing but arranging for your allies and followers to suffer -"

Permalink Mark Unread

Nod. "I haven't heard the whole story, I think, just a bit of the thing with the boats? It sounded like a mess all around. Is there other stuff there that they do?"

Permalink Mark Unread

"All kinds but I hear it mostly secondhand, you should ask the humans really."

Permalink Mark Unread

"Fair enough. Thanks anyway. I'll ask about it when I get the chance. Uh - continued story time, or?"

Permalink Mark Unread

"Yeah go for it."

Permalink Mark Unread

"Okay. So I stumble away from my first encounter with a dragon, with only a vague direction to the person I'm supposed to go kill so the dragon doesn't eat me. Tymofarrar didn't know precisely where she was, see, so I had to go find her. Which turned out to be for the best, really. While I was looking for J'Nah I stumbled upon Deekin, the kobold bard." He sends a visual of a small, scaly creature, humming an incessant and catchy tune and scribbling incessantly in a small book, occasionally muttering to himself about narrative structure. "Who's, uh. Frankly, my best friend."

Permalink Mark Unread

"- huh. ...he's sort of cute. The mannerisms."

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"He grows on you. Like a fungus. A singing fungus. Big heart, endearing sense of humor - anyway. When I met him he was less like that and more like..." This visual is of a terrified kobold, hiding behind a table, shivering and shrill and deeply hurting and desperately bartering to stay alive. Terrified to his soul of an abusive dragon master that had a track record of rewarding failure in a decidedly painful fashion, and yet desperately vying for his attention and affection, anyway. He had no one else.

"And he was holed up in a building, despairing over having broken one of the stolen trinkets. He - Tymofarrar didn't look well on failure? And Deekin didn't have a way out. He knew I wanted the trinket, so he offered to hand it over if I got Tymofarrar to let him go. I - said I'd see what I could do."

He's unable to really put to words his exact cocktail of emotions at the time, but he can remember them clearly enough, and sends the impression to Lúthien. Worried, concerned, aching to help the frightened creature but not having a way, powerless to do anything or change anything at all. Fearful for his own life above all else, so worried for himself that it made it damn hard to go out of his way to help others. He felt caught in a storm far, far too large for him, unable to do anything about it except despair. But he wanted to help anyway.

(And in the background, there is the impression that he did.)

"But at the time there wasn't much I could promise."

Permalink Mark Unread

Nod.

Permalink Mark Unread

"I left him alone, anyway. Even if I couldn't help him, I didn't want to hurt him. So I went back to looking for this J'Nah person, and after long enough, I found her. That - that was memorable."

The fight was close. He'd been doing what he'd thought at the time was painfully over-preparing; he had dust that was supposed to interfere with her spellcasting from Tymofarrar, he'd talked her gnoll minions into helping him kill her, he'd had potions and armor and scrolls and minor explosives and the element of surprise, and thought that he had the entire fight in the bag. He did not. Veron won, but only just barely. All members of the gnoll tribe that fought died in the chaos, Veron drank so many healing potions he later threw up, he used every scroll and explosive he had, he caught her off guard and shut her magic down with the powder and it almost wasn't enough. If he'd been a second slower with his knife, if she hadn't lost concentration on one of her spells, if less gnolls had come to help kill her - that'd be it. He would have died.

"But I won. I got very lucky."

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Shiver. "When people die in your world what happens to them -"

Permalink Mark Unread

"Varies, depending on which god they worship and what they did in life. Me, I'd probably go to Tymora's afterlife. I don't know what that's like, I've never been, but I don't think it'd be bad."

Permalink Mark Unread

"That's an interesting way to do it."

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"Yeah. If you do, uh. Sufficiently terrible things you go to less pleasant places," he thinks of Cania, and then tries to stop thinking of Cania, "but I don't think I've ever qualified. To be honest, I'm not sure anyone should."

Permalink Mark Unread

"Morgoth and Gorthaur are pretty awful."

Permalink Mark Unread

"They are, yeah. I can see how tossing people like them into an endless hellscape to suffer for all eternity might be cathartic, but, hm. What does it help, to hurt the monsters of the world?"

Permalink Mark Unread

" - they mightn't be monsters if they thought it would work out badly for them?"

Permalink Mark Unread

He shakes his head. "I don't claim to know everything, I haven't been everywhere, but a lot of the people that do monstrous things don't do it while thinking about the consequences. Sometimes they're in a bad position, out of options that are any good, so they pick the one that's the least bad for them, and that involves hurting a lot of other people. Sometimes they don't think about other people at all, they're trapped in their own heads and their thoughts are the only ones that matter because no one stopped to reach out to them. Some are forced to by masters they're terrified of, either trying to escape from their control or trying to escape from their wrath, doing the only thing they can think of because they never knew anything better. Sometimes they don't care about the consequences, they think that what they're doing will help them escape from them, if they cut moral corners or just sacrifice a load of children for the power, all of the horrible things that happened before don't apply to them, they'll be different.

"And where does it stop? Where do you draw the line between monster and man? At what point do you stand before someone you can save, and look them in the eye and say no? Trade away compassion and redemption for vengeance? For what? I was in Hell for a while, filled to the brim with the heinous and the damned, all of the worst monsters in the planes that no one could be bothered to save, and do you know what I saw? People. Hurting, alone, despairing, misunderstood, scared past death of all of the things that could hurt them. Lashing out at everyone around them, because it was all that they knew how to do. All they could do. Until someone started giving them chances to do something else.

"I'm not going to claim everyone can be saved, but I don't think that's an excuse to condemn them because it's vindicating and easy. There are people I've helped and befriended because I looked past old injuries. I could have killed the entire kobold clan for attacking my home and nearly killing my teacher, but I didn't, because it wouldn't have helped anything. I killed a dragon to free them because it was the right thing to do, and now? They're happy, they convince other kobolds that there are other options besides raiding nearby towns, they make music and write stories and brighten the world because I didn't write them off. I'm better because I'm not like Morgoth or Gorthaur, because I don't hurt people more than I absolutely have to. Elysium's for everyone. If everyone can't get it, because they can't be kept alive without hurting everyone around them, because there's no way to get it for them, it's a tragedy, not a justice."

... He sighs, and rubs the bridge of his nose. "Sorry, that's. I got a little bit rambly there. That wasn't even at you, it's just a sticking point with me. Call it a leftover scar from Cania, I guess."

Permalink Mark Unread

"I mean, killing the kobolds for stealing would be an overreaction. But, like, orcs, they're all stuck, they have to hate us forever -"

Permalink Mark Unread

"Well, yes, but then I want to get them un-stuck somehow, or get them somewhere where they can't interact with Elves and can't hurt anyone. I'll kill them if I have to in order to stop Morgoth and Gorthaur and spare the world from their evil, but I want happiness and peace for them, too. What's been done to them is monstrous, but it's not their fault they're stuck."

Permalink Mark Unread

...nod.

Permalink Mark Unread

He smiles, a little ruefully.

"Granted, I actually apologized to Gorthaur. As I was challenging him to a fight. So, uh. Make of that what you will, I guess."

Permalink Mark Unread

"He probably thinks you are a little strange."

Permalink Mark Unread

"I'm okay with that."

Permalink Mark Unread

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Aaaaaa she's so pretty it's not fair -

"... Anyway, uh. Where was I before I decided to get on my soapbox? Nearly just died doing something stupid and heroic, I think?"

Permalink Mark Unread

"You killed the person the dragon told you to kill but your allies had all died."

Permalink Mark Unread

"Right. Yes. That. So I raid J'Nah's stuff - this is where I got my portable hole, actually - and found an item she was going to use on Tymofarrar, to make killing him easier. You can probably see where this is going."

Permalink Mark Unread

" - why'd you want to kill him? Or did you just keep it around -"

Permalink Mark Unread

"He was terrorizing the kobold clan and ruling over them as their master, and none of them liked it but none of them could do anything about it, either. Not to mention the, uh, eating people thing he did. There were various bones of previous people that went into his cave. And I'd lived nearby for years, I'd heard of a white dragon in the area causing miscellaneous trouble, someone had even asked us to take care of him a while back. Drogan decided it was too dangerous for any of us. So, I sort of knew about him and just hadn't met him before then. And he needed to stop."

Permalink Mark Unread

"Was the poisoned person unpoisoned by now?"

Permalink Mark Unread

"Nope, it was a nasty poison. He was recovering, but not up to doing things."

Permalink Mark Unread

"Does your world have any people whose job it is to, uh, do things -"

Permalink Mark Unread

"Depends on the things that are being done. But, uh. For killing dragons and the like?" He smiles wryly, then raises his hand. "There really wasn't anyone else to handle the doing of things around those parts, Hilltop wasn't a large town, that we had anybody around that could handle these things was kind of a stroke of luck. A lot of places don't have anyone."

Permalink Mark Unread

"I guess that makes sense."

Permalink Mark Unread

"So uh. Yeah. And that was the first time I fought a dragon." Pause. "Went better than with J'Nah, actually, I had gained a much healthier dose of caution, prepared much better, and, uh." He coughs. "Won."

Permalink Mark Unread

"Were the kobolds happy?"

Permalink Mark Unread

"They were surprised that I survived, I think they'd expected me to die horribly, but pretty happy. They already had a chief that managed all of their affairs, and they could stop devoting all of their time to doing what he told them to do. And stop living in a frozen cave. They didn't like it much there. I think they moved away from Hilltop, what with having recently upset them, but I'm not entirely sure where they went. Deekin would know - that's where he is, he went after them."

Permalink Mark Unread

"That sounds like a pretty good ending, then, really."

Permalink Mark Unread

"Yeah. That had been the plan. I think my favorite part was when I went back and told Deekin that Tymofarrar was dead. He uh, didn't believe me, I had to unroll the portable hole and start displaying proof. And then he was ecstatic."

Permalink Mark Unread

"Though the kobold chieftain trying to set me up with his sister was... memorable."

Permalink Mark Unread

"Kobolds don't look very pretty."

Permalink Mark Unread

"I'm sure she was perfectly pretty to other kobolds, just. I am very much not a kobold."

Permalink Mark Unread

"So you fought a dragon and did not get married."

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"I fought a dragon, did not get married, and successfully retrieved all of the items I'd been sent to get! Yay for me. I go back, assorted objects in hand - one of them, a statue, got broken in the chaos, but I think at the time that's not really my problem - and present the assorted lot to an invalid and recovering Drogan. Turns out, the broken statue was about to become my problem. The statue itself had been disguising the incredibly magical gems inside, and among the assorted items that were taken, it looked like they were the entire reason for the attack."

Permalink Mark Unread

 

"This all starts to sound kind of like Eru had a plan for you in particular."

Permalink Mark Unread

"I don't know about Eru in particular, but - yeah, kinda. I think we would have found the gems eventually while we were trying to figure out what they were trying to steal, but the statue getting broken definitely saved us a heap of time. Maybe Tymora had a hand in a number of things, 's far as I can tell she's been pretty good to me."

Permalink Mark Unread

"So now you had the magic gems?"

Permalink Mark Unread

"Now we had the magic gems! Drogan did not know anything about the magic gems. None of us did, but we knew they were really magically powerful and that someone powerful enough to hire a dragon and a sorceress wanted them. So we had to find out what they were - Drogan knew a guy that could help figure it out. Being, uh, the one that had recently fought a dragon, I got sent with the gems to find him."

Permalink Mark Unread

Nod.

Permalink Mark Unread

"Getting to the guy was a bit of a hassle, there was a desert in the way. On the bright side, Deekin decided he liked me enough to follow after me - he didn't really want to go home to his tribe, he had a lot of bad memories associated with it. Travel through the desert got, uh. More interesting than it rightly should have, but what happened wasn't super relevant to anything else? I don't know if you want to hear about it or not."

Permalink Mark Unread

"I would!"

Permalink Mark Unread

"Okay," he laughs. "So, first, the caravan I was with was ambushed, and several people were dragged off to become sacrifices to an evil god. One of them was our guide through the desert. Putting aside considerations of, you know, not wanting people to get sacrificed to an evil god, we absolutely could not make it through the desert without a guide. But also, I didn't want anyone to be sacrificed on general principle. So Deekin and I went after them. Miscellaneous heroics ensued, we rescued everyone we could, guide included, and we were back on track."

Permalink Mark Unread

"'Miscellaneous heroics ensued.'"

Permalink Mark Unread

"Sneaking in, learning important secrets about how the group worked, getting caught, fighting a large terrifying beast called a manticore, stopping an evil ritual at the last possible moment, dramatic final battle with the person in charge, releasing all of the prisoners and then looting the place for anything valuable. Standard miscellaneous heroics, really. Though I'm now a lot better at not getting caught after sneaking in. So I guess standard heroic fare for like, my early career as a professional lost person?"

Permalink Mark Unread

"...the stories I hear usually don't skip over those parts. Maybe it's a humans thing."

Permalink Mark Unread

"It's probably just a me thing, really. It feels weird to go on about, uh, that sort of thing? Deekin's better at describing it, I tend to just say something like, 'There was a big monster thing, and then I stabbed it, and there was no longer a big monster thing,' which always feels anti-climactic."

Permalink Mark Unread

"Yes, that's not at all how to tell stories about battling monsters."

Permalink Mark Unread

"See! I know my weaknesses. So I elide over the battling bits with 'miscellaneous heroics ensue' and leave the rest as an exercise to the listener. Imagine whatever you find most heroic. Or funny, I guess. Whatever you'd find most narratively satisfying, whatever that is."

Permalink Mark Unread

"I don't think I have enough imagination to imagine out the adventures. I wouldn't have thought of an evil ritual or sneaking in or important group secrets relevant to monster-stabbing."

Permalink Mark Unread

"Oh. Well. Um. ... Ordinarily I'd recommend reading Deekin's book, here, he wrote about all of those pesky details I can't seem to talk about, but it's in Common and also you guys don't have writing, so um. I could. Read to you?"

Permalink Mark Unread

"That sounds fun!"

Permalink Mark Unread

"All right, but I warn you, it gets a bit, uh, flowery sometimes."

He retrieves the book titled 'Shadows of Undrentide' from its place of honor next to his journals, finds a place to sit, and opens it.

"Do you want me to start from the beginning, or from where I left off in my story?"

Permalink Mark Unread

"...where you left off, I suppose, and then we can go back and hear the whole later?"

Permalink Mark Unread

"Sure."

Veron finds the correct chapter ('A Burrow Invaded') and begins reading.

"A shadow flits from behind a rock to behind an abandoned barrel, silent as death itself. The shadow pokes his head up to peer at the gloom of the Stinger's burrow, studying the passage with a trained and discerning eye. Few things made it past such a - okay we're in purple prose territory I'm just skipping that - His observations complete, he crouches back down, hidden behind the barrel.

'Little effort made to light the place,' murmurs Veron to the smaller shadow behind him. 'That'll mean they probably have better vision in the dark, but not perfect, or they wouldn't bother to light the place at all. Think they work like, I don't know, bugs and have a queen somewhere?'

'They be part scorpion, spider-like, not bug,' points out his faithful kobold companion, sniffing.

'Okay, yes, thank you, but is this a hive-mind situation or, I don't know, pheromones?'

'Deekin not be from desert. Deekin doesn't know very much about scorpion-people. Could be?'

'Well. We don't know how long we have, I don't want to waste too much time worrying about it. They made a point of taking them alive, but I don't know how long they mean to keep it that way, or why they'd do it.'

'Living food keeps longer than dead food. They just feeds them occasionally, clean up after them...' Deekin trails off.

'Let's not let that happen,' says Veron firmly. 'We'll just have to be careful...'"

He reads on. The duo creep through the maze of a burrow, sounds of skittering legs echoing through the passageways as they try to work out where the prisoners have been taken. After a close call with a patrolling Stinger, they figure out that they've been taken down, to be sacrifices to the goddess Talona, and then -

"'... Um, Boss?' hisses Deekin.

'Mm?'

'Do you feel wind?'

'Wind? Why would there be - oh. Oh, son of a -' not saying that in front of a lady, '- How did they even get that down here?!'

The winged beast approaches, whisper quiet on the sand on it lion paws, too-wide jaw filled to the brim with knife-like teeth. It spreads its tattered and underused wings, blocking the entire passageway with their size. A putrid stench fills the air as it roars, and the beast charges forward, stinger-tail raised to strike and dripping with venom.

'Actually, manticores be very low maintenance in terms of -'

The faithful kobold companion's very important explanation of manticore care is sadly interrupted, when Veron decides that keeping the kobold alive was more important than hearing the end of it. Also that he has longer legs and can run faster. He picks up Deekin and dashes down the passageway, barely ahead of the great beast.

'Rhetorical question! I have a better one! How do we kill it?!'

'Um. Stabbing?'

'Thank you, me and what room to dodge?'

'This not be enough room for manticore, would be clawing at walls and eating people unhappily, there be larger nest somewhere that it lives -'

'So we need to find and draw it back to its lair to maybe have a chance at -'

He turns a corner and slams into something with altogether too many legs, sending himself and the Stinger sprawling in a messy heap in the sand, and the poor kobold flying. For a second, the two of them stare blankly at each other, like two oxen that just wandered into a dragon's cave, unsure of quite what to do. Veron is the first to recover his wits, and he draws his sword and leaps at the half man, half scorpion. His enemy raises his own weapon, expecting and preparing for a strike that doesn't fall. The rogue parries away the waiting scimitar, diving lower than expected and twisting underneath the Stinger to kick up and back towards where he came.

Right into the charging manticore.

Deekin, meanwhile, tries to remember which way is up, a task made difficult by how deeply he is embedded in the sandy wall..."

Permalink Mark Unread

"Yes!! That's how to tell a story!!!"

Permalink Mark Unread

Veron smiles, a little.

"Yeah. Deekin's a pretty talented storyteller. Granted, he's taking some liberties here - we got caught before we found the manticore, and while I did, uh, kind of feed a guy to it, I didn't do it by leaping beneath him and dramatically kicking him into it. That sounds impractical. It was more like a shoving match that I won."

Permalink Mark Unread

"I suppose all the details would be a bit of a blur if he was scared and there was fighting."

Permalink Mark Unread

"A bit. And also he's interested in making it all sound like a good story. 'Veron got into a slapfight with a Stinger and won' doesn't sound very impressive."

Permalink Mark Unread

"It still kind of does."

Permalink Mark Unread

"Oh. Well. I got into a slapfight with a Stinger and won, and then he was eaten by a manticore."

Permalink Mark Unread

"Okay. And then -"

Permalink Mark Unread

"And then I go back to reading because I know I'll mangle everything else."

He resumes reading Shadows of Undrentide.

Novel-Veron and Deekin resume running, Deekin working out where a manticore's lair would be, and Veron working out how to keep the manticore from eating them. The tense moment is made tenser when an alarm rings throughout the tunnel system; the heroes are about to be overrun. They locate the lair, draw the manticore into a hastily made trap that utterly fails to kill the beast. The duo improvise again, Deekin weaving a song that confuses and blinds the manticore, and Veron taking advantage of this to make a daring and risky attempt at killing it. He leaps upon the beast's back, dodging poison spines and the creature's stinger to stubbornly climb his way to the creature's head. The manticore struggles and thrashes and tries to dislodge its passenger, and Veron is buffeted by a wing and at the creature's mercy. Deekin distracts the beast from what would probably be a killing blow with a well-timed magical shout, and Veron takes advantage again to drive his sword into the beast's eye, slaying it.

The duo find and fight their way to the ritual chamber, where they come face to face with the queen of the Stinger colony. She had grown into a spellcaster of impressive power, fueled from the ritual sacrifice of her minion's victims. What Veron described as the 'dramatic final battle' begins, Deekin and Veron racing to cut their way past her hordes of minions before the queen sacrifices members of their caravan for power to kill them both. Deekin embroils himself in a spellcaster duel with the queen, Veron distracts and then outmaneuvers the Stinger minions. At a critical moment when it looks like Deekin will lose against the queen's foul magic, Veron interrupts her spell with a well timed decapitation. The remaining minions are confused and disorganized, and no match for Veron and Deekin's superior skill and teamwork.

The day is saved, the prisoners are freed, and the chapter ends with Deekin asking if Veron remembers which way is out. He does not.

"Also we looted the place," says Veron, "but Deekin tends to elide over those bits, they make us seem less like heroes and more like, uh. Hobos that murder people and take their stuff."

Permalink Mark Unread

"I mean, they seem like very terrible people and also it's not like the treasure bought you much contentment so far, so one assumes contentment is not what you were doing it for."

Permalink Mark Unread

"In the sense that I am content with my current state of aliveness, you could say it brought me, uh, contentment? But otherwise, yeah, no, it was so I could use what I looted to not die. Either directly or by selling it to buy things that would help me not die."

Permalink Mark Unread

"That seems reasonable. Well, an unreasonable world but a reasonable thing to do in it."

Permalink Mark Unread

"Yeah. That about sums it up. I wish the world were more reasonable. As much fun as it is to gleefully ransack through the bad guy's stuff, I'd really rather skip it."

Permalink Mark Unread

"I don't think Melkor has much stuff."

Permalink Mark Unread

"Yay, I get to skip sorting through bad guy's stuff. Or have it minimized, anyway. He doesn't have any, like - I don't know. Named ancient weapons or pieces thereof, sacred magic jewelry, gemstones that facilitate some sort of magical something-or-other...?"

Permalink Mark Unread

"He has the Silmarils? They're extremely magic jewelry. But I don't think he personally makes weapons and stuff and there are only the three Silmarils."

Permalink Mark Unread

"Oh? All right. What do the Silmarils do?"

Permalink Mark Unread

"I have no idea. I just know the Noldor were super angry about them and declared war on Melkor over them. There are kind of other things to declare war on Melkor over but the one they went for was the Silmarils."

Permalink Mark Unread

"Huh. Sounds like there's a story to that, and like I should probably figure out how to get them away from Melkor. I'll ask the Noldor about them. Thanks, it's nice to stay on top of the important shiny objects in play when killing a big bad evil guy."

Permalink Mark Unread

"I think the Noldor will be very offended that you consider that routine."

Permalink Mark Unread

"If finding things routine is offensive, I am going to have so many problems. Though I don't just want to go, 'Oh, yes, this is what's happened before so clearly this is how it'll work this time,' you know? I'm still new here, I don't know how everything works. I could very well be completely wrong. I want to hear what they think should be done before I decide to do anything."

Permalink Mark Unread

"I haven't heard very many good things about them but maybe some of them are all right."

Permalink Mark Unread

"I've only met Caranthir. He seemed pretty practical and reasonable, but I can't say I had time to get to know him that well."

Permalink Mark Unread

"Unlikeable isn't actually one of the things I heard. But communications aren't very good, it could be they're all right."

Permalink Mark Unread

"Could be. I hope so, anyway. Communication issues are easier to solve than the messy people ones. Messy people ones are hard."

Permalink Mark Unread

"Uh huh."

Permalink Mark Unread

"But not unsolvable. Usually. Common enemies kind of help with that, in a weird way."

Permalink Mark Unread

"I don't know, we wouldn't have to put up with some of the horrible stuff they'd done if Melkor weren't looming."

Permalink Mark Unread

"I guess, yeah. Maybe I just try a bit too hard to look at the bright side of things."

Permalink Mark Unread

"Your world sounds like a place where that'd be hard."

Permalink Mark Unread

"A bit, yeah. But hey, I do difficult things regularly, why not optimism?"

Permalink Mark Unread

"I suppose."