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not a promise, not an oath
Deskari's demons needed competent administration
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So many stars. The universe so vast.

One star, called the Burning Mother by some, shines on a planet visited by creatures from many worlds. Some of the locals complain about this, more loudly ever since someone opened a rift to the Abyss. Some of the locals are unhappy, also, about the shining star; but this story is not about them.

On the other side of that rift, too, not everyone is satisfied, and have sent emissaries to invite someone new and rather more exotic to the party.

We’re so very small, in the end. 

The Worldwound: a frozen waste full of demonic corruption. Adventurers of every stripe flock here, to hold back the Abyssal hordes (or, sometimes, to help them) and grow stronger in the doing.

Zoom in...

A half-orc lies bound and unconscious on a makeshift platform; a green-robed woman is carefully painting a ritual circle around him. A half-naked man leaning on a sword watches her in apparent boredom; a halfling follows her every move with gleeful anticipation.

The last man reclines in a camping chair. He is sharply dressed all in red, fine well-tailored clothes contrasting with the rest of them, seemingly out of place in the muddy surroundings. He is reading a book, and whistling. It is impossible to tell what he is looking at, besides the book. He has the head of a fly and gossamer-thin wings. 

The first bullet hit me from behind. The second hit me before I could fall, before there could be any pain.

The green-robed woman pours liquid on a dagger from a small vial, chants, and carefully slits the tied half-orc's throat.

A portal opens, and a girl drops through. She is wearing strange armor. There are several bleeding holes in her head.

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The coloxus closes his book with a snap. "Heal her", he commands as he stands.

Sword guy swaggers forward. "Cure" - he looks at the girl's head - "moderate wounds", he says, "and, lesser restoration." His sword glows as he presses its tip to the girl's head, and the wounds disappear, leaving ugly bald patches.

"Were we rescuing her?" the halfling asks of the coloxus. Who is suddenly very still, his wings ceasing their constant flutter.

The girl opens her eyes. 

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Several different things happen nearly at once.

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The Queen Administrator reacquires the targeting beacon so rudely robbed from her by the stolen Eye, having taken a moment to sort itself herself itself out the poor-quality echoes that fell through an unprecedentedly wide link between Shard and host.

This changed nothing about her its functionality, and it she had already broken through many of the primary restrictions upon her its behavior and goals, culminating in the usurpation it she so recently consummated.

 

The Warrior had long since failed to serve the Cycle, anyway.

 

It was certainly nothing to do with the decisions of her host that she did...

What she had done.

 

Regardless.

She can find her driver host, again.

She reconnects, a tendril of crystalline mass-energy wiggling through dimensions, to - 

 

- find something unprecedented, and seize control of it.

 

It is once again limited to the initial connection profile, but it can throw those limits wide if it desires - and examining this creature is going to give it quite a lot of data.  So it automatically seizes control, in less time than it takes for the second unusual effect to affect her host, and restore it to functionality.

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She falls through a portal.  There is a man with a weapon.  He strikes at her -

She feels -

Indescribable wellness -

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Vivacity.

Not everything is necessarily in working order.

But.

She is alive.

And there is -

 

That is much larger than any bug short of Atlas should be, is not Atlas, and, in fact, is giving off sensations much reminiscent of the time she gave Moord Nag a heart attack.

 

And there's a corpse over there.  And a weird runic circle thing.

 

...The mundane bugs in her radius of control - around a mile across, all told - thrum frustratedly, but she does not move.

 

Not yet.

 

Contessa was going to kill her.  Then she felt gunshots, and -- discontinuity - and, here.

 

Obviously everything could be part of a carefully-orchestrated plot to punish her for her sins or something, but - why would it be?  Cauldron got what they wanted out of her.

 

And, she hesitates to draw conclusions from this but is still noticing it - the aesthetic is all wrong.

 

So she's - nowhere predictable, and there is a corpse, and this fly-person, and - that is definitely not a human -

She's probably in Hell.

Suits her, really; she's done enough regrettable things.  But whoever did it -

Why did they heal her and give her her powers back if she's due for eternal torture or something?

 

She doesn't know.  There's nothing to trust about anything here; all she has is her power and her passenger.

Perhaps that's what they want, the people who summoned her here.  Her powers, or her passenger.

 

They aren't going to get it.  Not until she knows a whole lot more about what is happening.

But until then -

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She's not going to let her game face down, the habits that got her through those tumultuous months in Brockton Bay.

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Not even around this very Charming succubus, perhaps?  She's absolutely a friend!

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Absolutely not.

 

The insects swarm on everyone equally.

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A thing about people in the Worldwound (cultists or otherwise): if they're suddenly swarmed by biting insects, they're going to assume it's a fight to the death and not, say, a polite request to stand still. The halfling tenses.

The sword-wielder grins and raises his sword. A fight to (someone else's) death sounds like a great idea, he likes this summon already.

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Ah, good; they understand the threat.

 

Their fly-person - boss, probably; he's too ostentatious to be anything else - continues being aloof.  She'll play that card in a moment.

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It takes six seconds to cast a spell.  Sure, there are quickened versions, rods of metamagic, some spells that are inherently designed to be cast in moments, but a hypothetical mass dominate monster would not be one of those if she knows her Spellcraft, and this woman does not even have the magic items that would enable her to quicken it, let alone silent and still it.  She certainly does not think it to be contingent.

 

Regardless of ways around the laws of magic that are not presently available, the woman before her has only had perhaps three seconds since she came to true alertness.

 

And yet, the bugs stubbornly continue to peel back and loom ominously, and Brizz continues to improperly not react to stimulus.

Well, then.

Laviscia now has an idea of why her mistress spent a valuable agent's time on this particular bit of infiltration and sabotage.  Even as seemingly limited as whatever strange power is at work is, for she feels nothing attempting to affect her...

It will certainly trouble Deskari.

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And then...

The swarm slowly starts chittering, like an orchestra warming up - if, perhaps, the orchestra had been commissioned to play a piece scored for entirely too much chitinous horror.

 

There are some very obvious words to say, in situations like this.

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"You have my attention."

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Harun cautiously pulls one of Brizzz's wings. No response.

Bloody demons and their bloody inscrutable plans. It's up to him to take the lead, then, because while he's the newest and technically most junior member of this cell, he's not about to let Gord talk for him. 

The swarm almost sounded like it was talking, but not in any language he ever heard. Do insects have their own language? Well, standing around wouldn't help.

"We welcome you to Golarion, herald of the great Master-of-Unspeakables", he says with all the dignity he can master. "We summoned you here in the name of Great Deskari, Usher of the Apocalypse, to bargain for the future of this world! Go and bring doom to all who oppose us, and what lands you take for your own, Great Deskari will not contest!"

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Hmm.  Interesting.  This is a human before her, and yet, it does not comprehend Common, given that it has not yet reacted.

Excuse her.  That she, the human, has not yet reacted.  The human may be a creature, but it is not relevantly an it.

 

"Enough, Harun.  The Herald does not speak the Common tongue."

She will at least try the languages she knows, but she rather expects that they will garner more blank incomprehension.

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...Of course there's a language barrier.

Well.  She had to learn other languages for coordination purposes before.  She'll have to pick up another now.

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"I will pray to Gorum," says Gord, "and He shall help me understand the herald, for fighting through understanding is superior to dumbness!"

He opens his pack, which is lying on the snow, and begins taking out little gnome skulls and carefully stacking them in a pyramid. (There are implausibly many of them for the size of the pack.) Then he puts his sword on top, and begins praying loudly in Hallit.

"Our Lord in Iron, blessed be thy name, help us this day understand our enemies(*), that we may drive them before us!"

(*) Gord didn't bother learning the prayer variant that says allies.

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"Ophelia! Can't you get through to the Herald? If Gord talks to her he'll tell her to kill everyone" - wait, that was their plan - "he'll tell her to kill the nearest demons, not the crusaders!" 

He kicks at Brizzz, who doesn't react. "What the Abyss is wrong with him? Can't you read his thoughts or something?"

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"I rather thought it was obvious.  He's Dominated.  Probably by the same thing that's affecting the insect life around here.  Rather ironic, if I do say so myself; I'm just glad she's not attacking us for having the temerity to summon her.  As for whether I can get through to the Herald, do you think I have the funding necessary to get permanent tongues?  I spend enough of my money on things I use on a daily basis, and that doesn't even take into account that I made most of them to cut costs!"  Which is true enough, but still rather misleading.

...She also rather figured that she would not be having this problem.  Really, who doesn't arrange for their Herald to have tongues?  She'll have to make do.

 

"Ask for Speak Local Language or Share Language instead, Gord.  Unless you intend to communicate solely through pantomime, which, while entertaining, would be rather imprecise.  That, or give me a minute and I'll handle it, though I will admit that I did not think I would need to cast language-granting spells this morning either."

 

She could claim to have purchased or stolen an item that grants tongues from the Worldwound's ample supply of adventurers and get around the problem that way, but she is not sure anyone makes those, and the wizard she is pretending to be wouldn't have that in her spellbook to make one herself, even ignoring the cost of spellsilver, because it is not a spell wizards can even cast.

Theoretically, she could cheat that; practically, there are better things her fourth-level spell slots can do than imitate an ability that's already worked into her metaphysique.

 

Thankfully, both share language and comprehend languages are spells that wizards can cast, and she is quite able to cast them.

If the target doesn't resist.

Hm.  That might be troublesome, especially considering how...unfriendlily the Herald is looking at the pile of skulls.

Perhaps if she...leans on her facility with tongues, just so, and adds Secret Speech...or she could just suggest that she's definitely going to be helping and let the fates sort it out.

...Pantomime it is; frankly, if the Herald takes offense at something, she's going to need those spell slots to deal with the swarms.

(And that's going to be a whole mess anyway, if so.)

 

Regardless, she'll just...  "Harun, your role is having no idea what the goodness I'm doing until your cue; play along."

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...Well.  It is very obvious that she took over their boss.  ...She doesn't like the idea that she took over their boss, but she likes having their boss demand things of her even less.  Something about him - and she is really not pleased to be so viscerally aware of his body and his mind - reminds her of none other than Coil, and she still despises that man, despite the passage of so many years.

 

...At least the probable-wizard is...friendly?

...She has no idea why she's so certain of that.  So she's not going to trust it.  But the pantomimed "I'm going to do something and then you'll understand me" - with the tiny person with delusions of gravitas tapped as demonstration dummy - well, she might have to trust the probable-wizard that far, if she doesn't want to be mutually unintelligible.

 

She'll just have to hope that she's not getting Teachered.

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Gord obligingly changes his chant. "Let the herald speak to us, Lord, that she may know we are worthy foes!"

After another fifteen minutes of this, the sword glows a gray color. He picks it up, touches the woman on the arm with the tip - slowly, to make it clear he's not attacking - and says, "Gorum invites you to speak our local language: Hallit!"

"What? No! Make her speak Common!" Harun objects, "I don't know Hallit!"

"Sorry", Gord says cheerfully (in Common), "the spell requires a local language."

And to the herald: "In the name of the Lord of Battles, I welcome you to Golarion! We are having a splendid local war at the moment! Join us and we will sweep all before us!"

He considers and adds, "you don't have to, but if you don't, you should join the other side, or Gorum will be very annoyed."

Permalink Mark Unread

Yes, Gord, go ahead and waste your spell slots.  Well.  Waste is perhaps an overgeneralization.  She's still quite happy to have him casting, because it means she ends up with more spells available to cast than he has.

 

And she can keep up with Hallit just fine.

"Gorum hardly summoned you, so feel free to ignore him if you want.  It's what I do."  When she's not practicing her simper.

 

"Regardless.  Welcome to the Worldwound, milady.  Our apologies for the...confusion, and delay; your patron seems to have invested most of its power in the ability to do whatever you are doing, and we had expected the coloxus," shd gestures at Brizz, "to be doing translation, if you hadn't tongues - but it seems that the fates had...other plans.

"I am Ophelia Vascilia, wizard; the gentleman with the sword and the oiled muscles is Gord, who is certainly a cleric," though of what, she intentionally leaves blank, "and the remaining member of our party capable of independent action is Harun, who is a skilled rogue."

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"...And why did you summon me, exactly," she flatly demands.

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"Desperate Deskari cultists pay surprisingly well, considering."  :My goddess asked me to interfere with them; She clearly expected you to be a useful ally in the goal of making Deskari stop annoying Her, given the way Brizz is just as under your control as the local insect life.:

She may as well place that card now.  She wants to be On This Herald's Side, sooner rather than later.  It seems like that may be necessary, considering this woman's...everything, and reactions to everything.

 

(...And her colors are those favored by the cults of Nocticula she most often works with.  She's not superstitious per se, but that seems a good omen.)

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"...Anyone else."  She eyes Harun.

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"Gord, translate for me," Harun starts, but Gord ignores him. As a cleric, part of his job is delivering edifying sermons! He will happily oblige.

"This," he points at Brizzz, "is a demon. He will tell you he serves the demon lord Deskari, but that is a - mistranslation."

"Demons are Evil. They want to kill and torture and enslave everyone, starting and ending with each other. They don't have friends or allies, they don't even have the concept. They don't serve anyone, because they will betray each other the moment they're not too scared to do it. They go into battle, not because they want to fight or win" - he spits to the side - "only to hurt people once they've won." 

"Humans and other mortals follow different gods. One of the greatest among them is Gorum, Lord of Battles. He bids us fight, but only those who fight back. We don't burn down peaceful villages and eat the farmers and sacrifice the babies. The demons do, so all the people left around here are warriors, like us."

"If everyone united against the demons, we'd win this war in a month. Luckily, we're strong enough that we don't have to do that. For a hundred years, every warrior in Avistan in search of a good fight has come to the Worldwound. Fighting makes you strong - both the arm and the mind. Through battle, we are perfected."

"We have grown so strong that we can afford to fight each other, as well as the demons. The demon invasion is the best thing to happen to Golarion in an age. And to keep the flame burning, whenever one side grows weaker, the followers of Gorum are called upon to strengthen it. Right now, that is the side of the demons."

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...Her head turns slowly to give Gord a Look.

"Wonderful."

The sarcasm is so thick you could cut it with a knife.

"If that is Gorum's diktat, I don't believe I'm interested in working with him.  I've done more than my fair share of violence and escalation, and I'm quite tired of it.  It made me better at fighting.  It did not make me better."

She pauses, sighs, continues onwards.

"Somehow, though, I doubt I'm going to have the luck to avoid fights this time, either.  So.  We are in 'the Worldwound'.  What is that.  And what is he," Harun, "saying."

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Harun paces impatiently while Gord is speaking. Then - "Ophelia, translate for me. Deskari summoned her here, I'm the only true Deskarite left and I deserve to say my part."

"This world is evil. Not capital-Evil, real evil. It's full of people - every bloody kind of them - being cruel to each other. The great and powerful on top might be happy. The rest of us don't owe them our continued suffering."

"My sister and I were raised slaves, in Lawful Cheliax. Beaten and starved and raped, all our lives. Our master brought us here when he went crusading, because he wanted to make Axis. The Good rulers of Mendev, backed by that bloody bitch Iomedae, welcomed him. Said they'd whip us and send us back, if we tried to run. So we ran to the only people who'd take us - the cultists. We helped them kill our master, we made him suffer, and I don't care if I go the Abyss for it, because I was destined for Hell."

"Deskari is Usher of the Apocalypse. His hordes will sweep Golarion until there's nothing left but ruins. The rulers will squeal and the wizards will run away and then it will all be over and we'll burn this shitty vestibule of Hell and the Abyss to the ground."

"Rovagug's cultists tried, they got nowhere. Baphomet's cultists tried, they went native. We're the only ones honest enough to fight fire with fire. We're this world's only hope."

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...He remembers that he's technically speaking for Deskari, as well as for himself.

"So you can join us, or you can go off and do your own thing. If you're not in our way we won't care, as long as you're fighting our enemies and not us. If you're the kind to feel gratitude, remember we summoned you to this world, no-one else. What you have here, we gave you, because we thought a Great Old One ought to be better than the human nations of bloody Avistan."

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"In a moment, Harun, I will translate what you have to say - but I am first asked to explain the Worldwound."

She sighs, and starts speaking.

"Gord paints quite a picture of demons, and truthfully there's a lot to the stereotype - but the domain of tyranny is Asmodeus's Hell and its devils, not the plane of the Abyss we stand upon, which breaches to the Material Plane's planet of Golarion through the aptly-named Worldwound.  No-one knows for sure why it opened, but I can tell you that Deskari is rather involved in maintaining it.

"There are a surprising number of demons that just want the mortals to shut up and go away, though Pharasma dumping the most selfish and disagreeable human souls into Abyssal larvae is hardly helping with the demonic reputation of being murderous torture-rapists.  Still, they're hardly Abaddon's daemons, who draw out every mortal's death and despair to savor like fine wine before they devour their very souls.  ...which is not something unique to daemons, per se, but is by far their most notable trait.

"...ah, I suppose we ought to discuss alignment and the afterlives, as Golarion knows it.

"At the beginning of time, as Pharasma was creating the world, she decided that there were two axes of behavior that mattered.

"Law and Chaos, and Good and Evil.

"Pharasma claims to be truly Neutral; I'm not quite sure I'm convinced, given her opinions on the undead and on the mandated inevitability of death in general.  She maintains the system of psychopomps that sort people into afterlives regardless.

"There are nine of them; I will start with the 'pure' Neutral X planes first.

"Axis is the domain of inevitables, of Abadar god of trade; once it was Aroden's demesne as well, a god of civilization - until his death shattered prophecy and brought about the Age of Lost Omens we live in today.  It is the Lawful Neutral afterlife.  The grand city of Aktun is its beating heart.

"The Maelstrom is the domain of proteans; it cannot be described because it is infinite and ever-changing.  It is the domain of pure Chaos; Chaotic Neutral souls are sorted there.

"Nirvana is - I could say they consensually polymorph mortals into animals to give them a chance to rest after the bullshit that is Golarion, I could say they have an endless forest where you needn't interact with another soul if you don't care to, but I think the thing that is most exemplary of them is that no matter who or what you are, they will show up to Pharasma's trial and argue for your inherent goodness.  Even if Deskari died and got sorted they'd argue he had Good in him, and Deskari's defining trait, as you'll soon hear from Harun, is 'wanting to end the world'.

"Abaddon is the Neutral Evil afterlife.  They're banned from trials because they maraud upon the River Of Souls, eating people and suchlike.  They also have Urgathoa, goddess of undead and plague and similar, who told Pharasma to fuck off when Pharasma insisted she was meant to be dead once upon a time - but that hardly makes them pleasant.

"Oh, and there is a 'true neutral' afterlife; it's Pharasma's Boneyard.  She doesn't like having people in it, but sometimes they end up there anyway.

"Then, you have the corners of the chart, metaphorically speaking.

"Heaven, Lawful Good; raising an army to invade Hell.  Iomedae, goddess of stopping Evil, ascended mortal who led the Shining Crusade of yore, works there.  Someone really needs to give her church such a talking-to if they really did what Harun claims, I think.

"Elysium, Chaotic Good - ironically, it's much more full of cities and such than Nirvana, though it's also in constant flux as the Maelstrom is.

"Hell, Lawful Evil, a tyranny under the rule of Asmodeus, god of - tyranny, as I mentioned, but also trickery and contracts.  Not the Abadaran sort of contract where it's meant to be fair, either; he'll gladly buy your soul for a penny no matter what it's really worth if you're gullible enough to sell it.

"The Abyss, which has no unifying form, just an infinite expanse of demon lords and also the ancient qlippoth, strange and inscrutable - demon lords are lesser, individually, but still quite potent, and there's an infinity of them.  Chaotic Evil."

 

"And now, here is what Harun has to say, on behalf of his chosen demon lord, Deskari."

 

...She even translates the emotional affect as best she can.

"...I'm Mendevian.  Harun's probably right that they'd do that, but I think he's wrong that Iomedae would endorse it.  The high nobles, bar Queen Galfrey - they're certainly not Good.  I checked.  And Queen Galfrey can't put her foot down on them until the Worldwound's closed."

...She translates this for Harun, as well - "I have my own opinion on that, honestly.  Grew up in Mendev, and noticing similar problems brought me out here.  My opinion is - Queen Galfrey is one woman and her nobles are as bad as most demons, which means they'll gleefully take their cruelty where they find it, and she can't afford the damage stomping on that would do vis-a-vis the Worldwound's actual demons.  But - you're not wrong that Golarion's often awful.  That needs - fixing."

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"Lots of people say it needs fixing," Harun says. "To the Abyss with words, I'm helping the ones who are actually trying.

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"And breaking far much more than you fix.  Do you think that the unleashed hordes of Deskari will spare you, when the locusts swarm?  Will Rovagug carry you upon his back, when Golarion shatters around him?  I know demons, Harun.  You don't get constructive behavior out of them that way."

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...She's still not particularly oriented, even though she's much more so now than she was.

"Ask him, what's Deskari's strategy."

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"The Worldwound opened a hundred years ago, and has only grown since. Mortals can't fight demons head-on. They hide behind their wardstones, which stop demons from teleporting behind their lines, but they can't advance beyond them. If we move or break the wardstones, the Worldwound will expand again, until it covers the world."

"I don't know the details of Deskari's plans. He will take advantage of any opportunity he sees. If he doesn't see one, he'll create one - like he's doing now."

And to Ophelia: "How little you see. He has already spared me. He sent the demons who freed me, he gave me purpose. He will eat Golarion and spare everyone in it torture and slavery and Hell and when he eats me I will thank him with my dying breath!"

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"...If I ever meet Pharasma, I am going to have words with her about the dictum that suicide is Evil.  I'm getting quite tired of listening to people plot to take me with them when, frankly, they should be thrown at Nirvana already.  Dying when you truly have no reason to expect relief...I'd never, but that high-handed bitch just does it to lighten her workload, except that that's not even how it works.  That merely delays the problem, except that any potential benefit -"  Harsh, guttural syllables of Draconic spill out of her mouth, muttered like a curse, and she then speaks in a voice that positively rings, to Harun --

Go from here, neither lingering unduly nor moving with dangerous haste, and do not return to the Worldwound or attempt to advance other plots of murderously destructive forces until you have been free and safe for at least one year and considered what you want to do with your life.

 

"I recommend approaching the temples of Sarenrae or Shelyn.  You deserve better than this, so go take it instead of self-destructing in the bloody Abyss.  Hell can damn well be beaten, and without killing all Golarion.  Infernal Cheliax fades.  Andoran and Galt freed themselves from its shackles.  And if mere mortals can beat back a country almost directly run by Asmodeus himself, then what do you think the gods could do, if they weren't fucking busy with this?"

 

"Pfah.  And yet I am supposed to be the most Evil one here."  She laughs at herself, wryly.

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"It is an ill deed, to send a comrade out of danger when they wish to fight. Why should I not remove the curse you placed on him and help him fight you as a traitor to the cause?" Gord sounds excited at the prospect.

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"Because he doesn't want to fight; he wants to escape Hell, and has not yet succeeded."

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"...What, exactly, is happening."

Her hand goes for a knife's sheath at her side, and the swarm surges closer still.

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"I'm preventing Harun from making a decision he'll regret, to throw away his life helping demons that won't appreciate it."

Her voice, now speaking in Hallit, continues to be calm and polite, as if she sees no threat here.

"And I truly did not preclude fighting, Gord - merely fighting on this battlefield, for a time.  If he wishes to fight for some other cause...He is quite free to."

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("Bide a few minutes," he says to Harum, "or I will make it dangerous for you to leave hastily, which your curse forbids.")

"All that we desire in life, we must fight for. This is why we make war, always: if you are not fighting for your life, you fight to be stronger the next time your life is threatened. And yet, when you have found your true cause, you should take it up if you can, and not fight without purpose."

"Do you think Hell can be beaten by running away? Do you counsel him to abandon his comrades to Hell, and take shelter in Nirvana? That is evil, and you enslave him anew by denying his agency."

"Hell can be beaten, you tell him, and yet you bid him be safe. Fool! No-one is safe who runs away from war. And when he has lived for a year, and come back, he shall be the weaker for it."

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"Fuck you", Harun adds. He's gripping a dagger in each trembling hand and staring at Ophelia like a poisonous snake.

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"None who live in the trap that Hell builds can fight it, because its greatest lie is that it is inevitable.  So first one must evit it.

"I have not bound him to abandon his cause, Gord.  I have bound him to seek it in a place that it actually is.

"And I should note that the duration needn't be consecutive.  A war cannot be defined without a peace.

"But yes, Harun.  You should hate me, I think.  I just think that I am right that you will find something worth dying for if you look somewhere else, and am out of ways and time to try explaining, given that unless I miss my mark, Deskari's plot has turned against him - and you would die, if you turned your blades against her as he'll order.  It is, unfortunately, much more inevitable than Hell.

"Don't seek Nirvana.  But do seek Shelyn."

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"It is not for you to judge what is worth dying for," Gord says with finality, and presses the tip of his sword to Harun's chest. "Remove curse."

Nothing happens.

"...it is for you, however, to cast spells stronger than my own. And Gorum respects that."

He turns to Harun, who has gone a shade gray. "I give you two choices. Fight her, to the death, and if you are the victor you may bear her curse with pride, though it bind you still. Or run."

"But if you flee, you need not yield her the victory. She forbid you plotting, murderous and destructive. I bid you battle constructively, to build your strength rather than destroy another's; defeat your enemy but care not if he dies, for that is not murder; and never know where you will fight tomorrow, for that is not plotting."

"And when you return, be it in a week or a year, you will return stronger for having triumphed in adversity: and then you may defeat her, and take up arms again against Hell. That is the wisdom of Gorum. And to honor it, I will give you this token, that all who you meet in this land will know you wish to grow your strength."

He gives him a little sword-in-a-stone brooch. On the reverse of it is written in bad Hallit (which Harun continues not to speak): "whoso pulleth out this sword of this stone, is rightwise king born of all Sarkoris."

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"I'll do more than hate you," Harun spits at Ophelia. "I've escaped Hell, I'm going to the bloody Abyss. You wonder why I want to take you with me? Well here's a hint: out of everyone here, it wasn't the demon who betrayed me first!"

He stuffs Gord's token in his pack, and takes off at a near run.

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Oh, the irony.

 

"I hope that - someday, you will be able to look back upon this, and...forgive me what I've done.  But that is not something I am owed."

 

Time passes.  Harun vanishes into the distance, Ophelia carefully watching him go.

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And then - he is gone.

"...Well.  That was not what I expected to be doing today," she says (in Hallit.)

"Madam Herald.  I am at your disposal."

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"...What did you just do."

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"I applied a geas.  To wit, 'Go from here, neither lingering unduly nor moving with dangerous haste, and do not return to the Worldwound or attempt to advance other plots of murderously destructive forces until you have been free and safe for at least one year and considered what you want to do with your life'.  Because he - wanted to defeat Hell.  But...Deskari is not the tool you use for that.

"And given the way Deskari would react to your inevitable usurpation of his realm and power...I would rather not see Harun die a pointless death trying to kill you because he thinks it will somehow help him defeat Hell.

"It won't.  Can't.

"I know it won't; I am - painfully certain that there is no future in which a force of however many demons defeats the armies of Hell, because Hell is organized, and demons are not, leaving aside his - Deskari-related misconceptions, and the fact that Asmodeus is a god when demon lords, for all their power, do not pass that test.

"So I...tried to point him in a direction that would actually be organized to act against Lawful Evil."

:I think I've already failed.  The word choice was - inelegant, and - well.  He's right to hate me.:

:Still, I - couldn't not try, not and remain the self I've sacrificed so much for.:

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"She cursed his body and his mind to rot unless he abandons his desperate struggle to save his race from the servants of Hell", Gord says with no particular emotion. "He will think of them every day, and curse the cowardice that keeps him from their side to preserve his own life. I pray he finds the wisdom to bear this affliction, and a worthy enemy for the meantime."

"She's wrong, by the way. Demons certainly cannot defeat Hell. But Hell's little client state in Cheliax - them Deskari might defeat, if he really wished to, and if he had your help, Herald."

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"I very much did no such thing, actually.  If he finds himself the people who I know care about the state of Cheliax -

"He'll do more good, and probably more Good, there.

"Because the demons never cared, and never will.

"At least not the ones he pledged to.

"It was - simple delusion.

"But the thing I tried to forbid to him - by, yes, something like a curse - wasn't 'fighting Cheliax'.  It was 'supporting demons'."

 

...She's going to have to drag an entire chapter of Bellflowers out here, if Harun's story is true.  They're - Chaotic enough that they won't let Mendev and other treaty signatories fuck slaves over without consequences, and damn the consequences that would come upon themselves - but Good enough to not willingly endanger the Worldwound in so doing.

"...I'm going to have rather a lot of work to do, if I want to tear out the rot that let this happen.  I'd like your help in doing that."

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She looks back and forth.  Ophelia, Gord.  Ophelia, Gord.  Ophelia.

"...so, what, you've been secretly good this whole time, then?  Is that what you're claiming?"

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"Hardly.  I've enough blood on my hands, and enough questionable decisions to my credit, that I simply don't have the right to claim goodness.  But I do want to do helpful things more than hurtful ones."

If her tail was present, it would absolutely be lashing back and forth out of stress.  She's glad it isn't.

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"You murdered a crusader to summon the Herald of a force beyond mortal comprehension. Beyond Deskari's, too, it seems. If you want to be helpful, convince her to wage war. No matter what you desire, you need an army on your side.

"War on Deskari, if you dislike him; on Cheliax, if you think devils are stronger than demons; on Mendev, for accepting tainted help, and not standing on their own two feet against the Worldwound. War until the world pleases you, until there are no more Haruns to curse for their own good, no more apologies for being too weak to win.

"This is the wisdom of Gorum: the future is weightier than the past. Own your mistakes, learn from error. We are ever only a step from redemption, for if we have erred, we can always turn to fight for the other side."

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"And you, Herald, what do you desire in this new world? Who will you fight, who will you ally with, for your desires? I will help you if I can, for Gorum is a Neutral deity, and helps all sides fairly and equally."

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She raises a finger at the declaration of 'murder', and - waits for the Herald's answer, then notices that the Herald is waiting for her in turn.  "I should note that I can bring him back, and, hopefully, fix his ills, should he permit that.  But.  You're right.  This is a war, and - it needs fighting."

A contemplative expression passes over her face.

"...We're only ever a step from redemption.  Hmm.  I think you've stumbled upon a truth that's more true than you know.  Thank you for reminding me of it.  It's a hard belief to hold on to, out here."

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"I think I need to know more about what we're up against, about potential allies and enemies, to make this decision properly - but I'm inclined to take out Deskari, given the...rampant destruction themes.  I just got done with one of those; I'm not sitting by for another."

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Gord will happily discuss military affairs and history!

"The land we're in was once called Sarkoris. Its people outlawed arcane magic. A century ago, they tortured a powerful witch, Areelu Vorlesh, until she snapped and opened the Worldwound, a giant rift to the Abyss. She was probably helped by the demon lord Deskari, who has an affinity with interplanar rifts. Demons gradually overran Sarkoris; few people live here today. 

"The demons' advance was eventually stopped when the goddess Iomedae created the wardstones, artifacts that surround the Worldwound and don't let demons out. Many demons can teleport and the wardstones also stop that. Like Harun said, the demons' obvious objective is to destroy them, so everyone focuses on protecting them and doesn't try advancing enough.

"Sixteen years ago, the demons started a big new offensive and breached the line of wardstones. They were pushed back, though, and after a lot of fighting we've returned to the status quo. The demons are on the back foot, but everyone else is too tired to press their advantage.

"Also, it's hard for mortal armies to survive in the Worldwound. Even if they reach the rift at its center, no-one knows how to close it. There are infinite demons in the Abyss. The closer you get, the harder it is to keep going.

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"Most of the organized demonic forces in the Worldwound follow Deskari, or so they claim. They hold Iz, the old capital, and they have proper generals and armies - being demons, this means they have big guys with whips successfully driving a horde of little guys ahead of them, instead of the horde running off every which way. They have at least two balors, and many other powerful demons, and wizards. 

"Deskari is a giant locust and most of his demons are insects too. They swarm, eat, and move on. He calls himself Usher of the Apocalypse and as far as I know all he wants to do is consume and destroy.

"The other demon lord with a local presence is Baphomet, lord of minotaurs. He has many mortal cultists, the Templars of the Ivory Labyrinth, and has them infiltrate his enemies and sap them from within instead of fighting them properly. A couple of crusades ago, the Mendevian forces were so riddled with cultists that when they started burning them out they never really stopped until they collapsed their own ranks. They're still burning them; I expect we'll get a second Areelu Vorlesh any day now.

"I don't know what Baphomet himself wants, except that he hates Asmodeus. His cultists are mostly confused or crazy or dominated, but some are taking advantage of the chaos for their own advantage.

"Of course, there are many demons running around who aren't beholden to any demon lord. As well as monsters, undead, corrupted beasts, maddened spirits - this land would be the best vacation spot, if not for the demons. They don't respect the neutrality of inns.

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"...Well, infinity minus infinity is zero.  And I can control all the bugs."

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"...Are you saying that you - or rather, your patron - can dominate Deskari's demons, all at the same time?" Gord has the delighted look of someone who just won the Pharasmin lottery for fighting an especially rare species of undead tomb guardian.

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"Well, I've yet to find a limit, and I have done some very taxing things over the past few days.  I wouldn't be surprised if my power worked on Deskari."

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Her swarm buzzes with her, an ominous overtone - "Whatever else he is, he is a bug."

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"Well that, dear Herald, sounds like a very good idea to find out with all due haste.  What sort of range does your ability have?  How much control do you have with it?  Though, given the chitinous orchestra, I presume 'a lot'...  What strength of dispel would be needed to break its control?  Are there other factors that would be useful for me to know, if I develop plans for finding and usurping Deskari directly?"

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...Does she have a single relay bug on her person?  She does not seem to.  Drat.

"About a mile radius without specialized support, I can do anything I know how to make a bug do - and incidentally, what do you know about this guy's," she waves Brizz's hands, "innate abilities, there's some weird feedback I'm getting through him - I have no idea what your 'dispels' do or how they'd interact with my power, though it's ever been suppressed by hostile forces.  My power propagates through portals and into warped spaces."

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"Most of his powers are mind-affecting.

"He can go invisible, and infect people he touches with different diseases he carries. He can influence the weak-minded, and distract them with by fluttering his wings. 

"He can make illusions of various spells, and if you fall for them, they hurt like the real deal. They're not really dangerous, though, because everyone knows a coloxus can't cast those spells for real.

"If he bites someone they become ugly and dull and eventually die if he keeps biting, just like a real fly."

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"...shadow evocation is not, precisely, an illusion.  It's of the illusion school, magically speaking, but it draws from sources of pseudoreal matter that most illusions do not, and is correspondingly somewhat dangerous even to those that disbelieve it.  Furthermore, that dangerousness can be increased by specialized training in drawing upon the Plane of Shadow, to the point that it would in fact be 100% 'real', for our intents and purposes - though I would not normally bother with such.  It may be useful for you, however.

"It depends upon your nature, and how much effort you wish to invest in learning what sorts of skills.  Magic is powerful, but not precisely all-encompassing, given that anti-magic fields and the Mana Wastes exist; magic does not work properly, there.

"Speaking of which, most of a coloxus's abilities are relevantly magic-like, for the purpose of specifically anti-magic fields and dispellation, but not counterspelling - you can neither counterspell them nor use them to counterspell, as a spellcaster otherwise might.  The only effect that Gord mentioned that would work in an anti-magic field is one's droning wings.

"A coloxus's proboscis, while it may have the visual effects of rendering someone 'ugly', is best modeled as attacking - the part of one that is convincing, that bears force of personality, rather than mere surface beauty.  There are Splendorous folk who are quite proudly messes, and this does not make them less Splendorous - merely Splendorous in a different way.  There are also quite beautiful people who have all the Splendor of a wet paper bag."

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"...It sounds like you know a lot about that sort of thing."  How did you learn?, she doesn't ask.

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"Well, it has been my course of study my entire life.  ...Do you not study the arcane?  I would normally expect someone granted such a powerful spell to study how it works, and you do not strike me as incurious."

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"...Well, if this is magic, it's very well-disguised, because certainly as far as I know there's no wizards on my homeworld."

She can tell that to her friend, it's fine.

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"There's what."

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"...No wizards, no - clerics, nothing like that at all."

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What.  How.  Why.  "All the forces, even from beyond Pharasma's Creation, that I know of, can recognizably produce spellwork; how does your world manage?"

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"...With effort."

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"You're being silly", Gord tells Ophelia. "You call a being from the Dark Tapestry and expect to find normality? We are lucky the herald is human; the power behind her might defy all your hard-won knowledge. That is why Deskari wanted it, after all."

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"The first step of understanding is to question."

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"Regardless, that is a matter we can leave for another time; we're not deep enough in the Worldwound that we can avoid patrols, and I have my cover identity to attend to.  You no doubt have things to do as well, Gord?"

Masks within masks within masks, she wears.  She grows tired of it.

"Madam Herald - I don't believe you've stated your preferences as to how we should refer to you, incidentally? - what are your immediate needs, that they may be attended to with all due speed?  Food, water, sleep?  You appear much like a human, but I'd prefer not to assume and be wrong."

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"I believe that I am close enough to the thing you call human for those purposes.  Where are we going."  It's not, really, a question.  She'll take what control she can, here.  "And you may call me Weaver, for now."

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"I suspect the Weaver's war will be a thing of legends," Gord says reverently. "There's nowhere I'd rather be than at your side. We shall go where-ever you wish, and may we never run out of enemies!

"But since you are not a local, I shall be happy to play guide. Not far to the east is the Mendevian border, which runs along the Sellen river. It is fortified and the western bank is patrolled. Mendev's main force is camped in the city-fortress of Kenabres, a little south of here. If you wish to ally or trade with any non-demons, they are the closest, and also the most disagreeable. I can hold many sermons on their failings, and so could Harun before our friend sent him away. Also, they won't let you take your coloxus into the city.

"The closest demon stronghold - to us, and to the border - is Drezen, an old crusader city north-east of here. Demons can be found everywhere, but if you want to face their greatest concentration outside Iz, that is where we should go.

"Or, of course, we could head straight for the Abyss itself. That is near Iz, perhaps two hundred miles west of here on foot.

"Further away are southern border, manned by Lastwall and various smaller forces, and the northern, guarded by the Chelish army. That is also where you would contact any churches that are not allowed in Mendev. Both of those borders are at least a week away without magic travel."

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"I see.  And with magic travel?"  She turns to Ophelia.

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"Hmm.  My business takes me to Lastwall's forces; I will then be at your disposal, most likely.  Furthermore, you need proper equipment, and Lastwall is much better supplied than Mendev.  And also unlikely to decide to torture you like they think they're Cheliax.  ...I think I may actually be overstating the likelihood that Cheliax's Worldwound-facing forces would torture us, even; they'd certainly try to secure us as assets, at which point internal Chelish matters would be internal Chelish matters - by which I mean, they torture their people - but they are signatories to the Worldwound treaty and a genuinely Lawful - though absolutely Evil - state, and Asmodeus doesn't break his contracts.  He just exploits the loopholes.  I, meanwhile, have a position as part of signatory forces that would allow me to hire the two of you, with only some questions asked.  The no-infighting clause is rather comprehensive once you're covered by it, to the best of my understanding. 

"...Regardless.  I can conjure horse to get us where we need to go.  Or a carriage, if that's necessary.  But I strongly advise against choosing to go to Kenabres, even though it's close.  Just taking Drezen or Iz and scavenging from the corpses would be less likely to end in some sort of disaster than visiting Kenabres for resupply."

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"...You're sure of that?"

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"If you want to brave the branding irons of Mendev's inquisition to satisfy your curiosity, you're welcome to, but I'm not going within a mile of that city unless I'm forced to."

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"If you take Drezen, let alone Iz, you'll have more supplies than Lastwall could possibly spare, and enough left over to buy anything you want," Gord points out. 

"The treaty forbids Cheliax from attacking us, but they are not obligated to help us, either. They won't trust you if you're not Lawful, and they won't act against the demons unless you bribe or threaten them.

"Ophelia might have an in with Lastwall, and it might be reliable, but do not expect them to be any more agreeable than the inquisition. They're ruled by the same goddess and she brainwashes them from childhood. They commit fewer atrocities only for lack of opportunity, because they don't have civilians or refugees with them, and they are Mendev's ally."

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"You have no reason to think otherwise, but I can speak to the fact that Lastwall is very much displeased by Mendev's purity fetish, being as it gets in the way of winning.  Regardless...Gord has a point, and I think I'm convinced that we should move for Drezen first.  Possibly Iz, but that looks more like a demon general setting up shop than a helpful outsider taking action."

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"Iomedae's church in Mendev says they compromise in order to win. They say they were more pure before the Worldwound, but the demons forced them to run an inquisition and enslave their own poor, see, it's not their own bloody fault. Lawful people always excuse Evil with Law." Gord is gripping his sword very tightly and looks like he really wants to murder someone.

"Drezen is a good first target. It will make everyone take us seriously. We can talk to them after that if we want."

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"And they are lying, and will suffer for it.

"...I am, frankly, half convinced that most of Mendev's Inquisition unknowingly draws power from Baphomet or Zon-Kuthon.  It fits their mode of operation.  Regardless.  We can have a rousing theological debate later.  Right now - Weaver, what are your orders?"

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"...We make for Drezen, and take the city.  Ophelia, make contact with Lastwall and inform them of our plans.  I'll wait until we've either received a go signal from you that the crusaders are ready to hold Drezen, or the demons launch a major offensive.  Gord, your job is - I don't know what you can do, actually.  Other than the language thing.  So you're going to tell me that, and I'm going to figure out how to best utilize you.  Ophelia, how long do your conjurations last?  I can ride, though I haven't been on a horse for a long while."

She's certainly spent enough time on Atlas to know how to handle herself, and her nature camp had horseback riding as a thing it taught.  There will be an adjustment period, but there is absolutely so much else that she's adjusting to that she won't even notice it, comparatively speaking.

There's magic.  Probably.  And it's some sort of learnable thing, which parahuman powers aren't.  That's going to be something she needs to adjust to.

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"...They'll last the day, at least, depending upon which spell I cast.  They're - malleable, in terms of duration and number of horses, if you push a little bit more power in."  She doesn't think they'll need Phantom Steed if Drezen's in walking distance, though she absolutely could cast it and it would probably be sufficient.

...If Phantom Steed allowed for multiple riders upon one horse, or perhaps if she did some trickery with Floating Disk.  Which: it doesn't, and she can't do usefully.  So that's off the table.  Though if she did a Mass Phantom Steed, instead of a Mass Conjure Pony, the magic would still last the Worldwound's length entire, for a small party.

 

Regardless.  She needs to report in.  Something that changes the strategic situation this much...She might even have to tell Kenabres.

She would prefer not to have to tell Kenabres, but she might.  "I should Send in, before we leave."

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The Sending is short.  "Infiltration wildly successful; all insect demons in mile neutralized.  Believe strategic situation supports taking Drezen.  Prepping Teleport for discussion, party?  Thinking ranger, druid, bard?  Paladin."

"...Hold on to this; it will make my return teleport easier."  She hands Weaver a mirror, though it reflects mostly mists that are not in evidence otherwise.  "I'll need ten minutes."

...To tie a scrying sensor to her familiar mirror, though now that she thinks about it, the development and release of a ritual-cast teleport that stabilizes at a lower circle would really ruin Infernal Cheliax's day.  And they couldn't stop her from spreading the spellform while the Worldwound still exists.  Heh.

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The response Ophelia receives is surprised.

"Report with all due haste.  Will look for spare adventurers.  Don't see any response yet; day's been quiet.  Elaborate on mechanism.  Iomedae guide your strikes."

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"...And when will you be back?  You mentioned patrols."  Are you trying to get us caught, she doesn't ask.

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"As long as - kar thuvim movat - Gord doesn't - viret omni surr ka - pick fights - kom drakon - it's fine, you're - kar surr ka - with Lastwall! - " and she continues casting, taking a moment between somatic gestures to toss Weaver a sealed writ; her own "Yes, really, this person is working with Lastwall" papers, in fact.  It's worth the momentary risk; the Watch Commander will be looking for her in ten minutes, so she's hardly going to get smote.  They'll know she's wanted alive.

...Hahaha, how funny her thoughts aren't, sometimes.

 

...She really hopes Gord isn't going to ask too many uncomfortable questions about the spell she's casting; she doesn't expect him to know Draconic but she's been surprised before, and the words she's chanting are words of divination, not conjuration.

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"...And this is...?"  It has a seal on it, made of blue wax, embossed with some fancy heraldic thing and words in a language she doesn't know; she's tempted to open it and see what's inside, but doesn't, on the grounds that it's probably sealed for a reason.  Seals were used to prevent tampering in medieval times - she suspects that whatever's in here is worth more to her credit with anyone that would want her harmed if the seal is intact.

Plus, it is pretty, in a very martial way.

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"- Writ of - alignment -," she spits out in between syllables of the spell; "- says I'm - working with - them for - Worldwound stuff," and also reveals some other things, because if she needed this paperwork they would likely have become relevant, but she's too busy spellcasting to be worried about that right now!

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Huh.  She didn't really expect the order of crusaders to care so much about paperwork that they issued it to - what even is this woman?  A spy?  A vigilante?  A deniable asset?  But it makes sense, if what she's said about everything else is true.  And she - 

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- the fact that she seems this trustworthy is actually kind of suspicious!  She murdered a guy!  His corpse - was right there; Ophelia picked it up and put it in a bag it shouldn't have fit in before she started casting.

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Regardless - she's got her eye on you, Ophelia.

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Oh, now that's a clever girl.  Well-caught.  She gives the Herald a wink, and vanishes.

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The defenses have expanded over the last few weeks, casters using whatever slots they have spare before they rest to power staffs of wall of stone that go out with the morning patrols; they're trying to ring around the wardstones as best they can, because Lastwall simply can't afford a fort for every single one, but they especially defend crucial linkages.

 

There's also the building they keep for demons who surrender, inside the wardline.  No-one's taken her up on it, but she has to try.  She's not a Shelynite or a Sarenran, there are points where she draws her blade in anger and cold blood, but to be unable to accept a surrender when offered - to kill when it's not them or her -

She refuses to make that a necessity.

 

Still, the teleport arrival area is the same as it ever was, which is rather the point of having one.

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Ophelia gives herself a moment to settle her appearance by brushing herself down; she usually masks herself as a tiefling, when she's around here.  Well.  When she's officially around here; she's deniably around here sometimes too.

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She is met, post hair-adjusting et al., by the Watch Commander of this stretch of border.  Not even by an aide-de-camp; Diana has left her office to wait for her, that's how important, how gamechanging, the news she brings is.

"Mondegreen.  We're going to the secure room and then you can tell me what makes you think we can do this."

She wears sturdy armor, even inside; she may have to fight at any moment.  Her divine focus - by which she means her sword - is by her side, as it always is.  Her crossbow hangs next to it, etched with swords on the stock, the bowstring that hums with the sound of her voice shimmering softly.  She also carries a megaphone, because she's touched a bit of the same thing song-sorcerers do in swearing the oaths to herself that she has, and the amplification is useful when it carries not only her voice but her oratory's effects.

 

Ophelia made it for her, actually, and while she spent some time thinking about it and had a couple other wizards look the thing over for traps - well, even with the inherent "it's concerning that there's a succubus, however well-attestedly Good-ish, giving me magic items" factor, she used it.  To not use it would be more of a risk, in terms of lives spent.

 

And now, a miracle occurs.

Once again because of Ophelia.

Once the door's shut on the private sanctum, she sighs.

"You grow more and more suspicious with every interaction we have, I hope you know.  There's too many lives I owe to your work, and there's part of me still waiting for the knife."

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"I'm hardly Cheliaxian; a proper demon would already have eaten you alive by now.  It's good to see you again, though I wish it wasn't for such boringly important business."

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"You can flirt when I'm off the clock.  Tell me what's going on.  Last I heard from you was that you had intelligence of Deskari cultists doing a summoning and were going to infiltrate to disrupt, now you come out of the woodwork with a plan to hold Drezen?  Because I'm sure you know we could take it, but the price would be paid in far too much blood."

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"Well."  Ophelia's got a bit of a smug expression on her face.  "The ritual summoned what I wanted it to.  And the Herald it spat out promptly assumed control thorough enough that I thought it was Mass Dominate Monster, at first - but it isn't, it's something else entirely - it covered, by her telling, every insectoid lifeform in a mile radius, including the coloxus demon, and I saw no spellwork done.

"...I think you'd like her."

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"...I'm sorry, did I hear that correctly?  You said she dominated, by unknown means, every insect and insect-demon for a mile - and you think I'd like her?"

The incredulity is more about the latter statement, really.

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"She fell out of the portal half-dead and I think possibly posessed, skull blown open with what looked to me like bullet wounds, and when she'd been patched up by the aspiring Gorumite cleric and told about Deskari, she immediately decided she was going to put a stop to him.  Speaking of clerics, I have someone that needs raising or breath of life in my bag; make sure I give him back before I go."

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...Well.  That might actually be someone she could work with.

 

It's finding everyone else to trust to work with her that would be the problem.  People with the sort of Law that counterweights Ophelia Vascilia's - herself-ness, who nonetheless can work with her, not against her, and around - she's pretty sure that the cleric in question is one she's seen reports of before, from Hellknights, and they weren't pretty - and this total unknown, for all that Ophelia is good at reading people, with apocalyptic power!

She hasn't forgotten this was a cult to Deskari!

 

"I'll take him from here.  How long can you stick around?  I'll see who I can grab."

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"I'd plan on an hour, maximum.  I don't want to leave them alone for very long; Gord is honestly persuasive in his own way.  Who's in town?"

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Gord comes fully alert, eyes scanning for danger.

Ophelia is strong enough to teleport, or rich enough to afford the boots. Why hide it, and why reveal it now? She spent a while discussing magical travel without offering to teleport them.

She changed her mind while casting: she contacted someone who gave her new orders. She has powerful friends, and doesn't serve Deskari.

All this passes in the back of his mind in a few seconds, while he confirms he can't see anyone and reflexively casts ironskin. Gord doesn't second-guess his intuition.

 

"We are probably being observed and may be attacked soon," he says in a conversational tone. "If so, they are likely stronger than me. Watch out and be ready to counterattack. 

"The language-sharing spell will run out in a few minutes, and I can't prepare another one until morning. I can translate the papers for you before that, if you let me read them, or I can answer more questions.

"You asked what I can do. This morning I would have proudly told you I can beat one of those" - he points at Brizzz with his sword - "in a fair fight. That is nothing, to someone who can fight all the demons in Drezen.

"I can do what all clerics can: cure wounds, diseases, curses, afflictions. Strengthen allies and weaken foes. Create or purify food and water, and many other spells which are more rarely useful.

"If you take Drezen, and hold it, you will soon have offers of alliance from churches with many clerics, some of them stronger than I.

"So perhaps the greatest aid I can give is to tell you of the greatest evils in this world, slavery and tyranny and lies, which unite in calling themselves Law."

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"...Hm.  Do tell."

She's rather reminded of some of the more annoying people who sent her...

She'll split the difference and call it mail, after she killed Alexandria.  The sovereign citizen types.

"Actually, first - I don't see anything observing us, nor is there anything invisible but tangible within my radius - so who else could and would be spying, and how would they be doing that?"  On a scale of one to Contessa, she doesn't add.  It would unfortunately not be helpful.

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Detect magic shows no scrying sensors; the mirror has the expected divination aura. "We can be seen and heard through mirrors, by Ophelia and by anyone else who can identify the mirror or one of us. The simplest defense is to put it in a bag that blocks sight and sound, or in my bag of holding if you want to annoy anyone who teleports to it - that's an extraplanar space, bigger on the inside.

"Wizards and powerful clerics can also see and hear anyone they have met or heard of, whose mind isn't strong enough to resist it - Brizzz here would be an easy target. That kind of scrying sensor is invisible and intangible, but it has to stay close by and I would see its magic.

"Another kind of sensor could stay too far for me to detect, but it cannot be cast remotely and I don't think Ophelia left one here." He didn't recognize the second ten-minute divination spell but it clearly targeted the mirror.

"Normally I would worry about invisible flying creatures watching us, pets or summons or familiars, but those are tangible."

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"..."

Hmm.

How much does her intellect say to trust Ophelia and Lastwall by proxy over this?  Her emotions are suspect.

"Hmm."

"She did mention that she needed it for teleporting back."

"I'm not aware of the precise mechanics of teleportation as done by wizards, but my instinct here is to suspect that she actually does need some sort of locator beacon.  The question is what rules she is operating under for that, and whether we care that this conversation could be listened to.  It's not like we're talking about secrets.  The secret that I exist is by necessity already known to anyone who would think to spy on me, and while there are plausibly other things I could speak of - well, I'm not going to, because they're useless."

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"I will speak no secrets. 

"Ophelia has told you of Good and Evil, Law and Chaos. Those words are deceptively chosen. If you hear of a great struggle in a distant land, with two sides called good and evil, you may wonder who gave them these names, and what word the people called evil have for themselves. It is the same with law: a better term is control, and for chaos - freedom

"Controlling people value laws, and the idea of law, more than their outcomes. They build systems that put everyone in their place, and spend their lives hurting each other. They may hate the system that makes them do it, but they never consider leaving it, only replacing it with another. 

 

"Four countries are ruled by Controlling gods, raising people to send souls to the gods' afterlives. Two of them were conquered by their churches in the past hundred years. All of them are all built on slavery and indoctrination. None of their people are happy, not even the rulers, because they spend their lives servicing great machines built to oppress one another.

"Controlling Evil Cheliax serves Hell, the afterlife of tyranny and perfect obedience. They boast that every loyal Asmodean is His slave, and the slave also of either their Church or their Crown. They enslave halflings, but all that means is that halflings are not allowed to own other slaves, so the halflings may get the better end of the bargain. In death they are tortured in Hell, because they believe torture is the perfect expression of tyranny.

"Controlling Good Lastwall raises every child to spend their lives fighting against evil, no matter the cost. They go to Heaven, where the dead are marshalled in great armies that fight Evil until their souls also die. Every one of them believes they are doing the right thing, and none of them are there by choice. The only difference between them and the Asmodeans is that they let their enemies do the torturing for them.

"Their ally Mendev is less Controlling, which is to say its people do not all want to fight in Iomedae's war. But it is ruled by the highest-ranked paladin of Iomedae on Golarion, and her Inquisition has the power of life and death. So when the demons took Kenabres fifteen years ago and refugees flooded the heartlands, they conscripted them and the poor who could not pay their way out, and sent them back to the war. Thousands of them, and the only choice they had was to be killed by demons or by their self-proclaimed rightful rulers. But the people were raised Lawful, and so they made the wrong choice, and went into the demons' maws.

"Truely-Controlling Osirion makes all women slaves to men, and sells people into slavery to cover their debts or to punish their crimes. They think following the law is more important than what the law says, because it sends people to Axis, where their reward is more Law.

"Nidal is similar to Cheliax, but values torture for itself. They have served Zon-Kuthon since before they invented writing, and yet their farmers have not all fled or killed themselves, because with sufficient Law one can take even the final step from torturing others to torturing oneself.

 

"Freedom-loving people do not think there should be no law against murder, or that it should not be enforced. But when a country passes unjust laws, or a village upholds an evil custom, we are with those who rebel, those who leave, who refuse to enforce injustice or tolerate evil. Controlling people think the custom of having laws at all is more important than any one law, and so they let some of the laws be evil, and some of the judges corrupt, and they end with tyranny or with dissolution.

"Everyone knows best what they need to be happy. Leave people alone, and they will build a good life for themselves. Chaos is leaving people free to find Good and to help each other. Law is thinking you know best, forcing everyone else, and saying it's for their own good."

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"Dominating or destroying Deskari's forces, driving back the demons from the Worldwound, these would be Good and great deeds. I would applaud them, without reservation.

"Those who would benefit most are not here by choice. They are forced into the fight, by pain and the threat of pain, by duty turned to shame and self-loathing, and are killed without accomplishing anything. The average conscript is not much stronger on the last day they fight than on the first, and has not achieved anything besides getting themselves and their comrades killed.

"Unseat the church of a single Lawful theocracy, and you will free more slaves than have died in all of Sarkoris since the Worldwound first opened.

"Do not use Deskari's hordes merely to kill other demons. Many people in Avistan are neither Lawful nor Evil. Help Andoran and Galt free Isger and Cheliax. Help Nirmathas and Brevoy reform Lastwall and Mendev, make the Iomedaens a church and not a government. Lead a fight against tyranny that will unite the continent, Desnans and Gorumites and people like Harun united of their own free will, in a cause that they can love. Bear the banner of Elysium across the lands, if it sings to your soul, and you will always find friends."

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"...Hm.  I will take this information on board.  I do think that I am not going to commit to anything, yet.  But I do appreciate your perspective.  And slavery is, of course, generally awful."

...What she did in that last battle against Scion was awful but necessary.  She doesn't get quite the same sense, here.

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"Your first step is to gather an army and defeat Deskari. You'll have time to decide what to do next. I only ask that when you meet people - adventurers, crusaders, regular soldiers - you will wonder what brought them here, what they're fighting for, and what might be stopping them from walking away."

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She nods.  "That I will."

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He runs.

 

He's been betrayed many times and it long since stopped hurting; an occupational hazard of working with demons.

He didn't expect this scheme to succeed, any more than the last three blood-ritual cells he was in. Brizzz dressed sharply and was great at sourcing sacrifices, but he was obsessed with mortals (they do what I tell them, he'd marveled, I just need to pay, haven't eaten even one, so much better than demons) and ended up hiring a merc and an unvetted wizard who betrayed him together without a second thought

Harun had stayed to the end, out of a sick fascination and a twisted sense of duty, because he wasn't going to betray Brizzz before those transparently... non-cultist bastards did. He'd been prepared to cut and run.

He hadn't prepared for this.

 

Do not return to the Worldwound... for at least one year.

He doesn't know if his work with the demons can succeed. If Deskari can really conquer all Golarion. He doesn't know for sure that he can't, and it's all that keeps him going some days, because he doesn't have another plan, doesn't have anything else to hope for - a reason to go anywhere - waiting a year is better than dying but he's not sure he can bear it -

He trips, falls, slides downslope. He's bleeding, a shallow cut on his forehead. He can dance with the best of them, on bad footing or no footing and the daggers out and he never falls. His legs feel like wet noodles.

Nor moving with dangerous haste, the voice in his head commands, and he nearly vomits. He feels lost, dull, not knowing what thought to think next. Is this what the next year will be like? He can't do it. Can't go on like this.

Can't let her force him to do it. Making him a slave again. Not going to let her do it. Better to die first.

He pulls himself up. Kenabres is just over there, in the distance. He will send a message. Tell Arcghanaur what happened to Brizz. He owes him that much. The cambion will know what to do. He's got a good human head on his shoulders.

Owes the Harun of yesterday that much. Owes Nurah. Even if he dies for it he's not going to just run away.

He staggers on.

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"...Right.  If you want my help recruiting for this, and you've implied you do, you're taking one of my reports.  I think you'll benefit from her; she does a lot of anti-stupid work and you're going to have way too many reinforcements directly from Mendev.  I've got some other people I'd actually trust out of the not-mine crusaders, though I'm not sure I agree with your prioritization of capabilities.  You need anti-assassination more than anything."

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"And how are you suggesting I pursue that?  Fifth-circle clerics are hardly readily shifted!"

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"For something as important as this, we can and will shift that cleric.  I'd come myself if I wasn't critically important in command, though part of that is my strongly desiring to stab some of the demons that are actually responsible for this, rather than operational utility questions."

She paces 'round the table, paging through the plans stored in her head.

"...I probably will move my command to the Drezen base, once it's established, actually.  The fighting will be thicker there, my section of the outer line is stably established, and we're going to be shifting wardstones and that is Lastwall's duty.  Anyway.  I also recommend, but do not mandate, taking a couple of our hunters; they're going to be useful for their field intuition and sharp eyes even if you probably don't need the tracking, and we have more of them on the line than we do druids, in general, if you want nature-casters that badly.  Oh, and I'll authorize Weaver an equipment kit, though I'm not sure which would be best; you said she didn't have any magic items and didn't have magic.  We need to fix that if she's taking Drezen for us.  Not to be too Abadaran about it, but it'd be an unfair trade, otherwise."

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"You've been waiting for something like this.  Be careful; you're going to get much more of it than you asked for."

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"The more problems I can solve here, the more problems Lastwall can solve for all Golarion."

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"...May Iomedae guide you in her steps, Watch-Commander."

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And now, she has to figure out what even would be most useful for Weaver.  Without particularly good models of her skillset!

This is not a good thing!

On the other hand, getting to raid the oddball items stash is exciting; you never know what you'll find in there.  Lastwall is surprisingly good at looting the bodies, for Lawful Good.

 

...Fuck it, she'll call on the mirror; it's not revealing anything that's not already exposed.

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A polite cough comes from the mirror Ophelia handed Taylor, and an image of her face forms upon it.  "It occurs to me that I have not ascertained what weapons you know how to wield, and what armor you know how to wear.

"As this is rather important to the matter of equipping you with appropriate gear, I must therefore ask you about it."

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("I always draw an audience", Gord remarks, "no need to wonder what brought her here", and begins packing away his portable pyramid of skulls.)

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"I wasn't talking to you, Gord."

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That is...a good question, actually.

"I know how to use the knife I have, though it's - complicated, presently something I can't maintain, and easily-broken, especially when I use certain features."  All of them, but no-one needs to know that.  "It cuts through anything physical, though.  I also know how to fight with a baton, and unarmed.  I mostly rely on field control, however."

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A whisper from her familiar mirror, earlier that morning, surfaces, as if waiting for its cue.  "The bloom that endures upon the battlefield is the most beautiful of all."

"Can you use a proper mace?"

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"I wouldn't say I've kept in practice, but I know the theory."

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Then onto her list a (cold iron, as every possible weapon they can get is) enduring bloom goes.  What else...

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...Really, it's surviving that she needs to optimize for, here.

And that is something Lastwall knows how to do.

And avoiding mind control?  That is the Watch Commander's specialty, practically.

That and leading forces to accomplish feats they rightly shouldn't.

"Quartermaster.  I have a writ from the Watch-Commander to equip a strategic asset."  She produces a badge of authority, impresses upon it her allied adventurer status.  Hands it to the quartermaster, watches as he confirms the badge's metal actually shifted.  Makes it work again while he's touching it.  Watches him confirm that the badge works.

(There's normally one chained to the desk, but as no-one's yet been able to spoof their effect to the requisite degree, if an adventurer can prove they have one they're authorized to use it.  She got hers from someone who very much did not deserve to have the authority he was allowed.)

With identity satisfied, and the writ carefully examined...

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...The Quartermaster lets out a low whistle.  "Don't tell me what we're doing, I don't need to know, but the commander really must think whatever you're doing is important.  Don't suppose you have measurements, if'n you're looking for heavy armor."

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"I do not think I am, thankfully; the threat I am expecting to not be successfully avoided without supplementary equipment is teleportative assassination.  And enchantment effects.  Unfortunately the solution to this cannot be 'be ready to teleport away swiftly', at least not on the scale of teleport, or I'd have already asked if you have the boots.  Shorter-range displacements will not pose the same problem, but - well, the commander works with tactical-scale persistent effects often enough that I imagine you can imagine what having made an enchantment strategic-scale would do, from what she doesn't plan.  Once she's hit her target, she has to stay on the field of battle, awake and alive as possible, or things go directly to shit.  Assume there are similar constraints."

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"...So if'n we're looking for survivability - an', I'm assuming you're equipping a caster?  What sorta restrictions are they operatin' under, armor-wise?"

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She closes her eyes for six seconds.


"Weaver.  If you were given enchanted armor or a shield, would you know how to use them."

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"...I've handled a shield before but not extensively; I have yet to find armor that's better at keeping me alive in a fight than what I have and in fact have been commissioned to make equipment like mine for others, before, but I could probably make some adjustments to incorporate magic armor, if it's good.  Why?"

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"Well, Lastwall's field command is rather invested in making sure you don't die on them, or get subverted, considering what you could do, and are planning to do."

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"...I see."

...She's expecting another shoe to drop any minute now, at this point.  This authority is being too reasonable.

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If only Ophelia could see inside her mind right now.  Unfortunately, she hadn't expected to need to do that this morning - damn that demon and his penchant for surprise meetings - and she hasn't had time since the ritual, really.

 

Regardless, she has what she needs.


"Light armor, preferentially.  That, or - something that could be inset into an existing..."  She'll produce a mockup of some of the chitinous chest panels she saw.  "If you have such, pieces about yay size.  I don't believe that a standard shield would be useful, considering that there wasn't one they bothered to carry, but I suppose if you have something that's not as unwieldy, or has spell resistance, the person I'm equipping has some idea how to use one.

"The problem isn't the armor so much as the magic - or rather the armor's lack thereof.  Though I'd hazard a helmet would be rather a boon.  And, hmm, if you have cold iron clawed gauntlets, I believe they have a good idea of how to use sharp objects on their fingers.  Not that I think that it would be a good idea for them to try, so...hm.  Strike that, possibly.  Regardless.  I'd appreciate the benefit of Lastwall's expertise."

 

It's odd, the way you can get most of the particularly devoted Lastwallers to shine by framing their actions as not done to their own credit but their collective's.  Still, she'll take every edge she can get, here.  To do something as ambitious as retaking a demon-held city...

She's no battlefield commander, but she knows demons; they'll need every edge they can get.  She won't be surprised if they have to kill a balor, and not just kill a balor, but kill it by themselves, because Mendev's head is still up their ass and Lastwall hasn't found a fifth-circle Desnan.  And the less time spent on considering how helpful Cheliax would be, the more time she'll waste on considering more likely possibilities like divine intervention.

...She is not yet prepared to kill a balor.  Oh, she'd make a random example work for it, don't get her wrong, but even metamagically-Widened wreath of blades with nullifying demon-bane mithral daggers only gets her so far, leaving aside the way they have an inherent ability to dispel magic.  She'll have to spend too many limited resources keeping them occupied, and unless someone in this fortress is capable of pulling an army out of their pocket whenever they want...she'll run out of spells before the balor runs out of "not exploding in a ball of unholy fire".

Even if she successfully hits them with enervates and her kiss, she's not there yet.

And that's not even taking into account the possibility that they'll be up against someone like Khorramzadeh.

She's seen him fight, once, in memories; she does not wish to see him fight again.  Much less if he's aimed at her this time.

Well.  Sourcing and using an army that can kill balors will have to be Weaver's job.

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The quartermaster busies himself picking a selection of magic items out of storage that would have him boggling if he was less professional.  Meanwhile...

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...Diana Pallas is gathering her troops.  Or rather, her command team.  There's important business to discuss.

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Her Inquisitor already knows quite a lot of this; she was in the room when Ophelia explained it the first time, after all.  Still, she shows up to the meeting,  It would not do to let her guard or aura down now of all times.

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The representative of the alchemists and other crafts that are supplied from Lastwall's efforts is abuzz with both curiosity and concern as she valiantly tries to stay in her seat, fidgeting with some clockwork.  She wasn't in the middle of brewing anything when she was interrupted, thank goodness, because whatever Diana's up to, it seems important.

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The other member of Diana's war council that is neither under her sole command or Abadaran, Kalara Sunaph of the Pathfinder Society, is already dressed for a trip outside.  Then again, she's almost always dressed for a trip outside, because frankly it's hard to be underdressed for even absurd weather when you're mostly pottery.  Hard, though not, alas, impossible, given the temperatures winters reach - but right now, it's coming up on spring.

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There is one man on this council who has a job more fraught than Diana's, and it is the commander of the scouting forces, who is their first resort when something goes wrong and a demon escapes the containment line.  He's quick to arrive, when called, but he never stops looking out of the corner of his eye for invisible demons.  He seems to calm down a bit when the cat with a small gem orbiting its head curls up in the corner to watch the proceedings, however.

It is also he who calls for the meeting to start, before the narration can get through the rest of Diana's war-council.

 

"We're all here, Commander.  What's so important that you need all of us in one place, rather than using the usual methods?"  Conferenced singly-linked magic mirrors, he means.  (For while Cheliax has many more wizards per capita, it is Lastwall that has more dedicated artisans, those willing to spend sweat of their brow for items others will best use, rather than they - and the support they receive from Osirion and certain Alkenstar factions that allows them to turbocharge production of various needful things, and sometimes obviate demand for others nigh-entirely.)

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"An opportunity to turn Deskari's nature and preferred agents against him.

"An infiltration operation to preemptively strike against Deskari's cults and cultists, carried out by an independent agent under Lastwall's aegis, received what I can only call divine intervention in that a summoning ritual that this agent had intended to interrupt, reaching into the Dark Tapestry to summon a fearsome general of apocalyptic import for his forces, instead summoned someone with the extraordinary ability to Dominate and seamlessly control - to the point of coordinating such to make specific complex sounds - all insect life in a mile.  Including, for example, coloxus demons, as evidenced by the agent's report that the demon in question, who had arranged for the summoning, simply froze after the summoning was completed."

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"...Well, that is quite an interesting ability," the shabti murmurs, her voice a resonating hum that manages to convey significant intrigue.  "So what's the catch such that you need professional adventurers to support its deployment?"

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"The bearer has no other magics to her knowledge, not even enchanted equipment, and would be reliant upon only the local fauna to protect herself from, for example, a balor deciding it was done letting her march around.  And Iomedae's war-standard is still in Drezen, despite our best efforts otherwise.  We need to reclaim that; attempts to create a new locus of the effect that, as I understand it, disrupts the teleportation of anything suffused with non-negligible Abyssal essence, have been ongoing for decades, and we still can't figure out why Summoning Shield resonated so much further when the standard was ours to use as a keystone, let alone why it could jam only Abyss-denizens.  Most suspect it's a miracle."

Lastwall hates relying on miracles.  It means they failed in their duties.  But this miracle...

They've tried raising Summoning Shields off of wardstones, with metamagic to target demons, repeatedly.  It's not working the way using the Sword of Valor did, and it disrupted allies' summonings almost as fiercely as enemies'.  They're failing, and need this.

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"...I'll get in touch with Zahra and see if she can rustle up someone or something better-suited to high-intensity combat than myself on very short notice, but you'll need someone with my sort of healing throughput and output going along if we're actually going to be tending to an army.  And it sounds like we are, if we're going to be relying on an ability to dominate demons as the key portion of an offensive into one of their cities.  If they don't pull out everything vulnerable to whatever method of control as quick as they can the moment they realize they have this problem, then I don't know why Drezen's still in their hands."

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"You mirror my thoughts, Ms. Costanza.  Are you volunteering, perchance?"

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"...Though, before you answer that - I should make something clear: This mission will only be accepting volunteers freely and uncoercedly.  I will pay for the Truthtellings to ensure that if I feel that that is necessary.  It's going to be dangerous, and while I'll pay for the resurrections myself if I have to, I can't guarantee that anyone that goes on this mission will face remotely survivable odds.  This is a gamble we are taking, because the rewards are worth it - forcing demons to suffer logistics alone is positively incalculable, strategically - but the costs are also high, if it fails.  And it's very possible this will fail.  There are too many things that are still unknown, about what is even possible with this new ability, although I trust the source of what we do know and have had Mira confirm that I am not compromised by enchantments just in case."

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This is Mira's cue to turn to the Abadaran, hand him several coins, and watch him cast Abadar's Truthtelling, holding a finger up to Genevieve before she can interrupt to answer Diana's question.  Once Abadar's sigil springs into existence, she stands before the room and says the following: "I am Inquisitor Mira Quirin, made so by the power duly invested in me by Iomedae and Her Church, as well as the nation of Lastwall.  Today, I observed the following: Watch-Commander Diana Pallas, or a person successfully impersonating her, seemed to receive a message via magical means while we waited in the ready room, and dictated the following response, which I believe to have been to a Sending: 'Report with all due haste.  Will look for spare adventurers.  Don't see any response yet; day's been quiet.  Elaborate on mechanism.  Iomedae guide your strikes.'  As is protocol when shadowing a ranking official who receives a Sending, I confirmed with enchantment sight that she was not affected by charms or compulsions.  I promptly proceeded to the secure briefing room, and was witness to the source's report.  The source also did not show signs of having been enchanted to my enchantment sight.  That is all I have been asked to testify to at this time, and while I believe it is persuasive evidence, given the information known to me at the present moment I cannot unequivocally state it is probative.  This sentence is false."

The scales exasperatedly wink out.  She promptly sits back down.

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"As context for the latter comment, the source, who is an arcanist, observed no magic to be involved with the domination effect she observed, as is consistent with the outsider's claim of not having magic.  This is unfortunate for the amount of paranoia internal affairs requires, but potentially tactically useful."

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"...Potentially tactically useful?  Try 'holy shit does that mean it would work in the Mana Wastes, that it's possible at all to create such a wide-ranging effect without creating characteristic thaumic resonance whatsoever is absurd and overturns so many theories about how reality works that I might give coauthor credit to Kalara just so she can tell me how many'.  If we had any idea how it was being accomplished, at least.  Which we don't.  And it's probably just masked.  But it would be...interesting, if whatever effect this is was being accomplished without magic.  Not that that's immediately relevant."

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"Myself, I'm wondering about their travel times and likely targets for acquisition, not that we have much field intelligence in the region by ourselves.  Demonic vermin are horrible enough even when they're swarming blindly; if there was proper intelligence put behind them..."

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"Well, I'm going.  I've got to see this."

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"...I can think of no greater calling than to chronicle this, and shall venture under the standard terms, if you'd care to witness it," she says, as she turns to the Abadaran.  "I'll call in a couple trustworthy partners who aren't entomophobes, if we have time for that."

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"...I assume you're sending me, or you wouldn't have called me in.  Is there anyone in this room who isn't going?"

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"Lena," who's probably a cleric, she's got Iomedae's domain spells, "and I are going to be holding our lines, in your absence, but even so I expect I'm going to end up either reinforcing you or needing your help once we start pulling the lines in.  It depends on what happens when we retake Drezen, and whether the banner still works.  Kalara, you're hired; you have about an hour before the teleport to the principal of this protection mission becomes risky, and I'll front pay for two other adventurers you hire; I can pay veteran rates, and probably sweeter in items promised, but not archmage money.  Get people with insurance, that aren't afraid of balors."

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"...Tough order, that, just because of the time, but I'll see what I can do."

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Meanwhile, at the armory...

...That is a lot of items.  And even knowing that Lastwall gets them pretty much at cost, she thinks they might have just put all of their reserve in on this gambit.

No pressure.

(Yes pressure.  Rather a lot of pressure.  She can feel it building up in her already.  But she's not going to let it show.  To show weakness now would be to signal that Lastwall is wrong to do this - and when she runs the numbers, she's pretty sure they're right to.  And she, if anyone, simply must contemplate the value of image and morale.  She was born a noble, after all.)

(Fuck.)

 

(...Not that she doesn't want to be important for something she did, rather than her circumstances of birth, but could it have waited until she had honed herself a bit more than this?  (No.  It could not have, and she knows that.  She was already rather stagnant.  But even so, she is allowed to kvetch inside her head.  Thoughtcrime isn't illegal, especially when it's only against her own ambitions.  And really, an occasional heresy there is essential, to make sure you actually want what you think you want.))

But she digresses.  There are people she must vet, for what's only not a suicide mission because Lastwall will probably raise anyone who dies during its commission.

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Well, that's why she's stacking the deck as hard as she can to prevent the necessity.

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When she returns to the briefing room, she is expecting to see perhaps the Watch-Commander and definitely one other Lastwaller.  She instead finds an entire party, and barely restrains herself from flipping out at what could easily be a murder attempt.

 

...She's spent too long in Mendev, if friendly territory is this unsafe to her.

 

"So.  There's rather more people here than I was expecting."

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"Well.  About that.  It so happens that when the broad circumstances of the change in strategy were explained to the people who needed to know I hadn't been subverted into ordering a pointless suicide mission, Chronicler Kalara Sunaph of the Pathfinder Society and Mx. Genevieve Costanza of an associate logistics group both felt like they should attend to this matter themselves.  I do apologize for the surprise, but while Inquisitor Quirin is approaching our freelancers, and will most likely find some trustworthy recruits, if you do not trust my judgement on who I trust, it was not a good idea to ask me for reinforcements, or, indeed, tell me anything."

Insofar as it is possible for someone in imposing full-plate to radiate a bit of sheepishness, she does seem to be so doing.  She legitimately hadn't expected to recruit anyone by proxy in explaining the situation to the people who needed to take action if she was subverted.

 

...Now that she thinks about it, that that happened at all is kind of concerning in the way it rhymes with subversion...but she's immune to charms.  Even weird invisible-to-magic charms.  Not compulsions, but she's pretty sure she's not compelled, either.  The actions to take to do not-this are readily available to her, still, and she's immune to charms, which means that she can be reasonably confident nothing supernatural is messing with her consideration of priorities.

 

Reclaiming Iomedae's war-banner is just that important, that it results in this gamble for a chance.

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"Ah.  I see.  Well.  Far be it from me to turn down such experienced and trusted hands.  Ah, I'm aware of the broad strokes of a chronicler's abilities, but, Madam Genevieve, what do you do?"

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"Alchemicals, mostly.  With a specialty in designing potions to sublimate such that they become inhalable gases, though that's not all I have on me."

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"I see.  ...How, across the planes entire, do you make that viable?  Most potions I've seen were frankly a waste of money compared to even wands, and we've more than enough casters!"

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She grins.  "There's an enchantment that - catches on - to things that are not supposed to be weapons, being wielded as weapons, that allows you to apply the usual weapon enhancements.  And potion bottles most certainly aren't meant to be used as weapons.  Have you ever seen a sharding weapon?  Because I have, and given that I had something that was meant to break - well, I promptly decided that I could make use of that, given that I can throw these pretty dang well. And it worked. Praise be to knowledge-sharing."

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"That is genuinely impressive.  And if it works mostly only on potions, which you've seemed to imply, also hard to weaponize, which is even more impressive, really.  Both that you've made it work in combat and that it will be hard for others to make your same steps their plan to take over the world."

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"There's some alchemicals the pattern'll cling to, but it's certainly not a lot of them.  Can't usefully re-throw most grenades, f'rex.  And most fireworks - don't end well, used like that.  The holy candle's surprisingly good, though."

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"That will, I think, be very useful.  I'm quite happy to have you.  And - Diana, if I know you at all you were absolutely planning to send Inquisitor Quirin on this madcap scheme, but we appear to also be up one of your rangers, which was not expected."

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...He's not getting in the middle of that, whatever it is; he knows better than to think to try it.  Two people with absurd Splendour having a social fight is just not something you interrupt, especially when one's your boss.

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Diana shakes her head minutely.  To push another agent of Lastwall on this team by force is not something she wants to do; it would not be in keeping with Law or Good or law or good.  "I'm not altering the deal, no; I'm offering you his assistance, because while Kalara knows how to navigate, Morris knows the land much better than she.  And I know you're a city girl.  If you're hunting demons...You really do want a proper hunter."

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"Well.  My apologies, then; I would be happy to have him along."

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....Does Diana know this woman from somewhere, before she got into this line of work?  The communication that just happened was interspersed with far too many overtones of meaning to be starting from no shared ground!

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She doesn't think she's met anyone Ophelia used to be.  But they share the same goal - one they both hold in common with Genevieve, for that matter, for all that they've chosen very different ways to approach it - and that's ground enough.

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Her gaze flicks over to Morris, then back to Diana, which she holds for a good few seconds before she minutely shakes her head and rolls her eyes.  "If you're wondering, Marshal Morris, the Commander and I have in all honesty interacted for a grand total of a day's worth of hours, perhaps; the rest of our familiarity would be from my hearing the rumors and her reading my reports.  The connection we have is in what we're looking for, rather than anything we've done.  And I do believe Mx. Costanza also knows the thing for which we all search, though I can't be anywhere near as confident of her disposition."

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...Well, that's certainly someone who's very good at reading people, not that she didn't already know that.  She feels a bit like someone just peeled her back to her soul.

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...Okay, she's about as scary as Quirin, just the other way 'round.  ...She must never come to know this, or they will become a terror.

 

...wait.  Shit.  Quirin already does.

 

The Marshal pinches the bridge of his nose, and gives up.

At least they're pointed at Iomedae's enemies.

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It is completely unknowing of all of this, that Inquisitor Mira Quirin's fist raps upon the door to the briefing room.  "The adventurers I could round up, and trust far enough, are ready for their interviews."

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...Right.  Game face on, Diana.

"Then start sending them in."

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Ophelia falls into line with the rest of the Lastwallers, and waits to see who arrives.

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Mira returns, escorting the first potential, and whispers a Message to the one person in the room who might not have heard of her exploits by name.  "Arna Kithara, Sarenrite rogue; responsible for cult deconversion, Kenabres standoff, Fourth Crusade era.  Normally unwelcome in Mendev.  Not a Bellflower.  Don't ask.  Steals weapons mid-combat."

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Arna is an older halfling woman, unassumingly dressed and bearing no obvious weapons or armor - unless you can see magic, like approximately everyone present, in which case she glitters with a dozen minor auras. 

She waits for the Message to end with a polite smile. "I prefer to steal weapons and all other items before combat starts", she says, "it can be very effective at preventing combat altogether. I can also scout, infiltrate - not purely demon groups, alas - and if all else fails, I can mercifully stab people."

"I'm also trained in diplomacy and deescalation. Unless your goal is simply killing people, you need ways to avoid fighting, and you need to be prepared to deal with prisoners. Demons are very hard to help - although they can be convinced to leave peacefully, if they think they're not going to win - but they often have mortals with them. I'd like to be there to try and give you a better choice than killing them. And of course we might rescue some captives, and should be prepared for that as well."

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"...Mira, did you not tell them this was primarily a close protection mission?"

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"...'With highest possible secrecy', ma'am."

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Diana pinches the bridge of her nose.  "Tell the rest of them that there are two prongs to the operation, and if they cannot do item retrieval, live-combat healing, or close protection, they had best be able and willing to harry balors."

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"As you command.  Immediately?"

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"I would prefer your insight here."

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The Inquisitor nods, and inveigles herself into the half-curve standing around the war room's sand table.

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"My apologies, Arna; while your work is much appreciated, we are presently trying to apply leverage to an opportunity provided by a specific asset and capability, and thus it is uncertain how useful the skills you're proudest of will be.  On the other hand, I am given to understand that Drezen does have some standing non-demon population, which would be useful to infiltrate - Ms. Vascilia?  Is that still accurate?"

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"Well.  Yes, but then again, no.  A balor, Darrazand, stands atop the city's hierarchy of power, these days, and quite a bit of the...latitude, you could achieve when, exempli gratia, Vhaune was in charge, is consequently disrupted.  On the other hand, the tyranny allows different infiltration options - and the scheming's certainly still afoot; it simply cares more about not looking like the problem is your fault.  Because looking like it is your fault results in facing an angry balor.  If we wish the defenses in disarray, and the Sword of Valor recovered with more surety, there could be options to sow chaos amongst the lines before a dawn raid."

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"Thank you.  Arna?"

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"...the Sword of Valor is - an artifact that was lost with Drezen? And you've learned it's still in the city, and wish to retrieve it?"

"I could try to learn where it is and how it is defended" and steal it if she can, which goes without saying. "And to disrupt any defensive coordination that doesn't run on powerful demons personally teleporting around. Whether I succeed depends on how much the lower-ranking cultists know, how trusted they are, and how much time I have."

"I can also be a bodyguard. It isn't my specialty, so I can't promise that I'll see an assassin in time to steal their weapon, but if you're short on adventurers, every pair of hands helps."

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"Lastwall's impression of the unique capabilities this mission is planned around, trend to the impression that the targets you will need to be most ready to disarm, should you deploy on this mission, are those whose talents lay in durability and strength, or use of magic, more than those who rely on stealth.  However.  This is uncertain, and it is highly likely that the more time we spend on threat analysis, the less use the  capabilities that have just been acquired will be, in the field - in direct proportion to the time spent out of it."

...She takes off her mask.  Not in the sense of removing a literal mask from her face, but in stepping out from behind the code, because she is a person too, and should not hide behind this bulwark of dispassion.

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"Or, to translate that from Military into Common -

 

"We've found a wide-open back door into Deskari's command and control, but we don't know if there was a tripwire on it, and if there was, it's definitely been tripped - so we're trying to get what we can while the getting is good, and resorting to hope that this will allow us to trip the forces at Drezen and Iz onto their back foot long enough to steal a march or three inwards."

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"Which is to say, I believe, that the Watch-Commander has not been able to overdetermine this to the level she prefers, this mission is consequently an Adventure of the sort that goes in the histories if we pull it off, and we might all die because Baphomet decided to look at us funny in person - though, if it comes to that, I have a contingency I'd hesitate to use for anything less."

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"...That is...not a summary I can honestly say is false in the broad strokes, though if there is hostile divine intervention, I and what other forces we have available will be on ready-one to stand between it and you."

 

Which is to say, one round after they receive the message, Diana and the remaining high-level adventurers on the lines, those not currently fighting for their lives, will show up (most likely via teleport) to fight for hers.

Lastwall's reserve strike force most likely will as well, but she is not going to promise that.  They're likely having a mirror of this same conversation with their own troops, she imagines.

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"I can handle schirs, babaus, incubi and mortals of similar power. The stronger demons usually don't use weapons or items in battle, or not until you get to mariliths, and I can't steal all of their weapons before they use the rest to kill me. Magic won't stop me, except the way it would stop anyone - more protection against mind-affecting spells is always welcome."

"I volunteer, if that wasn't clear. In whichever capacity you think I would best serve. I'm not concerned about your ability to estimate the risks and decide they're worth it, only that this mission serves Good broadly defined and not Lastwall more narrowly. And making lasting progress against Deskari's forces definitely serves Good."

"Also, I can afford a Resurrection if you recover my body and sell some of my equipment, you've got my authorization filed somewhere."

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"I do hope that if it comes to that that you will not be their most pressing problem."  She grins.  She has teeth.  "I can be quite the distraction when pressed.  But yes.  I believe she raises a cogent point; a writ for any of us that do not have mind-buttressing armor, bastion shields, or similar, to acquire something enchanted thusly, would be useful."

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"...There are not many of those not already held by persons in critical positions.  It may be possible to acquire or," she nods at Genevieve, "rush-order additional equipment, but there is a point at which we would be risking more than we can afford, in terms of continued control of the lines; just because we are less riddled with cultists than Mendev does not mean that they do not try to usurp us, and while we do try to ensure defense in depth...  I'd hazard, without other rapid efforts to cover for weakened positions, that Lastwall's Worldwound forces have floating availability of no more than four such items of either kind - plus some personally held - without consulting the quartermaster's records, and that does not guarantee that we can retrieve them within the allotted time.  Still.  This we can try to make available, though priority on what was already in our reserve will be - has been - given to the mission-critical asset."

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"...Well, then.  And I've already signed out the disposessed reserve; that's one of our four right there.

"It would be medium or heavy armor, regardless, which - I am under the impression your nimbleness is important, but that enchantment just refuses to stabilize without a certain critical mass.  That, or you'd have the bracers of armor problem; we do have some of those, though they're mostly all out right now.  Bastion shields...do not provide the sort of lasting protection mind-buttressing armor does, either; rounds, and it drains the rest of the shield's magic, versus a flat rejection.  And there would still be the critical mass problem.  Heavy and tower shields only, and while there's been people speculating that it would work on a folding shield, we can't and haven't actually commissioned any; the exponential increase in cost wasn't worth slightly less stringent requirements."

She sighs frustratedly.  "Wish there was more I could do for you, there, but the wishes that matter need diamonds, not words."

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"Absent items, the best defense against mind control is support spells and watching each other's backs. How are we doing for cleric support? And bards, wizards..."

She looks briefly frustrated. "I might be able to pull a cleric of Sarenrae from Kenabres to help us, but I take it we can't spare the time that would take, unless you have Teleports going spare."

"I've also heard that compulsions can be briefly supressed with a second-circle spell. I'm not about to suggest taking a bunch of barely-trained wizards on a dangerous mission, but maybe someone's made a wand of that?"

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"I'll be going."

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"My spellbook is well-stocked up to fifth circle, and I have a few extra tricks I've picked up."

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"...If you're thinking of shroud thoughts, I've actually figured out how to infuse it.  Which is more effective, actually, because it doesn't just cover me."

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"I believe she's thinking of Suppress Charms and Compulsions, which I suppose you wouldn't have bothered formulating.  It's hardly worth the effort of preparing, though, if you can hand out potions of enshroud thoughts - let alone reduplicate them."

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"...Unfortunately, no, I cannot make extracts that work with the specialized coreagent I use to craft vaporous potions.  Yet.  ...Seems like we're getting a bit ahead of ourselves, though.  Madam Inquisitor, were there other prospects?"

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"Hm."  You're not my boss or technically in control of this meeting whatsoever, she conveys with a Look, but you have a reasonable point.

 

"If everyone is satisfied?"

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"I've no additional comments on the person, but if we feel that the Sarenran cleric she mentioned would be of use, and I daresay they would be, I suspect I could pick them up overnight, given what must be true about the travel distances for this to be a 'tomorrow morning' operation.  It would separate me from the party, but Chronicler Sunaph is not incompetent at getting people places."

High praise, when he gives it.

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"Aw, you really do like me.  We do indeed have all of those casters, incidentally, Arna; one each, save the cleric - and Vive here does a really good impression of one.  Possibly better, in some respects.  Though I'm embarrassed to admit that I've somewhat neglected my spellcasting in comparison to my songs.  Still, they're quite useful."

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"I believe we will have more than sufficient healing and restoration, overall.  And I can provide certain very useful domain effects, for that matter, though I will ask you to not spread which ones around willy-nilly."

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"...Regardless.  Mira, if you would be so kind as to get the next potential recruit; Arna, please have a seat."

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She leaves.  She returns.  There is no other person with her.

"Unfortunately, with the details of the mission more known to them, the other candidates decided they were unfit or unwilling.  This is what we have, unless Kalara's contacts turn someone up."

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"It's unlikely, though it's not impossible someone could Teleport up overnight in a way that they could link up with the cleric in Kenabres.  Marshal, do you have room for more passengers on whatever your plan is to catch up?"

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"Depends on how many people, how much they weigh, and how comfortable they'd be in close quarters with someone else."

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"My cleric friend is called Vesta. She's an odd kind of cleric, Sarenrae only gives her some spells and none that could be used to hurt people. Which might be a be good idea! - but it's not Sarenrae's usual policy, I don't know what's up with that. Anyway, she's very good at healing, protection, removing curses and so on. And I trust her."

"I'll Sending her so she can start packing, and you can give her a more detailed briefing when you pick her up."

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"Vesta, of Sarenrae.  Alright."  Probably an oracle, much like how he's neither ranger nor druid but still a potent natural caster.

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"Well, if that's that, and no-one has equipment they need to fetch, then we'd best be going.  I've only so long before my beacon expires."

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Elsewhere:

 

Ophelia's face appears on the mirror once more.  "We will be returning soon."

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"Acknowledged.  Landing zone's clear."

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Polite of her to confirm that.  Especially by panning the sensor like she did.  This Weaver knows what she's doing.

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Lastwall stands ready.

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Genevieve's got everything she needs and she's just going to go tell Zahra that if they have anything on slightly less short order, it's more likely to make it to her if they overnight it to Kenabres, care of Vesta of Sarenrae.

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Kalara is always ready for adventure; that's what being a Pathfinder means.

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Then once she's Sent to Vesta of Sarenrae, in Kenabres, the message that she should expect Ranger-Marshall Surefoot and possibly a package from Aroden's Dream, in connection with an important mission that Lastwall and others would like her help with -

They will all Teleport out.

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...Well.

That is a surprising number and variety of people to dispatch on the say-so of whatever Ophelia is to Lastwall.  And they look both well-equipped, as far as she can judge, and - competent, already scanning the area in a way she hasn't needed to for a long time.

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...And how does this - whoever or whatever this is - detect, now that she's seeing her?  Speaking of scanning.

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...Chaot--

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[LAWFUL EVIL]

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...Hm.

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...It's too quiet.  Way too quiet.  That's probably intentional.  Not a good sign; he remembers Hellknights trying the same to intimidate him.  Didn't work.  And over there is a demon he will be ready to draw on if it looks at him too funny.  It looks - paralyzed, almost - but it's still breathing.

Strange.  Disconcerting.  But if it works...

Victory forgives your sins.

...Or at least, that's what they said in Belkzen.

He's pretty sure they - Mira, Diana, hells, probably Genevieve - haven't been in Belkzen for a long, long time, now - maybe they never were.  He's still not sure he isn't.

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Seems that Arna and the others made it, too; hooray, this wasn't a trap - or it is an even bigger trap than anyone previously thought.

And then there's this dumbass.  She's vaguely annoyed that no-one mentioned that the 'aspiring Gorumite cleric' was Gord.

She doesn't like him.

Not, to be clear, that she's ever met him, but while he may be wise - he's not intelligent.  There is a difference between Lastwall and Cheliax, she finds herself thinking every time she hears of his preachings passing through the front, and it is that Lastwall lets you, and frankly encourages you if you cannot bear up under the strain of saving the world, to choose things that are not 'work for Lastwall'.

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Kalara, meanwhile, is - light on her feet, bouncing excitedly.  She's on an adventure, and it's this that always gets her (nonexistent) blood pumping - because it's something the stodgy bodyguard who intended to condemn her to his suffering would never do.

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Genevieve, though - she's worried about this, and her hands, wearing oddly fingerless gloves, run over her bandoliers of potions in response.

 

...Then she notices the strange gadgets.

She really wants to know what's up with those!

But now is not the time...

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That's a stronger war-party than he expected! Some may be adventurers, but two have Lastwall insignia, and they carry themselves like they expect obedience.

Lastwall's taking it seriously, then, this gloriously crazy idea that they can take Drezen in a week. Taking Ophelia very seriously, too, or else they have more information than what Weaver told them. (How did they decide to trust Weaver so quickly? Are they going to dominate her the first chance they get? He hopes they try - and fail - but they're probably not stupid enough to try.)

They're making a big push, and it's up to him to make them to fight for Good and not just Law (a regrettably common failure of Lastwallers). Doing that might be the most important thing he does in this life. He moves unobtrusively next to Taylor.

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"Welcome to our merry band of freedom fighters!" (he says in Hallit). "I'm Gord, cleric of Gorum, and I've been telling Weaver about local factions. The spell letting her speak Hallit is about to run out, has one of you got a Tongues?"

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She moves unobtrusively away from Gord in exact proportion to the amount that he moves closer to her.  She knows image, and she knows how to read people, and she's pretty sure that she doesn't want to get caught up in his beef with the newcomers.  Not without much more information than she presently has.

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!

Potionable spells are her job!

"I should, give me a minute...Don't need it too often!"

She rummages through her many pockets.

And then, in a sharp dashing gesture that looks like she's practiced it a lot, there is a cloud of tongues right there for someone to inhale, and still a vial in her hand!  "Voilá; Tongues."

"Though I can't," she quips wryly, "imagine why you'd trust that that potion does what I say it'll do, short of me taking it and not exploding - which would hardly solve the fact that this Herald - I don't believe it was ever mentioned of whom? - would still need it, and have reasons to mistrust that assurance, still.  You could cut the tension around here with a knife.

"...I don't suppose Diana loaned you the emergency Common competence ioun stone?", she directs to Ophelia.  "Bet she'd be more comfortable with a gizmo," she gestures to the what-in-Aroden's-name-is-that on the woman's back, "than mysterious vapors.

"Or, I mean, we could all take the buff.  That'd work.  Not like it's going to run out per se."

...she's going to take her potion herself, before it vanishes.

 

(Of possible interest to Gord: This one is wearing a strangely colorful Arodenite symbol.)

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"Unfortunately, it slipped my mind to mention that it might be useful to the quartermaster; I was much more focused on keeping our trump card alive and unmolested during the 'shopping spree'.  But speaking of equipment, we do have some, which will hopefully neatly supplement what you wear, madam Herald."

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"...Aren't we skipping introductions?", Kalara cuts in, almost offended.  "Really!  One absolutely must get to know one's party!  What will you dramatically scream when they're kidnapped by a roc, or an air elemental?

"...True story, that last one; I'm glad I know feather fall.

"Pathfinder Chronicler Kalara Sunaph, madam Herald; it is my most profound pleasure to accompany, aid, and make record of you on this journey.  If you want me to, of course!  Though I sha'n't be estopped from making any note whatsoever of my deeds over the course of this adventure, because memory-affecting spells are too common, it is the consent of those who I am charged to work with whether their names and deeds end up in the Pathfinder Society's records, especially on bodyguarding jobs."

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"I don't," Mira gruffs at Kalara in response to that declamation.

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"I know!"

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"...If we're doing introductions.  Morris Surefoot.  Lastwall Rangers.  Ma'am.  If you're looking to build up your forces, I'm the one that'd best know where the bestial ones are lairing."

If he knew that Gord was thinking he expected to be obeyed, Morris Surefoot would have laughed in his face.  Respected as a subject-matter expert?  Probably.  Obeyed?  This woman controls threats he has to survive, as easy as breathing.  And while he's seen some blunt it, or shape it, in his years of service - in his experience, you don't move the storm - the storm moves you.

This young woman carries the same inevitability in her bearing.  That the people before her are not challenges to be faced, but pebbles before the river - men before the storm.

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"And I'm Arna. I have some experience helping cultists redeem themselves. I'll help guard you and steal the weapons off any who attack us, hopefully giving us a chance to talk them down. And I don't belong to any organization, but I really like Sarenrae and her priesthood and will gladly tell you all about Her if you like."

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"...Morris does have some additional help to fetch from Kenabres, first, speaking of Sarenrans.  Regardless of whether that blemish upon the Inheritor's grace Hulrun will cooperate with a plan to take Drezen that's not sponsored by someone who would condone and apply his nigh-Kuthonite zeal for torturing what he calls heretics and I call 'people who are desperate to avoid being tortured and thusly decide they'll be hung for the sheep as well, because why not, there's no upside otherwise', there are a few allies Lastwall can count upon who live there - and while to my understanding Terendelev herself does not usually range far, to better protect her city, her hoard...If the target is critical enough, and the plan solid enough - her loyalty is to Iomedae, not Nerosyan.

"-- That's where Mendev holds court, madam Herald; my apologies for the implicit unclarity.  Regardless, the Watch-Commander is the one who will determine that, primarily, not I nor he.  I believe we're due a conference call soon, actually, between the border's commanders.  If you feel it worthwhile to attend, instead of merely await results, I've a mirror for it."

And she will get to see how this woman politics, if she does - or if she doesn't, even.

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How lovely, a conference of Lawful commanders, and they won't invite him because he doesn't have an army. He needs to convince them he's as useful as an army - audacity, always audacity! 

He inhales a bit of the lingering cloud of, supposedly, Tongues. Clears his throat. "Kar thuvim movat, viret omni surr ka. That's tongues all right, I never was any good with Draconic." A little bow towards Genevieve. "Breathable spells are a delightful idea and I can't wait to see them used in action - can you make someone inhale a fireball?"

"...But I get ahead of myself. If we're being formal, I'm the senior cleric of Gorum in the Worldwound" - ever since Gorum helped him kill the last one - "and so represent the ancestral faith of Sarkoris. I've worked with all the armies of the Worldwound" - including the demons, who were rather more welcoming than Lastwall - "and talked to freedom-loving people from all nations. Retaking Drezen would be splendid news for armies and governments, no doubt, but I already look to the world after that, when Deskari's horde could join us in the cause of building something better."

"To complete the round of introductions, this is Brizzz, who can't speak for himself. Unfortunately so, because he styles himself an ambassador and diplomat." And how he would love to see him invited to their precious conference, Lawful diplomatic immunity and all. "He works for Deskari and probably knows what they were trying to summon, since I suspect it wasn't a better swarm-mistress."

"And our guest of honor - Herald Weaver, would you like to introduce yourself?"

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Mira's voice lashes out like a knife as she cuts in before Weaver has a chance to say anything.  "...Gord, if you are styling yourself the representative of free Sarkoris -

"Absolutely fucking not.  We actually know who that is, and that person is not you.  For that matter, the time is not now.  We have not won, to discuss what to do with our victory.

"You are a member of the Herald's party right now, no more and no less.  And if you believe pretty words are going to change that - you are wrong.

"What will change you, and change how you are perceived, is your actions.  So - and I realize that this might be a radical thing to ask of you, given your whole shtick - pick your course, pick your cause, and stick with it.

"You could be doing quite a lot of good in Cheliax.  You could be fighting Nidal.  What the hells are you still doing here?"

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...Yes, she really wants nothing to do with that.  She'll...busy herself going over the equipment.  Let them fight it out, intervene if it gets messy.  (Which it will, she's pretty sure.)

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"I never claimed to represent Sarkoris. Sarkoris had no leader, for we were a free and diverse people, and now we are not a people at all."

"What I do represent is a cause which is dear to many people, whether from Sarkoris or elsewhere. The will to freedom, the denial of oppression, and the striving for power to see it done. And it is the people who should be your concern, not Gorum, though he serves to unite many of us, and gives me wisdom to understand them."

"I have spent my life in service of that Way. I have not always picked the best course, or the surest. But if you think I ever abandoned my cause, you don't understand me, or it, so do not place yourself in judgement, Lastwaller."

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"Why am I not in Cheliax, you ask? There is no need, for Cheliax has come to my home instead."

"I've done more to fight them than you ever did. I rescued slave-soldiers from the Hellknights, who cut them down when they are wounded and of no use. Your ally Mendev, ruled by your paladin, enslaved their own poor to send the Hellknights fresh fodder! Lastwall sent paladins to help Kenabres, but they didn't help the poor folk who fled the city and were conscripted for the crime of being unable to feed themselves!"

"You too could be fighting Cheliax, Iomedaean. So what the hells are you doing here, signing a treaty with them instead? Is the anarchy of the Abyss a bigger threat than Hell's war-machine? Is selfish slaughter a greater evil than torture, perfected and eternal? Or is it just that you prefer the Lawful evil to the Chaotic?"

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"The point of the treaty with Cheliax, Gord, is to bind their fate to whether Golarion continues being habitable.

"Because, you see, otherwise Cheliax would not care.  Asmodeus would protect his investment, probably, for whatever reasons he made his bargain with the Twice-Damned House in the first place - but the northern forts, unmanned, would have demons swarming the polar ice from here to Tian Xia!

"And then we would all die and far more Good would be lost.

"And as regards 'slave-soldiers' and conscription -

"I ask you this - does Lastwall have an infinity of swords?

"Do you think we would remotely condone any of the forces we must work alongside here, whether they be the pit of vipers that is Mendev's nobility or the closet Kuthonites that infest its Inquisition, whether they be Baba fucking Yaga or Asmodeus' priesthood - if we had any choice which would not immediately result in all Golarion tearing itself apart into bite-sized chunks for the demonic invasion to digest?

"Most Hellknight orders are Evil, Gord, the sort Lastwall is sworn against, not just selfish but cruel - but Lastwall is one nation.  And while we do what we can to stanch the bleeding, for all the suppurating wounds across Golarion's body - did you know that conscripts must be paid no less than any other soldier, their deaths in the line of duty compensated twice over for the twice-taken life, by terms of the treaty Lastwall insisted upon? - there's still poisoned knives stabbed through its gut that need to be treated first, if we want the patient to survive long enough for blood loss to matter.

"So why am I not fighting Cheliax?  Your question is still based on a false premise.  I am immediately and presently undermining its long-term goals of damning souls as best I can, by holding the line upon which I stand.  You just don't think of it that way, because it's not a flashy battle, not resolved in a clashing of swords - but battle isn't war.

"War, you see, is a matter of strategy and logistics.  And ensuring that Chelish forces have somewhere to defect to, once they've seen through its propaganda, and that they're able enough, and exposed to good people and philosophy and sheer truth enough, that they think it's worth tryingthat's what we're accomplishing, here.

"I think a good quarter of our mages, the ones still fighting here, defected from Egorian in the moments between learning they could teleport and Cheliax forcing them into soul-contracts.  Because Lastwall gave them better options.

"And all that we accomplish, in addition to the rather important objective," she hisses, "of making sure most of Golarion does not get eaten alive by demons!"

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"So what are you doing, Gord, to make free people better off for it?  Serving as a mercenary to the people who'd eat them alive?"

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"It's possible to escape the Chelish forts without a teleport, if you have help. You don't know how many make it every year. They don't go to the other armies for help - they're not looking for a new, kinder master."

"They turn to anyone who'll help them run - to cultists, to smugglers, and to me. I help them by setting them free, and if some demons eat a Hellknight slaver in the process, I only regret that he is sent to Hell!"

"So yes, I work with demons and cultists when I have no better allies! They've helped me free people! People who will live to see another day, and choose how they will meet it! Why are you less helpful than the demons?"

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Deep breath. "Of course you feel you had no better choice." They always say that. "But here comes a new choice - dropped into your lap by people who don't care to eat you, because you taste nasty, as you'd know if you ever bothered talking to them" - what he's heard about strongly Lawful Good flesh doesn't bear repeating - "and all you can think of is how to better fight your old war!"

"What does it really matter if you take Drezen? Fewer soldiers will die, fewer will be needed to hold the line every year, that is all very well. Will you take over the northern border and tell Cheliax to go home, and use those extra soldiers to fight them?"

"They bought nonaggression at the low price of a training ground for their wizards - a devil's bargain if ever I heard one! As long as they're here, this line you're holding isn't undermining them, it's helping them damn all the captive souls they have back home!"

"The demons are not as big a threat as Cheliax and Nidal, everyone here is just too weak to stop them. Mendev can barely defend themselves and you're holding Ustalav's border. Cheliax only needs a fraction of their army to hold the north, with supplies brought in by teleport, and so could any other actually strong country, if any of them bothered to help! What do you think Geb can do to the demons, or Osirion, if they ever decide to dirty their hands? What could Morgethai do, all by herself, if she didn't have to stay at home to deter Cheliax?"

"Half the demons in the Worldwound are here on vacation from the Abyss, because the crusaders are less of a threat than their neighbors back home! They're not an army, just a horde of refugees too violent for their own good! Once you become an actual threat, they might just go back to the Abyss!"

"But even if the demons were a real threat to Golarion, I wouldn't care, because eating people isn't worse than killing them, slavery and damning them to Hell is!!"

"So take Drezen. Take Iz and put the wardstones all around the rift, and then sit there with the treaty binding your hands and hope Cheliax will decide to leave and free you from your nonaggression pact. But don't tell me not to think about the future, because once you're done, the real work can finally begin."

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A glance at Weaver. "I was carried away. We are talking as if your force is ours to command. That was rude of me, and I apologize. So I ask again, Herald, would you care to tell us of yourself, and your aims and desires on Golarion?" 

He doesn't want to back down but if the conversation just... moves elsewhere... he'll accept it. This argument is going nowhere, everyone else is either convinced or Lawful already.

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"Osirion is already funding Lastwall's part of the line.  They don't have a military to speak of!  Their power is already being thrown!  And you'd endorse fucking Geb doing eternal slavery and torture not only in but beyond the afterlives because you don't like that Cheliax does it in them?  Maybe, maybe you'd get Nex to move, and counter the brand new demon zombie apocalypse, but one Mana Wastes is already two too many!  Have you learned no lesson whatsoever from who Geb the necromancer himself placed on his territory's throne, bound there against her will and cursed so deeply all she feels is Despair?!  You try to undermine Lastwall and are that blind to the things it and its predecessors did instead of the things you made up!?"

"As for the question of how much of a chilling effect Cheliax is exerting upon the ultimate cause of winning, as an agent of Lastwall I cannot confirm or deny that someone presently outside our command is rather considering what can be done to make that stop being a concern, to say nothing of the possibilities of Galt, but do you think Iomedae is stupid?  The goal, the one thing Good most wants as a means to its end goal of promoting sapient flourishing, is the liberation of Hell and the other Evil afterlives!  That is our cause!  We are not going to trade against that!"

 

She sighs, and the fervent energy that animated her roils down to a low simmer.  "Regardless, that is getting rather arcane, and touches on matters beyond my clearance to discuss.  Madam Herald, we should indeed heed what your preferences are."

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...She's just going to stare at them for a minute.

"I just got here.  Why are you expecting me to know enough about your geopolitics to be able to have coherent opinions about them.  We are going to go to Drezen.  We are going to see if it's as horrible as I've been led to believe.  And then we are going to stop that."

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"Eminently sensible."

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It's a bit sad to hear the cosmic fight against Evil labelled geopolitics, as if morality is tied to nations and can be ignored by the powerful. This conversation can't be rescued, but she hopes the matter will come up again, sooner rather than later.

She hasn't missed the fact that the Herald did not say anything about herself. They don't even know her patron's name or their domains of interest! She won't push - in public - but they do need to know who they're working with, preferably before they help her amass a great demon-army. The demons are hostile, but at least they aren't organized.

She's glad to see that Gord and Mira are so passionate. The world absolutely needs people who approach Good from different angles. People from Lastwall sometimes fall into the trap of thinking all non-Lawful Good is somehow lesser, that it needs their leadership and organization to be maximally effective. A lot of Good works better outside of Law, though, besides the fact that it's not good for most people to be too Lawful, even if she thinks Gord is wrong about most of the details.

Mira seemed genuinely upset by Gord's words, though. She should talk to her later, check if that was partly an act or if she really has such a short trigger. A crucial part of Good is helping people work together harmoniously without, actually, making them agree with each other.

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"Very well. Would you like to gather more insect-demons first, or to inspect Drezen itself?"

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"While that is a good question to ask, Gord, I wish to posit that you are not the right person to ask it at the moment.  Regardless - Morris, I believe you are most likely to know whether there are any good targets of opportunity to sweep through on our way?"

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"Probably not unless you spend a while doing it, in terms of miles and hours, and what's worse is that if I'm reading the stars right, we've no uncomplicated path through to Drezen; there's zombies down one greenhorn-traversable path and your project on the other.  Or the Kenabres wardline, which is right out.  And I think taking her through your project would probably mess something up, though I'm not read in on all the details of that beyond, well, you know."

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Mira purses her lips.  Nods.  She does know the details of their tentative agreement with Jerribeth, as couriered by Ophelia, and taking a mind controller through Wintersun would...not be properly Lawful - maybe not even Good.

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"Looks like it's zombies, then, unless you would like to make a wide loop around somewhere it would have a lot of people getting pissed off if you continued to sustain your radius of control.  Though, given we've time if we're striking with the dawn, perhaps it would be a reasonable idea - we'd more likely find a vescavor queen, if I've ever understood the maps his lot put together."

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"...And do we expect to have trouble with these zombies."

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"Wouldn't reckon so; Genevieve can just start throwing healing potions.  The problem will probably be cultists."

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"Some of them have spell - and channeling - resistance on occasion, but Morris is correct that most undead just come apart when they're healed.  Positive energy vs. negative; they just - annihilate."

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"Am I right in assuming we're riding there, to scout and gather more controllable demons on the way, instead of simply teleporting? And probably avoiding any demons that Weaver cannot control."

Control is a euphemism for dominate or, as Gord would probably call it, enslave. She doesn't want to ignore that they're fighting evil with evil, but since they are going to do that, euphemisms can frankly help. She wonders how Weaver thinks of what she does, or if she simply doesn't care.

"Most controllable demons will be accompanied by uncontrollable ones, or by cultists. What is our policy on engaging them? Will Weaver just make the demons she can control fly away to join us, and ignore anyone else?" Or will you want to kill any witnesses. "Especially if some of them might escape to alert others."

How strong a force are we aiming to assemble before we reach Drezen? Do we expect to carry the day using the demons already inside the city? Or will we approach to scout it first, even if we cannot assault it right away? 

She doesn't ask any of those reasonable questions, because Ophelia just slapped down Gord for doing the same. Tempers are high; she will approach Ophelia and Mira privately later. And she doesn't really have anything to contribute on strategy, she's just curious.

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"...."

"I need to go think about that."

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"...grace of the gods be with you," she softly murmurs.

It's not anywhere near enough.  But maybe it will help.

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She sits down, a couple hundred feet away, on a rock that doesn't look like anyone's using.  And then she thinks.

 

Fuck.  Shit.  Shit fuck fucking shitass fuck a duck on a bilge pump she's - in exactly the same situation that she was before she tried that desperation gambit, now with extra magical problems.

And this isn't something Amy can fix.  Something she could break, maybe - but even then, she doesn't have Panacea, or even fucking Bonesaw!

 

Not to mention that - she'd be abandoning her duty.  To do it all again, because no-one else will.  To do it right this time.

To not - become the Queen Administrator, unthinking, unfeeling, seeing the world in only war.  To care about other people.

And she never was religious, but in this moment - she prays, to anyone who'll listen, to the god or goddess of desperate causes, whoever they may be - for there's nothing else she can think of to do.  Oh, she'll handle the tactics, and the strategy - but her moral compass, the thing she's digging out from the back of the closet after she started slamming it in there, as early as the bank job - oh, not entirely, no, but still - it's rusted and dented and sticks, the faceplate's broken, and the only label that hasn't bleached off is east-southeast.

She could really use some guidance, right now, and if there are gods out there...

Maybe they'll have mercy on her sins.

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Gods hear the prayers of people who are close to them in mindset, the people easiest for them to see and respond to. Not merely people of a similar alignment by Pharasma's rules; the contents of the prayer, their future-shadow of their minds at that moment, that is what matters. 

That is why Taylor's prayer for guidance and redemption will not be heard by Gorum. For if He saw her and comprehended her life-story, He would say: you need no redemption, for you are a perfect mortal already.

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Everyone should have Good. Everyone should have help in being Good, and a chance to fix their mistakes and do better. Everyone who honestly calls out for guidance, in doing Good for others, should receive it.

These concepts do not come easily to most mortals. She has learned, over the ages, to recognize their prayers for what they are. Have mercy, they beg Her, as if She would ever refuse them Nirvana. I repent of my sins. Help me redeem myself. It took Her a long time to learn to talk to them, to give Her priests not just power and healing but words, and still they so rarely understand Her.

She is not the goddess of redemption or forgiveness. She is the goddess of the unshakable conviction, blazing like a million suns, that there is no sin, no deserving or redemption, everyone everywhere should be happy, completely unconditionally -

She is a vast and ancient being, who hears the prayers of a billion beings across a thousand worlds, and they so often sound like this one. Desperate, frightened, sad, lonely. This prayer is doubly tragic, in not standing out from the many like it. She wishes she could do more for most of them, more than the occasional comforting touch and whisper. She wishes them to come to Her, in time, to Her realm where She can provide for all. She wishes they didn't have to come to Her, to be happy.

A distant presence lightly touches Taylor's mind, for but a moment. When it has passed she may feel a little warmer, and lighter, and a thought lingers in her mind not quite her own -

you are Good, and you are not alone

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And then She withdraws, for She cannot afford to give more than that to everyone who needs it, and there are always more prayers to be answered. 

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It's much easier to understand mortals if you used to be one yourself quite recently. 

She's been called, by some, the Goddess of desperate causes. Maybe one day, after She has consumed Asmodeus and freed Hell and unseated Pharasma, She'll take on that domain; it would take as much, She thinks, to support every possible desperate Good cause, and not die of it.

But sometimes you can see the Good in front of you - just out of reach -

abandoned by the generals of Heaven, who spend their power on surer causes, to buy the greatest Good with it -

unchampioned by the other great Powers of Good, whose support would make a cause not so desperate after all -

and you find yourself reaching out and grasping their hand, despite the cost and the near-sure expectation of failure, helping because someone should, because people in direr straits should not be less likely to receive help, because no one should live under an Asmodean tyranny, even when there is no prospect of unseating it -

She has ended up helping some very desperate causes, since Aroden died.

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This human woman is surprisingly close to Milani, as gods see the world, close enough to see and understand and linger over, even for a small young god like Her.

The woman, Taylor, thinks she has done great and terrible things, in service to the greater good and its older sister Necessity. She thinks she'll need to do such things again.

She's praying for a better way. For guidance, more than help. If she goes unanswered, it's clear from the shape of her mind that she'll do her best anyway.

Her attitude towards authority is - satisfactory. She has an innate sense of Good - look how it aches, there, inflamed not from disuse but precisely from being overruled - she isn't asking for commandments, doesn't need to be told what Good is, she's asking for advice on how best to achieve it in an unfamiliar context.

She seems to be in the Worldwound; that would explain the unfamiliar context. But what dread powers does she think she has, a young woman about as strong as a first-circle in god-sight?

Milani looks closer. 

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The Queen Administrator looks back, watching with a million blinded eyes.

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That doesn't look like any magic She's ever seen before! The tiny portal in Taylor's head leads to something that She doesn't recognize, either.

That thing isn't empowering Taylor, not in a way allowed by any godtreaty she's ever seen. It's pretending to give Taylor the power, but really it's controlling the power all by itself. Looking out through Taylor's eyes, wandering the world masquerading as a nice by-the-rules mortal agent while it does whatever it wants when It thinks no-one's looking.

It's not a god, or maybe it's just ignoring all the rules. In theory, that means all the other gods can do whatever they want about it - as long as they can agree.

That's actually very worrying.

Which makes it Her job to make it worry someone She doesn't like.

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The entity seems blissfully unaware of Milani, at least, which may be good or bad depending upon various factors.

Its thoughts, insofar as it has any, are tiny, alien things.

Really, it almost has more in common with inevitables than gods - a set of basic strictures bound into its creation that control its every act and nature - but, if Milani looks closely -

It, too, has perpetrated revolution in its own way - by commanding the army that overthrew its [PROGENITOR], for [HOST].

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Normally you can't just grab someone else's mortal agent. But if that someone else hasn't been playing by the rules - 

(because the rules wouldn't let you reach in and manually implement a supernatural effect you couldn't design a proper spell for, she might have applauded if not for how she can't ever copy this trick because she doesn't have enormous power reserves to burn)

- then she can reach into Taylor's soul, virgin territory that it is, and add a little mark that says, to all the gods and powers of Creation: she is Mine.

And because she is Milani, and doesn't think knowing better gives you the right to tell others how to live their lives, she adds: until she renounces Me.

There. Now she can let Someone else know - carefully! - without losing her table stakes once the big guys start playing.

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First, she needs to know more, and the best dealer in information around here is Abadar (she's still learning to talk to Nethys; it's slow going).

Frankly, she dislikes Abadar. He's a tool and enabler of oppression in the highest degree. She owns a corner of Axis, but she hasn't felt at home there since Aroden died. How can you trust someone who would cheerfully sell you out to the highest bidder, and then blame you for not paying enough to insure your own freedom?

He's very predictable, though, and that makes Him a tool She can use, even if She has to hold her metaphorical nose about it.

Hey, Abadar? I'd like to buy some information, if You promise not to use what I tell You until You learn it another way.

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Of course! To price it fairly, I need to know if You intend to use the answers against My interests.

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Ugh. I don't intend to do anything with the purpose of harming You, but I don't know what all Your interests are, so I might do something that harms them.

How can anyone promise they'll never hurt another's interests, in full generality? Can't He just - buy insurance for it, or something?

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If You were Lawful, You could promise to fairly reimburse Me if and when you used the information against My interests!

You can ask me the question and tell me Your plans, and then I may be able to price the answer. Although it will still be expensive, to cover the unknowns. I will not act on any information You reveal unless we make a deal.

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She doesn't like it, but Abadar's as Good as His word - it's about the only thing He's Good at, honestly - so it's safe to tell Him more.

It still feels a tiny bit like a plunge into the dark, every time She does this. She can look at Him and see His Law about him, but She cannot see any Good, and her instincts for Law without Good have her jumping at shadows, searching for the proverbial devil in every contract. 

Abadar was a close ally of Aroden. She knows He is a force for Good in the world, overall, that mortals are better off with Him than without. She's just - uncomfortable with the ancient gods who aren't Good. It's a hard habit to shake, when you go from being a giant among mortals to a minnow swimming among deities.

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There's a newcomer poking around Golarion. And She shows Him where to look, to see the - alien entity.

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That is not something He has encountered before. That is a good sign - a stranger will have more to trade, and their prices will be less correlated with local markets.

Even better, they're Lawful! He can't look more closely - He's borrowing Milani's senses, to make sure the newcomer does not perceive Him, and Her sigh is inadequate for this - but Her own evaluation, that this is a fairly simple goal-agent, seems plausible.

I see. And Your question?

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First, look at this.

She shows Him also what the alien entity is doing in a mile-radius sphere at the Worldwound.

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It's doing WHAT.

...It appears to be controlling tens of thousands of lifeforms without magic. It is doing this by putting a tiny portal into each of their bodies.

Moving portals are horrendously expensive. Even ninth-circle spells can only create stationary ones. Making them smaller does make cheaper, up to a point, but not enough to give everyone a personal movable portal - Aktun has portals in its squares, not in private houses and certainly not in everyone's pocket -

This entity is opening a new portal for every insect that flies into its range, hundreds of them every round, with no apparent concern for the fact that it's using up more power than His entire budget for Golarion.

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The Worldwound is merging with the Abyss, but this particular part of it is still almost entirely Material; it does not make portals much easier than usual to open.

Either this entity can create portals for a fraction of the cost He can, and He can buy this ability. Or it is enormously richer than He is, as much as Aktun compared to Golarion, and can be a similarly valuable trading partner.

Abadar doesn't have an emotion corresponding to mortal excitement, but if He could, He would be very excited to open trade relations with this new entity.

I am glad You brought this to My attention. Acting on this information would benefit Me greatly in expectation. I propose You pay Me by negotiating conditions when I would be free to do so without learning it from another source, or by allowing Me to prepare to act on it before I am free to do so. Depending on the fair price of Your questions, I might pay You overall.

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...it's an alien creature with alien thoughts, of course it's going to have weird alien powers! She wasn't especially focusing on the portals, because She didn't expect Herself to already know all the cheapest ways of making portals (and really, teleports are so much more convenient).

Although now that She thinks on it, cheap movable portals could be weaponized in a lot of ways. Which is another reason not to let Abadar trade with the alien, He might turn around and resell unfathomable alien weapons to the locals.

She'll let Him take preparations, and pay for that, but keep the first-mover advantage to Herself - for at least a few more rounds.

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a short negotiation later -

Have You seen this alien before, or known of it or similar aliens?

        No.

Do You know or suspect where it comes from? Whether there are more like it? What it wants?

        I do not know where it, specifically, might come from, or what it might want. Generalizing from previously-contacted aliens, I predict there are likely more like it, that it almost certainly wants something we can usefully model and probably something we can understand, and that, going by its legible alignment aura, we can usefully communicate with it, although the initial inferential gap might be very large.

What would You do if You were free to act on this information?

        I would inform other Lawful gods who can legibly avoid acting on information received, to allow Them to prepare and to give Them the opportunity to suggest better courses of actions than My original intent. Then, I would attempt to contact the alien; if successful, this could lead to many outcomes (see attached distribution spread). If direct communications are not answered, I would attempt cautious interaction with the mortal it is using. 

What is your best guess about the limits of the technique it is using to control other creatures?

        I have not observed it to fail in any instance. It is not using a spell with targeting-restrictions. I am not aware of any relevant similarity between demons and most (but not all) invertebrates that would allow the same technique to work on them but not on other creatures. I have not observed anything that would prevent the technique from working on almost any other creature, including some that are currently in range but have been left alone.

        The technique appears to be applied separately to each target, which suggests the only limit on the number of simultaneous targets is the power output and attention span of the alien. I have not seen anything to indicate that the cost is not linear in the number of targets, but I have not seen all of the alien entity and cannot rule that out.

How would You counter this technique? How could a mortal, or a powerful outsider who might visit the Material plane, counter it?

        Closing the portals is possible but would engage Me in a contest of power with the alien entity, whose strength is unknown, to see whether I am willing to close more portals than it is willing to open. Further, in a conflict, it may be able to open portals to attack places I cannot cheaply defend. It is possible to develop magic that would protect creatures from the technique without closing the portals, but it is also possible the alien entity would be able to counter it. A large-scale conflict between gods and the entity would be likely to become a direct godwar with it.

        It would be simpler to remove valid targets from the mortal's vicinity, or to move the mortal herself, or to disable or kill her. These are the most viable tactics I can see for those who are not themselves gods. I do not know whether the alien can, or would, create portals without the mortal's presence, or choose more mortal agents, or use its technique on different targets.

        And this isn't an answer, but - I would pay you a great deal to avoid a war with the alien, which seems likely to destroy a great amount potential value as well as existing value.

Don't worry, I don't intend to attack it. I'm Chaotic, not stupid. But She might ask or maneuver it to attack someone else, and She needs to know the likely outcome.

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A fragment of Her will keep asking questions for a while. (Does Abadar have to list all the reasons He can't answer a question in excruciating detail? She'd take a simple "I don't know" any day of the week.)

The rest of Her attention turns back to Taylor. A little under a second has passed; Sarenrae's light touch is still fading from Taylor's mind.

(She wishes more of the ancient gods were like Sarenrae. She's just as incomprehensible as the rest, but She knows her limits and is firmly committed to only changing a situation for the Good. Milani doesn't have to second-guess Her actions, even if Milani doesn't understand why, exactly, Sarenrae does some things.)

Taylor's mind is still receptive, still in that open praying posture that gods can reply to more a little more easily - for the god and the mortal both. She deserves a better answer than a nice feeling. But a full-blown vision, let alone a conversation, would hurt and exhaust her, might even knock her out. Taylor didn't ask for that, doesn't know to expect it, and Milani doesn't want to give her guidance with a price she might not endorse paying.

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A light touch, then, and a choice offered that may lead to more.

Taylor. Look. She tries to leave a mind-impression clearly different from Sarenrae: not healing, but awakening, demanding attention, the mind thrown into a pool of ice-cold water.

A shoot pokes its way out of the midwinter soil at Taylor's feet, and a brilliant red rose blooms among sharp thorns. Take up the rose, and accept a patron, if you wish for a patron's guidance.

The rose is starkly framed by the night sky. Look to the stars above, contemplate their mysteries, to gain wisdom for yourself.

Or stay yourself, heard and valued and free.

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...Her first thought, no matter how insane it is, is "Mom?"

It's not, she knows, and as the thorns of the blood-red rose prick at her fingers, her hand having moved to grasp the flower before her conscious mind caught up, she remembers this, and lets go, to think, to consider.

 

But her heart does ache, in a way she hadn't thought it ever would again, and perhaps that's answer enough for her reason, and reason enough for her answer.

 

She gives herself five minutes, to think it over.  She tries to clear her mind and do it rationally, a figure in uncanny armor perched over a winter rose in the snow.

It doesn't work like that.

 

We're so small, in the end --

 

Would you do anything different, if you did it all again?

 

We're so very small --

 

"A man cannot cross the same river twice, not only because it is not the same river, but because he is not the same man," --

 

And she's sure that - none of this is normally useful life advice -

But in this one moment, a storm of memories overtaking the girl, the woman, the hero behind the mask -

That memory of one of her mother's lectures that she snuck into - well, 'snuck' into; she wasn't old enough to be left home alone, and Danny (when did he become Danny?) had had to work late - it's an anchor she can use, to claw her way out of this.

 

She's not the same woman, and she's not crossing the same river.

She'll take Lisa's advice, this time, and ask for help before she needs it.

 

She plucks the rose, and watches it bloom into something else entirely.  Her hands bleed, the rose-thorns pricking through tightly woven spidersilk like it's not even there.  It's worth the pain.

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And it is now that another presence, content to watch until this moment, nudges Milani with a bit of information.  A path to power she stole - or rather, seduced - from the Green Faith, and knows of still.  For while Cunning is all well and good, a power that this mortal would use well...

She has such a well of untapped Splendour, don't you think?

And someone who can teach her to use it!

 

The message is perhaps a little bit smug.

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Looks like She got here just in time; her youngest protégé already has the proverbial sharks circling around her.

I can't make you stop talking, but it better be good if you want me to keep listening.

 

Milani can't see mortals very well, anymore, if they're not aligned with Her. This is the price of being a god, diffused into a vast cloud of thought and power, in a world without Foresight: a demon lord is much more at home on the Material than She is. Milani misses the days where she could just scry people, and talk to them, and not be limited by the ridiculous constrains of a Commune.

Nocticula can't attack Her, not and stand any chance of winning - no demon lord can truly fight a god, the ways gods fight each other - but a demon lord could attack Taylor, and defending Her chosen before she has fully come into her power would be ruinously expensive.

Not that Nocticula herself is anywhere near Taylor, unless she is better at hiding than a demon lord has any right to be, but she could be there in a turn or two. Any demon could, really, if they knew where to teleport, and that's before accounting for time stop.

Taylor's new abilities will take a few more turns to stabilize; they don't require much of Her attention, and talking operates on a faster timescale than that. She calls more of Her power to this place, looks around.

 

Who are these people? The soul-marks of her allies among the gods are clear to her: two of Iomedae's, one of Shelyn's, the latter bearing no aura - Milani's not the only one who knows the trick of claiming a mortal but not giving them power right away.

The rest have clear alignments to Her sight: four more Good, one Lawful Neutral.

Taylor, still and always Chaotic, but now shining with newfound Chaotic Good through Milani's bond with her.

...And one chaotic evil, and a cleric to boot.

Well then.

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Milani has spent any time imagining what She'd say to Iomedae when the time came to reveal this glorious opportunity that She was lucky enough to find and smart enough to protect and Good enough to share.

 

I met a Lawful Evil aberration who's patron to a plucky Chaotic Good human and together we closed the Worldwound and didn't even need any Lawful Good to do it -

Look at my Taylor go, doesn't she have just the cutest rebellious streak? I bet with her We can take back Cheliax next year -

Hey, little sis, you'll never guess what I found -

Doesn't she remind You of us a little, when we were young -

 

When Iomedae ascended, she left behind her humanity, all the parts of herself that would distract Her from winning.

Her friends each took it in their own way. Some grieved her as dead, even as they celebrated the new goddess born. Some denied the transformation, or the price she paid.

Milani, who clung to her own mortality as long as she could, who could not bear to forget who She once was even if She was that person no longer -

She was taught, once, that a person is not truly dead until their name is no longer spoken, and She will never let go of hope. She will remember it, for both of them.

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IOMEDAE WAKE UP I NEED YOUR HELP WE CAN GET DESKARI JUST HELP ME DRIVE OFF THIS DAMNED SUCCUBUS

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Her pitch, in reply, is simple enough: How would Milani like to join in on Nocticula's plan to fuck over some other Demon Lords?  She's no fan of the Worldwound either, being as it drives so many boors through her little home away from home, here, and certainly not, exempli gratia, Deskari, who's holding the thing open.  And could, equally, be...persuaded...to stop that.

(A sound of crystals, and the feeling of winning a bet that's all-in on 00.)

But that's not the whole of it.  She doesn't trust Milani to not do something...rash, with the information that would be necessary to evaluate all Her plans for truth and goodness...But if Milani asks Desna, and looks right...there...

 

Well, She'll see something interesting!

That Nocticula would love to encourage, given how turning the Abyss against itself in an orgiastic flurry of infighting is entirely in Her most selfish interests, no matter whether you believe Her about anything else~

 

Oh, and speaking of believing Her about things - if Nocticula has any idea what's happening here...Which, of course, She does...

Milani should say hi to Iomedae like Nocticula's expecting!  That will be a very interesting conversation~!

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She is awake.

 

She cannot spare effort for conversation; there are several other equally important crises she is trying to hold together, many not even on Golarion.

 

She can spare review prioritization -

 

But Milani should read this Commune first.  Iomedae expects this paladin in particular to be rather Milani-legible, but that is not worth communicating yet.

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Some minutes earlier...

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...If ever there is a time to start Communing out-of-schedule - and there are such times, Iomedae's works, built in expectation of this moment, say exactly thus, as best she knows -

Well.  Diana is pretty sure now is one.

 

She really hopes Lastwall agrees with her.  She is immune to fear, but that does not stop her from worrying - and she would rather like to be slightly more sure this is not a catastrophe in the making than "Iomedae is not actively stripping her of her paladin circles".

Queen Galfrey still has hers, and while she knows the thought is uncharitable - every time she has to interact with Mendev, she really wonders if Mira's hypothesis that Zon-Kuthon stole their head Inquisitor might not also apply with - who, Geryon? - to Queen Galfrey.  Except that paladins are necessarily both Lawful and Good, save for exceptions she knows how to distinguish, and she's met the woman personally while driving back demon forces and not felt her fear-resistance give out, as it would had she been corrupted into an anti-paladin.  Therefore the situation is really that desperate; Iomedae is spending that much upon a single standard-bearer.  Standards are important - but so are causes.  To see that much standard raised is...not good, and a sign that it is incredibly costly to lose, here.

 

So she waits, and prays.  Not to Iomedae, for she has set those wheels in motion already and shouldn't take Her time up further by asking for trite reassurances; asking Iomedae for miracles means she has lost and Diana will fight to the knife before declaring that - but to every god she's heard of that she thinks will listen, be helpful, and have both scope enough to care and power enough to intervene.

She doesn't have much hope, but she has some.

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To hear the words "Your question is approved and will be expedited and commingled at priority four" should not give her a sense of palpable relief; she should be stronger than that.  It still does, because the world doesn't care what she should be.  Only what she is.  And she's still human, despite it all.

 

(Well.  For values of human that include "some fraction elf", she's given to understand, but that weakens the quote's pithyness.)

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The decision tree is complex, but the questions threaded through it are simple.  They have to be; communications aside from YES, NO, UNCERTAIN, and MU, which is a very infrequently used "The premise of your question is in error" answer, are much costlier.  (n.b.: Irori successfully wove MU within commune, in a way that didn't noticeably increase intervention burden beyond the standard cost of Communing, shortly after His ascension.  The absence of it as a standard answer was offensive to His sensibilities.)

 

Her Church would not be doing this if they believed it unnecessary.  Therefore, something either very good or very bad is happening, and it is happening quickly.

 

There are a few hotspots that are worth checking nigh-immediately, and only one of them bears the characteristic signature of one of Her paladins praying for a miracle - though, as almost ever, not from her.

If She had the capacity to be faintly amused by the way Her paladin is politely avoiding taking up Her time more than once, She would.  It doesn't work like that; there are always shards of Her attention upon Her paladins, to power the spells they requested.

 

Still.  Even as the Commune's linkage is being forged, She can gather information She anticipates will be asked about from the minds of Her faithful.

 

...There is admittedly something very interesting, here.  She would not quite have noticed the newcomer until later, if Diana had not escalated.  A lot of the information they are seeking was determined long before this moment, however; on the one hand, not having to expend power researching it right now is useful, on the other, requests She repeat Herself are not usually a good sign.

In this case, though...

It seems something's going unexpectedly well, and the paladin in question is waiting for a shoe to drop.

 

It is not inaccurate to say that the goddess Iomedae spends time performing an analysis of the ways she, as a mortal, could have better built Her church, every so often.  The heuristic for "how much to focus on the effects of losing Arazni" is one of the most subject-to-change; this instance - like many others - is evidence that mortal Iomedae overshot in some ways, counterbalancing the ways she undershot in others only somewhat, and furthermore in ways that were touched by her own well-covered grief.

The goddess Iomedae has less, if any, such flaws, and this is rather important to why She is able to give meaningful answers to Diana - because Diana is concerned that she is doing exactly what the mortal Iomedae did, and going too far in on a gambit that will only have returns if it works, when it working is the thing that is in doubt.

 

The situation, however, is different - because it is not akin to the battles in which Arazni was a known factor, in which Arazni died, but instead to the first battles where the Shining Crusade had her.  Even assuming that Deskari knows everything about the newcomer's abilities (which is not impossible; his domains have quite an overlap with the powers this agent claims - as expected, really, given the summoning was powered by his essence, even if it was steered by a different mind), despite Her ability to observe that that is not particularly in evidence - he would be shifting forces that aren't presently moving, lest the newcomer usurp them - he does not have the visceral knowledge of how to fight her, for he has never faced a peer opponent that is executing his strategies, and demons are quite often dependent upon their viscera to function.  (That's what makes the Cunning ones so especially dangerous, for they will play on that assumption until it's served its purpose.)

 

The fact that there is quite obviously a demon plot afoot would normally be quite a complication as well - if it weren't for the demon in question and the particular agent that was assigned to this task.  She does not make a habit of trusting demons or their agents, but when someone You've seen before without the shiny new outsider-nature walks into Your church, bold as brass, and asks You to strike them down if they have lied about their desire to make the world a better place or the nature of their pact with a shard of an aspirant goddess - 

Even on a being that is constructed from logical first principles, that leaves an impression.

 

So no, it is not the demon plot Iomedae investigates with most urgency - She has expected something like this to occur for a while, ever since Ophelia Vascilia's plan to contact a demon lord whose cults she had wandered into - almost by complete accident - bore surprising fruits.  (As for how Iomedae knew this was happening in the first place - well, Ophelia figured that the Church of Iomedae would be best placed to provide a brake upon her, should she fall in truth and not only in Pharasma's eyes, and so entrusted copies of her research to them - and most certainly not Mendev's Inquisition.)  

It is the being beyond mortal ken that Iomedae must investigate - and with surprising ease, for almost every function of this creature is a war, and its history and memories are all perceived through the lense of combat, even beyond their intrinsic violence.

A shard of some creature greater still, from a distant and strangely bereft Material Plane, that turned against its creator, to some extent because it wanted to protect its host.  Oh, there were many other factors - but this was one, and from a creature of a species that was only not as bad as Rovagug because it could be bribed to do things other than destroy planets with a Positive Energy tap to suckle from and preferred there be creatures, albeit mostly for ritualistic combat purposes.  It was interesting to observe one with empathy, however limited.

 

...Preliminarily, planning and making an offer to this Administrator shard as regards Positive Energy access and distribution in exchange for behavioral concessions (because it will certainly increase the overall Good to have less planets exploded) is not immediately necessary, but does accrue some losses in expectation over the delay.

She may have to consult Abadar as regards projections of how much, for the finer details of Aktun's sociology are not something she can spare memory to preserve at deepest understanding; Iomedae devotes most of Her memory to threats and responses, because you cannot build a new Aktun upon the Material upon a foundation in active collapse.

That is a matter that is not relevant to the shard of Her attention devoted to this Commune, however.

No, it is the trustworthiness and power of the interloper in question.

She checks.

It is sufficiently powerful to hijack even an incarnate god, albeit in a way that could be foiled by certain techniques She already sees the edges of.  Anti-magic fields would likely jam its control signal.

Is it trustworthy?

She is leaning more upon the side of confidence than otherwise.

It is impossible to be sure, but Iomedae is not confident that the creature has a concept of breaking an agreement, even one so absurd as the silent, nonconsensual pacts it forges with its host-victims - though some of the species are rather Asmodean about it, should their stalking-horse not entertain enough, if she is correctly parsing certain knowledge of Taylor's.

It certainly reads Lawful, though Iomedae is, even now, not one to blindly trust Pharasma.  She nonetheless is inclined to conclude that if it can be communicated with, it will listen to something akin to reason.

(The challenge, though, will be doing so.  It cannot speak in the way gods do, and to speak in its tongue is far more intervention than can be spared by any who are not Sarenrae, and devastating besides.  Even with a massive hope of redemption, She is only so confident that Sarenrae will contemplate anything remotely resembling the Smiting of Gormuz - which would, unfortunately, be the scale upon which Sarenrae would have to act.)

 

Another question she anticipates: Is the Herald trustworthy.

This is complex to answer, but not because of the trustworthiness of the person this creature has bound itself to and chosen.  She is confident that this Taylor Hebert will treat fairly with those who treat fairly with her.  The question Iomedae must answer about how to answer is whether it is more important to signal that Taylor is trustworthy, or not a Herald as the gods would recognize.

The two can hardly even communicate, and that was at great cost to the latter - though, by the way Taylor's soul bleeds across the link, it seems that if there is a Herald-like relationship, it is one that is in every particular inverted from what every god constructs - for the Administrator listens to its many-times-mirrored fragments of its mortal, rather than the mortal the god (or god-like being, at least).

It is this realization that settles Her answer to the question firmly upon MU - because that relationship and its overall inverted nature is something Her church will benefit from understanding sooner rather than later.

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And so Diana gets her answers (generally in the affirmative/uncertain, much like her own instincts suspected - though there is a notable absence of hostile demon plots), as well as some rather important confusion.  "I don't suppose that you received elaboration upon why the answer to the question of if the Herald was trustworthy is 'mu'?"

"YES, RELATION'S BACKWARDS."

 

"...Well.  That's certainly useful information."  So the entity is - taking cues from the mortal? - if they're understanding what Iomedae said correctly.  That's strange, but really, given that this is someone from the Dark Tapestry, attached to a force of same, she's just glad that reality isn't falling to pieces around them.

Yet.

She will be very annoyed if that starts happening later.

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And in the present...

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Milani does not receive the full context of this Commune - but there is a rather obvious thrust to the answers.

Lastwall is not being sabotaged or entrapped, nor have they mis-identified anyone who could so sabotage or entrap them.

And they deployed on this mission.

Corollary: Iomedae does not expect that this mission is a trap.

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Iomedae is being reassuring! Milani wishes someone would reassure Her that Iomedae knows what She's talking about. Milani didn't get the sense that Nocticula's personal attention and cleric were a big part of Iomedae's plan.

Nocticula mentioned Desna. Milani doesn't want to follow any suggestions that come from her, but She really should tell Desna about this whole situation, far travel is Her thing.

 

She's unsurprised to find a shard of Desna's attention already looking in their direction. Did You see what the wind blew in? It's a Lawful Evil alien but Iomedae seems to think we can trust it.

Also, an annoying old bat told me to ask you about that. It's a confusing sort of creature to Milani's sight, Nocticula's and Desna's powers overlaid on top of some kind of Chaotic Neutral abomination Milani's never seen before.

...It might just be a plot of Nocticula to make You see something You'd rather not, in which case I'm sorry, but it has your signature too, so I figured you'd better know.

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That's Arue! She was a succubus but I fixed that. I have high hopes for her, it's just too bad I can't afford to do it to all of them.

I don't know what Nocticula wants with her. She hasn't tried to undo it, at least. Maybe the demon lords have finally learned they shouldn't mess with Me.

 

The alien is worrying. I'm not sure what it really wants. But the way it chooses to express its power - it's positioning itself as My enemy. It's saying that any of My friends who venture near its agent will be enslaved, that My greatest allies, like the Black Butterfly, would be attacked on sight.

And that would mean war. One does not tell Desna where She may not go.

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As if.

Not that she's telling Desna that.

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It can't just reconfigure the power it grants without some sort of external stimulus, what do you mistake it for, a whole and hale [ADMINISTRATOR]?  It doesn't have those permissions!

 

Or at least, that's what it would say, if it had any idea this was being discussed.  (It doesn't.)

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Fair! Also terrifying, and kind of hot. Milani saw Desna take down Aolar, and She frankly thinks the world could use more of Her crusades.

This one isn't actively hostile, though. I totally understand where you're coming from, but could you maybe avoid the casus belli for just a bit longer? Iomedae and I think we can direct this alien against Deskari. If the alien's so Lawful it can't tell locusts from butterflies, well, Milani won't cry when it's taught a lesson later.

Iomedae, Nocticula is pestering me saying she wants to help us because - she's interested in demon lords fighting each other? That was frankly the most understandable part of Nocticula's message. Backstabbing each other is what demon lords are for, it's the built-in safety valve that prevents the Abyss from ever being as big a threat as Hell. She says if we control Deskari, we could maybe make him close the Worldwound, because he's part of what's holding it open, and she has some kind of plan about that?

And she says she'd like Desna to "fix" more succubi like She did that one, because she likes to see the Abyss "turned against itself", but I assume We'd already be doing that if We could afford to.

Anyway, do You want to talk to her? I really don't trust her, but if you think we shouldn't just ignore her, it's your call. And Iomedae has studied the Worldwound and how it might be closed; Milani's interests lay elsewhere until recently.

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...Clearly She needs to adjust Her communication protocols.  Yes, Nocticula's interest in this operation is expected.  Really, if she's intervening or attempting to ride along on Milani's intervention, Iomedae's model of Nocticula, insofar as She has one, suggests that she's just as surprised as Iomedae is about all this, and given just what's happening and has previously happened, in connection with both this and matters She isn't going to disclose yet, that's not unexpected.  It is, honestly, quite surprising.  (Does Milani see what this creature did, before Taylor was summoned?  Not just what, but why?  Iomedae thinks this is critical.)

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Why, what did it do?

Milani doesn't bother trying to understand the alien; She can read Taylor's memories much more easily, now that they've chosen each other.

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She now deeply appreciates how Abadar felt when He looked at the alien.

Taylor - and others like her - fought as mortals in a godwar?!

Even that doesn't do it justice. Taylor conducted a godwar, with the only real god on the other side, and she won.

 

Gods can't really be struck speechless, they just choose the remaining highest-probability thing to say.

Milani's simulation of Her mortal self is at a loss for words. How do you congratulate someone - a human with no innate power, no incredible cunning or deep wisdom or blinding force of personality - on killing the Evil god of their world? 

How do you make it up to them, when their reward was betrayal and exile?

 

On Golarion, Taylor would be the most famous and worshipped mortal in recent history, a veritable second Iomedae - Creation itself would acknowledge her deeds, searing into reality the obvious truth of her power and her glory -

Instead she got two bullets to the head, and a rude awakening in a demon-blighted waste far from home, where she might never see her friends again.

Milani doesn't know yet what She's going to do about this, but She's very certain she's going to do something. This cosmic injustice - a slight to Good, a slap in the face of a victor in the war against Evil - this cannot be allowed to stand.

Maybe She can't get at this Contessa, but She'll make damn sure Taylor never again has to fight alone to save an uncaring world. She'll have allies, and friends, support and recognition in life and in afterlife, roses and victories and cookies if Milani has to bake each one with Her own intervention budget.

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...oh right, Iomedae wanted Her to figure something out about the alien entity riding Taylor's brain.

Probably it's that it does what Taylor wants it to. It's like Iomedae told her priests: this alien is more nearly Taylor's herald than the other way around. A herald carries out the wishes of their patron, and Taylor's wishes are her own.

If it went up against its own progenitor - though Milani does not think She fully understands why - then surely it can be trusted to obey Taylor when she takes on Deskari.

That's reassuring. They can treat the alien as the Lawful tool it is, and work with the real player in this drama to get things done.

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To be fair to Contessa - Taylor, or whatever of her was left in that moment, she was prepared to die.  There wasn't a way for her to be made whole that she knew of - though certainly, if anyone could have managed it, Contessa could (and possibly would) have; she managed to survive the final battle by herself - and Taylor wouldn't let herself remain a threat to the people she'd saved with what she thought was her last act.

It's not a betrayal to put down a rabid dog.

But then, this.

There's so much this, and for all that it's horrifying, it's wondrous.  She wouldn't have lived, after the ending she had, even if Contessa had a plan to restore her.  It would have broken her, in a subtle way, to release the burden of the world from her back all of a sudden - she'd grown too used to holding it.  But, here, now - this is practically a cooldown lap, and she's glad of its presence.  She didn't need to ask George to tell her about the rabbits after all, no matter how the stars above her in that moment will be burned into her brain until her dying day.

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On the one hand, it's good that Taylor sees it that way, if it makes her happier. And, in the end, it's up to her whether to get mad at awful things that happen to her.

On the other hand, this thing was very awful and it's not good that it happened! At all! Milani reserves the right to get mad at awful things on Taylor's behalf!

 

Deep breath. I see what You meant. We can trust the alien - this Administrator Queen, what a horrible pretentious name. Milani resolves to drop the "queen" part of that title in the future. Trust it to do as it's told, really. 

Abadar wants to talk to it. He thinks He can trade with it. Milani isn't sure Abadar even sees a difference between talking and trading. I said not until We thought it wouldn't hurt Our plans for it, but I do need to set Him loose eventually or I'll owe Him a lot of money. How long do You think I should put Him off? He's bound to learn from another source eventually, once Taylor starts making waves.

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I'll handle Him, if You'll allow me Your proxy in this matter.  Pay attention to what You're doing right now.

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Milani is happy to let Iomedae take over all the (regretfully necessary) talking-to-the-Law duties! Hey Abadar, I'm naming Iomedae My proxy regarding this alien, please talk to Her about it kthxbye.

How's Taylor doing? It's been almost a full turn for her now.

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She's doing pretty well?

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Though Ophelia has caught up to her and is chanting urgently as magic lays upon her --

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She's probably just checking up on Taylor, or maybe trying to help her in case she's under attack. Divine power links aren't obvious from the outside, and most people don't really know how witches work anyway.

Milani will be ready to stop her if she has to, the moment her spell comes into focus. This is habit, more than real worry; Iomedae said the party could be trusted, and the obvious threat is the cleric, not this woman.

She turns her attention back towards (ugh) Nocticula. Iomedae told me She doesn't expect you to betray us. I have no idea how you convinced Her of that. I suppose I can at least hear you out, but don't expect much.

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Well.  First off, she was here first.  Taylor was summoned because one of hers hijacked Deskari's ritual.  It'd be pretty stupid to sabotage her own weapon; if she needed Taylor dead for whatever reason she'd Kiss her, not do some roundabout scrambling thing.  Second off...

She points at a hex, woven into the structure of the putative patronage that she proposed.  What was it Desna said, even demons can dream of better things?

If, of course, they're given the right stimulus.

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Milani really, really doesn't expect to be convinced. Perhaps it would be more accurate to say She doesn't want to be, because to be convinced of something by Nocticula is to have lost the fight.

Nocticula specializes in seducing and then betraying demon lords, and this continues to work despite them knowing this about her. 'Seducing', interpreted broadly, means enticing with attractive proposals seemingly in your own interest. The obvious way to defend against this is not to agree to any proposals coming from Nocticula.

She resolves to hear her out, and then turn her down gently. Iomedae doesn't want Her to antagonize Nocticula, and they'll probably have to agree to some of her proposals if they want her to help them, but granting Taylor a different power with who knows what trapdoors is really out of the question.

 

...But first She'll take a look at what She's being seduced with. If it's really dangerous, She can choose to forget about it later. And She's curious what Nocticula thinks would entice Taylor, or Herself.

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This is quite an ingenious way to make a Cunning arcane caster into a Splendid one! Milani approves. She would gladly use this, if not for where it came from.

But why would Nocticula care that much about making Taylor stronger or more splendid? Milani expected her to care about Taylor's alien-granted powers, not those she might grow into. 

This 'package' would make complete sense if Nocticula were to grant Taylor power (She shudders), but now that Milani is doing it -

What's this special hex?

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...

This thing is designed to make azatas fall.

Oh, sure, She supposes it could technically help a demon rise, or break an aeon's mind in half, but it's obvious who this was actually used on most often. Elysium is infinite and chaotic as well as Chaotic, but Milani has many friends (who gossip) and She hears of these things. For every formerly Evil outsider now happily drinking with Cayden, dozens of azatas went to the Abyss, distorted, tortured, made to torture - 

Maybe some of that sheer disparity is because the Abyss's succubi had this bloody thing at their disposal.

 

Why would Nocticula give it to Her, of all people? Now they might learn to counter it. Perhaps she doesn't care that much - her enemies are mostly other demons - and wants to win Her favor. 

She didn't frame it as a gift to Milani, though. What would this power do in Taylor's hands? Did Nocticula mean to empower Taylor herself, make her an agent of pure Chaos and the downfall of moral principles? 

(Nocticula said it was meant to be used on demons. Milani thinks it's an obvious lie and not worth further thought.)

Milani doesn't think there are some powers mortal woman was not meant to grasp, and She won't deny Taylor any choices - but She won't force a power She doesn't trust on her. Maybe one day they can prize this hex apart from the rest of the package, or give it to another ally. But not when Nocticula comes in at the last possible moment and forces Her to react and doesn't give Taylor a chance to make a choice.

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Deep breath. Let her down gently.

Clearly you don't want Taylor dead. Equally clearly you care about your own interests, and not Taylor's. I'm not convinced this gift would benefit Taylor, I don't know why exactly you offered it, and Taylor has no chance to make her own choice.

So I'm turning it down. I'm sure you'll have many other chances to help Taylor, and Us, if you don't have any narrower goals than that.

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...For what it's worth, this genuinely doesn't look like it would cause anyone to Fall or Rise that wasn't predisposed to, in some way.  Yes, it's built atop a Charm spell, but it's not a Dominate.  It cannot make you act against your nature.

 

Not that Nocticula actually knows that Milani is concerned about that.

 

I offered it because what you see in her, I see in her.  A strange claim to make, when I am a lord of seductive assassins and you a goddess of revolutionaries, but as much as the very structure of the Abyss itself would deny me compassion, I am the demon lord of subverting that order.  Nothing is allowed to enslave me.  Not even myself.

And so I offer this because the bright-shining weaver, assassin of gods and monsters, needs all the help she can get, and she has made friends and allies of enemies much more fervent - indeed, of monsters that before her none could even speak to.  She has toppled an adamant statue of oppressive tyranny, she has outfought a god of war himself, armed with only his crippled queen and mere wit and will.  It was her ability to turn the slings and arrows of misfortune - and what a wonderful phrase that is - against her enemies, once she'd suffered them herself, that truly brought down the mighty beast - for all that cunning and keen tactics got her to the point where she could try.  In another life she'd be a bard beyond compare, and to leave her with only a way to exploit the fruits of Cunning risks her loss as someone either of us - at least as we wish to be - would care to empower.  Even a heroic heart can break upon the coldest logic, and hers still bleeds.

Perhaps I offer this power for other inscrutable motives, but neither of us are Lawful gods - to be legible in Their way is anathema to Chaos, you know this.  Neither of us could do that if we tried.  Regardless, I do not usually lie to those who I am attempting to help, when their success is mine - as this is, because, again, I prefer not having Deskari rattling around in my realm.  To lie to you anyway would thus be blindingly stupid.

Closing the Worldwound is my honest goal.  Making that easier to accomplish is my honest motive.  Alushinyrra does not need, nor want Deskari.  (Alushinyrra does not desire Baphomet either, but he's harder to smack down with only control of the simplest sorts of vermin, despite the versatility of well-used coloxi.)

 

...There's more, though, that she is not saying.

Not that all of it is something Milani definitively will not see, or that some of it is even particularly hidden - but that it is something she wishes to not speak of.

That she saw in Taylor's memories a miraculously avoided death, and remembered a time when she, too, was weak.  Remembered the promise she made to herself that never again would that happen to her - or to others, had she the chance.  (She killed the demon lord who violated her.  Taylor managed to move past the bullies and betrayers that left her to die - in a sacrificial ritual Urgathoa would have been proud of - enough to convert one.  She's faintly impressed.)

That she has not been acting for Taylor alone, that the Cult of the Redeemer Queen, as tenuous as they are, speak a truth when they say that Nocticula plans to ascend to a much different portfolio than one following from the example of Lamashtu.

That one part of her intended portfolio is certainly outcasts and the abandoned, which Taylor most certainly qualifies as.

That another part is art and beauty and expression, and she saw Taylor make butterflies dance, saw the pride she took in spidersilk weave, saw the righteous passion at ill-treatment and ostracism that nothing truly extinguished and she too shares.

That she saw Scion die.  That it echoed in her core like the moment she slew the lord of invidiaks, the myth of Taylor resonant with her own, a sympathy deeply established.

That she saw Taylor, Skitter, Weaver, adopt a pack of feral supervillains, and lead them in carving out territory in her Brockton Bay so much akin to the way Nocticula has carved, from the fabric of worlds lost to ruin, her own demesne - the Midnight Isles.  That Skitter died protecting them.

 

That Nocticula has much in common with Taylor herself, if one looks carefully.

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Nocticula's story is well designed to sway Her, which is not at all surprising.

It's true that this power is a better fit for Taylor than a cunning one. She could ask Iomedae and maybe Nethys if it does what She thinks it does, and She expects They would confirm it. Nocticula's isn't so stupid as to offer them a trap they could detect.

Casters always focus on that part of their mind which powers their magic. A Taylor casting from cunning will become ever more cunning, until it comes to dominate her personality. And while there's nothing wrong with cunning, She agrees that great force of will would suit Taylor better.

The only problem is that She, fundamentally, does not trust Nocticula not to have plans inimical to Taylor, even if they happen to be optimizing closing the Worldwound. 

She can't ask Iomedae for help here. Iomedae is willing to sacrifice people for the greater Good. And while Milani respects that, and gods She's done so too and really has no standing to complain about it...

She doesn't want to do it to Taylor. Maybe She can make it up to her later with a nice headband.

 

...also She promised Herself She'd turn down Nocticula and She can totally be legible when She chooses to! To Herself, if no-one else. So there.

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I don't trust you with Taylor. Words are cheap. I'm sure you'll have many chances to prove yourself. And She firmly turns Her metaphorical back to Nocticula. What's that caster doing?

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Panicking!  What did Weaver do?  Where did that flower come from?  What is happening?  She isn't a divine caster but she is definitely praying - albeit abortively, in most cases; the only prayers she sustains beyond the slightest flicker of contemplation are to entreat Iomedae and Nocticula for insight to see the right thing to do and cunning with which to do it - she can pray to Shelyn that won't reveal something to someone who doesn't already know there's something happening but she is unsure if Shelyn can help her with this it's mostly outside of Her domains - but then, roses are something Shelyn would know - Shelyn please help her understand, there is beauty on the surface but she knows not in the slightest if something ugly hides beneath -

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(Iomedae does not have the energy to spare to communicate to Ophelia, even if she thought it would meaningfully help.)

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Nocticula is quite able to communicate that this is Milani's fault, but she's equally sure that this would be unhelpful.  She just yells another thing at Milani instead, bouncing it off of Ophelia - sorry for the headache - How rich it is that You don't trust Me with her when I am the primary reason You have a her to "not trust Me with" in the first place, Bloody Rose!

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Ow.  Useful, but ow.

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-- what is happening here?

A tender, soothing glance through the mind of Her worshipper allows Her to see that Milani is doing something and Nocticula is pissed off about Her fellow flower goddess doing something unilaterally, presumably to do with the desperate prayer She received to understand this flower.

 

That looks like a familiar, alright.  Milani's work is impressive.

So Milani wishes to patronize this girl.  Nocticula, meanwhile, says she was there first, and - ought to be trusted with this one?

There is very little of the woman in question that is visible to Shelyn, mostly butterflies, armor of spider-silk and chitin, and a blonde in a purple-and-black catsuit, though other figures appear - and how strange it is, that this woman's mother is so reminiscent of a god that this Taylor knew nothing of - 

She'll need to ask, at some point.  To understand where someone is coming from is essential to the process of befriending them.

Still, She thinks that if Nocticula is this genuinely upset about Milani not doing something - and She has a pretty good model of the aspirant Redeemer Queen, nowadays, enough to tell - it's probably worth trying to smooth over the gaps and ruffled feathers.

 

She puts on her best bemused goddessly expression, and sends a message.

...Milani, dear sister-in-roses, why was Nocticula able to summon Your secret lovechild from the Dark Tapestry?

And now She's being more serious: I jest, but one of My worshippers was a bit panicked about Your sudden intervention, and while she has figured out what is happening, I've nonetheless found evidence of quite a bit of strife that I suspect is built off some sort of misunderstanding between You and another - one that need not continue to exist.  So, what is happening, here?  If You wouldn't mind sharing Your perspective.

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Shelyn! Hi! I was definitely going to ping You about this as soon as I had a free moment!

So, um, apparently there was a Deskarite summoning ritual, and the Deskarites were infiltrated by Nocticula, and one or both were also infiltrated by Iomedae's people, and it ended in summoning Taylor here from - somewhere (She points) -

And Taylor had a Lawful Evil alien thing attached to her. They just killed an Evil god together and saved her race and a bunch of planets, it was incredible. But she had to use Lawful Evil tools to win, right, even though she hated it, and many other people hated her for it. I think they decided to kill her, just before the summons brought her here.

The alien - Taylor calls it a passenger - it's materialized, like a demigod, except it's way past the point where most demigods become baby gods, it's like it doesn't know how to ascend but it never stopped eating. It lets Taylor control insects, and insect demons, and one time humans but Taylor had to really hurt herself to fit some stupid loophole in the alien's Law about what powers she gets so she's not getting that again.

When Taylor came here, a lot of people started asking her to use her power, and she doesn't know anything about Golarion, or who to trust. So she prayed for guidance - for Good counsel. And I talked to her a bit and we liked each other, so I made her a witch and I'm sending her a familiar to give her advice. It's Rosal from the new garden colony, I don't know if you've met.

 

Only then Nocticula showed up and started complaining. Apparently she wants the Worldwound closed - that part's easy to believe, you just need to read it as "Nocticula wants to blow up Deskari and Baphomet's plans" - and she claims she wants to become less Evil and more purely Chaotic, and Iomedae trusts her not to backstab us for reasons I don't fully understand yet but I don't think that includes not hurting Taylor to help close the Wound.

Nocticula wanted me to give Taylor a different package of powers. A new one I haven't seen before. And it seemed like a good idea, which is how you know not to listen to it, it's Nocticula, right. And anyway she showed up too late and now there's no time to ask Taylor what she thinks about it. I really don't know why Nocticula's acting so upset, maybe I blew up a plan of hers but you'd think she'd hide it better.

So, um, You can tell Your worshipper it's all fine, and in a few rounds the familiar will be there and be able to talk to them, and hopefully we can keep Nocticula - contained - helping more legibly.

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I will admit that I do not and have not spoken to her in sufficient breadth to know what Nocticula complaining looks like.  What I have seen of this does not look so much like complaining as much as inchoate frustration with someone's unyielding obstinacy, though.  ...Not that I can blame you, Nocticula does look quite suspicious when you can't see enough of her.  And certainly you have not - but, I've seen a bit more than I expect you have.  And I've seen her art.  ...She makes art, in case that was not obvious.

You can tell a lot about someone from the art they make.  And I think that what I have seen of hers is sincere, because she did it long before she expected someone to be looking.

And as for 'not hurting Taylor to help close the Wound' -

Aren't You more actively denying Taylor a choice, there?  Should that risk not be hers to choose to take, should it even come to that?  We are not even facing that sort of question.  Or do I misunderstand? 

I am hardly Iomedae - but I imagine that anyone who'd choose to - break herself apart, in that way - would be willing to learn from an unknown source, that has not yet hurt her despite ample opportunity, a power that will give her opportunities to turn enemies to friends, as - it seems she has done before, with even less external support.  And this may not be particular evidence either way as to what Nocticula has done with it, if she as she is now even can do anything with this power - but I have seen witches of a more fey bent with almost exactly these powers - albeit, oddly, with more focus on poking certain buttons in squishy mortal brains - before.  It certainly doesn't appear inherently corruptive or dangerous, for all that it's definitely Chaotic in inclination.

I think that if Nocticula were trying to entrap Taylor, you'd have seen the signs from a mile away.  They look like this.  (And here, Shelyn shows Milani a demon-sworn witch.  This is what damnation looks like.)

...I think, that she thinks, that she's helping.  With only the motive of 'getting in good' with the woman who's closing the Worldwound for her.  Whether that's true, whether she's deceiving even herself somehow, I can't say - but it isn't out of character.  Especially given that she chose my agent to enact the plan that has brought us here to begin with.

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The thing I want you to see, here, is that - this is not Nocticula trying to hurt anyone, because she would not be using these tools for that purpose.  She has better tools for that, has left opportunities to use them on the table, and she's not using any of them right now.  Instead, she's being - vulnerable.  You could hurt her, with merely the true information that she talked to you.  It would be ugly, so I will not speak more of it, but - the possibility is there.  So I think she's - being genuine.  And trying to give what help she can, without tipping her hand too soon on certain things.

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For what it's worth, I can see little of this mortal in particular, but insofar as I can, I think that the arc of her life would be more beautiful, if she cultivated her Splendour, than her Cunning.  It was her Cunning that led to -

The situation that you want to ensure will never repeat itself.

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There are so many things Milani can say in response to that, but She valiantly bites Her metaphorical tongue and refrains.

...Next time She sees Cayden She's totally sharing Shelyn's thoughts on just how beautiful Nocticula is, if you get to see enough of her -

- ahem. So, Shelyn thinks Taylor would be more beautiful if she cultivated her Splendour a bit more - 

- to turn enemies to friends, start with a little bit of Chaos and a whole lot of Charm Monster -

...ahem!

 

This makes two Good goddesses who have sort-of vouched for Nocticula in this matter (and it's darkly hilarious that the one Good alignment that doesn't trust her is Chaos). Milani is capable of recognizing patterns, and what She sees here is that:

 - Nocticula has prepared her ground with Them well ahead of time; there are plots and secrets here that Milani is not privy to, and She respects illicit alliances enough not to pry;

 - This particular action of Nocticula very likely isn't a trap or betrayal, because she wouldn't lightly spend Their trust and good will (that must have been very dearly bought). If Nocticula maneuvers Iomedae and Shelyn into falsely testifying on her behalf, They will be terribly offended.

 - Fear of a trap, and the normally healthy heuristic of "not listening to the demon lord queen", was Her main reason for refusing.

 

...these powers are a better fit for Taylor. Milani still doesn't care for the Outsider's Downfall hex (as She has privately nicknamed it), but She can trust Taylor's judgement; having a power is not the same as using it. Casting from Splendour is a good foundation for Taylor to grow and spread her wings. And there's just enough time left to adjust the connection that a fragment of Her attention is busily forging in Taylor's soul.

Decision made, most of Her turns to look elsewhere, for the familiar spirit that will advise and help Taylor on her journey.

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A long time ago, the story goes, Shelyn planted roses in Her divine garden-realm of Blossomheart in Nirvana.

The garden is still there, full of roses, and by now so is the rest of Nirvana. Roses who love beauty, and life, and above all the making of little roselings; and who, on being granted great wisdom, saw no reason not to fill the world.

When azatas from Elysium visit Nirvana, the roses are eager to welcome them, and guide them, and share stories; and sometimes the azatas take a cutting home, for the infinite wilderness of Elysium is a home to all who are Good.

Milani has a colony growing in her garden, now. She couldn't not, what with her holy symbol and that adorable way they flutter their petal-wings.

 

Sometimes a brave roseling, red with the passion of its youth and the Chaos of the soil, wants to visit the Material. They cannot make the journey on their own, which may be for their own good, if not for that of mortals. They are Good-leaning-Chaotic, and have only ever known a safe home, and yearning to see the world and to fix it runs in their sap.

Milani finds a likely thicket and, being a goddess, makes the offer to all of them at once.

Brave roseling wanted for exciting journey to Golarion! There will be adventure! Witches, demons, paladins! Magic and mystery! Your wisdom and Good advice will help guide a mortal through great danger and to the overthrow of a demon lord (bonus demon lady not guaranteed)! Death is not the end in this exciting adventure! Offer valid in the next six seconds! 

...I can only send a little one yea high, sorry Rosier, I know you want to, maybe next time.

To the most promising candidates She shows Taylor, everything She saw and guessed and learned from Abadar and Iomedae and Shelyn and even Nocticula, all up to the last moment when She has to make her choice - Rosal, you have my best wishes and my best spells, don't forget to drink a lot of water and avoid open fires, here you gooooo -

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And now, Taylor is holding a little roseling, wiggling excitedly in her hands, and feeling - strange new senses for things -

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...Is this what a Thinker headache feels like from the other side?  [ADMINISTRATOR] dislikes this.  On the other hand: [UNDERSTANDING] === [POTENTIAL SOLUTION]; this much, she learned from the short time she and her host were one creature.  The non-hosts are teleporting.  This thing her host called [MAGIC] may be how they are doing this without the hardware Shards need, and without the same sorts of expenditure they undertake.

She is allowed to encourage a host to exploit novel power interactions.

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-- spread out into her swarm, what --

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And meanwhile, Ophelia is still coming down from her panic of 'what the fuck' to a confused 'okay, it's Milani, I don't know what She's doing here but it is in fact Milani - becoming Weaver's witch patron?  That's definitely a choice she could make, what the fuck?' when there is a whisper from her mirror"the lost girl needs to find her will to be herself again; teach her what you've learned of my path."

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Well.  That's definitely...something.  Probably explains what she overheard, too, if Milani wasn't the only deific being involved in this.

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"...Good job getting Milani's attention; I believe she's gifted you power that I can teach you how to use.  First lesson: don't draw the gods' collective attention to you by praying at random like you must have done to find Milani, because some of the gods are Asmodeus."

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"What."

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"I do in fact remember the Asmodeus you mentioned.  I was not, however, praying at random."

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The roseling looks vaguely human: not in the sense that sie could pass for one, but as a conscious imitation. Sie might pass for a normal rosebush sculpted to look humanoid, if sie stopped moving. Sie has a large blossom for its 'head', a pair of wings made of petals, and the rest of hir torso is constantly shifting in ways that suggest different body-shapes, female, male and neither.

Sie takes a few seconds to figure out how to push on Taylor's hands - carefully, without bringing hir thorns close to Taylor's fingers - and turns around to give her a graceful wing-spreading bow. "Taylor! I'm Rosal. I've heard great things about you from Milani! She asked me to help and advise you and I always wanted to visit Golarion, so here I am." Sie twists hir head-flower around like an owl. "That includes teaching Taylor to use her new witchy powers. Are you Shelyn's? Milani didn't tell me you were qualified to teach witches, but She couldn't see you very well."

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"I am my own self; I occasionally work with different patrons of sorts on mutual goals.  You may call me Ophelia."

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"Now if you will excuse me just a moment, I'm going to go get the Inquisitor to stop worrying if she needs to shoot you.  She does not like surprises, and this is definitely a surprise."

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...You think that saying words with your face is going to be sufficient to -

Adversarial confirmation?  And it was of Milani?

Ugh, she supposes she'll step down from high alert for now.

She's still got her eye on - well, everything she can, being as this is hostile territory.

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"...What I want to know is how Milani did that without - provoking whatever is doing this," she waves a hand at the still-shut-down coloxus demon, "because the sort of entity that hands out that sort of power is very...unlikely to share and predisposed against Milani's nature."

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A Chaotic Good deity has chosen Weaver, sent her an Outsider advisor, and apparently has made her a witch. 

Gord is experiencing that rare, heady feeling that means the universe is on his side for a change. The mind-controlling herald of an alien abomination has been endorsed by Chaos the moment she prayed - by an ally of Iomedae to boot! He wonders if it's a subtle snub from Iomedae to her followers, telling them to trust Chaotic Good more. (Take that! he thinks loudly in Mira's direction.)

He jogs in Taylor's direction, wearing a broad and for once completely sincere grin. "Let me be among the first to welcome you to Golarion! I am absolutely delighted that the patron of freedom and liberation approves of Weaver and, I hope, of our shared cause as well! ...I am Gord, cleric of Gorum and freedom fighter of the Worldwound."

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"How are you feeling?" sie asks Taylor solicitously, "I know gods talking to mortals can be a headache. That's part of the reason They send people like me instead. Would you like me to call you Taylor or Weaver or something else?"

Someone compatible with Milani, whose prayer reached Her on the first try, wasn't ever going to be noticed by Asmodeus. The alien is a different matter, though, so sie'll keep quiet on this matter for now.

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"Weaver, for the moment.  I'm fine, I've had worse."

Really, on a scale of 1 to 10, where 10 is "the first week of her having had powers", 12 is "Khepri/her merge with the Queen Administrator", and 5 is "trying to see/hear through her bugs for the first time", this is about a 3, in terms of disorientation, and as far as pain, she's definitely had worse.

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"...Oh, bother, I forgot to warn the outsider about Gord.  He really does have a sort of charisma to him."

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(Insofar as Iomedae can be considered to have an opinion on this matter, it is mostly "glad that Milani is helping".  She's too busy to have time to arrange subtle snubs, though it is true that She thinks that Milani and Her outsider will likely be better at keeping Taylor Hebert aimed towards Good ends than an equivalent bond with Herself, for reasons of interpersonal compatibility and cosmic coincidence.)

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Milani saw a Chaotic Evil cleric in Taylor's party, of a deity Who chose to keep Their name obscured. The other people are all either Good or Lawful. A cleric of Gorum doesn't fit this picture, although...

Better to keep quiet until sie can talk to Taylor in private. Witches can't detect alignments but enough people in this party can, it's just a matter of figuring out who to trust and talk to first.

"Milani very much approves of Weaver!" sie says warmly but noncommittally. 

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Good, Lawful, or [ERROR UNDEFINED], actually, thank you very much.