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bright in the forest
Kireh (Marran LE outsider) in Fallen Tower
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"Meep! Meep meep meep. Meep meep meep meep meep?"

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"Why? When are you going to give her back? In what condition?"

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"Meep meep meep meep, meep meep meep meep meep meep. Meep. Meep meep. Meep!"

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"I don't trust your 'legibility', Nethys, and before you ask, no I'm not going to run the full verification procedure. This conversation is already a lot more expensive, relatively, for me than for you. If you keep wasting my attention I'm going to stop communicating with you. See how legible I'm being about that?"

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"Meep! Meep?"

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"Yes, I'll believe Abadar."

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"Meep:" [Abadar's signature on the statement 'meep meep meep meep meep']

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And Kireh feels a splash of divine magic and all her senses are jarred by the change in surroundings. Instead of the cold soft snow, white on the gray and brown rocks, the wind sighing in her ears and ruffling her fur, and the scared-determined-happy-exhausted smell of the petitioner, there's now -

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A city, of the sort mortals make, all wood and green-grey limestone arrayed in a myriad of ways, buildings rising crowded around a street full of people of all the myriad kinds the world has produced - humans and orcs and elves and dwarves and warforged and darfellan and goblins and a few even stranger sorts. The appearance of an outsider causes people to start back and shy away, but if she's  not immediately attacking, then people will return to what they're doing, while giving a bit of space to the unknown. They have things to do, even if those things are just hawking street food and carting charcoal. 

Permalink Mark Unread

...willpower issues but not the kind straightforwardly fixable with pain, it's something deeper. Maybe assign her to do some sort of art with a painful technique. What kinds of art does the petitioner -

Permalink Mark Unread

...Okay. Abrupt disorientation memory items:

Is the situation comprehensible? Yes, she's in a world with three dimensions, causality, weather, gravity, and mortal races (most of them are even humanoids).

Look around with all her senses, but not using spells. Is she in immediate danger? No.

Look around again with all her senses, still not using magic. Are there any urgent opportunities? No.

Is she causing trouble for anyone, currently or imminently? She's slightly in the way. She moves to the side of the road, with her back to one of the pretty gray-green buildings, close but not touching it.

 

Permalink Mark Unread

She mentally recites the appropriate poem:

A suddenly-flustered fox
nestled into the rocks.
Studied geology,
gods, mortals, and all decree;
complement and cause of the shocks.

The locks remaining intact,
made effort to pray to the backed.
If thoughts are corrupted,
just the Thief was disrupted,
taking no other act.

If the fact of the place was decided,
and that decision abided,
sought out the enemy
or the anemone,
without information elided.

High did possibilities flood
or sunk down into the mud,
the goals stay the same
for this fox and their name;
Marra does not make a dud.

which is a mnemonic for

Abrupt disorientation non-normal checklist for cantor marrenai:

Find a safe stable place and observe the world you seem to be in, its gods, its people, and its laws and culture. Introspect: before the disruption did you observe a mind-affecting spell or other cause? Are there any other effects on your thinking?

If you're under a hostile effect, pray to Marra. If you're genuinely somewhere else, pray to Marra, Irori, Lissala, Minderhal, Zepar, Aroggus, Ulon, Erecura, Arazni, Norgorber, Lorthact, and Abadar.

If you seem to have been transported to a precise location and you're still there or still with the people or organizations that were there when you arrived, openly seek out enemies and allies.

From here you're on your own. Figure out how to support Marra's interests in the particular situation you're in, working with your particular abilities and personal goals.

Permalink Mark Unread

She's already in a safe stable place, at least for the moment.

She's probably in the Prime Material plane. Not Golarion, though; some other planet.

There wasn't any mind-affecting spell that she can remember. She's reacting to this as she would expect: going through the checklist, staying alert, no significant emotions. She multiplies some numbers, visualizes a terrace in Heaven and a bile fountain in Dis, and imagines how the petitioner she was just working with would respond to praise - her mind seems to be working fine.

Are there any recognizable divine symbols? Are the people haggling much? Are they armed? Are there any children? Is anyone doing magic? Is anyone behaving deferentially to anyone else?

Permalink Mark Unread

She's clearly subject to *some* sort of effect, since she is entirely capable of comprehending the various languages being spoken on the street despite never having heard any of them before. 

There are numerous emblems and articles of jewellery which could be holy symbols, but none of them are ones she recognises. People are haggling extensively. Many people are armed and armoured, more often "adventurer" types, of which there are many, than civilians, though many civilians are also armed. There are children, playing in the street under the watchful eyes of mothers and grandfathers. Someone is casting a decorative illusion to supplement thier storytelling as a form of street performance, someone else is sitting on a balcony and copying text from one book to another with a spell chanted out of a third. Magical lighting is common, anywhere where stealing it would be difficult. People behaving unusually include someone flying overhead on a giant wasp, a team of people in matching armour glaring suspiciously at passers-by, and a floating skull burning with green flame, who, as he is also selling street food, is not strictly speaking acting differently, but nonetheless stands out. 

Permalink Mark Unread

Ooh, truespeech! She's missed that from when she was an angel. This means it's less likely that she was simply kidnapped. It doesn't distinguish between being sent on a mission by Marra and sent into a trap by Marra's enemies, but Kireh is not focusing on that anyway; Marra's instructions are for her to simply pursue Marra's interests and her own personal goals given her best judgement of the situation, and not to worry about tricks.

(Marra has two reasons for this policy. First, She's very possessive of everyone who's Hers and would retaliate viciously to a kidnapping anyway, so the additional cost of also punishing attempts to twist Her outsiders against Her is cheap. (Yes, this is a partially a threat, but plenty of entities respond to threats.) Second, Marra has an extremely limited informational intervention budget, because writing Her holy books before ascending was not the clever workaround she thought it was, so She values being able to send Her outsiders on missions without warning or guidance.)

This appears to be a prosperous, Lawful city. The flaming skull might be undead, and depending on local fashion might have an 'Evil aesthetic', which are both weak evidence for Evil being tolerated here.

Without moving away from the wall, she tries to listen in on the storytelling. If they are really using a Silent Image in a simple street performance, this city is very prosperous indeed! Or if the performance is subsidized, like Marran cult performances, she's interested in their goals...

Permalink Mark Unread

They're telling the story of a unnamed adventurer (They're a sword and board sort, deft and agile and cunning despite thier armour and lack of magic - besides a bottomless backpack full of potions and enchanted swords at least) who delves into a deep and well-guarded barrow (the guards are fire elementals and undead, the former wild and animalistic and the latter given to comical philosophical musings as they fight) to confront the lich within, whose experiments (left unillustrated) were so vile as to see her exiled from even the Lichocracy. She is slain, but her "dying" breaths reveal her soul jar was hidden elsewhere, so she will return once again! But that is a story for tomorrow! The art style is cartoony and unrealistic, but rich with colour and emotion. 

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A lovely performance!

Maybe it's trying to improve the image of the undead?

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But first, before following up on that, time to pray.

She loves Marra, who made her strong and gave her what Heaven couldn't, but that's irrelevant - Marra only cares that she's vain, rule-abiding, and does her duty. Which right now is to think over everything she's observed and ponder how she might conquer it for Marra, being careful to deal honestly of course, and what she might like to do with it once it's hers. She doesn't know enough to have a lot of specific plans, but she thinks about the storyteller and how she could train their mind and push them to practice their art and how they would be grateful to be made into something awesome.

She's not expecting a response. Marra never sends visions.

Permalink Mark Unread

Irori, look at this fascinating situation I'm in..., which will push me to refine myself.

Lissala, I'm not Yours but look at how obedient I'm being to Marra. In particular I'm obediently observing this situation as follows...

Minderhal, I want to be strong so I can bring justice to this place...

Zepar is a Lord of Hell, concerned with abduction, rape, and transformation. Close enough to be easy to pray to, but she doesn't want to let the information get to Asmodeus if He doesn't already know. She skips Zepar. (This is a standard approved option, not disobedience.)

Aroggus, if I was kidnapped to this place, which I describe as follows..., let me have glorious revenge on whoever did it and ironically twist their plans to serve Marra instead.

Ulon, I seem to be isolated in this place... thanks to Marra I can thrive in isolation. If I am here on Her behalf to enact a conspiracy, let me be cunning in my manipulations. (While still being Lawful.)

Permalink Mark Unread

Erecura, look at this situation I'm in... where I need to be subtle and make deductions to learn more. And of course I love mind-reading and hope to do lots of it here!

Arazni, apparently they have lots of liches here!

Norgorber, I'm greedy and want to rule this whole place...

Lorthact is another Lord of Hell. Concerned with exiles, but, again, she's not leaking information to Asmodeus until she's more sure that He already has a presence here.

Abadar, hm. Marrans use money to disrupt the perverse network of unspoken social obligations that Good likes to bind people with. Abadar likes freedom, and this brings freedom. Although Abadar likes more freedom than that... Marra is fine with freedom once one's duties have been met, but She's opposed to unlimited freedom.

Abadar screws over people who don't have anything, not even talent or potential. That's like Marra not caring about hopelessly boring people. (Which Kireh has slightly mixed feelings about. It's a relief for her to be able to say 'not my problem, I'm Evil' to distant tragedies, but she does, as a personal goal for the far future when Marra rules Hell, want to make everyone awesome and vain and reliable and, yes, happy.)

Abadar, here's some information. Marra will probably pay you for it.

Permalink Mark Unread

She approaches the storyteller. "Hello. I'm not from around here. What's the Lichocracy? I don't have money to pay you for information."

Obviously they're going to say it's an affront to civilized people everywhere or something like that, but what else will they subtly add? 

Permalink Mark Unread

It is not particularly in the nature of the gods to answer random prayers (especially not random prayers misdirected only hazily in the direction of a misnamed and misunderstood version of themselves). For most people, in most places and times, what they have to say doesn't even get past the spam filter, or it gets added to an automated aggregate log, or it gets passed to an automatic system for resolving the specific problem they're praying about. Gods are busy people, after all, and the world is a busy place. 

But, some gods do in fact have an automated system set up for situations like this one. 

Permalink Mark Unread

You are very lost, little one. To seek insight and grow, visit a temple of the god Understanding. This is an automated message and will not repeat. 

Permalink Mark Unread

Ooh! "... and where might I find a temple of Understanding? I can trade mind-reading, secretarial work, sex, light adventuring, errands...?"

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The storyteller is packing up their things and laughs nervously at the questions. "Ah, it does me no good to charge for information that's common knowledge, even if you are a stranger ignorant of it. The Lichocracy is a great city-state to the east of here, ruled by a senate composed of every lich who choses to attend the senatorial meetings. So they're ruled by some of the smartest and most capable archmages still active in the world today. Some of them are even interested in governing." They chuckle at that, still a little forced but much more genuine. 

"The nearest proper temple to Understanding is out of town a little ways - leave via the north gate, then cross the river at the ferry, then you should be able to ask someone more local for directions. It should be pretty safe, that's all well-travelled farmland." 

Permalink Mark Unread

So positive! "What is it like to live there? What laws do the liches follow? What laws do the non-liches follow?

On that topic, what laws do people follow here in this city? Particularly regarding gods, outsiders, mind-reading, and mind-control."

Permalink Mark Unread

"I can't rightly say, never having lived there, but people say life is fairly good there, all things considered. Many chances for advancement and immortality. They're quite rich, it's a little surprising they haven't invaded. When ambitious young sorts talk about the advantages they mostly seem to focus the chance for generous funding on their magical experiments." 

"Around here, the law is simple. Don't do anything to piss off the guards, and they won't pick a fight with you. Mind-reading and mind-control are the sort of thing to get people after you, and I'm sure there are gods which are similarly problematic, though I don't know of any. Outsiders are normally fine, but we don't see too many around here these days. I think the Monster-Hunter's Guild has some summoned to train new members?" 

Permalink Mark Unread

The Lichocracy sounds pretty cool. Maybe not very Lawful, though? She might set up there, or she might refer them as an example when recruiting her own followers... Set a reminder to think about that more after visiting the temple of Understanding.

There's no laws here other than the guards' whim? That makes it easy.

"I am glad to have that information." She nods, and sets off to find the temple of Understanding.

Permalink Mark Unread

Just in case the god called Understanding is actually the god of infohazards that only feel like deep insight, queue, at very low priority, reflecting on the effects that Understanding has had on her, somewhere outside the temple and away from other sources of Their influence. This is a queued thought, not a reminder with a specific trigger, to make it harder for an adversary reading her mind to predict when she'll revisit it and so put extra effort into containing her right then. Of course, if prophesy works here then she can't stop a god that wants to mess with her, but she can maybe make it a little more expensive.

Permalink Mark Unread

Understanding will neither confirm nor deny that they are among other things, the god of infohazards. They will in fact say nothing at all. 

The journey to the temple is largely uneventful, if seeing strange people on the road and passing them peacefully on the road is not considered an event. Outside the city, buildings are replaced by gardens sitting empty after harvest in chill air, and the density of people, strange or not, goes down. Replacing them are a selection of animals, both wild and tame with elementals and little fey providing colour between them, though in the hour she walks she only sees a couple of each of fey and elementals. 

The temple itself is a complex of buildings on a terraced hillside, a spring diverted to provide running water and water features for every building, and every path is matched with a stream or aqueduct. It gives the entire place a pleasing background noise of running water, relaxing but not loud enough to be distracting. The main temple is an elaborate pagoda built in an open courtyard with a commanding view. Half a dozen monks are being lead in meditation by an abbot, as Kireh approaches, while two others are sweeping paths of dead leaves and other detritus.

Permalink Mark Unread

So many pretty strange people. Interesting, that this planet has most of the Golarion breeds plus a bunch more. Maybe Golarion settled this planet a long time ago and forgot about it, and then they developed more breeds suited to the local environment? All the elementals are further evidence of prosperity, if they can afford so many calling spells and Plane Shifts. Why did they never reestablish contact with Golarion?

Queue that thought, she's at the temple now! The water features are lovely, and if this is a normal temple of Understanding, again show this planet's wealth.

Before approaching, she prays to Marra again, laying out her plans so Marra will have as much information as possible if Kireh gets eaten by an infohazard.

She enters and walks up to one of the monks sweeping the path, keeping a ten-foot distance, and readying herself to cast Haste on herself if she's attacked. "Hello. I'm not from around here. I received a minor vision telling me to consult at a temple of Understanding. So, here I am; I hope you have a protocol for what to do now. What rules are followed in your temple?"

Permalink Mark Unread

The monk (a solidly-built hobgoblin man) seems surprised to meet such an entity, but also glad to be able to act on his actual job. 

"Ah, I think I know the message you were talking about. It's theoretically set up to direct children who are receiving inaccurate or confused theological educations, but I suppose there are other circumstances it could apply in. The normal protocol is to answer your questions and, if you require it, take you as a student for some time. If you're faced with particularly knotty problems, I might send you to the abbot instead. Our temple requires only basic decency from our guests - don't attack people or break anything or so on. If you're from far enough away that your definition of politeness is radically different from ours, that might be troublesome, but I'm not sure enumerating a list of things which have caused petitioners to be expelled from the temple would be a productive use of our time. For now, we will assume you are operating in good faith, and correct you if you behave out of turn." 

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"I had never heard of Understanding before and did not have a precise question in mind. I just arrived here from another planet and would be very interested in learning about the local gods in general.

I'm an outsider of the newly-ascended Lawful Evil god Marra, who I think is only active on a portion of the planet Golarion - I'm not a devil; She makes her own kind of outsiders. I'm happy to pay for information or work directly for you."

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The monk hesitates for a moment. "... Why do you serve a god who you would describe as evil? I am happy to lecture on the Pantheon and it's various members, and provide due explanations, but I am concerned that your grasp of the language is not as good as it might seem from your fluency. Between that, and the fact that the entity which claims to be your god is local - a trait that the gods do not possess, but which many things which would like to pretend to be gods do, suggests to me that your education in theology might have been substantially misleading in ways more fundamental than you realise." 

Permalink Mark Unread

If truespeech couldn't convey 'Evil', the monk must be completely ignorant of alignment...

"The terms Good and Evil are not my personal opinion - they're the opinions of the god Pharasma, who created the universe and built in Good and Evil, and Law and Chaos, as fundamental properties. Good is often beneficial, but not always, and not fully, and Marra is uniquely positioned to oppose the flaws of the Good ideology. Also: She offered me power that Good couldn't. She is fighting against another Lawful Evil god who is worse by almost any measure - Good agrees on that comparison. And I like Her and want to force the world to follow her principles of vanity, feudalism, paternalism, and rules. Obviously, I would be unhappy about being forced to obey a different Evil god, but that's irrelevant. Negotiating constructively with beings with different values is a matter of Law, of course, but I dislike many people's values and want them to have my values instead.

I suspect that either you have been substantially misled, or I have traveled farther than I thought. As far as I know, most gods operate throughout Pharasma's creation, but weaker ones might be limited to continents, planets, or species of followers.

A small point of evidence for this world being outside of Pharasma's creation is that Understanding sends minor visions to children merely because their education is inadequate. Where I'm from, visions are very expensive.

What kinds of entities pretend to be gods here?"

Permalink Mark Unread

The monk will absorb this. 

"... I think you need to talk to the abbott." 

He does not pout, because monks do not pout. But he was enjoying doing his actual job. 

Permalink Mark Unread

She's willing to follow him in, but listens and smells and looks around carefully... Wait no, that's not the main danger here. She checks over her desires and feelings and impression of Understanding (no change). Queues thinking about how the monk is behaving and pops it from the queue (he seems fine) - her mental structures are working normally.

Permalink Mark Unread

Indeed. Instead of mysterious cognitohazards, she is faced by a middle-aged orc with a wiry build and a kind face, and a pot of aromatic tea. The junior monk sits behind him (with his own cup of tea) to observe, and the previous stages of the conversation are summarized to the Abbot.

"So, you are from another plane, and it seems that either you, or we, are very confused as to the nature of, among other things, the creation of the universe, the nature of the gods, and the nature of good and evil."

Permalink Mark Unread

"So it seems. What do you believe about the creation of the universe? My understanding of cosmology allows for multiple universes created by different gods, choosing Their own laws governing, for example, planets, healing spells, and afterlives. If I traveled from a different universe, neither of us must be misled. However, that leaves the question of why I recognize so many breeds of mortals here... if my recognition is correct. How many bones does an orc have? Do you know the route of the nerve to your voicebox? Can you interbreed with an elf, a goblin, or a human?"

Permalink Mark Unread

"Our cosmology also permits the conception of existances beyond the edge of reality, but there have only been a handful of recorded instances of an entity stepping out of the void and they're collectively so weird that many scholars believe them spontaneously generated rather than from anywhere; as such. Besides, your first prediction should never be 'the veil of is and is not has been breached', it's epistemically messy." 

"Our universe is some billions of years old, though the exact date is extremely unclear, and the only entity claiming to have created it - the archfey of genesis mythology - isn't particularly credible in those claims." 

"It would indeed be somewhat surprising for the worlds to have the same mortal races, really. Orcs have 206 bones, as do humans and elves. I'm not well-read enough on anatomy to know about the path my nerves take, beyond the most obvious. Orcs can interbreed with elves and humans, but not with any of the of goblinoid morphs." 

Permalink Mark Unread

"Where I'm from, a typical adult orc is considered to have between 203 and 211 bones, depending on how you count them, but, in any case, more bones than humans, who have more bones than elves. Orcs can interbreed with elves, humans, and goblins, but the offspring with elves are infertile. The offspring with humans have a blend of human and orc traits, but the offspring with goblins appear to be unremarkable orcs or goblins. I've heard the theory that, for this reason, orcs should be considered to be another 'goblinoid morph'.

Consider the idea that our separate universes are independent, and I was chosen to be sent to your universe out of all the possibilities because I would find it familiar. I think that if the mortal races were exactly the same, that would mean that the multitude of universes and travelers must be larger in order to find such a close match. And since they're not the same, the set of options is smaller. But I'm not sure what conclusion to draw from that...

Another idea is that my universe is just a demiplane in yours, our Pharasma just a demigod or powerful adventurer by your standards. Of course, if Marra is not a 'true god', that doesn't change my duties to Her, but it might change my strategy.

Our universe is at least twelve thousand years old, possibly much older. I'd guess that the duration of our first 'age of creation' depended on the most efficient speed for gods to think and communicate at when there's nothing else going on, which I don't know. Pharasma's claim to have created the universe is not verifiable. She is the strongest god, but the universe is not perfect by Her standards. Perhaps this is the doing of the other gods, though, and creating Them was unavoidable for Her? There are also myths that some other gods already existed when Pharasma created our universe.

How do scholars think the entities you mention had been spontaneously generated? Why is that considered more likely than someone deliberately engineering a creature with fabricated memories?"

Permalink Mark Unread

"How odd. Orcs and elves produce children which are clearly one or other, and either race produces hybrids with normal humans. Both races were designed from human stock by the same ancient creators (may they be reviled forever). Goblins are a completely different sort of thing." 

"Your theory that you were sent here for this world's familiarity does sound plausible, if you were sent here deliberately, but if travel between worlds is possible and some worlds were created, then it seems plausible that such interworld transit is the source of such similarities. Perhaps your Pharasma was inspired by things which evolved elsewhere, or the ancient creators of our local peoples took inspiration from that which washed up from the void." 

"Pharasma seems to at least have age and power on her side; The archfey of genesis is not consistent with his claims as to how the universe was made and is of only average strength for an archfey of global scope. Most people do not have perfect control over that which they create, after all." 

"Positing an entity which is deliberately creating the entities which arrive from nothing would imply an entity much stronger than existing gods - since several entities which have arrived through the void are as strong as gods or other lesser imperial powers, but which has no clear agenda, since those entities are strange and not aligned with one another in nature or purpose. The proposed mechanism of generation is beyond my grasp of the theory, but I am given to understand it involves the fact that the void outside the universe lacks cause and effect, so in principle anything could occur there."

Permalink Mark Unread

"In practice, what tests could we run, and how would the results matter? I'm not planning on returning to my universe. Either Marra will be able to choose clerics here or She won't be. My main concern, then, is the afterlives of mortal followers of Marra here. 

Is there magic here that could locate Pharasma's demiplane? What's wrong with the creators of orcs and elves? Our goblins often have painfully impacted teeth, something like that?"

Permalink Mark Unread

"It's a matter of scholarly interest. Also, you're not the only void-arrival who has had hope of reinforcement. The Gehenna war-world also claims that it is merely the beachead for a greater multiversal empire, but it's been a few millenia so people don't really believe them anymore. But yes, very hard to test. I wouldn't be expecting your goddess to intervene in your favour any time soon."

"Assuming it is in fact a demiplane and not as discussed another universe, that seems like something any arch-ritualist should in theory be able to make progress on, albiet at great expense." 

The monk gives a pointed look. "They created slave-races to use as they see fit. Thier empire was a work of totalitarian cruelty the likes of which has never been seen again, now that it's last vestiges have finally fallen these past few hundred years." 

Permalink Mark Unread

"Hm, well I'm willing to trade information about my 'world'."

Sounds tyrannical. "What gods was their empire associated with? What do you mean by 'slave race' - why couldn't they have used baseline humans?"

Permalink Mark Unread

"I'm not sure what information about your world would interest an archmage, I don't know any personally, but they do tend to like secrets about the fundamental nature of reality, you can't become an archmage if you're not willing to take insane risks for the sake of further magical knowledge."

"The gods tend to be cagy about their mortal lives, or about affiliation with states which fell millennia ago. What I can say with certainty is that the goddess Rivers, whose domains also include purity and nationalism, thinks that the remaining high elf holdouts have a good thing going and supports them regularly and that the god Death-by-Violence, who I personally hold in esteem second only to my patron, was once a slave-general in their armies, and stole godhood from them. The drow demon-goddess dead not more than two centuries ago was one of them, and her underdark empire of sadism was in many ways the last remnant of what that empire once was. One can thus suppose that her coterie - the gods Torture, Espionage, Spiders, and Yearning, were also from that empire. The Lord High Coward is the only mortal from that age still alive in any public capacity - presumably he'd know more." 

"Humans are imperfect in innumerable ways, and they thought that their genetic engineering could make people better-suited for the tasks they had for them. Orcs and Elves are designed to be cheap, not requiring any more magic to grow than a human, which limited their art in many ways but also makes us the only ones who could hope to survive their downfall. Elves are beautiful, at least by the standards of the age, and they are good at work requiring finesse and detail and they can work for another four hours a day without suffering long-term consequences, making them superior servants and artists. Orcs are stronger and harder to kill, and they made us optimists - there isn't an orc alive who doesn't believe the next great victory is just over the horizon. They didn't realise that high morale would do more for the slave rebellions than it would for the loyal slaves, I think. There's a reason there are far more elves still chained by the memory of long-dead masters than there are orcs." 

Permalink Mark Unread

"Rivers cares about purity as in perfect efficient elegance which only elves are capable of? Or racial purity? I know plenty of gods that care about a particular race but none that care about purity in general... actually Nethys is in favor of cross-breeding in general, so it's not that strange.

What do you like about Death-By-Violence? How do mortals become gods?"

Presumably the Lord High Coward is a royal advisor who has to argue against everything the King proposes, or specifically against wars. Sounds easy enough to find if she wants more information later, but right now her main goal is to figure out where Marra's interests can be served and who to ally with.

"What gods are similar to Marra? Wanting people to be awesome, even if it hurts to get there, wanting people to love themselves, wanting people to follow rules over feelings?"

Permalink Mark Unread

"To be generous, Rivers believes that people live better lives if they live among their own kind in both culture and blood in their native homeland. To be less generous, she saw the symbolism of rivers acting as geographical boundaries and purity of those rivers being of tremendous importance to the people around them and took an opportunity to enter local politics for further influence." 

"Death-by-Violence relates his domain to all the consequences and causes of violence. The act is less important, in his mind, than the reasons and the consequences. His priests manage the harms of violence without attempting to unduly prevent it, which has a lot of value in a world as dangerous as this one - they do things like give advice to new adventurers or people embarking on quests for vengeance. He has also always supported my ancestors through their struggles, and will do so in future, so I have a personal fondness that goes beyond practical need." 

"Mortals mostly become gods by usurping the title from an existing god. Making a new divine mantle is beyond the arts of modern archmages, but before the Fall it was more common - once there were no gods at all." 

"Non-comprehensively, as well as Understanding's own quest for enlightenment, Ambition, Forge and Soil sound relevant for wanting people to be awesome even at the cost of pain - Ambition speaks to getting what you want and need at any cost, Forge to transformation and creation without hesitation or mercy, and Soil to paying down into long-term investments even if you're not sure you'll ever see the payoff. Wanting people to love themselves might be the domain of Hearth, Renewal, Void or She-is, though I must warn that the latter is considered mildly heretical due to her refusal to join the pantheon when it was formed, and does not tend to favour those who are not gnolls. Hearth cares for healing and comfort and the quiet enjoyment of home. Renewal to fixing and growing and healing re-broken bones and love in general. Void is concerned with all the problems of a broken and isolated self, among other things. Wanting people to follow rules over feelings ... I don't think you mean Physics, whose domain is those rules of reality which do not consider minds to be ontologically fundamental, like gravity or many chemical reactions, but instead something more like Civilization, who has a specific code of laws they'd like everyone to be following, or Storm, who rails against people who grow complacent in times of plenty and do not take steps for dealing with future disaster? Soil and Metal together created the Old Law that the dwarves follow, principles designed to outlive mortals and states alike. Perhaps also the Formian gods might be of interest - Worker who slaves, Warrior who guards, Taskmaster who plans, Myrmarch who exceeds, and Queen who mothers, but the Formians are in many ways alien in mindset, and their gods moreso, since they're embodiments of caste-archetypes rather than specific mortals. The worker and warrior castes aren't even sophont - which has caused problems, when the worker-god turns it's eyes to humanoids, because you can't treat a human farmer the way you'd treat something with less agency than an ox." 

Permalink Mark Unread

"So a god's domain is somewhat flexible, and They get stronger if Their domain is relevant to mortal affairs, even if They arrange that by adding a new poetic meaning to Their domain?

Is it common to have religious orders devoted to multiple gods, say Forge, Void, and Civilization? Is there organized opposition to the pantheon, or other groups of gods that work together?"

It looks like Asmodeus isn't here, at least. The orcs and elves were simply optimized for their work, and not, say, in constant emotional torment, or dependent on a food that only their masters could provide, or instinctively terrified of freedom.

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"You see the sharpest changes in a domain's precise shape when a new person claims the domain - the current Death-by-Disease is pro-medicine, the last one was pro-plague. So they had very different infrastructure set up, different interpretations of and uses for the same fundamental building block of reality. But yes, domains can change over time. There's a lot of pushing and shoving over contested teritory in the long run - there are at least four gods who consider childbirth to be a thing of thiers, for example. The precise mechaisms of divine strength are largely opaque but you seem roughly correct to say that that's one factor. 

Religious orders devoted to multiple gods aren't unheard of, especially when it's because they're focusing on a point of overlap rather than cherrypicking doctrine, and if the gods in question like each other. The most common example would be the dwarf worship of Soil and Metal as a pair. Apart from the 35 legitimate gods of the pantheon, the only other major groups were the drow coterie and the formian gods, and the former is largely collapsed without its leader - torture especially was not able to maintain the social dictates of his core power-base without a lot of social engineering he couldn't sustain alone." 

Permalink Mark Unread

"So it will be hard to make a cult of Marra, at least one with a comprehensive divine connection, although I suppose I could make cult of Forge that happens to have other Marran practices... Are the mortal followers of Ambition, Forge, Hearth, Void, or Civilization likely to object to new groups that worship their gods with a different focus?

If Death-by-Disease is opposed to disease, there's a lot of flexibility! Is Torture weak enough to be overthrown? A focus on torture for the purpose of making people awesome and vain and lawful would be pretty cool.

- Back up. How should I relate to the gods? In Pharasma's Creation, souls are made, live a mortal life, are judged and sent to a fitting afterlife, and become outsiders like me. Only mortals can be chosen by gods for a special connection, although some outsiders naturally have a bit of a divine connection - I don't. Should I still be considering myself as an outsider now, or simply an unusual magical creature? Would it be easier for me to usurp Torture, or for me to train a mortal to do so, or recruit this universe's equivalent of an outsider? At home, it's straightforward for outsiders to ascend to godhood, but very difficult, while mortals have risky idiosyncratic methods."

Permalink Mark Unread

"Civilization's cults are in the middle of a centuries-brewing theological civil war about what parts of civilization are the salient ones to be supporting and I suspect they wouldn't enjoy further wildcards. ... Honestly, better than even odds they attack you sometime in the next decade if you're still in this city, we're a plausible target for conquest by the Lord of Light and his empire. Forge will expect you to be good at making things if you want to follow him. Hearth's following tends to be oriented to the local culture. Formal Void-cults are few and often in isolated places, I don't know what might provoke them to act." 

"Torture is absolutely on the weaker and more vulnerable side as far as gods go and 'suffering instils virtue and discipline if correctly aimed' is essentially a summary of why his priests endorse being tortured as well as torturing. That said I would like to encourage you to follow some path that does not involve becoming a god of torture, because I do not think even a notionally-benevolent god is going to make the world a better place if they're doing it by torturing people." He's genuinely pretty concerned about this, though not quite as much as his facial expressions about it might imply. 

"Ah. I can help clarify a few points here. In this world, souls grow as living things grow and strive, from the meanest mold to the greatest dragon. One way this can happen is as part of the mundane process of growth, but souls - especially the souls of mortal humanoids, can also grow as they experience risk and achievement. When we die, our souls fall in a direction orthogonal to the earthly ones into a space where, in ages past, they dissolved into homogenous soulstuff. The god Firmament invented godhood as an intermediate step in creating the toolset that he needed to instead divert dead souls to his afterlives - the firmament central to his domain is specifically the homogenous soulstuff and more generally the substance of worlds like afterlives or fey-realms that run on the logic of soulstuff rather than the logic of matter. Outsiders are, as you say, the people in the afterlives, their bodies composed wholly of soulstuff, unlike the balanced harmony of mortals or the tainted improvisation of the fey. Though we normally distinguish between petitioners, who are just their own soulstuff give or take the damage from the death process, and other outsiders, who have absorbed the substance of their afterlife to become more than they were at the cost of parts of them not related to that ideal. You haven't described how you're structured on a spiritual level, so I can't say if that applies to you. Nothing good ever comes of trying to create epic-grade pawns to manipulate - that sort of luck and genius can't be reliably instilled and having a soul of that level of power naturally comes with great ability to resist manipulation, so they will most likely turn on you, or simply transcend you. If someone other than you bears the risks of ascending, then someone else will also have the power. As far as the differences between ascending for mortals and for outsiders - outsiders have another path to becoming an Imperial Power other than godhood, and many find it easier to become idle or safe in ways which preclude accruing the power needed to win conflicts with gods - and don't doubt, you're hardly the sort of legendary once in a generation epic hero who could actually plan a *campaign* to become a god, you need to be miles stronger to manage that. So very few outsiders become gods, so it goes. Mortals, who burn bright and grow fast and then take their rest, or a higher path of their duty, in the afterlives if they fail, are much more common." 

Permalink Mark Unread

"Civilization doesn't guide their followers to Their preferred interpretation?"

Would shaping people according to Marra count for Forge? Sounds like no.

Torture already sounds pretty cool, actually. "What particular sorts of virtue and discipline does Torture or His priests encourage? Is there a church of Torture near here? Is it dangerous for me to approach with thoughts of overthrowing Him in my mind?"

Even mold has a soul, this universe is so bountiful! "Your description of outsiders and petitioners sounds very similar to what I'm used to, as does souls getting stronger. I'm not in a hurry to gain power; I'm not going to die of age, as far as I know.

What kinds of outsiders do petitioners become?" If she's not going to ascend for a while, if ever, her best goal might be to steer people towards her preferred afterlife, even if the mortal actions look contrary to Marra.

Permalink Mark Unread

"There is politics involved - the theology is tied up in various national and imperial mandates, I think. You'd have to ask someone who pays more attention to contemporary geopolitics for details." 

"Torture mostly encourages obedience to the existing social hierarchy, with a thin veil over that of pragmatic martial and personal discipline. His priests are mutilated and tortured to prove their faithfulness. He lacks influence outside drow states, which we should be thankful we are not in one of, and so he would have no local true temple, though I would not be surprised if immigrants had constructed one or more shrines to him somewhere. Gods sometimes have some ability to detect hostile intent around their temples, but only very rarely does it apply to such abstract plans as opposed to immediate attempts at looting or harming followers. After all, what concern does a fisherman have for the possibility that minnows wish to usurp their ship? It is idle fantasy for nearly everyone at your power level or mine." 

"Not being in a hurry to gain power is the key impairment, yes. Death comes swiftly even to those ageless if they seek true power - few adventurers die in their beds." 

"The species of outsiders are more varied and numerous than the species of adventurers - to describe even the most common sorts would leave us here all day and the uncommon sorts all year, let alone true obscurities. The common theme is that you are growing in power by absorbing the nature of the afterlife in which you dwell, allowing it to bolster and replace your selfness, drowning you own distinctions and filling in your weakness with a purer self. One in the Mire who saw their sword-arts as thier best path to power might cut away ever aspect of themselves not used for swordplay to become a Cursed Blade, while one in the Shining City might become an angel devoted to the form of kindness they most enjoyed in life. As in all things, variation is the rule." 

 

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Obedience to the existing social hierarchy, whatever it is? Hierarchies can be Good or Evil, Lawful or Chaotic, feudal or tyrannical or hardly enforced at all... But Kireh can set up cult that's Evil and Lawful and feudal.

"The priests - the people whose faith is not in question - are the ones need who prove it? Does Torture like that, or is it something the priests came up with to impress each other?" Ick, mortal status drives. "Overall Torture seems like a god I could profitably deal with, but not one I would devote myself to. I am utterly opposed to all forms of mutilation, physical or psychological." Gofiere marrenai are sometimes made out of pieces of souls, but it's the best option for some petitioners in a world where all outsiders lose most of themselves.

"Is there a list of afterlives and outsider types, or an expert I could hire to search for the type of outsider I prefer people to become, once I have some money? Is it possible to create new kinds of outsiders just by shaping souls towards a different core? Are souls shaped by gods and their vassals at all - it sounds like souls shape themselves without external guidance? Do gods care about the afterlives?

To be clear, if I traveled to an afterlife, I expect that nothing would happen to me, or that the nature of the plane would damage me. But I would not change into a different type of outsider, and would not grow in power since I am already a 'finished' outsider, fully soaked with infernal essence?"

Permalink Mark Unread

"Devotion isn't a binary thing. You can always have more of it. Torture is not a good god to try and deal with. Are you aware that torture generally has an effect on the mind not unlike mutilation? Torture-Acolytes say this is a good thing but I'm fairly confident they're wrong." 

"Many scholars have spent their lives compiling such encyclopedias at varying points on the readability/specificity tradeoff. You should be able to find one at a library - the Order of Edification might even have one available to read for free in their public library. If not for free, certainly in the outer library. They, or another one of the adventurer's guilds, will have many scholars who can be hired for that sort of research work." 

"New kinds of outsiders are created all the time, for varying definition of new, in such a way, yes. Gods can shape souls if those souls are suitably vulnerable to this. It's a short-cut on actually studying whatever soul-shaping you'd normally do to get those powers, mostly. Understanding doesn't like it. But some gods consider, for example, granting healing skills to someone in a small town with no master-apprentice line of healers to be of sufficient use to bypass the distaste and expense, and apparently shaping souls to emulate your own nature and powerset on a mortal scale is - a very simple intuitive action, if you are an Imperial Power, so many lesser Imperial Powers bargain with would-be servants for power delivered in this way. Gods have lots of opinions about afterlives - many have private realms, or staging grounds, or similar, within the afterlives. The engines of divinity were first built as an intermediate stage of the process of constructing the afterlives, so many things relating to the afterlives are easy for gods. Finally, there is a process whereby weaker outsiders become stronger ones, while it is opaque to me, and I see no reason why it would not function for you."

Permalink Mark Unread

"It generally mutilates the mind? ...I suppose that's true in my world, even not counting Hell. But you can avoid that with sufficient mind-reading, sufficient practice and occasional mind-reading, or sufficiently prepared subjects in a controlled context. For example, I will not be harmed by punishment from my superiors, because I know they will calibrate it to correct my mistakes and no further, and will not do permanent damage. I'm not afraid of their whims, because they're Lawful and bound by their duties to their subordinates.

At one point, I was afraid of lying or breaking rules. Now, I am not afraid. I simply cannot lie or abandon my duties. I suppose you might call that mutilation, if you're Chaotic, but I am glad to be shaped to be reliable."

"Wait, what's a priest, then? I assumed it meant a person who is given powers by their god, but that's something different?"

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"I think most people would consider you pretty severly harmed by the process of achieving that mindset even if I assume that you're correct in your self-assesment on the matter, which, taking the outside view, you almost certainly are not. You yourself described your superiors as evil - why would you trust them with that amount of power over you? It's perfectly possible to do tremendous harm without lying or breaking rules, even if the rules were designed for harm minimisation and it really doesn't sound like they were." 

(It might be noticable, here, that the abbott is thinking of her as the victim of an abusive cult, and is responding to this with the best toolkit he has short of offering somewhere to stay which isn't a cult lair, which doesn't seem like it would help in this case, which is honest discussion about the cult's ideals and why you should do other things with your life. This has worked for him as many as several times in the past, and if people need unconditional comfort they should go to another temple.) 

"There isn't a precise definition of priest, or rather, it's a word refering to a wide array of titles, many of which are precisely granted and defined by relavent religious institutions, and many of which aren't. I'd say, it broadly speaking means someone who is deeply involved with the religious life of thier community, or someone who is professionally a member of a religious organisation, or someone who has dedicated thier life to a god in some other way. The details vary greatly. They often have blessings, but they just as often don't. Sometimes those blessings are predictable, and just as often they aren't. Some warlocks - people shaped by a greater power rather than thier own agency - are priests, but it's common to think of them as theological mercenaries at best, and the process is clearly distinguished from blessings in all cases. Especially since there are entities other than gods which can make warlocks."

Permalink Mark Unread

"The rules are designed to make everyone Lawful, Evil, vain, feudal, paternalistic, obedient, awesome, and unique. Not to minimize 'harm'." Which is how you end up with Nirvana, ick.

"Rules can be bent; we do not bend them. To be precise, we follow the spirit of rules and agreements as they would have been designed and negotiated given unlimited time. My superiors are Evil because they cannot be guilt-tripped into doing things they didn't agree to, and Lawful because they will do the things they did agree to. I trust the system, the hierarchy, and Marra Herself, not the personalities of my other superiors."

"What do you know about the Lichocracy?"

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That's an bizarre set of priorities but honestly he's seen worse. 

"And you've found yourself somewhere far from your superiors or the system in general, so now you're shopping for a new system to embed yourself in. I don't think you'll be likely to find one, with those goals. Few people establish laws with them being evil as an explicit priority. You either get people aiming for good things explicitly, or aiming for bad things by accident of their personal priorities. The Lichocracy is a good example, actually. They're a nearby regional power to our east, a city-state run by a senate consisting of any and every lich who chooses to attend senatorial meetings. Their government policies tend to be a mix of the helpful - those policies which maximise wellbeing and economic flourishing and so forth, and the foolhardy, which are motivated largely by the fact that the median senator is an adventurer and a Name-level mage, and thus cares more about taking risks and studying magic than good governance and is thus willing to divert funds to that. The powers of a country capable of aiming dozens of 6th and 7th circle casters at a problem if it really matters cannot be understated, though. ... also they are when they care to be, an extractive empire, though the things they want to extract are often tangential to the survival needs of the occupied people, which can lessen the suffering this causes somewhat."  

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"I'm trying to find a place where I'll be safe, yes, but I'm not looking for a superior. I'm already a perfected outsider and I permanently belong to Marra. ... If She doesn't actually exist, or if there's no way to contract Her, I'll have to think about what I want to do, but I will not betray my duties to Her whatever I experience, whatever seems to happen in this apparent world.

My duties, and my personal goals, are more ambitious than personal safety. I want followers. I want to build my ideal society. I want divine influence, whether that means ascending or merely nudging an existing god towards my values. So I'm looking for a god who's already close."

Instead of perfecting the best, she might act more efficiently in the most boring Chaotic Good area she can find. This is not Marra's way, usually, because Marra tends only to Her chosen vassals and ignores the abjectly broken, and because it would hurt Kireh's own vanity to send her on a mission to a horrible place to improve it to a degree perceptible only with statistics and supposition. But the Lichocracy is Chaotic, Neutral or Evil, and awesome. If they have plenty of wizards who can read Kireh's mind, she can make actual Lawful deals with them. And the power of coordination might sweep through all the elites, which Kireh would certainly be vainly satisfied with...

"Does the Lichocracy post a local diplomat? Is the journey to it dangerous enough to require guards, such as I could be employed?"

Permalink Mark Unread

"A local diplomat would require a local government, so they do not. When the Dread Wizard Zaxxor and the Grey Legion were in the city, they each had diplomats of all sorts following them, but you missed them by about two months. The Lord of Light did not, but historically the Lichocracy has sent diplomatic messages to the Lord of Light by undead bird or reanimated paladin, depending on how diplomatic they were actually feeling. Caravans almost everywhere require guards, if you're up for defending caravans as they travel places and letting someone else make the real profits." 

Permalink Mark Unread

Reanimated paladin - she'd smirk if she had the muscles.

"To be clear, a paladin is a warrior with a blessing from a god aimed at identifying and fighting the god's enemies? They are honorable and self-sacrificing?

What dangers do caravans often face? I can prevent mutiny and detect ambushes, in addition to dealing simple violence."

Permalink Mark Unread

"A common misunderstanding - a paladin is a warrior who has used spiritual arts to alter themselves such that they are irrevocably bound to the terms of one or more lynchpin oaths, with other powers flowing from that. Sometimes those oaths are a generic declaration of honour, heroism, obedience, etc, but not always. The gods who are skilled at shaping the souls of thier followers like to create them as reliable agents. The paladins of the god Civilisation swear to obey the laws and ethical principles of the Empire-That-Was."

"Ambush by bandits, monsters, or elementals are the most common risks by far. Those travelling by major roads are unlikely to encounter anything particularly esoteric." 

Permalink Mark Unread

Ooh! "Where can I get information on creating paladins? Do their powers vary depending on their oaths?" Sounds like Civilization made a commitment to the laws of the Empire-That-Was when it still Was and is stuck now, which is evidence of Lawfulness. Or maybe Civilization shaped the Empire-That-Was to have Their ideal laws.

"What areas are near the Lichocracy and frequently send caravans there?" If she can't get a caravan there directly.

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"I don't know of any specialists in writing paladin oaths and we don't have a local order, but I'm sure there are some paladins of some sort in the city somewhere. Powers do vary by oath, but there's a common core of supernatural resilience." 

"The regions south of the Lichocracy, such that you could reasonably travel there by land as an intermediate step, are the March of Teeth - gnolls, proud but poorly organised, the Free Realm of Kingfishers, holding out against the Lord of Light for now, and the Principate of Violets, who are largely occupied by the same, but who when free had a very good line in alchemy and leadership effects." 

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"Is there a way to recognize paladins if I see them?"

Leadership effects! "Do they still teach leadership in the Principate of Violets?"

Permalink Mark Unread

"Specific orders of paladins will have specific heraldry but there are no universal signs."

"I assume they do, occupations take decades to finish beseiging holdouts if they ever do, and the Lord of Light isn't engaging in conquest to wipe out regional specialities. Mostly, at least." 

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"Okay, anything else you want to talk about?"

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"I would like you to remember that, no matter how it feels from the inside, you always have options other than continued loyalty to an evil power. And I would like a detailed description of the signs and omens of your god for the records. But other than that, no."

Permalink Mark Unread

"I'm not sure exactly what you mean by signs and omens. Her holy symbol is a blue knife crossing a red piece of wood, half whittled into a shape chosen by the bearer. She uses a fox Herself, which is Her sacred animal, but that's just symbolism - She can't control foxes or spy through their ears or anything. She is the only god in my world who gives my spell to read thoughts at a touch, but that would be easy to fake. She gives a small blessing to dedicated followers, which would also be easy to fake: each morning, if you think of three things you like about yourself, three ambitions, and three duties to focus on, and contemplate them while doing something painful, arduous, or otherwise requiring willpower (often involving your sacred dagger but that's not required), for the rest of the day you're slightly better at resisting fear, charm, and compulsion effects, except when legally inflicted by other followers of Her."


Back to the city to look for a caravan! "Seeking employment as a caravan guard to the March of Teeth, Principate of Violets, Free Realm of Kingfishers, or Lichocracy. Also available as a bodyguard, mind-reader, tailor, teacher, and other legal occupations." She keeps an eye out for brothels with staff resembling herself, martial art schools, and lawyers or scribes who might want mind-reading to verify agreements.